mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-23 21:27:46 +00:00
navmeshes now super lightweight (<3 u devi)
- refactored some stuff - unhardcoded navmesh loading - included sharpnav license
This commit is contained in:
parent
b640c87c69
commit
872e56f8f9
10 changed files with 354 additions and 253 deletions
|
@ -76,7 +76,8 @@ namespace FFXIVClassic_Map_Server
|
||||||
isInn,
|
isInn,
|
||||||
canRideChocobo,
|
canRideChocobo,
|
||||||
canStealth,
|
canStealth,
|
||||||
isInstanceRaid
|
isInstanceRaid,
|
||||||
|
loadNavMesh
|
||||||
FROM server_zones
|
FROM server_zones
|
||||||
WHERE zoneName IS NOT NULL and serverIp = @ip and serverPort = @port";
|
WHERE zoneName IS NOT NULL and serverIp = @ip and serverPort = @port";
|
||||||
|
|
||||||
|
@ -89,7 +90,8 @@ namespace FFXIVClassic_Map_Server
|
||||||
{
|
{
|
||||||
while (reader.Read())
|
while (reader.Read())
|
||||||
{
|
{
|
||||||
Zone zone = new Zone(reader.GetUInt32(0), reader.GetString(1), reader.GetUInt16(2), reader.GetString(3), reader.GetUInt16(4), reader.GetUInt16(5), reader.GetUInt16(6), reader.GetBoolean(7), reader.GetBoolean(8), reader.GetBoolean(9), reader.GetBoolean(10), reader.GetBoolean(11));
|
Zone zone = new Zone(reader.GetUInt32(0), reader.GetString(1), reader.GetUInt16(2), reader.GetString(3), reader.GetUInt16(4), reader.GetUInt16(5),
|
||||||
|
reader.GetUInt16(6), reader.GetBoolean(7), reader.GetBoolean(8), reader.GetBoolean(9), reader.GetBoolean(10), reader.GetBoolean(11), reader.GetBoolean(12));
|
||||||
zoneList[zone.actorId] = zone;
|
zoneList[zone.actorId] = zone;
|
||||||
count1++;
|
count1++;
|
||||||
}
|
}
|
||||||
|
|
|
@ -41,7 +41,6 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
public List<LuaParam> classParams;
|
public List<LuaParam> classParams;
|
||||||
|
|
||||||
public List<utils.Vector3> positionUpdates = new List<utils.Vector3>();
|
public List<utils.Vector3> positionUpdates = new List<utils.Vector3>();
|
||||||
public DateTime lastAiUpdate;
|
|
||||||
public DateTime lastMoveUpdate;
|
public DateTime lastMoveUpdate;
|
||||||
public Actor target;
|
public Actor target;
|
||||||
|
|
||||||
|
@ -371,6 +370,10 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
{
|
{
|
||||||
((Character)this).Update(deltaTime);
|
((Character)this).Update(deltaTime);
|
||||||
}
|
}
|
||||||
|
else if (this is Zone)
|
||||||
|
{
|
||||||
|
((Zone)this).Update(deltaTime);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void GenerateActorName(int actorNumber)
|
public void GenerateActorName(int actorNumber)
|
||||||
|
@ -540,6 +543,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
return zoneId;
|
return zoneId;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// todo: do this properly
|
||||||
public bool IsFacing(float x, float y)
|
public bool IsFacing(float x, float y)
|
||||||
{
|
{
|
||||||
var rot1 = this.rotation;
|
var rot1 = this.rotation;
|
||||||
|
@ -554,6 +558,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
return rot1 == (float)dRot;
|
return rot1 == (float)dRot;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// todo: do this properly
|
||||||
public bool IsFacing(Actor target)
|
public bool IsFacing(Actor target)
|
||||||
{
|
{
|
||||||
if (target == null)
|
if (target == null)
|
||||||
|
@ -582,7 +587,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Program.Log.Error("{0} {1} Actor.LookAt() unable to find actor!", actorId, actorName);
|
Program.Log.Error("[{0}][{1}] Actor.LookAt() unable to find actor!", actorId, actorName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -603,6 +608,36 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
|
|
||||||
rotation = (float)dRot;
|
rotation = (float)dRot;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void QueuePositionUpdate(utils.Vector3 pos)
|
||||||
|
{
|
||||||
|
if (positionUpdates == null)
|
||||||
|
positionUpdates = new List<utils.Vector3>();
|
||||||
|
|
||||||
|
positionUpdates.Add(pos);
|
||||||
|
this.hasMoved = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void QueuePositionUpdate(float x, float y, float z)
|
||||||
|
{
|
||||||
|
QueuePositionUpdate(new utils.Vector3(x, y, z));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ClearPositionUpdates()
|
||||||
|
{
|
||||||
|
positionUpdates.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public utils.Vector3 FindRandomPointAroundActor(float minRadius, float maxRadius)
|
||||||
|
{
|
||||||
|
var angle = Program.Random.NextDouble() * Math.PI * 2;
|
||||||
|
var radius = Math.Sqrt(Program.Random.NextDouble() * (maxRadius - minRadius)) + minRadius;
|
||||||
|
|
||||||
|
float x = (float)(radius * Math.Cos(angle));
|
||||||
|
float z = (float)(radius * Math.Sin(angle));
|
||||||
|
|
||||||
|
return new utils.Vector3(positionX + x, positionY, positionZ + z);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -24,23 +24,28 @@ namespace FFXIVClassic_Map_Server.actors.area
|
||||||
|
|
||||||
public SharpNav.TiledNavMesh tiledNavMesh;
|
public SharpNav.TiledNavMesh tiledNavMesh;
|
||||||
public SharpNav.NavMeshQuery navMeshQuery;
|
public SharpNav.NavMeshQuery navMeshQuery;
|
||||||
|
|
||||||
public Int64 pathCalls;
|
public Int64 pathCalls;
|
||||||
public Int64 pathCallTime;
