diff --git a/.gitignore b/.gitignore
index 80009ced..52c3f698 100644
--- a/.gitignore
+++ b/.gitignore
@@ -15,7 +15,6 @@
*.userprefs
# Build results
-[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
diff --git a/FFXIVClassic Common Class Lib/BasePacket.cs b/Common Class Lib/BasePacket.cs
similarity index 84%
rename from FFXIVClassic Common Class Lib/BasePacket.cs
rename to Common Class Lib/BasePacket.cs
index 9f9a4c4c..ab15d307 100644
--- a/FFXIVClassic Common Class Lib/BasePacket.cs
+++ b/Common Class Lib/BasePacket.cs
@@ -1,13 +1,35 @@
-using System;
+/*
+===========================================================================
+Copyright (C) 2015-2019 Project Meteor Dev Team
+
+This file is part of Project Meteor Server.
+
+Project Meteor Server is free software: you can redistribute it and/or modify
+it under the terms of the GNU Affero General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Project Meteor Server is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Affero General Public License for more details.
+
+You should have received a copy of the GNU Affero General Public License
+along with Project Meteor Server. If not, see .
+===========================================================================
+*/
+
+using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
+
+using Ionic.Zlib;
using NLog;
using NLog.Targets;
-using Ionic.Zlib;
-namespace FFXIVClassic.Common
+namespace Meteor.Common
{
[StructLayout(LayoutKind.Sequential)]
public struct BasePacketHeader
@@ -239,7 +261,14 @@ namespace FFXIVClassic.Common
{
var subpacketData = subpacket.GetBytes();
Array.Copy(subpacketData, 0, data, offset, subpacketData.Length);
- offset += (ushort) subpacketData.Length;
+ offset += (ushort)subpacketData.Length;
+ }
+
+ //Compress this array into a new one if needed
+ if (isCompressed)
+ {
+ data = CompressData(data);
+ header.packetSize = (ushort)(BASEPACKET_SIZE + data.Length);
}
Debug.Assert(data != null && offset == data.Length && header.packetSize == 0x10 + offset);
@@ -266,7 +295,15 @@ namespace FFXIVClassic.Common
data = new byte[header.packetSize - 0x10];
//Add Subpackets
- var subpacketData = subpacket.GetBytes();
+ byte[] subpacketData = subpacket.GetBytes();
+
+ //Compress this array into a new one if needed
+ if (isCompressed)
+ {
+ subpacketData = CompressData(subpacketData);
+ header.packetSize = (ushort)(BASEPACKET_SIZE + data.Length);
+ }
+
Array.Copy(subpacketData, 0, data, 0, subpacketData.Length);
Debug.Assert(data != null);
@@ -291,6 +328,13 @@ namespace FFXIVClassic.Common
//Get packet size
header.packetSize += (ushort) data.Length;
+ //Compress this array into a new one if needed
+ if (isCompressed)
+ {
+ data = CompressData(data);
+ header.packetSize = (ushort)(BASEPACKET_SIZE + data.Length);
+ }
+
var packet = new BasePacket(header, data);
return packet;
}
@@ -390,17 +434,31 @@ namespace FFXIVClassic.Common
{
zipStream.CopyTo(resultStream);
packet.data = resultStream.ToArray();
+ packet.header.isCompressed = 0;
+ packet.header.packetSize = (ushort)(BASEPACKET_SIZE + packet.data.Length);
}
}
- public static unsafe void CompressPacket(ref BasePacket packet)
+ public static unsafe BasePacket CompressPacket(BasePacket uncompressedPacket)
{
- using (var compressedStream = new MemoryStream(packet.data))
+ using (var compressedStream = new MemoryStream(uncompressedPacket.data))
using (var zipStream = new ZlibStream(compressedStream, Ionic.Zlib.CompressionMode.Compress))
using (var resultStream = new MemoryStream())
{
zipStream.CopyTo(resultStream);
- packet.data = resultStream.ToArray();
+ BasePacket compressedPacket = BasePacket.CreatePacket(resultStream.ToArray(), uncompressedPacket.header.isAuthenticated == 1, true);
+ return compressedPacket;
+ }
+ }
+
+ public static unsafe byte[] CompressData(byte[] data)
+ {
+ using (var compressedStream = new MemoryStream(data))
+ using (var zipStream = new ZlibStream(compressedStream, Ionic.Zlib.CompressionMode.Compress))
+ using (var resultStream = new MemoryStream())
+ {
+ zipStream.CopyTo(resultStream);
+ return resultStream.ToArray();
}
}
@@ -416,4 +474,4 @@ namespace FFXIVClassic.Common
logger.Log(logEvent);
}
}
-}
\ No newline at end of file
+}
diff --git a/FFXIVClassic Common Class Lib/Bitfield.cs b/Common Class Lib/Bitfield.cs
similarity index 68%
rename from FFXIVClassic Common Class Lib/Bitfield.cs
rename to Common Class Lib/Bitfield.cs
index 8a54eec3..0ccdd48a 100644
--- a/FFXIVClassic Common Class Lib/Bitfield.cs
+++ b/Common Class Lib/Bitfield.cs
@@ -1,6 +1,27 @@
-using System;
+/*
+===========================================================================
+Copyright (C) 2015-2019 Project Meteor Dev Team
-namespace FFXIVClassic.Common
+This file is part of Project Meteor Server.
+
+Project Meteor Server is free software: you can redistribute it and/or modify
+it under the terms of the GNU Affero General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Project Meteor Server is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Affero General Public License for more details.
+
+You should have received a copy of the GNU Affero General Public License
+along with Project Meteor Server. If not, see .
+===========================================================================
+*/
+
+using System;
+
+namespace Meteor.Common
{
[global::System.AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
public sealed class BitfieldLengthAttribute : Attribute
@@ -60,7 +81,7 @@ namespace FFXIVClassic.Common
// Calculate a bitmask of the desired length
long mask = 0;
for (int i = 0; i < fieldLength; i++)
- mask |= 1 << i;
+ mask |= 1L << i;
r |= ((UInt32)f.GetValue(t) & mask) << offset;
@@ -71,4 +92,4 @@ namespace FFXIVClassic.Common
return r;
}
}
-}
\ No newline at end of file
+}
diff --git a/FFXIVClassic Common Class Lib/Blowfish.cs b/Common Class Lib/Blowfish.cs
similarity index 97%
rename from FFXIVClassic Common Class Lib/Blowfish.cs
rename to Common Class Lib/Blowfish.cs
index e42fd062..ac397e4d 100644
--- a/FFXIVClassic Common Class Lib/Blowfish.cs
+++ b/Common Class Lib/Blowfish.cs
@@ -1,6 +1,27 @@
-using System;
+/*
+===========================================================================
+Copyright (C) 2015-2019 Project Meteor Dev Team
-namespace FFXIVClassic.Common
+This file is part of Project Meteor Server.
+
+Project Meteor Server is free software: you can redistribute it and/or modify
+it under the terms of the GNU Affero General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Project Meteor Server is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Affero General Public License for more details.
+
+You should have received a copy of the GNU Affero General Public License
+along with Project Meteor Server. If not, see .
+===========================================================================
+*/
+
+using System;
+
+namespace Meteor.Common
{
public class Blowfish
{
diff --git a/FFXIVClassic Common Class Lib/FFXIVClassic Common Class Lib.csproj b/Common Class Lib/Common Class Lib.csproj
similarity index 74%
rename from FFXIVClassic Common Class Lib/FFXIVClassic Common Class Lib.csproj
rename to Common Class Lib/Common Class Lib.csproj
index 5e54cb7e..1462cb50 100644
--- a/FFXIVClassic Common Class Lib/FFXIVClassic Common Class Lib.csproj
+++ b/Common Class Lib/Common Class Lib.csproj
@@ -1,90 +1,117 @@
-
-
-
-
-
- Debug
- AnyCPU
- {3A3D6626-C820-4C18-8C81-64811424F20E}
- Library
- Properties
- FFXIVClassic.Common
- FFXIVClassic.Common
- v4.5
- 512
-
-
- 792e4711
-
-
- true
- full
- false
- bin\Debug\
- DEBUG;TRACE
- prompt
- 4
- false
- false
- true
-
-
- pdbonly
- true
- bin\Release\
- TRACE
- prompt
- 4
- false
-
-
-
- ..\packages\DotNetZip.1.10.1\lib\net20\DotNetZip.dll
-
-
- ..\packages\MySql.Data.6.9.8\lib\net45\MySql.Data.dll
- True
-
-
- ..\packages\NLog.4.3.5\lib\net45\NLog.dll
- True
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
-
-
-
-
-
+
+
+
+
+
+ Debug
+ AnyCPU
+ {3A3D6626-C820-4C18-8C81-64811424F20E}
+ Library
+ Properties
+ Meteor.Common
+ Meteor.Common
+ v4.5.1
+ 512
+
+
+ 792e4711
+
+
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+ false
+ false
+ true
+
+
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+ false
+ true
+
+
+ true
+ bin\Debug\
+ DEBUG;TRACE
+ true
+ full
+ x64
+ prompt
+ MinimumRecommendedRules.ruleset
+
+
+ bin\x64\Release\
+ TRACE
+ true
+ true
+ pdbonly
+ x64
+ prompt
+ MinimumRecommendedRules.ruleset
+
+
+
+ ..\packages\DotNetZip.1.10.1\lib\net20\DotNetZip.dll
+
+
+ ..\packages\MySql.Data.6.9.8\lib\net45\MySql.Data.dll
+ True
+
+
+ ..\packages\NLog.4.5.0\lib\net45\NLog.dll
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
+
+
+
+
+
\ No newline at end of file
diff --git a/FFXIVClassic Common Class Lib/EfficientHashTables.cs b/Common Class Lib/EfficientHashTables.cs
similarity index 83%
rename from FFXIVClassic Common Class Lib/EfficientHashTables.cs
rename to Common Class Lib/EfficientHashTables.cs
index d96f2303..8efecc17 100644
--- a/FFXIVClassic Common Class Lib/EfficientHashTables.cs
+++ b/Common Class Lib/EfficientHashTables.cs
@@ -1,6 +1,27 @@
-using System;
+/*
+===========================================================================
+Copyright (C) 2015-2019 Project Meteor Dev Team
-namespace FFXIVClassic.Common
+This file is part of Project Meteor Server.
+
+Project Meteor Server is free software: you can redistribute it and/or modify
+it under the terms of the GNU Affero General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Project Meteor Server is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Affero General Public License for more details.
+
+You should have received a copy of the GNU Affero General Public License
+along with Project Meteor Server. If not, see .
+===========================================================================
+*/
+
+using System;
+
+namespace Meteor.Common
{
namespace EfficientHashTables
{
diff --git a/FFXIVClassic Common Class Lib/Properties/AssemblyInfo.cs b/Common Class Lib/Properties/AssemblyInfo.cs
similarity index 95%
rename from FFXIVClassic Common Class Lib/Properties/AssemblyInfo.cs
rename to Common Class Lib/Properties/AssemblyInfo.cs
index 79f8aa4e..dc121c0b 100644
--- a/FFXIVClassic Common Class Lib/Properties/AssemblyInfo.cs
+++ b/Common Class Lib/Properties/AssemblyInfo.cs
@@ -1,36 +1,35 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("FFXIVClassic.Common")]
-[assembly: AssemblyDescription("Common class library for FFXIVClassic project")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("ffxivclassic.fragmenterworks.com")]
-[assembly: AssemblyProduct("FFXIVClassic.Common")]
-[assembly: AssemblyCopyright("Copyright © 2016")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("3a3d6626-c820-4c18-8c81-64811424f20e")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("FFXIVClassic.Common")]
+[assembly: AssemblyDescription("Common class library for FFXIVClassic project")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("ffxivclassic.fragmenterworks.com")]
+[assembly: AssemblyProduct("FFXIVClassic.Common")]
+[assembly: AssemblyCopyright("Copyright © 2016")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("3a3d6626-c820-4c18-8c81-64811424f20e")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/FFXIVClassic Common Class Lib/STA_INIFile.cs b/Common Class Lib/STA_INIFile.cs
similarity index 99%
rename from FFXIVClassic Common Class Lib/STA_INIFile.cs
rename to Common Class Lib/STA_INIFile.cs
index 1f0d64c3..451b804e 100644
--- a/FFXIVClassic Common Class Lib/STA_INIFile.cs
+++ b/Common Class Lib/STA_INIFile.cs
@@ -3,13 +3,14 @@
// *******************************
// *** (C)2009-2013 S.T.A. snc ***
// *******************************
+
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Text;
-namespace FFXIVClassic.Common
+namespace Meteor.Common
{
public class INIFile
{
diff --git a/Common Class Lib/Sql.cs b/Common Class Lib/Sql.cs
new file mode 100644
index 00000000..28022de4
--- /dev/null
+++ b/Common Class Lib/Sql.cs
@@ -0,0 +1,33 @@
+/*
+===========================================================================
+Copyright (C) 2015-2019 Project Meteor Dev Team
+
+This file is part of Project Meteor Server.
+
+Project Meteor Server is free software: you can redistribute it and/or modify
+it under the terms of the GNU Affero General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Project Meteor Server is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Affero General Public License for more details.
+
+You should have received a copy of the GNU Affero General Public License
+along with Project Meteor Server. If not, see .
+===========================================================================
+*/
+
+using NLog;
+
+namespace Meteor.Common
+{
+ // todo:
+ // havent decided whether it's worth wrapping every sql class
+ // so i'll just leave it with logger for now
+ public class Sql
+ {
+ public static Logger Log = LogManager.GetCurrentClassLogger();
+ }
+}
diff --git a/FFXIVClassic Common Class Lib/SubPacket.cs b/Common Class Lib/SubPacket.cs
similarity index 88%
rename from FFXIVClassic Common Class Lib/SubPacket.cs
rename to Common Class Lib/SubPacket.cs
index 585e5c6b..1336f768 100644
--- a/FFXIVClassic Common Class Lib/SubPacket.cs
+++ b/Common Class Lib/SubPacket.cs
@@ -1,10 +1,31 @@
-using System;
+/*
+===========================================================================
+Copyright (C) 2015-2019 Project Meteor Dev Team
+
+This file is part of Project Meteor Server.
+
+Project Meteor Server is free software: you can redistribute it and/or modify
+it under the terms of the GNU Affero General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Project Meteor Server is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Affero General Public License for more details.
+
+You should have received a copy of the GNU Affero General Public License
+along with Project Meteor Server. If not, see .
+===========================================================================
+*/
+
+using System;
using System.Runtime.InteropServices;
-using FFXIVClassic.Common;
+
using NLog;
using NLog.Targets;
-namespace FFXIVClassic.Common
+namespace Meteor.Common
{
[StructLayout(LayoutKind.Sequential)]
public struct SubPacketHeader
@@ -215,4 +236,4 @@ namespace FFXIVClassic.Common
#endif
}
}
-}
\ No newline at end of file
+}
diff --git a/FFXIVClassic Common Class Lib/Utils.cs b/Common Class Lib/Utils.cs
similarity index 70%
rename from FFXIVClassic Common Class Lib/Utils.cs
rename to Common Class Lib/Utils.cs
index a6479b78..78c2c6bb 100644
--- a/FFXIVClassic Common Class Lib/Utils.cs
+++ b/Common Class Lib/Utils.cs
@@ -1,355 +1,487 @@
-using System;
-using System.IO;
-using System.Text;
-
-namespace FFXIVClassic.Common
-{
- public static class Utils
- {
- private static readonly uint[] _lookup32 = CreateLookup32();
-
- private static uint[] CreateLookup32()
- {
- var result = new uint[256];
- for (var i = 0; i < 256; i++)
- {
- var s = i.ToString("X2");
- result[i] = s[0] + ((uint)s[1] << 16);
- }
- return result;
- }
-
- public static string ByteArrayToHex(byte[] bytes, int offset = 0, int bytesPerLine = 16)
- {
- if (bytes == null)
- {
- return string.Empty;
- }
-
- var hexChars = "0123456789ABCDEF".ToCharArray();
-
- var offsetBlock = 8 + 3;
- var byteBlock = offsetBlock + bytesPerLine * 3 + (bytesPerLine - 1) / 8 + 2;
- var lineLength = byteBlock + bytesPerLine + Environment.NewLine.Length;
-
- var line = (new string(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
- var numLines = (bytes.Length + bytesPerLine - 1) / bytesPerLine;
-
- var sb = new StringBuilder(numLines * lineLength);
-
- for (var i = 0; i < bytes.Length; i += bytesPerLine)
- {
- var h = i + offset;
-
- line[0] = hexChars[(h >> 28) & 0xF];
- line[1] = hexChars[(h >> 24) & 0xF];
- line[2] = hexChars[(h >> 20) & 0xF];
- line[3] = hexChars[(h >> 16) & 0xF];
- line[4] = hexChars[(h >> 12) & 0xF];
- line[5] = hexChars[(h >> 8) & 0xF];
- line[6] = hexChars[(h >> 4) & 0xF];
- line[7] = hexChars[(h >> 0) & 0xF];
-
- var hexColumn = offsetBlock;
- var charColumn = byteBlock;
-
- for (var j = 0; j < bytesPerLine; j++)
- {
- if (j > 0 && (j & 7) == 0)
- {
- hexColumn++;
- }
-
- if (i + j >= bytes.Length)
- {
- line[hexColumn] = ' ';
- line[hexColumn + 1] = ' ';
- line[charColumn] = ' ';
- }
- else
- {
- var by = bytes[i + j];
- line[hexColumn] = hexChars[(by >> 4) & 0xF];
- line[hexColumn + 1] = hexChars[by & 0xF];
- line[charColumn] = by < 32 ? '.' : (char)by;
- }
-
- hexColumn += 3;
- charColumn++;
- }
-
- sb.Append(line);
- }
-
- return sb.ToString().TrimEnd(Environment.NewLine.ToCharArray());
- }
-
- public static uint UnixTimeStampUTC()
- {
- uint unixTimeStamp;
- var currentTime = DateTime.Now;
- var zuluTime = currentTime.ToUniversalTime();
- var unixEpoch = new DateTime(1970, 1, 1);
- unixTimeStamp = (uint)zuluTime.Subtract(unixEpoch).TotalSeconds;
-
- return unixTimeStamp;
- }
-
- public static ulong MilisUnixTimeStampUTC()
- {
- ulong unixTimeStamp;
- var currentTime = DateTime.Now;
- var zuluTime = currentTime.ToUniversalTime();
- var unixEpoch = new DateTime(1970, 1, 1);
- unixTimeStamp = (ulong)zuluTime.Subtract(unixEpoch).TotalMilliseconds;
-
- return unixTimeStamp;
- }
-
- public static ulong SwapEndian(ulong input)
- {
- return 0x00000000000000FF & (input >> 56) |
- 0x000000000000FF00 & (input >> 40) |
- 0x0000000000FF0000 & (input >> 24) |
- 0x00000000FF000000 & (input >> 8) |
- 0x000000FF00000000 & (input << 8) |
- 0x0000FF0000000000 & (input << 24) |
- 0x00FF000000000000 & (input << 40) |
- 0xFF00000000000000 & (input << 56);
- }
-
- public static uint SwapEndian(uint input)
- {
- return ((input >> 24) & 0xff) |
- ((input << 8) & 0xff0000) |
- ((input >> 8) & 0xff00) |
- ((input << 24) & 0xff000000);
- }
-
- public static int SwapEndian(int input)
- {
- var inputAsUint = (uint)input;
-
- input = (int)
- (((inputAsUint >> 24) & 0xff) |
- ((inputAsUint << 8) & 0xff0000) |
- ((inputAsUint >> 8) & 0xff00) |
- ((inputAsUint << 24) & 0xff000000));
-
- return input;
- }
-
- public static uint MurmurHash2(string key, uint seed)
- {
- // 'm' and 'r' are mixing constants generated offline.
- // They're not really 'magic', they just happen to work well.
-
- var data = Encoding.ASCII.GetBytes(key);
- const uint m = 0x5bd1e995;
- const int r = 24;
- var len = key.Length;
- var dataIndex = len - 4;
-
- // Initialize the hash to a 'random' value
-
- var h = seed ^ (uint)len;
-
- // Mix 4 bytes at a time into the hash
-
-
- while (len >= 4)
- {
- h *= m;
-
- var k = (uint)BitConverter.ToInt32(data, dataIndex);
- k = ((k >> 24) & 0xff) | // move byte 3 to byte 0
- ((k << 8) & 0xff0000) | // move byte 1 to byte 2
- ((k >> 8) & 0xff00) | // move byte 2 to byte 1
- ((k << 24) & 0xff000000); // byte 0 to byte 3
-
- k *= m;
- k ^= k >> r;
- k *= m;
-
- h ^= k;
-
- dataIndex -= 4;
- len -= 4;
- }
-
- // Handle the last few bytes of the input array
- switch (len)
- {
- case 3:
- h ^= (uint)data[0] << 16;
- goto case 2;
- case 2:
- h ^= (uint)data[len - 2] << 8;
- goto case 1;
- case 1:
- h ^= data[len - 1];
- h *= m;
- break;
- }
- ;
-
- // Do a few final mixes of the hash to ensure the last few
- // bytes are well-incorporated.
-
- h ^= h >> 13;
- h *= m;
- h ^= h >> 15;
-
- return h;
- }
-
- public static byte[] ConvertBoolArrayToBinaryStream(bool[] array)
- {
- var data = new byte[array.Length / 8 + (array.Length % 8 != 0 ? 1 : 0)];
-
- var dataCounter = 0;
- for (var i = 0; i < array.Length; i += 8)
- {
- for (var bitCount = 0; bitCount < 8; bitCount++)
- {
- if (i + bitCount >= array.Length)
- break;
- data[dataCounter] = (byte)(((array[i + bitCount] ? 1 : 0) << 7 - bitCount) | data[dataCounter]);
- }
- dataCounter++;
- }
-
- return data;
- }
-
- public static string ToStringBase63(int number)
- {
- var lookup = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
-
- var secondDigit = lookup.Substring((int)Math.Floor(number / (double)lookup.Length), 1);
- var firstDigit = lookup.Substring(number % lookup.Length, 1);
-
- return secondDigit + firstDigit;
- }
-
-
- public static string FFXIVLoginStringDecodeBinary(string path)
- {
- Console.OutputEncoding = System.Text.Encoding.UTF8;
- byte[] data = File.ReadAllBytes(path);
- int offset = 0x5405a;
- //int offset = 0x5425d;
- //int offset = 0x53ea0;
- while (true)
- {
- string result = "";
- uint key = (uint)data[offset + 0] << 8 | data[offset + 1];
- uint key2 = data[offset + 2];
- key = RotateRight(key, 1) & 0xFFFF;
- key -= 0x22AF;
- key &= 0xFFFF;
- key2 = key2 ^ key;
- key = RotateRight(key, 1) & 0xFFFF;
- key -= 0x22AF;
- key &= 0xFFFF;
- uint finalKey = key;
- key = data[offset + 3];
- uint count = (key2 & 0xFF) << 8;
- key = key ^ finalKey;
- key &= 0xFF;
- count |= key;
-
- int count2 = 0;
- while (count != 0)
- {
- uint encrypted = data[offset + 4 + count2];
- finalKey = RotateRight(finalKey, 1) & 0xFFFF;
- finalKey -= 0x22AF;
- finalKey &= 0xFFFF;
- encrypted = encrypted ^ (finalKey & 0xFF);
-
- result += (char)encrypted;
- count--;
- count2++;
- }
-
- offset += 4 + count2;
- }
- }
-
- public static string FFXIVLoginStringDecode(byte[] data)
- {
- string result = "";
- uint key = (uint)data[0] << 8 | data[1];
- uint key2 = data[2];
- key = RotateRight(key, 1) & 0xFFFF;
- key -= 0x22AF;
- key2 = key2 ^ key;
- key = RotateRight(key, 1) & 0xFFFF;
- key -= 0x22AF;
- uint finalKey = key;
- key = data[3];
- uint count = (key2 & 0xFF) << 8;
- key = key ^ finalKey;
- key &= 0xFF;
- count |= key;
-
- int count2 = 0;
- while (count != 0)
- {
- uint encrypted = data[4 + count2];
- finalKey = RotateRight(finalKey, 1) & 0xFFFF;
- finalKey -= 0x22AF;
- encrypted = encrypted ^ (finalKey & 0xFF);
- result += (char)encrypted;
- count--;
- count2++;
- }
-
- return result;
- }
-
- public static byte[] FFXIVLoginStringEncode(uint key, string text)
- {
- key = key & 0xFFFF;
-
- uint count = 0;
- byte[] asciiBytes = Encoding.ASCII.GetBytes(text);
- byte[] result = new byte[4 + text.Length];
- for (count = 0; count < text.Length; count++)
- {
- result[result.Length - count - 1] = (byte)(asciiBytes[asciiBytes.Length - count - 1] ^ (key & 0xFF));
- key += 0x22AF;
- key &= 0xFFFF;
- key = RotateLeft(key, 1) & 0xFFFF;
- }
-
- count = count ^ key;
- result[3] = (byte)(count & 0xFF);
-
- key += 0x22AF & 0xFFFF;
- key = RotateLeft(key, 1) & 0xFFFF;
-
- result[2] = (byte)(key & 0xFF);
-
- key += 0x22AF & 0xFFFF;
- key = RotateLeft(key, 1) & 0xFFFF;
-
-
- result[1] = (byte)(key & 0xFF);
- result[0] = (byte)((key >> 8) & 0xFF);
-
- return result;
- }
-
- public static uint RotateLeft(uint value, int bits)
- {
- return (value << bits) | (value >> (16 - bits));
- }
-
- public static uint RotateRight(uint value, int bits)
- {
- return (value >> bits) | (value << (16 - bits));
- }
- }
-}
\ No newline at end of file
+/*
+===========================================================================
+Copyright (C) 2015-2019 Project Meteor Dev Team
+
+This file is part of Project Meteor Server.
+
+Project Meteor Server is free software: you can redistribute it and/or modify
+it under the terms of the GNU Affero General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Project Meteor Server is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Affero General Public License for more details.
+
+You should have received a copy of the GNU Affero General Public License
+along with Project Meteor Server. If not, see .
+===========================================================================
+*/
+
+using System;
+using System.IO;
+using System.Text;
+
+namespace Meteor.Common
+{
+ public static class Utils
+ {
+ private static readonly uint[] _lookup32 = CreateLookup32();
+ private static readonly DateTime epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
+
+ private static uint[] CreateLookup32()
+ {
+ var result = new uint[256];
+ for (var i = 0; i < 256; i++)
+ {
+ var s = i.ToString("X2");
+ result[i] = s[0] + ((uint)s[1] << 16);
+ }
+ return result;
+ }
+
+ public static string ByteArrayToHex(byte[] bytes, int offset = 0, int bytesPerLine = 16)
+ {
+ if (bytes == null)
+ {
+ return string.Empty;
+ }
+
+ var hexChars = "0123456789ABCDEF".ToCharArray();
+
+ var offsetBlock = 8 + 3;
+ var byteBlock = offsetBlock + bytesPerLine * 3 + (bytesPerLine - 1) / 8 + 2;
+ var lineLength = byteBlock + bytesPerLine + Environment.NewLine.Length;
+
+ var line = (new string(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
+ var numLines = (bytes.Length + bytesPerLine - 1) / bytesPerLine;
+
+ var sb = new StringBuilder(numLines * lineLength);
+
+ for (var i = 0; i < bytes.Length; i += bytesPerLine)
+ {
+ var h = i + offset;
+
+ line[0] = hexChars[(h >> 28) & 0xF];
+ line[1] = hexChars[(h >> 24) & 0xF];
+ line[2] = hexChars[(h >> 20) & 0xF];
+ line[3] = hexChars[(h >> 16) & 0xF];
+ line[4] = hexChars[(h >> 12) & 0xF];
+ line[5] = hexChars[(h >> 8) & 0xF];
+ line[6] = hexChars[(h >> 4) & 0xF];
+ line[7] = hexChars[(h >> 0) & 0xF];
+
+ var hexColumn = offsetBlock;
+ var charColumn = byteBlock;
+
+ for (var j = 0; j < bytesPerLine; j++)
+ {
+ if (j > 0 && (j & 7) == 0)
+ {
+ hexColumn++;
+ }
+
+ if (i + j >= bytes.Length)
+ {
+ line[hexColumn] = ' ';
+ line[hexColumn + 1] = ' ';
+ line[charColumn] = ' ';
+ }
+ else
+ {
+ var by = bytes[i + j];
+ line[hexColumn] = hexChars[(by >> 4) & 0xF];
+ line[hexColumn + 1] = hexChars[by & 0xF];
+ line[charColumn] = by < 32 ? '.' : (char)by;
+ }
+
+ hexColumn += 3;
+ charColumn++;
+ }
+
+ sb.Append(line);
+ }
+
+ return sb.ToString().TrimEnd(Environment.NewLine.ToCharArray());
+ }
+
+ public static uint UnixTimeStampUTC(DateTime? time = null)
+ {
+ uint unixTimeStamp;
+ var currentTime = time ?? DateTime.Now;
+ var zuluTime = currentTime.ToUniversalTime();
+ var unixEpoch = new DateTime(1970, 1, 1);
+ unixTimeStamp = (uint)zuluTime.Subtract(unixEpoch).TotalSeconds;
+
+ return unixTimeStamp;
+ }
+
+ public static ulong MilisUnixTimeStampUTC(DateTime? time = null)
+ {
+ ulong unixTimeStamp;
+ var currentTime = time ?? DateTime.Now;
+ var zuluTime = currentTime.ToUniversalTime();
+ var unixEpoch = new DateTime(1970, 1, 1);
+ unixTimeStamp = (ulong)zuluTime.Subtract(unixEpoch).TotalMilliseconds;
+
+ return unixTimeStamp;
+ }
+
+ public static DateTime UnixTimeStampToDateTime(uint timestamp)
+ {
+ return epoch.AddSeconds(timestamp);
+ }
+
+ public static ulong SwapEndian(ulong input)
+ {
+ return 0x00000000000000FF & (input >> 56) |
+ 0x000000000000FF00 & (input >> 40) |
+ 0x0000000000FF0000 & (input >> 24) |
+ 0x00000000FF000000 & (input >> 8) |
+ 0x000000FF00000000 & (input << 8) |
+ 0x0000FF0000000000 & (input << 24) |
+ 0x00FF000000000000 & (input << 40) |
+ 0xFF00000000000000 & (input << 56);
+ }
+
+ public static uint SwapEndian(uint input)
+ {
+ return ((input >> 24) & 0xff) |
+ ((input << 8) & 0xff0000) |
+ ((input >> 8) & 0xff00) |
+ ((input << 24) & 0xff000000);
+ }
+
+ public static int SwapEndian(int input)
+ {
+ var inputAsUint = (uint)input;
+
+ input = (int)
+ (((inputAsUint >> 24) & 0xff) |
+ ((inputAsUint << 8) & 0xff0000) |
+ ((inputAsUint >> 8) & 0xff00) |
+ ((inputAsUint << 24) & 0xff000000));
+
+ return input;
+ }
+
+ public static ushort SwapEndian(ushort input)
+ {
+ return (ushort)(((input << 8) & 0xff00) |
+ ((input >> 8) & 0x00ff));
+ }
+
+ public static uint MurmurHash2(string key, uint seed)
+ {
+ // 'm' and 'r' are mixing constants generated offline.
+ // They're not really 'magic', they just happen to work well.
+
+ var data = Encoding.ASCII.GetBytes(key);
+ const uint m = 0x5bd1e995;
+ const int r = 24;
+ var len = key.Length;
+ var dataIndex = len - 4;
+
+ // Initialize the hash to a 'random' value
+
+ var h = seed ^ (uint)len;
+
+ // Mix 4 bytes at a time into the hash
+
+
+ while (len >= 4)
+ {
+ h *= m;
+
+ var k = (uint)BitConverter.ToInt32(data, dataIndex);
+ k = ((k >> 24) & 0xff) | // move byte 3 to byte 0
+ ((k << 8) & 0xff0000) | // move byte 1 to byte 2
+ ((k >> 8) & 0xff00) | // move byte 2 to byte 1
+ ((k << 24) & 0xff000000); // byte 0 to byte 3
+
+ k *= m;
+ k ^= k >> r;
+ k *= m;
+
+ h ^= k;
+
+ dataIndex -= 4;
+ len -= 4;
+ }
+
+ // Handle the last few bytes of the input array
+ switch (len)
+ {
+ case 3:
+ h ^= (uint)data[0] << 16;
+ goto case 2;
+ case 2:
+ h ^= (uint)data[len - 2] << 8;
+ goto case 1;
+ case 1:
+ h ^= data[len - 1];
+ h *= m;
+ break;
+ }
+ ;
+
+ // Do a few final mixes of the hash to ensure the last few
+ // bytes are well-incorporated.
+
+ h ^= h >> 13;
+ h *= m;
+ h ^= h >> 15;
+
+ return h;
+ }
+
+ public static byte[] ConvertBoolArrayToBinaryStream(bool[] array)
+ {
+ var data = new byte[array.Length / 8 + (array.Length % 8 != 0 ? 1 : 0)];
+
+ var dataCounter = 0;
+ for (var i = 0; i < array.Length; i += 8)
+ {
+ for (var bitCount = 0; bitCount < 8; bitCount++)
+ {
+ if (i + bitCount >= array.Length)
+ break;
+ data[dataCounter] = (byte)(((array[i + bitCount] ? 1 : 0) << 7 - bitCount) | data[dataCounter]);
+ }
+ dataCounter++;
+ }
+
+ return data;
+ }
+
+ public static string ToStringBase63(int number)
+ {
+ var lookup = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
+
+ var secondDigit = lookup.Substring((int)Math.Floor(number / (double)lookup.Length), 1);
+ var firstDigit = lookup.Substring(number % lookup.Length, 1);
+
+ return secondDigit + firstDigit;
+ }
+
+ public static string ReadNullTermString(BinaryReader reader, int maxSize = 0x20)
+ {
+ return Encoding.ASCII.GetString(reader.ReadBytes(maxSize)).Trim(new[] { '\0' });
+ }
+
+ public static void WriteNullTermString(BinaryWriter writer, string value, int maxSize = 0x20)
+ {
+ writer.Write(Encoding.ASCII.GetBytes(value), 0, Encoding.ASCII.GetByteCount(value) >= maxSize ? maxSize : Encoding.ASCII.GetByteCount(value));
+ }
+
+ public static string FFXIVLoginStringDecodeBinary(string path)
+ {
+ Console.OutputEncoding = System.Text.Encoding.UTF8;
+ byte[] data = File.ReadAllBytes(path);
+ int offset = 0x5405a;
+ //int offset = 0x5425d;
+ //int offset = 0x53ea0;
+ while (true)
+ {
+ string result = "";
+ uint key = (uint)data[offset + 0] << 8 | data[offset + 1];
+ uint key2 = data[offset + 2];
+ key = RotateRight(key, 1) & 0xFFFF;
+ key -= 0x22AF;
+ key &= 0xFFFF;
+ key2 = key2 ^ key;
+ key = RotateRight(key, 1) & 0xFFFF;
+ key -= 0x22AF;
+ key &= 0xFFFF;
+ uint finalKey = key;
+ key = data[offset + 3];
+ uint count = (key2 & 0xFF) << 8;
+ key = key ^ finalKey;
+ key &= 0xFF;
+ count |= key;
+
+ int count2 = 0;
+ while (count != 0)
+ {
+ uint encrypted = data[offset + 4 + count2];
+ finalKey = RotateRight(finalKey, 1) & 0xFFFF;
+ finalKey -= 0x22AF;
+ finalKey &= 0xFFFF;
+ encrypted = encrypted ^ (finalKey & 0xFF);
+
+ result += (char)encrypted;
+ count--;
+ count2++;
+ }
+
+ offset += 4 + count2;
+ }
+ }
+
+ public static string FFXIVLoginStringDecode(byte[] data)
+ {
+ string result = "";
+ uint key = (uint)data[0] << 8 | data[1];
+ uint key2 = data[2];
+ key = RotateRight(key, 1) & 0xFFFF;
+ key -= 0x22AF;
+ key2 = key2 ^ key;
+ key = RotateRight(key, 1) & 0xFFFF;
+ key -= 0x22AF;
+ uint finalKey = key;
+ key = data[3];
+ uint count = (key2 & 0xFF) << 8;
+ key = key ^ finalKey;
+ key &= 0xFF;
+ count |= key;
+
+ int count2 = 0;
+ while (count != 0)
+ {
+ uint encrypted = data[4 + count2];
+ finalKey = RotateRight(finalKey, 1) & 0xFFFF;
+ finalKey -= 0x22AF;
+ encrypted = encrypted ^ (finalKey & 0xFF);
+ result += (char)encrypted;
+ count--;
+ count2++;
+ }
+
+ return result;
+ }
+
+ public static byte[] FFXIVLoginStringEncode(uint key, string text)
+ {
+ key = key & 0xFFFF;
+
+ uint count = 0;
+ byte[] asciiBytes = Encoding.ASCII.GetBytes(text);
+ byte[] result = new byte[4 + text.Length];
+ for (count = 0; count < text.Length; count++)
+ {
+ result[result.Length - count - 1] = (byte)(asciiBytes[asciiBytes.Length - count - 1] ^ (key & 0xFF));
+ key += 0x22AF;
+ key &= 0xFFFF;
+ key = RotateLeft(key, 1) & 0xFFFF;
+ }
+
+ count = count ^ key;
+ result[3] = (byte)(count & 0xFF);
+
+ key += 0x22AF & 0xFFFF;
+ key = RotateLeft(key, 1) & 0xFFFF;
+
+ result[2] = (byte)(key & 0xFF);
+
+ key += 0x22AF & 0xFFFF;
+ key = RotateLeft(key, 1) & 0xFFFF;
+
+
+ result[1] = (byte)(key & 0xFF);
+ result[0] = (byte)((key >> 8) & 0xFF);
+
+ return result;
+ }
+
+ public static uint RotateLeft(uint value, int bits)
+ {
+ return (value << bits) | (value >> (16 - bits));
+ }
+
+ public static uint RotateRight(uint value, int bits)
+ {
+ return (value >> bits) | (value << (16 - bits));
+ }
+
+ public static T Clamp(this T value, T min, T max) where T : IComparable
+ {
+ if (value.CompareTo(min) < 0)
+ return min;
+ else if (value.CompareTo(max) > 0)
+ return max;
+ else
+ return value;
+ }
+
+ public static T Min(this T value, T min) where T : IComparable
+ {
+ if (value.CompareTo(min) > 0)
+ return min;
+ else
+ return value;
+ }
+
+ public static T Max(this T value, T max) where T : IComparable
+ {
+
+ if (value.CompareTo(max) < 0)
+ return max;
+ else
+ return value;
+ }
+
+ public static float DistanceSquared(Vector3 lhs, Vector3 rhs)
+ {
+ return DistanceSquared(lhs.X, lhs.Y, lhs.Z, rhs.X, rhs.Y, rhs.Z);
+ }
+
+ public static float Distance(Vector3 lhs, Vector3 rhs)
+ {
+ return Distance(lhs.X, lhs.Y, lhs.Z, rhs.X, rhs.Y, rhs.Z);
+ }
+
+ public static float Distance(float x, float y, float z, float x2, float y2, float z2)
+ {
+ if (x == x2 && y == y2 && z == z2)
+ return 0.0f;
+
+ return (float)Math.Sqrt(DistanceSquared(x, y, z, x2, y2, z2));
+ }
+
+ public static float DistanceSquared(float x, float y, float z, float x2, float y2, float z2)
+ {
+ if (x == x2 && y == y2 && z == z2)
+ return 0.0f;
+
+ // todo: my maths is shit
+ var dx = x - x2;
+ var dy = y - y2;
+ var dz = z - z2;
+
+ return dx * dx + dy * dy + dz * dz;
+ }
+
+ //Distance of just the x and z valeus, ignoring y
+ public static float XZDistanceSquared(Vector3 lhs, Vector3 rhs)
+ {
+ return XZDistanceSquared(lhs.X, lhs.Z, rhs.X, rhs.Z);
+ }
+
+ public static float XZDistance(Vector3 lhs, Vector3 rhs)
+ {
+ return XZDistance(lhs.X, lhs.Z, rhs.X, rhs.Z);
+ }
+
+ public static float XZDistance(float x, float z, float x2, float z2)
+ {
+ if (x == x2 && z == z2)
+ return 0.0f;
+
+ return (float)Math.Sqrt(XZDistanceSquared(x, z, x2, z2));
+ }
+
+
+ public static float XZDistanceSquared(float x, float z, float x2, float z2)
+ {
+ if (x == x2 && z == z2)
+ return 0.0f;
+
+ // todo: mz maths is shit
+ var dx = x - x2;
+ var dz = z - z2;
+
+ return dx * dx + dz * dz;
+ }
+ }
+}
diff --git a/Common Class Lib/Vector3.cs b/Common Class Lib/Vector3.cs
new file mode 100644
index 00000000..57cd8604
--- /dev/null
+++ b/Common Class Lib/Vector3.cs
@@ -0,0 +1,180 @@
+/*
+===========================================================================
+Copyright (C) 2015-2019 Project Meteor Dev Team
+
+This file is part of Project Meteor Server.
+
+Project Meteor Server is free software: you can redistribute it and/or modify
+it under the terms of the GNU Affero General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Project Meteor Server is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Affero General Public License for more details.
+
+You should have received a copy of the GNU Affero General Public License
+along with Project Meteor Server. If not, see .
+===========================================================================
+*/
+
+using System;
+
+namespace Meteor.Common
+{
+ public class Vector3
+ {
+ public float X;
+ public float Y;
+ public float Z;
+ public static Vector3 Zero = new Vector3();
+
+ public Vector3(float x, float y, float z)
+ {
+ X = x;
+ Y = y;
+ Z = z;
+ }
+
+ public Vector3()
+ {
+ X = 0.0f;
+ Y = 0.0f;
+ Z = 0.0f;
+ }
+
+ public static Vector3 operator +(Vector3 lhs, Vector3 rhs)
+ {
+ Vector3 newVec = new Vector3(lhs.X, lhs.Y, lhs.Z);
+ newVec.X += rhs.X;
+ newVec.Y += rhs.Y;
+ newVec.Z += rhs.Z;
+ return newVec;
+ }
+
+ public static Vector3 operator -(Vector3 lhs, Vector3 rhs)
+ {
+ return new Vector3(lhs.X - rhs.X, lhs.Y - rhs.Y, lhs.Z - rhs.Z);
+ }
+
+ public static Vector3 operator *(Vector3 lhs, Vector3 rhs)
+ {
+ return new Vector3(lhs.X * rhs.X, lhs.Y * rhs.Y, lhs.Z * rhs.Z);
+ }
+
+ public static Vector3 operator *(float scalar, Vector3 rhs)
+ {
+ return new Vector3(scalar * rhs.X, scalar * rhs.Y, scalar * rhs.Z);
+ }
+
+ public static Vector3 operator /(Vector3 lhs, float scalar)
+ {
+ return new Vector3(lhs.X / scalar, lhs.Y / scalar, lhs.Z / scalar);
+ }
+
+ public static bool operator !=(Vector3 lhs, Vector3 rhs)
+ {
+ return !(lhs?.X == rhs?.X && lhs?.Y == rhs?.Y && lhs?.Z == rhs?.Z);
+ }
+
+ public static bool operator ==(Vector3 lhs, Vector3 rhs)
+ {
+ return (lhs?.X == rhs?.X && lhs?.Y == rhs?.Y && lhs?.Z == rhs?.Z);
+ }
+
+ public float Length()
+ {
+ return (float)Math.Sqrt(this.LengthSquared());
+ }
+
+ public float LengthSquared()
+ {
+ return (this.X * this.X) + (this.Y * this.Y) + (this.Z * this.Z);
+ }
+
+ public static float Dot(Vector3 lhs, Vector3 rhs)
+ {
+ return (lhs.X * rhs.X) + (lhs.Y * rhs.Y) + (lhs.Z * rhs.Z);
+ }
+
+ public static float GetAngle(Vector3 lhs, Vector3 rhs)
+ {
+ return GetAngle(lhs.X, lhs.Z, rhs.X, rhs.Z);
+ }
+
+ public static float GetAngle(float x, float z, float x2, float z2)
+ {
+ if (x == x2)
+ return 0.0f;
+
+ var angle = (float)(Math.Atan((z2 - z) / (x2 - x)));
+ return (float)(x > x2 ? angle + Math.PI : angle);
+ }
+
+ public Vector3 NewHorizontalVector(float angle, float extents)
+ {
+ var newVec = new Vector3();
+ newVec.Y = this.Y;
+ newVec.X = this.X + (float)Math.Cos(angle) * extents;
+ newVec.Z = this.Z + (float)Math.Sin(angle) * extents;
+
+ return newVec;
+ }
+
+ public bool IsWithinCircle(Vector3 center, float maxRadius, float minRadius)
+ {
+ if (this.X == center.X && this.Z == center.Z)
+ return true;
+
+ float diffX = center.X - this.X;
+ float diffZ = center.Z - this.Z;
+
+ float distance = Utils.XZDistance(center.X, center.Z, X, Z);
+
+ return distance <= maxRadius && distance >= minRadius;
+ }
+
+ public bool IsWithinBox(Vector3 upperLeftCorner, Vector3 lowerRightCorner)
+ {
+ return upperLeftCorner.X <= this.X &&
+ upperLeftCorner.Y <= this.Y &&
+ upperLeftCorner.Z <= this.Z &&
+ lowerRightCorner.X >= this.X &&
+ lowerRightCorner.Y >= this.Y &&
+ lowerRightCorner.Z >= this.Z;
+ }
+
+ //Checks if this vector is in a cone, note it doesn't check for distance
+ public bool IsWithinCone(Vector3 coneCenter, float coneRotation, float coneAngle)
+ {
+ float angleToTarget = GetAngle(coneCenter, this);
+ float halfAngleOfAoe = (float) (coneAngle * Math.PI / 2);
+ float rotationToAdd = coneRotation + halfAngleOfAoe;
+
+ //This is the angle relative to the lower angle of the cone
+ angleToTarget = (angleToTarget + rotationToAdd - (0.5f * (float)Math.PI)) % (2 * (float) Math.PI);
+
+ //If the relative angle is less than the total angle of the cone, the target is inside the cone
+ return angleToTarget >= 0 && angleToTarget <= (coneAngle * Math.PI);
+ }
+
+ public override bool Equals(object obj)
+ {
+ var vector = obj as Vector3;
+ return vector != null &&
+ X == vector.X &&
+ Y == vector.Y &&
+ Z == vector.Z;
+ }
+
+ public override int GetHashCode()
+ {
+ var hashCode = -307843816;
+ hashCode = hashCode * -1521134295 + X.GetHashCode();
+ hashCode = hashCode * -1521134295 + Y.GetHashCode();
+ hashCode = hashCode * -1521134295 + Z.GetHashCode();
+ return hashCode;
+ }
+ }
+}
diff --git a/FFXIVClassic Common Class Lib/app.config b/Common Class Lib/app.config
similarity index 53%
rename from FFXIVClassic Common Class Lib/app.config
rename to Common Class Lib/app.config
index 143834c2..14a5fe96 100644
--- a/FFXIVClassic Common Class Lib/app.config
+++ b/Common Class Lib/app.config
@@ -1,9 +1,9 @@
-
-
-
-
-
-
-
-
-
\ No newline at end of file
+
+
+
+
+
+
+
+
+
diff --git a/FFXIVClassic Common Class Lib/packages.config b/Common Class Lib/packages.config
similarity index 74%
rename from FFXIVClassic Common Class Lib/packages.config
rename to Common Class Lib/packages.config
index 5436126a..9a3092a2 100644
--- a/FFXIVClassic Common Class Lib/packages.config
+++ b/Common Class Lib/packages.config
@@ -1,6 +1,6 @@
-
-
-
-
-
+
+
+
+
+
\ No newline at end of file
diff --git a/data/lobby_config.ini b/Data/lobby_config.ini
similarity index 100%
rename from data/lobby_config.ini
rename to Data/lobby_config.ini
diff --git a/data/map_config.ini b/Data/map_config.ini
similarity index 100%
rename from data/map_config.ini
rename to Data/map_config.ini
diff --git a/Data/scripts/ability.lua b/Data/scripts/ability.lua
new file mode 100644
index 00000000..b3d59883
--- /dev/null
+++ b/Data/scripts/ability.lua
@@ -0,0 +1,58 @@
+-- todo: add enums for status effects in global.lua
+require("global")
+require("battleutils")
+
+--[[
+ statId - see BattleTemp.cs
+ modifier - Modifier.Intelligence, Modifier.Mind (see Modifier.cs)
+ multiplier -
+ ]]
+function HandleHealingSkill(caster, target, skill, action, statId, modifierId, multiplier, baseAmount)
+ potency = potency or 1.0;
+ healAmount = baseAmount;
+
+ -- todo: shit based on mnd
+ local mind = caster.GetMod(Modifier.Mind);
+end;
+
+function HandleAttackSkill(caster, target, skill, action, statId, modifierId, multiplier, baseAmount)
+ -- todo: actually handle this
+ damage = baseAmount or math.random(1,10) * 10;
+
+ return damage;
+end;
+
+function HandleStoneskin(caster, target, skill, action, statId, modifierId, damage)
+ --[[
+ if target.statusEffects.HasStatusEffect(StatusEffect.Stoneskin) then
+ -- todo: damage reduction
+ return true;
+ end;
+ ]]
+ return false;
+end;
+
+--For abilities that inflict statuses, like aegis boon or taunt
+function onStatusAbilityFinish(caster, target, skill, action)
+ --action.CalcHitType(caster, target, skill);
+ action.DoAction(caster, target, skill);
+ action.TryStatus(caster, target, skill, false);
+
+ return action.amount;
+end;
+
+function onAttackAbilityFinish(caster, target, skill, action)
+ local damage = math.random(50, 150);
+ action.amount = damage;
+ action.DoAction(caster, target, skill);
+
+ return action.amount;
+end;
+
+function onHealAbilityFinish(caster, target, skill, action)
+ local amount = math.random(150, 250);
+ action.amount = amount;
+ action.DoAction(caster, target, skill);
+ action.TryStatus(caster, target, skill, true);
+ return action.amount;
+end;
\ No newline at end of file
diff --git a/data/scripts/aetheryte.lua b/Data/scripts/aetheryte.lua
similarity index 100%
rename from data/scripts/aetheryte.lua
rename to Data/scripts/aetheryte.lua
diff --git a/Data/scripts/ally.lua b/Data/scripts/ally.lua
new file mode 100644
index 00000000..e1e06d30
--- /dev/null
+++ b/Data/scripts/ally.lua
@@ -0,0 +1,117 @@
+require ("global")
+require ("magic")
+require ("weaponskill")
+
+allyGlobal =
+{
+}
+
+function allyGlobal.onSpawn(ally, target)
+
+end
+
+function allyGlobal.onEngage(ally, target)
+
+end
+
+function allyGlobal.onAttack(ally, target, damage)
+
+end
+
+function allyGlobal.onDamageTaken(ally, attacker, damage)
+
+end
+
+function allyGlobal.onCombatTick(ally, target, tick, contentGroupCharas)
+ allyGlobal.HelpPlayers(ally, contentGroupCharas)
+end
+
+function allyGlobal.onDeath(ally, player, lastAttacker)
+
+end
+
+function allyGlobal.onDespawn(ally)
+
+end
+
+function allyGlobal.HelpPlayers(ally, contentGroupCharas, pickRandomTarget)
+ print("helpPlayers");
+ if contentGroupCharas and not ally.IsEngaged() then
+ print("contentGroup exists");
+ for chara in contentGroupCharas do
+ print("looping");
+ if chara then
+ -- probably a player, or another ally
+ -- todo: queue support actions, heal, try pull hate off player etc
+ if chara.IsPlayer() then
+ print("chara is a player");
+ -- do stuff
+ if not ally.IsEngaged() then
+ if chara.IsEngaged() then
+ allyGlobal.EngageTarget(ally, chara.target, nil);
+ break;
+ end
+ end
+ elseif chara.IsMonster() and chara.IsEngaged() then
+ if not ally.IsEngaged() then
+ print("Engaging monster that is engaged");
+ allyGlobal.EngageTarget(ally, chara, nil);
+ break;
+ end
+ end
+ end
+ end
+ end
+end
+
+function allyGlobal.tryAggro(ally, contentGroupCharas)
+ local count = 0;
+ if contentGroupCharas and not ally.IsEngaged() then
+ for i = 0, #contentGroupCharas - 1 do
+ if contentGroupCharas[i] and ally then
+ if contentGroupCharas[i].IsPlayer() then
+ -- probably a player, or another ally
+ -- todo: queue support actions, heal, try pull hate off player etc
+ if contentGroupCharas[i].target then
+ if ally.aiContainer:GetTargetFind():CanTarget(contentGroupCharas[i].target) and contentGroupCharas[i].target.IsMonster() and contentGroupCharas[i].target.hateContainer:HasHateForTarget(contentGroupCharas[i]) then
+ -- do stuff
+ allyGlobal.EngageTarget(ally, contentGroupCharas[i].target, nil);
+ break;
+ end
+ end
+ elseif contentGroupCharas[i].IsMonster() and contentGroupCharas[i].IsEngaged() then
+ if not ally.IsEngaged() then
+ print("Engaging monster that is engaged");
+ allyGlobal.EngageTarget(ally, contentGroupCharas[i], nil);
+ break;
+ end
+ end
+ end
+ end
+ end
+end
+
+function allyGlobal.HealPlayer(ally, player)
+
+end
+
+function allyGlobal.SupportAction(ally, player)
+
+end
+
+function allyGlobal.EngageTarget(ally, target, contentGroupCharas)
+ if contentGroupCharas then
+ for chara in contentGroupCharas do
+ if chara.IsMonster() then
+ if chara.allegiance ~= ally.allegiance then
+ ally.Engage(chara)
+ break;
+ end
+ end
+ end
+ elseif target then
+ print("Engaging");
+ ally.Engage(target)
+ ally.hateContainer.AddBaseHate(target);
+ end
+end
\ No newline at end of file
diff --git a/data/scripts/base/chara/npc/mapobj/DoorStandard.lua b/Data/scripts/base/chara/npc/mapobj/DoorStandard.lua
similarity index 100%
rename from data/scripts/base/chara/npc/mapobj/DoorStandard.lua
rename to Data/scripts/base/chara/npc/mapobj/DoorStandard.lua
diff --git a/data/scripts/base/chara/npc/mapobj/MapObjShipRouteLand.lua b/Data/scripts/base/chara/npc/mapobj/MapObjShipRouteLand.lua
similarity index 100%
rename from data/scripts/base/chara/npc/mapobj/MapObjShipRouteLand.lua
rename to Data/scripts/base/chara/npc/mapobj/MapObjShipRouteLand.lua
diff --git a/data/scripts/base/chara/npc/mapobj/MapObjStandard.lua b/Data/scripts/base/chara/npc/mapobj/MapObjStandard.lua
similarity index 100%
rename from data/scripts/base/chara/npc/mapobj/MapObjStandard.lua
rename to Data/scripts/base/chara/npc/mapobj/MapObjStandard.lua
diff --git a/data/scripts/base/chara/npc/monster/Fighter/FighterAllyOpeningAttacker.lua b/Data/scripts/base/chara/npc/monster/Fighter/FighterAllyOpeningAttacker.lua
similarity index 100%
rename from data/scripts/base/chara/npc/monster/Fighter/FighterAllyOpeningAttacker.lua
rename to Data/scripts/base/chara/npc/monster/Fighter/FighterAllyOpeningAttacker.lua
diff --git a/data/scripts/base/chara/npc/monster/Fighter/FighterAllyOpeningHealer.lua b/Data/scripts/base/chara/npc/monster/Fighter/FighterAllyOpeningHealer.lua
similarity index 100%
rename from data/scripts/base/chara/npc/monster/Fighter/FighterAllyOpeningHealer.lua
rename to Data/scripts/base/chara/npc/monster/Fighter/FighterAllyOpeningHealer.lua
diff --git a/data/scripts/base/chara/npc/monster/Goobbue/GoobbueLesserStandard.lua b/Data/scripts/base/chara/npc/monster/Goobbue/GoobbueLesserStandard.lua
similarity index 100%
rename from data/scripts/base/chara/npc/monster/Goobbue/GoobbueLesserStandard.lua
rename to Data/scripts/base/chara/npc/monster/Goobbue/GoobbueLesserStandard.lua
diff --git a/data/scripts/base/chara/npc/monster/Ifrit/IfritDummy.lua b/Data/scripts/base/chara/npc/monster/Ifrit/IfritDummy.lua
similarity index 100%
rename from data/scripts/base/chara/npc/monster/Ifrit/IfritDummy.lua
rename to Data/scripts/base/chara/npc/monster/Ifrit/IfritDummy.lua
diff --git a/data/scripts/base/chara/npc/monster/Ifrit/IfritHotAir.lua b/Data/scripts/base/chara/npc/monster/Ifrit/IfritHotAir.lua
similarity index 100%
rename from data/scripts/base/chara/npc/monster/Ifrit/IfritHotAir.lua
rename to Data/scripts/base/chara/npc/monster/Ifrit/IfritHotAir.lua
diff --git a/data/scripts/base/chara/npc/monster/Ifrit/IfritNormal.lua b/Data/scripts/base/chara/npc/monster/Ifrit/IfritNormal.lua
similarity index 100%
rename from data/scripts/base/chara/npc/monster/Ifrit/IfritNormal.lua
rename to Data/scripts/base/chara/npc/monster/Ifrit/IfritNormal.lua
diff --git a/data/scripts/base/chara/npc/monster/Jellyfish/JellyfishScenarioLimsaLv00.lua b/Data/scripts/base/chara/npc/monster/Jellyfish/JellyfishScenarioLimsaLv00.lua
similarity index 100%
rename from data/scripts/base/chara/npc/monster/Jellyfish/JellyfishScenarioLimsaLv00.lua
rename to Data/scripts/base/chara/npc/monster/Jellyfish/JellyfishScenarioLimsaLv00.lua
diff --git a/data/scripts/base/chara/npc/monster/Lemming/LemmingStandard.lua b/Data/scripts/base/chara/npc/monster/Lemming/LemmingStandard.lua
similarity index 100%
rename from data/scripts/base/chara/npc/monster/Lemming/LemmingStandard.lua
rename to Data/scripts/base/chara/npc/monster/Lemming/LemmingStandard.lua
diff --git a/data/scripts/base/chara/npc/monster/Mole/MoleMoleStandard.lua b/Data/scripts/base/chara/npc/monster/Mole/MoleMoleStandard.lua
similarity index 100%
rename from data/scripts/base/chara/npc/monster/Mole/MoleMoleStandard.lua
rename to Data/scripts/base/chara/npc/monster/Mole/MoleMoleStandard.lua
diff --git a/data/scripts/base/chara/npc/monster/Wolf/WolfStandard.lua b/Data/scripts/base/chara/npc/monster/Wolf/WolfStandard.lua
similarity index 100%
rename from data/scripts/base/chara/npc/monster/Wolf/WolfStandard.lua
rename to Data/scripts/base/chara/npc/monster/Wolf/WolfStandard.lua
diff --git a/data/scripts/base/chara/npc/object/BgKeepout.lua b/Data/scripts/base/chara/npc/object/BgKeepout.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/BgKeepout.lua
rename to Data/scripts/base/chara/npc/object/BgKeepout.lua
diff --git a/data/scripts/base/chara/npc/object/BookShelf.lua b/Data/scripts/base/chara/npc/object/BookShelf.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/BookShelf.lua
rename to Data/scripts/base/chara/npc/object/BookShelf.lua
diff --git a/data/scripts/base/chara/npc/object/ElevatorStandard.lua b/Data/scripts/base/chara/npc/object/ElevatorStandard.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/ElevatorStandard.lua
rename to Data/scripts/base/chara/npc/object/ElevatorStandard.lua
diff --git a/data/scripts/base/chara/npc/object/GuildleveWarpPoint.lua b/Data/scripts/base/chara/npc/object/GuildleveWarpPoint.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/GuildleveWarpPoint.lua
rename to Data/scripts/base/chara/npc/object/GuildleveWarpPoint.lua
diff --git a/data/scripts/base/chara/npc/object/MarketEntrance.lua b/Data/scripts/base/chara/npc/object/MarketEntrance.lua
similarity index 52%
rename from data/scripts/base/chara/npc/object/MarketEntrance.lua
rename to Data/scripts/base/chara/npc/object/MarketEntrance.lua
index fb4deadc..5c0269b6 100644
--- a/data/scripts/base/chara/npc/object/MarketEntrance.lua
+++ b/Data/scripts/base/chara/npc/object/MarketEntrance.lua
@@ -4,19 +4,20 @@ MarketEntrance Script
Functions:
-eventPushChoiceAreaOrQuest(0xc13, 0xc1a, 0xdba,0, false, 0) -
+eventPushChoiceAreaOrQuest(gcLeaderPlaceName[Fronds, etc], showMarketWards/Houses (must be 0xc1a), gcHQPlaceName, anotherPlaceName, showItemSearchCounter, stopSearchingItemId) -
eventPushStepPrvMarket(?, ?, ?) -
--]]
require ("global")
+local MARKETWARD_ENTRANCE = {-201.0, 0.0, -160.0, 1.5};
+
function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
- callClientFunction(player, "eventPushChoiceAreaOrQuest", 0xc13, 0xc1a, 0xdba,0, false, 0);
-
+ callClientFunction(player, "eventPushChoiceAreaOrQuest", 0xc13, 0xc1a, 0xdba, 0, true, 1);
player:EndEvent();
end
\ No newline at end of file
diff --git a/data/scripts/base/chara/npc/object/MateriaBook.lua b/Data/scripts/base/chara/npc/object/MateriaBook.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/MateriaBook.lua
rename to Data/scripts/base/chara/npc/object/MateriaBook.lua
diff --git a/data/scripts/base/chara/npc/object/MiningPoint.lua b/Data/scripts/base/chara/npc/object/MiningPoint.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/MiningPoint.lua
rename to Data/scripts/base/chara/npc/object/MiningPoint.lua
diff --git a/data/scripts/base/chara/npc/object/ObjectBed.lua b/Data/scripts/base/chara/npc/object/ObjectBed.lua
similarity index 88%
rename from data/scripts/base/chara/npc/object/ObjectBed.lua
rename to Data/scripts/base/chara/npc/object/ObjectBed.lua
index 4b211b9c..42108e2d 100644
--- a/data/scripts/base/chara/npc/object/ObjectBed.lua
+++ b/Data/scripts/base/chara/npc/object/ObjectBed.lua
@@ -9,8 +9,10 @@ function onEventStarted(player, npc, triggerName)
choice = callClientFunction(player, "askLogout", player);
if (choice == 2) then
+ player:SetSleeping();
player:QuitGame();
elseif (choice == 3) then
+ player:SetSleeping();
player:Logout();
elseif (choice == 4) then
player:SendMessage(33, "", "Heck the bed");
diff --git a/data/scripts/base/chara/npc/object/ObjectEventDoor.lua b/Data/scripts/base/chara/npc/object/ObjectEventDoor.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/ObjectEventDoor.lua
rename to Data/scripts/base/chara/npc/object/ObjectEventDoor.lua
diff --git a/data/scripts/base/chara/npc/object/ObjectInnDoor.lua b/Data/scripts/base/chara/npc/object/ObjectInnDoor.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/ObjectInnDoor.lua
rename to Data/scripts/base/chara/npc/object/ObjectInnDoor.lua
diff --git a/data/scripts/base/chara/npc/object/ObjectItemStorage.lua b/Data/scripts/base/chara/npc/object/ObjectItemStorage.lua
similarity index 89%
rename from data/scripts/base/chara/npc/object/ObjectItemStorage.lua
rename to Data/scripts/base/chara/npc/object/ObjectItemStorage.lua
index a511db6c..ca81859d 100644
--- a/data/scripts/base/chara/npc/object/ObjectItemStorage.lua
+++ b/Data/scripts/base/chara/npc/object/ObjectItemStorage.lua
@@ -31,7 +31,7 @@ function onEventStarted(player, npc, triggerName)
itemId = callClientFunction(player, "selectStoreItem", nil, categoryChoice);
if (itemId ~= nil) then
- player:GetInventory(INVENTORY_NORMAL):RemoveItem(itemId, 1);
+ player:GetItemPackage(INVENTORY_NORMAL):RemoveItem(itemId, 1);
end
elseif (storageChoice == 2) then
@@ -44,7 +44,7 @@ function onEventStarted(player, npc, triggerName)
itemId = callClientFunction(player, "selectReceiveItem", nil, categoryChoice);
if (itemId ~= nil) then
- player:GetInventory(INVENTORY_NORMAL):AddItem(itemId, 1);
+ player:GetItemPackage(INVENTORY_NORMAL):AddItem(itemId, 1);
end
end
diff --git a/data/scripts/base/chara/npc/object/ObjectShip.lua b/Data/scripts/base/chara/npc/object/ObjectShip.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/ObjectShip.lua
rename to Data/scripts/base/chara/npc/object/ObjectShip.lua
diff --git a/data/scripts/base/chara/npc/object/OpeningStoperF0B1.lua b/Data/scripts/base/chara/npc/object/OpeningStoperF0B1.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/OpeningStoperF0B1.lua
rename to Data/scripts/base/chara/npc/object/OpeningStoperF0B1.lua
diff --git a/data/scripts/base/chara/npc/object/PrivateAreaPastExit.lua b/Data/scripts/base/chara/npc/object/PrivateAreaPastExit.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/PrivateAreaPastExit.lua
rename to Data/scripts/base/chara/npc/object/PrivateAreaPastExit.lua
diff --git a/data/scripts/base/chara/npc/object/RaidDungeonBarrier.lua b/Data/scripts/base/chara/npc/object/RaidDungeonBarrier.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/RaidDungeonBarrier.lua
rename to Data/scripts/base/chara/npc/object/RaidDungeonBarrier.lua
diff --git a/Data/scripts/base/chara/npc/object/RetainerFurniture.lua b/Data/scripts/base/chara/npc/object/RetainerFurniture.lua
new file mode 100644
index 00000000..1f812a38
--- /dev/null
+++ b/Data/scripts/base/chara/npc/object/RetainerFurniture.lua
@@ -0,0 +1,56 @@
+--[[
+
+RetainerFurniture Script
+
+Functions:
+
+eventPushStepOpenRetainerMenu() - Opens menu to choose retainer
+eventRingBell() - Plays the bell ring animation
+eventPushRetainerCallCaution() - Shows warning that a open bazaar will be closed if retainer chosen
+eventTalkRetainerMenu(hasPossessions, showDispatchChoice) - Opens retainer menu.
+eventTalkRetainerDismissal(hasPossessions) - Show dismiss confirmation.
+eventTalkRetainerMannequin(0:Enable/1:Disable) - Shows dialog to enable/disable modeling.
+eventTalkRetainerItemTrade(operationCode) - Operate RetainerTradeWidget. Codes: 1 - Open, 2 - Select Mode, 3 - Close.
+eventTalkRetainerItemList(operationCode) - Operate Bazaar Widget. Codes: 1 - Open, 2 - Select Mode, 3 - Close.
+eventReturnResult(resultCode, ?) - Redraws the RetainerTrade UI.
+eventTalkSelectBazaarStreet(limitsWardChoices) - Shows the dialog to send a retainer to a street. Set to 20.
+eventTalkFinish() - Finishs the talk with retainer
+eventPlayerTurn(rotation) - Turns the player
+--]]
+
+require ("global")
+require ("retainer")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function onEventStarted(player, npc, triggerName)
+ retainerNumber = callClientFunction(player, "eventPushStepOpenRetainerMenu");
+
+ if (retainerNumber == nil or retainerNumber == 0) then
+ player:EndEvent();
+ return;
+ end
+
+ callClientFunction(player, "eventRingBell");
+ retainer = player:SpawnMyRetainer(npc, retainerNumber);
+
+ while (true) do
+ choice = callClientFunction(player, "eventTalkRetainerMenu", false, true);
+ if (choice == 1) then
+ doItemTrade(player, retainer);
+ elseif (choice == 2) then
+ doBazaar(player, retainer);
+ elseif (choice == 7) then
+ callClientFunction(player, "eventTalkRetainerMannequin", 0);
+ elseif (choice == 8) then
+ callClientFunction(player, "eventTalkSelectBazaarStreet", 20);
+ else
+ break;
+ end
+ end
+
+ player:DespawnMyRetainer();
+ player:EndEvent();
+end
diff --git a/data/scripts/base/chara/npc/object/TaskBoard.lua b/Data/scripts/base/chara/npc/object/TaskBoard.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/TaskBoard.lua
rename to Data/scripts/base/chara/npc/object/TaskBoard.lua
diff --git a/data/scripts/base/chara/npc/object/aetheryte/AetheryteChild.lua b/Data/scripts/base/chara/npc/object/aetheryte/AetheryteChild.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/aetheryte/AetheryteChild.lua
rename to Data/scripts/base/chara/npc/object/aetheryte/AetheryteChild.lua
diff --git a/data/scripts/base/chara/npc/object/aetheryte/AetheryteParent.lua b/Data/scripts/base/chara/npc/object/aetheryte/AetheryteParent.lua
similarity index 100%
rename from data/scripts/base/chara/npc/object/aetheryte/AetheryteParent.lua
rename to Data/scripts/base/chara/npc/object/aetheryte/AetheryteParent.lua
diff --git a/data/scripts/base/chara/npc/populace/PopulaceAchievement.lua b/Data/scripts/base/chara/npc/populace/PopulaceAchievement.lua
similarity index 100%
rename from data/scripts/base/chara/npc/populace/PopulaceAchievement.lua
rename to Data/scripts/base/chara/npc/populace/PopulaceAchievement.lua
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceBlackMarketeer.lua b/Data/scripts/base/chara/npc/populace/PopulaceBlackMarketeer.lua
new file mode 100644
index 00000000..26bfbece
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceBlackMarketeer.lua
@@ -0,0 +1,159 @@
+--[[
+
+PopulaceBlackMarketeer Script
+
+Functions:
+
+eventTalkWelcome(player) - Start Text
+eventSellItemAsk(player, itemName, tradePrice) - Requires GC Affiliation. Trade menu for Commemorative Coin
+eventAskMainMenu(player, index) - Shows menu prompt to purchase with gil or with GC seals
+eventTalkBye(player) - Says bye text
+eventTalkStepBreak() - Ends talk, NPC turns to face original position
+
+eventSealShopMenuOpen() - Opens menu for purchasing with grand company seals
+eventSealShopMenuAsk() - Returns two values, one that seems to always be true, and an index of purchased item
+eventSealShopMenuClose() - Closes seal menu
+eventGilShopMenuOpen() - Opens menu for purchasing with gil
+eventGilShopMenuAsk() - Returns two values, one that seems to always be true, and an index of purchased item
+eventGilShopMenuClose() - Closes gil menu
+
+Class applies to only three NPCs
+Actorclass Id - 1500293 : Momoroon, Limsa Lominsa
+Actorclass Id - 1500294 : Gagaroon, Gridania
+Actorclass Id - 1500295 : Lalaroon, Ul'dah
+
+--]]
+
+require ("global")
+require ("shop")
+
+shopInfo = { -- [ index ] = { itemId, gilPrice, sealPrice, city, itemCategory }
+[1001] = {3020202, 100, 10000, 1, 1},
+[1002] = {3020509, 400, 40000, 1, 1},
+[1003] = {3020510, 400, 40000, 1, 1},
+[1004] = {3020504, 1000, 100000, 1, 1},
+[1005] = {3020505, 1000, 100000, 1, 1},
+[1101] = {9040018, 1500, 150000, 1, 2},
+[1102] = {9010025, 2000, 200000, 1, 2},
+[1301] = {2001014, 4000, 400000, 1, 4},
+[2001] = {3020203, 100, 10000, 2, 1},
+[2002] = {3020509, 400, 40000, 2, 1},
+[2003] = {3020510, 400, 40000, 2, 1},
+[2004] = {3020504, 1000, 100000, 2, 1},
+[2005] = {3020505, 1000, 100000, 2, 1},
+[2101] = {9040018, 1500, 150000, 2, 2},
+[2102] = {9010025, 2000, 200000, 2, 2},
+[2301] = {2001015, 4000, 400000, 2, 4},
+[3001] = {3020204, 100, 10000, 3, 1},
+[3002] = {3020509, 400, 40000, 3, 1},
+[3003] = {3020510, 400, 40000, 3, 1},
+[3004] = {3020504, 1000, 100000, 3, 1},
+[3005] = {3020505, 1000, 100000, 3, 1},
+[3101] = {9040018, 1500, 150000, 3, 2},
+[3102] = {9010025, 2000, 200000, 3, 2},
+[3301] = {2001016, 4000, 400000, 3, 4},
+}
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function onEventStarted(player, npc, triggerName)
+
+ commemorativeCoin = 10011251;
+ commemorativeCoinValue = 25000;
+ gilCurrency = 1000001;
+ playerGC = player.gcCurrent
+ playerGCSeal = 1000200 + playerGC;
+
+ callClientFunction(player, "eventTalkWelcome", player);
+
+ if player:GetItemPackage(INVENTORY_NORMAL):HasItem(commemorativeCoin) and playerGC > 0 then
+ -- Checks for player having a commemorative coin, show window trade option if so.
+ coinChoice = callClientFunction(player, "eventSellItemAsk", player, commemorativeCoin, commemorativeCoinValue);
+ if coinChoice == 1 then
+ currencyType = callClientFunction(player, "eventAskMainMenu", player);
+ elseif coinChoice == 2 then
+ -- You trade for .
+ player:SendGameMessage(player, GetWorldMaster(), 25071, MESSAGE_TYPE_SYSTEM, commemorativeCoin, 1, playerGCSeal, 1, 1, commemorativeCoinValue);
+ player:GetItemPackage(INVENTORY_NORMAL):RemoveItem(commemorativeCoin, 1);
+ player:GetItemPackage(INVENTORY_CURRENCY):addItem(playerGCSeal, 25000, 1)
+ -- TODO: Add handling for checking GC seals limit and not going over it
+ end
+ else
+ -- If no grand company alignment, go straight to the shop that uses gil, otherwise show gc seal option.
+ if playerGC == 0 then
+ processGilShop(player);
+ else
+ currencyType = callClientFunction(player, "eventAskMainMenu", player);
+ if currencyType == 1 then
+ processGilShop(player);
+ elseif currencyType == 2 then
+ processSealShop(player);
+ end
+ end
+ end
+
+ callClientFunction(player, "eventTalkBye", player);
+ callClientFunction(player, "eventTalkStepBreak", player);
+ player:EndEvent();
+end
+
+
+function processGilShop(player)
+
+ callClientFunction(player, "eventGilShopMenuOpen", player);
+
+ while (true) do
+ unk1, buyResult = callClientFunction(player, "eventGilShopMenuAsk", player);
+ printf(unk1);
+ if (buyResult == 0 or buyResult == -1) then
+ callClientFunction(player, "eventGilShopMenuClose", player);
+ break;
+ else
+ if shopInfo[buyResult] == nil then
+ -- Prevent server crash from someone trying to buy a non-existent item via packet injection.
+ break;
+ else
+ -- TODO: Add handling to check you're on the right NPC to prevent packet injecting a purchase from anything in the list
+ if shopInfo[buyResult][5] == 4 then
+ location = INVENTORY_KEYITEMS;
+ else
+ location = INVENTORY_NORMAL;
+ end
+
+ purchaseItem(player, location, shopInfo[buyResult][1], 1, 1, shopInfo[buyResult][3], gilCurrency);
+ end
+ end
+ end
+end
+
+
+function processSealShop(player)
+
+ callClientFunction(player, "eventSealShopMenuOpen", player);
+
+ while (true) do
+ unk1, buyResult = callClientFunction(player, "eventSealShopMenuAsk", player);
+
+ if (buyResult == 0 or buyResult == -1) then
+ callClientFunction(player, "eventSealShopMenuClose", player);
+ break;
+ else
+ if shopInfo[buyResult] == nil then
+ -- Prevent server crash from someone trying to buy a non-existent item via packet injection.
+ break;
+ else
+ -- TODO: Add handling to check you're on the right NPC to prevent packet injecting a purchase from anything in the list
+ if shopInfo[buyResult][5] == 4 then
+ location = INVENTORY_KEYITEMS;
+ else
+ location = INVENTORY_NORMAL;
+ end
+
+ purchaseItem(player, location, shopInfo[buyResult][1], 1, 1, shopInfo[buyResult][2], playerGCSeal);
+ end
+ end
+ end
+end
+
diff --git a/data/scripts/base/chara/npc/populace/PopulaceBountyPresenter.lua b/Data/scripts/base/chara/npc/populace/PopulaceBountyPresenter.lua
similarity index 100%
rename from data/scripts/base/chara/npc/populace/PopulaceBountyPresenter.lua
rename to Data/scripts/base/chara/npc/populace/PopulaceBountyPresenter.lua
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceBranchsVendor.lua b/Data/scripts/base/chara/npc/populace/PopulaceBranchsVendor.lua
new file mode 100644
index 00000000..1993da44
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceBranchsVendor.lua
@@ -0,0 +1,26 @@
+--[[
+
+PopulaceBranchVendor Script
+
+Functions:
+
+eventTalkWelcome(player) - Starts talk turn and
+eventSearchItemAsk(nil, stopSearchingItemId) -
+eventTalkStepBreak() - Finishes the talk turn.
+
+--]]
+
+require ("global")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function onEventStarted(player, npc, triggerName)
+
+ callClientFunction(player, "eventTalkWelcome", player);
+ callClientFunction(player, "eventSearchItemAsk", nil, 0);
+ callClientFunction(player, "eventTalkStepBreak", player);
+ player:EndEvent();
+
+end
\ No newline at end of file
diff --git a/data/scripts/base/chara/npc/populace/PopulaceCampMaster.lua b/Data/scripts/base/chara/npc/populace/PopulaceCampMaster.lua
similarity index 100%
rename from data/scripts/base/chara/npc/populace/PopulaceCampMaster.lua
rename to Data/scripts/base/chara/npc/populace/PopulaceCampMaster.lua
diff --git a/data/scripts/base/chara/npc/populace/PopulaceCampSubMaster.lua b/Data/scripts/base/chara/npc/populace/PopulaceCampSubMaster.lua
similarity index 100%
rename from data/scripts/base/chara/npc/populace/PopulaceCampSubMaster.lua
rename to Data/scripts/base/chara/npc/populace/PopulaceCampSubMaster.lua
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceCaravanAdviser.lua b/Data/scripts/base/chara/npc/populace/PopulaceCaravanAdviser.lua
new file mode 100644
index 00000000..9e1bee75
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceCaravanAdviser.lua
@@ -0,0 +1,41 @@
+--[[
+
+PopulaceCaravanAdviser Script
+
+Functions:
+
+adviserDeffault() - Not a typo. NPC dialog talking about a chocobo. Resets their sight on you, perhaps used on closing dialog?
+adviserAsk() - Brings up a menu for caravan info, or purchasing gysahl greens
+adviserAdvise() - NPC dialog discussing feeding chocobos
+adviserSales(price) - Gysahl purchase dialog and prompt
+adviserBuy() - Dialog to play after purchasing gysahl greens
+adviserBuyNG() - NPC plays /shrug animation.
+
+--]]
+
+require ("global")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function onEventStarted(player, npc, triggerName)
+ local gysahlPrice = 20;
+ local choice = callClientFunction(player, "adviserAsk");
+
+ if choice == 1 then
+ callClientFunction(player, "adviserAdvise");
+ elseif choice == 2 then
+ local purchaseChoice = callClientFunction(player, "adviserSales", gysahlPrice);
+
+ if purchaseChoice == 1 then
+ callClientFunction(player, "adviserBuy");
+ elseif purchaseChoice == 2 then
+ callClientFunction(player, "adviserBuyNG");
+ end
+ elseif choice == 3 then
+ callClientFunction(player, "adviserDeffault")
+ end
+
+ player:EndEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceCaravanGuide.lua b/Data/scripts/base/chara/npc/populace/PopulaceCaravanGuide.lua
new file mode 100644
index 00000000..efc47570
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceCaravanGuide.lua
@@ -0,0 +1,68 @@
+--[[
+
+PopulaceCaravanGuide Script
+
+This script handles the caravan guide class, which is for the actor who escorts the chocobos behind them during Caravan Security events.
+
+
+Functions:
+
+caravanGuardCancel() - Menu prompt to abandon the caravan
+
+caravanGuardReward(cargo, nil, areaName, playerGC, killCount, areaName2)
+ - Reward dialog for completing the caravan
+ - cargo = 0 (none) through 9 (all) for varying degrees of success dialog
+ - If playerGC doesn't match the GC of the areaName region, NPC mentions you don't need their seals.
+ - killCount shows an extra dialog if 40-49 enemies were slain, and a different one at 50+
+
+caravanGuardNotReward() - Dialog stating you didn't contribute to the event at all
+caravanGuardFailReward(areaName, areaName2) - Failure dialog, NPC offers free gysahl green, then offers free teleport back to aetheryte
+caravanGuardThanks(name1, name2, name3) - Dialog for joining the caravan. NPC names the three chocobos. Name IDs from xtx_displayName
+caravanGuardOffer(areaName, areaName2, playerGC) - Dialog for who to talk to for joining the caravan.
+caravanGuardAmple(areaName, areaName2) - Dialog for NPC taking a break?
+caravanGuardSuccess() - Dialog when you reached destination?
+caravanGuardFailure(areaName, areaName2) - Failure dialog for mentioned area.
+caravanGuardIgnore() - Resets NPC state for player? Or used for players not flagged for the event.
+caravanGuardBonusReward(nil, isBonus?) - NPC says variation on a piece of dialog from the boolean passed
+caravanGuardNotBonusReward() - Inventory full flavour dialog
+
+
+Notes:
+Functions employing areaName/areaName2 add their value together in the client's script to get the area name. Said area values are...
+1 = Wineport, 2 = Quarrymill, 3 = Silver Bazaar, 4 = Aleport, 5 = Hyrstmill, 6 = Golden Bazaar
+
+areaName will always be 1-3 for caravanGuardReward to function as expected for GC-related dialog
+areaName2 will always be either 0 or 3. 0 for the lower level caravan area name, 3 for the higher level.
+
+populaceCaravanGuide sheet:
+ID Dialog Comment
+6 It is time. Come, let us ride. - Caravan begins.
+12 We've arrived at last! Come and speak to me when you're ready to claim your reward. - Caravan completed.
+23 We're under attack! The chocobos! Protect the chocobos! - Caravan aggros monsters
+27 Gods, have we already come this far? At this pace, we stand to make good time. - Says between 50% & 90% of the way to desgination? Can be said more than once per run
+28 Well fought, friend. I thank the gods you're with us. Come, onward! - Cleared monsters that caravan aggro'd
+
+TO-DO:
+Document actors involved. Should be six of them.
+
+--]]
+
+require ("global")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function onEventStarted(player, npc, triggerName)
+ local areaName = 1;
+ local areaName2 = 3;
+ local playerGC = 1;
+ local cargo = 9;
+ local killCount = 50;
+ callClientFunction(player, "caravanGuardOffer", areaName, areaName2, playerGC);
+ --callClientFunction(player, "caravanGuardReward", cargo, nil, areaName, playerGC, killCount, areaName2);
+ --player:SendGameMessageDisplayIDSender(npc, 6, MESSAGE_TYPE_SAY, npc.displayNameId);
+
+
+ player:EndEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceCaravanManager.lua b/Data/scripts/base/chara/npc/populace/PopulaceCaravanManager.lua
new file mode 100644
index 00000000..c125228b
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceCaravanManager.lua
@@ -0,0 +1,49 @@
+--[[
+
+PopulaceCaravanManager Script
+
+Functions:
+
+caravanGuardEntry(areaGC, hasRoomForGCSeals, areaName, difficulty, playerGC, playerCountRequired, levelRequired)
+ - Dialog for signing up for caravan. areaGC(1-3) & areaName(0 or 3) added together to get location name.
+ - If difficulty => 40 on areaGC 1-3 & areaName 0, NPC mentions it's be a tougher trip
+
+caravanGuardQuestion(areaName1, areaName2, escortMax, isSameGC?, playerGC?) - Ask about the caravan escort
+caravanGuardJoinOK(areaName1, areaName2, playerGC) - Dialog for successfully joining the caravan
+caravanGuardJoinNG(nil, maxEscorts, playerGC) - Dialog dictating how many escorts total filled the run.
+caravanGuardAmple(nil, playerGC, playerGC) - Dialog for caravan escort being full.
+caravanGuardOther(npcGC) - Dialog where NPC mentions you're not part of the given Grand Company parameter
+caravanGuardSigh() - NPC does a shrug animation
+caravanGuardHuh() - NPC does /huh
+caravanGuardCancel(nil, playerGC) - Dialog for canceling caravan escort.
+
+
+Notes:
+Some NPC dialog address you differently if your GC rank is Chief Sergeant (id 27) or higher, but only in non-English languages.
+
+--]]
+
+require ("global")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function onEventStarted(player, npc, triggerName)
+ local GC = 3;
+ local playerGC = 1;
+ local areaName = 0;
+ local level = 25;
+ local playerCount = 8;
+ local difficulty = 41;
+ local hasRoomForGCSeals = false;
+ local isSameGC = true;
+ local escortMax = 8;
+ areaName1 = 1;
+ areaName2 = 3;
+
+ -- callClientFunction(player, "caravanGuardCancel", nil, 3);
+
+ callClientFunction(player, "caravanGuardEntry", GC, hasRoomForGCSeals, areaName, difficulty, playerGC, playerCount, level);
+ player:EndEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua b/Data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
new file mode 100644
index 00000000..0c32d5fa
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
@@ -0,0 +1,119 @@
+--[[
+
+PopulaceChocoboLender Script
+
+Functions:
+
+eventTalkWelcome(player) - Start Text
+eventAskMainMenu(player, curLevel, hasFundsForRent, isPresentChocoboIssuance, isSummonMyChocobo, isChangeBarding, currentChocoboWare) - Shows the main menu
+eventTalkMyChocobo(player) - Starts the cutscene for getting a chocobo
+eventSetChocoboName(true) - Opens the set name dialog
+eventAfterChocoboName(player) - Called if player done naming chocobo, shows cutscene, returns state and waits to teleport outside city.
+eventCancelChocoboName(player) - Called if player cancels naming chocobo, returns state.
+eventTalkStepBreak(player) - Finishes talkTurn and says a goodbye
+
+Notes:
+
+* Rent price and time seems to be hardcoded into the client. Price is always 800gil and time is 10m.
+* The func eventSetChocoboName *requires* the actor with id `1080101` to be present in the client instance or it will crash (thanks Jorge for finding that).
+* Special spawn codes must be sent for getting your chocobo or renting for it to work properly.
+
+--]]
+
+require ("global")
+
+local rentalPrice = 800;
+local rentalTime = 10;
+
+local gcIssuances = {
+ [1500006] = 2001004,
+ [1500061] = 2001005,
+ [1000840] = 2001006
+};
+
+local startAppearances = {
+ [1500006] = CHOCOBO_LIMSA1,
+ [1500061] = CHOCOBO_GRIDANIA1,
+ [1000840] = CHOCOBO_ULDAH1
+};
+
+local cityExits = {
+ [1500006] = {133, -6.032, 46.356, 132.572, 3.034},
+ [1500061] = {150, 333.271, 5.889, -943.275, 0.794},
+ [1000840] = {170, -26.088, 181.846, -79.438, 2.579}
+};
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function onEventStarted(player, npc, triggerName)
+ local curLevel = 20; -- TODO: pull from character
+ local hasIssuance = player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(gcIssuances[npc:GetActorClassId()]);
+ local hasChocobo = player.hasChocobo;
+
+ if (hasChocobo == false) then -- Let GMs auto have the issuance for debugging
+ hasIssuance = true;
+ end
+
+ local hasFunds = (player:GetCurrentGil() >= rentalPrice);
+
+ callClientFunction(player, "eventTalkWelcome", player);
+
+ local menuChoice = callClientFunction(player, "eventAskMainMenu", player, curLevel, hasFunds, hasIssuance, hasChocobo, hasChocobo, 0);
+
+ if (menuChoice == 1) then -- Issuance option
+
+ callClientFunction(player, "eventTalkMyChocobo", player);
+ local nameResponse = callClientFunction(player, "eventSetChocoboName", true);
+
+ if (nameResponse == "") then -- Cancel Chocobo naming
+ callClientFunction(player, "eventCancelChocoboName", player);
+ callClientFunction(player, "eventTalkStepBreak", player);
+ player:EndEvent();
+ return;
+ else
+ local appearance = startAppearances[npc:GetActorClassId()];
+ player:IssueChocobo(appearance, nameResponse);
+
+ callClientFunction(player, "eventAfterChocoboName", player);
+
+ --Add Chocobo License and remove issuance
+ if (player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(2001007) == false) then
+ player:GetItemPackage(INVENTORY_KEYITEMS):AddItem(2001007);
+ end
+ player:GetItemPackage(INVENTORY_KEYITEMS):RemoveItem(gcIssuances[npc:GetActorClassId()], 1);
+
+ --Warp with the special chocobo warp mode.
+ mountChocobo(player);
+ GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()][1], nil, 0, SPAWN_CHOCOBO_GET, cityExits[npc:GetActorClassId()][2], cityExits[npc:GetActorClassId()][3], cityExits[npc:GetActorClassId()][4], cityExits[npc:GetActorClassId()][5]);
+ end
+
+ elseif(menuChoice == 2) then -- Summon Bird
+ mountChocobo(player);
+ GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()][1], nil, 0, SPAWN_NO_ANIM, cityExits[npc:GetActorClassId()][2], cityExits[npc:GetActorClassId()][3], cityExits[npc:GetActorClassId()][4], cityExits[npc:GetActorClassId()][5]);
+ elseif(menuChoice == 3) then -- Change Barding
+ callClientFunction(player, "eventTalkStepBreak", player);
+ elseif(menuChoice == 5) then -- Rent Bird
+ mountChocobo(player, true, 1);
+ GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()][1], nil, 0, SPAWN_CHOCOBO_RENTAL, cityExits[npc:GetActorClassId()][2], cityExits[npc:GetActorClassId()][3], cityExits[npc:GetActorClassId()][4], cityExits[npc:GetActorClassId()][5]);
+ else
+ callClientFunction(player, "eventTalkStepBreak", player);
+ end
+
+ player:EndEvent();
+end
+
+function mountChocobo(player, isRental, rentalMinutes)
+ if (isRental) then
+ player:ChangeMusic(64);
+ player:StartChocoboRental(rentalMinutes);
+ else
+ player:ChangeMusic(83);
+ end
+
+ player:SendMountAppearance();
+ player:SetMountState(1);
+ player:ChangeSpeed(0.0, 5.0, 10.0, 10.0);
+ player:ChangeState(15);
+end
\ No newline at end of file
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceCompanyBuffer.lua b/Data/scripts/base/chara/npc/populace/PopulaceCompanyBuffer.lua
new file mode 100644
index 00000000..63ed7364
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceCompanyBuffer.lua
@@ -0,0 +1,43 @@
+--[[
+
+PopulaceCompanyBuffer Script
+
+Functions:
+
+eventTalkWelcome(player, boolean) - Welcome dialog. Boolean seems to be related to rank?
+eventTalkBufEffect() - Dialog for applying Sanction
+eventTalkBufEffectAfter(player) - Dialog after applying Sanction
+eventTalkStepBreak() - Returns to NPC's neutral state
+
+--]]
+
+require ("global")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+local gcRep = {
+ [1500388] = 1, -- Maelstrom Representative
+ [1500389] = 2, -- Adder Representative
+ [1500390] = 3, -- Flame Representative
+}
+
+function onEventStarted(player, npc, triggerName)
+ local playerGC = player.gcCurrent;
+ local playerGCRanks = {player.gcRankLimsa, player.gcRankGridania, player.gcRankUldah};
+
+ local choice = callClientFunction(player, "eventTalkWelcome", player, true);
+
+ if (choice == 1 and playerGCRanks[playerGC] > 10 and playerGCRanks[playerGC] < 112) then
+ callClientFunction(player, "eventTalkBufEffect");
+ callClientFunction(player, "eventTalkBufEffectAfter", player);
+ -- TODO: Add Sanction buff
+ else
+ player:SendMessage(0x20, "", "Quit hex editing your memory.");
+ end
+
+ callClientFunction(player, "eventTalkStepBreak");
+ player:endEvent();
+end
+
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceCompanyGLPublisher.lua b/Data/scripts/base/chara/npc/populace/PopulaceCompanyGLPublisher.lua
new file mode 100644
index 00000000..68bb71be
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceCompanyGLPublisher.lua
@@ -0,0 +1,66 @@
+--[[
+
+PopulaceCompanyGLPublisher Script
+
+xtx_gcRank for GC Rank values
+
+Functions:
+
+talkOutsider() - Dialog for no affiliated with GC. Seems to always read Maelstrom?
+talkOfferWelcome(unk1) - Errors
+askCompanyLeve() - Errors
+askLeveDetail(unk1, unk2, unk3, unk4, unk5, unk6, unk7, unk8) - Errors
+
+eventGLDifficulty() - Difficulty window, returns player choice
+eventGLStart(leveName, difficulty, unk1) - leveName from xtx_guildleve
+
+talkAfterOffer()
+talkOfferLimit()
+
+finishTalkTurn() - Resets NPC target/facing
+
+eventGLPlay(leveName, guardianFavor, favorCost, difficulty) - Menu for active levequest
+eventGLShinpu(guardianFavor, favorCost) - Menu to accept favor buff. evenGLPlay() calls it
+eventGLThanks() - Errors
+
+eventGLReward( -- Leve reward screen
+ guildleveId,
+ clearTime,
+ missionBonus,
+ difficultyBonus,
+ factionNumber,
+ factionBonus,
+ factionCredit,
+ glRewardItem,
+ glRewardNumber,
+ glRewardSubItem,
+ glRewardSubNumber,
+ difficulty
+)
+
+
+--]]
+
+require ("global")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+gcOfficer = {
+[1500222] = 1, -- Storm Sergeant Hammil
+[1500223] = 1, -- Storm Sergeant Sternn
+[1500224] = 2, -- Serpent Sergeant Cordwyk
+[1500225] = 2, -- Serpent Sergeant Lodall
+[1500226] = 3, -- Flame Sergeant Byrne
+[1500227] = 3, -- Flame Sergeant Dalvag
+}
+
+function onEventStarted(player, npc, triggerName)
+
+ callClientFunction(player, "talkOutsider");
+
+ callClientFunction(player, "finishTalkTurn");
+ player:endEvent();
+end
+
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceCompanyGuide.lua b/Data/scripts/base/chara/npc/populace/PopulaceCompanyGuide.lua
new file mode 100644
index 00000000..044f5fc1
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceCompanyGuide.lua
@@ -0,0 +1,45 @@
+--[[
+
+PopulaceCompanyGuide Script
+
+Functions:
+
+eventTalkWelcome() - Dialog for new recruits
+eventTalkProvisional() - Message for when rank isn't high enough?
+eventTalkExclusive() - Message for wrong GC.
+eventTalkComMember(nil, npc, isFoundationDay) - Information menus for various GC related activities
+eventTalkStepBreak() - Returns to NPC's neutral state
+
+--]]
+
+require ("global")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+local gcRep = {
+ [1001737] = 1, -- Maelstrom Representative
+ [1001738] = 2, -- Adder Representative
+ [1001739] = 3, -- Flame Representative
+}
+
+function onEventStarted(player, npc, triggerName)
+ local playerGC = player.gcCurrent;
+ local playerGCRanks = {player.gcRankLimsa, player.gcRankGridania, player.gcRankUldah};
+ local npcGC = gcRep[npc:GetActorClassId()];
+
+ if (playerGC ~= npcGC and playerGCRanks[playerGC] == 127) then
+ callClientFunction(player, "eventTalkWelcome");
+ elseif (playerGC == npcGC and playerGCRanks[playerGC] == 127) then
+ callClientFunction(player, "eventTalkProvisional");
+ elseif (playerGC ~= npcGC and playerGCRanks[playerGC] ~= 127) then
+ callClientFunction(player, "eventTalkExclusive");
+ elseif (playerGC == npcGC and playerGCRanks[playerGC] > 10 and playerGCRanks[playerGC] < 112) then
+ callClientFunction(player, "eventTalkComMember", nil, npc, true);
+ end
+
+ callClientFunction(player, "eventTalkStepBreak");
+ player:endEvent();
+end
+
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceCompanyOfficer.lua b/Data/scripts/base/chara/npc/populace/PopulaceCompanyOfficer.lua
new file mode 100644
index 00000000..33ed752d
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceCompanyOfficer.lua
@@ -0,0 +1,77 @@
+--[[
+
+PopulaceCompanyOfficer Script
+
+xtx_gcRank for GC Rank values
+
+Functions:
+
+eventTalkWelcome() - Welcome dialog
+eventTalkWelcomeQuest() - Same as Welcome dialog?
+eventTalkPreJoin() - Dialog for starting GC rank?
+eventTalkExclusive() - Dialog to play when you're not of that GC?
+eventTalkJoinedOnly() - Reads like chat-end dialog for your GC.
+eventTalkJoined(gcRank, gcRank, isCanAfford, isShowPromotion) - Menu to ask about/for promotion
+
+eventDoRankUp(gcRank, gcRank) - Plays rank-up animation and opens GC window.
+eventRankUpDone(???, ???) - Has your character do the GC salute? Values seem to do nothing?
+eventRankCategoryUpBefore(gcRank) - 11/21/31 - Mentions which GC quest you need to clear to continue promotion
+eventRankCategoryUpAfter() - Follow-up dialog after ranking up
+eventTalkQuestUncomplete() - Quest prerequisite dialog for ranking up to Second Lieutenant (1.23b rank cap)
+eventTalkFestival() - Foundation Day 2011 event dialog. Server needs to reward 1000 GC seals after.
+eventTalkFestival2() - Foundation Day 2011 event dialog. Seems to reward more seals, unsure how many.
+eventTalkFestival2012(value) - Foundation Day 2012 event dialog. Rewards amount of seals dictated by value, retail used 5000.
+
+eventTalkStepBreak() - Resets NPC target/facing
+--]]
+
+require ("global")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+gcOfficer = {
+[1500199] = 1, -- Limsa Officer
+[1500200] = 2, -- Grid Officer
+[1500198] = 3, -- Flame Officer
+}
+
+function onEventStarted(player, npc, triggerName)
+
+ playerGC = player.gcCurrent;
+ playerGCSeal = 1000200 + playerGC;
+ playerCurrentRank = 13;
+ playerRankUpCost = 1500;
+ playerNextRank = 15;
+ currentRankCap = 31; -- Second Lieutenant
+ npcId = npc:GetActorClassId();
+
+ if playerGC == gcOfficer[npcId] then
+ callClientFunction(player, "eventTalkWelcome");
+ if playerCurrentRank < currentRankCap then
+ if player:GetItemPackage(INVENTORY_CURRENCY):HasItem(playerGCSeal, playerRankUpCost) then
+ -- Show Promotion window, allow paying
+ local choice = callClientFunction(player, "eventTalkJoined", playerCurrentRank, playerNextRank, true, true);
+
+ -- If promotion accepted
+ if choice == 1 then
+ callClientFunction(player, "eventDoRankUp", playerNextRank, playerNextRank);
+ -- TODO: Table GC info or get it in source/sql. Handle actual upgrade of GC rank/seal cap/cost/etc.
+ end
+
+ else
+ -- Show Promotion window, show dialog you can't afford promotion
+ callClientFunction(player, "eventTalkJoined", playerCurrentRank, playerNextRank, false, true);
+ end
+ else
+ callClientFunction(player, "eventTalkJoined", playerCurrentRank, playerNextRank);
+ end
+
+ callClientFunction(player, "eventTalkJoinedOnly");
+ else
+ callClientFunction(player, "eventTalkExclusive");
+ end
+ callClientFunction(player, "eventTalkStepBreak");
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceCompanyShop.lua b/Data/scripts/base/chara/npc/populace/PopulaceCompanyShop.lua
new file mode 100644
index 00000000..7f6dd5a2
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceCompanyShop.lua
@@ -0,0 +1,510 @@
+--[[
+
+PopulaceCompanyShop Script
+
+
+Functions:
+
+eventTalkStepCantUse() -- When player tries to buy from another GC's shop
+eventTalkPreJoin() -- Dialog for the shop
+eventTalkPreJoinQuest() -- Tutorial dialog for the shop?
+eventTalkJoined(???) -- Dialog for the shop, they salute. Orphaned parameter?
+
+eventTalkFestival() -- Festival Day Event Dialog
+eventTalkFestival2() -- Festival Day Event Follow-up Dialog
+
+eventTalkMainMenu(???, ???) -- Shop menu for picking GC items
+eventShopMenuOpen() -- Sets up shop menu. Calls getSpecialEventWork, value 8 shows GC firework & 11 a Patriot's Choker
+eventShopMenuAsk() -- Opens up the shop menu.
+eventShopMenuClose()
+
+eventGuideChocoboWhistle(???) -- Tutorial dialog after purchasing Chocobo issuance slip. Orphaned parameter?
+eventGuideTownTransport(index) -- Tutorial dialog after purchasing an aetherpass. Index is item ID.
+eventAskChocoboCustomize(index, price) -- Chocobo Barding purchase dialog. Index is item ID.
+eventChocoboCustomize() -- Follow-up dialog if you purchase Chocobo Barding.
+
+getGrandCompanyNumber() -- Returns GC value of the NPC
+getShopItemStartIndex(index) -- Gets starting index value based on GC shop
+getShopItemEndIndex(index) -- Gets ending index value based on GC shop
+getShopSellingItemMax(???) --
+getShopSellingItemDetail(player, ???, ???)
+
+eventTalkStepBreak() -- Returns NPC to their starting direction
+--]]
+
+require ("global")
+require ("shop")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+gcOfficer = {
+[1500202] = 1, -- Limsa Shop
+[1500203] = 2, -- Grid Shop
+[1500201] = 3, -- Flame Shop
+}
+
+shopInfo = { -- [index] = { itemID, itemQuality, itemQuantity, itemCost, gcRank, city, special, itemCategory }
+[100001] = {3010403, 1, 10, 20, 0, 1, 0, 1},
+[100002] = {3010402, 1, 10, 30, 0, 1, 0, 1},
+[100003] = {3020202, 1, 1, 50, 0, 1, 0, 1},
+[100004] = {3020406, 1, 20, 10, 0, 1, 0, 1},
+[100005] = {3020403, 1, 10, 15, 0, 1, 0, 1},
+[100006] = {3020402, 1, 5, 60, 0, 1, 0, 1},
+[100007] = {3020404, 1, 5, 100, 0, 1, 0, 1},
+[100008] = {3020528, 1, 5, 50, 0, 1, 0, 1},
+[100009] = {3020516, 1, 5, 50, 0, 1, 0, 1},
+[100010] = {3020411, 1, 1, 15, 0, 1, 0, 1},
+[100011] = {3020412, 1, 1, 200, 0, 1, 0, 1},
+[100012] = {3020509, 1, 1, 200, 0, 1, 0, 1},
+[100013] = {3020510, 1, 1, 200, 0, 1, 0, 1},
+[100014] = {10013001, 1, 20, 5, 0, 1, 0, 1},
+[100015] = {10013002, 1, 20, 25, 0, 1, 0, 1},
+[100016] = {10013003, 1, 20, 45, 0, 1, 0, 1},
+[100017] = {10013004, 1, 20, 100, 0, 1, 0, 1},
+[100018] = {10013005, 1, 20, 150, 0, 1, 0, 1},
+[100019] = {3910402, 1, 99, 85, 0, 1, 0, 1},
+[100020] = {3910103, 1, 99, 120, 0, 1, 0, 1},
+[100021] = {3910203, 1, 99, 120, 0, 1, 0, 1},
+[100022] = {3910305, 1, 99, 85, 0, 1, 0, 1},
+[100023] = {3920004, 1, 999, 50, 0, 1, 0, 1},
+[100024] = {3920006, 1, 999, 70, 0, 1, 0, 1},
+[100025] = {3920003, 1, 999, 115, 0, 1, 0, 1},
+[100026] = {3910005, 1, 99, 75, 0, 1, 0, 1},
+[100027] = {3910006, 1, 99, 90, 0, 1, 0, 1},
+[100028] = {3940011, 1, 20, 20, 0, 1, 0, 1},
+[100029] = {3940010, 1, 20, 30, 0, 1, 0, 1},
+[100030] = {3020504, 1, 1, 400, 15, 1, 0, 1},
+[100031] = {3020505, 1, 1, 400, 15, 1, 0, 1},
+[100032] = {3020506, 1, 1, 300, 31, 1, 0, 1},
+[101001] = {4040010, 1, 1, 500, 0, 1, 0, 2},
+[101002] = {4040110, 1, 1, 1000, 0, 1, 0, 2},
+[101003] = {4040205, 1, 1, 1400, 0, 1, 0, 2},
+[101004] = {4040305, 1, 1, 3000, 0, 1, 0, 2},
+[101005] = {4040204, 1, 1, 4000, 0, 1, 0, 2},
+[101006] = {4080304, 1, 1, 950, 0, 1, 0, 2},
+[101007] = {4080211, 1, 1, 1000, 0, 1, 0, 2},
+[101008] = {4080106, 1, 1, 2000, 0, 1, 0, 2},
+[101009] = {4080303, 1, 1, 4000, 0, 1, 0, 2},
+[101010] = {5020010, 1, 1, 900, 0, 1, 0, 2},
+[101011] = {5020209, 1, 1, 1000, 0, 1, 0, 2},
+[101012] = {5020213, 1, 1, 1600, 0, 1, 0, 2},
+[101013] = {5020305, 1, 1, 4000, 0, 1, 0, 2},
+[101014] = {8030350, 1, 1, 750, 0, 1, 0, 2},
+[101015] = {8030447, 1, 1, 750, 0, 1, 0, 2},
+[101016] = {8031223, 1, 1, 750, 0, 1, 0, 2},
+[101017] = {8032008, 1, 1, 750, 0, 1, 0, 2},
+[101018] = {9050029, 1, 1, 900, 0, 1, 0, 2},
+[101019] = {9050044, 1, 1, 1900, 0, 1, 0, 2},
+[101020] = {9040032, 1, 1, 950, 0, 1, 0, 2},
+[101021] = {9040025, 1, 1, 1500, 0, 1, 0, 2},
+[101022] = {8013201, 1, 1, 1000, 11, 1, 0, 2},
+[101023] = {8032601, 1, 1, 1000, 11, 1, 0, 2},
+[101024] = {8071301, 1, 1, 1000, 11, 1, 0, 2},
+[101025] = {8081701, 1, 1, 1000, 11, 1, 0, 2},
+[101026] = {8050620, 1, 1, 1200, 11, 1, 0, 2},
+[101027] = {8050243, 1, 1, 1200, 11, 1, 0, 2},
+[101028] = {8050344, 1, 1, 1200, 11, 1, 0, 2},
+[101029] = {8050028, 1, 1, 1200, 11, 1, 0, 2},
+[101030] = {8090706, 1, 1, 1200, 11, 1, 0, 2},
+[101031] = {4030205, 1, 1, 2500, 13, 1, 0, 2},
+[101032] = {4020306, 1, 1, 2500, 13, 1, 0, 2},
+[101033] = {4040014, 1, 1, 2500, 13, 1, 0, 2},
+[101034] = {4080408, 1, 1, 2500, 13, 1, 0, 2},
+[101035] = {4070310, 1, 1, 2500, 13, 1, 0, 2},
+[101036] = {5030307, 1, 1, 2500, 13, 1, 0, 2},
+[101037] = {5020112, 1, 1, 2500, 13, 1, 0, 2},
+[101038] = {4100205, 1, 1, 2000, 13, 1, 0, 2},
+[101039] = {8011609, 1, 1, 3000, 15, 1, 0, 2},
+[101040] = {8032311, 1, 1, 3000, 15, 1, 0, 2},
+[101041] = {8071017, 1, 1, 3000, 15, 1, 0, 2},
+[101042] = {8050132, 1, 1, 3000, 15, 1, 0, 2},
+[101043] = {8081123, 1, 1, 3000, 15, 1, 0, 2},
+[101044] = {4030117, 1, 1, 4500, 17, 1, 0, 2},
+[101045] = {4020210, 1, 1, 4500, 17, 1, 0, 2},
+[101046] = {4040406, 1, 1, 4500, 17, 1, 0, 2},
+[101047] = {4080107, 1, 1, 4500, 17, 1, 0, 2},
+[101048] = {4070108, 1, 1, 4500, 17, 1, 0, 2},
+[101049] = {5030111, 1, 1, 4500, 17, 1, 0, 2},
+[101050] = {5020013, 1, 1, 4500, 17, 1, 0, 2},
+[101051] = {4100405, 1, 1, 4000, 17, 1, 0, 2},
+[101052] = {8011610, 1, 1, 5000, 21, 1, 0, 2},
+[101053] = {8032312, 1, 1, 5000, 21, 1, 0, 2},
+[101054] = {8071018, 1, 1, 5000, 21, 1, 0, 2},
+[101055] = {8050133, 1, 1, 5000, 21, 1, 0, 2},
+[101056] = {8050769, 1, 1, 5000, 21, 1, 0, 2},
+[101057] = {8081124, 1, 1, 5000, 21, 1, 0, 2},
+[101058] = {8080565, 1, 1, 5000, 21, 1, 0, 2},
+[101059] = {8090609, 1, 1, 5000, 21, 1, 0, 2},
+[101060] = {9050021, 1, 1, 1000, 21, 1, 0, 2},
+[101061] = {9050022, 1, 1, 1000, 21, 1, 0, 2},
+[101062] = {9010025, 1, 1, 1000, 21, 1, 0, 2},
+[101063] = {4100804, 1, 1, 5500, 23, 1, 0, 2},
+[101064] = {8013614, 1, 1, 5500, 23, 1, 0, 2},
+[101065] = {8032820, 1, 1, 5500, 23, 1, 0, 2},
+[101066] = {8051516, 1, 1, 5500, 23, 1, 0, 2},
+[101067] = {8071520, 1, 1, 5500, 23, 1, 0, 2},
+[101068] = {9030060, 1, 1, 5500, 23, 1, 0, 2},
+[101069] = {9050067, 1, 1, 5500, 23, 1, 0, 2},
+[101070] = {8013615, 1, 1, 6000, 25, 1, 0, 2},
+[101071] = {8013616, 1, 1, 6000, 25, 1, 0, 2},
+[101072] = {8032821, 1, 1, 6000, 25, 1, 0, 2},
+[101073] = {8071521, 1, 1, 6000, 25, 1, 0, 2},
+[101074] = {8081914, 1, 1, 6000, 25, 1, 0, 2},
+[101075] = {9040065, 1, 1, 6000, 25, 1, 0, 2},
+[101076] = {9010061, 1, 1, 6000, 25, 1, 0, 2},
+[101077] = {4100805, 1, 1, 6500, 27, 1, 0, 2},
+[101078] = {4020408, 1, 1, 6500, 27, 1, 0, 2},
+[101079] = {4040508, 1, 1, 6500, 27, 1, 0, 2},
+[101080] = {4080508, 1, 1, 6500, 27, 1, 0, 2},
+[101081] = {4070408, 1, 1, 6500, 27, 1, 0, 2},
+[101082] = {5030408, 1, 1, 6500, 27, 1, 0, 2},
+[101083] = {5020408, 1, 1, 6500, 27, 1, 0, 2},
+[101084] = {4030604, 1, 1, 25000, 31, 1, 0, 2},
+[101085] = {4020404, 1, 1, 25000, 31, 1, 0, 2},
+[101086] = {4040504, 1, 1, 25000, 31, 1, 0, 2},
+[101087] = {4080504, 1, 1, 25000, 31, 1, 0, 2},
+[101088] = {4070404, 1, 1, 25000, 31, 1, 0, 2},
+[101089] = {5030404, 1, 1, 25000, 31, 1, 0, 2},
+[101090] = {5020404, 1, 1, 25000, 31, 1, 0, 2},
+[101091] = {8013204, 1, 1, 6000, 31, 1, 0, 2},
+[101092] = {8032604, 1, 1, 6000, 31, 1, 0, 2},
+[101093] = {8071304, 1, 1, 6000, 31, 1, 0, 2},
+[101094] = {8081704, 1, 1, 6000, 31, 1, 0, 2},
+[102001] = {3020601, 1, 20, 5, 0, 1, 8, 3},
+[102002] = {9040018, 1, 1, 1000, 11, 1, 11, 3},
+[103001] = {2001004, 1, 1, 3000, 11, 1, 0, 4},
+[103002] = {2001014, 1, 1, 3000, 15, 1, 0, 4},
+[103003] = {2001017, 1, 1, 2000, 21, 1, 0, 4},
+[103004] = {2001018, 1, 1, 3000, 21, 1, 0, 4},
+[103005] = {2001019, 1, 1, 4000, 21, 1, 0, 4},
+[103006] = {2001026, 1, 1, 25000, 27, 1, 0, 4},
+[200001] = {3010403, 1, 10, 20, 0, 2, 0, 1},
+[200002] = {3010402, 1, 10, 30, 0, 2, 0, 1},
+[200003] = {3020203, 1, 1, 50, 0, 2, 0, 1},
+[200004] = {3020406, 1, 20, 10, 0, 2, 0, 1},
+[200005] = {3020403, 1, 10, 15, 0, 2, 0, 1},
+[200006] = {3020402, 1, 5, 60, 0, 2, 0, 1},
+[200007] = {3020404, 1, 5, 100, 0, 2, 0, 1},
+[200008] = {3020528, 1, 5, 50, 0, 2, 0, 1},
+[200009] = {3020516, 1, 5, 50, 0, 2, 0, 1},
+[200010] = {3020411, 1, 1, 15, 0, 2, 0, 1},
+[200011] = {3020412, 1, 1, 200, 0, 2, 0, 1},
+[200012] = {3020509, 1, 1, 200, 0, 2, 0, 1},
+[200013] = {3020510, 1, 1, 200, 0, 2, 0, 1},
+[200014] = {10013001, 1, 20, 5, 0, 2, 0, 1},
+[200015] = {10013002, 1, 20, 25, 0, 2, 0, 1},
+[200016] = {10013003, 1, 20, 45, 0, 2, 0, 1},
+[200017] = {10013004, 1, 20, 100, 0, 2, 0, 1},
+[200018] = {10013005, 1, 20, 150, 0, 2, 0, 1},
+[200019] = {3910402, 1, 99, 85, 0, 2, 0, 1},
+[200020] = {3910103, 1, 99, 120, 0, 2, 0, 1},
+[200021] = {3910203, 1, 99, 120, 0, 2, 0, 1},
+[200022] = {3910305, 1, 99, 85, 0, 2, 0, 1},
+[200023] = {3920004, 1, 999, 50, 0, 2, 0, 1},
+[200024] = {3920006, 1, 999, 70, 0, 2, 0, 1},
+[200025] = {3920003, 1, 999, 115, 0, 2, 0, 1},
+[200026] = {3910005, 1, 99, 75, 0, 2, 0, 1},
+[200027] = {3910006, 1, 99, 90, 0, 2, 0, 1},
+[200028] = {3940011, 1, 20, 20, 0, 2, 0, 1},
+[200029] = {3940010, 1, 20, 30, 0, 2, 0, 1},
+[200030] = {3020504, 1, 1, 400, 15, 2, 0, 1},
+[200031] = {3020505, 1, 1, 400, 15, 2, 0, 1},
+[200032] = {3020506, 1, 1, 300, 31, 2, 0, 1},
+[201001] = {5030107, 1, 1, 350, 0, 2, 0, 2},
+[201002] = {5030207, 1, 1, 750, 0, 2, 0, 2},
+[201003] = {5030206, 1, 1, 1000, 0, 2, 0, 2},
+[201004] = {5030029, 1, 1, 1500, 0, 2, 0, 2},
+[201005] = {5030031, 1, 1, 2400, 0, 2, 0, 2},
+[201006] = {5030209, 1, 1, 3000, 0, 2, 0, 2},
+[201007] = {5030028, 1, 1, 4000, 0, 2, 0, 2},
+[201008] = {4020109, 1, 1, 800, 0, 2, 0, 2},
+[201009] = {4020106, 1, 1, 1000, 0, 2, 0, 2},
+[201010] = {4020008, 1, 1, 2200, 0, 2, 0, 2},
+[201011] = {4020305, 1, 1, 4000, 0, 2, 0, 2},
+[201012] = {4100005, 1, 1, 1000, 0, 2, 0, 2},
+[201013] = {4100109, 1, 1, 4000, 0, 2, 0, 2},
+[201014] = {8030035, 1, 1, 750, 0, 2, 0, 2},
+[201015] = {8030919, 1, 1, 750, 0, 2, 0, 2},
+[201016] = {8031821, 1, 1, 750, 0, 2, 0, 2},
+[201017] = {8032220, 1, 1, 750, 0, 2, 0, 2},
+[201018] = {9050029, 1, 1, 900, 0, 2, 0, 2},
+[201019] = {9050044, 1, 1, 1900, 0, 2, 0, 2},
+[201020] = {9040035, 1, 1, 950, 0, 2, 0, 2},
+[201021] = {9040025, 1, 1, 1500, 0, 2, 0, 2},
+[201022] = {8013202, 1, 1, 1000, 11, 2, 0, 2},
+[201023] = {8032602, 1, 1, 1000, 11, 2, 0, 2},
+[201024] = {8071302, 1, 1, 1000, 11, 2, 0, 2},
+[201025] = {8081702, 1, 1, 1000, 11, 2, 0, 2},
+[201026] = {8050148, 1, 1, 1200, 11, 2, 0, 2},
+[201027] = {8050244, 1, 1, 1200, 11, 2, 0, 2},
+[201028] = {8051222, 1, 1, 1200, 11, 2, 0, 2},
+[201029] = {8050029, 1, 1, 1200, 11, 2, 0, 2},
+[201030] = {8090707, 1, 1, 1200, 11, 2, 0, 2},
+[201031] = {4030710, 1, 1, 2500, 13, 2, 0, 2},
+[201032] = {4020211, 1, 1, 2500, 13, 2, 0, 2},
+[201033] = {4040407, 1, 1, 2500, 13, 2, 0, 2},
+[201034] = {4080213, 1, 1, 2500, 13, 2, 0, 2},
+[201035] = {4070215, 1, 1, 2500, 13, 2, 0, 2},
+[201036] = {5030113, 1, 1, 2500, 13, 2, 0, 2},
+[201037] = {5020014, 1, 1, 2500, 13, 2, 0, 2},
+[201038] = {4100608, 1, 1, 2000, 13, 2, 0, 2},
+[201039] = {8010566, 1, 1, 3000, 15, 2, 0, 2},
+[201040] = {8030625, 1, 1, 3000, 15, 2, 0, 2},
+[201041] = {8070724, 1, 1, 3000, 15, 2, 0, 2},
+[201042] = {8050618, 1, 1, 3000, 15, 2, 0, 2},
+[201043] = {8080715, 1, 1, 3000, 15, 2, 0, 2},
+[201044] = {4030016, 1, 1, 4500, 17, 2, 0, 2},
+[201045] = {4020012, 1, 1, 4500, 17, 2, 0, 2},
+[201046] = {4040111, 1, 1, 4500, 17, 2, 0, 2},
+[201047] = {4080010, 1, 1, 4500, 17, 2, 0, 2},
+[201048] = {4070013, 1, 1, 4500, 17, 2, 0, 2},
+[201049] = {5030308, 1, 1, 4500, 17, 2, 0, 2},
+[201050] = {5020113, 1, 1, 4500, 17, 2, 0, 2},
+[201051] = {4100507, 1, 1, 4000, 17, 2, 0, 2},
+[201052] = {8010567, 1, 1, 5000, 21, 2, 0, 2},
+[201053] = {8030626, 1, 1, 5000, 21, 2, 0, 2},
+[201054] = {8070725, 1, 1, 5000, 21, 2, 0, 2},
+[201055] = {8050619, 1, 1, 5000, 21, 2, 0, 2},
+[201056] = {8050768, 1, 1, 5000, 21, 2, 0, 2},
+[201057] = {8080716, 1, 1, 5000, 21, 2, 0, 2},
+[201058] = {8080564, 1, 1, 5000, 21, 2, 0, 2},
+[201059] = {8090506, 1, 1, 5000, 21, 2, 0, 2},
+[201060] = {9050025, 1, 1, 1000, 21, 2, 0, 2},
+[201061] = {9050026, 1, 1, 1000, 21, 2, 0, 2},
+[201062] = {9010025, 1, 1, 1000, 21, 2, 0, 2},
+[201063] = {4100806, 1, 1, 5500, 23, 2, 0, 2},
+[201064] = {8013617, 1, 1, 5500, 23, 2, 0, 2},
+[201065] = {8032822, 1, 1, 5500, 23, 2, 0, 2},
+[201066] = {8051517, 1, 1, 5500, 23, 2, 0, 2},
+[201067] = {8071522, 1, 1, 5500, 23, 2, 0, 2},
+[201068] = {9030061, 1, 1, 5500, 23, 2, 0, 2},
+[201069] = {9050068, 1, 1, 5500, 23, 2, 0, 2},
+[201070] = {8013618, 1, 1, 6000, 25, 2, 0, 2},
+[201071] = {8013619, 1, 1, 6000, 25, 2, 0, 2},
+[201072] = {8032823, 1, 1, 6000, 25, 2, 0, 2},
+[201073] = {8071523, 1, 1, 6000, 25, 2, 0, 2},
+[201074] = {8081915, 1, 1, 6000, 25, 2, 0, 2},
+[201075] = {9040066, 1, 1, 6000, 25, 2, 0, 2},
+[201076] = {9010062, 1, 1, 6000, 25, 2, 0, 2},
+[201077] = {4100807, 1, 1, 6500, 27, 2, 0, 2},
+[201078] = {4020409, 1, 1, 6500, 27, 2, 0, 2},
+[201079] = {4040509, 1, 1, 6500, 27, 2, 0, 2},
+[201080] = {4080509, 1, 1, 6500, 27, 2, 0, 2},
+[201081] = {4070409, 1, 1, 6500, 27, 2, 0, 2},
+[201082] = {5030409, 1, 1, 6500, 27, 2, 0, 2},
+[201083] = {5020409, 1, 1, 6500, 27, 2, 0, 2},
+[201084] = {4030605, 1, 1, 25000, 31, 2, 0, 2},
+[201085] = {4020405, 1, 1, 25000, 31, 2, 0, 2},
+[201086] = {4040505, 1, 1, 25000, 31, 2, 0, 2},
+[201087] = {4080505, 1, 1, 25000, 31, 2, 0, 2},
+[201088] = {4070405, 1, 1, 25000, 31, 2, 0, 2},
+[201089] = {5030405, 1, 1, 25000, 31, 2, 0, 2},
+[201090] = {5020405, 1, 1, 25000, 31, 2, 0, 2},
+[201091] = {8013205, 1, 1, 6000, 31, 2, 0, 2},
+[201092] = {8032605, 1, 1, 6000, 31, 2, 0, 2},
+[201093] = {8071305, 1, 1, 6000, 31, 2, 0, 2},
+[201094] = {8081705, 1, 1, 6000, 31, 2, 0, 2},
+[202001] = {3020603, 1, 20, 5, 0, 2, 8, 3},
+[202002] = {9040018, 1, 1, 1000, 11, 2, 11, 3},
+[203001] = {2001005, 1, 1, 3000, 11, 2, 0, 4},
+[203002] = {2001015, 1, 1, 3000, 15, 2, 0, 4},
+[203003] = {2001020, 1, 1, 2000, 21, 2, 0, 4},
+[203004] = {2001021, 1, 1, 3000, 21, 2, 0, 4},
+[203005] = {2001022, 1, 1, 4000, 21, 2, 0, 4},
+[203006] = {2001026, 1, 1, 25000, 27, 2, 0, 4},
+[300001] = {3010403, 1, 10, 20, 0, 3, 0, 1},
+[300002] = {3010402, 1, 10, 30, 0, 3, 0, 1},
+[300003] = {3020204, 1, 1, 50, 0, 3, 0, 1},
+[300004] = {3020406, 1, 20, 10, 0, 3, 0, 1},
+[300005] = {3020403, 1, 10, 15, 0, 3, 0, 1},
+[300006] = {3020402, 1, 5, 60, 0, 3, 0, 1},
+[300007] = {3020404, 1, 5, 100, 0, 3, 0, 1},
+[300008] = {3020528, 1, 5, 50, 0, 3, 0, 1},
+[300009] = {3020516, 1, 5, 50, 0, 3, 0, 1},
+[300010] = {3020411, 1, 1, 15, 0, 3, 0, 1},
+[300011] = {3020412, 1, 1, 200, 0, 3, 0, 1},
+[300012] = {3020509, 1, 1, 200, 0, 3, 0, 1},
+[300013] = {3020510, 1, 1, 200, 0, 3, 0, 1},
+[300014] = {10013001, 1, 20, 5, 0, 3, 0, 1},
+[300015] = {10013002, 1, 20, 25, 0, 3, 0, 1},
+[300016] = {10013003, 1, 20, 45, 0, 3, 0, 1},
+[300017] = {10013004, 1, 20, 100, 0, 3, 0, 1},
+[300018] = {10013005, 1, 20, 150, 0, 3, 0, 1},
+[300019] = {3910402, 1, 99, 85, 0, 3, 0, 1},
+[300020] = {3910103, 1, 99, 120, 0, 3, 0, 1},
+[300021] = {3910203, 1, 99, 120, 0, 3, 0, 1},
+[300022] = {3910305, 1, 99, 85, 0, 3, 0, 1},
+[300023] = {3920004, 1, 999, 50, 0, 3, 0, 1},
+[300024] = {3920006, 1, 999, 70, 0, 3, 0, 1},
+[300025] = {3920003, 1, 999, 115, 0, 3, 0, 1},
+[300026] = {3910005, 1, 99, 75, 0, 3, 0, 1},
+[300027] = {3910006, 1, 99, 90, 0, 3, 0, 1},
+[300028] = {3940011, 1, 20, 20, 0, 3, 0, 1},
+[300029] = {3940010, 1, 20, 30, 0, 3, 0, 1},
+[300030] = {3020504, 1, 1, 400, 15, 3, 0, 1},
+[300031] = {3020505, 1, 1, 400, 15, 3, 0, 1},
+[300032] = {3020506, 1, 1, 300, 31, 3, 0, 1},
+[301001] = {4030006, 1, 1, 400, 0, 3, 0, 2},
+[301002] = {4030015, 1, 1, 1000, 0, 3, 0, 2},
+[301003] = {4030405, 1, 1, 1600, 0, 3, 0, 2},
+[301004] = {4030506, 1, 1, 3200, 0, 3, 0, 2},
+[301005] = {4030505, 1, 1, 4000, 0, 3, 0, 2},
+[301006] = {4070011, 1, 1, 550, 0, 3, 0, 2},
+[301007] = {4070105, 1, 1, 1000, 0, 3, 0, 2},
+[301008] = {4070212, 1, 1, 1500, 0, 3, 0, 2},
+[301009] = {4070211, 1, 1, 4000, 0, 3, 0, 2},
+[301010] = {4100710, 1, 1, 450, 0, 3, 0, 2},
+[301011] = {4100403, 1, 1, 1000, 0, 3, 0, 2},
+[301012] = {4100404, 1, 1, 1900, 0, 3, 0, 2},
+[301013] = {4100306, 1, 1, 4000, 0, 3, 0, 2},
+[301014] = {8030248, 1, 1, 750, 0, 3, 0, 2},
+[301015] = {8030548, 1, 1, 750, 0, 3, 0, 2},
+[301016] = {8031021, 1, 1, 750, 0, 3, 0, 2},
+[301017] = {8031513, 1, 1, 750, 0, 3, 0, 2},
+[301018] = {9050029, 1, 1, 900, 0, 3, 0, 2},
+[301019] = {9050044, 1, 1, 1900, 0, 3, 0, 2},
+[301020] = {9040036, 1, 1, 950, 0, 3, 0, 2},
+[301021] = {9040025, 1, 1, 1500, 0, 3, 0, 2},
+[301022] = {8013203, 1, 1, 1000, 11, 3, 0, 2},
+[301023] = {8032603, 1, 1, 1000, 11, 3, 0, 2},
+[301024] = {8071303, 1, 1, 1000, 11, 3, 0, 2},
+[301025] = {8081703, 1, 1, 1000, 11, 3, 0, 2},
+[301026] = {8050520, 1, 1, 1200, 11, 3, 0, 2},
+[301027] = {8051024, 1, 1, 1200, 11, 3, 0, 2},
+[301028] = {8050345, 1, 1, 1200, 11, 3, 0, 2},
+[301029] = {8050449, 1, 1, 1200, 11, 3, 0, 2},
+[301030] = {8090708, 1, 1, 1200, 11, 3, 0, 2},
+[301031] = {4030305, 1, 1, 2500, 13, 3, 0, 2},
+[301032] = {4020011, 1, 1, 2500, 13, 3, 0, 2},
+[301033] = {4040208, 1, 1, 2500, 13, 3, 0, 2},
+[301034] = {4080306, 1, 1, 2500, 13, 3, 0, 2},
+[301035] = {4070012, 1, 1, 2500, 13, 3, 0, 2},
+[301036] = {5030037, 1, 1, 2500, 13, 3, 0, 2},
+[301037] = {5020217, 1, 1, 2500, 13, 3, 0, 2},
+[301038] = {4100112, 1, 1, 2000, 13, 3, 0, 2},
+[301039] = {8011522, 1, 1, 3000, 15, 3, 0, 2},
+[301040] = {8030744, 1, 1, 3000, 15, 3, 0, 2},
+[301041] = {8070361, 1, 1, 3000, 15, 3, 0, 2},
+[301042] = {8050766, 1, 1, 3000, 15, 3, 0, 2},
+[301043] = {8080562, 1, 1, 3000, 15, 3, 0, 2},
+[301044] = {4030408, 1, 1, 4500, 17, 3, 0, 2},
+[301045] = {4020113, 1, 1, 4500, 17, 3, 0, 2},
+[301046] = {4040306, 1, 1, 4500, 17, 3, 0, 2},
+[301047] = {4080409, 1, 1, 4500, 17, 3, 0, 2},
+[301048] = {4070311, 1, 1, 4500, 17, 3, 0, 2},
+[301049] = {5030210, 1, 1, 4500, 17, 3, 0, 2},
+[301050] = {5020307, 1, 1, 4500, 17, 3, 0, 2},
+[301051] = {4100712, 1, 1, 4000, 17, 3, 0, 2},
+[301052] = {8011523, 1, 1, 5000, 21, 3, 0, 2},
+[301053] = {8030745, 1, 1, 5000, 21, 3, 0, 2},
+[301054] = {8070362, 1, 1, 5000, 21, 3, 0, 2},
+[301055] = {8050811, 1, 1, 5000, 21, 3, 0, 2},
+[301056] = {8050767, 1, 1, 5000, 21, 3, 0, 2},
+[301057] = {8080015, 1, 1, 5000, 21, 3, 0, 2},
+[301058] = {8080563, 1, 1, 5000, 21, 3, 0, 2},
+[301059] = {8090709, 1, 1, 5000, 21, 3, 0, 2},
+[301060] = {9050023, 1, 1, 1000, 21, 3, 0, 2},
+[301061] = {9050024, 1, 1, 1000, 21, 3, 0, 2},
+[301062] = {9010025, 1, 1, 1000, 21, 3, 0, 2},
+[301063] = {4100808, 1, 1, 5500, 23, 3, 0, 2},
+[301064] = {8013620, 1, 1, 5500, 23, 3, 0, 2},
+[301065] = {8032824, 1, 1, 5500, 23, 3, 0, 2},
+[301066] = {8051518, 1, 1, 5500, 23, 3, 0, 2},
+[301067] = {8071524, 1, 1, 5500, 23, 3, 0, 2},
+[301068] = {9030062, 1, 1, 5500, 23, 3, 0, 2},
+[301069] = {9050069, 1, 1, 5500, 23, 3, 0, 2},
+[301070] = {8013621, 1, 1, 6000, 25, 3, 0, 2},
+[301071] = {8013622, 1, 1, 6000, 25, 3, 0, 2},
+[301072] = {8032825, 1, 1, 6000, 25, 3, 0, 2},
+[301073] = {8071525, 1, 1, 6000, 25, 3, 0, 2},
+[301074] = {8081916, 1, 1, 6000, 25, 3, 0, 2},
+[301075] = {9040067, 1, 1, 6000, 25, 3, 0, 2},
+[301076] = {9010063, 1, 1, 6000, 25, 3, 0, 2},
+[301077] = {4100809, 1, 1, 6500, 27, 3, 0, 2},
+[301078] = {4020410, 1, 1, 6500, 27, 3, 0, 2},
+[301079] = {4040510, 1, 1, 6500, 27, 3, 0, 2},
+[301080] = {4080510, 1, 1, 6500, 27, 3, 0, 2},
+[301081] = {4070410, 1, 1, 6500, 27, 3, 0, 2},
+[301082] = {5030410, 1, 1, 6500, 27, 3, 0, 2},
+[301083] = {5020410, 1, 1, 6500, 27, 3, 0, 2},
+[301084] = {4030606, 1, 1, 25000, 31, 3, 0, 2},
+[301085] = {4020406, 1, 1, 25000, 31, 3, 0, 2},
+[301086] = {4040506, 1, 1, 25000, 31, 3, 0, 2},
+[301087] = {4080506, 1, 1, 25000, 31, 3, 0, 2},
+[301088] = {4070406, 1, 1, 25000, 31, 3, 0, 2},
+[301089] = {5030406, 1, 1, 25000, 31, 3, 0, 2},
+[301090] = {5020406, 1, 1, 25000, 31, 3, 0, 2},
+[301091] = {8013206, 1, 1, 6000, 31, 3, 0, 2},
+[301092] = {8032606, 1, 1, 6000, 31, 3, 0, 2},
+[301093] = {8071306, 1, 1, 6000, 31, 3, 0, 2},
+[301094] = {8081706, 1, 1, 6000, 31, 3, 0, 2},
+[302001] = {3020602, 1, 20, 5, 0, 3, 8, 3},
+[302002] = {9040018, 1, 1, 1000, 11, 3, 11, 3},
+[303001] = {2001006, 1, 1, 3000, 11, 3, 0, 4},
+[303002] = {2001016, 1, 1, 3000, 15, 3, 0, 4},
+[303003] = {2001023, 1, 1, 2000, 21, 3, 0, 4},
+[303004] = {2001024, 1, 1, 3000, 21, 3, 0, 4},
+[303005] = {2001025, 1, 1, 4000, 21, 3, 0, 4},
+[303006] = {2001026, 1, 1, 25000, 27, 3, 0, 4},
+}
+
+function onEventStarted(player, npc, triggerName)
+ skipGCcheck = 0; -- 0 No, 1 Yes
+ playerGC = player.gcCurrent;
+ playerGCSeal = 1000200 + playerGC;
+ playerCurrentRank = 13;
+ npcId = npc:GetActorClassId();
+
+ if (playerGC == gcOfficer[npcId] or skipGCcheck == 1) then
+ callClientFunction(player, "eventTalkPreJoin");
+ --player:SendMessage(0x20, "", "[Info]: Client takes awhile to load GC shops");
+ while (true) do
+
+ eventTalkChoice = callClientFunction(player, "eventTalkMainMenu", 8, 11);
+ --player:SendMessage(0x20, "", "eventTalkMainMenu: " .. tostring(eventTalkChoice));
+
+ if (eventTalkChoice == 1) then
+ t1, t2, t3 = callClientFunction(player, "eventShopMenuOpen");
+
+ --player:SendMessage(0x20, "", "eventShopMenuOpen: " .. tostring(t1) .. ", ".. tostring(t2) .. ", ".. tostring(t3));
+
+ while (true) do
+ -- TODO: ADD RANK CHECK, CITY CHECK, AND ITEM-RANGE CHECK
+
+ buyResult, buyIndex = callClientFunction(player, "eventShopMenuAsk");
+
+ if (buyIndex == -1) then
+ callClientFunction(player, "eventShopMenuClose");
+ break;
+ else
+ -- [index] = { itemID, itemQuality, itemQuantity, itemCost gcRank, city, special, itemCategory }
+ if (shopInfo[buyIndex][8] == 4) then
+ location = INVENTORY_KEYITEMS;
+ else
+ location = INVENTORY_NORMAL;
+ end
+ end
+
+ purchaseItem(player, location, shopInfo[buyIndex][1], shopInfo[buyIndex][3], shopInfo[buyIndex][2], shopInfo[buyIndex][4], playerGCSeal);
+ end
+
+ --player:SendMessage(0x20, "", "Player picked an item at gcSealShopIndex " .. tostring(buyResult) .. ", ".. tostring(buyIndex));
+
+ elseif (eventTalkChoice == -1) then
+ break;
+ end
+ end
+ else
+ callClientFunction(player, "eventTalkStepCantUse");
+ end
+ callClientFunction(player, "eventTalkStepBreak");
+ player:endEvent();
+end
+
+
+
+
+
+
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceCompanySupply.lua b/Data/scripts/base/chara/npc/populace/PopulaceCompanySupply.lua
new file mode 100644
index 00000000..3da329e2
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceCompanySupply.lua
@@ -0,0 +1,464 @@
+--[[
+
+PopulaceCompanySupply Script
+
+This class handles the menus for player's delivering specific items in exchange for grand company seals.
+The supply/provision schedule runs on a weekly rotation, which resets Monday at 12AM JST, with eight rotations total to cycle through.
+Each desired item has a server-wide max that it can be turned in, and when that is fulfilled, it moves to the next item in that week's list to work on.
+
+NPCs involved in the script use the Noc001 script for dialog and menu interactions.
+
+
+Functions:
+
+eventTalkPreJoin() - Dialog when you're not affiliated
+eventTalkExclusive() - Dialog when you're part of a GC but not the one of the actor?
+eventTalkJoined() - Salutes then softlocks the client due to removed dialog strings. Obsolete function.
+
+eventQuestItemMenuOpen(itemId, itemPrice, itemPriceHq, supplyType) - supplyType: 1 = Supply, 2 = Provisioning, 3 = Totorak, 4 = Dzmael, 5 = Primal, 6 = NM drops
+eventQuestItemMenuSelect(quantity, quality, unk) - Brings up the shop-style menu for viewing item detail and confirming item delivery. Args appear to do nothing on client?
+eventQuestItemMenuClose() - Closes menu
+
+eventQuestSupplyItemActor(unk1) -- Client calls this automatically for setting up Expeditionary window in some manner
+eventQuestSupplyItemID(unk1, unk2) -- eventQuestSupplyItemActor() calls this to sets item ranges based on category
+
+getEventQuestSupplyMode() - Returns current supply mode set by eventQuestItemMenuOpen()
+eventTalkStepBreak() - Resets actor engage state
+
+
+Noc001 Functions:
+
+pENPCAskSupplyWelcome(npcGC) -- Welcome dialog
+pENPCAskSupply(npcGC) -- Brings up the delivery selection menu
+eventQuestAskExWelcome(npcGC) -- Dialog when you pick Expeditionary
+eventQuestAskExArea(npcGC) -- Brings up the Expeditionary selection menu
+pENPCAskNowTalk(npcGC) -- Dialog for picking Delivery Status from pENPCAskSupply()
+
+nowSup(itemId1, current1, max1, itemId2, current2, max2, itemId3, current3, max3) -- Says current 3 items and current amount delivered vs. max it'll take
+nowSupAddItem(itemId, current, max) -- Lists bonus item
+pItem(itemId1, unk1, itemId2, unk2, itemId3, unk3, itemId4, unk4) -- Lists which item(s) you want to delivery. Fourth item is the bonus, set 0 for hidden.
+
+showSupplyLimit(minutes, seconds, current, required) -- Shows time remaining to finish delivery, shows current/required amount
+eventShowPrizeMessage(npcGC) -- Reward dialog for handing something in?
+
+pELimitErr() -- Error msg for GC no longer accepting items.
+pETradeErr() -- Transaction error. Inventory error?
+pETradeErrLimit(minutes, seconds, current, required) -- Transaction error. Shows time remaining and current/required amount
+pESuppylMaxErrKeyWait(isShowLimit, minutes, seconds, current, required) -- Error msg for delivery quota already filled. Optional timer/amount display
+pESuppylSealMaxErr() -- Error msg for capped on GC seals, transaction incomplete
+
+eventQuestCantEx(npcGC) -- Dialog explaining you need to be Private Second Class to do Expeditionary missions
+--]]
+
+require ("global")
+require ("shop")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+local gcRep = {
+ [1500210] = 1, -- Maelstrom Representative
+ [1500211] = 2, -- Adder Representative
+ [1500212] = 3, -- Flame Representative
+}
+
+local gcItems = { -- Debug purposes. Static item list with seal value and max turn-in.
+ [111] = {id = 10002015, seals = 8, cap = 1900},
+ [112] = {id = 8031419, seals = 68, cap = 300},
+ [113] = {id = 3010011, seals = 3, cap = 5000},
+ [114] = {id = 8011108, seals = 89, cap = 400},
+
+ [115] = {id = 10004001, seals = 5, cap = 3000},
+ [116] = {id = 10008109, seals = 3, cap = 5000},
+ [117] = {id = 12000180, seals = 5, cap = 3000},
+ [118] = {id = 10004026, seals = 9, cap = 3400},
+
+ [121] = {id = 10008211, seals = 5, cap = 3000},
+ [122] = {id = 3020407, seals = 5, cap = 2500},
+ [123] = {id = 8030220, seals = 92, cap = 200},
+ [124] = {id = 8030922, seals = 99, cap = 400},
+
+ [125] = {id = 10001014, seals = 3, cap = 5000},
+ [126] = {id = 10008007, seals = 5, cap = 3000},
+ [127] = {id = 3011217, seals = 3, cap = 5000},
+ [128] = {id = 3011207, seals = 3, cap = 6000},
+
+ [131] = {id = 4030204, seals = 69, cap = 300},
+ [132] = {id = 10004103, seals = 9, cap = 1700},
+ [133] = {id = 10009208, seals = 6, cap = 3000},
+ [134] = {id = 1, seals = 1, cap = 1}, -- Unknown
+
+ [135] = {id = 10004008, seals = 9, cap = 1700},
+ [136] = {id = 10008007, seals = 5, cap = 3000},
+ [137] = {id = 3011201, seals = 5, cap = 3000},
+ [138] = {id = 10009401, seals = 6, cap = 6000},
+
+ [211] = {id = 10002012, seals = 5, cap = 3000},
+ [212] = {id = 4100007, seals = 51, cap = 300},
+ [213] = {id = 3010108, seals = 2, cap = 3000},
+ [214] = {id = 8080825, seals = 42, cap = 800},
+
+ [215] = {id = 10004003, seals = 5, cap = 3000},
+ [216] = {id = 10002012, seals = 3, cap = 5000},
+ [217] = {id = 3011104, seals = 2, cap = 3000},
+ [218] = {id = 3011107, seals = 3, cap = 6000},
+
+}
+
+
+local gcWeek = { -- Debug purposes. Static weekly item lists. [week] = { [city] = {[category] = { info } } }
+ [1] = {
+ [1] = { -- Limsa
+ [1] = { -- Supply
+ gcItems[111],
+ gcItems[112],
+ gcItems[113],
+ gcItems[114],
+ },
+ [2] = { -- Provision
+ gcItems[115],
+ gcItems[116],
+ gcItems[117],
+ gcItems[118],
+ }
+ },
+ [2] = { -- Gridania
+ [1] = { -- Supply
+ gcItems[121],
+ gcItems[122],
+ gcItems[123],
+ gcItems[124],
+ },
+ [2] = { -- Provision
+ gcItems[125],
+ gcItems[126],
+ gcItems[127],
+ gcItems[128],
+ }
+ },
+ [3] = { -- Ul'dah
+ [1] = { -- Supply
+ gcItems[131],
+ gcItems[132],
+ gcItems[133],
+ gcItems[134],
+ },
+ [2] = { -- Provision
+ gcItems[135],
+ gcItems[136],
+ gcItems[137],
+ gcItems[138],
+ }
+ }
+ },
+
+ [2] = {
+ [1] = { -- Limsa
+ [1] = { -- Supply
+ gcItems[211],
+ gcItems[212],
+ gcItems[213],
+ gcItems[214],
+ },
+ [2] = { -- Provision
+ gcItems[215],
+ gcItems[216],
+ gcItems[217],
+ gcItems[218],
+ }
+ }
+ }
+
+}
+
+local gcDelivery = { -- Debug purposes. Holds values for current turned in amount and 4th item bonus status.
+ week = 1,
+ currentCount = {
+ {
+ {49, 81, 5000, 5}, {2402, 4779, 589, 2} -- Limsa Supply/Provision
+ },
+ {
+ {1, 2, 3, 4}, {5, 6, 7, 8} -- Gridania Supply/Provision
+ },
+ {
+ {10, 32, 9, 18}, {23, 49, 9, 300} -- Ul'dah Supply/Provision
+ }
+ },
+ bonus = { {1, 1}, {0,1}, {0,1} }; -- City -> {Supply, Provision}
+ timeRemainingMinutes = 99,
+ timeRemainingSeconds = 59,
+}
+
+local supplyQuest = GetStaticActor("Noc001");
+local skipGCcheck = false; -- Debug
+local skipRankCheck = false; -- Debug
+local gcCheckProceed = false; -- Debug
+
+
+
+
+function onEventStarted(player, npc, triggerName)
+ local playerGC = player.gcCurrent;
+ local limsaRank = player.gcRankLimsa;
+ local gridaniaRank = player.gcRankGridania;
+ local uldahRank = player.gcRankUldah;
+ local playerGCSeal = 1000200 + playerGC;
+
+ local npcId = npc:GetActorClassId();
+ local npcGC = gcRep[npcId];
+
+ if (skipGCcheck == true) then
+ gcCheckProceed = true;
+ end
+
+ if ((playerGC ~= npcGC) and skipGCcheck == false) then
+ if (playerGC == 0) then
+ callClientFunction(player, "eventTalkPreJoin");
+ else
+ callClientFunction(player, "eventTalkExclusive");
+ end
+ else
+ gcCheckProceed = true;
+ end
+
+ if gcCheckProceed then
+ callClientFunction(player, "delegateEvent", player, supplyQuest, "pENPCAskSupplyWelcome", gcRep[npcId]);
+ while (true) do
+
+ local choice = callClientFunction(player, "delegateEvent", player, supplyQuest, "pENPCAskSupply", gcRep[npcId]);
+
+ if (choice == 2) then -- Supply
+ deliveryMenuInfo(player, npcGC, 1);
+
+ elseif (choice == 3) then -- Provision
+ deliveryMenuInfo(player, npcGC, 2);
+
+ elseif (choice == 4) then -- Expeditionary
+ local proceed = false;
+
+ if (skipRankCheck == true) then
+ proceed = true;
+ else
+ if (playerGC == 1 and limsaRank >= 13 and limsaRank <= 111)
+ or (playerGC == 2 and gridaniaRank >= 13 and gridaniaRank <= 111)
+ or (playerGC == 3 and uldahRank >= 13 and uldahRank <= 111) then
+ proceed = true
+ end
+ end
+
+ if proceed == true then
+ callClientFunction(player, "delegateEvent", player, supplyQuest, "eventQuestAskExWelcome", gcRep[npcId]);
+ while (true) do
+ local exChoice = callClientFunction(player, "delegateEvent", player, supplyQuest, "eventQuestAskExArea", gcRep[npcId]);
+
+ if (exChoice >= 3) then
+ deliveryMenuOpen(player, npc, 0,0,0, exChoice);
+ else
+ break;
+ end
+ end
+ else
+ callClientFunction(player, "delegateEvent", player, supplyQuest, "eventQuestCantEx",gcRep[npcId]);
+ end
+
+ elseif (choice == 5) then -- Requested item
+ deliveryStatus(player, npcGC);
+ else
+ break;
+ end
+
+ wait(1);
+ end
+ end
+
+ callClientFunction(player, "eventTalkStepBreak");
+ player:endEvent()
+
+end
+
+
+function deliveryMenuInfo(player, city, category)
+
+ local gcContents = getWeeklyItems(city, category);
+ local gcCurrent = getCurrentCount(city, category);
+ local supplyChoice = 0;
+
+ while (true) do
+
+ if gcDelivery.bonus[city][category] == 1 then -- Show fourth item if condition is met, otherwise show three.
