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If kickEvent is fired, the current event is popped. Commited Inventory changes.
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2 changed files with 517 additions and 445 deletions
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@ -1691,6 +1691,8 @@ namespace FFXIVClassic_Map_Server.Actors
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if (actor == null)
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if (actor == null)
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return;
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return;
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runningEvents.Pop();
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List<LuaParam> lParams = LuaUtils.CreateLuaParamList(parameters);
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List<LuaParam> lParams = LuaUtils.CreateLuaParamList(parameters);
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SubPacket spacket = KickEventPacket.BuildPacket(actorId, actor.actorId, 0x75dc1, conditionName, lParams);
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SubPacket spacket = KickEventPacket.BuildPacket(actorId, actor.actorId, 0x75dc1, conditionName, lParams);
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spacket.DebugPrintSubPacket();
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spacket.DebugPrintSubPacket();
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@ -1702,6 +1704,8 @@ namespace FFXIVClassic_Map_Server.Actors
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if (actor == null)
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if (actor == null)
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return;
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return;
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runningEvents.Pop();
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List<LuaParam> lParams = LuaUtils.CreateLuaParamList(parameters);
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List<LuaParam> lParams = LuaUtils.CreateLuaParamList(parameters);
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SubPacket spacket = KickEventPacket.BuildPacket(actorId, actor.actorId, unknown, conditionName, lParams);
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SubPacket spacket = KickEventPacket.BuildPacket(actorId, actor.actorId, unknown, conditionName, lParams);
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spacket.DebugPrintSubPacket();
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spacket.DebugPrintSubPacket();
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