|
public Int64 pathCallTime;
|
||||||
|
|
||||||
public Zone(uint id, string zoneName, ushort regionId, string classPath, ushort bgmDay, ushort bgmNight, ushort bgmBattle, bool isIsolated, bool isInn, bool canRideChocobo, bool canStealth, bool isInstanceRaid)
|
protected DateTime lastUpdate;
|
||||||
|
|
||||||
|
public Zone(uint id, string zoneName, ushort regionId, string classPath, ushort bgmDay, ushort bgmNight, ushort bgmBattle, bool isIsolated, bool isInn, bool canRideChocobo, bool canStealth, bool isInstanceRaid, bool loadNavMesh = false)
|
||||||
: base(id, zoneName, regionId, classPath, bgmDay, bgmNight, bgmBattle, isIsolated, isInn, canRideChocobo, canStealth, isInstanceRaid)
|
: base(id, zoneName, regionId, classPath, bgmDay, bgmNight, bgmBattle, isIsolated, isInn, canRideChocobo, canStealth, isInstanceRaid)
|
||||||
{
|
{
|
||||||
// central thanalan navmesh
|
var navMeshName = loadNavMesh ? zoneName + ".snb" : "";
|
||||||
if (id == 170)
|
|
||||||
|
if (navMeshName != "")
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
//navMesh = utils.NavmeshUtils.LoadNavmesh("wil_w0_fld01.bin");
|
tiledNavMesh = utils.NavmeshUtils.LoadNavmesh(tiledNavMesh, navMeshName);
|
||||||
tiledNavMesh = utils.NavmeshUtils.LoadNavmesh(tiledNavMesh, "wil_w0_fld01.snb");
|
|
||||||
navMeshQuery = new SharpNav.NavMeshQuery(tiledNavMesh, 100);
|
navMeshQuery = new SharpNav.NavMeshQuery(tiledNavMesh, 100);
|
||||||
GC.Collect(2);
|
|
||||||
|
if (tiledNavMesh != null)
|
||||||
|
Program.Log.Info($"Loaded navmesh for {zoneName}");
|
||||||
}
|
}
|
||||||
catch(Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
Program.Log.Error(e.Message);
|
Program.Log.Error(e.Message);
|
||||||
}
|
}
|
||||||
|
@ -161,5 +166,24 @@ namespace FFXIVClassic_Map_Server.actors.area
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Update(double deltaTime)
|
||||||
|
{
|
||||||
|
// todo: again, this is retarded but debug stuff
|
||||||
|
var diffTime = DateTime.Now - lastUpdate;
|
||||||
|
|
||||||
|
// arbitrary cap
|
||||||
|
if (diffTime.Milliseconds >= 33)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
if (diffTime.Seconds >= 10)
|
||||||
|
{
|
||||||
|
if (this.pathCalls > 0)
|
||||||
|
{
|
||||||
|
Program.Log.Error("Number of pathfinding calls {0} average time {1}", pathCalls, pathCallTime / pathCalls);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -60,6 +60,8 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
public Group currentParty = null;
|
public Group currentParty = null;
|
||||||
public ContentGroup currentContentGroup = null;
|
public ContentGroup currentContentGroup = null;
|
||||||
|
|
||||||
|
public DateTime lastAiUpdate;
|
||||||
|
|
||||||
public Character(uint actorID) : base(actorID)
|
public Character(uint actorID) : base(actorID)
|
||||||
{
|
{
|
||||||
//Init timer array to "notimer"
|
//Init timer array to "notimer"
|
||||||
|
@ -150,10 +152,11 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
sw.Stop();
|
sw.Stop();
|
||||||
((Zone)zone).pathCalls++;
|
((Zone)zone).pathCalls++;
|
||||||
((Zone)zone).pathCallTime += sw.ElapsedMilliseconds;
|
((Zone)zone).pathCallTime += sw.ElapsedMilliseconds;
|
||||||
if (path.Count == 1)
|
|
||||||
Program.Log.Error($"mypos: {positionX} {positionY} {positionZ} | targetPos: {x} {y} {z} | step {stepSize} | maxPath {maxPath} | polyRadius {polyRadius}");
|
|
||||||
|
|
||||||
Program.Log.Error("[{0}][{1}] Created {2} points in {3} milliseconds", actorId, actorName, path.Count, sw.ElapsedMilliseconds);
|
if (path.Count == 1)
|
||||||
|
Program.Log.Info($"mypos: {positionX} {positionY} {positionZ} | targetPos: {x} {y} {z} | step {stepSize} | maxPath {maxPath} | polyRadius {polyRadius}");
|
||||||
|
|
||||||
|
//Program.Log.Error("[{0}][{1}] Created {2} points in {3} milliseconds", actorId, actorName, path.Count, sw.ElapsedMilliseconds);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -210,6 +213,11 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
|
|
||||||
public void Update(double deltaTime)
|
public void Update(double deltaTime)
|
||||||
{
|
{
|
||||||
|
// todo: actual ai controllers
|
||||||
|
// todo: mods to control different params instead of hardcode
|
||||||
|
// todo: other ai helpers
|
||||||
|
|
||||||
|
// time elapsed since last ai update
|
||||||
var diffTime = (DateTime.Now - lastAiUpdate);
|
var diffTime = (DateTime.Now - lastAiUpdate);
|
||||||
|
|
||||||
if (this is Player)
|
if (this is Player)
|
||||||
|
@ -235,57 +243,44 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
{
|
{
|
||||||
var spawnDistance = Utils.Distance(positionX, positionY, positionZ, oldPositionX, oldPositionY, oldPositionZ);
|
var spawnDistance = Utils.Distance(positionX, positionY, positionZ, oldPositionX, oldPositionY, oldPositionZ);
|
||||||
|
|
||||||
// despawn if too far from spawn so client can reload me
|
// todo: actual spawn leash and modifiers read from table
|
||||||
if (spawnDistance >= 64.4)
|
|
||||||
{
|
|
||||||
despawnOutOfRange = true;
|
|
||||||
|
|
||||||
if (target != null)
|
|
||||||
{
|
|
||||||
var player = target as Player;
|
|
||||||
|
|
||||||
// target zoned, deaggro
|
|
||||||
target = null;
|
|
||||||
|
|
||||||