+
+ supplyChoice = callClientFunction
+ (
+ player,
+ "delegateEvent",
+ player,
+ supplyQuest,
+ "pItem",
+ gcContents[1].id,
+ 1,
+ gcContents[2].id,
+ 1,
+ gcContents[3].id,
+ 1,
+ gcContents[4].id,
+ 1
+ );
+ else
+ supplyChoice = callClientFunction
+ (
+ player,
+ "delegateEvent",
+ player,
+ supplyQuest,
+ "pItem",
+ gcContents[1].id,
+ 1,
+ gcContents[2].id,
+ 1,
+ gcContents[3].id,
+ 1,
+ 0,
+ 0
+ );
+ end
+
+ if supplyChoice >= 2 then
+
+ if gcCurrent[supplyChoice-1] < gcContents[supplyChoice-1].cap then
+ local hqPrice = math.ceil(gcContents[supplyChoice-1].seals * 1.5);
+
+ deliveryMenuOpen
+ (
+ player,
+ npc,
+ gcContents[supplyChoice-1].id,
+ gcContents[supplyChoice-1].seals,
+ hqPrice,
+ category
+ );
+
+ else
+ callClientFunction(player, "delegateEvent", player, supplyQuest, "pESuppylMaxErrKeyWait");
+ end
+ elseif supplyChoice == 1 then
+ break;
+ end
+ wait(1);
+ end
+end
+
+
+function deliveryMenuOpen(player, npc, itemId, price, hqPrice, supplyType)
+
+ callClientFunction(player, "eventQuestItemMenuOpen", itemId, price, hqPrice, supplyType);
+
+ while (true) do
+
+ local choice, quantity, quality, itemSlot, Type7Param = callClientFunction(player, "eventQuestItemMenuSelect");
+
+ if choice == false then
+ callClientFunction(player, "eventQuestItemMenuClose");
+ break;
+ end
+
+ --[[
+ player:SendMessage(0x20, "", "Choice: " .. tostring(choice));
+ player:SendMessage(0x20, "", "Quantity: " .. tostring(quantity));
+ player:SendMessage(0x20, "", "Quality: " .. tostring(quality));
+ player:SendMessage(0x20, "", "Slot: " .. tostring(itemSlot)); -- Broke at some point, always return 0, investigate sometime
+ player:SendMessage(0x20, "", "Type7Param: " .. tostring(Type7Param.slot));
+ --]]
+
+ pickedItem = GetItemGamedata(player:GetItemPackage(INVENTORY_NORMAL):GetItemAtSlot(Type7Param.slot).itemId).name;
+ player:SendMessage(0x20, "", "Player tried to deliver " .. quantity .. " " .. pickedItem);
+
+ -- TODO: Add error handling for capped seals, no-long-available-to-deliver, etc
+ wait(1);
+ end
+end
+
+
+
+function deliveryStatus(player, city)
+ local gcContents = getWeeklyItems(city, 1);
+ local gcCurrent = getCurrentCount(city, 1);
+
+ callClientFunction(player, "delegateEvent", player, supplyQuest, "pENPCAskNowTalk", gcRep[npcId]);
+ callClientFunction
+ (
+ player,
+ "delegateEvent",
+ player,
+ supplyQuest,
+ "nowSup",
+ gcContents[1].id,
+ gcCurrent[1],
+ gcContents[1].cap,
+ gcContents[2].id,
+ gcCurrent[2],
+ gcContents[2].cap,
+ gcContents[3].id,
+ gcCurrent[3],
+ gcContents[3].cap
+ );
+ if gcDelivery.bonus[city][1] == 1 then
+ callClientFunction
+ (
+ player,
+ "delegateEvent",
+ player,
+ supplyQuest,
+ "nowSupAddItem",
+ gcContents[4].id,
+ gcCurrent[4],
+ gcContents[4].cap
+ );
+ end;
+
+ gcContents = getWeeklyItems(city, 2);
+ gcCurrent = getCurrentCount(city, 2);
+
+ callClientFunction
+ (
+ player,
+ "delegateEvent",
+ player,
+ supplyQuest,
+ "nowSup",
+ gcContents[1].id,
+ gcCurrent[1],
+ gcContents[1].cap,
+ gcContents[2].id,
+ gcCurrent[2],
+ gcContents[2].cap,
+ gcContents[3].id,
+ gcCurrent[3],
+ gcContents[3].cap
+ );
+ if gcDelivery.bonus[city][2] == 1 then
+ callClientFunction
+ (
+ player,
+ "delegateEvent",
+ player,
+ supplyQuest,
+ "nowSupAddItem",
+ gcContents[4].id,
+ gcCurrent[4],
+ gcContents[4].cap
+ );
+ end;
+
+ callClientFunction(player, "delegateEvent", player, supplyQuest, "showSupplyLimit", gcDelivery.timeRemainingMinutes, gcDelivery.timeRemainingSeconds, 2, 8);
+end
+
+
+function getWeeklyItems(city, category)
+ return gcWeek[gcDelivery.week][city][category]
+end
+
+function getCurrentCount(city, category)
+ return gcDelivery.currentCount[city][category];
+end
+
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceCompanyWarp.lua b/Data/scripts/base/chara/npc/populace/PopulaceCompanyWarp.lua
new file mode 100644
index 00000000..3fd8e34a
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceCompanyWarp.lua
@@ -0,0 +1,120 @@
+--[[
+
+PopulaceCompanyWarp Script
+
+Functions:
+
+eventTalkWelcome(player) - Start Text
+eventAskMainMenu(player, index) - Shows teleport menu, hides the teleport location at index value to prevent warping to the spot you're at
+eventAfterWarpOtherZone(player) - Fades out for warp
+eventTalkStepBreak() - Ends talk
+--]]
+
+require ("global")
+
+warpNpc =
+{ --[actorId] = {warpIndex, cityId} -- ()s around name indicate missing NPC + Aethernet
+ [1500321] = {1, 1}, -- (Storm Private Gardner)
+ [1500331] = {2, 1}, -- (Storm Private Rich)
+ [1500323] = {3, 1}, -- (Storm Private Potter)
+ [1500330] = {4, 1}, -- (Storm Private Hunt)
+ [1500322] = {5, 1}, -- (Storm Private Abel)
+ [1500332] = {6, 1}, -- (Storm Private Stone)
+ [1500339] = {7, 1}, -- (Storm Private Holt)
+ [1500324] = {1, 2}, -- serpent_private_white
+ [1500334] = {2, 2}, -- serpent_private_hill
+ [1500326] = {3, 2}, -- serpent_private_carver
+ [1500333] = {4, 2}, -- serpent_private_stone
+ [1500325] = {5, 2}, -- serpent_private_holmes
+ [1500335] = {6, 2}, -- serpent_private_kirk
+ [1500327] = {1, 3}, -- flame_private_newton
+ [1500337] = {2, 3}, -- (Flame Private Tanner)
+ [1500329] = {3, 3}, -- (Flame Private Morning)
+ [1500336] = {4, 3}, -- (Flame Private Covey)
+ [1500328] = {5, 3}, -- flame_private_allen
+ [1500338] = {6, 3}, -- (Flame Private Yar)
+}
+
+aethernet =
+{
+ { -- 1: Limsa
+ {zone = 230, x = -424.140, y = 42.000, z = 371.988, r = -2.472}, -- 1 - Aetheryte Plaza
+ {zone = 133, x = -439.744, y = 40.000, z = 234.376, r = 0.287}, -- 2 - Drowning Wench
+ {zone = 230, x = -498.131, y = 43.622, z = 60.818, r = 0.254}, -- 3 - The Bismarck
+ {zone = 230, x = -759.331, y = 12.000, z = 239.413, r = -0.869}, -- 4 - Ferry Docks
+ {zone = 230, x = -623.582, y = 4.000, z = 369.318, r = 1.736}, -- 5 - Fisherman's Bottom
+ {zone = 230, x = -525.536, y = 18.000, z = 173.735, r = 3.082}, -- 6 - The Octant
+ {zone = 133, x = -231.711, y = 12.000, z = 193.573, r = -0.786}, -- 7 - Procession of Terns
+ {zone = 128, x = -20.783, y = 42.214, z = 146.946, r = 2.046}, -- 8 - Zephyr Gate
+ },
+ { -- 2: Gridania
+ {zone = 206, x = -107.878, y = 17.524, z = -1343.871, r = 0.657}, -- 1 - Aetheryte Plaza
+ {zone = 155, x = 96.868, y = 3.480, z = -1211.040, r = 2.582}, -- 2 - Carline Canopy
+ {zone = 206, x = 86.942, y = 19.789, z = -1420.891, r = 2.965}, -- 3 - Atelier Fen-Yil
+ {zone = 206, x = -84.621, y = 19.061, z = -1502.665, r = 0.756}, -- 4 - Whistling Miller
+ {zone = 206, x = 205.101, y = 9.526, z = -1245.405, r = -1.749}, -- 5 - Quiver's Hold
+ {zone = 206, x = 160.578, y = 25.061, z = -1556.662, r = 1.896}, -- 6 - Wailing Barracks
+ {zone = 150, x = 318.838, y = 4.036, z = -992.071, r = -0.307}, -- 7 - Mistalle Bridges
+ {zone = 206, x = -192.167, y = 4.466, z = -1061.777, r = -0.026}, -- 8 - Berlends Bridges
+ },
+ { -- 3: Ul'dah
+ {zone = 175, x = -190.574, y = 190.000, z = 18.086, r = 2.190}, -- 1 - Aetheryte Plaza
+ {zone = 175, x = -36.513, y = 192.000, z = 37.130, r = -0.490}, -- 2 - Quicksand
+ {zone = 209, x = -192.971, y = 230.000, z = 209.348, r = 2.860}, -- 3 - Frondale's Phrontistery
+ {zone = 209, x = -60.243, y = 200.000, z = 257.718, r = -1.276}, -- 4 - Onyx Lane
+ {zone = 209, x = -147.633, y = 198.000, z = 160.064, r = -1.600}, -- 5 - Gold Court
+ {zone = 209, x = -263.776, y = 202.000, z = 206.699, r = -3.135}, -- 6 - Arrzaneth Ossuary
+ {zone = 170, x = -29.721, y = 182.635, z = -76.313, r = 2.625}, -- 7 - Gate of Nald
+ {zone = 170, x = 129.957, y = 183.862, z = 220.719, r = 1.515}, -- 8 - Gate of Thal
+ }
+}
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function onEventStarted(player, npc, triggerName)
+ local passLimsa = 2001014;
+ local passGrid = 2001015;
+ local passUldah = 2001016;
+ passCheck = 1; -- 0 = Check player for Aetherpass keyitem. 1 = Ignore it.
+
+ npcId = npc:GetActorClassId();
+ city = warpNpc[npcId][2];
+
+
+ if city == 1 then
+ if player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(passLimsa) then
+ passCheck = 1;
+ else
+ if passCheck == 0 then callClientFunction(player, "eventTalkWelcome", player); end
+ end;
+ elseif city == 2 then
+ if player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(passGrid) then
+ passCheck = 1;
+ else
+ if passCheck == 0 then callClientFunction(player, "eventTalkWelcome", player); end
+ end;
+ elseif city == 3 then
+ if player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(passUldah) then
+ passCheck = 1;
+ else
+ if passCheck == 0 then callClientFunction(player, "eventTalkWelcome", player); end
+ end
+ end
+
+ if passCheck == 1 then
+ choice = callClientFunction(player, "eventAskMainMenu", player, warpNpc[npcId][1]);
+
+ if choice == 0 then
+ --callClientFunction(player, "playereventTalkStepBreak");
+ player:EndEvent();
+ else
+ -- callClientFunction(player, "eventAfterWarpOtherZone", player); -- Commented out for now to prevent double fade-to-black for warp
+ player:EndEvent();
+ GetWorldManager():DoZoneChange(player, aethernet[city][choice].zone, nil, 0, 15, aethernet[city][choice].x, aethernet[city][choice].y, aethernet[city][choice].z, aethernet[city][choice].r);
+ end
+ end
+
+ player:EndEvent();
+end
diff --git a/data/scripts/base/chara/npc/populace/PopulaceCutscenePlayer.lua b/Data/scripts/base/chara/npc/populace/PopulaceCutscenePlayer.lua
similarity index 100%
rename from data/scripts/base/chara/npc/populace/PopulaceCutscenePlayer.lua
rename to Data/scripts/base/chara/npc/populace/PopulaceCutscenePlayer.lua
diff --git a/data/scripts/base/chara/npc/populace/PopulaceFlyingShip.lua b/Data/scripts/base/chara/npc/populace/PopulaceFlyingShip.lua
similarity index 100%
rename from data/scripts/base/chara/npc/populace/PopulaceFlyingShip.lua
rename to Data/scripts/base/chara/npc/populace/PopulaceFlyingShip.lua
diff --git a/data/scripts/base/chara/npc/populace/PopulaceGuildlevePublisher.lua b/Data/scripts/base/chara/npc/populace/PopulaceGuildlevePublisher.lua
similarity index 100%
rename from data/scripts/base/chara/npc/populace/PopulaceGuildlevePublisher.lua
rename to Data/scripts/base/chara/npc/populace/PopulaceGuildlevePublisher.lua
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceItemRepairer.lua b/Data/scripts/base/chara/npc/populace/PopulaceItemRepairer.lua
new file mode 100644
index 00000000..10f80622
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceItemRepairer.lua
@@ -0,0 +1,51 @@
+--[[
+
+PopulaceItemRepairer Script
+
+Functions:
+
+talkWelcome(player, sayWelcomeText, currentLevel?, changes 1500243 from "welcome" to "well met") - Opens the main menu
+selectItem(nil, pageNumber, ?, condition1, condition2, condition3, condition4, condition5) - Select item slot.
+confirmRepairItem(player, price, itemId, hq grade) - Shows the confirm box for item repair.
+confirmUseFacility(player, price) - Shows confirm box for using facility. Default price is 11k?
+finishTalkTurn() - Call at end to stop npc from staring at the player (eeeek)
+
+--]]
+
+require ("global")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function onEventStarted(player, npc, triggerName)
+
+ result = callClientFunction(player, "talkWelcome", player, true, 20, false);
+
+ if (result == 1) then
+ local currentPage = 1;
+ local slotToRepair = nil;
+
+ while (true) do
+ slot, page, listIndx = callClientFunction(player, "selectItem", nil, currentPage, 4, 2, 55, 55, 55, 55);
+
+ if (slot == nil and page ~= nil) then
+ currentPage = page;
+ else
+ slotToRepair = slot;
+ break;
+ end
+ end
+
+ if (slotToRepair ~= nil) then
+ callClientFunction(player, "confirmRepairItem", player, 100, 8032827, 0);
+ end
+
+ elseif (result == 2) then
+ callClientFunction(player, "confirmUseFacility", player);
+ end
+
+ callClientFunction(player, "finishTalkTurn");
+
+ player:EndEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceLinkshellManager.lua b/Data/scripts/base/chara/npc/populace/PopulaceLinkshellManager.lua
new file mode 100644
index 00000000..1a01e526
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceLinkshellManager.lua
@@ -0,0 +1,72 @@
+--[[
+
+PopulaceLinkshellManager Script
+
+Functions:
+
+eventTalkStep1(noLinkshellActive) - Says intro. If noLinkshellActive = true, say newbie stuff.
+eventTalkStep2(noLinkshellActive) - Shows menu, if noLinkshellActive = true, only give ability to make linkshell.
+eventTalkStepMakeupDone() - Confirm when creating LS
+eventTalkStepModifyDone() - Confirm when modding LS
+eventTalkStepBreakDone() - Confirm when deleting LS
+
+Text IDs:
+
+25121 - That [@SWITCH($E8(1),linkshell,company)] name is already being used.
+25122 - That [@SWITCH($E8(1),linkshell,company)] name cannot be used.
+25123 - The [@SWITCH($E8(1),linkshell,company)] “[@STRING($EA(2))]” has been [@SWITCH($E8(1),created,founded)].
+
+--]]
+
+require ("global")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function createLinkshell(player, name, crest)
+ GetWorldManager():RequestWorldLinkshellCreate(player, name, crest);
+ return waitForSignal("ls_result");
+end
+
+function modifyLinkshell(player, name, crest)
+
+end
+
+function disbandLinkshell(player, name, crest)
+
+end
+
+function onEventStarted(player, npc, triggerName)
+
+ local hasNoActiveLS = false;
+
+ callClientFunction(player, "eventTalkStep1", hasNoActiveLS);
+ local command, lsName, crestId = callClientFunction(player, "eventTalkStep2", hasNoActiveLS);
+
+ --Create
+ if (command == 3) then
+ local result = createLinkshell(player, lsName, crestId);
+ if (result == 0) then
+ callClientFunction(player, "eventTalkStepMakeupDone");
+ elseif (result == 1) then
+ player:SendGameMessage(player, GetWorldMaster(), 25121, 0x20); --LS already exists
+ callClientFunction(player, "eventTalkStepBreakDone");
+ elseif (result == 2) then
+ player:SendGameMessage(player, GetWorldMaster(), 25122, 0x20); --Cannot use this name (reserved/banned)
+ callClientFunction(player, "eventTalkStepBreakDone");
+ elseif (result == 3) then
+ end
+ --Modify
+ elseif (command == 4) then
+ modifyLinkshell(player, lsName, crestId);
+ callClientFunction(player, "eventTalkStepModifyDone");
+ --Disband
+ elseif (command == 5) then
+ disbandLinkshell(player, lsName, crestId);
+ callClientFunction(player, "eventTalkStepBreakDone");
+ end
+
+ player:endEvent();
+
+end
\ No newline at end of file
diff --git a/data/scripts/base/chara/npc/populace/PopulaceNMReward.lua b/Data/scripts/base/chara/npc/populace/PopulaceNMReward.lua
similarity index 100%
rename from data/scripts/base/chara/npc/populace/PopulaceNMReward.lua
rename to Data/scripts/base/chara/npc/populace/PopulaceNMReward.lua
diff --git a/data/scripts/base/chara/npc/populace/PopulacePassiveGLPublisher.lua b/Data/scripts/base/chara/npc/populace/PopulacePassiveGLPublisher.lua
similarity index 100%
rename from data/scripts/base/chara/npc/populace/PopulacePassiveGLPublisher.lua
rename to Data/scripts/base/chara/npc/populace/PopulacePassiveGLPublisher.lua
diff --git a/data/scripts/base/chara/npc/populace/PopulaceRequestWarden.lua b/Data/scripts/base/chara/npc/populace/PopulaceRequestWarden.lua
similarity index 100%
rename from data/scripts/base/chara/npc/populace/PopulaceRequestWarden.lua
rename to Data/scripts/base/chara/npc/populace/PopulaceRequestWarden.lua
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceRetainerManager.lua b/Data/scripts/base/chara/npc/populace/PopulaceRetainerManager.lua
new file mode 100644
index 00000000..5506a6ae
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceRetainerManager.lua
@@ -0,0 +1,145 @@
+--[[
+
+PopulaceRetainerManager Script
+
+Functions:
+
+eventTalkStep1(true) - Intro tutorial if no retainer
+newEventTalkStep1(sayIntro) - Seems to be a post-Tanaka version of the intro????
+eventTalkStep2() - Choose retainer yourself (go to race select) or let npc do it
+eventTaklSelectCutSeane(cutsceneName, actorClassId1, actorClassId2, actorClassId3, actorClassId4, actorClassId5) - Starts the advance cutscene to choose a retainer. 5 retainer actorClassId's are given.
+eventTalkStep4(actorClassId) - Opens up the retainer naming dialog
+eventTalkStepFinalAnswer(actorClassId) - Confirm Dialog
+eventTalkStepError(errorCode) - Error dialog, 1: No Extra Retainers, 2: Server Busy.
+eventTalkStepFinish()
+
+
+--]]
+
+require ("global")
+
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function onEventStarted(player, npc, triggerName)
+
+ local npcActorClass = npc:GetActorClassId()
+ local retainerIndex = 3001100;
+ local cutscene = "rtn0l010" -- Defaulting to Limsa for now for testing
+
+ if npcActorClass == 1000166 then
+ cutscene = "rtn0l010";
+ retainerIndex = 3001101;
+ elseif npcActorClass == 1000865 then
+ cutscene = "rtn0u010";
+ retainerIndex = 3002101;
+ elseif npcActorClass == 1001184 then
+ cutscene = "rtn0g010";
+ retainerIndex = 3003101;
+ else
+ return;
+ end
+
+
+ introChoice = callClientFunction(player, "newEventTalkStep1", false);
+
+ if (introChoice == 1) then
+
+ -- Choose Retainer or Random
+ raceChoice = callClientFunction(player, "eventTalkStep2");
+
+ while (true) do
+
+
+ if (retainerChoice == 0) then
+ raceChoice = callClientFunction(player, "eventTalkStep22");
+ end
+
+
+ if (raceChoice == 0) then
+ --Choose random actorId from a valid set for the city
+
+ math.randomseed(os.time());
+ local randomRetainer = math.random(retainerIndex, (retainerIndex+74));
+
+ retainerName = callClientFunction(player, "eventTalkStep4", randomRetainer);
+
+ if (retainerName ~= "") then
+ confirmChoice = callClientFunction(player, "eventTalkStepFinalAnswer", randomRetainer);
+
+ if (confirmChoice == 1) then
+ callClientFunction(player, "eventTalkStepFinish");
+ player:EndEvent();
+ return;
+ elseif (confirmChoice == 3) then
+ raceChoice = 0;
+ else
+ player:EndEvent();
+ return;
+ end
+ else
+ callClientFunction(player, "eventTalkStepBreak");
+ raceChoice = -1;
+ end
+
+
+ elseif (raceChoice > 0) and (raceChoice < 16) then
+ --Choose 5 random but correct actor ids for the city and race/tribe
+
+ local retainerRace = ((retainerIndex) + (5*(raceChoice-1)));
+ local retainerRaceChoices = {retainerRace, retainerRace+1, retainerRace+2, retainerRace+3, retainerRace+4};
+
+ -- Randomize the appearance order of the available five
+ shuffle(retainerRaceChoices);
+
+ retainerChoice = callClientFunction(player, "eventTaklSelectCutSeane", cutscene, retainerRaceChoices[1], retainerRaceChoices[2], retainerRaceChoices[3], retainerRaceChoices[4], retainerRaceChoices[5]);
+
+ if (retainerChoice == -1) then
+ player:EndEvent();
+ return;
+ elseif (retainerChoice > 0) then
+ --Retainer chosen, choose name
+ retainerName = callClientFunction(player, "eventTalkStep4", retainerRaceChoices[retainerChoice]);
+
+ if (retainerName ~= "") then
+ confirmChoice = callClientFunction(player, "eventTalkStepFinalAnswer", retainerRaceChoices[retainerChoice]);
+
+ if (confirmChoice == 1) then
+ callClientFunction(player, "eventTalkStepFinish");
+ player:EndEvent();
+ return;
+ elseif (confirmChoice == 3) then
+ retainerChoice = 0;
+ else
+ player:EndEvent();
+ return;
+ end
+ else
+ callClientFunction(player, "eventTalkStepBreak");
+ raceChoice = -1;
+ end
+
+ end
+ else
+ break;
+ end
+
+
+ end
+
+ end
+
+ player:EndEvent();
+end
+
+
+
+function shuffle(tbl)
+ for i = #tbl, 2, -1 do
+ local j = math.random(i)
+ tbl[i], tbl[j] = tbl[j], tbl[i]
+ end
+ return tbl
+end
\ No newline at end of file
diff --git a/Data/scripts/base/chara/npc/populace/PopulaceSpecialEventCryer.lua b/Data/scripts/base/chara/npc/populace/PopulaceSpecialEventCryer.lua
new file mode 100644
index 00000000..e7221be1
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/PopulaceSpecialEventCryer.lua
@@ -0,0 +1,84 @@
+--[[
+
+PopulaceSpecialEventCryer Script
+
+Actor Class script to handle the 6 NPCs (technically 3, the actors were duped) involved in the Foundation Day 2011 & 2012 events.
+In 2011 they appear to be used for recruitment information for their respective Grand Company.
+In 2012, they were used for exchanging Over-aspected Crystals/Clusters for GC seals as part of the ongoing Atomos event.
+
+Functions:
+
+For 2011.
+eventTalkStep0(joined) - NPC dialog about joining their cause to fight back Imperials. joined = 0 or 1. Function has hardcoded actor IDs, won't work with 2012 versions
+eventTalkNotGCmenber(npcGC) - NPC dialog when you're not part of their grand company.
+
+For 2012.
+eventTalkCrystalExchange(player, npcGC, hasCrystal) - NPC dialog explaining they want over-aspected crystals. Brings up crystal exchange prompt if hasCrystal = 1.
+eventTalkCsOverflow(player, npcGC) - Error message that you can't hold the seals being offered.
+eventTalkCrystalExchange2(player, npcGC) - NPC dialog for accepting exchange of crystals for seals
+
+--]]
+
+require ("global")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+
+local gcRep = {
+ [1001619] = 1, -- Maelstrom Representative 2011
+ [1002105] = 1, -- Maelstrom Representative 2012
+ [1001623] = 2, -- Adder Representative 2011
+ [1002109] = 2, -- Adder Representative 2012
+ [1001627] = 3, -- Flame Representative 2011
+ [1002113] = 3, -- Flame Representative 2012
+}
+
+
+function onEventStarted(player, npc, triggerName)
+ local playerGC = player.gcCurrent;
+ local npcId = npc:GetActorClassId();
+ local npcGC = gcRep[npcId];
+ local npcGCSeal = 1000200 + npcGC;
+ local hasCrystal = 1;
+ local crystal = 3020537;
+ local cluster = 3020413;
+ local eventMode = 2012;
+
+
+ if eventMode == 2011 then
+ if playerGC == 0 then
+ callClientFunction(player, "eventTalkStep0", 0);
+ elseif playerGC == npcGC then
+ callClientFunction(player, "eventTalkStep0", 1);
+ else
+ callClientFunction(player, "eventTalkNotGCmenber", npcGC);
+ end
+
+ elseif eventMode == 2012 then
+ choice = callClientFunction(player, "eventTalkCrystalExchange", player, npcGC, hasCrystal);
+
+ if choice == 1 then
+ --callClientFunction(player, "eventTalkCsOverflow", player, npcGC);
+ player:SendMessage(0x20, "", "You pretend to hand over four over-aspected crystals.");
+ callClientFunction(player, "eventTalkCrystalExchange2", player, npcGC);
+
+ local invCheck = player:GetItemPackage(INVENTORY_CURRENCY):AddItem(npcGCSeal, 1000, 1);
+ if invCheck == INV_ERROR_SUCCESS then
+ player:SendGameMessage(player, GetWorldMaster(), 25071, MESSAGE_TYPE_SYSTEM, crystal, 1, npcGCSeal, 1, 4, 1000);
+ end
+ elseif choice == 2 then
+ player:SendMessage(0x20, "", "You pretend to hand over an over-aspected cluster.");
+ --callClientFunction(player, "eventTalkCsOverflow", player, npcGC);
+ callClientFunction(player, "eventTalkCrystalExchange2", player, npcGC);
+
+ local invCheck = player:GetItemPackage(INVENTORY_CURRENCY):AddItem(npcGCSeal, 3000, 1);
+ if invCheck == INV_ERROR_SUCCESS then
+ player:SendGameMessage(player, GetWorldMaster(), 25071, MESSAGE_TYPE_SYSTEM, cluster, 1, npcGCSeal, 1, 1, 3000);
+ end
+ end
+ end
+
+ player:EndEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/base/chara/npc/populace/PopulaceStandard.lua b/Data/scripts/base/chara/npc/populace/PopulaceStandard.lua
similarity index 100%
rename from data/scripts/base/chara/npc/populace/PopulaceStandard.lua
rename to Data/scripts/base/chara/npc/populace/PopulaceStandard.lua
diff --git a/Data/scripts/base/chara/npc/populace/shop/PopulaceGuildShop.lua b/Data/scripts/base/chara/npc/populace/shop/PopulaceGuildShop.lua
new file mode 100644
index 00000000..6c03a449
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/shop/PopulaceGuildShop.lua
@@ -0,0 +1,107 @@
+--[[
+
+PopulaceGuildShop Script
+
+In 1.20, the devs removed Guild Marks as acquirable. In 1.21, this class was set up to allow exchanging them for
+a variety of materia/crystals/gil, as well as refunding traits purchased with marks. Traits used to be purchased
+to slot in, where-as with late-XIV they are just automatically unlocked once the appropriate level is met.
+
+Functions:
+
+cashbackTalkCommand(arg1 through arg10) -- Dialog for refunding purchased skills prior to Job update. Args are xtx_command values for command names.
+cashbackTalk(nil, refundAmount, arg3 through arg10) -- Dialog for refunding treaties to guild marks. Arg3 through 10 use xtx_itemName values.
+selectMode(nil, npcId, isShowExchange, guildCurrency, unk) -- Menus for exchanging leftover marks, undoing class points, and learning about guild. Unk seems related to point resetting
+
+maskShopListIndex(shopPack?, isSomething) -- Presumably hides an item in the shop list. Needs to be called after openShopBuy or errors client.
+guildExplain(npcId, player) -- Guild Mark tutorial dialog. selectMode calls this on its own
+
+--]]
+
+require ("global")
+require ("shop")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+guildShopInfo = { -- [actor id] = { saySheetId, guildmarkCurrency }
+[1000157] = {9, 1000103}, -- Marauder, S'raemha
+[1000158] = {24, 1000120}, -- Culinarian, Noline
+[1000162] = {18, 1000114}, -- Blacksmith, Qhas Chalahko
+[1000164] = {16, 1000123}, -- Fishermen, Faucillien
+[1000459] = {21, 1000117}, -- Leatherworker, Gallia
+[1000460] = {13, 1000111}, -- Conjurer, Hetzkin
+[1000461] = {15, 1000122}, -- Botanist, Kipopo
+[1000462] = {11, 1000107}, -- Lancer, Clarembald
+[1000464] = {10, 1000106}, -- Archer, Cassandra
+[1000466] = {17, 1000113}, -- Carpenter, Frances
+[1000631] = {8, 1000102}, -- Gladiator, Coynach
+[1000632] = {7, 1000101}, -- Pugilist, Moruith
+[1000633] = {12, 1000110}, -- Thaumaturge, Nyunoeya
+[1000634] = {23, 1000119}, -- Alchemist, Kylene
+[1000635] = {20, 1000116}, -- Goldsmith, Hnaufrid
+[1000636] = {22, 1000118}, -- Weaver, Lafla Morfla
+[1000637] = {14, 1000121}, -- Miner, Shilgen
+[1001461] = {19, 1000115}, -- Armorer, Notrelchamps
+}
+
+
+
+function onEventStarted(player, npc)
+
+ local npcId = npc:GetActorClassId();
+ local saySheetId = guildShopInfo[npcId][1];
+ local shopCurrency = guildShopInfo[npcId][2];
+ local gilCurrency = 1000001;
+ local keepersHymn = 3020410;
+ local shopPack = 0;
+
+ callClientFunction(player, "welcomeTalk", nil, saySheetId, player);
+
+ while (true) do
+ local choice = callClientFunction(player, "selectMode", nil, npcId, true, shopCurrency, 100);
+
+ if (choice == 3) then -- Undo Point Allotment
+ -- TODO: Add point reset handling
+ elseif (choice == 4) then -- Leave menu selected
+ player:EndEvent();
+ break;
+ elseif (choice == nil) then -- Escape key hit to leave menu
+ player:EndEvent();
+ break
+ elseif (choice >= 102 and choice <= 120) then -- Exchange marks for Materia
+ shopPack = choice + 18; -- Index offset
+ if (choice == 119) then
+ shopPack = shopPack + 1;
+ elseif (choice == 120) then -- Exchange marks for Crystals
+ shopPack = 144;
+ end;
+ processGuildShop(player, shopPack, shopCurrency);
+ elseif (choice == 121) then -- Exchange marks for Gil. 1 mark = 4 gil
+ local markAmount = player:GetItemPackage(INVENTORY_CURRENCY):GetItemQuantity(shopCurrency);
+ purchaseItem(player, INVENTORY_CURRENCY, gilCurrency, markAmount*4, 1, markAmount, shopCurrency);
+
+ end
+ end
+
+ player:EndEvent()
+end
+
+
+
+function processGuildShop(player, choice, currency)
+
+ callClientFunction(player, "openShopBuy", player, choice, currency);
+ --callClientFunction(player, "maskShopListIndex", 137, true);
+
+ while (true) do
+ buyResult, quantity = callClientFunction(player, "selectShopBuy", player);
+
+ if (buyResult == 0) then
+ callClientFunction(player, "closeShopBuy", player);
+ break;
+ else
+ player:SendMessage(0x20, "", string.format("Player purchased %s item(s) at index %s in shopPack %s.", quantity, buyResult, choice));
+ end
+ end
+end
diff --git a/Data/scripts/base/chara/npc/populace/shop/PopulaceShopSalesman.lua b/Data/scripts/base/chara/npc/populace/shop/PopulaceShopSalesman.lua
new file mode 100644
index 00000000..11d40f56
--- /dev/null
+++ b/Data/scripts/base/chara/npc/populace/shop/PopulaceShopSalesman.lua
@@ -0,0 +1,655 @@
+--[[
+
+PopulaceShopSalesman Script
+
+Functions:
+
+welcomeTalk(sheetId, player) - Start Message
+selectMode(askMode) - Shows buy/sell modes. If askmode > 0 show guild tutorial. If askmode == -7/-8/-9 show nothing. Else show affinity/condition tutorials.
+selectModeOfClassVendor() - Opens categories for class weapons and gear
+selectModeOfMultiWeaponVendor(consumptionmenuId) - Opens categories for weapons/tools (war/magic/land/hand). Arg consumptionmenuId appends location of item repair person. -1: Ul'dah, -2: Gridania, -3: Limsa
+selectModeOfMultiArmorVendor(consumptionmenuId) - Opens categories for armor in different slots. Arg consumptionmenuId appends location of item repair person. -1: Ul'dah, -2: Gridania, -3: Limsa
+
+openShopBuy(player, shopPack, CurrencyItemId) - ShopPack: Items to appear in window. CurrencyItemId: What is being used to buy these items.
+selectShopBuy(player) - Call after openShopBuy() to open widget
+closeShopBuy(player) - Closes the buy window
+
+openShopSell(player) - Call this to open sell window
+selectShopSell(player) - Call after openShopSell()
+closeShopSell(player) - Closes the sell window
+
+confirmSellingItem(itemId, quality, quantity, gil) - Simple Sell confirmation window
+
+selectFacility(?, sheetId, 3) - Opens the facility chooser.
+confirmUseFacility(player, cost) - Facility cost confirm
+
+informSellPrice(1, chosenItem, price) - Shows sell confirm window. ChosenItem must be correct.
+
+startTutorial(nil, menuId) - Opens up a tutorial menu for each guild type based on menuId
+
+finishTalkTurn() - Done at the end.
+
+--]]
+
+require ("global")
+require ("shop")
+
+shopInfo = {
+--[[
+ [actorclass id] =
+ {
+ welcomeText - Dialog for the NPC to speak when interacting
+ menuId, - Displays certain menu/dialog. 29-36 = DoH Facilities menus. -1 Ul'dah, -2 Gridania, -3 Limsa. -7/-8/-9/nil show nothing
+ shopMode, - Type of shop. 0 = Single shop pack, 1 = Class vendor, 2 = Weapon vendor, 3 = Armor vendor, 4 = Hamlet vendor
+ shopPack{s}, - The item table index to send the client containing the list of items to display, shopmode 2/3 have a static list
+ }
+--]]
+[1000159] = {34, 36, 0, 1016},
+[1000163] = {49, 31, 0, 1017},
+[1000165] = {74, -8, 0, 1019},
+[1001458] = {44, 30, 0, 1018},
+[1500142] = {266, -1, 0, 5001},
+[1500143] = {267, -1, 0, 5002},
+[1500144] = {268, -1, 0, 5003},
+[1500145] = {269, -1, 0, 5004},
+[1500146] = {269, -1, 0, 5005},
+[1500147] = {270, -1, 0, 5006},
+[1500150] = {266, -8, 0, 5001},
+[1500151] = {267, -8, 0, 5002},
+[1500152] = {268, -8, 0, 5003},
+[1500153] = {269, -8, 0, 5004},
+[1500154] = {269, -8, 0, 5005},
+[1500155] = {270, -8, 0, 5006},
+[1500158] = {266, -8, 0, 5001},
+[1500159] = {267, -8, 0, 5002},
+[1500160] = {268, -8, 0, 5003},
+[1500161] = {269, -8, 0, 5004},
+[1500162] = {269, -8, 0, 5005},
+[1500163] = {270, -8, 0, 5006},
+[1500401] = {317, -8, 0, 1013},
+[1500405] = {320, -8, 0, 1013},
+[1500407] = {321, -8, 0, 1012},
+[1500411] = {322, -8, 0, 2017},
+[1500414] = {324, -8, 0, 1012},
+[1500419] = {327, -8, 0, 1012},
+[1500422] = {332, -8, 0, 1013},
+[1500423] = {331, -8, 0, 2017},
+[1500429] = {328, -8, 0, 2017},
+[1500430] = {281, -8, 4, 5122},
+[1500431] = {281, -8, 4, 5118},
+[1500432] = {281, -8, 4, 5120},
+[1600001] = {6, -8, 0, 1006},
+[1600002] = {7, -8, 0, 1007},
+[1600003] = {8, -8, 0, 1008},
+[1600004] = {9, -8, 0, 1009},
+[1600005] = {10, -8, 0, 1010},
+[1600006] = {11, -8, 0, 1011},
+[1600007] = {12, -8, 0, 1012},
+[1600008] = {13, -8, 0, 1013},
+[1600009] = {14, -8, 0, 1014},
+[1600010] = {15, -8, 0, 1015},
+[1600011] = {1, -8, 0, 1001},
+[1600012] = {2, -8, 0, 1002},
+[1600013] = {3, -8, 0, 1003},
+[1600014] = {4, -8, 0, 1004},
+[1600016] = {5, -8, 0, 1005},
+[1600017] = {39, 29, 0, 2020},
+[1600018] = {59, 33, 0, 2021},
+[1600019] = {75, -8, 0, 2022},
+[1600020] = {77, -8, 0, 2010},
+[1600021] = {78, -8, 0, 2011},
+[1600022] = {79, -8, 0, 2012},
+[1600023] = {80, -8, 0, 2013},
+[1600024] = {81, -8, 0, 2014},
+[1600025] = {82, -8, 0, 2015},
+[1600026] = {83, -8, 0, 2016},
+[1600027] = {84, -8, 0, 2017},
+[1600028] = {85, -8, 0, 2018},
+[1600029] = {86, -8, 0, 2019},
+[1600030] = {87, -8, 0, 2001},
+[1600031] = {88, -8, 0, 2003},
+[1600032] = {89, -8, 0, 2002},
+[1600033] = {90, -8, 0, 2004},
+[1600034] = {91, -8, 0, 2005},
+[1600035] = {92, -8, 0, 2006},
+[1600036] = {93, -8, 0, 2007},
+[1600037] = {94, -8, 0, 2008},
+[1600039] = {69, 35, 0, 3020},
+[1600040] = {54, 32, 0, 3019},
+[1600041] = {64, 34, 0, 3021},
+[1600042] = {76, -8, 0, 3022},
+[1600043] = {96, -8, 0, 3009},
+[1600044] = {97, -8, 0, 3010},
+[1600045] = {98, -8, 0, 3011},
+[1600046] = {99, -8, 0, 3012},
+[1600047] = {100, -8, 0, 3013},
+[1600048] = {101, -8, 0, 3014},
+[1600049] = {102, -8, 0, 3016},
+[1600050] = {103, -8, 0, 3015},
+[1600051] = {104, -8, 0, 3017},
+[1600052] = {105, -8, 0, 3004},
+[1600053] = {106, -8, 0, 3007},
+[1600054] = {107, -8, 0, 3018},
+[1600055] = {108, -8, 0, 3006},
+[1600056] = {109, -8, 0, 3005},
+[1600057] = {110, -8, 0, 3002},
+[1600058] = {111, -8, 0, 3003},
+[1600059] = {112, -8, 0, 3001},
+[1600061] = {95, -8, 0, 2009},
+[1600062] = {113, -8, 0, 3008},
+[1600063] = {114, -8, 0, 4001},
+[1600064] = {235, -8, 0, 2023},
+[1600065] = {236, -8, 0, 1020},
+[1600066] = {237, -8, 0, 3023},
+[1600067] = {238, -8, 0, 5007},
+[1600068] = {239, -8, 0, 5007},
+[1600069] = {240, -1, 0, 5007},
+[1600070] = {241, -8, 0, 5008},
+[1600071] = {242, -8, 0, 5008},
+[1600072] = {243, -8, 0, 5008},
+[1600073] = {244, -8, 1, 5009},
+[1600074] = {245, -8, 1, 5015},
+[1600075] = {246, -8, 1, 5021},
+[1600076] = {247, -8, 1, 5027},
+[1600077] = {248, -8, 1, 5033},
+[1600078] = {249, -8, 1, 5039},
+[1600079] = {250, -8, 1, 5045},
+[1600080] = {251, -8, 1, 5051},
+[1600081] = {252, -8, 1, 5057},
+[1600082] = {253, -8, 1, 5063},
+[1600083] = {254, -8, 1, 5069},
+[1600084] = {255, -8, 1, 5075},
+[1600085] = {256, -8, 1, 5081},
+[1600086] = {257, -8, 1, 5087},
+[1600087] = {258, -8, 1, 5093},
+[1600088] = {259, -8, 1, 5099},
+[1600089] = {260, -8, 1, 5105},
+[1600090] = {261, -8, 1, 5111},
+[1600092] = {263, -8, 0, 2024},
+[1600093] = {264, -8, 0, 1021},
+[1600094] = {265, -8, 0, 3024},
+[1600095] = {281, -8, 0, 1005},
+[1600096] = {281, -8, 0, 2009},
+[1600097] = {281, -8, 0, 4001},
+[1600098] = {281, -8, 0, 4002},
+[1600099] = {281, -8, 0, 2009},
+[1600100] = {281, -2, 2, 0},
+[1600101] = {281, -8, 0, 2009},
+[1600103] = {281, -8, 0, 3008},
+[1600104] = {281, -8, 0, 3008},
+[1600107] = {281, -8, 3, 0},
+[1600108] = {281, -8, 0, 3008},
+[1600109] = {281, -3, 2, 0},
+[1600110] = {281, -8, 0, 4001},
+[1600111] = {281, -8, 0, 2009},
+[1600112] = {281, -8, 0, 4002},
+[1600113] = {281, -8, 0, 4001},
+[1600117] = {281, -8, 0, 2009},
+[1600119] = {281, -2, 3, 0},
+[1600120] = {281, -8, 0, 3008},
+[1600121] = {281, -8, 0, 2009},
+[1600122] = {281, -8, 0, 3008},
+[1600125] = {281, -8, 0, 1005},
+[1600126] = {281, -8, 0, 3008},
+[1600129] = {281, -1, 3, 0},
+[1600130] = {281, -8, 0, 4001},
+[1600133] = {281, -1, 2, 0},
+[1600137] = {281, -8, 0, 1005},
+[1600142] = {281, -8, 0, 1005},
+
+}
+
+
+shopRange = { --shopRangeStart, shopRangeEnd
+[101] = {101001, 101010};
+[102] = {102001, 102010};
+[103] = {103001, 103010};
+[104] = {104001, 104010};
+[105] = {105001, 105010};
+[106] = {106001, 106010};
+[107] = {107001, 107010};
+[108] = {108001, 108017};
+[109] = {109001, 109015};
+[110] = {110001, 110018};
+[111] = {111001, 111018};
+[112] = {112001, 112018};
+[113] = {113001, 113019};
+[114] = {114001, 114015};
+[115] = {115001, 115015};
+[116] = {116001, 116010};
+[117] = {117001, 117010};
+[118] = {118001, 118010};
+[120] = {120001, 120012};
+[121] = {121001, 121012};
+[122] = {122001, 122012};
+[123] = {123001, 123012};
+[124] = {124001, 124012};
+[125] = {125001, 125012};
+[126] = {126001, 126012};
+[127] = {127001, 127012};
+[128] = {128001, 128012};
+[129] = {129001, 129016};
+[130] = {130001, 130012};
+[131] = {131001, 131012};
+[132] = {132001, 132012};
+[133] = {133001, 133012};
+[134] = {134001, 134016};
+[135] = {135001, 135012};
+[136] = {136001, 136012};
+[137] = {137001, 137012};
+[138] = {138001, 138012};
+[139] = {139001, 139012};
+[140] = {140001, 140012};
+[141] = {141001, 141012};
+[142] = {142001, 142012};
+[143] = {143001, 143016};
+[144] = {144001, 144018};
+[145] = {1071001, 1071002};
+[146] = {1072001, 1072006};
+[1001] = {1001001, 1001008};
+[1002] = {1002001, 1002008};
+[1003] = {1003001, 1003007};
+[1004] = {1004001, 1004002};
+[1005] = {1005001, 1005017};
+[1006] = {1006001, 1006006};
+[1007] = {1007001, 1007010};
+[1008] = {1008001, 1008009};
+[1009] = {1009001, 1009012};
+[1010] = {1010001, 1010014};
+[1011] = {1011001, 1011010};
+[1012] = {1012001, 1012007};
+[1013] = {1013001, 1013011};
+[1014] = {1014001, 1014006};
+[1015] = {1015001, 1015007};
+[1016] = {1016001, 1016016};
+[1017] = {1018001, 1018010};
+[1018] = {1017001, 1017013};
+[1019] = {1019001, 1019005};
+[1020] = {1066001, 1066004};
+[1021] = {1069001, 1069005};
+[2001] = {1020001, 1020008};
+[2002] = {1021001, 1021006};
+[2003] = {1022001, 1022007};
+[2004] = {1023001, 1023008};
+[2005] = {1024001, 1024003};
+[2006] = {1025001, 1025008};
+[2007] = {1026001, 1026006};
+[2008] = {1027001, 1027004};
+[2009] = {1028001, 1028016};
+[2010] = {1029001, 1029009};
+[2011] = {1030001, 1030008};
+[2012] = {1031001, 1031010};
+[2013] = {1032001, 1032010};
+[2014] = {1033001, 1033012};
+[2015] = {1034001, 1034015};
+[2016] = {1035001, 1035013};
+[2017] = {1036001, 1036006};
+[2018] = {1037001, 1037006};
+[2019] = {1038001, 1038008};
+[2020] = {1039001, 1039009};
+[2021] = {1040001, 1040010};
+[2022] = {1041001, 1041005};
+[2023] = {1065001, 1065006};
+[2024] = {1068001, 1068006};
+[3001] = {1042001, 1042008};
+[3002] = {1043001, 1043008};
+[3003] = {1044001, 1044008};
+[3004] = {1045001, 1045008};
+[3005] = {1046001, 1046010};
+[3006] = {1047001, 1047008};
+[3007] = {1048001, 1048006};
+[3008] = {1049001, 1049016};
+[3009] = {1050001, 1050013};
+[3010] = {1051001, 1051008};
+[3011] = {1052001, 1052009};
+[3012] = {1053001, 1053010};
+[3013] = {1054001, 1054006};
+[3014] = {1055001, 1055013};
+[3015] = {1056001, 1056005};
+[3016] = {1057001, 1057008};
+[3017] = {1058001, 1058011};
+[3018] = {1059001, 1059007};
+[3019] = {1060001, 1060011};
+[3020] = {1061001, 1061014};
+[3021] = {1062001, 1062016};
+[3022] = {1063001, 1063004};
+[3023] = {1067001, 1067008};
+[3024] = {1070001, 1070004};
+[4001] = {1064001, 1064011};
+[4002] = {1064001, 1064011};
+[5001] = {2001001, 2001018};
+[5002] = {2002001, 2002006};
+[5003] = {2003001, 2003010};
+[5004] = {2004001, 2004009};
+[5005] = {2005001, 2005010};
+[5006] = {2006001, 2006012};
+[5007] = {2007001, 2007010};
+[5008] = {2008001, 2008016};
+[5009] = {2009001, 2009007};
+[5010] = {2009101, 2009104};
+[5011] = {2009201, 2009204};
+[5012] = {2009301, 2009304};
+[5013] = {2009401, 2009404};
+[5014] = {2009501, 2009504};
+[5015] = {2010001, 2010004};
+[5016] = {2010101, 2010104};
+[5017] = {2010201, 2010204};
+[5018] = {2010301, 2010304};
+[5019] = {2010401, 2010404};
+[5020] = {2010501, 2010504};
+[5021] = {2011001, 2011004};
+[5022] = {2011101, 2011104};
+[5023] = {2011201, 2011204};
+[5024] = {2011301, 2011304};
+[5025] = {2011401, 2011404};
+[5026] = {2011501, 2011504};
+[5027] = {2012001, 2012007};
+[5028] = {2012101, 2012104};
+[5029] = {2012201, 2012204};
+[5030] = {2012301, 2012304};
+[5031] = {2012401, 2012404};
+[5032] = {2012501, 2012504};
+[5033] = {2013001, 2013004};
+[5034] = {2013101, 2013104};
+[5035] = {2013201, 2013204};
+[5036] = {2013301, 2013304};
+[5037] = {2013401, 2013404};
+[5038] = {2013501, 2013504};
+[5039] = {2014001, 2014007};
+[5040] = {2014101, 2014104};
+[5041] = {2014201, 2014204};
+[5042] = {2014301, 2014304};
+[5043] = {2014401, 2014404};
+[5044] = {2014501, 2014504};
+[5045] = {2015001, 2015007};
+[5046] = {2015101, 2015104};
+[5047] = {2015201, 2015204};
+[5048] = {2015301, 2015304};
+[5049] = {2015401, 2015404};
+[5050] = {2015501, 2015504};
+[5051] = {2016001, 2016006};
+[5052] = {2016101, 2016104};
+[5053] = {2016201, 2016204};
+[5054] = {2016301, 2016304};
+[5055] = {2016401, 2016404};
+[5056] = {2016501, 2016504};
+[5057] = {2017001, 2017006};
+[5058] = {2017101, 2017104};
+[5059] = {2017201, 2017204};
+[5060] = {2017301, 2017304};
+[5061] = {2017401, 2017404};
+[5062] = {2017501, 2017504};
+[5063] = {2018001, 2018006};
+[5064] = {2018101, 2018104};
+[5065] = {2018201, 2018204};
+[5066] = {2018301, 2018304};
+[5067] = {2018401, 2018404};
+[5068] = {2018501, 2018504};
+[5069] = {2019001, 2019006};
+[5070] = {2019101, 2019104};
+[5071] = {2019201, 2019204};
+[5072] = {2019301, 2019304};
+[5073] = {2019401, 2019404};
+[5074] = {2019501, 2019504};
+[5075] = {2020001, 2020006};
+[5076] = {2020101, 2020104};
+[5077] = {2020201, 2020204};
+[5078] = {2020301, 2020304};
+[5079] = {2020401, 2020404};
+[5080] = {2020501, 2020504};
+[5081] = {2021001, 2021006};
+[5082] = {2021101, 2021104};
+[5083] = {2021201, 2021204};
+[5084] = {2021301, 2021304};
+[5085] = {2021401, 2021404};
+[5086] = {2021501, 2021504};
+[5087] = {2022001, 2022006};
+[5088] = {2022101, 2022104};
+[5089] = {2022201, 2022204};
+[5090] = {2022301, 2022304};
+[5091] = {2022401, 2022404};
+[5092] = {2022501, 2022504};
+[5093] = {2023001, 2023006};
+[5094] = {2023101, 2023104};
+[5095] = {2023201, 2023204};
+[5096] = {2023301, 2023304};
+[5097] = {2023401, 2023404};
+[5098] = {2023501, 2023504};
+[5099] = {2024001, 2024006};
+[5100] = {2024101, 2024104};
+[5101] = {2024201, 2024204};
+[5102] = {2024301, 2024304};
+[5103] = {2024401, 2024404};
+[5104] = {2024501, 2024504};
+[5105] = {2025001, 2025006};
+[5106] = {2025101, 2025104};
+[5107] = {2025201, 2025204};
+[5108] = {2025301, 2025304};
+[5109] = {2025401, 2025404};
+[5110] = {2025501, 2025504};
+[5111] = {2026001, 2026006};
+[5112] = {2026101, 2026104};
+[5113] = {2026201, 2026204};
+[5114] = {2026301, 2026304};
+[5115] = {2026401, 2026404};
+[5116] = {2026501, 2026504};
+[5117] = {2026601, 2026606};
+[5118] = {2026701, 2026708};
+[5119] = {2026801, 2026808};
+[5120] = {2026901, 2026908};
+[5121] = {2027001, 2027008};
+[5122] = {2027101, 2027110};
+[5123] = {2027201, 2027211};
+}
+
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function onEventStarted(player, npc, triggerName)
+
+ npcId = npc:GetActorClassId();
+
+ if shopInfo[npcId] == nil then
+ errorMsg = string.format("This PopulaceShopSalesman actor has no shop set. Actor Class Id: %s", npcId);
+ player:SendMessage(MESSAGE_TYPE_SYSTEM_ERROR, "", errorMsg );
+ player:EndEvent();
+ return;
+ end;
+
+ local shopCurrency = 1000001;
+ local welcomeText = 1;
+ local menuId = shopInfo[npcId][2];
+ local shopCategory = shopInfo[npcId][3];
+
+ local itemShop = 0;
+ local classShop = 1;
+ local weaponShop = 2;
+ local armorShop = 3;
+ local hamletShop = 4;
+
+ local weaponShopPack = {5001,5002,5007,5008};
+ local armorShopPack = {5004,5005,5006,5003};
+
+ local menuBuy = 1;
+ local menuBuyCount = 1; -- For Shops with multiple buying categories
+ local menuSell = 2;
+ local menuFacility = 3;
+ local menuTutorial = 4;
+ local menuClose = -3;
+ local menuHasFacility = false;
+ local menuHasTutorial = false;
+
+ local shopPack = shopInfo[npcId][4]; -- Starting value for the shopPack of the current NPC Actor
+ local chosenShopPackage = 0; -- Var to send to openShopMenu() once desired shopPack is determined
+ local choice;
+
+ callClientFunction(player, "welcomeTalk", shopInfo[npcId][welcomeText], player);
+
+ while (true) do
+
+ if (shopCategory == itemShop) then
+ choice = callClientFunction(player, "selectMode", menuId);
+ menuHasFacility = true;
+ menuHasTutorial = true;
+ elseif (shopCategory == classShop) then
+ choice = callClientFunction(player, "selectModeOfClassVendor");
+ menuBuyCount = 6;
+ menuSell = 0;
+ elseif (shopCategory == weaponShop) then
+ choice = callClientFunction(player, "selectModeOfMultiWeaponVendor", menuId);
+ menuBuyCount = 4;
+ menuSell = 0;
+ elseif (shopCategory == armorShop) then
+ choice = callClientFunction(player, "selectModeOfMultiArmorVendor", menuId);
+ menuBuyCount = 4;
+ menuSell = 0;
+ elseif (shopCategory == hamletShop) then
+ choice = callClientFunction(player, "selectMode", menuId);
+
+ local hamletRegion = shopPack;
+ local hamletPackAleport = {5117, 5122, 5123};
+ local hamletPackHyrstmill = {5117, 5118, 5119};
+ local hamletPackGoldenBazaar = {5117, 5120, 5121};
+ local hamletLevel = 3; -- Defaulting to highest value for now
+
+ if hamletRegion == 5122 then -- Aleport
+ -- hamletLevel = GetHamletStatus(idAleport);
+ shopPack = hamletPackAleport[hamletLevel] or 5117;
+ elseif hamletRegion == 5118 then -- Hyrstmill
+ -- hamletLevel = GetHamletStatus(idHyrstmill);
+ shopPack = hamletPackHyrstmill[hamletLevel] or 5117;
+ elseif hamletRegion == 5120 then -- The Golden Bazaar
+ -- hamletLevel = GetHamletStatus(idGoldenBazaar);
+ shopPack = hamletPackGoldenBazaar[hamletLevel] or 5117;
+ end
+ end
+
+
+ if choice and (choice >= menuBuy and choice <= menuBuyCount) then
+ --player:SendMessage(0x20,"", "Menu option: "..choice);
+
+ if (shopCategory == weaponShop) then
+ chosenShopPackage = weaponShopPack[choice];
+ elseif (shopCategory == armorShop) then
+ chosenShopPackage = armorShopPack[choice];
+ else
+ chosenShopPackage = ((shopPack-1) + choice);
+ end
+
+ openShopMenu(
+ player,
+ menuId,
+ chosenShopPackage,
+ shopRange[chosenShopPackage][1],
+ shopRange[chosenShopPackage][2],
+ shopCurrency
+ );
+
+ elseif (choice == menuSell) then
+ openSellMenu(player);
+
+ elseif (choice == menuFacility) and (menuHasFacility == true) then
+ if menuId > 0 then
+ local classFacility = (shopInfo[npcId][1] + 1) or 35;
+ facilityChoice = callClientFunction(player, "selectFacility", nil, classFacility, 3);
+
+ if facilityChoice == 1 then
+ callClientFunction(player, "confirmUseFacility", player, 200);
+ elseif facilityChoice == 2 then
+ callClientFunction(player, "confirmUseFacility", player, 400);
+ elseif facilityChoice == 3 then
+ callClientFunction(player, "confirmUseFacility", player, 1000);
+ end
+ end
+ elseif (choice == menuTutorial) and (menuHasTutorial == true) then
+ callClientFunction(player, "startTutorial", nil, menuId);
+ end
+
+ if (choice == menuClose or choice == nil) then
+ break;
+ end
+ end
+
+ callClientFunction(player, "finishTalkTurn", player);
+ player:EndEvent();
+
+end
+
+
+
+function openShopMenu(player, menuId, shopPack, itemRangeStart, itemRangeEnd, shopCurrency)
+
+ callClientFunction(player, "openShopBuy", player, shopPack, shopCurrency);
+
+ player:SendMessage(0x20, "", "shopPack: "..shopPack.." Range: "..itemRangeStart.."-"..itemRangeEnd);
+
+ while (true) do
+ buyResult, quantity = callClientFunction(player, "selectShopBuy", player);
+
+ if (buyResult == 0) then
+ callClientFunction(player, "closeShopBuy", player);
+ break;
+ else
+ if itemRangeStart and itemRangeEnd then
+ itemChosen = (itemRangeStart - 1) + buyResult;
+
+ if (((itemRangeStart-1) + itemChosen) < itemRangeStart) or (itemChosen > itemRangeEnd) then
+ player:SendMessage(0x20, "", "[ERROR] Client selected item exceeds the valid range.");
+ callClientFunction(player, "finishTalkTurn", player);
+ player:EndEvent();
+ return;
+ else
+ player:SendMessage(0x20, "", "Item chosen: " .. itemChosen .. " Quantity: ".. quantity);
+
+ --[[
+ TO-DO: Request item information from server table and throw result to purchaseItem()
+
+ requestItem = GetItemShopInfoThing(itemChosen);
+ purchaseItem(player, INVENTORY_NORMAL, requestItem.id, quantity, requestItem.quality, requestItem.price, shopCurrency);
+ --]]
+ end
+ end
+
+ end
+ end
+
+end
+
+
+
+function openSellMenu(player)
+ callClientFunction(player, "openShopSell", player);
+
+ while (true) do
+ sellResult, sellQuantity, sellState, unknown, sellItemSlot = callClientFunction(player, "selectShopSell", player);
+
+ if (sellResult == nil) then
+ callClientFunction(player, "closeShopSell", player);
+ break;
+ else
+ if sellState == 1 then
+ itemToSell = player:GetItemPackage(INVENTORY_NORMAL):GetItemAtSlot(sellItemSlot-1);
+ gItemSellId = itemToSell.itemId;
+ gItemQuality = itemToSell.quality;
+ gItemPrice = GetItemGamedata(gItemSellId);
+ gItemPrice = gItemPrice.sellPrice;
+
+
+ if gItemQuality == 2 then -- +1
+ gItemPrice = (math.floor(gItemPrice * 1.10));
+ elseif gItemQuality == 3 then -- +2
+ gItemPrice = (math.floor(gItemPrice * 1.25));
+ elseif gItemQuality == 4 then -- +3
+ gItemPrice = (math.floor(gItemPrice * 1.50));
+ end
+
+ callClientFunction(player, "informSellPrice", 1, sellItemSlot, gItemPrice);
+
+ elseif sellState == nil then
+ sellItem(player, gItemSellId, sellQuantity, gItemQuality, gItemPrice, sellItemSlot-1, shopCurrency);
+ end
+ end
+ end
+end
\ No newline at end of file
diff --git a/Data/scripts/base/chara/npc/retainer/OrdinaryRetainer.lua b/Data/scripts/base/chara/npc/retainer/OrdinaryRetainer.lua
new file mode 100644
index 00000000..69f13f70
--- /dev/null
+++ b/Data/scripts/base/chara/npc/retainer/OrdinaryRetainer.lua
@@ -0,0 +1,46 @@
+--[[
+
+OrdinaryRetainer Script
+
+Functions:
+
+eventTalkRetainerOther() -
+eventTalkRetainerMenu(mode, hasPossessions) - Opens the main menu. If mode == 2, hide dismiss option.
+eventTalkRetainerDismissal(hasPossessions) - Show dismiss confirmation.
+eventTalkRetainerMannequin(0:enable/1:disable confirm) - Show bazaar modeling confirmation.
+eventTalkRetainerItemTrade(operationCode) - Operate RetainerTradeWidget. Codes: 1 - Open, 2 - Select Mode, 3 - Close.
+eventTalkRetainerItemList(operationCode) - Operate Bazaar Widget. Codes: 1 - Open, 2 - Select Mode, 3 - Close.
+eventReturnResult(resultCode, ?) - Redraws the RetainerTrade UI.
+sayToPlayer(actorClassId, messageType, argument) - Makes the retainer say a phrase to the player.
+eventTalkFinish() - Stops npc from looking at player.
+eventPlayerTurn(angle) - Turns player to angle.
+
+--]]
+
+require ("global")
+require ("retainer")
+
+function init(npc)
+ return false, false, 0, 0;
+end
+
+function onEventStarted(player, retainer, triggerName)
+
+ while (true) do
+ choice = callClientFunction(player, "eventTalkRetainerMenu", 1);
+ if (choice == 1) then
+ doItemTrade(player, retainer);
+ elseif (choice == 2) then
+ doBazaar(player, retainer);
+ elseif (choice == 7) then
+ callClientFunction(player, "eventTalkRetainerMannequin", 0);
+ elseif (choice == 5) then
+ player:DespawnMyRetainer();
+ else
+ break;
+ end
+ end
+
+ player:EndEvent();
+
+end
diff --git a/data/scripts/player.lua b/Data/scripts/battlenpc.lua
similarity index 72%
rename from data/scripts/player.lua
rename to Data/scripts/battlenpc.lua
index d7939b20..ee4b526c 100644
--- a/data/scripts/player.lua
+++ b/Data/scripts/battlenpc.lua
@@ -1,7 +1,6 @@
local initClassItems, initRaceItems;
-function onBeginLogin(player)
-
+function onBeginLogin(player)
--New character, set the initial quest
if (player:GetPlayTime(false) == 0) then
initialTown = player:GetInitialTown();
@@ -20,7 +19,7 @@ function onBeginLogin(player)
end
--For Opening. Set Director and reset position incase d/c
- if (player:HasQuest(110001) == true and player:GetZoneID() == 193) then
+ if (player:HasQuest(110001) == true and player:GetZoneID() == 193) then
director = player:GetZone():CreateDirector("OpeningDirector", false);
player:AddDirector(director);
director:StartDirector(true);
@@ -60,7 +59,6 @@ function onBeginLogin(player)
player:GetQuest(110009):ClearQuestData();
player:GetQuest(110009):ClearQuestFlags();
end
-
end
function onLogin(player)
@@ -83,26 +81,26 @@ function initClassItems(player)
--DoW
if (player.charaWork.parameterSave.state_mainSkill[0] == 2) then --PUG
- player:GetInventory(0):AddItem({4020001, 8030701, 8050728, 8080601, 8090307});
+ player:GetItemPackage(0):AddItem({4020001, 8030701, 8050728, 8080601, 8090307});
player:GetEquipment():SetEquipment({0, 10, 12, 14, 15},{0, 1, 2, 3, 4});
elseif (player.charaWork.parameterSave.state_mainSkill[0] == 3) then --GLA
- player:GetInventory(0):AddItem({4030010, 8031120, 8050245, 8080601, 8090307});
+ player:GetItemPackage(0):AddItem({4030010, 8031120, 8050245, 8080601, 8090307});
player:GetEquipment():SetEquipment({0, 10, 12, 14, 15},{0, 1, 2, 3, 4});
elseif (player.charaWork.parameterSave.state_mainSkill[0] == 4) then --MRD
- player:GetInventory(0):AddItem({4040001, 8011001, 8050621, 8070346, 8090307});
+ player:GetItemPackage(0):AddItem({4040001, 8011001, 8050621, 8070346, 8090307});
player:GetEquipment():SetEquipment({0, 8, 12, 13, 15},{0, 1, 2, 3, 4});
elseif (player.charaWork.parameterSave.state_mainSkill[0] == 7) then --ARC
- player:GetInventory(0):AddItem({4070001, 8030601, 8050622, 8080601, 8090307});
+ player:GetItemPackage(0):AddItem({4070001, 8030601, 8050622, 8080601, 8090307});
player:GetEquipment():SetEquipment({0, 10, 12, 14, 15},{0, 1, 2, 3, 4});
elseif (player.charaWork.parameterSave.state_mainSkill[0] == 8) then --LNC
- player:GetInventory(0):AddItem({4080201, 8030801, 8051015, 8080501, 8090307});
+ player:GetItemPackage(0):AddItem({4080201, 8030801, 8051015, 8080501, 8090307});
player:GetEquipment():SetEquipment({0, 10, 12, 14, 15},{0, 1, 2, 3, 4});
--DoM
elseif (player.charaWork.parameterSave.state_mainSkill[0] == 22) then --THM
- player:GetInventory(0):AddItem({5020001, 8030245, 8050346, 8080346, 8090208});
+ player:GetItemPackage(0):AddItem({5020001, 8030245, 8050346, 8080346, 8090208});
player:GetEquipment():SetEquipment({0, 10, 12, 14, 15},{0, 1, 2, 3, 4});
elseif (player.charaWork.parameterSave.state_mainSkill[0] == 23) then --CNJ
- player:GetInventory(0):AddItem({5030101, 8030445, 8050031, 8080246, 8090208});
+ player:GetItemPackage(0):AddItem({5030101, 8030445, 8050031, 8080246, 8090208});
player:GetEquipment():SetEquipment({0, 10, 12, 14, 15},{0, 1, 2, 3, 4});
--DoH
@@ -126,50 +124,50 @@ end
function initRaceItems(player)
if (player.playerWork.tribe == 1) then --Hyur Midlander Male
- player:GetInventory(0):AddItem(8040001);
- player:GetInventory(0):AddItem(8060001);
+ player:GetItemPackage(0):AddItem(8040001);
+ player:GetItemPackage(0):AddItem(8060001);
elseif (player.playerWork.tribe == 2) then --Hyur Midlander Female
- player:GetInventory(0):AddItem(8040002);
- player:GetInventory(0):AddItem(8060002);
+ player:GetItemPackage(0):AddItem(8040002);
+ player:GetItemPackage(0):AddItem(8060002);
elseif (player.playerWork.tribe == 3) then --Hyur Highlander Male
- player:GetInventory(0):AddItem(8040003);
- player:GetInventory(0):AddItem(8060003);
+ player:GetItemPackage(0):AddItem(8040003);
+ player:GetItemPackage(0):AddItem(8060003);
elseif (player.playerWork.tribe == 4) then --Elezen Wildwood Male
- player:GetInventory(0):AddItem(8040004);
- player:GetInventory(0):AddItem(8060004);
+ player:GetItemPackage(0):AddItem(8040004);
+ player:GetItemPackage(0):AddItem(8060004);
elseif (player.playerWork.tribe == 5) then --Elezen Wildwood Female
- player:GetInventory(0):AddItem(8040006);
- player:GetInventory(0):AddItem(8060006);
+ player:GetItemPackage(0):AddItem(8040006);
+ player:GetItemPackage(0):AddItem(8060006);
elseif (player.playerWork.tribe == 6) then --Elezen Duskwight Male
- player:GetInventory(0):AddItem(8040005);
- player:GetInventory(0):AddItem(8060005);
+ player:GetItemPackage(0):AddItem(8040005);
+ player:GetItemPackage(0):AddItem(8060005);
elseif (player.playerWork.tribe == 7) then --Elezen Duskwight Female
- player:GetInventory(0):AddItem(8040007);
- player:GetInventory(0):AddItem(8060007);
+ player:GetItemPackage(0):AddItem(8040007);
+ player:GetItemPackage(0):AddItem(8060007);
elseif (player.playerWork.tribe == 8) then --Lalafell Plainsfolk Male
- player:GetInventory(0):AddItem(8040008);
- player:GetInventory(0):AddItem(8060008);
+ player:GetItemPackage(0):AddItem(8040008);
+ player:GetItemPackage(0):AddItem(8060008);
elseif (player.playerWork.tribe == 9) then --Lalafell Plainsfolk Female
- player:GetInventory(0):AddItem(8040010);
- player:GetInventory(0):AddItem(8060010);
+ player:GetItemPackage(0):AddItem(8040010);
+ player:GetItemPackage(0):AddItem(8060010);
elseif (player.playerWork.tribe == 10) then --Lalafell Dunesfolk Male
- player:GetInventory(0):AddItem(8040009);
- player:GetInventory(0):AddItem(8060009);
+ player:GetItemPackage(0):AddItem(8040009);
+ player:GetItemPackage(0):AddItem(8060009);
elseif (player.playerWork.tribe == 11) then --Lalafell Dunesfolk Female
- player:GetInventory(0):AddItem(8040011);
- player:GetInventory(0):AddItem(8060011);
+ player:GetItemPackage(0):AddItem(8040011);
+ player:GetItemPackage(0):AddItem(8060011);
elseif (player.playerWork.tribe == 12) then --Miqo'te Seekers of the Sun
- player:GetInventory(0):AddItem(8040012);
- player:GetInventory(0):AddItem(8060012);
+ player:GetItemPackage(0):AddItem(8040012);
+ player:GetItemPackage(0):AddItem(8060012);
elseif (player.playerWork.tribe == 13) then --Miqo'te Seekers of the Moon
- player:GetInventory(0):AddItem(8040013);
- player:GetInventory(0):AddItem(8060013);
+ player:GetItemPackage(0):AddItem(8040013);
+ player:GetItemPackage(0):AddItem(8060013);
elseif (player.playerWork.tribe == 14) then --Roegadyn Sea Wolf
- player:GetInventory(0):AddItem(8040014);
- player:GetInventory(0):AddItem(8060014);
+ player:GetItemPackage(0):AddItem(8040014);
+ player:GetItemPackage(0):AddItem(8060014);
elseif (player.playerWork.tribe == 15) then --Roegadyn Hellsguard
- player:GetInventory(0):AddItem(8040015);
- player:GetInventory(0):AddItem(8060015);
+ player:GetItemPackage(0):AddItem(8040015);
+ player:GetItemPackage(0):AddItem(8060015);
end
player:GetEquipment():SetEquipment({9, 11},{5,6});
diff --git a/Data/scripts/battleutils.lua b/Data/scripts/battleutils.lua
new file mode 100644
index 00000000..00a9f53d
--- /dev/null
+++ b/Data/scripts/battleutils.lua
@@ -0,0 +1,107 @@
+CommandType =
+{
+ None = 0,
+ AutoAttack = 1,
+ Weaponskill = 2,
+ Ability = 3,
+ Spell = 4
+}
+
+ActionType =
+{
+ None = 0,
+ Physical = 1,
+ Magic = 2,
+ Heal = 3,
+ Status = 4
+}
+
+ActionProperty =
+{
+ None = 0,
+ Physical = 1,
+ Magic = 2,
+ Heal = 4,
+ Status = 8,
+ Ranged = 16
+}
+
+DamageTakenType =
+{
+ None,
+ Attack,
+ Magic,
+ Weaponskill,
+ Ability
+}
+
+HitDirection =
+{
+ None = 0,
+ Front = 1,
+ Right = 2,
+ Rear = 4,
+ Left = 8
+}
+
+HitType =
+{
+ Miss = 0,
+ Evade = 1,
+ Parry = 2,
+ Block = 3,
+ Resist = 4,
+ Hit = 5,
+ Crit = 6
+}
+
+TargetFindAOEType =
+{
+ None = 0,
+ Circle = 1,
+ Cone = 2,
+ Box = 3
+}
+
+StatusEffectFlags =
+{
+ None = 0,
+
+ --Loss flags - Do we need loseonattacking/caststart? Could just be done with activate flags
+ LoseOnDeath = bit32.lshift(1, 0), -- effects removed on death
+ LoseOnZoning = bit32.lshift(1, 1), -- effects removed on zoning
+ LoseOnEsuna = bit32.lshift(1, 2), -- effects which can be removed with esuna (debuffs)
+ LoseOnDispel = bit32.lshift(1, 3), -- some buffs which player might be able to dispel from mob
+ LoseOnLogout = bit32.lshift(1, 4), -- effects removed on logging out
+ LoseOnAttacking = bit32.lshift(1, 5), -- effects removed when owner attacks another entity
+ LoseOnCastStart = bit32.lshift(1, 6), -- effects removed when owner starts casting
+ LoseOnAggro = bit32.lshift(1, 7), -- effects removed when owner gains enmity (swiftsong)
+ LoseOnClassChange = bit32.lshift(1, 8), --Effect falls off whhen changing class
+
+ --Activate flags
+ ActivateOnCastStart = bit32.lshift(1, 9), --Activates when a cast starts.
+ ActivateOnCommandStart = bit32.lshift(1, 10), --Activates when a command is used, before iterating over targets. Used for things like power surge, excruciate.
+ ActivateOnCommandFinish = bit32.lshift(1, 11), --Activates when the command is finished, after all targets have been iterated over. Used for things like Excruciate and Resonance falling off.
+ ActivateOnPreactionTarget = bit32.lshift(1, 12), --Activates after initial rates are calculated for an action against owner
+ ActivateOnPreactionCaster = bit32.lshift(1, 13), --Activates after initial rates are calculated for an action by owner
+ ActivateOnDamageTaken = bit32.lshift(1, 14),
+ ActivateOnHealed = bit32.lshift(1, 15),
+
+ --Should these be rolled into DamageTaken?
+ ActivateOnMiss = bit32.lshift(1, 16), --Activates when owner misses
+ ActivateOnEvade = bit32.lshift(1, 17), --Activates when owner evades
+ ActivateOnParry = bit32.lshift(1, 18), --Activates when owner parries
+ ActivateOnBlock = bit32.lshift(1, 19), --Activates when owner evades
+ ActivateOnHit = bit32.lshift(1, 20), --Activates when owner hits
+ ActivateOnCrit = bit32.lshift(1, 21), --Activates when owner crits
+
+ --Prevent flags. Sleep/stun/petrify/etc combine these
+ PreventSpell = bit32.lshift(1, 22), -- effects which prevent using spells, such as silence
+ PreventWeaponSkill = bit32.lshift(1, 23), -- effects which prevent using weaponskills, such as pacification
+ PreventAbility = bit32.lshift(1, 24), -- effects which prevent using abilities, such as amnesia
+ PreventAttack = bit32.lshift(1, 25), -- effects which prevent basic attacks
+ PreventMovement = bit32.lshift(1, 26), -- effects which prevent movement such as bind, still allows turning in place
+ PreventTurn = bit32.lshift(1, 27), -- effects which prevent turning, such as stun
+ PreventUntarget = bit32.lshift(1, 28), -- effects which prevent changing targets, such as fixation
+ Stance = bit32.lshift(1, 29) -- effects that do not have a timer
+}
\ No newline at end of file
diff --git a/Data/scripts/commands/Ability.lua b/Data/scripts/commands/Ability.lua
new file mode 100644
index 00000000..a9429e93
--- /dev/null
+++ b/Data/scripts/commands/Ability.lua
@@ -0,0 +1,19 @@
+require ("global")
+require ("utils")
+
+--[[
+
+AttackWeaponSkill Script
+
+Finds the correct weaponskill subscript to fire when a weaponskill actor is activated.
+
+--]]
+
+local attackMagicHandlers = {
+
+}
+
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+ player.Ability(command.actorId, targetActor);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/AbilityCure.lua b/Data/scripts/commands/AbilityCure.lua
new file mode 100644
index 00000000..98e2eec7
--- /dev/null
+++ b/Data/scripts/commands/AbilityCure.lua
@@ -0,0 +1,5 @@
+require("global")
+
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/ActivateCommand.lua b/Data/scripts/commands/ActivateCommand.lua
new file mode 100644
index 00000000..5afd87dc
--- /dev/null
+++ b/Data/scripts/commands/ActivateCommand.lua
@@ -0,0 +1,20 @@
+require ("global")
+
+--[[
+
+ActivateCommand Script
+
+Switches between active and passive mode states
+
+--]]
+
+function onEventStarted(player, command, triggerName)
+
+ if (player.currentMainState == 0x0000) then
+ player.Engage(0, 0x0002);
+ elseif (player.currentMainState == 0x0002) then
+ player.Disengage(0x0000);
+ end
+ player:endEvent();
+ sendSignal("playerActive");
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/AttackAbility.lua b/Data/scripts/commands/AttackAbility.lua
new file mode 100644
index 00000000..47b04053
--- /dev/null
+++ b/Data/scripts/commands/AttackAbility.lua
@@ -0,0 +1,20 @@
+require ("global")
+require ("utils")
+
+--[[
+
+AttackWeaponSkill Script
+
+Finds the correct weaponskill subscript to fire when a weaponskill actor is activated.
+
+--]]
+
+local attackMagicHandlers = {
+
+}
+
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+ player.Ability(command.actorId, targetActor);
+ player:endEvent();
+
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/AttackMagic.lua b/Data/scripts/commands/AttackMagic.lua
new file mode 100644
index 00000000..b5538141
--- /dev/null
+++ b/Data/scripts/commands/AttackMagic.lua
@@ -0,0 +1,19 @@
+require ("global")
+require ("utils")
+
+--[[
+
+AttackWeaponSkill Script
+
+Finds the correct weaponskill subscript to fire when a weaponskill actor is activated.
+
+--]]
+
+local attackMagicHandlers = {
+
+}
+
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+ player.Cast(command.actorId, targetActor);
+ player:endEvent();
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/AttackWeaponSkill.lua b/Data/scripts/commands/AttackWeaponSkill.lua
new file mode 100644
index 00000000..3a0e8ff2
--- /dev/null
+++ b/Data/scripts/commands/AttackWeaponSkill.lua
@@ -0,0 +1,26 @@
+require ("global")
+require ("utils")
+
+--[[
+
+AttackWeaponSkill Script
+
+Finds the correct weaponskill subscript to fire when a weaponskill actor is activated.
+
+--]]
+
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+
+ --Are they in active mode?
+ if (player:GetState() != 2) then
+ player:SendGameMessage(GetWorldMaster(), 32503, 0x20);
+ player:endEvent();
+ return;
+ end
+
+ if not player.aiContainer.IsEngaged() then
+ player.Engage(targetActor);
+ end;
+ player.WeaponSkill(command.actorId, targetActor);
+ player:endEvent();
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/BazaarCheckCommand.lua b/Data/scripts/commands/BazaarCheckCommand.lua
new file mode 100644
index 00000000..1dd99b5e
--- /dev/null
+++ b/Data/scripts/commands/BazaarCheckCommand.lua
@@ -0,0 +1,30 @@
+--[[
+
+BazaarCheckCommand Script
+
+Handles what happens when you examine a player's bazaar
+
+--]]
+
+require ("global")
+
+function onEventStarted(player, actor, triggerName, name, arg1, arg2, arg3, bazaarActorId)
+
+ local bazaarActor = nil;
+
+ if (name ~= nil) then
+ bazaarActor = player:GetZone():FindPCInZone(name);
+ elseif (bazaarActorId ~= nil) then
+ bazaarActor = player:GetZone():FindActorInArea(bazaarActorId);
+ end
+
+ if (bazaarActor ~= nil) then
+ player:SendMessage(MESSAGE_TYPE_SYSTEM_ERROR, "", "Currently disabled due to freezing characters.");
+ --callClientFunction(player, "delegateCommand", GetStaticActor("BazaarCheckCommand"), "processChackBazaar");
+ else
+ --Show error
+ end
+
+ player:EndEvent();
+
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/BazaarDealCommand.lua b/Data/scripts/commands/BazaarDealCommand.lua
new file mode 100644
index 00000000..fe67817d
--- /dev/null
+++ b/Data/scripts/commands/BazaarDealCommand.lua
@@ -0,0 +1,58 @@
+--[[
+
+BazaarDealCommand Script
+
+Handles various bazaar transfer options
+
+All bazaar args have a Reward (The item the person who fufills the request gets) and a Seek (The item the player wants, either gil or an item).
+
+Args:
+
+rewardItem: Item reference to what will be given to the buyer. If it's gil the itemID will be given instead. If offering an item to seek; reward/seek are combined and put here.
+seekItem: Item reference to what the buyer will give us. If it's gil the itemID will be given instead,
+bazaarMode: The tag value to set in the bazaar item's data.
+arg1: Always nil
+bazaarActor: The actor who owns this bazaar
+rewardAmount: The amount of rewardItem the buyer will get.
+seekAmount: The amount of seekItem we want.
+
+--]]
+
+require ("global")
+
+function onEventStarted(player, actor, triggerName, rewardItem, seekItem, bazaarMode, arg1, bazaarActor, rewardAmount, seekAmount, arg2, arg3, type9ItemIds)
+
+ local rewarding = nil;
+ local seeking = nil;
+
+ --Handle special case for offering an item.
+ if (seekItem == nil) then
+ rewarding = player:GetItemPackage(rewardItem.offerPackageId):GetItemAtSlot(rewardItem.offerSlot);
+ seeking = player:GetItemPackage(rewardItem.seekPackageId):GetItemAtSlot(rewardItem.seekSlot);
+ end
+
+ --Handle Reward
+ if (rewarding == nil) then
+ if (type(rewardItem) == "number") then
+ rewarding = player:GetItemPackage(INVENTORY_CURRENCY):GetItemByCatelogId(rewardItem);
+ else
+ rewarding = player:GetItem(rewardItem);
+ end
+ end
+
+ --Handle Seek
+ if (seeking == nil) then
+ if (type(seekItem) == "number") then
+ seeking = player:GetItemPackage(INVENTORY_CURRENCY):GetItemByCatelogId(seekItem);
+ else
+ seeking = player:GetItem(seekItem);
+ end
+ end
+
+ result = GetWorldManager():AddToBazaar(player, rewarding, seeking, rewardAmount, seekAmount, bazaarMode);
+
+
+
+ player:EndEvent();
+
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/BazaarTradeCommand.lua b/Data/scripts/commands/BazaarTradeCommand.lua
new file mode 100644
index 00000000..7a934abc
--- /dev/null
+++ b/Data/scripts/commands/BazaarTradeCommand.lua
@@ -0,0 +1,55 @@
+--[[
+
+BazaarTradeCommand Script
+
+Handles bazaar trade
+
+All bazaar args have a Reward (The item the person who fufills the request gets) and a Seek (The item the player wants, either gil or an item).
+
+--]]
+
+--TODO REFACTOR
+
+function onEventStarted(player, actor, triggerName, rewardItem, seekItemOrCost, seekAmount, arg1, bazaarActorId, rewardAmount, rewardItemId, nameIndex, arg2, type9ItemIds)
+
+ local originalReward = nil;
+ local originalSeek = nil;
+ local bazaarActor = nil;
+
+ --Get the bazaar actor
+ if (bazaarActorId ~= nil) then
+ bazaarActor = player:GetZone():FindActorInArea(bazaarActorId);
+ end
+
+ --Abort if no actor
+ if (bazaarActor == nil) then
+ player:SendGameMessage(player, worldMaster, 25111, 0x20);
+ player:EndEvent();
+ return;
+ end
+
+ --If seekItem is a number, we are buying an item (ExecuteBazaarBuy)
+ if (type(seekItemOrCost) == "number") then
+ if (player:GetCurrentGil() >= seekItemOrCost) then
+ if (GetWorldManager():BazaarBuyOperation(bazaarActor, player, bazaarActor:GetItem(rewardItem), rewardAmount, seekItemOrCost)) then
+ else
+ player:SendGameMessage(player, worldMaster, 25111, 0x20);
+ end
+ else
+ player:SendGameMessage(player, worldMaster, 40252, 0x20);
+ end
+ else --Else we are fufilling a sought out item (ExecuteBazaarSell)
+ local rewardItem = bazaarActor:GetItem(rewardItem);
+ local seekItem = player:GetItem(seekItemOrCost);
+ if (rewardItem ~= nil and seekItem ~= nil) then
+ if (GetWorldManager():BazaarSellOperation(bazaarActor, player, rewardItem, rewardAmount, seekItem, seekAmount)) then
+ else
+ player:SendGameMessage(player, worldMaster, 25111, 0x20);
+ end
+ else
+ end
+ end
+
+ player:EndEvent();
+
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/BazaarUndealCommand.lua b/Data/scripts/commands/BazaarUndealCommand.lua
new file mode 100644
index 00000000..a6b0ae16
--- /dev/null
+++ b/Data/scripts/commands/BazaarUndealCommand.lua
@@ -0,0 +1,22 @@
+--[[
+
+BazaarUndealCommand Script
+
+Handles canceling bazaar items
+
+25107 - Your bazaar is either full or already contains that unique item.
+25111 - Unable to complete transaction.
+25112 - You are unable to remove the item from your bazaar. You cannot hold any more items.
+25113 - Offered and sought items cannot be identical.
+25114 - Items in less than mint condition cannot be offered.
+25115 - Items in less than mint condition cannot be placed in your bazaar.
+
+--]]
+
+function onEventStarted(player, actor, triggerName, rewardItem, seekItem, bazaarType, narg, bazaarActor, rewardAmount, seekAmount, narg, narg, type9ItemIds)
+
+ GetWorldManager():RemoveFromBazaar(player, player:GetItem(rewardItem));
+
+ player:EndEvent();
+
+end
\ No newline at end of file
diff --git a/data/scripts/commands/BonusPointCommand.lua b/Data/scripts/commands/BonusPointCommand.lua
similarity index 100%
rename from data/scripts/commands/BonusPointCommand.lua
rename to Data/scripts/commands/BonusPointCommand.lua
diff --git a/Data/scripts/commands/ChangeJobCommand.lua b/Data/scripts/commands/ChangeJobCommand.lua
new file mode 100644
index 00000000..4cb38f6a
--- /dev/null
+++ b/Data/scripts/commands/ChangeJobCommand.lua
@@ -0,0 +1,6 @@
+function onEventStarted(player, caller, commandRequest, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8)
+
+ player:SetCurrentJob(17);
+
+ player:EndEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/commands/CheckCommand.lua b/Data/scripts/commands/CheckCommand.lua
similarity index 100%
rename from data/scripts/commands/CheckCommand.lua
rename to Data/scripts/commands/CheckCommand.lua
diff --git a/data/scripts/commands/ChocoboRideCommand.lua b/Data/scripts/commands/ChocoboRideCommand.lua
similarity index 70%
rename from data/scripts/commands/ChocoboRideCommand.lua
rename to Data/scripts/commands/ChocoboRideCommand.lua
index 8163f408..59bb989d 100644
--- a/data/scripts/commands/ChocoboRideCommand.lua
+++ b/Data/scripts/commands/ChocoboRideCommand.lua
@@ -29,10 +29,14 @@ function onEventStarted(player, actor, triggerName, isGoobbue)
worldMaster = GetWorldMaster();
- if (player:GetMountState() == 1) then
- player:SendGameMessage(player, worldMaster, 26003, 0x20);
+ if (player.rentalExpireTime != 0) then
+ player:SendGameMessage(player, worldMaster, 26004, 0x20); --You dismount.
else
- player:SendGameMessage(player, worldMaster, 26021, 0x20);
+ if (player:GetMountState() == 1) then
+ player:SendGameMessage(player, worldMaster, 26003, 0x20); --You dismount X.
+ else
+ player:SendGameMessage(player, worldMaster, 26021, 0x20); --You dismount your Gobbue.
+ end
end
player:SetMountState(0);
diff --git a/data/scripts/commands/CmnAttackWeaponSkill.lua b/Data/scripts/commands/CmnAttackWeaponSkill.lua
similarity index 100%
rename from data/scripts/commands/CmnAttackWeaponSkill.lua
rename to Data/scripts/commands/CmnAttackWeaponSkill.lua
diff --git a/data/scripts/commands/ConfirmGroupCommand.lua b/Data/scripts/commands/ConfirmGroupCommand.lua
similarity index 100%
rename from data/scripts/commands/ConfirmGroupCommand.lua
rename to Data/scripts/commands/ConfirmGroupCommand.lua
diff --git a/Data/scripts/commands/ConfirmTradeCommand.lua b/Data/scripts/commands/ConfirmTradeCommand.lua
new file mode 100644
index 00000000..109f783c
--- /dev/null
+++ b/Data/scripts/commands/ConfirmTradeCommand.lua
@@ -0,0 +1,20 @@
+--[[
+
+ConfirmTradeCommand Script
+
+Handles what happens when you accept/refuse a trade
+
+--]]
+
+function onEventStarted(player, actor, triggerName, groupType, result)
+
+ --Accept
+ if (result == 1) then
+ GetWorldManager():AcceptTrade(player);
+ --Refuse
+ elseif (result == 2) then
+ GetWorldManager():RefuseTrade(player);
+ end
+ player:EndEvent();
+
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/CureMagic.lua b/Data/scripts/commands/CureMagic.lua
new file mode 100644
index 00000000..a349c17a
--- /dev/null
+++ b/Data/scripts/commands/CureMagic.lua
@@ -0,0 +1,5 @@
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+ player.Cast(command.actorId, targetActor);
+
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/CuregaMagic.lua b/Data/scripts/commands/CuregaMagic.lua
new file mode 100644
index 00000000..a349c17a
--- /dev/null
+++ b/Data/scripts/commands/CuregaMagic.lua
@@ -0,0 +1,5 @@
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+ player.Cast(command.actorId, targetActor);
+
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/DevideAttackWeaponSkill.lua b/Data/scripts/commands/DevideAttackWeaponSkill.lua
new file mode 100644
index 00000000..3a0e8ff2
--- /dev/null
+++ b/Data/scripts/commands/DevideAttackWeaponSkill.lua
@@ -0,0 +1,26 @@
+require ("global")
+require ("utils")
+
+--[[
+
+AttackWeaponSkill Script
+
+Finds the correct weaponskill subscript to fire when a weaponskill actor is activated.
+
+--]]
+
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+
+ --Are they in active mode?
+ if (player:GetState() != 2) then
+ player:SendGameMessage(GetWorldMaster(), 32503, 0x20);
+ player:endEvent();
+ return;
+ end
+
+ if not player.aiContainer.IsEngaged() then
+ player.Engage(targetActor);
+ end;
+ player.WeaponSkill(command.actorId, targetActor);
+ player:endEvent();
+end;
\ No newline at end of file
diff --git a/data/scripts/commands/DiceCommand.lua b/Data/scripts/commands/DiceCommand.lua
similarity index 79%
rename from data/scripts/commands/DiceCommand.lua
rename to Data/scripts/commands/DiceCommand.lua
index 9f9bd110..d16557aa 100644
--- a/data/scripts/commands/DiceCommand.lua
+++ b/Data/scripts/commands/DiceCommand.lua
@@ -6,8 +6,8 @@ DiceCommand Script
function onEventStarted(player, actor, triggerName, maxNumber)
- if (maxNumber == nil) then
- maxNumber = 999;
+ if (maxNumber == nil or maxNumber > 1000 or maxNumber < 1) then
+ maxNumber = 100;
end
result = math.random(0, maxNumber);
diff --git a/data/scripts/commands/DummyCommand.lua b/Data/scripts/commands/DummyCommand.lua
similarity index 100%
rename from data/scripts/commands/DummyCommand.lua
rename to Data/scripts/commands/DummyCommand.lua
diff --git a/Data/scripts/commands/EffectMagic.lua b/Data/scripts/commands/EffectMagic.lua
new file mode 100644
index 00000000..a349c17a
--- /dev/null
+++ b/Data/scripts/commands/EffectMagic.lua
@@ -0,0 +1,5 @@
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+ player.Cast(command.actorId, targetActor);
+
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/commands/EmoteSitCommand.lua b/Data/scripts/commands/EmoteSitCommand.lua
similarity index 100%
rename from data/scripts/commands/EmoteSitCommand.lua
rename to Data/scripts/commands/EmoteSitCommand.lua
diff --git a/data/scripts/commands/EmoteStandardCommand.lua b/Data/scripts/commands/EmoteStandardCommand.lua
similarity index 84%
rename from data/scripts/commands/EmoteStandardCommand.lua
rename to Data/scripts/commands/EmoteStandardCommand.lua
index 5b5f762b..7e23b356 100644
--- a/data/scripts/commands/EmoteStandardCommand.lua
+++ b/Data/scripts/commands/EmoteStandardCommand.lua
@@ -2,6 +2,9 @@
EmoteStandardCommand Script
+Returns the correct animation and log description when an emote is activated.
+If 'motion' parameter is used, it returns the blank description id 10105
+
--]]
emoteTable = {
@@ -63,21 +66,25 @@ emoteTable = {
};
-function onEventStarted(player, actor, triggerName, emoteId, unknownArg1, arg2, arg3, targetId)
+function onEventStarted(player, actor, triggerName, emoteId, showText, arg2, arg3, targetId)
if (targetId == nil) then
targetId = 0;
end
-
- if (player:GetState() == 0) then
+
+ if (player:GetState() == 0 or player:GetState() == 11 or player:GetState() == 13) then
emote = emoteTable[emoteId];
if (emote ~= nil) then
- player:doEmote(targetId, emote.animId, emote.descId);
+ if showText == 1 then
+ player:doEmote(targetId, emote.animId, emote.descId);
+ else
+ player:doEmote(targetId, emote.animId, 10105);
+ end
else
player:SendMessage(0x20, "", string.format("Not implemented; EmoteId: %d", emoteId));
end
end
-
+
player:EndEvent();
end
diff --git a/Data/scripts/commands/EquipAbilityCommand.lua b/Data/scripts/commands/EquipAbilityCommand.lua
new file mode 100644
index 00000000..2a92841e
--- /dev/null
+++ b/Data/scripts/commands/EquipAbilityCommand.lua
@@ -0,0 +1,85 @@
+require ("global")
+--player: Player that called this command
+--equipAbilityWidget: Widget that calls this command
+--triggername: Event Starter ?
+--slot: Which slot the ability will go into
+--commandid: command being equipped
+
+
+function onEventStarted(player, equipAbilityWidget, triggername, slot, commandid, unkown, arg1, arg2, arg3, arg4, arg5, arg6)
+ local worldManager = GetWorldManager();
+ local ability = worldManager:GetBattleCommand(commandid);
+
+
+ --Equip
+ if (commandid > 0) then
+ --[[]]
+ --Can the player equip any more cross class actions
+ if (player.charaWork.parameterTemp.otherClassAbilityCount[0] >= player.charaWork.parameterTemp.otherClassAbilityCount[1]) then
+ --"You cannot set any more actions."
+ player:SendGameMessage(GetWorldMaster(), 30720, 0x20, 0, 0);
+ player:endEvent();
+ return;
+ end
+
+ --Is the player high enough level in that class to equip the ability
+ if (player.charaWork.battleSave.skillLevel[ability.job - 1] < ability.level) then
+ --"You have not yet acquired that action."
+ player:SendGameMessage(GetWorldMaster(), 30742, 0x20, 0, 0);
+ player:endEvent();
+ return;
+ end
+
+
+ local oldSlot = player:FindFirstCommandSlotById(commandid);
+ local isEquipped = oldSlot < player.charaWork.commandBorder + 30;
+ --If slot is 0, find the first open slot
+ if (slot == 0) then
+ --If the ability is already equipped and slot is 0, then it can't be equipped again
+ --If the slot isn't 0, it's a move or a swap command
+ if (isEquipped == true) then
+ --"That action is already set to an action slot."
+ player:SendGameMessage(GetWorldMaster(), 30719, 0x20, 0);
+ player:endEvent();
+ return;
+ end
+
+ slot = player:FindFirstCommandSlotById(0) - player.charaWork.commandBorder;
+
+ --If the first open slot is outside the hotbar, then the hotbar is full
+ if(slot >= 30) then
+ --"You cannot set any more actions."
+ player:SendGameMessage(Server.GetWorldManager().GetActor(), 30720, 0x20, 0);
+ player:endEvent();
+ return;
+ end
+ else
+ slot = slot - 1;
+ end
+
+ if(isEquipped == true) then
+ player:SwapAbilities(oldSlot, slot + player.charaWork.commandBorder);
+ else
+ local tslot = slot + player.charaWork.commandBorder;
+ player:EquipAbility(player.GetCurrentClassOrJob(), commandid, tslot, true);
+ end
+
+ --Unequip
+ elseif (commandid == 0) then
+ commandid = player.charaWork.command[slot + player.charaWork.commandBorder - 1];
+ ability = worldManager.GetBattleCommand(commandid);
+ --Is the ability a part of the player's current class?
+ --This check isn't correct because of jobs having different ids
+ local classId = player:GetCurrentClassOrJob();
+ local jobId = player:ConvertClassIdToJobId(classId);
+
+ if(ability.job == classId or ability.job == jobId) then
+ --"Actions of your current class or job cannot be removed."
+ player:SendGameMessage(GetWorldMaster(), 30745, 0x20, 0, 0);
+ elseif (commandid != 0) then
+ player:UnequipAbility(slot);
+ end
+ end
+
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/commands/EquipCommand.lua b/Data/scripts/commands/EquipCommand.lua
similarity index 72%
rename from data/scripts/commands/EquipCommand.lua
rename to Data/scripts/commands/EquipCommand.lua
index 966939ac..37639946 100644
--- a/data/scripts/commands/EquipCommand.lua
+++ b/Data/scripts/commands/EquipCommand.lua
@@ -6,7 +6,7 @@ Notes:
Gearset activating could be optimized a bit more by doing the item packets in one go.
-The param "invActionInfo" has the vars: actorId, unknown, slot, and inventoryType.
+The param "equippedItem" has the vars: actorId, unknown, slot, and inventoryType.
The param "itemDBIds" has the vars: item1 and item2.
--]]
@@ -53,12 +53,12 @@ GRAPHICSLOT_L_RINGFINGER = 24;
GRAPHICSLOT_R_INDEXFINGER = 25;
GRAPHICSLOT_L_INDEXFINGER = 26;
-function onEventStarted(player, actor, triggerName, invActionInfo, param1, param2, param3, param4, param5, param6, param7, equipSlot, itemDBIds)
+function onEventStarted(player, actor, triggerName, equippedItem, param1, param2, param3, param4, param5, param6, param7, equipSlot, itemDBIds)
equipSlot = equipSlot-1;
--Equip Item
- if (invActionInfo ~= nil) then
- item = player:GetInventory(0):GetItemBySlot(invActionInfo.slot);
+ if (equippedItem ~= nil) then
+ item = player:GetItemPackage(equippedItem.itemPackage):GetItemAtSlot(equippedItem.slot);
equipItem(player, equipSlot, item);
player:SendAppearance();
--Unequip Item
@@ -69,6 +69,8 @@ function onEventStarted(player, actor, triggerName, invActionInfo, param1, param
end
end
+ player.CalculateBaseStats(); --player.RecalculateStats();
+
player:EndEvent();
end
@@ -98,10 +100,8 @@ function loadGearset(player, classId)
end
end
- end
-
- player:GetEquipment():ToggleDBWrite(true);
-
+ end
+ player:GetEquipment():ToggleDBWrite(true);
end
function equipItem(player, equipSlot, item)
@@ -145,8 +145,15 @@ function equipItem(player, equipSlot, item)
--Item Equipped message
player:SendGameMessage(player, worldMaster, 30601, 0x20, equipSlot+1, item.itemId, item.quality, 0, 0, 1);
- player:GetEquipment():Equip(equipSlot, item);
+ --Load gearset for new class and begin class change
+ if (classId ~= nil) then
+ loadGearset(player, classId);
+ player:DoClassChange(classId);
+ end
+
+ player:GetEquipment():Set(equipSlot, item);
+ --EquipSlot -> GraphicSlot
if (equipSlot == EQUIPSLOT_MAINHAND and gItem:IsNailWeapon() == false) then graphicSlot = GRAPHICSLOT_MAINHAND;
elseif (equipSlot == EQUIPSLOT_OFFHAND) then graphicSlot = GRAPHICSLOT_OFFHAND;
elseif (equipSlot == EQUIPSLOT_THROWINGWEAPON) then graphicSlot = GRAPHICSLOT_THROWING;
@@ -157,25 +164,58 @@ function equipItem(player, equipSlot, item)
elseif (equipSlot == EQUIPSLOT_HANDS) then graphicSlot = GRAPHICSLOT_HANDS;
elseif (equipSlot == EQUIPSLOT_FEET) then graphicSlot = GRAPHICSLOT_FEET;
elseif (equipSlot == EQUIPSLOT_WAIST) then graphicSlot = GRAPHICSLOT_WAIST;
- elseif (equipSlot == EQUIPSLOT_RFINGER) then graphicSlot = GRAPHICSLOT_RFINGER;
- elseif (equipSlot == EQUIPSLOT_LFINGER) then graphicSlot = GRAPHICSLOT_LFINGER;
+ elseif (equipSlot == EQUIPSLOT_NECK) then graphicSlot = GRAPHICSLOT_NECK;
+ elseif (equipSlot == EQUIPSLOT_RFINGER) then graphicSlot = GRAPHICSLOT_R_RINGFINGER;
+ elseif (equipSlot == EQUIPSLOT_LFINGER) then graphicSlot = GRAPHICSLOT_L_RINGFINGER;
end
-
+
+ --Special cases for WVR and GSM. Offhand goes to the special offhand slot.
+ if (equipSlot == EQUIPSLOT_OFFHAND) then
+ if (gItem:IsWeaverWeapon() == true) then graphicSlot = GRAPHICSLOT_SPOFFHAND; end
+ if (gItem:IsGoldSmithWeapon() == true) then graphicSlot = GRAPHICSLOT_SPOFFHAND; end
+ end
+
--Graphic Slot was set, otherwise it's a special case
if (graphicSlot ~= nil) then
player:GraphicChange(graphicSlot, item);
elseif (gItem:IsNailWeapon()) then
player:GraphicChange(GRAPHICSLOT_MAINHAND, item);
- player:GraphicChange(GRAPHICSLOT_OFFHAND, item);
elseif (equipSlot == EQUIPSLOT_EARS) then
player:GraphicChange(GRAPHICSLOT_R_EAR, item);
player:GraphicChange(GRAPHICSLOT_L_EAR, item);
- end
-
- --Load gearset for new class and begin class change
- if (classId ~= nil) then
- loadGearset(player, classId);
- player:DoClassChange(classId);
+ elseif (equipSlot == EQUIPSLOT_WRIST) then
+ player:GraphicChange(GRAPHICSLOT_R_WRIST, item);
+ player:GraphicChange(GRAPHICSLOT_L_WRIST, item);
+ end
+
+ --Special graphics for crafting classes
+ if (classId ~= nil) then
+ if (gItem:IsCarpenterWeapon()) then
+ player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 898,4,0,0);
+ player:GraphicChange(GRAPHICSLOT_SPOFFHAND, 898,4,0,0);
+ elseif (gItem:IsBlackSmithWeapon()) then
+ player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 899,1,0,0);
+ player:GraphicChange(GRAPHICSLOT_SPOFFHAND, 899,1,0,0);
+ elseif (gItem:IsArmorerWeapon()) then
+ player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 899,2,0,0);
+ player:GraphicChange(GRAPHICSLOT_SPOFFHAND, 899,2,0,0);
+ elseif (gItem:IsGoldSmithWeapon()) then
+ player:GraphicChange(GRAPHICSLOT_OFFHAND, 729,1,0,0);
+ player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 898,1,0,0);
+ elseif (gItem:IsTannerWeapon()) then
+ player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 898,3,0,0);
+ player:GraphicChange(GRAPHICSLOT_SPOFFHAND, 898,3,0,0);
+ elseif (gItem:IsWeaverWeapon()) then
+ player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 000,0,0,0);
+ elseif (gItem:IsAlchemistWeapon()) then
+ player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 900,1,0,0);
+ elseif (gItem:IsCulinarianWeapon()) then
+ player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 900,2,0,0);
+ player:GraphicChange(GRAPHICSLOT_SPOFFHAND, 898,2,0,0);
+ else
+ player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 0,0,0,0);
+ player:GraphicChange(GRAPHICSLOT_SPOFFHAND, 0,0,0,0);
+ end
end
end
@@ -188,7 +228,7 @@ function unequipItem(player, equipSlot, item)
player:SendGameMessage(player, worldMaster, 30730, 0x20, equipSlot+1, item.itemId, item.quality, 0, 0, 1); --Unable to unequip
elseif (item ~= nil) then
player:SendGameMessage(player, worldMaster, 30602, 0x20, equipSlot+1, item.itemId, item.quality, 0, 0, 1); --Item Removed
- player:GetEquipment():Unequip(equipSlot);
+ player:GetEquipment():Clear(equipSlot);
if (equipSlot == EQUIPSLOT_BODY) then --Show Undershirt
item = player:GetEquipment():GetItemAtSlot(EQUIPSLOT_UNDERSHIRT);
@@ -205,11 +245,14 @@ function unequipItem(player, equipSlot, item)
elseif (equipSlot == EQUIPSLOT_PACK) then player:GraphicChange(GRAPHICSLOT_PACK, nil);
elseif (equipSlot == EQUIPSLOT_HEAD) then player:GraphicChange(GRAPHICSLOT_HEAD, nil);
elseif (equipSlot == EQUIPSLOT_WAIST) then player:GraphicChange(GRAPHICSLOT_WAIST, nil);
+ elseif (equipSlot == EQUIPSLOT_NECK) then player:GraphicChange(GRAPHICSLOT_NECK, nil);
elseif (equipSlot == EQUIPSLOT_EARS) then player:GraphicChange(GRAPHICSLOT_L_EAR, nil); player:GraphicChange(GRAPHICSLOT_R_EAR, nil);
- elseif (equipSlot == EQUIPSLOT_RFINGER) then player:GraphicChange(GRAPHICSLOT_RFINGER, nil);
- elseif (equipSlot == EQUIPSLOT_LFINGER) then player:GraphicChange(GRAPHICSLOT_LFINGER, nil);
+ elseif (equipSlot == EQUIPSLOT_WRIST) then player:GraphicChange(GRAPHICSLOT_L_WRIST, nil); player:GraphicChange(GRAPHICSLOT_R_WRIST, nil);
+ elseif (equipSlot == EQUIPSLOT_RFINGER) then player:GraphicChange(GRAPHICSLOT_R_RINGFINGER, nil);
+ elseif (equipSlot == EQUIPSLOT_LFINGER) then player:GraphicChange(GRAPHICSLOT_L_RINGFINGER, nil);
end
end
+
return true;
end
end
diff --git a/Data/scripts/commands/EsunaMagic.lua b/Data/scripts/commands/EsunaMagic.lua
new file mode 100644
index 00000000..a349c17a
--- /dev/null
+++ b/Data/scripts/commands/EsunaMagic.lua
@@ -0,0 +1,5 @@
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+ player.Cast(command.actorId, targetActor);
+
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/ItemMovePackageCommand.lua b/Data/scripts/commands/ItemMovePackageCommand.lua
new file mode 100644
index 00000000..5f1bd6c4
--- /dev/null
+++ b/Data/scripts/commands/ItemMovePackageCommand.lua
@@ -0,0 +1,13 @@
+--[[
+
+ItemMovePackageCommand Script
+
+Handles moving items across item packages (IE: Taking loot)
+
+--]]
+
+function onEventStarted(player, actor, triggerName, itemReference, targetPackage, sourcePackage, arg1, arg2, unknown, arg3, arg4, arg5, type9ItemIds)
+
+ player:EndEvent();
+
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/ItemTransferCommand.lua b/Data/scripts/commands/ItemTransferCommand.lua
new file mode 100644
index 00000000..392c54f9
--- /dev/null
+++ b/Data/scripts/commands/ItemTransferCommand.lua
@@ -0,0 +1,13 @@
+--[[
+
+ItemTransferCommand Script
+
+Handles giving an item to another party member.
+
+--]]
+
+function onEventStarted(player, actor, triggerName, itemReference, targetPackage, sourcePackage, arg1, targetPlayer, arg2, arg3, arg4, arg5, type9ItemIds)
+
+ player:EndEvent();
+
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/ItemWasteCommand.lua b/Data/scripts/commands/ItemWasteCommand.lua
new file mode 100644
index 00000000..a5ff9cd2
--- /dev/null
+++ b/Data/scripts/commands/ItemWasteCommand.lua
@@ -0,0 +1,15 @@
+--[[
+
+ItemWasteCommand Script
+
+Notes:
+
+The param "invActionInfo" has the vars: actorId, unknown, slot, and inventoryType.
+The param "itemDBIds" has the vars: item1 and item2.
+
+--]]
+
+function onEventStarted(player, actor, triggerName, itemReference, targetPackage, sourcePackage, arg1, arg2, unknown, arg3, arg4, arg5, type9ItemIds)
+ player:GetItemPackage(itemReference.itemPackage):RemoveItemAtSlot(itemReference.slot);
+ player:EndEvent();
+end
diff --git a/data/scripts/commands/JournalCommand.lua b/Data/scripts/commands/JournalCommand.lua
similarity index 100%
rename from data/scripts/commands/JournalCommand.lua
rename to Data/scripts/commands/JournalCommand.lua
diff --git a/data/scripts/commands/LinkshellAppointCommand.lua b/Data/scripts/commands/LinkshellAppointCommand.lua
similarity index 100%
rename from data/scripts/commands/LinkshellAppointCommand.lua
rename to Data/scripts/commands/LinkshellAppointCommand.lua
diff --git a/data/scripts/commands/LinkshellChangeCommand.lua b/Data/scripts/commands/LinkshellChangeCommand.lua
similarity index 100%
rename from data/scripts/commands/LinkshellChangeCommand.lua
rename to Data/scripts/commands/LinkshellChangeCommand.lua
diff --git a/data/scripts/commands/LinkshellInviteCancelCommand.lua b/Data/scripts/commands/LinkshellInviteCancelCommand.lua
similarity index 100%
rename from data/scripts/commands/LinkshellInviteCancelCommand.lua
rename to Data/scripts/commands/LinkshellInviteCancelCommand.lua
diff --git a/data/scripts/commands/LinkshellInviteCommand.lua b/Data/scripts/commands/LinkshellInviteCommand.lua
similarity index 100%
rename from data/scripts/commands/LinkshellInviteCommand.lua
rename to Data/scripts/commands/LinkshellInviteCommand.lua
diff --git a/data/scripts/commands/LinkshellKickCommand.lua b/Data/scripts/commands/LinkshellKickCommand.lua
similarity index 100%
rename from data/scripts/commands/LinkshellKickCommand.lua
rename to Data/scripts/commands/LinkshellKickCommand.lua
diff --git a/data/scripts/commands/LinkshellResignCommand.lua b/Data/scripts/commands/LinkshellResignCommand.lua
similarity index 100%
rename from data/scripts/commands/LinkshellResignCommand.lua
rename to Data/scripts/commands/LinkshellResignCommand.lua
diff --git a/Data/scripts/commands/LoginEventCommand.lua b/Data/scripts/commands/LoginEventCommand.lua
new file mode 100644
index 00000000..88d29680
--- /dev/null
+++ b/Data/scripts/commands/LoginEventCommand.lua
@@ -0,0 +1,43 @@
+--[[
+
+LoginEventCommand Script
+
+Handles post-dream events.
+
+--]]
+
+require ("global")
+
+function onEventStarted(player, actor, triggerName, dreamCode, innCode, narg1, narg2, bedActor)
+
+ --In Plain Sight
+ if (dreamCode == 1) then
+ player:AddQuest("Etc5g1");
+ warpOutOfInn(player, innCode);
+ --Prophecy Inspection
+ elseif (dreamCode == 2) then
+ player:AddQuest("Etc5l3");
+ warpOutOfInn(player, innCode);
+ --Nael Nightmare
+ elseif (dreamCode == 20) then
+ warpOutOfInn(player, innCode, true);
+ end
+ player:EndEvent();
+
+end
+
+function warpOutOfInn(player, innCode, isNightmare)
+ local spawnCode = SPAWN_NO_ANIM;
+
+ if (isNightmare) then
+ spawnCode = SPAWN_NIGHTMARE;
+ end
+
+ if (innCode == 1) then
+ GetWorldManager():DoZoneChange(player, 133, nil, 0, spawnCode, -444.266, 39.518, 191, 1.9);
+ elseif (innCode == 2) then
+ GetWorldManager():DoZoneChange(player, 155, nil, 0, spawnCode, 59.252, 4, -1219.342, 0.852);
+ elseif (innCode == 3) then
+ GetWorldManager():DoZoneChange(player, 209, nil, 0, spawnCode, -110.157, 202, 171.345, 0);
+ end
+end
\ No newline at end of file
diff --git a/data/scripts/commands/LogoutCommand.lua b/Data/scripts/commands/LogoutCommand.lua
similarity index 100%
rename from data/scripts/commands/LogoutCommand.lua
rename to Data/scripts/commands/LogoutCommand.lua
diff --git a/data/scripts/commands/NegotiationCommand.lua b/Data/scripts/commands/NegotiationCommand.lua
similarity index 100%
rename from data/scripts/commands/NegotiationCommand.lua
rename to Data/scripts/commands/NegotiationCommand.lua
diff --git a/data/scripts/commands/NpcLinkshellChatCommand.lua b/Data/scripts/commands/NpcLinkshellChatCommand.lua
similarity index 100%
rename from data/scripts/commands/NpcLinkshellChatCommand.lua
rename to Data/scripts/commands/NpcLinkshellChatCommand.lua
diff --git a/data/scripts/commands/PartyBreakupCommand.lua b/Data/scripts/commands/PartyBreakupCommand.lua
similarity index 100%
rename from data/scripts/commands/PartyBreakupCommand.lua
rename to Data/scripts/commands/PartyBreakupCommand.lua
diff --git a/data/scripts/commands/PartyDisbandCommand.lua b/Data/scripts/commands/PartyDisbandCommand.lua
similarity index 100%
rename from data/scripts/commands/PartyDisbandCommand.lua
rename to Data/scripts/commands/PartyDisbandCommand.lua
diff --git a/data/scripts/commands/PartyInviteCommand.lua b/Data/scripts/commands/PartyInviteCommand.lua
similarity index 100%
rename from data/scripts/commands/PartyInviteCommand.lua
rename to Data/scripts/commands/PartyInviteCommand.lua
diff --git a/data/scripts/commands/PartyKickCommand.lua b/Data/scripts/commands/PartyKickCommand.lua
similarity index 100%
rename from data/scripts/commands/PartyKickCommand.lua
rename to Data/scripts/commands/PartyKickCommand.lua
diff --git a/data/scripts/commands/PartyLeaderCommand.lua b/Data/scripts/commands/PartyLeaderCommand.lua
similarity index 100%
rename from data/scripts/commands/PartyLeaderCommand.lua
rename to Data/scripts/commands/PartyLeaderCommand.lua
diff --git a/data/scripts/commands/PartyResignCommand.lua b/Data/scripts/commands/PartyResignCommand.lua
similarity index 100%
rename from data/scripts/commands/PartyResignCommand.lua
rename to Data/scripts/commands/PartyResignCommand.lua
diff --git a/Data/scripts/commands/PartyTargetCommand.lua b/Data/scripts/commands/PartyTargetCommand.lua
new file mode 100644
index 00000000..e5d77fe5
--- /dev/null
+++ b/Data/scripts/commands/PartyTargetCommand.lua
@@ -0,0 +1,57 @@
+--[[
+
+PartyTargetCommand Script
+
+Handles placing marks on targets
+
+--]]
+require("global")
+
+markers = { -- [id] = {overheadIcon, textIcon}
+ [0] = {0, 0}, -- Clear
+ [1] = {1000, 304},-- Watch my HP!
+ [2] = {2000, 305},-- Watch my MP!
+ [3] = {3000, 306},-- Watch my TP!
+ [5] = {5000, 308},-- I need enhancing magic!
+ [6] = {6000, 309},-- I am enfeebled!
+ [7] = {7000, 310},-- Good!
+ [8] = {8000, 311},-- Bad!
+
+ [100] = {-7000, 296}, -- Attack this target!
+ [101] = {-6000, 297}, -- Focus on this target!
+ [102] = {-5000, 298}, -- Stop this target!
+ [104] = {-4000, 299}, -- Do not attack this target!
+ [105] = {-3000, 300}, -- General mark Spade
+ [106] = {-2000, 301}, -- General mark Club
+ [107] = {-1000, 302}, -- General mark Diamond
+}
+
+
+function onEventStarted(player, actor, triggerName, commandValue, category, unk1, unk2, targetActor, unk3, unk4, unk5, unk6)
+
+ workName = "charaWork.parameterTemp.targetInformation";
+ uiFunc = "charaWork/stateForAll";
+
+ markerIndex = markers[commandValue][1] or 0;
+ iconIndex = markers[commandValue][2] or 0;
+ categoryKind = tonumber(category) or -1;
+ worldMaster = GetWorldMaster();
+
+ if categoryKind == -1 then
+ return
+ end
+
+ player:SetWorkValue(player, workName, uiFunc, markerIndex);
+
+ if iconIndex != 0 then
+ if categoryKind == 1 then
+ player:SendGameMessage(player, worldMaster, 30422, 0x20, player, iconIndex);
+ elseif categoryKind == 2 then
+ player:SendGameMessage(player, worldMaster, 30412, 0x20, player, iconIndex);
+ end
+ elseif iconIndex == 0 then
+ player:SendGameMessage(player, worldMaster, 30413, 0x20, player, 0);
+ end
+
+ player:EndEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/commands/PlaceDrivenCommand.lua b/Data/scripts/commands/PlaceDrivenCommand.lua
similarity index 100%
rename from data/scripts/commands/PlaceDrivenCommand.lua
rename to Data/scripts/commands/PlaceDrivenCommand.lua
diff --git a/Data/scripts/commands/PointSearchAbility.lua b/Data/scripts/commands/PointSearchAbility.lua
new file mode 100644
index 00000000..ee05e8c4
--- /dev/null
+++ b/Data/scripts/commands/PointSearchAbility.lua
@@ -0,0 +1,7 @@
+
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+
+
+ player.Cast(command.actorId, targetActor);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/RaiseMagic.lua b/Data/scripts/commands/RaiseMagic.lua
new file mode 100644
index 00000000..a349c17a
--- /dev/null
+++ b/Data/scripts/commands/RaiseMagic.lua
@@ -0,0 +1,5 @@
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+ player.Cast(command.actorId, targetActor);
+
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/commands/RequestInformationCommand.lua b/Data/scripts/commands/RequestInformationCommand.lua
similarity index 100%
rename from data/scripts/commands/RequestInformationCommand.lua
rename to Data/scripts/commands/RequestInformationCommand.lua
diff --git a/data/scripts/commands/RequestQuestJournalCommand.lua b/Data/scripts/commands/RequestQuestJournalCommand.lua
similarity index 100%
rename from data/scripts/commands/RequestQuestJournalCommand.lua
rename to Data/scripts/commands/RequestQuestJournalCommand.lua
diff --git a/Data/scripts/commands/ShotCommand.lua b/Data/scripts/commands/ShotCommand.lua
new file mode 100644
index 00000000..8397d8c9
--- /dev/null
+++ b/Data/scripts/commands/ShotCommand.lua
@@ -0,0 +1,15 @@
+require ("global")
+require ("utils")
+
+--[[
+
+AttackWeaponSkill Script
+
+Finds the correct weaponskill subscript to fire when a weaponskill actor is activated.
+
+--]]
+
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+ player.Ability(command.actorId, targetActor);
+ player:endEvent();
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/SongMagic.lua b/Data/scripts/commands/SongMagic.lua
new file mode 100644
index 00000000..b5538141
--- /dev/null
+++ b/Data/scripts/commands/SongMagic.lua
@@ -0,0 +1,19 @@
+require ("global")
+require ("utils")
+
+--[[
+
+AttackWeaponSkill Script
+
+Finds the correct weaponskill subscript to fire when a weaponskill actor is activated.
+
+--]]
+
+local attackMagicHandlers = {
+
+}
+
+function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
+ player.Cast(command.actorId, targetActor);
+ player:endEvent();
+end;
\ No newline at end of file
diff --git a/data/scripts/commands/TeleportCommand.lua b/Data/scripts/commands/TeleportCommand.lua
similarity index 92%
rename from data/scripts/commands/TeleportCommand.lua
rename to Data/scripts/commands/TeleportCommand.lua
index 8c4bcd55..327608f4 100644
--- a/data/scripts/commands/TeleportCommand.lua
+++ b/Data/scripts/commands/TeleportCommand.lua
@@ -91,7 +91,15 @@ function onEventStarted(player, actor, triggerName, isTeleport)
local choice, isInn = callClientFunction(player, "delegateCommand", actor, "eventConfirm", true, false, player:GetHomePointInn(), player:GetHomePoint(), false);
if (choice == 1) then
player:PlayAnimation(0x4000FFB);
- player:SendGameMessage(worldMaster, 34104, 0x20);
+ player:SendGameMessage(worldMaster, 34104, 0x20);
+
+ --bandaid fix for returning while dead, missing things like weakness and the heal number
+ if (player:GetHP() == 0) then
+ player:SetHP(player.GetMaxHP());
+ player:ChangeState(0);
+ player:PlayAnimation(0x01000066);
+ end
+
if (isInn) then
--Return to Inn
if (player:GetHomePointInn() == 1) then
@@ -108,6 +116,7 @@ function onEventStarted(player, actor, triggerName, isTeleport)
randoPos = getRandomPointInBand(destination[2], destination[4], 3, 5);
rotation = getAngleFacing(randoPos.x, randoPos.y, destination[2], destination[4]);
GetWorldManager():DoZoneChange(player, destination[1], nil, 0, 2, randoPos.x, destination[3], randoPos.y, rotation);
+
end
end
end
diff --git a/Data/scripts/commands/TradeExecuteCommand.lua b/Data/scripts/commands/TradeExecuteCommand.lua
new file mode 100644
index 00000000..590a0458
--- /dev/null
+++ b/Data/scripts/commands/TradeExecuteCommand.lua
@@ -0,0 +1,97 @@
+--[[
+
+TradeExecuteCommand Script
+
+Handles all trading between players
+
+Functions:
+
+processTradeCommandOpenTray() - Opens the trade widget.
+processTradeCommandCloseTray() - Closes the trade widget.
+processTradeCommandReply(command, params) - Operates the trade widget.
+processUpdateTradeCommandTrayData() - ?
+
+Commands:
+
+set: TradeWidget resets "Set Mode" (turned on once item selected while waiting for reply).
+back: TradeWidget resets "Choose Mode" (turned on when ui operation is done).
+fix: You have accepted the deal.
+targetfix: Target has accepted the deal.
+doedit: You have canceled your accept.
+reedit: Target has canceled their accept.
+
+--]]
+
+require ("global")
+
+function onEventStarted(player, actor, triggerName)
+
+ callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandOpenTray");
+
+ tradeOffering = player:GetTradeOfferings();
+
+ while (true) do
+ widgetOpen, chosenOperation, tradeSlot, itemActor, quantity, itemPackageId, itemSlot = callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processUpdateTradeCommandTrayData");
+
+ --Abort script if client script dead
+ if (widgetOpen == false or widgetOpen == nil) then
+ player:FinishTradeTransaction();
+ break;
+ end
+
+ --Handle you/target canceling/finishing the trade
+ if (not player:IsTrading() or not player:GetOtherTrader():IsTrading()) then
+ player:FinishTradeTransaction();
+ break;
+ end
+
+ --Handle target accepting
+ if (player:GetOtherTrader():IsTradeAccepted() == true) then
+ callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "targetfix");
+ else
+ callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "reedit");
+ end
+
+ --Check if both accepted the trade
+ if (player:IsTradeAccepted() and player:GetOtherTrader():IsTradeAccepted()) then
+ callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandCloseTray");
+ GetWorldManager():CompleteTrade(player, player:GetOtherTrader());
+ break;
+ end
+
+ --Clear Item
+ if (chosenOperation == 1) then
+ player:RemoveTradeItem(tradeSlot - 1);
+ callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "set");
+ --Clear All
+ elseif (chosenOperation == 2) then
+ player:ClearTradeItems();
+ callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "set");
+ --Item Chosen
+ elseif (chosenOperation == 3) then
+ player:AddTradeItem(tradeSlot - 1, itemActor, quantity);
+ callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "set", 2, 2, 2, 2);
+ --Gil Chosen
+ elseif (chosenOperation == 4) then
+ player:AddTradeItem(tradeSlot - 1, itemActor, quantity);
+ callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "set");
+ --Cancel
+ elseif (chosenOperation == 11) then
+ player:FinishTradeTransaction();
+ break;
+ --OK
+ elseif (chosenOperation == 12) then
+ callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "fix");
+ player:AcceptTrade(true);
+ --Reedit
+ elseif (chosenOperation == 13) then
+ callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "doedit");
+ player:AcceptTrade(false);
+ end
+
+ wait(1);
+ end
+
+ player:EndEvent();
+
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/TradeOfferCancelCommand.lua b/Data/scripts/commands/TradeOfferCancelCommand.lua
new file mode 100644
index 00000000..71edd609
--- /dev/null
+++ b/Data/scripts/commands/TradeOfferCancelCommand.lua
@@ -0,0 +1,14 @@
+--[[
+
+TradeOfferCommand Script
+
+Handles what happens a player cancels a trade
+
+--]]
+
+function onEventStarted(player, actor, triggerName, commandId, result)
+
+ GetWorldManager():CancelTrade(player);
+ player:EndEvent();
+
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/TradeOfferCommand.lua b/Data/scripts/commands/TradeOfferCommand.lua
new file mode 100644
index 00000000..75eaedff
--- /dev/null
+++ b/Data/scripts/commands/TradeOfferCommand.lua
@@ -0,0 +1,27 @@
+--[[
+
+TradeOfferCommand Script
+
+Handles what happens when you invite to trade
+
+--]]
+
+function onEventStarted(player, actor, triggerName, name, arg1, arg2, arg3, actorId)
+
+ local otherActor = nil;
+
+ --ActorID Search
+ if (actorId ~= nil) then
+ otherActor = player:GetZone():FindActorInArea(actorId);
+ --Name Search
+ elseif (name ~= nil) then
+ otherActor = player:GetZone():FindPCInZone(name);
+ end
+
+ if (otherActor ~= nil) then
+ GetWorldManager():CreateTradeGroup(player, otherActor);
+ else
+ end
+
+ player:EndEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/aegis_boon.lua b/Data/scripts/commands/ability/aegis_boon.lua
new file mode 100644
index 00000000..84d41871
--- /dev/null
+++ b/Data/scripts/commands/ability/aegis_boon.lua
@@ -0,0 +1,18 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27164: Swift Aegis Boon
+ if caster.HasTrait(27164) then
+ ability.recastTimeMs = ability.recastTimeMs - 15000;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/barrage.lua b/Data/scripts/commands/ability/barrage.lua
new file mode 100644
index 00000000..3cbd270d
--- /dev/null
+++ b/Data/scripts/commands/ability/barrage.lua
@@ -0,0 +1,22 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ skill.statusMagnitude = 4;
+
+ --27242: Enhanced Barrage: Adds an additional attack to barrage ( 4 -> 5 )
+ if caster.HasTrait(27242) then
+ skill.statusMagnitude = 5;
+ end
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/battle_voice.lua b/Data/scripts/commands/ability/battle_voice.lua
new file mode 100644
index 00000000..9cc183b2
--- /dev/null
+++ b/Data/scripts/commands/ability/battle_voice.lua
@@ -0,0 +1,23 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --Only the bard gets the Battle Voice effect
+ if caster == target then
+ local effect = GetWorldManager():GetStatusEffect(223253);
+ effect.SetDuration(30);
+ caster.statusEffects.AddStatusEffect(effect, caster, actionContainer);
+ end
+
+ local effect = GetWorldManager():GetStatusEffect(223029);
+ effect.SetDuration(60);
+ caster.statusEffects.AddStatusEffect(effect, caster, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/berserk.lua b/Data/scripts/commands/ability/berserk.lua
new file mode 100644
index 00000000..227bb1a1
--- /dev/null
+++ b/Data/scripts/commands/ability/berserk.lua
@@ -0,0 +1,31 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27205: Enhanced Berserk: Increases the effect of Berserk by 20%
+ if caster.HasTrait(27205) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --223207: Berserk
+ --223208: Rampage
+ --Remove Rampage effect. I'm assuming no message is sent like LNC surges
+ caster.statusEffects.RemoveStatusEffect(223208);
+
+ --If caster has berserk already, remove it and send a message.
+ local buff = caster.statusEffects.GetStatusEffectById(223207)
+
+ if buff ~= nil then
+ caster.statusEffects.RemoveStatusEffect(buff, actionContainer, 30329);
+ else
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/blindside.lua b/Data/scripts/commands/ability/blindside.lua
new file mode 100644
index 00000000..a3182ea8
--- /dev/null
+++ b/Data/scripts/commands/ability/blindside.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27121: Enhanced Blindside
+ if caster.HasTrait(27121) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/blissful_mind.lua b/Data/scripts/commands/ability/blissful_mind.lua
new file mode 100644
index 00000000..7c60d12e
--- /dev/null
+++ b/Data/scripts/commands/ability/blissful_mind.lua
@@ -0,0 +1,39 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27362: Enhanced Blissful Mind
+ if caster.HasTrait(27362) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --Blissful Mind
+ --223228: Blissful Mind
+ --223242: Fully Blissful Mind
+ local buff = caster.statusEffects.GetStatusEffectById(223228) or caster.statusEffects.GetStatusEffectById(223242);
+
+ --If we have a buff then Blissful Mind removes that buff and restores MP. Otherwise, it adds the Blissful Mind effect
+ if buff ~= nil then
+ local amount = buff.GetExtra();
+ caster.AddMP(amount);
+
+ actionContainer.AddMPAction(caster.actorId, 33007, amount);
+ caster.statusEffects.RemoveStatusEffect(buff, actionContainer, 30329);
+ else
+ --Blissful mind takes 25% of CURRENT HP and begins storing MP up to that point, at which point the buff changes to indicate its full
+ local amount = caster.GetHP() * 0.25;
+
+ caster.DelHP(amount, actionContainer);
+ skill.statusMagnitude = amount;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/blood_for_blood.lua b/Data/scripts/commands/ability/blood_for_blood.lua
new file mode 100644
index 00000000..e722cd9c
--- /dev/null
+++ b/Data/scripts/commands/ability/blood_for_blood.lua
@@ -0,0 +1,24 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27283: Enhanced Blood for Blood: Increases damage dealt to enemies by B4B by 25%
+ if caster.HasTrait(27283) then
+ ability.statusTier = 2;
+ end
+
+ --27284: Swift Blood for Blood: Reduces recast time of B4B by 15 seconds
+ if caster.HasTrait(27284) then
+ ability.recastTimeMs = ability.recastTimeMs - 15000;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/bloodbath.lua b/Data/scripts/commands/ability/bloodbath.lua
new file mode 100644
index 00000000..6ae86efa
--- /dev/null
+++ b/Data/scripts/commands/ability/bloodbath.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27202: Swift Bloodbath
+ if caster.HasTrait(27202) then
+ ability.recastTimeMs = ability.recastTimeMs - 15000;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/chameleon.lua b/Data/scripts/commands/ability/chameleon.lua
new file mode 100644
index 00000000..206401c9
--- /dev/null
+++ b/Data/scripts/commands/ability/chameleon.lua
@@ -0,0 +1,20 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27245: Swift Chameleon
+ if caster.HasTrait(27245) then
+ ability.recastTimeMs = ability.recastTimeMs - 60000;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --Need a way to get all targets with hate for player
+ --target.hateContainer.UpdateHate(caster, -840);
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/cleric_stance.lua b/Data/scripts/commands/ability/cleric_stance.lua
new file mode 100644
index 00000000..7750a78c
--- /dev/null
+++ b/Data/scripts/commands/ability/cleric_stance.lua
@@ -0,0 +1,21 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ local buff = caster.statusEffects.GetStatusEffectById(223227)
+
+ if buff ~= nil then
+ caster.statusEffects.RemoveStatusEffect(buff, actionContainer, 30329);
+ else
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/collusion.lua b/Data/scripts/commands/ability/collusion.lua
new file mode 100644
index 00000000..a77587c3
--- /dev/null
+++ b/Data/scripts/commands/ability/collusion.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --8032701: Fighter's Gauntlets: Reduces Collusion cooldown by 10 seconds
+ if caster.HasItemEquippedInSlot(8032701, 13) then
+ skill.recastTimeMs = skill.recastTimeMs - 10000;
+ end
+
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/convert.lua b/Data/scripts/commands/ability/convert.lua
new file mode 100644
index 00000000..8b4fc608
--- /dev/null
+++ b/Data/scripts/commands/ability/convert.lua
@@ -0,0 +1,20 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ newMP = math.min(caster.GetHP(), caster.GetMaxMP())
+ newHP = math.min(caster.GetMP(), caster.GetMaxHP())
+ caster.SetHP(newHP)
+ caster.SetMP(newMP)
+
+ --Set effect id
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/cover.lua b/Data/scripts/commands/ability/cover.lua
new file mode 100644
index 00000000..4ac09ab9
--- /dev/null
+++ b/Data/scripts/commands/ability/cover.lua
@@ -0,0 +1,24 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --This is for the "Cover" effect the caster receives.
+ local coverTier = 1
+ --8032701: Gallant Surcoat: Enhances Cover
+ if caster.HasItemEquippedInSlot(8032701, 10) then
+ coverTier = 2;
+ end
+
+ caster.statusEffects.AddStatusEffect(223063, coverTier, 0, 15, 0);
+
+ --Apply Covered to target
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/dark_seal.lua b/Data/scripts/commands/ability/dark_seal.lua
new file mode 100644
index 00000000..1e2f2cd2
--- /dev/null
+++ b/Data/scripts/commands/ability/dark_seal.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27320: Swift Dark Seal
+ if caster.HasTrait(27320) then
+ ability.recastTimeMs = ability.recastTimeMs - 30000;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/decoy.lua b/Data/scripts/commands/ability/decoy.lua
new file mode 100644
index 00000000..4e6f4d4b
--- /dev/null
+++ b/Data/scripts/commands/ability/decoy.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27244: Enhanced Decoy: Renders Decoy capable of evading melee attacks
+ if caster.HasTrait(27244) then
+ ability.statusId = 223238;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/default.lua b/Data/scripts/commands/ability/default.lua
new file mode 100644
index 00000000..dca16b3d
--- /dev/null
+++ b/Data/scripts/commands/ability/default.lua
@@ -0,0 +1,17 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/divine_veil.lua b/Data/scripts/commands/ability/divine_veil.lua
new file mode 100644
index 00000000..99fb16cc
--- /dev/null
+++ b/Data/scripts/commands/ability/divine_veil.lua
@@ -0,0 +1,20 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --8051401: Gallant Cuisses
+ if caster.HasItemEquippedInSlot(8051401, 12) then
+ ability.statusTier = 2;
+ end
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/dragonfire_dive.lua b/Data/scripts/commands/ability/dragonfire_dive.lua
new file mode 100644
index 00000000..4375f9fb
--- /dev/null
+++ b/Data/scripts/commands/ability/dragonfire_dive.lua
@@ -0,0 +1,16 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.amount = skill.basePotency;
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/dread_spike.lua b/Data/scripts/commands/ability/dread_spike.lua
new file mode 100644
index 00000000..4755a296
--- /dev/null
+++ b/Data/scripts/commands/ability/dread_spike.lua
@@ -0,0 +1,29 @@
+require("global");
+require("ability");
+
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --Need a better way to do this
+
+ for i = 223212,223217 do
+ local buff = caster.statusEffects.GetStatusEffectById(i);
+
+ if buff ~= nil then
+ caster.statusEffects.RemoveStatusEffect(buff, actionContainer, 30329);
+ skill.statusTier = 2;
+ break;
+ end
+
+ end
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/elusive_jump.lua b/Data/scripts/commands/ability/elusive_jump.lua
new file mode 100644
index 00000000..f1d12012
--- /dev/null
+++ b/Data/scripts/commands/ability/elusive_jump.lua
@@ -0,0 +1,16 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --How to do enmity?
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/enduring_march.lua b/Data/scripts/commands/ability/enduring_march.lua
new file mode 100644
index 00000000..ba3969d0
--- /dev/null
+++ b/Data/scripts/commands/ability/enduring_march.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27203: Enhanced Outmaneuver
+ if caster.HasTrait(27203) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/excruciate.lua b/Data/scripts/commands/ability/excruciate.lua
new file mode 100644
index 00000000..1432ddef
--- /dev/null
+++ b/Data/scripts/commands/ability/excruciate.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27321: Enhanced Excruciate: Increases critical rate bonus from Excruciate.
+ if caster.HasTrait(27321) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/featherfoot.lua b/Data/scripts/commands/ability/featherfoot.lua
new file mode 100644
index 00000000..f4120804
--- /dev/null
+++ b/Data/scripts/commands/ability/featherfoot.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27123: Enhanced Featherfoot
+ if caster.HasTrait(27123) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/fists_of_earth.lua b/Data/scripts/commands/ability/fists_of_earth.lua
new file mode 100644
index 00000000..8416595e
--- /dev/null
+++ b/Data/scripts/commands/ability/fists_of_earth.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27124: Enhanced Fists of Earth
+ if caster.HasTrait(27125) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/fists_of_fire.lua b/Data/scripts/commands/ability/fists_of_fire.lua
new file mode 100644
index 00000000..84ac5ce7
--- /dev/null
+++ b/Data/scripts/commands/ability/fists_of_fire.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27124: Enhanced Fists of Fire
+ if caster.HasTrait(27124) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/fists_of_wind.lua b/Data/scripts/commands/ability/fists_of_wind.lua
new file mode 100644
index 00000000..84ac5ce7
--- /dev/null
+++ b/Data/scripts/commands/ability/fists_of_wind.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27124: Enhanced Fists of Fire
+ if caster.HasTrait(27124) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/flash.lua b/Data/scripts/commands/ability/flash.lua
new file mode 100644
index 00000000..ec4f7b05
--- /dev/null
+++ b/Data/scripts/commands/ability/flash.lua
@@ -0,0 +1,27 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27161: Enhanced Flash: Adds Blind effect to flash
+ if caster.HasTrait(27161) then
+ ability.statusChance = 1;
+ end
+
+ --27162: Enhanced Flash II: Expands Flash to affect enemies near target
+ if caster.HasTrait(27162) then
+ ability.aoeTarget = TargetFindAOEType.Circle;
+ end
+
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.enmity = 400;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/foresight.lua b/Data/scripts/commands/ability/foresight.lua
new file mode 100644
index 00000000..a54dff7e
--- /dev/null
+++ b/Data/scripts/commands/ability/foresight.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27201: Swift Foresight
+ if caster.HasTrait(27201) then
+ ability.recastTimeMs = ability.recastTimeMs - 15000;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/hallowed_ground.lua b/Data/scripts/commands/ability/hallowed_ground.lua
new file mode 100644
index 00000000..7fe937d3
--- /dev/null
+++ b/Data/scripts/commands/ability/hallowed_ground.lua
@@ -0,0 +1,28 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27245: Swift Chameleon
+ if caster.HasTrait(27245) then
+ ability.recastTimeMs = ability.recastTimeMs - 60000;
+ end
+ return 0;
+end;
+
+--Get all targets with hate on caster and spread 1140 enmity between them.
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --[[
+ local enemies = caster.GetTargetsWithHate()
+ local enmity = 1140 / enemies.Count
+ for enemy in enemies do
+ enemy.hateContainer.updateHate(enmity);
+ end]]
+
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/hawks_eye.lua b/Data/scripts/commands/ability/hawks_eye.lua
new file mode 100644
index 00000000..e1b2ed10
--- /dev/null
+++ b/Data/scripts/commands/ability/hawks_eye.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27240: Enhanced Hawks Eye
+ --Increases accuracy gained by 50%. (Hawks Eye normally gives 12.5% of your accuracy, Traited it gives 18.75%)
+ if caster.HasTrait(27240) then
+ ability.statusTier = 2
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/hundred_fists.lua b/Data/scripts/commands/ability/hundred_fists.lua
new file mode 100644
index 00000000..15355468
--- /dev/null
+++ b/Data/scripts/commands/ability/hundred_fists.lua
@@ -0,0 +1,17 @@
+require("global");
+require("ability");
+require("modifiers");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --Take off 1/3 of attack delay. Not sure if this is the exact amount HF reduces by
+ skill.statusMagnitude = 0.33 * caster.GetMod(modifiersGlobal.Delay);
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/invigorate.lua b/Data/scripts/commands/ability/invigorate.lua
new file mode 100644
index 00000000..cb2b1e53
--- /dev/null
+++ b/Data/scripts/commands/ability/invigorate.lua
@@ -0,0 +1,29 @@
+require("global");
+require("Ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27280: Enhanced Invigorate: Increases duration of Invigorate by 15 seconds
+ if caster.HasTrait(27280) then
+ ability.statusDuration = ability.statusDuration + 15;
+ end
+
+ --Drachen Mail: Increases Invigorate TP tick from 100 to 120.
+ local magnitude = 100;
+
+ --8032704: Drachen Mail
+ if caster.HasItemEquippedInSlot(8032704, 10) then
+ magnitude = 120;
+ end
+
+ ability.statusMagnitude = magnitude;
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/jump.lua b/Data/scripts/commands/ability/jump.lua
new file mode 100644
index 00000000..85f185b6
--- /dev/null
+++ b/Data/scripts/commands/ability/jump.lua
@@ -0,0 +1,17 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/keen_flurry.lua b/Data/scripts/commands/ability/keen_flurry.lua
new file mode 100644
index 00000000..f06ec21a
--- /dev/null
+++ b/Data/scripts/commands/ability/keen_flurry.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27285: Enhanced Keen Flurry: Reduces recast time of WS used during KF by 50%
+ if caster.HasTrait(27285) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/life_surge.lua b/Data/scripts/commands/ability/life_surge.lua
new file mode 100644
index 00000000..49500d7a
--- /dev/null
+++ b/Data/scripts/commands/ability/life_surge.lua
@@ -0,0 +1,52 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27282: Enhanced Life Surge: Increases effect of Life Surge by 20%
+ if caster.HasTrait(27282) then
+ ability.statusTier = 2;
+ end
+
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --Need a better way to do this
+ --223212: Power Surge I
+ --223213: Power Surge II
+ --223212: Power Surge III
+ --No message is sent when PS is removed by Life Surge
+ caster.statusEffects.RemoveStatusEffect(223212);
+ caster.statusEffects.RemoveStatusEffect(223213);
+ caster.statusEffects.RemoveStatusEffect(223214);
+
+
+ --Using this ability moves to the next LS buff
+ local removeId = 0;
+ --223215: Life Surge I
+ --223216: Life Surge II
+ --223217: Life Surge III
+ if caster.statusEffects.HasStatusEffect(223215) then
+ removeId = 223215;
+ skill.statusId = 223216;
+ skill.statusTier = 2;
+ elseif caster.statusEffects.HasStatusEffect(223216) then
+ removeId = 223216;
+ skill.statusId = 223217;
+ skill.statusTier = 3;
+ elseif caster.statusEffects.HasStatusEffect(223217) then
+ effect = caster.statusEffects.GetStatusEffectById(223217)
+ effect.RefreshTime();
+ skill.statusId = 223217;
+ end
+
+ if not (removeId == 0) then
+ caster.statusEffects.ReplaceEffect(caster.statusEffects.GetStatusEffectById(removeId), skill.statusId, skill.statusTier, skill.statusMagnitude, skill.statusDuration);
+ end
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/light_shot.lua b/Data/scripts/commands/ability/light_shot.lua
new file mode 100644
index 00000000..a2567b77
--- /dev/null
+++ b/Data/scripts/commands/ability/light_shot.lua
@@ -0,0 +1,20 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --For some reason, light shot's hitNum is always 1 (or 0, idk), even with barrage.
+ --If you set the hitnum like any other multi-hit WS it will play the animation repeatedly.
+ action.hitNum = 1;
+
+ action.amount = skill.basePotency;
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/necrogenesis.lua b/Data/scripts/commands/ability/necrogenesis.lua
new file mode 100644
index 00000000..ef6f241e
--- /dev/null
+++ b/Data/scripts/commands/ability/necrogenesis.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27322: Swift Dark Seal
+ if caster.HasTrait(27322) then
+ ability.recastTimeMs = ability.recastTimeMs - 30000;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/outmaneuver.lua b/Data/scripts/commands/ability/outmaneuver.lua
new file mode 100644
index 00000000..699d7eba
--- /dev/null
+++ b/Data/scripts/commands/ability/outmaneuver.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27164: Enhanced Outmaneuver
+ if caster.HasTrait(27164) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/parsimony.lua b/Data/scripts/commands/ability/parsimony.lua
new file mode 100644
index 00000000..ce1ff01a
--- /dev/null
+++ b/Data/scripts/commands/ability/parsimony.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27323: Enhanced Parsimony: Increases MP gained from Parsimony by 25%
+ if caster.HasTrait(27323) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/power_surge.lua b/Data/scripts/commands/ability/power_surge.lua
new file mode 100644
index 00000000..f8695889
--- /dev/null
+++ b/Data/scripts/commands/ability/power_surge.lua
@@ -0,0 +1,30 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27281: Enhanced Power Surge: Increases effect of Power Surge by 50%
+ if caster.HasTrait(27281) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ caster.statusEffects.RemoveStatusEffect(223215);
+ caster.statusEffects.RemoveStatusEffect(223216);
+ caster.statusEffects.RemoveStatusEffect(223217);
+
+ --If caster has any of the power surge effects
+ local buff = caster.statusEffects.GetStatusEffectById(223212) or caster.statusEffects.GetStatusEffectById(223213) or caster.statusEffects.GetStatusEffectById(223214);
+
+ if buff ~= nil then
+ caster.statusEffects.RemoveStatusEffect(buff, actionContainer, 30329);
+ else
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/provoke.lua b/Data/scripts/commands/ability/provoke.lua
new file mode 100644
index 00000000..64830e2d
--- /dev/null
+++ b/Data/scripts/commands/ability/provoke.lua
@@ -0,0 +1,21 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27200: Enhanced Provoke: Adds Attack Down effect to Provoke.
+ if caster.HasTrait(27200) then
+ ability.statusChance = 1.0;
+ end
+ return 0;
+end;
+
+--http://forum.square-enix.com/ffxiv/threads/47393-Tachi-s-Guide-to-Paladin-%28post-1.22b%29
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.enmity = 750;
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/quelling_strike.lua b/Data/scripts/commands/ability/quelling_strike.lua
new file mode 100644
index 00000000..f9cff85f
--- /dev/null
+++ b/Data/scripts/commands/ability/quelling_strike.lua
@@ -0,0 +1,32 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --QS gives 300 TP by default.
+ skill.statusMagnitude = 300;
+
+ --27241: Enhanced Quelling Strike: Increases TP gained from QS by 50%
+ if caster.HasTrait(27241) then
+ skill.statusMagnitude = skill.statusMagnitude * 1.5;
+ end
+
+ --When raging strikes is active, Quelling Strikes removes it and immediately restores 100 TP for each tier ofr Raging Strikes.
+ local buff = caster.statusEffects.GetStatusEffectById(223221)
+
+ if buff ~= nil then
+ skill.tpCost = -100 * (buff.GetTier() - 1);
+ --QS doesn't send a message
+ caster.statusEffects.RemoveStatusEffect(buff);
+ end
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/raging_strike.lua b/Data/scripts/commands/ability/raging_strike.lua
new file mode 100644
index 00000000..e27a5a42
--- /dev/null
+++ b/Data/scripts/commands/ability/raging_strike.lua
@@ -0,0 +1,28 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ ability.statusMagnitude = 100;
+ --27243: Enhanced Raging Strike: Increases effect of Raging Strike by 50%
+ if caster.HasTrait(27241) then
+ ability.statusMagnitude = ability.statusMagnitude * 1.5;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --If caster has raging strike, remove it and send message, otherwise apply it.
