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Fix SLOT_OFFHAND conflict
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1 changed files with 1 additions and 1 deletions
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@ -2488,7 +2488,7 @@ namespace FFXIVClassic_Map_Server.Actors
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hitCount = mainHandWeapon.frequency;
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}
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var hasShield = equip.GetItemAtSlot(Equipment.SLOT_OFFHAND) != null ? 1 : 0;
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var hasShield = equip.GetItemAtSlot(SLOT_OFFHAND) != null ? 1 : 0;
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SetMod((uint)Modifier.CanBlock, hasShield);
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SetMod((uint)Modifier.AttackType, damageAttribute);
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