// tell player to despawn us and we can move back to spawn
|
|
||||||
if (player != null)
|
|
||||||
{
|
|
||||||
// make sure we dont tell player to despawn us twice
|
|
||||||
targId = player.actorId;
|
|
||||||
//player.QueuePacket(RemoveActorPacket.BuildPacket(player.actorId, actorId));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
this.isMovingToSpawn = true;
|
|
||||||
this.positionUpdates.Clear();
|
|
||||||
this.lastMoveUpdate = this.lastMoveUpdate.AddSeconds(-5);
|
|
||||||
}
|
|
||||||
// set a leash to path back to spawn even if have target
|
// set a leash to path back to spawn even if have target
|
||||||
else if (spawnDistance >= 55)
|
if (spawnDistance >= 55)
|
||||||
{
|
{
|
||||||
this.isMovingToSpawn = true;
|
this.isMovingToSpawn = true;
|
||||||
this.target = null;
|
this.target = null;
|
||||||
this.positionUpdates.Clear();
|
|
||||||
this.lastMoveUpdate = this.lastMoveUpdate.AddSeconds(-5);
|
this.lastMoveUpdate = this.lastMoveUpdate.AddSeconds(-5);
|
||||||
|
ClearPositionUpdates();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// check if player
|
||||||
|
if (target != null && target is Player)
|
||||||
|
{
|
||||||
|
var player = target as Player;
|
||||||
|
|
||||||
|
// deaggro if zoning/logging
|
||||||
|
if (player.playerSession.isUpdatesLocked || player.isZoneChanging || player.isZoning)
|
||||||
|
{
|
||||||
|
target = null;
|
||||||
|
ClearPositionUpdates();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Player closestPlayer = null;
|
Player closestPlayer = null;
|
||||||
float closestPlayerDistance = 1000.0f;
|
float closestPlayerDistance = 1000.0f;
|
||||||
|
|
||||||
|
// dont bother checking for any in-range players if going back to spawn
|
||||||
|
if (!this.isMovingToSpawn)
|
||||||
|
{
|
||||||
foreach (var actor in zone.GetActorsAroundActor(this, 65))
|
foreach (var actor in zone.GetActorsAroundActor(this, 65))
|
||||||
{
|
{
|
||||||
if (actor is Player && actor != this)
|
if (actor is Player && actor != this)
|
||||||
{
|
{
|
||||||
var player = actor as Player;
|
var player = actor as Player;
|
||||||
|
|
||||||
// dont despawn again if we already told target to despawn us
|
// skip if zoning/logging
|
||||||
if (despawnOutOfRange && player.actorId != targId)
|
if (player != null && player.isZoning || player.isZoning || player.playerSession.isUpdatesLocked)
|
||||||
{
|
|
||||||
//player.QueuePacket(RemoveActorPacket.BuildPacket(player.actorId, this.actorId));
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
// dont aggro if moving to spawn
|
|
||||||
if (this.isMovingToSpawn)
|
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// find distance between self and target
|
// find distance between self and target
|
||||||
|
@ -304,10 +299,13 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// found a target
|
||||||
if (foundActor)
|
if (foundActor)
|
||||||
{
|
{
|
||||||
|
// make sure we're not already moving so we dont spam packets
|
||||||
if (!hasMoved)
|
if (!hasMoved)
|
||||||
{
|
{
|
||||||
|
// todo: include model size and mob specific distance checks
|
||||||
if (closestPlayerDistance >= 3)
|
if (closestPlayerDistance >= 3)
|
||||||
{
|
{
|
||||||
FollowTarget(closestPlayer, 2.4f, 5);
|
FollowTarget(closestPlayer, 2.4f, 5);
|
||||||
|
@ -315,26 +313,19 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
// too close, spread out
|
// too close, spread out
|
||||||
else if (closestPlayerDistance <= 0.64f)
|
else if (closestPlayerDistance <= 0.64f)
|
||||||
{
|
{
|
||||||
var minRadius = 0.65f;
|
QueuePositionUpdate(target.FindRandomPointAroundActor(0.65f, 0.85f));
|
||||||
var maxRadius = 0.85f;
|
|
||||||
|
|
||||||
var angle = Program.Random.NextDouble() * Math.PI * 2;
|
|
||||||
var radius = Math.Sqrt(Program.Random.NextDouble() * (maxRadius - minRadius)) + minRadius;
|
|
||||||
|
|
||||||
float x = (float)(radius * Math.Cos(angle));
|
|
||||||
float z = (float)(radius * Math.Sin(angle));
|
|
||||||
|
|
||||||
positionUpdates.Add(new utils.Vector3(positionX + x, positionY, positionZ + z));
|
|
||||||
|
|
||||||
hasMoved = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// we have a target, face them
|
||||||
if (target != null)
|
if (target != null)
|
||||||
{
|
{
|
||||||
LookAt(target);
|
LookAt(target);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// time elapsed since last move update
|
||||||
var diffMove = (DateTime.Now - lastMoveUpdate);
|
var diffMove = (DateTime.Now - lastMoveUpdate);
|
||||||
|
|
||||||
// player disappeared
|
// player disappeared
|
||||||
|
@ -357,6 +348,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
// within spawn range, find a random point
|
// within spawn range, find a random point
|
||||||
else if (diffMove.Seconds >= 15 && !hasMoved)
|
else if (diffMove.Seconds >= 15 && !hasMoved)
|
||||||
{
|
{
|
||||||
|
// pick a random point within 10 yalms or spawn
|
||||||
PathTo(oldPositionX, oldPositionY, oldPositionZ, 2.5f, 7, 10.5f);
|
PathTo(oldPositionX, oldPositionY, oldPositionZ, 2.5f, 7, 10.5f);
|
||||||
|
|
||||||
// face destination
|
// face destination
|
||||||
|
@ -377,6 +369,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||||
// todo: this is retarded. actually no it isnt, i didnt deaggro if out of range..