+ local buff = caster.statusEffects.GetStatusEffectById(223221)
+
+ if buff ~= nil then
+ --30329: Your Raging Strike removes your Raging Strike effect.
+ caster.statusEffects.RemoveStatusEffect(buff, actionContainer, 30329);
+ else
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/rampage.lua b/Data/scripts/commands/ability/rampage.lua
new file mode 100644
index 00000000..7b0307de
--- /dev/null
+++ b/Data/scripts/commands/ability/rampage.lua
@@ -0,0 +1,31 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27204: Enhanced Rampage
+ if caster.HasTrait(27204) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --223207: Berserk
+ --223208: Rampage
+ --Remove Berserk effect. I'm assuming no message is sent like LNC surges
+ caster.statusEffects.RemoveStatusEffect(223207);
+
+ --If caster has rampage already, remove it and send a message.
+ local buff = caster.statusEffects.GetStatusEffectById(223208)
+
+ if buff ~= nil then
+ caster.statusEffects.RemoveStatusEffect(buff, actionContainer, 30329);
+ else
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/rampart.lua b/Data/scripts/commands/ability/rampart.lua
new file mode 100644
index 00000000..604d4929
--- /dev/null
+++ b/Data/scripts/commands/ability/rampart.lua
@@ -0,0 +1,27 @@
+require("global");
+require("ability");
+require("battleutils")
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+
+ --27163: Enhanced Rampart:Expands rampart to affect party members
+ if caster.HasTrait(27163) then
+ ability.aoeType = TargetFindAOEType.Circle;
+ end
+
+ return 0;
+end;
+
+--http://forum.square-enix.com/ffxiv/threads/47393-Tachi-s-Guide-to-Paladin-%28post-1.22b%29
+--180 enmity per member that has enmity on the current enemy
+--Need to figure out enmity system
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.enmity = 180;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/resonance.lua b/Data/scripts/commands/ability/resonance.lua
new file mode 100644
index 00000000..0cae6d8d
--- /dev/null
+++ b/Data/scripts/commands/ability/resonance.lua
@@ -0,0 +1,15 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/sacred_prism.lua b/Data/scripts/commands/ability/sacred_prism.lua
new file mode 100644
index 00000000..9affbf67
--- /dev/null
+++ b/Data/scripts/commands/ability/sacred_prism.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27360: Swift Sacred Prism: Reduces recast by 30 seconds
+ if caster.HasTrait(27360) then
+ ability.recastTimeMs = ability.recastTimeMs - 30000;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/second_wind.lua b/Data/scripts/commands/ability/second_wind.lua
new file mode 100644
index 00000000..7bbd4986
--- /dev/null
+++ b/Data/scripts/commands/ability/second_wind.lua
@@ -0,0 +1,43 @@
+require("global");
+require("modifiers");
+require("utils")
+--require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+
+ return 0;
+end;
+
+--http://forum.square-enix.com/ffxiv/threads/51208-2nd-wind-modifier
+--The primary modifier for SW is class level.
+
+--There are three other factors that contribute to SW:
+-- PGL's SW trait, which increases potency by 25%.
+-- A bonus from INT (2INT=1HP)
+-- An additional random integer (580 at level 50. +/- 3%)
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --Base amount seems to be 0.215x^2 - 0.35x + 60
+ --^ this isn't totally correct
+ local amount = (0.215 * math.pow(caster.GetLevel(), 2)) - (0.35 * caster.GetLevel()) + 60;
+
+ --Heals can vary by up to 3.5%
+ amount = math.Clamp(amount * (0.965 + (math.random() * 0.07)), 0, 9999);
+
+ --PGL gets an INT bonus for Second Wind
+ if caster.GetClass() == 2 then
+ amount = amount + caster.GetMod(modifiersGlobal.Intelligence) / 2;
+ end;
+
+ --27120: Enhanced Second Wind
+ if caster.HasTrait(27120) then
+ amount = amount * 1.25;
+ end;
+
+ action.amount = amount;
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/sentinel.lua b/Data/scripts/commands/ability/sentinel.lua
new file mode 100644
index 00000000..4a4b1a7e
--- /dev/null
+++ b/Data/scripts/commands/ability/sentinel.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27160: Enhanced Sentinel
+ if caster.HasTrait(27160) then
+ ability.statusTier = 2;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/shoulder_tackle.lua b/Data/scripts/commands/ability/shoulder_tackle.lua
new file mode 100644
index 00000000..1f05b3fe
--- /dev/null
+++ b/Data/scripts/commands/ability/shoulder_tackle.lua
@@ -0,0 +1,26 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --chance to influct stun only when target has no enmity towards you
+ if not (target.hateContainer.HasHateForTarget(caster)) then
+ skill.statusChance = 0.50;
+ end
+
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/shroud_of_saints.lua b/Data/scripts/commands/ability/shroud_of_saints.lua
new file mode 100644
index 00000000..7e5af422
--- /dev/null
+++ b/Data/scripts/commands/ability/shroud_of_saints.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27361: Swift Shroud of Saints
+ if caster.HasTrait(27361) then
+ ability.recastTimeMs = ability.recastTimeMs - 60000;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/taunt.lua b/Data/scripts/commands/ability/taunt.lua
new file mode 100644
index 00000000..a73b5378
--- /dev/null
+++ b/Data/scripts/commands/ability/taunt.lua
@@ -0,0 +1,19 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ --27122: Swift Taunt: Reduces recast time by 15 seconds.
+ if caster.HasTrait(27121) then
+ ability.recastTimeMs = ability.recastTimeMs - 15000;
+ end
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/tempered_will.lua b/Data/scripts/commands/ability/tempered_will.lua
new file mode 100644
index 00000000..1c0c4bc3
--- /dev/null
+++ b/Data/scripts/commands/ability/tempered_will.lua
@@ -0,0 +1,20 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --Is this before or after status is gained?
+ --Will probably need to switch to a flag for this because it might include more than just these 3 effects.
+ caster.statusEffects.RemoveStatusEffect(228011, actionContainer, 30329);
+ caster.statusEffects.RemoveStatusEffect(228013, actionContainer, 30329);
+ caster.statusEffects.RemoveStatusEffect(228021, actionContainer, 30329);
+
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/ability/vengeance.lua b/Data/scripts/commands/ability/vengeance.lua
new file mode 100644
index 00000000..3506bbaa
--- /dev/null
+++ b/Data/scripts/commands/ability/vengeance.lua
@@ -0,0 +1,22 @@
+require("global");
+require("ability");
+require("battleutils")
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+
+ --8032703: Fighter's Cuirass: Enhances Vengeance
+ if caster.HasItemEquippedInSlot(8032703, 10) then
+ skill.statusTier = 2;
+ end
+
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/autoattack/default.lua b/Data/scripts/commands/autoattack/default.lua
new file mode 100644
index 00000000..29ac2f8b
--- /dev/null
+++ b/Data/scripts/commands/autoattack/default.lua
@@ -0,0 +1,17 @@
+require("global");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/addguildleve.lua b/Data/scripts/commands/gm/addguildleve.lua
similarity index 100%
rename from data/scripts/commands/gm/addguildleve.lua
rename to Data/scripts/commands/gm/addguildleve.lua
diff --git a/Data/scripts/commands/gm/addtoparty.lua b/Data/scripts/commands/gm/addtoparty.lua
new file mode 100644
index 00000000..fe01fb46
--- /dev/null
+++ b/Data/scripts/commands/gm/addtoparty.lua
@@ -0,0 +1,29 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sss",
+ description =
+[[
+Adds target to party
+]]
+}
+
+function onTrigger(player, argc)
+ local sender = "[addtoparty] ";
+
+ if player then
+ if player.target then
+ print("hi")
+ local id = player.target.actorId
+ print("hi")
+ player.currentParty:AddMember(id);
+ player.target.currentParty = player.currentParty;
+ print("hi")
+ else
+ print(sender.." no target")
+ end
+ else
+ print(sender.." no player");
+ end;
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/ba.lua b/Data/scripts/commands/gm/ba.lua
new file mode 100644
index 00000000..c716b61b
--- /dev/null
+++ b/Data/scripts/commands/gm/ba.lua
@@ -0,0 +1,30 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sss",
+ description =
+[[
+Adds experience to player or .
+!giveexp |
+!giveexp |
+]],
+}
+
+function onTrigger(player, argc, animType, modelAnim, effectId)
+ local sender = "[battleaction] ";
+
+ local actor = GetWorldManager():GetActorInWorld(player.currentTarget) or nil;
+ if player and actor then
+ aid = tonumber(animType) or 0
+ mid = tonumber(modelAnim) or 0
+ eid = tonumber(effectId) or 0
+ local id = bit32.lshift(aid, 24);
+ id = bit32.bor(id, bit32.lshift(mid, 12));
+ id = bit32.bor(id, eid)
+ print((tonumber(id)))
+ player:DoBattleAction(30301, id);
+ else
+ print(sender.."unable to add experience, ensure player name is valid.");
+ end;
+end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/delcurrency.lua b/Data/scripts/commands/gm/delcurrency.lua
similarity index 89%
rename from data/scripts/commands/gm/delcurrency.lua
rename to Data/scripts/commands/gm/delcurrency.lua
index 28318d71..c0ccf23a 100644
--- a/data/scripts/commands/gm/delcurrency.lua
+++ b/Data/scripts/commands/gm/delcurrency.lua
@@ -1,41 +1,41 @@
-require("global");
-
-properties = {
- permissions = 0,
- parameters = "ssss",
- description =
-[[
-Removes currency from player or
-!delcurrency - |
-!delcurrency
- |
-]],
-}
-
-function onTrigger(player, argc, currency, qty, name, lastName)
- local sender = "[delcurrency] ";
-
- if name then
- if lastName then
- player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
- else
- player = GetWorldManager():GetPCInWorld(name) or nil;
- end;
- end;
-
- if player then
- currency = tonumber(currency) or nil;
- qty = tonumber(qty) or 1;
-
- local removed = player:GetInventory(INVENTORY_CURRENCY):RemoveItem(currency, qty);
- local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
- local message = "Attempting to remove currency" -- "unable to remove currency";
-
- if currency and removed then
- message = string.format("removed currency %u from %s", currency, player:GetName());
- end
- player:SendMessage(messageID, sender, message);
- print(message);
- else
- print(sender.."unable to remove currency, ensure player name is valid.");
- end;
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "ssss",
+ description =
+[[
+Removes currency from player or
+!delcurrency
- |
+!delcurrency
- |
+]],
+}
+
+function onTrigger(player, argc, currency, qty, name, lastName)
+ local sender = "[delcurrency] ";
+
+ if name then
+ if lastName then
+ player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ else
+ player = GetWorldManager():GetPCInWorld(name) or nil;
+ end;
+ end;
+
+ if player then
+ currency = tonumber(currency) or nil;
+ qty = tonumber(qty) or 1;
+
+ local removed = player:GetItemPackage(INVENTORY_CURRENCY):RemoveItem(currency, qty);
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local message = "Attempting to remove currency" -- "unable to remove currency";
+
+ if currency and removed then
+ message = string.format("removed currency %u from %s", currency, player:GetName());
+ end
+ player:SendMessage(messageID, sender, message);
+ print(message);
+ else
+ print(sender.."unable to remove currency, ensure player name is valid.");
+ end;
end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/delitem.lua b/Data/scripts/commands/gm/delitem.lua
similarity index 92%
rename from data/scripts/commands/gm/delitem.lua
rename to Data/scripts/commands/gm/delitem.lua
index bdfcd761..df12beec 100644
--- a/data/scripts/commands/gm/delitem.lua
+++ b/Data/scripts/commands/gm/delitem.lua
@@ -1,55 +1,55 @@
-require("global");
-
-properties = {
- permissions = 0,
- parameters = "sssss",
- description =
-[[
-Removes
- from for player or .
-!delitem
- |
-!delitem
- |
-!delitem
- |
-]],
-}
-
-function onTrigger(player, argc, item, qty, location, name, lastName)
- local sender = "[delitem] ";
- local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
-
- if name then
- if lastName then
- player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
- else
- player = GetWorldManager():GetPCInWorld(name) or nil;
- end;
- end;
-
- if player then
- item = tonumber(item) or nil;
- qty = tonumber(qty) or 1;
-
- if location then
- location = tonumber(location) or _G[string.upper(location)];
-
- if location == nil then
- player:SendMessage(messageID, sender, "Unknown item location.");
- return;
- end;
- else
- location = INVENTORY_NORMAL;
- end;
-
- local removed = player:GetInventory(location):RemoveItem(item, qty);
-
- if removed then -- RemoveItem() currently returns nothing for verification, this statement can't work
- message = string.format("Removed item %u of kind %u to %s", item, location, player:GetName());
- end;
- else
- print(sender.."[giveitem] Unable to remove item, ensure player name is valid.");
- return;
- end;
-
- local message = string.format("Attempting to remove item %u of kind %u from %s", item, location, player:GetName());
- player:SendMessage(messageID, sender, message);
- print(message);
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sssss",
+ description =
+[[
+Removes
- from for player or .
+!delitem
- |
+!delitem
- |
+!delitem
- |
+]],
+}
+
+function onTrigger(player, argc, item, qty, location, name, lastName)
+ local sender = "[delitem] ";
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+
+ if name then
+ if lastName then
+ player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ else
+ player = GetWorldManager():GetPCInWorld(name) or nil;
+ end;
+ end;
+
+ if player then
+ item = tonumber(item) or nil;
+ qty = tonumber(qty) or 1;
+
+ if location then
+ location = tonumber(location) or _G[string.upper(location)];
+
+ if location == nil then
+ player:SendMessage(messageID, sender, "Unknown item location.");
+ return;
+ end;
+ else
+ location = INVENTORY_NORMAL;
+ end;
+
+ local removed = player:GetItemPackage(location):RemoveItem(item, qty);
+
+ if removed then -- RemoveItem() currently returns nothing for verification, this statement can't work
+ message = string.format("Removed item %u of kind %u to %s", item, location, player:GetName());
+ end;
+ else
+ print(sender.."[giveitem] Unable to remove item, ensure player name is valid.");
+ return;
+ end;
+
+ local message = string.format("Attempting to remove item %u of kind %u from %s", item, location, player:GetName());
+ player:SendMessage(messageID, sender, message);
+ print(message);
end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/delkeyitem.lua b/Data/scripts/commands/gm/delkeyitem.lua
similarity index 90%
rename from data/scripts/commands/gm/delkeyitem.lua
rename to Data/scripts/commands/gm/delkeyitem.lua
index be763961..90b6bb7f 100644
--- a/data/scripts/commands/gm/delkeyitem.lua
+++ b/Data/scripts/commands/gm/delkeyitem.lua
@@ -1,42 +1,42 @@
-require("global");
-
-properties = {
- permissions = 0,
- parameters = "ssss",
- description =
-[[
-Removes from player or .
-!delkeyitem |
-!delkeyitem |
-]],
-}
-
-function onTrigger(player, argc, keyitem, qty, name, lastName)
- local sender = "[delkeyitem] ";
-
- if name then
- if lastName then
- player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
- else
- player = GetWorldManager():GetPCInWorld(name) or nil;
- end;
- end;
-
- if player then
- keyitem = tonumber(keyitem) or nil;
- qty = tonumber(qty) or 1;
- local location = INVENTORY_KEYITEMS;
-
- local removed = player:GetInventory(location):RemoveItem(keyitem, qty);
- local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
- local message = "Attempting to remove keyitem" -- "unable to remove keyitem";
-
- if removed then
- message = string.format("removed keyitem %u from %s", keyitem, player:GetName());
- end;
- player:SendMessage(messageID, sender, message);
- print(message);
- else
- print(sender.."unable to remove keyitem, ensure player name is valid.");
- end;
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "ssss",
+ description =
+[[
+Removes from player or .
+!delkeyitem |
+!delkeyitem |
+]],
+}
+
+function onTrigger(player, argc, keyitem, qty, name, lastName)
+ local sender = "[delkeyitem] ";
+
+ if name then
+ if lastName then
+ player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ else
+ player = GetWorldManager():GetPCInWorld(name) or nil;
+ end;
+ end;
+
+ if player then
+ keyitem = tonumber(keyitem) or nil;
+ qty = tonumber(qty) or 1;
+ local location = INVENTORY_KEYITEMS;
+
+ local removed = player:GetItemPackage(location):RemoveItem(keyitem, qty);
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local message = "Attempting to remove keyitem" -- "unable to remove keyitem";
+
+ if removed then
+ message = string.format("removed keyitem %u from %s", keyitem, player:GetName());
+ end;
+ player:SendMessage(messageID, sender, message);
+ print(message);
+ else
+ print(sender.."unable to remove keyitem, ensure player name is valid.");
+ end;
end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/despawn.lua b/Data/scripts/commands/gm/despawn.lua
similarity index 100%
rename from data/scripts/commands/gm/despawn.lua
rename to Data/scripts/commands/gm/despawn.lua
diff --git a/Data/scripts/commands/gm/eaction.lua b/Data/scripts/commands/gm/eaction.lua
new file mode 100644
index 00000000..1c6d9cb9
--- /dev/null
+++ b/Data/scripts/commands/gm/eaction.lua
@@ -0,0 +1,34 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "s",
+ description =
+[[
+Equips in the first open slot without checking if you can.
+!eaction
+]],
+}
+
+function onTrigger(player, argc, commandid)
+ local sender = "[eaction] ";
+
+ print(commandid);
+ if name then
+ if lastName then
+ player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ else
+ player = GetWorldManager():GetPCInWorld(name) or nil;
+ end;
+ end;
+
+ if player then
+ classid = player:GetCurrentClassOrJob();
+ commandid = tonumber(commandid) or 0;
+
+ local added = player:EquipAbilityInFirstOpenSlot(classid, commandid);
+
+ else
+ print(sender.."unable to add command, ensure player name is valid.");
+ end;
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/effect.lua b/Data/scripts/commands/gm/effect.lua
new file mode 100644
index 00000000..99826e2c
--- /dev/null
+++ b/Data/scripts/commands/gm/effect.lua
@@ -0,0 +1,31 @@
+require("global");
+require("bit32");
+
+properties = {
+ permissions = 0,
+ parameters = "iiii",
+ description =
+[[
+effect
+]],
+}
+
+function onTrigger(player, argc, effectId, magnitude, tick, duration)
+ local messageId = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "effect";
+
+ if player then
+ player.AddHP(100000);
+ player.DelHP(500);
+
+ effectId = tonumber(effectId) or 223180;
+ magnitude = tonumber(magnitude) or 700;
+ tick = tonumber(tick) or 3;
+ duration = tonumber(duration) or 360;
+
+ while player.statusEffects.HasStatusEffect(effectId) do
+ player.statusEffects.RemoveStatusEffect(effectId);
+ end;
+ player.statusEffects.AddStatusEffect(effectId, magnitude, tick, duration);
+ end;
+end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/endevent.lua b/Data/scripts/commands/gm/endevent.lua
similarity index 100%
rename from data/scripts/commands/gm/endevent.lua
rename to Data/scripts/commands/gm/endevent.lua
diff --git a/Data/scripts/commands/gm/equipactions.lua b/Data/scripts/commands/gm/equipactions.lua
new file mode 100644
index 00000000..9d4363d2
--- /dev/null
+++ b/Data/scripts/commands/gm/equipactions.lua
@@ -0,0 +1,42 @@
+require("global");
+require("modifiers");
+properties = {
+ permissions = 0,
+ parameters = "s",
+ description =
+[[
+equips all your class and job actions
+]],
+}
+
+classToActions = {
+ [2] = { Start = 27100, End = 27119},
+ [3] = { Start = 27140, End = 27159},
+ [4] = { Start = 27180, End = 27199},
+ [7] = { Start = 27220, End = 27239},
+ [8] = { Start = 27260, End = 27279},
+ [22] = { Start = 27300, End = 27319},
+ [23] = { Start = 27340, End = 27359}
+}
+
+function onTrigger(player, argc)
+ local messageId = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "equipactions";
+
+ classId = player.GetClass()
+
+ if classToActions[classId] then
+ s = classToActions[classId].Start
+ e = classToActions[classId].End
+ print('h')
+ for i = 0, 30 do
+ player.UnequipAbility(i, false)
+ end
+
+ for commandid = s, e do
+ if GetWorldManager():GetBattleCommand(commandid) then
+ player:EquipAbilityInFirstOpenSlot(player:GetCurrentClassOrJob(), commandid);
+ end
+ end
+ end
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/givecurrency.lua b/Data/scripts/commands/gm/givecurrency.lua
new file mode 100644
index 00000000..8aa015f7
--- /dev/null
+++ b/Data/scripts/commands/gm/givecurrency.lua
@@ -0,0 +1,138 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "ssss",
+ description =
+[[
+Adds currency to player or
+Defaults to gil if no item entered
+!givecurrency
- |
+!givecurrency
- |
+]],
+}
+
+currencyItems = {
+["GIL"] = 1000001,
+["FIRE_SHARD"] = 1000003,
+["ICE_SHARD"] = 1000004,
+["WIND_SHARD"] = 1000005,
+["EARTH_SHARD"] = 1000006,
+["LIGHTNING_SHARD"] = 1000007,
+["WATER_SHARD"] = 1000008,
+["FIRE_CRYSTAL"] = 1000009,
+["ICE_CRYSTAL"] = 1000010,
+["WIND_CRYSTAL"] = 1000011,
+["EARTH_CRYSTAL"] = 1000012,
+["LIGHTNING_CRYSTAL"] = 1000013,
+["WATER_CRYSTAL"] = 1000014,
+["FIRE_CLUSTER"] = 1000015,
+["ICE_CLUSTER"] = 1000016,
+["WIND_CLUSTER"] = 1000017,
+["EARTH_CLUSTER"] = 1000018,
+["LIGHTNING_CLUSTER"] = 1000019,
+["WATER_CLUSTER"] = 1000020,
+["PUGILISTS_GUILD_MARK"] = 1000101,
+["GLADIATORS_GUILD_MARK"] = 1000102,
+["MARAUDERS_GUILD_MARK"] = 1000103,
+["ARCHERS_GUILD_MARK"] = 1000106,
+["LANCERS_GUILD_MARK"] = 1000107,
+["THAUMATURGES_GUILD_MARK"] = 1000110,
+["CONJURERS_GUILD_MARK"] = 1000111,
+["CARPENTERS_GUILD_MARK"] = 1000113,
+["BLACKSMITHS_GUILD_MARK"] = 1000114,
+["ARMORERS_GUILD_MARK"] = 1000115,
+["GOLDSMITHS_GUILD_MARK"] = 1000116,
+["LEATHERWORKERS_GUILD_MARK"] = 1000117,
+["WEAVERS_GUILD_MARK"] = 1000118,
+["ALCHEMISTS_GUILD_MARK"] = 1000119,
+["CULINARIANS_GUILD_MARK"] = 1000120,
+["MINERS_GUILD_MARK"] = 1000121,
+["BOTANISTS_GUILD_MARK"] = 1000122,
+["FISHERMENS_GUILD_MARK"] = 1000123,
+["STORM_SEAL"] = 1000201,
+["SERPENT_SEAL"] = 1000202,
+["FLAME_SEAL"] = 1000203,
+
+["FIRESHARD"] = 1000003,
+["ICESHARD"] = 1000004,
+["WINDSHARD"] = 1000005,
+["EARTHSHARD"] = 1000006,
+["LIGHTNINGSHARD"] = 1000007,
+["WATERSHARD"] = 1000008,
+["FIRECRYSTAL"] = 1000009,
+["ICECRYSTAL"] = 1000010,
+["WINDCRYSTAL"] = 1000011,
+["EARTHCRYSTAL"] = 1000012,
+["LIGHTNINGCRYSTAL"] = 1000013,
+["WATERCRYSTAL"] = 1000014,
+["FIRECLUSTER"] = 1000015,
+["ICECLUSTER"] = 1000016,
+["WINDCLUSTER"] = 1000017,
+["EARTHCLUSTER"] = 1000018,
+["LIGHTNINGCLUSTER"] = 1000019,
+["WATERCLUSTER"] = 1000020,
+["PUGILISTSGUILDMARK"] = 1000101,
+["GLADIATORSGUILDMARK"] = 1000102,
+["MARAUDERSGUILDMARK"] = 1000103,
+["ARCHERSGUILDMARK"] = 1000106,
+["LANCERSGUILDMARK"] = 1000107,
+["THAUMATURGESGUILDMARK"] = 1000110,
+["CONJURERSGUILDMARK"] = 1000111,
+["CARPENTERSGUILDMARK"] = 1000113,
+["BLACKSMITHSGUILDMARK"] = 1000114,
+["ARMORERSGUILDMARK"] = 1000115,
+["GOLDSMITHSGUILDMARK"] = 1000116,
+["LEATHERWORKERSGUILDMARK"] = 1000117,
+["WEAVERSGUILDMARK"] = 1000118,
+["ALCHEMISTSGUILDMARK"] = 1000119,
+["CULINARIANSGUILDMARK"] = 1000120,
+["MINERSGUILDMARK"] = 1000121,
+["BOTANISTSGUILDMARK"] = 1000122,
+["FISHERMENSGUILDMARK"] = 1000123,
+["STORMSEAL"] = 1000201,
+["SERPENTSEAL"] = 1000202,
+["FLAMESEAL"] = 1000203,
+}
+
+function onTrigger(player, argc, item, qty, name, lastName)
+ local sender = "[givecurrency] ";
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local worldMaster = GetWorldMaster();
+
+ if name then
+ if lastName then
+ player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ else
+ player = GetWorldManager():GetPCInWorld(name) or nil;
+ end;
+ end;
+
+ if player then
+ if not currencyItems[string.upper(item)] then
+ player:SendMessage(messageID, sender, "Invalid parameter for item.");
+ return;
+ else
+ item = currencyItems[string.upper(item)];
+ end
+
+ qty = tonumber(qty) or 1;
+ location = INVENTORY_CURRENCY;
+
+ local invCheck = player:getInventory(location):AddItem(item, qty, 1);
+
+ if (invCheck == INV_ERROR_FULL) then
+ -- Your inventory is full.
+ player:SendGameMessage(player, worldMaster, 60022, messageID);
+ elseif (invCheck == INV_ERROR_ALREADY_HAS_UNIQUE) then
+ -- You cannot have more than one in your possession at any given time.
+ player:SendGameMessage(player, worldMaster, 40279, messageID, item, 1);
+ elseif (invCheck == INV_ERROR_SYSTEM_ERROR) then
+ player:SendMessage(MESSAGE_TYPE_SYSTEM, "", "[DEBUG] Server Error on adding item.");
+ elseif (invCheck == INV_ERROR_SUCCESS) then
+ message = string.format("Added item %s to location %s to %s", item, location, player:GetName());
+ player:SendMessage(MESSAGE_TYPE_SYSTEM, "", message);
+ player:SendGameMessage(player, worldMaster, 25246, messageID, item, qty);
+ end
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/giveexp.lua b/Data/scripts/commands/gm/giveexp.lua
new file mode 100644
index 00000000..5ac50b62
--- /dev/null
+++ b/Data/scripts/commands/gm/giveexp.lua
@@ -0,0 +1,35 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sss",
+ description =
+[[
+Adds experience to player or .
+!giveexp |
+!giveexp |
+]],
+}
+
+function onTrigger(player, argc, qty, name, lastName)
+ local sender = "[giveexp] ";
+
+ if name then
+ if lastName then
+ player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ else
+ player = GetWorldManager():GetPCInWorld(name) or nil;
+ end;
+ end;
+
+ if player then
+ currency = 1000001;
+ qty = tonumber(qty) or 1;
+ location = INVENTORY_CURRENCY;
+
+ actionList = player:AddExp(qty, player.charaWork.parameterSave.state_mainSkill[0], 0);
+ player:DoBattleAction(0, 0, actionList);
+ else
+ print(sender.."unable to add experience, ensure player name is valid.");
+ end;
+end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/givegil.lua b/Data/scripts/commands/gm/givegil.lua
similarity index 92%
rename from data/scripts/commands/gm/givegil.lua
rename to Data/scripts/commands/gm/givegil.lua
index b4d3a9c1..b92d0ab4 100644
--- a/data/scripts/commands/gm/givegil.lua
+++ b/Data/scripts/commands/gm/givegil.lua
@@ -27,7 +27,7 @@ function onTrigger(player, argc, qty, name, lastName)
qty = tonumber(qty) or 1;
location = INVENTORY_CURRENCY;
- local added = player:GetInventory(location):AddItem(currency, qty, 1);
+ local added = player:GetItemPackage(location):AddItem(currency, qty, 1);
local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
local message = "unable to add gil";
diff --git a/Data/scripts/commands/gm/giveitem.lua b/Data/scripts/commands/gm/giveitem.lua
new file mode 100644
index 00000000..bf32999a
--- /dev/null
+++ b/Data/scripts/commands/gm/giveitem.lua
@@ -0,0 +1,66 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sssss",
+ description =
+[[
+Adds
- to for player or .
+!giveitem
- |
+!giveitem
- |
+!giveitem
- |
+]],
+}
+
+function onTrigger(player, argc, item, qty, location, name, lastName)
+ local sender = "[giveitem] ";
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local worldMaster = GetWorldMaster();
+
+ if name then
+ if lastName then
+ player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ else
+ player = GetWorldManager():GetPCInWorld(name) or nil;
+ end;
+ end;
+
+ if player then
+ item = tonumber(item) or nil;
+
+ if not item then
+ player:SendMessage(messageID, sender, "Invalid parameter for item.");
+ return;
+ end
+
+ qty = tonumber(qty) or 1;
+
+ if location then
+ location = _G[string.upper(location)];
+
+ if not location then
+ player:SendMessage(messageID, sender, "Unknown item location.");
+ return;
+ end;
+ else
+ location = INVENTORY_NORMAL;
+ end;
+
+ local invCheck = player:getItemPackage(location):addItem(item, qty, 1);
+
+ if (invCheck == INV_ERROR_FULL) then
+ -- Your inventory is full.
+ player:SendGameMessage(player, worldMaster, 60022, messageID);
+ elseif (invCheck == INV_ERROR_ALREADY_HAS_UNIQUE) then
+ -- You cannot have more than one in your possession at any given time.
+ player:SendGameMessage(player, worldMaster, 40279, messageID, item, 1);
+ elseif (invCheck == INV_ERROR_SYSTEM_ERROR) then
+ player:SendMessage(MESSAGE_TYPE_SYSTEM, "", "[DEBUG] Server Error on adding item.");
+ elseif (invCheck == INV_ERROR_SUCCESS) then
+ message = string.format("Added item %s to location %s to %s", item, location, player:GetName());
+ player:SendMessage(MESSAGE_TYPE_SYSTEM, "", message);
+ player:SendGameMessage(player, worldMaster, 25246, messageID, item, qty);
+ end
+ end
+
+end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/givekeyitem.lua b/Data/scripts/commands/gm/givekeyitem.lua
similarity index 90%
rename from data/scripts/commands/gm/givekeyitem.lua
rename to Data/scripts/commands/gm/givekeyitem.lua
index 9963005e..13acfcb2 100644
--- a/data/scripts/commands/gm/givekeyitem.lua
+++ b/Data/scripts/commands/gm/givekeyitem.lua
@@ -1,42 +1,42 @@
-require("global");
-
-properties = {
- permissions = 0,
- parameters = "sss",
- description =
-[[
-Adds to player or .
-!giveitem |
-!giveitem |
-]],
-}
-
-function onTrigger(player, argc, keyitem, name, lastName)
- local sender = "[givekeyitem] ";
-
- if name then
- if lastName then
- player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
- else
- player = GetWorldManager():GetPCInWorld(name) or nil;
- end;
- end;
-
- if player then
- keyitem = tonumber(keyitem) or nil;
- qty = 1;
- location = INVENTORY_KEYITEMS;
-
- local added = player:GetInventory(location):AddItem(keyitem, qty, 1);
- local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
- local message = "unable to add keyitem";
-
- if keyitem and added then
- message = string.format("added keyitem %u to %s", keyitem, player:GetName());
- end
- player:SendMessage(messageID, sender, message);
- print(message);
- else
- print(sender.."unable to add keyitem, ensure player name is valid.");
- end;
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sss",
+ description =
+[[
+Adds to player or .
+!giveitem |
+!giveitem |
+]],
+}
+
+function onTrigger(player, argc, keyitem, name, lastName)
+ local sender = "[givekeyitem] ";
+
+ if name then
+ if lastName then
+ player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ else
+ player = GetWorldManager():GetPCInWorld(name) or nil;
+ end;
+ end;
+
+ if player then
+ keyitem = tonumber(keyitem) or nil;
+ qty = 1;
+ location = INVENTORY_KEYITEMS;
+
+ local added = player:GetItemPackage(location):AddItem(keyitem, qty, 1);
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local message = "unable to add keyitem";
+
+ if keyitem and added then
+ message = string.format("added keyitem %u to %s", keyitem, player:GetName());
+ end
+ player:SendMessage(messageID, sender, message);
+ print(message);
+ else
+ print(sender.."unable to add keyitem, ensure player name is valid.");
+ end;
end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/graphic.lua b/Data/scripts/commands/gm/graphic.lua
new file mode 100644
index 00000000..5e7404ce
--- /dev/null
+++ b/Data/scripts/commands/gm/graphic.lua
@@ -0,0 +1,41 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sssss",
+ description =
+[[
+Changes appearance for equipment with given parameters.
+!graphic
+]],
+}
+
+function onTrigger(player, argc, slot, wId, eId, vId, cId)
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "[graphic] ";
+
+ slot = tonumber(slot) or 0;
+ wId = tonumber(wId) or 0;
+ eId = tonumber(eId) or 0;
+ vId = tonumber(vId) or 0;
+ cId = tonumber(cId) or 0;
+
+ local actor = GetWorldManager():GetActorInWorld(player.currentTarget) or nil;
+ if player and actor then
+ if player and argc > 0 then
+
+ -- player.appearanceIds[5] = player.achievementPoints;
+ if argc > 2 then
+ actor:GraphicChange(slot, wId, eId, vId, cId);
+ --player.achievementPoints = player.achievementPoints + 1;
+ actor:SendMessage(messageID, sender, string.format("Changing appearance on slot %u", slot));
+ actor:SendMessage(messageID, sender, string.format("points %u", player.appearanceIds[5]));
+ else
+ actor.appearanceIds[slot] = wId;
+ end
+ actor:SendAppearance();
+ else
+ player:SendMessage(messageID, sender, "No parameters sent! Usage: "..properties.description);
+ end;
+ end;
+end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/music.lua b/Data/scripts/commands/gm/music.lua
similarity index 94%
rename from data/scripts/commands/gm/music.lua
rename to Data/scripts/commands/gm/music.lua
index b1c56e74..3e04c912 100644
--- a/data/scripts/commands/gm/music.lua
+++ b/Data/scripts/commands/gm/music.lua
@@ -1,14 +1,14 @@
-properties = {
- permissions = 0,
- parameters = "s",
- description =
-[[
-Plays music to player.
-!music
-]],
-}
-
-function onTrigger(player, argc, music)
- music = tonumber(music) or 0;
- player:ChangeMusic(music);
+properties = {
+ permissions = 0,
+ parameters = "s",
+ description =
+[[
+Plays music to player.
+!music
+]],
+}
+
+function onTrigger(player, argc, music)
+ music = tonumber(music) or 0;
+ player:ChangeMusic(music);
end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/mypos.lua b/Data/scripts/commands/gm/mypos.lua
similarity index 96%
rename from data/scripts/commands/gm/mypos.lua
rename to Data/scripts/commands/gm/mypos.lua
index 18555542..53ea11ea 100644
--- a/data/scripts/commands/gm/mypos.lua
+++ b/Data/scripts/commands/gm/mypos.lua
@@ -1,22 +1,22 @@
-require("global");
-
-properties = {
- permissions = 0,
- parameters = "",
- description = "prints your current in-game position (different to map coords)",
-}
-
-function onTrigger(player)
- local pos = player:GetPos();
- local x = pos[0];
- local y = pos[1];
- local z = pos[2];
- local rot = pos[3];
- local zone = pos[4];
-
- local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
- local sender = "[mypos] ";
- local message = string.format("X:%.3f Y:%.3f Z:%.3f (Rotation: %.3f) Zone:%d", x, y, z, rot, zone);
-
- player:SendMessage(messageID, sender, message);
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "",
+ description = "prints your current in-game position (different to map coords)",
+}
+
+function onTrigger(player)
+ local pos = player:GetPos();
+ local x = pos[0];
+ local y = pos[1];
+ local z = pos[2];
+ local rot = pos[3];
+ local zone = pos[4];
+
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "[mypos] ";
+ local message = string.format("X:%.3f Y:%.3f Z:%.3f (Rotation: %.3f) Zone:%d", x, y, z, rot, zone);
+
+ player:SendMessage(messageID, sender, message);
end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/nudge.lua b/Data/scripts/commands/gm/nudge.lua
new file mode 100644
index 00000000..65b79140
--- /dev/null
+++ b/Data/scripts/commands/gm/nudge.lua
@@ -0,0 +1,100 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "ss",
+ description =
+[[
+Positions your character forward a set , defaults to 5 yalms.
+!nudge |
+!nudge |
+!nudge |
+]],
+
+}
+
+vertical = {
+["UP"] = 1,
+["U"] = 1,
+["+"] = 1,
+["ASCEND"] = 1,
+["DOWN"] = -1,
+["D"] = -1,
+["-"] = -1,
+["DESCEND"] = -1,
+}
+
+function onTrigger(player, argc, arg1, arg2)
+ local pos = player:GetPos();
+ local x = pos[0];
+ local y = pos[1];
+ local z = pos[2];
+ local rot = pos[3];
+ local zone = pos[4];
+ local angle = rot + (math.pi/2);
+
+ local worldManager = GetWorldManager();
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "[nudge] ";
+ local distance = 5;
+ local direction = 0;
+
+ local checkArg1 = tonumber(arg1);
+ local checkArg2 = tonumber(arg2);
+
+ if argc == 1 then
+ if checkArg1 then
+ distance = checkArg1;
+ else
+ player:SendMessage(messageID, sender, "Unknown parameters! Usage: \n"..properties.description);
+ return;
+ end
+ elseif argc == 2 then
+ if checkArg1 and checkArg2 then -- If both are numbers, just ignore second argument
+ distance = checkArg1;
+ elseif checkArg1 and not checkArg2 then -- If first is number and second is string
+ distance = checkArg1;
+ if vertical[string.upper(arg2)] then -- Check vertical direction on string, otherwise throw param error
+ direction = vertical[string.upper(arg2)];
+ else
+ player:SendMessage(messageID, sender, "Unknown parameters! Usage: \n"..properties.description);
+ return;
+ end
+ elseif (not checkArg1) and checkArg2 then -- If first is string and second is number
+ distance = checkArg2;
+ if vertical[string.upper(arg1)] then -- Check vertical direction on string, otherwise throw param error
+ direction = vertical[string.upper(arg1)];
+ else
+ player:SendMessage(messageID, sender, "Unknown parameters! Usage: \n"..properties.description);
+ return;
+ end
+ else
+ player:SendMessage(messageID, sender, "Unknown parameters! Usage: \n"..properties.description);
+ return;
+ end
+ end
+
+
+
+ local message = string.format("Positioning forward %s yalms.", distance);
+
+ if direction == 1 then
+ y = y + distance;
+ message = string.format("Positioning up %s yalms.", distance);
+ worldManager:DoPlayerMoveInZone(player, x, y, z, rot, 0x0);
+ elseif direction == -1 then
+ y = y - distance;
+ message = string.format("Positioning down %s yalms.", distance);
+ worldManager:DoPlayerMoveInZone(player, x, y, z, rot, 0x0);
+ else
+ local px = x - distance * math.cos(angle);
+ local pz = z + distance * math.sin(angle);
+ if distance < 1 then
+ message = string.format("Positioning back %s yalms.", distance);
+ end
+ worldManager:DoPlayerMoveInZone(player, px, y, pz, rot, 0x0);
+ end;
+
+ player:SendMessage(messageID, sender, message);
+
+end;
diff --git a/Data/scripts/commands/gm/playanimation.lua b/Data/scripts/commands/gm/playanimation.lua
new file mode 100644
index 00000000..54fcf46f
--- /dev/null
+++ b/Data/scripts/commands/gm/playanimation.lua
@@ -0,0 +1,28 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sss",
+ description =
+[[
+Plays animation on target.
+!playanimation
+]],
+}
+
+
+function onTrigger(player, argc, animType, modelAnim, effectId)
+ local sender = "[battleaction] ";
+ local actor = GetWorldManager():GetActorInWorld(player.currentTarget) or nil;
+ if player and actor then
+ aid = tonumber(animType) or 0
+ mid = tonumber(modelAnim) or 0
+ eid = tonumber(effectId) or 0
+ local id = bit32.lshift(aid, 24);
+ id = bit32.bor(id, bit32.lshift(mid, 12));
+ id = bit32.bor(id, eid)
+ actor:PlayAnimation(id)
+ else
+ print(sender.."unable to add experience, ensure player name is valid.");
+ end;
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/quest.lua b/Data/scripts/commands/gm/quest.lua
new file mode 100644
index 00000000..6814338e
--- /dev/null
+++ b/Data/scripts/commands/gm/quest.lua
@@ -0,0 +1,124 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "ssss",
+ description =
+[[
+Add/Remove Quests, modify and .
+!quest add/remove |
+!quest phase |
+!quest flag true/false |
+]],
+}
+
+function onTrigger(player, argc, command, var1, var2, var3)
+
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "[quest] ";
+ local message = "Error";
+
+ if player then
+ if argc == 2 then
+ if command == "add" or command == "give" or command == "+" then
+ if tonumber(var1) then
+ if player:HasQuest(tonumber(var1)) == false then
+ player:AddQuest(tonumber(var1));
+ message = ("adding quest "..var1);
+ else
+ message = ("already have quest "..var1);
+ end
+ else
+ if player:HasQuest(var1) == false then
+ player:AddQuest(var1);
+ message = ("adding quest "..var1);
+ else
+ message = ("already have quest "..var1);
+ end
+ end
+
+ elseif command == "remove" or command == "delete" or command == "-" then
+ if tonumber(var1) and player:HasQuest(tonumber(var1)) == true then
+ player:RemoveQuestByQuestId(tonumber(var1));
+ message = ("removing quest "..var1);
+ else
+ if player:HasQuest(var1) == true then
+ q2 = GetStaticActor(var1);
+
+ if q2 ~= nil then
+ q3 = q2.actorId;
+ message = ("removing quest "..var1);
+ printf(q3);
+ q4 = bit32.band(q3, 0xA0F00000);
+ printf(q4);
+
+ --player:RemoveQuest(quest.actorName);
+ end
+ else
+ message = ("remove error: either incorrect ID or quest "..var1.." isn't active on character");
+ end
+ end
+ else
+ message = ("error: command "..command.." not recognized");
+ end
+
+ elseif argc == 3 then
+ if command == "phase" or command == "step" then
+ if (tonumber(var1) and tonumber(var2)) ~= nil then
+ if player:HasQuest(tonumber(var1)) == true then
+ player:GetQuest(tonumber(var1)):NextPhase(tonumber(var2));
+ message = ("changing phase of quest "..var1.." to "..var2);
+ else
+ message = ("phase error: either incorrect ID or quest "..var1.." isn't active on character");
+ end
+ else
+ message = ("error: invalid parameters used");
+ end
+ else
+ message = ("error: command "..command.." not recognized");
+ end;
+
+ elseif argc == 4 then
+ if command == "flag" then
+ if tonumber(var1) and (tonumber(var2) >= 0 and tonumber(var2) <= 32) then
+ questvar = tonumber(var1);
+ flagvar = (tonumber(var2));
+ boolvar = 0;
+
+ if var3 == "true" or var3 == "1" or var3 == "on" then
+ boolvar = true;
+ elseif var3 == "false" or var3 == "0" or var3 == "off" then
+ boolvar = false;
+ elseif var3 == "flip" or var3 == "toggle" then
+ if player:HasQuest(questvar) == true then
+ boolvar = not player:GetQuest(questvar):GetQuestFlag(flagvar);
+ end
+ else
+ message = ("error: flag: boolean not recognized");
+ print(sender..message);
+ return;
+ end
+
+ var4 = player:GetQuest(questvar):GetQuestFlag(flagvar);
+
+ if var4 ~= boolvar then
+ player:GetQuest(questvar):SetQuestFlag(flagvar, boolvar);
+ player:GetQuest(questvar):SaveData();
+ if boolvar == true then
+ message = ("changing flag "..tonumber(var2).." to true on quest "..questvar);
+ else
+ message = ("changing flag "..tonumber(var2).." to false on quest "..questvar);
+ end
+ else
+ message = ("error: flag "..flagvar.." is already set to that state on quest "..questvar);
+ end
+ else
+ message = ("error: command "..command.." not recognized");
+ end
+ end
+ end
+ end
+
+ player:SendMessage(messageID, sender, message);
+ print(sender..message);
+end
\ No newline at end of file
diff --git a/data/scripts/commands/gm/reloadzone.lua b/Data/scripts/commands/gm/reloadzone.lua
similarity index 96%
rename from data/scripts/commands/gm/reloadzone.lua
rename to Data/scripts/commands/gm/reloadzone.lua
index 1db18069..3c233c7b 100644
--- a/data/scripts/commands/gm/reloadzone.lua
+++ b/Data/scripts/commands/gm/reloadzone.lua
@@ -1,32 +1,32 @@
-require("global");
-
-properties = {
- permissions = 0,
- parameters = "s",
- description = "reloads ",
-}
-
-function onTrigger(player, argc, zone)
- if not player and not zone or tonumber(zone) == 0 then
- printf("No valid zone specified!");
- return;
- end;
-
- local sender = "[reloadzones] ";
-
- zone = tonumber(zone);
-
- if player then
- local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
- zone = zone or player:GetZoneID();
- player:SendMessage(messageID, "[reloadzones] ", string.format("Reloading zone: %u", zone));
- --[[ todo: get this working legit
- player:GetZone():Clear();
- player:GetZone():AddActorToZone(player);
- player:SendInstanceUpdate();
- ]]
- end;
-
- GetWorldManager():ReloadZone(zone);
- printf("%s reloaded zone %u", sender, zone);
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "s",
+ description = "reloads ",
+}
+
+function onTrigger(player, argc, zone)
+ if not player and not zone or tonumber(zone) == 0 then
+ printf("No valid zone specified!");
+ return;
+ end;
+
+ local sender = "[reloadzones] ";
+
+ zone = tonumber(zone);
+
+ if player then
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ zone = zone or player:GetZoneID();
+ player:SendMessage(messageID, "[reloadzones] ", string.format("Reloading zone: %u", zone));
+ --[[ todo: get this working legit
+ player:GetZone():Clear();
+ player:GetZone():AddActorToZone(player);
+ player:SendInstanceUpdate();
+ ]]
+ end;
+
+ GetWorldManager():ReloadZone(zone);
+ printf("%s reloaded zone %u", sender, zone);
end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/removeguildleve.lua b/Data/scripts/commands/gm/removeguildleve.lua
similarity index 100%
rename from data/scripts/commands/gm/removeguildleve.lua
rename to Data/scripts/commands/gm/removeguildleve.lua
diff --git a/data/scripts/commands/gm/sendpacket.lua b/Data/scripts/commands/gm/sendpacket.lua
similarity index 96%
rename from data/scripts/commands/gm/sendpacket.lua
rename to Data/scripts/commands/gm/sendpacket.lua
index 78102d68..63a13a1d 100644
--- a/data/scripts/commands/gm/sendpacket.lua
+++ b/Data/scripts/commands/gm/sendpacket.lua
@@ -1,29 +1,29 @@
-properties = {
- permissions = 0,
- parameters = "ssss",
- description =
-[[
-Sends a custom to player or
-!sendpacket |
-!sendpacket |
-]],
-}
-
-function onTrigger(player, argc, path, name, lastName)
- local sender = "[sendpacket ]";
- lastName = lastName or "";
- path = "./packets/"..path;
-
- if name then
- if lastName then
- player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
- else
- player = GetWorldManager():GetPCInWorld(name) or nil;
- end;
- end;
-
- value = tonumber(value) or 0;
- if player and argc > 0 then
- player:SendPacket(path)
- end;
+properties = {
+ permissions = 0,
+ parameters = "ssss",
+ description =
+[[
+Sends a custom to player or
+!sendpacket |
+!sendpacket |
+]],
+}
+
+function onTrigger(player, argc, path, name, lastName)
+ local sender = "[sendpacket ]";
+ lastName = lastName or "";
+ path = "./packets/"..path;
+
+ if name then
+ if lastName then
+ player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ else
+ player = GetWorldManager():GetPCInWorld(name) or nil;
+ end;
+ end;
+
+ value = tonumber(value) or 0;
+ if player and argc > 0 then
+ player:SendPacket(path)
+ end;
end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/setappearance.lua b/Data/scripts/commands/gm/setappearance.lua
new file mode 100644
index 00000000..88ee7869
--- /dev/null
+++ b/Data/scripts/commands/gm/setappearance.lua
@@ -0,0 +1,25 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "s",
+ description =
+[[
+Changes appearance for equipment with given parameters.
+!graphic
+]],
+}
+
+function onTrigger(player, argc, appearanceId)
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "[setappearance] ";
+
+ app = tonumber(appearanceId) or 0;
+ player:SendMessage(messageID, sender, string.format("appearance %u", app));
+
+ if player and player.target then
+ player.target.ChangeNpcAppearance(app);
+ player:SendMessage(messageID, sender, string.format("appearance %u", app));
+ end;
+
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/setjob.lua b/Data/scripts/commands/gm/setjob.lua
new file mode 100644
index 00000000..b6a78e31
--- /dev/null
+++ b/Data/scripts/commands/gm/setjob.lua
@@ -0,0 +1,21 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sss",
+ description =
+[[
+Adds experience to player or .
+!giveexp |
+!giveexp |
+]],
+}
+
+function onTrigger(player, argc, jobId)
+ local sender = "[setjob] ";
+
+ jobId = tonumber(jobId)
+ if player then
+ player:SetCurrentJob(jobId);
+ end;
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/setmaxhp.lua b/Data/scripts/commands/gm/setmaxhp.lua
new file mode 100644
index 00000000..5088680c
--- /dev/null
+++ b/Data/scripts/commands/gm/setmaxhp.lua
@@ -0,0 +1,33 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sss",
+ description =
+[[
+Sets player or 's maximum hp to and heals them to full.
+!setmaxhp |
+!setmaxhp
+]],
+}
+
+function onTrigger(player, argc, hp, name, lastName)
+ local sender = "[setmaxhp] ";
+
+ if name then
+ if lastName then
+ player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ else
+ player = GetWorldManager():GetPCInWorld(name) or nil;
+ end;
+ end;
+
+ if player then
+ hp = tonumber(hp) or 1;
+ location = INVENTORY_CURRENCY;
+
+ player:hpstuff(hp);
+ else
+ print(sender.."unable to add experience, ensure player name is valid.");
+ end;
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/setmaxmp.lua b/Data/scripts/commands/gm/setmaxmp.lua
new file mode 100644
index 00000000..5088680c
--- /dev/null
+++ b/Data/scripts/commands/gm/setmaxmp.lua
@@ -0,0 +1,33 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sss",
+ description =
+[[
+Sets player or 's maximum hp to and heals them to full.
+!setmaxhp |
+!setmaxhp
+]],
+}
+
+function onTrigger(player, argc, hp, name, lastName)
+ local sender = "[setmaxhp] ";
+
+ if name then
+ if lastName then
+ player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ else
+ player = GetWorldManager():GetPCInWorld(name) or nil;
+ end;
+ end;
+
+ if player then
+ hp = tonumber(hp) or 1;
+ location = INVENTORY_CURRENCY;
+
+ player:hpstuff(hp);
+ else
+ print(sender.."unable to add experience, ensure player name is valid.");
+ end;
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/setmod.lua b/Data/scripts/commands/gm/setmod.lua
new file mode 100644
index 00000000..ca18cd42
--- /dev/null
+++ b/Data/scripts/commands/gm/setmod.lua
@@ -0,0 +1,18 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "ss",
+ description =
+[[
+Sets a modifier of player
+!setmod |
+]],
+}
+
+function onTrigger(player, argc, modId, modVal)
+ local sender = "[setmod] ";
+ local mod = tonumber(modId)
+ local val = tonumber(modVal)
+ player:SetMod(mod, val);
+end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/setnpcls.lua b/Data/scripts/commands/gm/setnpcls.lua
similarity index 100%
rename from data/scripts/commands/gm/setnpcls.lua
rename to Data/scripts/commands/gm/setnpcls.lua
diff --git a/Data/scripts/commands/gm/setproc.lua b/Data/scripts/commands/gm/setproc.lua
new file mode 100644
index 00000000..b8aa1e3c
--- /dev/null
+++ b/Data/scripts/commands/gm/setproc.lua
@@ -0,0 +1,18 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sss",
+ description =
+[[
+Adds experience to player or .
+!giveexp |
+!giveexp |
+]],
+}
+
+function onTrigger(player, argc, procid)
+ local sender = "[giveexp] ";
+ local pid = tonumber(procid)
+ player:SetProc(pid, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/setsize.lua b/Data/scripts/commands/gm/setsize.lua
new file mode 100644
index 00000000..87a62425
--- /dev/null
+++ b/Data/scripts/commands/gm/setsize.lua
@@ -0,0 +1,24 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "s",
+ description =
+[[
+Changes appearance for equipment with given parameters.
+!graphic
+]],
+}
+
+function onTrigger(player, argc, size)
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "[setappearance] ";
+
+ s = tonumber(size) or 0;
+
+ if player and player.target then
+ player.target.appearanceIds[0] = s;
+ player.target.zone.BroadcastPacketAroundActor(player.target, player.target.CreateAppearancePacket());
+ end;
+
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/setstate.lua b/Data/scripts/commands/gm/setstate.lua
new file mode 100644
index 00000000..cfff2cb0
--- /dev/null
+++ b/Data/scripts/commands/gm/setstate.lua
@@ -0,0 +1,24 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "s",
+ description =
+[[
+Changes appearance for equipment with given parameters.
+!graphic
+]],
+}
+
+function onTrigger(player, argc, state)
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "[setstate] ";
+
+ local s = tonumber(state);
+ local actor = GetWorldManager():GetActorInWorld(player.currentTarget) or nil;
+ if player and actor then
+ actor:ChangeState(s);
+ wait(0.8);
+ player:SendMessage(0x20, "", "state: "..s);
+ end;
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/settp.lua b/Data/scripts/commands/gm/settp.lua
new file mode 100644
index 00000000..37ae85fa
--- /dev/null
+++ b/Data/scripts/commands/gm/settp.lua
@@ -0,0 +1,27 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sss",
+ description =
+[[
+Sets player or 's maximum tp to and heals them to full.
+!setmaxtp |
+!setmaxtp
+]],
+}
+
+function onTrigger(player, argc, tp)
+ local sender = "[setmaxtp] ";
+
+
+
+ if player then
+ tp = tonumber(tp) or 0;
+ location = INVENTORY_CURRENCY;
+
+ player:SetTP(tp);
+ else
+ print(sender.."unable to add experience, ensure player name is valid.");
+ end;
+end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/spawn.lua b/Data/scripts/commands/gm/spawn.lua
similarity index 58%
rename from data/scripts/commands/gm/spawn.lua
rename to Data/scripts/commands/gm/spawn.lua
index 1ff4d900..1f3f1852 100644
--- a/data/scripts/commands/gm/spawn.lua
+++ b/Data/scripts/commands/gm/spawn.lua
@@ -6,7 +6,7 @@ properties = {
description = "Spawns a actor",
}
-function onTrigger(player, argc, actorClassId)
+function onTrigger(player, argc, actorClassId, width, height)
if (actorClassId == nil) then
player:SendMessage(0x20, "", "No actor class id provided.");
@@ -24,7 +24,16 @@ function onTrigger(player, argc, actorClassId)
if (actorClassId ~= nil) then
zone = player:GetZone();
- actor = zone:SpawnActor(actorClassId, "test", pos[0], pos[1], pos[2], pos[3]);
+ local w = tonumber(width) or 0;
+ local h = tonumber(height) or 0;
+ printf("%f %f %f", x, y, z);
+ --local x, y, z = player.GetPos();
+ for i = 0, w do
+ for j = 0, h do
+ actor = zone:SpawnActor(actorClassId, "test", pos[0] + (i - (w / 2) * 3), pos[1], pos[2] + (j - (h / 2) * 3), pos[3]);
+ actor.SetAppearance(1001149)
+ end
+ end
end
if (actor == nil) then
diff --git a/Data/scripts/commands/gm/spawnnpc.lua b/Data/scripts/commands/gm/spawnnpc.lua
new file mode 100644
index 00000000..e17295fc
--- /dev/null
+++ b/Data/scripts/commands/gm/spawnnpc.lua
@@ -0,0 +1,135 @@
+require("global");
+require("modifiers");
+properties = {
+ permissions = 0,
+ parameters = "sss",
+ description =
+[[
+yolo
+]],
+}
+
+local modelIds =
+{
+ ["titan"] = 2107401,
+ ["ifrit"] = 2207302,
+ ["ifrithotair"] = 2207310,
+ ["nail"] = 2207307,
+ ["garuda"] = 2209501,
+ ["garudahelper"] = 2209516,
+ ["plume"] = 2209502,
+ ["monolith"] = 2209506,
+ ["mog"] = 2210408,
+ ["nael"] = 2210902,
+ ["meteor"] = 2210903,
+ ["cactuar"] = 2200905,
+ ["morbol"] = 2201002,
+ ["drake"] = 2202209,
+ ["ogre"] = 2202502,
+ ["treant"] = 2202801,
+ ["couerl"] = 2203203,
+ ["wyvern"] = 2203801,
+ ["clouddragon"] = 2208101,
+ ["golem"] = 2208901,
+ ["atomos"] = 2111002,
+ ["chimera"] = 2308701,
+ ["salamander"] = 2201302,
+ ["ahriman"] = 2201704,
+ ["rat"] = 9111275,
+ ["bat"] = 2104113,
+ ["chigoe"] = 2105613,
+ ["hedgemole"] = 2105709,
+ ["gnat"] = 2200604,
+ ["bird"] = 2201208,
+ ["puk"] = 2200112,
+ ["angler"] = 2204507,
+ ["snurble"] = 2204403,
+ ["lemur"] = 2200505,
+ ["doe"] = 2200303,
+ ["hippogryph"] = 2200405,
+ ["trap"] = 2202710,
+ ["goat"] = 2102312,
+ ["dodo"] = 9111263,
+ ["imp"] = 2202607,
+ ["spriggan"] = 2290036,
+ ["cyclops"] = 2210701,
+ ["raptor"] = 2200205,
+ ["wolf"] = 2201429,
+ ["fungus"] = 2205907,
+ ["basilisk"] = 2200708,
+ ["bomb"] = 2201611,
+ ["jellyfish"] = 2105415,
+ ["slug"] = 2104205,
+ ["coblyn"] = 2202103,
+ ["ghost"] = 2204317,
+ ["crab"] = 2107613,
+ ["yarzon"] = 2205520,
+ ["elemental"] = 2105104,
+ ["boar"] = 2201505,
+ ["kobold"] = 2206629,
+ ["sylph"] = 2206702,
+ ["ixal"] = 2206434,
+ ["amaljaa"] = 2206502,
+ ["qiqirn"] = 2206304,
+ ["apkallu"] = 2202902,
+ ["goobbue"] = 2103301,
+ ["garlean"] = 2207005,
+ ["flan"] = 2103404,
+ ["swarm"] = 2105304,
+ ["goblin"] = 2210301,
+ ["buffalo"] = 2200802,
+ ["skeleton"] = 2201902,
+ ["zombie"] = 2201807,
+ ["toad"] = 2203107,
+ ["wisp"] = 2209903,
+ ["juggernaut"] = 6000243,
+ ["mammet"] = 6000246,
+ ["lantern"] = 1200329,
+ ["helper"] = 2310605,
+ ["diremite"] = 2101108,
+ ["gong"] = 1200050,
+}
+
+function onTrigger(player, argc, name, width, height, blockCount)
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "spawnnpc";
+
+ if player and (modelIds[name] != nil) then
+ local pos = player:GetPos();
+ local x = tonumber(pos[0]);
+ local y = tonumber(pos[1]);
+ local z = tonumber(pos[2]);
+ local rot = tonumber(pos[3]);
+ local zone = pos[4];
+ local w = tonumber(width) or 0;
+
+ local h = tonumber(height) or 0;
+ local blocks = tonumber(blockCount) or 0;
+ for b = 0, blocks do
+ for i = 0, w do
+ for j = 0, h do
+ local actor = player.GetZone().SpawnActor(2104001, 'ass', x + (i * 1), y, z + (j * 1), rot, 0, 0, true);
+ actor.ChangeNpcAppearance(modelIds[name]);
+ actor.SetMaxHP(5000);
+ actor.SetHP(5000);
+ actor.SetMod(modifiersGlobal.CanBlock, 1);
+ actor.SetMod(modifiersGlobal.AttackRange, 3);
+ actor.SetMod(modifiersGlobal.MovementSpeed, 5);
+ actor.SetMobMod(mobModifiersGlobal.Roams, 1);
+ actor.SetMobMod(mobModifiersGlobal.RoamDelay, 10);
+ actor.charaWork.parameterSave.state_mainSkillLevel = 52;
+ actor.moveState = 3;
+ end;
+ end;
+
+ x = x + 500
+ end;
+ return;
+ elseif player and (modelIds[name] == nil) then
+ player:SendMessage(messageID, sender, "That name isn't valid");
+ else
+ print("I don't even know how you managed this")
+ end
+
+ return;
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/speed.lua b/Data/scripts/commands/gm/speed.lua
new file mode 100644
index 00000000..91328471
--- /dev/null
+++ b/Data/scripts/commands/gm/speed.lua
@@ -0,0 +1,32 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sss",
+ description =
+[[
+Set movement speed for player. Enter no value to reset to default.
+!speed |
+!speed |
+]]
+
+}
+
+function onTrigger(player, argc, stop, walk, run)
+ local s = tonumber(stop) or 0;
+ local w = tonumber(walk) or 2;
+ local r = tonumber(run) or 5;
+
+ if argc == 1 and tonumber(stop) then
+ w = (tonumber(stop) / 2);
+ player:ChangeSpeed(0, w, s, s);
+ player:SendMessage(MESSAGE_TYPE_SYSTEM_ERROR, "", string.format("[speed] Speed set to 0/%s/%s", w,s));
+ elseif argc == 3 then
+ player:ChangeSpeed(s, w, r, r);
+ player:SendMessage(MESSAGE_TYPE_SYSTEM_ERROR, "", string.format("[speed] Speed set to %s/%s/%s", s,w,r));
+ else
+ player:ChangeSpeed(0, 2, 5, 5);
+ player:SendMessage(MESSAGE_TYPE_SYSTEM_ERROR, "", "[speed] Speed values set to default");
+ end
+
+end
\ No newline at end of file
diff --git a/data/scripts/commands/gm/test.lua b/Data/scripts/commands/gm/test.lua
similarity index 100%
rename from data/scripts/commands/gm/test.lua
rename to Data/scripts/commands/gm/test.lua
diff --git a/data/scripts/commands/gm/testmapobj.lua b/Data/scripts/commands/gm/testmapobj.lua
similarity index 100%
rename from data/scripts/commands/gm/testmapobj.lua
rename to Data/scripts/commands/gm/testmapobj.lua
diff --git a/Data/scripts/commands/gm/vdragon.lua b/Data/scripts/commands/gm/vdragon.lua
new file mode 100644
index 00000000..52cade43
--- /dev/null
+++ b/Data/scripts/commands/gm/vdragon.lua
@@ -0,0 +1,24 @@
+require("global");
+require("utils");
+
+properties = {
+ permissions = 0,
+ parameters = "sssss",
+ description =
+[[
+Angle stuff!
+!anglestuff
+]],
+}
+
+function onTrigger(player, argc)
+ local sender = "[battleaction] ";
+
+ if player and player.currentTarget then
+ local actor = GetWorldManager():GetActorInWorld(player.currentTarget) or nil;
+ actor.Ability(23459, actor.actorId);
+
+ else
+ print(sender.."unable to add experience, ensure player name is valid.");
+ end;
+end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/warp.lua b/Data/scripts/commands/gm/warp.lua
similarity index 97%
rename from data/scripts/commands/gm/warp.lua
rename to Data/scripts/commands/gm/warp.lua
index 381cb0ab..04eba4f3 100644
--- a/data/scripts/commands/gm/warp.lua
+++ b/Data/scripts/commands/gm/warp.lua
@@ -1,76 +1,76 @@
-require("global");
-
-properties = {
- permissions = 0,
- parameters = "sssssss",
- description =
-[[
-Warp player or to a location from a list, or enter a zoneID with coordinates.
-!warp |
-!warp |
-!warp |
-]],
-}
-
-function onTrigger(player, argc, p1, p2, p3, p4, privateArea, name, lastName)
-
- if name then
- if lastName then
- player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
- else
- player = GetWorldManager():GetPCInWorld(name) or nil;
- end;
- end;
-
- if not player then
- printf("[Command] [warp] error! No target or player specified!");
- return;
- end;
-
- local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
- local sender = "[warp] ";
-
- -- we're getting a list/array from c# so 0 index
- local pos = player:GetPos();
- local player_x = pos[0];
- local player_y = pos[1];
- local player_z = pos[2];
- local player_rot = pos[3];
- local player_zone = pos[4];
-
- local worldManager = GetWorldManager();
-
- if argc >= 3 then
-
- if argc == 3 then
- local x = tonumber(applyPositionOffset(p1, player_x)) or player_x;
- local y = tonumber(applyPositionOffset(p2, player_y)) or player_y;
- local z = tonumber(applyPositionOffset(p3, player_z)) or player_z;
-
- player:SendMessage(messageID, sender, string.format("setting coordinates X:%d Y:%d Z:%d within current zone (%d)", x, y, z, player_zone));
-
- worldManager:DoPlayerMoveInZone(player, x, y, z, player_rot, 0x00);
- else
- local zone = tonumber(applyPositionOffset(p1, player_zone)) or player_zone;
- local x = tonumber(applyPositionOffset(p2, player_x)) or player_x;
- local y = tonumber(applyPositionOffset(p3, player_y)) or player_y;
- local z = tonumber(applyPositionOffset(p4, player_z)) or player_z;
- if privateArea == "" then privateArea = nil end;
- player:SendMessage(messageID, sender, string.format("setting coordinates X:%d Y:%d Z:%d to new zone (%d) private area:%s", x, y, z, zone, privateArea or "unspecified"));
- worldManager:DoZoneChange(player, zone, privateArea, 0, 0x02, x, y, z, 0.00);
- end
-
- else
- player:SendMessage(messageID, sender, "Unknown parameters! Usage: "..properties.description);
- end;
-end;
-
-function applyPositionOffset(str, offset)
- local s = str;
- if s:find("@") then
- s = tonumber(s:sub(s:find("@") + 1, s:len()));
- if s then s = s + offset end;
- end
- print(s);
- return s;
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "sssssss",
+ description =
+[[
+Warp player or to a location from a list, or enter a zoneID with coordinates.
+!warp |
+!warp |
+!warp |
+]],
+}
+
+function onTrigger(player, argc, p1, p2, p3, p4, privateArea, name, lastName)
+
+ if name then
+ if lastName then
+ player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ else
+ player = GetWorldManager():GetPCInWorld(name) or nil;
+ end;
+ end;
+
+ if not player then
+ printf("[Command] [warp] error! No target or player specified!");
+ return;
+ end;
+
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "[warp] ";
+
+ -- we're getting a list/array from c# so 0 index
+ local pos = player:GetPos();
+ local player_x = pos[0];
+ local player_y = pos[1];
+ local player_z = pos[2];
+ local player_rot = pos[3];
+ local player_zone = pos[4];
+
+ local worldManager = GetWorldManager();
+
+ if argc >= 3 then
+
+ if argc == 3 then
+ local x = tonumber(applyPositionOffset(p1, player_x)) or player_x;
+ local y = tonumber(applyPositionOffset(p2, player_y)) or player_y;
+ local z = tonumber(applyPositionOffset(p3, player_z)) or player_z;
+
+ player:SendMessage(messageID, sender, string.format("setting coordinates X:%d Y:%d Z:%d within current zone (%d)", x, y, z, player_zone));
+
+ worldManager:DoPlayerMoveInZone(player, x, y, z, player_rot, 0x00);
+ else
+ local zone = tonumber(applyPositionOffset(p1, player_zone)) or player_zone;
+ local x = tonumber(applyPositionOffset(p2, player_x)) or player_x;
+ local y = tonumber(applyPositionOffset(p3, player_y)) or player_y;
+ local z = tonumber(applyPositionOffset(p4, player_z)) or player_z;
+ if privateArea == "" then privateArea = nil end;
+ player:SendMessage(messageID, sender, string.format("setting coordinates X:%d Y:%d Z:%d to new zone (%d) private area:%s", x, y, z, zone, privateArea or "unspecified"));
+ worldManager:DoZoneChange(player, zone, privateArea, 0, 0x02, x, y, z, 0.00);
+ end
+
+ else
+ player:SendMessage(messageID, sender, "Unknown parameters! Usage: "..properties.description);
+ end;
+end;
+
+function applyPositionOffset(str, offset)
+ local s = str;
+ if s:find("@") then
+ s = tonumber(s:sub(s:find("@") + 1, s:len()));
+ if s then s = s + offset end;
+ end
+ print(s);
+ return s;
end;
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/warpid.lua b/Data/scripts/commands/gm/warpid.lua
new file mode 100644
index 00000000..66301140
--- /dev/null
+++ b/Data/scripts/commands/gm/warpid.lua
@@ -0,0 +1,39 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "s",
+ description = "Teleports to Actor uniqueId's position",
+}
+
+function onTrigger(player, argc, uID)
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "[warpid] ";
+ local message = "unable to find actor";
+ local worldManager = GetWorldManager();
+
+ if not player then
+ printf("[Command] [warpid] Player not found!");
+ return;
+ end;
+
+ actor = GetWorldManager():GetActorInWorldByUniqueId(uID);
+
+ if (actor ~= nil) then
+ local actorPos = actor:GetPos();
+ local playerPos = player:GetPos();
+
+ if actorPos[4] == playerPos[4] then
+ worldManager:DoPlayerMoveInZone(player, actorPos[0], actorPos[1], actorPos[2], actorPos[3], 0x00);
+ else
+ worldManager:DoZoneChange(player, actorPos[4], nil, 0, 0x02, actorPos[0], actorPos[1], actorPos[2], actorPos[3]);
+ end
+
+ message = string.format("Moving to %s 's coordinates @ zone %s, %.3f %.3f %.3f ", uID, actorPos[4], actorPos[0], actorPos[1], actorPos[2]);
+ end ;
+
+ player:SendMessage(messageID, sender, message);
+
+end
+
+
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/warpplayer.lua b/Data/scripts/commands/gm/warpplayer.lua
new file mode 100644
index 00000000..297c9250
--- /dev/null
+++ b/Data/scripts/commands/gm/warpplayer.lua
@@ -0,0 +1,63 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "ssss",
+ description =
+[[
+Warps to name of player, or warps first player to second player
+ |
+<1st target name> <2nd target name>
+]],
+}
+
+function onTrigger(player, argc, name, lastName, name2, lastName2)
+
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "[warpplayer] ";
+
+ if name and lastName then
+ p1 = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
+ end;
+
+ if name2 and lastName2 then
+ p2 = GetWorldManager():GetPCInWorld(name2.." "..lastName2) or nil;
+ end;
+
+ if not player then
+ printf("[Command] [warpplayer] Error! No target or player specified!");
+ return;
+ end;
+
+ local worldManager = GetWorldManager();
+
+ if argc == 2 then
+ if not p1 then
+ printf("[Command] [warpplayer] Error! Invalid player specified!");
+ player:SendMessage(messageID, sender, "Error! Invalid player specified!");
+ return;
+ else
+ local pos = p1:GetPos();
+ worldManager:DoZoneChange(player, pos[4], nil, 0, 0x02, pos[0], pos[1], pos[2], pos[3]);
+ player:SendMessage(messageID, sender, string.format("Moving to %s %s 's coordinates.", name, lastName));
+ end;
+ elseif argc == 4 then;
+ if not p1 or not p2 then
+ printf("[Command] [warpplayer] Error! Invalid player specified!");
+ player:SendMessage(messageID, sender, "Error! Invalid player specified!");
+ return;
+ else
+ local pos = p1:GetPos();
+ local pos2 = p2:GetPos();
+
+ worldManager:DoZoneChange(p1, pos2[4], nil, 0, 0x02, pos2[0], pos2[1], pos2[2], pos2[3]);
+ player:SendMessage(messageID, sender, string.format("Moving %s %s to %s %s 's coordinates.", name, lastName, name2, lastName2));
+ p1:SendMessage(messageID, sender, string.format("You are being moved to %s %s 's coordinates.", name2, lastName2));
+ end;
+ else
+ if player then
+ player:SendMessage(messageID, sender, "Unknown parameters! Usage: "..properties.description);
+ end;
+ return;
+ end;
+end;
diff --git a/data/scripts/commands/gm/weather.lua b/Data/scripts/commands/gm/weather.lua
similarity index 96%
rename from data/scripts/commands/gm/weather.lua
rename to Data/scripts/commands/gm/weather.lua
index c8e21d9c..7ae5656d 100644
--- a/data/scripts/commands/gm/weather.lua
+++ b/Data/scripts/commands/gm/weather.lua
@@ -1,37 +1,37 @@
-require("global");
-
-properties = {
- permissions = 0,
- parameters = "ssss",
- description =
-[[
-Change the weather visual to and optional for player.
-!weather |
-!weather |
-]],
-}
-
-function onTrigger(player, argc, weather, updateTime, zonewide)
- -- todo: change weather
- local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
- local sender = "[weather] ";
- local message = "unable to change weather";
-
- if player then
- weather = tonumber(weather) or 0;
- updateTime = tonumber(updateTime) or 0;
- zonewide = tonumber(zonewide) or 0;
- message = string.format("changed weather to %u ", weather);
-
- if zonewide ~= 0 then
- message = string.format(message.."for zone %u", player:GetZoneID());
- else
- message = message..player:GetName();
- end;
-
- -- weatherid, updateTime
- player:GetZone():ChangeWeather(weather, updateTime, player, zonewide ~= 0);
- player:SendMessage(messageID, sender, message);
- end;
- print(sender..message);
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "ssss",
+ description =
+[[
+Change the weather visual to and optional for player.
+!weather |
+!weather |
+]],
+}
+
+function onTrigger(player, argc, weather, updateTime, zonewide)
+ -- todo: change weather
+ local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "[weather] ";
+ local message = "unable to change weather";
+
+ if player then
+ weather = tonumber(weather) or 0;
+ updateTime = tonumber(updateTime) or 0;
+ zonewide = tonumber(zonewide) or 0;
+ message = string.format("changed weather to %u ", weather);
+
+ if zonewide ~= 0 then
+ message = string.format(message.."for zone %u", player:GetZoneID());
+ else
+ message = message..player:GetName();
+ end;
+
+ -- weatherid, updateTime
+ player:GetZone():ChangeWeather(weather, updateTime, player, zonewide ~= 0);
+ player:SendMessage(messageID, sender, message);
+ end;
+ print(sender..message);
end;
\ No newline at end of file
diff --git a/data/scripts/commands/gm/workvalue.lua b/Data/scripts/commands/gm/workvalue.lua
similarity index 100%
rename from data/scripts/commands/gm/workvalue.lua
rename to Data/scripts/commands/gm/workvalue.lua
diff --git a/Data/scripts/commands/gm/yolo.lua b/Data/scripts/commands/gm/yolo.lua
new file mode 100644
index 00000000..6977d157
--- /dev/null
+++ b/Data/scripts/commands/gm/yolo.lua
@@ -0,0 +1,193 @@
+require("global");
+require("modifiers");
+properties = {
+ permissions = 0,
+ parameters = "ssss",
+ description =
+[[
+yolo
+]],
+}
+
+local quests =
+{
+ [111807] = { level = 25, weight = 4, rewardexp = 1080 },
+ [110868] = { level = 50, weight = 4, rewardexp = 4400 },
+ [111603] = { level = 22, weight = 5, rewardexp = 1100 },
+ [111602] = { level = 22, weight = 5, rewardexp = 1100 },
+ [111420] = { level = 45, weight = 5, rewardexp = 4450 },
+ [110811] = { level = 18, weight = 6, rewardexp = 780 },
+ [110814] = { level = 18, weight = 6, rewardexp = 780 },
+ [110707] = { level = 25, weight = 6, rewardexp = 1620 },
+ [110682] = { level = 34, weight = 6, rewardexp = 3180 },
+ [111202] = { level = 35, weight = 6, rewardexp = 3360 },
+ [111222] = { level = 35, weight = 6, rewardexp = 3360 },
+ [111302] = { level = 35, weight = 6, rewardexp = 3360 },
+ [111223] = { level = 40, weight = 6, rewardexp = 4260 },
+ [110819] = { level = 45, weight = 6, rewardexp = 5340 },
+ [111224] = { level = 45, weight = 6, rewardexp = 5340 },
+ [111225] = { level = 45, weight = 6, rewardexp = 5340 },
+ [110867] = { level = 45, weight = 6, rewardexp = 5340 },
+ [110869] = { level = 45, weight = 6, rewardexp = 5340 },
+ [110708] = { level = 45, weight = 6, rewardexp = 5340 },
+ [110627] = { level = 45, weight = 6, rewardexp = 5340 },
+ [111434] = { level = 50, weight = 6, rewardexp = 6600 },
+ [110850] = { level = 1, weight = 7, rewardexp = 40 },
+ [110851] = { level = 1, weight = 7, rewardexp = 40 },
+ [110841] = { level = 20, weight = 7, rewardexp = 1120 },
+ [110642] = { level = 20, weight = 7, rewardexp = 1120 },
+ [110840] = { level = 20, weight = 7, rewardexp = 1120 },
+ [110727] = { level = 21, weight = 7, rewardexp = 1401 },
+ [111221] = { level = 30, weight = 7, rewardexp = 2661 },
+ [111241] = { level = 30, weight = 7, rewardexp = 2661 },
+ [110687] = { level = 28, weight = 9, rewardexp = 2970 },
+ [110016] = { level = 34, weight = 50, rewardexp = 26500 },
+ [110017] = { level = 38, weight = 50, rewardexp = 32500 },
+ [110019] = { level = 46, weight = 50, rewardexp = 46000 }
+};
+
+local expTable = {
+ 570, -- 1
+ 700,
+ 880,
+ 1100,
+ 1500,
+ 1800,
+ 2300,
+ 3200,
+ 4300,
+ 5000, -- 10
+ 5900,
+ 6800,
+ 7700,
+ 8700,
+ 9700,
+ 11000,
+ 12000,
+ 13000,
+ 15000,
+ 16000, -- 20
+ 20000,
+ 22000,
+ 23000,
+ 25000,
+ 27000,
+ 29000,
+ 31000,
+ 33000,
+ 35000,
+ 38000, -- 30
+ 45000,
+ 47000,
+ 50000,
+ 53000,
+ 56000,
+ 59000,
+ 62000,
+ 65000,
+ 68000,
+ 71000, -- 40
+ 74000,
+ 78000,
+ 81000,
+ 85000,
+ 89000,
+ 92000,
+ 96000,
+ 100000,
+ 100000,
+ 110000 -- 50
+};
+
+local commandCost = {
+ ["raise"] = 150,
+ ["cure"] = 40,
+ ["cura"] = 100,
+ ["curaga"] = 150,
+};
+-- stone: (1, 9) (5, 12) (10, )
+-- cure: (1, 5) (5, 6) (10, )
+-- aero: (1, 9) (5, 12) (10, )
+-- protect: (1, 9) (5, 12) (10, )
+--[[
+function onTrigger(player, argc, id, level, weight)
+ id = tonumber(id) or 111807;
+ level = tonumber(level) or quests[id].level;
+ weight = tonumber(weight) or quests[id].weight;
+ local messageId = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "yolo";
+
+ if id == 1 then
+ return
+ end
+ local message = calcSkillPoint(player, level, weight);
+ if player then
+ player.SendMessage(messageId, sender, string.format("calculated %s | expected %s", message, quests[id].rewardexp));
+ end;
+ printf("calculated %s | expected %s", message, quests[id].rewardexp);
+end;
+]]
+
+
+
+function onTrigger(player, argc, width, height, blockCount)
+ local messageId = MESSAGE_TYPE_SYSTEM_ERROR;
+ local sender = "yolo";
+
+ if player then
+ if false then
+ local effectId = 223004;
+
+ player.statusEffects.RemoveStatusEffect(effectId);
+ player.statusEffects.AddStatusEffect(effectId, 1, 0, 5);
+ return;
+ end;
+
+ local pos = player:GetPos();
+ local x = tonumber(pos[0]);
+ local y = tonumber(pos[1]);
+ local z = tonumber(pos[2]);
+ local rot = tonumber(pos[3]);
+ local zone = pos[4];
+ local w = tonumber(width) or 0;
+
+ local h = tonumber(height) or 0;
+ local blocks = tonumber(blockCount) or 0;
+
+ printf("%f %f %f", x, y, z);
+ --local x, y, z = player.GetPos();
+ for b = 0, blocks do
+ for i = 0, w do
+ for j = 0, h do
+ local actor = player.GetZone().SpawnActor(2104001, 'ass', x + (i * 1), y, z + (j * 1), rot, 0, 0, true);
+ actor.ChangeNpcAppearance(2200905);
+ actor.SetMaxHP(5000);
+ actor.SetHP(5000);
+ actor.SetMod(modifiersGlobal.CanBlock, 1);
+ actor.SetMod(modifiersGlobal.AttackRange, 3);
+ actor.SetMod(modifiersGlobal.MovementSpeed, 5);
+ actor.SetMobMod(mobModifiersGlobal.Roams, 1);
+ actor.SetMobMod(mobModifiersGlobal.RoamDelay, 10);
+ actor.charaWork.parameterSave.state_mainSkillLevel = 52;
+ actor.moveState = 3;
+ end
+ end
+
+ x = x + 500
+ end
+ return;
+ end
+end;
+
+function calculateCommandCost(player, skillName, level)
+ if skillName and level and commandCost[skillName] then
+ return math.ceil((8000 + (level - 70) * 500) * (commandCost[skillName] * 0.001));
+ end;
+ return 1;
+end
+
+function calcSkillPoint(player, lvl, weight)
+ weight = weight / 100
+
+ return math.ceil(expTable[lvl] * weight)
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/gm/zonecount.lua b/Data/scripts/commands/gm/zonecount.lua
new file mode 100644
index 00000000..ca0f28b4
--- /dev/null
+++ b/Data/scripts/commands/gm/zonecount.lua
@@ -0,0 +1,19 @@
+require("global");
+
+properties = {
+ permissions = 0,
+ parameters = "",
+ description =
+[[
+Get the amount of actors in this zone.
+!zonecount
+]]
+
+}
+
+function onTrigger(player, argc)
+
+ local message = tostring(player.zone.GetAllActors().Count);
+
+ player.SendMessage(0x20, "", message);
+end
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/aero.lua b/Data/scripts/commands/magic/aero.lua
new file mode 100644
index 00000000..96f979b4
--- /dev/null
+++ b/Data/scripts/commands/magic/aero.lua
@@ -0,0 +1,22 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+ skill.statusMagnitude = 15;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/aerora.lua b/Data/scripts/commands/magic/aerora.lua
new file mode 100644
index 00000000..e07bcfd1
--- /dev/null
+++ b/Data/scripts/commands/magic/aerora.lua
@@ -0,0 +1,27 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+--Increased damage and conversion to single target
+function onCombo(caster, target, spell)
+ spell.aoeType = 0;
+ spell.basePotency = spell.basePotency * 1.5;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Dispels an effect on each target.
+ target.statusEffects.RemoveStatusEffect(GetRandomEffectByFlag(8), actionContainer, 30336);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/ballad_of_magi.lua b/Data/scripts/commands/magic/ballad_of_magi.lua
new file mode 100644
index 00000000..839f79a8
--- /dev/null
+++ b/Data/scripts/commands/magic/ballad_of_magi.lua
@@ -0,0 +1,57 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onMagicStart(caster, target, skill)
+ --Ballad gives 20 MP a tick at 50
+ --BV gives 40 MP per tick
+ --Formula seems to be 0.8 * level - 20, not sure why BV gives 71 at 50 then
+ local mpPerTick = (0.8 * caster.GetLevel()) - 20;
+
+ --8032705: Choral Shirt: Enhances Ballad of Magi
+ --With Choral Shirt, Ballad gives 26 mp a tick. It could be a flat 6 or multiply by 1.3
+ --Because minuet seemed like a normal addition I'm assuming this is too
+ if caster.HasItemEquippedInSlot(8032705, 10) then
+ mpPerTick = mpPerTick + 6;
+ end
+
+ --223253: Battle Voice
+ --Battle Voice doubles effect of songs
+ if caster.statusEffects.HasStatusEffect(223253) then
+ mpPerTick = mpPerTick * 2;
+ --Set status tier so we can check it later when BV falls off
+ skill.statusTier = 2;
+ end
+
+ skill.statusMagnitude = mpPerTick;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --223224: Swiftsong
+ --223255: Paeon of War
+ --223256: Minuet of Rigor
+ --
+ local oldSong;
+ local swiftSong = target.statusEffects.GetStatusEffectById(223224);
+ local paeon = target.statusEffects.GetStatusEffectById(223255);
+ local minuet = target.statusEffects.GetStatusEffectById(223256);
+ if swiftSong and swiftSong.GetSource() == caster then
+ oldSong = swiftSong;
+ elseif paeon and paeon.GetSource() == caster then
+ oldSong = paeon;
+ elseif minuet and minuet.GetSource() == caster then
+ oldSong = minuet;
+ elseif ballad and ballad.GetSource() == caster then
+ oldSong = ballad;
+ end
+
+ if oldSong then
+ target.statusEffects.RemoveStatusEffect(oldSong);
+ end
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/blizzara.lua b/Data/scripts/commands/magic/blizzara.lua
new file mode 100644
index 00000000..6fbe1c9b
--- /dev/null
+++ b/Data/scripts/commands/magic/blizzara.lua
@@ -0,0 +1,21 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/blizzard.lua b/Data/scripts/commands/magic/blizzard.lua
new file mode 100644
index 00000000..96482678
--- /dev/null
+++ b/Data/scripts/commands/magic/blizzard.lua
@@ -0,0 +1,20 @@
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/burst.lua b/Data/scripts/commands/magic/burst.lua
new file mode 100644
index 00000000..1c94a9f8
--- /dev/null
+++ b/Data/scripts/commands/magic/burst.lua
@@ -0,0 +1,26 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+--Increased damage with lesser current hp
+function onCombo(caster, target, spell)
+
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/cura.lua b/Data/scripts/commands/magic/cura.lua
new file mode 100644
index 00000000..c07686a4
--- /dev/null
+++ b/Data/scripts/commands/magic/cura.lua
@@ -0,0 +1,22 @@
+require("global");
+require("magic");
+require("modifiers");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --http://forum.square-enix.com/ffxiv/threads/41900-White-Mage-A-Guide
+ --2.5 HP per Healing Magic Potency
+ --0.5 HP per MND
+ --this is WITH WHM AF chest, don't know formula without AF. AF seems to increase healing by 7-10%?
+ action.amount = 2.5 * caster.GetMod(modifiersGlobal.HealingMagicPotency) + 0.5 * (caster.GetMod(modifiersGlobal.Mind));
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/curaga.lua b/Data/scripts/commands/magic/curaga.lua
new file mode 100644
index 00000000..dadd1241
--- /dev/null
+++ b/Data/scripts/commands/magic/curaga.lua
@@ -0,0 +1,19 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+--Idea: add way to sort list of targets by hp here?
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/cure.lua b/Data/scripts/commands/magic/cure.lua
new file mode 100644
index 00000000..78b86ff6
--- /dev/null
+++ b/Data/scripts/commands/magic/cure.lua
@@ -0,0 +1,37 @@
+require("global");
+require("magic");
+require("modifiers");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+--http://forum.square-enix.com/ffxiv/threads/41900-White-Mage-A-Guide
+function onSkillFinish(caster, target, skill, action, actionContainer)
+
+ --Non-CNJ
+ --1.10 per HMP
+ --0 per MND
+ local hpPerHMP = 1.10;
+ local hpPerMND = 0;
+
+ --CNJ
+ --With AF:
+ --1.25 HP per Healing Magic Potency
+ --0.25 HP per MND
+ --This is WITH AF chest. Without is lower. AF is ~7-10% increase apparently
+ --I'm guessing without AF hpPerHMP will be 1.1?
+ if (caster.GetClass() == 23) then
+ hpPerHMP = 1.25;
+ hpPerMND = 0.25;
+ end
+
+ action.amount = hpPerHMP * caster.GetMod(modifiersGlobal.HealingMagicPotency) + hpPerMND * (caster.GetMod(modifiersGlobal.Mind));
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/default.lua b/Data/scripts/commands/magic/default.lua
new file mode 100644
index 00000000..6fbe1c9b
--- /dev/null
+++ b/Data/scripts/commands/magic/default.lua
@@ -0,0 +1,21 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/esuna.lua b/Data/scripts/commands/magic/esuna.lua
new file mode 100644
index 00000000..2e58b6ce
--- /dev/null
+++ b/Data/scripts/commands/magic/esuna.lua
@@ -0,0 +1,22 @@
+require("global");
+require("magic");
+require("battleutils");
+
+function onMagicPrepare(caster, target, spell)
+ if not target.statusEffects.HasStatusEffectsByFlag(StatusEffectFlags.LoseOnEsuna) then
+ return -1
+ end
+
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+
+ removeEffect = target.statusEffects.GetRandomEffectByFlag(StatusEffectFlags.LoseOnEsuna)
+
+ target.statusEffects.RemoveStatusEffect(removeEffect, actionContainer, 30331);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/fira.lua b/Data/scripts/commands/magic/fira.lua
new file mode 100644
index 00000000..c7dc3f48
--- /dev/null
+++ b/Data/scripts/commands/magic/fira.lua
@@ -0,0 +1,23 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+--Increased Damage and reduced recast time in place of stun
+function onCombo(caster, target, spell)
+ spell.castTimeMs = spell.castTimeMs / 2;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/firaga.lua b/Data/scripts/commands/magic/firaga.lua
new file mode 100644
index 00000000..e145c551
--- /dev/null
+++ b/Data/scripts/commands/magic/firaga.lua
@@ -0,0 +1,23 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+--Increased critical damage
+function onCombo(caster, target, spell)
+ spell.castTimeMs = spell.castTimeMs / 2;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/fire.lua b/Data/scripts/commands/magic/fire.lua
new file mode 100644
index 00000000..ad185e22
--- /dev/null
+++ b/Data/scripts/commands/magic/fire.lua
@@ -0,0 +1,18 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = 5000;-- skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/flare.lua b/Data/scripts/commands/magic/flare.lua
new file mode 100644
index 00000000..fd75684f
--- /dev/null
+++ b/Data/scripts/commands/magic/flare.lua
@@ -0,0 +1,22 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+ skill.statusMagnitude = 20;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/freeze.lua b/Data/scripts/commands/magic/freeze.lua
new file mode 100644
index 00000000..5d7349bb
--- /dev/null
+++ b/Data/scripts/commands/magic/freeze.lua
@@ -0,0 +1,22 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --Freeze generates 0 enmity and removes a flat 720 enmity
+ spell.enmityModifier = 0;
+ target.hateContainer.UpdateHate(caster, -720);
+
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/holy.lua b/Data/scripts/commands/magic/holy.lua
new file mode 100644
index 00000000..6fbe1c9b
--- /dev/null
+++ b/Data/scripts/commands/magic/holy.lua
@@ -0,0 +1,21 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/holy_succor.lua b/Data/scripts/commands/magic/holy_succor.lua
new file mode 100644
index 00000000..b10a7c56
--- /dev/null
+++ b/Data/scripts/commands/magic/holy_succor.lua
@@ -0,0 +1,29 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.amount = skill.basePotency;
+
+ --8071401: Gallant Gauntlets: Enhances Holy Succor
+ if caster.HasItemEquippedInSlot(8071401, 13) then
+ action.amount = action.amount * 1.10;
+ end
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --When cast on another player you also heal 50% of the amount restored.
+ if caster != target then
+ caster.AddHP(action.amount / 2)
+ --33012: You recover [amount] HP.
+ actionContainer.AddHPAbsorbAction(caster.actorId, 33012, (action.amount / 2));
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/minuet_of_rigor.lua b/Data/scripts/commands/magic/minuet_of_rigor.lua
new file mode 100644
index 00000000..eac2ab46
--- /dev/null
+++ b/Data/scripts/commands/magic/minuet_of_rigor.lua
@@ -0,0 +1,55 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onMagicStart(caster, target, skill)
+ --Miuet gives 35 ACC/MACC by default at level 50. Minuet does scale with level
+ --BV apparetnly gives 71 ACc/MACC
+ --Formula seems to be level - 15, not sure why BV gives 71 at 50 then
+ local acc = caster.GetLevel() - 15;
+
+ --8071405: Choral Ringbands: Enhances Minuet of Rigor
+ --With Choral Tights, Minuet gives 60 ACC/MACC at 50. Unsure what it is at lower levels (ie if it's a flat added 25 MP or a multiplier)
+ --Assuming it's a flat 25 because that makes more sense than multiplying by 1.714
+ if caster.HasItemEquippedInSlot(8071405, 13) then
+ acc = acc + 25;
+ end
+
+ --223253: Battle Voice
+ --Battle Voice doubles effect of songs
+ if caster.statusEffects.HasStatusEffect(223253) then
+ acc = acc * 2;
+ --Set status tier so we can check it later when BV falls off
+ skill.statusTier = 2;
+ end
+
+ skill.statusMagnitude = acc;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --223224: Swiftsong
+ --223254: Ballad Of Magi
+ --223255: Paeon of War
+ --If target has one of these effects that was from this caster, remove it
+ local oldSong;
+ local swiftSong = target.statusEffects.GetStatusEffectById(223224);
+ local ballad = target.statusEffects.GetStatusEffectById(223254);
+ local paeon = target.statusEffects.GetStatusEffectById(223255);
+ if swiftSong and swiftSong.GetSource() == caster then
+ oldSong = swiftSong;
+ elseif ballad and ballad.GetSource() == caster then
+ oldSong = ballad;
+ elseif paeon and paeon.GetSource() == caster then
+ oldSong = paeon;
+ end
+
+ if oldSong then
+ target.statusEffects.RemoveStatusEffect(oldSong);
+ end
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/paeon_of_war.lua b/Data/scripts/commands/magic/paeon_of_war.lua
new file mode 100644
index 00000000..930bd7b8
--- /dev/null
+++ b/Data/scripts/commands/magic/paeon_of_war.lua
@@ -0,0 +1,53 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onMagicStart(caster, target, skill)
+ --Restores 50 TP/tick normally. With Choral Tights it's 60 TP. With Battle voice it's 100, 120 with Coral Tights.
+ --Battle voice is handled in the Battle Voice script
+ --Paeon does not scale with level
+ local tpPerTick = 50;
+
+ --8051405: Choral Tights: Enhances Paeon Of War
+ if caster.HasItemEquippedInSlot(8051405, 12) then
+ tpPerTick = 60;
+ end
+
+ --223253: Battle Voice
+ --Battle Voice doubles effect of songs
+ if caster.statusEffects.HasStatusEffect(223253) then
+ tpPerTick = tpPerTick * 2;
+ --Set status tier so we can check it later when BV falls off
+ skill.statusTier = 2;
+ end
+
+ skill.statusMagnitude = tpPerTick;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --223224: Swiftsong
+ --223254: Ballad Of Magi
+ --223256: Minuet of Rigor
+ --If target has one of these effects that was from this caster, remove it
+ local oldSong;
+ local swiftSong = target.statusEffects.GetStatusEffectById(223224);
+ local ballad = target.statusEffects.GetStatusEffectById(223254);
+ local minuet = target.statusEffects.GetStatusEffectById(223256);
+ if swiftSong and swiftSong.GetSource() == caster then
+ oldSong = swiftSong;
+ elseif ballad and ballad.GetSource() == caster then
+ oldSong = ballad;
+ elseif minuet and minuet.GetSource() == caster then
+ oldSong = minuet;
+ end
+
+ if oldSong then
+ target.statusEffects.RemoveStatusEffect(oldSong);
+ end
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/protect.lua b/Data/scripts/commands/magic/protect.lua
new file mode 100644
index 00000000..f00ffa35
--- /dev/null
+++ b/Data/scripts/commands/magic/protect.lua
@@ -0,0 +1,24 @@
+require("global");
+require("magic");
+require("modifiers");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --Actual amount of def/mdef will be calculated in OnGain
+ skill.statusMagnitude = caster.GetMod(modifiersGlobal.EnhancementMagicPotency);
+
+ --27365: Enhanced Protect: Increases magic defense gained from Protect.
+ if caster.HasTrait(27365) then
+ skill.statusId = 223129
+ end
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/raise.lua b/Data/scripts/commands/magic/raise.lua
new file mode 100644
index 00000000..1ca7913f
--- /dev/null
+++ b/Data/scripts/commands/magic/raise.lua
@@ -0,0 +1,19 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ --27363: Enhanced Raise: No longer inflicts weakness.
+ if caster.HasTrait(27363) then
+ ability.statusId = 0;
+ end
+ return 0;
+end;
+
+--Not sure how raise works yet.
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.DoAction(caster, target, skill, actionContainer)
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/regen.lua b/Data/scripts/commands/magic/regen.lua
new file mode 100644
index 00000000..66159400
--- /dev/null
+++ b/Data/scripts/commands/magic/regen.lua
@@ -0,0 +1,34 @@
+require("global");
+require("magic");
+require("modifiers");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+--http://forum.square-enix.com/ffxiv/threads/41900-White-Mage-A-Guide
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --For every 1-2-2-1-2 (repeating 3x) then 1-2-1-2-2 (repeating 3x) Enhancing magic potency you have, the amount your Regen cures per tic increases by 1.
+ --.625 * Enhancing
+ local slope = 0.625;
+ local intercept = -110;
+
+ --8051406: Healer's Culottes: Enhances Regen
+ if caster.HasItemEquippedInSlot(8051406, 14) then
+ --I don't know if the numbers in that thread are completely correct because the AF Regen table has 3 1555s in a row.
+ --If we assume that AF boots multiply both static parts of the regenTick equation by 1.25, we get a decently close match to actual numbers
+ slope = slope * 1.25;
+ intercept = intercept * 1.25;
+ end
+
+ local regenTick = (slope * caster.GetMod(modifiersGlobal.EnhancementMagicPotency)) + intercept + 1;
+
+ spell.statusMagnitude = regenTick;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/repose.lua b/Data/scripts/commands/magic/repose.lua
new file mode 100644
index 00000000..8f1a2003
--- /dev/null
+++ b/Data/scripts/commands/magic/repose.lua
@@ -0,0 +1,15 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/sanguine_rite.lua b/Data/scripts/commands/magic/sanguine_rite.lua
new file mode 100644
index 00000000..f34b3319
--- /dev/null
+++ b/Data/scripts/commands/magic/sanguine_rite.lua
@@ -0,0 +1,21 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+
+ --27324: Enhanced Sanguine Rite: Reduces damage taken
+ if caster.HasTrait(27365) then
+ skill.statusId = 223240
+ end
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/sleep.lua b/Data/scripts/commands/magic/sleep.lua
new file mode 100644
index 00000000..8f1a2003
--- /dev/null
+++ b/Data/scripts/commands/magic/sleep.lua
@@ -0,0 +1,15 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/stone.lua b/Data/scripts/commands/magic/stone.lua
new file mode 100644
index 00000000..99bf6ec0
--- /dev/null
+++ b/Data/scripts/commands/magic/stone.lua
@@ -0,0 +1,22 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+ skill.statusMagnitude = 50;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/stonera.lua b/Data/scripts/commands/magic/stonera.lua
new file mode 100644
index 00000000..bc535ed2
--- /dev/null
+++ b/Data/scripts/commands/magic/stonera.lua
@@ -0,0 +1,27 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+--Increased damage and conversion to single target
+function onCombo(caster, target, spell)
+ spell.aoeType = 0;
+ spell.basePotency = spell.basePotency * 1.5;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/stoneskin.lua b/Data/scripts/commands/magic/stoneskin.lua
new file mode 100644
index 00000000..6a3c6010
--- /dev/null
+++ b/Data/scripts/commands/magic/stoneskin.lua
@@ -0,0 +1,27 @@
+require("global");
+require("magic");
+require("modifiers")
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+--http://forum.square-enix.com/ffxiv/threads/41900-White-Mage-A-Guide
+function onSkillFinish(caster, target, skill, action, actionContainer)
+
+ local hpPerPoint = 1.34;--? 1.33?
+
+ --27364: Enhanced Stoneskin: Increases efficacy of Stoneskin
+ if caster.HasTrait(27364) then
+ hpPerPoint = 1.96;
+ end
+
+ skill.statusMagnitude = hpPerPoint * caster.GetMod(modifiersGlobal.EnhancementMagicPotency);
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/swiftsong.lua b/Data/scripts/commands/magic/swiftsong.lua
new file mode 100644
index 00000000..5ca9cd04
--- /dev/null
+++ b/Data/scripts/commands/magic/swiftsong.lua
@@ -0,0 +1,35 @@
+require("global");
+require("magic");
+
+function onMagicPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onMagicStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --223224: Swiftsong
+ --223254: Ballad Of Magi
+ --223256: Minuet of Rigor
+ --If target has one of these effects that was from this caster, remove it
+ local oldSong;
+ local paeon = target.statusEffects.GetStatusEffectById(223255);
+ local ballad = target.statusEffects.GetStatusEffectById(223254);
+ local minuet = target.statusEffects.GetStatusEffectById(223256);
+ if paeon and paeon.GetSource() == caster then
+ oldSong = paeon;
+ elseif ballad and ballad.GetSource() == caster then
+ oldSong = ballad;
+ elseif minuet and minuet.GetSource() == caster then
+ oldSong = minuet;
+ end
+
+ if oldSong then
+ target.statusEffects.RemoveStatusEffect(oldSong);
+ end
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/thundaga.lua b/Data/scripts/commands/magic/thundaga.lua
new file mode 100644
index 00000000..61b2834e
--- /dev/null
+++ b/Data/scripts/commands/magic/thundaga.lua
@@ -0,0 +1,25 @@
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+--Increased critical damage
+function onCombo(caster, target, spell)
+ spell.critDamageModifier = 1.5;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/thundara.lua b/Data/scripts/commands/magic/thundara.lua
new file mode 100644
index 00000000..a828567a
--- /dev/null
+++ b/Data/scripts/commands/magic/thundara.lua
@@ -0,0 +1,27 @@
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+--Increased Damage and reduced recast time in place of stun
+function onCombo(caster, target, spell)
+ spell.statusChance = 0;
+ spell.basePotency = spell.basePotency * 1.5;
+ spell.recastTimeMs = spell.recastTimeMs / 2;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/magic/thunder.lua b/Data/scripts/commands/magic/thunder.lua
new file mode 100644
index 00000000..96482678
--- /dev/null
+++ b/Data/scripts/commands/magic/thunder.lua
@@ -0,0 +1,20 @@
+require("magic");
+
+function onMagicPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onMagicStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/aura_pulse.lua b/Data/scripts/commands/weaponskill/aura_pulse.lua
new file mode 100644
index 00000000..0bf98213
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/aura_pulse.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Chance to inflict slow
+function onCombo(caster, target, skill)
+ skill.statusChance = 0.50;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/bloodletter.lua b/Data/scripts/commands/weaponskill/bloodletter.lua
new file mode 100644
index 00000000..62e5988f
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/bloodletter.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Changes status to Bloodletter from Bloodletter2. Changes icon of dot and adds additional damage at the end.
+function onCombo(caster, target, skill)
+ skill.statusId = 223127;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/breath_of_the_dragon.lua b/Data/scripts/commands/weaponskill/breath_of_the_dragon.lua
new file mode 100644
index 00000000..85f185b6
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/breath_of_the_dragon.lua
@@ -0,0 +1,17 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/breath_of_the_ram.lua b/Data/scripts/commands/weaponskill/breath_of_the_ram.lua
new file mode 100644
index 00000000..85f185b6
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/breath_of_the_ram.lua
@@ -0,0 +1,17 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/brutal_swing.lua b/Data/scripts/commands/weaponskill/brutal_swing.lua
new file mode 100644
index 00000000..a304d23e
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/brutal_swing.lua
@@ -0,0 +1,23 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased damage
+function onPositional(caster, target, skill)
+ skill.basePotency = skill.basePotency * 1.5;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/chaos_thrust.lua b/Data/scripts/commands/weaponskill/chaos_thrust.lua
new file mode 100644
index 00000000..ed58cdab
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/chaos_thrust.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased crit hit rating
+function onCombo(caster, target, skill)
+ skill.bonusCritRate = 100;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/concussive_blow.lua b/Data/scripts/commands/weaponskill/concussive_blow.lua
new file mode 100644
index 00000000..2271f588
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/concussive_blow.lua
@@ -0,0 +1,31 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Chance to inflict blind on flank
+function onPositional(caster, target, skill)
+ skill.statusChance = 0.75;
+end;
+
+function onCombo(caster, target, skill)
+ skill.basePotency = skill.basePotency * 1.5;
+end;
+
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/default.lua b/Data/scripts/commands/weaponskill/default.lua
new file mode 100644
index 00000000..a9da9873
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/default.lua
@@ -0,0 +1,21 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/demolish.lua b/Data/scripts/commands/weaponskill/demolish.lua
new file mode 100644
index 00000000..3bdd6712
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/demolish.lua
@@ -0,0 +1,28 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Dispel
+--Does dispel have a text id?
+function onCombo(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ if skill.isCombo then
+ target.statusEffects.RemoveStatusEffect(GetRandomEffectByFlag(8), actionContainer, 30336);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/disembowel.lua b/Data/scripts/commands/weaponskill/disembowel.lua
new file mode 100644
index 00000000..b58a2b8e
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/disembowel.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased paralysis duration
+function onCombo(caster, target, skill)
+ skill.statusDuration = skill.statusDuration * 2;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/doom_spike.lua b/Data/scripts/commands/weaponskill/doom_spike.lua
new file mode 100644
index 00000000..09f8b0d6
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/doom_spike.lua
@@ -0,0 +1,24 @@
+require("global");
+require("weaponskill");
+require("utils");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased accuracy
+function onCombo(caster, target, skill)
+ skill.accuracyModifier = 50;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = 5000;--skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/dragon_kick.lua b/Data/scripts/commands/weaponskill/dragon_kick.lua
new file mode 100644
index 00000000..3e4fcb29
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/dragon_kick.lua
@@ -0,0 +1,29 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Chance to render target unable to use weaponskills (pacification)
+function onPositional(caster, target, skill)
+ skill.statusChance = 0.50;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Status only seems to apply on the first hit
+ if(action.ActionLanded() and action.hitNum == 1) then
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/fast_blade.lua b/Data/scripts/commands/weaponskill/fast_blade.lua
new file mode 100644
index 00000000..996efacb
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/fast_blade.lua
@@ -0,0 +1,22 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onPositional(caster, target, skill)
+ skill.basePotency = skill.basePotency * 1.25;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/feint.lua b/Data/scripts/commands/weaponskill/feint.lua
new file mode 100644
index 00000000..620db241
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/feint.lua
@@ -0,0 +1,18 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/flat_blade.lua b/Data/scripts/commands/weaponskill/flat_blade.lua
new file mode 100644
index 00000000..0cbd4acf
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/flat_blade.lua
@@ -0,0 +1,25 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onCombo(caster, target, skill)
+ --http://forum.square-enix.com/ffxiv/threads/50479-Gladiator-Paladin-STR-MND-Stat-Caps/page7
+ --4.5 is a bonus on top of the 1x of normal flat blade
+ --This is modified by MND and dlvl and caps at 4.5, dont know the values used though
+ skill.enmityModifier = 5.5;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/fracture.lua b/Data/scripts/commands/weaponskill/fracture.lua
new file mode 100644
index 00000000..31a84a97
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/fracture.lua
@@ -0,0 +1,21 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onSkillStart(caster, target, spell)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/full_thrust.lua b/Data/scripts/commands/weaponskill/full_thrust.lua
new file mode 100644
index 00000000..7e6e7327
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/full_thrust.lua
@@ -0,0 +1,20 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ caster.AddTP(1000);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/gloom_arrow.lua b/Data/scripts/commands/weaponskill/gloom_arrow.lua
new file mode 100644
index 00000000..1045af26
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/gloom_arrow.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Chance to inflict blind
+function onCombo(caster, target, skill)
+ skill.statusChance = 0.75;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/godsbane.lua b/Data/scripts/commands/weaponskill/godsbane.lua
new file mode 100644
index 00000000..8a8a3673
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/godsbane.lua
@@ -0,0 +1,47 @@
+require("global");
+require("weaponskill");
+require("modifiers")
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ --Get Berserk statuseffect
+ local berserk = caster.statusEffects.GetStatusEffectById(223160);
+
+ --if it isn't nil, remove the AP and Defense mods and reset extra to 0, increase accuracy
+ if berserk != nil then
+ local apPerHit = 20;
+ local defPerHit = 20;
+
+ if berserk.GetTier() == 2 then
+ apPerHit = 24;
+ end
+
+ caster.SubtractMod(modifiersGlobal.Attack, apPerHit * berserk.GetExtra());
+ caster.Add(modifiersGlobal.Defense, defPerHit * berserk.GetExtra());
+
+ berserk.SetExtra(0);
+ skill.accuracyModifier = 50;
+ end;
+
+ return 0;
+end;
+
+--Increased crit rate
+function onCombo(caster, target, skill)
+ --This is about 25% crit. Don't know if that's what it gave on retail but seems kind of reasonable
+ skill.critRateBonus = 200;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/goring_blade.lua b/Data/scripts/commands/weaponskill/goring_blade.lua
new file mode 100644
index 00000000..a63b71ba
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/goring_blade.lua
@@ -0,0 +1,33 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ skill.statusMagnitude = 25;--could probalby have a status magnitude value
+ return 0;
+end;
+
+--Chance to increase defense when executed from behind the target
+function onPositional(caster, target, skill)
+ skill.statusChance = 0.90;
+end;
+
+--Increases bleed damage
+--Bleed damage seems like it's 25 with comboed being 38 (25 * 1.5 rounded up)
+function onCombo(caster, target, skill)
+ skill.statusMagnitude = 38;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/haymaker.lua b/Data/scripts/commands/weaponskill/haymaker.lua
new file mode 100644
index 00000000..a9da9873
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/haymaker.lua
@@ -0,0 +1,21 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/heavy_shot.lua b/Data/scripts/commands/weaponskill/heavy_shot.lua
new file mode 100644
index 00000000..620db241
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/heavy_shot.lua
@@ -0,0 +1,18 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/heavy_swing.lua b/Data/scripts/commands/weaponskill/heavy_swing.lua
new file mode 100644
index 00000000..ce72c59b
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/heavy_swing.lua
@@ -0,0 +1,24 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased accuracy
+function onCombo(caster, target, skill)
+ skill.accuracyModifier = 50;
+end;
+
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/heavy_thrust.lua b/Data/scripts/commands/weaponskill/heavy_thrust.lua
new file mode 100644
index 00000000..cbdea342
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/heavy_thrust.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased stun duration
+function onCombo(caster, target, skill)
+ skill.statusDuration = 10;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/howling_fist.lua b/Data/scripts/commands/weaponskill/howling_fist.lua
new file mode 100644
index 00000000..d588268b
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/howling_fist.lua
@@ -0,0 +1,28 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased accuracy
+function onPositional(caster, target, skill)
+ skill.accuracyModifier = 50;
+end;
+
+--Increased damage
+function onCombo(caster, target, skill)
+ skill.basePotency = skill.basePotency * 1.5;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/impulse_drive.lua b/Data/scripts/commands/weaponskill/impulse_drive.lua
new file mode 100644
index 00000000..1459ebf6
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/impulse_drive.lua
@@ -0,0 +1,28 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased damage
+function onPositional(caster, target, skill)
+ skill.basePotency = skill.basePotency * 1.25
+end;
+
+--Increased crit hit rating
+function onCombo(caster, target, skill)
+ skill.bonusCritRate = 200;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/leaden_arrow.lua b/Data/scripts/commands/weaponskill/leaden_arrow.lua
new file mode 100644
index 00000000..e94da64b
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/leaden_arrow.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased Heavy duration, becomes 60 seconds
+function onCombo(caster, target, skill)
+ skill.statusDuration = 60;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/leg_sweep.lua b/Data/scripts/commands/weaponskill/leg_sweep.lua
new file mode 100644
index 00000000..a8428109
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/leg_sweep.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Chance to inflict stun
+function onCombo(caster, target, skill)
+ skill.statusChance = 0.50;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/maim.lua b/Data/scripts/commands/weaponskill/maim.lua
new file mode 100644
index 00000000..5901282d
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/maim.lua
@@ -0,0 +1,22 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onCombo(caster, target, skill)
+ skill.accuracyModifier = 50;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ skill.basePotency = 100;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/overpower.lua b/Data/scripts/commands/weaponskill/overpower.lua
new file mode 100644
index 00000000..620db241
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/overpower.lua
@@ -0,0 +1,18 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/path_of_the_storm.lua b/Data/scripts/commands/weaponskill/path_of_the_storm.lua
new file mode 100644
index 00000000..e8a48aaf
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/path_of_the_storm.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Chance to inflict heavy when executed from behind
+function onPositional(caster, target, skill)
+ skill.statusChance = 0.50;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/phalanx.lua b/Data/scripts/commands/weaponskill/phalanx.lua
new file mode 100644
index 00000000..620db241
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/phalanx.lua
@@ -0,0 +1,18 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/piercing_arrow.lua b/Data/scripts/commands/weaponskill/piercing_arrow.lua
new file mode 100644
index 00000000..620db241
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/piercing_arrow.lua
@@ -0,0 +1,18 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/pounce.lua b/Data/scripts/commands/weaponskill/pounce.lua
new file mode 100644
index 00000000..31089960
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/pounce.lua
@@ -0,0 +1,25 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onPositional(caster, target, skill)
+ skill.statusChance = 0.50;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/pummel.lua b/Data/scripts/commands/weaponskill/pummel.lua
new file mode 100644
index 00000000..996efacb
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/pummel.lua
@@ -0,0 +1,22 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onPositional(caster, target, skill)
+ skill.basePotency = skill.basePotency * 1.25;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/quick_nock.lua b/Data/scripts/commands/weaponskill/quick_nock.lua
new file mode 100644
index 00000000..8ff7da1c
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/quick_nock.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--fivefold attack/conversion
+function onCombo(caster, target, skill)
+ skill.numHits = 5;
+ skill.aoeType = 0;
+ skill.aoeTarget = 2;
+ --animation change?
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/rage_of_halone.lua b/Data/scripts/commands/weaponskill/rage_of_halone.lua
new file mode 100644
index 00000000..d459bdbe
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/rage_of_halone.lua
@@ -0,0 +1,25 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Accuracy increase
+function onCombo(caster, target, skill)
+ --Rage of Halone normally has a -40% hit rate modifier.
+ --Does the combo negate that, or does it make it even more accurate than if it didnt have the modifier?
+ skill.accuracyModifier = 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/rain_of_death.lua b/Data/scripts/commands/weaponskill/rain_of_death.lua
new file mode 100644
index 00000000..53e84097
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/rain_of_death.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Chance to inflict stun
+function onCombo(caster, target, skill)
+ skill.statusChance = 0.75
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/ring_of_talons.lua b/Data/scripts/commands/weaponskill/ring_of_talons.lua
new file mode 100644
index 00000000..ffa4994a
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/ring_of_talons.lua
@@ -0,0 +1,23 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased critical hit rate
+function onCombo(caster, target, skill)
+ skill.bonusCritRate = 100;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/riot_blade.lua b/Data/scripts/commands/weaponskill/riot_blade.lua
new file mode 100644
index 00000000..d4cd7c07
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/riot_blade.lua
@@ -0,0 +1,27 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Chance to decrease defense when executed from behind the target
+function onPositional(caster, target, skill)
+ skill.statusChance = 0.75;
+ skill.statusMagnitude = 100;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/savage_blade.lua b/Data/scripts/commands/weaponskill/savage_blade.lua
new file mode 100644
index 00000000..75985bc7
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/savage_blade.lua
@@ -0,0 +1,22 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onCombo(caster, target, skill)
+ skill.basePotency = skill.basePotency * 1.25;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/shadowbind.lua b/Data/scripts/commands/weaponskill/shadowbind.lua
new file mode 100644
index 00000000..829a81db
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/shadowbind.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased Bind duration
+function onCombo(caster, target, skill)
+ skill.statusDuration = 30;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/shield_bash.lua b/Data/scripts/commands/weaponskill/shield_bash.lua
new file mode 100644
index 00000000..a9da9873
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/shield_bash.lua
@@ -0,0 +1,21 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/simian_thrash.lua b/Data/scripts/commands/weaponskill/simian_thrash.lua
new file mode 100644
index 00000000..545468c0
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/simian_thrash.lua
@@ -0,0 +1,23 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased damage
+function onCombo(caster, target, skill)
+ skill.basePotency = skill.basePotency * 1.5;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/skull_sunder.lua b/Data/scripts/commands/weaponskill/skull_sunder.lua
new file mode 100644
index 00000000..ac7056dd
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/skull_sunder.lua
@@ -0,0 +1,24 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, spell)
+ return 0;
+end;
+
+function onSkillStart(caster, target, spell)
+ return 0;
+end;
+
+--Increased enmity
+function onCombo(caster, target, skill)
+ --https://www.bluegartr.com/threads/107403-Stats-and-how-they-work/page17
+ skill.enmityModifier = 2.75;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/spirits_within.lua b/Data/scripts/commands/weaponskill/spirits_within.lua
new file mode 100644
index 00000000..193a7a70
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/spirits_within.lua
@@ -0,0 +1,29 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased enmity
+function onCombo(caster, target, skill)
+ skill.enmityModifier = 2.5;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --Increased damage with higher hp
+ --random guess
+ local potencyModifier = caster:GetHPP() + 25;
+
+ skill.basePotency = skill.basePotency * potencyModifier;
+
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/steel_cyclone.lua b/Data/scripts/commands/weaponskill/steel_cyclone.lua
new file mode 100644
index 00000000..579f7df0
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/steel_cyclone.lua
@@ -0,0 +1,48 @@
+require("global");
+require("weaponskill");
+require("modifiers")
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+--Resets rampage to increase damage
+function onSkillStart(caster, target, skill)
+ --Get Rampage statuseffect
+ local rampage = caster.statusEffects.GetStatusEffectById(223208);
+
+ --if it isn't nil, remove the AP and Defense mods and reset extra to 0, increase potency
+ if rampage != nil then
+ local parryPerDT = 20;
+ local delayMsPerDT = 100;
+
+ caster.SubtractMod(modifiersGlobal.Parry, parryPerDT * rampage.GetExtra());
+ caster.AddMod(modifiersGlobal.Delay, delayMsPerDT * rampage.GetExtra());
+
+ rampage.SetExtra(0);
+ skill.basePotency = skill.basePotency * 1.5;
+ end;
+ return 0;
+end;
+
+--Increased critical hit rate
+function onCombo(caster, target, skill)
+ skill.bonusCritRate = 200;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ if target.target == caster then
+ skill.statusId = 223015
+ end;
+
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+
+ skill.statusId = 0;
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/sucker_punch.lua b/Data/scripts/commands/weaponskill/sucker_punch.lua
new file mode 100644
index 00000000..b408a139
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/sucker_punch.lua
@@ -0,0 +1,44 @@
+require("global");
+require("weaponskill");
+require("battleutils");
+require("hiteffect");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, action);
+
+ --additional effect
+ --Restores MP
+ --Comboed formula seems to be (0.40 * damage) + 180
+ --Uncomboed formula seems to be 0.30 * damage
+ --These may be wrong. It seems like max mp might influence the slope
+
+ --1.21: Equation used to calculate amount of MP adjusted.
+ --fug
+ --This might mean max MP isn't involved and the difference was between patches. need to recheck videos
+ if action.ActionLanded() and (action.param == HitDirection.Right or action.param == HitDirection.Left) then
+ local mpToReturn = 0;
+
+ if skill.isCombo then
+ mpToReturn = (0.40 * action.amount) + 180;
+ else
+ mpToReturn = (0.30 * action.amount);
+ end
+
+ caster.AddMP(mpToReturn);
+ --30452: You recover x MP.
+ actionContainer.AddMPAbsorbAction(caster.actorId, 30452, mpToReturn);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/true_thrust.lua b/Data/scripts/commands/weaponskill/true_thrust.lua
new file mode 100644
index 00000000..ec3d888f
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/true_thrust.lua
@@ -0,0 +1,23 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased accuracy from in front
+function onPositional(caster, target, skill)
+ skill.accuracyModifier = 50;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/voice_of_the_dragon.lua b/Data/scripts/commands/weaponskill/voice_of_the_dragon.lua
new file mode 100644
index 00000000..85f185b6
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/voice_of_the_dragon.lua
@@ -0,0 +1,17 @@
+require("global");
+require("ability");
+
+function onAbilityPrepare(caster, target, ability)
+ return 0;
+end;
+
+function onAbilityStart(caster, target, ability)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/vorpal_thrust.lua b/Data/scripts/commands/weaponskill/vorpal_thrust.lua
new file mode 100644
index 00000000..7669640d
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/vorpal_thrust.lua
@@ -0,0 +1,26 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased crit rating from behind
+function onPositional(caster, target, skill)
+ skill.bonusCritRate = 200;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+
+ --Try to apply status effect
+ action.TryStatus(caster, target, skill, actionContainer, true);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/war_drum.lua b/Data/scripts/commands/weaponskill/war_drum.lua
new file mode 100644
index 00000000..e71feea1
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/war_drum.lua
@@ -0,0 +1,20 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --might be wrong
+ action.enmity = action.enmity + 400;
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/whirlwind.lua b/Data/scripts/commands/weaponskill/whirlwind.lua
new file mode 100644
index 00000000..3a78263f
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/whirlwind.lua
@@ -0,0 +1,41 @@
+require("global");
+require("weaponskill");
+require("modifiers")
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Reset Berserk effect, increase damage?
+function onCombo(caster, target, skill)
+ --Get Berserk statuseffect
+ local berserk = caster.statusEffects.GetStatusEffectById(223160);
+
+ --if it isn't nil, remove the AP and Defense mods and reset extra to 0, increase potency
+ if berserk != nil then
+ local apPerHit = 20;
+ local defPerHit = 20;
+
+ if berserk.GetTier() == 2 then
+ apPerHit = 24;
+ end
+
+ caster.SubtractMod(modifiersGlobal.Attack, apPerHit * berserk.GetExtra());
+ caster.Add(modifiersGlobal.Defense, defPerHit * berserk.GetExtra());
+
+ berserk.SetExtra(0);
+ skill.basePotency = skill.basePotency * 1.5;
+ end;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/commands/weaponskill/wide_volley.lua b/Data/scripts/commands/weaponskill/wide_volley.lua
new file mode 100644
index 00000000..a16f8cd1
--- /dev/null
+++ b/Data/scripts/commands/weaponskill/wide_volley.lua
@@ -0,0 +1,23 @@
+require("global");
+require("weaponskill");
+
+function onSkillPrepare(caster, target, skill)
+ return 0;
+end;
+
+function onSkillStart(caster, target, skill)
+ return 0;
+end;
+
+--Increased Accuracy
+function onCombo(caster, target, skill)
+ skill.accuracyModifier = 40;
+end;
+
+function onSkillFinish(caster, target, skill, action, actionContainer)
+ --calculate ws damage
+ action.amount = skill.basePotency;
+
+ --DoAction handles rates, buffs, dealing damage
+ action.DoAction(caster, target, skill, actionContainer);
+end;
\ No newline at end of file
diff --git a/data/scripts/content/SimpleContent30002.lua b/Data/scripts/content/SimpleContent30002.lua
similarity index 100%
rename from data/scripts/content/SimpleContent30002.lua
rename to Data/scripts/content/SimpleContent30002.lua
diff --git a/Data/scripts/content/SimpleContent30010.lua b/Data/scripts/content/SimpleContent30010.lua
new file mode 100644
index 00000000..f510c173
--- /dev/null
+++ b/Data/scripts/content/SimpleContent30010.lua
@@ -0,0 +1,79 @@
+require ("global")
+require ("modifiers")
+
+function onCreate(starterPlayer, contentArea, director)
+ --papalymo = contentArea:SpawnActor(2290005, "papalymo", 365.89, 4.0943, -706.72, -0.718);
+ --yda = contentArea:SpawnActor(2290006, "yda", 365.266, 4.122, -700.73, 1.5659);
+
+ --mob1 = contentArea:SpawnActor(2201407, "mob1", 374.427, 4.4, -698.711, -1.942);
+ --mob2 = contentArea:SpawnActor(2201407, "mob2", 375.377, 4.4, -700.247, -1.992);
+ --mob3 = contentArea:SpawnActor(2201407, "mob3", 375.125, 4.4, -703.591, -1.54);
+ yda = GetWorldManager().SpawnBattleNpcById(6, contentArea);
+ papalymo = GetWorldManager().SpawnBattleNpcById(7, contentArea);
+ --yda:ChangeState(2);
+ mob1 = GetWorldManager().SpawnBattleNpcById(3, contentArea);
+ mob2 = GetWorldManager().SpawnBattleNpcById(4, contentArea);
+ mob3 = GetWorldManager().SpawnBattleNpcById(5, contentArea);
+ starterPlayer.currentParty:AddMember(papalymo.actorId);
+ starterPlayer.currentParty:AddMember(yda.actorId);
+ starterPlayer:SetMod(modifiersGlobal.MinimumHpLock, 1);
+
+
+ openingStoper = contentArea:SpawnActor(1090384, "openingstoper", 356.09, 3.74, -701.62, -1.41);
+
+ director:AddMember(starterPlayer);
+ director:AddMember(director);
+ director:AddMember(papalymo);
+ director:AddMember(yda);
+ director:AddMember(mob1);
+ director:AddMember(mob2);
+ director:AddMember(mob3);
+
+ --director:StartContentGroup();
+
+end
+
+function onDestroy()
+
+end
+
+function onUpdate(tick, area)
+ if area then
+ local players = area:GetPlayers()
+ local mobs = area:GetMonsters()
+ local allies = area:GetAllies()
+ local resumeChecks = true
+ for player in players do
+ if player then
+ local exitLoop = false
+
+ if allies then
+ for i = 0, #allies - 1 do
+ if allies[i] then
+ if not allies[i]:IsEngaged() then
+ if player:IsEngaged() and player.target then
+
+ allies[i].neutral = false
+ allies[i].isAutoAttackEnabled = true
+ allies[i]:SetMod(modifiersGlobal.Speed, 8)
+ allyGlobal.EngageTarget(allies[i], player.target)
+ exitLoop = true
+ break
+ -- todo: support scripted paths
+ elseif allies[i]:GetSpeed() > 0 then
+ end
+ end
+ end
+ end
+ end
+ if exitLoop then
+ resumeChecks = false
+ break
+ end
+ end
+ end
+ if not resumeChecks then
+ return
+ end
+ end
+end
\ No newline at end of file
diff --git a/data/scripts/content/SimpleContent30079.lua b/Data/scripts/content/SimpleContent30079.lua
similarity index 100%
rename from data/scripts/content/SimpleContent30079.lua
rename to Data/scripts/content/SimpleContent30079.lua
diff --git a/data/scripts/directors/Guildleve/GuildleveCommon.lua b/Data/scripts/directors/Guildleve/GuildleveCommon.lua
similarity index 100%
rename from data/scripts/directors/Guildleve/GuildleveCommon.lua
rename to Data/scripts/directors/Guildleve/GuildleveCommon.lua
diff --git a/data/scripts/directors/Guildleve/PrivateGLBattleChaseNormal.lua b/Data/scripts/directors/Guildleve/PrivateGLBattleChaseNormal.lua
similarity index 100%
rename from data/scripts/directors/Guildleve/PrivateGLBattleChaseNormal.lua
rename to Data/scripts/directors/Guildleve/PrivateGLBattleChaseNormal.lua
diff --git a/data/scripts/directors/Guildleve/PrivateGLBattleDetectNormal.lua b/Data/scripts/directors/Guildleve/PrivateGLBattleDetectNormal.lua
similarity index 100%
rename from data/scripts/directors/Guildleve/PrivateGLBattleDetectNormal.lua
rename to Data/scripts/directors/Guildleve/PrivateGLBattleDetectNormal.lua
diff --git a/data/scripts/directors/Guildleve/PrivateGLBattleGatherNormal.lua b/Data/scripts/directors/Guildleve/PrivateGLBattleGatherNormal.lua
similarity index 100%
rename from data/scripts/directors/Guildleve/PrivateGLBattleGatherNormal.lua
rename to Data/scripts/directors/Guildleve/PrivateGLBattleGatherNormal.lua
diff --git a/data/scripts/directors/Guildleve/PrivateGLBattleHuntNormal.lua b/Data/scripts/directors/Guildleve/PrivateGLBattleHuntNormal.lua
similarity index 100%
rename from data/scripts/directors/Guildleve/PrivateGLBattleHuntNormal.lua
rename to Data/scripts/directors/Guildleve/PrivateGLBattleHuntNormal.lua
diff --git a/data/scripts/directors/Guildleve/PrivateGLBattleOrbNormal.lua b/Data/scripts/directors/Guildleve/PrivateGLBattleOrbNormal.lua
similarity index 100%
rename from data/scripts/directors/Guildleve/PrivateGLBattleOrbNormal.lua
rename to Data/scripts/directors/Guildleve/PrivateGLBattleOrbNormal.lua
diff --git a/data/scripts/directors/Guildleve/PrivateGLBattleRoundNormal.lua b/Data/scripts/directors/Guildleve/PrivateGLBattleRoundNormal.lua
similarity index 100%
rename from data/scripts/directors/Guildleve/PrivateGLBattleRoundNormal.lua
rename to Data/scripts/directors/Guildleve/PrivateGLBattleRoundNormal.lua
diff --git a/data/scripts/directors/Guildleve/PrivateGLBattleSurviveNormal.lua b/Data/scripts/directors/Guildleve/PrivateGLBattleSurviveNormal.lua
similarity index 100%
rename from data/scripts/directors/Guildleve/PrivateGLBattleSurviveNormal.lua
rename to Data/scripts/directors/Guildleve/PrivateGLBattleSurviveNormal.lua
diff --git a/data/scripts/directors/Guildleve/PrivateGLBattleSweepNormal.lua b/Data/scripts/directors/Guildleve/PrivateGLBattleSweepNormal.lua
similarity index 100%
rename from data/scripts/directors/Guildleve/PrivateGLBattleSweepNormal.lua
rename to Data/scripts/directors/Guildleve/PrivateGLBattleSweepNormal.lua
diff --git a/data/scripts/directors/Guildleve/PrivateGLBattleTutorial.lua b/Data/scripts/directors/Guildleve/PrivateGLBattleTutorial.lua
similarity index 100%
rename from data/scripts/directors/Guildleve/PrivateGLBattleTutorial.lua
rename to Data/scripts/directors/Guildleve/PrivateGLBattleTutorial.lua
diff --git a/data/scripts/directors/OpeningDirector.lua b/Data/scripts/directors/OpeningDirector.lua
similarity index 99%
rename from data/scripts/directors/OpeningDirector.lua
rename to Data/scripts/directors/OpeningDirector.lua
index b9952fad..bc226d81 100644
--- a/data/scripts/directors/OpeningDirector.lua
+++ b/Data/scripts/directors/OpeningDirector.lua
@@ -28,7 +28,7 @@ function onUpdate()
end
function onTalkEvent(player, npc)
-;
+
if (player:HasQuest(110001) == true) then
man0l0Quest = player:GetQuest("man0l0");
diff --git a/Data/scripts/directors/Quest/QuestDirectorMan0g001.lua b/Data/scripts/directors/Quest/QuestDirectorMan0g001.lua
new file mode 100644
index 00000000..934e48be
--- /dev/null
+++ b/Data/scripts/directors/Quest/QuestDirectorMan0g001.lua
@@ -0,0 +1,140 @@
+require ("global")
+require ("tutorial")
+require ("modifiers")
+require ("quests/man/man0g0")
+
+--processTtrBtl001: Active Mode Tutorial
+--processTtrBtl002: Targetting Tutorial (After active mode done)
+
+function init()
+ return "/Director/Quest/QuestDirectorMan0g001";
+end
+
+function onCreateContentArea(players, director, contentArea, contentGroup)
+ director:StartContentGroup();
+end
+
+function onEventStarted(player, actor, triggerName)
+ man0g0Quest = player:GetQuest("Man0g0");
+ player:SetMod(modifiersGlobal.MinimumHpLock, 1);
+ player:SendMessage(0x20, "", "Starting");
+ startTutorialMode(player);
+ callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl001", nil, nil, nil);
+ player:EndEvent();
+ player:SendMessage(0x20, "", "Waiting for player active");
+ waitForSignal("playerActive");
+ player:SendMessage(0x20, "", "player active");
+ wait(1); --If this isn't here, the scripts bugs out. TODO: Find a better alternative.
+ kickEventContinue(player, actor, "noticeEvent", "noticeEvent");
+ callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl002", nil, nil, nil);
+ player:SendMessage(0x20, "", "processTtrBtl002 called");
+ player:EndEvent();
+
+ --Combat portion of tutorial
+
+ if player:IsDiscipleOfWar() then
+ player:SendMessage(0x20, "", "Is DoW");
+ waitForSignal("playerAttack");
+ closeTutorialWidget(player);
+ showTutorialSuccessWidget(player, 9055); --Open TutorialSuccessWidget for attacking enemy
+ openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_TP);
+ waitForSignal("tpOver1000");
+ player:SetMod(modifiersGlobal.MinimumTpLock, 1000);
+ closeTutorialWidget(player);
+ openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_WEAPONSKILLS);
+ waitForSignal("weaponskillUsed");
+ player:SetMod(modifiersGlobal.MinimumTpLock, 0);
+ closeTutorialWidget(player);
+ showTutorialSuccessWidget(player, 9065); --Open TutorialSuccessWidget for weapon skill
+ elseif player:IsDiscipleOfMagic() then
+ player:SendMessage(0x20, "", "Is DoM");
+ openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_CASTING);
+ waitForSignal("spellUsed");
+ closeTutorialWidget(player);
+ elseif player:IsDiscipleOfHand() then
+ waitForSignal("abilityUsed");
+ elseif player:IsDiscipleOfLand() then
+ waitForSignal("abilityUsed");
+ end
+
+ player:SendMessage(0x20, "", "Waiting for mobkill1");
+ waitForSignal("mobkill"); --Should be wait for mobkill
+ player:SendMessage(0x20, "", "Waiting for mobkill2");
+ waitForSignal("mobkill");
+ player:SendMessage(0x20, "", "Waiting for mobkill3");
+ waitForSignal("mobkill");
+ worldMaster = GetWorldMaster();
+ player:SetMod(modifiersGlobal.MinimumHpLock, 0);
+ player:SendMessage(0x20, "", "Sending data packet 'attention'");
+ player:SendDataPacket("attention", worldMaster, "", 51073, 2);
+ wait(5);
+ player:SendMessage(0x20, "", "Disengaging");
+ player:Disengage(0x0000);
+ wait(5);
+ player:SendMessage(0x20, "", "NextPhase(10)");
+ man0g0Quest:NextPhase(10);
+ wait(5);
+ player:SendMessage(0x20, "", "ProcessEvent020_1");
+ callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent020_1", nil, nil, nil);
+
+ wait(5);
+
+ player:SendMessage(0x20, "", "Changing music");
+ player:ChangeMusic(7);
+ wait(5);
+
+ player:SendMessage(0x20, "", "Kick notice event");
+ kickEventContinue(player, actor, "noticeEvent", "noticeEvent");
+ wait(5);
+
+ player:SendMessage(0x20, "", "ContentFinished");
+ player:GetZone():ContentFinished();
+ wait(5);
+ player:SendMessage(0x20, "", "Remove from party");
+ player:RemoveFromCurrentPartyAndCleanup();
+ --player:EndEvent();
+ --GetWorldManager():DoZoneChange(player, 155, "PrivateAreaMasterPast", 1, 15, 175.38, -1.21, -1156.51, -2.1);
+ --[[
+ IF DoW:
+ OpenWidget (TP)
+ IF TP REACHED:
+ CloseWidget
+ OpenWidget (WS)
+ IF WS USED:
+ Success
+ CloseWidget
+ ELSE MAGIC:
+ OpenWidget (DEFEAT ENEMY)
+ ]]
+
+ player:EndEvent();
+
+ wait(5);
+ player:SendMessage(0x20, "", "Zone change");
+ GetWorldManager():DoZoneChange(player, 155, "PrivateAreaMasterPast", 1, 15, 175.38, -1.21, -1156.51, -2.1);
+
+end
+
+function onUpdate(deltaTime, area)
+end
+
+function onTalkEvent(player, npc)
+
+end
+
+function onPushEvent(player, npc)
+end
+
+function onCommandEvent(player, command)
+
+end
+
+function onEventUpdate(player, npc)
+end
+
+function onCommand(player, command)
+end
+
+function main(director, contentGroup)
+ onCreateContentArea(director:GetPlayerMembers(), director, director:GetZone(), contentGroup);
+end;
\ No newline at end of file
diff --git a/data/scripts/directors/Quest/QuestDirectorMan0l001.lua b/Data/scripts/directors/Quest/QuestDirectorMan0l001.lua
similarity index 96%
rename from data/scripts/directors/Quest/QuestDirectorMan0l001.lua
rename to Data/scripts/directors/Quest/QuestDirectorMan0l001.lua
index f26b1094..eb6d4d75 100644
--- a/data/scripts/directors/Quest/QuestDirectorMan0l001.lua
+++ b/Data/scripts/directors/Quest/QuestDirectorMan0l001.lua
@@ -15,7 +15,9 @@ function onCreateContentArea(players, director, contentArea, contentGroup)
mob2 = contentArea:SpawnActor(2205403, "mob2", -3.02, 17.35, 14.24, -2.81);
mob3 = contentArea:SpawnActor(2205403, "mob3", -3.02-3, 17.35, 14.24, -2.81);
- contentGroup:AddMember(player);
+ for _, player in pairs(players) do
+ contentGroup:AddMember(player);
+ end;
contentGroup:AddMember(director);
contentGroup:AddMember(yshtola);
contentGroup:AddMember(stahlmann);
diff --git a/data/scripts/directors/Quest/QuestDirectorMan0u001.lua b/Data/scripts/directors/Quest/QuestDirectorMan0u001.lua
similarity index 100%
rename from data/scripts/directors/Quest/QuestDirectorMan0u001.lua
rename to Data/scripts/directors/Quest/QuestDirectorMan0u001.lua
diff --git a/Data/scripts/effects/aegis_boon.lua b/Data/scripts/effects/aegis_boon.lua
new file mode 100644
index 00000000..72286396
--- /dev/null
+++ b/Data/scripts/effects/aegis_boon.lua
@@ -0,0 +1,19 @@
+require("modifiers")
+require("utils")
+
+--Forces a full block (0 damage taken)
+function onPreAction(effect, caster, target, skill, action, actionContainer)
+ --Can aegis boon block rear attacks or non-physical attacks?
+ action.blockRate = 100.0;
+end;
+
+--Heals for the amount of HP blocked, up to a certain point. I don't know what determines the cap but it seems to be 703 at level 50. Unsure if it scales down based on level, dlvl, or if that's an arbitrary cap added.
+function onBlock(effect, attacker, defender, skill, action, actionContainer)
+ --Amount blocked
+ local absorbAmount = math.Clamp(action.amountMitigated, 0, 703);
+
+ --33008: You recover x HP from Aegis Boon
+ defender.AddHP(absorbAmount);
+ actionContainer.AddHPAction(defender.actorId, 33008, absorbAmount);
+ defender.statusEffects.RemoveStatusEffect(effect, actionContainer);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/aero.lua b/Data/scripts/effects/aero.lua
new file mode 100644
index 00000000..5e647f12
--- /dev/null
+++ b/Data/scripts/effects/aero.lua
@@ -0,0 +1,10 @@
+require("modifiers")
+
+--Doesn't do flat damage. 20 on Lv 50 Truffle Hog, 11 on Coincounter, 7 on nael hard, 19 on 52 fachan
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.RegenDown, effect.GetMagnitude());
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.RegenDown, effect.GetMagnitude());
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/antagonize.lua b/Data/scripts/effects/antagonize.lua
new file mode 100644
index 00000000..a88cedf7
--- /dev/null
+++ b/Data/scripts/effects/antagonize.lua
@@ -0,0 +1,13 @@
+require("modifiers")
+
+--Antagonize's enmity bonus is x1.5 (works for both abilities and damage dealt). x1.65 when AF is worn.
+--Is does this mean it's 1.5* or 2.5*?
+function onCommandStart(effect, owner, skill, actionContainer)
+ local enmityModifier = 1.5
+
+ if effect.GetTier() == 2 then
+ enmityModifier = 1.65;
+ end
+
+ skill.enmityModifier = skill.enmityModifier + enmityModifier;
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/ballad_of_magi.lua b/Data/scripts/effects/ballad_of_magi.lua
new file mode 100644
index 00000000..9df99bf5
--- /dev/null
+++ b/Data/scripts/effects/ballad_of_magi.lua
@@ -0,0 +1,10 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ --Only one song per bard can be active, need to figure out a good way to do this
+ owner.AddMod(modifiersGlobal.Refresh, effect.GetMagnitude());
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Refresh, effect.GetMagnitude());
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/barrage.lua b/Data/scripts/effects/barrage.lua
new file mode 100644
index 00000000..3ef7300a
--- /dev/null
+++ b/Data/scripts/effects/barrage.lua
@@ -0,0 +1,13 @@
+function onCommandStart(effect, owner, skill, actionContainer)
+ --27259: Light Shot
+ if skill.id == 27259 then
+ skill.numHits = effect.GetMagnitude();
+ end
+end;
+
+function onCommandFinish(effect, owner, skill, actionContainer)
+ --27259: Light Shot
+ if skill.id == 27259 then
+ owner.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/battle_voice.lua b/Data/scripts/effects/battle_voice.lua
new file mode 100644
index 00000000..8c2f1e56
--- /dev/null
+++ b/Data/scripts/effects/battle_voice.lua
@@ -0,0 +1,8 @@
+require("modifiers")
+
+--BV doesn't really do anything i think
+function onGain(owner, effect, actionContainer)
+end;
+
+function onLose(owner, effect, actionContainer)
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/berserk2.lua b/Data/scripts/effects/berserk2.lua
new file mode 100644
index 00000000..0481c1de
--- /dev/null
+++ b/Data/scripts/effects/berserk2.lua
@@ -0,0 +1,57 @@
+require("modifiers");
+
+function onGain(owner, effect, actionContainer)
+end
+
+--Increases attack power and reduces defense with each successful attack
+--Does this include weaponskills?
+--Is this on every hit or every succesfull skill useage?
+function onHit(effect, attacker, defender, skill, action, actionContainer)
+ --Trait increases effect by 20%. Does this include the reduced defense,
+ --does this increase the cap or the rate at which you get AP or both?
+
+ if (effect.GetExtra() < 10) then
+ --This will count how many hits there have been
+ effect.SetExtra(effect.GetExtra() + 1);
+
+ --If you update these make sure to update them in Whirlwind as well
+ local apPerHit = 20;
+ local defPerHit = 20;
+
+ if effect.GetTier() == 2 then
+ apPerHit = 24;
+ end
+
+ --Just going to say every hit adds 20 AP up to 200
+ --Same for defense
+ --Traited will be 24 up to 240
+ --assuming defense is static
+ attacker.AddMod(modifiersGlobal.Attack, apPerHit);
+ attacker.SubtractMod(modifiersGlobal.Defense, defPerHit);
+ end
+end;
+
+function onDamageTaken(effect, attacker, defender, skill, action, actionContainer)
+ local apPerHit = 20;
+ local defPerHit = 20;
+
+ if effect.GetTier() == 2 then
+ apPerHit = 24;
+ end
+
+ defender.SubtractMod(modifiersGlobal.Attack, effect.GetExtra() * apPerHit);
+ defender.SubtractMod(modifiersGlobal.Defense, effect.GetExtra() * defPerHit);
+ effect.SetExtra(0);
+end
+
+function onLose(owner, effect, actionContainer)
+ local apPerHit = 20;
+ local defPerHit = 20;
+
+ if effect.GetTier() == 2 then
+ apPerHit = 24;
+ end
+
+ owner.SubtractMod(modifiersGlobal.Attack, effect.GetExtra() * apPerHit);
+ owner.SubtractMod(modifiersGlobal.Defense, effect.GetExtra() * defPerHit);
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/bind.lua b/Data/scripts/effects/bind.lua
new file mode 100644
index 00000000..c57b0582
--- /dev/null
+++ b/Data/scripts/effects/bind.lua
@@ -0,0 +1,7 @@
+require("modifiers");
+
+function onGain(owner, effect, actionContainer)
+end;
+
+function onLose(owner, effect, actionContainer)
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/blind.lua b/Data/scripts/effects/blind.lua
new file mode 100644
index 00000000..2dec4f7d
--- /dev/null
+++ b/Data/scripts/effects/blind.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Accuracy, effect.GetMagnitude());
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.Accuracy, effect.GetMagnitude());
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/blindside.lua b/Data/scripts/effects/blindside.lua
new file mode 100644
index 00000000..0e0e30d5
--- /dev/null
+++ b/Data/scripts/effects/blindside.lua
@@ -0,0 +1,15 @@
+require("modifiers")
+require("battleutils")
+
+--Forces crit of a single WS action from rear.
+function onPreAction(effect, caster, target, skill, action, actionContainer)
+ --If action hit from the rear and is a weaponskill ation
+ if (action.param == HitDirection.Rear and skill.GetCommandType() == CommandType.WeaponSkill) then
+ --Set action's crit rate to 100%
+ action.critRate = 100.0;
+ end
+
+ --Remove status and add message
+ target.statusEffects.RemoveStatusEffect(effect, actionContainer);
+end;
+
diff --git a/Data/scripts/effects/blindside2.lua b/Data/scripts/effects/blindside2.lua
new file mode 100644
index 00000000..6b5c3452
--- /dev/null
+++ b/Data/scripts/effects/blindside2.lua
@@ -0,0 +1,17 @@
+require("modifiers")
+require("battleutils")
+
+--Forces crit of a single WS action from rear.
+function onPreAction(effect, caster, target, skill, action, actionContainer)
+ --If action hit from the rear and is a weaponskill ation
+ if (action.param == HitDirection.Rear and skill.GetCommandType() == CommandType.WeaponSkill) then
+ --Set action's crit rate to 100%
+ action.critRate = 100.0;
+ end
+
+ --Figure out INT bonus for tier 2
+
+ --Remove status and add message
+ target.statusEffects.RemoveStatusEffect(effect, actionContainer);
+end;
+
diff --git a/Data/scripts/effects/blissful_mind.lua b/Data/scripts/effects/blissful_mind.lua
new file mode 100644
index 00000000..9ff217e1
--- /dev/null
+++ b/Data/scripts/effects/blissful_mind.lua
@@ -0,0 +1,19 @@
+--The amount of time it takes to fully charge varies depending on how much MP it has to restore, meaning its not just a percent every tick
+--Based on a few videos it seems like it heals for 0.5% of max MP every second, traited. This is an early guess but it seems correct
+--Untraited is less clear. It could be 0.25%, 0.30%, or 0.40%. Guessing it's 0.30
+
+function onTick(owner, effect, actionContainer)
+ local percentPerSecond = 0.0030;
+
+ if effect.GetTier() == 2 then
+ percentPerSecond = 0.005;
+ end
+
+ local amount = percentPerSecond * owner.GetMaxMP() + 0.25;
+ effect.SetExtra(effect.GetExtra() + amount);
+ if effect.GetExtra() >= effect.GetMagnitude() then
+ --223242: Fully Blissful Mind
+ owner.statusEffects.ReplaceEffect(effect, 223242, 1, effect.GetMagnitude(), 0xffffffff);
+ --owner.statusEffects.ReplaceEffect(effect, true);
+ end
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/block_proc.lua b/Data/scripts/effects/block_proc.lua
new file mode 100644
index 00000000..eb71402a
--- /dev/null
+++ b/Data/scripts/effects/block_proc.lua
@@ -0,0 +1,3 @@
+function onLose(owner, effect, actionContainer)
+ owner:SetProc(1, false);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/blood_for_blood.lua b/Data/scripts/effects/blood_for_blood.lua
new file mode 100644
index 00000000..d1fa7d55
--- /dev/null
+++ b/Data/scripts/effects/blood_for_blood.lua
@@ -0,0 +1,20 @@
+require("battleUtils")
+
+--Takes 10% of hp rounded down when using a weaponskill
+--Random guess, but increases damage by 10% (12.5% traited)?
