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Fixed bug where new characters would not have items equipped. This was due to the slotId was being saved, not the unique itemId.
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@ -117,7 +117,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.player
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if (item == null)
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continue;
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Database.equipItem(owner, slots[i], itemSlots[i]);
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Database.equipItem(owner, slots[i], item.uniqueId);
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list[slots[i]] = normalInventory.getItemBySlot(itemSlots[i]);
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}
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