|
// todo: this is retarded. actually no it isnt, i didnt deaggro if out of range..
|
||||||
target = null;
|
target = null;
|
||||||
}
|
}
|
||||||
|
// update last ai update time to now
|
||||||
lastAiUpdate = DateTime.Now;
|
lastAiUpdate = DateTime.Now;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -120,8 +120,6 @@ namespace FFXIVClassic_Map_Server.dataobjects
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// todo: this is retarded (checking moved crap demo added)
|
|
||||||
bool checkedThisTick = false;
|
|
||||||
//Add new actors or move
|
//Add new actors or move
|
||||||
for (int i = 0; i < list.Count; i++)
|
for (int i = 0; i < list.Count; i++)
|
||||||
{
|
{
|
||||||
|
@ -137,17 +135,6 @@ namespace FFXIVClassic_Map_Server.dataobjects
|
||||||
if (actor is Character && !actor.hasMoved)
|
if (actor is Character && !actor.hasMoved)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// todo: again, this is retarded but debug stuff
|
|
||||||
var zone = (actors.area.Zone)actor.zone;
|
|
||||||
if(zone != null && !checkedThisTick)
|
|
||||||
{
|
|
||||||
if (zone.pathCalls > 0)
|
|
||||||
{
|
|
||||||
checkedThisTick = true;
|
|
||||||
Program.Log.Error("Number of pathfinding calls {0} average time {1}", zone.pathCalls, zone.pathCallTime / zone.pathCalls);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
var packet = actor.CreatePositionUpdatePacket(playerActor.actorId);
|
var packet = actor.CreatePositionUpdatePacket(playerActor.actorId);
|
||||||
|
|
||||||
if (packet != null)
|
if (packet != null)
|
||||||
|
|
22
FFXIVClassic Map Server/navmesh/SHARPNAV_LICENSE
Normal file
22
FFXIVClassic Map Server/navmesh/SHARPNAV_LICENSE
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
The MIT License (MIT)
|
||||||
|
|
||||||
|
Copyright (c) 2013-2016 Robert Rouhani <robert.rouhani@gmail.com> and other contributors (see CONTRIBUTORS file).
|
||||||
|
|
||||||
|
SharpNav contains some altered source code from Recast Navigation, Copyright (c) 2009 Mikko Mononen memon@inside.org
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||||
|
this software and associated documentation files (the "Software"), to deal in
|
||||||
|
the Software without restriction, including without limitation the rights to
|
||||||
|
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||||
|
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||||
|
subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||||
|
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||||
|
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||||
|
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||||
|
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
Binary file not shown.
BIN
FFXIVClassic Map Server/navmesh/wil0Field01.snb
Normal file
BIN
FFXIVClassic Map Server/navmesh/wil0Field01.snb
Normal file
Binary file not shown.
|
@ -97,7 +97,7 @@ namespace FFXIVClassic_Map_Server.utils
|
||||||
public static SharpNav.TiledNavMesh LoadNavmesh(TiledNavMesh navmesh, string filePath)
|
public static SharpNav.TiledNavMesh LoadNavmesh(TiledNavMesh navmesh, string filePath)
|
||||||
{
|
{
|
||||||
var serialiser = new SharpNav.IO.Json.NavMeshJsonSerializer();
|
var serialiser = new SharpNav.IO.Json.NavMeshJsonSerializer();
|
||||||
return serialiser.Deserialize(filePath);
|
return serialiser.Deserialize(System.IO.Path.Combine("../../navmesh/", filePath));
|
||||||
//return navmesh = new SharpNav.IO.Json.NavMeshJsonSerializer().Deserialize(filePath);
|
//return navmesh = new SharpNav.IO.Json.NavMeshJsonSerializer().Deserialize(filePath);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -110,7 +110,14 @@ namespace FFXIVClassic_Map_Server.utils
|
||||||
var navMesh = zone.tiledNavMesh;
|
var navMesh = zone.tiledNavMesh;
|
||||||
var navMeshQuery = zone.navMeshQuery;
|
var navMeshQuery = zone.navMeshQuery;
|
||||||
|
|
||||||
if (navMesh == null || (startVec.X == endVec.X && startVec.Y == endVec.Y && startVec.Z == endVec.Z && polyRadius == 0.0f))
|
// no navmesh loaded, run straight to player
|
||||||
|
if (navMesh == null)
|
||||||
|
{
|
||||||
|
return new List<Vector3>() { endVec };
|
||||||
|
}
|
||||||
|
|
||||||
|
// no need to waste cycles finding path to same point
|
||||||
|
if (startVec.X == endVec.X && startVec.Y == endVec.Y && startVec.Z == endVec.Z && polyRadius == 0.0f)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
@ -226,7 +233,7 @@ namespace FFXIVClassic_Map_Server.utils
|
||||||
Program.Log.Error(e.Message);
|
Program.Log.Error(e.Message);
|
||||||
Program.Log.Error("Start pos {0} {1} {2} end pos {3} {4} {5}", startVec.X, startVec.Y, startVec.Z, endVec.X, endVec.Y, endVec.Z);
|
Program.Log.Error("Start pos {0} {1} {2} end pos {3} {4} {5}", startVec.X, startVec.Y, startVec.Z, endVec.X, endVec.Y, endVec.Z);
|
||||||
// todo: probably log this
|
// todo: probably log this
|
||||||
return new List<Vector3>() { };
|
return new List<Vector3>() { endVec };
|
||||||
}
|
}
|
||||||
return smoothPath;
|
return smoothPath;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,16 +1,27 @@
|
||||||
/*
|
-- MySQL dump 10.13 Distrib 5.7.18, for Win64 (x86_64)
|
||||||
MySQL Data Transfer
|
--
|
||||||
Source Host: localhost
|
-- Host: localhost Database: ffxiv_server
|
||||||
Source Database: ffxiv_server
|
-- ------------------------------------------------------
|
||||||
Target Host: localhost
|
-- Server version 5.7.18-log
|
||||||
Target Database: ffxiv_server
|
|
||||||
Date: 6/14/2017 10:19:40 PM
|
|
||||||
*/
|
|
||||||
|
|
||||||
SET FOREIGN_KEY_CHECKS=0;
|
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
|
||||||
-- ----------------------------
|
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
|
||||||
-- Table structure for server_zones
|
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
|
||||||
-- ----------------------------
|
/*!40101 SET NAMES utf8 */;
|
||||||
|
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
|
||||||
|
/*!40103 SET TIME_ZONE='+00:00' */;
|
||||||
|
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
|
||||||
|
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
|
||||||
|
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
|
||||||
|
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Table structure for table `server_zones`
|
||||||
|
--
|
||||||
|
|
||||||
|
DROP TABLE IF EXISTS `server_zones`;
|
||||||
|
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||||
|
/*!40101 SET character_set_client = utf8 */;
|
||||||
CREATE TABLE `server_zones` (
|
CREATE TABLE `server_zones` (
|
||||||
`id` int(10) unsigned NOT NULL,
|
`id` int(10) unsigned NOT NULL,
|
||||||
`regionId` smallint(6) unsigned NOT NULL,
|
`regionId` smallint(6) unsigned NOT NULL,
|
||||||
|
@ -27,120 +38,140 @@ CREATE TABLE `server_zones` (
|
||||||
`canRideChocobo` tinyint(1) DEFAULT '1',
|
`canRideChocobo` tinyint(1) DEFAULT '1',
|
||||||
`canStealth` tinyint(1) DEFAULT '0',
|
`canStealth` tinyint(1) DEFAULT '0',
|
||||||
`isInstanceRaid` tinyint(1) unsigned DEFAULT '0',
|
`isInstanceRaid` tinyint(1) unsigned DEFAULT '0',
|
||||||
|
`loadNavMesh` tinyint(1) NOT NULL,