+function onPreAction(effect, caster, target, skill, action, actionContainer)
+ if skill.GetCommandType() == CommandType.Weaponskill then
+ local hpToRemove = math.floor(caster.GetHP() * 0.10);
+ local modifier = 1.10;
+
+ if effect.GetTier() == 2 then
+ modifier = 1.125;
+ end
+
+ action.amount = action.amount * modifier;
+ caster.DelHP(hpToRemove, actionContainer);
+
+ --Remove status and add message
+ caster.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, true);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/bloodbath.lua b/Data/scripts/effects/bloodbath.lua
new file mode 100644
index 00000000..cd6775d6
--- /dev/null
+++ b/Data/scripts/effects/bloodbath.lua
@@ -0,0 +1,25 @@
+require("modifiers");
+require("battleutils")
+
+--Absorb HP on next WS or ability
+function onHit(effect, attacker, defender, skill, action, actionContainer)
+
+ --1.21: Absorb HP amount no longer affected by player VIT rating.
+ --Bloodbath seems based on both defener and attacker's stats, even after 1.21.
+ --Miser's Mistriss seems to resist the effect, whereas nael gets absorbed more than 100%
+ --Garuda resists a small amount
+ --Unclear what it's based on.
+ --Possibly magic resist? Slashing resist?
+
+ --For now using 1.0 as baseline since that seems to be the average
+ if skill.GetCommandType() == CommandType.Weaponskill or skill.GetCommandType() == CommandType.Ability then
+ local absorbModifier = 1.0
+ local absorbAmount = action.amount * absorbModifier;
+
+ attacker.AddHP(absorbAmount);
+ --30332: You absorb hp from target
+ actionContainer.AddHPAbsorbAction(defender.actorId, 30332, absorbAmount)
+ --Bloodbath is lost after absorbing hp
+ defender.statusEffects.RemoveStatusEffect(effect,actionContainer, 30331, false);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/bloodletter.lua b/Data/scripts/effects/bloodletter.lua
new file mode 100644
index 00000000..5a0401e3
--- /dev/null
+++ b/Data/scripts/effects/bloodletter.lua
@@ -0,0 +1,21 @@
+require("modifiers")
+
+--This is the comboed version of bloodletter.
+--All videos I can find have it dealing 15 damage.
+--Damage type is projectile.
+--DoT damage is combined and all hits on a single tick. ie a blodletter doing 15 damage and aero doing 11 will combine and tick for 26.
+
+--Bloodletter is apparently impacted by PIE
+--http://forum.square-enix.com/ffxiv/threads/35795-STR-DEX-PIE-ATK-Testing/page2
+--Chance to land is also impacted by PIE
+--This is because PIE increases Enfeebling Magic Potency which impacts additional effect damage and land rates
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.RegenDown, 15);
+end
+
+--Additional damage is 570 at level 50
+--https://ffxiv.gamerescape.com/w/index.php?title=Bloodletter&oldid=298020
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.RegenDown, 15);
+ owner.DelHP(570, actionContainer);
+end
diff --git a/Data/scripts/effects/bloodletter2.lua b/Data/scripts/effects/bloodletter2.lua
new file mode 100644
index 00000000..70c48e7a
--- /dev/null
+++ b/Data/scripts/effects/bloodletter2.lua
@@ -0,0 +1,10 @@
+require("modifiers")
+
+--Bloodletter2 is the uncomboed version of Bloodletter. It doesn't deal any additional damage when it falls off but has the same tick damage
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.RegenDown, 15);
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.RegenDown, 15);
+end
diff --git a/Data/scripts/effects/cleric_stance.lua b/Data/scripts/effects/cleric_stance.lua
new file mode 100644
index 00000000..6617758f
--- /dev/null
+++ b/Data/scripts/effects/cleric_stance.lua
@@ -0,0 +1,12 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ --Multiples Attack Magic Potency by 1.2 and Healing Magic Potency by 0.8
+ owner.MultiplyMod(modifiersGlobal.AttackMagicPotency, 1.2);
+ owner.MultiplyMod(modifiersGlobal.HealingMagicPotency, 0.8);
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.DivideMod(modifiersGlobal.AttackMagicPotency, 1.2);
+ owner.DivideMod(modifiersGlobal.HealingMagicPotency, 0.8);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/collusion.lua b/Data/scripts/effects/collusion.lua
new file mode 100644
index 00000000..e700e6df
--- /dev/null
+++ b/Data/scripts/effects/collusion.lua
@@ -0,0 +1,10 @@
+require("modifiers")
+
+function onHit(effect, attacker, defender, skill, action, actionContainer)
+ local enmity = action.enmity;
+ action.enmity = 0;
+
+ defender.hateContainer.UpdateHate(effect.GetSource(), enmity);
+ --Does collusion send a message?
+ defender.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/combo.lua b/Data/scripts/effects/combo.lua
new file mode 100644
index 00000000..5ff9a4fc
--- /dev/null
+++ b/Data/scripts/effects/combo.lua
@@ -0,0 +1,6 @@
+function onGain(owner, effect, actionContainer)
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner:SetCombos();
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/cover.lua b/Data/scripts/effects/cover.lua
new file mode 100644
index 00000000..89f31cc4
--- /dev/null
+++ b/Data/scripts/effects/cover.lua
@@ -0,0 +1,8 @@
+require("modifiers")
+
+--Enahnced Cover: Restores 25% of damage taken as MP. Does not send a message
+function onDamageTaken(effect, attacker, defender, skill, action, actionContainer)
+ if effect.GetTier() == 2 then
+ defender.AddMP(0.25 * action.amount);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/covered.lua b/Data/scripts/effects/covered.lua
new file mode 100644
index 00000000..129ba9a3
--- /dev/null
+++ b/Data/scripts/effects/covered.lua
@@ -0,0 +1,15 @@
+require("battleUtils")
+
+--If person who cast cover is within 8y, change the action's target to them
+--Not sure what attacks are valid. It only says "melee attacks", unsure if that includes weaponskills and abilities or just auto attacks
+--Right now this will probably be really buggy, since Covered is not necessarily the first effect that will activate on the target
+
+--Really need to do more research on this, figure out how it interacts with multi-hit attacks, aoe attacks (if those count as melee ever?), etc.
+--If it redirects the whole attack instead of a single hit, we might need a new that activates while iterating over targets.
+function onPreAction(effect, caster, target, skill, action, actionContainer)
+ if not skill.isRanged then
+ if effect.GetSource().IsAlive() and getDistanceBetweenActors(effect.GetSource(), target) <= 8 then
+ target = effect.GetSource();
+ end
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/dark_seal2.lua b/Data/scripts/effects/dark_seal2.lua
new file mode 100644
index 00000000..f0e7ecc6
--- /dev/null
+++ b/Data/scripts/effects/dark_seal2.lua
@@ -0,0 +1,13 @@
+require("modifiers")
+require("battleutils")
+
+--Increases accuracy of next cast.
+--There isn't really any information on this, but due to the fact it falls off BEFORE the target is hit,
+--I'm assuming it increases a spell's accuracy modifier instead of giving actual magic accuracy
+function onCommandStart(effect, owner, skill, actionContainer)
+ if skill.GetActionType() == ActionType.Magic then
+ --50 is random guess.
+ skill.accuracyModifier = skill.accuracyModifier + 50;
+ owner.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+ end
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/decoy.lua b/Data/scripts/effects/decoy.lua
new file mode 100644
index 00000000..f2ed8729
--- /dev/null
+++ b/Data/scripts/effects/decoy.lua
@@ -0,0 +1,17 @@
+require("modifiers")
+require("battleutils")
+
+--This is the untraited version of decoy.
+function onPreAction(effect, caster, target, skill, action, actionContainer)
+ --Evade single ranged or magic attack
+ --Traited allows for physical attacks
+ if target.allegiance != caster.allegiance and (skill.isRanged or skill.GetActionType() == ActionType.Magic) then
+ --Unsure if decoy forces a miss/resist or if this is the one case where the evade hittype is used
+ --Set action's hit rate to 0
+ action.hitRate = 0.0;
+ action.resistRate = 750;
+ --Remove status and add message
+ defender.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+ end
+
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/decoy2.lua b/Data/scripts/effects/decoy2.lua
new file mode 100644
index 00000000..f962798d
--- /dev/null
+++ b/Data/scripts/effects/decoy2.lua
@@ -0,0 +1,16 @@
+require("modifiers")
+require("battleutils")
+
+--This is the traited version of Decoy. It can also evade physical attacks.
+function onPreAction(effect, caster, target, skill, action, actionContainer)
+ --Evade single ranged or magic attack
+ --Traited allows for physical attacks
+ if target.allegiance != caster.allegiance and (skill.isRanged or skill.GetActionType() == ActionType.Magic or skill.GetActionType() == ActionType.Physical) then
+ --Set action's hit rate to 0
+ action.hitRate = 0.0;
+ action.resistRate = 400;
+ --Remove status and add message
+ defender.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+ end
+
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/default.lua b/Data/scripts/effects/default.lua
new file mode 100644
index 00000000..d9f217a4
--- /dev/null
+++ b/Data/scripts/effects/default.lua
@@ -0,0 +1,5 @@
+function onGain(owner, effect, actionContainer)
+end;
+
+function onLose(owner, effect, actionContainer)
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/defense_down.lua b/Data/scripts/effects/defense_down.lua
new file mode 100644
index 00000000..f8e0305a
--- /dev/null
+++ b/Data/scripts/effects/defense_down.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Defense, effect.GetMagnitude());
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.Defense, effect.GetMagnitude());
+end
diff --git a/Data/scripts/effects/divine_regen.lua b/Data/scripts/effects/divine_regen.lua
new file mode 100644
index 00000000..f9795399
--- /dev/null
+++ b/Data/scripts/effects/divine_regen.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.Regen, effect.GetMagnitude());
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Regen, effect.GetMagnitude());
+end
diff --git a/Data/scripts/effects/divine_veil.lua b/Data/scripts/effects/divine_veil.lua
new file mode 100644
index 00000000..fab3b76f
--- /dev/null
+++ b/Data/scripts/effects/divine_veil.lua
@@ -0,0 +1,30 @@
+require("modifiers")
+
+--Increases block rate by 100%
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.RawBlockRate, 100);
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.RawBlockRate, 100);
+end
+
+--Applys Divine Regen to party in range when healed by cure or cura
+function onHealed(effect, caster, target, skill, action, actionContainer)
+ -- cure cura
+ if (skill.id == 27346 or skill.id == 27347) and (caster != target) then
+ local regenDuration = 30;
+ --Apparently heals for 85 without AF, 113 with. Unsure if these can be improved with stats
+ local magnitude = 85
+
+ --Need a better way to set magnitude when adding effects
+ if effect.GetTier() == 2 then
+ magnitude = 113;
+ end
+
+ --For each party member in range, add divine regen
+ for chara in target.GetPartyMembersInRange(8) do
+ chara.statusEffects.AddStatusEffect(223264, effect.GetTier(), magnitude, regenDuration, actionContainer);
+ end
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/dread_spike.lua b/Data/scripts/effects/dread_spike.lua
new file mode 100644
index 00000000..83592924
--- /dev/null
+++ b/Data/scripts/effects/dread_spike.lua
@@ -0,0 +1,29 @@
+require("modifiers")
+require("battleutils")
+
+--Dread spike completely nullifies a physical action and absorbs how much damage it would have done (when it's powered up)
+--I'm going to assume it only absorbs half damage without LS/PS up
+--When I say it nullifies an attack, it even gets rid of the message. It's as if the damage action didn't happen.
+--It still shows the enemy's "Enemy used [command]." message but there is no 0 damage dealt message.
+--Don't know how this works with multi-hit attacks or even how it works with stoneskin or other buffs that respond to damage
+-- I dont really know how this should work...
+function onDamageTaken(effect, attacker, defender, skill, action, actionContainer)
+ if skill.GetActionType() == ActionType.Physical then
+ --maybe this works?
+ local absorbPercent = 0.5;
+
+ if effect.GetTier() == 2 then
+ absorbPercent = 1;
+ end
+
+ local absorbAmount = action.amount * absorbPercent;
+ action.amount = 0;
+ action.worldMasterTextId = 0;
+
+ defender.AddHP(absorbAmount);
+ --30451: You recover [absorbAmount] HP.
+ actionContainer.AddHPAction(defender.actorId, 30451, absorbAmount)
+ --Dread Spike is lost after absorbing hp
+ defender.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/enduring_march.lua b/Data/scripts/effects/enduring_march.lua
new file mode 100644
index 00000000..4bc44e98
--- /dev/null
+++ b/Data/scripts/effects/enduring_march.lua
@@ -0,0 +1,20 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ --Traited increases speed by 20%. Assuming that means it actually increases speed instead of simply offsetting the negative speed it has by default
+ local speedModifier = 0.8;
+ if effect.GetTier() == 2 then
+ speedModifier = 1.2;
+ end
+
+ owner.MultiplyMod(modifiersGlobal.MovementSpeed, speedModifier);
+end;
+
+function onLose(owner, effect, actionContainer)
+ local speedModifier = 0.8;
+ if effect.GetTier() == 2 then
+ speedModifier = 1.2;
+ end
+
+ owner.DivideMod(modifiersGlobal.MovementSpeed, speedModifier);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/evade_proc.lua b/Data/scripts/effects/evade_proc.lua
new file mode 100644
index 00000000..d9b162e4
--- /dev/null
+++ b/Data/scripts/effects/evade_proc.lua
@@ -0,0 +1,3 @@
+function onLose(owner, effect, actionContainer)
+ owner:SetProc(0, false);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/excruciate.lua b/Data/scripts/effects/excruciate.lua
new file mode 100644
index 00000000..0a35bf39
--- /dev/null
+++ b/Data/scripts/effects/excruciate.lua
@@ -0,0 +1,30 @@
+require("modifiers")
+require("battleutils")
+
+--Gradually increases critical rate of spells
+function onTick(owner, effect, actionContainer)
+ --No clue how fast the crit rate increases or how often it ticks
+ --Only clue I have to go on is that the strategy seemed to be to use it
+ --before or after fire/thunder and you'd usually get a crit at firaga/thundaga
+ --Random guess, going to assume it's 25 crit rating every 3s, 50 crit rating traited
+ --That's 4% and 8% every 3 seconds of actual crit
+ local ratePerTick = 25;
+
+ if effect.GetTier() == 2 then
+ ratePerTick = 50;
+ end
+
+ effect.SetMagnitude(effect.GetMagnitude() + ratePerTick);
+end
+
+--Excruciate seems to have an effect on all hits of aoe spells, so it's changing the crit bonus of the skill itself
+--rather than on a hit by hit basis
+function onCommandStart(effect, owner, skill, actionContainer)
+ skill.bonusCritRate = skill.bonusCritRate + effect.GetMagnitude();
+end
+
+function onCrit(effect, attacker, defender, skill, action, actionContainer)
+ if skill.GetCommandType() == CommandType.Spell then
+ attacker.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+ end
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/expchain.lua b/Data/scripts/effects/expchain.lua
new file mode 100644
index 00000000..a9cd5f56
--- /dev/null
+++ b/Data/scripts/effects/expchain.lua
@@ -0,0 +1,7 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+end;
+
+function onLose(owner, effect, actionContainer)
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/featherfoot.lua b/Data/scripts/effects/featherfoot.lua
new file mode 100644
index 00000000..97cd67c0
--- /dev/null
+++ b/Data/scripts/effects/featherfoot.lua
@@ -0,0 +1,26 @@
+require("modifiers");
+
+--15% in ARR, dont know how it worked in 1.0
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.RawEvadeRate, 15);
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.RawEvadeRate, 15);
+end;
+
+--Returns 25%? of amount dodged as MP
+function onEvade(effect, attacker, defender, skill, action, actionContainer)
+ --25% of amount dodged untraited, 50% traited
+ local percent = 0.25;
+ if (effect.GetTier() == 2) then
+ percent = 0.50;
+ end
+
+ local mpToReturn = percent * action.amountMitigated;
+ defender.AddMP(math.ceil(mpToReturn));
+ --33010: You recover x MP from Featherfoot
+ actionContainer.AddMPAction(defender.actorId, 33010, mpToReturn);
+ --Featherfoot is lost after evading
+ defender.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/fists_of_earth.lua b/Data/scripts/effects/fists_of_earth.lua
new file mode 100644
index 00000000..749dd2b3
--- /dev/null
+++ b/Data/scripts/effects/fists_of_earth.lua
@@ -0,0 +1,6 @@
+function onGain(owner, effect, actionContainer)
+end;
+
+--Need to do more research on these.
+--From what I've seen, they changed the property of the attack to magic and the element to the respective element
+--Unsure if it applies to weaponskills or if it's auto attacks only.
\ No newline at end of file
diff --git a/Data/scripts/effects/fists_of_fire.lua b/Data/scripts/effects/fists_of_fire.lua
new file mode 100644
index 00000000..f4176486
--- /dev/null
+++ b/Data/scripts/effects/fists_of_fire.lua
@@ -0,0 +1,2 @@
+function onGain(owner, effect, actionContainer)
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/fists_of_wind.lua b/Data/scripts/effects/fists_of_wind.lua
new file mode 100644
index 00000000..f4176486
--- /dev/null
+++ b/Data/scripts/effects/fists_of_wind.lua
@@ -0,0 +1,2 @@
+function onGain(owner, effect, actionContainer)
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/flare2.lua b/Data/scripts/effects/flare2.lua
new file mode 100644
index 00000000..db26b1d0
--- /dev/null
+++ b/Data/scripts/effects/flare2.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.RegenDown, effect.GetMagnitude());
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.RegenDown, effect.GetMagnitude());
+end
diff --git a/Data/scripts/effects/foresight.lua b/Data/scripts/effects/foresight.lua
new file mode 100644
index 00000000..9c4497f5
--- /dev/null
+++ b/Data/scripts/effects/foresight.lua
@@ -0,0 +1,15 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ --Parry is .1% per , Random guess but gonna say it gives 20% worth of parry.
+ owner.AddMod(modifiersGlobal.Parry, 200);
+end;
+
+function onParry(effect, attacker, defender, skill, action, actionContainer)
+ --Foresight is lost after parrying
+ defender.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Parry, 200);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/fully_blissful_mind.lua b/Data/scripts/effects/fully_blissful_mind.lua
new file mode 100644
index 00000000..9bc11a7a
--- /dev/null
+++ b/Data/scripts/effects/fully_blissful_mind.lua
@@ -0,0 +1,7 @@
+function onGain(owner, effect, actionContainer)
+ --Using extra because that's what blissful_mind uses
+ effect.SetExtra(effect.GetMagnitude());
+end
+
+function onLose(owner, effect, actionContainer)
+end
diff --git a/Data/scripts/effects/glare.lua b/Data/scripts/effects/glare.lua
new file mode 100644
index 00000000..2dec4f7d
--- /dev/null
+++ b/Data/scripts/effects/glare.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Accuracy, effect.GetMagnitude());
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.Accuracy, effect.GetMagnitude());
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/goring_blade.lua b/Data/scripts/effects/goring_blade.lua
new file mode 100644
index 00000000..db26b1d0
--- /dev/null
+++ b/Data/scripts/effects/goring_blade.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.RegenDown, effect.GetMagnitude());
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.RegenDown, effect.GetMagnitude());
+end
diff --git a/Data/scripts/effects/hallowed_ground.lua b/Data/scripts/effects/hallowed_ground.lua
new file mode 100644
index 00000000..210ee3d0
--- /dev/null
+++ b/Data/scripts/effects/hallowed_ground.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.DamageTakenDown, 100);
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.DamageTakenDown, 100);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/haste.lua b/Data/scripts/effects/haste.lua
new file mode 100644
index 00000000..af2199f9
--- /dev/null
+++ b/Data/scripts/effects/haste.lua
@@ -0,0 +1,10 @@
+require("modifiers")
+
+--Set magnitude to milliseconds that HF will reduce delay by
+function onGain(owner, effect, actionContainer)
+ owner.MultiplyMod(modifiersGlobal.AttackDelay, effect.GetMagnitude());
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.DivideMod(modifiersGlobal.AttackDelay, effect.GetMagnitude());
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/hawks_eye.lua b/Data/scripts/effects/hawks_eye.lua
new file mode 100644
index 00000000..f0e4079a
--- /dev/null
+++ b/Data/scripts/effects/hawks_eye.lua
@@ -0,0 +1,24 @@
+require("modifiers");
+
+--In one capture, hawks eye seemed to give 18.75% additional accuracy (379 to 450)
+--The player in this capture was a Dragoon, so this is untraited.
+--Traited Hawk's Eye says it increases Accuracy by 50%.
+--This could mean traited hawk's eye gives 28.125% (18.75% * 1.5) or it could mean it gives 68.75% (18.75% + 50%)
+--It's also possible that Hawk's Eye gives 15 + 15% accuracy untraited, which would give 450.85, which would be rounded down.
+--In that case, traited hawks eye could be 15 + 22.5% or 22.5 + 22.5% or (15 + 15%) * 1.5
+function onGain(owner, effect, actionContainer)
+ local accuracyMod = 0.1875;
+
+ if effect.GetTier() == 2 then
+ accuracyMod = 0.28125;
+ end
+
+ local amountGained = accuracyMod * owner.GetMod(modifiersGlobal.Accuracy);
+ effect.SetMagnitude(amountGained);
+ owner.AddMod(modifiersGlobal.Accuracy, effect.GetMagnitude());
+end;
+
+function onLose(owner, effect, actionContainer)
+
+ owner.SubtractMod(modifiersGlobal.Accuracy, effect.GetMagnitude());
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/heavy.lua b/Data/scripts/effects/heavy.lua
new file mode 100644
index 00000000..0e59ab1d
--- /dev/null
+++ b/Data/scripts/effects/heavy.lua
@@ -0,0 +1,13 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ local speedModifier = 0.8;
+
+ owner.MultiplyMod(modifiersGlobal.MovementSpeed, speedModifier);
+end;
+
+function onLose(owner, effect, actionContainer)
+ local speedModifier = 0.8;
+
+ owner.DivideMod(modifiersGlobal.MovementSpeed, speedModifier);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/hp_boost.lua b/Data/scripts/effects/hp_boost.lua
new file mode 100644
index 00000000..64fde502
--- /dev/null
+++ b/Data/scripts/effects/hp_boost.lua
@@ -0,0 +1,15 @@
+require("modifiers")
+
+--Battle Voice grants HP_Boost and it sets max hp to 125% normal amount and heals for the difference between current
+--This doesn't seem like the correct way to do this. If max HP changes between gainign and losing wont this break?
+function onGain(owner, effect, actionContainer)
+ local newMaxHP = owner.GetMaxHP() * 1.25;
+ local healAmount = newMaxHP - owner.GetMaxHP();
+
+ owner.SetMaxHP(newMaxHP);
+ owner.AddHP(healAmount);
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.SetMaxHP(owner.GetMaxHP() / 1.25);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/hp_penalty.lua b/Data/scripts/effects/hp_penalty.lua
new file mode 100644
index 00000000..daf5c20c
--- /dev/null
+++ b/Data/scripts/effects/hp_penalty.lua
@@ -0,0 +1,11 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ local newMaxHP = owner.GetMaxHP() * 0.75;
+
+ owner.SetMaxHP(newMaxHP);
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.SetMaxHP(owner.GetMaxHP() / 0.75);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/hundred_fists.lua b/Data/scripts/effects/hundred_fists.lua
new file mode 100644
index 00000000..7c6d4475
--- /dev/null
+++ b/Data/scripts/effects/hundred_fists.lua
@@ -0,0 +1,10 @@
+require("modifiers")
+
+--Set magnitude to milliseconds that HF will reduce delay by
+function onGain(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Delay, effect.GetMagnitude());
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.Delay, effect.GetMagnitude());
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/invigorate.lua b/Data/scripts/effects/invigorate.lua
new file mode 100644
index 00000000..4524940f
--- /dev/null
+++ b/Data/scripts/effects/invigorate.lua
@@ -0,0 +1,10 @@
+require("modifiers")
+
+--100 TP per tick without AF. 133 TP per tick with AF
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.Regain, effect.GetMagnitude());
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Regain, effect.GetMagnitude());
+end
diff --git a/Data/scripts/effects/keen_flurry.lua b/Data/scripts/effects/keen_flurry.lua
new file mode 100644
index 00000000..f31059a1
--- /dev/null
+++ b/Data/scripts/effects/keen_flurry.lua
@@ -0,0 +1,16 @@
+require("battleutils")
+
+--Untraited reduces cooldown by 50%
+--Traited reduces cooldown by 100%
+function onCommandStart(effect, owner, skill, actionContainer)
+ if skill.GetCommandType() == CommandType.Weaponskill then
+ local reduction = 0.5;
+
+ if effect.GetTier() == 2 then
+ reduction = 1.0;
+ end
+
+ skill.recastTimeMs = skill.recastTimeMs - (reduction * skill.recastTimeMs);
+ owner.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/life_surge_I.lua b/Data/scripts/effects/life_surge_I.lua
new file mode 100644
index 00000000..864fff62
--- /dev/null
+++ b/Data/scripts/effects/life_surge_I.lua
@@ -0,0 +1,19 @@
+require("battleutils")
+
+--Heals for 30%? of damage dealt on auto attacks.
+--Trait: Increases healing by 20%. Is this the base % or the amount after taking the base percent?
+--I'm guessing the way it works is that LSI/II/III have 10/20/30% absorb by default and 30/40/50% traited.
+--Seems to match what i can find in videos
+function onHit(effect, attacker, defender, skill, action, actionContainer)
+ if skill.GetCommandType() == CommandType.AutoAttack then
+ local healPercent = 0.10;
+
+ if effect.GetTier() == 2 then
+ healPercent = 0.30;
+ end
+
+ local amount = math.floor((healPercent * action.amount) + 1);
+ attacker.AddHP(amount);
+ actionContainer.AddHPAbsorbAction(defender.actorId, 30332, amount);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/life_surge_II.lua b/Data/scripts/effects/life_surge_II.lua
new file mode 100644
index 00000000..944dcafb
--- /dev/null
+++ b/Data/scripts/effects/life_surge_II.lua
@@ -0,0 +1,15 @@
+require("battleutils")
+
+function onHit(effect, attacker, defender, skill, action, actionContainer)
+ if skill.GetCommandType() == CommandType.AutoAttack then
+ local healPercent = 0.20;
+
+ if effect.GetTier() == 2 then
+ healPercent = 0.40;
+ end
+
+ local amount = math.floor((healPercent * action.amount) + 1);
+ attacker.AddHP(amount);
+ actionContainer.AddHPAbsorbAction(defender.actorId, 30332, amount);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/life_surge_III.lua b/Data/scripts/effects/life_surge_III.lua
new file mode 100644
index 00000000..9307829f
--- /dev/null
+++ b/Data/scripts/effects/life_surge_III.lua
@@ -0,0 +1,19 @@
+require("battleutils")
+
+--Heals for 30%? of damage dealt on auto attacks.
+--Trait: Increases healing by 20%. Is this the base % or the amount after taking the base percent?
+--I'm guessing the way it works is that LSI/II/III have 10/20/30% absorb by default and 30/40/50% traited.
+--Seems to match what i can find in videos
+function onHit(effect, attacker, defender, skill, action, actionContainer)
+ if skill.GetCommandType() == CommandType.AutoAttack then
+ local healPercent = 0.30;
+
+ if effect.GetTier() == 2 then
+ healPercent = 0.50;
+ end
+
+ local amount = math.floor((healPercent * action.amount) + 1);
+ attacker.AddHP(amount);
+ actionContainer.AddHPAbsorbAction(defender.actorId, 30332, amount);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/magic_evasion_down.lua b/Data/scripts/effects/magic_evasion_down.lua
new file mode 100644
index 00000000..0bc153a0
--- /dev/null
+++ b/Data/scripts/effects/magic_evasion_down.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.MagicEvasion, effect.GetMagnitude());
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.MagicEvasion, effect.GetMagnitude());
+end
diff --git a/Data/scripts/effects/mighty_strikes.lua b/Data/scripts/effects/mighty_strikes.lua
new file mode 100644
index 00000000..5778c3d9
--- /dev/null
+++ b/Data/scripts/effects/mighty_strikes.lua
@@ -0,0 +1,9 @@
+--Forces crit on attacks made with axes
+function onPreAction(effect, caster, target, skill, action, actionContainer)
+ --Assuming "attacks made with axes" means skills specific to MRD/WAR
+ if (skill.job == 3 or skill.job == 17) then
+ --Set action's crit rate to 100%
+ action.critRate = 100.0;
+ end
+end;
+
diff --git a/Data/scripts/effects/minuet_of_rigor.lua b/Data/scripts/effects/minuet_of_rigor.lua
new file mode 100644
index 00000000..da4a20d0
--- /dev/null
+++ b/Data/scripts/effects/minuet_of_rigor.lua
@@ -0,0 +1,12 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ --Only one song per bard can be active, need to figure out a good way to do this
+ owner.AddMod(modifiersGlobal.Accuracy, effect.GetMagnitude());
+ owner.AddMod(modifiersGlobal.MagicAccuracy, effect.GetMagnitude());
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Accuracy, effect.GetMagnitude());
+ owner.SubtractMod(modifiersGlobal.MagicAccuracy, effect.GetMagnitude());
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/miss_proc.lua b/Data/scripts/effects/miss_proc.lua
new file mode 100644
index 00000000..daf71a9f
--- /dev/null
+++ b/Data/scripts/effects/miss_proc.lua
@@ -0,0 +1,3 @@
+function onLose(owner, effect, actionContainer)
+ owner:SetProc(3, false);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/necrogenesis.lua b/Data/scripts/effects/necrogenesis.lua
new file mode 100644
index 00000000..76c281e7
--- /dev/null
+++ b/Data/scripts/effects/necrogenesis.lua
@@ -0,0 +1,12 @@
+require("modifiers")
+require("battleutils")
+
+function onHit(effect, attacker, defender, skill, action, actionContainer)
+ if skill.GetCommandType() == CommandType.Spell then
+ --Necrogenesis returns 75% of damage done rounded up(?) as MP.
+ local hpToReturn = math.ceil(0.75 * action.amount);
+ attacker.AddHP(hpToReturn);
+ actionContainer.AddHPAbsorbAction(defender.actorId, 33012, hpToReturn);
+ attacker.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+ end
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/outmaneuver2.lua b/Data/scripts/effects/outmaneuver2.lua
new file mode 100644
index 00000000..e44f58be
--- /dev/null
+++ b/Data/scripts/effects/outmaneuver2.lua
@@ -0,0 +1,24 @@
+require("modifiers")
+
+--Add 30 raw block rate. No idea how much block it actually gives.
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.RawBlockRate, 30);
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.RawBlockRate, 30);
+end
+
+--Gives 200 TP on block. Traited: Gives 10% of the amount blocked back as MP
+function onBlock(effect, attacker, defender, skill, action, actionContainer)
+ --200 TP on block
+ defender.AddTP(200);
+
+ --If traited, add 10% of damage taken as MP
+ if(effect.GetTier() == 2) then
+ local mpToReturn = math.ceil(0.10 * action.amount);
+ defender.AddMP(math.ceil(mpToReturn));
+ --33009: You recover x MP from Outmaneuver
+ actionContainer.AddMPAction(defender.actorId, 33009, mpToReturn);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/paeon_of_war.lua b/Data/scripts/effects/paeon_of_war.lua
new file mode 100644
index 00000000..55868d91
--- /dev/null
+++ b/Data/scripts/effects/paeon_of_war.lua
@@ -0,0 +1,10 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ --Only one song per bard can be active, need to figure out a good way to do this
+ owner.AddMod(modifiersGlobal.Regain, effect.GetMagnitude());
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Regain, effect.GetMagnitude());
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/parry_proc.lua b/Data/scripts/effects/parry_proc.lua
new file mode 100644
index 00000000..e2887d6f
--- /dev/null
+++ b/Data/scripts/effects/parry_proc.lua
@@ -0,0 +1,3 @@
+function onLose(owner, effect, actionContainer)
+ owner:SetProc(2, false);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/parsimony.lua b/Data/scripts/effects/parsimony.lua
new file mode 100644
index 00000000..2fa632d0
--- /dev/null
+++ b/Data/scripts/effects/parsimony.lua
@@ -0,0 +1,24 @@
+require("modifiers")
+require("battleutils")
+
+--Forces crit of a single WS action from rear.
+function onMagicCast(effect, caster, skill)
+ skill.mpCost = skill.mpCost / 2;
+end;
+
+--Having two identical functions seems weird. also don't know if parsimony still activates if resisted or evaded?
+function onHit(effect, attacker, defender, skill, action, actionContainer)
+ if skill.GetCommandType() == CommandType.Spell then
+ local percent = 0.10;
+
+ if effect.GetTier() == 2 then
+ percent = 0.35;
+ end
+
+ --Parsimony returns 10% (35 traited) of damage done rounded up as MP.
+ local mpToReturn = math.ceil(percent * action.amount);
+ attacker.AddMP(mpToReturn);
+ actionContainer.AddMPAbsorbAction(0, 33007, mpToReturn);
+ defender.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+ end
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/poison.lua b/Data/scripts/effects/poison.lua
new file mode 100644
index 00000000..db26b1d0
--- /dev/null
+++ b/Data/scripts/effects/poison.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.RegenDown, effect.GetMagnitude());
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.RegenDown, effect.GetMagnitude());
+end
diff --git a/Data/scripts/effects/power_surge_I.lua b/Data/scripts/effects/power_surge_I.lua
new file mode 100644
index 00000000..10c7be0d
--- /dev/null
+++ b/Data/scripts/effects/power_surge_I.lua
@@ -0,0 +1,43 @@
+require("modifiers")
+require("battleutils")
+
+--https://www.bluegartr.com/threads/107403-Stats-and-how-they-work/page22
+
+--Base amount of attack gained is 105, which is multiplied by 1.1 if traited. This is why it gives 231 Attack at level 2
+--Unsure why defense is a weird number
+function onGain(owner, effect, actionContainer)
+ local attackGained = 315;
+ local defenseLost = 158;
+
+ --Enhanced Power Surge: Increases effect of Power Surge by 10% (assuming this doesn't lower defense further)
+ if owner.HasTrait(27281) then
+ attackGained = attackGained * 1.1;
+ end
+
+ effect.SetMagnitude(attackGained);
+ effect.SetExtra(defenseLost);
+
+ owner.AddMod(modifiersGlobal.Attack, effect.GetMagnitude());
+ owner.SubtractMod(modifiersGlobal.Defense, effect.GetExtra());
+end
+
+function onCommandStart(effect, owner, command, actionContainer)
+ --if command is a weaponskill or jump
+ --27266: jump
+ if command.GetCommandType() == CommandType.Weaponskill or command.id == 27266 then
+ effect.SetTier(effect.GetTier() + 1);
+
+ --Takes 10 weaponskills/jumps to increase level
+ if effect.GetTier() > 1 then
+ local action = owner.statusEffects.ReplaceEffect(effect, 223213, 1, 1, 60);
+ actionContainer.AddAction(action);
+ else
+ effect.RefreshTime();
+ end
+ end
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Attack, effect.GetMagnitude());
+ owner.AddMod(modifiersGlobal.Defense, effect.GetExtra());
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/power_surge_II.lua b/Data/scripts/effects/power_surge_II.lua
new file mode 100644
index 00000000..b2bfe34c
--- /dev/null
+++ b/Data/scripts/effects/power_surge_II.lua
@@ -0,0 +1,40 @@
+require("modifiers")
+require("battleutils")
+
+--https://www.bluegartr.com/threads/107403-Stats-and-how-they-work/page22
+function onGain(owner, effect, actionContainer)
+ local attackGained = 210;
+ local defenseLost = 158;
+
+ --Enhanced Power Surge: Increases effect of Power Surge by 10% (assuming this doesn't lower defense further)
+ if owner.HasTrait(27281) then
+ attackGained = attackGained * 1.1;
+ end
+
+ effect.SetMagnitude(attackGained);
+ effect.SetExtra(defenseLost);
+
+ owner.AddMod(modifiersGlobal.Attack, effect.GetMagnitude());
+ owner.SubtractMod(modifiersGlobal.Defense, effect.GetExtra());
+end
+
+function onCommandStart(effect, owner, command, actionContainer)
+ --if command is a weaponskill or jump
+ --27266: jump
+ if command.GetCommandType() == CommandType.Weaponskill or command.id == 27266 then
+ effect.SetTier(effect.GetTier() + 1);
+
+ --Takes 10 weaponskills/jumps to increase level
+ if effect.GetTier() > 10 then
+ local action = owner.statusEffects.ReplaceEffect(effect, 223214, 1, 1, 60);
+ actionContainer.AddAction(action);
+ else
+ effect.RefreshTime();
+ end
+ end
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Attack, effect.GetMagnitude());
+ owner.AddMod(modifiersGlobal.Defense, effect.GetExtra());
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/power_surge_III.lua b/Data/scripts/effects/power_surge_III.lua
new file mode 100644
index 00000000..ccb3d1dd
--- /dev/null
+++ b/Data/scripts/effects/power_surge_III.lua
@@ -0,0 +1,33 @@
+require("modifiers")
+require("battleutils")
+
+--https://www.bluegartr.com/threads/107403-Stats-and-how-they-work/page22
+function onGain(owner, effect, actionContainer)
+ local attackGained = 315;
+ local defenseLost = 158;
+
+ --Enhanced Power Surge: Increases effect of Power Surge by 10% (assuming this doesn't lower defense further)
+ if owner.HasTrait(27281) then
+ attackGained = attackGained * 1.1;
+ end
+
+ effect.SetMagnitude(attackGained);
+ effect.SetExtra(defenseLost);
+
+ owner.AddMod(modifiersGlobal.Attack, effect.GetMagnitude());
+ owner.SubtractMod(modifiersGlobal.Defense, effect.GetExtra());
+end
+
+function onCommandStart(effect, owner, command, actionContainer)
+ --if command is a weaponskill or jump
+ --27266: jump
+ if command.GetCommandType() == CommandType.Weaponskill or command.id == 27266 then
+ --At III just refresh the effect
+ effect.RefreshTime();
+ end
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Attack, effect.GetMagnitude());
+ owner.AddMod(modifiersGlobal.Defense, effect.GetExtra());
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/protect.lua b/Data/scripts/effects/protect.lua
new file mode 100644
index 00000000..56f4dd9a
--- /dev/null
+++ b/Data/scripts/effects/protect.lua
@@ -0,0 +1,18 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ --Magnitude is caster's Enhancing Magic Potency.
+ --http://forum.square-enix.com/ffxiv/threads/41900-White-Mage-A-Guide
+ --5-4-5-4-5-4-5-4-5 repeating points of Enhancing for 1 defense
+ --4.56 * Enhancing Potency
+ local defenseBuff = 4.56 * effect.GetMagnitude();
+
+ owner.AddMod(modifiersGlobal.Defense, defenseBuff);
+end;
+
+function onLose(owner, effect, actionContainer)
+ local defenseBuff = 4.56 * effect.GetMagnitude();
+
+ owner.SubtractMod(modifiersGlobal.Defense, defenseBuff);
+end;
+
diff --git a/Data/scripts/effects/protect2.lua b/Data/scripts/effects/protect2.lua
new file mode 100644
index 00000000..167a9bc6
--- /dev/null
+++ b/Data/scripts/effects/protect2.lua
@@ -0,0 +1,36 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ --Magnitude is caster's Enhancing Magic Potency.
+ --http://forum.square-enix.com/ffxiv/threads/41900-White-Mage-A-Guide
+ --5-4-5-4-5-4-5-4-5 repeating points of Enhancing for 1 defense
+ --4.56 * Enhancing Potency
+ local defenseBuff = 4.56 * effect.GetMagnitude();
+ local magicDefenseBuff = 0;
+
+ owner.AddMod(modifiersGlobal.Defense, defenseBuff);
+
+ --27365: Enhanced Protect: Increases magic defense gained from Protect.
+ --There is no "magic defense" stat, instead it gives stats to each resist stat.
+ magicDefenseBuff = 6.67 * effect.GetMagnitude();
+ for i = modifiersGlobal.FireResistance, modifiersGlobal.WaterResistance do
+ owner.AddMod(i, magicDefenseBuff);
+ end
+
+
+end;
+
+function onLose(owner, effect, actionContainer)
+ local defenseBuff = 4.56 * effect.GetMagnitude();
+ local magicDefenseBuff = 0;
+
+ owner.SubtractMod(modifiersGlobal.Defense, defenseBuff);
+
+ --27365: Enhanced Protect: Increases magic defense gained from Protect.
+ --There is no "magic defense" stat, instead it gives stats to each resist stat.
+ magicDefenseBuff = 6.67 * effect.GetMagnitude();
+ for i = modifiersGlobal.FireResistance, modifiersGlobal.WaterResistance do
+ owner.SubtractMod(i, magicDefenseBuff);
+ end
+end;
+
diff --git a/Data/scripts/effects/quelling_strike.lua b/Data/scripts/effects/quelling_strike.lua
new file mode 100644
index 00000000..41600277
--- /dev/null
+++ b/Data/scripts/effects/quelling_strike.lua
@@ -0,0 +1,14 @@
+require("modifiers")
+require("battleutils")
+
+--Untraited reduces cooldown by 50%
+--Traited reduces cooldown by 100%
+function onCommandStart(effect, owner, skill, actionContainer)
+ --Does this apply to auto attacks?
+ if skill.GetCommandType() == CommandType.Weaponskill or skill.GetCommandType() == CommandType.Ability or skill.GetCommandType() == CommandType.Magic then
+ if skill.GetActionType() == ActionType.Physical or skill.GetActionType() == ActionType.Magic then
+ skill.enmityModifier = skill.enmityModifier * 0.8;
+ skill.tpCost = skill.tpCost - effect.GetMagnitude();
+ end
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/quick.lua b/Data/scripts/effects/quick.lua
new file mode 100644
index 00000000..b3c7ff3e
--- /dev/null
+++ b/Data/scripts/effects/quick.lua
@@ -0,0 +1,13 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ local speedModifier = 1.25;
+
+ owner.MultiplyMod(modifiersGlobal.MovementSpeed, speedModifier);
+end;
+
+function onLose(owner, effect, actionContainer)
+ local speedModifier = 1.25;
+
+ owner.DivideMod(modifiersGlobal.MovementSpeed, speedModifier);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/raging_strike2.lua b/Data/scripts/effects/raging_strike2.lua
new file mode 100644
index 00000000..4f1a4c7d
--- /dev/null
+++ b/Data/scripts/effects/raging_strike2.lua
@@ -0,0 +1,17 @@
+require("modifiers")
+require("battleutils")
+
+function onHit(effect, attacker, defender, skill, action, actionContainer)
+ if skill.id == 27259 then
+ --Effect stacks up to 3 times
+ if effect.GetTier() < 3 then
+ effect.SetTier(effect.GetTier() + 1);
+ end
+ end
+end
+
+function onMiss(effect, attacker, defender, skill, action, actionContainer)
+ if skill.id == 27259 then
+
+ end
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/rampage2.lua b/Data/scripts/effects/rampage2.lua
new file mode 100644
index 00000000..169b65e7
--- /dev/null
+++ b/Data/scripts/effects/rampage2.lua
@@ -0,0 +1,47 @@
+require("modifiers")
+require("battleutils")
+require("utils")
+
+parryPerDT = 20;
+delayMsPerDT = 100;
+
+function onGain(owner, effect, actionContainer)
+end
+
+--Increases parry rating and attack speed for each hit. (Need more info)
+function onDamageTaken(effect, attacker, defender, skill, action, actionContainer)
+ --Assuming 20 parry rating every time you're hit up to 200
+ --Delay is more complicated. Most axes are around 4 seconds, so i'm gonna assume it cuts off a full second at max
+ if (effect.GetExtra() < 10) then
+ effect.SetExtra(effect.GetExtra() + 1);
+
+ defender.AddMod(modifiersGlobal.Parry, parryPerDT);
+ defender.SubtractMod(modifiersGlobal.Delay, delayMsPerDT);
+ end
+end
+
+--Heals for 50% of damage dealt on crits with a maximum of 20% of max hp
+--Also only heals for as much hp as you're missing at most
+function onCrit(effect, attacker, defender, skill, action, actionContainer)
+ local healAmount = math.Clamp(action.amount * 0.50, 0, attacker.GetMaxHP() * 0.20);
+ healAmount = math.Clamp(healAmount, 0, attacker.GetMaxHP() - attacker.GetHP());
+ attacker.AddHP(healAmount);
+ --33012: You recover [healAmount] HP.
+ actionContainer.AddHPAbsorbAction(defender.actorId, 33008, healAmount);
+end;
+
+--"Effect fades over time"
+--Rampage ticks every 6 seconds
+function onTick(owner, effect, actionContainer)
+ --Enduring march prevents fading of rampage effect
+ if not owner.statusEffects.HasStatusEffect(223078) and (effect.GetExtra() > 0) then
+ owner.SubtractMod(modifiersGlobal.Parry, parryPerDT);
+ owner.AddMod(modifiersGlobal.Delay, delayMsPerDT);
+ effect.SetExtra(effect.GetExtra() - 1);
+ end
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Parry, effect.GetExtra() * parryPerDT);
+ owner.AddMod(modifiersGlobal.Delay, effect.GetExtra() * delayMsPerDT);
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/rampart.lua b/Data/scripts/effects/rampart.lua
new file mode 100644
index 00000000..d6476278
--- /dev/null
+++ b/Data/scripts/effects/rampart.lua
@@ -0,0 +1,15 @@
+require("modifiers")
+
+--Rampart gives 105 defense at level 50.
+--Guessing it scales with level. If I had to guess it's either 2.1 * level or (2 * level) + 5.
+--I'm going to guess the latter since it always leaves you with a whole number. I could be completely wrong though
+--The party_battle_leve has rampart giving 36? defense. It's from an earlier patch so probably useless
+function onGain(owner, effect, actionContainer)
+ effect.SetMagnitude(2 * owner.GetLevel() + 5);
+
+ owner.AddMod(modifiersGlobal.Defense, effect.GetMagnitude());
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Defense, effect.GetMagnitude());
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/refresh.lua b/Data/scripts/effects/refresh.lua
new file mode 100644
index 00000000..8524d7bf
--- /dev/null
+++ b/Data/scripts/effects/refresh.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.Refresh, effect.GetMagnitude());
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Refresh, effect.GetMagnitude());
+end
diff --git a/Data/scripts/effects/regain.lua b/Data/scripts/effects/regain.lua
new file mode 100644
index 00000000..9c3aeabf
--- /dev/null
+++ b/Data/scripts/effects/regain.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.Regain, effect.GetMagnitude());
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Regain, effect.GetMagnitude());
+end
diff --git a/Data/scripts/effects/regen.lua b/Data/scripts/effects/regen.lua
new file mode 100644
index 00000000..45157ea7
--- /dev/null
+++ b/Data/scripts/effects/regen.lua
@@ -0,0 +1,8 @@
+--Regen is modified by Enhancing Magic Potency. Formula here: http://forum.square-enix.com/ffxiv/threads/41900-White-Mage-A-Guide
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.Regen, effect.GetMagnitude());
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Regen, effect.GetMagnitude());
+end
diff --git a/Data/scripts/effects/resonance2.lua b/Data/scripts/effects/resonance2.lua
new file mode 100644
index 00000000..56426f1f
--- /dev/null
+++ b/Data/scripts/effects/resonance2.lua
@@ -0,0 +1,17 @@
+require("modifiers")
+require("battleutils")
+
+--Increases range of a single spell, no clue by how much, 25% is a random guess
+--It isn't clear if it has an effect on the aoe portion of skills or just the normal range, i've seen people on the OF say both.
+--It also increased height of skills
+function onMagicCast(effect, caster, skill)
+ skill.range = skill.range * 1.25;
+ skill.rangeHeight = skill.rangeHeight * 1.25;
+end;
+
+--The effect falls off after the skill is finished, meaning if you start a cast and cancel, it shouldn't fall off.
+function onCommandFinish(effect, owner, skill, actionContainer)
+ if skill.GetCommandType() == CommandType.Spell then
+ owner.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+ end
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/sacred_prism.lua b/Data/scripts/effects/sacred_prism.lua
new file mode 100644
index 00000000..236b71cc
--- /dev/null
+++ b/Data/scripts/effects/sacred_prism.lua
@@ -0,0 +1,19 @@
+require("modifiers")
+require("battleutils")
+
+--Cure, Cura, Regen, Esuna, Enhancing spells (Hardcoded as Stoneskin and Sanguine since we dont have a good way to check what's an enhancing spell)
+supportedSpells = [27346, 27347, 27358, 27357, 27350, 27307]
+
+function onMagicCast(effect, caster, skill)
+ if supportedSpells[skill.id] then
+ skill.castTimeMs = skill.castTimeMs * 1.5;
+ skill.aoeType = TargetFindAOEType.Circle;
+ skill.aoeRange = 15;
+ end
+end
+
+function onCommandFinish(effect, owner, skill, actionContainer)
+ if supportedSpells[skill.id] then
+ owner.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/sanguine_rite2.lua b/Data/scripts/effects/sanguine_rite2.lua
new file mode 100644
index 00000000..87820d59
--- /dev/null
+++ b/Data/scripts/effects/sanguine_rite2.lua
@@ -0,0 +1,8 @@
+require("modifiers")
+
+--Sanguine Rite restores 30% of damage taken as MP
+function onDamageTaken(effect, attacker, defender, skill, action, actionContainer)
+ local mpToRestore = action.amount * 0.30;
+ defender.AddMP(mpToRestore);
+ actionContainer.AddMPAction(defender.actorId, 33011, mpToRestore);
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/sanguine_rite3.lua b/Data/scripts/effects/sanguine_rite3.lua
new file mode 100644
index 00000000..329dac74
--- /dev/null
+++ b/Data/scripts/effects/sanguine_rite3.lua
@@ -0,0 +1,22 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ --Traited Sanguine Rite reduces damage taken by 25%.
+ --The icon in game says it's 50%, but it's lying
+ local amount = 25;
+
+ owner.AddMod(modifiersGlobal.DamageTakenDown, amount);
+end;
+
+function onLose(owner, effect, actionContainer)
+ local amount = 25;
+
+ owner.SubtractMod(modifiersGlobal.DamageTakenDown, amount);
+end;
+
+--Sanguine Rite restores 30% of damage taken as MP
+function onDamageTaken(effect, attacker, defender, skill, action, actionContainer)
+ local mpToRestore = action.amount * 0.30;
+ defender.AddMP(mpToRestore);
+ actionContainer.AddMPAction(defender.actorId, 33011, mpToRestore);
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/sentinel.lua b/Data/scripts/effects/sentinel.lua
new file mode 100644
index 00000000..637a10fc
--- /dev/null
+++ b/Data/scripts/effects/sentinel.lua
@@ -0,0 +1,30 @@
+require("modifiers")
+require("battleutils")
+
+function onGain(owner, effect, actionContainer)
+ --Untraited Sentinel is 30% damage taken down, traited is 50%
+ local amount = 30;
+ if effect.GetTier() == 2 then
+ amount = 50;
+ end
+
+ owner.AddMod(modifiersGlobal.DamageTakenDown, amount);
+end;
+
+function onLose(owner, effect, actionContainer)
+ local amount = 30;
+ if effect.GetTier() == 2 then
+ amount = 50;
+ end
+
+ owner.SubtractMod(modifiersGlobal.DamageTakenDown, amount);
+end;
+
+--Increases action's enmity by 100 for weaponskills
+--http://forum.square-enix.com/ffxiv/threads/47393-Tachi-s-Guide-to-Paladin-%28post-1.22b%29
+--Sentinel only works on weaponskills. It's possible that was a bug because the description says actions
+function onHit(effect, attacker, defender, skill, action, actionContainer)
+ if skill.GetCommandType() == CommandType.WeaponSkill then
+ action.enmity = action.enmity + 100;
+ end
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/sleep.lua b/Data/scripts/effects/sleep.lua
new file mode 100644
index 00000000..a526dcba
--- /dev/null
+++ b/Data/scripts/effects/sleep.lua
@@ -0,0 +1,12 @@
+require("modifiers")
+
+--Set magnitude to milliseconds that HF will reduce delay by
+function onGain(owner, effect, actionContainer)
+end;
+
+function onLose(owner, effect, actionContainer)
+end;
+
+function onDamageTaken(effect, attacker, defender, skill, action, actionContainer)
+ defender.statusEffects.RemoveStatusEffect(effect, actionContainer)
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/slow.lua b/Data/scripts/effects/slow.lua
new file mode 100644
index 00000000..af2199f9
--- /dev/null
+++ b/Data/scripts/effects/slow.lua
@@ -0,0 +1,10 @@
+require("modifiers")
+
+--Set magnitude to milliseconds that HF will reduce delay by
+function onGain(owner, effect, actionContainer)
+ owner.MultiplyMod(modifiersGlobal.AttackDelay, effect.GetMagnitude());
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.DivideMod(modifiersGlobal.AttackDelay, effect.GetMagnitude());
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/slowcast.lua b/Data/scripts/effects/slowcast.lua
new file mode 100644
index 00000000..a363fcfe
--- /dev/null
+++ b/Data/scripts/effects/slowcast.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+require("battleutils")
+
+--Increases range of a single spell, no clue by how much, 25% is a random guess
+--It isn't clear if it has an effect on the aoe portion of skills or just the normal range, i've seen people on the OF say both.
+--It also increased height of skills
+function onMagicCast(effect, caster, skill)
+ skill.castTimeMs = skill.castTimeMs * 1.5;
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/spinning_heel.lua b/Data/scripts/effects/spinning_heel.lua
new file mode 100644
index 00000000..d226be7f
--- /dev/null
+++ b/Data/scripts/effects/spinning_heel.lua
@@ -0,0 +1,10 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.SetMod(modifiersGlobal.HitCount, 3);
+end;
+
+function onLose(owner, effect, actionContainer)
+ owner.SetMod(modifiersGlobal.HitCount, 2);
+end;
+
diff --git a/Data/scripts/effects/stoneskin.lua b/Data/scripts/effects/stoneskin.lua
new file mode 100644
index 00000000..d717285b
--- /dev/null
+++ b/Data/scripts/effects/stoneskin.lua
@@ -0,0 +1,18 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+
+ owner.AddMod(modifiersGlobal.Stoneskin, effect.GetMagnitude());
+end
+
+--This is wrong, need to think of a good way of keeping track of how much stoneskin is left when it falls off.
+function onLose(owner, effect, actionContainer)
+ owner.SetMod(modifiersGlobal.Stoneskin, 0);
+end
+
+--Using extra for how much mitigation stoneskin has
+function onDamageTaken(effect, attacker, defender, skill, action, actionContainer)
+ if (defender.GetMod(modifiersGlobal.Stoneskin) <= 0) then
+ defender.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
+ end
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/swiftsong.lua b/Data/scripts/effects/swiftsong.lua
new file mode 100644
index 00000000..b3c7ff3e
--- /dev/null
+++ b/Data/scripts/effects/swiftsong.lua
@@ -0,0 +1,13 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ local speedModifier = 1.25;
+
+ owner.MultiplyMod(modifiersGlobal.MovementSpeed, speedModifier);
+end;
+
+function onLose(owner, effect, actionContainer)
+ local speedModifier = 1.25;
+
+ owner.DivideMod(modifiersGlobal.MovementSpeed, speedModifier);
+end;
\ No newline at end of file
diff --git a/Data/scripts/effects/tempered_will.lua b/Data/scripts/effects/tempered_will.lua
new file mode 100644
index 00000000..d55c99c8
--- /dev/null
+++ b/Data/scripts/effects/tempered_will.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.KnockbackImmune, 1);
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.KnockbackImmune, 1);
+end
\ No newline at end of file
diff --git a/Data/scripts/effects/tp_bleed.lua b/Data/scripts/effects/tp_bleed.lua
new file mode 100644
index 00000000..e5707afe
--- /dev/null
+++ b/Data/scripts/effects/tp_bleed.lua
@@ -0,0 +1,9 @@
+require("modifiers")
+
+function onGain(owner, effect, actionContainer)
+ owner.SubtractMod(modifiersGlobal.Regain, effect.GetMagnitude());
+end
+
+function onLose(owner, effect, actionContainer)
+ owner.AddMod(modifiersGlobal.Regain, effect.GetMagnitude());
+end
diff --git a/Data/scripts/effects/vengeance.lua b/Data/scripts/effects/vengeance.lua
new file mode 100644
index 00000000..6fbcc795
--- /dev/null
+++ b/Data/scripts/effects/vengeance.lua
@@ -0,0 +1,15 @@
+require("modifiers")
+require("battleutils")
+
+--Unclear what the exact damage is but it seems like it's the total amount of damage the attack would have done before parrying + 1
+function onDamageTaken(effect, attacker, defender, skill, action, actionContainer)
+ local amount = action.amount + action.amountMitigated + 1;
+
+ --Only reflects magical attacks if wearing AF chest
+ if skill.GetActionType() == ActionType.Physical or (skill.GetActionType() == ActionType.Magic and effect.GetTier() == 2) then
+ --30350: Counter! You hit target for x points of damage
+ --There are counter messages for blocks, can Vengeance be blocked/parried?
+ attacker.DelHP(amount, actionContainer);
+ actionContainer.AddHitAction(attacker.actorId, 30350, amount);
+ end;
+end;
\ No newline at end of file
diff --git a/Data/scripts/gcseals.lua b/Data/scripts/gcseals.lua
new file mode 100644
index 00000000..2017956d
--- /dev/null
+++ b/Data/scripts/gcseals.lua
@@ -0,0 +1,66 @@
+--[[
+
+Grand Company Seal Helper Functions
+
+--]]
+require("global");
+
+local companySeal = {1000201, 1000202, 1000203}; -- Storm, Serpent, Flame
+local rankSealCap = {
+ [0] = 0, -- None
+ [11] = 10000, -- Private Third Class
+ [13] = 15000, -- Private Second Class
+ [15] = 20000, -- Private First Class
+ [17] = 25000, -- Corporal
+ [21] = 30000, -- Sergeant Third Class
+ [23] = 35000, -- Sergeant Second Class
+ [25] = 40000, -- Sergeant First Class
+ [27] = 45000, -- Chief Sergeant
+ [31] = 50000, -- Second Lieutenant
+ [33] = 50000, -- First Lieutenant
+ [35] = 50000, -- Captain
+ [41] = 60000, -- Second Commander
+ [43] = 60000, -- First Commander
+ [45] = 60000, -- High Commander
+ [51] = 70000, -- Rear Marshal
+ [53] = 70000, -- Vice Marshal
+ [55] = 70000, -- Marshal
+ [57] = 70000, -- Grand Marshal
+ [100] = 100000, -- Champion
+ [111] = 0, -- Chief Admiral/Elder Seedseer/General
+ [127] = 10000 -- Recruit
+}
+
+function GetGCSeals(player, company)
+ company = tonumber(company);
+
+ if company ~= nil and company > 0 and company < 4 then
+ return player:GetItemPackage(INVENTORY_CURRENCY):GetItemQuantity(companySeal[tonumber(company)]);
+ else
+ return -1;
+ end
+end
+
+function AddGCSeals(player, company, amount)
+ amount = tonumber(amount);
+ company = tonumber(company);
+
+ local gcRank = {player.gcRankLimsa, player.gcRankGridania, player.gcRankUldah};
+ local currentAmount = GetGCSeals(player, company);
+ local maxAmount = rankSealCap[gcRank[company]];
+
+ if currentAmount ~= -1 then
+ if amount then
+ if currentAmount + amount <= maxAmount then
+ invCheck = player:GetItemPackage(INVENTORY_CURRENCY):AddItem(companySeal[company], amount, 1);
+ if invCheck == INV_ERROR_SUCCESS then
+ return INV_ERROR_SUCCESS;
+ end
+ else
+ return INV_ERROR_FULL;
+ end
+ end
+ else
+ return INV_ERROR_SYSTEM_ERROR;
+ end
+end
\ No newline at end of file
diff --git a/data/scripts/global.lua b/Data/scripts/global.lua
similarity index 57%
rename from data/scripts/global.lua
rename to Data/scripts/global.lua
index 1d2e68da..ce3bb6bb 100644
--- a/data/scripts/global.lua
+++ b/Data/scripts/global.lua
@@ -51,6 +51,12 @@ INVENTORY_KEYITEMS = 0x0064; --Max 0x500
INVENTORY_EQUIPMENT = 0x00FE; --Max 0x23
INVENTORY_EQUIPMENT_OTHERPLAYER = 0x00F9; --Max 0x23
+-- INVENTORY ERRORS
+INV_ERROR_SUCCESS = 0;
+INV_ERROR_FULL = 1;
+INV_ERROR_ALREADY_HAS_UNIQUE = 2;
+INV_ERROR_SYSTEM_ERROR = 3;
+
-- CHOCOBO APPEARANCE
CHOCOBO_NORMAL = 0;
@@ -69,6 +75,77 @@ CHOCOBO_ULDAH2 = 0x3E;
CHOCOBO_ULDAH3 = 0x3F;
CHOCOBO_ULDAH4 = 0x40;
+-- NPC LS
+NPCLS_GONE = 0;
+NPCLS_INACTIVE = 1;
+NPCLS_ACTIVE = 2;
+NPCLS_ALERT = 3;
+
+-- BATTLETEMP GENERAL PARAMETERS
+NAMEPLATE_SHOWN = 0;
+TARGETABLE = 1;
+NAMEPLATE_SHOWN2 = 2;
+NAMEPLATE_SHOWN2 = 3;
+STAT_STRENGTH = 3;
+STAT_VITALITY = 4;
+STAT_DEXTERITY = 5;
+STAT_INTELLIGENCE = 6;
+STAT_MIND = 7;
+STAT_PIETY = 8;
+STAT_RESISTANCE_FIRE = 9;
+STAT_RESISTANCE_ICE = 10;
+STAT_RESISTANCE_WIND = 11;
+STAT_RESISTANCE_LIGHTNING = 12;
+STAT_RESISTANCE_EARTH = 13;
+STAT_RESISTANCE_WATER = 14;
+STAT_ATTACK = 17;
+STAT_ACCURACY = 15;
+STAT_NORMALDEFENSE = 18;
+STAT_EVASION = 16;
+STAT_ATTACK_MAGIC = 24;
+STAT_HEAL_MAGIC = 25;
+STAT_ENCHANCEMENT_MAGIC_POTENCY = 26;
+STAT_ENFEEBLING_MAGIC_POTENCY = 27;
+STAT_MAGIC_ACCURACY = 28;
+STAT_MAGIC_EVASION = 29;
+STAT_CRAFT_PROCESSING = 30;
+STAT_CRAFT_MAGIC_PROCESSING = 31;
+STAT_CRAFT_PROCESS_CONTROL = 32;
+STAT_HARVEST_POTENCY = 33;
+STAT_HARVEST_LIMIT = 34;
+STAT_HARVEST_RATE = 35;
+
+-- DAMAGE TAKEN TYPE
+DAMAGE_TAKEN_TYPE_NONE = 0;
+DAMAGE_TAKEN_TYPE_ATTACK = 1;
+DAMAGE_TAKEN_TYPE_MAGIC = 2;
+DAMAGE_TAKEN_TYPE_WEAPONSKILL = 3;
+DAMAGE_TAKEN_TYPE_ABILITY = 4;
+
+-- CLASSID
+CLASSID_PUG = 2;
+CLASSID_GLA = 3;
+CLASSID_MRD = 4;
+CLASSID_ARC = 7;
+CLASSID_LNC = 8;
+CLASSID_THM = 22;
+CLASSID_CNJ = 23;
+
+-- SPAWNS
+SPAWN_NO_ANIM = 0x00;
+SPAWN_ANIM1 = 0x02;
+SPAWN_RETAINER = 0x03;
+SPAWN_POPMOB = 0x4;
+SPAWN_UKN1 = 0x5;
+SPAWN_UKN2 = 0x7;
+SPAWN_LOADING1 = 0x0F;
+SPAWN_LOADING2 = 0x10;
+SPAWN_INSTANCE_ERROR = 0x12;
+SPAWN_CHOCOBO_GET = 0x13;
+SPAWN_CHOCOBO_RENTAL = 0x14;
+SPAWN_CUTTER_SANDS = 0x17;
+SPAWN_NIGHTMARE = 0x18;
+
--UTILS
function kickEventContinue(player, actor, trigger, ...)
@@ -78,8 +155,7 @@ end
function callClientFunction(player, functionName, ...)
player:RunEventFunction(functionName, ...);
- result = coroutine.yield("_WAIT_EVENT", player);
- return result;
+ return coroutine.yield("_WAIT_EVENT", player);
end
function wait(seconds)
diff --git a/data/scripts/guildleve.lua b/Data/scripts/guildleve.lua
similarity index 100%
rename from data/scripts/guildleve.lua
rename to Data/scripts/guildleve.lua
diff --git a/Data/scripts/hiteffect.lua b/Data/scripts/hiteffect.lua
new file mode 100644
index 00000000..4640df2c
--- /dev/null
+++ b/Data/scripts/hiteffect.lua
@@ -0,0 +1,168 @@
+HitEffect =
+{
+ --This is used for physical attacks
+ HitEffectType = bit32.lshift(8,24),
+ --This is used for additioanl effect hits. Only difference from HitEffectType is that it does not play audio.
+ AdditionalEffectType = bit32.lshift(24, 24),
+ --Status effects use 32 << 24
+ StatusEffectType = bit32.lshift(32, 24),
+ --When losing a status effect while using a skill, this prevents the hit effect from playing on the actor playing the animation
+ StatusLossType = bit32.lshift(40, 24),
+ --Magic effects use 48 << 24, this is also used for when statuses are lost on attack
+ MagicEffectType = bit32.lshift(48, 24),
+ --This places the number on the user regardless of the target this hit effect is for, used for things like bloodbath
+ SelfHealType = bit32.lshift(72, 24),
+ --Plays the effect animation with no text or additional effects. Unsure if there are any flags. Used for things like Convert
+ AnimationEffectType = bit32.lshift(96, 24),
+
+ --Each Type has it's own set of flags. These should be split into their own enums,
+ --but for now just keep them all under HitEffect so we don't have to change anything.
+
+ --HitEffectType flags
+
+ --Not setting RecoilLv2 or RecoilLv3 results in the weaker RecoilLv1.
+ --These are the recoil animations that play on the target, ranging from weak to strong.
+ --The recoil that gets set was likely based on the percentage of HP lost from the attack.
+ --These also have a visual effect with heals and spells but in reverse. RecoilLv1 has a large effect, Lv3 has none. Crit is very large
+ --For spells they represent resists. Lv0 is a max resist, Lv3 is no resist. Crit is still used for crits.
+ --Heals used the same effects sometimes but it isn't clear what for, it seems random? Possibly something like a trait proccing or even just a bug
+ RecoilLv1 = 0,
+ RecoilLv2 = bit32.lshift(1, 0),
+ RecoilLv3 = bit32.lshift(1, 1),
+
+ --Setting both recoil flags triggers the "Critical!" pop-up text and hit visual effect.
+ CriticalHit = 3, --RecoilLv2 | RecoilLv3
+
+ --Hit visual and sound effects when connecting with the target.
+ --Mixing these flags together will yield different results.
+ --Each visual likely relates to a specific weapon.
+ --Ex: HitVisual4 flag alone appears to be the visual and sound effect for hand-to-hand attacks.
+
+ --HitVisual is probably based on attack property.
+ --HitVisual1 is for slashing attacks
+ --HitVisual2 is for piercing attacks
+ --HitVisual1 | Hitvisual2 is for blunt attacks
+ --HitVisual3 is for projectile attacks
+ --Basically take the attack property of a weapon and shift it left 2
+ --For auto attacks attack property is weapon's damageAttributeType1
+ --Still not totally sure how this works with weaponskills or what hitvisual4 or the other combinations are for
+ HitVisual1 = bit32.lshift(1, 2),
+ HitVisual2 = bit32.lshift(1, 3),
+ HitVisual3 = bit32.lshift(1, 4),
+ HitVisual4 = bit32.lshift(1, 5),
+
+ --An additional visual effect that plays on the target when attacked if:
+ --The attack is physical and they have the protect buff on.
+ --The attack is magical and they have the shell buff on.
+ --Special Note: Shell was removed in later versions of the game.
+ --Another effect plays when both Protect and Shell flags are activated.
+ --Not sure what this effect is.
+ --Random guess: if the attack was a hybrid of both physical and magical and the target had both Protect and Shell buffs applied.
+ Protect = bit32.lshift(1, 6),
+ Shell = bit32.lshift(1, 7),
+ ProtectShellSpecial = 192, --Protect | Shell
+
+ --If only HitEffect1 is set out of the hit effects, the "Evade!" pop-up text triggers along with the evade visual.
+ --If no hit effects are set, the "Miss!" pop-up is triggered and no hit visual is played.
+ HitEffect1 = bit32.lshift(1, 9),
+ HitEffect2 = bit32.lshift(1, 10), --Plays the standard hit visual effect, but with no sound if used alone.
+ HitEffect3 = bit32.lshift(1, 11), --Yellow effect, crit?
+ HitEffect4 = bit32.lshift(1, 12), --Plays the blocking animation
+ HitEffect5 = bit32.lshift(1, 13),
+ GustyHitEffect = 3072, --HitEffect3 | HitEffect2
+ GreenTintedHitEffect = 4608, --HitEffect4 | HitEffect1
+
+ --For specific animations
+ Miss = 0,
+ Evade = HitEffect1,
+ Hit = 1536, --HitEffect1 | HitEffect2,
+ Crit = HitEffect3,
+ Parry = 3584, --Hit | HitEffect3,
+ Block = HitEffect4,
+
+ --Knocks you back away from the attacker.
+ KnockbackLv1 = 5632, --HitEffect4 | HitEffect2 | HitEffect1
+ KnockbackLv2 = 6144, --HitEffect4 | HitEffect3
+ KnockbackLv3 = 6656, --HitEffect4 | HitEffect3 | HitEffect1
+ KnockbackLv4 = 7168, --HitEffect4 | HitEffect3 | HitEffect2
+ KnockbackLv5 = 7680, --HitEffect4 | HitEffect3 | HitEffect2 | HitEffect1
+
+ --Knocks you away from the attacker in a counter-clockwise direction.
+ KnockbackCounterClockwiseLv1 = HitEffect5,
+ KnockbackCounterClockwiseLv2 = 8704, --HitEffect5 | HitEffect1
+
+ --Knocks you away from the attacker in a clockwise direction.
+ KnockbackClockwiseLv1 = 9216, --HitEffect5 | HitEffect2
+ KnockbackClockwiseLv2 = 9728, --HitEffect5 | HitEffect2 | HitEffect1
+
+ --Completely drags target to the attacker, even across large distances.
+ DrawIn = 10240, --HitEffect5 | HitEffect3
+
+ --An additional visual effect that plays on the target based on according buff.
+ UnknownShieldEffect = 12288, --HitEffect5 | HitEffect4
+ Stoneskin = 12800, --HitEffect5 | HitEffect4 | HitEffect1
+
+ --A special effect when performing appropriate skill combos in succession.
+ --Ex: Thunder (SkillCombo1 Effect) -> Thundara (SkillCombo2 Effect) -> Thundaga (SkillCombo3 Effect)
+ --Special Note: SkillCombo4 was never actually used in 1.0 since combos only chained up to 3 times maximum.
+ SkillCombo1 = bit32.lshift(1, 15),
+ SkillCombo2 = bit32.lshift(1, 16),
+ SkillCombo3 = 98304, --SkillCombo1 | SkillCombo2
+ SkillCombo4 = bit32.lshift(1, 17),
+
+ --This is used in the absorb effect for some reason
+ Unknown = bit32.lshift(1, 19),
+
+ --AdditionalEffectType flags
+ --The AdditionalEffectType is used for the additional effects some weapons have.
+ --These effect ids do not repeat the effect of the attack and will not show without a preceding HitEffectType or MagicEffectType
+
+ --It's unclear what this is for. The ifrit fight capture has a BLM using the garuda weapon
+ --and this flag is set every time but has no apparent effect.
+ UnknownAdditionalFlag = 1,
+
+ --These play effects on the target
+ FireEffect = bit32.lshift(1, 10),
+ IceEffect = bit32.lshift(2, 10),
+ WindEffect = bit32.lshift(3, 10),
+ EarthEffect = bit32.lshift(4, 10),
+ LightningEffect = bit32.lshift(5, 10),
+ WaterEffect = bit32.lshift(6, 10),
+ AstralEffect = bit32.lshift(7, 10), --Possibly for blind?
+ UmbralEffect = bit32.lshift(8, 10), --Posibly for poison?
+
+ --Unknown status effect effects
+ StatusEffect1 = bit32.lshift(12, 10),
+ StatusEffect2 = bit32.lshift(13, 10),
+
+ HPAbsorbEffect = bit32.lshift(14, 10),
+ MPAbsorbEffect = bit32.lshift(15, 10),
+ TPAbsorbEffect = bit32.lshift(16, 10),
+ TripleAbsorbEffect = bit32.lshift(17, 10), --Not sure about this
+ MoogleEffect = bit32.lshift(18, 10),
+
+ --MagicEffectType Flags
+ --THese are used for magic effects that deal or heal damage as well as damage over time effects
+ --Crit is the same as HitEffectType
+ FullResist = 0,
+ WeakResist = bit32.lshift(1, 0), --Used for level 1, 2, and 3 resists probably
+ NoResist = bit32.lshift(1, 1),
+
+ MagicShell = bit32.lshift(1, 4), --Used when casting on target with shell effects. MagicEffectType doesnt have a flag for protect or stoneskin
+ MagicShield = bit32.lshift(1, 5), --When used with an command that has an animation, this plays a purple shield effect. DoTs also have this flag set (at least on ifrit) but they have no animations so it doesnt show
+
+ -- Required for heal text to be blue, not sure if that's all it's used for
+ Heal = bit32.lshift(1, 8),
+ MP = bit32.lshift(1, 9), --Causes "MP" text to appear when used with MagicEffectType. | with Heal to make text blue
+ TP = bit32.lshift(1, 10), --Causes "TP" text to appear when used with MagicEffectType. | with Heal to make text blue
+
+ --SelfHealType flags
+ --This category causes numbers to appear on the user rather regardless of the target associated with the hit effect and do not play an animation
+ --These determine the text that displays (HP has no text)
+ SelfHealHP = 0,
+ SelfHealMP = bit32.lshift(1, 0), --Shows MP text on self. | with SelfHeal to make blue
+ SelfHealTP = bit32.lshift(1, 1), --Shows TP text on self. | with SelfHeal to make blue
+
+ --Causes self healing numbers to be blue
+ SelfHeal = bit32.lshift(1, 10),
+}
\ No newline at end of file
diff --git a/Data/scripts/magic.lua b/Data/scripts/magic.lua
new file mode 100644
index 00000000..15387d97
--- /dev/null
+++ b/Data/scripts/magic.lua
@@ -0,0 +1,43 @@
+-- todo: add enums for status effects in global.lua
+require("global")
+require("battleutils")
+
+magic =
+{
+
+};
+
+--[[
+ statId - see BattleTemp.cs
+ modifierId - Modifier.Intelligence, Modifier.Mind (see Modifier.cs)
+ multiplier -
+ ]]
+function magic.HandleHealingMagic(caster, target, spell, action, statId, modifierId, multiplier, baseAmount)
+ potency = potency or 1.0;
+ healAmount = baseAmount;
+
+ -- todo: shit based on mnd
+ local mind = caster.GetMod(Modifier.Mind);
+end;
+
+function magic.HandleAttackMagic(caster, target, spell, action, statId, modifierId, multiplier, baseAmount)
+ -- todo: actually handle this
+ damage = baseAmount or math.random(1,10) * 10;
+
+ return damage;
+end;
+
+function magic.HandleEvasion(caster, target, spell, action, statId, modifierId)
+
+ return false;
+end;
+
+function magic.HandleStoneskin(caster, target, spell, action, statId, modifierId, damage)
+ --[[
+ if target.statusEffects.HasStatusEffect(StatusEffect.Stoneskin) then
+ -- todo: damage reduction
+ return true;
+ end;
+ ]]
+ return false;
+end;
\ No newline at end of file
diff --git a/Data/scripts/modifiers.lua b/Data/scripts/modifiers.lua
new file mode 100644
index 00000000..832a9dc9
--- /dev/null
+++ b/Data/scripts/modifiers.lua
@@ -0,0 +1,185 @@
+modifiersGlobal =
+{
+ --These line up with ParamNames starting at 15001 and appear on gear
+ --Health
+ Hp = 0, --Max HP
+ Mp = 1, --Max MP
+ Tp = 2, --Max TP
+
+ --Main stats
+ Strength = 3,
+ Vitality = 4,
+ Dexterity = 5,
+ Intelligence = 6,
+ Mind = 7,
+ Piety = 8,
+
+ --Elemental Resistances
+ FireResistance = 9, --Lowers Fire damage taken
+ IceResistance = 10, --Lowers Ice damage taken
+ WindResistance = 11, --Lowers Wind damage taken
+ EarthResistance = 12, --Lowers Earth damage taken
+ LightningResistance = 13, --Lowers Lightning damage taken
+ WaterResistance = 14, --Lowers Water damage taken
+
+ --Physical Secondary stats
+ Accuracy = 15, --Increases chance to hit with physical attacks
+ Evasion = 16, --Decreases chance to be hit by physical attacks
+ Attack = 17, --Increases damage done with physical attacks
+ Defense = 18, --Decreases damage taken from physical attacks
+
+ --Physical crit stats
+ CriticalHitRating = 19, --Increases chance to crit with physical attacks
+ CriticalHitEvasion = 20, --Decreases chance to be crit by physical attacks
+ CriticalHitAttackPower = 21, --Increases damage done by critical physical attacks
+ CriticalHitResilience = 22, --Decreases damage taken from critical physical attacks
+
+ --Magic secondary stats
+ AttackMagicPotency = 23, --Increases damage done with magical attacks
+ HealingMagicPotency = 24, --Increases healing done with magic healing
+ EnhancementMagicPotency = 25, --Increases effect of enhancement magic
+ EnfeeblingMagicPotency = 26, --Increases effect of enfeebling magic
+ MagicAccuracy = 27, --Decreases chance for magic to be evaded
+ MagicEvasion = 28, --Increases chance to evade magic
+
+ --Crafting stats
+ Craftsmanship = 29,
+ MagicCraftsmanship = 30,
+ Control = 31,
+ Gathering = 32,
+ Output = 33,
+ Perception = 34,
+
+ --Magic crit stats
+ MagicCriticalHitRating = 35, --Increases chance to crit with magical attacks
+ MagicCriticalHitEvasion = 36, --Decreases chance to be crit by magical attacks
+ MagicCriticalHitPotency = 37, --Increases damage done by critical magical attacks
+ MagicCriticalHitResilience = 38, --Decreases damage taken from critical magical attacks
+
+ --Blocking stats
+ Parry = 39, --Increases chance to parry
+ BlockRate = 40, --Increases chance to block
+ Block = 41, --Reduces damage taken from blocked attacks
+
+ --Elemental Potencies
+ FireMagicPotency = 42, --Increases damage done by Fire Magic
+ IceMagicPotency = 43, --Increases damage done by Ice Magic
+ WindMagicPotency = 44, --Increases damage done by Wind Magic
+ EarthMagicPotency = 45, --Increases damage done by Earth Magic
+ LightningMagicPotency = 46, --Increases damage done by Lightning Magic
+ WaterMagicPotency = 47, --Increases damage done by Water Magic
+
+ --Miscellaneous
+ Regen = 48, --Restores health over time
+ Refresh = 49, --Restores MP over time
+ StoreTp = 50, --Increases TP gained by auto attacks and damaging abiltiies
+ Enmity = 51, --Increases enmity gained from actions
+ Spikes = 52, --Deals damage or status to attacker when hit
+ Haste = 53, --Increases attack speed
+ --54 and 55 didn't have names and seem to be unused
+ ReducedDurabilityLoss = 56, --Reduces durability loss
+ IncreasedSpiritbondGain = 57, --Increases rate of spiritbonding
+ Damage = 58, --Increases damage of auto attacks
+ Delay = 59, --Increases rate of auto attacks
+ Fastcast = 60, --Increases speed of casts
+ MovementSpeed = 61, --Increases movement speed
+ Exp = 62, --Increases experience gained
+ RestingHp = 63, --?
+ RestingMp = 64, --?
+
+ --Attack property resistances
+ SlashingResistance = 65, --Reduces damage taken by slashing attacks
+ PiercingResistance = 66, --Reduces damage taken by piercing attacks
+ BluntResistance = 67, --Reduces damage taken by blunt attacks
+ ProjectileResistance = 68, --Reduces damage taken by projectile attacks
+ SonicResistance = 69, --Reduces damage taken by sonic attacks
+ BreathResistance = 70, --Reduces damage taken by breath attacks
+ PhysicalResistance = 71, --Reduces damage taken by physical attacks
+ MagicResistance = 72, --Reduces damage taken by magic attacks
+
+ --Status resistances
+ SlowResistance = 73, --Reduces chance to be inflicted with slow by status magic
+ PetrificationResistance = 74, --Reduces chance to be inflicted with petrification by status magic
+ ParalysisResistance = 75, --Reduces chance to be inflicted with paralysis by status magic
+ SilenceResistance = 76, --Reduces chance to be inflicted with silence by status magic
+ BlindResistance = 77, --Reduces chance to be inflicted with blind by status magic
+ PoisonResistance = 78, --Reduces chance to be inflicted with poison by status magic
+ StunResistance = 79, --Reduces chance to be inflicted with stun by status magic
+ SleepResistance = 80, --Reduces chance to be inflicted with sleep by status magic
+ BindResistance = 81, --Reduces chance to be inflicted with bind by status magic
+ HeavyResistance = 82, --Reduces chance to be inflicted with heavy by status magic
+ DoomResistance = 83, --Reduces chance to be inflicted with doom by status magic
+
+ --84-101 didn't have names and seem to be unused
+ --Miscellaneous
+ ConserveMp = 101, --Chance to reduce mp used by actions
+ SpellInterruptResistance = 102, --Reduces chance to be interrupted by damage while casting
+ DoubleDownOdds = 103, --Increases double down odds
+ HqDiscoveryRate = 104,
+
+
+ --Non-gear mods
+ None = 105,
+ NAMEPLATE_SHOWN = 106,
+ TARGETABLE = 107,
+ NAMEPLATE_SHOWN2 = 108,
+
+ HpPercent = 109,
+ MpPercent = 110,
+ TpPercent = 111,
+
+ AttackRange = 112, --How far away in yalms this character can attack from (probably won't need this when auto attack skills are done)
+
+ Raise = 113,
+ MinimumHpLock = 114, --Stops HP from falling below this value
+ MinimumMpLock = 115, --Stops MP from falling below this value
+ MinimumTpLock = 116, --Stops TP from falling below this value
+ AttackType = 117, --Attack property of auto attacks (might not need this when auto attack skills are done, unsure)
+ CanBlock = 118, --Whether the character can block attacks. (For players this is only true when they have a shield)
+ HitCount = 119, --Amount of hits in an auto attack. Usually 1, 2 for h2h, 3 with spinning heel
+
+ --Flat percent increases to these rates. Might not need these?
+ RawEvadeRate = 120,
+ RawParryRate = 121,
+ RawBlockRate = 122,
+ RawResistRate = 123,
+ RawHitRate = 124,
+ RawCritRate = 125,
+
+ DamageTakenDown = 126, --Percent damage taken down
+ Regain = 127, --TP regen, should be -90 out of combat, Invigorate sets to 100+ depending on traits
+ RegenDown = 128, --Damage over time effects. Separate from normal Regen because of how they are displayed in game
+ Stoneskin = 129, --Nullifies damage
+ KnockbackImmune = 130, --Immune to knockback effects when above 0
+ Stealth = 131,
+}
+
+mobModifiersGlobal =
+{
+ None = 0,
+ SpawnLeash = 1, -- how far can i move before i deaggro target
+ SightRange = 2, -- how close does target need to be for me to detect by sight
+ SoundRange = 3, -- how close does target need to be for me to detect by sound
+ BuffChance = 4,
+ HealChance = 5,
+ SkillUseChance = 6,
+ LinkRadius = 7,
+ MagicDelay = 8,
+ SpecialDelay = 9,
+ ExpBonus = 10, --
+ IgnoreSpawnLeash = 11, -- pursue target forever
+ DrawIn = 12, -- do i suck people in around me
+ HpScale = 13, --
+ Assist = 14, -- gotta call the bois
+ NoMove = 15, -- cant move
+ ShareTarget = 16, -- use this actor's id as target id
+ AttackScript = 17, -- call my script's onAttack whenever i attack
+ DefendScript = 18, -- call my script's onDamageTaken whenever i take damage
+ SpellScript = 19, -- call my script's onSpellCast whenever i finish casting
+ WeaponskillScript = 20, -- call my script's onWeaponSkill whenever i finish using a weaponskill
+ AbilityScript = 21, -- call my script's onAbility whenever i finish using an ability
+ CallForHelp = 22, -- actor with this id outside of target's party with this can attack me
+ FreeForAll = 23, -- any actor can attack me
+ Roams = 24, -- Do I walk around?
+ RoamDelay = 25 -- What is the delay between roam ticks
+}
\ No newline at end of file
diff --git a/Data/scripts/player.lua b/Data/scripts/player.lua
new file mode 100644
index 00000000..edcfdacd
--- /dev/null
+++ b/Data/scripts/player.lua
@@ -0,0 +1,176 @@
+require("global");
+
+local initClassItems, initRaceItems;
+
+function onBeginLogin(player)
+ --New character, set the initial quest
+ if (player:GetPlayTime(false) == 0) then
+ initialTown = player:GetInitialTown();
+ if (initialTown == 1 and player:HasQuest(110001) == false) then
+ --player:AddQuest(110001);
+ player:SetHomePoint(1280001);
+ elseif (initialTown == 2 and player:HasQuest(110005) == false) then
+ --player:AddQuest(110005);
+ player:SetHomePoint(1280061);
+ elseif (initialTown == 3 and player:HasQuest(110009) == false) then
+ --player:AddQuest(110009);
+ player:SetHomePoint(1280031);
+ end
+
+ end
+
+ --For Opening. Set Director and reset position incase d/c
+ if (player:HasQuest(110001) == true and player:GetZoneID() == 193) then
+ director = player:GetZone():CreateDirector("OpeningDirector", false);
+ player:AddDirector(director);
+ director:StartDirector(true);
+ player:SetLoginDirector(director);
+ player:KickEvent(director, "noticeEvent", true);
+
+ player.positionX = 0.016;
+ player.positionY = 10.35;
+ player.positionZ = -36.91;
+ player.rotation = 0.025;
+ player:GetQuest(110001):ClearQuestData();
+ player:GetQuest(110001):ClearQuestFlags();
+ elseif (player:HasQuest(110005) == true and player:GetZoneID() == 166) then
+ director = player:GetZone():CreateDirector("OpeningDirector", false);
+ player:AddDirector(director);
+ director:StartDirector(false);
+ player:SetLoginDirector(director);
+ player:KickEvent(director, "noticeEvent", true);
+
+ player.positionX = 369.5434;
+ player.positionY = 4.21;
+ player.positionZ = -706.1074;
+ player.rotation = -1.26721;
+ player:GetQuest(110005):ClearQuestData();
+ player:GetQuest(110005):ClearQuestFlags();
+ elseif (player:HasQuest(110009) == true and player:GetZoneID() == 184) then
+ --director = player:GetZone():CreateDirector("OpeningDirector", false);
+ --player:AddDirector(director);
+ --director:StartDirector(false);
+ --player:SetLoginDirector(director);
+ --player:KickEvent(director, "noticeEvent", true);
+ --
+ player.positionX = 5.364327;
+ player.positionY = 196.0;
+ player.positionZ = 133.6561;
+ player.rotation = -2.849384;
+ player:GetQuest(110009):ClearQuestData();
+ player:GetQuest(110009):ClearQuestFlags();
+ end
+end
+
+function onLogin(player)
+
+ if (player:GetPlayTime(false) == 0) then
+ player:SendMessage(0x1D,"",">PlayTime == 0, new player!");
+
+ initClassItems(player);
+ initRaceItems(player);
+
+ player:SavePlayTime();
+ end
+
+end
+
+function initClassItems(player)
+
+ local slotTable;
+ local invSlotTable;
+
+ --DoW
+ if (player.charaWork.parameterSave.state_mainSkill[0] == 2) then --PUG
+ player:GetItemPackage(0):AddItems({4020001, 8030701, 8050728, 8080601, 8090307});
+ player:GetEquipment():Set({0, 10, 12, 14, 15},{0, 1, 2, 3, 4},0);
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 3) then --GLA
+ player:GetItemPackage(0):AddItems({4030010, 8031120, 8050245, 8080601, 8090307});
+ player:GetEquipment():Set({0, 10, 12, 14, 15},{0, 1, 2, 3, 4},0);
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 4) then --MRD
+ player:GetItemPackage(0):AddItems({4040001, 8011001, 8050621, 8070346, 8090307});
+ player:GetEquipment():Set({0, 8, 12, 13, 15},{0, 1, 2, 3, 4},0);
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 7) then --ARC
+ player:GetItemPackage(0):AddItems({4070001, 8030601, 8050622, 8080601, 8090307});
+ player:GetEquipment():Set({0, 10, 12, 14, 15},{0, 1, 2, 3, 4},0);
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 8) then --LNC
+ player:GetItemPackage(0):AddItems({4080201, 8030801, 8051015, 8080501, 8090307});
+ player:GetEquipment():Set({0, 10, 12, 14, 15},{0, 1, 2, 3, 4},0);
+ --DoM
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 22) then --THM
+ player:GetItemPackage(0):AddItems({5020001, 8030245, 8050346, 8080346, 8090208});
+ player:GetEquipment():Set({0, 10, 12, 14, 15},{0, 1, 2, 3, 4},0);
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 23) then --CNJ
+ player:GetItemPackage(0):AddItems({5030101, 8030445, 8050031, 8080246, 8090208});
+ player:GetEquipment():Set({0, 10, 12, 14, 15},{0, 1, 2, 3, 4},0);
+
+ --DoH
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 29) then --
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 30) then --
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 31) then --
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 32) then --
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 33) then --
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 34) then --
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 35) then --
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 36) then --
+
+ --DoL
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 39) then --MIN
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 40) then --BTN
+ elseif (player.charaWork.parameterSave.state_mainSkill[0] == 41) then --FSH
+ end
+
+end
+
+function initRaceItems(player)
+
+ if (player.playerWork.tribe == 1) then --Hyur Midlander Male
+ player:GetItemPackage(0):AddItem(8040001);
+ player:GetItemPackage(0):AddItem(8060001);
+ elseif (player.playerWork.tribe == 2) then --Hyur Midlander Female
+ player:GetItemPackage(0):AddItem(8040002);
+ player:GetItemPackage(0):AddItem(8060002);
+ elseif (player.playerWork.tribe == 3) then --Hyur Highlander Male
+ player:GetItemPackage(0):AddItem(8040003);
+ player:GetItemPackage(0):AddItem(8060003);
+ elseif (player.playerWork.tribe == 4) then --Elezen Wildwood Male
+ player:GetItemPackage(0):AddItem(8040004);
+ player:GetItemPackage(0):AddItem(8060004);
+ elseif (player.playerWork.tribe == 5) then --Elezen Wildwood Female
+ player:GetItemPackage(0):AddItem(8040006);
+ player:GetItemPackage(0):AddItem(8060006);
+ elseif (player.playerWork.tribe == 6) then --Elezen Duskwight Male
+ player:GetItemPackage(0):AddItem(8040005);
+ player:GetItemPackage(0):AddItem(8060005);
+ elseif (player.playerWork.tribe == 7) then --Elezen Duskwight Female
+ player:GetItemPackage(0):AddItem(8040007);
+ player:GetItemPackage(0):AddItem(8060007);
+ elseif (player.playerWork.tribe == 8) then --Lalafell Plainsfolk Male
+ player:GetItemPackage(0):AddItem(8040008);
+ player:GetItemPackage(0):AddItem(8060008);
+ elseif (player.playerWork.tribe == 9) then --Lalafell Plainsfolk Female
+ player:GetItemPackage(0):AddItem(8040010);
+ player:GetItemPackage(0):AddItem(8060010);
+ elseif (player.playerWork.tribe == 10) then --Lalafell Dunesfolk Male
+ player:GetItemPackage(0):AddItem(8040009);
+ player:GetItemPackage(0):AddItem(8060009);
+ elseif (player.playerWork.tribe == 11) then --Lalafell Dunesfolk Female
+ player:GetItemPackage(0):AddItem(8040011);
+ player:GetItemPackage(0):AddItem(8060011);
+ elseif (player.playerWork.tribe == 12) then --Miqo'te Seekers of the Sun
+ player:GetItemPackage(0):AddItem(8040012);
+ player:GetItemPackage(0):AddItem(8060012);
+ elseif (player.playerWork.tribe == 13) then --Miqo'te Seekers of the Moon
+ player:GetItemPackage(0):AddItem(8040013);
+ player:GetItemPackage(0):AddItem(8060013);
+ elseif (player.playerWork.tribe == 14) then --Roegadyn Sea Wolf
+ player:GetItemPackage(0):AddItem(8040014);
+ player:GetItemPackage(0):AddItem(8060014);
+ elseif (player.playerWork.tribe == 15) then --Roegadyn Hellsguard
+ player:GetItemPackage(0):AddItem(8040015);
+ player:GetItemPackage(0):AddItem(8060015);
+ end
+
+ player:GetEquipment():Set({9,11},{5,6}, 0);
+
+end
\ No newline at end of file
diff --git a/data/scripts/quests/etc/etc3g0.lua b/Data/scripts/quests/etc/etc3g0.lua
similarity index 100%
rename from data/scripts/quests/etc/etc3g0.lua
rename to Data/scripts/quests/etc/etc3g0.lua
diff --git a/data/scripts/quests/etc/etc5g0.lua b/Data/scripts/quests/etc/etc5g0.lua
similarity index 100%
rename from data/scripts/quests/etc/etc5g0.lua
rename to Data/scripts/quests/etc/etc5g0.lua
diff --git a/data/scripts/quests/man/man0g0.lua b/Data/scripts/quests/man/man0g0.lua
similarity index 100%
rename from data/scripts/quests/man/man0g0.lua
rename to Data/scripts/quests/man/man0g0.lua
diff --git a/data/scripts/quests/man/man0l0.lua b/Data/scripts/quests/man/man0l0.lua
similarity index 100%
rename from data/scripts/quests/man/man0l0.lua
rename to Data/scripts/quests/man/man0l0.lua
diff --git a/data/scripts/quests/man/man0u0.lua b/Data/scripts/quests/man/man0u0.lua
similarity index 100%
rename from data/scripts/quests/man/man0u0.lua
rename to Data/scripts/quests/man/man0u0.lua
diff --git a/Data/scripts/retainer.lua b/Data/scripts/retainer.lua
new file mode 100644
index 00000000..e4aa3c8c
--- /dev/null
+++ b/Data/scripts/retainer.lua
@@ -0,0 +1,59 @@
+--[[
+
+Common Retainer Stuff
+
+Retainer Say Codes:
+
+1: Hired
+2: When called
+3: Error when cannot call retainer
+4: Dismissed
+5: ??
+6: Sold X items report.
+7: Nothing got sold.
+8: Retainer payed???
+9: Retainer dismissed due to not paid.
+10: Retainer dismissed by player.
+
+
+--]]
+
+function doItemTrade(player, retainer)
+ callClientFunction(player, "eventTalkRetainerItemTrade", 1);
+
+ while (true) do
+ resultCode, item, un1, quantity, itemId, quality = callClientFunction(player, "eventTalkRetainerItemTrade", 2);
+
+ player:SendMessage(0x20, "", "" .. tostring(resultCode));
+ player:SendMessage(0x20, "", "" .. tostring(un1));
+ player:SendMessage(0x20, "", "" .. tostring(quantity));
+ player:SendMessage(0x20, "", "" .. tostring(itemId));
+ player:SendMessage(0x20, "", "" .. tostring(quality));
+
+ --Retreieve
+ if (resultCode == 31) then
+ retainer:GetItemPackage(item.itemPackage):RemoveItemAtSlot(item.slot, quantity);
+ retainer:GetItemPackage(item.itemPackage):SendUpdatePackets(player, true);
+ player:GetItemPackage(item.itemPackage):AddItem(itemId, quantity, quality);
+ --Entrust
+ elseif (resultCode == 32) then
+ player:GetItemPackage(item.itemPackage):RemoveItemAtSlot(item.slot, quantity);
+ retainer:GetItemPackage(item.itemPackage):AddItem(itemId, quantity, quality);
+ retainer:GetItemPackage(item.itemPackage):SendUpdatePackets(player, true);
+ end
+
+ callClientFunction(player, "eventReturnResult", resultCode, false);
+
+ if (resultCode == 100) then
+ break
+ end
+ end
+
+ callClientFunction(player, "eventTalkRetainerItemTrade", 3);
+end
+
+function doBazaar(player, retainer)
+ callClientFunction(player, "eventTalkRetainerItemList", 1);
+ callClientFunction(player, "eventTalkRetainerItemList", 2);
+ callClientFunction(player, "eventTalkRetainerItemList", 3);
+end
\ No newline at end of file
diff --git a/Data/scripts/shop.lua b/Data/scripts/shop.lua
new file mode 100644
index 00000000..d0df39b8
--- /dev/null
+++ b/Data/scripts/shop.lua
@@ -0,0 +1,55 @@
+--[[
+
+Shop Buy/Sell Functions
+
+--]]
+
+function purchaseItem(player, location, itemId, quantity, quality, price, currency)
+
+ local worldMaster = GetWorldMaster();
+ local invCheck = -1;
+
+ if (player:GetItemPackage(INVENTORY_CURRENCY):HasItem(currency, price)) then
+ invCheck = player:GetItemPackage(location):AddItem(itemId, quantity, quality);
+
+ if (invCheck == INV_ERROR_FULL) then
+ -- Your inventory is full.
+ player:SendGameMessage(player, worldMaster, 60022, MESSAGE_TYPE_SYSTEM);
+ elseif (invCheck == INV_ERROR_ALREADY_HAS_UNIQUE) then
+ -- You cannot have more than one in your possession at any given time.
+ player:SendGameMessage(player, worldMaster, 40279, MESSAGE_TYPE_SYSTEM, itemId, quality);
+ elseif (invCheck == INV_ERROR_SYSTEM_ERROR) then
+ player:SendMessage(0x20, "", "[DEBUG] Server Error on adding item.");
+ elseif (invCheck == INV_ERROR_SUCCESS) then
+ player:GetItemPackage(INVENTORY_CURRENCY):removeItem(currency, price);
+
+ if (currency == 1000001) then -- If Gil
+ -- You purchase for gil.
+ player:SendGameMessage(player, worldMaster, 25061, MESSAGE_TYPE_SYSTEM, itemId, quality, quantity, price);
+
+ elseif (currency == 1000201 or currency == 1000202 or currency == 1000203) then -- If Grand Company seal
+ -- You exchange for .
+ player:SendGameMessage(player, worldMaster, 25275, MESSAGE_TYPE_SYSTEM, itemId, quality, quantity, price, player.gcCurrent);
+
+ elseif (currency >= 1000101 and currency <= 1000123) then -- If Guild mark
+ -- You trade for .
+ player:SendGameMessage(player, GetWorldMaster(), 25071, MESSAGE_TYPE_SYSTEM, currency, 1, itemId, 1, price, quantity);
+ end
+ end
+ else
+ -- You do not have enough gil. (Should never see this)
+ player:SendGameMessage(player, worldMaster, 25065, MESSAGE_TYPE_SYSTEM);
+ end
+ return
+end
+
+
+function sellItem(player, itemId, quantity, quality, itemPrice, slot, currency)
+ local worldMaster = GetWorldMaster();
+ local cost = quantity * itemPrice;
+
+ player:GetItemPackage(INVENTORY_CURRENCY):AddItem(currency, cost);
+ player:GetItemPackage(INVENTORY_NORMAL):RemoveItemAtSlot(slot, quantity);
+ -- You sell for gil.
+ player:SendGameMessage(player, worldMaster, 25075, MESSAGE_TYPE_SYSTEM, itemId, quality, quantity, cost);
+end
\ No newline at end of file
diff --git a/Data/scripts/statuseffectids.lua b/Data/scripts/statuseffectids.lua
new file mode 100644
index 00000000..fcf5cf6a
--- /dev/null
+++ b/Data/scripts/statuseffectids.lua
@@ -0,0 +1,318 @@
+StatusEffectId =
+{
+ RageofHalone = 221021,
+
+ Quick = 223001,
+ Haste = 223002,
+ Slow = 223003,
+ Petrification = 223004,
+ Paralysis = 223005,
+ Silence = 223006,
+ Blind = 223007,
+ Mute = 223008,
+ Slowcast = 223009,
+ Glare = 223010,
+ Poison = 223011,
+ Transfixion = 223012,
+ Pacification = 223013,
+ Amnesia = 223014,
+ Stun = 223015,
+ Daze = 223016,
+ ExposedFront = 223017,
+ ExposedRight = 223018,
+ ExposedRear = 223019,
+ ExposedLeft = 223020,
+ Incapacitation = 223021,
+ Incapacitation2 = 223022,
+ Incapacitation3 = 223023,
+ Incapacitation4 = 223024,
+ Incapacitation5 = 223025,
+ Incapacitation6 = 223026,
+ Incapacitation7 = 223027,
+ Incapacitation8 = 223028,
+ HPBoost = 223029,
+ HPPenalty = 223030,
+ MPBoost = 223031,
+ MPPenalty = 223032,
+ AttackUp = 223033,
+ AttackDown = 223034,
+ AccuracyUp = 223035,
+ AccuracyDown = 223036,
+ DefenseUp = 223037,
+ DefenseDown = 223038,
+ EvasionUp = 223039,
+ EvasionDown = 223040,
+ MagicPotencyUp = 223041,
+ MagicPotencyDown = 223042,
+ MagicAccuracyUp = 223043,
+ MagicAccuracyDown = 223044,
+ MagicDefenseUp = 223045,
+ MagicDefenseDown = 223046,
+ MagicResistanceUp = 223047,
+ MagicResistanceDown = 223048,
+ CombatFinesse = 223049,
+ CombatHindrance = 223050,
+ MagicFinesse = 223051,
+ MagicHindrance = 223052,
+ CombatResilience = 223053,
+ CombatVulnerability = 223054,
+ MagicVulnerability = 223055,
+ MagicResilience = 223056,
+ Inhibited = 223057,
+ AegisBoon = 223058,
+ Deflection = 223059,
+ Outmaneuver = 223060,
+ Provoked = 223061,
+ Sentinel = 223062,
+ Cover = 223063,
+ Rampart = 223064,
+ StillPrecision = 223065,
+ Cadence = 223066,
+ DiscerningEye = 223067,
+ TemperedWill = 223068,
+ Obsess = 223069,
+ Ambidexterity = 223070,
+ BattleCalm = 223071,
+ MasterofArms = 223072,
+ Taunted = 223073,
+ Blindside = 223074,
+ Featherfoot = 223075,
+ PresenceofMind = 223076,
+ CoeurlStep = 223077,
+ EnduringMarch = 223078,
+ MurderousIntent = 223079,
+ Entrench = 223080,
+ Bloodbath = 223081,
+ Retaliation = 223082,
+ Foresight = 223083,
+ Defender = 223084,
+ Rampage = 223085,
+ Enraged = 223086,
+ Warmonger = 223087,
+ Disorientx1 = 223088,
+ Disorientx2 = 223089,
+ Disorientx3 = 223090,
+ KeenFlurry = 223091,
+ ComradeinArms = 223092,
+ Ferocity = 223093,
+ Invigorate = 223094,
+ LineofFire = 223095,
+ Jump = 223096,
+ Collusion = 223097,
+ Diversion = 223098,
+ SpeedSurge = 223099,
+ LifeSurge = 223100,
+ SpeedSap = 223101,
+ LifeSap = 223102,
+ Farshot = 223103,
+ QuellingStrike = 223104,
+ RagingStrike = 223105,
+ HawksEye = 223106,
+ SubtleRelease = 223107,
+ Decoy = 223108,
+ Profundity = 223109,
+ TranceChant = 223110,
+ RoamingSoul = 223111,
+ Purge = 223112,
+ Spiritsong = 223113,
+ Resonance = 223114,
+ Soughspeak = 223115,
+ PresenceofMind2 = 223116,
+ SanguineRite = 223117,
+ PunishingBarbs = 223118,
+ DarkSeal = 223119,
+ Emulate = 223120,
+ ParadigmShift = 223121,
+ ConcussiveBlowx1 = 223123,
+ ConcussiveBlowx2 = 223124,
+ ConcussiveBlowx3 = 223125,
+ SkullSunder = 223126,
+ Bloodletter = 223127,
+ Levinbolt = 223128,
+ Protect = 223129,
+ Shell = 223130,
+ Reraise = 223131,
+ ShockSpikes = 223132,
+ Stoneskin = 223133,
+ Scourge = 223134,
+ Bio = 223135,
+ Dia = 223136,
+ Banish = 223137,
+ StygianSpikes = 223138,
+ ATKAbsorbed = 223139,
+ DEFAbsorbed = 223140,
+ ACCAbsorbed = 223141,
+ EVAAbsorbed = 223142,
+ AbsorbATK = 223143,
+ AbsorbDEF = 223144,
+ AbsorbACC = 223145,
+ AbsorbEVA = 223146,
+ SoulWard = 223147,
+ Burn = 223148,
+ Frost = 223149,
+ Shock = 223150,
+ Drown = 223151,
+ Choke = 223152,
+ Rasp = 223153,
+ Flare = 223154,
+ Freeze = 223155,
+ Burst = 223156,
+ Flood = 223157,
+ Tornado = 223158,
+ Quake = 223159,
+ Berserk = 223160,
+ RegimenofRuin = 223161,
+ RegimenofTrauma = 223162,
+ RegimenofDespair = 223163,
+ RegimenofConstraint = 223164,
+ Weakness = 223165,
+ Scavenge = 223166,
+ Fastcast = 223167,
+ MidnightHowl = 223168,
+ Outlast = 223169,
+ Steadfast = 223170,
+ DoubleNock = 223171,
+ TripleNock = 223172,
+ Covered = 223173,
+ PerfectDodge = 223174,
+ ExpertMining = 223175,
+ ExpertLogging = 223176,
+ ExpertHarvesting = 223177,
+ ExpertFishing = 223178,
+ ExpertSpearfishing = 223179,
+ Regen = 223180,
+ Refresh = 223181,
+ Regain = 223182,
+ TPBleed = 223183,
+ Empowered = 223184,
+ Imperiled = 223185,
+ Adept = 223186,
+ Inept = 223187,
+ Quick2 = 223188,
+ Quick3 = 223189,
+ WristFlick = 223190,
+ Glossolalia = 223191,
+ SonorousBlast = 223192,
+ Comradery = 223193,
+ StrengthinNumbers = 223194,
+
+ BrinkofDeath = 223197,
+ CraftersGrace = 223198,
+ GatherersGrace = 223199,
+ Rebirth = 223200,
+ Stealth = 223201,
+ StealthII = 223202,
+ StealthIII = 223203,
+ StealthIV = 223204,
+ Combo = 223205,
+ GoringBlade = 223206,
+ Berserk2 = 223207,
+ Rampage2 = 223208,
+ FistsofFire = 223209,
+ FistsofEarth = 223210,
+ FistsofWind = 223211,
+ PowerSurgeI = 223212,
+ PowerSurgeII = 223213,
+ PowerSurgeIII = 223214,
+ LifeSurgeI = 223215,
+ LifeSurgeII = 223216,
+ LifeSurgeIII = 223217,
+ DreadSpike = 223218,
+ BloodforBlood = 223219,
+ Barrage = 223220,
+ RagingStrike2 = 223221,
+
+ Swiftsong = 223224,
+ SacredPrism = 223225,
+ ShroudofSaints = 223226,
+ ClericStance = 223227,
+ BlissfulMind = 223228,
+ DarkSeal2 = 223229,
+ Resonance2 = 223230,
+ Excruciate = 223231,
+ Necrogenesis = 223232,
+ Parsimony = 223233,
+ SanguineRite2 = 223234,
+ Aero = 223235,
+ Outmaneuver2 = 223236,
+ Blindside2 = 223237,
+ Decoy2 = 223238,
+ Protect2 = 223239,
+ SanguineRite3 = 223240,
+ Bloodletter2 = 223241,
+ FullyBlissfulMind = 223242,
+ MagicEvasionDown = 223243,
+ HundredFists = 223244,
+ SpinningHeel = 223245,
+ DivineVeil = 223248,
+ HallowedGround = 223249,
+ Vengeance = 223250,
+ Antagonize = 223251,
+ MightyStrikes = 223252,
+ BattleVoice = 223253,
+ BalladofMagi = 223254,
+ PaeonofWar = 223255,
+ MinuetofRigor = 223256,
+ GoldLung = 223258,
+ Goldbile = 223259,
+ AurumVeil = 223260,
+ AurumVeilII = 223261,
+ Flare2 = 223262,
+ Resting = 223263,
+ DivineRegen = 223264,
+ DefenseAndEvasionUp = 223265,
+ MagicDefenseAndEvasionUp = 223266,
+ AttackUp2 = 223267,
+ MagicPotencyUp2 = 223268,
+ DefenseAndEvasionDown = 223269,
+ MagicDefenseAndEvasionDown = 223270,
+ Poison2 = 223271,
+ DeepBurn = 223272,
+ LunarCurtain = 223273,
+ DefenseUp2 = 223274,
+ AttackDown2 = 223275,
+ Sanction = 223992,
+ IntactPodlingToting = 223993,
+ RedRidingHooded = 223994,
+ Medicated = 223998,
+ WellFed = 223999,
+
+ Sleep = 228001,
+ Bind = 228011,
+ Fixation = 228012,
+ Bind2 = 228013,
+ Heavy = 228021,
+ Charm = 228031,
+ Flee = 228041,
+ Doom = 228051,
+ SynthesisSupport = 230001,
+ WoodyardAccess = 230002,
+ SmithsForgeAccess = 230003,
+ ArmorersForgeAccess = 230004,
+ GemmaryAccess = 230005,
+ TanneryAccess = 230006,
+ ClothshopAccess = 230007,
+ LaboratoryAccess = 230008,
+ CookeryAccess = 230009,
+ MinersSupport = 230010,
+ BotanistsSupport = 230011,
+ FishersSupport = 230012,
+ GearChange = 230013,
+ GearDamage = 230014,
+ HeavyGearDamage = 230015,
+ Lamed = 230016,
+ Lamed2 = 230017,
+ Lamed3 = 230018,
+ Poison3 = 231002,
+ Envenom = 231003,
+ Berserk4 = 231004,
+ GuardiansAspect = 253002,
+
+
+ -- custom effects here
+ -- status for having procs fall off
+ EvadeProc = 253003,
+ BlockProc = 253004,
+ ParryProc = 253005,
+ MissProc = 253006
+}
\ No newline at end of file
diff --git a/data/scripts/tutorial.lua b/Data/scripts/tutorial.lua
similarity index 100%
rename from data/scripts/tutorial.lua
rename to Data/scripts/tutorial.lua
diff --git a/data/scripts/unique/sea0Town01a/AetheryteParent/limsa_aetheryte.lua b/Data/scripts/unique/fst0Battle03/Monster/bloodthirsty_wolf.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/AetheryteParent/limsa_aetheryte.lua
rename to Data/scripts/unique/fst0Battle03/Monster/bloodthirsty_wolf.lua
diff --git a/Data/scripts/unique/fst0Battle03/Monster/papalymo.lua b/Data/scripts/unique/fst0Battle03/Monster/papalymo.lua
new file mode 100644
index 00000000..7ed63cac
--- /dev/null
+++ b/Data/scripts/unique/fst0Battle03/Monster/papalymo.lua
@@ -0,0 +1,28 @@
+require ("global")
+require ("ally")
+
+function onSpawn(ally)
+ ally:SetMaxHP(69420)
+ ally:SetHP(ally:GetMaxHP())
+ ally.isAutoAttackEnabled = false;
+ ally.neutral = false
+end
+
+function onCombatTick(ally, target, tick, contentGroupCharas)
+ allyGlobal.onCombatTick(ally, target, tick, contentGroupCharas);
+end
+
+
+function onRoam(ally, contentGroupCharas)
+ ally.detectionType = 0xFF
+ ally.isMovingToSpawn = false
+ ally.neutral = false
+ ally.animationId = 0
+ allyGlobal.onCombatTick(ally, nil, nil, contentGroupCharas)
+end
+
+
+function tryAggro(ally, contentGroupCharas)
+ allyGlobal.tryAggro(ally, contentGroupCharas)
+
+end
\ No newline at end of file
diff --git a/Data/scripts/unique/fst0Battle03/Monster/yda.lua b/Data/scripts/unique/fst0Battle03/Monster/yda.lua
new file mode 100644
index 00000000..4462774b
--- /dev/null
+++ b/Data/scripts/unique/fst0Battle03/Monster/yda.lua
@@ -0,0 +1,26 @@
+require ("global")
+
+require ("ally")
+
+function onSpawn(ally)
+ ally:SetMaxHP(69420)
+ ally:SetHP(ally:GetMaxHP())
+ ally.isAutoAttackEnabled = false
+ ally.neutral = false
+end
+
+function onCombatTick(ally, target, tick, contentGroupCharas)
+ allyGlobal.onCombatTick(ally, target, tick, contentGroupCharas)
+end
+
+function tryAggro(ally, contentGroupCharas)
+ allyGlobal.tryAggro(ally, contentGroupCharas)
+end
+
+function onRoam(ally, contentGroupCharas)
+ ally.detectionType = 0xFF
+ ally.isMovingToSpawn = false
+ ally.neutral = false
+ ally.animationId = 0
+ --allyGlobal.onCombatTick(ally, contentGroupCharas)
+end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Battle03/OpeningStoperF0B1/openingstoper_gridania.lua b/Data/scripts/unique/fst0Battle03/OpeningStoperF0B1/openingstoper_gridania.lua
similarity index 100%
rename from data/scripts/unique/fst0Battle03/OpeningStoperF0B1/openingstoper_gridania.lua
rename to Data/scripts/unique/fst0Battle03/OpeningStoperF0B1/openingstoper_gridania.lua
diff --git a/data/scripts/unique/fst0Battle03/PopulaceStandard/papalymo.lua b/Data/scripts/unique/fst0Battle03/PopulaceStandard/papalymo.lua
similarity index 100%
rename from data/scripts/unique/fst0Battle03/PopulaceStandard/papalymo.lua
rename to Data/scripts/unique/fst0Battle03/PopulaceStandard/papalymo.lua
diff --git a/data/scripts/unique/fst0Battle03/PopulaceStandard/yda.lua b/Data/scripts/unique/fst0Battle03/PopulaceStandard/yda.lua
similarity index 88%
rename from data/scripts/unique/fst0Battle03/PopulaceStandard/yda.lua
rename to Data/scripts/unique/fst0Battle03/PopulaceStandard/yda.lua
index a82963ad..e0e54fdf 100644
--- a/data/scripts/unique/fst0Battle03/PopulaceStandard/yda.lua
+++ b/Data/scripts/unique/fst0Battle03/PopulaceStandard/yda.lua
@@ -7,9 +7,10 @@ end
function onEventStarted(player, npc, triggerName)
man0g0Quest = player:GetQuest("Man0g0");
-
+ print("Got Quest Man0g0");
if (man0g0Quest ~= nil) then
-
+
+ print("Man0g0Quest is not nil");
if (triggerName == "pushDefault") then
callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil);
elseif (triggerName == "talkDefault") then
@@ -23,6 +24,7 @@ function onEventStarted(player, npc, triggerName)
player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
--Was she talked to after papalymo?
else
+ print("Making content area");
if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then
player:EndEvent();
@@ -35,13 +37,16 @@ function onEventStarted(player, npc, triggerName)
end
director = contentArea:GetContentDirector();
- player:AddDirector(director);
+ --player:AddDirector(director);
director:StartDirector(false);
player:KickEvent(director, "noticeEvent", true);
player:SetLoginDirector(director);
+ print("Content area and director made");
+ player:ChangeState(0);
GetWorldManager():DoZoneChangeContent(player, contentArea, 362.4087, 4, -703.8168, 1.5419, 16);
+ print("Zone Change");
return;
else
callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil);
diff --git a/data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_bergand_east.lua b/Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_bergand_east.lua
similarity index 100%
rename from data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_bergand_east.lua
rename to Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_bergand_east.lua
diff --git a/data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_bergand_north.lua b/Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_bergand_north.lua
similarity index 100%
rename from data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_bergand_north.lua
rename to Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_bergand_north.lua
diff --git a/data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_foolsrest_east.lua b/Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_foolsrest_east.lua
similarity index 100%
rename from data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_foolsrest_east.lua
rename to Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_foolsrest_east.lua
diff --git a/data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_foolsrest_west.lua b/Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_foolsrest_west.lua
similarity index 100%
rename from data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_foolsrest_west.lua
rename to Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_foolsrest_west.lua
diff --git a/data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_joukil.lua b/Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_joukil.lua
similarity index 100%
rename from data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_joukil.lua
rename to Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_joukil.lua
diff --git a/data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_seraucheforne.lua b/Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_seraucheforne.lua
similarity index 100%
rename from data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_seraucheforne.lua
rename to Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_seraucheforne.lua
diff --git a/data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_tornsrest.lua b/Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_tornsrest.lua
similarity index 100%
rename from data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_tornsrest.lua
rename to Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_barrier_tornsrest.lua
diff --git a/data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_confessionchamber.lua b/Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_confessionchamber.lua
similarity index 100%
rename from data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_confessionchamber.lua
rename to Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_confessionchamber.lua
diff --git a/data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_entrance.lua b/Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_entrance.lua
similarity index 100%
rename from data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_entrance.lua
rename to Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_entrance.lua
diff --git a/data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_executionchamber.lua b/Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_executionchamber.lua
similarity index 100%
rename from data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_executionchamber.lua
rename to Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_executionchamber.lua
diff --git a/data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_interrogatiochamber.lua b/Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_interrogatiochamber.lua
similarity index 100%
rename from data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_interrogatiochamber.lua
rename to Data/scripts/unique/fst0Dungeon03/DoorServer/fstdun3_door_interrogatiochamber.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_sergeant_nelhah.lua b/Data/scripts/unique/fst0Field03/PopulaceStandard/miraudont.lua
similarity index 74%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_sergeant_nelhah.lua
rename to Data/scripts/unique/fst0Field03/PopulaceStandard/miraudont.lua
index 20a0b514..df4c4a25 100644
--- a/data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_sergeant_nelhah.lua
+++ b/Data/scripts/unique/fst0Field03/PopulaceStandard/miraudont.lua
@@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc)
defaultFst = GetStaticActor("DftFst");
- callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithSerpent_sergeant_nelhah_001", nil, nil, nil);
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithMiraudont_001", nil, nil, nil);
player:endEvent();
end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Town01/InstanceRaidGuide/serpent_private_dauremant.lua b/Data/scripts/unique/fst0Town01/InstanceRaidGuide/serpent_private_dauremant.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/InstanceRaidGuide/serpent_private_dauremant.lua
rename to Data/scripts/unique/fst0Town01/InstanceRaidGuide/serpent_private_dauremant.lua
diff --git a/data/scripts/unique/fst0Town01/InstanceRaidGuide/serpent_private_hodder.lua b/Data/scripts/unique/fst0Town01/InstanceRaidGuide/serpent_private_hodder.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/InstanceRaidGuide/serpent_private_hodder.lua
rename to Data/scripts/unique/fst0Town01/InstanceRaidGuide/serpent_private_hodder.lua
diff --git a/data/scripts/unique/fst0Town01/MapObjShipPort/gridania_shipport.lua b/Data/scripts/unique/fst0Town01/MapObjShipPort/gridania_shipport.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/MapObjShipPort/gridania_shipport.lua
rename to Data/scripts/unique/fst0Town01/MapObjShipPort/gridania_shipport.lua
diff --git a/data/scripts/unique/fst0Town01/MapObjShipPort/gridania_shipport2.lua b/Data/scripts/unique/fst0Town01/MapObjShipPort/gridania_shipport2.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/MapObjShipPort/gridania_shipport2.lua
rename to Data/scripts/unique/fst0Town01/MapObjShipPort/gridania_shipport2.lua
diff --git a/Data/scripts/unique/fst0Town01/Monster/ass.lua b/Data/scripts/unique/fst0Town01/Monster/ass.lua
new file mode 100644
index 00000000..21e27867
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01/Monster/ass.lua
@@ -0,0 +1,2 @@
+function onDeath(monster, player, lastAttacker)
+end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/aeduin.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/aeduin.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/aeduin.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/aeduin.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/anene.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/anene.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/anene.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/anene.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/anselm.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/anselm.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/anselm.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/anselm.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/basewin.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/basewin.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/basewin.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/basewin.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/beaudonet.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/beaudonet.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/beaudonet.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/beaudonet.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/bertennant.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/bertennant.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/bertennant.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/bertennant.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/drividot.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/drividot.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/drividot.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/drividot.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/edasshym.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/edasshym.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/edasshym.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/edasshym.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/emoni.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/emoni.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/emoni.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/emoni.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/flavielle.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/flavielle.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/flavielle.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/flavielle.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/fryswyde.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/fryswyde.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/fryswyde.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/fryswyde.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/gontrant.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/gontrant.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/gontrant.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/gontrant.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/gyles.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/gyles.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/gyles.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/gyles.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/hida.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/hida.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/hida.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/hida.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/honga_vunga.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/honga_vunga.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/honga_vunga.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/honga_vunga.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/l'tandhaa.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/l'tandhaa.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/l'tandhaa.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/l'tandhaa.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/lionnellais.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/lionnellais.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/lionnellais.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/lionnellais.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/lonsygg.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/lonsygg.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/lonsygg.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/lonsygg.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/mathye.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/mathye.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/mathye.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/mathye.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/memama.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/memama.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/memama.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/memama.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/miniaeth_adv.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/miniaeth_adv.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/miniaeth_adv.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/miniaeth_adv.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/miounne.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/miounne.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/miounne.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/miounne.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/naih_khamazom.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/naih_khamazom.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/naih_khamazom.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/naih_khamazom.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/nonco_menanco.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/nonco_menanco.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/nonco_menanco.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/nonco_menanco.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/odilie.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/odilie.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/odilie.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/odilie.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/penelope.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/penelope.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/penelope.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/penelope.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/pfarahr.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/pfarahr.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/pfarahr.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/pfarahr.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/pofufu.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/pofufu.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/pofufu.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/pofufu.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/seikfrae.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/seikfrae.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/seikfrae.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/seikfrae.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/serpent_private_dauremant.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/serpent_private_dauremant.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/serpent_private_dauremant.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/serpent_private_dauremant.lua
diff --git a/Data/scripts/unique/fst0Town01/PopulaceStandard/serpent_private_hill.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/serpent_private_hill.lua
new file mode 100644
index 00000000..02e67d32
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01/PopulaceStandard/serpent_private_hill.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithSerpent_private_hill_001", nil, nil, nil);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/serpent_private_hodder.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/serpent_private_hodder.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/serpent_private_hodder.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/serpent_private_hodder.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/sylbyrt.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/sylbyrt.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/sylbyrt.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/sylbyrt.lua
diff --git a/Data/scripts/unique/fst0Town01/PopulaceStandard/task_board.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/task_board.lua
new file mode 100644
index 00000000..b7448428
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01/PopulaceStandard/task_board.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithTask_board_001", nil, nil, nil);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/tierney.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/tierney.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/tierney.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/tierney.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/torsefers.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/torsefers.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/torsefers.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/torsefers.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/ulta.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/ulta.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/ulta.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/ulta.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/vkorolon.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/vkorolon.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/vkorolon.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/vkorolon.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/willielmus.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/willielmus.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/willielmus.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/willielmus.lua
diff --git a/data/scripts/unique/fst0Town01/PopulaceStandard/zagylhaemr.lua b/Data/scripts/unique/fst0Town01/PopulaceStandard/zagylhaemr.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PopulaceStandard/zagylhaemr.lua
rename to Data/scripts/unique/fst0Town01/PopulaceStandard/zagylhaemr.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/DoorStandard/closed_gridania_gate.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/DoorStandard/closed_gridania_gate.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/DoorStandard/closed_gridania_gate.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/DoorStandard/closed_gridania_gate.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/cecilia.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/cecilia.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/cecilia.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/cecilia.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/farrimond.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/farrimond.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/farrimond.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/farrimond.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/gridania_blocker1.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/gridania_blocker1.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/gridania_blocker1.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/gridania_blocker1.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/gridania_opening_exit.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/gridania_opening_exit.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/gridania_opening_exit.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/gridania_opening_exit.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/lonsygg.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/lonsygg.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/lonsygg.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/lonsygg.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/swethyna.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/swethyna.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/swethyna.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/swethyna.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/tkebbe.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/tkebbe.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/tkebbe.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/tkebbe.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/amiable_adventurer.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/amiable_adventurer.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/amiable_adventurer.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/amiable_adventurer.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/beaming_adventurer.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/beaming_adventurer.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/beaming_adventurer.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/beaming_adventurer.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/miounne.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/miounne.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/miounne.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/miounne.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/morose_merchant.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/morose_merchant.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/morose_merchant.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/morose_merchant.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/narrow-eyed_adventurer.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/narrow-eyed_adventurer.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/narrow-eyed_adventurer.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/narrow-eyed_adventurer.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/unconcerned_passerby.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/unconcerned_passerby.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/unconcerned_passerby.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/unconcerned_passerby.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/vkorolon.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/vkorolon.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/vkorolon.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/vkorolon.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/well-bundled_adventurer.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/well-bundled_adventurer.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/well-bundled_adventurer.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/well-bundled_adventurer.lua
diff --git a/data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/wispily_whiskered_woodworker.lua b/Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/wispily_whiskered_woodworker.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/wispily_whiskered_woodworker.lua
rename to Data/scripts/unique/fst0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/wispily_whiskered_woodworker.lua
diff --git a/data/scripts/unique/fst0Town01a/DoorStandard/centaurs_eye.lua b/Data/scripts/unique/fst0Town01a/DoorStandard/centaurs_eye.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/DoorStandard/centaurs_eye.lua
rename to Data/scripts/unique/fst0Town01a/DoorStandard/centaurs_eye.lua
diff --git a/data/scripts/unique/fst0Town01a/DoorStandard/fenyll_fineries.lua b/Data/scripts/unique/fst0Town01a/DoorStandard/fenyll_fineries.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/DoorStandard/fenyll_fineries.lua
rename to Data/scripts/unique/fst0Town01a/DoorStandard/fenyll_fineries.lua
diff --git a/data/scripts/unique/fst0Town01a/DoorStandard/guild_arc.lua b/Data/scripts/unique/fst0Town01a/DoorStandard/guild_arc.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/DoorStandard/guild_arc.lua
rename to Data/scripts/unique/fst0Town01a/DoorStandard/guild_arc.lua
diff --git a/data/scripts/unique/fst0Town01a/DoorStandard/guild_btn.lua b/Data/scripts/unique/fst0Town01a/DoorStandard/guild_btn.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/DoorStandard/guild_btn.lua
rename to Data/scripts/unique/fst0Town01a/DoorStandard/guild_btn.lua
diff --git a/data/scripts/unique/fst0Town01a/DoorStandard/guild_cnj.lua b/Data/scripts/unique/fst0Town01a/DoorStandard/guild_cnj.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/DoorStandard/guild_cnj.lua
rename to Data/scripts/unique/fst0Town01a/DoorStandard/guild_cnj.lua
diff --git a/data/scripts/unique/fst0Town01a/DoorStandard/guild_crp.lua b/Data/scripts/unique/fst0Town01a/DoorStandard/guild_crp.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/DoorStandard/guild_crp.lua
rename to Data/scripts/unique/fst0Town01a/DoorStandard/guild_crp.lua
diff --git a/data/scripts/unique/fst0Town01a/DoorStandard/guild_lnc.lua b/Data/scripts/unique/fst0Town01a/DoorStandard/guild_lnc.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/DoorStandard/guild_lnc.lua
rename to Data/scripts/unique/fst0Town01a/DoorStandard/guild_lnc.lua
diff --git a/data/scripts/unique/fst0Town01a/DoorStandard/guild_ltw.lua b/Data/scripts/unique/fst0Town01a/DoorStandard/guild_ltw.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/DoorStandard/guild_ltw.lua
rename to Data/scripts/unique/fst0Town01a/DoorStandard/guild_ltw.lua
diff --git a/data/scripts/unique/fst0Town01a/DoorStandard/whistling_miller.lua b/Data/scripts/unique/fst0Town01a/DoorStandard/whistling_miller.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/DoorStandard/whistling_miller.lua
rename to Data/scripts/unique/fst0Town01a/DoorStandard/whistling_miller.lua
diff --git a/data/scripts/unique/fst0Town01a/InstanceRaidGuide/louisoix.lua b/Data/scripts/unique/fst0Town01a/InstanceRaidGuide/louisoix.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/InstanceRaidGuide/louisoix.lua
rename to Data/scripts/unique/fst0Town01a/InstanceRaidGuide/louisoix.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulacePassiveGLPublisher/anaidjaa.lua b/Data/scripts/unique/fst0Town01a/PopulacePassiveGLPublisher/anaidjaa.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulacePassiveGLPublisher/anaidjaa.lua
rename to Data/scripts/unique/fst0Town01a/PopulacePassiveGLPublisher/anaidjaa.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/aerstsyn.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/aerstsyn.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/aerstsyn.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/aerstsyn.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/ahldiym.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/ahldiym.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/ahldiym.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/ahldiym.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/alaire.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/alaire.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/alaire.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/alaire.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/alixe.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/alixe.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/alixe.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/alixe.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/anaidjaa.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/anaidjaa.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/anaidjaa.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/anaidjaa.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/animuili.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/animuili.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/animuili.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/animuili.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/aubrenard.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/aubrenard.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/aubrenard.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/aubrenard.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/beaudefoin.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/beaudefoin.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/beaudefoin.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/beaudefoin.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/beli.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/beli.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/beli.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/beli.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/bkonbalha.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/bkonbalha.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/bkonbalha.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/bkonbalha.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/bubuku.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/bubuku.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/bubuku.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/bubuku.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/burchard.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/burchard.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/burchard.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/burchard.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/eldid.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/caplan.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/eldid.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/caplan.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/cassandra.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/cassandra.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/cassandra.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/cassandra.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/ceinguled.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/ceinguled.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/ceinguled.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/ceinguled.lua
diff --git a/Data/scripts/unique/fst0Town01a/PopulaceStandard/chalyo_tamlyo.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/chalyo_tamlyo.lua
new file mode 100644
index 00000000..d9d265f3
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/chalyo_tamlyo.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithChalyotamlyo_001", nil, nil, nil);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/chloe.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/chloe.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/chloe.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/chloe.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/cicely.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/cicely.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/cicely.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/cicely.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/clarembald.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/clarembald.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/clarembald.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/clarembald.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/dadalo.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/dadalo.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/dadalo.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/dadalo.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/dbhonja.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/dbhonja.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/dbhonja.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/dbhonja.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_sergeant_frilaix.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/decima.lua
similarity index 61%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_sergeant_frilaix.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/decima.lua
index 60f377c2..824e5f63 100644
--- a/data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_sergeant_frilaix.lua
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/decima.lua
@@ -1,7 +1,7 @@
require ("global")
function onEventStarted(player, npc)
- defaultFst = GetStaticActor("Spl000");
- callClientFunction(player, "delegateEvent", player, defaultFst, "processEventARISMONT", 1, 1, 1);
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithDecima_001", nil, nil, nil);
player:endEvent();
end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/dhemdaeg.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/dhemdaeg.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/dhemdaeg.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/dhemdaeg.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/doelle.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/doelle.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/doelle.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/doelle.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/drystbrod.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/drystbrod.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/drystbrod.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/drystbrod.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/dyrstbrod.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/dyrstbrod.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/dyrstbrod.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/dyrstbrod.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/eburhart.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/eburhart.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/eburhart.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/eburhart.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_tristelle.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/eldid.lua
similarity index 65%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_tristelle.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/eldid.lua
index 6413be1a..4ea6d7ee 100644
--- a/data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_tristelle.lua
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/eldid.lua
@@ -1,7 +1,7 @@
require ("global")
function onEventStarted(player, npc)
- defaultFst = GetStaticActor("Spl000");
- callClientFunction(player, "delegateEvent", player, defaultFst, "processEventMERLIE", 1,1,1);
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "downTownTalk", nil, nil, nil);
player:endEvent();
end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/enie.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/enie.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/enie.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/enie.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/foinine.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/foinine.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/foinine.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/foinine.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/frances.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/frances.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/frances.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/frances.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/francis.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/francis.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/francis.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/francis.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/fruhdhem.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/fruhdhem.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/fruhdhem.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/fruhdhem.lua
diff --git a/Data/scripts/unique/fst0Town01a/PopulaceStandard/gagaroon.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/gagaroon.lua
new file mode 100644
index 00000000..19143bdf
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/gagaroon.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithGagaroon_001", nil, nil, nil);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/gagaulu.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/gagaulu.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/gagaulu.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/gagaulu.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/gallia.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/gallia.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/gallia.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/gallia.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/genna.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/genna.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/genna.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/genna.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/georjeaux.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/georjeaux.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/georjeaux.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/georjeaux.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/goldyve.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/goldyve.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/goldyve.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/goldyve.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/gunzelin.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/gunzelin.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/gunzelin.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/gunzelin.lua
diff --git a/Data/scripts/unique/fst0Town01a/PopulaceStandard/habreham.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/habreham.lua
new file mode 100644
index 00000000..9de8b884
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/habreham.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithHabreham_001", nil, nil, nil);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/haurtefert.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/haurtefert.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/haurtefert.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/haurtefert.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/hereward.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/hereward.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/hereward.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/hereward.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/hfudzol.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/hfudzol.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/hfudzol.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/hfudzol.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/humphrey.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/humphrey.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/humphrey.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/humphrey.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/jmoldva.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/jmoldva.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/jmoldva.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/jmoldva.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/jolline.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/jolline.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/jolline.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/jolline.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/kain.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/kain.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/kain.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/kain.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/kinnison.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/kinnison.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/kinnison.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/kinnison.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/kipopo.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/kipopo.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/kipopo.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/kipopo.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/lefwyne.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/lefwyne.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/lefwyne.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/lefwyne.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/littlejohn.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/littlejohn.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/littlejohn.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/littlejohn.lua
diff --git a/Data/scripts/unique/fst0Town01a/PopulaceStandard/louisoix.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/louisoix.lua
new file mode 100644
index 00000000..b0b08cd5
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/louisoix.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithLouisoix_001", nil, nil, nil);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/luilda.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/luilda.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/luilda.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/luilda.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/luitfrid.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/luitfrid.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/luitfrid.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/luitfrid.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/maddeline.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/maddeline.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/maddeline.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/maddeline.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/maisenta.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/maisenta.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/maisenta.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/maisenta.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/marcette.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/marcette.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/marcette.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/marcette.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/matheonien.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/matheonien.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/matheonien.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/matheonien.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/meara.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/meara.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/meara.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/meara.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/mestonnaux.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/mestonnaux.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/mestonnaux.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/mestonnaux.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/mianne.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/mianne.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/mianne.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/mianne.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/miniaeth_arc.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/miniaeth_arc.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/miniaeth_arc.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/miniaeth_arc.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/miniaeth_lnc.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/miniaeth_lnc.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/miniaeth_lnc.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/miniaeth_lnc.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/miniaeth_ltw.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/miniaeth_ltw.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/miniaeth_ltw.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/miniaeth_ltw.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/mumuko.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/mumuko.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/mumuko.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/mumuko.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/nellaure.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/nellaure.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/nellaure.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/nellaure.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/noes.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/noes.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/noes.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/noes.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/nonolato.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/nonolato.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/nonolato.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/nonolato.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/nuala.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/nuala.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/nuala.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/nuala.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/odhinek.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/odhinek.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/odhinek.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/odhinek.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/onguen.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/onguen.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/onguen.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/onguen.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/opyltyl.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/opyltyl.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/opyltyl.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/opyltyl.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/osgar.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/osgar.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/osgar.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/osgar.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/owyne.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/owyne.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/owyne.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/owyne.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/piers.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/piers.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/piers.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/piers.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/prosperlain.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/prosperlain.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/prosperlain.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/prosperlain.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/pukiki.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/pukiki.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/pukiki.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/pukiki.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/roderic.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/roderic.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/roderic.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/roderic.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/roustebant.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/roustebant.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/roustebant.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/roustebant.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/sandre.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/sandre.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/sandre.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/sandre.lua
diff --git a/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_lieutenant_marette.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_lieutenant_marette.lua
new file mode 100644
index 00000000..44b89d81
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_lieutenant_marette.lua
@@ -0,0 +1,18 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ Spl = GetStaticActor("Spl000");
+ magickedPrism = 3020615;
+
+ if not player:GetItemPackage(INVENTORY_NORMAL):HasItem(magickedPrism) then
+ callClientFunction(player, "delegateEvent", player, Spl, "processEventELNAURE", 2);
+ local invCheck = player:GetItemPackage(INVENTORY_NORMAL):AddItem(magickedPrism, 10, 1);
+ if invCheck == INV_ERROR_SUCCESS then
+ player:SendGameMessage(player, GetWorldMaster(), 25246, MESSAGE_TYPE_SYSTEM, magickedPrism, 10);
+ end
+ else
+ callClientFunction(player, "delegateEvent", player, Spl, "processEventELNAURE", 1);
+ end
+
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_carver.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_carver.lua
new file mode 100644
index 00000000..0a24f7e7
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_carver.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithSerpent_private_carver_001", nil, nil, nil);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_holmes.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_holmes.lua
new file mode 100644
index 00000000..fc7c975d
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_holmes.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithSerpent_private_holmes_001", nil, nil, nil);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_kirk.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_kirk.lua
new file mode 100644
index 00000000..c7b840aa
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_kirk.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithSerpent_private_kirk_001", nil, nil, nil);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_stone.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_stone.lua
new file mode 100644
index 00000000..d6d2ff82
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_stone.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithSerpent_private_stone_001", nil, nil, nil);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_tristelle.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_tristelle.lua
new file mode 100644
index 00000000..267063c0
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_tristelle.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ Spl = GetStaticActor("Spl000");
+ callClientFunction(player, "delegateEvent", player, Spl, "processEventMERLIE");
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_white.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_white.lua
new file mode 100644
index 00000000..d66e5dad
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_private_white.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithSerpent_private_white_001", nil, nil, nil);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_sergeant_frilaix.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_sergeant_frilaix.lua
new file mode 100644
index 00000000..fadd1fdd
--- /dev/null
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_sergeant_frilaix.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ Spl = GetStaticActor("Spl000");
+ callClientFunction(player, "delegateEvent", player, Spl, "processEventARISMONT");
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/spaerfedar.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/spaerfedar.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/spaerfedar.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/spaerfedar.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/stanilde.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/stanilde.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/stanilde.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/stanilde.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/swaenhylt.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/swaenhylt.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/swaenhylt.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/swaenhylt.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/sybell.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/sybell.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/sybell.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/sybell.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/tatagoi.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/tatagoi.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/tatagoi.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/tatagoi.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/twyrmoht.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/twyrmoht.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/twyrmoht.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/twyrmoht.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_lieutenant_marette.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/ulmhylt.lua
similarity index 61%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_lieutenant_marette.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/ulmhylt.lua
index 15668acc..f9c9bf11 100644
--- a/data/scripts/unique/fst0Town01a/PopulaceStandard/serpent_lieutenant_marette.lua
+++ b/Data/scripts/unique/fst0Town01a/PopulaceStandard/ulmhylt.lua
@@ -1,7 +1,7 @@
require ("global")
function onEventStarted(player, npc)
- defaultFst = GetStaticActor("Spl000");
- callClientFunction(player, "delegateEvent", player, defaultFst, "processEventELNAURE", 1,1,1);
+ defaultFst = GetStaticActor("DftFst");
+ callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithUlmhylt_001", nil, nil, nil);
player:endEvent();
end
\ No newline at end of file
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/ulric.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/ulric.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/ulric.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/ulric.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/vnabyano.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/vnabyano.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/vnabyano.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/vnabyano.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/voyce.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/voyce.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/voyce.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/voyce.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/willelda.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/willelda.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/willelda.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/willelda.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/wulfthryth.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/wulfthryth.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/wulfthryth.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/wulfthryth.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/ylessa.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/ylessa.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/ylessa.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/ylessa.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/yolaine.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/yolaine.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/yolaine.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/yolaine.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/zaesoeya.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/zaesoeya.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/zaesoeya.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/zaesoeya.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/zelia.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/zelia.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/zelia.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/zelia.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/zpahtalo.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/zpahtalo.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/zpahtalo.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/zpahtalo.lua
diff --git a/data/scripts/unique/fst0Town01a/PopulaceStandard/zuzupoja.lua b/Data/scripts/unique/fst0Town01a/PopulaceStandard/zuzupoja.lua
similarity index 100%
rename from data/scripts/unique/fst0Town01a/PopulaceStandard/zuzupoja.lua
rename to Data/scripts/unique/fst0Town01a/PopulaceStandard/zuzupoja.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/anxious_adventurer.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/anxious_adventurer.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/anxious_adventurer.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/anxious_adventurer.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/astute_merchant.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/astute_merchant.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/astute_merchant.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/astute_merchant.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/austere_adventurer.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/austere_adventurer.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/austere_adventurer.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/austere_adventurer.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/baby-faced_adventurer.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/baby-faced_adventurer.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/baby-faced_adventurer.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/baby-faced_adventurer.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/cultivated_tender.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/cultivated_tender.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/cultivated_tender.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/cultivated_tender.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/exit_door.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/exit_door.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/exit_door.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/exit_door.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/grinning_adventurer.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/grinning_adventurer.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/grinning_adventurer.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/grinning_adventurer.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/indifferent_passerby.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/indifferent_passerby.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/indifferent_passerby.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/indifferent_passerby.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/lanky_traveler.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/lanky_traveler.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/lanky_traveler.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/lanky_traveler.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/prattling_adventurer.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/prattling_adventurer.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/prattling_adventurer.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/prattling_adventurer.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/rostnsthal.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/rostnsthal.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/rostnsthal.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/rostnsthal.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/shadowy_traveler.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/shadowy_traveler.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/shadowy_traveler.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/shadowy_traveler.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/tipsy_adventurer.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/tipsy_adventurer.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/tipsy_adventurer.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/tipsy_adventurer.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/undignified_adventurer.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/undignified_adventurer.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/undignified_adventurer.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/undignified_adventurer.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/voluptuous_vixen.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/voluptuous_vixen.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/voluptuous_vixen.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/voluptuous_vixen.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/well-traveled_merchant.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/well-traveled_merchant.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/well-traveled_merchant.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/well-traveled_merchant.lua
diff --git a/data/scripts/unique/ocn0Battle02/PopulaceStandard/zone.lua b/Data/scripts/unique/ocn0Battle02/PopulaceStandard/zone.lua
similarity index 100%
rename from data/scripts/unique/ocn0Battle02/PopulaceStandard/zone.lua
rename to Data/scripts/unique/ocn0Battle02/PopulaceStandard/zone.lua
diff --git a/data/scripts/unique/ocn0Cruise01/ship_route_1.lua b/Data/scripts/unique/ocn0Cruise01/ship_route_1.lua
similarity index 100%
rename from data/scripts/unique/ocn0Cruise01/ship_route_1.lua
rename to Data/scripts/unique/ocn0Cruise01/ship_route_1.lua
diff --git a/data/scripts/unique/ocn0Cruise01/ship_route_2.lua b/Data/scripts/unique/ocn0Cruise01/ship_route_2.lua
similarity index 100%
rename from data/scripts/unique/ocn0Cruise01/ship_route_2.lua
rename to Data/scripts/unique/ocn0Cruise01/ship_route_2.lua
diff --git a/data/scripts/unique/prv0Inn01/ObjectInnDoor/inn_grid_exitdoor_push.lua b/Data/scripts/unique/prv0Inn01/ObjectInnDoor/inn_grid_exitdoor_push.lua
similarity index 100%
rename from data/scripts/unique/prv0Inn01/ObjectInnDoor/inn_grid_exitdoor_push.lua
rename to Data/scripts/unique/prv0Inn01/ObjectInnDoor/inn_grid_exitdoor_push.lua
diff --git a/data/scripts/unique/prv0Inn01/ObjectInnDoor/inn_limsa_exitdoor_push.lua b/Data/scripts/unique/prv0Inn01/ObjectInnDoor/inn_limsa_exitdoor_push.lua
similarity index 100%
rename from data/scripts/unique/prv0Inn01/ObjectInnDoor/inn_limsa_exitdoor_push.lua
rename to Data/scripts/unique/prv0Inn01/ObjectInnDoor/inn_limsa_exitdoor_push.lua
diff --git a/data/scripts/unique/prv0Inn01/ObjectInnDoor/inn_uld_exitdoor_push.lua b/Data/scripts/unique/prv0Inn01/ObjectInnDoor/inn_uld_exitdoor_push.lua
similarity index 100%
rename from data/scripts/unique/prv0Inn01/ObjectInnDoor/inn_uld_exitdoor_push.lua
rename to Data/scripts/unique/prv0Inn01/ObjectInnDoor/inn_uld_exitdoor_push.lua
diff --git a/data/scripts/unique/prv0Inn01/PopulaceStandard/inn_grid_exitdoor_target.lua b/Data/scripts/unique/prv0Inn01/PopulaceStandard/inn_grid_exitdoor_target.lua
similarity index 100%
rename from data/scripts/unique/prv0Inn01/PopulaceStandard/inn_grid_exitdoor_target.lua
rename to Data/scripts/unique/prv0Inn01/PopulaceStandard/inn_grid_exitdoor_target.lua
diff --git a/data/scripts/unique/prv0Inn01/PopulaceStandard/inn_limsa_exitdoor_target.lua b/Data/scripts/unique/prv0Inn01/PopulaceStandard/inn_limsa_exitdoor_target.lua
similarity index 100%
rename from data/scripts/unique/prv0Inn01/PopulaceStandard/inn_limsa_exitdoor_target.lua
rename to Data/scripts/unique/prv0Inn01/PopulaceStandard/inn_limsa_exitdoor_target.lua
diff --git a/data/scripts/unique/prv0Inn01/PopulaceStandard/inn_uld_exitdoor_target.lua b/Data/scripts/unique/prv0Inn01/PopulaceStandard/inn_uld_exitdoor_target.lua
similarity index 100%
rename from data/scripts/unique/prv0Inn01/PopulaceStandard/inn_uld_exitdoor_target.lua
rename to Data/scripts/unique/prv0Inn01/PopulaceStandard/inn_uld_exitdoor_target.lua
diff --git a/data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_captainsquarters.lua b/Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_captainsquarters.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_captainsquarters.lua
rename to Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_captainsquarters.lua
diff --git a/data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_feastinghall.lua b/Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_feastinghall.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_feastinghall.lua
rename to Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_feastinghall.lua
diff --git a/data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_granary.lua b/Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_granary.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_granary.lua
rename to Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_granary.lua
diff --git a/data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_grandhall.lua b/Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_grandhall.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_grandhall.lua
rename to Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_grandhall.lua
diff --git a/data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_knightsquarters.lua b/Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_knightsquarters.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_knightsquarters.lua
rename to Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_barrier_knightsquarters.lua
diff --git a/data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_door_chocobostables.lua b/Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_door_chocobostables.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_door_chocobostables.lua
rename to Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_door_chocobostables.lua
diff --git a/data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_door_grandhall.lua b/Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_door_grandhall.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_door_grandhall.lua
rename to Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_door_grandhall.lua
diff --git a/data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_door_thegullet.lua b/Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_door_thegullet.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_door_thegullet.lua
rename to Data/scripts/unique/roc0Dungeon01/DoorServer/rocdun1_door_thegullet.lua
diff --git a/data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_coincnterschest.lua b/Data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_coincnterschest.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_coincnterschest.lua
rename to Data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_coincnterschest.lua
diff --git a/data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_goldenpools_nort.lua b/Data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_goldenpools_nort.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_goldenpools_nort.lua
rename to Data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_goldenpools_nort.lua
diff --git a/data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_goldenpools_sout.lua b/Data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_goldenpools_sout.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_goldenpools_sout.lua
rename to Data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_goldenpools_sout.lua
diff --git a/data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_map3enter.lua b/Data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_map3enter.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_map3enter.lua
rename to Data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_map3enter.lua
diff --git a/data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_minerstare.lua b/Data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_minerstare.lua
similarity index 100%
rename from data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_minerstare.lua
rename to Data/scripts/unique/roc0Dungeon04/DoorServer/rocdun4_barrier_minerstare.lua
diff --git a/data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_aurumloft.lua b/Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_aurumloft.lua
similarity index 100%
rename from data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_aurumloft.lua
rename to Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_aurumloft.lua
diff --git a/data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_centralfurnaces.lua b/Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_centralfurnaces.lua
similarity index 100%
rename from data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_centralfurnaces.lua
rename to Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_centralfurnaces.lua
diff --git a/data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_dome2605.lua b/Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_dome2605.lua
similarity index 100%
rename from data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_dome2605.lua
rename to Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_dome2605.lua
diff --git a/data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_dome2610_bottom.lua b/Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_dome2610_bottom.lua
similarity index 100%
rename from data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_dome2610_bottom.lua
rename to Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_dome2610_bottom.lua
diff --git a/data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_dome2610_topleft.lua b/Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_dome2610_topleft.lua
similarity index 100%
rename from data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_dome2610_topleft.lua
rename to Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_dome2610_topleft.lua
diff --git a/data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_titandoor1.lua b/Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_titandoor1.lua
similarity index 100%
rename from data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_titandoor1.lua
rename to Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_titandoor1.lua
diff --git a/data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_titandoor2.lua b/Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_titandoor2.lua
similarity index 100%
rename from data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_titandoor2.lua
rename to Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_titandoor2.lua
diff --git a/data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_titandoor3.lua b/Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_titandoor3.lua
similarity index 100%
rename from data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_titandoor3.lua
rename to Data/scripts/unique/sea0Dungeon06/DoorServer/seadun6_door_titandoor3.lua
diff --git a/data/scripts/unique/sea0Field01/PopulaceShopSalesman/sungyve.lua b/Data/scripts/unique/sea0Field01/PopulaceShopSalesman/sungyve.lua
similarity index 100%
rename from data/scripts/unique/sea0Field01/PopulaceShopSalesman/sungyve.lua
rename to Data/scripts/unique/sea0Field01/PopulaceShopSalesman/sungyve.lua
diff --git a/data/scripts/unique/sea0Field01/PopulaceStandard/kiht_gamduhla.lua b/Data/scripts/unique/sea0Field01/PopulaceStandard/kiht_gamduhla.lua
similarity index 100%
rename from data/scripts/unique/sea0Field01/PopulaceStandard/kiht_gamduhla.lua
rename to Data/scripts/unique/sea0Field01/PopulaceStandard/kiht_gamduhla.lua
diff --git a/data/scripts/unique/sea0Field01/PopulaceStandard/ryssfloh.lua b/Data/scripts/unique/sea0Field01/PopulaceStandard/ryssfloh.lua
similarity index 100%
rename from data/scripts/unique/sea0Field01/PopulaceStandard/ryssfloh.lua
rename to Data/scripts/unique/sea0Field01/PopulaceStandard/ryssfloh.lua
diff --git a/Data/scripts/unique/sea0Field02/PopulaceStandard/solelle.lua b/Data/scripts/unique/sea0Field02/PopulaceStandard/solelle.lua
new file mode 100644
index 00000000..ae7e3a8a
--- /dev/null
+++ b/Data/scripts/unique/sea0Field02/PopulaceStandard/solelle.lua
@@ -0,0 +1,9 @@
+require ("global")
+
+--Argument is 20 or ~20.
