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Fixed bug where new characters would not have items equipped. This was due to the slotId was being saved, not the unique itemId.

This commit is contained in:
Filip Maj 2016-03-20 12:43:20 -04:00
parent 1417a0d841
commit 67fed3dba5

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@ -117,7 +117,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.player
if (item == null)
continue;
Database.equipItem(owner, slots[i], itemSlots[i]);
Database.equipItem(owner, slots[i], item.uniqueId);
list[slots[i]] = normalInventory.getItemBySlot(itemSlots[i]);
}