|
||||||
PRIMARY KEY (`id`)
|
PRIMARY KEY (`id`)
|
||||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||||
|
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||||
|
|
||||||
-- ----------------------------
|
--
|
||||||
-- Records
|
-- Dumping data for table `server_zones`
|
||||||
-- ----------------------------
|
--
|
||||||
INSERT INTO `server_zones` VALUES ('0', '0', null, '--', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
|
||||||
INSERT INTO `server_zones` VALUES ('128', '101', 'sea0Field01', 'Lower La Noscea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '60', '60', '21', '0', '0', '1', '0', '0');
|
LOCK TABLES `server_zones` WRITE;
|
||||||
INSERT INTO `server_zones` VALUES ('129', '101', 'sea0Field02', 'Western La Noscea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '60', '60', '21', '0', '0', '1', '0', '0');
|
/*!40000 ALTER TABLE `server_zones` DISABLE KEYS */;
|
||||||
INSERT INTO `server_zones` VALUES ('130', '101', 'sea0Field03', 'Eastern La Noscea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '60', '60', '21', '0', '0', '1', '0', '0');
|
set autocommit=0;
|
||||||
INSERT INTO `server_zones` VALUES ('131', '101', 'sea0Dungeon01', 'Mistbeard Cove', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (0,0,NULL,'--','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('132', '101', 'sea0Dungeon03', 'Cassiopeia Hollow', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (128,101,'sea0Field01','Lower La Noscea','127.0.0.1',1989,'/Area/Zone/ZoneMasterSeaS0',60,60,21,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('133', '101', 'sea0Town01', 'Limsa Lominsa', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '59', '59', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (129,101,'sea0Field02','Western La Noscea','127.0.0.1',1989,'/Area/Zone/ZoneMasterSeaS0',60,60,21,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('134', '202', 'sea0Market01', 'Market Wards', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterMarketSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (130,101,'sea0Field03','Eastern La Noscea','127.0.0.1',1989,'/Area/Zone/ZoneMasterSeaS0',60,60,21,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('135', '101', 'sea0Field04', 'Upper La Noscea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '60', '60', '21', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (131,101,'sea0Dungeon01','Mistbeard Cove','127.0.0.1',1989,'/Area/Zone/ZoneMasterSeaS0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('137', '101', 'sea0Dungeon06', 'U\'Ghamaro Mines', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (132,101,'sea0Dungeon03','Cassiopeia Hollow','127.0.0.1',1989,'/Area/Zone/ZoneMasterSeaS0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('138', '101', null, 'La Noscea', '127.0.0.1', '1989', '', '60', '60', '21', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (133,101,'sea0Town01','Limsa Lominsa','127.0.0.1',1989,'/Area/Zone/ZoneMasterSeaS0',59,59,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('139', '112', 'sea0Field01a', 'The Cieldalaes', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (134,202,'sea0Market01','Market Wards','127.0.0.1',1989,'/Area/Zone/ZoneMasterMarketSeaS0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('140', '101', null, 'Sailors Ward', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (135,101,'sea0Field04','Upper La Noscea','127.0.0.1',1989,'/Area/Zone/ZoneMasterSeaS0',60,60,21,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('141', '101', 'sea0Field01a', 'Lower La Noscea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '60', '60', '21', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (137,101,'sea0Dungeon06','U\'Ghamaro Mines','127.0.0.1',1989,'/Area/Zone/ZoneMasterSeaS0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('143', '102', 'roc0Field01', 'Coerthas Central Highlands', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (138,101,NULL,'La Noscea','127.0.0.1',1989,'',60,60,21,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('144', '102', 'roc0Field02', 'Coerthas Eastern Highlands', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (139,112,'sea0Field01a','The Cieldalaes','127.0.0.1',1989,'/Area/Zone/ZoneMasterSeaS0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('145', '102', 'roc0Field03', 'Coerthas Eastern Lowlands', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (140,101,NULL,'Sailors Ward','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('146', '102', null, 'Coerthas', '127.0.0.1', '1989', '', '55', '55', '15', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (141,101,'sea0Field01a','Lower La Noscea','127.0.0.1',1989,'/Area/Zone/ZoneMasterSeaS0',60,60,21,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('147', '102', 'roc0Field04', 'Coerthas Central Lowlands', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (143,102,'roc0Field01','Coerthas Central Highlands','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR0',55,55,15,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('148', '102', 'roc0Field05', 'Coerthas Western Highlands', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (144,102,'roc0Field02','Coerthas Eastern Highlands','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR0',55,55,15,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('150', '103', 'fst0Field01', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (145,102,'roc0Field03','Coerthas Eastern Lowlands','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR0',55,55,15,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('151', '103', 'fst0Field02', 'East Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (146,102,NULL,'Coerthas','127.0.0.1',1989,'',55,55,15,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('152', '103', 'fst0Field03', 'North Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (147,102,'roc0Field04','Coerthas Central Lowlands','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR0',55,55,15,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('153', '103', 'fst0Field04', 'West Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (148,102,'roc0Field05','Coerthas Western Highlands','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR0',55,55,15,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('154', '103', 'fst0Field05', 'South Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (150,103,'fst0Field01','Central Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',52,52,13,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('155', '103', 'fst0Town01', 'Gridania', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '51', '51', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (151,103,'fst0Field02','East Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',52,52,13,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('156', '103', null, 'The Black Shroud', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (152,103,'fst0Field03','North Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',52,52,13,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('157', '103', 