+
+function onEventStarted(player, npc)
+ defaultSea = GetStaticActor("DftSea");
+ callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithSolelle_001", 0);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/unique/sea0Town01/ElevatorStandard/crows_lift_lvl1.lua b/Data/scripts/unique/sea0Town01/ElevatorStandard/crows_lift_lvl1.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/ElevatorStandard/crows_lift_lvl1.lua
rename to Data/scripts/unique/sea0Town01/ElevatorStandard/crows_lift_lvl1.lua
diff --git a/data/scripts/unique/sea0Town01/ElevatorStandard/crows_lift_lvl2.lua b/Data/scripts/unique/sea0Town01/ElevatorStandard/crows_lift_lvl2.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/ElevatorStandard/crows_lift_lvl2.lua
rename to Data/scripts/unique/sea0Town01/ElevatorStandard/crows_lift_lvl2.lua
diff --git a/data/scripts/unique/sea0Town01/ElevatorStandard/crows_lift_lvl3.lua b/Data/scripts/unique/sea0Town01/ElevatorStandard/crows_lift_lvl3.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/ElevatorStandard/crows_lift_lvl3.lua
rename to Data/scripts/unique/sea0Town01/ElevatorStandard/crows_lift_lvl3.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/aergwynt.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/aergwynt.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/aergwynt.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/aergwynt.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/baderon.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/baderon.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/baderon.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/baderon.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/chantine.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/chantine.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/chantine.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/chantine.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/estrilda.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/estrilda.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/estrilda.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/estrilda.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/frithuric.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/frithuric.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/frithuric.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/frithuric.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/fzhumii.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/fzhumii.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/fzhumii.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/fzhumii.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/gigirya.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/gigirya.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/gigirya.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/gigirya.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/gnibnpha.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/gnibnpha.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/gnibnpha.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/gnibnpha.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/gregory.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/gregory.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/gregory.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/gregory.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/isleen.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/isleen.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/isleen.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/isleen.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/josias.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/josias.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/josias.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/josias.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/kakamehi.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/kakamehi.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/kakamehi.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/kakamehi.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/kokoto.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/kokoto.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/kokoto.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/kokoto.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/laniaitte.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/laniaitte.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/laniaitte.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/laniaitte.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/lauda.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/lauda.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/lauda.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/lauda.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/maunie.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/maunie.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/maunie.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/maunie.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/merewina.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/merewina.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/merewina.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/merewina.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/mytesyn.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/mytesyn.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/mytesyn.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/mytesyn.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/nanaka.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/nanaka.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/nanaka.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/nanaka.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/stephannot.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/stephannot.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/stephannot.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/stephannot.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/sweetnix_rosycheeks.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/sweetnix_rosycheeks.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/sweetnix_rosycheeks.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/sweetnix_rosycheeks.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/tirauland.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/tirauland.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/tirauland.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/tirauland.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/zanthael.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/zanthael.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/zanthael.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/zanthael.lua
diff --git a/data/scripts/unique/sea0Town01/PopulaceStandard/zehrymm.lua b/Data/scripts/unique/sea0Town01/PopulaceStandard/zehrymm.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PopulaceStandard/zehrymm.lua
rename to Data/scripts/unique/sea0Town01/PopulaceStandard/zehrymm.lua
diff --git a/data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/cocksure-cockswain.lua b/Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/cocksure-cockswain.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/cocksure-cockswain.lua
rename to Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/cocksure-cockswain.lua
diff --git a/data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/crapulous_adventurer.lua b/Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/crapulous_adventurer.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/crapulous_adventurer.lua
rename to Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/crapulous_adventurer.lua
diff --git a/data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/debonair_pirate.lua b/Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/debonair_pirate.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/debonair_pirate.lua
rename to Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/debonair_pirate.lua
diff --git a/data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/duplicitous_trader.lua b/Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/duplicitous_trader.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/duplicitous_trader.lua
rename to Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/duplicitous_trader.lua
diff --git a/data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/man0l1_baderon.lua b/Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/man0l1_baderon.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/man0l1_baderon.lua
rename to Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/man0l1_baderon.lua
diff --git a/data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/mytesyn.lua b/Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/mytesyn.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/mytesyn.lua
rename to Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/mytesyn.lua
diff --git a/data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/onyx-haired_adventurer.lua b/Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/onyx-haired_adventurer.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/onyx-haired_adventurer.lua
rename to Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/onyx-haired_adventurer.lua
diff --git a/data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/relaxing_adventurer.lua b/Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/relaxing_adventurer.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/relaxing_adventurer.lua
rename to Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/relaxing_adventurer.lua
diff --git a/data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/sententious_sellsword.lua b/Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/sententious_sellsword.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/sententious_sellsword.lua
rename to Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/sententious_sellsword.lua
diff --git a/data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/skittish_adventurer.lua b/Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/skittish_adventurer.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/skittish_adventurer.lua
rename to Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/skittish_adventurer.lua
diff --git a/data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/solicitous_sellsword.lua b/Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/solicitous_sellsword.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/solicitous_sellsword.lua
rename to Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/solicitous_sellsword.lua
diff --git a/data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/yshtola.lua b/Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/yshtola.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/yshtola.lua
rename to Data/scripts/unique/sea0Town01/PrivateArea/PrivateAreaMasterPast_2/PopulaceStandard/yshtola.lua
diff --git a/Data/scripts/unique/sea0Town01a/AetheryteParent/limsa_aetheryte.lua b/Data/scripts/unique/sea0Town01a/AetheryteParent/limsa_aetheryte.lua
new file mode 100644
index 00000000..e69de29b
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_acn_south.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_acn_south.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_acn_south.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_acn_south.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_acn_southsouth.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_acn_southsouth.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_acn_southsouth.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_acn_southsouth.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_bsm_east.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_bsm_east.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_bsm_east.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_bsm_east.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_bsm_west.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_bsm_west.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_bsm_west.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_bsm_west.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_cul_nwest.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_cul_nwest.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_cul_nwest.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_cul_nwest.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_cul_south.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_cul_south.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_cul_south.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_cul_south.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_mrd_bot.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_mrd_bot.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_mrd_bot.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_mrd_bot.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_mrd_mid.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_mrd_mid.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_mrd_mid.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_mrd_mid.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_mrd_top.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_mrd_top.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_mrd_top.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_mrd_top.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_msk.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_msk.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_msk.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_msk.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_ne.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_ne.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_ne.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_ne.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_nw.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_nw.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_nw.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_nw.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_se.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_se.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_se.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_se.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_sw.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_sw.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_sw.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/guild_msk_se_sw.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/hyaline_east.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/hyaline_east.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/hyaline_east.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/hyaline_east.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/hyaline_north.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/hyaline_north.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/hyaline_north.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/hyaline_north.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/hyaline_south.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/hyaline_south.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/hyaline_south.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/hyaline_south.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/hyaline_west.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/hyaline_west.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/hyaline_west.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/hyaline_west.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/marketward.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/marketward.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/marketward.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/marketward.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_east.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_east.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_east.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_east.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_north.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_north.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_north.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_north.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_south.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_south.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_south.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_south.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_west.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_west.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_west.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/northofseventhsage_west.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_east.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_east.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_east.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_east.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_north.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_north.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_north.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_north.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_south.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_south.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_south.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_south.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_west.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_west.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_west.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/seventhsage_west.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/thundersquall_east.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/thundersquall_east.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/thundersquall_east.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/thundersquall_east.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/thundersquall_north.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/thundersquall_north.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/thundersquall_north.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/thundersquall_north.lua
diff --git a/data/scripts/unique/sea0Town01a/DoorStandard/thundersquall_south.lua b/Data/scripts/unique/sea0Town01a/DoorStandard/thundersquall_south.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/DoorStandard/thundersquall_south.lua
rename to Data/scripts/unique/sea0Town01a/DoorStandard/thundersquall_south.lua
diff --git a/data/scripts/unique/sea0Town01a/MapObjShipPort/limsa_shipport.lua b/Data/scripts/unique/sea0Town01a/MapObjShipPort/limsa_shipport.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/MapObjShipPort/limsa_shipport.lua
rename to Data/scripts/unique/sea0Town01a/MapObjShipPort/limsa_shipport.lua
diff --git a/data/scripts/unique/sea0Town01a/MapObjShipPort/limsa_shipport2.lua b/Data/scripts/unique/sea0Town01a/MapObjShipPort/limsa_shipport2.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/MapObjShipPort/limsa_shipport2.lua
rename to Data/scripts/unique/sea0Town01a/MapObjShipPort/limsa_shipport2.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceShopSalesman/jossy.lua b/Data/scripts/unique/sea0Town01a/PopulaceShopSalesman/jossy.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceShopSalesman/jossy.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceShopSalesman/jossy.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/aentfoet.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/aentfoet.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/aentfoet.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/aentfoet.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/aergwynt.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/aergwynt.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/aergwynt.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/aergwynt.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
similarity index 85%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
index 92289ab0..70234f8f 100644
--- a/data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
+++ b/Data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
@@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc)
defaultSea = GetStaticActor("DftSea");
- callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithAnsgor_001");
+ callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithANSGOR_100");
player:endEvent();
end
\ No newline at end of file
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
diff --git a/Data/scripts/unique/sea0Town01a/PopulaceStandard/bibiraka.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/bibiraka.lua
new file mode 100644
index 00000000..c9c044c3
--- /dev/null
+++ b/Data/scripts/unique/sea0Town01a/PopulaceStandard/bibiraka.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultSea = GetStaticActor("DftSea");
+ callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBibiraka_001", nil, nil, nil);
+ player:endEvent();
+end
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/bodenolf.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/bodenolf.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/bodenolf.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/bodenolf.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/brictt.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/brictt.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/brictt.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/brictt.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/buburoon.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/buburoon.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/buburoon.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/buburoon.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/carrilaut.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/carrilaut.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/carrilaut.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/carrilaut.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/ceadda.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/ceadda.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/ceadda.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/ceadda.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/charlys.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/charlys.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/charlys.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/charlys.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/chaunollet.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/chaunollet.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/chaunollet.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/chaunollet.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/clifton.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/clifton.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/clifton.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/clifton.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/colson.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/colson.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/colson.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/colson.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/daca_jinjahl.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/daca_jinjahl.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/daca_jinjahl.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/daca_jinjahl.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/delado_madalado.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/delado_madalado.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/delado_madalado.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/delado_madalado.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/dhemsunn.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/dhemsunn.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/dhemsunn.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/dhemsunn.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/dodoroba.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/dodoroba.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/dodoroba.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/dodoroba.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/dympna.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/dympna.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/dympna.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/dympna.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/elilwaen.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/elilwaen.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/elilwaen.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/elilwaen.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/enraptured_traveler.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/enraptured_traveler.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/enraptured_traveler.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/enraptured_traveler.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/fabodji.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/fabodji.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/fabodji.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/fabodji.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/ferdillaix.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/ferdillaix.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/ferdillaix.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/ferdillaix.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/frailoise.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/frailoise.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/frailoise.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/frailoise.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/fufuna.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/fufuna.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/fufuna.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/fufuna.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/fuzak_anzak.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/fuzak_anzak.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/fuzak_anzak.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/fuzak_anzak.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/gautzelin.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/gautzelin.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/gautzelin.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/gautzelin.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/gert.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/gert.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/gert.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/gert.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/gerulf.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/gerulf.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/gerulf.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/gerulf.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/ginnade.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/ginnade.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/ginnade.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/ginnade.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/glowing_goodwife.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/glowing_goodwife.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/glowing_goodwife.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/glowing_goodwife.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/gnanghal.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/gnanghal.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/gnanghal.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/gnanghal.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/gnibnpha.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/gnibnpha.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/gnibnpha.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/gnibnpha.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/haldberk.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/haldberk.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/haldberk.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/haldberk.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/hasthwab.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/hasthwab.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/hasthwab.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/hasthwab.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/hihine.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/hihine.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/hihine.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/hihine.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/hlahono.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/hlahono.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/hlahono.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/hlahono.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/hobriaut.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/hobriaut.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/hobriaut.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/hobriaut.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/hrhanbolo.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/hrhanbolo.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/hrhanbolo.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/hrhanbolo.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/ighii_moui.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/ighii_moui.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/ighii_moui.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/ighii_moui.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/imania.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/imania.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/imania.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/imania.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/iofa.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/iofa.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/iofa.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/iofa.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/isaudorel.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/isaudorel.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/isaudorel.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/isaudorel.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/jainelette.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/jainelette.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/jainelette.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/jainelette.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/jghonako.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/jghonako.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/jghonako.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/jghonako.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/joellaut.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/joellaut.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/joellaut.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/joellaut.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/jojoroon.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/jojoroon.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/jojoroon.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/jojoroon.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/kehda_mujuuk.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/kehda_mujuuk.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/kehda_mujuuk.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/kehda_mujuuk.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/kikichua.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/kikichua.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/kikichua.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/kikichua.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/laniaitte.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/laniaitte.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/laniaitte.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/laniaitte.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/leveridge.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/leveridge.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/leveridge.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/leveridge.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/liautroix.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/liautroix.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/liautroix.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/liautroix.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/lilina.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/lilina.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/lilina.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/lilina.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/lorhzant.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/lorhzant.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/lorhzant.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/lorhzant.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/maisie.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/maisie.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/maisie.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/maisie.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/mareillie.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/mareillie.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/mareillie.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/mareillie.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/martiallais.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/martiallais.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/martiallais.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/martiallais.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/merlzirn.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/merlzirn.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/merlzirn.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/merlzirn.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/mimiroon.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/mimiroon.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/mimiroon.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/mimiroon.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/mynadaeg.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/mynadaeg.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/mynadaeg.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/mynadaeg.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/mzimzizi.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/mzimzizi.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/mzimzizi.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/mzimzizi.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/nanapiri.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/nanapiri.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/nanapiri.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/nanapiri.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/neale.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/neale.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/neale.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/neale.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/nheu_jawantal.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/nheu_jawantal.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/nheu_jawantal.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/nheu_jawantal.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/ninianne.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/ninianne.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/ninianne.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/ninianne.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/nnmulika.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/nnmulika.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/nnmulika.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/nnmulika.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/nunuba.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/nunuba.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/nunuba.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/nunuba.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/ortolf.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/ortolf.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/ortolf.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/ortolf.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/ositha.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/ositha.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/ositha.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/ositha.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/overweening_woman.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/overweening_woman.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/overweening_woman.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/overweening_woman.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/pfynhaemr.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/pfynhaemr.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/pfynhaemr.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/pfynhaemr.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/pissed_pirate.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/pissed_pirate.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/pissed_pirate.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/pissed_pirate.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/positively_pungent_pirate.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/positively_pungent_pirate.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/positively_pungent_pirate.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/positively_pungent_pirate.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/prudentia.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/prudentia.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/prudentia.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/prudentia.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/pulmia.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/pulmia.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/pulmia.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/pulmia.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/raragun.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/raragun.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/raragun.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/raragun.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/rbaharra.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/rbaharra.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/rbaharra.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/rbaharra.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/rerenasu.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/rerenasu.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/rerenasu.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/rerenasu.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/robairlain.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/robairlain.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/robairlain.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/robairlain.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/roosting_crow.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/roosting_crow.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/roosting_crow.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/roosting_crow.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/rsushmo.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/rsushmo.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/rsushmo.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/rsushmo.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/rubh_epocan.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/rubh_epocan.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/rubh_epocan.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/rubh_epocan.lua
diff --git a/Data/scripts/unique/sea0Town01a/PopulaceStandard/rubh_hob.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/rubh_hob.lua
new file mode 100644
index 00000000..2b97c724
--- /dev/null
+++ b/Data/scripts/unique/sea0Town01a/PopulaceStandard/rubh_hob.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultSea = GetStaticActor("DftSea");
+ callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithRubh_hob_001", nil, nil, nil);
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/sathzant.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/sathzant.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/sathzant.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/sathzant.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/satiated_shopkeep.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/satiated_shopkeep.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/satiated_shopkeep.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/satiated_shopkeep.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/shoshoma.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/shoshoma.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/shoshoma.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/shoshoma.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/skarnwaen.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/skarnwaen.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/skarnwaen.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/skarnwaen.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/skoefmynd.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/skoefmynd.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/skoefmynd.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/skoefmynd.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/slaiboli.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/slaiboli.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/slaiboli.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/slaiboli.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/sosoze.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/sosoze.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/sosoze.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/sosoze.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/sundhimal.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/sundhimal.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/sundhimal.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/sundhimal.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/sure-voiced_barracuda_knight.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/sure-voiced_barracuda_knight.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/sure-voiced_barracuda_knight.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/sure-voiced_barracuda_knight.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
diff --git a/Data/scripts/unique/sea0Town01a/PopulaceStandard/syntberk.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/syntberk.lua
new file mode 100644
index 00000000..37db1a3b
--- /dev/null
+++ b/Data/scripts/unique/sea0Town01a/PopulaceStandard/syntberk.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ defaultSea = GetStaticActor("DftSea");
+ callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithSyntberk_001", nil, nil, nil);
+ player:endEvent();
+end
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
diff --git a/data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua b/Data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
rename to Data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
diff --git a/data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/PrivateAreaPastExit.lua b/Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/PrivateAreaPastExit.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/PrivateAreaPastExit.lua
rename to Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/PrivateAreaPastExit.lua
diff --git a/data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/gert.lua b/Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/gert.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/gert.lua
rename to Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/gert.lua
diff --git a/data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/hob.lua b/Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/hob.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/hob.lua
rename to Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/hob.lua
diff --git a/data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/lanky_traveler.lua b/Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/lanky_traveler.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/lanky_traveler.lua
rename to Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/lanky_traveler.lua
diff --git a/data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/lorhzant.lua b/Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/lorhzant.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/lorhzant.lua
rename to Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/lorhzant.lua
diff --git a/data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/muscle-bound_deckhand.lua b/Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/muscle-bound_deckhand.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/muscle-bound_deckhand.lua
rename to Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/muscle-bound_deckhand.lua
diff --git a/data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/pasty-faced_adventurer.lua b/Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/pasty-faced_adventurer.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/pasty-faced_adventurer.lua
rename to Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/pasty-faced_adventurer.lua
diff --git a/data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/pearly-toothed_porter.lua b/Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/pearly-toothed_porter.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/pearly-toothed_porter.lua
rename to Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/pearly-toothed_porter.lua
diff --git a/data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/undignified_adventurer.lua b/Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/undignified_adventurer.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/undignified_adventurer.lua
rename to Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/undignified_adventurer.lua
diff --git a/data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/voluptuous_vixen.lua b/Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/voluptuous_vixen.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/voluptuous_vixen.lua
rename to Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/voluptuous_vixen.lua
diff --git a/data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/well-traveled_merchant.lua b/Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/well-traveled_merchant.lua
similarity index 100%
rename from data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/well-traveled_merchant.lua
rename to Data/scripts/unique/sea0Town01a/PrivateArea/PrivateAreaMasterPast_1/PopulaceStandard/well-traveled_merchant.lua
diff --git a/data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door1_nosceatothan.lua b/Data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door1_nosceatothan.lua
similarity index 100%
rename from data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door1_nosceatothan.lua
rename to Data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door1_nosceatothan.lua
diff --git a/data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door1_thantonoscea.lua b/Data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door1_thantonoscea.lua
similarity index 100%
rename from data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door1_thantonoscea.lua
rename to Data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door1_thantonoscea.lua
diff --git a/data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door2_nosceatothan.lua b/Data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door2_nosceatothan.lua
similarity index 100%
rename from data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door2_nosceatothan.lua
rename to Data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door2_nosceatothan.lua
diff --git a/data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door2_thantonoscea.lua b/Data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door2_thantonoscea.lua
similarity index 100%
rename from data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door2_thantonoscea.lua
rename to Data/scripts/unique/sea1Cruise01/DoorStandard/ferry_door2_thantonoscea.lua
diff --git a/data/scripts/unique/sea1Cruise01/MapObjShipRouteLand/ferry_route_nosceatothan.lua b/Data/scripts/unique/sea1Cruise01/MapObjShipRouteLand/ferry_route_nosceatothan.lua
similarity index 100%
rename from data/scripts/unique/sea1Cruise01/MapObjShipRouteLand/ferry_route_nosceatothan.lua
rename to Data/scripts/unique/sea1Cruise01/MapObjShipRouteLand/ferry_route_nosceatothan.lua
diff --git a/data/scripts/unique/sea1Cruise01/MapObjShipRouteLand/ferry_route_thantonoscea.lua b/Data/scripts/unique/sea1Cruise01/MapObjShipRouteLand/ferry_route_thantonoscea.lua
similarity index 100%
rename from data/scripts/unique/sea1Cruise01/MapObjShipRouteLand/ferry_route_thantonoscea.lua
rename to Data/scripts/unique/sea1Cruise01/MapObjShipRouteLand/ferry_route_thantonoscea.lua
diff --git a/data/scripts/unique/sea1Cruise01/PopulaceStandard/ferry_man_noceatothan.lua b/Data/scripts/unique/sea1Cruise01/PopulaceStandard/ferry_man_noceatothan.lua
similarity index 100%
rename from data/scripts/unique/sea1Cruise01/PopulaceStandard/ferry_man_noceatothan.lua
rename to Data/scripts/unique/sea1Cruise01/PopulaceStandard/ferry_man_noceatothan.lua
diff --git a/data/scripts/unique/sea1Cruise01/PopulaceStandard/ferry_man_thantonocea.lua b/Data/scripts/unique/sea1Cruise01/PopulaceStandard/ferry_man_thantonocea.lua
similarity index 100%
rename from data/scripts/unique/sea1Cruise01/PopulaceStandard/ferry_man_thantonocea.lua
rename to Data/scripts/unique/sea1Cruise01/PopulaceStandard/ferry_man_thantonocea.lua
diff --git a/data/scripts/unique/wil0Battle01/DoorStandard/door1.lua b/Data/scripts/unique/wil0Battle01/DoorStandard/door1.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/DoorStandard/door1.lua
rename to Data/scripts/unique/wil0Battle01/DoorStandard/door1.lua
diff --git a/data/scripts/unique/wil0Battle01/DoorStandard/door2.lua b/Data/scripts/unique/wil0Battle01/DoorStandard/door2.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/DoorStandard/door2.lua
rename to Data/scripts/unique/wil0Battle01/DoorStandard/door2.lua
diff --git a/data/scripts/unique/wil0Battle01/DoorStandard/door3.lua b/Data/scripts/unique/wil0Battle01/DoorStandard/door3.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/DoorStandard/door3.lua
rename to Data/scripts/unique/wil0Battle01/DoorStandard/door3.lua
diff --git a/data/scripts/unique/wil0Battle01/OpeningStoperW0B1/opening_stoper_uldah.lua b/Data/scripts/unique/wil0Battle01/OpeningStoperW0B1/opening_stoper_uldah.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/OpeningStoperW0B1/opening_stoper_uldah.lua
rename to Data/scripts/unique/wil0Battle01/OpeningStoperW0B1/opening_stoper_uldah.lua
diff --git a/data/scripts/unique/wil0Battle01/OpeningStoperW0B1/opening_stoper_uldah_battle.lua b/Data/scripts/unique/wil0Battle01/OpeningStoperW0B1/opening_stoper_uldah_battle.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/OpeningStoperW0B1/opening_stoper_uldah_battle.lua
rename to Data/scripts/unique/wil0Battle01/OpeningStoperW0B1/opening_stoper_uldah_battle.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceChocoboLender/rururaji.lua b/Data/scripts/unique/wil0Battle01/PopulaceChocoboLender/rururaji.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceChocoboLender/rururaji.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceChocoboLender/rururaji.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceStandard/ascilia.lua b/Data/scripts/unique/wil0Battle01/PopulaceStandard/ascilia.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceStandard/ascilia.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceStandard/ascilia.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceStandard/big-bellied_barker.lua b/Data/scripts/unique/wil0Battle01/PopulaceStandard/big-bellied_barker.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceStandard/big-bellied_barker.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceStandard/big-bellied_barker.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceStandard/dapper_dan.lua b/Data/scripts/unique/wil0Battle01/PopulaceStandard/dapper_dan.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceStandard/dapper_dan.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceStandard/dapper_dan.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceStandard/debauched_demoness.lua b/Data/scripts/unique/wil0Battle01/PopulaceStandard/debauched_demoness.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceStandard/debauched_demoness.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceStandard/debauched_demoness.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceStandard/exit_trigger.lua b/Data/scripts/unique/wil0Battle01/PopulaceStandard/exit_trigger.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceStandard/exit_trigger.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceStandard/exit_trigger.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceStandard/fretful_farmhand.lua b/Data/scripts/unique/wil0Battle01/PopulaceStandard/fretful_farmhand.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceStandard/fretful_farmhand.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceStandard/fretful_farmhand.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceStandard/gil-digging_mistress.lua b/Data/scripts/unique/wil0Battle01/PopulaceStandard/gil-digging_mistress.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceStandard/gil-digging_mistress.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceStandard/gil-digging_mistress.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceStandard/loutish_lad.lua b/Data/scripts/unique/wil0Battle01/PopulaceStandard/loutish_lad.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceStandard/loutish_lad.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceStandard/loutish_lad.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceStandard/rururaji.lua b/Data/scripts/unique/wil0Battle01/PopulaceStandard/rururaji.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceStandard/rururaji.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceStandard/rururaji.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceStandard/stocky_stranger.lua b/Data/scripts/unique/wil0Battle01/PopulaceStandard/stocky_stranger.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceStandard/stocky_stranger.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceStandard/stocky_stranger.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceStandard/twittering_tomboy.lua b/Data/scripts/unique/wil0Battle01/PopulaceStandard/twittering_tomboy.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceStandard/twittering_tomboy.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceStandard/twittering_tomboy.lua
diff --git a/data/scripts/unique/wil0Battle01/PopulaceStandard/warburton.lua b/Data/scripts/unique/wil0Battle01/PopulaceStandard/warburton.lua
similarity index 100%
rename from data/scripts/unique/wil0Battle01/PopulaceStandard/warburton.lua
rename to Data/scripts/unique/wil0Battle01/PopulaceStandard/warburton.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/flame_sergeant_mimio_mio.lua b/Data/scripts/unique/wil0Field02/PopulaceStandard/pack_chocobo.lua
similarity index 73%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/flame_sergeant_mimio_mio.lua
rename to Data/scripts/unique/wil0Field02/PopulaceStandard/pack_chocobo.lua
index e0c0dea5..2a59c3ee 100644
--- a/data/scripts/unique/wil0Town01/PopulaceStandard/flame_sergeant_mimio_mio.lua
+++ b/Data/scripts/unique/wil0Field02/PopulaceStandard/pack_chocobo.lua
@@ -2,7 +2,6 @@ require ("global")
function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil");
- callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFlamesergeantmimiomio_001", nil, nil, nil);
+ callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkCaravanChocoboUld_001", nil, nil, nil);
player:endEvent();
-end
-
+end
\ No newline at end of file
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/flame_private_sisimuza_tetemuza.lua b/Data/scripts/unique/wil0Field02/PopulaceStandard/zllayan.lua
similarity index 73%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/flame_private_sisimuza_tetemuza.lua
rename to Data/scripts/unique/wil0Field02/PopulaceStandard/zllayan.lua
index e8960bd7..4ba3fb89 100644
--- a/data/scripts/unique/wil0Town01/PopulaceStandard/flame_private_sisimuza_tetemuza.lua
+++ b/Data/scripts/unique/wil0Field02/PopulaceStandard/zllayan.lua
@@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil");
- callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFlameprivatesisimuzatetemuza_001", nil, nil, nil);
+ callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithZllayan_001", nil, nil, nil);
player:endEvent();
end
\ No newline at end of file
diff --git a/data/scripts/unique/wil0Town01/DoorStandard/adv_guild_east.lua b/Data/scripts/unique/wil0Town01/DoorStandard/adv_guild_east.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/DoorStandard/adv_guild_east.lua
rename to Data/scripts/unique/wil0Town01/DoorStandard/adv_guild_east.lua
diff --git a/data/scripts/unique/wil0Town01/DoorStandard/adv_guild_north.lua b/Data/scripts/unique/wil0Town01/DoorStandard/adv_guild_north.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/DoorStandard/adv_guild_north.lua
rename to Data/scripts/unique/wil0Town01/DoorStandard/adv_guild_north.lua
diff --git a/data/scripts/unique/wil0Town01/DoorStandard/adv_guild_west.lua b/Data/scripts/unique/wil0Town01/DoorStandard/adv_guild_west.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/DoorStandard/adv_guild_west.lua
rename to Data/scripts/unique/wil0Town01/DoorStandard/adv_guild_west.lua
diff --git a/data/scripts/unique/wil0Town01/DoorStandard/guild_pug.lua b/Data/scripts/unique/wil0Town01/DoorStandard/guild_pug.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/DoorStandard/guild_pug.lua
rename to Data/scripts/unique/wil0Town01/DoorStandard/guild_pug.lua
diff --git a/data/scripts/unique/wil0Town01/ElevatorStandard/wellhead_lift_lvl1.lua b/Data/scripts/unique/wil0Town01/ElevatorStandard/wellhead_lift_lvl1.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/ElevatorStandard/wellhead_lift_lvl1.lua
rename to Data/scripts/unique/wil0Town01/ElevatorStandard/wellhead_lift_lvl1.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/allenaure.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/allenaure.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/allenaure.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/allenaure.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/barryn.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/barryn.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/barryn.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/barryn.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/doesdornn.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/doesdornn.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/doesdornn.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/doesdornn.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/elgiva.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/elgiva.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/elgiva.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/elgiva.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/eormengild.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/eormengild.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/eormengild.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/eormengild.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/etgar.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/etgar.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/etgar.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/etgar.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/fabrellet.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/fabrellet.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/fabrellet.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/fabrellet.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/ganelon.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/ganelon.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/ganelon.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/ganelon.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/gugudi.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/gugudi.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/gugudi.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/gugudi.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/helena.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/helena.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/helena.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/helena.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/johannes.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/johannes.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/johannes.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/johannes.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/pimelle.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/pimelle.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/pimelle.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/pimelle.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/psonjha.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/psonjha.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/psonjha.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/psonjha.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/quiloud.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/quiloud.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/quiloud.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/quiloud.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/roserette.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/roserette.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/roserette.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/roserette.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/tataroga.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/tataroga.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/tataroga.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/tataroga.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/wawapo.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/wawapo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/wawapo.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/wawapo.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceShopSalesman/wysslorh.lua b/Data/scripts/unique/wil0Town01/PopulaceShopSalesman/wysslorh.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceShopSalesman/wysslorh.lua
rename to Data/scripts/unique/wil0Town01/PopulaceShopSalesman/wysslorh.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/aistan.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/aistan.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/aistan.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/aistan.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/baterich.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/baterich.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/baterich.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/baterich.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/berndan.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/berndan.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/berndan.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/berndan.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/bertram.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/bertram.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/bertram.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/bertram.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/claroise.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/claroise.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/claroise.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/claroise.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/drew.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/drew.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/drew.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/drew.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/dural_tharal.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/dural_tharal.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/dural_tharal.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/dural_tharal.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/flame_lieutenant_somber_meadow.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/flame_lieutenant_somber_meadow.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/flame_lieutenant_somber_meadow.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/flame_lieutenant_somber_meadow.lua
diff --git a/Data/scripts/unique/wil0Town01/PopulaceStandard/flame_private_sisimuza_tetemuza.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/flame_private_sisimuza_tetemuza.lua
new file mode 100644
index 00000000..dd06fcaf
--- /dev/null
+++ b/Data/scripts/unique/wil0Town01/PopulaceStandard/flame_private_sisimuza_tetemuza.lua
@@ -0,0 +1,7 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ Spl = GetStaticActor("Spl000");
+ callClientFunction(player, "delegateEvent", player, Spl, "processEventSISIMUZA");
+ player:endEvent();
+end
\ No newline at end of file
diff --git a/Data/scripts/unique/wil0Town01/PopulaceStandard/flame_sergeant_mimio_mio.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/flame_sergeant_mimio_mio.lua
new file mode 100644
index 00000000..c3ea9ab8
--- /dev/null
+++ b/Data/scripts/unique/wil0Town01/PopulaceStandard/flame_sergeant_mimio_mio.lua
@@ -0,0 +1,8 @@
+require ("global")
+
+function onEventStarted(player, npc)
+ Spl = GetStaticActor("Spl000");
+ callClientFunction(player, "delegateEvent", player, Spl, "processEventMIMIO");
+ player:endEvent();
+end
+
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/gagaruna.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/gagaruna.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/gagaruna.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/gagaruna.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/gairbert.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/gairbert.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/gairbert.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/gairbert.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/gegeissa.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/gegeissa.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/gegeissa.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/gegeissa.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/guillaunaux.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/guillaunaux.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/guillaunaux.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/guillaunaux.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/gunnulf.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/gunnulf.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/gunnulf.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/gunnulf.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/halstein.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/halstein.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/halstein.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/halstein.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/hehena.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/hehena.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/hehena.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/hehena.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/heibert.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/heibert.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/heibert.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/heibert.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/hildie.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/hildie.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/hildie.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/hildie.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/ipaghlo.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/ipaghlo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/ipaghlo.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/ipaghlo.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/judithe.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/judithe.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/judithe.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/judithe.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/kiora.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/kiora.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/kiora.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/kiora.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/kokobi.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/kokobi.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/kokobi.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/kokobi.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/kukumuko.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/kukumuko.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/kukumuko.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/kukumuko.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/lettice.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/lettice.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/lettice.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/lettice.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/lulumo.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/lulumo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/lulumo.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/lulumo.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/mammet.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/mammet.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/mammet.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/mammet.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/melisie.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/melisie.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/melisie.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/melisie.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/mimishu.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/mimishu.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/mimishu.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/mimishu.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/minerva.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/minerva.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/minerva.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/minerva.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/momodi.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/momodi.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/momodi.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/momodi.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/naida_zamaida.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/naida_zamaida.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/naida_zamaida.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/naida_zamaida.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/nokksu_shanksu.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/nokksu_shanksu.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/nokksu_shanksu.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/nokksu_shanksu.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/ococo.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/ococo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/ococo.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/ococo.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/opondhao.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/opondhao.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/opondhao.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/opondhao.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/otopa_pottopa.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/otopa_pottopa.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/otopa_pottopa.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/otopa_pottopa.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/popori.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/popori.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/popori.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/popori.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/qaruru.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/qaruru.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/qaruru.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/qaruru.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/qata_nelhah.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/qata_nelhah.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/qata_nelhah.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/qata_nelhah.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/roarich.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/roarich.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/roarich.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/roarich.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/robyn.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/robyn.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/robyn.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/robyn.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/rorojaru.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/rorojaru.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/rorojaru.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/rorojaru.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/rururaji.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/rururaji.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/rururaji.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/rururaji.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/shamani_lohmani.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/shamani_lohmani.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/shamani_lohmani.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/shamani_lohmani.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/sibold.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/sibold.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/sibold.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/sibold.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/styrmoeya.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/styrmoeya.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/styrmoeya.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/styrmoeya.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/thimm.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/thimm.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/thimm.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/thimm.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/titinin.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/titinin.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/titinin.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/titinin.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/tyon.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/tyon.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/tyon.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/tyon.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/wenefreda.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/wenefreda.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/wenefreda.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/wenefreda.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/wracwulf.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/wracwulf.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/wracwulf.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/wracwulf.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/yayatoki.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/yayatoki.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/yayatoki.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/yayatoki.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/yhah_amariyo.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/yhah_amariyo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/yhah_amariyo.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/yhah_amariyo.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/yuyuhase.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/yuyuhase.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/yuyuhase.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/yuyuhase.lua
diff --git a/data/scripts/unique/wil0Town01/PopulaceStandard/zoengterbin.lua b/Data/scripts/unique/wil0Town01/PopulaceStandard/zoengterbin.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PopulaceStandard/zoengterbin.lua
rename to Data/scripts/unique/wil0Town01/PopulaceStandard/zoengterbin.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/DoorStandard/door1.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/DoorStandard/door1.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/DoorStandard/door1.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/DoorStandard/door1.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/DoorStandard/door2.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/DoorStandard/door2.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/DoorStandard/door2.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/DoorStandard/door2.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/blocker1.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/blocker1.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/blocker1.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/blocker1.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/blocker2.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/blocker2.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/blocker2.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/blocker2.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/disreputable_midlander.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/disreputable_midlander.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/disreputable_midlander.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/disreputable_midlander.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/full-lipped_fille.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/full-lipped_fille.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/full-lipped_fille.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/full-lipped_fille.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/high-spirited_fellow.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/high-spirited_fellow.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/high-spirited_fellow.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/high-spirited_fellow.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/keen-eyed_merchant.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/keen-eyed_merchant.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/keen-eyed_merchant.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/keen-eyed_merchant.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/large-lunged_laborer.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/large-lunged_laborer.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/large-lunged_laborer.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/large-lunged_laborer.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/long-legged_lady.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/long-legged_lady.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/long-legged_lady.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/long-legged_lady.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/mumpish_miqote.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/mumpish_miqote.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/mumpish_miqote.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/mumpish_miqote.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/rururaji.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/rururaji.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/rururaji.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/rururaji.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/tooth-grinding_traveler.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/tooth-grinding_traveler.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/tooth-grinding_traveler.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/tooth-grinding_traveler.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/uldah_opening_exit.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/uldah_opening_exit.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/uldah_opening_exit.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/uldah_opening_exit.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/yayatoki.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/yayatoki.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/yayatoki.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_3/PopulaceStandard/yayatoki.lua
diff --git a/data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_4/PopulaceStandard/momodi.lua b/Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_4/PopulaceStandard/momodi.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_4/PopulaceStandard/momodi.lua
rename to Data/scripts/unique/wil0Town01/PrivateArea/PrivateAreaMasterPast_4/PopulaceStandard/momodi.lua
diff --git a/data/scripts/unique/wil0Town01a/DoorStandard/east_of_goldcourt.lua b/Data/scripts/unique/wil0Town01a/DoorStandard/east_of_goldcourt.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/DoorStandard/east_of_goldcourt.lua
rename to Data/scripts/unique/wil0Town01a/DoorStandard/east_of_goldcourt.lua
diff --git a/data/scripts/unique/wil0Town01a/DoorStandard/guild_alc.lua b/Data/scripts/unique/wil0Town01a/DoorStandard/guild_alc.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/DoorStandard/guild_alc.lua
rename to Data/scripts/unique/wil0Town01a/DoorStandard/guild_alc.lua
diff --git a/data/scripts/unique/wil0Town01a/DoorStandard/guild_gla.lua b/Data/scripts/unique/wil0Town01a/DoorStandard/guild_gla.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/DoorStandard/guild_gla.lua
rename to Data/scripts/unique/wil0Town01a/DoorStandard/guild_gla.lua
diff --git a/data/scripts/unique/wil0Town01a/DoorStandard/guild_gsm.lua b/Data/scripts/unique/wil0Town01a/DoorStandard/guild_gsm.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/DoorStandard/guild_gsm.lua
rename to Data/scripts/unique/wil0Town01a/DoorStandard/guild_gsm.lua
diff --git a/data/scripts/unique/wil0Town01a/DoorStandard/guild_min.lua b/Data/scripts/unique/wil0Town01a/DoorStandard/guild_min.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/DoorStandard/guild_min.lua
rename to Data/scripts/unique/wil0Town01a/DoorStandard/guild_min.lua
diff --git a/data/scripts/unique/wil0Town01a/DoorStandard/guild_wvr.lua b/Data/scripts/unique/wil0Town01a/DoorStandard/guild_wvr.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/DoorStandard/guild_wvr.lua
rename to Data/scripts/unique/wil0Town01a/DoorStandard/guild_wvr.lua
diff --git a/Data/scripts/unique/wil0Town01a/DoorStandard/ne_of_eshtaimes.lua b/Data/scripts/unique/wil0Town01a/DoorStandard/ne_of_eshtaimes.lua
new file mode 100644
index 00000000..1cffd8b4
--- /dev/null
+++ b/Data/scripts/unique/wil0Town01a/DoorStandard/ne_of_eshtaimes.lua
@@ -0,0 +1,3 @@
+function init(npc)
+ return false, false, 0, 0, 0x1A5, 0xFD9;
+end
\ No newline at end of file
diff --git a/data/scripts/unique/wil0Town01a/DoorStandard/nw_of_guild_wvr.lua b/Data/scripts/unique/wil0Town01a/DoorStandard/nw_of_guild_wvr.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/DoorStandard/nw_of_guild_wvr.lua
rename to Data/scripts/unique/wil0Town01a/DoorStandard/nw_of_guild_wvr.lua
diff --git a/data/scripts/unique/wil0Town01a/ElevatorStandard/wellhead_lift_lvl2.lua b/Data/scripts/unique/wil0Town01a/ElevatorStandard/wellhead_lift_lvl2.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/ElevatorStandard/wellhead_lift_lvl2.lua
rename to Data/scripts/unique/wil0Town01a/ElevatorStandard/wellhead_lift_lvl2.lua
diff --git a/data/scripts/unique/wil0Town01a/ElevatorStandard/wellhead_lift_lvl3.lua b/Data/scripts/unique/wil0Town01a/ElevatorStandard/wellhead_lift_lvl3.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/ElevatorStandard/wellhead_lift_lvl3.lua
rename to Data/scripts/unique/wil0Town01a/ElevatorStandard/wellhead_lift_lvl3.lua
diff --git a/data/scripts/unique/wil0Town01a/MapObjShipPort/uldah_mapshipport_1.lua b/Data/scripts/unique/wil0Town01a/MapObjShipPort/uldah_mapshipport_1.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/MapObjShipPort/uldah_mapshipport_1.lua
rename to Data/scripts/unique/wil0Town01a/MapObjShipPort/uldah_mapshipport_1.lua
diff --git a/data/scripts/unique/wil0Town01a/MapObjShipPort/uldah_mapshipport_2.lua b/Data/scripts/unique/wil0Town01a/MapObjShipPort/uldah_mapshipport_2.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/MapObjShipPort/uldah_mapshipport_2.lua
rename to Data/scripts/unique/wil0Town01a/MapObjShipPort/uldah_mapshipport_2.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceShopSalesman/jemimi.lua b/Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/jemimi.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceShopSalesman/jemimi.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/jemimi.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceShopSalesman/norbettaux.lua b/Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/norbettaux.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceShopSalesman/norbettaux.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/norbettaux.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceShopSalesman/nortmoen.lua b/Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/nortmoen.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceShopSalesman/nortmoen.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/nortmoen.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceShopSalesman/pamisolaux.lua b/Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/pamisolaux.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceShopSalesman/pamisolaux.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/pamisolaux.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceShopSalesman/waeksatz.lua b/Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/waeksatz.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceShopSalesman/waeksatz.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/waeksatz.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceShopSalesman/wnhalki.lua b/Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/wnhalki.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceShopSalesman/wnhalki.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/wnhalki.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceShopSalesman/zagylswerd.lua b/Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/zagylswerd.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceShopSalesman/zagylswerd.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceShopSalesman/zagylswerd.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/abylgo_hamylgo.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/abylgo_hamylgo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/abylgo_hamylgo.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/abylgo_hamylgo.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/anthoinette.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/anthoinette.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/anthoinette.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/anthoinette.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/apacho_naccho.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/apacho_naccho.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/apacho_naccho.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/apacho_naccho.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/aspipi.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/aspipi.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/aspipi.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/aspipi.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/babaki.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/babaki.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/babaki.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/babaki.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/barnabaix.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/barnabaix.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/barnabaix.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/barnabaix.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/berthar.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/berthar.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/berthar.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/berthar.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/bouchard.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/bouchard.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/bouchard.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/bouchard.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/cahernaut.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/cahernaut.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/cahernaut.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/cahernaut.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/chachai.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/chachai.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/chachai.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/chachai.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/ciceroix.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/ciceroix.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/ciceroix.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/ciceroix.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/crhabye.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/crhabye.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/crhabye.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/crhabye.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/dariustel.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/dariustel.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/dariustel.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/dariustel.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/deaustie.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/deaustie.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/deaustie.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/deaustie.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/diriaine.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/diriaine.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/diriaine.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/diriaine.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/dylise.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/dylise.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/dylise.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/dylise.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/eara.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/eara.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/eara.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/eara.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/eleanor.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/eleanor.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/eleanor.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/eleanor.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/elecotte.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/elecotte.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/elecotte.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/elecotte.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/fifilo.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/fifilo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/fifilo.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/fifilo.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/fineco_romanecco.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/fineco_romanecco.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/fineco_romanecco.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/fineco_romanecco.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/fruhybolg.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/fruhybolg.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/fruhybolg.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/fruhybolg.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/fyrilsunn.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/fyrilsunn.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/fyrilsunn.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/fyrilsunn.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/galeren.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/galeren.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/galeren.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/galeren.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/gloiucen.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/gloiucen.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/gloiucen.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/gloiucen.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/gogofu.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/gogofu.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/gogofu.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/gogofu.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/goodife.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/goodife.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/goodife.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/goodife.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/guencen.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/guencen.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/guencen.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/guencen.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/guillestet.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/guillestet.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/guillestet.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/guillestet.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/hahayo.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/hahayo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/hahayo.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/hahayo.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/hawazi_zowazi.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/hawazi_zowazi.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/hawazi_zowazi.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/hawazi_zowazi.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/hcidjaa.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/hcidjaa.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/hcidjaa.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/hcidjaa.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/holbubu.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/holbubu.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/holbubu.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/holbubu.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/illofii.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/illofii.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/illofii.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/illofii.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/isabella.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/isabella.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/isabella.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/isabella.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/jajanzo.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/jajanzo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/jajanzo.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/jajanzo.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/jannie.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/jannie.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/jannie.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/jannie.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/jeger.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/jeger.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/jeger.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/jeger.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/jenlyns.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/jenlyns.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/jenlyns.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/jenlyns.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/kamlito_halito.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/kamlito_halito.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/kamlito_halito.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/kamlito_halito.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/kopuru_fupuru.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/kopuru_fupuru.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/kopuru_fupuru.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/kopuru_fupuru.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/kukusi.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/kukusi.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/kukusi.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/kukusi.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/lefchild.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/lefchild.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/lefchild.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/lefchild.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/liaime.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/liaime.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/liaime.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/liaime.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/linette.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/linette.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/linette.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/linette.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/lohwaeb.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/lohwaeb.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/lohwaeb.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/lohwaeb.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/lulutsu.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/lulutsu.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/lulutsu.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/lulutsu.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/lyngwaek.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/lyngwaek.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/lyngwaek.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/lyngwaek.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/mamaza.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/mamaza.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/mamaza.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/mamaza.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/mammet.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/mammet.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/mammet.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/mammet.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_alc.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_alc.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_alc.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_alc.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_gsm.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_gsm.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_gsm.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_gsm.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_gsm2.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_gsm2.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_gsm2.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_gsm2.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_wvr.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_wvr.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_wvr.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/mammet_wvr.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/margarete.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/margarete.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/margarete.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/margarete.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/martine.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/martine.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/martine.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/martine.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/milgogo.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/milgogo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/milgogo.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/milgogo.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/miyaya.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/miyaya.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/miyaya.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/miyaya.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/mohtfryd.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/mohtfryd.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/mohtfryd.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/mohtfryd.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/mumukiya.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/mumukiya.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/mumukiya.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/mumukiya.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/mumutano.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/mumutano.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/mumutano.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/mumutano.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/neymumu.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/neymumu.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/neymumu.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/neymumu.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/nhagi_amariyo.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/nhagi_amariyo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/nhagi_amariyo.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/nhagi_amariyo.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/nogeloix.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/nogeloix.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/nogeloix.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/nogeloix.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/obili_tambili.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/obili_tambili.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/obili_tambili.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/obili_tambili.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/oefyrblaet.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/oefyrblaet.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/oefyrblaet.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/oefyrblaet.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/papawa.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/papawa.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/papawa.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/papawa.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/peneli_zuneli.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/peneli_zuneli.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/peneli_zuneli.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/peneli_zuneli.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/pierriquet.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/pierriquet.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/pierriquet.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/pierriquet.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/qhota_nbolo.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/qhota_nbolo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/qhota_nbolo.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/qhota_nbolo.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/qmhalawi.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/qmhalawi.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/qmhalawi.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/qmhalawi.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/rinh_maimhov.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/rinh_maimhov.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/rinh_maimhov.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/rinh_maimhov.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/rosalind.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/rosalind.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/rosalind.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/rosalind.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/safufu.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/safufu.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/safufu.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/safufu.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/sinette.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/sinette.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/sinette.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/sinette.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/singleton.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/singleton.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/singleton.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/singleton.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/sungi_kelungi.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/sungi_kelungi.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/sungi_kelungi.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/sungi_kelungi.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/swerdahrm.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/swerdahrm.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/swerdahrm.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/swerdahrm.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/tatasha.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/tatasha.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/tatasha.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/tatasha.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/totono.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/totono.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/totono.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/totono.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/tutubuki.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/tutubuki.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/tutubuki.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/tutubuki.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/tyago_moui.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/tyago_moui.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/tyago_moui.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/tyago_moui.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/ubokhn.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/ubokhn.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/ubokhn.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/ubokhn.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/uwilsyng.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/uwilsyng.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/uwilsyng.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/uwilsyng.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/vannes.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/vannes.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/vannes.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/vannes.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/vavaki.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/vavaki.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/vavaki.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/vavaki.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/wannore.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/wannore.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/wannore.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/wannore.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/wawaton.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/wawaton.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/wawaton.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/wawaton.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/wise_moon.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/wise_moon.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/wise_moon.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/wise_moon.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/wyznguld.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/wyznguld.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/wyznguld.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/wyznguld.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/xau_nbolo.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/xau_nbolo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/xau_nbolo.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/xau_nbolo.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/xdhilogo.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/xdhilogo.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/xdhilogo.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/xdhilogo.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/yayake.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/yayake.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/yayake.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/yayake.lua
diff --git a/data/scripts/unique/wil0Town01a/PopulaceStandard/yuyubesu.lua b/Data/scripts/unique/wil0Town01a/PopulaceStandard/yuyubesu.lua
similarity index 100%
rename from data/scripts/unique/wil0Town01a/PopulaceStandard/yuyubesu.lua
rename to Data/scripts/unique/wil0Town01a/PopulaceStandard/yuyubesu.lua
diff --git a/data/scripts/utils.lua b/Data/scripts/utils.lua
similarity index 62%
rename from data/scripts/utils.lua
rename to Data/scripts/utils.lua
index 2aff7f62..46cd1399 100644
--- a/data/scripts/utils.lua
+++ b/Data/scripts/utils.lua
@@ -26,4 +26,19 @@ function getDistanceBetweenActors(actor1, actor2)
local dz = pos1[2] - pos2[2]
return math.sqrt(dx * dx + dy * dy + dz *dz);
+end
+
+function getXZDistanceBetweenActors(actor1, actor2)
+ local pos1 = actor1:GetPos();
+ local pos2 = actor2:GetPos();
+
+ local dx = pos1[0] - pos2[0];
+ local dz = pos1[2] - pos2[2];
+
+ return math.sqrt(dx * dx + dz *dz);
+end
+
+function math.Clamp(val, lower, upper)
+ if lower > upper then lower, upper = upper, lower end -- swap if boundaries supplied the wrong way
+ return math.max(lower, math.min(upper, val))
end
\ No newline at end of file
diff --git a/Data/scripts/weaponskill.lua b/Data/scripts/weaponskill.lua
new file mode 100644
index 00000000..8fb6dabb
--- /dev/null
+++ b/Data/scripts/weaponskill.lua
@@ -0,0 +1,62 @@
+-- todo: add enums for status effects in global.lua
+--require("global")
+require("battleutils")
+--[[
+ statId - see BattleTemp.cs
+ modifier - Modifier.Intelligence, Modifier.Mind (see Modifier.cs)
+ multiplier -
+ ]]
+
+
+function CalculateDamage(caster, target, skill, action)
+ --http://forum.square-enix.com/ffxiv/threads/36412-STR-PIE-ATK-Testing/page2
+ --DRG numbers
+ --Against Level 52 Halberdiers:
+ --0.8 damage/STR. Caps at 350
+ --0.67=0.69 damage/PIE. Hard cap at 310
+ --0.35-0.37 damage/ATK for both AA and WS.
+
+ --^ Old?
+ --http://prestigexiv.guildwork.com/forum/threads/4fecdc94205cb248b5000526-dragoon-and-other-dd-dpsbase-damage-study?page=1#4fecdc94205cb248b5000525
+ --10/09/2012 http://forum.square-enix.com/ffxiv/threads/55291-DPS-Testing/page4
+ -- 1 point prim: 0.8 damage
+ -- ATK: .1% damage? .38 damage?
+
+ --Possible formula for melee?:
+ --local strCap = CalculateCapOfWeapon(caster.getweapon)<- not sure how this is calculated yet, just an example
+ --local secondaryCap = CalculateSecondaryCapOfWeapon(caster.getweapon)
+ --local cappedStr = math.min(caster.GetMod(modifiersGlobal.Strength), strCap);
+ --local cappedSec = math.min(caster.GetMod(caster.secondaryStat), secCap);
+ --local damageBase = skill.basePotency + (0.85 * cappedStr) + (0.65 * cappedSec);
+
+ --The maximum deviation for weaponskills is ~8%.
+ --local dev = 0.96 + (math.random() * 8);
+ --damageBase = math.Clamp(damageBase * dev, 1, 9999);
+ --return damageBase;
+ return 100;
+end
+
+function HandleHealingSkill(caster, target, skill, action, statId, modifierId, multiplier, baseAmount)
+ potency = potency or 1.0;
+ healAmount = baseAmount;
+
+ -- todo: shit based on mnd
+ local mind = caster.GetMod(Modifier.Mind);
+end;
+
+function HandleAttackSkill(caster, target, skill, action, statId, modifierId, multiplier, baseAmount)
+ -- todo: actually handle this
+ damage = baseAmount or math.random(1,10) * 10;
+
+ return damage;
+end;
+
+function HandleStoneskin(caster, target, skill, action, statId, modifierId, damage)
+ --[[
+ if target.statusEffects.HasStatusEffect(StatusEffect.Stoneskin) then
+ -- todo: damage reduction
+ return true;
+ end;
+ ]]
+ return false;
+end;
\ No newline at end of file
diff --git a/sql/characters.sql b/Data/sql/characters.sql
similarity index 96%
rename from sql/characters.sql
rename to Data/sql/characters.sql
index 78213547..b4194fda 100644
--- a/sql/characters.sql
+++ b/Data/sql/characters.sql
@@ -1,16 +1,16 @@
-/*
-MySQL Data Transfer
-Source Host: localhost
-Source Database: ffxiv_server
-Target Host: localhost
-Target Database: ffxiv_server
-Date: 5/1/2017 10:28:15 PM
-*/
-
-SET FOREIGN_KEY_CHECKS=0;
--- ----------------------------
--- Table structure for characters
--- ----------------------------
+/*
+MySQL Data Transfer
+Source Host: localhost
+Source Database: ffxiv_server
+Target Host: localhost
+Target Database: ffxiv_server
+Date: 5/1/2017 10:28:15 PM
+*/
+
+SET FOREIGN_KEY_CHECKS=0;
+-- ----------------------------
+-- Table structure for characters
+-- ----------------------------
CREATE TABLE `characters` (
`id` int(11) unsigned NOT NULL AUTO_INCREMENT,
`userId` int(11) unsigned NOT NULL,
@@ -48,4 +48,4 @@ CREATE TABLE `characters` (
`homepoint` int(10) unsigned NOT NULL DEFAULT '0',
`homepointInn` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
-) ENGINE=InnoDB AUTO_INCREMENT=166 DEFAULT CHARSET=utf8;
+) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=utf8;
diff --git a/sql/characters_achievements.sql b/Data/sql/characters_achievements.sql
similarity index 97%
rename from sql/characters_achievements.sql
rename to Data/sql/characters_achievements.sql
index b16b3e9a..52d7e16b 100644
--- a/sql/characters_achievements.sql
+++ b/Data/sql/characters_achievements.sql
@@ -1,54 +1,54 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
-/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
-/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
-/*!40101 SET NAMES utf8 */;
-/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
-/*!40103 SET TIME_ZONE='+00:00' */;
-/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
-/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
-/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `characters_achievements`
---
-
-DROP TABLE IF EXISTS `characters_achievements`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `characters_achievements` (
- `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
- `characterId` int(10) unsigned NOT NULL,
- `achievementId` int(10) unsigned NOT NULL,
- `timeDone` int(10) unsigned DEFAULT NULL,
- `progress` int(10) unsigned DEFAULT '0',
- `progressFlags` int(10) unsigned DEFAULT '0',
- PRIMARY KEY (`id`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `characters_achievements`
---
-
-LOCK TABLES `characters_achievements` WRITE;
-/*!40000 ALTER TABLE `characters_achievements` DISABLE KEYS */;
-/*!40000 ALTER TABLE `characters_achievements` ENABLE KEYS */;
-UNLOCK TABLES;
-/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
-
-/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
-/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
-/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
-/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
-/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
-/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2016-06-07 22:54:43
+-- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
+--
+-- Host: localhost Database: ffxiv_database
+-- ------------------------------------------------------
+-- Server version 5.7.10-log
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
+/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*!40101 SET NAMES utf8 */;
+/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
+/*!40103 SET TIME_ZONE='+00:00' */;
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `characters_achievements`
+--
+
+DROP TABLE IF EXISTS `characters_achievements`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `characters_achievements` (
+ `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
+ `characterId` int(10) unsigned NOT NULL,
+ `achievementId` int(10) unsigned NOT NULL,
+ `timeDone` int(10) unsigned DEFAULT NULL,
+ `progress` int(10) unsigned DEFAULT '0',
+ `progressFlags` int(10) unsigned DEFAULT '0',
+ PRIMARY KEY (`id`)
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `characters_achievements`
+--
+
+LOCK TABLES `characters_achievements` WRITE;
+/*!40000 ALTER TABLE `characters_achievements` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_achievements` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2016-06-07 22:54:43
diff --git a/Data/sql/characters_appearance.sql b/Data/sql/characters_appearance.sql
new file mode 100644
index 00000000..8a2810b4
--- /dev/null
+++ b/Data/sql/characters_appearance.sql
@@ -0,0 +1,52 @@
+/*
+MySQL Data Transfer
+Source Host: localhost
+Source Database: ffxiv_server
+Target Host: localhost
+Target Database: ffxiv_server
+Date: 3/14/2020 1:00:50 PM
+*/
+
+SET FOREIGN_KEY_CHECKS=0;
+-- ----------------------------
+-- Table structure for characters_appearance
+-- ----------------------------
+CREATE TABLE `characters_appearance` (
+ `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
+ `characterId` int(10) unsigned NOT NULL,
+ `baseId` int(10) unsigned NOT NULL,
+ `size` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `voice` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `skinColor` smallint(5) unsigned NOT NULL,
+ `hairStyle` smallint(5) unsigned NOT NULL,
+ `hairColor` smallint(5) unsigned NOT NULL,
+ `hairHighlightColor` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `hairVariation` smallint(5) unsigned NOT NULL,
+ `eyeColor` smallint(5) unsigned NOT NULL,
+ `faceType` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `faceEyebrows` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `faceEyeShape` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `faceIrisSize` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `faceNose` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `faceMouth` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `faceFeatures` tinyint(3) unsigned NOT NULL,
+ `ears` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `characteristics` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `characteristicsColor` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `mainhand` int(10) unsigned NOT NULL,
+ `offhand` int(10) unsigned NOT NULL,
+ `head` int(10) unsigned NOT NULL,
+ `body` int(10) unsigned NOT NULL,
+ `hands` int(10) unsigned NOT NULL,
+ `legs` int(10) unsigned NOT NULL,
+ `feet` int(10) unsigned NOT NULL,
+ `waist` int(10) unsigned NOT NULL,
+ `neck` int(10) unsigned NOT NULL DEFAULT '0',
+ `leftIndex` int(10) unsigned NOT NULL DEFAULT '0',
+ `rightIndex` int(10) unsigned NOT NULL DEFAULT '0',
+ `leftFinger` int(10) unsigned NOT NULL DEFAULT '0',
+ `rightFinger` int(10) unsigned NOT NULL DEFAULT '0',
+ `leftEar` int(10) unsigned NOT NULL DEFAULT '0',
+ `rightEar` int(10) unsigned NOT NULL DEFAULT '0',
+ PRIMARY KEY (`id`)
+) ENGINE=InnoDB AUTO_INCREMENT=7 DEFAULT CHARSET=utf8;
\ No newline at end of file
diff --git a/sql/characters_blacklist.sql b/Data/sql/characters_blacklist.sql
similarity index 97%
rename from sql/characters_blacklist.sql
rename to Data/sql/characters_blacklist.sql
index b5811e89..61e8f8ba 100644
--- a/sql/characters_blacklist.sql
+++ b/Data/sql/characters_blacklist.sql
@@ -1,51 +1,51 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
-/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
-/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
-/*!40101 SET NAMES utf8 */;
-/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
-/*!40103 SET TIME_ZONE='+00:00' */;
-/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
-/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
-/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `characters_blacklist`
---
-
-DROP TABLE IF EXISTS `characters_blacklist`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `characters_blacklist` (
- `characterId` int(10) unsigned NOT NULL,
- `slot` int(10) unsigned NOT NULL,
- `name` varchar(255) NOT NULL,
- PRIMARY KEY (`characterId`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `characters_blacklist`
---
-
-LOCK TABLES `characters_blacklist` WRITE;
-/*!40000 ALTER TABLE `characters_blacklist` DISABLE KEYS */;
-/*!40000 ALTER TABLE `characters_blacklist` ENABLE KEYS */;
-UNLOCK TABLES;
-/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
-
-/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
-/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
-/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
-/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
-/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
-/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2016-06-07 22:54:44
+-- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
+--
+-- Host: localhost Database: ffxiv_database
+-- ------------------------------------------------------
+-- Server version 5.7.10-log
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
+/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*!40101 SET NAMES utf8 */;
+/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
+/*!40103 SET TIME_ZONE='+00:00' */;
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `characters_blacklist`
+--
+
+DROP TABLE IF EXISTS `characters_blacklist`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `characters_blacklist` (
+ `characterId` int(10) unsigned NOT NULL,
+ `slot` int(10) unsigned NOT NULL,
+ `name` varchar(255) NOT NULL,
+ PRIMARY KEY (`characterId`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `characters_blacklist`
+--
+
+LOCK TABLES `characters_blacklist` WRITE;
+/*!40000 ALTER TABLE `characters_blacklist` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_blacklist` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2016-06-07 22:54:44
diff --git a/sql/characters_chocobo.sql b/Data/sql/characters_chocobo.sql
similarity index 97%
rename from sql/characters_chocobo.sql
rename to Data/sql/characters_chocobo.sql
index fd777329..e03126a1 100644
--- a/sql/characters_chocobo.sql
+++ b/Data/sql/characters_chocobo.sql
@@ -1,53 +1,53 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
-/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
-/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
-/*!40101 SET NAMES utf8 */;
-/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
-/*!40103 SET TIME_ZONE='+00:00' */;
-/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
-/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
-/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `characters_chocobo`
---
-
-DROP TABLE IF EXISTS `characters_chocobo`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `characters_chocobo` (
- `characterId` int(10) unsigned NOT NULL,
- `hasChocobo` tinyint(1) unsigned DEFAULT '0',
- `hasGoobbue` tinyint(1) unsigned DEFAULT '0',
- `chocoboAppearance` tinyint(3) unsigned DEFAULT NULL,
- `chocoboName` varchar(255) DEFAULT '',
- PRIMARY KEY (`characterId`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `characters_chocobo`
---
-
-LOCK TABLES `characters_chocobo` WRITE;
-/*!40000 ALTER TABLE `characters_chocobo` DISABLE KEYS */;
-/*!40000 ALTER TABLE `characters_chocobo` ENABLE KEYS */;
-UNLOCK TABLES;
-/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
-
-/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
-/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
-/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
-/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
-/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
-/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2016-06-07 22:54:44
+-- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
+--
+-- Host: localhost Database: ffxiv_database
+-- ------------------------------------------------------
+-- Server version 5.7.10-log
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
+/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*!40101 SET NAMES utf8 */;
+/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
+/*!40103 SET TIME_ZONE='+00:00' */;
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `characters_chocobo`
+--
+
+DROP TABLE IF EXISTS `characters_chocobo`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `characters_chocobo` (
+ `characterId` int(10) unsigned NOT NULL,
+ `hasChocobo` tinyint(1) unsigned DEFAULT '0',
+ `hasGoobbue` tinyint(1) unsigned DEFAULT '0',
+ `chocoboAppearance` tinyint(3) unsigned DEFAULT NULL,
+ `chocoboName` varchar(255) DEFAULT '',
+ PRIMARY KEY (`characterId`)
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `characters_chocobo`
+--
+
+LOCK TABLES `characters_chocobo` WRITE;
+/*!40000 ALTER TABLE `characters_chocobo` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_chocobo` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2016-06-07 22:54:44
diff --git a/sql/characters_class_exp.sql b/Data/sql/characters_class_exp.sql
similarity index 97%
rename from sql/characters_class_exp.sql
rename to Data/sql/characters_class_exp.sql
index 3cbc7393..3d3445a5 100644
--- a/sql/characters_class_exp.sql
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--- Dump completed on 2016-06-07 22:54:44
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+-- Dump completed on 2016-06-07 22:54:44
diff --git a/sql/characters_class_levels.sql b/Data/sql/characters_class_levels.sql
similarity index 97%
rename from sql/characters_class_levels.sql
rename to Data/sql/characters_class_levels.sql
index b93cb82e..8654574c 100644
--- a/sql/characters_class_levels.sql
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--- Dump completed on 2016-06-07 22:54:45
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+-- Dump completed on 2016-06-07 22:54:45
diff --git a/sql/characters_customattributes.sql b/Data/sql/characters_customattributes.sql
similarity index 97%
rename from sql/characters_customattributes.sql
rename to Data/sql/characters_customattributes.sql
index 91756517..daac3ca5 100644
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--- Dump completed on 2016-06-07 22:54:45
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+-- Dump completed on 2016-06-07 22:54:45
diff --git a/sql/characters_friendlist.sql b/Data/sql/characters_friendlist.sql
similarity index 97%
rename from sql/characters_friendlist.sql
rename to Data/sql/characters_friendlist.sql
index 97e6cd60..cf87df80 100644
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--- Dump completed on 2016-06-07 22:54:45
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+LOCK TABLES `characters_friendlist` WRITE;
+/*!40000 ALTER TABLE `characters_friendlist` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_friendlist` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2016-06-07 22:54:45
diff --git a/sql/characters_hotbar.sql b/Data/sql/characters_hotbar.sql
similarity index 84%
rename from sql/characters_hotbar.sql
rename to Data/sql/characters_hotbar.sql
index 8b6a1523..b19f308a 100644
--- a/sql/characters_hotbar.sql
+++ b/Data/sql/characters_hotbar.sql
@@ -1,54 +1,53 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
-/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
-/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
-/*!40101 SET NAMES utf8 */;
-/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
-/*!40103 SET TIME_ZONE='+00:00' */;
-/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
-/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
-/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `characters_hotbar`
---
-
-DROP TABLE IF EXISTS `characters_hotbar`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `characters_hotbar` (
- `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
- `characterId` int(10) unsigned NOT NULL,
- `classId` smallint(5) unsigned NOT NULL,
- `hotbarSlot` smallint(5) unsigned NOT NULL,
- `commandId` int(10) unsigned NOT NULL,
- `recastTime` int(10) unsigned DEFAULT NULL,
- PRIMARY KEY (`id`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `characters_hotbar`
---
-
-LOCK TABLES `characters_hotbar` WRITE;
-/*!40000 ALTER TABLE `characters_hotbar` DISABLE KEYS */;
-/*!40000 ALTER TABLE `characters_hotbar` ENABLE KEYS */;
-UNLOCK TABLES;
-/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
-
-/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
-/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
-/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
-/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
-/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
-/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2016-06-07 22:54:46
+-- MySQL dump 10.13 Distrib 5.7.11, for Win64 (x86_64)
+--
+-- Host: localhost Database: ffxiv_server
+-- ------------------------------------------------------
+-- Server version 5.7.11
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
+/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*!40101 SET NAMES utf8 */;
+/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
+/*!40103 SET TIME_ZONE='+00:00' */;
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `characters_hotbar`
+--
+
+DROP TABLE IF EXISTS `characters_hotbar`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `characters_hotbar` (
+ `characterId` int(10) unsigned NOT NULL,
+ `classId` smallint(5) unsigned NOT NULL,
+ `hotbarSlot` smallint(5) unsigned NOT NULL,
+ `commandId` int(10) unsigned NOT NULL,
+ `recastTime` int(10) unsigned NOT NULL DEFAULT '0',
+ PRIMARY KEY (`characterId`,`classId`,`hotbarSlot`)
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `characters_hotbar`
+--
+
+LOCK TABLES `characters_hotbar` WRITE;
+/*!40000 ALTER TABLE `characters_hotbar` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_hotbar` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2018-02-15 0:04:39
diff --git a/Data/sql/characters_inventory.sql b/Data/sql/characters_inventory.sql
new file mode 100644
index 00000000..03fc8f53
--- /dev/null
+++ b/Data/sql/characters_inventory.sql
@@ -0,0 +1,25 @@
+-- --------------------------------------------------------
+-- Host: 127.0.0.1
+-- Server version: 5.6.17 - MySQL Community Server (GPL)
+-- Server OS: Win64
+-- HeidiSQL Version: 10.1.0.5464
+-- --------------------------------------------------------
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET NAMES utf8 */;
+/*!50503 SET NAMES utf8mb4 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+
+-- Dumping structure for table ffxiv_server.characters_inventory
+CREATE TABLE IF NOT EXISTS `characters_inventory` (
+ `characterId` int(10) unsigned NOT NULL,
+ `serverItemId` bigint(20) unsigned NOT NULL,
+ `itemPackage` smallint(5) unsigned NOT NULL,
+ `slot` smallint(5) unsigned NOT NULL,
+ PRIMARY KEY (`characterId`,`serverItemId`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8;
+
+/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
+/*!40014 SET FOREIGN_KEY_CHECKS=IF(@OLD_FOREIGN_KEY_CHECKS IS NULL, 1, @OLD_FOREIGN_KEY_CHECKS) */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
diff --git a/Data/sql/characters_inventory_equipment.sql b/Data/sql/characters_inventory_equipment.sql
new file mode 100644
index 00000000..df302a61
--- /dev/null
+++ b/Data/sql/characters_inventory_equipment.sql
@@ -0,0 +1,25 @@
+-- --------------------------------------------------------
+-- Host: 127.0.0.1
+-- Server version: 5.6.17 - MySQL Community Server (GPL)
+-- Server OS: Win64
+-- HeidiSQL Version: 10.1.0.5464
+-- --------------------------------------------------------
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET NAMES utf8 */;
+/*!50503 SET NAMES utf8mb4 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+
+-- Dumping structure for table ffxiv_server.characters_inventory_equipment
+CREATE TABLE IF NOT EXISTS `characters_inventory_equipment` (
+ `characterId` int(10) unsigned NOT NULL,
+ `classId` smallint(5) unsigned NOT NULL,
+ `equipSlot` smallint(5) unsigned NOT NULL,
+ `itemId` bigint(10) unsigned NOT NULL,
+ PRIMARY KEY (`characterId`,`classId`,`equipSlot`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8;
+
+/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
+/*!40014 SET FOREIGN_KEY_CHECKS=IF(@OLD_FOREIGN_KEY_CHECKS IS NULL, 1, @OLD_FOREIGN_KEY_CHECKS) */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
diff --git a/sql/characters_linkshells.sql b/Data/sql/characters_linkshells.sql
similarity index 97%
rename from sql/characters_linkshells.sql
rename to Data/sql/characters_linkshells.sql
index 629f1c14..b9db6ec3 100644
--- a/sql/characters_linkshells.sql
+++ b/Data/sql/characters_linkshells.sql
@@ -1,19 +1,19 @@
-/*
-MySQL Data Transfer
-Source Host: localhost
-Source Database: ffxiv_server
-Target Host: localhost
-Target Database: ffxiv_server
-Date: 4/2/2017 3:12:27 PM
-*/
-
-SET FOREIGN_KEY_CHECKS=0;
--- ----------------------------
--- Table structure for characters_linkshells
--- ----------------------------
+/*
+MySQL Data Transfer
+Source Host: localhost
+Source Database: ffxiv_server
+Target Host: localhost
+Target Database: ffxiv_server
+Date: 4/2/2017 3:12:27 PM
+*/
+
+SET FOREIGN_KEY_CHECKS=0;
+-- ----------------------------
+-- Table structure for characters_linkshells
+-- ----------------------------
CREATE TABLE `characters_linkshells` (
`characterId` int(10) unsigned NOT NULL,
`linkshellId` bigint(20) unsigned NOT NULL,
`rank` tinyint(3) unsigned NOT NULL DEFAULT '4',
PRIMARY KEY (`characterId`,`linkshellId`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8;
+) ENGINE=InnoDB DEFAULT CHARSET=utf8;
diff --git a/sql/characters_npclinkshell.sql b/Data/sql/characters_npclinkshell.sql
similarity index 97%
rename from sql/characters_npclinkshell.sql
rename to Data/sql/characters_npclinkshell.sql
index 1cca9a3a..02a49e2d 100644
--- a/sql/characters_npclinkshell.sql
+++ b/Data/sql/characters_npclinkshell.sql
@@ -1,52 +1,52 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
-/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
-/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
-/*!40101 SET NAMES utf8 */;
-/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
-/*!40103 SET TIME_ZONE='+00:00' */;
-/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
-/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
-/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `characters_npclinkshell`
---
-
-DROP TABLE IF EXISTS `characters_npclinkshell`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `characters_npclinkshell` (
- `characterId` int(11) unsigned NOT NULL,
- `npcLinkshellId` smallint(5) unsigned NOT NULL,
- `isCalling` tinyint(1) unsigned NOT NULL DEFAULT '0',
- `isExtra` tinyint(1) unsigned NOT NULL DEFAULT '0',
- PRIMARY KEY (`characterId`,`npcLinkshellId`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `characters_npclinkshell`
---
-
-LOCK TABLES `characters_npclinkshell` WRITE;
-/*!40000 ALTER TABLE `characters_npclinkshell` DISABLE KEYS */;
-/*!40000 ALTER TABLE `characters_npclinkshell` ENABLE KEYS */;
-UNLOCK TABLES;
-/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
-
-/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
-/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
-/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
-/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
-/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
-/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2016-06-07 22:54:47
+-- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
+--
+-- Host: localhost Database: ffxiv_database
+-- ------------------------------------------------------
+-- Server version 5.7.10-log
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
+/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*!40101 SET NAMES utf8 */;
+/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
+/*!40103 SET TIME_ZONE='+00:00' */;
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `characters_npclinkshell`
+--
+
+DROP TABLE IF EXISTS `characters_npclinkshell`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `characters_npclinkshell` (
+ `characterId` int(11) unsigned NOT NULL,
+ `npcLinkshellId` smallint(5) unsigned NOT NULL,
+ `isCalling` tinyint(1) unsigned NOT NULL DEFAULT '0',
+ `isExtra` tinyint(1) unsigned NOT NULL DEFAULT '0',
+ PRIMARY KEY (`characterId`,`npcLinkshellId`)
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `characters_npclinkshell`
+--
+
+LOCK TABLES `characters_npclinkshell` WRITE;
+/*!40000 ALTER TABLE `characters_npclinkshell` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_npclinkshell` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2016-06-07 22:54:47
diff --git a/sql/characters_parametersave.sql b/Data/sql/characters_parametersave.sql
similarity index 97%
rename from sql/characters_parametersave.sql
rename to Data/sql/characters_parametersave.sql
index ab2bc84c..c8f1388c 100644
--- a/sql/characters_parametersave.sql
+++ b/Data/sql/characters_parametersave.sql
@@ -1,55 +1,55 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
-/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
-/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
-/*!40101 SET NAMES utf8 */;
-/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
-/*!40103 SET TIME_ZONE='+00:00' */;
-/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
-/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
-/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `characters_parametersave`
---
-
-DROP TABLE IF EXISTS `characters_parametersave`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `characters_parametersave` (
- `characterId` int(10) unsigned NOT NULL,
- `hp` smallint(6) NOT NULL,
- `hpMax` smallint(6) NOT NULL,
- `mp` smallint(6) NOT NULL,
- `mpMax` smallint(6) NOT NULL,
- `mainSkill` tinyint(3) unsigned NOT NULL,
- `mainSkillLevel` smallint(6) NOT NULL,
- PRIMARY KEY (`characterId`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `characters_parametersave`
---
-
-LOCK TABLES `characters_parametersave` WRITE;
-/*!40000 ALTER TABLE `characters_parametersave` DISABLE KEYS */;
-/*!40000 ALTER TABLE `characters_parametersave` ENABLE KEYS */;
-UNLOCK TABLES;
-/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
-
-/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
-/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
-/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
-/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
-/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
-/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2016-06-07 22:54:47
+-- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
+--
+-- Host: localhost Database: ffxiv_database
+-- ------------------------------------------------------
+-- Server version 5.7.10-log
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
+/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*!40101 SET NAMES utf8 */;
+/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
+/*!40103 SET TIME_ZONE='+00:00' */;
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `characters_parametersave`
+--
+
+DROP TABLE IF EXISTS `characters_parametersave`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `characters_parametersave` (
+ `characterId` int(10) unsigned NOT NULL,
+ `hp` smallint(6) NOT NULL,
+ `hpMax` smallint(6) NOT NULL,
+ `mp` smallint(6) NOT NULL,
+ `mpMax` smallint(6) NOT NULL,
+ `mainSkill` tinyint(3) unsigned NOT NULL,
+ `mainSkillLevel` smallint(6) NOT NULL,
+ PRIMARY KEY (`characterId`)
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `characters_parametersave`
+--
+
+LOCK TABLES `characters_parametersave` WRITE;
+/*!40000 ALTER TABLE `characters_parametersave` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_parametersave` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2016-06-07 22:54:47
diff --git a/sql/characters_quest_completed.sql b/Data/sql/characters_quest_completed.sql
similarity index 97%
rename from sql/characters_quest_completed.sql
rename to Data/sql/characters_quest_completed.sql
index 1f6d177e..daaaa7cd 100644
--- a/sql/characters_quest_completed.sql
+++ b/Data/sql/characters_quest_completed.sql
@@ -1,51 +1,51 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
-/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
-/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
-/*!40101 SET NAMES utf8 */;
-/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
-/*!40103 SET TIME_ZONE='+00:00' */;
-/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
-/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
-/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `characters_quest_completed`
---
-
-DROP TABLE IF EXISTS `characters_quest_completed`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `characters_quest_completed` (
- `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
- `characterId` int(10) unsigned NOT NULL,
- `questId` int(10) unsigned NOT NULL,
- PRIMARY KEY (`id`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
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--- Dumping data for table `characters_quest_completed`
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-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2016-06-07 22:54:47
+-- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
+--
+-- Host: localhost Database: ffxiv_database
+-- ------------------------------------------------------
+-- Server version 5.7.10-log
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
+/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*!40101 SET NAMES utf8 */;
+/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
+/*!40103 SET TIME_ZONE='+00:00' */;
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `characters_quest_completed`
+--
+
+DROP TABLE IF EXISTS `characters_quest_completed`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `characters_quest_completed` (
+ `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
+ `characterId` int(10) unsigned NOT NULL,
+ `questId` int(10) unsigned NOT NULL,
+ PRIMARY KEY (`id`)
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `characters_quest_completed`
+--
+
+LOCK TABLES `characters_quest_completed` WRITE;
+/*!40000 ALTER TABLE `characters_quest_completed` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_quest_completed` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2016-06-07 22:54:47
diff --git a/sql/characters_quest_guildleve_local.sql b/Data/sql/characters_quest_guildleve_local.sql
similarity index 97%
rename from sql/characters_quest_guildleve_local.sql
rename to Data/sql/characters_quest_guildleve_local.sql
index f7239a26..fc52b955 100644
--- a/sql/characters_quest_guildleve_local.sql
+++ b/Data/sql/characters_quest_guildleve_local.sql
@@ -1,54 +1,54 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
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-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `characters_quest_guildleve_local`
---
-
-DROP TABLE IF EXISTS `characters_quest_guildleve_local`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `characters_quest_guildleve_local` (
- `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
- `characterId` int(10) unsigned NOT NULL,
- `slot` smallint(5) unsigned NOT NULL,
- `questId` int(10) unsigned NOT NULL,
- `abandoned` tinyint(1) unsigned DEFAULT '0',
- `completed` tinyint(1) DEFAULT '0',
- PRIMARY KEY (`id`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `characters_quest_guildleve_local`
---
-
-LOCK TABLES `characters_quest_guildleve_local` WRITE;
-/*!40000 ALTER TABLE `characters_quest_guildleve_local` DISABLE KEYS */;
-/*!40000 ALTER TABLE `characters_quest_guildleve_local` ENABLE KEYS */;
-UNLOCK TABLES;
-/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
-
-/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
-/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
-/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
-/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
-/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
-/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2016-06-07 22:54:48
+-- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
+--
+-- Host: localhost Database: ffxiv_database
+-- ------------------------------------------------------
+-- Server version 5.7.10-log
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
+/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*!40101 SET NAMES utf8 */;
+/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
+/*!40103 SET TIME_ZONE='+00:00' */;
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `characters_quest_guildleve_local`
+--
+
+DROP TABLE IF EXISTS `characters_quest_guildleve_local`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `characters_quest_guildleve_local` (
+ `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
+ `characterId` int(10) unsigned NOT NULL,
+ `slot` smallint(5) unsigned NOT NULL,
+ `questId` int(10) unsigned NOT NULL,
+ `abandoned` tinyint(1) unsigned DEFAULT '0',
+ `completed` tinyint(1) DEFAULT '0',
+ PRIMARY KEY (`id`)
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `characters_quest_guildleve_local`
+--
+
+LOCK TABLES `characters_quest_guildleve_local` WRITE;
+/*!40000 ALTER TABLE `characters_quest_guildleve_local` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_quest_guildleve_local` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2016-06-07 22:54:48
diff --git a/sql/characters_quest_guildleve_regional.sql b/Data/sql/characters_quest_guildleve_regional.sql
similarity index 97%
rename from sql/characters_quest_guildleve_regional.sql
rename to Data/sql/characters_quest_guildleve_regional.sql
index 48e18f95..94c66756 100644
--- a/sql/characters_quest_guildleve_regional.sql
+++ b/Data/sql/characters_quest_guildleve_regional.sql
@@ -1,54 +1,54 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
-/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
-/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
-/*!40101 SET NAMES utf8 */;
-/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
-/*!40103 SET TIME_ZONE='+00:00' */;
-/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
-/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
-/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `characters_quest_guildleve_regional`
---
-
-DROP TABLE IF EXISTS `characters_quest_guildleve_regional`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `characters_quest_guildleve_regional` (
- `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
- `characterId` int(10) unsigned NOT NULL,
- `slot` smallint(5) unsigned NOT NULL,
- `guildleveId` smallint(3) unsigned NOT NULL,
- `abandoned` tinyint(1) unsigned DEFAULT '0',
- `completed` tinyint(1) DEFAULT '0',
- PRIMARY KEY (`id`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `characters_quest_guildleve_regional`
---
-
-LOCK TABLES `characters_quest_guildleve_regional` WRITE;
-/*!40000 ALTER TABLE `characters_quest_guildleve_regional` DISABLE KEYS */;
-/*!40000 ALTER TABLE `characters_quest_guildleve_regional` ENABLE KEYS */;
-UNLOCK TABLES;
-/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
-
-/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
-/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
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-/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
-/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
-/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2016-06-07 22:54:48
+-- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
+--
+-- Host: localhost Database: ffxiv_database
+-- ------------------------------------------------------
+-- Server version 5.7.10-log
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
+/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*!40101 SET NAMES utf8 */;
+/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
+/*!40103 SET TIME_ZONE='+00:00' */;
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `characters_quest_guildleve_regional`
+--
+
+DROP TABLE IF EXISTS `characters_quest_guildleve_regional`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `characters_quest_guildleve_regional` (
+ `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
+ `characterId` int(10) unsigned NOT NULL,
+ `slot` smallint(5) unsigned NOT NULL,
+ `guildleveId` smallint(3) unsigned NOT NULL,
+ `abandoned` tinyint(1) unsigned DEFAULT '0',
+ `completed` tinyint(1) DEFAULT '0',
+ PRIMARY KEY (`id`)
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `characters_quest_guildleve_regional`
+--
+
+LOCK TABLES `characters_quest_guildleve_regional` WRITE;
+/*!40000 ALTER TABLE `characters_quest_guildleve_regional` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_quest_guildleve_regional` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2016-06-07 22:54:48
diff --git a/sql/characters_quest_guildlevehistory.sql b/Data/sql/characters_quest_guildlevehistory.sql
similarity index 97%
rename from sql/characters_quest_guildlevehistory.sql
rename to Data/sql/characters_quest_guildlevehistory.sql
index 8b623145..4bcc4dc9 100644
--- a/sql/characters_quest_guildlevehistory.sql
+++ b/Data/sql/characters_quest_guildlevehistory.sql
@@ -1,52 +1,52 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
-/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
-/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
-/*!40101 SET NAMES utf8 */;
-/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
-/*!40103 SET TIME_ZONE='+00:00' */;
-/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
-/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
-/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `characters_quest_guildlevehistory`
---
-
-DROP TABLE IF EXISTS `characters_quest_guildlevehistory`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `characters_quest_guildlevehistory` (
- `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
- `characterId` int(10) unsigned NOT NULL,
- `questId` int(10) unsigned NOT NULL,
- `timeCompleted` timestamp NOT NULL DEFAULT '0000-00-00 00:00:00',
- PRIMARY KEY (`id`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `characters_quest_guildlevehistory`
---
-
-LOCK TABLES `characters_quest_guildlevehistory` WRITE;
-/*!40000 ALTER TABLE `characters_quest_guildlevehistory` DISABLE KEYS */;
-/*!40000 ALTER TABLE `characters_quest_guildlevehistory` ENABLE KEYS */;
-UNLOCK TABLES;
-/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
-
-/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
-/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
-/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
-/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
-/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
-/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2016-06-07 22:54:48
+-- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
+--
+-- Host: localhost Database: ffxiv_database
+-- ------------------------------------------------------
+-- Server version 5.7.10-log
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
+/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*!40101 SET NAMES utf8 */;
+/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
+/*!40103 SET TIME_ZONE='+00:00' */;
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `characters_quest_guildlevehistory`
+--
+
+DROP TABLE IF EXISTS `characters_quest_guildlevehistory`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `characters_quest_guildlevehistory` (
+ `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
+ `characterId` int(10) unsigned NOT NULL,
+ `questId` int(10) unsigned NOT NULL,
+ `timeCompleted` timestamp NOT NULL DEFAULT '0000-00-00 00:00:00',
+ PRIMARY KEY (`id`)
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `characters_quest_guildlevehistory`
+--
+
+LOCK TABLES `characters_quest_guildlevehistory` WRITE;
+/*!40000 ALTER TABLE `characters_quest_guildlevehistory` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_quest_guildlevehistory` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2016-06-07 22:54:48
diff --git a/sql/characters_quest_scenario.sql b/Data/sql/characters_quest_scenario.sql
similarity index 97%
rename from sql/characters_quest_scenario.sql
rename to Data/sql/characters_quest_scenario.sql
index 1136e579..67aeadbb 100644
--- a/sql/characters_quest_scenario.sql
+++ b/Data/sql/characters_quest_scenario.sql
@@ -1,16 +1,16 @@
-/*
-MySQL Data Transfer
-Source Host: localhost
-Source Database: ffxiv_server
-Target Host: localhost
-Target Database: ffxiv_server
-Date: 4/2/2017 2:27:54 PM
-*/
-
-SET FOREIGN_KEY_CHECKS=0;
--- ----------------------------
--- Table structure for characters_quest_scenario
--- ----------------------------
+/*
+MySQL Data Transfer
+Source Host: localhost
+Source Database: ffxiv_server
+Target Host: localhost
+Target Database: ffxiv_server
+Date: 4/2/2017 2:27:54 PM
+*/
+
+SET FOREIGN_KEY_CHECKS=0;
+-- ----------------------------
+-- Table structure for characters_quest_scenario
+-- ----------------------------
CREATE TABLE `characters_quest_scenario` (
`characterId` int(10) unsigned NOT NULL,
`slot` smallint(5) unsigned NOT NULL,
@@ -19,4 +19,4 @@ CREATE TABLE `characters_quest_scenario` (
`questData` longtext,
`questFlags` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`characterId`,`slot`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
diff --git a/sql/characters_retainers.sql b/Data/sql/characters_retainers.sql
similarity index 81%
rename from sql/characters_retainers.sql
rename to Data/sql/characters_retainers.sql
index 4e4e4ed3..5ee070dc 100644
--- a/sql/characters_retainers.sql
+++ b/Data/sql/characters_retainers.sql
@@ -4,7 +4,7 @@ Source Host: localhost
Source Database: ffxiv_server
Target Host: localhost
Target Database: ffxiv_server
-Date: 4/15/2017 4:38:42 PM
+Date: 9/9/2017 2:30:57 PM
*/
SET FOREIGN_KEY_CHECKS=0;
@@ -14,9 +14,6 @@ SET FOREIGN_KEY_CHECKS=0;
CREATE TABLE `characters_retainers` (
`characterId` int(10) unsigned NOT NULL,
`retainerId` int(10) unsigned NOT NULL,
+ `doRename` tinyint(1) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`characterId`,`retainerId`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-
--- ----------------------------
--- Records
--- ----------------------------
diff --git a/sql/characters_statuseffect.sql b/Data/sql/characters_statuseffect.sql
similarity index 79%
rename from sql/characters_statuseffect.sql
rename to Data/sql/characters_statuseffect.sql
index 4e60bf4c..6af463be 100644
--- a/sql/characters_statuseffect.sql
+++ b/Data/sql/characters_statuseffect.sql
@@ -1,52 +1,55 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
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-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `characters_statuseffect`
---
-
-DROP TABLE IF EXISTS `characters_statuseffect`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `characters_statuseffect` (
- `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
- `characterId` int(10) unsigned NOT NULL,
- `statusId` tinyint(3) unsigned NOT NULL,
- `expireTime` int(10) unsigned NOT NULL,
- PRIMARY KEY (`id`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `characters_statuseffect`
---
-
-LOCK TABLES `characters_statuseffect` WRITE;
-/*!40000 ALTER TABLE `characters_statuseffect` DISABLE KEYS */;
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-/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
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-/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2016-06-07 22:54:49
+-- MySQL dump 10.13 Distrib 5.7.11, for Win64 (x86_64)
+--
+-- Host: localhost Database: ffxiv_server
+-- ------------------------------------------------------
+-- Server version 5.7.11
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
+/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*!40101 SET NAMES utf8 */;
+/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
+/*!40103 SET TIME_ZONE='+00:00' */;
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `characters_statuseffect`
+--
+
+DROP TABLE IF EXISTS `characters_statuseffect`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `characters_statuseffect` (
+ `characterId` int(10) unsigned NOT NULL,
+ `statusId` mediumint(8) unsigned NOT NULL,
+ `magnitude` bigint(20) unsigned NOT NULL,
+ `duration` int(10) unsigned NOT NULL,
+ `tick` int(10) unsigned NOT NULL,
+ `tier` tinyint(3) unsigned NOT NULL,
+ `extra` bigint(20) unsigned NOT NULL,
+ PRIMARY KEY (`characterId`,`statusId`)
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `characters_statuseffect`
+--
+
+LOCK TABLES `characters_statuseffect` WRITE;
+/*!40000 ALTER TABLE `characters_statuseffect` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_statuseffect` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2018-05-27 17:59:07
diff --git a/sql/characters_timers.sql b/Data/sql/characters_timers.sql
similarity index 97%
rename from sql/characters_timers.sql
rename to Data/sql/characters_timers.sql
index 1d01a412..31602fa2 100644
--- a/sql/characters_timers.sql
+++ b/Data/sql/characters_timers.sql
@@ -1,69 +1,69 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
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-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `characters_timers`
---
-
-DROP TABLE IF EXISTS `characters_timers`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `characters_timers` (
- `characterId` int(10) unsigned NOT NULL DEFAULT '0',
- `thousandmaws` int(10) unsigned DEFAULT '0',
- `dzemaeldarkhold` int(10) unsigned DEFAULT '0',
- `bowlofembers_hard` int(10) unsigned DEFAULT '0',
- `bowlofembers` int(10) unsigned DEFAULT '0',
- `thornmarch` int(10) unsigned DEFAULT '0',
- `aurumvale` int(10) unsigned DEFAULT '0',
- `cutterscry` int(10) unsigned DEFAULT '0',
- `battle_aleport` int(10) unsigned DEFAULT '0',
- `battle_hyrstmill` int(10) unsigned DEFAULT '0',
- `battle_goldenbazaar` int(10) unsigned DEFAULT '0',
- `howlingeye_hard` int(10) unsigned DEFAULT '0',
- `howlingeye` int(10) unsigned DEFAULT '0',
- `castrumnovum` int(10) unsigned DEFAULT '0',
- `bowlofembers_extreme` int(10) unsigned DEFAULT '0',
- `rivenroad` int(10) unsigned DEFAULT '0',
- `rivenroad_hard` int(10) unsigned DEFAULT '0',
- `behests` int(10) unsigned DEFAULT '0',
- `companybehests` int(10) unsigned DEFAULT '0',
- `returntimer` int(10) unsigned DEFAULT '0',
- `skirmish` int(10) unsigned DEFAULT '0',
- PRIMARY KEY (`characterId`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `characters_timers`
---
-
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-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2016-06-07 22:54:49
+-- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
+--
+-- Host: localhost Database: ffxiv_database
+-- ------------------------------------------------------
+-- Server version 5.7.10-log
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
+/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*!40101 SET NAMES utf8 */;
+/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
+/*!40103 SET TIME_ZONE='+00:00' */;
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `characters_timers`
+--
+
+DROP TABLE IF EXISTS `characters_timers`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `characters_timers` (
+ `characterId` int(10) unsigned NOT NULL DEFAULT '0',
+ `thousandmaws` int(10) unsigned DEFAULT '0',
+ `dzemaeldarkhold` int(10) unsigned DEFAULT '0',
+ `bowlofembers_hard` int(10) unsigned DEFAULT '0',
+ `bowlofembers` int(10) unsigned DEFAULT '0',
+ `thornmarch` int(10) unsigned DEFAULT '0',
+ `aurumvale` int(10) unsigned DEFAULT '0',
+ `cutterscry` int(10) unsigned DEFAULT '0',
+ `battle_aleport` int(10) unsigned DEFAULT '0',
+ `battle_hyrstmill` int(10) unsigned DEFAULT '0',
+ `battle_goldenbazaar` int(10) unsigned DEFAULT '0',
+ `howlingeye_hard` int(10) unsigned DEFAULT '0',
+ `howlingeye` int(10) unsigned DEFAULT '0',
+ `castrumnovum` int(10) unsigned DEFAULT '0',
+ `bowlofembers_extreme` int(10) unsigned DEFAULT '0',
+ `rivenroad` int(10) unsigned DEFAULT '0',
+ `rivenroad_hard` int(10) unsigned DEFAULT '0',
+ `behests` int(10) unsigned DEFAULT '0',
+ `companybehests` int(10) unsigned DEFAULT '0',
+ `returntimer` int(10) unsigned DEFAULT '0',
+ `skirmish` int(10) unsigned DEFAULT '0',
+ PRIMARY KEY (`characterId`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `characters_timers`
+--
+
+LOCK TABLES `characters_timers` WRITE;
+/*!40000 ALTER TABLE `characters_timers` DISABLE KEYS */;
+/*!40000 ALTER TABLE `characters_timers` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2016-06-07 22:54:49
diff --git a/sql/export.sh b/Data/sql/export.sh
similarity index 81%
rename from sql/export.sh
rename to Data/sql/export.sh
index 9070a4e9..6e4be167 100644
--- a/sql/export.sh
+++ b/Data/sql/export.sh
@@ -1,10 +1,10 @@
-#!/bin/bash
-EXPORT_PATH=C:/repositories/ffxiv-classic-server/sql/
-USER=root
-PASS=root
-DBNAME=ffxiv_server
-for T in `mysqlshow -u $USER -p$PASS $DBNAME %`;
-do
- echo "Backing up $T"
- mysqldump -u $USER -p$PASS $DBNAME $T --extended-insert=FALSE --no-tablespaces > $EXPORT_PATH/$T.sql
+#!/bin/bash
+EXPORT_PATH=C:/repositories/ffxiv-classic-server/sql/
+USER=root
+PASS=root
+DBNAME=ffxiv_server
+for T in `mysqlshow -u $USER -p$PASS $DBNAME %`;
+do
+ echo "Backing up $T"
+ mysqldump -u $USER -p$PASS $DBNAME $T --extended-insert=FALSE --no-tablespaces --no-autocommit > $EXPORT_PATH/$T.sql
done;
\ No newline at end of file
diff --git a/sql/gamedata_achievements.sql b/Data/sql/gamedata_achievements.sql
similarity index 98%
rename from sql/gamedata_achievements.sql
rename to Data/sql/gamedata_achievements.sql
index e8832429..1ca7083b 100644
--- a/sql/gamedata_achievements.sql
+++ b/Data/sql/gamedata_achievements.sql
@@ -1,802 +1,802 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
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-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `gamedata_achievements`
---
-
-SET autocommit = 0;
-
-DROP TABLE IF EXISTS `gamedata_achievements`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `gamedata_achievements` (
- `achievementId` smallint(5) unsigned NOT NULL,
- `name` varchar(255) CHARACTER SET utf8 NOT NULL,
- `packetOffsetId` smallint(5) unsigned NOT NULL,
- `rewardPoints` smallint(5) unsigned NOT NULL,
- PRIMARY KEY (`achievementId`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `gamedata_achievements`
---
-
-LOCK TABLES `gamedata_achievements` WRITE;
-/*!40000 ALTER TABLE `gamedata_achievements` DISABLE KEYS */;
-INSERT INTO `gamedata_achievements` VALUES (100,'Battle',0,0);
-INSERT INTO `gamedata_achievements` VALUES (101,'To Crush Your Enemies I',1,5);
-INSERT INTO `gamedata_achievements` VALUES (102,'To Crush Your Enemies II',2,5);
-INSERT INTO `gamedata_achievements` VALUES (103,'To Crush Your Enemies III',3,10);
-INSERT INTO `gamedata_achievements` VALUES (104,'To Crush Your Enemies IV',4,10);
-INSERT INTO `gamedata_achievements` VALUES (105,'To Crush Your Enemies V',5,10);
-INSERT INTO `gamedata_achievements` VALUES (106,'To Crush Your Enemies VI',6,10);
-INSERT INTO `gamedata_achievements` VALUES (107,'Let the Bodies Hit the Floor',7,30);
-INSERT INTO `gamedata_achievements` VALUES (108,'La Noscea Big Game Hunter',8,10);
-INSERT INTO `gamedata_achievements` VALUES (109,'Black Shroud Big Game Hunter',9,10);
-INSERT INTO `gamedata_achievements` VALUES (110,'Thanalan Big Game Hunter',10,10);
-INSERT INTO `gamedata_achievements` VALUES (111,'Coerthas Big Game Hunter',11,10);
-INSERT INTO `gamedata_achievements` VALUES (112,'Mor Dhona Big Game Hunter',12,10);
-INSERT INTO `gamedata_achievements` VALUES (113,'Shposhae Big Game Hunter',13,10);
-INSERT INTO `gamedata_achievements` VALUES (114,'Bane of the Tribes',14,10);
-INSERT INTO `gamedata_achievements` VALUES (115,'Notorious Monster Hunting',15,30);
-INSERT INTO `gamedata_achievements` VALUES (116,'Had Me Some Fun',16,5);
-INSERT INTO `gamedata_achievements` VALUES (117,'Most Adorable Death Ever',17,5);
-INSERT INTO `gamedata_achievements` VALUES (118,'Where the Wind Blows',18,5);
-INSERT INTO `gamedata_achievements` VALUES (197,'To Crush Your Enemies IV',19,0);
-INSERT INTO `gamedata_achievements` VALUES (198,'Notorious Monster Hunting',20,0);
-INSERT INTO `gamedata_achievements` VALUES (199,'Let the Bodies Hit the Floor',21,0);
-INSERT INTO `gamedata_achievements` VALUES (200,'Character',50,0);
-INSERT INTO `gamedata_achievements` VALUES (201,'Stick Them with the Pointy End I',51,5);
-INSERT INTO `gamedata_achievements` VALUES (202,'Stick Them with the Pointy End II',52,5);
-INSERT INTO `gamedata_achievements` VALUES (203,'Stick Them with the Pointy End III',53,5);
-INSERT INTO `gamedata_achievements` VALUES (204,'Stick Them with the Pointy End IV',54,5);
-INSERT INTO `gamedata_achievements` VALUES (205,'Stick Them with the Pointy End V',55,5);
-INSERT INTO `gamedata_achievements` VALUES (206,'The Sweet Science I',56,5);
-INSERT INTO `gamedata_achievements` VALUES (207,'The Sweet Science II',57,5);
-INSERT INTO `gamedata_achievements` VALUES (208,'The Sweet Science III',58,5);
-INSERT INTO `gamedata_achievements` VALUES (209,'The Sweet Science IV',59,5);
-INSERT INTO `gamedata_achievements` VALUES (210,'The Sweet Science V',60,5);
-INSERT INTO `gamedata_achievements` VALUES (211,'An Axe to Grind I',61,5);
-INSERT INTO `gamedata_achievements` VALUES (212,'An Axe to Grind II',62,5);
-INSERT INTO `gamedata_achievements` VALUES (213,'An Axe to Grind III',63,5);
-INSERT INTO `gamedata_achievements` VALUES (214,'An Axe to Grind IV',64,5);
-INSERT INTO `gamedata_achievements` VALUES (215,'An Axe to Grind V',65,5);
-INSERT INTO `gamedata_achievements` VALUES (216,'Strong Lance Arm I',66,5);
-INSERT INTO `gamedata_achievements` VALUES (217,'Strong Lance Arm II',67,5);
-INSERT INTO `gamedata_achievements` VALUES (218,'Strong Lance Arm III',68,5);
-INSERT INTO `gamedata_achievements` VALUES (219,'Strong Lance Arm IV',69,5);
-INSERT INTO `gamedata_achievements` VALUES (220,'Strong Lance Arm V',70,5);
-INSERT INTO `gamedata_achievements` VALUES (221,'Just Talkin\' \'Bout Shafts I',71,5);
-INSERT INTO `gamedata_achievements` VALUES (222,'Just Talkin\' \'Bout Shafts II',72,5);
-INSERT INTO `gamedata_achievements` VALUES (223,'Just Talkin\' \'Bout Shafts III',73,5);
-INSERT INTO `gamedata_achievements` VALUES (224,'Just Talkin\' \'Bout Shafts IV',74,5);
-INSERT INTO `gamedata_achievements` VALUES (225,'Just Talkin\' \'Bout Shafts V',75,5);
-INSERT INTO `gamedata_achievements` VALUES (226,'Mastering War',76,20);
-INSERT INTO `gamedata_achievements` VALUES (227,'I Got the Magic Stick I',77,5);
-INSERT INTO `gamedata_achievements` VALUES (228,'I Got the Magic Stick II',78,5);
-INSERT INTO `gamedata_achievements` VALUES (229,'I Got the Magic Stick III',79,5);
-INSERT INTO `gamedata_achievements` VALUES (230,'I Got the Magic Stick IV',80,5);
-INSERT INTO `gamedata_achievements` VALUES (231,'I Got the Magic Stick V',81,5);
-INSERT INTO `gamedata_achievements` VALUES (232,'Bring Out Your Dead I',82,5);
-INSERT INTO `gamedata_achievements` VALUES (233,'Bring Out Your Dead II',83,5);
-INSERT INTO `gamedata_achievements` VALUES (234,'Bring Out Your Dead III',84,5);
-INSERT INTO `gamedata_achievements` VALUES (235,'Bring Out Your Dead IV',85,5);
-INSERT INTO `gamedata_achievements` VALUES (236,'Bring Out Your Dead V',86,5);
-INSERT INTO `gamedata_achievements` VALUES (237,'Mastering Magic',87,20);
-INSERT INTO `gamedata_achievements` VALUES (238,'A Life of Adventure',88,30);
-INSERT INTO `gamedata_achievements` VALUES (239,'Knock on Wood I',89,5);
-INSERT INTO `gamedata_achievements` VALUES (240,'Knock on Wood II',90,5);
-INSERT INTO `gamedata_achievements` VALUES (241,'Knock on Wood III',91,5);
-INSERT INTO `gamedata_achievements` VALUES (242,'Knock on Wood IV',92,5);
-INSERT INTO `gamedata_achievements` VALUES (243,'Knock on Wood V',93,5);
-INSERT INTO `gamedata_achievements` VALUES (244,'\"Temper, Temper I\"',94,5);
-INSERT INTO `gamedata_achievements` VALUES (245,'\"Temper, Temper II\"',95,5);
-INSERT INTO `gamedata_achievements` VALUES (246,'\"Temper, Temper III\"',96,5);
-INSERT INTO `gamedata_achievements` VALUES (247,'\"Temper, Temper IV\"',97,5);
-INSERT INTO `gamedata_achievements` VALUES (248,'\"Temper, Temper V\"',98,5);
-INSERT INTO `gamedata_achievements` VALUES (249,'The Riddle of Steel I',99,5);
-INSERT INTO `gamedata_achievements` VALUES (250,'The Riddle of Steel II',100,5);
-INSERT INTO `gamedata_achievements` VALUES (251,'The Riddle of Steel III',101,5);
-INSERT INTO `gamedata_achievements` VALUES (252,'The Riddle of Steel IV',102,5);
-INSERT INTO `gamedata_achievements` VALUES (253,'The Riddle of Steel V',103,5);
-INSERT INTO `gamedata_achievements` VALUES (254,'Heart of Gold I',104,0);
-INSERT INTO `gamedata_achievements` VALUES (255,'Heart of Gold II',105,5);
-INSERT INTO `gamedata_achievements` VALUES (256,'Heart of Gold III',106,5);
-INSERT INTO `gamedata_achievements` VALUES (257,'Heart of Gold IV',107,5);
-INSERT INTO `gamedata_achievements` VALUES (258,'Heart of Gold V',108,5);
-INSERT INTO `gamedata_achievements` VALUES (259,'Tougher Than Leather I',109,5);
-INSERT INTO `gamedata_achievements` VALUES (260,'Tougher Than Leather II',110,5);
-INSERT INTO `gamedata_achievements` VALUES (261,'Tougher Than Leather III',111,5);
-INSERT INTO `gamedata_achievements` VALUES (262,'Tougher Than Leather IV',112,5);
-INSERT INTO `gamedata_achievements` VALUES (263,'Tougher Than Leather V',113,5);
-INSERT INTO `gamedata_achievements` VALUES (264,'\"Smiling, Styling, and Textiling I\"',114,5);
-INSERT INTO `gamedata_achievements` VALUES (265,'\"Smiling, Styling, and Textiling II\"',115,5);
-INSERT INTO `gamedata_achievements` VALUES (266,'\"Smiling, Styling, and Textiling III\"',116,5);
-INSERT INTO `gamedata_achievements` VALUES (267,'\"Smiling, Styling, and Textiling IV\"',117,5);
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-INSERT INTO `gamedata_achievements` VALUES (280,'Breaking Rocks in the Hot Sun I',130,5);
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-INSERT INTO `gamedata_achievements` VALUES (284,'Breaking Rocks in the Hot Sun V',134,5);
-INSERT INTO `gamedata_achievements` VALUES (285,'Don\'t Fear the Reaper I',135,5);
-INSERT INTO `gamedata_achievements` VALUES (286,'Don\'t Fear the Reaper II',136,5);
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-INSERT INTO `gamedata_achievements` VALUES (288,'Don\'t Fear the Reaper IV',138,5);
-INSERT INTO `gamedata_achievements` VALUES (289,'Don\'t Fear the Reaper V',139,5);
-INSERT INTO `gamedata_achievements` VALUES (290,'Gone Fishin\' I',140,5);
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-INSERT INTO `gamedata_achievements` VALUES (292,'Gone Fishin\' III',142,5);
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-INSERT INTO `gamedata_achievements` VALUES (294,'Gone Fishin\' V',144,5);
-INSERT INTO `gamedata_achievements` VALUES (295,'Mastering the Land',145,20);
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-INSERT INTO `gamedata_achievements` VALUES (391,'Mastering Magic',147,0);
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-INSERT INTO `gamedata_achievements` VALUES (405,'On the Payroll V',205,5);
-INSERT INTO `gamedata_achievements` VALUES (406,'Who Wants to Be a Gillionaire?',206,10);
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-INSERT INTO `gamedata_achievements` VALUES (410,'You Can\'t Take It With You IV',210,5);
-INSERT INTO `gamedata_achievements` VALUES (411,'You Can\'t Take It With You V',211,5);
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-INSERT INTO `gamedata_achievements` VALUES (596,'Hard to Miss',266,0);
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-INSERT INTO `gamedata_achievements` VALUES (599,'Armed to the Teeth',269,0);
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-INSERT INTO `gamedata_achievements` VALUES (630,'A Leatherworker\'s Life for Me',330,30);
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-INSERT INTO `gamedata_achievements` VALUES (684,'Working the Bellows: Artisan',350,0);
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-INSERT INTO `gamedata_achievements` VALUES (686,'Cutting the Carats: Artisan',352,0);
-INSERT INTO `gamedata_achievements` VALUES (687,'Hiding in Plain Sight: Artisan',353,0);
-INSERT INTO `gamedata_achievements` VALUES (688,'Threading the Needle: Artisan',354,0);
