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Added more defaults.
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parent
3205bd1c83
commit
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3 changed files with 26 additions and 7 deletions
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@ -8,7 +8,7 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara
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{
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{
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class BattleSave
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class BattleSave
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{
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{
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public float potencial;
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public float potencial = 6.6f;
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public int skillLevel;
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public int skillLevel;
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public int skillLevelCap;
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public int skillLevelCap;
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public int[] skillPoint;
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public int[] skillPoint;
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@ -23,9 +23,9 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara
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public ushort[] status = new ushort[20];
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public ushort[] status = new ushort[20];
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public uint[] statusShownTime = new uint[20];
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public uint[] statusShownTime = new uint[20];
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public uint[] command = new uint[64];
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public uint[] command = new uint[64];
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public int[] commandCategory = new int[64];
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public byte[] commandCategory = new byte[64];
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public int commandBorder = 0x20;
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public byte commandBorder = 0x20;
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public bool commandAcquired = false;
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public bool commandAcquired = false;
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public bool[] additionalCommandAcquired = new bool[1];
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public bool[] additionalCommandAcquired = new bool[1];
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@ -67,10 +67,29 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara
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charaWork.property[0] = 1;
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charaWork.property[0] = 1;
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charaWork.property[1] = 1;
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charaWork.property[1] = 1;
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charaWork.property[2] = 1;
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charaWork.property[2] = 1;
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charaWork.property[4] = 1;
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charaWork.property[4] = 1;
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charaWork.parameterSave.state_mainSkill[0] = 3;
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charaWork.command[0] = 0xA0F00000 | 21001;
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charaWork.parameterSave.state_mainSkillLevel = 1;
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charaWork.command[1] = 0xA0F00000 | 21002;
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charaWork.command[2] = 0xA0F00000 | 12003;
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charaWork.command[3] = 0xA0F00000 | 11828;
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charaWork.command[4] = 0xA0F00000 | 21005;
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charaWork.command[5] = 0xA0F00000 | 21006;
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charaWork.command[6] = 0xA0F00000 | 21007;
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charaWork.command[7] = 0xA0F00000 | 12009;
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charaWork.command[8] = 0xA0F00000 | 12010;
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charaWork.command[9] = 0xA0F00000 | 12005;
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charaWork.command[10] = 0xA0F00000 | 12007;
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charaWork.command[11] = 0xA0F00000 | 12011;
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charaWork.command[12] = 0xA0F00000 | 22012;
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charaWork.command[13] = 0xA0F00000 | 22013;
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charaWork.command[14] = 0xA0F00000 | 29497;
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charaWork.command[15] = 0xA0F00000 | 22015;
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for (int i = 0; i < 16; i++)
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charaWork.commandCategory[i] = 1;
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charaWork.commandBorder = 32;
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Database.loadPlayerCharacter(this);
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Database.loadPlayerCharacter(this);
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}
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}
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