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Required scripts to make it work.
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3 changed files with 41 additions and 20 deletions
18
data/scripts/commands/ConfirmGroupCommand.lua
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18
data/scripts/commands/ConfirmGroupCommand.lua
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--[[
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ConfirmGroupCommand Script
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Handles what happens when you resolve an invite to a group
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--]]
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function onEventStarted(player, actor, triggerName, groupType, result)
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--Accept/Refuse happened, else just close the window
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if (result == 1 or result == 2) then
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GetWorldManager():GroupInviteResult(player, groupType, result);
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end
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player:EndEvent();
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end
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19
data/scripts/commands/PartyBreakupCommand.lua
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data/scripts/commands/PartyBreakupCommand.lua
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--[[
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PartyBreakupCommand Script
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Handles disbanding the party.
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--]]
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function onEventStarted(player, actor, triggerName)
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worldMaster = GetWorldMaster();
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if (player:IsPartyLeader()) then
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player:PartyDisband(name)
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else
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player:SendGameMessage(player, worldMaster, 30540, 0x20);
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end
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player:EndEvent();
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end
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@ -1,28 +1,12 @@
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--[[
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PartyKickCommand Script
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PartyResignCommand Script
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Handles requesting to kick (oust) and various errors.
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TextIds:
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30404 - Ousted Sheet/ActorId Version
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30410 - You are Ousted
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30428 - Ousted String Version
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30540 - You are not party leader
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30555 - Unable to oust
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30575 - Cannot oust due to not pt member
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Handles leaving a party
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--]]
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function onEventStarted(player, actor, name)
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worldMaster = GetWorldMaster();
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if (player:IsPartyLeader()) then
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player:PartyKickPlayer(name);
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else
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player:SendGameMessage(player, worldMaster, 30540, 0x20);
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end
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function onEventStarted(player, actor, triggerName)
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player:PartyLeave(name);
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player:EndEvent();
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end
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