-INSERT INTO `gamedata_achievements` VALUES (689,'Mixing It Up: Artisan',355,0);
-INSERT INTO `gamedata_achievements` VALUES (690,'Savoring the Realm: Artisan',356,0);
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-INSERT INTO `gamedata_achievements` VALUES (693,'An Armorer\'s Life for Me',359,0);
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-INSERT INTO `gamedata_achievements` VALUES (696,'A Weaver\'s Life for Me',362,0);
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-INSERT INTO `gamedata_achievements` VALUES (698,'A Life of Cooking',364,0);
-INSERT INTO `gamedata_achievements` VALUES (700,'Gathering',400,0);
-INSERT INTO `gamedata_achievements` VALUES (701,'Mining Your Own Business: La Noscea I',401,5);
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-INSERT INTO `gamedata_achievements` VALUES (703,'Mining Your Own Business: La Noscea III',403,5);
-INSERT INTO `gamedata_achievements` VALUES (704,'Mining Your Own Business: La Noscea IV',404,5);
-INSERT INTO `gamedata_achievements` VALUES (705,'Mining Your Own Business: La Noscea V',405,5);
-INSERT INTO `gamedata_achievements` VALUES (706,'A Miner\'s Life for Me: La Noscea',406,10);
-INSERT INTO `gamedata_achievements` VALUES (707,'Mining Your Own Business: Black Shroud I',407,5);
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-INSERT INTO `gamedata_achievements` VALUES (710,'Mining Your Own Business: Black Shroud IV',410,5);
-INSERT INTO `gamedata_achievements` VALUES (711,'Mining Your Own Business: Black Shroud V',411,5);
-INSERT INTO `gamedata_achievements` VALUES (712,'A Miner\'s Life for Me: Black Shroud',412,10);
-INSERT INTO `gamedata_achievements` VALUES (713,'Mining Your Own Business: Thanalan I',413,5);
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-INSERT INTO `gamedata_achievements` VALUES (715,'Mining Your Own Business: Thanalan III',415,5);
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-INSERT INTO `gamedata_achievements` VALUES (719,'A Miner\'s Life for Me: Eorzea',419,30);
-INSERT INTO `gamedata_achievements` VALUES (720,'Rocking Around the Clock: La Noscea I',420,5);
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-INSERT INTO `gamedata_achievements` VALUES (725,'I\'d Rather Be Quarrying: La Noscea',425,10);
-INSERT INTO `gamedata_achievements` VALUES (726,'Rocking Around the Clock: Black Shroud I',426,5);
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-INSERT INTO `gamedata_achievements` VALUES (732,'Rocking Around the Clock: Thanalan I',432,5);
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-INSERT INTO `gamedata_achievements` VALUES (737,'I\'d Rather Be Quarrying: Thanalan',437,10);
-INSERT INTO `gamedata_achievements` VALUES (738,'Logging the Hours: La Noscea I',438,5);
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-INSERT INTO `gamedata_achievements` VALUES (740,'Logging the Hours: La Noscea III',440,5);
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-INSERT INTO `gamedata_achievements` VALUES (742,'Logging the Hours: La Noscea V',442,5);
-INSERT INTO `gamedata_achievements` VALUES (743,'A Botanist\'s Life for Me: La Noscea',443,10);
-INSERT INTO `gamedata_achievements` VALUES (744,'Logging the Hours: Black Shroud I',444,5);
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-INSERT INTO `gamedata_achievements` VALUES (750,'Logging the Hours: Thanalan I',450,5);
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-INSERT INTO `gamedata_achievements` VALUES (754,'Logging the Hours: Thanalan V',454,5);
-INSERT INTO `gamedata_achievements` VALUES (755,'A Botanist\'s Life for Me: Thanalan',455,10);
-INSERT INTO `gamedata_achievements` VALUES (756,'A Botanist\'s Life for Me: Eorzea',456,30);
-INSERT INTO `gamedata_achievements` VALUES (757,'Reaping What You Sow: La Noscea I',457,5);
-INSERT INTO `gamedata_achievements` VALUES (758,'Reaping What You Sow: La Noscea II',458,5);
-INSERT INTO `gamedata_achievements` VALUES (759,'Reaping What You Sow: La Noscea III',459,5);
-INSERT INTO `gamedata_achievements` VALUES (760,'Reaping What You Sow: La Noscea IV',460,5);
-INSERT INTO `gamedata_achievements` VALUES (761,'Reaping What You Sow: La Noscea V',461,5);
-INSERT INTO `gamedata_achievements` VALUES (762,'I\'d Rather Be Harvesting: La Noscea',462,10);
-INSERT INTO `gamedata_achievements` VALUES (763,'Reaping What You Sow: Black Shroud I',463,5);
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-INSERT INTO `gamedata_achievements` VALUES (765,'Reaping What You Sow: Black Shroud III',465,5);
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-INSERT INTO `gamedata_achievements` VALUES (767,'Reaping What You Sow: Black Shroud V',467,5);
-INSERT INTO `gamedata_achievements` VALUES (768,'I\'d Rather Be Harvesting: Black Shroud',468,10);
-INSERT INTO `gamedata_achievements` VALUES (769,'Reaping What You Sow: Thanalan I',469,5);
-INSERT INTO `gamedata_achievements` VALUES (770,'Reaping What You Sow: Thanalan II',470,5);
-INSERT INTO `gamedata_achievements` VALUES (771,'Reaping What You Sow: Thanalan III',471,5);
-INSERT INTO `gamedata_achievements` VALUES (772,'Reaping What You Sow: Thanalan IV',472,5);
-INSERT INTO `gamedata_achievements` VALUES (773,'Reaping What You Sow: Thanalan V',473,5);
-INSERT INTO `gamedata_achievements` VALUES (774,'I\'d Rather Be Harvesting: Thanalan',474,10);
-INSERT INTO `gamedata_achievements` VALUES (775,'Good Things Come to Those Who Bait: La Noscea I',475,5);
-INSERT INTO `gamedata_achievements` VALUES (776,'Good Things Come to Those Who Bait: La Noscea II',476,5);
-INSERT INTO `gamedata_achievements` VALUES (777,'Good Things Come to Those Who Bait: La Noscea III',477,5);
-INSERT INTO `gamedata_achievements` VALUES (778,'Good Things Come to Those Who Bait: La Noscea IV',478,5);
-INSERT INTO `gamedata_achievements` VALUES (779,'Good Things Come to Those Who Bait: La Noscea V',479,5);
-INSERT INTO `gamedata_achievements` VALUES (780,'A Fisher\'s Life for Me: La Noscea',480,10);
-INSERT INTO `gamedata_achievements` VALUES (781,'Good Things Come to Those Who Bait: Black Shroud I',481,5);
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-INSERT INTO `gamedata_achievements` VALUES (783,'Good Things Come to Those Who Bait: Black Shroud III',483,5);
-INSERT INTO `gamedata_achievements` VALUES (784,'Good Things Come to Those Who Bait: Black Shroud IV',484,5);
-INSERT INTO `gamedata_achievements` VALUES (785,'Good Things Come to Those Who Bait: Black Shroud V',485,5);
-INSERT INTO `gamedata_achievements` VALUES (786,'A Fisher\'s Life for Me: Black Shroud',486,10);
-INSERT INTO `gamedata_achievements` VALUES (787,'Good Things Come to Those Who Bait: Thanalan I',487,5);
-INSERT INTO `gamedata_achievements` VALUES (788,'Good Things Come to Those Who Bait: Thanalan II',488,5);
-INSERT INTO `gamedata_achievements` VALUES (789,'Good Things Come to Those Who Bait: Thanalan III',489,5);
-INSERT INTO `gamedata_achievements` VALUES (790,'Good Things Come to Those Who Bait: Thanalan IV',490,5);
-INSERT INTO `gamedata_achievements` VALUES (791,'Good Things Come to Those Who Bait: Thanalan V',491,5);
-INSERT INTO `gamedata_achievements` VALUES (792,'A Fisher\'s Life for Me: Thanalan',492,10);
-INSERT INTO `gamedata_achievements` VALUES (793,'A Fisher\'s Life for Me: Eorzea',493,30);
-INSERT INTO `gamedata_achievements` VALUES (794,'Getting Giggy with It: La Noscea I',494,5);
-INSERT INTO `gamedata_achievements` VALUES (795,'Getting Giggy with It: La Noscea II',495,5);
-INSERT INTO `gamedata_achievements` VALUES (796,'Getting Giggy with It: La Noscea III',496,5);
-INSERT INTO `gamedata_achievements` VALUES (797,'Getting Giggy with It: La Noscea IV',497,5);
-INSERT INTO `gamedata_achievements` VALUES (798,'Getting Giggy with It: La Noscea V',498,5);
-INSERT INTO `gamedata_achievements` VALUES (799,'I\'d Rather Be Spearfishing: La Noscea',499,10);
-INSERT INTO `gamedata_achievements` VALUES (800,'Getting Giggy with It: Black Shroud I',500,5);
-INSERT INTO `gamedata_achievements` VALUES (801,'Getting Giggy with It: Black Shroud II',501,5);
-INSERT INTO `gamedata_achievements` VALUES (802,'Getting Giggy with It: Black Shroud III',502,5);
-INSERT INTO `gamedata_achievements` VALUES (803,'Getting Giggy with It: Black Shroud IV',503,5);
-INSERT INTO `gamedata_achievements` VALUES (804,'Getting Giggy with It: Black Shroud V',504,5);
-INSERT INTO `gamedata_achievements` VALUES (805,'I\'d Rather Be Spearfishing: Black Shroud',505,10);
-INSERT INTO `gamedata_achievements` VALUES (806,'Getting Giggy with It: Thanalan I',506,5);
-INSERT INTO `gamedata_achievements` VALUES (807,'Getting Giggy with It: Thanalan II',507,5);
-INSERT INTO `gamedata_achievements` VALUES (808,'Getting Giggy with It: Thanalan III',508,5);
-INSERT INTO `gamedata_achievements` VALUES (809,'Getting Giggy with It: Thanalan IV',509,5);
-INSERT INTO `gamedata_achievements` VALUES (810,'Getting Giggy with It: Thanalan V',510,5);
-INSERT INTO `gamedata_achievements` VALUES (811,'I\'d Rather Be Spearfishing: Thanalan',511,10);
-INSERT INTO `gamedata_achievements` VALUES (879,'A Miner\'s Life for Me: La Noscea',512,0);
-INSERT INTO `gamedata_achievements` VALUES (880,'A Miner\'s Life for Me: Black Shroud',513,0);
-INSERT INTO `gamedata_achievements` VALUES (881,'A Miner\'s Life for Me: Thanalan',514,0);
-INSERT INTO `gamedata_achievements` VALUES (882,'I\'d Rather Be Quarrying: La Noscea',515,0);
-INSERT INTO `gamedata_achievements` VALUES (883,'I\'d Rather Be Quarrying: Black Shroud',516,0);
-INSERT INTO `gamedata_achievements` VALUES (884,'I\'d Rather Be Quarrying: Thanalan',517,0);
-INSERT INTO `gamedata_achievements` VALUES (885,'A Botanist\'s Life for Me: La Noscea',518,0);
-INSERT INTO `gamedata_achievements` VALUES (886,'A Botanist\'s Life for Me: Black Shroud',519,0);
-INSERT INTO `gamedata_achievements` VALUES (887,'A Botanist\'s Life for Me: Thanalan',520,0);
-INSERT INTO `gamedata_achievements` VALUES (888,'I\'d Rather Be Harvesting: La Noscea',521,0);
-INSERT INTO `gamedata_achievements` VALUES (889,'I\'d Rather Be Harvesting: Black Shroud',522,0);
-INSERT INTO `gamedata_achievements` VALUES (890,'I\'d Rather Be Harvesting: Thanalan',523,0);
-INSERT INTO `gamedata_achievements` VALUES (891,'A Fisher\'s Life for Me: La Noscea',524,0);
-INSERT INTO `gamedata_achievements` VALUES (892,'A Fisher\'s Life for Me: Black Shroud',525,0);
-INSERT INTO `gamedata_achievements` VALUES (893,'A Fisher\'s Life for Me: Thanalan',526,0);
-INSERT INTO `gamedata_achievements` VALUES (894,'I\'d Rather Be Spearfishing: La Noscea',527,0);
-INSERT INTO `gamedata_achievements` VALUES (895,'I\'d Rather Be Spearfishing: Black Shroud',528,0);
-INSERT INTO `gamedata_achievements` VALUES (896,'I\'d Rather Be Spearfishing: Thanalan',529,0);
-INSERT INTO `gamedata_achievements` VALUES (897,'A Miner\'s Life for Me: Eorzea',530,0);
-INSERT INTO `gamedata_achievements` VALUES (898,'A Botanist\'s Life for Me: Eorzea',531,0);
-INSERT INTO `gamedata_achievements` VALUES (899,'A Fisher\'s Life for Me: Eorzea',532,0);
-INSERT INTO `gamedata_achievements` VALUES (900,'Materia',550,0);
-INSERT INTO `gamedata_achievements` VALUES (901,'Getting Too Attached I',551,5);
-INSERT INTO `gamedata_achievements` VALUES (902,'Getting Too Attached II',552,5);
-INSERT INTO `gamedata_achievements` VALUES (903,'Getting Too Attached III',553,5);
-INSERT INTO `gamedata_achievements` VALUES (904,'Getting Too Attached IV',554,5);
-INSERT INTO `gamedata_achievements` VALUES (905,'Materia Hysteria',555,10);
-INSERT INTO `gamedata_achievements` VALUES (906,'Beginner\'s Luck',556,10);
-INSERT INTO `gamedata_achievements` VALUES (907,'I Make My Own Luck',557,20);
-INSERT INTO `gamedata_achievements` VALUES (908,'Luck\'s Got Nothing to Do with It',558,30);
-INSERT INTO `gamedata_achievements` VALUES (909,'I Got This!',559,40);
-INSERT INTO `gamedata_achievements` VALUES (910,'Prepare to Be Assimilated I',560,5);
-INSERT INTO `gamedata_achievements` VALUES (911,'Prepare to Be Assimilated II',561,5);
-INSERT INTO `gamedata_achievements` VALUES (912,'Prepare to Be Assimilated III',562,5);
-INSERT INTO `gamedata_achievements` VALUES (913,'Prepare to Be Assimilated IV',563,5);
-INSERT INTO `gamedata_achievements` VALUES (914,'Living in a Materia World',564,10);
-INSERT INTO `gamedata_achievements` VALUES (997,'Materia Hysteria',565,0);
-INSERT INTO `gamedata_achievements` VALUES (998,'Living in a Materia World',566,0);
-INSERT INTO `gamedata_achievements` VALUES (999,'I Got This!',567,0);
-INSERT INTO `gamedata_achievements` VALUES (1000,'Quests',600,0);
-INSERT INTO `gamedata_achievements` VALUES (1001,'Leaving Limsa Lominsa',601,5);
-INSERT INTO `gamedata_achievements` VALUES (1002,'Gone from Gridania',602,5);
-INSERT INTO `gamedata_achievements` VALUES (1003,'Out of Ul\'dah',603,5);
-INSERT INTO `gamedata_achievements` VALUES (1004,'\"This One Time, at Level Thirty-six...\"',604,5);
-INSERT INTO `gamedata_achievements` VALUES (1005,'Tales of War',605,10);
-INSERT INTO `gamedata_achievements` VALUES (1006,'Tales of Magic',606,10);
-INSERT INTO `gamedata_achievements` VALUES (1007,'Tales of the Hand',607,10);
-INSERT INTO `gamedata_achievements` VALUES (1008,'Tales of the Land',608,10);
-INSERT INTO `gamedata_achievements` VALUES (1009,'The Greatest Tales Ever Told',609,20);
-INSERT INTO `gamedata_achievements` VALUES (1010,'A Little Something on the Side: La Noscea',610,5);
-INSERT INTO `gamedata_achievements` VALUES (1011,'A Little Something on the Side: Black Shroud',611,5);
-INSERT INTO `gamedata_achievements` VALUES (1012,'A Little Something on the Side: Thanalan',612,5);
-INSERT INTO `gamedata_achievements` VALUES (1013,'Sideways',613,10);
-INSERT INTO `gamedata_achievements` VALUES (1014,'All the More Region to Leve I',614,5);
-INSERT INTO `gamedata_achievements` VALUES (1015,'All the More Region to Leve II',615,5);
-INSERT INTO `gamedata_achievements` VALUES (1016,'All the More Region to Leve III',616,5);
-INSERT INTO `gamedata_achievements` VALUES (1017,'All the More Region to Leve IV',617,5);
-INSERT INTO `gamedata_achievements` VALUES (1018,'All the More Region to Leve V',618,5);
-INSERT INTO `gamedata_achievements` VALUES (1019,'All the More Region to Leve VI',619,10);
-INSERT INTO `gamedata_achievements` VALUES (1020,'Region d\'Etre',620,20);
-INSERT INTO `gamedata_achievements` VALUES (1021,'\"Think Global, Quest Local I\"',621,5);
-INSERT INTO `gamedata_achievements` VALUES (1022,'\"Think Global, Quest Local II\"',622,5);
-INSERT INTO `gamedata_achievements` VALUES (1023,'\"Think Global, Quest Local III\"',623,5);
-INSERT INTO `gamedata_achievements` VALUES (1024,'\"Think Global, Quest Local IV\"',624,5);
-INSERT INTO `gamedata_achievements` VALUES (1025,'\"Think Global, Quest Local V\"',625,5);
-INSERT INTO `gamedata_achievements` VALUES (1026,'\"Think Global, Quest Local VI\"',626,10);
-INSERT INTO `gamedata_achievements` VALUES (1027,'Lost in Localization',627,20);
-INSERT INTO `gamedata_achievements` VALUES (1028,'A Slave to Faction I',628,5);
-INSERT INTO `gamedata_achievements` VALUES (1029,'A Slave to Faction II',629,5);
-INSERT INTO `gamedata_achievements` VALUES (1030,'A Slave to Faction III',630,10);
-INSERT INTO `gamedata_achievements` VALUES (1031,'\"Just the Factions, Ma\'am\"',631,20);
-INSERT INTO `gamedata_achievements` VALUES (1032,'Serving a Greater Cause I',632,5);
-INSERT INTO `gamedata_achievements` VALUES (1033,'Serving a Greater Cause II',633,5);
-INSERT INTO `gamedata_achievements` VALUES (1034,'Serving a Greater Cause III',634,5);
-INSERT INTO `gamedata_achievements` VALUES (1035,'Serving a Greater Cause IV',635,5);
-INSERT INTO `gamedata_achievements` VALUES (1036,'Serving a Greater Cause V',636,5);
-INSERT INTO `gamedata_achievements` VALUES (1037,'Serving a Greater Cause VI',637,10);
-INSERT INTO `gamedata_achievements` VALUES (1038,'Enraptured Servitude',638,20);
-INSERT INTO `gamedata_achievements` VALUES (1039,'Around the Realm and Back Again',639,5);
-INSERT INTO `gamedata_achievements` VALUES (1040,'I Survived Camp Bearded Rock',640,5);
-INSERT INTO `gamedata_achievements` VALUES (1041,'I Survived Cedarwood',641,5);
-INSERT INTO `gamedata_achievements` VALUES (1042,'I Survived Camp Skull Valley',642,5);
-INSERT INTO `gamedata_achievements` VALUES (1043,'I Survived Camp Bald Knoll',643,5);
-INSERT INTO `gamedata_achievements` VALUES (1044,'I Survived Camp Bloodshore',644,5);
-INSERT INTO `gamedata_achievements` VALUES (1045,'I Survived Cassiopeia Hollow',645,5);
-INSERT INTO `gamedata_achievements` VALUES (1046,'I Survived Camp Iron Lake',646,5);
-INSERT INTO `gamedata_achievements` VALUES (1047,'And All I Got Was This Lousy Achievement: La Noscea',647,10);
-INSERT INTO `gamedata_achievements` VALUES (1048,'I Survived Camp Bentbranch',648,5);
-INSERT INTO `gamedata_achievements` VALUES (1049,'I Survived Humblehearth',649,5);
-INSERT INTO `gamedata_achievements` VALUES (1050,'I Survived Camp Nine Ivies',650,5);
-INSERT INTO `gamedata_achievements` VALUES (1051,'I Survived Camp Emerald Moss',651,5);
-INSERT INTO `gamedata_achievements` VALUES (1052,'I Survived Treespeak',652,5);
-INSERT INTO `gamedata_achievements` VALUES (1053,'I Survived the Mun-Tuy Cellars',653,5);
-INSERT INTO `gamedata_achievements` VALUES (1054,'I Survived Camp Tranquil',654,5);
-INSERT INTO `gamedata_achievements` VALUES (1055,'And All I Got Was This Lousy Achievement: Black Shroud',655,10);
-INSERT INTO `gamedata_achievements` VALUES (1056,'I Survived Camp Black Brush',656,5);
-INSERT INTO `gamedata_achievements` VALUES (1057,'I Survived the Nanawa Mines',657,5);
-INSERT INTO `gamedata_achievements` VALUES (1058,'I Survived Camp Drybone',658,5);
-INSERT INTO `gamedata_achievements` VALUES (1059,'I Survived Halatali',659,5);
-INSERT INTO `gamedata_achievements` VALUES (1060,'I Survived Camp Horizon',660,5);
-INSERT INTO `gamedata_achievements` VALUES (1061,'I Survived Nophica\'s Wells',661,5);
-INSERT INTO `gamedata_achievements` VALUES (1062,'I Survived Camp Broken Water',662,5);
-INSERT INTO `gamedata_achievements` VALUES (1063,'And All I Got Was This Lousy Achievement: Thanalan',663,10);
-INSERT INTO `gamedata_achievements` VALUES (1064,'Globetrotter',664,20);
-INSERT INTO `gamedata_achievements` VALUES (1065,'At the Realm\'s Behest',665,5);
-INSERT INTO `gamedata_achievements` VALUES (1066,'To Serve and Protect: Camp Bearded Rock',666,5);
-INSERT INTO `gamedata_achievements` VALUES (1067,'To Serve and Protect: Cedarwood',667,5);
-INSERT INTO `gamedata_achievements` VALUES (1068,'To Serve and Protect: Camp Skull Valley',668,5);
-INSERT INTO `gamedata_achievements` VALUES (1069,'To Serve and Protect: Camp Bald Knoll',669,5);
-INSERT INTO `gamedata_achievements` VALUES (1070,'To Serve and Protect: Camp Bloodshore',670,5);
-INSERT INTO `gamedata_achievements` VALUES (1071,'To Serve and Protect: Cassiopeia Hollow',671,5);
-INSERT INTO `gamedata_achievements` VALUES (1072,'To Serve and Protect: Camp Iron Lake',672,5);
-INSERT INTO `gamedata_achievements` VALUES (1073,'La Noscea Got Served...and Protected',673,10);
-INSERT INTO `gamedata_achievements` VALUES (1074,'To Serve and Protect: Camp Bentbranch',674,5);
-INSERT INTO `gamedata_achievements` VALUES (1075,'To Serve and Protect: Humblehearth',675,5);
-INSERT INTO `gamedata_achievements` VALUES (1076,'To Serve and Protect: Camp Nine Ivies',676,5);
-INSERT INTO `gamedata_achievements` VALUES (1077,'To Serve and Protect: Camp Emerald Moss',677,5);
-INSERT INTO `gamedata_achievements` VALUES (1078,'To Serve and Protect: Treespeak',678,5);
-INSERT INTO `gamedata_achievements` VALUES (1079,'To Serve and Protect: Mun[@1F]Tuy Cellars',679,5);
-INSERT INTO `gamedata_achievements` VALUES (1080,'To Serve and Protect: Camp Tranquil',680,5);
-INSERT INTO `gamedata_achievements` VALUES (1081,'The Black Shroud Got Served...and Protected',681,10);
-INSERT INTO `gamedata_achievements` VALUES (1082,'To Serve and Protect: Camp Black Brush',682,5);
-INSERT INTO `gamedata_achievements` VALUES (1083,'To Serve and Protect: Nanawa Silvermines',683,5);
-INSERT INTO `gamedata_achievements` VALUES (1084,'To Serve and Protect: Camp Drybone',684,5);
-INSERT INTO `gamedata_achievements` VALUES (1085,'To Serve and Protect: Halatali',685,5);
-INSERT INTO `gamedata_achievements` VALUES (1086,'To Serve and Protect: Camp Horizon',686,5);
-INSERT INTO `gamedata_achievements` VALUES (1087,'To Serve and Protect: Nophica\'s Wells',687,5);
-INSERT INTO `gamedata_achievements` VALUES (1088,'To Serve and Protect: Camp Broken Water',688,5);
-INSERT INTO `gamedata_achievements` VALUES (1089,'Thanalan Got Served...and Protected',689,10);
-INSERT INTO `gamedata_achievements` VALUES (1090,'Eorzea Got Served...and Protected',690,20);
-INSERT INTO `gamedata_achievements` VALUES (1091,'Leaning Towards the Brotherhood',691,5);
-INSERT INTO `gamedata_achievements` VALUES (1092,'Love Thy Brother',692,10);
-INSERT INTO `gamedata_achievements` VALUES (1093,'Leaning Towards the Shield',693,5);
-INSERT INTO `gamedata_achievements` VALUES (1094,'Another Brick in the Shield Wall',694,10);
-INSERT INTO `gamedata_achievements` VALUES (1095,'Leaning Towards the Horn',695,5);
-INSERT INTO `gamedata_achievements` VALUES (1096,'A Helping Horn',696,10);
-INSERT INTO `gamedata_achievements` VALUES (1097,'Commitment Issues',697,20);
-INSERT INTO `gamedata_achievements` VALUES (1098,'Like a Knight in Shining Armor',698,5);
-INSERT INTO `gamedata_achievements` VALUES (1099,'Bulletproof',699,5);
-INSERT INTO `gamedata_achievements` VALUES (1100,'I am the Warrior',700,5);
-INSERT INTO `gamedata_achievements` VALUES (1101,'Dragoon Age',701,5);
-INSERT INTO `gamedata_achievements` VALUES (1102,'A Bard\'s Tale',702,5);
-INSERT INTO `gamedata_achievements` VALUES (1103,'Seeing White',703,5);
-INSERT INTO `gamedata_achievements` VALUES (1104,'Back in Black',704,5);
-INSERT INTO `gamedata_achievements` VALUES (1105,'Career Opportunities',705,20);
-INSERT INTO `gamedata_achievements` VALUES (1106,'Once in a Lifetime',706,20);
-INSERT INTO `gamedata_achievements` VALUES (1107,'x',707,1);
-INSERT INTO `gamedata_achievements` VALUES (1108,'x',708,1);
-INSERT INTO `gamedata_achievements` VALUES (1109,'x',709,1);
-INSERT INTO `gamedata_achievements` VALUES (1110,'x',710,1);
-INSERT INTO `gamedata_achievements` VALUES (1156,'Once in a Lifetime',711,20);
-INSERT INTO `gamedata_achievements` VALUES (1157,'Patricide',712,0);
-INSERT INTO `gamedata_achievements` VALUES (1158,'To Kill a Mocking Bird',713,0);
-INSERT INTO `gamedata_achievements` VALUES (1159,'Pounding the Spike',714,0);
-INSERT INTO `gamedata_achievements` VALUES (1160,'First Blood: Aleport',715,0);
-INSERT INTO `gamedata_achievements` VALUES (1161,'First Blood: Hyrstmill',716,0);
-INSERT INTO `gamedata_achievements` VALUES (1162,'First Blood: Golden Bazaar',717,0);
-INSERT INTO `gamedata_achievements` VALUES (1163,'To Be or Not to Be the Guardian of Aleport',718,0);
-INSERT INTO `gamedata_achievements` VALUES (1164,'To Be or Not to Be the Guardian of Hyrstmill',719,0);
-INSERT INTO `gamedata_achievements` VALUES (1165,'To Be or Not to Be the Guardian of the Golden Bazaar',720,0);
-INSERT INTO `gamedata_achievements` VALUES (1166,'To Be or Not to Be the Wind of Aleport',721,0);
-INSERT INTO `gamedata_achievements` VALUES (1167,'To Be or Not to Be the Wind of Hyrstmill',722,0);
-INSERT INTO `gamedata_achievements` VALUES (1168,'To Be or Not to Be the Wind of the Golden Bazaar',723,0);
-INSERT INTO `gamedata_achievements` VALUES (1169,'To Be or Not to Be the Hand of Aleport',724,0);
-INSERT INTO `gamedata_achievements` VALUES (1171,'To Be or Not to Be the Hand of Hyrstmill',725,0);
-INSERT INTO `gamedata_achievements` VALUES (1172,'To Be or Not to Be the Hand of the Golden Bazaar',726,0);
-INSERT INTO `gamedata_achievements` VALUES (1173,'A Slave to Faction III',727,0);
-INSERT INTO `gamedata_achievements` VALUES (1174,'Serving a Greater Cause VI',728,0);
-INSERT INTO `gamedata_achievements` VALUES (1175,'And All I Got Was This Lousy Achievement: La Noscea',729,0);
-INSERT INTO `gamedata_achievements` VALUES (1176,'And All I Got Was This Lousy Achievement: Black Shroud',730,0);
-INSERT INTO `gamedata_achievements` VALUES (1177,'And All I Got Was This Lousy Achievement: Thanalan',731,0);
-INSERT INTO `gamedata_achievements` VALUES (1178,'Globetrotter',732,0);
-INSERT INTO `gamedata_achievements` VALUES (1179,'La Noscea Got Served...and Protected',733,0);
-INSERT INTO `gamedata_achievements` VALUES (1180,'The Black Shroud Got Served...and Protected',734,0);
-INSERT INTO `gamedata_achievements` VALUES (1181,'Thanalan Got Served...and Protected',735,0);
-INSERT INTO `gamedata_achievements` VALUES (1182,'Eorzea Got Served...and Protected',736,0);
-INSERT INTO `gamedata_achievements` VALUES (1183,'Love Thy Brother',737,0);
-INSERT INTO `gamedata_achievements` VALUES (1184,'Another Brick in the Shield Wall',738,0);
-INSERT INTO `gamedata_achievements` VALUES (1185,'A Helping Horn',739,0);
-INSERT INTO `gamedata_achievements` VALUES (1186,'Commitment Issues',740,0);
-INSERT INTO `gamedata_achievements` VALUES (1187,'Career Opportunities',741,0);
-INSERT INTO `gamedata_achievements` VALUES (1188,'Sideways',742,0);
-INSERT INTO `gamedata_achievements` VALUES (1189,'All the More Region to Leve VI',743,0);
-INSERT INTO `gamedata_achievements` VALUES (1190,'\"Think Global, Quest Local VI\"',744,0);
-INSERT INTO `gamedata_achievements` VALUES (1191,'Tales of War',745,0);
-INSERT INTO `gamedata_achievements` VALUES (1192,'Tales of Magic',746,0);
-INSERT INTO `gamedata_achievements` VALUES (1193,'Tales of the Hand',747,0);
-INSERT INTO `gamedata_achievements` VALUES (1194,'Tales of the Land',748,0);
-INSERT INTO `gamedata_achievements` VALUES (1195,'The Greatest Tales Ever Told',749,0);
-INSERT INTO `gamedata_achievements` VALUES (1196,'Region d\'Etre',750,0);
-INSERT INTO `gamedata_achievements` VALUES (1197,'Lost in Localization',751,0);
-INSERT INTO `gamedata_achievements` VALUES (1198,'\"Just the Factions, Ma\'am\"',752,0);
-INSERT INTO `gamedata_achievements` VALUES (1199,'Enraptured Servitude',753,0);
-INSERT INTO `gamedata_achievements` VALUES (1200,'Seasonal Events',700,0);
-INSERT INTO `gamedata_achievements` VALUES (1201,'It\'s Reining Deer',701,20);
-INSERT INTO `gamedata_achievements` VALUES (1202,'Beast from the East',702,5);
-INSERT INTO `gamedata_achievements` VALUES (1203,'Red Beast from the East',703,5);
-INSERT INTO `gamedata_achievements` VALUES (1204,'Gold Beast from the East',704,5);
-INSERT INTO `gamedata_achievements` VALUES (1205,'Black Beast from the East',705,5);
-INSERT INTO `gamedata_achievements` VALUES (1206,'Get All the Things!',706,20);
-INSERT INTO `gamedata_achievements` VALUES (1207,'Love Me Tender',707,5);
-INSERT INTO `gamedata_achievements` VALUES (1208,'B.F.F.',708,5);
-INSERT INTO `gamedata_achievements` VALUES (1209,'Did It All for the Glory of Love',709,5);
-INSERT INTO `gamedata_achievements` VALUES (1210,'Love Makes the World Go Round',710,20);
-INSERT INTO `gamedata_achievements` VALUES (1211,'Royal Audience',711,20);
-INSERT INTO `gamedata_achievements` VALUES (1212,'Eggsceptional Hunting',712,5);
-INSERT INTO `gamedata_achievements` VALUES (1213,'Eggstraordinary Hunting',713,5);
-INSERT INTO `gamedata_achievements` VALUES (1214,'Eggsemplary Hunting',714,5);
-INSERT INTO `gamedata_achievements` VALUES (1215,'Eggstreme Hunting',715,5);
-INSERT INTO `gamedata_achievements` VALUES (1216,'Eggstravagant Hunting',716,5);
-INSERT INTO `gamedata_achievements` VALUES (1217,'Seven Short of a Dozen',717,20);
-INSERT INTO `gamedata_achievements` VALUES (1218,'Cascadier Survivor',718,5);
-INSERT INTO `gamedata_achievements` VALUES (1219,'Stylish Cascadier',719,5);
-INSERT INTO `gamedata_achievements` VALUES (1220,'Dapper Cascadier',720,5);
-INSERT INTO `gamedata_achievements` VALUES (1221,'Dapper Cascadier',721,5);
-INSERT INTO `gamedata_achievements` VALUES (1222,'Classy Cascadier',722,5);
-INSERT INTO `gamedata_achievements` VALUES (1223,'Refined Cascadier',723,5);
-INSERT INTO `gamedata_achievements` VALUES (1224,'Clogging Along',724,5);
-INSERT INTO `gamedata_achievements` VALUES (1225,'Cascadier for Life',725,20);
-INSERT INTO `gamedata_achievements` VALUES (1226,'Chock-full of Elemental Goodness',726,20);
-INSERT INTO `gamedata_achievements` VALUES (1281,'It\'s Reining Deer',727,0);
-INSERT INTO `gamedata_achievements` VALUES (1282,'Get All the Things!',728,0);
-INSERT INTO `gamedata_achievements` VALUES (1283,'Love Makes the World Go Round',729,0);
-INSERT INTO `gamedata_achievements` VALUES (1284,'Royal Audience',730,0);
-INSERT INTO `gamedata_achievements` VALUES (1285,'Seven Short of a Dozen',731,0);
-INSERT INTO `gamedata_achievements` VALUES (1286,'Cascadier for Life',732,20);
-INSERT INTO `gamedata_achievements` VALUES (1287,'Chock-full of Elemental Goodness',733,20);
-INSERT INTO `gamedata_achievements` VALUES (1300,'Dungeons',750,0);
-INSERT INTO `gamedata_achievements` VALUES (1301,'One-upping the Antares',751,5);
-INSERT INTO `gamedata_achievements` VALUES (1302,'Kicking Sargas and Taking Names',752,5);
-INSERT INTO `gamedata_achievements` VALUES (1303,'Shaula We Dance?',753,5);
-INSERT INTO `gamedata_achievements` VALUES (1304,'Like a Batraal Out of Hell',754,5);
-INSERT INTO `gamedata_achievements` VALUES (1305,'Miser Neutralizer',755,5);
-INSERT INTO `gamedata_achievements` VALUES (1306,'Raiding the Vale',756,5);
-INSERT INTO `gamedata_achievements` VALUES (1307,'Breathless',757,5);
-INSERT INTO `gamedata_achievements` VALUES (1308,'Three Heads Are Better Than One',758,5);
-INSERT INTO `gamedata_achievements` VALUES (1309,'Making the Cut',759,5);
-INSERT INTO `gamedata_achievements` VALUES (1310,'Big Ants Don\'t Cry',760,5);
-INSERT INTO `gamedata_achievements` VALUES (1400,'Exploration',800,0);
-INSERT INTO `gamedata_achievements` VALUES (1401,'Taking in the Sights: La Noscea',801,5);
-INSERT INTO `gamedata_achievements` VALUES (1402,'Taking in the Sights: Black Shroud',802,5);
-INSERT INTO `gamedata_achievements` VALUES (1403,'Taking in the Sights: Thanalan',803,5);
-INSERT INTO `gamedata_achievements` VALUES (1404,'Taking in the Sights: Coerthas',804,5);
-INSERT INTO `gamedata_achievements` VALUES (1405,'Taking in the Sights: Mor Dhona',805,5);
-INSERT INTO `gamedata_achievements` VALUES (1406,'\"Been There, Done That\"',806,10);
-INSERT INTO `gamedata_achievements` VALUES (1499,'\"Been There, Done That\"',807,0);
-INSERT INTO `gamedata_achievements` VALUES (1500,'Grand Company',820,5);
-INSERT INTO `gamedata_achievements` VALUES (1501,'All Watched Over by a Maelstrom of Loving Grace',821,5);
-INSERT INTO `gamedata_achievements` VALUES (1502,'Snakebitten',822,5);
-INSERT INTO `gamedata_achievements` VALUES (1503,'\"Come On Baby, Light My Fire\"',823,5);
-INSERT INTO `gamedata_achievements` VALUES (1504,'A Storm of Seals I',824,5);
-INSERT INTO `gamedata_achievements` VALUES (1505,'A Storm of Seals II',825,5);
-INSERT INTO `gamedata_achievements` VALUES (1506,'A Storm of Seals III',826,10);
-INSERT INTO `gamedata_achievements` VALUES (1507,'The Ruby Anchor',827,20);
-INSERT INTO `gamedata_achievements` VALUES (1508,'A Snake in the Brass I',828,5);
-INSERT INTO `gamedata_achievements` VALUES (1509,'A Snake in the Brass II',829,5);
-INSERT INTO `gamedata_achievements` VALUES (1510,'A Snake in the Brass III',830,10);
-INSERT INTO `gamedata_achievements` VALUES (1511,'The Mahogany Leaf',831,20);
-INSERT INTO `gamedata_achievements` VALUES (1512,'Burning a Hole in My Pocket I',832,5);
-INSERT INTO `gamedata_achievements` VALUES (1513,'Burning a Hole in My Pocket II',833,5);
-INSERT INTO `gamedata_achievements` VALUES (1514,'Burning a Hole in My Pocket III',834,10);
-INSERT INTO `gamedata_achievements` VALUES (1515,'The Mythril Scales',835,20);
-INSERT INTO `gamedata_achievements` VALUES (1516,'In Good Company: Maelstrom I',836,5);
-INSERT INTO `gamedata_achievements` VALUES (1517,'In Good Company: Maelstrom II',837,5);
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+INSERT INTO `gamedata_achievements` VALUES (261,'Tougher Than Leather III',111,5);
+INSERT INTO `gamedata_achievements` VALUES (262,'Tougher Than Leather IV',112,5);
+INSERT INTO `gamedata_achievements` VALUES (263,'Tougher Than Leather V',113,5);
+INSERT INTO `gamedata_achievements` VALUES (264,'\"Smiling, Styling, and Textiling I\"',114,5);
+INSERT INTO `gamedata_achievements` VALUES (265,'\"Smiling, Styling, and Textiling II\"',115,5);
+INSERT INTO `gamedata_achievements` VALUES (266,'\"Smiling, Styling, and Textiling III\"',116,5);
+INSERT INTO `gamedata_achievements` VALUES (267,'\"Smiling, Styling, and Textiling IV\"',117,5);
+INSERT INTO `gamedata_achievements` VALUES (268,'\"Smiling, Styling, and Textiling V\"',118,5);
+INSERT INTO `gamedata_achievements` VALUES (269,'\'Tis True Without Lying I',119,5);
+INSERT INTO `gamedata_achievements` VALUES (270,'\'Tis True Without Lying II',120,5);
+INSERT INTO `gamedata_achievements` VALUES (271,'\'Tis True Without Lying III',121,5);
+INSERT INTO `gamedata_achievements` VALUES (272,'\'Tis True Without Lying IV',122,5);
+INSERT INTO `gamedata_achievements` VALUES (273,'\'Tis True Without Lying V',123,5);
+INSERT INTO `gamedata_achievements` VALUES (274,'All in Good Taste I',124,5);
+INSERT INTO `gamedata_achievements` VALUES (275,'All in Good Taste II',125,5);
+INSERT INTO `gamedata_achievements` VALUES (276,'All in Good Taste III',126,5);
+INSERT INTO `gamedata_achievements` VALUES (277,'All in Good Taste IV',127,5);
+INSERT INTO `gamedata_achievements` VALUES (278,'All in Good Taste V',128,5);
+INSERT INTO `gamedata_achievements` VALUES (279,'Mastering the Hand',129,20);
+INSERT INTO `gamedata_achievements` VALUES (280,'Breaking Rocks in the Hot Sun I',130,5);
+INSERT INTO `gamedata_achievements` VALUES (281,'Breaking Rocks in the Hot Sun II',131,5);
+INSERT INTO `gamedata_achievements` VALUES (282,'Breaking Rocks in the Hot Sun III',132,5);
+INSERT INTO `gamedata_achievements` VALUES (283,'Breaking Rocks in the Hot Sun IV',133,5);
+INSERT INTO `gamedata_achievements` VALUES (284,'Breaking Rocks in the Hot Sun V',134,5);
+INSERT INTO `gamedata_achievements` VALUES (285,'Don\'t Fear the Reaper I',135,5);
+INSERT INTO `gamedata_achievements` VALUES (286,'Don\'t Fear the Reaper II',136,5);
+INSERT INTO `gamedata_achievements` VALUES (287,'Don\'t Fear the Reaper III',137,5);
+INSERT INTO `gamedata_achievements` VALUES (288,'Don\'t Fear the Reaper IV',138,5);
+INSERT INTO `gamedata_achievements` VALUES (289,'Don\'t Fear the Reaper V',139,5);
+INSERT INTO `gamedata_achievements` VALUES (290,'Gone Fishin\' I',140,5);
+INSERT INTO `gamedata_achievements` VALUES (291,'Gone Fishin\' II',141,5);
+INSERT INTO `gamedata_achievements` VALUES (292,'Gone Fishin\' III',142,5);
+INSERT INTO `gamedata_achievements` VALUES (293,'Gone Fishin\' IV',143,5);
+INSERT INTO `gamedata_achievements` VALUES (294,'Gone Fishin\' V',144,5);
+INSERT INTO `gamedata_achievements` VALUES (295,'Mastering the Land',145,20);
+INSERT INTO `gamedata_achievements` VALUES (390,'Mastering War',146,0);
+INSERT INTO `gamedata_achievements` VALUES (391,'Mastering Magic',147,0);
+INSERT INTO `gamedata_achievements` VALUES (392,'Mastering the Hand',148,0);
+INSERT INTO `gamedata_achievements` VALUES (393,'Mastering the Land',149,0);
+INSERT INTO `gamedata_achievements` VALUES (394,'A Life of Adventure',150,0);
+INSERT INTO `gamedata_achievements` VALUES (400,'Currency',200,0);
+INSERT INTO `gamedata_achievements` VALUES (401,'On the Payroll I',201,5);
+INSERT INTO `gamedata_achievements` VALUES (402,'On the Payroll II',202,5);
+INSERT INTO `gamedata_achievements` VALUES (403,'On the Payroll III',203,5);
+INSERT INTO `gamedata_achievements` VALUES (404,'On the Payroll IV',204,5);
+INSERT INTO `gamedata_achievements` VALUES (405,'On the Payroll V',205,5);
+INSERT INTO `gamedata_achievements` VALUES (406,'Who Wants to Be a Gillionaire?',206,10);
+INSERT INTO `gamedata_achievements` VALUES (407,'You Can\'t Take It With You I',207,5);
+INSERT INTO `gamedata_achievements` VALUES (408,'You Can\'t Take It With You II',208,5);
+INSERT INTO `gamedata_achievements` VALUES (409,'You Can\'t Take It With You III',209,5);
+INSERT INTO `gamedata_achievements` VALUES (410,'You Can\'t Take It With You IV',210,5);
+INSERT INTO `gamedata_achievements` VALUES (411,'You Can\'t Take It With You V',211,5);
+INSERT INTO `gamedata_achievements` VALUES (412,'Never Met a Corpse I Couldn\'t Rifle',212,10);
+INSERT INTO `gamedata_achievements` VALUES (498,'Who Wants to Be a Gillionaire?',213,0);
+INSERT INTO `gamedata_achievements` VALUES (499,'Never Met a Corpse I Couldn\'t Rifle',214,0);
+INSERT INTO `gamedata_achievements` VALUES (500,'Items',250,0);
+INSERT INTO `gamedata_achievements` VALUES (501,'My Body is a Temple',251,5);
+INSERT INTO `gamedata_achievements` VALUES (502,'Dress Like a Pirate Day',252,5);
+INSERT INTO `gamedata_achievements` VALUES (503,'A Mummer in Motley',253,5);
+INSERT INTO `gamedata_achievements` VALUES (504,'Raising the Curtana',254,10);
+INSERT INTO `gamedata_achievements` VALUES (505,'Enter the Coeurl',255,10);
+INSERT INTO `gamedata_achievements` VALUES (506,'Cleaving to Tradition',256,10);
+INSERT INTO `gamedata_achievements` VALUES (507,'Having a Gae Old Time',257,10);
+INSERT INTO `gamedata_achievements` VALUES (508,'Hard to Miss',258,10);
+INSERT INTO `gamedata_achievements` VALUES (509,'Dressed to Heal',259,10);
+INSERT INTO `gamedata_achievements` VALUES (510,'Ohohohohoho!',260,10);
+INSERT INTO `gamedata_achievements` VALUES (511,'Armed to the Teeth',261,30);
+INSERT INTO `gamedata_achievements` VALUES (592,'Raising the Curtana',262,0);
+INSERT INTO `gamedata_achievements` VALUES (593,'Enter the Coeurl',263,0);
+INSERT INTO `gamedata_achievements` VALUES (594,'Cleaving to Tradition',264,0);
+INSERT INTO `gamedata_achievements` VALUES (595,'Having a Gae Old Time',265,0);
+INSERT INTO `gamedata_achievements` VALUES (596,'Hard to Miss',266,0);
+INSERT INTO `gamedata_achievements` VALUES (597,'Dressed to Heal',267,0);
+INSERT INTO `gamedata_achievements` VALUES (598,'Ohohohohoho!',268,0);
+INSERT INTO `gamedata_achievements` VALUES (599,'Armed to the Teeth',269,0);
+INSERT INTO `gamedata_achievements` VALUES (600,'Synthesis',300,0);
+INSERT INTO `gamedata_achievements` VALUES (601,'Going with the Grain: Amateur',301,5);
+INSERT INTO `gamedata_achievements` VALUES (602,'Going with the Grain: Initiate',302,5);
+INSERT INTO `gamedata_achievements` VALUES (603,'Going with the Grain: Apprentice',303,5);
+INSERT INTO `gamedata_achievements` VALUES (604,'Going with the Grain: Journeyman',304,5);
+INSERT INTO `gamedata_achievements` VALUES (605,'Going with the Grain: Artisan',305,10);
+INSERT INTO `gamedata_achievements` VALUES (606,'A Carpenter\'s Life for Me',306,30);
+INSERT INTO `gamedata_achievements` VALUES (607,'Working the Bellows: Amateur',307,5);
+INSERT INTO `gamedata_achievements` VALUES (608,'Working the Bellows: Initiate',308,5);
+INSERT INTO `gamedata_achievements` VALUES (609,'Working the Bellows: Apprentice',309,5);
+INSERT INTO `gamedata_achievements` VALUES (610,'Working the Bellows: Journeyman',310,5);
+INSERT INTO `gamedata_achievements` VALUES (611,'Working the Bellows: Artisan',311,10);
+INSERT INTO `gamedata_achievements` VALUES (612,'A Blacksmith\'s Life for Me',312,30);
+INSERT INTO `gamedata_achievements` VALUES (613,'Pounding Out the Dents: Amateur',313,5);
+INSERT INTO `gamedata_achievements` VALUES (614,'Pounding Out the Dents: Initiate',314,5);
+INSERT INTO `gamedata_achievements` VALUES (615,'Pounding Out the Dents: Apprentice',315,5);
+INSERT INTO `gamedata_achievements` VALUES (616,'Pounding Out the Dents: Journeyman',316,5);
+INSERT INTO `gamedata_achievements` VALUES (617,'Pounding Out the Dents: Artisan',317,10);
+INSERT INTO `gamedata_achievements` VALUES (618,'An Armorer\'s Life for Me',318,30);
+INSERT INTO `gamedata_achievements` VALUES (619,'Cutting the Carats: Amateur',319,5);
+INSERT INTO `gamedata_achievements` VALUES (620,'Cutting the Carats: Initiate',320,5);
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+INSERT INTO `gamedata_achievements` VALUES (622,'Cutting the Carats: Journeyman',322,5);
+INSERT INTO `gamedata_achievements` VALUES (623,'Cutting the Carats: Artisan',323,10);
+INSERT INTO `gamedata_achievements` VALUES (624,'A Goldsmith\'s Life for Me',324,30);
+INSERT INTO `gamedata_achievements` VALUES (625,'Hiding in Plain Sight: Amateur',325,5);
+INSERT INTO `gamedata_achievements` VALUES (626,'Hiding in Plain Sight: Initiate',326,5);
+INSERT INTO `gamedata_achievements` VALUES (627,'Hiding in Plain Sight: Apprentice',327,5);
+INSERT INTO `gamedata_achievements` VALUES (628,'Hiding in Plain Sight: Journeyman',328,5);
+INSERT INTO `gamedata_achievements` VALUES (629,'Hiding in Plain Sight: Artisan',329,10);
+INSERT INTO `gamedata_achievements` VALUES (630,'A Leatherworker\'s Life for Me',330,30);
+INSERT INTO `gamedata_achievements` VALUES (631,'Threading the Needle: Amateur',331,5);
+INSERT INTO `gamedata_achievements` VALUES (632,'Threading the Needle: Initiate',332,5);
+INSERT INTO `gamedata_achievements` VALUES (633,'Threading the Needle: Apprentice',333,5);
+INSERT INTO `gamedata_achievements` VALUES (634,'Threading the Needle: Journeyman',334,5);
+INSERT INTO `gamedata_achievements` VALUES (635,'Threading the Needle: Artisan',335,10);
+INSERT INTO `gamedata_achievements` VALUES (636,'A Weaver\'s Life for Me',336,30);
+INSERT INTO `gamedata_achievements` VALUES (637,'Mixing It Up: Amateur',337,5);
+INSERT INTO `gamedata_achievements` VALUES (638,'Mixing It Up: Initiate',338,5);
+INSERT INTO `gamedata_achievements` VALUES (639,'Mixing It Up: Apprentice',339,5);
+INSERT INTO `gamedata_achievements` VALUES (640,'Mixing It Up: Journeyman',340,5);
+INSERT INTO `gamedata_achievements` VALUES (641,'Mixing It Up: Artisan',341,10);
+INSERT INTO `gamedata_achievements` VALUES (642,'An Alchemist\'s Life for Me',342,30);
+INSERT INTO `gamedata_achievements` VALUES (643,'Savoring the Realm: Amateur',343,5);
+INSERT INTO `gamedata_achievements` VALUES (644,'Savoring the Realm: Initiate',344,5);
+INSERT INTO `gamedata_achievements` VALUES (645,'Savoring the Realm: Apprentice',345,5);
+INSERT INTO `gamedata_achievements` VALUES (646,'Savoring the Realm: Journeyman',346,5);
+INSERT INTO `gamedata_achievements` VALUES (647,'Savoring the Realm: Artisan',347,10);
+INSERT INTO `gamedata_achievements` VALUES (648,'A Life of Cooking',348,30);
+INSERT INTO `gamedata_achievements` VALUES (683,'Going with the Grain: Artisan',349,0);
+INSERT INTO `gamedata_achievements` VALUES (684,'Working the Bellows: Artisan',350,0);
+INSERT INTO `gamedata_achievements` VALUES (685,'Pounding Out the Dents: Artisan',351,0);
+INSERT INTO `gamedata_achievements` VALUES (686,'Cutting the Carats: Artisan',352,0);
+INSERT INTO `gamedata_achievements` VALUES (687,'Hiding in Plain Sight: Artisan',353,0);
+INSERT INTO `gamedata_achievements` VALUES (688,'Threading the Needle: Artisan',354,0);
+INSERT INTO `gamedata_achievements` VALUES (689,'Mixing It Up: Artisan',355,0);
+INSERT INTO `gamedata_achievements` VALUES (690,'Savoring the Realm: Artisan',356,0);
+INSERT INTO `gamedata_achievements` VALUES (691,'A Carpenter\'s Life for Me',357,0);
+INSERT INTO `gamedata_achievements` VALUES (692,'A Blacksmith\'s Life for Me',358,0);
+INSERT INTO `gamedata_achievements` VALUES (693,'An Armorer\'s Life for Me',359,0);
+INSERT INTO `gamedata_achievements` VALUES (694,'A Goldsmith\'s Life for Me',360,0);
+INSERT INTO `gamedata_achievements` VALUES (695,'A Leatherworker\'s Life for Me',361,0);
+INSERT INTO `gamedata_achievements` VALUES (696,'A Weaver\'s Life for Me',362,0);
+INSERT INTO `gamedata_achievements` VALUES (697,'An Alchemist\'s Life for Me',363,0);
+INSERT INTO `gamedata_achievements` VALUES (698,'A Life of Cooking',364,0);
+INSERT INTO `gamedata_achievements` VALUES (700,'Gathering',400,0);
+INSERT INTO `gamedata_achievements` VALUES (701,'Mining Your Own Business: La Noscea I',401,5);
+INSERT INTO `gamedata_achievements` VALUES (702,'Mining Your Own Business: La Noscea II',402,5);
+INSERT INTO `gamedata_achievements` VALUES (703,'Mining Your Own Business: La Noscea III',403,5);
+INSERT INTO `gamedata_achievements` VALUES (704,'Mining Your Own Business: La Noscea IV',404,5);
+INSERT INTO `gamedata_achievements` VALUES (705,'Mining Your Own Business: La Noscea V',405,5);
+INSERT INTO `gamedata_achievements` VALUES (706,'A Miner\'s Life for Me: La Noscea',406,10);
+INSERT INTO `gamedata_achievements` VALUES (707,'Mining Your Own Business: Black Shroud I',407,5);
+INSERT INTO `gamedata_achievements` VALUES (708,'Mining Your Own Business: Black Shroud II',408,5);
+INSERT INTO `gamedata_achievements` VALUES (709,'Mining Your Own Business: Black Shroud III',409,5);
+INSERT INTO `gamedata_achievements` VALUES (710,'Mining Your Own Business: Black Shroud IV',410,5);
+INSERT INTO `gamedata_achievements` VALUES (711,'Mining Your Own Business: Black Shroud V',411,5);
+INSERT INTO `gamedata_achievements` VALUES (712,'A Miner\'s Life for Me: Black Shroud',412,10);
+INSERT INTO `gamedata_achievements` VALUES (713,'Mining Your Own Business: Thanalan I',413,5);
+INSERT INTO `gamedata_achievements` VALUES (714,'Mining Your Own Business: Thanalan II',414,5);
+INSERT INTO `gamedata_achievements` VALUES (715,'Mining Your Own Business: Thanalan III',415,5);
+INSERT INTO `gamedata_achievements` VALUES (716,'Mining Your Own Business: Thanalan IV',416,5);
+INSERT INTO `gamedata_achievements` VALUES (717,'Mining Your Own Business: Thanalan V',417,5);
+INSERT INTO `gamedata_achievements` VALUES (718,'A Miner\'s Life for Me: Thanalan',418,10);
+INSERT INTO `gamedata_achievements` VALUES (719,'A Miner\'s Life for Me: Eorzea',419,30);
+INSERT INTO `gamedata_achievements` VALUES (720,'Rocking Around the Clock: La Noscea I',420,5);
+INSERT INTO `gamedata_achievements` VALUES (721,'Rocking Around the Clock: La Noscea II',421,5);
+INSERT INTO `gamedata_achievements` VALUES (722,'Rocking Around the Clock: La Noscea III',422,5);
+INSERT INTO `gamedata_achievements` VALUES (723,'Rocking Around the Clock: La Noscea IV',423,5);
+INSERT INTO `gamedata_achievements` VALUES (724,'Rocking Around the Clock: La Noscea V',424,5);
+INSERT INTO `gamedata_achievements` VALUES (725,'I\'d Rather Be Quarrying: La Noscea',425,10);
+INSERT INTO `gamedata_achievements` VALUES (726,'Rocking Around the Clock: Black Shroud I',426,5);
+INSERT INTO `gamedata_achievements` VALUES (727,'Rocking Around the Clock: Black Shroud II',427,5);
+INSERT INTO `gamedata_achievements` VALUES (728,'Rocking Around the Clock: Black Shroud III',428,5);
+INSERT INTO `gamedata_achievements` VALUES (729,'Rocking Around the Clock: Black Shroud IV',429,5);
+INSERT INTO `gamedata_achievements` VALUES (730,'Rocking Around the Clock: Black Shroud V',430,5);
+INSERT INTO `gamedata_achievements` VALUES (731,'I\'d Rather Be Quarrying: Black Shroud',431,10);
+INSERT INTO `gamedata_achievements` VALUES (732,'Rocking Around the Clock: Thanalan I',432,5);
+INSERT INTO `gamedata_achievements` VALUES (733,'Rocking Around the Clock: Thanalan II',433,5);
+INSERT INTO `gamedata_achievements` VALUES (734,'Rocking Around the Clock: Thanalan III',434,5);
+INSERT INTO `gamedata_achievements` VALUES (735,'Rocking Around the Clock: Thanalan IV',435,5);
+INSERT INTO `gamedata_achievements` VALUES (736,'Rocking Around the Clock: Thanalan V',436,5);
+INSERT INTO `gamedata_achievements` VALUES (737,'I\'d Rather Be Quarrying: Thanalan',437,10);
+INSERT INTO `gamedata_achievements` VALUES (738,'Logging the Hours: La Noscea I',438,5);
+INSERT INTO `gamedata_achievements` VALUES (739,'Logging the Hours: La Noscea II',439,5);
+INSERT INTO `gamedata_achievements` VALUES (740,'Logging the Hours: La Noscea III',440,5);
+INSERT INTO `gamedata_achievements` VALUES (741,'Logging the Hours: La Noscea IV',441,5);
+INSERT INTO `gamedata_achievements` VALUES (742,'Logging the Hours: La Noscea V',442,5);
+INSERT INTO `gamedata_achievements` VALUES (743,'A Botanist\'s Life for Me: La Noscea',443,10);
+INSERT INTO `gamedata_achievements` VALUES (744,'Logging the Hours: Black Shroud I',444,5);
+INSERT INTO `gamedata_achievements` VALUES (745,'Logging the Hours: Black Shroud II',445,5);
+INSERT INTO `gamedata_achievements` VALUES (746,'Logging the Hours: Black Shroud III',446,5);
+INSERT INTO `gamedata_achievements` VALUES (747,'Logging the Hours: Black Shroud IV',447,5);
+INSERT INTO `gamedata_achievements` VALUES (748,'Logging the Hours: Black Shroud V',448,5);
+INSERT INTO `gamedata_achievements` VALUES (749,'A Botanist\'s Life for Me: Black Shroud',449,10);
+INSERT INTO `gamedata_achievements` VALUES (750,'Logging the Hours: Thanalan I',450,5);
+INSERT INTO `gamedata_achievements` VALUES (751,'Logging the Hours: Thanalan II',451,5);
+INSERT INTO `gamedata_achievements` VALUES (752,'Logging the Hours: Thanalan III',452,5);
+INSERT INTO `gamedata_achievements` VALUES (753,'Logging the Hours: Thanalan IV',453,5);
+INSERT INTO `gamedata_achievements` VALUES (754,'Logging the Hours: Thanalan V',454,5);
+INSERT INTO `gamedata_achievements` VALUES (755,'A Botanist\'s Life for Me: Thanalan',455,10);
+INSERT INTO `gamedata_achievements` VALUES (756,'A Botanist\'s Life for Me: Eorzea',456,30);
+INSERT INTO `gamedata_achievements` VALUES (757,'Reaping What You Sow: La Noscea I',457,5);
+INSERT INTO `gamedata_achievements` VALUES (758,'Reaping What You Sow: La Noscea II',458,5);
+INSERT INTO `gamedata_achievements` VALUES (759,'Reaping What You Sow: La Noscea III',459,5);
+INSERT INTO `gamedata_achievements` VALUES (760,'Reaping What You Sow: La Noscea IV',460,5);
+INSERT INTO `gamedata_achievements` VALUES (761,'Reaping What You Sow: La Noscea V',461,5);
+INSERT INTO `gamedata_achievements` VALUES (762,'I\'d Rather Be Harvesting: La Noscea',462,10);
+INSERT INTO `gamedata_achievements` VALUES (763,'Reaping What You Sow: Black Shroud I',463,5);
+INSERT INTO `gamedata_achievements` VALUES (764,'Reaping What You Sow: Black Shroud II',464,5);
+INSERT INTO `gamedata_achievements` VALUES (765,'Reaping What You Sow: Black Shroud III',465,5);
+INSERT INTO `gamedata_achievements` VALUES (766,'Reaping What You Sow: Black Shroud IV',466,5);
+INSERT INTO `gamedata_achievements` VALUES (767,'Reaping What You Sow: Black Shroud V',467,5);
+INSERT INTO `gamedata_achievements` VALUES (768,'I\'d Rather Be Harvesting: Black Shroud',468,10);
+INSERT INTO `gamedata_achievements` VALUES (769,'Reaping What You Sow: Thanalan I',469,5);
+INSERT INTO `gamedata_achievements` VALUES (770,'Reaping What You Sow: Thanalan II',470,5);
+INSERT INTO `gamedata_achievements` VALUES (771,'Reaping What You Sow: Thanalan III',471,5);
+INSERT INTO `gamedata_achievements` VALUES (772,'Reaping What You Sow: Thanalan IV',472,5);
+INSERT INTO `gamedata_achievements` VALUES (773,'Reaping What You Sow: Thanalan V',473,5);
+INSERT INTO `gamedata_achievements` VALUES (774,'I\'d Rather Be Harvesting: Thanalan',474,10);
+INSERT INTO `gamedata_achievements` VALUES (775,'Good Things Come to Those Who Bait: La Noscea I',475,5);
+INSERT INTO `gamedata_achievements` VALUES (776,'Good Things Come to Those Who Bait: La Noscea II',476,5);
+INSERT INTO `gamedata_achievements` VALUES (777,'Good Things Come to Those Who Bait: La Noscea III',477,5);
+INSERT INTO `gamedata_achievements` VALUES (778,'Good Things Come to Those Who Bait: La Noscea IV',478,5);
+INSERT INTO `gamedata_achievements` VALUES (779,'Good Things Come to Those Who Bait: La Noscea V',479,5);
+INSERT INTO `gamedata_achievements` VALUES (780,'A Fisher\'s Life for Me: La Noscea',480,10);
+INSERT INTO `gamedata_achievements` VALUES (781,'Good Things Come to Those Who Bait: Black Shroud I',481,5);
+INSERT INTO `gamedata_achievements` VALUES (782,'Good Things Come to Those Who Bait: Black Shroud II',482,5);
+INSERT INTO `gamedata_achievements` VALUES (783,'Good Things Come to Those Who Bait: Black Shroud III',483,5);
+INSERT INTO `gamedata_achievements` VALUES (784,'Good Things Come to Those Who Bait: Black Shroud IV',484,5);
+INSERT INTO `gamedata_achievements` VALUES (785,'Good Things Come to Those Who Bait: Black Shroud V',485,5);
+INSERT INTO `gamedata_achievements` VALUES (786,'A Fisher\'s Life for Me: Black Shroud',486,10);
+INSERT INTO `gamedata_achievements` VALUES (787,'Good Things Come to Those Who Bait: Thanalan I',487,5);
+INSERT INTO `gamedata_achievements` VALUES (788,'Good Things Come to Those Who Bait: Thanalan II',488,5);
+INSERT INTO `gamedata_achievements` VALUES (789,'Good Things Come to Those Who Bait: Thanalan III',489,5);
+INSERT INTO `gamedata_achievements` VALUES (790,'Good Things Come to Those Who Bait: Thanalan IV',490,5);
+INSERT INTO `gamedata_achievements` VALUES (791,'Good Things Come to Those Who Bait: Thanalan V',491,5);
+INSERT INTO `gamedata_achievements` VALUES (792,'A Fisher\'s Life for Me: Thanalan',492,10);
+INSERT INTO `gamedata_achievements` VALUES (793,'A Fisher\'s Life for Me: Eorzea',493,30);
+INSERT INTO `gamedata_achievements` VALUES (794,'Getting Giggy with It: La Noscea I',494,5);
+INSERT INTO `gamedata_achievements` VALUES (795,'Getting Giggy with It: La Noscea II',495,5);
+INSERT INTO `gamedata_achievements` VALUES (796,'Getting Giggy with It: La Noscea III',496,5);
+INSERT INTO `gamedata_achievements` VALUES (797,'Getting Giggy with It: La Noscea IV',497,5);
+INSERT INTO `gamedata_achievements` VALUES (798,'Getting Giggy with It: La Noscea V',498,5);
+INSERT INTO `gamedata_achievements` VALUES (799,'I\'d Rather Be Spearfishing: La Noscea',499,10);
+INSERT INTO `gamedata_achievements` VALUES (800,'Getting Giggy with It: Black Shroud I',500,5);
+INSERT INTO `gamedata_achievements` VALUES (801,'Getting Giggy with It: Black Shroud II',501,5);
+INSERT INTO `gamedata_achievements` VALUES (802,'Getting Giggy with It: Black Shroud III',502,5);
+INSERT INTO `gamedata_achievements` VALUES (803,'Getting Giggy with It: Black Shroud IV',503,5);
+INSERT INTO `gamedata_achievements` VALUES (804,'Getting Giggy with It: Black Shroud V',504,5);
+INSERT INTO `gamedata_achievements` VALUES (805,'I\'d Rather Be Spearfishing: Black Shroud',505,10);
+INSERT INTO `gamedata_achievements` VALUES (806,'Getting Giggy with It: Thanalan I',506,5);
+INSERT INTO `gamedata_achievements` VALUES (807,'Getting Giggy with It: Thanalan II',507,5);
+INSERT INTO `gamedata_achievements` VALUES (808,'Getting Giggy with It: Thanalan III',508,5);
+INSERT INTO `gamedata_achievements` VALUES (809,'Getting Giggy with It: Thanalan IV',509,5);
+INSERT INTO `gamedata_achievements` VALUES (810,'Getting Giggy with It: Thanalan V',510,5);
+INSERT INTO `gamedata_achievements` VALUES (811,'I\'d Rather Be Spearfishing: Thanalan',511,10);
+INSERT INTO `gamedata_achievements` VALUES (879,'A Miner\'s Life for Me: La Noscea',512,0);
+INSERT INTO `gamedata_achievements` VALUES (880,'A Miner\'s Life for Me: Black Shroud',513,0);
+INSERT INTO `gamedata_achievements` VALUES (881,'A Miner\'s Life for Me: Thanalan',514,0);
+INSERT INTO `gamedata_achievements` VALUES (882,'I\'d Rather Be Quarrying: La Noscea',515,0);
+INSERT INTO `gamedata_achievements` VALUES (883,'I\'d Rather Be Quarrying: Black Shroud',516,0);
+INSERT INTO `gamedata_achievements` VALUES (884,'I\'d Rather Be Quarrying: Thanalan',517,0);
+INSERT INTO `gamedata_achievements` VALUES (885,'A Botanist\'s Life for Me: La Noscea',518,0);
+INSERT INTO `gamedata_achievements` VALUES (886,'A Botanist\'s Life for Me: Black Shroud',519,0);
+INSERT INTO `gamedata_achievements` VALUES (887,'A Botanist\'s Life for Me: Thanalan',520,0);
+INSERT INTO `gamedata_achievements` VALUES (888,'I\'d Rather Be Harvesting: La Noscea',521,0);
+INSERT INTO `gamedata_achievements` VALUES (889,'I\'d Rather Be Harvesting: Black Shroud',522,0);
+INSERT INTO `gamedata_achievements` VALUES (890,'I\'d Rather Be Harvesting: Thanalan',523,0);
+INSERT INTO `gamedata_achievements` VALUES (891,'A Fisher\'s Life for Me: La Noscea',524,0);
+INSERT INTO `gamedata_achievements` VALUES (892,'A Fisher\'s Life for Me: Black Shroud',525,0);
+INSERT INTO `gamedata_achievements` VALUES (893,'A Fisher\'s Life for Me: Thanalan',526,0);
+INSERT INTO `gamedata_achievements` VALUES (894,'I\'d Rather Be Spearfishing: La Noscea',527,0);
+INSERT INTO `gamedata_achievements` VALUES (895,'I\'d Rather Be Spearfishing: Black Shroud',528,0);
+INSERT INTO `gamedata_achievements` VALUES (896,'I\'d Rather Be Spearfishing: Thanalan',529,0);
+INSERT INTO `gamedata_achievements` VALUES (897,'A Miner\'s Life for Me: Eorzea',530,0);
+INSERT INTO `gamedata_achievements` VALUES (898,'A Botanist\'s Life for Me: Eorzea',531,0);
+INSERT INTO `gamedata_achievements` VALUES (899,'A Fisher\'s Life for Me: Eorzea',532,0);
+INSERT INTO `gamedata_achievements` VALUES (900,'Materia',550,0);
+INSERT INTO `gamedata_achievements` VALUES (901,'Getting Too Attached I',551,5);
+INSERT INTO `gamedata_achievements` VALUES (902,'Getting Too Attached II',552,5);
+INSERT INTO `gamedata_achievements` VALUES (903,'Getting Too Attached III',553,5);
+INSERT INTO `gamedata_achievements` VALUES (904,'Getting Too Attached IV',554,5);
+INSERT INTO `gamedata_achievements` VALUES (905,'Materia Hysteria',555,10);
+INSERT INTO `gamedata_achievements` VALUES (906,'Beginner\'s Luck',556,10);
+INSERT INTO `gamedata_achievements` VALUES (907,'I Make My Own Luck',557,20);
+INSERT INTO `gamedata_achievements` VALUES (908,'Luck\'s Got Nothing to Do with It',558,30);
+INSERT INTO `gamedata_achievements` VALUES (909,'I Got This!',559,40);
+INSERT INTO `gamedata_achievements` VALUES (910,'Prepare to Be Assimilated I',560,5);
+INSERT INTO `gamedata_achievements` VALUES (911,'Prepare to Be Assimilated II',561,5);
+INSERT INTO `gamedata_achievements` VALUES (912,'Prepare to Be Assimilated III',562,5);
+INSERT INTO `gamedata_achievements` VALUES (913,'Prepare to Be Assimilated IV',563,5);
+INSERT INTO `gamedata_achievements` VALUES (914,'Living in a Materia World',564,10);
+INSERT INTO `gamedata_achievements` VALUES (997,'Materia Hysteria',565,0);
+INSERT INTO `gamedata_achievements` VALUES (998,'Living in a Materia World',566,0);
+INSERT INTO `gamedata_achievements` VALUES (999,'I Got This!',567,0);
+INSERT INTO `gamedata_achievements` VALUES (1000,'Quests',600,0);
+INSERT INTO `gamedata_achievements` VALUES (1001,'Leaving Limsa Lominsa',601,5);
+INSERT INTO `gamedata_achievements` VALUES (1002,'Gone from Gridania',602,5);
+INSERT INTO `gamedata_achievements` VALUES (1003,'Out of Ul\'dah',603,5);
+INSERT INTO `gamedata_achievements` VALUES (1004,'\"This One Time, at Level Thirty-six...\"',604,5);
+INSERT INTO `gamedata_achievements` VALUES (1005,'Tales of War',605,10);
+INSERT INTO `gamedata_achievements` VALUES (1006,'Tales of Magic',606,10);
+INSERT INTO `gamedata_achievements` VALUES (1007,'Tales of the Hand',607,10);
+INSERT INTO `gamedata_achievements` VALUES (1008,'Tales of the Land',608,10);
+INSERT INTO `gamedata_achievements` VALUES (1009,'The Greatest Tales Ever Told',609,20);
+INSERT INTO `gamedata_achievements` VALUES (1010,'A Little Something on the Side: La Noscea',610,5);
+INSERT INTO `gamedata_achievements` VALUES (1011,'A Little Something on the Side: Black Shroud',611,5);
+INSERT INTO `gamedata_achievements` VALUES (1012,'A Little Something on the Side: Thanalan',612,5);
+INSERT INTO `gamedata_achievements` VALUES (1013,'Sideways',613,10);
+INSERT INTO `gamedata_achievements` VALUES (1014,'All the More Region to Leve I',614,5);
+INSERT INTO `gamedata_achievements` VALUES (1015,'All the More Region to Leve II',615,5);
+INSERT INTO `gamedata_achievements` VALUES (1016,'All the More Region to Leve III',616,5);
+INSERT INTO `gamedata_achievements` VALUES (1017,'All the More Region to Leve IV',617,5);
+INSERT INTO `gamedata_achievements` VALUES (1018,'All the More Region to Leve V',618,5);
+INSERT INTO `gamedata_achievements` VALUES (1019,'All the More Region to Leve VI',619,10);
+INSERT INTO `gamedata_achievements` VALUES (1020,'Region d\'Etre',620,20);
+INSERT INTO `gamedata_achievements` VALUES (1021,'\"Think Global, Quest Local I\"',621,5);
+INSERT INTO `gamedata_achievements` VALUES (1022,'\"Think Global, Quest Local II\"',622,5);
+INSERT INTO `gamedata_achievements` VALUES (1023,'\"Think Global, Quest Local III\"',623,5);
+INSERT INTO `gamedata_achievements` VALUES (1024,'\"Think Global, Quest Local IV\"',624,5);
+INSERT INTO `gamedata_achievements` VALUES (1025,'\"Think Global, Quest Local V\"',625,5);
+INSERT INTO `gamedata_achievements` VALUES (1026,'\"Think Global, Quest Local VI\"',626,10);
+INSERT INTO `gamedata_achievements` VALUES (1027,'Lost in Localization',627,20);
+INSERT INTO `gamedata_achievements` VALUES (1028,'A Slave to Faction I',628,5);
+INSERT INTO `gamedata_achievements` VALUES (1029,'A Slave to Faction II',629,5);
+INSERT INTO `gamedata_achievements` VALUES (1030,'A Slave to Faction III',630,10);
+INSERT INTO `gamedata_achievements` VALUES (1031,'\"Just the Factions, Ma\'am\"',631,20);
+INSERT INTO `gamedata_achievements` VALUES (1032,'Serving a Greater Cause I',632,5);
+INSERT INTO `gamedata_achievements` VALUES (1033,'Serving a Greater Cause II',633,5);
+INSERT INTO `gamedata_achievements` VALUES (1034,'Serving a Greater Cause III',634,5);
+INSERT INTO `gamedata_achievements` VALUES (1035,'Serving a Greater Cause IV',635,5);
+INSERT INTO `gamedata_achievements` VALUES (1036,'Serving a Greater Cause V',636,5);
+INSERT INTO `gamedata_achievements` VALUES (1037,'Serving a Greater Cause VI',637,10);
+INSERT INTO `gamedata_achievements` VALUES (1038,'Enraptured Servitude',638,20);
+INSERT INTO `gamedata_achievements` VALUES (1039,'Around the Realm and Back Again',639,5);
+INSERT INTO `gamedata_achievements` VALUES (1040,'I Survived Camp Bearded Rock',640,5);
+INSERT INTO `gamedata_achievements` VALUES (1041,'I Survived Cedarwood',641,5);
+INSERT INTO `gamedata_achievements` VALUES (1042,'I Survived Camp Skull Valley',642,5);
+INSERT INTO `gamedata_achievements` VALUES (1043,'I Survived Camp Bald Knoll',643,5);
+INSERT INTO `gamedata_achievements` VALUES (1044,'I Survived Camp Bloodshore',644,5);
+INSERT INTO `gamedata_achievements` VALUES (1045,'I Survived Cassiopeia Hollow',645,5);
+INSERT INTO `gamedata_achievements` VALUES (1046,'I Survived Camp Iron Lake',646,5);
+INSERT INTO `gamedata_achievements` VALUES (1047,'And All I Got Was This Lousy Achievement: La Noscea',647,10);
+INSERT INTO `gamedata_achievements` VALUES (1048,'I Survived Camp Bentbranch',648,5);
+INSERT INTO `gamedata_achievements` VALUES (1049,'I Survived Humblehearth',649,5);
+INSERT INTO `gamedata_achievements` VALUES (1050,'I Survived Camp Nine Ivies',650,5);
+INSERT INTO `gamedata_achievements` VALUES (1051,'I Survived Camp Emerald Moss',651,5);
+INSERT INTO `gamedata_achievements` VALUES (1052,'I Survived Treespeak',652,5);
+INSERT INTO `gamedata_achievements` VALUES (1053,'I Survived the Mun-Tuy Cellars',653,5);
+INSERT INTO `gamedata_achievements` VALUES (1054,'I Survived Camp Tranquil',654,5);
+INSERT INTO `gamedata_achievements` VALUES (1055,'And All I Got Was This Lousy Achievement: Black Shroud',655,10);
+INSERT INTO `gamedata_achievements` VALUES (1056,'I Survived Camp Black Brush',656,5);
+INSERT INTO `gamedata_achievements` VALUES (1057,'I Survived the Nanawa Mines',657,5);
+INSERT INTO `gamedata_achievements` VALUES (1058,'I Survived Camp Drybone',658,5);
+INSERT INTO `gamedata_achievements` VALUES (1059,'I Survived Halatali',659,5);
+INSERT INTO `gamedata_achievements` VALUES (1060,'I Survived Camp Horizon',660,5);
+INSERT INTO `gamedata_achievements` VALUES (1061,'I Survived Nophica\'s Wells',661,5);
+INSERT INTO `gamedata_achievements` VALUES (1062,'I Survived Camp Broken Water',662,5);
+INSERT INTO `gamedata_achievements` VALUES (1063,'And All I Got Was This Lousy Achievement: Thanalan',663,10);
+INSERT INTO `gamedata_achievements` VALUES (1064,'Globetrotter',664,20);
+INSERT INTO `gamedata_achievements` VALUES (1065,'At the Realm\'s Behest',665,5);
+INSERT INTO `gamedata_achievements` VALUES (1066,'To Serve and Protect: Camp Bearded Rock',666,5);
+INSERT INTO `gamedata_achievements` VALUES (1067,'To Serve and Protect: Cedarwood',667,5);
+INSERT INTO `gamedata_achievements` VALUES (1068,'To Serve and Protect: Camp Skull Valley',668,5);
+INSERT INTO `gamedata_achievements` VALUES (1069,'To Serve and Protect: Camp Bald Knoll',669,5);
+INSERT INTO `gamedata_achievements` VALUES (1070,'To Serve and Protect: Camp Bloodshore',670,5);
+INSERT INTO `gamedata_achievements` VALUES (1071,'To Serve and Protect: Cassiopeia Hollow',671,5);
+INSERT INTO `gamedata_achievements` VALUES (1072,'To Serve and Protect: Camp Iron Lake',672,5);
+INSERT INTO `gamedata_achievements` VALUES (1073,'La Noscea Got Served...and Protected',673,10);
+INSERT INTO `gamedata_achievements` VALUES (1074,'To Serve and Protect: Camp Bentbranch',674,5);
+INSERT INTO `gamedata_achievements` VALUES (1075,'To Serve and Protect: Humblehearth',675,5);
+INSERT INTO `gamedata_achievements` VALUES (1076,'To Serve and Protect: Camp Nine Ivies',676,5);
+INSERT INTO `gamedata_achievements` VALUES (1077,'To Serve and Protect: Camp Emerald Moss',677,5);
+INSERT INTO `gamedata_achievements` VALUES (1078,'To Serve and Protect: Treespeak',678,5);
+INSERT INTO `gamedata_achievements` VALUES (1079,'To Serve and Protect: Mun[@1F]Tuy Cellars',679,5);
+INSERT INTO `gamedata_achievements` VALUES (1080,'To Serve and Protect: Camp Tranquil',680,5);
+INSERT INTO `gamedata_achievements` VALUES (1081,'The Black Shroud Got Served...and Protected',681,10);
+INSERT INTO `gamedata_achievements` VALUES (1082,'To Serve and Protect: Camp Black Brush',682,5);
+INSERT INTO `gamedata_achievements` VALUES (1083,'To Serve and Protect: Nanawa Silvermines',683,5);
+INSERT INTO `gamedata_achievements` VALUES (1084,'To Serve and Protect: Camp Drybone',684,5);
+INSERT INTO `gamedata_achievements` VALUES (1085,'To Serve and Protect: Halatali',685,5);
+INSERT INTO `gamedata_achievements` VALUES (1086,'To Serve and Protect: Camp Horizon',686,5);
+INSERT INTO `gamedata_achievements` VALUES (1087,'To Serve and Protect: Nophica\'s Wells',687,5);
+INSERT INTO `gamedata_achievements` VALUES (1088,'To Serve and Protect: Camp Broken Water',688,5);
+INSERT INTO `gamedata_achievements` VALUES (1089,'Thanalan Got Served...and Protected',689,10);
+INSERT INTO `gamedata_achievements` VALUES (1090,'Eorzea Got Served...and Protected',690,20);
+INSERT INTO `gamedata_achievements` VALUES (1091,'Leaning Towards the Brotherhood',691,5);
+INSERT INTO `gamedata_achievements` VALUES (1092,'Love Thy Brother',692,10);
+INSERT INTO `gamedata_achievements` VALUES (1093,'Leaning Towards the Shield',693,5);
+INSERT INTO `gamedata_achievements` VALUES (1094,'Another Brick in the Shield Wall',694,10);
+INSERT INTO `gamedata_achievements` VALUES (1095,'Leaning Towards the Horn',695,5);
+INSERT INTO `gamedata_achievements` VALUES (1096,'A Helping Horn',696,10);
+INSERT INTO `gamedata_achievements` VALUES (1097,'Commitment Issues',697,20);
+INSERT INTO `gamedata_achievements` VALUES (1098,'Like a Knight in Shining Armor',698,5);
+INSERT INTO `gamedata_achievements` VALUES (1099,'Bulletproof',699,5);
+INSERT INTO `gamedata_achievements` VALUES (1100,'I am the Warrior',700,5);
+INSERT INTO `gamedata_achievements` VALUES (1101,'Dragoon Age',701,5);
+INSERT INTO `gamedata_achievements` VALUES (1102,'A Bard\'s Tale',702,5);
+INSERT INTO `gamedata_achievements` VALUES (1103,'Seeing White',703,5);
+INSERT INTO `gamedata_achievements` VALUES (1104,'Back in Black',704,5);
+INSERT INTO `gamedata_achievements` VALUES (1105,'Career Opportunities',705,20);
+INSERT INTO `gamedata_achievements` VALUES (1106,'Once in a Lifetime',706,20);
+INSERT INTO `gamedata_achievements` VALUES (1107,'x',707,1);
+INSERT INTO `gamedata_achievements` VALUES (1108,'x',708,1);
+INSERT INTO `gamedata_achievements` VALUES (1109,'x',709,1);
+INSERT INTO `gamedata_achievements` VALUES (1110,'x',710,1);
+INSERT INTO `gamedata_achievements` VALUES (1156,'Once in a Lifetime',711,20);
+INSERT INTO `gamedata_achievements` VALUES (1157,'Patricide',712,0);
+INSERT INTO `gamedata_achievements` VALUES (1158,'To Kill a Mocking Bird',713,0);
+INSERT INTO `gamedata_achievements` VALUES (1159,'Pounding the Spike',714,0);
+INSERT INTO `gamedata_achievements` VALUES (1160,'First Blood: Aleport',715,0);
+INSERT INTO `gamedata_achievements` VALUES (1161,'First Blood: Hyrstmill',716,0);
+INSERT INTO `gamedata_achievements` VALUES (1162,'First Blood: Golden Bazaar',717,0);
+INSERT INTO `gamedata_achievements` VALUES (1163,'To Be or Not to Be the Guardian of Aleport',718,0);
+INSERT INTO `gamedata_achievements` VALUES (1164,'To Be or Not to Be the Guardian of Hyrstmill',719,0);
+INSERT INTO `gamedata_achievements` VALUES (1165,'To Be or Not to Be the Guardian of the Golden Bazaar',720,0);
+INSERT INTO `gamedata_achievements` VALUES (1166,'To Be or Not to Be the Wind of Aleport',721,0);
+INSERT INTO `gamedata_achievements` VALUES (1167,'To Be or Not to Be the Wind of Hyrstmill',722,0);
+INSERT INTO `gamedata_achievements` VALUES (1168,'To Be or Not to Be the Wind of the Golden Bazaar',723,0);
+INSERT INTO `gamedata_achievements` VALUES (1169,'To Be or Not to Be the Hand of Aleport',724,0);
+INSERT INTO `gamedata_achievements` VALUES (1171,'To Be or Not to Be the Hand of Hyrstmill',725,0);
+INSERT INTO `gamedata_achievements` VALUES (1172,'To Be or Not to Be the Hand of the Golden Bazaar',726,0);
+INSERT INTO `gamedata_achievements` VALUES (1173,'A Slave to Faction III',727,0);
+INSERT INTO `gamedata_achievements` VALUES (1174,'Serving a Greater Cause VI',728,0);
+INSERT INTO `gamedata_achievements` VALUES (1175,'And All I Got Was This Lousy Achievement: La Noscea',729,0);
+INSERT INTO `gamedata_achievements` VALUES (1176,'And All I Got Was This Lousy Achievement: Black Shroud',730,0);
+INSERT INTO `gamedata_achievements` VALUES (1177,'And All I Got Was This Lousy Achievement: Thanalan',731,0);
+INSERT INTO `gamedata_achievements` VALUES (1178,'Globetrotter',732,0);
+INSERT INTO `gamedata_achievements` VALUES (1179,'La Noscea Got Served...and Protected',733,0);
+INSERT INTO `gamedata_achievements` VALUES (1180,'The Black Shroud Got Served...and Protected',734,0);
+INSERT INTO `gamedata_achievements` VALUES (1181,'Thanalan Got Served...and Protected',735,0);
+INSERT INTO `gamedata_achievements` VALUES (1182,'Eorzea Got Served...and Protected',736,0);
+INSERT INTO `gamedata_achievements` VALUES (1183,'Love Thy Brother',737,0);
+INSERT INTO `gamedata_achievements` VALUES (1184,'Another Brick in the Shield Wall',738,0);
+INSERT INTO `gamedata_achievements` VALUES (1185,'A Helping Horn',739,0);
+INSERT INTO `gamedata_achievements` VALUES (1186,'Commitment Issues',740,0);
+INSERT INTO `gamedata_achievements` VALUES (1187,'Career Opportunities',741,0);
+INSERT INTO `gamedata_achievements` VALUES (1188,'Sideways',742,0);
+INSERT INTO `gamedata_achievements` VALUES (1189,'All the More Region to Leve VI',743,0);
+INSERT INTO `gamedata_achievements` VALUES (1190,'\"Think Global, Quest Local VI\"',744,0);
+INSERT INTO `gamedata_achievements` VALUES (1191,'Tales of War',745,0);
+INSERT INTO `gamedata_achievements` VALUES (1192,'Tales of Magic',746,0);
+INSERT INTO `gamedata_achievements` VALUES (1193,'Tales of the Hand',747,0);
+INSERT INTO `gamedata_achievements` VALUES (1194,'Tales of the Land',748,0);
+INSERT INTO `gamedata_achievements` VALUES (1195,'The Greatest Tales Ever Told',749,0);
+INSERT INTO `gamedata_achievements` VALUES (1196,'Region d\'Etre',750,0);
+INSERT INTO `gamedata_achievements` VALUES (1197,'Lost in Localization',751,0);
+INSERT INTO `gamedata_achievements` VALUES (1198,'\"Just the Factions, Ma\'am\"',752,0);
+INSERT INTO `gamedata_achievements` VALUES (1199,'Enraptured Servitude',753,0);
+INSERT INTO `gamedata_achievements` VALUES (1200,'Seasonal Events',700,0);
+INSERT INTO `gamedata_achievements` VALUES (1201,'It\'s Reining Deer',701,20);
+INSERT INTO `gamedata_achievements` VALUES (1202,'Beast from the East',702,5);
+INSERT INTO `gamedata_achievements` VALUES (1203,'Red Beast from the East',703,5);
+INSERT INTO `gamedata_achievements` VALUES (1204,'Gold Beast from the East',704,5);
+INSERT INTO `gamedata_achievements` VALUES (1205,'Black Beast from the East',705,5);
+INSERT INTO `gamedata_achievements` VALUES (1206,'Get All the Things!',706,20);
+INSERT INTO `gamedata_achievements` VALUES (1207,'Love Me Tender',707,5);
+INSERT INTO `gamedata_achievements` VALUES (1208,'B.F.F.',708,5);
+INSERT INTO `gamedata_achievements` VALUES (1209,'Did It All for the Glory of Love',709,5);
+INSERT INTO `gamedata_achievements` VALUES (1210,'Love Makes the World Go Round',710,20);
+INSERT INTO `gamedata_achievements` VALUES (1211,'Royal Audience',711,20);
+INSERT INTO `gamedata_achievements` VALUES (1212,'Eggsceptional Hunting',712,5);
+INSERT INTO `gamedata_achievements` VALUES (1213,'Eggstraordinary Hunting',713,5);
+INSERT INTO `gamedata_achievements` VALUES (1214,'Eggsemplary Hunting',714,5);
+INSERT INTO `gamedata_achievements` VALUES (1215,'Eggstreme Hunting',715,5);
+INSERT INTO `gamedata_achievements` VALUES (1216,'Eggstravagant Hunting',716,5);
+INSERT INTO `gamedata_achievements` VALUES (1217,'Seven Short of a Dozen',717,20);
+INSERT INTO `gamedata_achievements` VALUES (1218,'Cascadier Survivor',718,5);
+INSERT INTO `gamedata_achievements` VALUES (1219,'Stylish Cascadier',719,5);
+INSERT INTO `gamedata_achievements` VALUES (1220,'Dapper Cascadier',720,5);
+INSERT INTO `gamedata_achievements` VALUES (1221,'Dapper Cascadier',721,5);
+INSERT INTO `gamedata_achievements` VALUES (1222,'Classy Cascadier',722,5);
+INSERT INTO `gamedata_achievements` VALUES (1223,'Refined Cascadier',723,5);
+INSERT INTO `gamedata_achievements` VALUES (1224,'Clogging Along',724,5);
+INSERT INTO `gamedata_achievements` VALUES (1225,'Cascadier for Life',725,20);
+INSERT INTO `gamedata_achievements` VALUES (1226,'Chock-full of Elemental Goodness',726,20);
+INSERT INTO `gamedata_achievements` VALUES (1281,'It\'s Reining Deer',727,0);
+INSERT INTO `gamedata_achievements` VALUES (1282,'Get All the Things!',728,0);
+INSERT INTO `gamedata_achievements` VALUES (1283,'Love Makes the World Go Round',729,0);
+INSERT INTO `gamedata_achievements` VALUES (1284,'Royal Audience',730,0);
+INSERT INTO `gamedata_achievements` VALUES (1285,'Seven Short of a Dozen',731,0);
+INSERT INTO `gamedata_achievements` VALUES (1286,'Cascadier for Life',732,20);
+INSERT INTO `gamedata_achievements` VALUES (1287,'Chock-full of Elemental Goodness',733,20);
+INSERT INTO `gamedata_achievements` VALUES (1300,'Dungeons',750,0);
+INSERT INTO `gamedata_achievements` VALUES (1301,'One-upping the Antares',751,5);
+INSERT INTO `gamedata_achievements` VALUES (1302,'Kicking Sargas and Taking Names',752,5);
+INSERT INTO `gamedata_achievements` VALUES (1303,'Shaula We Dance?',753,5);
+INSERT INTO `gamedata_achievements` VALUES (1304,'Like a Batraal Out of Hell',754,5);
+INSERT INTO `gamedata_achievements` VALUES (1305,'Miser Neutralizer',755,5);
+INSERT INTO `gamedata_achievements` VALUES (1306,'Raiding the Vale',756,5);
+INSERT INTO `gamedata_achievements` VALUES (1307,'Breathless',757,5);
+INSERT INTO `gamedata_achievements` VALUES (1308,'Three Heads Are Better Than One',758,5);
+INSERT INTO `gamedata_achievements` VALUES (1309,'Making the Cut',759,5);
+INSERT INTO `gamedata_achievements` VALUES (1310,'Big Ants Don\'t Cry',760,5);
+INSERT INTO `gamedata_achievements` VALUES (1400,'Exploration',800,0);
+INSERT INTO `gamedata_achievements` VALUES (1401,'Taking in the Sights: La Noscea',801,5);
+INSERT INTO `gamedata_achievements` VALUES (1402,'Taking in the Sights: Black Shroud',802,5);
+INSERT INTO `gamedata_achievements` VALUES (1403,'Taking in the Sights: Thanalan',803,5);
+INSERT INTO `gamedata_achievements` VALUES (1404,'Taking in the Sights: Coerthas',804,5);
+INSERT INTO `gamedata_achievements` VALUES (1405,'Taking in the Sights: Mor Dhona',805,5);
+INSERT INTO `gamedata_achievements` VALUES (1406,'\"Been There, Done That\"',806,10);
+INSERT INTO `gamedata_achievements` VALUES (1499,'\"Been There, Done That\"',807,0);
+INSERT INTO `gamedata_achievements` VALUES (1500,'Grand Company',820,0);
+INSERT INTO `gamedata_achievements` VALUES (1501,'All Watched Over by a Maelstrom of Loving Grace',821,5);
+INSERT INTO `gamedata_achievements` VALUES (1502,'Snakebitten',822,5);
+INSERT INTO `gamedata_achievements` VALUES (1503,'\"Come On Baby, Light My Fire\"',823,5);
+INSERT INTO `gamedata_achievements` VALUES (1504,'A Storm of Seals I',824,5);
+INSERT INTO `gamedata_achievements` VALUES (1505,'A Storm of Seals II',825,5);
+INSERT INTO `gamedata_achievements` VALUES (1506,'A Storm of Seals III',826,10);
+INSERT INTO `gamedata_achievements` VALUES (1507,'The Ruby Anchor',827,20);
+INSERT INTO `gamedata_achievements` VALUES (1508,'A Snake in the Brass I',828,5);
+INSERT INTO `gamedata_achievements` VALUES (1509,'A Snake in the Brass II',829,5);
+INSERT INTO `gamedata_achievements` VALUES (1510,'A Snake in the Brass III',830,10);
+INSERT INTO `gamedata_achievements` VALUES (1511,'The Mahogany Leaf',831,20);
+INSERT INTO `gamedata_achievements` VALUES (1512,'Burning a Hole in My Pocket I',832,5);
+INSERT INTO `gamedata_achievements` VALUES (1513,'Burning a Hole in My Pocket II',833,5);
+INSERT INTO `gamedata_achievements` VALUES (1514,'Burning a Hole in My Pocket III',834,10);
+INSERT INTO `gamedata_achievements` VALUES (1515,'The Mythril Scales',835,20);
+INSERT INTO `gamedata_achievements` VALUES (1516,'In Good Company: Maelstrom I',836,5);
+INSERT INTO `gamedata_achievements` VALUES (1517,'In Good Company: Maelstrom II',837,5);
+INSERT INTO `gamedata_achievements` VALUES (1518,'In Good Company: Maelstrom III',838,10);
+INSERT INTO `gamedata_achievements` VALUES (1519,'The Turquoise Cannon',839,20);
+INSERT INTO `gamedata_achievements` VALUES (1520,'In Good Company: Twin Adder I',840,5);
+INSERT INTO `gamedata_achievements` VALUES (1521,'In Good Company: Twin Adder II',841,5);
+INSERT INTO `gamedata_achievements` VALUES (1522,'In Good Company: Twin Adder III',842,10);
+INSERT INTO `gamedata_achievements` VALUES (1523,'The Ironwood Leaf',843,20);
+INSERT INTO `gamedata_achievements` VALUES (1524,'In Good Company: Immortal Flames I',844,5);
+INSERT INTO `gamedata_achievements` VALUES (1525,'In Good Company: Immortal Flames II',845,5);
+INSERT INTO `gamedata_achievements` VALUES (1526,'In Good Company: Immortal Flames III',846,10);
+INSERT INTO `gamedata_achievements` VALUES (1527,'The Silver Scales',847,20);
+INSERT INTO `gamedata_achievements` VALUES (1528,'Fueling the Storm I',848,5);
+INSERT INTO `gamedata_achievements` VALUES (1529,'Fueling the Storm II',849,5);
+INSERT INTO `gamedata_achievements` VALUES (1530,'Fueling the Storm III',850,10);
+INSERT INTO `gamedata_achievements` VALUES (1531,'The Onyx Oars',851,20);
+INSERT INTO `gamedata_achievements` VALUES (1532,'Feeding the Serpent I',852,5);
+INSERT INTO `gamedata_achievements` VALUES (1533,'Feeding the Serpent II',853,5);
+INSERT INTO `gamedata_achievements` VALUES (1534,'Feeding the Serpent III',854,10);
+INSERT INTO `gamedata_achievements` VALUES (1535,'The Sycamore Leaf',855,20);
+INSERT INTO `gamedata_achievements` VALUES (1536,'Fanning the Flames I',856,5);
+INSERT INTO `gamedata_achievements` VALUES (1537,'Fanning the Flames II',857,5);
+INSERT INTO `gamedata_achievements` VALUES (1538,'Fanning the Flames III',858,10);
+INSERT INTO `gamedata_achievements` VALUES (1539,'The Brass Scales',859,20);
+INSERT INTO `gamedata_achievements` VALUES (1540,'To Each According to His Need: Maelstrom I',860,5);
+INSERT INTO `gamedata_achievements` VALUES (1541,'To Each According to His Need: Maelstrom II',861,5);
+INSERT INTO `gamedata_achievements` VALUES (1542,'To Each According to His Need: Maelstrom III',862,10);
+INSERT INTO `gamedata_achievements` VALUES (1543,'The Jade Mast',863,20);
+INSERT INTO `gamedata_achievements` VALUES (1544,'To Each According to His Need: Twin Adder I',864,5);
+INSERT INTO `gamedata_achievements` VALUES (1545,'To Each According to His Need: Twin Adder II',865,5);
+INSERT INTO `gamedata_achievements` VALUES (1546,'To Each According to His Need: Twin Adder III',866,10);
+INSERT INTO `gamedata_achievements` VALUES (1547,'The Willow Leaf',867,20);
+INSERT INTO `gamedata_achievements` VALUES (1548,'To Each According to His Need: Immortal Flames I',868,5);
+INSERT INTO `gamedata_achievements` VALUES (1549,'To Each According to His Need: Immortal Flames II',869,5);
+INSERT INTO `gamedata_achievements` VALUES (1550,'To Each According to His Need: Immortal Flames III',870,10);
+INSERT INTO `gamedata_achievements` VALUES (1551,'The Bronze Scales',871,20);
+INSERT INTO `gamedata_achievements` VALUES (1552,'Twelve Minutes or Less or Your Cargo\'s Free',872,5);
+INSERT INTO `gamedata_achievements` VALUES (1553,'Ten Minutes or Less or Your Cargo\'s Free',873,5);
+INSERT INTO `gamedata_achievements` VALUES (1554,'Eight Minutes or Less or Your Cargo\'s Free',874,10);
+INSERT INTO `gamedata_achievements` VALUES (1555,'Gone in Twelve Minutes',875,5);
+INSERT INTO `gamedata_achievements` VALUES (1556,'Gone in Ten Minutes',876,5);
+INSERT INTO `gamedata_achievements` VALUES (1557,'Gone in Eight Minutes',877,10);
+INSERT INTO `gamedata_achievements` VALUES (1558,'Handle with Care I',878,5);
+INSERT INTO `gamedata_achievements` VALUES (1559,'Handle with Care II',879,5);
+INSERT INTO `gamedata_achievements` VALUES (1560,'Handle with Care III',880,5);
+INSERT INTO `gamedata_achievements` VALUES (1561,'Handle with Care IV',881,10);
+INSERT INTO `gamedata_achievements` VALUES (1562,'Chocobo Shrugged',882,20);
+INSERT INTO `gamedata_achievements` VALUES (1563,'I Make This Look Good',883,5);
+INSERT INTO `gamedata_achievements` VALUES (1564,'My Little Chocobo',884,5);
+INSERT INTO `gamedata_achievements` VALUES (1565,'Pimp Your Ride',885,5);
+INSERT INTO `gamedata_achievements` VALUES (1671,'A Storm of Seals III',886,0);
+INSERT INTO `gamedata_achievements` VALUES (1672,'The Ruby Anchor',887,0);
+INSERT INTO `gamedata_achievements` VALUES (1673,'A Snake in the Brass III',888,0);
+INSERT INTO `gamedata_achievements` VALUES (1674,'The Mahogany Leaf',889,0);
+INSERT INTO `gamedata_achievements` VALUES (1675,'Burning a Hole in My Pocket III',890,0);
+INSERT INTO `gamedata_achievements` VALUES (1676,'The Mythril Scales',891,0);
+INSERT INTO `gamedata_achievements` VALUES (1677,'In Good Company: Maelstrom III',892,0);
+INSERT INTO `gamedata_achievements` VALUES (1678,'The Turquoise Cannon',893,0);
+INSERT INTO `gamedata_achievements` VALUES (1679,'In Good Company: Twin Adder III',894,0);
+INSERT INTO `gamedata_achievements` VALUES (1680,'The Ironwood Leaf',895,0);
+INSERT INTO `gamedata_achievements` VALUES (1681,'In Good Company: Immortal Flames III',896,0);
+INSERT INTO `gamedata_achievements` VALUES (1682,'The Silver Scales',897,0);
+INSERT INTO `gamedata_achievements` VALUES (1683,'Fueling the Storm III',898,0);
+INSERT INTO `gamedata_achievements` VALUES (1684,'The Onyx Oars',899,0);
+INSERT INTO `gamedata_achievements` VALUES (1685,'Feeding the Serpent III',900,0);
+INSERT INTO `gamedata_achievements` VALUES (1686,'The Sycamore Leaf',901,0);
+INSERT INTO `gamedata_achievements` VALUES (1687,'Fanning the Flames III',902,0);
+INSERT INTO `gamedata_achievements` VALUES (1688,'The Brass Scales',903,0);
+INSERT INTO `gamedata_achievements` VALUES (1689,'To Each According to His Need: Maelstrom III',904,0);
+INSERT INTO `gamedata_achievements` VALUES (1690,'The Jade Mast',905,0);
+INSERT INTO `gamedata_achievements` VALUES (1691,'To Each According to His Need: Twin Adder III',906,0);
+INSERT INTO `gamedata_achievements` VALUES (1692,'The Willow Leaf',907,0);
+INSERT INTO `gamedata_achievements` VALUES (1693,'To Each According to His Need: Immortal Flames III',908,0);
+INSERT INTO `gamedata_achievements` VALUES (1694,'The Bronze Scales',909,0);
+INSERT INTO `gamedata_achievements` VALUES (1695,'Eight Minutes or Less or Your Cargo\'s Free',910,0);
+INSERT INTO `gamedata_achievements` VALUES (1696,'Gone in Eight Minutes',911,0);
+INSERT INTO `gamedata_achievements` VALUES (1697,'Handle with Care IV',912,0);
+INSERT INTO `gamedata_achievements` VALUES (1698,'Handle with Care III',913,0);
+INSERT INTO `gamedata_achievements` VALUES (1699,'Pimp Your Ride',914,0);
+INSERT INTO `gamedata_achievements` VALUES (2001,'Patricide',915,5);
+INSERT INTO `gamedata_achievements` VALUES (2006,'To Kill a Mocking Bird',916,5);
+INSERT INTO `gamedata_achievements` VALUES (2011,'Pounding the Spike',917,5);
+INSERT INTO `gamedata_achievements` VALUES (2016,'An Eye on the Ale I',918,5);
+INSERT INTO `gamedata_achievements` VALUES (2017,'An Eye on the Ale II',919,5);
+INSERT INTO `gamedata_achievements` VALUES (2018,'An Eye on the Ale III',920,5);
+INSERT INTO `gamedata_achievements` VALUES (2019,'An Eye on the Ale IV',921,5);
+INSERT INTO `gamedata_achievements` VALUES (2020,'First Blood: Aleport',922,10);
+INSERT INTO `gamedata_achievements` VALUES (2021,'An Eye on the Trees I',923,5);
+INSERT INTO `gamedata_achievements` VALUES (2022,'An Eye on the Trees II',924,5);
+INSERT INTO `gamedata_achievements` VALUES (2023,'An Eye on the Trees III',925,5);
+INSERT INTO `gamedata_achievements` VALUES (2024,'An Eye on the Trees IV',926,5);
+INSERT INTO `gamedata_achievements` VALUES (2025,'First Blood: Hyrstmill',927,10);
+INSERT INTO `gamedata_achievements` VALUES (2026,'An Eye on the Gold I',928,5);
+INSERT INTO `gamedata_achievements` VALUES (2027,'An Eye on the Gold II',929,5);
+INSERT INTO `gamedata_achievements` VALUES (2028,'An Eye on the Gold III',930,5);
+INSERT INTO `gamedata_achievements` VALUES (2029,'An Eye on the Gold IV',931,5);
+INSERT INTO `gamedata_achievements` VALUES (2030,'First Blood: Golden Bazaar',932,10);
+INSERT INTO `gamedata_achievements` VALUES (2031,'Holding the Hamlet: Aleport I',933,5);
+INSERT INTO `gamedata_achievements` VALUES (2032,'Holding the Hamlet: Aleport II',934,5);
+INSERT INTO `gamedata_achievements` VALUES (2033,'Holding the Hamlet: Aleport III',935,5);
+INSERT INTO `gamedata_achievements` VALUES (2034,'Holding the Hamlet: Aleport IV',936,5);
+INSERT INTO `gamedata_achievements` VALUES (2035,'To Be or Not to Be the Guardian of Aleport',937,10);
+INSERT INTO `gamedata_achievements` VALUES (2036,'Holding the Hamlet: Hyrstmill I',938,5);
+INSERT INTO `gamedata_achievements` VALUES (2037,'Holding the Hamlet: Hyrstmill II',939,5);
+INSERT INTO `gamedata_achievements` VALUES (2038,'Holding the Hamlet: Hyrstmill III',940,5);
+INSERT INTO `gamedata_achievements` VALUES (2039,'Holding the Hamlet: Hyrstmill IV',941,5);
+INSERT INTO `gamedata_achievements` VALUES (2040,'To Be or Not to Be the Guardian of Hyrstmill',942,10);
+INSERT INTO `gamedata_achievements` VALUES (2041,'Holding the Hamlet: Golden Bazaar I',943,5);
+INSERT INTO `gamedata_achievements` VALUES (2042,'Holding the Hamlet: Golden Bazaar II',944,5);
+INSERT INTO `gamedata_achievements` VALUES (2043,'Holding the Hamlet: Golden Bazaar III',945,5);
+INSERT INTO `gamedata_achievements` VALUES (2044,'Holding the Hamlet: Golden Bazaar IV',946,5);
+INSERT INTO `gamedata_achievements` VALUES (2045,'To Be or Not to Be the Guardian of the Golden Bazaar',947,10);
+INSERT INTO `gamedata_achievements` VALUES (2046,'Helping the Hamlet: Aleport I',948,5);
+INSERT INTO `gamedata_achievements` VALUES (2047,'Helping the Hamlet: Aleport II',949,5);
+INSERT INTO `gamedata_achievements` VALUES (2048,'Helping the Hamlet: Aleport III',950,5);
+INSERT INTO `gamedata_achievements` VALUES (2049,'Helping the Hamlet: Aleport IV',951,5);
+INSERT INTO `gamedata_achievements` VALUES (2050,'To Be or Not to Be the Wind of Aleport',952,10);
+INSERT INTO `gamedata_achievements` VALUES (2051,'Helping the Hamlet: Hyrstmill I',953,5);
+INSERT INTO `gamedata_achievements` VALUES (2052,'Helping the Hamlet: Hyrstmill II',954,5);
+INSERT INTO `gamedata_achievements` VALUES (2053,'Helping the Hamlet: Hyrstmill III',955,5);
+INSERT INTO `gamedata_achievements` VALUES (2054,'Helping the Hamlet: Hyrstmill IV',956,5);
+INSERT INTO `gamedata_achievements` VALUES (2055,'To Be or Not to Be the Wind of Hyrstmill',957,10);
+INSERT INTO `gamedata_achievements` VALUES (2056,'Helping the Hamlet: Golden Bazaar I',958,5);
+INSERT INTO `gamedata_achievements` VALUES (2057,'Helping the Hamlet: Golden Bazaar II',959,5);
+INSERT INTO `gamedata_achievements` VALUES (2058,'Helping the Hamlet: Golden Bazaar III',960,5);
+INSERT INTO `gamedata_achievements` VALUES (2059,'Helping the Hamlet: Golden Bazaar IV',961,5);
+INSERT INTO `gamedata_achievements` VALUES (2060,'To Be or Not to Be the Wind of the Golden Bazaar',962,10);
+INSERT INTO `gamedata_achievements` VALUES (2061,'Habiting the Hamlet: Aleport I',963,5);
+INSERT INTO `gamedata_achievements` VALUES (2062,'Habiting the Hamlet: Aleport II',964,5);
+INSERT INTO `gamedata_achievements` VALUES (2063,'Habiting the Hamlet: Aleport III',965,5);
+INSERT INTO `gamedata_achievements` VALUES (2064,'Habiting the Hamlet: Aleport IV',966,5);
+INSERT INTO `gamedata_achievements` VALUES (2065,'To Be or Not to Be the Hand of Aleport',967,10);
+INSERT INTO `gamedata_achievements` VALUES (2066,'Habiting the Hamlet: Hyrstmill I',968,5);
+INSERT INTO `gamedata_achievements` VALUES (2067,'Habiting the Hamlet: Hyrstmill II',969,5);
+INSERT INTO `gamedata_achievements` VALUES (2068,'Habiting the Hamlet: Hyrstmill III',970,5);
+INSERT INTO `gamedata_achievements` VALUES (2069,'Habiting the Hamlet: Hyrstmill IV',971,5);
+INSERT INTO `gamedata_achievements` VALUES (2070,'To Be or Not to Be the Hand of Hyrstmill',972,10);
+INSERT INTO `gamedata_achievements` VALUES (2071,'Habiting the Hamlet: Golden Bazaar I',973,5);
+INSERT INTO `gamedata_achievements` VALUES (2072,'Habiting the Hamlet: Golden Bazaar II',974,5);
+INSERT INTO `gamedata_achievements` VALUES (2073,'Habiting the Hamlet: Golden Bazaar III',975,5);
+INSERT INTO `gamedata_achievements` VALUES (2074,'Habiting the Hamlet: Golden Bazaar IV',976,5);
+INSERT INTO `gamedata_achievements` VALUES (2075,'To Be or Not to Be the Hand of the Golden Bazaar',977,10);
+INSERT INTO `gamedata_achievements` VALUES (2076,'Leave Your Hammer at Home: Aleport',978,5);
+INSERT INTO `gamedata_achievements` VALUES (2077,'Leave Your Hammer at Home: Hyrstmill',979,5);
+INSERT INTO `gamedata_achievements` VALUES (2078,'Leave Your Hammer at Home: Golden Bazaar',980,5);
+INSERT INTO `gamedata_achievements` VALUES (2079,'\"Make Stuff, Not War: Aleport\"',981,5);
+INSERT INTO `gamedata_achievements` VALUES (2080,'\"Make Stuff, Not War: Hyrstmill\"',982,5);
+INSERT INTO `gamedata_achievements` VALUES (2081,'\"Make Stuff, Not War: Golden Bazaar\"',983,5);
+INSERT INTO `gamedata_achievements` VALUES (2082,'Looking Out for the Little People',984,5);
+/*!40000 ALTER TABLE `gamedata_achievements` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+COMMIT;
+
+-- Dump completed on 2016-06-07 22:54:49
diff --git a/sql/gamedata_actor_appearance.sql b/Data/sql/gamedata_actor_appearance.sql
similarity index 99%
rename from sql/gamedata_actor_appearance.sql
rename to Data/sql/gamedata_actor_appearance.sql
index 1eafae41..4d8a3e52 100644
--- a/sql/gamedata_actor_appearance.sql
+++ b/Data/sql/gamedata_actor_appearance.sql
@@ -1,7923 +1,7923 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
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---
--- Table structure for table `gamedata_actor_appearance`
---
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-DROP TABLE IF EXISTS `gamedata_actor_appearance`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `gamedata_actor_appearance` (
- `id` int(10) unsigned NOT NULL,
- `base` int(10) unsigned NOT NULL,
- `size` int(10) unsigned NOT NULL DEFAULT '0',
- `hairStyle` int(10) unsigned NOT NULL,
- `hairHighlightColor` int(10) unsigned NOT NULL DEFAULT '0',
- `hairVariation` int(10) unsigned NOT NULL,
- `faceType` tinyint(5) unsigned NOT NULL DEFAULT '0',
- `characteristics` tinyint(5) unsigned NOT NULL DEFAULT '0',
- `characteristicsColor` tinyint(5) unsigned NOT NULL DEFAULT '0',
- `faceEyebrows` tinyint(5) unsigned NOT NULL DEFAULT '0',
- `faceIrisSize` tinyint(5) unsigned NOT NULL DEFAULT '0',
- `faceEyeShape` tinyint(5) unsigned NOT NULL DEFAULT '0',
- `faceNose` tinyint(5) unsigned NOT NULL DEFAULT '0',
- `faceFeatures` tinyint(5) unsigned NOT NULL,
- `faceMouth` tinyint(5) unsigned NOT NULL DEFAULT '0',
- `ears` tinyint(5) unsigned NOT NULL DEFAULT '0',
- `hairColor` int(10) unsigned NOT NULL,
- `skinColor` int(10) unsigned NOT NULL,
- `eyeColor` int(10) unsigned NOT NULL,
- `voice` int(10) unsigned NOT NULL DEFAULT '0',
- `mainHand` int(10) unsigned NOT NULL,
- `offHand` int(10) unsigned NOT NULL,
- `spMainHand` int(10) unsigned NOT NULL,
- `spOffHand` int(11) unsigned NOT NULL,
- `throwing` int(10) unsigned NOT NULL,
- `pack` int(10) unsigned NOT NULL,
- `pouch` int(10) unsigned NOT NULL,
- `head` int(10) unsigned NOT NULL,
- `body` int(10) unsigned NOT NULL,
- `legs` int(10) unsigned NOT NULL,
- `hands` int(10) unsigned NOT NULL,
- `feet` int(10) unsigned NOT NULL,
- `waist` int(10) unsigned NOT NULL,
- `neck` int(10) unsigned NOT NULL,
- `leftEar` int(10) unsigned NOT NULL,
- `rightEar` int(10) unsigned NOT NULL,
- `leftIndex` int(10) unsigned NOT NULL,
- `rightIndex` int(10) unsigned NOT NULL,
- `leftFinger` int(10) unsigned NOT NULL,
- `rightFinger` int(10) unsigned NOT NULL,
- PRIMARY KEY (`id`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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---
--- Dumping data for table `gamedata_actor_appearance`
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--- Dump completed on 2016-06-07 22:54:50
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+ `id` int(10) unsigned NOT NULL,
+ `base` int(10) unsigned NOT NULL,
+ `size` int(10) unsigned NOT NULL DEFAULT '0',
+ `hairStyle` int(10) unsigned NOT NULL,
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+ `faceMouth` tinyint(5) unsigned NOT NULL DEFAULT '0',
+ `ears` tinyint(5) unsigned NOT NULL DEFAULT '0',
+ `hairColor` int(10) unsigned NOT NULL,
+ `skinColor` int(10) unsigned NOT NULL,
+ `eyeColor` int(10) unsigned NOT NULL,
+ `voice` int(10) unsigned NOT NULL DEFAULT '0',
+ `mainHand` int(10) unsigned NOT NULL,
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+ `spOffHand` int(11) unsigned NOT NULL,
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+ `rightIndex` int(10) unsigned NOT NULL,
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+INSERT INTO `gamedata_actor_appearance` VALUES (9117114,1,2,5,0,0,5,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,3072,0,0,0,0,6144,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220101,10502,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220102,10502,4,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220103,10502,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220104,10032,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220105,8,0,7,0,0,2,0,0,2,0,0,1,0,3,0,21,6,14,0,79697980,32514078,0,0,0,0,0,10400,15554,4098,8385,15555,206848,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220201,10502,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220202,10032,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220203,10002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220204,10002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220205,10002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220206,10002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220207,10002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220208,10002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220209,10002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220210,10002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220301,10502,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220401,20923,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,3072,0,0,0,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220402,1,2,1,0,0,8,0,0,4,1,2,3,0,1,1,2,2,8,0,79693835,32510977,0,0,0,0,0,14369,11360,8224,11426,15427,138240,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220403,2,1,8,0,0,2,0,0,5,1,5,2,2,2,1,15,9,2,0,210765827,236979210,0,0,0,231736331,0,9474,9472,9664,9539,9538,147456,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220404,4,3,7,0,0,8,0,0,4,1,1,5,1,2,1,15,8,12,0,147850240,0,0,0,0,0,0,0,1376,1152,1024,25600,0,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220405,7,2,4,0,0,1,0,0,5,1,0,1,2,3,2,21,10,11,0,58724372,59772948,0,0,0,0,0,23883,8352,10337,10336,10336,184320,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220406,8,1,3,0,0,7,0,0,0,1,1,0,0,0,0,55,55,53,0,168821790,0,0,0,0,0,0,5380,14624,3106,14624,10304,248832,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220407,6,1,4,0,0,4,0,0,3,0,3,2,1,3,1,70,61,53,0,310379590,0,0,0,0,0,0,20507,5379,16641,3265,9504,168960,0,0,0,0,0,0,0);
+INSERT INTO `gamedata_actor_appearance` VALUES (9220408,5,2,3,0,0,5,0,0,2,1,3,2,0,2,3,3,4,6,0,347079684,0,0,0,0,0,0,7266,4290,2114,1024,4321,177152,0,0,0,0,0,0,0);
+/*!40000 ALTER TABLE `gamedata_actor_appearance` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+COMMIT;
+
+-- Dump completed on 2016-06-07 22:54:50
diff --git a/sql/gamedata_actor_class.sql b/Data/sql/gamedata_actor_class.sql
similarity index 92%
rename from sql/gamedata_actor_class.sql
rename to Data/sql/gamedata_actor_class.sql
index 5542420b..903d6d4b 100644
--- a/sql/gamedata_actor_class.sql
+++ b/Data/sql/gamedata_actor_class.sql
@@ -1,16 +1,16 @@
-/*
-MySQL Data Transfer
-Source Host: localhost
-Source Database: ffxiv_server
-Target Host: localhost
-Target Database: ffxiv_server
-Date: 6/25/2017 10:44:22 PM
-*/
-
-SET FOREIGN_KEY_CHECKS=0;
--- ----------------------------
--- Table structure for gamedata_actor_class
--- ----------------------------
+/*
+MySQL Data Transfer
+Source Host: localhost
+Source Database: ffxiv_server
+Target Host: localhost
+Target Database: ffxiv_server
+Date: 3/15/2020 1:03:58 AM
+*/
+
+SET FOREIGN_KEY_CHECKS=0;
+-- ----------------------------
+-- Table structure for gamedata_actor_class
+-- ----------------------------
CREATE TABLE `gamedata_actor_class` (
`id` int(10) unsigned NOT NULL,
`classPath` varchar(64) NOT NULL,
@@ -18,7992 +18,7992 @@ CREATE TABLE `gamedata_actor_class` (
`propertyFlags` int(10) unsigned NOT NULL DEFAULT '0',
`eventConditions` longtext,
PRIMARY KEY (`id`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-
--- ----------------------------
--- Records
--- ----------------------------
-INSERT INTO `gamedata_actor_class` VALUES ('0', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000001', '/Chara/Npc/Populace/PopulaceStandard', '1900006', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"emoteEventConditions\": [],\r\n \"pushWithCircleEventConditions\": []\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000002', '/Chara/Npc/Populace/PopulaceStandard', '1600179', '19', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000003', '/Chara/Npc/Populace/PopulaceStandard', '1600217', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000004', '/Chara/Npc/Populace/PopulaceStandard', '1500015', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000005', '/Chara/Npc/Populace/PopulaceStandard', '1600150', '19', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000006', '', '1000053', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000007', '', '1000005', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000008', '', '1200028', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000009', '/Chara/Npc/Populace/PopulaceStandard', '2300120', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"emoteEventConditions\": [],\r\n \"pushWithCircleEventConditions\": [\r\n\r\n {\r\n \"conditionName\": \"pushDefault\",\r\n \"radius\": 3.0,\r\n \"silent\": false,\r\n \"outwards\": false\r\n }\r\n \r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000010', '/Chara/Npc/Populace/PopulaceStandard', '1400004', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000011', '', '2000005', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000012', '', '1000021', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000013', '', '1000297', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000014', '', '1100019', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000015', '', '1900026', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000016', '', '1900030', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000017', '/Chara/Npc/Populace/PopulaceStandard', '1000006', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000018', '', '1000013', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000019', '', '1600233', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000020', '', '1000016', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000021', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000022', '', '1600213', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000023', '', '1200013', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000024', '', '1200014', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000025', '', '1100008', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000026', '', '1400002', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000027', '', '1600091', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000028', '', '1100010', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000029', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000030', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000031', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000032', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000033', '', '2000010', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000034', '', '1100004', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000035', '', '1100002', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000036', '', '1500004', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000037', '', '1200024', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000038', '', '1900054', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000039', '', '1600089', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000040', '', '1400080', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000041', '', '1400081', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000042', '/Chara/Npc/Populace/PopulaceStandard', '1100003', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"emoteEventConditions\": [],\r\n \"pushWithCircleEventConditions\": [\r\n\r\n {\r\n \"conditionName\": \"pushDefault\",\r\n \"radius\": 3.0,\r\n \"silent\": false,\r\n \"outwards\": false\r\n }\r\n \r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000043', '', '1200025', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000044', '', '1200009', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000045', '/Chara/Npc/Populace/PopulaceStandard', '1900051', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000046', '/Chara/Npc/Populace/PopulaceStandard', '1500072', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000047', '/Chara/Npc/Populace/PopulaceStandard', '1500034', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000048', '', '1600099', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000049', '/Chara/Npc/Populace/PopulaceStandard', '1300046', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000050', '/Chara/Npc/Populace/PopulaceStandard', '1200075', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000051', '/Chara/Npc/Populace/PopulaceStandard', '1000366', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000052', '/Chara/Npc/Populace/PopulaceStandard', '1200061', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000053', '/Chara/Npc/Populace/PopulaceStandard', '1900022', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000054', '/Chara/Npc/Populace/PopulaceStandard', '1600191', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000055', '', '1600117', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000056', '/Chara/Npc/Populace/PopulaceStandard', '1300005', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000057', '/Chara/Npc/Populace/PopulaceStandard', '1900027', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000058', '', '4000111', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000059', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1000060', '/Chara/Npc/Populace/PopulaceStandard', '1600141', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000061', '/Chara/Npc/Populace/PopulaceStandard', '1900019', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1000062', '/Chara/Npc/Populace/PopulaceStandard', '1200010', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('1280005', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('1280021', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280022', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280023', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280031', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280032', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280033', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280034', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280035', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280036', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280037', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280038', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280039', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280040', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280041', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280042', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280043', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280044', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280045', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280046', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280047', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280048', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280049', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('1280051', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('1280101', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('1280103', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280104', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280105', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280106', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280107', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280108', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280109', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280110', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280111', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280112', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280113', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280114', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280115', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1280116', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('1280121', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('1500418', '/Chara/Npc/Populace/PopulaceItemRepairer', '1500157', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1500419', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1500177', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1500420', '/Chara/Npc/Populace/PopulaceBranchsVendor', '1600022', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1500421', '/Chara/Npc/Populace/PopulaceItemRepairer', '1600317', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1500422', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900208', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1500423', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900209', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1500424', '/Chara/Npc/Populace/PopulaceBranchsVendor', '1900221', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1500425', '/Chara/Npc/Populace/PopulaceItemRepairer', '1900231', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1500426', '/Chara/Npc/Populace/PopulaceBranchsVendor', '1900232', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1500427', '/Chara/Npc/Populace/PopulaceBranchsVendor', '1600222', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1500428', '/Chara/Npc/Populace/PopulaceItemRepairer', '1600267', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1500429', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1600319', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1500430', '', '1000344', '0', null);
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-INSERT INTO `gamedata_actor_class` VALUES ('1500432', '', '1400039', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1500433', '/Chara/Npc/Populace/PopulaceHamletSupply', '1900198', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1500434', '/Chara/Npc/Populace/PopulaceHamletSupply', '1900200', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1500435', '/Chara/Npc/Populace/PopulaceHamletPushEvent', '1900198', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1500436', '/Chara/Npc/Populace/PopulaceHamletPushEvent', '1900200', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1500437', '/Chara/Npc/Populace/PopulaceHamletPushEvent', '1400164', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1500438', '', '1900183', '0', null);
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-INSERT INTO `gamedata_actor_class` VALUES ('1600002', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1500023', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('1600004', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1300037', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('1600007', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1600128', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600008', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1500058', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600009', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900048', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600010', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1200048', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600011', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1600272', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600012', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900009', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600013', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1000154', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600014', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1100089', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600015', '', '1500035', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('1600016', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1100108', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600017', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1000337', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600018', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1600176', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600019', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '2200132', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600020', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1100107', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600021', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1200109', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('1600026', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1000139', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('1600030', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1000166', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600031', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1600206', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600032', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900005', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('1600033', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900096', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('5000028', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000029', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000030', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000031', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000032', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000033', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000034', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000035', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000036', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000037', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000038', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000039', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000040', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000041', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000042', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000043', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000044', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000045', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000046', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000047', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000048', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000049', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000050', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000051', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000052', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000053', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000054', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000055', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000056', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000057', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000058', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000059', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000060', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000061', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000062', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000063', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000064', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000065', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000066', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000067', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000068', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000069', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000070', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000071', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000072', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000073', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000074', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000075', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000076', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000077', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000078', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000079', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000080', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000081', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000082', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000083', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000084', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000085', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000086', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000087', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000088', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000089', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000090', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
-INSERT INTO `gamedata_actor_class` VALUES ('5000101', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5000106', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5000107', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5000108', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5000109', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5000116', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5000117', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5000118', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5000119', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5000120', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5000121', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5900001', '/Chara/Npc/MapObj/DoorStandard', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('5900002', '/Chara/Npc/MapObj/DoorStandard', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('5900003', '/Chara/Npc/MapObj/DoorStandard', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('5900004', '/Chara/Npc/MapObj/DoorStandard', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('5900005', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5900006', '/Chara/Npc/MapObj/MapObjOnlyShowHide', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('5900007', '/Chara/Npc/MapObj/MapObjOnlyShowHide', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('5900008', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5900009', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('5900010', '/Chara/Npc/MapObj/MapObjPortDoor', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('5900011', '/Chara/Npc/MapObj/MapObjShipPort', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('5900012', '/Chara/Npc/MapObj/MapObjPortDoor', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('5900013', '/Chara/Npc/MapObj/MapObjShipRouteLand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('5900014', '/Chara/Npc/MapObj/MapObjShipRouteLand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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-INSERT INTO `gamedata_actor_class` VALUES ('9114452', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114453', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114454', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114455', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114456', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114457', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114458', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114459', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114460', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114461', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114462', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114463', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114464', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
-INSERT INTO `gamedata_actor_class` VALUES ('9114465', '', '1400012', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9114466', '', '1400012', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115401', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115402', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115403', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115404', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115405', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115406', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115407', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115408', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115409', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115410', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115411', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115412', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115413', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115414', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115415', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115416', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115417', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115418', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115419', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115420', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115421', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115422', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9115423', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9116400', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9116401', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117001', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117101', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117102', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117103', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117104', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117105', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117106', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117107', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117108', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117109', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117110', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117111', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117112', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117113', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9117114', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220101', '', '3000003', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220102', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220103', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220104', '', '3102009', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220105', '', '1900126', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220201', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220202', '', '3102009', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220203', '', '3100101', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220204', '', '3100101', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220205', '', '3100101', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220206', '', '3100101', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220207', '', '3100101', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220208', '', '3100101', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220209', '', '3100101', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220210', '', '3100101', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220301', '', '1', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220401', '', '0', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220402', '', '2', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220403', '', '2', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220404', '', '2', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220405', '', '2', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220406', '', '2', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220407', '', '2', '0', null);
-INSERT INTO `gamedata_actor_class` VALUES ('9220408', '', '2', '0', null);
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+
+-- ----------------------------
+-- Records
+-- ----------------------------
+INSERT INTO `gamedata_actor_class` VALUES ('0', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000001', '/Chara/Npc/Populace/PopulaceStandard', '1900006', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"emoteEventConditions\": [],\r\n \"pushWithCircleEventConditions\": []\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000002', '/Chara/Npc/Populace/PopulaceStandard', '1600179', '19', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000003', '/Chara/Npc/Populace/PopulaceStandard', '1600217', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000004', '/Chara/Npc/Populace/PopulaceStandard', '1500015', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000005', '/Chara/Npc/Populace/PopulaceStandard', '1600150', '19', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000006', '', '1000053', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000007', '', '1000005', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000008', '', '1200028', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000009', '/Chara/Npc/Populace/PopulaceStandard', '2300120', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"emoteEventConditions\": [],\r\n \"pushWithCircleEventConditions\": [\r\n\r\n {\r\n \"conditionName\": \"pushDefault\",\r\n \"radius\": 3.0,\r\n \"silent\": false,\r\n \"outwards\": false\r\n }\r\n \r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000010', '/Chara/Npc/Populace/PopulaceStandard', '1400004', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000011', '', '2000005', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000012', '', '1000021', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000013', '', '1000297', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000014', '', '1100019', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000015', '', '1900026', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000016', '', '1900030', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000017', '/Chara/Npc/Populace/PopulaceStandard', '1000006', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000018', '', '1000013', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000019', '', '1600233', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000020', '', '1000016', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000021', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000022', '', '1600213', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000023', '', '1200013', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000024', '', '1200014', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000025', '', '1100008', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000026', '', '1400002', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000027', '', '1600091', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000028', '', '1100010', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000029', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000030', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000031', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000032', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000033', '', '2000010', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000034', '', '1100004', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000035', '', '1100002', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000036', '', '1500004', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000037', '', '1200024', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000038', '', '1900054', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000039', '', '1600089', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000040', '', '1400080', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000041', '', '1400081', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000042', '/Chara/Npc/Populace/PopulaceStandard', '1100003', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"emoteEventConditions\": [],\r\n \"pushWithCircleEventConditions\": [\r\n\r\n {\r\n \"conditionName\": \"pushDefault\",\r\n \"radius\": 3.0,\r\n \"silent\": false,\r\n \"outwards\": false\r\n }\r\n \r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000043', '', '1200025', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000044', '', '1200009', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000045', '/Chara/Npc/Populace/PopulaceStandard', '1900051', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000046', '/Chara/Npc/Populace/PopulaceStandard', '1500072', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000047', '/Chara/Npc/Populace/PopulaceStandard', '1500034', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000048', '', '1600099', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1000049', '/Chara/Npc/Populace/PopulaceStandard', '1300046', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000050', '/Chara/Npc/Populace/PopulaceStandard', '1200075', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000051', '/Chara/Npc/Populace/PopulaceStandard', '1000366', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000052', '/Chara/Npc/Populace/PopulaceStandard', '1200061', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000053', '/Chara/Npc/Populace/PopulaceStandard', '1900022', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1000076', '/Chara/Npc/Populace/PopulaceStandard', '4000006', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000077', '/Chara/Npc/Populace/PopulaceStandard', '4000007', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000078', '/Chara/Npc/Populace/PopulaceLinkshellManager', '1900036', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1000080', '/Chara/Npc/Populace/PopulaceStandard', '4000011', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1000082', '/Chara/Npc/Populace/PopulaceStandard', '4000013', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1000084', '/Chara/Npc/Populace/PopulaceStandard', '4000001', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1000085', '/Chara/Npc/Populace/PopulaceStandard', '4000001', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1200142', '/Chara/Npc/Object/BeastTribesMachine', '0', '0', null);
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+INSERT INTO `gamedata_actor_class` VALUES ('1200161', '/Chara/Npc/Object/GuildleveBonusTreasureBox', '2', '0', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1200194', '/Chara/Npc/Object/TaskBoard', '4000602', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1200195', '/Chara/Npc/Object/TaskBoard', '4000602', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1200204', '/Chara/Npc/Object/RaidDungeonBarrier', '0', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1280003', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280004', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280005', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280006', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280007', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280008', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280009', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280010', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280011', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280012', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280013', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280014', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280015', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280016', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280017', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280018', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280019', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280020', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280021', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280022', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280023', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280031', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280032', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280033', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280034', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280035', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280036', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"10.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280037', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280038', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280039', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280040', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280041', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280042', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280043', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280044', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280045', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280046', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280047', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280048', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280049', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280050', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280051', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280052', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280053', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280054', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280055', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280056', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280057', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280058', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280059', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280061', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280062', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280063', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280064', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280065', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280066', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280067', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280068', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280069', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280070', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280071', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280072', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280073', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280074', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280075', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280076', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280077', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280078', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280079', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280080', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280081', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280082', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280083', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280084', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280085', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280086', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280087', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280088', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280089', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280091', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280092', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280093', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280094', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280095', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280096', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280097', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280098', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280099', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280100', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280101', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280102', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280103', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280104', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280105', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280106', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280107', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280108', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280109', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280110', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280111', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280112', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280113', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280114', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280115', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280116', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280117', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280118', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280119', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280121', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280122', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280123', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280124', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280125', '/Chara/Npc/Object/Aetheryte/AetheryteChild', '4010015', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280126', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1280127', '/Chara/Npc/Object/Aetheryte/AetheryteParent', '4010014', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1290001', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290002', '/Chara/Npc/Object/PrivateAreaPastExit', '0', '1', '{\r\n \"talkEventConditions\": [],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 1,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"emoteEventConditions\": [],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"conditionName\": \"exit\",\r\n \"radius\": 60.0,\r\n \"silent\": true,\r\n \"outwards\": false\r\n },\r\n {\r\n \"conditionName\": \"caution\",\r\n \"radius\": 50.0,\r\n \"silent\": true,\r\n \"outwards\": false\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1290003', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290004', '/Chara/Npc/Object/BgKeepout', '0', '1', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290005', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290006', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290007', '/Chara/Npc/Object/ElevatorStandard', '0', '1', '{\r\n \"talkEventConditions\": [],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1290008', '/Chara/Npc/Object/ElevatorStandard', '0', '1', '{\r\n \"talkEventConditions\": [],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1290009', '/Chara/Npc/Object/ElevatorStandard', '0', '1', '{\r\n \"talkEventConditions\": [],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"3.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1290010', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290011', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290012', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290013', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290014', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290015', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290016', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290017', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290018', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290019', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290020', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290021', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290022', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290023', '/Chara/Npc/Object/ElevatorStandard', '0', '1', '{\r\n \"talkEventConditions\": [],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"pushCommand\"\r\n },\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"pushWithCircleEventConditions\": [\r\n {\r\n \"radius\": \"2.0\",\r\n \"outwards\": \"false\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandIn\"\r\n },\r\n {\r\n \"radius\": \"2.0\",\r\n \"outwards\": \"true\",\r\n \"silent\": \"true\",\r\n \"conditionName\": \"pushCommandOut\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1290024', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290025', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290026', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290027', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290028', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290029', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290030', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290031', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290032', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1290033', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500001', '/Chara/Npc/Populace/PopulaceGuildlevePublisher', '1200001', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500002', '', '1900028', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500003', '/Chara/Npc/Populace/PopulaceFlyingShip', '1600069', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500004', '/Chara/Npc/Populace/PopulaceStandard', '1100075', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500005', '/Chara/Npc/Populace/PopulaceStandard', '1600103', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500006', '/Chara/Npc/Populace/PopulaceChocoboLender', '1100197', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500007', '/Chara/Npc/Populace/PopulaceCampMaster', '1400065', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500008', '/Chara/Npc/Populace/PopulaceCampMaster', '2200128', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500009', '/Chara/Npc/Populace/PopulaceCampMaster', '1200105', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500010', '/Chara/Npc/Populace/PopulaceCampMaster', '1900010', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500011', '/Chara/Npc/Populace/PopulaceHamletBreeder', '1900078', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500012', '/Chara/Npc/Populace/PopulaceHamletBreeder', '1600066', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500013', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000171', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500014', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000172', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500015', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000173', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500016', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000174', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500017', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000175', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500018', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000176', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500019', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000177', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500020', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000178', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500021', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000179', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500022', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000180', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500023', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000581', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500024', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000582', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500025', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000583', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500026', '', '1000010', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500027', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000584', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500028', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000585', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500029', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000586', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500030', '', '1000010', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500031', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000587', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500032', '', '1000010', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500033', '', '1000010', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500034', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000588', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500035', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000589', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500036', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000590', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500037', '', '1000010', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500038', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000591', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500039', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000592', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500040', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000593', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500041', '', '1000010', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500042', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000181', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500043', '/Chara/Npc/Populace/PopulaceRequestWarden', '4000182', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1500125', '/Chara/Npc/Populace/PopulaceStandard', '1100150', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1500197', '', '1000110', '0', null);
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+INSERT INTO `gamedata_actor_class` VALUES ('1500201', '/Chara/Npc/Populace/PopulaceCompanyShop', '1900184', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1500203', '/Chara/Npc/Populace/PopulaceCompanyShop', '1300185', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1500206', '', '1900205', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500207', '/Chara/Npc/Populace/PopulaceFlyingShip', '1000258', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500208', '/Chara/Npc/Populace/PopulaceFlyingShip', '1100106', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1500210', '/Chara/Npc/Populace/PopulaceCompanySupply', '1900201', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1500212', '/Chara/Npc/Populace/PopulaceCompanySupply', '1200188', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500213', '', '1300165', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500214', '/Chara/Npc/Populace/PopulaceCaravanManager', '1300112', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
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+INSERT INTO `gamedata_actor_class` VALUES ('1500216', '', '1000358', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500217', '/Chara/Npc/Populace/PopulaceCaravanAdviser', '1000046', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
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+INSERT INTO `gamedata_actor_class` VALUES ('1500391', '/Chara/Npc/Populace/PopulaceBranchsVendor', '1000178', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1500401', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1200107', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1500407', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1300187', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1500412', '/Chara/Npc/Populace/PopulaceBranchsVendor', '1400183', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1500419', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1500177', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500420', '/Chara/Npc/Populace/PopulaceBranchsVendor', '1600022', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500421', '/Chara/Npc/Populace/PopulaceItemRepairer', '1600317', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500422', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900208', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500423', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900209', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500424', '/Chara/Npc/Populace/PopulaceBranchsVendor', '1900221', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500425', '/Chara/Npc/Populace/PopulaceItemRepairer', '1900231', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500426', '/Chara/Npc/Populace/PopulaceBranchsVendor', '1900232', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500427', '/Chara/Npc/Populace/PopulaceBranchsVendor', '1600222', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500428', '/Chara/Npc/Populace/PopulaceItemRepairer', '1600267', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500429', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1600319', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1500430', '', '1000344', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500431', '', '1200125', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500432', '', '1400039', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500433', '/Chara/Npc/Populace/PopulaceHamletSupply', '1900198', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500434', '/Chara/Npc/Populace/PopulaceHamletSupply', '1900200', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500435', '/Chara/Npc/Populace/PopulaceHamletPushEvent', '1900198', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500436', '/Chara/Npc/Populace/PopulaceHamletPushEvent', '1900200', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500437', '/Chara/Npc/Populace/PopulaceHamletPushEvent', '1400164', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1500438', '', '1900183', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1600001', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1100429', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600002', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1500023', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600003', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1000037', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600004', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1300037', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600005', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1400035', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600006', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900002', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600007', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1600128', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600008', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1500058', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600009', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900048', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600010', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1200048', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600011', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1600272', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600012', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900009', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600013', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1000154', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600014', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1100089', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600015', '', '1500035', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1600016', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1100108', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600017', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1000337', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600018', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1600176', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600019', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '2200132', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600020', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1100107', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600021', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1200109', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600022', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1400052', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600023', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1600017', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600024', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1300039', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600025', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1500079', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600026', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1000139', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600027', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1300096', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600028', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1100117', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600029', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1200124', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600030', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1000166', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600031', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1600206', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600032', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900005', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600033', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1900096', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600034', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1100079', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600035', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1200118', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600036', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1300095', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600037', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1600252', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('1600038', '', '1000056', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('1600039', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '1500095', '19', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('1600074', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '2200044', '0', null);
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+INSERT INTO `gamedata_actor_class` VALUES ('1600081', '/Chara/Npc/Populace/Shop/PopulaceShopSalesman', '2200011', '0', null);
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+INSERT INTO `gamedata_actor_class` VALUES ('1600118', '', '1200212', '0', null);
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+INSERT INTO `gamedata_actor_class` VALUES ('2102305', '/Chara/Npc/Monster/Yak/YakFemaleStandard', '3102305', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('2102306', '/Chara/Npc/Monster/Yak/YakFemaleStandard', '3102306', '0', null);
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+INSERT INTO `gamedata_actor_class` VALUES ('2102308', '/Chara/Npc/Monster/Yak/YakFemaleStandard', '3102308', '0', null);
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+INSERT INTO `gamedata_actor_class` VALUES ('2102712', '/Chara/Npc/Monster/Flower/FlowerPoisonousStandard', '3102712', '23', '{\r\n \"talkEventConditions\": [],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"emoteEventConditions\": [],\r\n \"pushWithCircleEventConditions\": []\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('2102714', '/Chara/Npc/Monster/Flower/FlowerPoisonousStandard', '3102714', '23', '{\r\n \"talkEventConditions\": [],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"emoteEventConditions\": [],\r\n \"pushWithCircleEventConditions\": []\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('2102715', '/Chara/Npc/Monster/Flower/FlowerPoisonousStandard', '3102715', '23', '{\r\n \"talkEventConditions\": [],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"emoteEventConditions\": [],\r\n \"pushWithCircleEventConditions\": []\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('2102716', '/Chara/Npc/Monster/Flower/FlowerPoisonousStandard', '3102716', '23', '{\r\n \"talkEventConditions\": [],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ],\r\n \"emoteEventConditions\": [],\r\n \"pushWithCircleEventConditions\": []\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('3003156', '/Chara/Npc/Retainer/OrdinaryRetainer', '1900055', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003157', '/Chara/Npc/Retainer/OrdinaryRetainer', '1900084', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003158', '/Chara/Npc/Retainer/OrdinaryRetainer', '1900104', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003159', '/Chara/Npc/Retainer/OrdinaryRetainer', '1900160', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003160', '/Chara/Npc/Retainer/OrdinaryRetainer', '1900165', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003161', '/Chara/Npc/Retainer/OrdinaryRetainer', '1900064', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003162', '/Chara/Npc/Retainer/OrdinaryRetainer', '1900123', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003163', '/Chara/Npc/Retainer/OrdinaryRetainer', '1900169', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003164', '/Chara/Npc/Retainer/OrdinaryRetainer', '1900172', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003165', '/Chara/Npc/Retainer/OrdinaryRetainer', '1900178', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003166', '/Chara/Npc/Retainer/OrdinaryRetainer', '1600001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003167', '/Chara/Npc/Retainer/OrdinaryRetainer', '1600038', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003168', '/Chara/Npc/Retainer/OrdinaryRetainer', '1600108', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003169', '/Chara/Npc/Retainer/OrdinaryRetainer', '1600177', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003170', '/Chara/Npc/Retainer/OrdinaryRetainer', '1600234', '19', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003171', '/Chara/Npc/Retainer/OrdinaryRetainer', '1600011', '19', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003172', '/Chara/Npc/Retainer/OrdinaryRetainer', '1600074', '19', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003173', '/Chara/Npc/Retainer/OrdinaryRetainer', '1600147', '19', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003174', '/Chara/Npc/Retainer/OrdinaryRetainer', '1600194', '19', null);
+INSERT INTO `gamedata_actor_class` VALUES ('3003175', '/Chara/Npc/Retainer/OrdinaryRetainer', '1600246', '19', null);
+INSERT INTO `gamedata_actor_class` VALUES ('5000001', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000002', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000003', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000004', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000005', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000006', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000007', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000008', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000009', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000010', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000011', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000012', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000013', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000014', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000015', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000016', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000017', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000018', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000019', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000020', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000021', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000022', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000023', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000024', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000025', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000026', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000027', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000028', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000029', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000030', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000031', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000032', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000033', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000034', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000035', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000036', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000037', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000038', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000039', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000040', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000041', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000042', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000043', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000044', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000045', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000046', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000047', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000048', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000049', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000050', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000051', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000052', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000053', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000054', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000055', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000056', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000057', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000058', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000059', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000060', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000061', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000062', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000063', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000064', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000065', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000066', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000067', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000068', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000069', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000070', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000071', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000072', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000073', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000074', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000075', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000076', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000077', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000078', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000079', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000080', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000081', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000082', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000083', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000084', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000085', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000086', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
+INSERT INTO `gamedata_actor_class` VALUES ('5000087', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
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+INSERT INTO `gamedata_actor_class` VALUES ('5000089', '/Chara/Npc/MapObj/MarketStand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}\r\n');
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+INSERT INTO `gamedata_actor_class` VALUES ('5900002', '/Chara/Npc/MapObj/DoorStandard', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('5900003', '/Chara/Npc/MapObj/DoorStandard', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('5900004', '/Chara/Npc/MapObj/DoorStandard', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('5900007', '/Chara/Npc/MapObj/MapObjOnlyShowHide', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('5900011', '/Chara/Npc/MapObj/MapObjShipPort', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('5900012', '/Chara/Npc/MapObj/MapObjPortDoor', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('5900013', '/Chara/Npc/MapObj/MapObjShipRouteLand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('5900014', '/Chara/Npc/MapObj/MapObjShipRouteLand', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('5900015', '/Chara/Npc/MapObj/DoorServer', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('5900016', '/Chara/Npc/MapObj/DoorServer', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('5900017', '/Chara/Npc/MapObj/MapObjTutorial', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('5900018', '/Chara/Npc/MapObj/MapObjTutorial', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('5900019', '/Chara/Npc/MapObj/MapObjTutorial', '0', '1', '{ \r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
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+INSERT INTO `gamedata_actor_class` VALUES ('9111280', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9111301', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9111303', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9111304', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9112101', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9112102', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9112103', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9112104', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9113102', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9113202', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9113203', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9113204', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114401', '', '1000015', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114402', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114403', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114404', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114405', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114406', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114407', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114408', '', '1000001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114409', '', '2000001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114410', '', '1900001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114411', '', '1200001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114412', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114413', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114414', '', '1300001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114415', '', '1600098', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114416', '', '1400001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114417', '', '1100001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114418', '', '1500001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114419', '', '1000002', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114420', '', '1000003', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114421', '', '2000002', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114422', '', '1000004', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114423', '', '1000001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114424', '', '1000001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114425', '', '1000002', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114426', '', '3000045', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114427', '', '1000004', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114428', '', '1000004', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114429', '', '1000004', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114430', '', '1000002', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114431', '', '1500001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114432', '', '3000045', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114433', '/CommandDebugger/CommandDebuggerTEST', '1500001', '3', '{\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114434', '/CommandDebugger/CommandDebuggerDEV', '1500001', '3', '{\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114435', '/CommandDebugger/CommandDebuggerGM', '1500001', '3', '{\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114436', '', '1900001', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114437', '/Chara/Npc/Debug/PopulaceMenuMan', '1000002', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114438', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114439', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114440', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114441', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114442', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114443', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114444', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114445', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114446', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114447', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114448', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114449', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114450', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114451', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114452', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114453', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114454', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114455', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114456', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114457', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114458', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114459', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114460', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114461', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114462', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114463', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114464', '/Chara/Npc/Debug/PopulaceQuestTestManStandard', '1000003', '3', '{\r\n \"talkEventConditions\": [\r\n {\r\n \"unknown1\": 4,\r\n \"unknown2\": 0,\r\n \"conditionName\": \"talkDefault\"\r\n }\r\n ],\r\n \"noticeEventConditions\": [\r\n {\r\n \"unknown1\": 0,\r\n \"unknown2\": 1,\r\n \"conditionName\": \"noticeEvent\"\r\n }\r\n ]\r\n}');
+INSERT INTO `gamedata_actor_class` VALUES ('9114465', '', '1400012', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9114466', '', '1400012', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115401', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115402', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115403', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115404', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115405', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115406', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115407', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115408', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115409', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115410', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115411', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115412', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115413', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115414', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115415', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115416', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115417', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115418', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115419', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115420', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115421', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115422', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9115423', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9116400', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9116401', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117001', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117101', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117102', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117103', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117104', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117105', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117106', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117107', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117108', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117109', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117110', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117111', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117112', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117113', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9117114', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220101', '', '3000003', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220102', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220103', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220104', '', '3102009', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220105', '', '1900126', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220201', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220202', '', '3102009', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220203', '', '3100101', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220204', '', '3100101', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220205', '', '3100101', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220206', '', '3100101', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220207', '', '3100101', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220208', '', '3100101', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220209', '', '3100101', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220210', '', '3100101', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220301', '', '1', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220401', '', '0', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220402', '', '2', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220403', '', '2', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220404', '', '2', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220405', '', '2', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220406', '', '2', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220407', '', '2', '0', null);
+INSERT INTO `gamedata_actor_class` VALUES ('9220408', '', '2', '0', null);
diff --git a/sql/gamedata_actor_pushcommand.sql b/Data/sql/gamedata_actor_pushcommand.sql
similarity index 100%
rename from sql/gamedata_actor_pushcommand.sql
rename to Data/sql/gamedata_actor_pushcommand.sql
diff --git a/sql/gamedata_guildleves.sql b/Data/sql/gamedata_guildleves.sql
similarity index 100%
rename from sql/gamedata_guildleves.sql
rename to Data/sql/gamedata_guildleves.sql
diff --git a/sql/gamedata_items.sql b/Data/sql/gamedata_items.sql
similarity index 99%
rename from sql/gamedata_items.sql
rename to Data/sql/gamedata_items.sql
index 1d3a36e3..2c379f97 100644
--- a/sql/gamedata_items.sql
+++ b/Data/sql/gamedata_items.sql