'fst0Dungeon01', 'The Mun-Tuy Cellars', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (153,103,'fst0Field04','West Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',52,52,13,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('158', '103', 'fst0Dungeon02', 'The Tam-Tara Deepcroft', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (154,103,'fst0Field05','South Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',52,52,13,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('159', '103', 'fst0Dungeon03', 'The Thousand Maws of Toto-Rak', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (155,103,'fst0Town01','Gridania','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',51,51,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('160', '204', 'fst0Market01', 'Market Wards', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterMarketFstF0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (156,103,NULL,'The Black Shroud','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('161', '103', null, 'Peasants Ward', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (157,103,'fst0Dungeon01','The Mun-Tuy Cellars','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('162', '103', 'fst0Field01a', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (158,103,'fst0Dungeon02','The Tam-Tara Deepcroft','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('164', '106', 'fst0Battle01', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (159,103,'fst0Dungeon03','The Thousand Maws of Toto-Rak','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('165', '106', 'fst0Battle02', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (160,204,'fst0Market01','Market Wards','127.0.0.1',1989,'/Area/Zone/ZoneMasterMarketFstF0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('166', '106', 'fst0Battle03', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (161,103,NULL,'Peasants Ward','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('167', '106', 'fst0Battle04', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (162,103,'fst0Field01a','Central Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',52,52,13,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('168', '106', 'fst0Battle05', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (164,106,'fst0Battle01','Central Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleFstF0',0,0,13,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('170', '104', 'wil0Field01', 'Central Thanalan', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (165,106,'fst0Battle02','Central Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleFstF0',0,0,13,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('171', '104', 'wil0Field02', 'Eastern Thanalan', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (166,106,'fst0Battle03','Central Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleFstF0',0,0,13,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('172', '104', 'wil0Field03', 'Western Thanalan', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (167,106,'fst0Battle04','Central Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleFstF0',0,0,13,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('173', '104', 'wil0Field04', 'Northern Thanalan', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (168,106,'fst0Battle05','Central Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleFstF0',0,0,13,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('174', '104', 'wil0Field05', 'Southern Thanalan', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (170,104,'wil0Field01','Central Thanalan','127.0.0.1',1989,'/Area/Zone/ZoneMasterWilW0',68,68,25,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('175', '104', 'wil0Town01', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '66', '66', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (171,104,'wil0Field02','Eastern Thanalan','127.0.0.1',1989,'/Area/Zone/ZoneMasterWilW0',68,68,25,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('176', '104', 'wil0Dungeon02', 'Nanawa Mines', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (172,104,'wil0Field03','Western Thanalan','127.0.0.1',1989,'/Area/Zone/ZoneMasterWilW0',68,68,25,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('177', '207', '_jail', '-', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterJail', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (173,104,'wil0Field04','Northern Thanalan','127.0.0.1',1989,'/Area/Zone/ZoneMasterWilW0',68,68,25,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('178', '104', 'wil0Dungeon04', 'Copperbell Mines', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (174,104,'wil0Field05','Southern Thanalan','127.0.0.1',1989,'/Area/Zone/ZoneMasterWilW0',68,68,25,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('179', '104', null, 'Thanalan', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (175,104,'wil0Town01','Ul\'dah','127.0.0.1',1989,'/Area/Zone/ZoneMasterWilW0',66,66,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('180', '205', 'wil0Market01', 'Market Wards', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterMarketWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (176,104,'wil0Dungeon02','Nanawa Mines','127.0.0.1',1989,'/Area/Zone/ZoneMasterWilW0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('181', '104', null, 'Merchants Ward', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (177,207,'_jail','-','127.0.0.1',1989,'/Area/Zone/ZoneMasterJail',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('182', '104', null, 'Central Thanalan', '127.0.0.1', '1989', '', '68', '68', '25', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (178,104,'wil0Dungeon04','Copperbell Mines','127.0.0.1',1989,'/Area/Zone/ZoneMasterWilW0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('184', '107', 'wil0Battle01', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (179,104,NULL,'Thanalan','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('185', '107', 'wil0Battle01', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (180,205,'wil0Market01','Market Wards','127.0.0.1',1989,'/Area/Zone/ZoneMasterMarketWilW0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('186', '104', 'wil0Battle02', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (181,104,NULL,'Merchants Ward','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('187', '104', 'wil0Battle03', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (182,104,NULL,'Central Thanalan','127.0.0.1',1989,'',68,68,25,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('188', '104', 'wil0Battle04', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (184,107,'wil0Battle01','Ul\'dah','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleWilW0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('190', '105', 'lak0Field01', 'Mor Dhona', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterLakL0', '49', '49', '11', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (185,107,'wil0Battle01','Ul\'dah','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleWilW0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('192', '112', 