@@ -1,8483 +1,8483 @@
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--- Table structure for table `gamedata_items`
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- `name` varchar(255) NOT NULL,
- `category` varchar(255) NOT NULL,
- `maxStack` int(11) NOT NULL,
- `isRare` tinyint(1) unsigned NOT NULL,
- `isExclusive` tinyint(1) unsigned NOT NULL,
- `durability` int(11) NOT NULL,
- `sellPrice` int(11) NOT NULL,
- `icon` int(11) NOT NULL,
- `kind` int(11) NOT NULL,
- `rarity` int(11) NOT NULL,
- `isUseable` int(11) NOT NULL,
- `mainSkill` int(11) NOT NULL,
- `subSkill` int(11) NOT NULL,
- `levelType` int(11) NOT NULL,
- `level` int(11) NOT NULL,
- `compatibility` int(11) NOT NULL,
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- `effectRate` float NOT NULL,
- `shieldBlocking` float NOT NULL,
- `effectDuration` float NOT NULL,
- `recastTime` float NOT NULL,
- `recastGroup` tinyint(4) NOT NULL,
- `repairSkill` int(11) NOT NULL,
- `repairItem` int(11) NOT NULL,
- `repairItemNum` int(11) NOT NULL,
- `repairLevel` int(11) NOT NULL,
- `repairLicense` int(11) NOT NULL,
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--- Dumping data for table `gamedata_items`
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-INSERT INTO `gamedata_items` VALUES (1000001,'Gil','Money/MoneyStandard',999999999,0,0,0,0,60737,0,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000002,'Crystal','Money/MoneyStandard',999,0,0,0,0,60000,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000003,'Fire Shard','Money/MoneyStandard',9999,0,0,0,8,60001,1006,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000004,'Ice Shard','Money/MoneyStandard',9999,0,0,0,8,60003,1006,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (1000006,'Earth Shard','Money/MoneyStandard',9999,0,0,0,8,60006,1006,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000007,'Lightning Shard','Money/MoneyStandard',9999,0,0,0,8,60005,1006,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000008,'Water Shard','Money/MoneyStandard',9999,0,0,0,8,60002,1006,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (1000012,'Earth Crystal','Money/MoneyStandard',9999,0,0,0,38,60012,1006,1,0,0,0,0,20,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000013,'Lightning Crystal','Money/MoneyStandard',9999,0,0,0,38,60011,1006,1,0,0,0,0,20,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000014,'Water Crystal','Money/MoneyStandard',9999,0,0,0,38,60008,1006,1,0,0,0,0,20,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000015,'Fire Cluster','Money/MoneyStandard',9999,0,0,0,168,60013,1006,1,0,0,0,0,50,1001,1,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (1000104,'[en]','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (1000106,'Archers\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000107,'Lancers\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000108,'[en]','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000109,'[en]','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000110,'Thaumaturges\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000111,'Conjurers\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000112,'[en]','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000113,'Carpenters\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000114,'Blacksmiths\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000115,'Armorers\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000116,'Goldsmiths\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000117,'Leatherworkers\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000118,'Weavers\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000119,'Alchemists\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000120,'Culinarians\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000121,'Miners\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000122,'Botanists\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000123,'Fishermen\'s Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000124,'[en]','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000201,'Storm Seal','Money/MoneyStandard',999999,0,0,0,0,61603,0,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000202,'Serpent Seal','Money/MoneyStandard',999999,0,0,0,0,61602,0,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (1000203,'Flame Seal','Money/MoneyStandard',999999,0,0,0,0,61601,0,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000001,'Key','Important/ImportantItemStandard',1,0,1,0,0,60000,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (2000101,'Spinning Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000102,'Tailoring Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000103,'Glovemaking Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000104,'Hatting Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000105,'Dyeing Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000106,'Weaving Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000107,'Sheeting Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000108,'Nailcasting Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (2000114,'Bonecarving Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (2000116,'Fletchery Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (2000118,'Milling Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000119,'Confectionery Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000120,'Painting Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000121,'Inlaying Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000122,'Fishcleaning Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000123,'Chainweaving Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000124,'Woodlaying Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000125,'Poisoning Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000126,'Physicking Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000127,'Chemicking Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000128,'Tacklecraft Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (2000204,'Soul of the Dragoon','Important/ImportantItemStandard',1,1,1,0,0,61683,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000205,'Soul of the Bard','Important/ImportantItemStandard',1,1,1,0,0,61684,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000206,'Soul of the White Mage','Important/ImportantItemStandard',1,1,1,0,0,61685,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2000207,'Soul of the Black Mage','Important/ImportantItemStandard',1,1,1,0,0,61686,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001000,'[en]','Important/ImportantItemStandard',1,1,1,0,0,60000,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001001,'Materia Assimilator','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001002,'Materia Melder','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001003,'Augmented Materia Melder','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001004,'Storm Chocobo Issuance','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001005,'Serpent Chocobo Issuance','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001006,'Flame Chocobo Issuance','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001007,'Chocobo Whistle','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001008,'Airship Ticket','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001009,'Lapis Cross','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001010,'Emerald Leaf','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001011,'Gold Scales','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001012,'[en]','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001013,'Goobbue Horn','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001014,'Lominsan Aetherpass','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001015,'Gridanian Aetherpass','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001016,'Ul\'dahn Aetherpass','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001017,'Lominsan Half Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001018,'Lominsan Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001019,'Lominsan Crested Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001020,'Gridanian Half Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001021,'Gridanian Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001022,'Gridanian Crested Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001023,'Ul\'dahn Half Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001024,'Ul\'dahn Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001025,'Ul\'dahn Crested Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001026,'On the Properties of Beastmen','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001027,'Soiled Promissory Note','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001028,'Aquamarine Cross','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001029,'Emerald Bough','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (2001030,'Platinum Scales','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010001,'Meat Miq\'abob','Normal/FoodItem',99,0,0,0,60,60529,2012,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010002,'Aldgoat Steak','Normal/FoodItem',99,0,0,0,97,60530,2012,1,1,0,0,0,25,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010003,'Boiled Egg','Normal/FoodItem',99,0,0,0,24,60614,2016,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010004,'Dodo Omelette','Normal/FoodItem',99,0,0,0,45,60560,2016,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010005,'Cottage Cheese','Normal/FoodItem',99,0,0,0,64,60567,2025,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010006,'Marmot Steak','Normal/FoodItem',99,0,0,0,30,60536,2012,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010007,'Rabbit Pie','Normal/FoodItem',99,0,0,0,56,60533,2012,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010008,'Jerked Beef','Normal/FoodItem',99,0,0,0,134,60531,2012,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010009,'Grilled Dodo','Normal/FoodItem',99,0,0,0,45,60530,2012,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010010,'Shepherd\'s Pie','Normal/FoodItem',99,0,0,0,82,60573,2012,1,1,0,0,0,21,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010011,'Smoked Raptor','Normal/FoodItem',99,0,0,0,118,60576,2012,1,1,0,0,0,36,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010012,'Deviled Eggs','Normal/FoodItem',99,0,0,0,156,60514,2016,1,1,0,0,0,48,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010013,'Roast Dodo','Normal/FoodItem',99,0,0,0,93,61460,2012,1,1,0,0,0,24,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010014,'Mole Loaf','Normal/FoodItem',99,0,0,0,48,60537,2012,1,1,0,0,0,12,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010015,'Blue Cheese','Normal/FoodItem',99,0,0,0,63,60566,2025,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010016,'Mustard Eggs','Normal/FoodItem',99,0,0,0,86,60561,2016,1,1,0,0,0,22,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010017,'Eft Steak','Normal/FoodItem',99,0,0,0,172,60530,2012,1,1,0,0,0,53,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010018,'Cream Cheese','Normal/FoodItem',99,0,0,0,121,61699,2025,1,1,0,0,0,37,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010019,'Rolanberry Cheese','Normal/FoodItem',99,0,0,0,140,61700,2025,1,1,0,0,0,43,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010020,'Apkallu Omelette','Normal/FoodItem',99,0,0,0,169,60560,2016,1,1,0,0,0,52,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010021,'Scrambled Eggs','Normal/FoodItem',99,0,0,0,105,61702,2016,1,1,0,0,0,32,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010022,'Fried Egg','Normal/FoodItem',99,0,0,0,101,61703,2016,1,1,0,0,0,26,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010023,'Trapper\'s Quiche','Normal/FoodItem',99,0,0,0,124,60555,2016,1,1,0,0,0,50,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010024,'[en]','Normal/FoodItem',99,0,0,0,3,60000,2017,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010101,'Grilled Carp','Normal/FoodItem',99,0,0,0,18,60520,2013,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010102,'Salt Cod','Normal/FoodItem',99,0,0,0,18,61543,2013,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010103,'Boiled Crayfish','Normal/FoodItem',99,0,0,0,24,60569,2013,1,1,0,0,0,3,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010104,'Raw Oyster','Normal/FoodItem',99,0,0,0,59,61544,2013,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010105,'Grilled Trout','Normal/FoodItem',99,0,0,0,48,60519,2013,1,1,0,0,0,7,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010106,'Salmon Meuniere','Normal/FoodItem',99,0,0,0,66,60522,2013,1,1,0,0,0,19,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010107,'Tuna Miq\'abob','Normal/FoodItem',99,0,0,0,108,60528,2013,1,1,0,0,0,32,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010108,'Eel Pie','Normal/FoodItem',99,0,0,0,62,60556,2013,1,1,0,0,0,18,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010109,'Salt Cod Puffs','Normal/FoodItem',99,0,0,0,141,60572,2013,1,1,0,0,0,42,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010110,'Stuffed Cabbage','Normal/FoodItem',99,0,0,0,151,60570,2013,1,1,0,0,0,45,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010111,'Lava Toad Legs','Normal/FoodItem',99,0,0,0,171,61477,2013,1,1,0,0,0,51,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010112,'Tree Toad Legs','Normal/FoodItem',99,0,0,0,42,61485,2013,1,1,0,0,0,6,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010113,'Baked Sole','Normal/FoodItem',99,0,0,0,95,61476,2013,1,1,0,0,0,28,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010114,'Braised Pipira','Normal/FoodItem',99,0,0,0,23,61478,2013,1,1,0,0,0,6,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010115,'Boiled Bream','Normal/FoodItem',99,0,0,0,89,61479,2013,1,1,0,0,0,26,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010118,'Mugwort Carp','Normal/FoodItem',99,0,0,0,128,61489,2013,1,1,0,0,0,38,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010201,'Flatbread','Normal/FoodItem',99,0,0,0,13,60494,2015,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010202,'Frumenty','Normal/FoodItem',99,0,0,0,10,60496,2041,1,1,0,0,0,3,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010203,'Honey Muffin','Normal/FoodItem',99,0,0,0,56,60489,2015,1,1,0,0,0,20,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010204,'La Noscean Toast','Normal/FoodItem',99,0,0,0,129,60554,2015,1,1,0,0,0,47,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010205,'Acorn Cookie','Normal/FoodItem',99,0,0,0,94,60508,2015,1,1,0,0,0,34,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010206,'Dark Pretzel','Normal/FoodItem',99,0,0,0,62,60485,2015,1,1,0,0,0,22,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010207,'Cornbread','Normal/FoodItem',99,0,0,0,81,60491,2015,1,1,0,0,0,29,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010208,'Knight\'s Bread','Normal/FoodItem',99,0,0,0,105,60486,2015,1,1,0,0,0,38,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010209,'Walnut Bread','Normal/FoodItem',99,0,0,0,48,60488,2015,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010210,'Lentils & Chestnuts','Normal/FoodItem',99,0,0,0,43,60503,2041,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010211,'Finger Sandwich','Normal/FoodItem',99,0,0,0,140,61708,2015,1,1,0,0,0,51,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010301,'Spinach Saute','Normal/FoodItem',99,0,0,0,66,60506,2014,1,1,0,0,0,22,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010302,'Jack-o\'-lantern','Normal/FoodItem',99,0,0,0,31,60509,2014,1,1,0,0,0,10,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010303,'Landtrap Salad','Normal/FoodItem',99,0,0,0,143,60505,2014,1,1,0,0,0,49,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010304,'Blood Currant Tart','Normal/FoodItem',99,0,0,0,91,60557,2017,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010305,'Parsnip Salad','Normal/FoodItem',99,0,0,0,40,60512,2014,1,1,0,0,0,13,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010306,'Sauerkraut','Normal/FoodItem',99,0,0,0,103,60516,2014,1,1,0,0,0,35,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010307,'Dzemael Gratin','Normal/FoodItem',99,0,0,0,128,61326,2041,1,1,0,0,0,44,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010308,'Tomato Pie','Normal/FoodItem',99,0,0,0,131,60558,2014,1,1,0,0,0,45,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010309,'Roasted Nopales','Normal/FoodItem',99,0,0,0,48,61492,2014,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010310,'Alligator Salad','Normal/FoodItem',99,0,0,0,86,61491,2014,1,1,0,0,0,29,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010311,'Stuffed Artichoke','Normal/FoodItem',99,0,0,0,114,61494,2014,1,1,0,0,0,39,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010312,'Forest Miq\'abob','Normal/FoodItem',99,0,0,0,88,60511,2042,1,1,0,0,0,30,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010313,'Button Mushroom Saute','Normal/FoodItem',99,0,0,0,128,61701,2042,1,1,0,0,0,44,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010314,'Raptor Stew','Normal/FoodItem',99,0,0,0,114,61704,2042,1,1,0,0,0,39,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010315,'Chicken and Mushrooms','Normal/FoodItem',99,0,0,0,57,61705,2042,1,1,0,0,0,19,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010316,'Chanterelle Saute','Normal/FoodItem',99,0,0,0,17,61706,2042,1,1,0,0,0,5,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010317,'Buttons in a Blanket','Normal/FoodItem',99,0,0,0,145,61707,2042,1,1,0,0,0,50,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010401,'Apple Tart','Normal/FoodItem',99,0,0,0,51,60550,2017,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010402,'Ginger Cookie','Normal/FoodItem',99,0,0,0,1,60487,2017,1,1,0,0,0,24,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010403,'Dried Prunes','Normal/FoodItem',99,0,0,0,1,60654,2017,1,1,0,0,0,21,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010404,'Raisins','Normal/FoodItem',99,0,0,0,18,60654,2017,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010405,'Crumpet','Normal/FoodItem',99,0,0,0,84,60492,2017,1,1,0,0,0,27,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010406,'Pastry Fish','Normal/FoodItem',99,0,0,0,144,60490,2017,1,1,0,0,0,47,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010407,'Crowned Cake','Normal/FoodItem',99,0,0,0,153,60559,2017,1,1,0,0,0,50,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010408,'Princess Pudding','Normal/FoodItem',99,0,0,0,18,61462,2017,1,1,0,0,0,5,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010409,'Starlight Log','Normal/FoodItem',99,0,0,0,96,60552,2017,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010410,'Snowflake Peak','Normal/FoodItem',99,0,0,0,48,61461,2017,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010411,'Ore Fruitcake','Normal/FoodItem',99,0,0,0,30,61463,2017,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010412,'Bubble Chocolate','Normal/FoodItem',99,0,0,0,36,61468,2017,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010413,'Pearl Chocolate','Normal/FoodItem',99,0,0,0,36,61470,2017,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010414,'Heart Chocolate','Normal/FoodItem',99,0,0,0,45,61469,2017,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010415,'White Chocolate','Normal/FoodItem',99,0,0,0,45,61471,2017,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010416,'Sweet Rice Cake','Normal/FoodItem',99,0,0,0,1,61472,2017,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010417,'Pumpkin Cookie','Normal/FoodItem',99,0,0,0,24,61673,2017,1,1,0,0,0,7,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010418,'Consecrated Chocolate','Normal/FoodItem',99,0,0,0,33,61471,2017,1,1,0,0,0,10,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010419,'Mizzenmast Biscuit','Normal/FoodItem',99,0,0,0,15,60508,2015,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010420,'Roost Biscuit','Normal/FoodItem',99,0,0,0,15,60508,2015,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010421,'Hourglass Biscuit','Normal/FoodItem',99,0,0,0,15,60508,2015,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010501,'Pea Soup','Normal/FoodItem',99,0,0,0,82,60495,2041,1,1,0,0,0,25,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010502,'Stone Soup','Normal/FoodItem',99,0,0,0,76,60499,2041,1,1,0,0,0,23,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010503,'Beef Stew','Normal/FoodItem',99,0,0,0,170,60532,2041,1,1,0,0,0,53,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010504,'Cawl Cennin','Normal/FoodItem',99,0,0,0,107,60501,2041,1,1,0,0,0,33,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010505,'Ratatouille','Normal/FoodItem',99,0,0,0,120,60510,2041,1,1,0,0,0,37,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010506,'Mutton Stew','Normal/FoodItem',99,0,0,0,32,60504,2041,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010507,'Fish Soup','Normal/FoodItem',99,0,0,0,139,60502,2041,1,1,0,0,0,43,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010508,'Bouillabaisse','Normal/FoodItem',99,0,0,0,158,61325,2041,1,1,0,0,0,49,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010509,'Zoni','Normal/FoodItem',99,0,0,0,32,61465,2041,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010510,'Orobon Stew','Normal/FoodItem',99,0,0,0,88,60521,2041,1,1,0,0,0,27,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010601,'Distilled Water','Normal/FoodItem',99,0,0,0,5,60474,4026,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010602,'Sour Red','Normal/FoodItem',99,0,0,0,38,61402,2039,1,0,0,0,0,14,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010603,'Aldgoat Milk','Normal/FoodItem',99,0,0,0,36,60626,2025,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010604,'Buffalo Milk','Normal/FoodItem',99,0,0,0,54,60626,2025,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010605,'Orange Juice','Normal/FoodItem',99,0,0,0,18,60540,2018,1,1,0,0,0,6,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010606,'Pineapple Juice','Normal/FoodItem',99,0,0,0,133,60544,2018,1,1,0,0,0,51,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010607,'Apple Juice','Normal/FoodItem',99,0,0,0,105,60541,2018,1,1,0,0,0,40,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010608,'Mulled Tea','Normal/FoodItem',99,0,0,0,128,60547,2018,1,1,0,0,0,49,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010609,'Mineral Water','Normal/FoodItem',99,0,0,0,20,60474,2018,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010610,'Chamomile Tea','Normal/FoodItem',99,0,0,0,64,61490,2018,1,1,0,0,0,24,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010611,'Grape Juice','Normal/FoodItem',99,0,0,0,59,60542,2018,1,1,0,0,0,22,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3010612,'Rolanberry Lassi','Normal/FoodItem',99,0,0,0,120,60766,2025,1,1,0,0,0,46,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011001,'Aldgoat Chuck','Normal/FoodItem',99,0,0,0,137,60578,2024,1,1,0,0,0,25,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011002,'Buffalo Sirloin','Normal/FoodItem',99,0,0,0,221,60578,2024,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011003,'Dodo Tenderloin','Normal/FoodItem',99,0,0,0,84,60577,2024,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011004,'Raptor Shank','Normal/FoodItem',99,0,0,0,168,60583,2024,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011005,'Mutton Loin','Normal/FoodItem',99,0,0,0,53,60579,2024,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011006,'Antelope Shank','Normal/FoodItem',99,0,0,0,116,61473,2024,1,1,0,0,0,21,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011007,'Marmot Meat','Normal/FoodItem',99,0,0,0,26,60655,2024,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011008,'Chicken Breast','Normal/FoodItem',99,0,0,0,95,60577,2024,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011009,'Megalocrab Leg','Normal/FoodItem',99,0,0,0,110,60582,2032,1,1,0,0,0,20,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011010,'Orobon Liver','Normal/FoodItem',99,0,0,0,110,60581,2031,1,1,0,0,0,20,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011011,'Jellyfish Umbrella','Normal/FoodItem',99,0,0,0,63,60580,2031,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011012,'Eft Tail','Normal/FoodItem',99,0,0,0,221,60581,2024,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011013,'Salamander Tail','Normal/FoodItem',99,0,0,0,84,60581,2024,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011014,'Mole Meat','Normal/FoodItem',99,0,0,0,58,60655,2024,1,1,0,0,0,10,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011015,'Chicken Egg','Normal/FoodItem',99,0,0,0,11,60596,2034,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011016,'Apkallu Egg','Normal/FoodItem',99,0,0,0,221,60586,2034,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011017,'Dodo Egg','Normal/FoodItem',99,0,0,0,63,60586,2034,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011018,'Young Dodo Roaster','Normal/FoodItem',99,0,0,0,89,61560,2024,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011019,'Pudding Flesh','Normal/FoodItem',99,0,0,0,221,61266,2024,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011020,'Puk Egg','Normal/FoodItem',99,0,0,0,137,60586,2034,1,1,0,0,0,25,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011101,'Black Eel','Normal/FoodItem',99,0,0,0,77,60663,2032,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011102,'Dark Bass','Normal/FoodItem',99,0,0,0,91,60664,2032,1,1,0,0,0,18,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011103,'Crayfish','Normal/FoodItem',99,0,0,0,10,60666,2032,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011104,'Crimson Crayfish','Normal/FoodItem',99,0,0,0,19,60665,2032,1,1,0,0,0,3,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011105,'Bone Crayfish','Normal/FoodItem',99,0,0,0,19,60667,2032,1,1,0,0,0,3,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011106,'Maiden Carp','Normal/FoodItem',99,0,0,0,14,60668,2032,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011107,'Velodyna Carp','Normal/FoodItem',99,0,0,0,182,60669,2032,1,1,0,0,0,37,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011108,'Pipira','Normal/FoodItem',99,0,0,0,34,60670,2032,1,1,0,0,0,6,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011109,'Black Ghost','Normal/FoodItem',99,0,0,0,115,60671,2032,1,1,0,0,0,23,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011110,'Brass Loach','Normal/FoodItem',99,0,0,0,43,60675,2032,1,1,0,0,0,8,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011111,'Ala Mhigan Fighting Fish','Normal/FoodItem',99,0,0,0,62,60676,2032,1,1,0,0,0,12,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011112,'Rainbow Trout','Normal/FoodItem',99,0,0,0,29,60662,2032,1,1,0,0,0,5,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011113,'Yugr\'am Salmon','Normal/FoodItem',99,0,0,0,82,60661,2032,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011114,'Blindfish','Normal/FoodItem',99,0,0,0,154,60672,2032,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011115,'Striped Goby','Normal/FoodItem',99,0,0,0,24,60723,2032,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011116,'Sandfish','Normal/FoodItem',99,0,0,0,91,60729,2032,1,1,0,0,0,18,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011117,'Lamp Marimo','Normal/FoodItem',99,0,0,0,154,60673,4026,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011118,'Monke Onke','Normal/FoodItem',99,0,0,0,163,60678,2032,1,1,0,0,0,33,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011119,'Alligator Garfish','Normal/FoodItem',99,0,0,0,278,60679,2032,1,1,0,0,0,57,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011120,'Northern Pike','Normal/FoodItem',99,0,0,0,211,60680,2032,1,1,0,0,0,43,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011121,'Southern Pike','Normal/FoodItem',99,0,0,0,192,60681,2032,1,1,0,0,0,39,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011122,'Giant Donko','Normal/FoodItem',99,0,0,0,360,60682,2032,1,1,0,0,0,74,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011123,'Lava Toad','Normal/FoodItem',99,0,0,0,202,60683,2032,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011124,'Pirarucu','Normal/FoodItem',99,0,0,0,432,60684,2032,1,1,0,0,0,89,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011125,'Emperor Fish','Normal/FoodItem',99,0,0,0,465,60685,2032,1,1,0,0,0,96,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011126,'Takitaro','Normal/FoodItem',99,0,0,0,403,60686,2032,1,1,0,0,0,83,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011127,'Cave Cherax','Normal/FoodItem',99,0,0,0,254,60687,2032,1,1,0,0,0,52,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011128,'River Crab','Normal/FoodItem',99,0,0,0,101,60730,2032,1,1,0,0,0,20,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011129,'Helmet Crab','Normal/FoodItem',99,0,0,0,82,60717,2031,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011130,'King Crab','Normal/FoodItem',99,0,0,0,9,60717,2032,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011131,'Tricorn','Normal/FoodItem',99,0,0,0,374,60725,2032,1,1,0,0,0,77,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011132,'Tree Toad','Normal/FoodItem',99,0,0,0,24,60726,2032,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011133,'Dart Frog','Normal/FoodItem',99,0,0,0,202,60719,2032,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011134,'Nether Newt','Normal/FoodItem',99,0,0,0,134,60720,2032,1,1,0,0,0,27,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011135,'Allagan Snail','Normal/FoodItem',99,0,0,0,10,60588,2032,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011136,'Box Turtle','Normal/FoodItem',99,0,0,0,86,60724,2032,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011137,'Giant Catfish','Normal/FoodItem',99,0,0,0,331,60677,2032,1,1,0,0,0,68,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011201,'Saber Sardine','Normal/FoodItem',99,0,0,0,202,60689,2031,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011202,'Ocean Cloud','Normal/FoodItem',99,0,0,0,34,60690,2031,1,1,0,0,0,6,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011203,'Nautilus','Normal/FoodItem',99,0,0,0,130,60691,2031,1,1,0,0,0,26,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011204,'Silver Shark','Normal/FoodItem',99,0,0,0,178,60696,2031,1,1,0,0,0,36,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011205,'Tiger Cod','Normal/FoodItem',99,0,0,0,14,60697,2031,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011206,'Rock Lobster','Normal/FoodItem',99,0,0,0,274,60698,2031,1,1,0,0,0,56,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011207,'Black Sole','Normal/FoodItem',99,0,0,0,139,60699,2031,1,1,0,0,0,28,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011208,'Coral Butterfly','Normal/FoodItem',99,0,0,0,58,60701,2031,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011209,'Bianaq Bream','Normal/FoodItem',99,0,0,0,106,60694,2031,1,1,0,0,0,21,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011210,'Merlthor Goby','Normal/FoodItem',99,0,0,0,24,60674,2031,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011211,'Indigo Herring','Normal/FoodItem',99,0,0,0,154,60695,2031,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011212,'Blowfish','Normal/FoodItem',99,0,0,0,178,60692,2031,1,1,0,0,0,36,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011213,'Rothlyt Oyster','Normal/FoodItem',99,0,0,0,86,60700,2031,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011214,'Finger Shrimp','Normal/FoodItem',99,0,0,0,24,60693,2031,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011215,'Cieldalaes Clam','Normal/FoodItem',99,0,0,0,9,60716,2031,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011216,'Malm Kelp','Normal/FoodItem',99,0,0,0,24,60688,2022,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011217,'Ash Tuna','Normal/FoodItem',99,0,0,0,154,60703,2031,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011218,'Dinichthys','Normal/FoodItem',99,0,0,0,370,60704,2031,1,1,0,0,0,76,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011219,'Titanic Sawfish','Normal/FoodItem',99,0,0,0,456,60705,2031,1,1,0,0,0,94,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011220,'Sunfish','Normal/FoodItem',99,0,0,0,355,60706,2031,1,1,0,0,0,73,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011221,'Mazlaya Marlin','Normal/FoodItem',99,0,0,0,336,60707,2031,1,1,0,0,0,69,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011222,'Gigant Octopus','Normal/FoodItem',99,0,0,0,307,60708,2031,1,1,0,0,0,63,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011223,'Megalodon','Normal/FoodItem',99,0,0,0,408,60709,2031,1,1,0,0,0,84,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011224,'Wahoo','Normal/FoodItem',99,0,0,0,211,60710,2031,1,1,0,0,0,43,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011225,'Hammerhead Shark','Normal/FoodItem',99,0,0,0,158,60711,2031,1,1,0,0,0,32,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011226,'Giant Squid','Normal/FoodItem',99,0,0,0,254,60712,2031,1,1,0,0,0,52,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011227,'Haraldr Haddock','Normal/FoodItem',99,0,0,0,192,60702,2031,1,1,0,0,0,39,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011228,'Sea Cucumber','Normal/FoodItem',99,0,0,0,67,60713,2031,1,1,0,0,0,13,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011229,'Sea Pickle','Normal/FoodItem',99,0,0,0,120,60714,2031,1,1,0,0,0,24,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011230,'Razor Clam','Normal/FoodItem',99,0,0,0,77,60715,2031,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011231,'Vongola Clam','Normal/FoodItem',99,0,0,0,48,60716,2031,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011301,'Cieldalaes Spinach','Normal/FoodItem',99,0,0,0,34,60612,2022,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011302,'Ogre Pumpkin','Normal/FoodItem',99,0,0,0,23,60627,2022,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011303,'Alpine Parsnip','Normal/FoodItem',99,0,0,0,27,60649,2022,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011304,'Salt Leek','Normal/FoodItem',99,0,0,0,74,60658,2022,1,1,0,0,0,32,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011305,'Midland Cabbage','Normal/FoodItem',99,0,0,0,59,60623,2022,1,1,0,0,0,25,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011306,'Wizard Eggplant','Normal/FoodItem',99,0,0,0,56,60609,2022,1,1,0,0,0,24,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011307,'Popoto','Normal/FoodItem',99,0,0,0,41,60601,2022,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011308,'Wild Onion','Normal/FoodItem',99,0,0,0,11,60599,2022,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011309,'Coerthas Carrot','Normal/FoodItem',99,0,0,0,23,60613,2022,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011310,'Ruby Tomato','Normal/FoodItem',99,0,0,0,36,60624,2022,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011311,'La Noscean Lettuce','Normal/FoodItem',99,0,0,0,29,61359,2022,1,1,0,0,0,12,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011312,'Highland Parsley','Normal/FoodItem',99,0,0,0,25,60637,2022,1,1,0,0,0,10,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011313,'Ramhorn Zucchini','Normal/FoodItem',99,0,0,0,32,60643,2022,1,1,0,0,0,13,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011314,'Paprika','Normal/FoodItem',99,0,0,0,36,60644,2026,1,0,0,0,0,15,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011315,'Pimiento','Normal/FoodItem',99,0,0,0,5,60644,2026,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011316,'Maiden Artichoke','Normal/FoodItem',99,0,0,0,72,61360,2022,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011317,'Gysahl Greens','Normal/FoodItem',99,0,0,0,47,60741,2022,1,1,0,0,0,20,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011318,'Aloe','Normal/FoodItem',99,0,0,0,50,60645,2022,1,1,0,0,0,21,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011319,'Nopales','Normal/FoodItem',99,0,0,0,41,60646,2022,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011401,'Iron Acorn','Normal/FoodItem',99,0,0,0,79,60606,2023,1,1,0,0,0,32,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011402,'Gridanian Chestnut','Normal/FoodItem',99,0,0,0,24,60592,2023,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011403,'Gridanian Walnut','Normal/FoodItem',99,0,0,0,14,60591,2023,1,1,0,0,0,5,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011404,'Cinderfoot Olive','Normal/FoodItem',99,0,0,0,29,60620,2023,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011405,'Sunflower Seeds','Normal/FoodItem',99,0,0,0,10,60640,2021,1,1,0,0,0,3,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011406,'Button Mushroom','Normal/FoodItem',99,0,0,0,55,60621,2035,1,1,0,0,0,22,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011407,'Shriekshroom','Normal/FoodItem',99,0,0,0,17,61448,2035,1,1,0,0,0,6,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011408,'Black Truffle','Normal/FoodItem',99,0,0,0,122,60647,2035,1,1,0,0,0,50,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011409,'White Truffle','Normal/FoodItem',99,0,0,0,77,60648,2035,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011410,'Gil Bun','Normal/FoodItem',99,0,0,0,38,61405,2035,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011411,'Chanterelle','Normal/FoodItem',99,0,0,0,14,60594,2035,1,1,0,0,0,5,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011412,'Buffalo Beans','Normal/FoodItem',99,0,0,0,31,60617,2021,1,1,0,0,0,12,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011413,'Jade Peas','Normal/FoodItem',99,0,0,0,58,60617,2021,1,1,0,0,0,23,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011414,'Lalafellin Lentil','Normal/FoodItem',99,0,0,0,26,61339,2021,1,1,0,0,0,10,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011415,'Millioncorn','Normal/FoodItem',99,0,0,0,38,60602,2021,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011416,'Kukuru Bean','Normal/FoodItem',99,0,0,0,19,61467,2023,1,1,0,0,0,7,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011417,'Sticky Rice','Normal/FoodItem',99,0,0,0,36,61497,2021,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011418,'Ratstool','Normal/FoodItem',99,0,0,0,84,61449,2035,1,1,0,0,0,39,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011419,'Dalamud Nut','Normal/FoodItem',99,0,0,0,3,61619,2023,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011420,'Moon Nut','Normal/FoodItem',99,0,0,0,5,61618,2023,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011451,'La Noscean Orange','Normal/FoodItem',99,0,0,0,14,61334,2023,1,1,0,0,0,5,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011452,'Lowland Grapes','Normal/FoodItem',99,0,0,0,7,60630,2023,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011453,'Pixie Plums','Normal/FoodItem',99,0,0,0,41,60659,2023,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011454,'Prickly Pineapple','Normal/FoodItem',99,0,0,0,101,60598,2023,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011455,'Faerie Apple','Normal/FoodItem',99,0,0,0,36,60622,2023,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011456,'Sun Lemon','Normal/FoodItem',99,0,0,0,43,60610,2023,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011457,'Blood Currants','Normal/FoodItem',99,0,0,0,53,60657,2023,1,1,0,0,0,21,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011458,'Rolanberry','Normal/FoodItem',99,0,0,0,101,60618,2023,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011459,'Alligator Pear','Normal/FoodItem',99,0,0,0,70,61370,2023,1,1,0,0,0,28,1001,1,0,0,1800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011501,'Pie Dough','Normal/FoodItem',99,0,0,0,22,60629,2039,1,0,0,0,0,11,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011502,'Salted Butter','Normal/FoodItem',99,0,0,0,11,60625,2039,1,0,0,0,0,5,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011503,'Maple Sugar','Normal/FoodItem',99,0,0,0,4,61410,2027,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011504,'Sweet Cream','Normal/FoodItem',99,0,0,0,5,61400,2039,1,0,0,0,0,2,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011505,'Chicken Stock','Normal/FoodItem',99,0,0,0,41,60656,2039,1,0,0,0,0,22,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011506,'Garlean Garlic','Normal/FoodItem',99,0,0,0,9,60600,2026,1,0,0,0,0,4,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011507,'Black Pepper','Normal/FoodItem',99,0,0,0,27,60603,2026,1,0,0,0,0,14,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011508,'Pearl Ginger','Normal/FoodItem',99,0,0,0,7,60611,2026,1,0,0,0,0,3,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011509,'Cinnamon','Normal/FoodItem',99,0,0,0,5,61336,2026,1,0,0,0,0,2,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011510,'Sagolii Sage','Normal/FoodItem',99,0,0,0,76,60605,2026,1,0,0,0,0,41,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011511,'Marjoram','Normal/FoodItem',99,0,0,0,29,60632,2026,1,0,0,0,0,15,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011512,'Dragon Pepper','Normal/FoodItem',99,0,0,0,58,60619,2026,1,0,0,0,0,31,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011513,'Laurel','Normal/FoodItem',99,0,0,0,59,60605,2026,1,0,0,0,0,32,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011514,'Thyme','Normal/FoodItem',99,0,0,0,58,61345,2026,1,0,0,0,0,31,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011515,'Nutmeg','Normal/FoodItem',99,0,0,0,63,61401,2026,1,0,0,0,0,34,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011516,'Desert Saffron','Normal/FoodItem',99,0,0,0,79,61451,2026,1,0,0,0,0,43,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011517,'Midland Basil','Normal/FoodItem',99,0,0,0,41,60607,2026,1,0,0,0,0,22,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011518,'Cloves','Normal/FoodItem',99,0,0,0,27,61455,2026,1,0,0,0,0,14,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011519,'Vanilla Beans','Normal/FoodItem',99,0,0,0,29,60631,2026,1,0,0,0,0,15,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011520,'Galago Mint','Normal/FoodItem',99,0,0,0,29,60635,2026,1,0,0,0,0,15,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011521,'Thanalan Tea Leaves','Normal/FoodItem',99,0,0,0,81,61345,2026,1,0,0,0,0,44,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011522,'Gelatin','Normal/FoodItem',99,0,0,0,38,60580,2039,1,0,0,0,0,20,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011523,'Sunset Wheat','Normal/FoodItem',99,0,0,0,7,61450,2021,1,0,0,0,0,3,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011524,'Sunset Wheat Flour','Normal/FoodItem',99,0,0,0,9,60593,2021,1,0,0,0,0,4,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011525,'Rye','Normal/FoodItem',99,0,0,0,7,61450,2021,1,0,0,0,0,3,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011526,'Rye Flour','Normal/FoodItem',99,0,0,0,7,61341,2021,1,0,0,0,0,3,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011527,'Cornmeal','Normal/FoodItem',99,0,0,0,40,61341,2021,1,0,0,0,0,21,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011528,'Almonds','Normal/FoodItem',99,0,0,0,58,60642,2026,1,0,0,0,0,31,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011529,'Table Salt','Normal/FoodItem',99,0,0,0,4,61411,2027,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011530,'Honey','Normal/FoodItem',99,0,0,0,7,60628,2027,1,0,0,0,0,3,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011531,'Maple Syrup','Normal/FoodItem',99,0,0,0,4,61452,2027,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011532,'Olive Oil','Normal/FoodItem',99,0,0,0,25,60595,2040,1,0,0,0,0,13,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011533,'Cider Vinegar','Normal/FoodItem',99,0,0,0,29,61454,2027,1,0,0,0,0,15,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011534,'Ala Mhigan Mustard','Normal/FoodItem',99,0,0,0,40,60656,2026,1,0,0,0,0,21,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011535,'Tomato Sauce','Normal/FoodItem',99,0,0,0,20,60539,2027,1,0,0,0,0,10,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011536,'Lavender Oil','Normal/FoodItem',99,0,0,0,29,61457,2040,1,0,0,0,0,15,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011537,'Clove Oil','Normal/FoodItem',99,0,0,0,27,61458,2040,1,0,0,0,0,14,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011538,'Dried Marjoram','Normal/FoodItem',99,0,0,0,3,60608,2026,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011539,'Dark Vinegar','Normal/FoodItem',99,0,0,0,40,61488,2027,1,0,0,0,0,21,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011540,'Powdered Sugar','Normal/FoodItem',99,0,0,0,11,61563,2027,1,0,0,0,0,5,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011541,'Kukuru Powder','Normal/FoodItem',99,0,0,0,18,60465,2039,1,0,0,0,0,9,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011542,'Kukuru Butter','Normal/FoodItem',99,0,0,0,18,60465,2039,1,0,0,0,0,9,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011543,'Fish Stock','Normal/FoodItem',99,0,0,0,18,61367,2039,1,0,0,0,0,9,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011544,'Dodo Stuffing','Normal/FoodItem',99,0,0,0,36,61367,2039,1,0,0,0,0,19,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3011545,'Mugwort','Normal/FoodItem',99,0,0,0,58,61345,2026,1,0,0,0,0,31,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020001,'Potion','Normal/PotionItem',99,0,0,0,56,60019,2002,1,1,0,0,0,8,1001,0,0,0,0,70,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020002,'Hi-potion','Normal/PotionItem',99,0,0,0,156,60020,2002,1,1,0,0,0,24,1001,0,0,0,0,80,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020003,'Mega-potion','Normal/PotionItem',99,0,0,0,281,60021,2002,1,1,0,0,0,44,1001,0,0,0,0,90,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020004,'[en]','Normal/PotionItem',99,0,0,0,13,60022,2002,1,1,0,0,0,1,1001,0,0,0,0,45,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020005,'[en]','Normal/PotionItem',99,0,0,0,13,60019,2002,1,1,0,0,0,1,1001,0,0,0,0,45,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020006,'Fire Potion','Normal/PotionItem',99,0,0,0,100,60019,2002,1,1,0,0,0,15,1001,0,0,0,0,45,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020007,'Water Potion','Normal/PotionItem',99,0,0,0,100,60019,2002,1,1,0,0,0,15,1001,0,0,0,0,45,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020008,'Wind Potion','Normal/PotionItem',99,0,0,0,100,60019,2002,1,1,0,0,0,15,1001,0,0,0,0,45,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020009,'Earth Potion','Normal/PotionItem',99,0,0,0,100,60019,2002,1,1,0,0,0,15,1001,0,0,0,0,45,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020010,'Lightning Potion','Normal/PotionItem',99,0,0,0,100,60019,2002,1,1,0,0,0,15,1001,0,0,0,0,45,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020011,'Ice Potion','Normal/PotionItem',99,0,0,0,100,60019,2002,1,1,0,0,0,15,1001,0,0,0,0,45,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020101,'Ether','Normal/PotionItem',99,0,0,0,100,60023,2004,1,1,0,0,0,15,1001,0,0,0,0,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020102,'Hi-ether','Normal/PotionItem',99,0,0,0,225,60024,2004,1,1,0,0,0,35,1001,0,0,0,0,270,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020103,'Mega-ether','Normal/PotionItem',99,0,0,0,319,60025,2004,1,1,0,0,0,50,1001,0,0,0,0,300,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020104,'Hyper Ether','Normal/PotionItem',99,0,0,0,13,60026,2004,1,1,0,0,0,1,1001,0,0,0,0,300,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020105,'Fire Ether','Normal/PotionItem',99,0,0,0,150,60023,2004,1,1,0,0,0,23,1001,0,0,0,0,300,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020106,'Water Ether','Normal/PotionItem',99,0,0,0,150,60023,2004,1,1,0,0,0,23,1001,0,0,0,0,300,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020107,'Wind Ether','Normal/PotionItem',99,0,0,0,150,60023,2004,1,1,0,0,0,23,1001,0,0,0,0,300,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020108,'Earth Ether','Normal/PotionItem',99,0,0,0,150,60023,2004,1,1,0,0,0,23,1001,0,0,0,0,300,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020109,'Lightning Ether','Normal/PotionItem',99,0,0,0,150,60023,2004,1,1,0,0,0,23,1001,0,0,0,0,300,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020110,'Ice Ether','Normal/PotionItem',99,0,0,0,150,60023,2004,1,1,0,0,0,23,1001,0,0,0,0,300,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020201,'Elixir','Normal/PotionItem',99,0,0,0,540,60027,2004,1,1,0,0,0,53,1001,0,0,0,0,450,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020202,'Dusken Draught','Normal/PotionItem',1,1,1,0,0,60027,2004,1,1,0,0,0,50,1001,0,0,0,0,210,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020203,'Kiss of the Morning Meadow','Normal/PotionItem',1,1,1,0,0,60028,2004,1,1,0,0,0,50,1001,0,0,0,0,270,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020204,'Onyx Tears','Normal/PotionItem',1,1,1,0,0,61609,2004,1,1,0,0,0,50,1001,0,0,0,0,270,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020301,'Blinding Potion','Normal/CmnBadStatusItem',99,0,0,0,200,60044,2005,1,1,0,0,0,31,1001,0,0,0,10,120,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020302,'Silencing Potion','Normal/CmnBadStatusItem',99,0,0,0,238,60043,2005,1,1,0,0,0,37,1001,0,0,0,10,120,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020303,'Sleeping Potion','Normal/CmnBadStatusItem',99,0,0,0,300,60042,2005,1,1,0,0,0,47,1001,0,0,0,10,120,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020304,'Paralyzing Potion','Normal/CmnBadStatusItem',99,0,0,0,313,60041,2005,1,1,0,0,0,49,1001,0,0,0,10,120,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020305,'Maddening Potion','Normal/EnchantMedicineItem',99,0,0,0,200,61559,2006,1,1,0,0,0,31,1001,0,0,0,60,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020306,'Poisoning Potion','Normal/CmnBadStatusItem',99,0,0,0,231,60039,2005,1,1,0,0,0,36,1001,0,0,0,20,120,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020307,'Smothering Potion','Normal/CmnBadStatusItem',99,0,0,0,263,60039,2005,1,1,0,0,0,41,1001,0,0,0,10,120,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020308,'Disabling Potion','Normal/CmnBadStatusItem',99,0,0,0,288,60039,2005,1,1,0,0,0,45,1001,0,0,0,10,120,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020309,'Venom Potion','Normal/CmnBadStatusItem',99,0,0,0,22,60030,2005,1,1,0,0,0,1,1001,1,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020401,'Eye Drops','Normal/CmnRemoveStatusItem',99,0,0,0,88,60034,2003,1,1,0,0,0,13,1001,1,0,0,0,270,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020402,'Throat Drops','Normal/CmnRemoveStatusItem',99,0,0,0,206,60035,2003,1,1,0,0,0,32,1001,1,0,0,0,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020403,'Dawn Drops','Normal/CmnRemoveStatusItem',99,0,0,0,1,61556,2003,1,1,0,0,0,19,1001,1,0,0,0,210,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020404,'Spine Drops','Normal/CmnRemoveStatusItem',99,0,0,0,263,61557,2003,1,1,0,0,0,41,1001,1,0,0,0,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020405,'Nerve Drops','Normal/EnchantMedicineItem',99,0,0,0,206,61558,2006,1,1,0,0,0,32,1001,0,0,0,60,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020406,'Blood Drops','Normal/CmnRemoveStatusItem',99,0,0,0,1,60033,2003,1,1,0,0,0,6,1001,1,0,0,0,180,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020407,'Lung Drops','Normal/CmnRemoveStatusItem',99,0,0,0,250,60033,2003,1,1,0,0,0,39,1001,1,0,0,0,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020408,'Heart Drops','Normal/CmnRemoveStatusItem',99,0,0,0,306,60033,2003,1,1,0,0,0,48,1001,1,0,0,0,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020409,'Gold Needle','Normal/CmnRemoveStatusItem',99,0,0,0,331,61709,2003,1,1,0,0,0,52,1001,1,0,0,0,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020410,'The Keeper\'s Hymn','Normal/CmnGoodStatusItem',99,0,1,0,0,60760,7101,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020411,'Company-issue Expectorant','Normal/RaiseItem',1,1,1,0,0,61599,2003,1,1,0,0,0,15,1001,0.6,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020412,'Company-issue Tonic','Normal/RaiseItem',1,1,1,0,0,61600,2003,1,1,0,0,0,50,1001,1,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020413,'Over-aspected Cluster','Normal/RaiseItem',1,1,1,0,0,61725,2003,1,1,0,0,0,50,1001,1,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020501,'Ironhide Unguent','Normal/CmnGoodStatusItem',99,0,0,0,125,60038,2006,1,1,0,0,0,19,1001,45,0,0,300,600,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020502,'Ironwill Unguent','Normal/CmnGoodStatusItem',99,0,0,0,188,60038,2006,1,1,0,0,0,29,1001,45,0,0,300,600,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020503,'[en]','Normal/CmnGoodStatusItem',99,0,0,0,22,60038,2006,1,1,0,0,0,1,1001,1,0,0,300,600,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020504,'Company-issue Engineering Manual II','Normal/CmnGoodStatusItem',1,1,1,0,0,61598,1016,1,1,0,0,0,1,1001,1.5,9000,0,10800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020505,'Company-issue Survival Manual II','Normal/CmnGoodStatusItem',1,1,1,0,0,61597,1016,1,1,0,0,0,1,1001,1.5,9000,0,10800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020506,'Sanction','Normal/CmnGoodStatusItem',1,1,1,0,0,60751,1016,1,1,0,0,0,1,1001,1,0,0,10800,5400,3,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020507,'Peach Confetti','Normal/CmnGoodStatusItem',99,0,0,0,1,61495,4026,1,1,0,0,0,2,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020508,'Cherry Confetti','Normal/CmnGoodStatusItem',99,0,0,0,1,61496,4026,1,1,0,0,0,2,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020509,'Company-issue Engineering Manual','Normal/CmnGoodStatusItem',1,1,1,0,0,61598,1016,1,1,0,0,0,1,1001,1.5,4000,0,10800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020510,'Company-issue Survival Manual','Normal/CmnGoodStatusItem',1,1,1,0,0,61597,1016,1,1,0,0,0,1,1001,1.5,4000,0,10800,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020511,'Muscle Restorative','Normal/EnchantMedicineItem',99,0,0,0,123,60038,2006,1,1,0,0,0,10,1001,0,0,0,600,900,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020512,'Potion of Strength','Normal/EnchantMedicineItem',99,0,0,0,131,60038,2006,1,1,0,0,0,20,1001,1,0,0,30,220,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020513,'Hi-potion of Strength','Normal/EnchantMedicineItem',99,0,0,0,256,60038,2006,1,1,0,0,0,40,1001,1,0,0,30,230,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020514,'Mega-potion of Strength','Normal/EnchantMedicineItem',99,0,0,0,325,60038,2006,1,1,0,0,0,51,1001,1,0,0,30,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020515,'Potion of Vitality','Normal/EnchantMedicineItem',99,0,0,0,113,60038,2006,1,1,0,0,0,17,1001,1,0,0,60,220,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020516,'Hi-potion of Vitality','Normal/EnchantMedicineItem',99,0,0,0,194,60038,2006,1,1,0,0,0,30,1001,1,0,0,60,230,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020517,'Mega-potion of Vitality','Normal/EnchantMedicineItem',99,0,0,0,300,60038,2006,1,1,0,0,0,47,1001,1,0,0,60,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020518,'Potion of Dexterity','Normal/EnchantMedicineItem',99,0,0,0,106,60038,2006,1,1,0,0,0,16,1001,1,0,0,40,220,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020519,'Hi-potion of Dexterity','Normal/EnchantMedicineItem',99,0,0,0,244,60038,2006,1,1,0,0,0,38,1001,1,0,0,40,230,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020520,'Mega-potion of Dexterity','Normal/EnchantMedicineItem',99,0,0,0,294,60038,2006,1,1,0,0,0,46,1001,1,0,0,40,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020521,'Potion of Intelligence','Normal/EnchantMedicineItem',99,0,0,0,100,60038,2006,1,1,0,0,0,15,1001,1,0,0,30,220,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020522,'Hi-potion of Intelligence','Normal/EnchantMedicineItem',99,0,0,0,188,60038,2006,1,1,0,0,0,29,1001,1,0,0,30,230,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020523,'Mega-potion of Intelligence','Normal/EnchantMedicineItem',99,0,0,0,288,60038,2006,1,1,0,0,0,45,1001,1,0,0,30,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020524,'Potion of Mind','Normal/EnchantMedicineItem',99,0,0,0,94,60038,2006,1,1,0,0,0,14,1001,1,0,0,60,220,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020525,'Hi-potion of Mind','Normal/EnchantMedicineItem',99,0,0,0,175,60038,2006,1,1,0,0,0,27,1001,1,0,0,60,230,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020526,'Mega-potion of Mind','Normal/EnchantMedicineItem',99,0,0,0,281,60038,2006,1,1,0,0,0,44,1001,1,0,0,60,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020527,'Potion of Piety','Normal/EnchantMedicineItem',99,0,0,0,88,60038,2006,1,1,0,0,0,13,1001,1,0,0,60,220,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020528,'Hi-potion of Piety','Normal/EnchantMedicineItem',99,0,0,0,181,60038,2006,1,1,0,0,0,28,1001,1,0,0,60,230,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020529,'Mega-potion of Piety','Normal/EnchantMedicineItem',99,0,0,0,275,60038,2006,1,1,0,0,0,43,1001,1,0,0,60,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020530,'Bloodwall Potion','Normal/EnchantMedicineItem',99,0,0,0,0,60038,2006,1,1,0,0,0,1,1001,1,0,0,40,220,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020531,'Bloodwall Hi-potion','Normal/EnchantMedicineItem',99,0,0,0,0,60038,2006,1,1,0,0,0,1,1001,1,0,0,40,230,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020532,'Bloodwall Mega-potion','Normal/EnchantMedicineItem',99,0,0,0,0,60038,2006,1,1,0,0,0,1,1001,1,0,0,40,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020533,'Manawall Potion','Normal/EnchantMedicineItem',99,0,0,0,0,60038,2006,1,1,0,0,0,1,1001,1,0,0,40,220,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020534,'Manawall Hi-potion','Normal/EnchantMedicineItem',99,0,0,0,0,60038,2006,1,1,0,0,0,1,1001,1,0,0,40,230,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020535,'Manawall Mega-potion','Normal/EnchantMedicineItem',99,0,0,0,0,60038,2006,1,1,0,0,0,1,1001,1,0,0,40,240,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020536,'Giant\'s Drink','Normal/EnchantMedicineItem',99,0,0,0,517,60038,2006,1,1,0,0,0,50,1001,1,0,0,600,600,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020537,'Over-aspected Crystal','Normal/EnchantMedicineItem',99,0,0,0,517,61726,2006,1,1,0,0,0,45,1001,1,0,0,40,230,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020538,'Lunar Curtain','Normal/CmnGoodStatusItem',99,0,0,0,573,60473,2006,1,1,0,0,0,50,1001,0.5,0,0,15,1800,2,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020601,'Storm Tracer','Normal/CmnGoodStatusItem',99,0,0,0,1,61596,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020602,'Flame Tracer','Normal/CmnGoodStatusItem',99,0,0,0,1,61594,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020603,'Serpent Tracer','Normal/CmnGoodStatusItem',99,0,0,0,1,61595,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020604,'Lominsan Sparkler','Normal/CmnGoodStatusItem',99,0,0,0,1,61596,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020605,'Gridanian Sparkler','Normal/CmnGoodStatusItem',99,0,0,0,1,61595,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020606,'Ul\'dahn Sparkler','Normal/CmnGoodStatusItem',99,0,0,0,1,61594,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020607,'Magicked Prism (Harbor Herald)','Normal/CmnGoodStatusItem',99,0,0,0,25,61212,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020608,'Magicked Prism (Mythril Eye)','Normal/CmnGoodStatusItem',99,0,0,0,25,61212,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020609,'Magicked Prism (The Raven)','Normal/CmnGoodStatusItem',99,0,0,0,25,61212,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020610,'Magicked Prism (Crimson Star)','Normal/CmnGoodStatusItem',99,0,0,0,25,61215,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020611,'Magicked Prism (Emerald Star)','Normal/CmnGoodStatusItem',99,0,0,0,25,61217,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020612,'Magicked Prism (Indigo Star)','Normal/CmnGoodStatusItem',99,0,0,0,25,61216,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020613,'Bombard Bloom','Normal/CmnGoodStatusItem',99,0,0,0,19,61596,4026,1,1,0,0,0,1,1001,1,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020614,'Magicked Prism (Maelstrom)','Normal/CmnGoodStatusItem',99,0,0,0,19,61215,4026,1,1,0,0,0,1,1001,1,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020615,'Magicked Prism (Twin Adder)','Normal/CmnGoodStatusItem',99,0,0,0,19,61212,4026,1,1,0,0,0,1,1001,1,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3020616,'Magicked Prism (Immortal Flames)','Normal/CmnGoodStatusItem',99,0,0,0,19,61216,4026,1,1,0,0,0,1,1001,1,0,0,0,5,1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910001,'Smoothed Stone','Normal/StandardItem',99,0,0,0,1,60082,5020,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910005,'Levinstone','Normal/StandardItem',99,0,0,0,4,60085,5020,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910006,'Firepot','Normal/StandardItem',99,0,0,0,5,61430,5020,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910007,'Bomb Arm','Normal/StandardItem',99,0,0,0,7,60447,5020,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910008,'Grenade Arm','Normal/StandardItem',99,0,0,0,8,60447,5020,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910009,'Exorcism Bean','Normal/StandardItem',99,0,0,0,1,61466,5020,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910101,'Bronze Chakram','Normal/StandardItem',99,0,0,0,5,70264,5021,1,0,2,0,0,12,2130,0.5,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910102,'Steel Chakram','Normal/StandardItem',99,0,0,0,19,70267,5021,1,0,2,0,0,47,2130,0.5,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910103,'Iron Chakram','Normal/StandardItem',99,0,0,0,13,70266,5021,1,0,2,0,0,32,2130,0.5,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910104,'Silver Chakram','Normal/StandardItem',99,0,0,0,17,70265,5021,1,0,2,0,0,42,2130,0.5,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910201,'Bronze Francisca','Normal/StandardItem',99,0,0,0,5,70268,5023,1,0,4,0,0,12,2132,0.3,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910202,'Brass Francisca','Normal/StandardItem',99,0,0,0,10,70269,5023,1,0,4,0,0,22,2132,0.3,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910203,'Iron Francisca','Normal/StandardItem',99,0,0,0,14,70270,5023,1,0,4,0,0,32,2132,0.3,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910204,'Silver Francisca','Normal/StandardItem',99,0,0,0,19,70271,5023,1,0,4,0,0,42,2132,0.3,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910301,'Bronze Javelin','Normal/StandardItem',99,0,0,0,6,70274,5022,1,0,8,0,0,12,2134,0.2,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910302,'Brass Javelin','Normal/StandardItem',99,0,0,0,11,70273,5022,1,0,8,0,0,22,2134,0.2,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910303,'Iron Javelin','Normal/StandardItem',99,0,0,0,16,70272,5022,1,0,8,0,0,32,2134,0.2,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910304,'Silver Javelin','Normal/StandardItem',99,0,0,0,21,70275,5022,1,0,8,0,0,42,2134,0.2,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910305,'Bronze Azagai','Normal/StandardItem',99,0,0,0,14,70276,5022,1,0,8,0,0,27,2134,0.2,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910306,'Iron Azagai','Normal/StandardItem',99,0,0,0,24,70277,5022,1,0,8,0,0,47,2134,0.2,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910401,'Bronze Throwing Dagger','Normal/StandardItem',99,0,0,0,4,70385,5024,1,0,3,0,0,12,2131,0.3,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910402,'Iron Throwing Dagger','Normal/StandardItem',99,0,0,0,10,70386,5024,1,0,3,0,0,27,2131,0.3,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3910403,'Silver Throwing Dagger','Normal/StandardItem',99,0,0,0,14,70387,5024,1,0,3,0,0,37,2131,0.3,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920001,'Dated Bronze Arrow','Normal/StandardItem',999,0,0,0,1,60843,5017,1,0,7,0,0,3,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920002,'Dated Iron Arrow','Normal/StandardItem',999,0,0,0,5,60844,5017,1,0,7,0,0,23,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920003,'Steel Arrow','Normal/StandardItem',999,0,0,0,1,60845,5017,1,0,7,0,1,28,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920004,'Bronze Arrow','Normal/StandardItem',999,0,0,0,1,60843,5017,1,0,7,0,1,8,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920005,'Dated Silver Arrow','Normal/StandardItem',999,0,0,0,8,60847,5017,1,0,7,0,0,33,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920006,'Iron Arrow','Normal/StandardItem',999,0,0,0,1,60844,5017,1,0,7,0,1,18,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920007,'Mythril Arrow','Normal/StandardItem',999,0,0,0,2,60849,5017,1,0,7,0,1,38,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920008,'Cobalt Arrow','Normal/StandardItem',999,0,0,0,2,60845,5017,1,0,7,0,1,48,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920009,'Dated Fang Arrow','Normal/StandardItem',999,0,0,0,2,60837,5017,1,0,7,0,0,9,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920010,'Horn Arrow','Normal/StandardItem',999,0,0,0,1,60837,5017,1,0,7,0,0,1,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920011,'Dated Shell Arrow','Normal/StandardItem',999,0,0,0,6,60837,5017,1,0,7,0,0,27,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920012,'Dated White Coral Arrow','Normal/StandardItem',999,0,0,0,9,60837,5017,1,0,7,0,0,37,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920013,'Wolf Arrow','Normal/StandardItem',999,0,0,0,1,60837,5017,1,0,7,0,0,1,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920014,'Jade Arrow','Normal/StandardItem',999,0,0,0,1,60840,5017,1,0,7,0,0,1,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920015,'Dated Obsidian Arrow','Normal/StandardItem',999,0,0,0,4,60841,5017,1,0,7,0,0,17,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920016,'Warped Arrow','Normal/StandardItem',999,0,0,0,1,60843,5017,1,0,7,0,0,1,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920017,'Dated Flint Arrow','Normal/StandardItem',999,0,0,0,1,60835,5017,1,0,7,0,0,7,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920018,'Dated Blue Coral Arrow','Normal/StandardItem',999,0,0,0,10,60842,5017,1,0,7,0,0,42,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920019,'Dated Red Coral Arrow','Normal/StandardItem',999,0,0,0,11,60838,5017,1,0,7,0,0,47,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920020,'Dated Bronze Swallowtail Arrow','Normal/StandardItem',999,0,0,0,3,60851,5017,1,0,7,0,0,13,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3920021,'Dated Iron Swallowtail Arrow','Normal/StandardItem',999,0,0,0,6,60852,5017,1,0,7,0,0,28,2133,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940001,'Bloodworm','Normal/StandardItem',99,0,0,0,1,60783,6112,1,0,41,0,0,2,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940002,'Lugworm','Normal/StandardItem',99,0,0,0,1,60781,6112,1,0,41,0,0,1,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940003,'Moth Pupa','Normal/StandardItem',99,0,0,0,1,60780,6112,1,0,41,0,0,1,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940004,'Pill Bug','Normal/StandardItem',99,0,0,0,2,60782,6112,1,0,41,0,0,8,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940005,'Crayfish Ball','Normal/StandardItem',99,0,0,0,1,60785,6112,1,0,41,0,0,3,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940006,'Goby Ball','Normal/StandardItem',99,0,0,0,3,60786,6112,1,0,41,0,0,11,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940007,'Crab Ball','Normal/StandardItem',99,0,0,0,5,60788,6112,1,0,41,0,0,18,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940008,'Bass Ball','Normal/StandardItem',99,0,0,0,8,60787,6112,1,0,41,0,0,26,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940009,'Herring Ball','Normal/StandardItem',99,0,0,0,11,60784,6112,1,0,41,0,0,37,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940010,'Rat Tail','Normal/StandardItem',99,0,0,0,2,60453,6112,1,0,41,0,0,7,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940011,'Midge Basket','Normal/StandardItem',99,0,0,0,2,60759,6112,1,0,41,0,0,6,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940012,'Syrphid Basket','Normal/StandardItem',99,0,0,0,4,60759,6112,1,0,41,0,0,13,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940101,'Chocobo Fly','Normal/StandardItem',99,0,0,0,19,60773,6113,1,0,41,0,0,7,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940102,'Crow Fly','Normal/StandardItem',99,0,0,0,33,60774,6113,1,0,41,0,0,13,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940103,'Snurble Fly','Normal/StandardItem',99,0,0,0,52,60775,6113,1,0,41,0,0,21,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940104,'Wildfowl Fly','Normal/StandardItem',99,0,0,0,79,60776,6113,1,0,41,0,0,32,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940105,'Vulture Fly','Normal/StandardItem',99,0,0,0,93,60777,6113,1,0,41,0,0,38,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940106,'Floating Minnow','Normal/StandardItem',99,0,0,0,31,60768,6113,1,0,41,0,0,12,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940107,'Sinking Minnow','Normal/StandardItem',99,0,0,0,84,60772,6113,1,0,41,0,0,34,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940108,'Topwater Frog','Normal/StandardItem',99,0,0,0,108,60771,6113,1,0,41,0,0,44,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940109,'Spoon Lure','Normal/StandardItem',99,0,0,0,57,60769,6113,1,0,41,0,0,23,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (3940110,'Cage Feeder','Normal/StandardItem',99,0,0,0,67,60770,6113,1,0,41,0,0,27,2147,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (4020001,'Weathered Hora','Normal/StandardItem',1,1,1,131760,0,70010,5005,1,0,2,0,0,1,2130,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4020002,'Dated Bone Hora','Normal/StandardItem',1,0,0,131760,742,70011,5005,1,0,2,0,0,6,2130,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4020003,'Dated Tortoiseshell Hora','Normal/StandardItem',1,0,0,131760,2862,70012,5005,1,0,2,0,0,26,2130,0,0,0,0,0,-1,32,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (4020004,'Dated Crabshell Hora','Normal/StandardItem',1,0,0,131760,4982,70086,5005,1,0,2,0,0,46,2130,0,0,0,0,0,-1,32,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (4020005,'Bone Hora','Normal/StandardItem',1,0,0,131760,636,70011,5005,1,0,2,0,1,5,2130,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4020006,'Crabshell Hora','Normal/StandardItem',1,0,0,131760,3498,70086,5005,1,0,2,0,1,32,2130,0,0,0,0,0,-1,32,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (4020007,'Dated Jade Hora','Normal/StandardItem',1,0,0,131760,5406,70316,5005,1,0,2,0,0,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020008,'Tortoiseshell Hora','Normal/StandardItem',1,0,0,131760,4452,70012,5005,1,0,2,0,1,41,2130,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (4020009,'Verdant Hora','Normal/StandardItem',1,1,1,131760,0,70316,5005,3,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020010,'Ifrit\'s Claws','Normal/StandardItem',1,1,1,131760,0,70489,5005,3,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020011,'Ul\'dahn Hora','Normal/StandardItem',1,1,1,131760,0,70012,5005,2,0,2,0,1,40,2130,0,0,0,0,0,-1,32,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4020012,'Gridanian Hora','Normal/StandardItem',1,1,1,131760,0,70519,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020101,'Dated Leather Himantes','Normal/StandardItem',1,0,0,161040,960,70087,5005,1,0,2,0,0,9,2130,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4020102,'Dated Dodoskin Cesti','Normal/StandardItem',1,0,0,161040,1920,70088,5005,1,0,2,0,0,19,2130,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (4020103,'Dated Toadskin Cesti','Normal/StandardItem',1,0,0,161040,2880,70091,5005,1,0,2,0,0,29,2130,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (4020104,'Dated Boarskin Himantes','Normal/StandardItem',1,0,0,161040,3840,70089,5005,1,0,2,0,0,39,2130,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (4020105,'Dated Peiste Cesti','Normal/StandardItem',1,0,0,161040,4800,70090,5005,1,0,2,0,0,49,2130,0,0,0,0,0,-1,33,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (4020106,'Gridanian Cesti','Normal/StandardItem',1,1,1,161040,0,70091,5005,2,0,2,0,1,30,2130,0,0,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4020107,'Sheepskin Himantes','Normal/StandardItem',1,0,0,161040,864,70087,5005,1,0,2,0,1,8,2130,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4020108,'Dodoskin Cesti','Normal/StandardItem',1,0,0,161040,1920,70088,5005,1,0,2,0,1,19,2130,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (4020109,'Toadskin Cesti','Normal/StandardItem',1,0,0,161040,2592,70091,5005,1,0,2,0,1,26,2130,0,0,0,0,0,-1,33,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (4020110,'Boarskin Himantes','Normal/StandardItem',1,0,0,161040,3456,70089,5005,1,0,2,0,1,35,2130,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (4020111,'Peiste Cesti','Normal/StandardItem',1,0,0,161040,4512,70090,5005,1,0,2,0,1,46,2130,0,0,0,0,0,-1,33,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (4020112,'Murderous Mogfists','Normal/StandardItem',1,1,1,161040,0,70496,5005,3,0,2,0,1,50,2130,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020113,'Ul\'dahn Himantes','Normal/StandardItem',1,1,1,161040,0,70090,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020201,'Dated Bronze Knuckles','Normal/StandardItem',1,0,0,175680,1652,70092,5005,1,0,2,0,0,13,2130,0,0,0,0,0,-1,30,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (4020202,'Dated Brass Knuckles','Normal/StandardItem',1,0,0,175680,2832,70094,5005,1,0,2,0,0,23,2130,0,0,0,0,0,-1,32,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (4020203,'Dated Spiked Knuckles','Normal/StandardItem',1,0,0,175680,4012,70093,5005,1,0,2,0,0,33,2130,0,0,0,0,0,-1,30,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (4020204,'Fists of the Sixth Sun','Normal/StandardItem',1,1,1,175680,0,70423,5005,2,0,2,0,0,35,2130,0,0,0,0,0,-1,30,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (4020205,'Unbreakable Knuckles','Normal/StandardItem',1,1,1,175680,0,70093,5005,2,0,2,0,1,30,2130,0,0,0,0,0,-1,30,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4020206,'Bronze Knuckles','Normal/StandardItem',1,0,0,175680,1534,70092,5005,1,0,2,0,1,12,2130,0,0,0,0,0,-1,30,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (4020207,'Brass Knuckles','Normal/StandardItem',1,0,0,175680,2006,70094,5005,1,0,2,0,1,16,2130,0,0,0,0,0,-1,32,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (4020208,'Spiked Knuckles','Normal/StandardItem',1,0,0,175680,2832,70093,5005,1,0,2,0,1,23,2130,0,0,0,0,0,-1,30,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (4020209,'Cobalt Knuckles','Normal/StandardItem',1,0,0,175680,5192,70432,5005,1,0,2,0,1,43,2130,0,0,0,0,0,-1,30,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (4020210,'Lominsan Knuckles','Normal/StandardItem',1,1,1,175680,0,70423,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020211,'Gridanian Knuckles','Normal/StandardItem',1,1,1,175680,0,70432,5005,2,0,2,0,1,40,2130,0,0,0,0,0,-1,30,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4020301,'Dated Iron Baghnakhs','Normal/StandardItem',1,0,0,146400,5848,70007,5005,1,0,2,0,0,42,2130,0,0,0,0,0,-1,30,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (4020302,'Steel Claws','Normal/StandardItem',1,0,0,146400,4080,70433,5005,1,0,2,0,1,29,2130,0,0,0,0,0,-1,30,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (4020303,'Symon\'s Honeyclaws','Normal/StandardItem',1,1,0,146400,6936,70532,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020304,'Howling Talons','Normal/StandardItem',1,1,1,146400,0,70008,5005,2,0,2,0,0,25,2130,0,0,0,0,0,-1,32,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (4020305,'Gridanian Baghnakhs','Normal/StandardItem',1,1,1,146400,0,70009,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020306,'Lominsan Baghnakhs','Normal/StandardItem',1,1,1,146400,0,70007,5005,2,0,2,0,1,40,2130,0,0,0,0,0,-1,30,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4020307,'Mythril Claws','Normal/StandardItem',1,0,0,146400,5304,70434,5005,1,0,2,0,1,38,2130,0,0,0,0,0,-1,30,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (4020308,'[en]','Normal/StandardItem',1,0,0,146400,272,60000,5005,1,0,2,0,1,1,2130,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (4020309,'Cobalt Claws','Normal/StandardItem',1,0,0,146400,6800,70435,5005,1,0,2,0,1,49,2130,0,0,0,0,0,-1,30,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (4020310,'Dated Smothering Baghnakhs','Normal/AdditionalEffectEquipItem',1,0,0,146400,6528,70007,5005,1,0,2,0,0,47,2130,5,0,0,30,0,-1,35,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (4020311,'Dated Disabling Baghnakhs','Normal/AdditionalEffectEquipItem',1,0,0,146400,6528,70007,5005,1,0,2,0,0,47,2130,5,0.3,0,30,0,-1,35,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (4020401,'Unfinished Sphairai','Normal/StandardItem',1,1,1,65000,0,70619,5005,1,0,2,0,1,50,2119,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020402,'Sphairai','Normal/StandardItem',1,1,1,175680,0,70613,5005,4,0,2,0,1,50,2119,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020403,'Avengers','Normal/StandardItem',1,0,0,175680,6018,70543,5005,2,0,2,0,1,50,2148,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020404,'Storm Lieutenant\'s Hooks','Normal/StandardItem',1,1,1,146400,0,70590,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020405,'Serpent Lieutenant\'s Claws','Normal/StandardItem',1,1,1,146400,0,70597,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020406,'Flame Lieutenant\'s Jamadhars','Normal/StandardItem',1,1,1,146400,0,70604,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020407,'Garuda\'s Talons','Normal/StandardItem',1,1,1,131760,0,70536,5005,3,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020408,'Storm Sergeant\'s Hooks','Normal/StandardItem',1,1,1,146400,0,70569,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020409,'Serpent Sergeant\'s Patas','Normal/StandardItem',1,1,1,146400,0,70570,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020410,'Flame Sergeant\'s Patas','Normal/StandardItem',1,1,1,146400,0,70571,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4020411,'Giantsgall Claws','Normal/StandardItem',1,0,0,146400,6936,70627,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,35,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030001,'Bronze Gladius','Normal/StandardItem',1,0,0,87840,800,70096,5006,1,0,3,0,1,7,2131,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4030002,'Dated Bronze Spatha','Normal/StandardItem',1,0,0,87840,1200,70014,5006,1,0,3,0,0,11,2131,0,0,0,0,0,-1,30,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4030003,'Dated Iron Spatha','Normal/StandardItem',1,0,0,87840,3200,70015,5006,1,0,3,0,0,31,2131,0,0,0,0,0,-1,30,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4030004,'Bronze Spatha','Normal/StandardItem',1,0,0,87840,1400,70014,5006,1,0,3,0,1,13,2131,0,0,0,0,0,-1,30,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (4030005,'Dated Brass Gladius','Normal/StandardItem',1,0,0,87840,1700,70016,5006,1,0,3,0,0,16,2131,0,0,0,0,0,-1,30,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (4030006,'Brass Gladius','Normal/StandardItem',1,0,0,87840,1900,70016,5006,1,0,3,0,1,18,2131,0,0,0,0,0,-1,32,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (4030007,'Dated Bee Spatha','Normal/StandardItem',1,0,0,87840,3700,70017,5006,1,0,3,0,0,36,2131,0,0,0,0,0,-1,35,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (4030008,'Iron Spatha','Normal/StandardItem',1,0,0,87840,2400,70015,5006,1,0,3,0,1,23,2131,0,0,0,0,0,-1,30,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (4030009,'[en]','Normal/StandardItem',1,0,0,87840,200,60000,5006,1,0,3,0,0,1,2131,0,0,0,0,0,-1,30,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (4030010,'Weathered Gladius','Normal/StandardItem',1,1,1,87840,0,70095,5006,1,0,3,0,0,1,2131,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4030011,'Dated Bronze Gladius','Normal/StandardItem',1,0,0,87840,700,70096,5006,1,0,3,0,0,6,2131,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4030012,'Dated Iron Gladius','Normal/StandardItem',1,0,0,87840,2700,70097,5006,1,0,3,0,0,26,2131,0,0,0,0,0,-1,30,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (4030013,'Blunt Goblin Gladius','Normal/StandardItem',1,1,0,48800,1200,70318,5006,1,0,3,0,0,29,2131,0,0,0,0,0,-1,30,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (4030014,'Goblin Gladius','Normal/StandardItem',1,1,0,87840,4000,70097,5006,1,0,3,0,0,39,2131,0,0,0,0,0,-1,30,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (4030015,'Ul\'dahn Spatha','Normal/StandardItem',1,1,1,87840,0,70015,5006,2,0,3,0,1,30,2131,0,0,0,0,0,-1,30,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4030016,'Gridanian Spatha','Normal/StandardItem',1,1,1,87840,0,70017,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,35,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030101,'Dated Bronze Dagger','Normal/StandardItem',1,0,0,78080,900,70098,5006,1,0,3,0,0,9,2131,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4030102,'Dated Brass Dagger','Normal/StandardItem',1,0,0,78080,1800,70101,5006,1,0,3,0,0,19,2131,0,0,0,0,0,-1,32,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (4030103,'Dated Iron Dagger','Normal/StandardItem',1,0,0,78080,2700,70099,5006,1,0,3,0,0,29,2131,0,0,0,0,0,-1,30,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (4030104,'Dated Paralyzing Dagger','Normal/AdditionalEffectEquipItem',1,0,0,78080,2250,70102,5006,1,0,3,0,0,24,2131,0.2,0,0,60,0,-1,35,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (4030105,'Dated Maddening Dagger','Normal/AdditionalEffectEquipItem',1,0,0,78080,3150,70102,5006,1,0,3,0,0,34,2131,0.05,0,0,60,0,-1,35,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (4030106,'Dated Poison Dagger','Normal/AdditionalEffectEquipItem',1,0,0,78080,3150,70102,5006,1,0,3,0,0,34,2131,3,0,0,60,0,-1,35,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (4030107,'Dated Blinding Dagger','Normal/AdditionalEffectEquipItem',1,0,0,78080,1350,70102,5006,1,0,3,0,0,14,2131,-10,0,0,60,0,-1,35,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (4030108,'Dated Silencing Dagger','Normal/AdditionalEffectEquipItem',1,0,0,78080,1350,70102,5006,1,0,3,0,0,14,2131,0,0,0,30,0,-1,35,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (4030109,'Dated Sleeping Dagger','Normal/AdditionalEffectEquipItem',1,0,0,78080,2250,70102,5006,1,0,3,0,0,24,2131,0,0,0,30,0,-1,35,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (4030110,'Bronze Dagger','Normal/StandardItem',1,0,0,78080,540,70098,5006,1,0,3,0,1,5,2131,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4030111,'Blunt Goblin Dagger','Normal/StandardItem',1,1,0,48800,880,70319,5006,1,0,3,0,0,21,2131,0,0,0,0,0,-1,30,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (4030112,'Goblin Dagger','Normal/StandardItem',1,1,0,78080,2880,70099,5006,1,0,3,0,0,31,2131,0,0,0,0,0,-1,30,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (4030113,'Warden\'s Dagger','Normal/StandardItem',1,1,1,78080,0,70099,5006,2,0,3,0,1,30,2131,0,0,0,0,0,-1,30,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4030114,'Brass Dagger','Normal/StandardItem',1,0,0,78080,1530,70101,5006,1,0,3,0,1,16,2131,0,0,0,0,0,-1,32,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (4030115,'Steel Baselard','Normal/StandardItem',1,0,0,78080,2430,70436,5006,1,0,3,0,1,26,2131,0,0,0,0,0,-1,30,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (4030116,'Mythril Knife','Normal/StandardItem',1,0,0,78080,3510,70437,5006,1,0,3,0,1,38,2131,0,0,0,0,0,-1,30,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (4030117,'Lominsan Baselard','Normal/StandardItem',1,1,1,78080,0,70436,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030118,'Maddening Dagger','Normal/StandardItem',1,0,0,78080,2160,70102,5006,1,0,3,0,1,23,2131,0,0,0,0,0,-1,35,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (4030201,'Dated Iron Shortsword','Normal/StandardItem',1,0,0,97600,4472,70018,5006,1,0,3,0,0,42,2131,0,0,0,0,0,-1,30,10013005,1,22,0);
-INSERT INTO `gamedata_items` VALUES (4030202,'Frostbite','Normal/StandardItem',1,1,1,97600,0,70019,5006,2,0,3,0,0,30,2131,0,0,0,0,0,-1,30,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4030203,'Iron Shortsword','Normal/StandardItem',1,0,0,97600,2288,70019,5006,1,0,3,0,1,21,2131,0,0,0,0,0,-1,30,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (4030204,'Cobalt Katzbalger','Normal/StandardItem',1,0,0,97600,4576,70020,5006,1,0,3,0,1,43,2131,0,0,0,0,0,-1,30,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (4030205,'Lominsan Shortsword','Normal/StandardItem',1,1,1,97600,0,70018,5006,2,0,3,0,1,40,2131,0,0,0,0,0,-1,30,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4030301,'Dated Iron Falchion','Normal/StandardItem',1,0,0,102480,4290,70103,5006,1,0,3,0,0,38,2131,0,0,0,0,0,-1,30,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (4030302,'Dated Toothed Falchion','Normal/StandardItem',1,0,0,102480,5390,70104,5006,1,0,3,0,0,48,2131,0,0,0,0,0,-1,30,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (4030303,'Templar\'s Falchion','Normal/StandardItem',1,1,1,102480,0,70104,5006,3,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030304,'Steel Falchion','Normal/StandardItem',1,0,0,102480,3520,70438,5006,1,0,3,0,1,31,2131,0,0,0,0,0,-1,30,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (4030305,'Ul\'dahn Falchion','Normal/StandardItem',1,1,1,102480,0,70103,5006,2,0,3,0,1,40,2131,0,0,0,0,0,-1,30,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4030401,'Dated Iron Longsword','Normal/StandardItem',1,0,0,112240,5452,70278,5006,1,0,3,0,0,46,2131,0,0,0,0,0,-1,30,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (4030402,'Blunt Goblin Longsword','Normal/StandardItem',1,1,0,48800,1240,70328,5006,1,0,3,0,0,30,2131,0,0,0,0,0,-1,30,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4030403,'Goblin Longsword','Normal/StandardItem',1,1,0,112240,4756,70329,5006,1,0,3,0,0,40,2131,0,0,0,0,0,-1,30,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4030404,'Flametongue','Normal/StandardItem',1,1,1,112240,0,70330,5006,2,0,3,0,0,35,2131,0,0,0,0,0,-1,30,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (4030405,'Steel Longsword','Normal/StandardItem',1,0,0,112240,4292,70439,5006,1,0,3,0,1,36,2131,0,0,0,0,0,-1,30,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (4030406,'Cobalt Winglet','Normal/StandardItem',1,0,0,112240,5800,70440,5006,1,0,3,0,1,49,2131,0,0,0,0,0,-1,30,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (4030407,'Morbid Mogblade','Normal/StandardItem',1,1,1,112240,0,70497,5006,3,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030408,'Ul\'dahn Winglet','Normal/StandardItem',1,1,1,112240,0,70516,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030501,'Blunt Goblin Scimitar','Normal/StandardItem',1,1,0,48800,1120,70323,5006,1,0,3,0,0,27,2131,0,0,0,0,0,-1,30,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (4030502,'Goblin Scimitar','Normal/StandardItem',1,1,0,107360,4560,70324,5006,1,0,3,0,0,37,2131,0,0,0,0,0,-1,30,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (4030503,'Blunt Aeolian Scimitar','Normal/StandardItem',1,1,0,48800,1640,70323,5006,1,0,3,0,0,40,2131,0,0,0,0,0,-1,30,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4030504,'Aeolian Scimitar','Normal/StandardItem',1,1,0,107360,6120,70325,5006,1,0,3,0,0,50,2131,0,0,0,0,0,-1,30,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (4030505,'Ul\'dahn Scimitar','Normal/StandardItem',1,1,1,107360,0,70427,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030506,'Cobalt Shamshir','Normal/StandardItem',1,0,0,107360,5640,70427,5006,1,0,3,0,1,46,2131,0,0,0,0,0,-1,30,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (4030507,'Ifrit\'s Blade','Normal/StandardItem',1,1,1,107360,0,70490,5006,3,0,3,0,1,50,2131,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030601,'Unfinished Curtana','Normal/StandardItem',1,1,1,48800,0,70620,5006,1,0,3,0,1,50,2120,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030602,'Curtana','Normal/StandardItem',1,1,1,112240,0,70611,5006,4,0,3,0,1,50,2120,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030603,'Mailbreaker','Normal/StandardItem',1,0,0,112240,5916,70544,5006,2,0,3,0,1,50,2149,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030604,'Storm Lieutenant\'s Cutlass','Normal/StandardItem',1,1,1,97600,0,70591,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030605,'Serpent Lieutenant\'s Longsword','Normal/StandardItem',1,1,1,97600,0,70598,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030606,'Flame Lieutenant\'s Katzbalger','Normal/StandardItem',1,1,1,97600,0,70605,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030607,'Garuda\'s Gaze','Normal/StandardItem',1,1,1,102480,0,70537,5006,3,0,3,0,1,50,2131,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030608,'Giantsgall Longsword','Normal/StandardItem',1,0,0,97600,5304,70626,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,35,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4030701,'Dated Ash Macuahuitl','Normal/StandardItem',1,0,0,82960,2652,70105,5006,1,0,3,0,0,25,2131,0,0,0,0,0,-1,29,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (4030702,'Dated Elm Macuahuitl','Normal/StandardItem',1,0,0,82960,3672,70107,5006,1,0,3,0,0,35,2131,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (4030703,'Dated Walnut Macuahuitl','Normal/StandardItem',1,0,0,82960,4692,70106,5006,1,0,3,0,0,45,2131,0,0,0,0,0,-1,29,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (4030704,'Dated Oak Macuahuitl','Normal/StandardItem',1,0,0,82960,5100,70321,5006,1,0,3,0,0,49,2131,0,0,0,0,0,-1,29,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (4030705,'Dated Plumed Walnut Macuahuitl','Normal/StandardItem',1,0,0,82960,4998,70322,5006,1,0,3,0,0,48,2131,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (4030706,'Ash Macuahuitl','Normal/StandardItem',1,0,0,82960,1122,70105,5006,1,0,3,0,1,10,2131,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4030707,'Elm Macuahuitl','Normal/StandardItem',1,0,0,82960,2958,70107,5006,1,0,3,0,1,28,2131,0,0,0,0,0,-1,29,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (4030708,'Walnut Macuahuitl','Normal/StandardItem',1,0,0,82960,3570,70106,5006,1,0,3,0,1,34,2131,0,0,0,0,0,-1,29,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (4030709,'Plumed Oak Macuahuitl','Normal/StandardItem',1,0,0,82960,4284,70322,5006,1,0,3,0,1,41,2131,0,0,0,0,0,-1,29,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (4030710,'Gridanian Macuahuitl','Normal/StandardItem',1,1,1,82960,0,70321,5006,2,0,3,0,1,40,2131,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4030711,'Thormoen\'s Pride','Normal/StandardItem',1,1,0,82960,5202,70530,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040001,'Weathered War Axe','Normal/StandardItem',1,1,1,146400,0,70111,5009,1,0,4,0,0,1,2132,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4040002,'Dated Bronze War Axe','Normal/StandardItem',1,0,0,146400,980,70021,5009,1,0,4,0,0,6,2132,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4040003,'Dated Iron War Axe','Normal/StandardItem',1,0,0,146400,3780,70022,5009,1,0,4,0,0,26,2132,0,0,0,0,0,-1,30,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (4040004,'Bronze War Axe','Normal/StandardItem',1,0,0,146400,840,70021,5009,1,0,4,0,1,5,2132,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4040005,'Dated Storm Axe','Normal/StandardItem',1,0,0,146400,3080,70108,5009,1,0,4,0,0,21,2132,0,0,0,0,0,-1,32,10013003,1,8,0);
-INSERT INTO `gamedata_items` VALUES (4040006,'Dated Inferno Axe','Normal/StandardItem',1,0,0,146400,5180,70109,5009,1,0,4,0,0,36,2132,0,0,0,0,0,-1,32,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (4040007,'Cloud Axe','Normal/StandardItem',1,0,0,146400,1540,70108,5009,1,0,4,0,1,10,2132,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4040008,'Dated Thunderstorm Axe','Normal/StandardItem',1,0,0,146400,6580,70279,5009,1,0,4,0,0,46,2132,0,0,0,0,0,-1,32,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (4040009,'Iron War Axe','Normal/StandardItem',1,0,0,146400,2240,70022,5009,1,0,4,0,1,15,2132,0,0,0,0,0,-1,30,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (4040010,'Inferno Axe','Normal/StandardItem',1,0,0,146400,2940,70109,5009,1,0,4,0,1,20,2132,0,0,0,0,0,-1,32,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (4040011,'Charred Axe','Normal/StandardItem',1,1,1,146400,0,70109,5009,2,0,4,0,1,30,2132,0,0,0,0,0,-1,30,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4040012,'Thunderstorm Axe','Normal/StandardItem',1,0,0,146400,3640,70279,5009,1,0,4,0,1,25,2132,0,0,0,0,0,-1,30,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (4040013,'Malignant Mogaxe','Normal/StandardItem',1,1,1,146400,0,70498,5009,3,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040014,'Lominsan War Axe','Normal/StandardItem',1,1,1,146400,0,70279,5009,2,0,4,0,1,40,2132,0,0,0,0,0,-1,30,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4040101,'Dated Bronze Labrys','Normal/StandardItem',1,0,0,161040,1584,70024,5009,1,0,4,0,0,10,2132,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4040102,'Dated Iron Labrys','Normal/StandardItem',1,0,0,161040,4464,70025,5009,1,0,4,0,0,30,2132,0,0,0,0,0,-1,30,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (4040103,'Bronze Labrys','Normal/StandardItem',1,0,0,161040,2016,70024,5009,1,0,4,0,1,13,2132,0,0,0,0,0,-1,30,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (4040104,'Dated Spiked Bronze Labrys','Normal/StandardItem',1,0,0,161040,3024,70026,5009,1,0,4,0,0,20,2132,0,0,0,0,0,-1,30,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (4040105,'Dated Spiked Iron Labrys','Normal/StandardItem',1,0,0,161040,5184,70027,5009,1,0,4,0,0,35,2132,0,0,0,0,0,-1,30,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (4040106,'Iron Labrys','Normal/StandardItem',1,0,0,161040,2736,70025,5009,1,0,4,0,1,18,2132,0,0,0,0,0,-1,30,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (4040107,'Spiked Steel Labrys','Normal/StandardItem',1,0,0,161040,4176,70441,5009,1,0,4,0,1,28,2132,0,0,0,0,0,-1,30,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (4040108,'Spiked Mythril Labrys','Normal/StandardItem',1,0,0,161040,5616,70442,5009,1,0,4,0,1,38,2132,0,0,0,0,0,-1,30,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (4040109,'Ifrit\'s Battleaxe','Normal/StandardItem',1,1,1,161040,0,70491,5009,3,0,4,0,1,50,2132,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040110,'Lominsan Labrys','Normal/StandardItem',1,1,1,161040,0,70027,5009,2,0,4,0,1,30,2132,0,0,0,0,0,-1,30,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4040111,'Gridanian Labrys','Normal/StandardItem',1,1,1,161040,0,70520,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040201,'Dated Iron Bhuj','Normal/StandardItem',1,0,0,175680,5850,70112,5009,1,0,4,0,0,38,2132,0,0,0,0,0,-1,30,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (4040202,'Dated Engraved Bhuj','Normal/StandardItem',1,0,0,175680,7350,70113,5009,1,0,4,0,0,48,2132,0,0,0,0,0,-1,32,10013005,1,22,0);
-INSERT INTO `gamedata_items` VALUES (4040203,'Elmlord\'s Tusk','Normal/StandardItem',1,1,1,175680,0,70421,5009,2,0,4,0,0,30,2132,0,0,0,0,0,-1,30,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4040204,'Lominsan Bhuj','Normal/StandardItem',1,1,1,175680,0,70428,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040205,'Steel Bhuj','Normal/StandardItem',1,0,0,175680,5250,70443,5009,1,0,4,0,1,34,2132,0,0,0,0,0,-1,30,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (4040206,'Mythril Bhuj','Normal/StandardItem',1,0,0,175680,6300,70421,5009,1,0,4,0,1,41,2132,0,0,0,0,0,-1,30,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (4040207,'Demilune Bhuj','Normal/StandardItem',1,0,0,175680,7350,70428,5009,1,0,4,0,1,48,2132,0,0,0,0,0,-1,30,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (4040208,'Ul\'dahn Bhuj','Normal/StandardItem',1,1,1,175680,0,70113,5009,2,0,4,0,1,40,2132,0,0,0,0,0,-1,30,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4040301,'Dated Bronze Bardiche','Normal/StandardItem',1,0,0,131760,6708,70114,5009,1,0,4,0,0,42,2132,0,0,0,0,0,-1,30,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (4040302,'Barbarian\'s Bardiche','Normal/StandardItem',1,1,0,131760,7956,70335,5009,2,0,4,0,0,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040303,'Boar\'s Bane','Normal/StandardItem',1,1,1,131760,0,70334,5009,2,0,4,0,0,35,2132,0,0,0,0,0,-1,30,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (4040304,'Steel Bardiche','Normal/StandardItem',1,0,0,131760,4992,70444,5009,1,0,4,0,1,31,2132,0,0,0,0,0,-1,30,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (4040305,'Buccaneer\'s Bardiche','Normal/StandardItem',1,0,0,131760,7176,70445,5009,1,0,4,0,1,45,2132,0,0,0,0,0,-1,30,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (4040306,'Ul\'dahn Bardiche','Normal/StandardItem',1,1,1,131760,0,70445,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040401,'Dated Iron Bill','Normal/StandardItem',1,0,0,131760,6708,70336,5009,1,0,4,0,0,42,2132,0,0,0,0,0,-1,30,10013005,1,23,0);
-INSERT INTO `gamedata_items` VALUES (4040402,'Vintage Bill','Normal/StandardItem',1,1,0,131760,7488,70338,5009,1,0,4,0,0,47,2132,0,0,0,0,0,-1,30,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (4040403,'Notched Bill','Normal/StandardItem',1,1,0,65000,1824,70337,5009,1,0,4,0,0,37,2132,0,0,0,0,0,-1,30,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (4040404,'Canopus Bill','Normal/StandardItem',1,1,1,131760,0,70429,5009,3,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040405,'Iron Bill','Normal/StandardItem',1,0,0,131760,3744,70336,5009,1,0,4,0,1,23,2132,0,0,0,0,0,-1,30,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (4040406,'Lominsan Bill','Normal/StandardItem',1,1,1,131760,0,70514,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040407,'Gridanian Bill','Normal/StandardItem',1,1,1,131760,0,70336,5009,2,0,4,0,1,40,2132,0,0,0,0,0,-1,30,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4040408,'Sibold\'s Reach','Normal/StandardItem',1,1,0,131760,7956,70531,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040501,'Unfinished Bravura','Normal/StandardItem',1,1,1,65000,0,70621,5009,1,0,4,0,1,50,2121,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040502,'Bravura','Normal/StandardItem',1,1,1,175680,0,70614,5009,4,0,4,0,1,50,2121,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040503,'Rampager','Normal/StandardItem',1,0,0,161040,7344,70545,5009,2,0,4,0,1,50,2150,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040504,'Storm Lieutenant\'s Labrys','Normal/StandardItem',1,1,1,175680,0,70592,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040505,'Serpent Lieutenant\'s Bardiche','Normal/StandardItem',1,1,1,175680,0,70599,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040506,'Flame Lieutenant\'s Axe','Normal/StandardItem',1,1,1,175680,0,70606,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040507,'Garuda\'s Scream','Normal/StandardItem',1,1,1,131760,0,70538,5009,3,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040508,'Storm Sergeant\'s Axe','Normal/StandardItem',1,1,1,146400,0,70563,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040509,'Serpent Sergeant\'s Axe','Normal/StandardItem',1,1,1,146400,0,70564,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040510,'Flame Sergeant\'s Axe','Normal/StandardItem',1,1,1,146400,0,70565,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4040511,'Giantsgall War Axe','Normal/StandardItem',1,0,0,161040,7344,70628,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,35,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4050001,'[en]','Normal/StandardItem',1,0,0,97600,200,60000,0,1,0,5,0,0,1,2001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (4060001,'[en]','Normal/StandardItem',1,0,0,97600,200,60000,0,1,0,6,0,0,1,2001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (4070001,'Weathered Shortbow','Normal/StandardItem',1,1,1,146400,0,70041,5013,1,0,7,0,0,1,2133,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4070002,'Dated Willow Shortbow','Normal/StandardItem',1,0,0,146400,952,70038,5013,1,0,7,0,0,6,2133,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4070003,'Dated Elm Shortbow','Normal/StandardItem',1,0,0,146400,1632,70039,5013,1,0,7,0,0,11,2133,0,0,0,0,0,-1,29,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4070004,'Dated Plumed Willow Shortbow','Normal/StandardItem',1,0,0,146400,2992,70040,5013,1,0,7,0,0,21,2133,0,0,0,0,0,-1,29,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (4070005,'Dated Elm Velocity Bow','Normal/StandardItem',1,0,0,146400,4352,70115,5013,1,0,7,0,0,31,2133,0,0,0,0,0,-1,29,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (4070006,'Maple Shortbow','Normal/StandardItem',1,0,0,146400,816,70038,5013,1,0,7,0,1,5,2133,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4070007,'Bow of Owls','Normal/StandardItem',1,1,1,146400,0,70346,5013,2,0,7,0,0,25,2133,0,0,0,0,0,-1,32,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (4070008,'Verdant Shortbow','Normal/StandardItem',1,1,1,146400,0,70347,5013,3,0,7,0,1,50,2133,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070009,'Plumed Maple Shortbow','Normal/StandardItem',1,0,0,146400,1496,70040,5013,1,0,7,0,1,10,2133,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4070010,'Elm Shortbow','Normal/StandardItem',1,0,0,146400,2312,70039,5013,1,0,7,0,1,16,2133,0,0,0,0,0,-1,29,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (4070011,'Elm Velocity Bow','Normal/StandardItem',1,0,0,146400,2992,70115,5013,1,0,7,0,1,21,2133,0,0,0,0,0,-1,29,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (4070012,'Ul\'dahn Shortbow','Normal/StandardItem',1,1,1,146400,0,70115,5013,2,0,7,0,1,40,2133,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4070013,'Gridanian Shortbow','Normal/StandardItem',1,1,1,146400,0,70346,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070101,'Dated Cavalry Bow','Normal/StandardItem',1,0,0,175680,2220,70117,5013,1,0,7,0,0,14,2133,0,0,0,0,0,-1,29,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (4070102,'Dated Ironclad Cavalry Bow','Normal/StandardItem',1,0,0,175680,3700,70118,5013,1,0,7,0,0,24,2133,0,0,0,0,0,-1,30,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (4070103,'Dated Armored Cavalry Bow','Normal/StandardItem',1,0,0,175680,5180,70120,5013,1,0,7,0,0,34,2133,0,0,0,0,0,-1,32,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (4070104,'Ash Cavalry Bow','Normal/StandardItem',1,0,0,175680,4884,70119,5013,1,0,7,0,1,32,2133,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (4070105,'Ul\'dahn Bow','Normal/StandardItem',1,1,1,175680,0,70120,5013,2,0,7,0,1,30,2133,0,0,0,0,0,-1,32,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4070106,'Mythril Cavalry Bow','Normal/StandardItem',1,0,0,175680,5624,70446,5013,1,0,7,0,1,37,2133,0,0,0,0,0,-1,29,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (4070107,'Cobalt Cavalry Bow','Normal/StandardItem',1,0,0,175680,6512,70447,5013,1,0,7,0,1,43,2133,0,0,0,0,0,-1,30,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (4070108,'Lominsan Bow','Normal/StandardItem',1,1,1,175680,0,70447,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070201,'Dated Maple Longbow','Normal/StandardItem',1,0,0,161040,1260,70042,5013,1,0,7,0,0,8,2133,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4070202,'Dated Ash Longbow','Normal/StandardItem',1,0,0,161040,4060,70043,5013,1,0,7,0,0,28,2133,0,0,0,0,0,-1,29,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (4070203,'Dated Yew Longbow','Normal/StandardItem',1,0,0,161040,6160,70348,5013,1,0,7,0,0,43,2133,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (4070204,'Maple Longbow','Normal/StandardItem',1,0,0,161040,1260,70042,5013,1,0,7,0,1,8,2133,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4070205,'Wrapped Maple Longbow','Normal/StandardItem',1,0,0,161040,1960,70044,5013,1,0,7,0,1,13,2133,0,0,0,0,0,-1,33,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (4070206,'Dated Wrapped Maple Longbow','Normal/StandardItem',1,0,0,161040,2660,70044,5013,1,0,7,0,0,18,2133,0,0,0,0,0,-1,33,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (4070207,'Dated Wrapped Ash Longbow','Normal/StandardItem',1,0,0,161040,5460,70045,5013,1,0,7,0,0,38,2133,0,0,0,0,0,-1,33,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (4070208,'Ash Longbow','Normal/StandardItem',1,0,0,161040,2800,70043,5013,1,0,7,0,1,19,2133,0,0,0,0,0,-1,29,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (4070209,'Kokoroon\'s Nestpicker','Normal/StandardItem',1,1,1,161040,0,70351,5013,2,0,7,0,0,35,2133,0,0,0,0,0,-1,32,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (4070210,'Wrapped Ash Longbow','Normal/StandardItem',1,0,0,161040,3500,70045,5013,1,0,7,0,1,24,2133,0,0,0,0,0,-1,33,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (4070211,'Ul\'dahn Longbow','Normal/StandardItem',1,1,1,161040,0,70351,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070212,'Oak Longbow','Normal/StandardItem',1,0,0,161040,5040,70448,5013,1,0,7,0,1,35,2133,0,0,0,0,0,-1,29,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (4070213,'Yew Longbow','Normal/StandardItem',1,0,0,161040,6580,70348,5013,1,0,7,0,1,46,2133,0,0,0,0,0,-1,29,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (4070214,'Mischievous Mogbow','Normal/StandardItem',1,1,1,161040,0,70500,5013,3,0,7,0,1,50,2133,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070215,'Gridanian Longbow','Normal/StandardItem',1,1,1,161040,0,70045,5013,2,0,7,0,1,40,2133,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4070301,'Dated Willow Composite Bow','Normal/StandardItem',1,0,0,190320,3542,70122,5013,1,0,7,0,0,22,2133,0,0,0,0,0,-1,29,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (4070302,'Dated Weevil Bow','Normal/StandardItem',1,0,0,190320,5082,70281,5013,1,0,7,0,0,32,2133,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (4070303,'Dated Oak Composite Bow','Normal/StandardItem',1,0,0,190320,6622,70121,5013,1,0,7,0,0,42,2133,0,0,0,0,0,-1,29,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (4070304,'Dated Crab Bow','Normal/StandardItem',1,0,0,190320,7392,70280,5013,1,0,7,0,0,47,2133,0,0,0,0,0,-1,29,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (4070305,'Joukil\'s Guile','Normal/StandardItem',1,1,1,190320,0,70354,5013,2,0,7,0,1,30,2133,0,0,0,0,0,-1,29,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4070306,'Ash Composite Bow','Normal/StandardItem',1,0,0,190320,4466,70122,5013,1,0,7,0,1,28,2133,0,0,0,0,0,-1,29,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (4070307,'Oak Composite Bow','Normal/StandardItem',1,0,0,190320,6314,70121,5013,1,0,7,0,1,40,2133,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4070308,'Crab Bow','Normal/StandardItem',1,0,0,190320,7700,70280,5013,1,0,7,0,1,49,2133,0,0,0,0,0,-1,29,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (4070309,'Ifrit\'s Bow','Normal/StandardItem',1,1,1,190320,0,70493,5013,3,0,7,0,1,50,2133,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070310,'Lominsan Composite Bow','Normal/StandardItem',1,1,1,190320,0,70122,5013,2,0,7,0,1,40,2133,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4070311,'Ul\'dahn Composite Bow','Normal/StandardItem',1,1,1,190320,0,70123,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070312,'Alesone\'s Songbow','Normal/StandardItem',1,1,0,190320,7854,70533,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070401,'Unfinished Artemis Bow','Normal/StandardItem',1,1,1,65000,0,70623,5013,1,0,7,0,1,50,2122,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070402,'Artemis Bow','Normal/StandardItem',1,1,1,190320,0,70616,5013,4,0,7,0,1,50,2122,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070403,'Sarnga','Normal/StandardItem',1,0,0,175680,7548,70547,5013,2,0,7,0,1,50,2151,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070404,'Storm Lieutenant\'s Bow','Normal/StandardItem',1,1,1,190320,0,70594,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070405,'Serpent Lieutenant\'s Bow','Normal/StandardItem',1,1,1,190320,0,70601,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070406,'Flame Lieutenant\'s Bow','Normal/StandardItem',1,1,1,190320,0,70608,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070407,'Garuda\'s Spine','Normal/StandardItem',1,1,1,161040,0,70540,5013,3,0,7,0,1,50,2133,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070408,'Storm Sergeant\'s Bow','Normal/StandardItem',1,1,1,175680,0,70581,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070409,'Serpent Sergeant\'s Bow','Normal/StandardItem',1,1,1,175680,0,70582,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070410,'Flame Sergeant\'s Bow','Normal/StandardItem',1,1,1,175680,0,70583,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4070411,'Giantsgall Longbow','Normal/StandardItem',1,0,0,161040,7140,70630,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,35,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080001,'Dated Harpoon','Normal/StandardItem',1,0,0,131760,1360,70124,5014,1,0,8,0,0,9,2134,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4080002,'Dated Feathered Harpoon','Normal/StandardItem',1,0,0,131760,2040,70125,5014,1,0,8,0,0,14,2134,0,0,0,0,0,-1,29,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (4080003,'Dated Tortoiseshell Harpoon','Normal/StandardItem',1,0,0,131760,4080,70126,5014,1,0,8,0,0,29,2134,0,0,0,0,0,-1,29,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (4080004,'Dated Yarzonshell Harpoon','Normal/StandardItem',1,0,0,131760,5440,70127,5014,1,0,8,0,0,39,2134,0,0,0,0,0,-1,29,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (4080005,'Bone Harpoon','Normal/StandardItem',1,0,0,131760,816,70124,5014,1,0,8,0,1,5,2134,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4080006,'Crimson Tide','Normal/StandardItem',1,1,1,131760,0,70339,5014,2,0,8,0,0,25,2134,0,0,0,0,0,-1,32,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (4080007,'Ifrit\'s Harpoon','Normal/StandardItem',1,1,1,131760,0,70492,5014,3,0,8,0,1,50,2134,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080008,'Feathered Harpoon','Normal/StandardItem',1,0,0,131760,1768,70125,5014,1,0,8,0,1,12,2134,0,0,0,0,0,-1,29,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (4080009,'Yarzonshell Harpoon','Normal/StandardItem',1,0,0,131760,5168,70127,5014,1,0,8,0,1,37,2134,0,0,0,0,0,-1,29,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (4080010,'Gridanian Harpoon','Normal/StandardItem',1,1,1,131760,0,70028,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080011,'Gerbald\'s Redspike','Normal/StandardItem',1,1,0,131760,6936,70029,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080101,'Dated Iron Lance','Normal/StandardItem',1,0,0,161040,4408,70030,5014,1,0,8,0,0,28,2134,0,0,0,0,0,-1,29,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (4080102,'Dated Heavy Iron Lance','Normal/StandardItem',1,0,0,161040,5928,70129,5014,1,0,8,0,0,38,2134,0,0,0,0,0,-1,29,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (4080103,'Dated Banneret Lance','Normal/StandardItem',1,0,0,161040,7448,70031,5014,1,0,8,0,0,48,2134,0,0,0,0,0,-1,32,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (4080104,'Iron Lance','Normal/StandardItem',1,0,0,161040,3192,70030,5014,1,0,8,0,1,20,2134,0,0,0,0,0,-1,29,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (4080105,'Heavy Steel Lance','Normal/StandardItem',1,0,0,161040,5320,70449,5014,1,0,8,0,1,34,2134,0,0,0,0,0,-1,29,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (4080106,'Mythril Lance','Normal/StandardItem',1,0,0,161040,6232,70450,5014,1,0,8,0,1,40,2134,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4080107,'Lominsan Lance','Normal/StandardItem',1,1,1,161040,0,70032,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080108,'[en]','Normal/StandardItem',1,0,0,161040,304,60000,5014,1,0,8,0,0,1,2134,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (4080109,'Champion\'s Lance','Normal/StandardItem',1,1,0,161040,7752,70341,5014,2,0,8,0,0,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080110,'Tidesplitter','Normal/StandardItem',1,1,1,161040,0,70129,5014,2,0,8,0,1,30,2134,0,0,0,0,0,-1,29,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4080201,'Weathered Spear','Normal/StandardItem',1,1,1,146400,0,70131,5014,1,0,8,0,0,1,2134,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4080202,'Dated Bronze Spear','Normal/StandardItem',1,0,0,146400,980,70033,5014,1,0,8,0,0,6,2134,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4080203,'Dated Brass Spear','Normal/StandardItem',1,0,0,146400,2380,70130,5014,1,0,8,0,0,16,2134,0,0,0,0,0,-1,32,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (4080204,'Dated Iron Spear','Normal/StandardItem',1,0,0,146400,3780,70034,5014,1,0,8,0,0,26,2134,0,0,0,0,0,-1,29,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (4080205,'Bronze Spear','Normal/StandardItem',1,0,0,146400,1260,70033,5014,1,0,8,0,1,8,2134,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4080206,'Iron Spear','Normal/StandardItem',1,0,0,146400,2380,70034,5014,1,0,8,0,1,16,2134,0,0,0,0,0,-1,29,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (4080207,'Dated Battle Fork','Normal/StandardItem',1,0,0,146400,5180,70035,5014,1,0,8,0,0,36,2134,0,0,0,0,0,-1,29,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (4080208,'Silver Battle Fork','Normal/StandardItem',1,0,0,146400,3780,70451,5014,1,0,8,0,1,26,2134,0,0,0,0,0,-1,29,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (4080209,'Steel Spear','Normal/StandardItem',1,0,0,146400,4480,70452,5014,1,0,8,0,1,31,2134,0,0,0,0,0,-1,29,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (4080210,'Cobalt Trident','Normal/StandardItem',1,0,0,146400,6580,70453,5014,1,0,8,0,1,46,2134,0,0,0,0,0,-1,29,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (4080211,'Lominsan Spear','Normal/StandardItem',1,1,1,146400,0,70130,5014,2,0,8,0,1,30,2134,0,0,0,0,0,-1,32,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4080212,'Melancholy Mogfork','Normal/StandardItem',1,1,1,146400,0,70499,5014,3,0,8,0,1,50,2134,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080213,'Gridanian Fork','Normal/StandardItem',1,1,1,146400,0,70035,5014,2,0,8,0,1,40,2134,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4080301,'Dated Iron Halberd','Normal/StandardItem',1,0,0,175680,8160,70036,5014,1,0,8,0,0,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080302,'Shellsplitter','Normal/StandardItem',1,1,1,175680,0,70422,5014,2,0,8,0,0,35,2134,0,0,0,0,0,-1,29,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (4080303,'Lominsan Halberd','Normal/StandardItem',1,1,1,175680,0,70430,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080304,'Steel Halberd','Normal/StandardItem',1,0,0,175680,4800,70036,5014,1,0,8,0,1,29,2134,0,0,0,0,0,-1,29,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (4080305,'Cobalt Halberd','Normal/StandardItem',1,0,0,175680,7040,70430,5014,1,0,8,0,1,43,2134,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (4080306,'Ul\'dahn Halberd','Normal/StandardItem',1,1,1,175680,0,70422,5014,2,0,8,0,1,40,2134,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4080401,'Dated Iron Guisarme','Normal/StandardItem',1,0,0,139080,4884,70132,5014,1,0,8,0,0,32,2134,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (4080402,'Dated Jarl\'s Guisarme','Normal/StandardItem',1,0,0,139080,6364,70133,5014,1,0,8,0,0,42,2134,0,0,0,0,0,-1,32,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (4080403,'Crooked Guisarme','Normal/StandardItem',1,1,0,65000,1824,70345,5014,1,0,8,0,0,37,2134,0,0,0,0,0,-1,29,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (4080404,'Vintage Guisarme','Normal/StandardItem',1,1,0,139080,7104,70345,5014,1,0,8,0,0,47,2134,0,0,0,0,0,-1,29,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (4080405,'Canopus Guisarme','Normal/StandardItem',1,1,1,139080,0,70344,5014,3,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080406,'Iron Guisarme','Normal/StandardItem',1,0,0,139080,3552,70345,5014,1,0,8,0,1,23,2134,0,0,0,0,0,-1,29,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (4080407,'Hart Guisarme','Normal/StandardItem',1,0,0,139080,7400,70454,5014,1,0,8,0,1,49,2134,0,0,0,0,0,-1,29,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (4080408,'Lominsan Guisarme','Normal/StandardItem',1,1,1,139080,0,70133,5014,2,0,8,0,1,40,2134,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4080409,'Ul\'dahn Guisarme','Normal/StandardItem',1,1,1,139080,0,70517,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080501,'Unfinished Gae Bolg','Normal/StandardItem',1,1,1,65000,0,70622,5014,1,0,8,0,1,50,2123,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080502,'Gae Bolg','Normal/StandardItem',1,1,1,146400,0,70615,5014,4,0,8,0,1,50,2123,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080503,'Obelisk','Normal/StandardItem',1,0,0,146400,7140,70546,5014,2,0,8,0,1,50,2152,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080504,'Storm Lieutenant\'s Trident','Normal/StandardItem',1,1,1,161040,0,70593,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080505,'Serpent Lieutenant\'s Spear','Normal/StandardItem',1,1,1,161040,0,70600,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080506,'Flame Lieutenant\'s Spear','Normal/StandardItem',1,1,1,161040,0,70607,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080507,'Garuda\'s Beak','Normal/StandardItem',1,1,1,131760,0,70539,5014,3,0,8,0,1,50,2134,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080508,'Storm Sergeant\'s Spear','Normal/StandardItem',1,1,1,139080,0,70566,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080509,'Serpent Sergeant\'s Spear','Normal/StandardItem',1,1,1,139080,0,70567,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080510,'Flame Sergeant\'s Spear','Normal/StandardItem',1,1,1,139080,0,70568,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4080511,'Giantsgall Trident','Normal/StandardItem',1,0,0,146400,7140,70629,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,35,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4090001,'[en]','Normal/StandardItem',1,0,0,97600,200,60000,0,1,0,9,0,0,1,2001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (4100001,'Dated Leather Targe','Normal/ShieldItem',1,0,0,43920,3828,70135,5003,1,0,10,0,0,32,2105,38,52,0,0,0,-1,33,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (4100002,'Dated Sheepskin Targe','Normal/ShieldItem',1,0,0,43920,2088,70134,5003,1,0,10,0,0,17,2105,15,22,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (4100003,'Dated Raptorskin Targe','Normal/ShieldItem',1,0,0,43920,5568,70141,5003,1,0,10,0,0,47,2105,64,86,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (4100004,'Thalassian Targe','Normal/ShieldItem',1,1,1,43920,0,70299,5003,2,0,10,0,0,25,2105,28,38,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (4100005,'Gridanian Targe','Normal/ShieldItem',1,1,1,43920,0,70138,5003,2,0,10,0,1,30,2005,37,51,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4100006,'Sheepskin Targe','Normal/ShieldItem',1,0,0,43920,1508,70134,5003,1,0,10,0,1,12,2105,12,17,0,0,0,-1,33,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (4100007,'Leather Targe','Normal/ShieldItem',1,0,0,43920,3364,70135,5003,1,0,10,0,1,28,2105,33,49,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (4100008,'Raptorskin Targe','Normal/ShieldItem',1,0,0,43920,4988,70141,5003,1,0,10,0,1,42,2105,56,81,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (4100101,'Dated Round Chestnut Shield','Normal/ShieldItem',1,0,0,41480,1440,70001,5003,1,0,10,0,0,11,2106,9,14,0,0,0,-1,29,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4100102,'Dated Round Oak Shield','Normal/ShieldItem',1,0,0,41480,3840,70002,5003,1,0,10,0,0,31,2106,34,49,0,0,0,-1,29,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (4100103,'Vintage Round Shield','Normal/ShieldItem',1,1,0,41480,5640,70282,5003,1,0,10,0,0,46,2106,60,86,0,0,0,-1,29,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (4100104,'Dated Warded Round Shield','Normal/ShieldItem',1,0,0,41480,2640,70142,5003,1,0,10,0,0,21,2106,18,27,0,0,0,-1,29,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (4100105,'Dated Serpent Shield','Normal/ShieldItem',1,0,0,41480,5040,70143,5003,1,0,10,0,0,41,2106,47,68,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (4100106,'Round Shield','Normal/ShieldItem',1,0,0,41480,1320,70001,5003,1,0,10,0,1,10,2117,10,14,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4100107,'[en]','Normal/ShieldItem',1,0,0,41480,240,60000,5003,1,0,10,0,0,1,2106,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (4100108,'Rotting Round Shield','Normal/ShieldItem',1,1,0,41480,3240,70283,5003,1,0,10,0,0,26,2106,22,33,0,0,0,-1,29,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (4100109,'Gridanian Shield','Normal/ShieldItem',1,1,1,41480,0,70142,5003,2,0,10,0,1,50,2108,66,97,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100110,'Viper-crested Round Shield','Normal/ShieldItem',1,0,0,41480,3120,70143,5003,1,0,10,0,1,25,2117,29,39,0,0,0,-1,29,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (4100111,'Eagle-crested Round Shield','Normal/ShieldItem',1,0,0,41480,5520,70301,5003,1,0,10,0,1,45,2117,64,87,0,0,0,-1,29,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (4100112,'Ul\'dahn Round Shield','Normal/ShieldItem',1,1,1,41480,0,70002,5003,2,0,10,0,1,40,2108,64,82,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4100201,'Scarred Kite Shield','Normal/ShieldItem',1,1,0,27000,1476,70304,5003,1,0,10,0,0,40,2106,23,56,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4100202,'Vintage Kite Shield','Normal/ShieldItem',1,1,0,58560,8160,70303,5003,1,0,10,0,0,50,2106,120,92,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100203,'Canopus Shield','Normal/ShieldItem',1,1,1,58560,0,70424,5003,3,0,10,0,1,50,2106,122,94,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100204,'Kite Shield','Normal/ShieldItem',1,0,0,58560,7840,70455,5003,1,0,10,0,1,48,2106,119,91,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (4100205,'Lominsan Kite Shield','Normal/ShieldItem',1,1,1,58560,0,70303,5003,2,0,10,0,1,40,2106,89,72,0,0,0,-1,31,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4100206,'Thormoen\'s Purpose','Normal/ShieldItem',1,1,0,58560,8160,70529,5003,2,0,10,0,1,50,2106,122,95,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100301,'Dated Bronze Scutum','Normal/ShieldItem',1,0,0,56120,4350,70003,5003,1,0,10,0,0,28,2106,58,37,0,0,0,-1,31,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (4100302,'Dated Iron Scutum','Normal/ShieldItem',1,0,0,56120,5850,70144,5003,1,0,10,0,0,38,2106,83,54,0,0,0,-1,31,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (4100303,'Dated Decorated Iron Scutum','Normal/ShieldItem',1,0,0,56120,7350,70145,5003,1,0,10,0,0,48,2106,116,75,0,0,0,-1,32,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (4100304,'Rusting Scutum','Normal/ShieldItem',1,1,0,56120,3450,70144,5003,1,0,10,0,0,22,2106,35,22,0,0,0,-1,31,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (4100305,'Vintage Scutum','Normal/ShieldItem',1,1,0,56120,6450,70284,5003,1,0,10,0,0,42,2106,101,65,0,0,0,-1,31,10013005,1,23,0);
-INSERT INTO `gamedata_items` VALUES (4100306,'Ul\'dahn Scutum','Normal/ShieldItem',1,1,1,56120,0,70425,5003,2,0,10,0,1,50,2106,131,84,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100307,'Iron Scutum','Normal/ShieldItem',1,0,0,56120,3600,70144,5003,1,0,10,0,1,23,2106,47,30,0,0,0,-1,31,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (4100308,'Decorated Iron Scutum','Normal/ShieldItem',1,0,0,56120,5550,70145,5003,1,0,10,0,1,36,2106,86,56,0,0,0,-1,32,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (4100401,'Dated Lantern Shield','Normal/ShieldItem',1,0,0,53680,5040,70146,5003,1,0,10,0,0,34,2105,50,54,0,0,0,-1,31,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (4100402,'Dated Bladed Lantern Shield','Normal/ShieldItem',1,0,0,53680,6480,70147,5003,1,0,10,0,0,44,2105,70,75,0,0,0,-1,30,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (4100403,'Ul\'dahn Shield','Normal/ShieldItem',1,1,1,53680,0,70146,5003,2,0,10,0,1,30,2105,45,48,0,0,0,-1,31,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4100404,'Bladed Lantern Shield','Normal/ShieldItem',1,0,0,53680,5760,70456,5003,1,0,10,0,1,39,2106,57,70,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (4100405,'Lominsan Lantern Shield','Normal/ShieldItem',1,1,1,53680,0,70515,5003,2,0,10,0,1,50,2106,86,126,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100501,'Dated Bronze Buckler','Normal/ShieldItem',1,0,0,48800,1960,70004,5003,1,0,10,0,0,13,2105,13,16,0,0,0,-1,31,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (4100502,'Dated Ironclad Bronze Buckler','Normal/ShieldItem',1,0,0,48800,3360,70005,5003,1,0,10,0,0,23,2105,25,31,0,0,0,-1,31,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (4100503,'Dated Decorated Buckler','Normal/ShieldItem',1,0,0,48800,4760,70006,5003,1,0,10,0,0,33,2105,45,52,0,0,0,-1,32,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (4100504,'Bronze Buckler','Normal/ShieldItem',1,0,0,48800,2100,70004,5003,1,0,10,0,1,14,2118,14,19,0,0,0,-1,31,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (4100505,'Ironclad Bronze Buckler','Normal/ShieldItem',1,0,0,48800,3080,70005,5003,1,0,10,0,1,21,2118,23,30,0,0,0,-1,31,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (4100506,'Decorated Buckler','Normal/ShieldItem',1,0,0,48800,4900,70006,5003,1,0,10,0,1,34,2118,47,60,0,0,0,-1,32,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (4100507,'Gridanian Buckler','Normal/ShieldItem',1,1,1,48800,0,70522,5003,2,0,10,0,1,50,2118,71,168,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100508,'Warlock\'s Buckler','Normal/ShieldItem',1,1,1,48800,0,70426,5003,2,0,10,0,1,50,2107,83,98,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100509,'[en]','Normal/ShieldItem',1,0,0,48800,280,60000,5003,1,0,10,0,0,1,2105,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (4100510,'Notched Buckler','Normal/ShieldItem',1,1,0,48800,2380,70285,5003,1,0,10,0,0,16,2105,14,18,0,0,0,-1,31,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (4100511,'Vintage Buckler','Normal/ShieldItem',1,1,0,48800,5180,70004,5003,1,0,10,0,0,36,2105,51,60,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (4100601,'Dated Square Maple Shield','Normal/ShieldItem',1,0,0,39040,660,70148,5003,1,0,10,0,0,5,2105,8,8,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4100602,'Dated Square Ash Shield','Normal/ShieldItem',1,0,0,39040,1760,70150,5003,1,0,10,0,0,15,2105,18,17,0,0,0,-1,29,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (4100603,'Shield of the Savage','Normal/ShieldItem',1,1,1,39040,0,70149,5003,2,0,10,0,0,30,2105,48,48,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4100604,'Square Maple Shield','Normal/ShieldItem',1,0,0,39040,660,70148,5003,1,0,10,0,1,5,2105,9,9,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4100605,'Square Ash Shield','Normal/ShieldItem',1,0,0,39040,1980,70150,5003,1,0,10,0,1,17,2105,21,23,0,0,0,-1,29,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (4100606,'Worm-eaten Square Shield','Normal/ShieldItem',1,1,0,39040,1210,70286,5003,1,0,10,0,0,10,2105,11,11,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4100607,'Vintage Square Shield','Normal/ShieldItem',1,1,0,39040,2310,70148,5003,1,0,10,0,0,20,2105,26,26,0,0,0,-1,29,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (4100608,'Gridanian Square Shield','Normal/ShieldItem',1,1,1,39040,0,70153,5003,2,0,10,0,1,40,2105,46,68,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (4100609,'Aubriest\'s Allegory','Normal/ShieldItem',1,1,0,39040,5280,70526,5003,2,0,10,0,1,47,2005,58,75,0,0,0,-1,29,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (4100701,'Dated Bronze Hoplon','Normal/ShieldItem',1,0,0,51240,1240,70155,5003,1,0,10,0,0,9,2106,12,11,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4100702,'Dated Bronze Pelta','Normal/ShieldItem',1,0,0,51240,2480,70156,5003,1,0,10,0,0,19,2106,26,22,0,0,0,-1,31,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (4100703,'Dated Iron Hoplon','Normal/ShieldItem',1,0,0,51240,3720,70157,5003,1,0,10,0,0,29,2106,48,41,0,0,0,-1,31,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (4100704,'Dated Iron Pelta','Normal/ShieldItem',1,0,0,51240,4960,70158,5003,1,0,10,0,0,39,2106,69,58,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (4100705,'Dated Bull Hoplon','Normal/ShieldItem',1,0,0,51240,6200,70159,5003,1,0,10,0,0,49,2106,97,82,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (4100706,'Tarnished Hoplon','Normal/ShieldItem',1,1,0,51240,1860,70287,5003,1,0,10,0,0,14,2106,16,14,0,0,0,-1,31,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (4100707,'Vintage Hoplon','Normal/ShieldItem',1,1,0,51240,3100,70155,5003,1,0,10,0,0,24,2106,38,32,0,0,0,-1,31,10013003,1,10,0);
-INSERT INTO `gamedata_items` VALUES (4100708,'Waning Sun Pelta','Normal/ShieldItem',1,1,1,51240,0,70158,5003,2,0,10,0,1,30,2106,53,45,0,0,0,-1,31,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (4100709,'Bronze Hoplon','Normal/ShieldItem',1,0,0,51240,1116,70155,5003,1,0,10,0,1,8,2106,13,11,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4100710,'Iron Hoplon','Normal/ShieldItem',1,0,0,51240,2480,70157,5003,1,0,10,0,1,19,2106,28,24,0,0,0,-1,31,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (4100711,'Bull Hoplon','Normal/ShieldItem',1,0,0,51240,3968,70159,5003,1,0,10,0,1,31,2106,57,49,0,0,0,-1,31,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (4100712,'Ul\'dahn Hoplon','Normal/ShieldItem',1,1,1,51240,0,70309,5003,2,0,10,0,1,50,2106,107,131,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100713,'Scorpion Shield','Normal/ShieldItem',1,1,0,51240,6076,70527,5003,2,0,10,0,1,48,2106,92,125,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (4100801,'Maelstrom Escutcheon','Normal/ShieldItem',1,1,1,39040,0,70523,5003,3,0,10,0,0,1,2105,15,15,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4100802,'Immortal Flames Escutcheon','Normal/ShieldItem',1,1,1,39040,0,70524,5003,3,0,10,0,0,1,2105,15,15,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4100803,'Twin Adder Escutcheon','Normal/ShieldItem',1,1,1,39040,0,70525,5003,3,0,10,0,0,1,2105,15,15,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (4100804,'Storm Sergeant\'s Targe','Normal/ShieldItem',1,1,1,43920,0,70560,5003,2,0,10,0,1,50,2105,70,94,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100805,'Storm Sergeant\'s Hoplon','Normal/ShieldItem',1,1,1,51240,0,70578,5003,2,0,10,0,1,50,2106,106,132,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100806,'Serpent Sergeant\'s Targe','Normal/ShieldItem',1,1,1,43920,0,70561,5003,2,0,10,0,1,50,2105,70,94,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100807,'Serpent Sergeant\'s Hoplon','Normal/ShieldItem',1,1,1,51240,0,70579,5003,2,0,10,0,1,50,2106,108,130,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100808,'Flame Sergeant\'s Targe','Normal/ShieldItem',1,1,1,43920,0,70562,5003,2,0,10,0,1,50,2105,70,94,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100809,'Flame Sergeant\'s Shield','Normal/ShieldItem',1,1,1,53680,0,70580,5003,2,0,10,0,1,50,2106,85,127,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100810,'Holy Shield','Normal/ShieldItem',1,1,1,58560,0,70612,5003,4,0,10,0,1,50,2120,138,100,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (4100811,'[en]','Normal/ShieldItem',1,0,0,41480,240,60000,5003,1,0,10,0,0,1,2106,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (4100812,'[en]','Normal/ShieldItem',1,0,0,41480,240,60000,5003,1,0,10,0,0,1,2106,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (4100813,'[en]','Normal/ShieldItem',1,0,0,41480,240,60000,5003,1,0,10,0,0,1,2106,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (5010001,'[en]','Normal/StandardItem',1,0,0,0,0,60000,0,1,0,21,0,0,1,2001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (5020001,'Weathered Scepter','Normal/StandardItem',1,1,1,107360,0,70160,5105,1,0,22,0,0,1,2135,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (5020002,'Dated Copper Scepter','Normal/StandardItem',1,0,0,107360,812,70061,5105,1,0,22,0,0,6,2135,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (5020003,'Dated Decorated Copper Scepter','Normal/StandardItem',1,0,0,107360,1392,70062,5105,1,0,22,0,0,11,2135,0,0,0,0,0,-1,32,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (5020004,'Dated Silver Scepter','Normal/StandardItem',1,0,0,107360,2552,70063,5105,1,0,22,0,0,21,2135,0,0,0,0,0,-1,32,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (5020005,'Dated Decorated Silver Scepter','Normal/StandardItem',1,0,0,107360,3712,70064,5105,1,0,22,0,0,31,2135,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (5020006,'Dated Ornate Silver Scepter','Normal/StandardItem',1,0,0,107360,4872,70065,5105,1,0,22,0,0,41,2135,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (5020007,'Copper Scepter','Normal/StandardItem',1,0,0,107360,1160,70061,5105,1,0,22,0,1,9,2135,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (5020008,'Decorated Copper Scepter','Normal/StandardItem',1,0,0,107360,2204,70062,5105,1,0,22,0,1,18,2135,0,0,0,0,0,-1,32,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (5020009,'Verdant Scepter','Normal/StandardItem',1,1,1,107360,0,70356,5105,3,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020010,'Silver Scepter','Normal/StandardItem',1,0,0,107360,3364,70063,5105,1,0,22,0,1,28,2135,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (5020011,'Decorated Silver Scepter','Normal/StandardItem',1,0,0,107360,3944,70064,5105,1,0,22,0,1,33,2135,0,0,0,0,0,-1,32,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (5020012,'Electrum Scepter','Normal/StandardItem',1,0,0,107360,5104,70065,5105,1,0,22,0,1,43,2135,0,0,0,0,0,-1,32,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (5020013,'Lominsan Scepter','Normal/StandardItem',1,1,1,107360,0,70357,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020014,'Gridanian Scepter','Normal/StandardItem',1,1,1,107360,0,70064,5105,2,0,22,0,1,40,2135,0,0,0,0,0,-1,32,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (5020101,'Dated Bone Staff','Normal/StandardItem',1,0,0,146400,852,70167,5106,1,0,22,0,0,5,2135,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (5020102,'Dated Decorated Bone Staff','Normal/StandardItem',1,0,0,146400,2272,70168,5106,1,0,22,0,0,15,2135,0,0,0,0,0,-1,32,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (5020103,'Dated Horn Staff','Normal/StandardItem',1,0,0,146400,3692,70169,5106,1,0,22,0,0,25,2135,0,0,0,0,0,-1,32,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (5020104,'Aubriest\'s Whisper','Normal/StandardItem',1,1,0,146400,7242,70535,5106,2,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020105,'Dated Decorated Horn Staff','Normal/StandardItem',1,0,0,146400,5112,70170,5106,1,0,22,0,0,35,2135,0,0,0,0,0,-1,32,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (5020106,'Bone Staff','Normal/StandardItem',1,0,0,146400,852,70167,5106,1,0,22,0,1,5,2135,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (5020107,'Taurus Staff','Normal/StandardItem',1,1,1,146400,0,70171,5106,2,0,22,0,0,30,2135,0,0,0,0,0,-1,32,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (5020108,'Decorated Bone Staff','Normal/StandardItem',1,0,0,146400,1846,70168,5106,1,0,22,0,1,12,2135,0,0,0,0,0,-1,32,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (5020109,'Horn Staff','Normal/StandardItem',1,0,0,146400,5680,70170,5106,1,0,22,0,1,39,2135,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (5020110,'Ivory Staff','Normal/StandardItem',1,0,0,146400,7100,70365,5106,1,0,22,0,1,49,2135,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (5020111,'Maleficent Mogstaff','Normal/StandardItem',1,1,1,146400,0,70501,5106,3,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020112,'Lominsan Staff','Normal/StandardItem',1,1,1,146400,0,70171,5106,2,0,22,0,1,40,2135,0,0,0,0,0,-1,32,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (5020113,'Gridanian Staff','Normal/StandardItem',1,1,1,146400,0,70521,5106,2,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020114,'Tenfinger Tallstaff','Normal/StandardItem',1,1,1,146400,0,70169,5106,2,0,22,0,1,30,2135,0,0,0,0,0,-1,32,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (5020115,'[en]','Normal/StandardItem',1,0,0,146400,284,60000,5106,1,0,22,0,0,1,2135,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (5020201,'Dated Brand','Normal/StandardItem',1,0,0,87840,2496,70161,5105,1,0,22,0,0,23,2135,0,0,0,0,0,-1,32,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (5020202,'Dated Wind Brand','Normal/StandardItem',1,0,0,87840,4576,70162,5105,1,0,22,0,0,43,2135,0,0,0,0,0,-1,33,10013005,1,15,0);
-INSERT INTO `gamedata_items` VALUES (5020203,'Dated Earth Brand','Normal/StandardItem',1,0,0,87840,4576,70163,5105,1,0,22,0,0,43,2135,0,0,0,0,0,-1,33,10013005,1,25,0);
-INSERT INTO `gamedata_items` VALUES (5020204,'Dated Lightning Brand','Normal/StandardItem',1,0,0,87840,4576,70164,5105,1,0,22,0,0,43,2135,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (5020205,'Dated Ice Brand','Normal/StandardItem',1,0,0,87840,4576,70288,5105,1,0,22,0,0,43,2135,0,0,0,0,0,-1,32,10013005,1,15,0);
-INSERT INTO `gamedata_items` VALUES (5020206,'Dated Fire Brand','Normal/StandardItem',1,0,0,87840,4576,70289,5105,1,0,22,0,0,43,2135,0,0,0,0,0,-1,32,10013005,1,25,0);
-INSERT INTO `gamedata_items` VALUES (5020207,'Dated Water Brand','Normal/StandardItem',1,0,0,87840,4576,70290,5105,1,0,22,0,0,43,2135,0,0,0,0,0,-1,32,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (5020208,'Anathema','Normal/StandardItem',1,1,1,87840,0,70362,5105,2,0,22,0,0,35,2135,0,0,0,0,0,-1,32,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (5020209,'Lominsan Brand','Normal/StandardItem',1,1,1,87840,0,70289,5105,2,0,22,0,1,30,2135,0,0,0,0,0,-1,32,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (5020210,'Wind Brand','Normal/StandardItem',1,0,0,87840,2288,70162,5105,1,0,22,0,1,21,2135,0,0,0,0,0,-1,32,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (5020211,'Ice Brand','Normal/StandardItem',1,0,0,87840,2808,70288,5105,1,0,22,0,1,26,2135,0,0,0,0,0,-1,32,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (5020212,'Earth Brand','Normal/StandardItem',1,0,0,87840,3328,70163,5105,1,0,22,0,1,31,2135,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (5020213,'Fire Brand','Normal/StandardItem',1,0,0,87840,3848,70289,5105,1,0,22,0,1,36,2135,0,0,0,0,0,-1,32,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (5020214,'Lightning Brand','Normal/StandardItem',1,0,0,87840,4368,70164,5105,1,0,22,0,1,41,2135,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (5020215,'Water Brand','Normal/StandardItem',1,0,0,87840,4888,70290,5105,1,0,22,0,1,46,2135,0,0,0,0,0,-1,32,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (5020216,'Ifrit\'s Cudgel','Normal/StandardItem',1,1,1,87840,0,70495,5105,3,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020217,'Ul\'dahn Brand','Normal/StandardItem',1,1,1,87840,0,70164,5105,2,0,22,0,1,40,2135,0,0,0,0,0,-1,32,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (5020301,'Dated Brass Cudgel','Normal/StandardItem',1,0,0,117120,1980,70166,5105,1,0,22,0,0,17,2135,0,0,0,0,0,-1,32,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (5020302,'Dated Iron Cudgel','Normal/StandardItem',1,0,0,117120,4180,70165,5105,1,0,22,0,0,37,2135,0,0,0,0,0,-1,30,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (5020303,'Vintage Cudgel','Normal/StandardItem',1,1,0,117120,4950,70165,5105,1,0,22,0,0,44,2135,0,0,0,0,0,-1,30,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (5020304,'Damaged Cudgel','Normal/StandardItem',1,1,0,45000,1260,70363,5105,1,0,22,0,0,34,2135,0,0,0,0,0,-1,31,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (5020305,'Lominsan Cudgel','Normal/StandardItem',1,1,1,117120,0,70431,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020306,'Brass Cudgel','Normal/StandardItem',1,0,0,117120,1760,70166,5105,1,0,22,0,1,15,2135,0,0,0,0,0,-1,31,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (5020307,'Ul\'dahn Cudgel','Normal/StandardItem',1,1,1,117120,0,70518,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020401,'Unfinished Stardust Rod','Normal/StandardItem',1,1,1,55000,0,70624,5106,1,0,22,0,1,50,2124,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020402,'Stardust Rod','Normal/StandardItem',1,1,1,146400,0,70617,5106,4,0,22,0,1,50,2124,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020403,'Astrolabe','Normal/StandardItem',1,0,0,146400,7242,70548,5106,2,0,22,0,1,50,2153,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020404,'Storm Lieutenant\'s Scepter','Normal/StandardItem',1,1,1,107360,0,70595,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020405,'Serpent Lieutenant\'s Scepter','Normal/StandardItem',1,1,1,107360,0,70602,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020406,'Flame Lieutenant\'s Cudgel','Normal/StandardItem',1,1,1,107360,0,70609,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020407,'Garuda\'s Van','Normal/StandardItem',1,1,1,146400,0,70541,5106,3,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020408,'Storm Sergeant\'s Cudgel','Normal/StandardItem',1,1,1,117120,0,70586,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020409,'Serpent Sergeant\'s Cudgel','Normal/StandardItem',1,1,1,117120,0,70587,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020410,'Flame Sergeant\'s Cudgel','Normal/StandardItem',1,1,1,117120,0,70588,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5020411,'Giantsgall Longstaff','Normal/StandardItem',1,0,0,146400,7242,70632,5106,2,0,22,0,1,50,2135,0,0,0,0,0,-1,35,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030001,'Dated Maple Wand','Normal/StandardItem',1,0,0,97600,784,70172,5107,1,0,23,0,0,7,2136,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (5030002,'Dated Willow Wand','Normal/StandardItem',1,0,0,97600,1127,70173,5107,1,0,23,0,0,22,2136,0,0,0,0,0,-1,29,10013003,1,9,0);
-INSERT INTO `gamedata_items` VALUES (5030003,'Maple Wand','Normal/StandardItem',1,0,0,97600,588,70172,5107,1,0,23,0,1,5,2136,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (5030004,'Dated Budding Maple Wand','Normal/StandardItem',1,0,0,97600,1274,70174,5107,1,0,23,0,0,12,2136,0,0,0,0,0,-1,29,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (5030005,'Dated Budding Walnut Wand','Normal/StandardItem',1,0,0,97600,4214,70175,5107,1,0,23,0,0,42,2136,0,0,0,0,0,-1,29,10013005,1,25,0);
-INSERT INTO `gamedata_items` VALUES (5030006,'Budding Maple Wand','Normal/StandardItem',1,0,0,97600,1176,70174,5107,1,0,23,0,1,11,2136,0,0,0,0,0,-1,29,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (5030007,'Yew Wand','Normal/StandardItem',1,0,0,97600,2940,70291,5107,1,0,23,0,1,29,2136,0,0,0,0,0,-1,29,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (5030008,'Dated Maple Wand of Flames','Normal/StandardItem',1,0,0,97600,1764,70176,5107,1,0,23,0,0,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (5030009,'Dated Maple Wand of Gales','Normal/StandardItem',1,0,0,97600,1764,70177,5107,1,0,23,0,0,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (5030010,'Dated Maple Wand of Storms','Normal/StandardItem',1,0,0,97600,1764,70178,5107,1,0,23,0,0,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (5030011,'Dated Maple Wand of Tremors','Normal/StandardItem',1,0,0,97600,1764,70179,5107,1,0,23,0,0,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (5030012,'Dated Maple Wand of Tides','Normal/StandardItem',1,0,0,97600,1764,70180,5107,1,0,23,0,0,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (5030013,'Dated Maple Wand of Frost','Normal/StandardItem',1,0,0,97600,1764,70181,5107,1,0,23,0,0,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (5030014,'Dated Walnut Wand','Normal/StandardItem',1,0,0,97600,3724,70291,5107,1,0,23,0,0,37,2136,0,0,0,0,0,-1,29,10013004,1,19,0);
-INSERT INTO `gamedata_items` VALUES (5030015,'Dated Budding Willow Wand','Normal/StandardItem',1,0,0,97600,2744,70292,5107,1,0,23,0,0,27,2136,0,0,0,0,0,-1,29,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (5030016,'Dated Willow Wand of Flames','Normal/StandardItem',1,0,0,97600,3234,70176,5107,1,0,23,0,0,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (5030017,'Dated Willow Wand of Gales','Normal/StandardItem',1,0,0,97600,3234,70177,5107,1,0,23,0,0,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (5030018,'Dated Willow Wand of Storms','Normal/StandardItem',1,0,0,97600,3234,70178,5107,1,0,23,0,0,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (5030019,'Dated Willow Wand of Tremors','Normal/StandardItem',1,0,0,97600,3234,70179,5107,1,0,23,0,0,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (5030020,'Dated Willow Wand of Tides','Normal/StandardItem',1,0,0,97600,3234,70180,5107,1,0,23,0,0,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (5030021,'Dated Willow Wand of Frost','Normal/StandardItem',1,0,0,97600,3234,70181,5107,1,0,23,0,0,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (5030022,'Dated Walnut Wand of Flames','Normal/StandardItem',1,0,0,97600,4704,70176,5107,1,0,23,0,0,47,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (5030023,'Dated Walnut Wand of Gales','Normal/StandardItem',1,0,0,97600,4704,70177,5107,1,0,23,0,0,47,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (5030024,'Dated Walnut Wand of Storms','Normal/StandardItem',1,0,0,97600,4704,70178,5107,1,0,23,0,0,47,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (5030025,'Dated Walnut Wand of Tremors','Normal/StandardItem',1,0,0,97600,4704,70179,5107,1,0,23,0,0,47,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (5030026,'Dated Walnut Wand of Tides','Normal/StandardItem',1,0,0,97600,4704,70180,5107,1,0,23,0,0,47,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (5030027,'Dated Walnut Wand of Frost','Normal/StandardItem',1,0,0,97600,4704,70181,5107,1,0,23,0,0,47,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (5030028,'Gridanian Wand','Normal/StandardItem',1,1,1,97600,0,70177,5107,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030029,'Budding Yew Wand','Normal/StandardItem',1,0,0,97600,3528,70175,5107,1,0,23,0,1,35,2136,0,0,0,0,0,-1,29,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (5030030,'Wand of Tremors','Normal/StandardItem',1,0,0,97600,4214,70179,5107,1,0,23,0,1,42,2136,0,0,0,0,0,-1,29,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (5030031,'Wand of Tides','Normal/StandardItem',1,0,0,97600,4214,70180,5107,1,0,23,0,1,42,2136,0,0,0,0,0,-1,29,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (5030032,'Wand of Frost','Normal/StandardItem',1,0,0,97600,4214,70181,5107,1,0,23,0,1,42,2136,0,0,0,0,0,-1,29,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (5030033,'Wand of Flames','Normal/StandardItem',1,0,0,97600,4802,70176,5107,1,0,23,0,1,48,2136,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (5030034,'Wand of Gales','Normal/StandardItem',1,0,0,97600,4802,70177,5107,1,0,23,0,1,48,2136,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (5030035,'Wand of Storms','Normal/StandardItem',1,0,0,97600,4802,70178,5107,1,0,23,0,1,48,2136,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (5030036,'Malevolent Mogwand','Normal/StandardItem',1,1,1,97600,0,70502,5107,3,0,23,0,1,50,2136,0,0,0,0,0,-1,35,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030037,'Ul\'dahn Wand','Normal/StandardItem',1,1,1,97600,0,70292,5107,2,0,23,0,1,40,2136,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (5030101,'Weathered Cane','Normal/StandardItem',1,1,1,161040,0,70186,5108,1,0,23,0,0,1,2136,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (5030102,'Dated Ash Cane','Normal/StandardItem',1,0,0,161040,980,70067,5108,1,0,23,0,0,6,2136,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (5030103,'Dated Elm Cane','Normal/StandardItem',1,0,0,161040,1680,70068,5108,1,0,23,0,0,11,2136,0,0,0,0,0,-1,29,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (5030104,'Dated Pastoral Elm Cane','Normal/StandardItem',1,0,0,161040,3080,70069,5108,1,0,23,0,0,21,2136,0,0,0,0,0,-1,29,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (5030105,'Dated Oak Cane','Normal/StandardItem',1,0,0,161040,4480,70070,5108,1,0,23,0,0,31,2136,0,0,0,0,0,-1,29,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (5030106,'Dated Pastoral Oak Cane','Normal/StandardItem',1,0,0,161040,5880,70071,5108,1,0,23,0,0,41,2136,0,0,0,0,0,-1,29,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (5030107,'Elm Cane','Normal/StandardItem',1,0,0,161040,2520,70068,5108,1,0,23,0,1,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (5030108,'Astaroth Cane','Normal/StandardItem',1,1,1,161040,0,70072,5108,3,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030109,'Pastoral Oak Cane','Normal/StandardItem',1,0,0,161040,5460,70071,5108,1,0,23,0,1,38,2136,0,0,0,0,0,-1,29,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (5030110,'Ifrit\'s Cane','Normal/StandardItem',1,1,1,161040,0,70494,5108,3,0,23,0,1,50,2136,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030111,'Lominsan Cane','Normal/StandardItem',1,1,1,161040,0,70374,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030112,'Bloodcry','Normal/StandardItem',1,1,1,161040,0,70374,5108,2,0,23,0,0,35,2136,0,0,0,0,0,-1,29,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (5030113,'Gridanian Cane','Normal/StandardItem',1,1,1,161040,0,70069,5108,2,0,23,0,1,40,2136,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (5030201,'Dated Pine Crook','Normal/StandardItem',1,0,0,175680,2584,70182,5108,1,0,23,0,0,18,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (5030202,'Dated Plumed Pine Crook','Normal/StandardItem',1,0,0,175680,3264,70183,5108,1,0,23,0,0,23,2136,0,0,0,0,0,-1,32,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (5030203,'Dated Yew Crook','Normal/StandardItem',1,0,0,175680,5304,70184,5108,1,0,23,0,0,38,2136,0,0,0,0,0,-1,29,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (5030204,'Dated Plumed Yew Crook','Normal/StandardItem',1,0,0,175680,5984,70185,5108,1,0,23,0,0,43,2136,0,0,0,0,0,-1,32,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (5030205,'Dated Jade Crook','Normal/StandardItem',1,0,0,175680,6664,70377,5108,1,0,23,0,0,48,2136,0,0,0,0,0,-1,29,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (5030206,'Gridanian Crook','Normal/StandardItem',1,1,1,175680,0,70183,5108,2,0,23,0,1,30,2136,0,0,0,0,0,-1,32,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (5030207,'Yew Crook','Normal/StandardItem',1,0,0,175680,3536,70184,5108,1,0,23,0,1,25,2136,0,0,0,0,0,-1,29,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (5030208,'Plumed Yew Crook','Normal/StandardItem',1,0,0,175680,4488,70185,5108,1,0,23,0,1,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (5030209,'Jade Crook','Normal/StandardItem',1,0,0,175680,6256,70377,5108,1,0,23,0,1,45,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (5030210,'Ul\'dahn Crook','Normal/StandardItem',1,1,1,175680,0,70378,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030301,'Dated Mahogany Radical','Normal/StandardItem',1,0,0,131760,3796,70187,5108,1,0,23,0,0,25,2136,0,0,0,0,0,-1,29,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (5030302,'Dated Flambeau Radical','Normal/StandardItem',1,0,0,131760,5256,70293,5108,1,0,23,0,0,35,2136,0,0,0,0,0,-1,29,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (5030303,'Dated Sprouting Radical','Normal/StandardItem',1,0,0,131760,5694,70189,5108,1,0,23,0,0,38,2136,0,0,0,0,0,-1,29,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (5030304,'Kple Kple','Normal/StandardItem',1,1,1,131760,0,70380,5108,2,0,23,0,0,30,2136,0,0,0,0,0,-1,29,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (5030305,'Heart of House d\'Arlendre','Normal/StandardItem',1,1,1,131760,0,70293,5108,2,0,23,0,1,30,2136,0,0,0,0,0,-1,29,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (5030306,'Yew Radical','Normal/StandardItem',1,0,0,131760,3212,70188,5108,1,0,23,0,1,21,2136,0,0,0,0,0,-1,29,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (5030307,'Lominsan Radical','Normal/StandardItem',1,1,1,131760,0,70189,5108,2,0,23,0,1,40,2136,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (5030308,'Gridanian Radical','Normal/StandardItem',1,1,1,131760,0,70384,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030309,'Chiran Zabran\'s Tempest','Normal/StandardItem',1,1,0,131760,7446,70534,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030401,'Unfinished Thyrus','Normal/StandardItem',1,1,1,55000,0,70625,5108,1,0,23,0,1,50,2125,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030402,'Thyrus','Normal/StandardItem',1,1,1,161040,0,70618,5108,4,0,23,0,1,50,2125,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030403,'Alkalurops','Normal/StandardItem',1,0,0,131760,7446,70549,5108,2,0,23,0,1,50,2154,0,0,0,0,0,-1,35,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030404,'Storm Lieutenant\'s Wand','Normal/StandardItem',1,1,1,97600,0,70596,5107,2,0,23,0,1,50,2136,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030405,'Serpent Lieutenant\'s Wand','Normal/StandardItem',1,1,1,97600,0,70603,5107,2,0,23,0,1,50,2136,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030406,'Flame Lieutenant\'s Wand','Normal/StandardItem',1,1,1,97600,0,70610,5107,2,0,23,0,1,50,2136,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030407,'Garuda\'s Wile','Normal/StandardItem',1,1,1,97600,0,70542,5107,3,0,23,0,1,50,2136,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030408,'Storm Sergeant\'s Radical','Normal/StandardItem',1,1,1,131760,0,70293,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030409,'Serpent Sergeant\'s Radical','Normal/StandardItem',1,1,1,131760,0,70584,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030410,'Flame Sergeant\'s Radical','Normal/StandardItem',1,1,1,131760,0,70585,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5030411,'Giantsgall Cane','Normal/StandardItem',1,0,0,131760,7446,70631,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,35,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (5040001,'[en]','Normal/StandardItem',1,0,0,0,0,60000,0,1,0,24,0,0,1,2001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (6010001,'Weathered Saw','Normal/ToolItem',1,1,1,97600,0,70190,6003,1,0,29,0,0,1,2137,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6010002,'Dated Bronze Saw','Normal/ToolItem',1,0,0,97600,880,70191,6003,1,0,29,0,0,7,2137,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6010003,'Dated Iron Saw','Normal/ToolItem',1,0,0,97600,2530,70193,6003,1,0,29,0,0,22,2137,0,0,0,0,0,-1,30,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (6010004,'Dated Bas-relief Iron Saw','Normal/ToolItem',1,0,0,97600,3630,70195,6003,1,0,29,0,0,32,2137,0,0,0,0,0,-1,30,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (6010005,'Dated Chocobotail Saw','Normal/ToolItem',1,0,0,97600,1300,70192,6003,1,0,29,0,0,12,2137,0,0,0,0,0,-1,30,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (6010006,'Dated Iron Chocobotail Saw','Normal/ToolItem',1,0,0,97600,4300,70194,6003,1,0,29,0,0,42,2137,0,0,0,0,0,-1,30,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (6010007,'Dated Fish Saw','Normal/ToolItem',1,0,0,97600,1800,70192,6003,1,0,29,0,0,17,2137,0,0,0,0,0,-1,35,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (6010008,'Dated Crosscut Saw','Normal/ToolItem',1,0,0,97600,3800,70408,6003,1,0,29,0,0,37,2137,0,0,0,0,0,-1,30,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (6010009,'Bronze Saw','Normal/ToolItem',1,0,0,97600,990,70191,6003,1,0,29,0,1,8,2137,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6010010,'Chocobotail Saw','Normal/ToolItem',1,0,0,97600,1700,70192,6003,1,0,29,0,1,16,2137,0,0,0,0,0,-1,32,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (6010011,'Bas-relief Iron Saw','Normal/ToolItem',1,0,0,97600,2640,70195,6003,1,0,29,0,1,23,2137,0,0,0,0,0,-1,30,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (6010012,'Iron Chocobotail Saw','Normal/ToolItem',1,0,0,97600,2900,70194,6003,1,0,29,0,1,28,2137,0,0,0,0,0,-1,30,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (6010013,'Crosscut Saw','Normal/ToolItem',1,0,0,97600,3500,70408,6003,1,0,29,0,1,34,2137,0,0,0,0,0,-1,30,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (6010014,'Mythril Saw','Normal/ToolItem',1,0,0,97600,4400,70457,6003,1,0,29,0,1,39,2137,0,0,0,0,0,-1,30,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (6010015,'Bas-relief Cobalt Saw','Normal/ToolItem',1,0,0,97600,5390,70458,6003,1,0,29,0,1,48,2137,0,0,0,0,0,-1,30,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (6010016,'Saw of the Luminary','Normal/ToolItem',1,1,1,97600,0,70503,6003,3,0,29,0,1,50,2137,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6011001,'Dated Bronze Claw Hammer','Normal/ToolItem',1,0,0,63440,924,70196,6004,1,0,29,0,0,10,2137,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6011002,'Dated Iron Claw Hammer','Normal/ToolItem',1,0,0,63440,2352,70197,6004,1,0,29,0,0,27,2137,0,0,0,0,0,-1,30,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (6011003,'Dated Steel Claw Hammer','Normal/ToolItem',1,0,0,63440,4032,70409,6004,1,0,29,0,0,47,2137,0,0,0,0,0,-1,30,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (6011004,'Bronze Claw Hammer','Normal/ToolItem',1,0,0,63440,1008,70196,6004,1,0,29,0,1,11,2137,0,0,0,0,0,-1,30,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6011005,'Iron Claw Hammer','Normal/ToolItem',1,0,0,63440,1764,70197,6004,1,0,29,0,1,20,2137,0,0,0,0,0,-1,30,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (6011006,'Steel Claw Hammer','Normal/ToolItem',1,0,0,63440,2688,70409,6004,1,0,29,0,1,31,2137,0,0,0,0,0,-1,30,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (6011007,'Mythril Claw Hammer','Normal/ToolItem',1,0,0,63440,3696,70459,6004,1,0,29,0,1,43,2137,0,0,0,0,0,-1,30,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (6011008,'Militia Claw Hammer','Normal/ToolItem',1,1,0,63440,4284,70550,6004,2,0,29,0,1,50,2137,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6020001,'Weathered Cross-pein Hammer','Normal/ToolItem',1,1,1,97600,0,70078,6005,1,0,30,0,0,1,2138,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6020002,'Dated Bronze Cross-pein Hammer','Normal/ToolItem',1,0,0,97600,800,70073,6005,1,0,30,0,0,7,2138,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6020003,'Dated Iron Cross-pein Hammer','Normal/ToolItem',1,0,0,97600,2300,70074,6005,1,0,30,0,0,22,2138,0,0,0,0,0,-1,30,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (6020004,'Bronze Cross-pein Hammer','Normal/ToolItem',1,0,0,97600,900,70073,6005,1,0,30,0,1,8,2138,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6020005,'Birdsbeak Hammer','Normal/ToolItem',1,0,0,97600,1500,70075,6005,1,0,30,0,1,14,2138,0,0,0,0,0,-1,30,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (6020006,'Dated Birdsbeak Hammer','Normal/ToolItem',1,0,0,97600,1300,70075,6005,1,0,30,0,0,12,2138,0,0,0,0,0,-1,30,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6020007,'Dated Crowsbeak Hammer','Normal/ToolItem',1,0,0,97600,3300,70076,6005,1,0,30,0,0,32,2138,0,0,0,0,0,-1,30,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (6020008,'Iron Cross-pein Hammer','Normal/ToolItem',1,0,0,97600,1900,70074,6005,1,0,30,0,1,18,2138,0,0,0,0,0,-1,30,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (6020009,'Crowsbeak Hammer','Normal/ToolItem',1,0,0,97600,2500,70076,6005,1,0,30,0,1,24,2138,0,0,0,0,0,-1,30,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (6020010,'Dated Wrapped Crowsbeak Hammer','Normal/ToolItem',1,0,0,97600,4300,70077,6005,1,0,30,0,0,42,2138,0,0,0,0,0,-1,33,10013005,1,25,0);
-INSERT INTO `gamedata_items` VALUES (6020011,'Heavy Crowsbeak Hammer','Normal/ToolItem',1,0,0,97600,3000,70388,6005,1,0,30,0,1,29,2138,0,0,0,0,0,-1,30,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (6020012,'Steel Cross-pein Hammer','Normal/ToolItem',1,0,0,97600,3900,70460,6005,1,0,30,0,1,38,2138,0,0,0,0,0,-1,30,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (6020013,'[en]','Normal/ToolItem',1,0,0,97600,200,60000,6005,1,0,30,0,0,1,2138,0,0,0,0,0,-1,30,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (6020014,'Wrapped Hawksbeak Hammer','Normal/ToolItem',1,0,0,97600,4900,70461,6005,1,0,30,0,1,48,2138,0,0,0,0,0,-1,30,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (6020015,'Hammer of the Luminary','Normal/ToolItem',1,1,1,97600,0,70504,6005,3,0,30,0,1,50,2138,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6020016,'[en]','Normal/ToolItem',1,0,0,97600,200,60000,6005,1,0,30,0,0,1,2138,0,0,0,0,0,-1,30,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (6020017,'Dated Fortified Birdsbeak Hammer','Normal/ToolItem',1,0,0,97600,1800,70075,6005,1,0,30,0,0,17,2138,0,0,0,0,0,-1,30,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (6020018,'Dated Heavy Crowsbeak Hammer','Normal/ToolItem',1,0,0,97600,4800,70388,6005,1,0,30,0,0,47,2138,0,0,0,0,0,-1,30,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (6021001,'Dated Bronze File','Normal/ToolItem',1,0,0,63440,836,70079,6006,1,0,30,0,0,10,2138,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6021002,'Dated Iron File','Normal/ToolItem',1,0,0,63440,2128,70080,6006,1,0,30,0,0,27,2138,0,0,0,0,0,-1,30,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (6021003,'Bronze File','Normal/ToolItem',1,0,0,63440,912,70079,6006,1,0,30,0,1,11,2138,0,0,0,0,0,-1,30,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6021004,'Iron File','Normal/ToolItem',1,0,0,63440,1672,70080,6006,1,0,30,0,1,21,2138,0,0,0,0,0,-1,30,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (6021005,'Steel File','Normal/ToolItem',1,0,0,63440,2584,70462,6006,1,0,30,0,1,33,2138,0,0,0,0,0,-1,30,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (6021006,'Dated Polished Iron File','Normal/ToolItem',1,0,0,63440,2888,70080,6006,1,0,30,0,0,37,2138,0,0,0,0,0,-1,30,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (6021007,'Mythril File','Normal/ToolItem',1,0,0,63440,3344,70463,6006,1,0,30,0,1,43,2138,0,0,0,0,0,-1,30,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (6021008,'Militia File','Normal/ToolItem',1,1,0,63440,3876,70551,6006,2,0,30,0,1,50,2138,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6030001,'Weathered Doming Hammer','Normal/ToolItem',1,1,1,97600,0,70200,6007,1,0,31,0,0,1,2139,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6030002,'Dated Bronze Doming Hammer','Normal/ToolItem',1,0,0,97600,832,70198,6007,1,0,31,0,0,7,2139,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6030003,'Dated Iron Doming Hammer','Normal/ToolItem',1,0,0,97600,2392,70199,6007,1,0,31,0,0,22,2139,0,0,0,0,0,-1,30,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (6030004,'Dated Bronze Raising Hammer','Normal/ToolItem',1,0,0,97600,1300,70201,6007,1,0,31,0,0,12,2139,0,0,0,0,0,-1,30,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6030005,'Dated Iron Raising Hammer','Normal/ToolItem',1,0,0,97600,3300,70202,6007,1,0,31,0,0,32,2139,0,0,0,0,0,-1,30,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (6030006,'Dated Wrapped Iron Raising Hammer','Normal/ToolItem',1,0,0,97600,4300,70203,6007,1,0,31,0,0,42,2139,0,0,0,0,0,-1,33,10013005,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6030007,'Dated Tin Bronze Raising Hammer','Normal/ToolItem',1,0,0,97600,1800,70201,6007,1,0,31,0,0,17,2139,0,0,0,0,0,-1,30,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (6030008,'Dated Heavy-duty Iron Raising Hammer','Normal/ToolItem',1,0,0,97600,4800,70199,6007,1,0,31,0,0,47,2139,0,0,0,0,0,-1,30,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (6030009,'Bronze Doming Hammer','Normal/ToolItem',1,0,0,97600,936,70198,6007,1,0,31,0,1,8,2139,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6030010,'Bronze Raising Hammer','Normal/ToolItem',1,0,0,97600,1500,70201,6007,1,0,31,0,1,14,2139,0,0,0,0,0,-1,30,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (6030011,'Iron Doming Hammer','Normal/ToolItem',1,0,0,97600,1976,70199,6007,1,0,31,0,1,18,2139,0,0,0,0,0,-1,30,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (6030012,'Iron Raising Hammer','Normal/ToolItem',1,0,0,97600,2500,70202,6007,1,0,31,0,1,24,2139,0,0,0,0,0,-1,30,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (6030013,'Wrapped Iron Raising Hammer','Normal/ToolItem',1,0,0,97600,3000,70203,6007,1,0,31,0,1,29,2139,0,0,0,0,0,-1,30,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (6030014,'Steel Doming Hammer','Normal/ToolItem',1,0,0,97600,4056,70464,6007,1,0,31,0,1,38,2139,0,0,0,0,0,-1,30,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (6030015,'Cobalt Raising Hammer','Normal/ToolItem',1,0,0,97600,4900,70465,6007,1,0,31,0,1,48,2139,0,0,0,0,0,-1,30,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (6030016,'Mallet of the Luminary','Normal/ToolItem',1,1,1,97600,0,70505,6007,3,0,31,0,1,50,2139,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6031001,'Dated Bronze Pliers','Normal/ToolItem',1,0,0,63440,880,70204,6008,1,0,31,0,0,10,2139,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6031002,'Dated Iron Pliers','Normal/ToolItem',1,0,0,63440,2240,70205,6008,1,0,31,0,0,27,2139,0,0,0,0,0,-1,30,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (6031003,'Dated Steel Pliers','Normal/ToolItem',1,0,0,63440,3040,70205,6008,1,0,31,0,0,37,2139,0,0,0,0,0,-1,30,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (6031004,'Bronze Pliers','Normal/ToolItem',1,0,0,63440,960,70204,6008,1,0,31,0,1,11,2139,0,0,0,0,0,-1,30,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6031005,'Iron Pliers','Normal/ToolItem',1,0,0,63440,1760,70205,6008,1,0,31,0,1,21,2139,0,0,0,0,0,-1,30,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (6031006,'Steel Pliers','Normal/ToolItem',1,0,0,63440,2720,70205,6008,1,0,31,0,1,33,2139,0,0,0,0,0,-1,30,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (6031007,'Mythril Pliers','Normal/ToolItem',1,0,0,63440,3520,70466,6008,1,0,31,0,1,43,2139,0,0,0,0,0,-1,30,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (6031008,'Militia Pliers','Normal/ToolItem',1,1,0,63440,4080,70552,6008,2,0,31,0,1,50,2139,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6040001,'Weathered Chaser Hammer','Normal/ToolItem',1,1,1,97600,0,70206,6009,1,0,32,0,0,1,2140,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6040002,'Dated Bronze Chaser Hammer','Normal/ToolItem',1,0,0,97600,848,70207,6009,1,0,32,0,0,7,2140,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6040003,'Dated Iron Chaser Hammer','Normal/ToolItem',1,0,0,97600,2438,70208,6009,1,0,32,0,0,22,2140,0,0,0,0,0,-1,30,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (6040004,'Dated Bronze Ornamental Hammer','Normal/ToolItem',1,0,0,97600,1300,70209,6009,1,0,32,0,0,12,2140,0,0,0,0,0,-1,30,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (6040005,'Dated Iron Ornamental Hammer','Normal/ToolItem',1,0,0,97600,4300,70210,6009,1,0,32,0,0,42,2140,0,0,0,0,0,-1,30,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (6040006,'Dated Tin Bronze Ornamental Hammer','Normal/ToolItem',1,0,0,97600,1800,70209,6009,1,0,32,0,0,17,2140,0,0,0,0,0,-1,30,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (6040007,'Dated Fortified Iron Chaser Hammer','Normal/ToolItem',1,0,0,97600,3498,70208,6009,1,0,32,0,0,32,2140,0,0,0,0,0,-1,30,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (6040008,'Dated Steel Chaser Hammer','Normal/ToolItem',1,0,0,97600,5088,70411,6009,1,0,32,0,0,47,2140,0,0,0,0,0,-1,30,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (6040009,'Bronze Chaser Hammer','Normal/ToolItem',1,0,0,97600,954,70207,6009,1,0,32,0,1,8,2140,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6040010,'Bronze Ornamental Hammer','Normal/ToolItem',1,0,0,97600,1500,70209,6009,1,0,32,0,1,14,2140,0,0,0,0,0,-1,32,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (6040011,'Iron Chaser Hammer','Normal/ToolItem',1,0,0,97600,2014,70208,6009,1,0,32,0,1,18,2140,0,0,0,0,0,-1,30,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (6040012,'Iron Ornamental Hammer','Normal/ToolItem',1,0,0,97600,2500,70210,6009,1,0,32,0,1,24,2140,0,0,0,0,0,-1,32,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (6040013,'Steel Chaser Hammer','Normal/ToolItem',1,0,0,97600,3180,70411,6009,1,0,32,0,1,29,2140,0,0,0,0,0,-1,30,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (6040014,'Mythril Ornamental Hammer','Normal/ToolItem',1,0,0,97600,3900,70467,6009,1,0,32,0,1,38,2140,0,0,0,0,0,-1,30,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (6040015,'Electrum Lapidary Hammer','Normal/ToolItem',1,0,0,97600,5390,70468,6009,1,0,32,0,1,48,2140,0,0,0,0,0,-1,30,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (6040016,'Gavel of the Luminary','Normal/ToolItem',1,1,1,97600,0,70506,6009,3,0,32,0,1,50,2140,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6041001,'Dated Mudstone Grinding Wheel','Normal/ToolItem',1,0,0,63440,1078,70211,6010,1,0,32,0,0,10,2140,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6041002,'Dated Ragstone Grinding Wheel','Normal/ToolItem',1,0,0,63440,2744,70212,6010,1,0,32,0,0,27,2140,0,0,0,0,0,-1,29,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (6041003,'Dated Siltstone Grinding Wheel','Normal/ToolItem',1,0,0,63440,3724,70390,6010,1,0,32,0,0,37,2140,0,0,0,0,0,-1,29,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (6041004,'Ragstone Grinding Wheel','Normal/ToolItem',1,0,0,63440,1176,70212,6010,1,0,32,0,1,11,2140,0,0,0,0,0,-1,29,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6041005,'Mudstone Grinding Wheel','Normal/ToolItem',1,0,0,63440,2156,70211,6010,1,0,32,0,1,21,2140,0,0,0,0,0,-1,29,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (6041006,'Siltstone Grinding Wheel','Normal/ToolItem',1,0,0,63440,3332,70390,6010,1,0,32,0,1,33,2140,0,0,0,0,0,-1,29,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (6041007,'Garnet Grinding Wheel','Normal/ToolItem',1,0,0,63440,4312,70469,6010,1,0,32,0,1,43,2140,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (6041008,'Militia Grinding Wheel','Normal/ToolItem',1,1,0,63440,4998,70553,6010,2,0,32,0,1,50,2140,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6050001,'Dated Bronze Head Knife','Normal/ToolItem',1,0,0,97600,784,70213,6011,1,0,33,0,0,7,2141,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6050002,'Dated Brass Head Knife','Normal/ToolItem',1,0,0,97600,1274,70214,6011,1,0,33,0,0,12,2141,0,0,0,0,0,-1,30,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (6050003,'Weathered Head Knife','Normal/ToolItem',1,1,1,97600,0,70216,6011,1,0,33,0,0,1,2141,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6050004,'Dated Iron Head Knife','Normal/ToolItem',1,0,0,97600,3234,70218,6011,1,0,33,0,0,32,2141,0,0,0,0,0,-1,30,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (6050005,'Dated Iron Round Knife','Normal/ToolItem',1,0,0,97600,2300,70217,6011,1,0,33,0,0,22,2141,0,0,0,0,0,-1,30,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (6050006,'Dated Darksilver Head Knife','Normal/ToolItem',1,0,0,97600,4214,70215,6011,1,0,33,0,0,42,2141,0,0,0,0,0,-1,32,10013005,1,26,0);
-INSERT INTO `gamedata_items` VALUES (6050007,'Dated Heavy-duty Brass Head Knife','Normal/ToolItem',1,0,0,97600,1764,70214,6011,1,0,33,0,0,17,2141,0,0,0,0,0,-1,30,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (6050008,'Dated Steel Round Knife','Normal/ToolItem',1,0,0,97600,4800,70217,6011,1,0,33,0,0,47,2141,0,0,0,0,0,-1,30,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (6050009,'Bronze Head Knife','Normal/ToolItem',1,0,0,97600,882,70213,6011,1,0,33,0,1,8,2141,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6050010,'Brass Head Knife','Normal/ToolItem',1,0,0,97600,1470,70214,6011,1,0,33,0,1,14,2141,0,0,0,0,0,-1,32,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (6050011,'Iron Round Knife','Normal/ToolItem',1,0,0,97600,2400,70217,6011,1,0,33,0,1,23,2141,0,0,0,0,0,-1,30,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (6050012,'Iron Head Knife','Normal/ToolItem',1,0,0,97600,2842,70218,6011,1,0,33,0,1,28,2141,0,0,0,0,0,-1,30,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (6050013,'Steel Round Knife','Normal/ToolItem',1,0,0,97600,3500,70217,6011,1,0,33,0,1,34,2141,0,0,0,0,0,-1,30,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (6050014,'Mythril Head Knife','Normal/ToolItem',1,0,0,97600,3822,70470,6011,1,0,33,0,1,38,2141,0,0,0,0,0,-1,30,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (6050015,'Electrum Head Knife','Normal/ToolItem',1,0,0,97600,4802,70471,6011,1,0,33,0,1,48,2141,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (6050016,'Knife of the Luminary','Normal/ToolItem',1,1,1,97600,0,70507,6011,3,0,33,0,1,50,2141,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6051001,'Dated Bronze Awl','Normal/ToolItem',1,0,0,63440,990,70219,6012,1,0,33,0,0,10,2141,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6051002,'Dated Iron Awl','Normal/ToolItem',1,0,0,63440,2520,70220,6012,1,0,33,0,0,27,2141,0,0,0,0,0,-1,30,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (6051003,'Dated Steel Awl','Normal/ToolItem',1,0,0,63440,3420,70412,6012,1,0,33,0,0,37,2141,0,0,0,0,0,-1,30,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (6051004,'Bronze Awl','Normal/ToolItem',1,0,0,63440,1080,70219,6012,1,0,33,0,1,11,2141,0,0,0,0,0,-1,30,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6051005,'Iron Awl','Normal/ToolItem',1,0,0,63440,1800,70220,6012,1,0,33,0,1,19,2141,0,0,0,0,0,-1,30,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (6051006,'Steel Awl','Normal/ToolItem',1,0,0,63440,2880,70472,6012,1,0,33,0,1,31,2141,0,0,0,0,0,-1,30,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (6051007,'Mythril Awl','Normal/ToolItem',1,0,0,63440,3960,70473,6012,1,0,33,0,1,43,2141,0,0,0,0,0,-1,30,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (6051008,'Militia Awl','Normal/ToolItem',1,1,0,63440,4590,70589,6012,2,0,33,0,1,50,2141,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6060001,'Dated Hedgemole Needle','Normal/ToolItem',1,0,0,97600,325,61329,6013,1,0,34,0,0,12,2142,0,0,0,0,0,-1,32,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6060002,'Dated Thousand Needle','Normal/ToolItem',1,0,0,97600,1075,61328,6013,1,0,34,0,0,42,2142,0,0,0,0,0,-1,32,10013005,1,21,0);
-INSERT INTO `gamedata_items` VALUES (6060003,'Dated Bronze Needle','Normal/ToolItem',1,0,0,97600,180,60825,6013,1,0,34,0,0,7,2142,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6060004,'Dated Silver Needle','Normal/ToolItem',1,0,0,97600,742,60832,6013,1,0,34,0,0,32,2142,0,0,0,0,0,-1,32,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (6060005,'Dated Iron Needle','Normal/ToolItem',1,0,0,97600,517,60826,6013,1,0,34,0,0,22,2142,0,0,0,0,0,-1,30,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (6060006,'Rusty Needle','Normal/ToolItem',1,1,1,97600,0,60825,6013,1,0,34,0,0,1,2142,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6060007,'Dated Steel Needle','Normal/ToolItem',1,0,0,97600,855,60827,6013,1,0,34,0,0,37,2142,0,0,0,0,0,-1,30,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (6060008,'Copper Needle','Normal/ToolItem',1,0,0,97600,648,60825,6013,1,0,34,0,1,8,2142,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6060009,'Bat Fang Needle','Normal/ToolItem',1,0,0,97600,1088,61329,6013,1,0,34,0,1,16,2142,0,0,0,0,0,-1,32,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (6060010,'Brass Needle','Normal/ToolItem',1,0,0,97600,1512,60831,6013,1,0,34,0,1,20,2142,0,0,0,0,0,-1,32,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (6060011,'Silver Needle','Normal/ToolItem',1,0,0,97600,2088,60832,6013,1,0,34,0,1,28,2142,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (6060012,'Mythril Needle','Normal/ToolItem',1,0,0,97600,2736,60829,6013,1,0,34,0,1,37,2142,0,0,0,0,0,-1,32,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (6060013,'Thousand Needle','Normal/ToolItem',1,0,0,97600,2816,61328,6013,1,0,34,0,1,43,2142,0,0,0,0,0,-1,32,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (6060014,'Electrum Needle','Normal/ToolItem',1,0,0,97600,3528,60828,6013,1,0,34,0,1,48,2142,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (6060015,'Needle of the Luminary','Normal/ToolItem',1,1,1,97600,0,70508,6013,3,0,34,0,1,50,2142,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6061001,'Dated Maple Spinning Wheel','Normal/ToolItem',1,0,0,63440,1056,70227,6014,1,0,34,0,0,10,2142,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6061002,'Dated Walnut Spinning Wheel','Normal/ToolItem',1,0,0,63440,2688,70228,6014,1,0,34,0,0,27,2142,0,0,0,0,0,-1,29,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (6061003,'Dated Elm Spinning Wheel','Normal/ToolItem',1,0,0,63440,1728,70395,6014,1,0,34,0,0,17,2142,0,0,0,0,0,-1,29,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (6061004,'Dated Oak Spinning Wheel','Normal/ToolItem',1,0,0,63440,4608,70396,6014,1,0,34,0,0,47,2142,0,0,0,0,0,-1,29,10013005,1,30,0);