'ocn1Battle01', 'Rhotano Sea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleOcnO1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (186,104,'wil0Battle02','Ul\'dah','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleWilW0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('193', '111', 'ocn0Battle02', 'Rhotano Sea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleOcnO0', '7', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (187,104,'wil0Battle03','Ul\'dah','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleWilW0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('194', '112', 'ocn1Battle03', 'Rhotano Sea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleOcnO1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (188,104,'wil0Battle04','Ul\'dah','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleWilW0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('195', '112', 'ocn1Battle04', 'Rhotano Sea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleOcnO1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (190,105,'lak0Field01','Mor Dhona','127.0.0.1',1989,'/Area/Zone/ZoneMasterLakL0',49,49,11,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('196', '112', 'ocn1Battle05', 'Rhotano Sea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleOcnO1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (192,112,'ocn1Battle01','Rhotano Sea','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleOcnO1',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('198', '112', 'ocn1Battle06', 'Rhotano Sea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleOcnO1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (193,111,'ocn0Battle02','Rhotano Sea','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleOcnO0',7,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('200', '805', 'sea1Cruise01', 'Strait of Merlthor', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterCruiseSeaS1', '65', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (194,112,'ocn1Battle03','Rhotano Sea','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleOcnO1',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('201', '208', 'prv0Cottage00', '-', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterCottagePrv00', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (195,112,'ocn1Battle04','Rhotano Sea','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleOcnO1',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('204', '101', 'sea0Field02a', 'Western La Noscea', '127.0.0.1', '1989', '', '60', '60', '21', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (196,112,'ocn1Battle05','Rhotano Sea','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleOcnO1',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('205', '101', 'sea0Field03a', 'Eastern La Noscea', '127.0.0.1', '1989', '', '60', '60', '21', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (198,112,'ocn1Battle06','Rhotano Sea','127.0.0.1',1989,'/Area/Zone/ZoneMasterBattleOcnO1',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('206', '103', 'fst0Town01a', 'Gridania', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '51', '51', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (200,805,'sea1Cruise01','Strait of Merlthor','127.0.0.1',1989,'/Area/Zone/ZoneMasterCruiseSeaS1',65,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('207', '103', 'fst0Field03a', 'North Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (201,208,'prv0Cottage00','-','127.0.0.1',1989,'/Area/Zone/ZoneMasterCottagePrv00',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('208', '103', 'fst0Field05a', 'South Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (204,101,'sea0Field02a','Western La Noscea','127.0.0.1',1989,'',60,60,21,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('209', '104', 'wil0Town01a', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '66', '66', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (205,101,'sea0Field03a','Eastern La Noscea','127.0.0.1',1989,'',60,60,21,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('210', '104', null, 'Eastern Thanalan', '127.0.0.1', '1989', '', '68', '68', '25', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (206,103,'fst0Town01a','Gridania','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',51,51,13,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('211', '104', null, 'Western Thanalan', '127.0.0.1', '1989', '', '68', '68', '25', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (207,103,'fst0Field03a','North Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',52,52,13,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('230', '101', 'sea0Town01a', 'Limsa Lominsa', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '59', '59', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (208,103,'fst0Field05a','South Shroud','127.0.0.1',1989,'/Area/Zone/ZoneMasterFstF0',52,52,13,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('231', '102', 'roc0Dungeon01', 'Dzemael Darkhold', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (209,104,'wil0Town01a','Ul\'dah','127.0.0.1',1989,'/Area/Zone/ZoneMasterWilW0',66,66,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('232', '202', 'sea0Office01', 'Maelstrom Command', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterOfficeSeaS0', '3', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (210,104,NULL,'Eastern Thanalan','127.0.0.1',1989,'',68,68,25,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('233', '205', 'wil0Office01', 'Hall of Flames', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterOfficeWilW0', '4', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (211,104,NULL,'Western Thanalan','127.0.0.1',1989,'',68,68,25,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('234', '204', 'fst0Office01', 'Adders\' Nest', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterOfficeFstF0', '2', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (230,101,'sea0Town01a','Limsa Lominsa','127.0.0.1',1989,'/Area/Zone/ZoneMasterSeaS0',59,59,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('235', '101', null, 'Shposhae', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (231,102,'roc0Dungeon01','Dzemael Darkhold','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('236', '101', 'sea1Field01', 'Locke\'s Lie', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (232,202,'sea0Office01','Maelstrom Command','127.0.0.1',1989,'/Area/Zone/ZoneMasterOfficeSeaS0',3,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('237', '101', null, 'Turtleback Island', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (233,205,'wil0Office01','Hall of Flames','127.0.0.1',1989,'/Area/Zone/ZoneMasterOfficeWilW0',4,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('238', '103', 'fst0Field04', 'Thornmarch', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (234,204,'fst0Office01','Adders\' Nest','127.0.0.1',1989,'/Area/Zone/ZoneMasterOfficeFstF0',2,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('239', '102', 'roc0Field02a', 'The Howling Eye', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (235,101,NULL,'Shposhae','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('240', '104', 'wil0Field05a', 'The Bowl of Embers', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (236,101,'sea1Field01','Locke\'s Lie','127.0.0.1',1989,'/Area/Zone/ZoneMasterSeaS1',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('244', '209', 'prv0Inn01', 'Inn Room', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterPrvI0', '61', '61', '0', '0', '1', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (237,101,NULL,'Turtleback Island','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('245', '102', 'roc0Dungeon04', 'The Aurum Vale', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (238,103,'fst0Field04','Thornmarch','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('246', '104', null, 'Cutter\'s Cry', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (239,102,'roc0Field02a','The Howling Eye','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('247', '103', null, 'North Shroud', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (240,104,'wil0Field05a','The Bowl of Embers','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('248', '101', null, 'Western La Noscea', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (244,209,'prv0Inn01','Inn Room','127.0.0.1',1989,'/Area/Zone/ZoneMasterPrvI0',61,61,0,0,1,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('249', '104', null, 'Eastern Thanalan', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (245,102,'roc0Dungeon04','The Aurum Vale','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('250', '102', 'roc0Field02a', 'The Howling Eye', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (246,104,NULL,'Cutter\'s Cry','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('251', '105', null, 'Transmission Tower', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (247,103,NULL,'North Shroud','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('252', '102', 'roc0Dungeon04', 'The Aurum Vale', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (248,101,NULL,'Western La Noscea','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('253', '102', 'roc0Dungeon04', 'The Aurum Vale', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (249,104,NULL,'Eastern Thanalan','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('254', '104', null, 'Cutter\'s Cry', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (250,102,'roc0Field02a','The Howling Eye','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('255', '104', null, 'Cutter\'s Cry', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (251,105,NULL,'Transmission Tower','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('256', '102', 'roc0Field02a', 'The Howling Eye', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (252,102,'roc0Dungeon04','The Aurum Vale','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('257', '109', 'roc1Field01', 'Rivenroad', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (253,102,'roc0Dungeon04','The Aurum Vale','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('258', '103', null, 'North Shroud', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (254,104,NULL,'Cutter\'s Cry','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('259', '103', null, 'North Shroud', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (255,104,NULL,'Cutter\'s Cry','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('260', '101', null, 'Western La Noscea', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (256,102,'roc0Field02a','The Howling Eye','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR0',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('261', '101', null, 'Western La Noscea', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (257,109,'roc1Field01','Rivenroad','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR1',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('262', '104', null, 'Eastern Thanalan', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (258,103,NULL,'North Shroud','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('263', '104', null, 'Eastern Thanalan', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (259,103,NULL,'North Shroud','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('264', '105', 'lak0Field01', 'Transmission Tower', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES (260,101,NULL,'Western La Noscea','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('265', '104', null, 'The Bowl of Embers', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (261,101,NULL,'Western La Noscea','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('266', '105', 'lak0Field01a', 'Mor Dhona', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterLakL0', '49', '49', '11', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (262,104,NULL,'Eastern Thanalan','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('267', '109', 'roc1Field02', 'Rivenroad', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (263,104,NULL,'Eastern Thanalan','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('268', '109', 'roc1Field03', 'Rivenroad', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (264,105,'lak0Field01','Transmission Tower','127.0.0.1',1989,'',0,0,0,0,0,1,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('269', '101', null, 'Locke\'s Lie', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (265,104,NULL,'The Bowl of Embers','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
INSERT INTO `server_zones` VALUES ('270', '101', null, 'Turtleback Island', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES (266,105,'lak0Field01a','Mor Dhona','127.0.0.1',1989,'/Area/Zone/ZoneMasterLakL0',49,49,11,0,0,0,0,0,0);
|
||||||
|
INSERT INTO `server_zones` VALUES (267,109,'roc1Field02','Rivenroad','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR1',0,0,0,0,0,0,0,0,0);
|
||||||
|
INSERT INTO `server_zones` VALUES (268,109,'roc1Field03','Rivenroad','127.0.0.1',1989,'/Area/Zone/ZoneMasterRocR1',0,0,0,0,0,0,0,0,0);
|
||||||
|
INSERT INTO `server_zones` VALUES (269,101,NULL,'Locke\'s Lie','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
|
INSERT INTO `server_zones` VALUES (270,101,NULL,'Turtleback Island','127.0.0.1',1989,'',0,0,0,0,0,0,0,0,0);
|
||||||
|
/*!40000 ALTER TABLE `server_zones` ENABLE KEYS */;
|
||||||
|
UNLOCK TABLES;
|
||||||
|
commit;
|
||||||
|
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
|
||||||
|
|
||||||
|
/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
|
||||||
|
/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
|
||||||
|
/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
|
||||||
|
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
|
||||||
|
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
|
||||||
|
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
||||||
|
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
||||||
|
|
||||||
|
-- Dump completed on 2017-06-29 18:47:53
|
||||||
|
|
Loading…
Add table
Reference in a new issue