-INSERT INTO `gamedata_items` VALUES (6061005,'Maple Spinning Wheel','Normal/ToolItem',1,0,0,63440,1152,70227,6014,1,0,34,0,1,11,2142,0,0,0,0,0,-1,29,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6061006,'Elm Spinning Wheel','Normal/ToolItem',1,0,0,63440,2304,70395,6014,1,0,34,0,1,23,2142,0,0,0,0,0,-1,29,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (6061007,'Walnut Spinning Wheel','Normal/ToolItem',1,0,0,63440,3168,70228,6014,1,0,34,0,1,32,2142,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (6061008,'Mahogany Spinning Wheel','Normal/ToolItem',1,0,0,63440,3936,70474,6014,1,0,34,0,1,40,2142,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (6061009,'Militia Spinning Wheel','Normal/ToolItem',1,1,0,63440,4896,70554,6014,2,0,34,0,1,50,2142,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6070001,'Weathered Alembic','Normal/ToolItem',1,1,1,97600,0,70232,6015,1,0,35,0,0,1,2143,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6070002,'Dated Copper Alembic','Normal/ToolItem',1,0,0,97600,816,70229,6015,1,0,35,0,0,7,2143,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6070003,'Dated Brass Alembic','Normal/ToolItem',1,0,0,97600,1326,70230,6015,1,0,35,0,0,12,2143,0,0,0,0,0,-1,31,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (6070004,'Dated Iron Alembic','Normal/ToolItem',1,0,0,97600,2346,70231,6015,1,0,35,0,0,22,2143,0,0,0,0,0,-1,31,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (6070005,'Dated Conical Alembic','Normal/ToolItem',1,0,0,97600,3366,70233,6015,1,0,35,0,0,32,2143,0,0,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (6070006,'Dated Silver Alembic','Normal/ToolItem',1,0,0,97600,4386,70294,6015,1,0,35,0,0,42,2143,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (6070007,'Dated Tin Alembic','Normal/ToolItem',1,0,0,97600,1836,70229,6015,1,0,35,0,0,17,2143,0,0,0,0,0,-1,31,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (6070008,'Dated Thermal Alembic','Normal/ToolItem',1,0,0,97600,4800,70234,6015,1,0,35,0,0,47,2143,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (6070009,'Bronze Alembic','Normal/ToolItem',1,0,0,97600,918,70229,6015,1,0,35,0,1,8,2143,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6070010,'Brass Alembic','Normal/ToolItem',1,0,0,97600,1632,70230,6015,1,0,35,0,1,15,2143,0,0,0,0,0,-1,32,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (6070011,'Iron Alembic','Normal/ToolItem',1,0,0,97600,2448,70231,6015,1,0,35,0,1,23,2143,0,0,0,0,0,-1,31,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (6070012,'Conical Alembic','Normal/ToolItem',1,0,0,97600,2958,70233,6015,1,0,35,0,1,28,2143,0,0,0,0,0,-1,31,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (6070013,'Silver Alembic','Normal/ToolItem',1,0,0,97600,3570,70294,6015,1,0,35,0,1,34,2143,0,0,0,0,0,-1,31,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (6070014,'Mythril Alembic','Normal/ToolItem',1,0,0,97600,4080,70475,6015,1,0,35,0,1,39,2143,0,0,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (6070015,'Thermal Alembic','Normal/ToolItem',1,0,0,97600,4900,70234,6015,1,0,35,0,1,48,2143,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (6070016,'Alembic of the Luminary','Normal/ToolItem',1,1,1,97600,0,70509,6015,3,0,35,0,1,50,2143,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6071001,'Dated Bronze Mortar','Normal/ToolItem',1,0,0,63440,924,70235,6016,1,0,35,0,0,10,2143,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6071002,'Dated Iron Mortar','Normal/ToolItem',1,0,0,63440,2352,70236,6016,1,0,35,0,0,27,2143,0,0,0,0,0,-1,31,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (6071003,'Dated Steel Mortar','Normal/ToolItem',1,0,0,63440,3192,70236,6016,1,0,35,0,0,37,2143,0,0,0,0,0,-1,31,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (6071004,'Bronze Mortar','Normal/ToolItem',1,0,0,63440,1008,70235,6016,1,0,35,0,1,11,2143,0,0,0,0,0,-1,30,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6071005,'Iron Mortar','Normal/ToolItem',1,0,0,63440,1764,70236,6016,1,0,35,0,1,20,2143,0,0,0,0,0,-1,30,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (6071006,'Steel Mortar','Normal/ToolItem',1,0,0,63440,2688,70236,6016,1,0,35,0,1,31,2143,0,0,0,0,0,-1,30,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (6071007,'Mythril Mortar','Normal/ToolItem',1,0,0,63440,3696,70476,6016,1,0,35,0,1,43,2143,0,0,0,0,0,-1,30,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (6071008,'Militia Mortar','Normal/ToolItem',1,1,0,63440,4284,70555,6016,2,0,35,0,1,50,2143,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6080001,'Weathered Skillet','Normal/ToolItem',1,1,1,97600,0,70240,6017,1,0,36,0,0,1,2144,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6080002,'Dated Bronze Skillet','Normal/ToolItem',1,0,0,97600,832,70237,6017,1,0,36,0,0,7,2144,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6080003,'Dated Iron Skillet','Normal/ToolItem',1,0,0,97600,1352,70238,6017,1,0,36,0,0,12,2144,0,0,0,0,0,-1,31,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (6080004,'Dated Royal Kitchens Skillet','Normal/ToolItem',1,0,0,97600,2392,70239,6017,1,0,36,0,0,22,2144,0,0,0,0,0,-1,31,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (6080005,'Dated Iron Frypan','Normal/ToolItem',1,0,0,97600,3300,70241,6017,1,0,36,0,0,32,2144,0,0,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (6080006,'Dated Bomb Frypan','Normal/ToolItem',1,0,0,97600,4300,70242,6017,1,0,36,0,0,42,2144,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (6080007,'Dated White Skillet','Normal/ToolItem',1,0,0,97600,1800,70413,6017,1,0,36,0,0,17,2144,0,0,0,0,0,-1,31,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (6080008,'Dated Steel Skillet','Normal/ToolItem',1,0,0,97600,3952,70400,6017,1,0,36,0,0,37,2144,0,0,0,0,0,-1,31,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (6080009,'Bronze Skillet','Normal/ToolItem',1,0,0,97600,936,70237,6017,1,0,36,0,1,8,2144,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6080010,'Iron Skillet','Normal/ToolItem',1,0,0,97600,1664,70238,6017,1,0,36,0,1,15,2144,0,0,0,0,0,-1,31,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (6080011,'Iron Frypan','Normal/ToolItem',1,0,0,97600,2400,70241,6017,1,0,36,0,1,23,2144,0,0,0,0,0,-1,31,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (6080012,'Bomb Frypan','Normal/ToolItem',1,0,0,97600,2900,70242,6017,1,0,36,0,1,28,2144,0,0,0,0,0,-1,31,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (6080013,'White Skillet','Normal/ToolItem',1,0,0,97600,3500,70413,6017,1,0,36,0,1,34,2144,0,0,0,0,0,-1,31,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (6080014,'Steel Frypan','Normal/ToolItem',1,0,0,97600,4000,70477,6017,1,0,36,0,1,39,2144,0,0,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (6080015,'Cobalt Skillet','Normal/ToolItem',1,0,0,97600,5096,70478,6017,1,0,36,0,1,48,2144,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (6080016,'Pan of the Luminary','Normal/ToolItem',1,1,1,97600,0,70510,6017,3,0,36,0,1,50,2144,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (6081001,'Dated Bronze Culinary Knife','Normal/ToolItem',1,0,0,63440,858,70243,6018,1,0,36,0,0,10,2144,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6081002,'Dated Iron Culinary Knife','Normal/ToolItem',1,0,0,63440,2184,70244,6018,1,0,36,0,0,27,2144,0,0,0,0,0,-1,30,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (6081003,'Dated Mythril Culinary Knife','Normal/ToolItem',1,0,0,63440,3744,70420,6018,1,0,36,0,0,47,2144,0,0,0,0,0,-1,30,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (6081004,'Bronze Culinary Knife','Normal/ToolItem',1,0,0,63440,936,70243,6018,1,0,36,0,1,11,2144,0,0,0,0,0,-1,30,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (6081005,'Iron Culinary Knife','Normal/ToolItem',1,0,0,63440,1638,70244,6018,1,0,36,0,1,20,2144,0,0,0,0,0,-1,30,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (6081006,'Steel Culinary Knife','Normal/ToolItem',1,0,0,63440,2496,70479,6018,1,0,36,0,1,31,2144,0,0,0,0,0,-1,30,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (6081007,'Mythril Culinary Knife','Normal/ToolItem',1,0,0,63440,3432,70420,6018,1,0,36,0,1,43,2144,0,0,0,0,0,-1,30,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (6081008,'Militia Culinary Knife','Normal/ToolItem',1,1,0,63440,3978,70556,6018,2,0,36,0,1,50,2144,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (7010001,'Dated Bronze Pickaxe','Normal/ToolItem',1,0,0,97600,800,70081,6103,1,0,39,0,0,7,2145,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7010002,'Dated Iron Pickaxe','Normal/ToolItem',1,0,0,97600,2300,70082,6103,1,0,39,0,0,22,2145,0,0,0,0,0,-1,29,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (7010003,'Dated Polished Iron Pickaxe','Normal/ToolItem',1,0,0,97600,3300,70295,6103,1,0,39,0,0,32,2145,0,0,0,0,0,-1,30,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (7010004,'Bronze Pickaxe','Normal/ToolItem',1,0,0,97600,900,70081,6103,1,0,39,0,1,8,2145,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7010005,'Weathered Pickaxe','Normal/ToolItem',1,1,1,97600,0,70083,6103,1,0,39,0,0,1,2145,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7010006,'Dated Plumed Bronze Pickaxe','Normal/ToolItem',1,0,0,97600,1300,70084,6103,1,0,39,0,0,12,2145,0,0,0,0,0,-1,34,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (7010007,'Plumed Bronze Pickaxe','Normal/ToolItem',1,0,0,97600,1500,70084,6103,1,0,39,0,1,14,2145,0,0,0,0,0,-1,30,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (7010008,'Iron Pickaxe','Normal/ToolItem',1,0,0,97600,2000,70082,6103,1,0,39,0,1,19,2145,0,0,0,0,0,-1,30,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (7010009,'Dated Iron Dolabra','Normal/ToolItem',1,0,0,97600,4300,70085,6103,1,0,39,0,0,42,2145,0,0,0,0,0,-1,29,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (7010010,'Iron Dolabra','Normal/ToolItem',1,0,0,97600,2652,70085,6103,1,0,39,0,1,25,2145,0,0,0,0,0,-1,30,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (7010011,'Steel Dolabra','Normal/ToolItem',1,0,0,97600,3000,70295,6103,1,0,39,0,1,29,2145,0,0,0,0,0,-1,30,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (7010012,'Plumed Mythril Pickaxe','Normal/ToolItem',1,0,0,97600,3900,70480,6103,1,0,39,0,1,38,2145,0,0,0,0,0,-1,30,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (7010013,'Cobalt Dolabra','Normal/ToolItem',1,0,0,97600,4998,70481,6103,1,0,39,0,1,48,2145,0,0,0,0,0,-1,30,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (7010014,'[en]','Normal/ToolItem',1,0,0,97600,200,60000,6103,1,0,39,0,0,1,2145,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (7010015,'Dated Oiled Bronze Pickaxe','Normal/ToolItem',1,0,0,97600,1800,70414,6103,1,0,39,0,0,17,2145,0,0,0,0,0,-1,35,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (7010016,'Dated Dodotail Pickaxe','Normal/ToolItem',1,0,0,97600,3800,70404,6103,1,0,39,0,0,37,2145,0,0,0,0,0,-1,34,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (7010017,'Pick of the Luminary','Normal/ToolItem',1,1,1,97600,0,70511,6103,3,0,39,0,1,50,2145,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (7010101,'Dated Bronze Sledgehammer','Normal/ToolItem',1,0,0,63440,880,70246,6104,1,0,39,0,0,10,2145,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7010102,'Dated Iron Sledgehammer','Normal/ToolItem',1,0,0,63440,2240,70247,6104,1,0,39,0,0,27,2145,0,0,0,0,0,-1,29,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (7010103,'Bronze Sledgehammer','Normal/ToolItem',1,0,0,63440,960,70246,6104,1,0,39,0,1,11,2145,0,0,0,0,0,-1,30,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7010104,'Iron Sledgehammer','Normal/ToolItem',1,0,0,63440,1840,70247,6104,1,0,39,0,1,22,2145,0,0,0,0,0,-1,30,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (7010105,'Steel Sledgehammer','Normal/ToolItem',1,0,0,63440,2720,70482,6104,1,0,39,0,1,33,2145,0,0,0,0,0,-1,30,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (7010106,'Dated Mythril Sledgehammer','Normal/ToolItem',1,0,0,63440,3840,70483,6104,1,0,39,0,0,47,2145,0,0,0,0,0,-1,29,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (7010107,'Mythril Sledgehammer','Normal/ToolItem',1,0,0,63440,3520,70483,6104,1,0,39,0,1,43,2145,0,0,0,0,0,-1,30,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (7010108,'Weathered Sledgehammer','Normal/ToolItem',1,1,1,63440,0,70246,6104,1,0,39,0,0,1,2145,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7010109,'Militia Sledgehammer','Normal/ToolItem',1,1,0,63440,4080,70559,6104,2,0,39,0,1,50,2145,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (7020001,'Dated Bronze Hatchet','Normal/ToolItem',1,0,0,97600,848,70248,6105,1,0,40,0,0,7,2146,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7020002,'Weathered Hatchet','Normal/ToolItem',1,1,1,97600,0,70250,6105,1,0,40,0,0,1,2146,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7020003,'Dated Brass Hatchet','Normal/ToolItem',1,0,0,97600,2438,70251,6105,1,0,40,0,0,22,2146,0,0,0,0,0,-1,29,10013003,1,8,0);
-INSERT INTO `gamedata_items` VALUES (7020004,'Dated Iron Hatchet','Normal/ToolItem',1,0,0,97600,3498,70249,6105,1,0,40,0,0,32,2146,0,0,0,0,0,-1,29,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (7020005,'Dated Plumed Bronze Hatchet','Normal/ToolItem',1,0,0,97600,1300,70252,6105,1,0,40,0,0,12,2146,0,0,0,0,0,-1,33,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (7020006,'Dated Plumed Iron Hatchet','Normal/ToolItem',1,0,0,97600,4300,70253,6105,1,0,40,0,0,42,2146,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (7020007,'Dated Oiled Bronze Hatchet','Normal/ToolItem',1,0,0,97600,1800,70416,6105,1,0,40,0,0,17,2146,0,0,0,0,0,-1,35,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (7020008,'Dated Steel Hatchet','Normal/ToolItem',1,0,0,97600,4028,70249,6105,1,0,40,0,0,37,2146,0,0,0,0,0,-1,29,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (7020009,'Bronze Hatchet','Normal/ToolItem',1,0,0,97600,954,70248,6105,1,0,40,0,1,8,2146,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7020010,'Iron Hatchet','Normal/ToolItem',1,0,0,97600,1696,70249,6105,1,0,40,0,1,15,2146,0,0,0,0,0,-1,30,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (7020011,'Brass Hatchet','Normal/ToolItem',1,0,0,97600,2544,70251,6105,1,0,40,0,1,23,2146,0,0,0,0,0,-1,32,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (7020012,'Plumed Iron Hatchet','Normal/ToolItem',1,0,0,97600,2900,70252,6105,1,0,40,0,1,28,2146,0,0,0,0,0,-1,30,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (7020013,'Steel Hatchet','Normal/ToolItem',1,0,0,97600,3710,70249,6105,1,0,40,0,1,34,2146,0,0,0,0,0,-1,30,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (7020014,'Mythril Hatchet','Normal/ToolItem',1,0,0,97600,4240,70484,6105,1,0,40,0,1,39,2146,0,0,0,0,0,-1,30,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (7020015,'Horned Hatchet','Normal/ToolItem',1,0,0,97600,5096,70485,6105,1,0,40,0,1,48,2146,0,0,0,0,0,-1,30,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (7020016,'Axe of the Luminary','Normal/ToolItem',1,1,1,97600,0,70512,6105,3,0,40,0,1,50,2146,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (7020101,'Dated Bronze Scythe','Normal/ToolItem',1,0,0,63440,924,70254,6106,1,0,40,0,0,10,2146,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7020102,'Dated Iron Scythe','Normal/ToolItem',1,0,0,63440,2352,70255,6106,1,0,40,0,0,27,2146,0,0,0,0,0,-1,29,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (7020103,'Dated Steel Scythe','Normal/ToolItem',1,0,0,63440,4032,70255,6106,1,0,40,0,0,47,2146,0,0,0,0,0,-1,29,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (7020104,'Bronze Scythe','Normal/ToolItem',1,0,0,63440,1008,70254,6106,1,0,40,0,1,11,2146,0,0,0,0,0,-1,30,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7020105,'Iron Scythe','Normal/ToolItem',1,0,0,63440,1764,70255,6106,1,0,40,0,1,20,2146,0,0,0,0,0,-1,30,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (7020106,'Steel Scythe','Normal/ToolItem',1,0,0,63440,2688,70255,6106,1,0,40,0,1,31,2146,0,0,0,0,0,-1,30,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (7020107,'Mythril Scythe','Normal/ToolItem',1,0,0,63440,3696,70486,6106,1,0,40,0,1,43,2146,0,0,0,0,0,-1,30,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (7020108,'Weathered Scythe','Normal/ToolItem',1,1,1,63440,0,70254,6106,1,0,40,0,0,1,2146,0,0,0,0,0,-1,30,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7020109,'Militia Scythe','Normal/ToolItem',1,1,0,63440,4284,70558,6106,2,0,40,0,1,50,2146,0,0,0,0,0,-1,30,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (7030001,'Dated Ash Fishing Rod','Normal/ToolItem',1,0,0,97600,880,70257,6107,1,0,41,0,0,7,2147,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7030002,'Weathered Fishing Rod','Normal/ToolItem',1,1,1,97600,0,70258,6107,1,0,41,0,0,1,2147,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7030003,'Dated Willow Fishing Rod','Normal/ToolItem',1,0,0,97600,1430,70259,6107,1,0,41,0,0,12,2147,0,0,0,0,0,-1,29,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (7030004,'Dated Bamboo Fishing Rod','Normal/ToolItem',1,0,0,97600,2530,70256,6107,1,0,41,0,0,22,2147,0,0,0,0,0,-1,29,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (7030005,'Dated Rattan Fishing Rod','Normal/ToolItem',1,0,0,97600,3630,70296,6107,1,0,41,0,0,32,2147,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (7030006,'Dated Yew Fishing Rod','Normal/ToolItem',1,0,0,97600,4730,70297,6107,1,0,41,0,0,42,2147,0,0,0,0,0,-1,29,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (7030007,'Dated Pine Fishing Rod','Normal/ToolItem',1,0,0,97600,1980,70418,6107,1,0,41,0,0,17,2147,0,0,0,0,0,-1,29,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (7030008,'Dated Horn Fishing Rod','Normal/ToolItem',1,0,0,97600,4800,70419,6107,1,0,41,0,0,47,2147,0,0,0,0,0,-1,29,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (7030009,'Maple Fishing Rod','Normal/ToolItem',1,0,0,97600,990,70257,6107,1,0,41,0,1,8,2147,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7030010,'Elm Fishing Rod','Normal/ToolItem',1,0,0,97600,1760,70256,6107,1,0,41,0,1,15,2147,0,0,0,0,0,-1,29,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (7030011,'Yew Fishing Rod','Normal/ToolItem',1,0,0,97600,2860,70297,6107,1,0,41,0,1,25,2147,0,0,0,0,0,-1,29,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (7030012,'Walnut Fishing Rod','Normal/ToolItem',1,0,0,97600,3630,70296,6107,1,0,41,0,1,32,2147,0,0,0,0,0,-1,29,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (7030013,'Horn Fishing Rod','Normal/ToolItem',1,0,0,97600,3800,70419,6107,1,0,41,0,1,37,2147,0,0,0,0,0,-1,29,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (7030014,'Rosewood Fishing Rod','Normal/ToolItem',1,0,0,97600,4840,70487,6107,1,0,41,0,1,43,2147,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (7030015,'Gilded Rosewood Fishing Rod','Normal/ToolItem',1,0,0,97600,5488,70407,6107,1,0,41,0,1,48,2147,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (7030016,'Rod of the Luminary','Normal/ToolItem',1,1,1,97600,0,70513,6107,3,0,41,0,1,50,2147,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (7030101,'Dated Bronze Gig','Normal/ToolItem',1,0,0,63440,858,70262,6108,1,0,41,0,0,10,2147,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7030102,'Dated Iron Gig','Normal/ToolItem',1,0,0,63440,2184,70263,6108,1,0,41,0,0,27,2147,0,0,0,0,0,-1,29,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (7030103,'Dated Steel Gig','Normal/ToolItem',1,0,0,63440,2964,70263,6108,1,0,41,0,0,37,2147,0,0,0,0,0,-1,29,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (7030104,'Bronze Gig','Normal/ToolItem',1,0,0,63440,936,70262,6108,1,0,41,0,1,11,2147,0,0,0,0,0,-1,29,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7030105,'Iron Gig','Normal/ToolItem',1,0,0,63440,1638,70263,6108,1,0,41,0,1,20,2147,0,0,0,0,0,-1,29,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (7030106,'Steel Gig','Normal/ToolItem',1,0,0,63440,2340,70263,6108,1,0,41,0,1,29,2147,0,0,0,0,0,-1,29,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (7030107,'Mythril Gig','Normal/ToolItem',1,0,0,63440,3198,70488,6108,1,0,41,0,1,40,2147,0,0,0,0,0,-1,29,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (7030108,'Weathered Gig','Normal/ToolItem',1,1,1,63440,0,70262,6108,1,0,41,0,0,1,2147,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (7030109,'Militia Gig','Normal/ToolItem',1,1,0,63440,3978,70557,6108,2,0,41,0,1,50,2147,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8010001,'Dated Bronze Celata','Normal/StandardItem',1,0,0,20850,8190,80370,7004,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8010002,'Dated Iron Celata','Normal/StandardItem',1,0,0,20850,10290,80371,7004,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8010003,'Dated Iron Celata (Green)','Normal/StandardItem',1,0,0,20850,10290,80374,7004,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8010004,'Dated Iron Celata (Brown)','Normal/StandardItem',1,0,0,20850,10290,80375,7004,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8010005,'Steel Celata','Normal/StandardItem',1,0,0,20850,8400,80372,7004,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8010006,'Steel Celata (Blue)','Normal/StandardItem',1,0,0,20850,8400,80376,7004,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8010007,'Cobalt Celata (Blue)','Normal/StandardItem',1,0,0,20850,10500,82412,7004,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8010008,'Sentinel\'s Celata','Normal/StandardItem',1,0,0,20850,10710,80380,7004,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8010009,'Cobalt Celata','Normal/StandardItem',1,0,0,20850,10500,82159,7004,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8010010,'Cobalt Celata (Red)','Normal/StandardItem',1,0,0,20850,10500,82160,7004,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8010011,'[en]','Normal/StandardItem',1,0,0,20850,420,60000,7004,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010012,'Darksteel Celata','Normal/StandardItem',1,0,0,20850,420,60000,7004,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010013,'Darksteel Celata (White)','Normal/StandardItem',1,0,0,20850,420,60000,7004,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010014,'Darksteel Celata (Gold)','Normal/StandardItem',1,0,0,20850,420,60000,7004,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010015,'[en]','Normal/StandardItem',1,0,0,20850,420,60000,7004,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010016,'Dented Celata','Normal/StandardItem',1,1,0,20850,4410,81429,7004,1,0,0,0,0,20,1102,0,0,0,0,0,-1,31,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8010017,'Vintage Celata','Normal/StandardItem',1,1,0,20850,6510,80370,7004,1,0,0,0,0,30,1102,0,0,0,0,0,-1,31,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8010101,'Dated Hempen Hat','Normal/StandardItem',1,0,0,12510,803,80409,7005,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010102,'Dated Hempen Hat (Brown)','Normal/StandardItem',1,0,0,12510,803,80410,7005,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010103,'Dated Hempen Hat (Grey)','Normal/StandardItem',1,0,0,12510,803,80411,7005,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010104,'Dated Hempen Hat (Beige)','Normal/StandardItem',1,0,0,12510,803,80412,7005,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010105,'Dated Canvas Hat','Normal/StandardItem',1,0,0,12510,3099,80413,7005,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8010106,'Dated Canvas Hat (Auburn)','Normal/StandardItem',1,0,0,12510,3099,80414,7005,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8010107,'Dated Canvas Hat (Pink)','Normal/StandardItem',1,0,0,12510,3099,80415,7005,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8010108,'Dated Canvas Hat (Brown)','Normal/StandardItem',1,0,0,12510,3099,80416,7005,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8010109,'Dated Canvas Hat (Blue)','Normal/StandardItem',1,0,0,12510,3099,80417,7005,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8010110,'Dated Velveteen Hat','Normal/StandardItem',1,0,0,12510,4247,80418,7005,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010111,'Dated Velveteen Hat (Black)','Normal/StandardItem',1,0,0,12510,4247,80419,7005,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010112,'Dated Velveteen Hat (Red)','Normal/StandardItem',1,0,0,12510,4247,80420,7005,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010113,'Dated Velveteen Hat (Yellow)','Normal/StandardItem',1,0,0,12510,4247,80421,7005,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010114,'Dated Velveteen Hat (Green)','Normal/StandardItem',1,0,0,12510,4247,80422,7005,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010115,'Woolen Hat','Normal/StandardItem',1,0,0,12510,4821,80423,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8010116,'Woolen Hat (Purple)','Normal/StandardItem',1,0,0,12510,4821,80425,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8010117,'Woolen Hat of Intelligence (Purple)','Normal/StandardItem',1,0,0,12510,4821,80425,7005,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8010118,'Woolen Hat (Grey)','Normal/StandardItem',1,0,0,12510,4821,80427,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8010119,'Woolen Hat of the Mind (Grey)','Normal/StandardItem',1,0,0,12510,4821,80427,7005,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8010120,'Felt Hat','Normal/StandardItem',1,0,0,12510,5395,80428,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010121,'Felt Hat of the Mind (Green)','Normal/StandardItem',1,0,0,12510,5395,80429,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010122,'Felt Hat (Green)','Normal/StandardItem',1,0,0,12510,5395,80429,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010123,'Felt Hat of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,5395,80431,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010124,'Felt Hat (Red)','Normal/StandardItem',1,0,0,12510,5395,80431,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010125,'Linen Hat','Normal/StandardItem',1,0,0,12510,4247,82174,7005,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010126,'Linen Hat of the Mind (Red)','Normal/StandardItem',1,0,0,12510,4247,82175,7005,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010127,'Linen Hat of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,4247,82176,7005,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010128,'Linen Hat (Red)','Normal/StandardItem',1,0,0,12510,4247,82175,7005,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010129,'Sorcerer\'s Hat','Normal/StandardItem',1,1,1,12510,0,80432,7005,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8010130,'Divining Hat','Normal/StandardItem',1,1,1,12510,0,81490,7005,2,0,0,0,0,30,2005,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8010131,'Linen Hat (Blue)','Normal/StandardItem',1,0,0,12510,4247,82176,7005,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010132,'Linen Hat of the Mind','Normal/StandardItem',1,0,0,12510,4247,82174,7005,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010133,'Linen Hat of the Mind (Blue)','Normal/StandardItem',1,0,0,12510,4247,82176,7005,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010134,'Linen Hat of Intelligence','Normal/StandardItem',1,0,0,12510,4247,82174,7005,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010135,'Linen Hat of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,4247,82175,7005,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010136,'Woolen Hat of Intelligence','Normal/StandardItem',1,0,0,12510,4821,80423,7005,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8010137,'Woolen Hat of Intelligence (Grey)','Normal/StandardItem',1,0,0,12510,4821,80427,7005,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8010138,'Woolen Hat of the Mind','Normal/StandardItem',1,0,0,12510,4821,80423,7005,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8010139,'Woolen Hat of the Mind (Purple)','Normal/StandardItem',1,0,0,12510,4821,80425,7005,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8010140,'Felt Hat (Blue)','Normal/StandardItem',1,0,0,12510,5395,80430,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010141,'Felt Hat (Brown)','Normal/StandardItem',1,0,0,12510,5395,80432,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010142,'Felt Hat of the Mind','Normal/StandardItem',1,0,0,12510,5395,80428,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010143,'Felt Hat of the Mind (Red)','Normal/StandardItem',1,0,0,12510,5395,80431,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010144,'Felt Hat of the Mind (Blue)','Normal/StandardItem',1,0,0,12510,5395,80430,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010145,'Felt Hat of the Mind (Brown)','Normal/StandardItem',1,0,0,12510,5395,80432,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010146,'Felt Hat of Intelligence','Normal/StandardItem',1,0,0,12510,5395,80428,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010147,'Felt Hat of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,5395,80429,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010148,'Felt Hat of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,5395,80430,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010149,'Felt Hat of Intelligence (Brown)','Normal/StandardItem',1,0,0,12510,5395,80432,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010201,'Dated Bronze Goggles','Normal/StandardItem',1,0,0,13900,1612,80495,7009,1,0,0,0,0,15,1117,0,0,0,0,0,-1,32,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8010202,'Dated Bronze Goggles (Yellow)','Normal/StandardItem',1,0,0,13900,1612,80483,7009,1,0,0,0,0,15,1117,0,0,0,0,0,-1,32,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8010203,'Dated Bronze Goggles (Black)','Normal/StandardItem',1,0,0,13900,1612,80484,7009,1,0,0,0,0,15,1117,0,0,0,0,0,-1,32,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8010204,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010205,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010206,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010207,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010208,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010209,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010210,'Steel Goggles','Normal/StandardItem',1,0,0,13900,3225,82204,7009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8010211,'Steel Goggles (Yellow)','Normal/StandardItem',1,0,0,13900,3225,82204,7009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8010212,'Steel Goggles (Black)','Normal/StandardItem',1,0,0,13900,3225,82204,7009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8010213,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010214,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010215,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010216,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010217,'Dated Brass Preserves (Red)','Normal/StandardItem',1,0,0,13900,2620,80487,7009,1,0,0,0,0,25,1117,0,0,0,0,0,-1,32,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8010218,'Dated Brass Preserves (Green)','Normal/StandardItem',1,0,0,13900,2620,80488,7009,1,0,0,0,0,25,1117,0,0,0,0,0,-1,32,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8010219,'Dated Iron Preserves (Red)','Normal/StandardItem',1,0,0,13900,3628,80491,7009,1,0,0,0,0,35,1117,0,0,0,0,0,-1,32,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8010220,'Dated Iron Preserves (Green)','Normal/StandardItem',1,0,0,13900,3628,80492,7009,1,0,0,0,0,35,1117,0,0,0,0,0,-1,32,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8010221,'Cobalt Preserves (Red)','Normal/StandardItem',1,0,0,13900,4536,82205,7009,1,0,0,0,0,44,2003,0,0,0,0,0,-1,32,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8010222,'Cobalt Preserves (Green)','Normal/StandardItem',1,0,0,13900,4536,82205,7009,1,0,0,0,0,44,2003,0,0,0,0,0,-1,32,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8010223,'Darksteel Eyeguards (Red)','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010224,'Darksteel Eyeguards (Green)','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010225,'Garlond Goggles','Normal/SpecialEquipItem',1,1,1,13900,0,81352,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010301,'Coeurl\'s Eye','Normal/StandardItem',1,1,1,12510,0,82155,7009,2,0,0,0,1,20,1001,0,0,0,0,0,-1,33,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8010302,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010303,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010304,'Leather Eyepatch','Normal/StandardItem',1,0,0,12510,1276,80501,7009,1,0,0,0,0,23,1006,0,0,0,0,0,-1,33,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8010305,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010306,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010307,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010308,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010309,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010310,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010311,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010312,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010313,'Skull Eyepatch (Black)','Normal/StandardItem',1,0,0,12510,1808,80510,7009,1,0,0,0,0,33,1006,0,0,0,0,0,-1,33,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8010314,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010315,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010316,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010317,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010318,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010319,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010320,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010321,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010322,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010323,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010324,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010325,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010326,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010327,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010328,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010329,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010330,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010401,'Dated Copper Circlet (Sunstone)','Normal/StandardItem',1,0,0,13900,1612,80433,7007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010402,'Dated Copper Circlet (Lapis Lazuli)','Normal/StandardItem',1,0,0,13900,1612,80434,7007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010403,'Dated Copper Circlet (Sphene)','Normal/StandardItem',1,0,0,13900,1612,80435,7007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010404,'Dated Copper Circlet (Malachite)','Normal/StandardItem',1,0,0,13900,1612,80436,7007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010405,'Dated Copper Circlet (Fluorite)','Normal/StandardItem',1,0,0,13900,1612,80437,7007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010406,'Dated Copper Circlet (Danburite)','Normal/StandardItem',1,0,0,13900,1612,80438,7007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010407,'Dated Brass Circlet (Sunstone)','Normal/StandardItem',1,0,0,13900,2852,80439,7007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8010408,'Dated Brass Circlet (Lapis Lazuli)','Normal/StandardItem',1,0,0,13900,2852,80440,7007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8010409,'Dated Brass Circlet (Sphene)','Normal/StandardItem',1,0,0,13900,2852,80441,7007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8010410,'Dated Brass Circlet (Malachite)','Normal/StandardItem',1,0,0,13900,2852,80442,7007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8010411,'Dated Brass Circlet (Fluorite)','Normal/StandardItem',1,0,0,13900,2852,80443,7007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8010412,'Dated Brass Circlet (Danburite)','Normal/StandardItem',1,0,0,13900,2852,80444,7007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8010413,'Dated Silver Circlet (Garnet)','Normal/StandardItem',1,0,0,13900,4092,80445,7007,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8010414,'Dated Silver Circlet (Aquamarine)','Normal/StandardItem',1,0,0,13900,4092,80446,7007,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8010415,'Dated Silver Circlet (Heliodor)','Normal/StandardItem',1,0,0,13900,4092,80447,7007,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8010416,'Dated Silver Circlet (Peridot)','Normal/StandardItem',1,0,0,13900,4092,80448,7007,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8010417,'Dated Silver Circlet (Amethyst)','Normal/StandardItem',1,0,0,13900,4092,80449,7007,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8010418,'Dated Silver Circlet (Goshenite)','Normal/StandardItem',1,0,0,13900,4092,80450,7007,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8010419,'Brass Circlet (Sunstone)','Normal/StandardItem',1,0,0,13900,2356,80439,7007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8010420,'Brass Circlet (Lapis Lazuli)','Normal/StandardItem',1,0,0,13900,2356,80440,7007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8010421,'Brass Circlet (Sphene)','Normal/StandardItem',1,0,0,13900,2356,80441,7007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8010422,'Brass Circlet (Malachite)','Normal/StandardItem',1,0,0,13900,2356,80442,7007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8010423,'Brass Circlet (Fluorite)','Normal/StandardItem',1,0,0,13900,2356,80443,7007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8010424,'Brass Circlet (Danburite)','Normal/StandardItem',1,0,0,13900,2356,80444,7007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8010425,'Dated Darksilver Circlet (Garnet)','Normal/StandardItem',1,0,0,13900,5332,80580,7007,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8010426,'Dated Darksilver Circlet (Aquamarine)','Normal/StandardItem',1,0,0,13900,5332,80581,7007,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8010427,'Dated Darksilver Circlet (Heliodor)','Normal/StandardItem',1,0,0,13900,5332,80582,7007,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8010428,'Dated Darksilver Circlet (Peridot)','Normal/StandardItem',1,0,0,13900,5332,80583,7007,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8010429,'Dated Darksilver Circlet (Amethyst)','Normal/StandardItem',1,0,0,13900,5332,80584,7007,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8010430,'Dated Darksilver Circlet (Goshenite)','Normal/StandardItem',1,0,0,13900,5332,80585,7007,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8010431,'Dated Electrum Circlet (Rubellite)','Normal/StandardItem',1,0,0,13900,5952,81555,7007,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8010432,'Dated Electrum Circlet (Turquoise)','Normal/StandardItem',1,0,0,13900,5952,81556,7007,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8010433,'Dated Electrum Circlet (Amber)','Normal/StandardItem',1,0,0,13900,5952,81557,7007,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8010434,'Dated Electrum Circlet (Tourmaline)','Normal/StandardItem',1,0,0,13900,5952,81558,7007,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8010435,'Dated Electrum Circlet (Spinel)','Normal/StandardItem',1,0,0,13900,5952,81559,7007,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8010436,'Dated Electrum Circlet (Zircon)','Normal/StandardItem',1,0,0,13900,5952,81560,7007,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8010437,'Silver Circlet (Garnet)','Normal/StandardItem',1,0,0,13900,3596,80445,7007,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8010438,'Silver Circlet (Aquamarine)','Normal/StandardItem',1,0,0,13900,3596,80446,7007,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8010439,'Silver Circlet (Heliodor)','Normal/StandardItem',1,0,0,13900,3596,80447,7007,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8010440,'Silver Circlet (Peridot)','Normal/StandardItem',1,0,0,13900,3596,80448,7007,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8010441,'Silver Circlet (Amethyst)','Normal/StandardItem',1,0,0,13900,3596,80449,7007,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8010442,'Silver Circlet (Goshenite)','Normal/StandardItem',1,0,0,13900,3596,80450,7007,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8010443,'Mythril Circlet (Rubellite)','Normal/StandardItem',1,0,0,13900,4836,82189,7007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8010444,'Mythril Circlet (Turquoise)','Normal/StandardItem',1,0,0,13900,4836,82189,7007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8010445,'Mythril Circlet (Amber)','Normal/StandardItem',1,0,0,13900,4836,82189,7007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8010446,'Mythril Circlet (Tourmaline)','Normal/StandardItem',1,0,0,13900,4836,82189,7007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8010447,'Mythril Circlet (Spinel)','Normal/StandardItem',1,0,0,13900,4836,82189,7007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8010448,'Mythril Circlet (Zircon)','Normal/StandardItem',1,0,0,13900,4836,82189,7007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8010449,'Electrum Circlet (Rubellite)','Normal/StandardItem',1,0,0,13900,6076,81555,7007,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010450,'Electrum Circlet (Turquoise)','Normal/StandardItem',1,0,0,13900,6076,81556,7007,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010451,'Electrum Circlet (Amber)','Normal/StandardItem',1,0,0,13900,6076,81557,7007,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010452,'Electrum Circlet (Tourmaline)','Normal/StandardItem',1,0,0,13900,6076,81558,7007,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010453,'Electrum Circlet (Spinel)','Normal/StandardItem',1,0,0,13900,6076,81559,7007,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010454,'Electrum Circlet (Zircon)','Normal/StandardItem',1,0,0,13900,6076,81560,7007,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010455,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010456,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010457,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010458,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010459,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010460,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010461,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010462,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010463,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010464,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010465,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010466,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010467,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010468,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010469,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010470,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010471,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010472,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010473,'Leather Vizard','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010474,'Nighthawk Visor','Normal/StandardItem',1,1,1,13900,0,80458,7008,2,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8010475,'Leather Vizard (Green)','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010476,'Leather Vizard (Green)','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010477,'Leather Vizard (Green)','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010478,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010479,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010480,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010481,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010482,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010501,'Dated Hempen Coif','Normal/StandardItem',1,0,0,11120,182,80381,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010502,'Dated Hempen Coif (Brown)','Normal/StandardItem',1,0,0,11120,182,80382,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010503,'Dated Hempen Coif (Grey)','Normal/StandardItem',1,0,0,11120,182,80383,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010504,'Dated Hempen Coif (Beige)','Normal/StandardItem',1,0,0,11120,182,80384,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010505,'Dated Cotton Coif','Normal/StandardItem',1,0,0,11120,1092,80385,7006,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010506,'Dated Cotton Coif (Red)','Normal/StandardItem',1,0,0,11120,1092,80386,7006,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010507,'Dated Cotton Coif (Yellow)','Normal/StandardItem',1,0,0,11120,1092,80387,7006,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010508,'Dated Cotton Coif (Green)','Normal/StandardItem',1,0,0,11120,1092,80388,7006,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010509,'Dated Cotton Coif (Blue)','Normal/StandardItem',1,0,0,11120,1092,80389,7006,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010510,'Dated Canvas Coif','Normal/StandardItem',1,0,0,11120,2002,80390,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010511,'Dated Canvas Coif (Auburn)','Normal/StandardItem',1,0,0,11120,2002,80391,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010512,'Dated Canvas Coif (Pink)','Normal/StandardItem',1,0,0,11120,2002,80392,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010513,'Dated Canvas Coif (Brown)','Normal/StandardItem',1,0,0,11120,2002,80393,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010514,'Dated Canvas Coif (Blue)','Normal/StandardItem',1,0,0,11120,2002,80394,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010515,'Dated Velveteen Coif','Normal/StandardItem',1,0,0,11120,2912,80512,7006,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8010516,'Dated Velveteen Coif (Black)','Normal/StandardItem',1,0,0,11120,2912,80513,7006,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8010517,'Dated Velveteen Coif (Red)','Normal/StandardItem',1,0,0,11120,2912,80514,7006,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8010518,'Dated Velveteen Coif (Yellow)','Normal/StandardItem',1,0,0,11120,2912,80515,7006,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8010519,'Dated Velveteen Coif (Green)','Normal/StandardItem',1,0,0,11120,2912,80516,7006,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8010520,'Hempen Coif','Normal/StandardItem',1,0,0,11120,182,80381,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010521,'Hempen Coif of Casting (Brown)','Normal/StandardItem',1,0,0,11120,182,80382,7006,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010522,'Hempen Coif of Toiling (Grey)','Normal/StandardItem',1,0,0,11120,182,80383,7006,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010523,'Cotton Coif','Normal/StandardItem',1,0,0,11120,2002,80385,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010524,'Cotton Coif of Casting (Yellow)','Normal/StandardItem',1,0,0,11120,2002,80387,7006,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010525,'Cotton Coif of Toiling (Green)','Normal/StandardItem',1,0,0,11120,2002,80388,7006,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010526,'Woolen Coif','Normal/StandardItem',1,0,0,11120,3731,82161,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010527,'Woolen Coif of Casting (Blue)','Normal/StandardItem',1,0,0,11120,3731,82162,7006,1,0,0,0,1,40,2005,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010528,'Woolen Coif of Toiling (Yellow)','Normal/StandardItem',1,0,0,11120,3731,82067,7006,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010529,'Felt Coif','Normal/StandardItem',1,0,0,11120,4186,82163,7006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010530,'Felt Coif of Toiling (Black)','Normal/StandardItem',1,0,0,11120,4186,82162,7006,1,0,0,0,1,45,2003,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010531,'Felt Coif of Casting (Grey)','Normal/StandardItem',1,0,0,11120,4186,82164,7006,1,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010532,'Hempen Coif (Brown)','Normal/StandardItem',1,0,0,11120,182,80382,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010533,'Hempen Coif (Grey)','Normal/StandardItem',1,0,0,11120,182,80383,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010534,'Hempen Coif of Casting','Normal/StandardItem',1,0,0,11120,182,80381,7006,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010535,'Hempen Coif of Casting (Grey)','Normal/StandardItem',1,0,0,11120,182,80383,7006,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010536,'Hempen Coif of Toiling','Normal/StandardItem',1,0,0,11120,182,80381,7006,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010537,'Hempen Coif of Toiling (Brown)','Normal/StandardItem',1,0,0,11120,182,80382,7006,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010538,'Cotton Coif (Yellow)','Normal/StandardItem',1,0,0,11120,2002,80387,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010539,'Cotton Coif (Green)','Normal/StandardItem',1,0,0,11120,2002,80388,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010540,'Cotton Coif of Casting','Normal/StandardItem',1,0,0,11120,2002,80385,7006,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010541,'Cotton Coif of Casting (Green)','Normal/StandardItem',1,0,0,11120,2002,80388,7006,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010542,'Cotton Coif of Toiling','Normal/StandardItem',1,0,0,11120,2002,80385,7006,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010543,'Cotton Coif of Toiling (Yellow)','Normal/StandardItem',1,0,0,11120,2002,80387,7006,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010544,'Woolen Coif (Blue)','Normal/StandardItem',1,0,0,11120,3731,82162,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010545,'Weathered Coif (Grey)','Normal/StandardItem',1,1,1,11120,0,80517,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010546,'Vintage Coif','Normal/StandardItem',1,1,0,11120,4459,82067,7006,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010547,'Torn Coif','Normal/StandardItem',1,1,0,7500,1248,81439,7006,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8010548,'Claret Coif','Normal/StandardItem',1,1,1,11120,0,82068,7006,3,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8010549,'Woolen Coif (Yellow)','Normal/StandardItem',1,0,0,11120,3731,82067,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010550,'Woolen Coif of Casting','Normal/StandardItem',1,0,0,11120,3731,82161,7006,1,0,0,0,1,40,2005,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010551,'Woolen Coif of Casting (Yellow)','Normal/StandardItem',1,0,0,11120,3731,82067,7006,1,0,0,0,1,40,2005,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010552,'Woolen Coif of Toiling','Normal/StandardItem',1,0,0,11120,3731,82161,7006,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010553,'Woolen Coif of Toiling (Blue)','Normal/StandardItem',1,0,0,11120,3731,82162,7006,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010554,'Felt Coif (Black)','Normal/StandardItem',1,0,0,11120,4186,82162,7006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010555,'Felt Coif (Grey)','Normal/StandardItem',1,0,0,11120,4186,82164,7006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010556,'Felt Coif (Purple)','Normal/StandardItem',1,0,0,11120,4186,82414,7006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010557,'Felt Coif (Red)','Normal/StandardItem',1,0,0,11120,4186,82413,7006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010558,'Felt Coif of Toiling','Normal/StandardItem',1,0,0,11120,4186,82163,7006,1,0,0,0,1,45,2003,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010559,'Felt Coif of Toiling (Grey)','Normal/StandardItem',1,0,0,11120,4186,82164,7006,1,0,0,0,1,45,2003,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010560,'Felt Coif of Toiling (Purple)','Normal/StandardItem',1,0,0,11120,4186,82414,7006,1,0,0,0,1,45,2003,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010561,'Felt Coif of Toiling (Red)','Normal/StandardItem',1,0,0,11120,4186,82413,7006,1,0,0,0,1,45,2003,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010562,'Felt Coif of Casting','Normal/StandardItem',1,0,0,11120,4186,82163,7006,1,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010563,'Felt Coif of Casting (Black)','Normal/StandardItem',1,0,0,11120,4186,82162,7006,1,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010564,'Felt Coif of Casting (Purple)','Normal/StandardItem',1,0,0,11120,4186,82414,7006,1,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010565,'Felt Coif of Casting (Red)','Normal/StandardItem',1,0,0,11120,4186,82413,7006,1,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8010566,'Serpent Private\'s Coif','Normal/StandardItem',1,1,1,13900,0,80388,7006,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010567,'Serpent Sergeant\'s Coif','Normal/StandardItem',1,1,1,13900,0,80393,7006,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8010601,'Dated Hempen Beret','Normal/StandardItem',1,0,0,12510,525,80395,7005,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010602,'Dated Hempen Beret (Brown)','Normal/StandardItem',1,0,0,12510,525,80396,7005,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010603,'Dated Hempen Beret (Grey)','Normal/StandardItem',1,0,0,12510,525,80397,7005,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010604,'Dated Hempen Beret (Beige)','Normal/StandardItem',1,0,0,12510,525,80398,7005,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010605,'Dated Cotton Beret','Normal/StandardItem',1,0,0,12510,1575,80399,7005,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8010606,'Dated Cotton Beret (Green)','Normal/StandardItem',1,0,0,12510,1575,80400,7005,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8010607,'Dated Cotton Beret (Red)','Normal/StandardItem',1,0,0,12510,1575,80401,7005,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8010608,'Dated Cotton Beret (Yellow)','Normal/StandardItem',1,0,0,12510,1575,80402,7005,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8010609,'Dated Cotton Beret (Blue)','Normal/StandardItem',1,0,0,12510,1575,80403,7005,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8010610,'Dated Canvas Beret','Normal/StandardItem',1,0,0,12510,2625,80404,7005,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8010611,'Dated Canvas Beret (Auburn)','Normal/StandardItem',1,0,0,12510,2625,80405,7005,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8010612,'Dated Canvas Beret (Pink)','Normal/StandardItem',1,0,0,12510,2625,80406,7005,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8010613,'Dated Canvas Beret (Brown)','Normal/StandardItem',1,0,0,12510,2625,80407,7005,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8010614,'Dated Canvas Beret (Blue)','Normal/StandardItem',1,0,0,12510,2625,80408,7005,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8010615,'Dated Velveteen Beret','Normal/StandardItem',1,0,0,12510,3675,80518,7005,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8010616,'Dated Velveteen Beret (Black)','Normal/StandardItem',1,0,0,12510,3675,80519,7005,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8010617,'Dated Velveteen Beret (Red)','Normal/StandardItem',1,0,0,12510,3675,80520,7005,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8010618,'Dated Velveteen Beret (Yellow)','Normal/StandardItem',1,0,0,12510,3675,80521,7005,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8010619,'Dated Velveteen Beret (Green)','Normal/StandardItem',1,0,0,12510,3675,80522,7005,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8010620,'Woolen Beret','Normal/StandardItem',1,0,0,12510,4620,82165,7005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010621,'Woolen Beret of Dexterity (Grey)','Normal/StandardItem',1,0,0,12510,4620,82166,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010622,'Woolen Beret of Intelligence (Purple)','Normal/StandardItem',1,0,0,12510,4620,82167,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010623,'Woolen Beret of Vitality (Black)','Normal/StandardItem',1,0,0,12510,4620,82168,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010624,'Felt Beret','Normal/StandardItem',1,0,0,12510,5145,82166,7005,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010625,'Felt Beret of Dexterity (Blue)','Normal/StandardItem',1,0,0,12510,5145,82169,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010626,'Felt Beret of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,5145,82170,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010627,'Felt Beret of Vitality (Brown)','Normal/StandardItem',1,0,0,12510,5145,82171,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010628,'Woolen Beret (Grey)','Normal/StandardItem',1,0,0,12510,4620,82166,7005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010629,'Woolen Beret (Purple)','Normal/StandardItem',1,0,0,12510,4620,82167,7005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010630,'Woolen Beret (Black)','Normal/StandardItem',1,0,0,12510,4620,82168,7005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010631,'Woolen Beret of Dexterity','Normal/StandardItem',1,0,0,12510,4620,82165,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010632,'Woolen Beret of Dexterity (Purple)','Normal/StandardItem',1,0,0,12510,4620,82167,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010633,'Woolen Beret of Dexterity (Black)','Normal/StandardItem',1,0,0,12510,4620,82168,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010634,'Woolen Beret of Intelligence','Normal/StandardItem',1,0,0,12510,4620,82165,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010635,'Woolen Beret of Intelligence (Grey)','Normal/StandardItem',1,0,0,12510,4620,82166,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010636,'Woolen Beret of Intelligence (Black)','Normal/StandardItem',1,0,0,12510,4620,82168,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010637,'Woolen Beret of Vitality','Normal/StandardItem',1,0,0,12510,4620,82165,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010638,'Woolen Beret of Vitality (Grey)','Normal/StandardItem',1,0,0,12510,4620,82166,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010639,'Woolen Beret of Vitality (Purple)','Normal/StandardItem',1,0,0,12510,4620,82167,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8010640,'Felt Beret (Blue)','Normal/StandardItem',1,0,0,12510,5145,82169,7005,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010641,'Felt Beret (Red)','Normal/StandardItem',1,0,0,12510,5145,82170,7005,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010642,'Felt Beret (Brown)','Normal/StandardItem',1,0,0,12510,5145,82171,7005,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010643,'Felt Beret (Green)','Normal/StandardItem',1,0,0,12510,5145,82415,7005,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010644,'Felt Beret of Dexterity','Normal/StandardItem',1,0,0,12510,5145,82166,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010645,'Felt Beret of Dexterity (Red)','Normal/StandardItem',1,0,0,12510,5145,82170,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010646,'Weathered Beret (Beige)','Normal/StandardItem',1,1,1,12510,0,81450,7005,1,0,0,0,0,1,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010647,'Felt Beret of Dexterity (Brown)','Normal/StandardItem',1,0,0,12510,5145,82171,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010648,'Felt Beret of Dexterity (Green)','Normal/StandardItem',1,0,0,12510,5145,82415,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010649,'Felt Beret of Intelligence','Normal/StandardItem',1,0,0,12510,5145,82166,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010650,'Felt Beret of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,5145,82169,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010651,'Felt Beret of Intelligence (Brown)','Normal/StandardItem',1,0,0,12510,5145,82171,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010652,'Felt Beret of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,5145,82415,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010653,'Felt Beret of Vitality','Normal/StandardItem',1,0,0,12510,5145,82166,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010654,'Felt Beret of Vitality (Blue)','Normal/StandardItem',1,0,0,12510,5145,82169,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010655,'Felt Beret of Vitality (Red)','Normal/StandardItem',1,0,0,12510,5145,82170,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010656,'Felt Beret of Vitality (Green)','Normal/StandardItem',1,0,0,12510,5145,82415,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8010701,'Elm Mask','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010702,'Maple Mask','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010703,'Ash Mask','Normal/StandardItem',1,0,0,11120,595,80464,7008,1,0,0,0,0,16,1001,0,0,0,0,0,-1,29,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8010704,'[en]','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010705,'[en]','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010706,'[en]','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010707,'Ash Mask (Lapis Lazuli)','Normal/StandardItem',1,0,0,11120,735,81646,7008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,29,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8010708,'Mask of the Mortal Hex','Normal/StandardItem',1,1,1,11120,0,82152,7008,2,0,0,0,1,50,2005,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8010709,'[en]','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010710,'[en]','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010711,'Dated Willow Halfmask','Normal/StandardItem',1,0,0,11120,630,80465,7008,1,0,0,0,0,17,1116,0,0,0,0,0,-1,29,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8010712,'Dated Oak Halfmask','Normal/StandardItem',1,0,0,11120,980,80466,7008,1,0,0,0,0,27,1116,0,0,0,0,0,-1,29,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8010713,'Dated Yew Halfmask','Normal/StandardItem',1,0,0,11120,1330,80467,7008,1,0,0,0,0,37,1116,0,0,0,0,0,-1,29,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8010714,'[en]','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010715,'Dated Lauan Halfmask','Normal/StandardItem',1,0,0,11120,280,80624,7008,1,0,0,0,0,7,1116,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010716,'Dated Walnut Mask','Normal/StandardItem',1,0,0,11120,1505,82035,7008,1,0,0,0,0,42,1116,0,0,0,0,0,-1,29,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8010801,'Dated Copper Spectacles','Normal/StandardItem',1,0,0,11120,1176,80468,7009,1,0,0,0,0,11,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010802,'Dated Brass Spectacles','Normal/StandardItem',1,0,0,11120,2156,80471,7009,1,0,0,0,0,21,1001,0,0,0,0,0,-1,32,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010803,'Dated Brass Spectacles (Yellow)','Normal/StandardItem',1,0,0,11120,2156,80472,7009,1,0,0,0,0,21,1001,0,0,0,0,0,-1,32,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8010804,'Iron Spectacles','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010805,'Iron Spectacles (Yellow)','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010806,'Dated Silver Spectacles','Normal/StandardItem',1,0,0,11120,3136,80475,7009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8010807,'Dated Silver Spectacles (Yellow)','Normal/StandardItem',1,0,0,11120,3136,80476,7009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8010808,'Silver Spectacles','Normal/StandardItem',1,0,0,11120,2548,80475,7009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,32,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8010809,'Silver Spectacles (Yellow)','Normal/StandardItem',1,0,0,11120,2548,80476,7009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,32,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8010810,'Mythril Spectacles','Normal/StandardItem',1,0,0,11120,3528,82202,7009,1,0,0,0,0,35,1001,0,0,0,0,0,-1,32,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8010811,'Mythril Spectacles (Blue)','Normal/StandardItem',1,0,0,11120,3528,82202,7009,1,0,0,0,0,35,1001,0,0,0,0,0,-1,32,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8010812,'Pince-nez','Normal/StandardItem',1,1,0,11120,4606,80477,7009,2,0,0,0,1,46,1001,0,0,0,0,0,-1,32,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8010813,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010814,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010815,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010816,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010817,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010818,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010819,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010820,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010821,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010822,'Torturer\'s Monocle','Normal/StandardItem',1,1,1,11120,0,81656,7009,2,0,0,0,1,30,2005,0,0,0,0,0,-1,32,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8010823,'Electrum Monocle','Normal/StandardItem',1,0,0,11120,4704,81656,7009,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8010824,'Electrum Monocle (White)','Normal/StandardItem',1,0,0,11120,4704,81658,7009,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8010825,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010826,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010827,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010828,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010829,'Dated Brass Magnifiers (Red)','Normal/StandardItem',1,0,0,11120,1666,80625,7009,1,0,0,0,0,16,1008,0,0,0,0,0,-1,32,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8010830,'Dated Iron Magnifiers (Red)','Normal/StandardItem',1,0,0,11120,2646,80626,7009,1,0,0,0,0,26,1008,0,0,0,0,0,-1,32,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8010831,'Dated Silver Magnifiers (Green)','Normal/StandardItem',1,0,0,11120,3626,80627,7009,1,0,0,0,0,36,1008,0,0,0,0,0,-1,32,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8010832,'Silver Magnifiers','Normal/StandardItem',1,0,0,11120,2744,80627,7009,1,0,0,0,0,27,2006,0,0,0,0,0,-1,32,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8010833,'Mythril Magnifiers','Normal/StandardItem',1,0,0,11120,3724,82203,7009,1,0,0,0,0,37,2006,0,0,0,0,0,-1,32,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8010834,'Dated Weathered Spectacles (Black)','Normal/StandardItem',1,0,0,11120,1176,80469,7009,1,0,0,0,0,11,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010835,'Dated Weathered Spectacles (Green)','Normal/StandardItem',1,0,0,11120,1176,80470,7009,1,0,0,0,0,11,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010836,'Weathered Spectacles (White)','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010837,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8010838,'Weathered Spectacles','Normal/StandardItem',1,1,1,11120,0,81657,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010901,'Dated Hempen Sugarloaf Hat (Brown)','Normal/StandardItem',1,0,0,12510,1355,80615,7005,1,0,0,0,0,10,1115,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010902,'Dated Hempen Sugarloaf Hat (Grey)','Normal/StandardItem',1,0,0,12510,1355,80616,7005,1,0,0,0,0,10,1115,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010903,'Dated Hempen Sugarloaf Hat (Beige)','Normal/StandardItem',1,0,0,12510,1355,80617,7005,1,0,0,0,0,10,1115,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8010904,'Dated Cotton Sugarloaf Hat (Red)','Normal/StandardItem',1,0,0,12510,2587,80618,7005,1,0,0,0,0,20,1115,0,0,0,0,0,-1,34,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8010905,'Dated Cotton Sugarloaf Hat (Green)','Normal/StandardItem',1,0,0,12510,2587,80619,7005,1,0,0,0,0,20,1115,0,0,0,0,0,-1,34,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8010906,'Dated Cotton Sugarloaf Hat (Blue)','Normal/StandardItem',1,0,0,12510,2587,80620,7005,1,0,0,0,0,20,1115,0,0,0,0,0,-1,34,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8010907,'Dated Velveteen Sugarloaf Hat (Black)','Normal/StandardItem',1,0,0,12510,5051,80621,7005,1,0,0,0,0,40,1115,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010908,'Dated Velveteen Sugarloaf Hat (Red)','Normal/StandardItem',1,0,0,12510,5051,80622,7005,1,0,0,0,0,40,1115,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010909,'Dated Velveteen Sugarloaf Hat (Green)','Normal/StandardItem',1,0,0,12510,5051,80623,7005,1,0,0,0,0,40,1115,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8010910,'Cotton Sugarloaf Hat','Normal/StandardItem',1,0,0,12510,2833,82201,7005,1,0,0,0,0,22,1001,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8010911,'Cotton Sugarloaf Hat (Brown)','Normal/StandardItem',1,0,0,12510,2833,80618,7005,1,0,0,0,0,22,1001,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8010912,'Cotton Sugarloaf Hat of the Mind (Green)','Normal/StandardItem',1,0,0,12510,2833,80619,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8010913,'Cotton Sugarloaf Hat of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,2833,80620,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8010914,'Velveteen Sugarloaf Hat','Normal/StandardItem',1,0,0,12510,4065,82201,7005,1,0,0,0,0,32,1001,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8010915,'Velveteen Sugarloaf Hat (Black)','Normal/StandardItem',1,0,0,12510,4065,80621,7005,1,0,0,0,0,32,1001,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8010916,'Velveteen Sugarloaf Hat of the Mind (Red)','Normal/StandardItem',1,0,0,12510,4065,80622,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8010917,'Velveteen Sugarloaf Hat of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,4065,80623,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8010918,'Cotton Sugarloaf Hat (Green)','Normal/StandardItem',1,0,0,12510,2833,80619,7005,1,0,0,0,0,22,1001,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8010919,'Cotton Sugarloaf Hat (Blue)','Normal/StandardItem',1,0,0,12510,2833,80620,7005,1,0,0,0,0,22,1001,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8010920,'Cotton Sugarloaf Hat of the Mind','Normal/StandardItem',1,0,0,12510,2833,82201,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8010921,'Cotton Sugarloaf Hat of the Mind (Brown)','Normal/StandardItem',1,0,0,12510,2833,80618,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8010922,'Cotton Sugarloaf Hat of the Mind (Blue)','Normal/StandardItem',1,0,0,12510,2833,80620,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8010923,'Cotton Sugarloaf Hat of Intelligence','Normal/StandardItem',1,0,0,12510,2833,82201,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8010924,'Cotton Sugarloaf Hat of Intelligence (Brown)','Normal/StandardItem',1,0,0,12510,2833,80618,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8010925,'Cotton Sugarloaf Hat of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,2833,80619,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8010926,'Velveteen Sugarloaf Hat (Red)','Normal/StandardItem',1,0,0,12510,4065,80622,7005,1,0,0,0,0,32,1001,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8010927,'Velveteen Sugarloaf Hat (Green)','Normal/StandardItem',1,0,0,12510,4065,80623,7005,1,0,0,0,0,32,1001,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8010928,'Velveteen Sugarloaf Hat of the Mind','Normal/StandardItem',1,0,0,12510,4065,82201,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8010929,'Velveteen Sugarloaf Hat of the Mind (Black)','Normal/StandardItem',1,0,0,12510,4065,80621,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8010930,'Velveteen Sugarloaf Hat of the Mind (Green)','Normal/StandardItem',1,0,0,12510,4065,80623,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8010931,'Velveteen Sugarloaf Hat of Intelligence','Normal/StandardItem',1,0,0,12510,4065,82201,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8010932,'Woolen Sugarloaf Hat (Red)','Normal/StandardItem',1,1,1,12510,0,82032,7005,1,0,0,0,0,35,1115,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8010933,'Velveteen Sugarloaf Hat of Intelligence (Black)','Normal/StandardItem',1,0,0,12510,4065,80621,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8010934,'Velveteen Sugarloaf Hat of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,4065,80622,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8011001,'Weathered Bandana','Normal/StandardItem',1,1,1,11120,0,81301,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011002,'Dated Hempen Bandana','Normal/StandardItem',1,0,0,11120,189,80511,7006,1,0,0,0,0,2,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011003,'Dated Hempen Bandana (Beige)','Normal/StandardItem',1,0,0,11120,189,80628,7006,1,0,0,0,0,2,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011004,'Dated Hempen Bandana (Brown)','Normal/StandardItem',1,0,0,11120,189,80630,7006,1,0,0,0,0,2,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011005,'Dated Hempen Bandana (Grey)','Normal/StandardItem',1,0,0,11120,189,80629,7006,1,0,0,0,0,2,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011006,'Dated Cotton Bandana','Normal/StandardItem',1,0,0,11120,819,80631,7006,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8011007,'Dated Cotton Bandana (Red)','Normal/StandardItem',1,0,0,11120,819,80632,7006,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8011008,'Dated Cotton Bandana (Yellow)','Normal/StandardItem',1,0,0,11120,819,80633,7006,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8011009,'Dated Cotton Bandana (Green)','Normal/StandardItem',1,0,0,11120,819,80634,7006,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8011010,'Dated Cotton Bandana (Blue)','Normal/StandardItem',1,0,0,11120,819,80635,7006,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8011011,'Dated Canvas Bandana','Normal/StandardItem',1,0,0,11120,1449,80636,7006,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8011012,'Dated Canvas Bandana (Auburn)','Normal/StandardItem',1,0,0,11120,1449,80637,7006,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8011013,'Dated Canvas Bandana (Pink)','Normal/StandardItem',1,0,0,11120,1449,80638,7006,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8011014,'Dated Canvas Bandana (Brown)','Normal/StandardItem',1,0,0,11120,1449,80639,7006,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8011015,'Dated Canvas Bandana (Blue)','Normal/StandardItem',1,0,0,11120,1449,80640,7006,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8011016,'Velveteen Bandana','Normal/StandardItem',1,0,0,11120,1701,81682,7006,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8011017,'Velveteen Bandana (Black)','Normal/StandardItem',1,0,0,11120,1701,81700,7006,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8011018,'Velveteen Bandana (Green)','Normal/StandardItem',1,0,0,11120,1701,81703,7006,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8011019,'Pirate\'s Bandana','Normal/StandardItem',1,1,0,11120,1197,81687,7006,1,0,0,0,1,18,1001,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8011020,'Velveteen Bandana (Red)','Normal/StandardItem',1,0,0,11120,1701,81701,7006,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8011021,'Velveteen Bandana (Yellow)','Normal/StandardItem',1,0,0,11120,1701,81702,7006,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8011022,'Explorer\'s Bandana','Normal/StandardItem',1,1,0,11120,3087,81710,7006,2,0,0,0,1,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8011101,'Dated Copper Barbut','Normal/StandardItem',1,0,0,16680,2156,80544,7004,1,0,0,0,0,13,1107,0,0,0,0,0,-1,31,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011102,'Dated Bronze Barbut','Normal/StandardItem',1,0,0,16680,3696,80545,7004,1,0,0,0,0,23,1107,0,0,0,0,0,-1,31,10013003,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8011103,'Dated Iron Barbut','Normal/StandardItem',1,0,0,16680,5236,80546,7004,1,0,0,0,0,33,1107,0,0,0,0,0,-1,31,10013004,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8011104,'Dated Visored Barbut','Normal/StandardItem',1,0,0,16680,6776,80547,7004,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8011105,'Warden\'s Barbut','Normal/StandardItem',1,1,1,16680,0,80546,7004,2,0,0,0,1,30,2103,0,0,0,0,0,-1,31,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8011106,'Bronze Barbut','Normal/StandardItem',1,0,0,16680,2002,80544,7004,1,0,0,0,0,12,2103,0,0,0,0,0,-1,31,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8011107,'Decorated Bronze Barbut','Normal/StandardItem',1,0,0,16680,2772,80545,7004,1,0,0,0,0,17,2103,0,0,0,0,0,-1,31,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8011108,'Steel Barbut','Normal/StandardItem',1,0,0,16680,5852,81506,7004,1,0,0,0,0,37,2103,0,0,0,0,0,-1,31,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8011109,'Mythril Barbut','Normal/StandardItem',1,0,0,16680,6622,82177,7004,1,0,0,0,0,42,2103,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8011110,'Cobalt Barbut','Normal/StandardItem',1,0,0,16680,7392,82178,7004,1,0,0,0,0,47,2103,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8011201,'Dated Hunting Hat (Brown)','Normal/StandardItem',1,0,0,15290,1302,80548,7005,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011202,'Dated Hunting Hat (Grey)','Normal/StandardItem',1,0,0,15290,1302,80549,7005,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011203,'Dated Hunting Hat (Beige)','Normal/StandardItem',1,0,0,15290,1302,80550,7005,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011204,'Dated Trapper\'s Hat','Normal/StandardItem',1,0,0,15290,2604,80551,7005,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8011205,'Dated Trapper\'s Hat (Red)','Normal/StandardItem',1,0,0,15290,2604,80552,7005,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8011206,'Dated Trapper\'s Hat (Yellow)','Normal/StandardItem',1,0,0,15290,2604,80553,7005,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8011207,'Dated Trapper\'s Hat (Green)','Normal/StandardItem',1,0,0,15290,2604,80554,7005,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8011208,'Dated Trapper\'s Hat (Blue)','Normal/StandardItem',1,0,0,15290,2604,80555,7005,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8011209,'Dated Tracker\'s Hat','Normal/StandardItem',1,0,0,15290,3906,80556,7005,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8011210,'Dated Tracker\'s Hat (Auburn)','Normal/StandardItem',1,0,0,15290,3906,80557,7005,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8011211,'Dated Tracker\'s Hat (Pink)','Normal/StandardItem',1,0,0,15290,3906,80558,7005,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8011212,'Dated Tracker\'s Hat (Brown)','Normal/StandardItem',1,0,0,15290,3906,80559,7005,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8011213,'Dated Tracker\'s Hat (Blue)','Normal/StandardItem',1,0,0,15290,3906,80560,7005,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8011214,'Dated Bowman\'s Hat','Normal/StandardItem',1,0,0,15290,5208,80561,7005,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011215,'Dated Bowman\'s Hat (Black)','Normal/StandardItem',1,0,0,15290,5208,80562,7005,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011216,'Dated Bowman\'s Hat (Red)','Normal/StandardItem',1,0,0,15290,5208,80563,7005,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011217,'Dated Bowman\'s Hat (Yellow)','Normal/StandardItem',1,0,0,15290,5208,80564,7005,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011218,'Dated Bowman\'s Hat (Green)','Normal/StandardItem',1,0,0,15290,5208,80565,7005,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011219,'Poacher\'s Hat','Normal/StandardItem',1,1,1,15290,0,81527,7005,2,0,0,0,1,30,2004,0,0,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8011220,'Ranger\'s Hat','Normal/StandardItem',1,0,0,15290,5728,82179,7005,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8011221,'Ranger\'s Hat (Red)','Normal/StandardItem',1,0,0,15290,5728,82180,7005,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8011222,'Rainmaker\'s Hat','Normal/StandardItem',1,0,0,15290,6379,82181,7005,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8011223,'Rainmaker\'s Hat (Blue)','Normal/StandardItem',1,0,0,15290,6379,82182,7005,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8011301,'Dated Hempen Turban','Normal/StandardItem',1,0,0,13900,491,80566,7006,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011302,'Dated Hempen Turban (Brown)','Normal/StandardItem',1,0,0,13900,491,80567,7006,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011303,'Dated Hempen Turban (Grey)','Normal/StandardItem',1,0,0,13900,491,80568,7006,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011304,'Dated Hempen Turban (Beige)','Normal/StandardItem',1,0,0,13900,491,80569,7006,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011305,'Dated Cotton Turban','Normal/StandardItem',1,0,0,13900,1037,80570,7006,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8011306,'Dated Cotton Turban (Red)','Normal/StandardItem',1,0,0,13900,1037,80571,7006,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8011307,'Dated Cotton Turban (Yellow)','Normal/StandardItem',1,0,0,13900,1037,80572,7006,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8011308,'Dated Cotton Turban (Green)','Normal/StandardItem',1,0,0,13900,1037,80573,7006,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8011309,'Dated Cotton Turban (Blue)','Normal/StandardItem',1,0,0,13900,1037,80574,7006,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8011310,'Dated Velveteen Turban','Normal/StandardItem',1,0,0,13900,2129,80575,7006,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8011311,'Dated Velveteen Turban (Black)','Normal/StandardItem',1,0,0,13900,2129,80576,7006,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8011312,'Dated Velveteen Turban (Red)','Normal/StandardItem',1,0,0,13900,2129,80577,7006,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8011313,'Dated Velveteen Turban (Yellow)','Normal/StandardItem',1,0,0,13900,2129,80578,7006,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8011314,'Dated Velveteen Turban (Green)','Normal/StandardItem',1,0,0,13900,2129,80579,7006,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8011315,'Velveteen Turban','Normal/StandardItem',1,0,0,13900,1419,82183,7006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8011316,'Velveteen Turban of Slaying (Yellow)','Normal/StandardItem',1,0,0,13900,1419,80578,7006,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8011317,'Velveteen Turban of Invoking (Green)','Normal/StandardItem',1,0,0,13900,1419,80579,7006,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8011318,'Linen Turban','Normal/StandardItem',1,0,0,13900,1965,82184,7006,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8011319,'Linen Turban of Slaying (Yellow)','Normal/StandardItem',1,0,0,13900,1965,82185,7006,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8011320,'Linen Turban of Invoking (Blue)','Normal/StandardItem',1,0,0,13900,1965,82186,7006,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8011321,'Woolen Turban','Normal/StandardItem',1,0,0,13900,2238,82187,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8011322,'Woolen Turban of Invoking (Purple)','Normal/StandardItem',1,0,0,13900,2238,82188,7006,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8011323,'Sipahi Turban','Normal/StandardItem',1,1,1,13900,0,82146,7006,2,0,0,0,1,50,2004,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8011324,'Velveteen Turban (Yellow)','Normal/StandardItem',1,0,0,13900,1419,80578,7006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8011325,'Velveteen Turban (Green)','Normal/StandardItem',1,0,0,13900,1419,80579,7006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8011326,'Velveteen Turban of Slaying','Normal/StandardItem',1,0,0,13900,1419,82183,7006,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8011327,'Velveteen Turban of Slaying (Green)','Normal/StandardItem',1,0,0,13900,1419,80579,7006,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8011328,'Velveteen Turban of Invoking','Normal/StandardItem',1,0,0,13900,1419,82183,7006,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8011329,'Velveteen Turban of Invoking (Yellow)','Normal/StandardItem',1,0,0,13900,1419,80578,7006,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8011330,'Linen Turban (Yellow)','Normal/StandardItem',1,0,0,13900,1965,82185,7006,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8011331,'Linen Turban (Blue)','Normal/StandardItem',1,0,0,13900,1965,82186,7006,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8011332,'Linen Turban of Slaying','Normal/StandardItem',1,0,0,13900,1965,82184,7006,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8011333,'Linen Turban of Slaying (Blue)','Normal/StandardItem',1,0,0,13900,1965,82186,7006,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8011334,'Linen Turban of Invoking','Normal/StandardItem',1,0,0,13900,1965,82184,7006,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8011335,'Linen Turban of Invoking (Yellow)','Normal/StandardItem',1,0,0,13900,1965,82185,7006,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8011336,'Woolen Turban (Purple)','Normal/StandardItem',1,0,0,13900,2238,82188,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8011337,'Woolen Turban (Red)','Normal/StandardItem',1,0,0,13900,2238,82416,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8011338,'Woolen Turban (Grey)','Normal/StandardItem',1,0,0,13900,2238,82417,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8011339,'Woolen Turban of Invoking','Normal/StandardItem',1,0,0,13900,2238,82187,7006,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8011340,'Woolen Turban of Invoking (Red)','Normal/StandardItem',1,0,0,13900,2238,82416,7006,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8011341,'Woolen Turban of Invoking (Grey)','Normal/StandardItem',1,0,0,13900,2238,82417,7006,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8011401,'Dated Bronze Elmo','Normal/StandardItem',1,0,0,18070,3360,80586,7004,1,0,0,0,0,19,1111,0,0,0,0,0,-1,31,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8011402,'Dated Brass Elmo','Normal/StandardItem',1,0,0,18070,5040,80587,7004,1,0,0,0,0,29,1111,0,0,0,0,0,-1,31,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8011403,'Conquistador Elmo','Normal/StandardItem',1,1,1,18070,0,81580,7004,2,0,0,0,0,35,2103,0,0,0,0,0,-1,31,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8011404,'Iron Elmo','Normal/StandardItem',1,0,0,18070,3864,81571,7004,1,0,0,0,0,22,2103,0,0,0,0,0,-1,31,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8011405,'Iron Elmo (Brown)','Normal/StandardItem',1,0,0,18070,3864,81577,7004,1,0,0,0,0,22,2103,0,0,0,0,0,-1,31,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8011406,'Mythril Elmo','Normal/StandardItem',1,0,0,18070,7056,82190,7004,1,0,0,0,0,41,2103,0,0,0,0,0,-1,31,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8011407,'Reinforced Mythril Elmo','Normal/StandardItem',1,0,0,18070,7560,82191,7004,1,0,0,0,0,44,2103,0,0,0,0,0,-1,31,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8011408,'Cobalt Elmo','Normal/StandardItem',1,0,0,18070,7896,82192,7004,1,0,0,0,0,46,2103,0,0,0,0,0,-1,31,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8011409,'Cobalt Elmo (Red)','Normal/StandardItem',1,0,0,18070,7896,82193,7004,1,0,0,0,0,46,2103,0,0,0,0,0,-1,31,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8011501,'Dated Sheepskin Pot Helm','Normal/StandardItem',1,0,0,15290,1288,80588,7004,1,0,0,0,0,9,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011502,'Dated Dodoskin Pot Helm','Normal/StandardItem',1,0,0,15290,2576,80591,7004,1,0,0,0,0,19,1112,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8011503,'Dated Dodoskin Pot Helm (Black)','Normal/StandardItem',1,0,0,15290,2576,80592,7004,1,0,0,0,0,19,1112,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8011504,'Dated Leather Pot Helm (Black)','Normal/StandardItem',1,0,0,15290,3864,80593,7004,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8011505,'Dated Leather Pot Helm (Ochre)','Normal/StandardItem',1,0,0,15290,3864,80594,7004,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8011506,'Dated Leather Pot Helm (Green)','Normal/StandardItem',1,0,0,15290,3864,80595,7004,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8011507,'Dated Leather Pot Helm (Red)','Normal/StandardItem',1,0,0,15290,3864,80596,7004,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8011508,'Dated Toadskin Pot Helm (Sunstone)','Normal/StandardItem',1,0,0,15290,5152,80597,7004,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011509,'Dated Toadskin Pot Helm (Lapis Lazuli)','Normal/StandardItem',1,0,0,15290,5152,80598,7004,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011510,'Dated Toadskin Pot Helm (Sphene)','Normal/StandardItem',1,0,0,15290,5152,80599,7004,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011511,'Dated Toadskin Pot Helm (Malachite)','Normal/StandardItem',1,0,0,15290,5152,80600,7004,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011512,'Dated Toadskin Pot Helm (Fluorite)','Normal/StandardItem',1,0,0,15290,5152,80601,7004,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011513,'Dated Toadskin Pot Helm (Danburite)','Normal/StandardItem',1,0,0,15290,5152,80602,7004,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011514,'Helm of the Lone Knight','Normal/StandardItem',1,1,1,15290,0,81587,7004,3,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8011515,'Dodoskin Pot Helm','Normal/StandardItem',1,0,0,15290,1159,80589,7004,1,0,0,0,0,8,2002,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011516,'Dodoskin Pot Helm (Grey)','Normal/StandardItem',1,0,0,15290,1159,80590,7004,1,0,0,0,0,8,2002,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011517,'Leather Pot Helm','Normal/StandardItem',1,0,0,15290,2447,80591,7004,1,0,0,0,0,18,2002,0,0,0,0,0,-1,33,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8011518,'Leather Pot Helm (Black)','Normal/StandardItem',1,0,0,15290,2447,80592,7004,1,0,0,0,0,18,2002,0,0,0,0,0,-1,33,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8011519,'Boarskin Pot Helm','Normal/StandardItem',1,0,0,15290,5667,82194,7004,1,0,0,0,0,43,2002,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8011520,'Raptorskin Pot Helm','Normal/StandardItem',1,0,0,15290,6311,82195,7004,1,0,0,0,0,48,2002,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8011521,'Mercenary\'s Pot Helm','Normal/StandardItem',1,1,1,15290,0,82142,7004,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8011522,'Flame Private\'s Pot Helm','Normal/StandardItem',1,1,1,15290,0,80592,7004,2,0,0,0,1,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8011523,'Flame Sergeant\'s Pot Helm','Normal/StandardItem',1,1,1,15290,0,82194,7004,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8011524,'Veteran\'s Pot Helm','Normal/StandardItem',1,1,0,15290,6440,82512,7004,2,0,0,0,1,49,2004,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8011601,'Dated Bronze Sallet','Normal/StandardItem',1,0,0,16680,2352,80603,7004,1,0,0,0,0,15,1113,0,0,0,0,0,-1,31,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8011602,'Dated Assault Sallet','Normal/StandardItem',1,0,0,16680,3822,80604,7004,1,0,0,0,0,25,1113,0,0,0,0,0,-1,31,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8011603,'Dated Iron Sallet','Normal/StandardItem',1,0,0,16680,5292,80605,7004,1,0,0,0,0,35,1113,0,0,0,0,0,-1,31,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8011604,'Dated Iron Assault Sallet','Normal/StandardItem',1,0,0,16680,6762,80606,7004,1,0,0,0,0,45,1113,0,0,0,0,0,-1,31,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8011605,'Iron Sallet','Normal/StandardItem',1,0,0,16680,3087,80606,7004,1,0,0,0,0,20,2004,0,0,0,0,0,-1,31,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8011606,'Reinforced Iron Sallet','Normal/StandardItem',1,0,0,16680,3528,80605,7004,1,0,0,0,0,23,2004,0,0,0,0,0,-1,31,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8011607,'Steel Sallet','Normal/StandardItem',1,0,0,16680,4557,81595,7004,1,0,0,0,0,30,2004,0,0,0,0,0,-1,31,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8011608,'Steel Sallet (Green)','Normal/StandardItem',1,0,0,16680,4557,81599,7004,1,0,0,0,0,30,2004,0,0,0,0,0,-1,31,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8011609,'Storm Private\'s Sallet','Normal/StandardItem',1,1,1,16680,0,80604,7004,2,0,0,0,1,40,1001,0,0,0,0,0,-1,31,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8011610,'Storm Sergeant\'s Sallet','Normal/StandardItem',1,1,1,16680,0,81595,7004,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8011701,'Dated Bronze Chain Coif','Normal/StandardItem',1,0,0,19460,5096,80607,7004,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011702,'Dated Iron Chain Coif','Normal/StandardItem',1,0,0,19460,6916,80608,7004,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8011703,'Dated Cavalry Chain Coif','Normal/StandardItem',1,0,0,19460,8736,80609,7004,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011704,'Dated Cavalry Chain Coif (Red)','Normal/StandardItem',1,0,0,19460,8736,80610,7004,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011705,'Dated Cavalry Chain Coif (Black)','Normal/StandardItem',1,0,0,19460,8736,80611,7004,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011706,'Dated Cavalry Chain Coif (Ochre)','Normal/StandardItem',1,0,0,19460,8736,80612,7004,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011707,'Dated Cavalry Chain Coif (Green)','Normal/StandardItem',1,0,0,19460,8736,80613,7004,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8011708,'Judge\'s Chain Coif','Normal/StandardItem',1,1,1,19460,0,80614,7004,1,0,0,0,0,1,2033,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011709,'Templar\'s Chain Coif','Normal/StandardItem',1,1,0,19460,9100,82046,7004,2,0,0,0,0,49,1114,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8011710,'Mythril Chain Coif','Normal/StandardItem',1,0,0,19460,8008,82196,7004,1,0,0,0,0,43,2103,0,0,0,0,0,-1,31,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8011711,'Mythril Chain Coif (Black)','Normal/StandardItem',1,0,0,19460,8008,82196,7004,1,0,0,0,0,43,2103,0,0,0,0,0,-1,31,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8011712,'Cobalt Chain Coif','Normal/StandardItem',1,0,0,19460,8918,82197,7004,1,0,0,0,0,48,2103,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8011713,'Cobalt Chain Coif (Red)','Normal/StandardItem',1,0,0,19460,8918,82197,7004,1,0,0,0,0,48,2103,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8011801,'Dated Hempen Scarf','Normal/StandardItem',1,0,0,11120,224,80641,7006,1,0,0,0,0,3,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011802,'Dated Hempen Scarf (Grey)','Normal/StandardItem',1,0,0,11120,224,80642,7006,1,0,0,0,0,3,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011803,'Dated Hempen Scarf (Beige)','Normal/StandardItem',1,0,0,11120,224,80643,7006,1,0,0,0,0,3,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011804,'Dated Hempen Scarf (Brown)','Normal/StandardItem',1,0,0,11120,224,80644,7006,1,0,0,0,0,3,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011805,'Dated Cotton Scarf','Normal/StandardItem',1,0,0,11120,784,80645,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011806,'Dated Cotton Scarf (Red)','Normal/StandardItem',1,0,0,11120,784,80646,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011807,'Dated Cotton Scarf (Yellow)','Normal/StandardItem',1,0,0,11120,784,80647,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011808,'Dated Cotton Scarf (Green)','Normal/StandardItem',1,0,0,11120,784,80648,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011809,'Dated Cotton Scarf (Blue)','Normal/StandardItem',1,0,0,11120,784,80649,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8011810,'Dated Velveteen Scarf','Normal/StandardItem',1,0,0,11120,1904,80650,7006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,34,10013004,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8011811,'Dated Velveteen Scarf (Black)','Normal/StandardItem',1,0,0,11120,1904,80652,7006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,34,10013004,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8011812,'Dated Velveteen Scarf (Red)','Normal/StandardItem',1,0,0,11120,1904,80654,7006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,34,10013004,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8011813,'Dated Velveteen Scarf (Yellow)','Normal/StandardItem',1,0,0,11120,1904,80651,7006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,34,10013004,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8011814,'Dated Velveteen Scarf (Green)','Normal/StandardItem',1,0,0,11120,1904,80653,7006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,34,10013004,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8011815,'Cotton Scarf','Normal/StandardItem',1,0,0,11120,784,81731,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (8011816,'Cotton Scarf (Brown)','Normal/StandardItem',1,0,0,11120,784,81741,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (8011817,'Cotton Scarf (Blue)','Normal/StandardItem',1,0,0,11120,784,81747,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (8011901,'Moldering Jester\'s Cap','Normal/StandardItem',1,1,0,13900,3628,82033,7005,1,0,0,0,0,26,1007,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8011902,'Vintage Jester\'s Cap','Normal/StandardItem',1,1,0,13900,6316,81641,7005,1,0,0,0,0,46,1007,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8011903,'Harlequin\'s Cap','Normal/StandardItem',1,1,0,13900,6854,81643,7005,2,0,0,0,0,50,1007,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8012001,'Dated Straw Hat','Normal/StandardItem',1,0,0,18070,322,80523,7005,1,0,0,0,0,1,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012002,'Dated Walking Hat','Normal/StandardItem',1,0,0,18070,1288,80526,7005,1,0,0,0,0,7,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012003,'Dated Tarred Walking Hat','Normal/StandardItem',1,0,0,18070,2898,80529,7005,1,0,0,0,0,17,1105,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8012004,'Dated Fishing Hat','Normal/StandardItem',1,0,0,18070,4508,80532,7005,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8012005,'Dated Fishing Hat (Red)','Normal/StandardItem',1,0,0,18070,4508,80533,7005,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8012006,'Dated Fishing Hat (Yellow)','Normal/StandardItem',1,0,0,18070,4508,80534,7005,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8012007,'Dated Fishing Hat (Green)','Normal/StandardItem',1,0,0,18070,4508,80535,7005,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8012008,'Dated Fishing Hat (Blue)','Normal/StandardItem',1,0,0,18070,4508,80536,7005,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8012009,'Weathered Sun Hat','Normal/StandardItem',1,1,1,18070,0,80542,7005,1,0,0,0,0,1,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012010,'Weathered Beach Hat (Blue)','Normal/StandardItem',1,1,1,18070,0,80543,7005,1,0,0,0,0,1,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012011,'Straw Hat','Normal/StandardItem',1,0,0,18070,660,80523,7005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012012,'Stablehand\'s Hat','Normal/StandardItem',1,0,0,18070,660,81471,7005,1,0,0,0,0,10,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012013,'Stablemaid\'s Hat','Normal/StandardItem',1,0,0,18070,660,82172,7005,1,0,0,0,0,10,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012014,'Angler\'s Hat','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8012015,'Angler\'s Hat of Strength (Yellow)','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,1,36,2007,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8012016,'Angler\'s Hat of Dexterity (Blue)','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,1,36,2007,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8012017,'Straw Hat (Black)','Normal/StandardItem',1,0,0,18070,660,80524,7005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012018,'Straw Hat (White)','Normal/StandardItem',1,0,0,18070,660,80525,7005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012019,'Angler\'s Hat (Yellow)','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8012020,'Angler\'s Hat (Blue)','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8012021,'Angler\'s Hat of Strength','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,1,36,2007,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8012022,'Angler\'s Hat of Strength (Blue)','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,1,36,2007,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8012023,'Angler\'s Hat of Dexterity','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,1,36,2007,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8012024,'Angler\'s Hat of Dexterity (Yellow)','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,1,36,2007,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8012101,'Onion Helm','Normal/SpecialEquipItem',1,1,1,15290,0,80655,7004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012102,'Peregrine Helm','Normal/StandardItem',1,1,1,15290,0,82075,7004,2,0,0,0,1,30,1001,0,0,0,0,0,-1,31,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8012103,'Red Onion Helm','Normal/StandardItem',1,1,0,15290,5345,80657,7004,2,0,0,0,1,45,1001,0,0,0,0,0,-1,31,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8012201,'Buccaneer\'s Tricorne','Normal/StandardItem',1,1,0,13900,6115,82049,7005,2,0,0,0,0,47,1006,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8012202,'Silver Tricorne','Normal/StandardItem',1,1,0,12510,2606,82074,7005,2,0,0,0,0,48,1006,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8012301,'Dated Chef\'s Hat','Normal/StandardItem',1,0,0,13900,3168,81848,7005,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012302,'Dated Chef\'s Hat (Black)','Normal/StandardItem',1,0,0,13900,3168,81849,7005,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012303,'Dated Chef\'s Hat (Red)','Normal/StandardItem',1,0,0,13900,3168,81850,7005,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012304,'Dated Chef\'s Hat (Yellow)','Normal/StandardItem',1,0,0,13900,3168,81851,7005,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012305,'Dated Chef\'s Hat (Green)','Normal/StandardItem',1,0,0,13900,3168,81852,7005,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012306,'Vintage Chef\'s Hat','Normal/StandardItem',1,1,0,13900,2664,81846,7005,1,0,0,0,0,36,1120,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8012307,'Ripped Chef\'s Hat','Normal/StandardItem',1,1,0,7500,544,81847,7005,1,0,0,0,0,16,1120,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8012308,'Linen Deerstalker','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012309,'Linen Deerstalker of Piety (Brown)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012310,'Linen Deerstalker of Intelligence (Yellow)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012311,'Linen Deerstalker of Dexterity (Blue)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012312,'Woolen Deerstalker','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012313,'Woolen Deerstalker of Piety (Grey)','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012314,'Woolen Deerstalker of Intelligence (Red)','Normal/StandardItem',1,0,0,13900,3384,82208,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012315,'Woolen Deerstalker of Dexterity (Black)','Normal/StandardItem',1,0,0,13900,3384,82209,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012316,'Linen Deerstalker (Brown)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012317,'Linen Deerstalker (Yellow)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012318,'Linen Deerstalker (Blue)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012319,'Linen Deerstalker of Piety','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012320,'Linen Deerstalker of Piety (Yellow)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012321,'Linen Deerstalker of Piety (Blue)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012322,'Linen Deerstalker of Intelligence','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012323,'Linen Deerstalker of Intelligence (Brown)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012324,'Linen Deerstalker of Intelligence (Blue)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012325,'Linen Deerstalker of Dexterity','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012326,'Linen Deerstalker of Dexterity (Brown)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012327,'Linen Deerstalker of Dexterity (Yellow)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8012328,'Woolen Deerstalker (Grey)','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012329,'Woolen Deerstalker (Red)','Normal/StandardItem',1,0,0,13900,3384,82208,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012330,'Woolen Deerstalker (Black)','Normal/StandardItem',1,0,0,13900,3384,82209,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012331,'Woolen Deerstalker (Purple)','Normal/StandardItem',1,0,0,13900,3384,82421,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012332,'Woolen Deerstalker of Piety','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012333,'Woolen Deerstalker of Piety (Red)','Normal/StandardItem',1,0,0,13900,3384,82208,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012334,'Woolen Deerstalker of Piety (Black)','Normal/StandardItem',1,0,0,13900,3384,82209,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012335,'Woolen Deerstalker of Piety (Purple)','Normal/StandardItem',1,0,0,13900,3384,82421,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012336,'Woolen Deerstalker of Intelligence','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012337,'Woolen Deerstalker of Intelligence (Grey)','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012338,'Woolen Deerstalker of Intelligence (Black)','Normal/StandardItem',1,0,0,13900,3384,82209,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012339,'Woolen Deerstalker of Intelligence (Purple)','Normal/StandardItem',1,0,0,13900,3384,82421,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012340,'Woolen Deerstalker of Dexterity','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012341,'Woolen Deerstalker of Dexterity (Grey)','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012342,'Woolen Deerstalker of Dexterity (Red)','Normal/StandardItem',1,0,0,13900,3384,82208,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012343,'Woolen Deerstalker of Dexterity (Purple)','Normal/StandardItem',1,0,0,13900,3384,82421,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8012401,'Dated Sheepskin Calot','Normal/StandardItem',1,0,0,11120,648,81887,7005,1,0,0,0,0,8,1121,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012402,'Dated Sheepskin Calot (Taupe)','Normal/StandardItem',1,0,0,11120,648,81887,7005,1,0,0,0,0,8,1121,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012403,'Dated Sheepskin Calot (Grey)','Normal/StandardItem',1,0,0,11120,648,81887,7005,1,0,0,0,0,8,1121,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012404,'Dated Dodoskin Calot','Normal/StandardItem',1,0,0,11120,1368,81887,7005,1,0,0,0,0,18,1121,0,0,0,0,0,-1,33,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8012405,'Dated Dodoskin Calot (Black)','Normal/StandardItem',1,0,0,11120,1368,81887,7005,1,0,0,0,0,18,1121,0,0,0,0,0,-1,33,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8012406,'Dated Leather Calot (Black)','Normal/StandardItem',1,0,0,11120,2088,81889,7005,1,0,0,0,0,28,1121,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012407,'Dated Leather Calot (Ochre)','Normal/StandardItem',1,0,0,11120,2088,81889,7005,1,0,0,0,0,28,1121,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012408,'Dated Leather Calot (Green)','Normal/StandardItem',1,0,0,11120,2088,81889,7005,1,0,0,0,0,28,1121,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012409,'Dated Leather Calot (Red)','Normal/StandardItem',1,0,0,11120,2088,81889,7005,1,0,0,0,0,28,1121,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012410,'Sheepskin Calot','Normal/StandardItem',1,0,0,11120,144,81887,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012411,'Sheepskin Calot (Brown)','Normal/StandardItem',1,0,0,11120,144,81887,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012412,'Explorer\'s Calot','Normal/StandardItem',1,1,0,11120,3456,81889,7005,2,0,0,0,1,47,1001,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8012501,'Dream Hat','Normal/StandardItem',1,0,0,11120,144,81892,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012502,'Reindeer Antlers','Normal/StandardItem',1,1,1,11120,0,82401,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012601,'Black Usagi Kabuto','Normal/StandardItem',1,0,0,20000,2688,81973,7004,1,0,0,0,0,20,1001,0,0,0,0,0,-1,31,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8012602,'Silver Usagi Kabuto','Normal/StandardItem',1,0,0,20000,2688,81974,7004,1,0,0,0,0,20,1001,0,0,0,0,0,-1,32,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8012603,'Usagi Kabuto','Normal/StandardItem',1,0,0,20000,256,81972,7004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012604,'Dragon Kabuto','Normal/StandardItem',1,1,1,20000,0,82407,7004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012605,'Crimson Dragon Kabuto','Normal/StandardItem',1,1,1,20000,0,82409,7004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012606,'Golden Dragon Kabuto','Normal/StandardItem',1,1,1,20000,0,82408,7004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012607,'Black Dragon Kabuto','Normal/StandardItem',1,1,1,20000,0,82410,7004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012701,'Dated Canvas Wedge Cap','Normal/StandardItem',1,0,0,12500,1984,81956,7005,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8012702,'Dated Canvas Wedge Cap (Auburn)','Normal/StandardItem',1,0,0,12500,1984,81957,7005,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8012703,'Dated Canvas Wedge Cap (Pink)','Normal/StandardItem',1,0,0,12500,1984,81958,7005,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8012704,'Dated Canvas Wedge Cap (Brown)','Normal/StandardItem',1,0,0,12500,1984,81959,7005,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8012705,'Dated Canvas Wedge Cap (Blue)','Normal/StandardItem',1,0,0,12500,1984,81960,7005,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8012706,'Dated Velveteen Wedge Cap','Normal/StandardItem',1,0,0,12500,2624,81961,7005,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8012707,'Dated Velveteen Wedge Cap (Black)','Normal/StandardItem',1,0,0,12500,2624,81962,7005,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8012708,'Dated Velveteen Wedge Cap (Red)','Normal/StandardItem',1,0,0,12500,2624,81963,7005,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8012709,'Dated Velveteen Wedge Cap (Yellow)','Normal/StandardItem',1,0,0,12500,2624,81964,7005,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8012710,'Dated Velveteen Wedge Cap (Green)','Normal/StandardItem',1,0,0,12500,2624,81965,7005,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8012711,'Dated Linen Wedge Cap','Normal/StandardItem',1,0,0,12500,3264,82076,7005,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8012712,'Dated Linen Wedge Cap (Pink)','Normal/StandardItem',1,0,0,12500,3264,82077,7005,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8012713,'Dated Linen Wedge Cap (Blue)','Normal/StandardItem',1,0,0,12500,3264,82078,7005,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8012714,'Dated Linen Wedge Cap (Brown)','Normal/StandardItem',1,0,0,12500,3264,82079,7005,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8012715,'Dated Linen Wedge Cap (Yellow)','Normal/StandardItem',1,0,0,12500,3264,82080,7005,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8012716,'Velveteen Wedge Cap','Normal/StandardItem',1,0,0,12500,1856,81961,7005,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012717,'Velveteen Wedge Cap of Crafting (Red)','Normal/StandardItem',1,0,0,12500,1856,81963,7005,1,0,0,0,1,28,2006,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012718,'Velveteen Wedge Cap of Gathering (Yellow)','Normal/StandardItem',1,0,0,12500,1856,81964,7005,1,0,0,0,1,28,2003,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012719,'Linen Wedge Cap','Normal/StandardItem',1,0,0,12500,2496,82076,7005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012720,'Linen Wedge Cap of Crafting (Blue)','Normal/StandardItem',1,0,0,12500,2496,82078,7005,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012721,'Linen Wedge Cap of Gathering (Brown)','Normal/StandardItem',1,0,0,12500,2496,82079,7005,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012722,'Velveteen Wedge Cap (Red)','Normal/StandardItem',1,0,0,12500,1856,81963,7005,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012723,'Velveteen Wedge Cap (Yellow)','Normal/StandardItem',1,0,0,12500,1856,81964,7005,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012724,'Velveteen Wedge Cap of Crafting','Normal/StandardItem',1,0,0,12500,1856,81961,7005,1,0,0,0,1,28,2006,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012725,'Velveteen Wedge Cap of Crafting (Yellow)','Normal/StandardItem',1,0,0,12500,1856,81964,7005,1,0,0,0,1,28,2006,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012726,'Velveteen Wedge Cap of Gathering','Normal/StandardItem',1,0,0,12500,1856,81961,7005,1,0,0,0,1,28,2003,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012727,'Velveteen Wedge Cap of Gathering (Red)','Normal/StandardItem',1,0,0,12500,1856,81963,7005,1,0,0,0,1,28,2003,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8012728,'Linen Wedge Cap (Blue)','Normal/StandardItem',1,0,0,12500,2496,82078,7005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012729,'Linen Wedge Cap (Brown)','Normal/StandardItem',1,0,0,12500,2496,82079,7005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012730,'Linen Wedge Cap (Red)','Normal/StandardItem',1,0,0,12500,2496,82077,7005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012731,'Linen Wedge Cap (Yellow)','Normal/StandardItem',1,0,0,12500,2496,82080,7005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012732,'Linen Wedge Cap of Crafting','Normal/StandardItem',1,0,0,12500,2496,82076,7005,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012733,'Linen Wedge Cap of Crafting (Brown)','Normal/StandardItem',1,0,0,12500,2496,82079,7005,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012734,'Linen Wedge Cap of Crafting (Red)','Normal/StandardItem',1,0,0,12500,2496,82077,7005,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012735,'Linen Wedge Cap of Crafting (Yellow)','Normal/StandardItem',1,0,0,12500,2496,82080,7005,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012736,'Linen Wedge Cap of Gathering','Normal/StandardItem',1,0,0,12500,2496,82076,7005,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012737,'Linen Wedge Cap of Gathering (Blue)','Normal/StandardItem',1,0,0,12500,2496,82078,7005,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012738,'Linen Wedge Cap of Gathering (Red)','Normal/StandardItem',1,0,0,12500,2496,82077,7005,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012739,'Linen Wedge Cap of Gathering (Yellow)','Normal/StandardItem',1,0,0,12500,2496,82080,7005,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8012801,'Pristine Egg Cap','Normal/StandardItem',1,1,0,12000,10,82056,7005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8012802,'Vibrant Egg Cap','Normal/StandardItem',1,1,0,12000,10,82060,7005,1,0,0,0,0,20,1001,0,0,0,0,0,-1,31,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8012803,'Brilliant Egg Cap','Normal/StandardItem',1,1,0,12000,10,82059,7005,1,0,0,0,0,30,1001,0,0,0,0,0,-1,31,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8012804,'Midnight Egg Cap','Normal/StandardItem',1,1,0,12000,10,82058,7005,1,0,0,0,0,40,1001,0,0,0,0,0,-1,31,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8012805,'Chocobo Egg Cap','Normal/StandardItem',1,1,0,12000,10,82057,7005,1,0,0,0,0,15,1001,0,0,0,0,0,-1,31,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8012901,'Mythril Mesail','Normal/StandardItem',1,0,0,13900,5598,82156,7008,1,0,0,0,0,42,2104,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8012902,'Cobalt Mesail','Normal/StandardItem',1,0,0,13900,6249,82157,7008,1,0,0,0,0,47,2104,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8012903,'Cobalt Mesail (Red)','Normal/StandardItem',1,0,0,13900,6249,82158,7008,1,0,0,0,0,47,2104,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8012904,'Cobalt Mesail (Blue)','Normal/StandardItem',1,0,0,13900,6249,82411,7008,1,0,0,0,0,47,2104,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8013001,'Woolen Cavalier\'s Hat','Normal/StandardItem',1,0,0,13900,7875,82198,7005,1,0,0,0,0,44,1001,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8013002,'Woolen Cavalier\'s Hat (Purple)','Normal/StandardItem',1,0,0,13900,7875,82199,7005,1,0,0,0,0,44,1001,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8013003,'Felt Cavalier\'s Hat','Normal/StandardItem',1,0,0,13900,8750,82200,7005,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013004,'Felt Cavalier\'s Hat (Brown)','Normal/StandardItem',1,0,0,13900,8750,82200,7005,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013005,'Plundered Cavalier\'s Hat','Normal/StandardItem',1,1,0,13900,2800,82154,7005,1,0,0,0,1,15,2005,0,0,0,0,0,-1,34,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8013006,'Felt Cavalier\'s Hat (Green)','Normal/StandardItem',1,0,0,13900,8750,82420,7005,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013007,'Felt Cavalier\'s Hat (Blue)','Normal/StandardItem',1,0,0,13900,8750,82418,7005,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013008,'Felt Cavalier\'s Hat (Red)','Normal/StandardItem',1,0,0,13900,8750,82419,7005,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013101,'Dodoskin Skullcap','Normal/StandardItem',1,0,0,13900,1296,81823,7005,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8013102,'Dodoskin Skullcap (Black)','Normal/StandardItem',1,0,0,13900,1296,81824,7005,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8013201,'Lominsan Soldier\'s Cap','Normal/StandardItem',1,1,1,12500,0,82128,7005,2,0,0,0,1,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8013202,'Gridanian Soldier\'s Cap','Normal/StandardItem',1,1,1,12500,0,82129,7005,2,0,0,0,1,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8013203,'Ul\'dahn Soldier\'s Cap','Normal/StandardItem',1,1,1,12500,0,82130,7005,2,0,0,0,1,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8013204,'Lominsan Officer\'s Cap','Normal/StandardItem',1,1,1,12500,0,82131,7005,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013205,'Gridanian Officer\'s Cap','Normal/StandardItem',1,1,1,12500,0,82132,7005,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013206,'Ul\'dahn Officer\'s Cap','Normal/StandardItem',1,1,1,12500,0,82133,7005,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013301,'Pumpkin Head','Normal/StandardItem',1,1,1,11120,0,82137,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,36,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8013302,'Unripened Pumpkin Head','Normal/StandardItem',1,1,1,11120,0,82138,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,36,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8013303,'White Pumpkin Head','Normal/StandardItem',1,1,1,11120,0,82139,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,36,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8013304,'Ripened Pumpkin Head','Normal/StandardItem',1,1,1,11120,0,82140,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,36,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8013401,'Butcher\'s Crown','Normal/StandardItem',1,1,1,13900,0,82403,7007,3,0,0,0,1,50,2002,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013402,'Chronicler\'s Crown','Normal/StandardItem',1,1,1,13900,0,82404,7007,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013403,'Paragon\'s Crown','Normal/StandardItem',1,1,1,13900,0,82405,7007,3,0,0,0,1,50,2002,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013404,'Gambler\'s Crown','Normal/StandardItem',1,1,1,13900,0,82406,7007,3,0,0,0,1,50,2006,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013501,'Gallant Coronet','Normal/StandardItem',1,1,1,13900,0,82486,7007,3,0,0,0,1,49,2120,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013502,'Temple Circlet','Normal/StandardItem',1,1,1,13900,0,82491,7007,3,0,0,0,1,49,2119,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013503,'Fighter\'s Burgeonet','Normal/StandardItem',1,1,1,20850,0,82466,7004,3,0,0,0,1,49,2121,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013504,'Drachen Armet','Normal/StandardItem',1,1,1,20850,0,82461,7004,3,0,0,0,1,49,2123,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013505,'Choral Chapeau','Normal/StandardItem',1,1,1,12510,0,82481,7005,3,0,0,0,1,49,2122,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013506,'Healer\'s Circlet','Normal/StandardItem',1,1,1,13900,0,82471,7007,3,0,0,0,1,49,2125,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013507,'Wizard\'s Petasos','Normal/StandardItem',1,1,1,12510,0,82476,7005,3,0,0,0,1,49,2124,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013601,'Darklight Helm','Normal/StandardItem',1,1,1,20850,0,82498,7004,3,0,0,0,1,50,2127,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013602,'Darklight Eyepatch','Normal/StandardItem',1,1,1,12510,0,82502,7009,3,0,0,0,1,50,2128,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013603,'Vanya Hat','Normal/StandardItem',1,0,0,12510,5740,82567,7005,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013604,'Vanya Hat (Yellow)','Normal/StandardItem',1,0,0,12510,5740,82566,7005,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013605,'Vanya Hat (Black)','Normal/StandardItem',1,0,0,12510,5740,82565,7005,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013606,'Vanya Hat (Purple)','Normal/StandardItem',1,0,0,12510,5740,82568,7005,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013607,'Vanya Hat (Red)','Normal/StandardItem',1,0,0,12510,5740,82569,7005,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8013608,'Militia Armet','Normal/StandardItem',1,1,1,20850,0,80378,7004,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013609,'Militia Hat','Normal/StandardItem',1,1,1,12510,0,82574,7005,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013610,'Militia Barbut','Normal/StandardItem',1,1,1,16680,0,82576,7004,2,0,0,0,1,50,2158,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013611,'Hamlet Puller\'s Hat','Normal/StandardItem',1,1,1,18070,0,82570,7005,2,0,0,0,1,50,2147,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013612,'Hamlet Cutter\'s Hat','Normal/StandardItem',1,1,1,18070,0,82571,7005,2,0,0,0,1,50,2146,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013613,'Hamlet Digger\'s Helmet','Normal/StandardItem',1,1,1,18070,0,82572,7004,2,0,0,0,1,50,2145,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013614,'Storm Sergeant\'s Circlet','Normal/StandardItem',1,1,1,13900,0,82588,7007,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013615,'Storm Sergeant\'s Mask','Normal/StandardItem',1,1,1,11120,0,82578,7008,2,0,0,0,1,50,1001,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013616,'Storm Sergeant\'s Beret','Normal/StandardItem',1,1,1,12510,0,80520,7005,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013617,'Serpent Sergeant\'s Circlet','Normal/StandardItem',1,1,1,13900,0,82589,7007,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013618,'Serpent Sergeant\'s Mask','Normal/StandardItem',1,1,1,11120,0,81646,7008,2,0,0,0,1,50,1001,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013619,'Serpent Sergeant\'s Beret','Normal/StandardItem',1,1,1,12510,0,80521,7005,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013620,'Flame Sergeant\'s Circlet','Normal/StandardItem',1,1,1,13900,0,82587,7007,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013621,'Flame Sergeant\'s Mask','Normal/StandardItem',1,1,1,11120,0,81647,7008,2,0,0,0,1,50,1001,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013622,'Flame Sergeant\'s Beret','Normal/StandardItem',1,1,1,12510,0,80519,7005,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013623,'Scarf of Wondrous Wit','Normal/StandardItem',1,1,1,11120,0,81742,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8013624,'Legionary Visor','Normal/StandardItem',1,0,0,7500,1472,80460,7008,1,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013625,'Rose Gold Circlet','Normal/StandardItem',1,0,0,13900,5152,82600,7007,1,0,0,0,1,50,2005,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013626,'Chocobo Mask','Normal/StandardItem',1,1,1,13900,0,82607,7004,2,0,0,0,0,35,1001,0,0,0,0,0,-1,31,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8013627,'Carpenter\'s Hood','Normal/StandardItem',1,0,0,11120,3213,82612,7005,1,0,0,0,1,50,2137,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013628,'Blacksmith\'s Goggles','Normal/StandardItem',1,0,0,13900,5140,82613,7009,1,0,0,0,1,50,2138,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013629,'Armorer\'s Visor','Normal/StandardItem',1,0,0,13900,6640,82614,7008,1,0,0,0,1,50,2139,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013630,'Goldsmith\'s Turban','Normal/StandardItem',1,0,0,13900,2784,82615,7005,1,0,0,0,1,50,2140,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013631,'Leatherworker\'s Hat','Normal/StandardItem',1,0,0,15290,6640,82616,7005,1,0,0,0,1,50,2141,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013632,'Weaver\'s Gibus','Normal/StandardItem',1,0,0,13900,8925,82617,7005,1,0,0,0,1,50,2142,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013633,'Alchemist\'s Monocle','Normal/StandardItem',1,0,0,11120,4998,82618,7009,1,0,0,0,1,50,2143,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013634,'Culinarian\'s Hat','Normal/StandardItem',1,0,0,13900,3672,82619,7005,1,0,0,0,1,50,2144,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013635,'Dalamud Horn','Normal/StandardItem',1,1,1,13900,0,82620,7007,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013636,'Imperial Operative Tricorne','Normal/StandardItem',1,1,1,13900,0,82635,7005,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8013637,'Imperial Operative Hat','Normal/StandardItem',1,1,1,13900,0,82636,7005,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8030001,'Dated Hempen Doublet','Normal/StandardItem',1,0,0,27800,1302,80044,7016,1,0,0,0,0,6,1101,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030002,'Dated Hempen Doublet (Brown)','Normal/StandardItem',1,0,0,27800,1302,80045,7016,1,0,0,0,0,6,1101,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030003,'Dated Hempen Doublet (Grey)','Normal/StandardItem',1,0,0,27800,1302,80046,7016,1,0,0,0,0,6,1101,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030004,'Dated Hempen Doublet (Beige)','Normal/StandardItem',1,0,0,27800,1302,80047,7016,1,0,0,0,0,6,1101,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030005,'Dated Cotton Doublet','Normal/StandardItem',1,0,0,27800,3162,80019,7016,1,0,0,0,0,16,1101,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8030006,'Dated Cotton Doublet (Red)','Normal/StandardItem',1,0,0,27800,3162,80020,7016,1,0,0,0,0,16,1101,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8030007,'Dated Cotton Doublet (Yellow)','Normal/StandardItem',1,0,0,27800,3162,80021,7016,1,0,0,0,0,16,1101,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8030008,'Dated Cotton Doublet (Green)','Normal/StandardItem',1,0,0,27800,3162,80022,7016,1,0,0,0,0,16,1101,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8030009,'Dated Cotton Doublet (Blue)','Normal/StandardItem',1,0,0,27800,3162,80023,7016,1,0,0,0,0,16,1101,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8030010,'Dated Canvas Doublet','Normal/StandardItem',1,0,0,27800,5022,80024,7016,1,0,0,0,0,26,1101,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8030011,'Dated Canvas Doublet (Auburn)','Normal/StandardItem',1,0,0,27800,5022,80025,7016,1,0,0,0,0,26,1101,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8030012,'Dated Canvas Doublet (Pink)','Normal/StandardItem',1,0,0,27800,5022,80026,7016,1,0,0,0,0,26,1101,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8030013,'Dated Canvas Doublet (Brown)','Normal/StandardItem',1,0,0,27800,5022,80027,7016,1,0,0,0,0,26,1101,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8030014,'Dated Canvas Doublet (Blue)','Normal/StandardItem',1,0,0,27800,5022,80028,7016,1,0,0,0,0,26,1101,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8030015,'Linen Doublet','Normal/StandardItem',1,0,0,27800,7998,80029,7016,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030016,'Linen Doublet (Blue)','Normal/StandardItem',1,0,0,27800,7998,80031,7016,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030017,'Linen Doublet of Vitality (Blue)','Normal/StandardItem',1,0,0,27800,7998,80031,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030018,'Linen Doublet of Strength (Brown)','Normal/StandardItem',1,0,0,27800,7998,80032,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030019,'Linen Doublet of Dexterity (Yellow)','Normal/StandardItem',1,0,0,27800,7998,80033,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030020,'Woolen Doublet','Normal/StandardItem',1,0,0,27800,8928,82210,7016,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030021,'Woolen Doublet of Vitality (Black)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030022,'Woolen Doublet of Strength (Purple)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030023,'Woolen Doublet of Dexterity (Red)','Normal/StandardItem',1,0,0,27800,8928,82211,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030024,'Linen Doublet (Brown)','Normal/StandardItem',1,0,0,27800,7998,80032,7016,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030025,'Linen Doublet (Yellow)','Normal/StandardItem',1,0,0,27800,7998,80033,7016,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030026,'Linen Doublet of Vitality','Normal/StandardItem',1,0,0,27800,7998,80029,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030027,'Linen Doublet of Vitality (Brown)','Normal/StandardItem',1,0,0,27800,7998,80032,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030028,'Linen Doublet of Vitality (Yellow)','Normal/StandardItem',1,0,0,27800,7998,80033,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030029,'Linen Doublet of Strength','Normal/StandardItem',1,0,0,27800,7998,80029,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030030,'Linen Doublet of Strength (Blue)','Normal/StandardItem',1,0,0,27800,7998,80031,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030031,'Linen Doublet of Strength (Yellow)','Normal/StandardItem',1,0,0,27800,7998,80033,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030032,'Weathered Doublet (Yellow)','Normal/StandardItem',1,1,1,27800,0,80676,7016,1,0,0,0,0,1,1101,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030033,'Onion Doublet','Normal/StandardItem',1,1,1,27800,0,81353,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030034,'Dodore Doublet','Normal/StandardItem',1,0,0,27800,9114,81405,7016,2,0,0,0,0,48,1101,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030035,'Gridanian Doublet','Normal/StandardItem',1,1,1,27800,0,80021,7016,2,0,0,0,1,25,2109,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030036,'Linen Doublet of Dexterity','Normal/StandardItem',1,0,0,27800,7998,80029,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030037,'Linen Doublet of Dexterity (Blue)','Normal/StandardItem',1,0,0,27800,7998,80031,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030038,'Linen Doublet of Dexterity (Brown)','Normal/StandardItem',1,0,0,27800,7998,80032,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030039,'Woolen Doublet (Black)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030040,'Woolen Doublet (Purple)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030041,'Woolen Doublet (Red)','Normal/StandardItem',1,0,0,27800,8928,82211,7016,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030042,'Woolen Doublet of Vitality','Normal/StandardItem',1,0,0,27800,8928,82210,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030043,'Woolen Doublet of Vitality (Purple)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030044,'Woolen Doublet of Vitality (Red)','Normal/StandardItem',1,0,0,27800,8928,82211,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030045,'Woolen Doublet of Strength','Normal/StandardItem',1,0,0,27800,8928,82210,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030046,'Woolen Doublet of Strength (Black)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030047,'Woolen Doublet of Strength (Red)','Normal/StandardItem',1,0,0,27800,8928,82211,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030048,'Woolen Doublet of Dexterity','Normal/StandardItem',1,0,0,27800,8928,82210,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030049,'Woolen Doublet of Dexterity (Black)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030050,'Woolen Doublet of Dexterity (Purple)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030101,'Dated Bronze Cuirass','Normal/StandardItem',1,0,0,41700,11700,80048,7014,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8030102,'Dated Bronze Cuirass (Auburn)','Normal/StandardItem',1,0,0,41700,11700,80049,7014,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8030103,'Dated Bronze Cuirass (Pink)','Normal/StandardItem',1,0,0,41700,11700,80050,7014,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8030104,'Dated Bronze Cuirass (Brown)','Normal/StandardItem',1,0,0,41700,11700,80051,7014,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8030105,'Dated Bronze Cuirass (Blue)','Normal/StandardItem',1,0,0,41700,11700,80052,7014,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8030106,'Dated Iron Cuirass','Normal/StandardItem',1,0,0,41700,14700,80053,7014,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030107,'Dated Iron Cuirass (Green)','Normal/StandardItem',1,0,0,41700,14700,80056,7014,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030108,'Dated Iron Cuirass (Brown)','Normal/StandardItem',1,0,0,41700,14700,80057,7014,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030109,'Steel Cuirass','Normal/StandardItem',1,0,0,41700,12000,80054,7014,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8030110,'Steel Cuirass (Blue)','Normal/StandardItem',1,0,0,41700,12000,80058,7014,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8030111,'Cobalt Cuirass (Blue)','Normal/StandardItem',1,0,0,41700,15000,82422,7014,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8030112,'Sentinel\'s Cuirass','Normal/StandardItem',1,0,0,41700,15300,80062,7014,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8030113,'Cobalt Cuirass','Normal/StandardItem',1,0,0,41700,15000,82213,7014,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8030114,'Cobalt Cuirass (Red)','Normal/StandardItem',1,0,0,41700,15000,82214,7014,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8030115,'[en]','Normal/StandardItem',1,0,0,41700,600,60000,7014,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030116,'Darksteel Cuirass','Normal/StandardItem',1,0,0,41700,600,60000,7014,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030117,'Darksteel Cuirass (White)','Normal/StandardItem',1,0,0,41700,600,60000,7014,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030118,'Darksteel Cuirass (Gold)','Normal/StandardItem',1,0,0,41700,600,60000,7014,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030119,'[en]','Normal/StandardItem',1,0,0,41700,600,60000,7014,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030201,'Dated Hempen Robe','Normal/StandardItem',1,0,0,25020,1148,80091,7016,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030202,'Dated Hempen Robe (Brown)','Normal/StandardItem',1,0,0,25020,1148,80092,7016,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030203,'Dated Hempen Robe (Grey)','Normal/StandardItem',1,0,0,25020,1148,80093,7016,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030204,'Dated Hempen Robe (Beige)','Normal/StandardItem',1,0,0,25020,1148,80094,7016,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030205,'Dated Cotton Robe','Normal/StandardItem',1,0,0,25020,2788,80095,7016,1,0,0,0,0,16,1106,0,0,0,0,0,-1,34,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (8030206,'Dated Cotton Robe (Red)','Normal/StandardItem',1,0,0,25020,2788,80096,7016,1,0,0,0,0,16,1106,0,0,0,0,0,-1,34,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (8030207,'Dated Cotton Robe (Yellow)','Normal/StandardItem',1,0,0,25020,2788,80097,7016,1,0,0,0,0,16,1106,0,0,0,0,0,-1,34,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (8030208,'Dated Cotton Robe (Green)','Normal/StandardItem',1,0,0,25020,2788,80098,7016,1,0,0,0,0,16,1106,0,0,0,0,0,-1,34,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (8030209,'Dated Cotton Robe (Blue)','Normal/StandardItem',1,0,0,25020,2788,80099,7016,1,0,0,0,0,16,1106,0,0,0,0,0,-1,34,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (8030210,'Dated Canvas Robe','Normal/StandardItem',1,0,0,25020,4428,80100,7016,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8030211,'Dated Canvas Robe (Auburn)','Normal/StandardItem',1,0,0,25020,4428,80101,7016,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8030212,'Dated Canvas Robe (Pink)','Normal/StandardItem',1,0,0,25020,4428,80102,7016,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8030213,'Dated Canvas Robe (Brown)','Normal/StandardItem',1,0,0,25020,4428,80103,7016,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8030214,'Dated Canvas Robe (Blue)','Normal/StandardItem',1,0,0,25020,4428,80104,7016,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8030215,'Dated Velveteen Robe','Normal/StandardItem',1,0,0,25020,6068,80105,7016,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8030216,'Dated Velveteen Robe (Black)','Normal/StandardItem',1,0,0,25020,6068,80106,7016,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8030217,'Dated Velveteen Robe (Red)','Normal/StandardItem',1,0,0,25020,6068,80107,7016,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8030218,'Dated Velveteen Robe (Yellow)','Normal/StandardItem',1,0,0,25020,6068,80108,7016,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8030219,'Dated Velveteen Robe (Green)','Normal/StandardItem',1,0,0,25020,6068,80109,7016,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8030220,'Linen Robe','Normal/StandardItem',1,0,0,25020,6068,80110,7016,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8030221,'Linen Robe of the Mind (Red)','Normal/StandardItem',1,0,0,25020,6068,80111,7016,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8030222,'Linen Robe of Casting (Blue)','Normal/StandardItem',1,0,0,25020,6068,80112,7016,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8030223,'Linen Robe (Red)','Normal/StandardItem',1,0,0,25020,6068,80111,7016,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8030224,'Linen Robe (Blue)','Normal/StandardItem',1,0,0,25020,6068,80112,7016,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8030225,'Woolen Robe','Normal/StandardItem',1,0,0,25020,6888,80115,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8030226,'Woolen Robe (Purple)','Normal/StandardItem',1,0,0,25020,6888,80117,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8030227,'Woolen Robe of Casting (Purple)','Normal/StandardItem',1,0,0,25020,6888,80117,7016,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8030228,'Woolen Robe (Grey)','Normal/StandardItem',1,0,0,25020,6888,80119,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8030229,'Woolen Robe of the Mind (Grey)','Normal/StandardItem',1,0,0,25020,6888,80119,7016,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8030230,'Felt Robe','Normal/StandardItem',1,0,0,25020,7708,80120,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030231,'Felt Robe of Casting (Green)','Normal/StandardItem',1,0,0,25020,7708,80121,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030232,'Felt Robe (Green)','Normal/StandardItem',1,0,0,25020,7708,80121,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030233,'Felt Robe of the Mind (Red)','Normal/StandardItem',1,0,0,25020,7708,80123,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030234,'Linen Robe of the Mind','Normal/StandardItem',1,0,0,25020,6068,80110,7016,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8030235,'Linen Robe of the Mind (Blue)','Normal/StandardItem',1,0,0,25020,6068,80112,7016,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8030236,'Linen Robe of Casting','Normal/StandardItem',1,0,0,25020,6068,80110,7016,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8030237,'Linen Robe of Casting (Red)','Normal/StandardItem',1,0,0,25020,6068,80111,7016,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8030238,'Woolen Robe of Casting','Normal/StandardItem',1,0,0,25020,6888,80115,7016,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8030239,'Woolen Robe of Casting (Grey)','Normal/StandardItem',1,0,0,25020,6888,80119,7016,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8030240,'Woolen Robe of the Mind','Normal/StandardItem',1,0,0,25020,6888,80115,7016,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8030241,'Woolen Robe of the Mind (Purple)','Normal/StandardItem',1,0,0,25020,6888,80117,7016,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8030242,'Felt Robe (Red)','Normal/StandardItem',1,0,0,25020,7708,80123,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030243,'Felt Robe (Blue)','Normal/StandardItem',1,0,0,25020,7708,80122,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030244,'Sorcerer\'s Robe','Normal/StandardItem',1,1,1,25020,0,82149,7016,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8030245,'Weathered Robe','Normal/StandardItem',1,1,1,25020,0,80711,7016,1,0,0,0,0,1,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030246,'Vintage Robe','Normal/StandardItem',1,1,0,25020,8036,81485,7016,1,0,0,0,0,48,1106,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030247,'Tattered Robe','Normal/StandardItem',1,1,0,15000,2340,81485,7016,1,0,0,0,0,38,1106,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8030248,'Ul\'dahn Robe','Normal/StandardItem',1,1,1,25020,0,80106,7016,2,0,0,0,1,25,2005,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030249,'Felt Robe (Brown)','Normal/StandardItem',1,0,0,25020,7708,80124,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030250,'Felt Robe of Casting','Normal/StandardItem',1,0,0,25020,7708,80120,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030251,'Felt Robe of Casting (Red)','Normal/StandardItem',1,0,0,25020,7708,80123,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030252,'Felt Robe of Casting (Blue)','Normal/StandardItem',1,0,0,25020,7708,80122,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030253,'Felt Robe of Casting (Brown)','Normal/StandardItem',1,0,0,25020,7708,80124,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030254,'Felt Robe of the Mind','Normal/StandardItem',1,0,0,25020,7708,80120,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030255,'Felt Robe of the Mind (Green)','Normal/StandardItem',1,0,0,25020,7708,80121,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030256,'Felt Robe of the Mind (Blue)','Normal/StandardItem',1,0,0,25020,7708,80122,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030257,'Felt Robe of the Mind (Brown)','Normal/StandardItem',1,0,0,25020,7708,80124,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8030301,'Dated Bronze Chainmail','Normal/StandardItem',1,0,0,33360,2080,80127,7015,1,0,0,0,0,12,1110,0,0,0,0,0,-1,31,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030302,'Dated Bronze Chainmail (Brown)','Normal/StandardItem',1,0,0,33360,2080,80128,7015,1,0,0,0,0,12,1110,0,0,0,0,0,-1,31,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030303,'Dated Bronze Chainmail (Grey)','Normal/StandardItem',1,0,0,33360,2080,80129,7015,1,0,0,0,0,12,1110,0,0,0,0,0,-1,31,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030304,'Dated Bronze Chainmail (Beige)','Normal/StandardItem',1,0,0,33360,2080,80130,7015,1,0,0,0,0,12,1110,0,0,0,0,0,-1,31,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030305,'Dated Sentinel\'s Chainmail','Normal/StandardItem',1,0,0,33360,3680,80131,7015,1,0,0,0,0,22,1110,0,0,0,0,0,-1,31,10013003,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8030306,'Dated Sentinel\'s Chainmail (Red)','Normal/StandardItem',1,0,0,33360,3680,80132,7015,1,0,0,0,0,22,1110,0,0,0,0,0,-1,31,10013003,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8030307,'Dated Sentinel\'s Chainmail (Yellow)','Normal/StandardItem',1,0,0,33360,3680,80133,7015,1,0,0,0,0,22,1110,0,0,0,0,0,-1,31,10013003,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8030308,'Dated Sentinel\'s Chainmail (Green)','Normal/StandardItem',1,0,0,33360,3680,80134,7015,1,0,0,0,0,22,1110,0,0,0,0,0,-1,31,10013003,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8030309,'Dated Sentinel\'s Chainmail (Blue)','Normal/StandardItem',1,0,0,33360,3680,80135,7015,1,0,0,0,0,22,1110,0,0,0,0,0,-1,31,10013003,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8030310,'Dated Mercenary\'s Chainmail','Normal/StandardItem',1,0,0,33360,5280,80136,7015,1,0,0,0,0,32,1110,0,0,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8030311,'Dated Mercenary\'s Chainmail (Red)','Normal/StandardItem',1,0,0,33360,5280,80137,7015,1,0,0,0,0,32,1110,0,0,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8030312,'Dated Mercenary\'s Chainmail (Yellow)','Normal/StandardItem',1,0,0,33360,5280,80138,7015,1,0,0,0,0,32,1110,0,0,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8030313,'Dated Mercenary\'s Chainmail (Green)','Normal/StandardItem',1,0,0,33360,5280,80139,7015,1,0,0,0,0,32,1110,0,0,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8030314,'Dated Mercenary\'s Chainmail (Blue)','Normal/StandardItem',1,0,0,33360,5280,80140,7015,1,0,0,0,0,32,1110,0,0,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8030315,'Dated Cavalier\'s Chainmail','Normal/StandardItem',1,0,0,33360,6880,80141,7015,1,0,0,0,0,42,1110,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030316,'Dated Cavalier\'s Chainmail (Auburn)','Normal/StandardItem',1,0,0,33360,6880,80142,7015,1,0,0,0,0,42,1110,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030317,'Dated Cavalier\'s Chainmail (Pink)','Normal/StandardItem',1,0,0,33360,6880,80143,7015,1,0,0,0,0,42,1110,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030318,'Dated Cavalier\'s Chainmail (Brown)','Normal/StandardItem',1,0,0,33360,6880,80144,7015,1,0,0,0,0,42,1110,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030319,'Dated Cavalier\'s Chainmail (Blue)','Normal/StandardItem',1,0,0,33360,6880,80145,7015,1,0,0,0,0,42,1110,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8030320,'Steel Chainmail','Normal/StandardItem',1,0,0,33360,5280,82243,7015,1,0,0,0,0,32,2103,0,0,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8030321,'Steel Chainmail (Yellow)','Normal/StandardItem',1,0,0,33360,5280,82244,7015,1,0,0,0,0,32,2103,0,0,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8030322,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030323,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030324,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030325,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030326,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030327,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030328,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030329,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030330,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030331,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030332,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030333,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030334,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030335,'Felt Tabard','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030336,'Felt Tabard (Teal)','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030337,'Felt Tabard (Blue)','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030338,'Felt Tabard (Red)','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030339,'Felt Tabard (Brown)','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030340,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030341,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030342,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030343,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030344,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030345,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030346,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030347,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030348,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030349,'Explorer\'s Tabard','Normal/StandardItem',1,1,0,33360,8160,80147,7015,2,0,0,0,1,50,2103,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8030350,'Lominsan Chainmail','Normal/StandardItem',1,1,1,33360,0,82069,7015,2,0,0,0,1,25,2103,0,0,0,0,0,-1,31,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030401,'Dated Hempen Dalmatica','Normal/StandardItem',1,0,0,22240,260,80063,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030402,'Dated Hempen Dalmatica (Brown)','Normal/StandardItem',1,0,0,22240,260,80064,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030403,'Dated Hempen Dalmatica (Grey)','Normal/StandardItem',1,0,0,22240,260,80065,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030404,'Dated Hempen Dalmatica (Beige)','Normal/StandardItem',1,0,0,22240,260,80066,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030405,'Dated Cotton Dalmatica','Normal/StandardItem',1,0,0,22240,1560,80067,7016,1,0,0,0,0,11,1103,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030406,'Dated Cotton Dalmatica (Red)','Normal/StandardItem',1,0,0,22240,1560,80068,7016,1,0,0,0,0,11,1103,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030407,'Dated Cotton Dalmatica (Yellow)','Normal/StandardItem',1,0,0,22240,1560,80069,7016,1,0,0,0,0,11,1103,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030408,'Dated Cotton Dalmatica (Green)','Normal/StandardItem',1,0,0,22240,1560,80070,7016,1,0,0,0,0,11,1103,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030409,'Dated Cotton Dalmatica (Blue)','Normal/StandardItem',1,0,0,22240,1560,80071,7016,1,0,0,0,0,11,1103,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030410,'Dated Canvas Dalmatica','Normal/StandardItem',1,0,0,22240,2860,80072,7016,1,0,0,0,0,21,1103,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030411,'Dated Canvas Dalmatica (Auburn)','Normal/StandardItem',1,0,0,22240,2860,80073,7016,1,0,0,0,0,21,1103,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030412,'Dated Canvas Dalmatica (Pink)','Normal/StandardItem',1,0,0,22240,2860,80074,7016,1,0,0,0,0,21,1103,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030413,'Dated Canvas Dalmatica (Brown)','Normal/StandardItem',1,0,0,22240,2860,80075,7016,1,0,0,0,0,21,1103,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030414,'Dated Canvas Dalmatica (Blue)','Normal/StandardItem',1,0,0,22240,2860,80076,7016,1,0,0,0,0,21,1103,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030415,'Hempen Dalmatica (Brown)','Normal/StandardItem',1,0,0,22240,260,80064,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030416,'Hempen Dalmatica (Red)','Normal/StandardItem',1,0,0,22240,260,80066,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030417,'Hempen Dalmatica of Casting','Normal/StandardItem',1,0,0,22240,260,80063,7016,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030418,'Hempen Dalmatica of Casting (Red)','Normal/StandardItem',1,0,0,22240,260,80066,7016,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030419,'Hempen Dalmatica of Toiling','Normal/StandardItem',1,0,0,22240,260,80063,7016,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030420,'Hempen Dalmatica','Normal/StandardItem',1,0,0,22240,260,80063,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030421,'Hempen Dalmatica of Casting (Brown)','Normal/StandardItem',1,0,0,22240,260,80064,7016,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030422,'Hempen Dalmatica of Toiling (Red)','Normal/StandardItem',1,0,0,22240,260,80066,7016,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030423,'Cotton Dalmatica','Normal/StandardItem',1,0,0,22240,2860,80067,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030424,'Cotton Dalmatica of Casting (Yellow)','Normal/StandardItem',1,0,0,22240,2860,80069,7016,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030425,'Cotton Dalmatica of Toiling (Blue)','Normal/StandardItem',1,0,0,22240,2860,80071,7016,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030426,'Hempen Dalmatica of Toiling (Brown)','Normal/StandardItem',1,0,0,22240,260,80064,7016,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030427,'Cotton Dalmatica (Yellow)','Normal/StandardItem',1,0,0,22240,2860,80069,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030428,'Cotton Dalmatica (Blue)','Normal/StandardItem',1,0,0,22240,2860,80071,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030429,'Cotton Dalmatica of Casting','Normal/StandardItem',1,0,0,22240,2860,80067,7016,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030430,'Cotton Dalmatica of Casting (Blue)','Normal/StandardItem',1,0,0,22240,2860,80071,7016,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030431,'Cotton Dalmatica of Toiling','Normal/StandardItem',1,0,0,22240,2860,80067,7016,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030432,'Cotton Dalmatica of Toiling (Yellow)','Normal/StandardItem',1,0,0,22240,2860,80069,7016,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8030433,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030434,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030435,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030436,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030437,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030438,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030439,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030440,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030441,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030442,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030443,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030444,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8030445,'Weathered Dalmatica','Normal/StandardItem',1,1,1,22240,0,80682,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030446,'Weathered Dalmatica (Grey)','Normal/StandardItem',1,1,1,22240,0,80683,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030447,'Lominsan Dalmatica','Normal/StandardItem',1,1,1,22240,0,80679,7016,2,0,0,0,1,25,2111,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030501,'Dated Hempen Gown','Normal/StandardItem',1,0,0,25020,750,80077,7016,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030502,'Dated Hempen Gown (Brown)','Normal/StandardItem',1,0,0,25020,750,80078,7016,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030503,'Dated Hempen Gown (Grey)','Normal/StandardItem',1,0,0,25020,750,80079,7016,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030504,'Dated Hempen Gown (Beige)','Normal/StandardItem',1,0,0,25020,750,80080,7016,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030505,'Dated Cotton Gown','Normal/StandardItem',1,0,0,25020,2250,80081,7016,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8030506,'Dated Cotton Gown (Red)','Normal/StandardItem',1,0,0,25020,2250,80082,7016,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8030507,'Dated Cotton Gown (Yellow)','Normal/StandardItem',1,0,0,25020,2250,80083,7016,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8030508,'Dated Cotton Gown (Green)','Normal/StandardItem',1,0,0,25020,2250,80084,7016,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8030509,'Dated Cotton Gown (Blue)','Normal/StandardItem',1,0,0,25020,2250,80085,7016,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8030510,'Dated Canvas Gown','Normal/StandardItem',1,0,0,25020,3750,80086,7016,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8030511,'Dated Canvas Gown (Auburn)','Normal/StandardItem',1,0,0,25020,3750,80087,7016,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8030512,'Dated Canvas Gown (Pink)','Normal/StandardItem',1,0,0,25020,3750,80088,7016,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8030513,'Dated Canvas Gown (Brown)','Normal/StandardItem',1,0,0,25020,3750,80089,7016,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8030514,'Dated Canvas Gown (Blue)','Normal/StandardItem',1,0,0,25020,3750,80090,7016,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8030515,'Dated Velveteen Gown','Normal/StandardItem',1,0,0,25020,5250,80684,7016,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8030516,'Dated Velveteen Gown (Black)','Normal/StandardItem',1,0,0,25020,5250,80685,7016,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8030517,'Dated Velveteen Gown (Red)','Normal/StandardItem',1,0,0,25020,5250,80686,7016,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8030518,'Dated Velveteen Gown (Yellow)','Normal/StandardItem',1,0,0,25020,5250,80687,7016,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8030519,'Dated Velveteen Gown (Green)','Normal/StandardItem',1,0,0,25020,5250,80688,7016,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8030520,'Woolen Gown','Normal/StandardItem',1,0,0,25020,6600,82215,7016,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030521,'Woolen Gown of the Mind (Grey)','Normal/StandardItem',1,0,0,25020,6600,82216,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030522,'Woolen Gown of Vitality (Purple)','Normal/StandardItem',1,0,0,25020,6600,82217,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030523,'Woolen Gown of Intelligence (Black)','Normal/StandardItem',1,0,0,25020,6600,82218,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030524,'Felt Gown','Normal/StandardItem',1,0,0,25020,7350,82219,7016,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030525,'Felt Gown of the Mind (Blue)','Normal/StandardItem',1,0,0,25020,7350,82220,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030526,'Felt Gown of Vitality (Red)','Normal/StandardItem',1,0,0,25020,7350,82221,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030527,'Felt Gown of Intelligence (Brown)','Normal/StandardItem',1,0,0,25020,7350,82222,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030528,'Woolen Gown (Grey)','Normal/StandardItem',1,0,0,25020,6600,82216,7016,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030529,'Woolen Gown (Purple)','Normal/StandardItem',1,0,0,25020,6600,82217,7016,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030530,'Woolen Gown (Black)','Normal/StandardItem',1,0,0,25020,6600,82218,7016,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030531,'Woolen Gown of the Mind','Normal/StandardItem',1,0,0,25020,6600,82215,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030532,'Woolen Gown of the Mind (Purple)','Normal/StandardItem',1,0,0,25020,6600,82217,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030533,'Woolen Gown of the Mind (Black)','Normal/StandardItem',1,0,0,25020,6600,82218,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030534,'Woolen Gown of Vitality','Normal/StandardItem',1,0,0,25020,6600,82215,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030535,'Woolen Gown of Vitality (Grey)','Normal/StandardItem',1,0,0,25020,6600,82216,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030536,'Woolen Gown of Vitality (Black)','Normal/StandardItem',1,0,0,25020,6600,82218,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030537,'Woolen Gown of Intelligence','Normal/StandardItem',1,0,0,25020,6600,82215,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030538,'Woolen Gown of Intelligence (Grey)','Normal/StandardItem',1,0,0,25020,6600,82216,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030539,'Woolen Gown of Intelligence (Purple)','Normal/StandardItem',1,0,0,25020,6600,82217,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030540,'Felt Gown (Blue)','Normal/StandardItem',1,0,0,25020,7350,82220,7016,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030541,'Felt Gown (Red)','Normal/StandardItem',1,0,0,25020,7350,82221,7016,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030542,'Felt Gown (Brown)','Normal/StandardItem',1,0,0,25020,7350,82222,7016,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030543,'Felt Gown (Green)','Normal/StandardItem',1,0,0,25020,7350,82423,7016,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030544,'Felt Gown of the Mind','Normal/StandardItem',1,0,0,25020,7350,82219,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030545,'Felt Gown of the Mind (Red)','Normal/StandardItem',1,0,0,25020,7350,82221,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030546,'Weathered Gown (Grey)','Normal/StandardItem',1,1,1,25020,0,80689,7016,1,0,0,0,0,1,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030547,'Weathered Gown (Beige)','Normal/StandardItem',1,1,1,25020,0,80690,7016,1,0,0,0,0,1,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030548,'Ul\'dahn Gown','Normal/StandardItem',1,1,1,25020,0,80685,7016,2,0,0,0,1,25,2006,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030549,'Felt Gown of the Mind (Brown)','Normal/StandardItem',1,0,0,25020,7350,82222,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030550,'Felt Gown of the Mind (Green)','Normal/StandardItem',1,0,0,25020,7350,82423,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030551,'Felt Gown of Vitality','Normal/StandardItem',1,0,0,25020,7350,82219,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030552,'Felt Gown of Vitality (Blue)','Normal/StandardItem',1,0,0,25020,7350,82220,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030553,'Felt Gown of Vitality (Brown)','Normal/StandardItem',1,0,0,25020,7350,82222,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030554,'Felt Gown of Vitality (Green)','Normal/StandardItem',1,0,0,25020,7350,82423,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030555,'Felt Gown of Intelligence','Normal/StandardItem',1,0,0,25020,7350,82219,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030556,'Felt Gown of Intelligence (Blue)','Normal/StandardItem',1,0,0,25020,7350,82220,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030557,'Felt Gown of Intelligence (Red)','Normal/StandardItem',1,0,0,25020,7350,82221,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030558,'Felt Gown of Intelligence (Green)','Normal/StandardItem',1,0,0,25020,7350,82423,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030601,'Weathered Hunting Tunic (Brown)','Normal/StandardItem',1,1,1,30580,0,80745,7016,1,0,0,0,0,1,1108,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030602,'Dated Hunting Tunic (Brown)','Normal/StandardItem',1,0,0,30580,1860,80125,7016,1,0,0,0,0,9,1108,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030603,'Dated Hunting Tunic (Grey)','Normal/StandardItem',1,0,0,30580,1860,80728,7016,1,0,0,0,0,9,1108,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030604,'Dated Hunting Tunic (Beige)','Normal/StandardItem',1,0,0,30580,1860,80729,7016,1,0,0,0,0,9,1108,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030605,'Dated Trapper\'s Tunic','Normal/StandardItem',1,0,0,30580,3720,80730,7016,1,0,0,0,0,19,1108,0,0,0,0,0,-1,34,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8030606,'Dated Trapper\'s Tunic (Red)','Normal/StandardItem',1,0,0,30580,3720,80731,7016,1,0,0,0,0,19,1108,0,0,0,0,0,-1,34,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8030607,'Dated Trapper\'s Tunic (Yellow)','Normal/StandardItem',1,0,0,30580,3720,80732,7016,1,0,0,0,0,19,1108,0,0,0,0,0,-1,34,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8030608,'Dated Trapper\'s Tunic (Green)','Normal/StandardItem',1,0,0,30580,3720,80733,7016,1,0,0,0,0,19,1108,0,0,0,0,0,-1,34,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8030609,'Dated Trapper\'s Tunic (Blue)','Normal/StandardItem',1,0,0,30580,3720,80734,7016,1,0,0,0,0,19,1108,0,0,0,0,0,-1,34,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8030610,'Dated Tracker\'s Tunic','Normal/StandardItem',1,0,0,30580,5580,80735,7016,1,0,0,0,0,29,1108,0,0,0,0,0,-1,34,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8030611,'Dated Tracker\'s Tunic (Auburn)','Normal/StandardItem',1,0,0,30580,5580,80736,7016,1,0,0,0,0,29,1108,0,0,0,0,0,-1,34,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8030612,'Dated Tracker\'s Tunic (Pink)','Normal/StandardItem',1,0,0,30580,5580,80737,7016,1,0,0,0,0,29,1108,0,0,0,0,0,-1,34,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8030613,'Dated Tracker\'s Tunic (Brown)','Normal/StandardItem',1,0,0,30580,5580,80738,7016,1,0,0,0,0,29,1108,0,0,0,0,0,-1,34,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8030614,'Dated Tracker\'s Tunic (Blue)','Normal/StandardItem',1,0,0,30580,5580,80739,7016,1,0,0,0,0,29,1108,0,0,0,0,0,-1,34,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8030615,'Dated Bowman\'s Tunic','Normal/StandardItem',1,0,0,30580,7440,80740,7016,1,0,0,0,0,39,1108,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8030616,'Dated Bowman\'s Tunic (Black)','Normal/StandardItem',1,0,0,30580,7440,80741,7016,1,0,0,0,0,39,1108,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8030617,'Dated Bowman\'s Tunic (Red)','Normal/StandardItem',1,0,0,30580,7440,80742,7016,1,0,0,0,0,39,1108,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8030618,'Dated Bowman\'s Tunic (Yellow)','Normal/StandardItem',1,0,0,30580,7440,80743,7016,1,0,0,0,0,39,1108,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8030619,'Dated Bowman\'s Tunic (Green)','Normal/StandardItem',1,0,0,30580,7440,80744,7016,1,0,0,0,0,39,1108,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8030620,'Poacher\'s Tunic','Normal/StandardItem',1,1,1,30580,0,81511,7016,2,0,0,0,1,30,2004,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8030621,'Ranger\'s Tunic','Normal/StandardItem',1,0,0,30580,8184,82233,7016,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030622,'Ranger\'s Tunic (Red)','Normal/StandardItem',1,0,0,30580,8184,82234,7016,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8030623,'Rainmaker\'s Tunic','Normal/StandardItem',1,0,0,30580,9114,82235,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030624,'Rainmaker\'s Tunic (Blue)','Normal/StandardItem',1,0,0,30580,9114,82236,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030625,'Serpent Private\'s Tunic','Normal/StandardItem',1,1,1,30580,0,80733,7016,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8030626,'Serpent Sergeant\'s Tunic','Normal/StandardItem',1,1,1,30580,0,80738,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8030627,'Explorer\'s Tunic','Normal/StandardItem',1,1,0,30580,9114,82509,7016,2,0,0,0,1,48,2004,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8030701,'Weathered Shirt','Normal/StandardItem',1,1,1,27800,0,80759,7016,1,0,0,0,0,1,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030702,'Dated Hempen Shirt','Normal/StandardItem',1,0,0,27800,1404,80126,7016,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030703,'Dated Hempen Shirt (Brown)','Normal/StandardItem',1,0,0,27800,1404,80746,7016,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030704,'Dated Hempen Shirt (Grey)','Normal/StandardItem',1,0,0,27800,1404,80747,7016,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030705,'Dated Hempen Shirt (Beige)','Normal/StandardItem',1,0,0,27800,1404,80748,7016,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030706,'Dated Cotton Shirt','Normal/StandardItem',1,0,0,27800,2964,80749,7016,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8030707,'Dated Cotton Shirt (Red)','Normal/StandardItem',1,0,0,27800,2964,80750,7016,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8030708,'Dated Cotton Shirt (Yellow)','Normal/StandardItem',1,0,0,27800,2964,80751,7016,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8030709,'Dated Cotton Shirt (Green)','Normal/StandardItem',1,0,0,27800,2964,80752,7016,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8030710,'Dated Cotton Shirt (Blue)','Normal/StandardItem',1,0,0,27800,2964,80753,7016,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8030711,'Dated Velveteen Shirt','Normal/StandardItem',1,0,0,27800,6084,80754,7016,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8030712,'Dated Velveteen Shirt (Black)','Normal/StandardItem',1,0,0,27800,6084,80755,7016,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8030713,'Dated Velveteen Shirt (Red)','Normal/StandardItem',1,0,0,27800,6084,80756,7016,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8030714,'Dated Velveteen Shirt (Yellow)','Normal/StandardItem',1,0,0,27800,6084,80757,7016,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8030715,'Dated Velveteen Shirt (Green)','Normal/StandardItem',1,0,0,27800,6084,80758,7016,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8030716,'Buccaneer\'s Shirt','Normal/StandardItem',1,1,0,27800,8736,82050,7016,2,0,0,0,0,47,1006,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8030717,'Velveteen Shirt','Normal/StandardItem',1,0,0,27800,4056,82237,7016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030718,'Velveteen Shirt of Slaying (Yellow)','Normal/StandardItem',1,0,0,27800,4056,81534,7016,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030719,'Velveteen Shirt of Invoking (Green)','Normal/StandardItem',1,0,0,27800,4056,81535,7016,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030720,'Linen Shirt','Normal/StandardItem',1,0,0,27800,5616,82238,7016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030721,'Linen Shirt of Slaying (Yellow)','Normal/StandardItem',1,0,0,27800,5616,82239,7016,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030722,'Linen Shirt of Invoking (Blue)','Normal/StandardItem',1,0,0,27800,5616,82240,7016,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030723,'Woolen Shirt','Normal/StandardItem',1,0,0,27800,6396,82241,7016,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8030724,'Woolen Shirt of Invoking (Purple)','Normal/StandardItem',1,0,0,27800,6396,82242,7016,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8030725,'Sipahi Shirt','Normal/StandardItem',1,1,1,27800,0,82147,7016,2,0,0,0,1,50,2004,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8030726,'Velveteen Shirt (Yellow)','Normal/StandardItem',1,0,0,27800,4056,81534,7016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030727,'Velveteen Shirt (Green)','Normal/StandardItem',1,0,0,27800,4056,81535,7016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030728,'Velveteen Shirt of Slaying','Normal/StandardItem',1,0,0,27800,4056,82237,7016,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030729,'Velveteen Shirt of Slaying (Green)','Normal/StandardItem',1,0,0,27800,4056,81535,7016,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030730,'Velveteen Shirt of Invoking','Normal/StandardItem',1,0,0,27800,4056,82237,7016,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030731,'Velveteen Shirt of Invoking (Yellow)','Normal/StandardItem',1,0,0,27800,4056,81534,7016,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030732,'Linen Shirt (Yellow)','Normal/StandardItem',1,0,0,27800,5616,82239,7016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030733,'Linen Shirt (Blue)','Normal/StandardItem',1,0,0,27800,5616,82240,7016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030734,'Linen Shirt of Slaying','Normal/StandardItem',1,0,0,27800,5616,82238,7016,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030735,'Linen Shirt of Slaying (Blue)','Normal/StandardItem',1,0,0,27800,5616,82240,7016,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030736,'Linen Shirt of Invoking','Normal/StandardItem',1,0,0,27800,5616,82238,7016,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030737,'Linen Shirt of Invoking (Yellow)','Normal/StandardItem',1,0,0,27800,5616,82239,7016,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030738,'Woolen Shirt (Purple)','Normal/StandardItem',1,0,0,27800,6396,82242,7016,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8030739,'Woolen Shirt (Red)','Normal/StandardItem',1,0,0,27800,6396,82427,7016,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8030740,'Woolen Shirt (Grey)','Normal/StandardItem',1,0,0,27800,6396,82428,7016,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8030741,'Woolen Shirt of Invoking','Normal/StandardItem',1,0,0,27800,6396,82241,7016,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8030742,'Woolen Shirt of Invoking (Red)','Normal/StandardItem',1,0,0,27800,6396,82427,7016,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8030743,'Woolen Shirt of Invoking (Grey)','Normal/StandardItem',1,0,0,27800,6396,82428,7016,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8030744,'Flame Private\'s Shirt','Normal/StandardItem',1,1,1,27800,0,80747,7016,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8030745,'Flame Sergeant\'s Shirt','Normal/StandardItem',1,1,1,27800,0,80755,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8030801,'Weathered Acton (Grey)','Normal/StandardItem',1,1,1,30580,0,80778,7015,1,0,0,0,0,1,1112,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030802,'Dated Hempen Acton (Grey)','Normal/StandardItem',1,0,0,30580,1840,80149,7015,1,0,0,0,0,9,1112,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030803,'Dated Hempen Acton (Beige)','Normal/StandardItem',1,0,0,30580,1840,80764,7015,1,0,0,0,0,9,1112,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030804,'Dated Hempen Acton (Brown)','Normal/StandardItem',1,0,0,30580,1840,81582,7015,1,0,0,0,0,9,1112,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030805,'Dated Cotton Acton (Red)','Normal/StandardItem',1,0,0,30580,3680,80766,7015,1,0,0,0,0,19,1112,0,0,0,0,0,-1,34,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8030806,'Dated Cotton Acton (Blue)','Normal/StandardItem',1,0,0,30580,3680,80767,7015,1,0,0,0,0,19,1112,0,0,0,0,0,-1,34,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8030807,'Dated Cotton Acton (Yellow)','Normal/StandardItem',1,0,0,30580,3680,80768,7015,1,0,0,0,0,19,1112,0,0,0,0,0,-1,34,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8030808,'Dated Cotton Acton (Green)','Normal/StandardItem',1,0,0,30580,3680,80769,7015,1,0,0,0,0,19,1112,0,0,0,0,0,-1,34,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8030809,'Dated Canvas Acton (Auburn)','Normal/StandardItem',1,0,0,30580,5520,80770,7015,1,0,0,0,0,29,1112,0,0,0,0,0,-1,34,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8030810,'Dated Canvas Acton (Pink)','Normal/StandardItem',1,0,0,30580,5520,80771,7015,1,0,0,0,0,29,1112,0,0,0,0,0,-1,34,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8030811,'Dated Canvas Acton (Brown)','Normal/StandardItem',1,0,0,30580,5520,80772,7015,1,0,0,0,0,29,1112,0,0,0,0,0,-1,34,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8030812,'Dated Canvas Acton (Blue)','Normal/StandardItem',1,0,0,30580,5520,80773,7015,1,0,0,0,0,29,1112,0,0,0,0,0,-1,34,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8030813,'Dated Velveteen Acton','Normal/StandardItem',1,0,0,30580,7360,80774,7015,1,0,0,0,0,39,1112,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8030814,'Dated Velveteen Acton (Green)','Normal/StandardItem',1,0,0,30580,7360,80775,7015,1,0,0,0,0,39,1112,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8030815,'Dated Velveteen Acton (Yellow)','Normal/StandardItem',1,0,0,30580,7360,80776,7015,1,0,0,0,0,39,1112,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8030816,'Dated Velveteen Acton (Black)','Normal/StandardItem',1,0,0,30580,7360,80777,7015,1,0,0,0,0,39,1112,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8030817,'Harlequin\'s Acton','Normal/StandardItem',1,1,0,25020,8976,81583,7015,2,0,0,0,0,50,1007,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8030818,'Brigand\'s Acton','Normal/StandardItem',1,1,1,30580,0,80776,7015,2,0,0,0,1,30,2004,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8030819,'Hempen Acton','Normal/StandardItem',1,0,0,30580,1656,80764,7015,1,0,0,0,0,8,2002,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030820,'Hempen Acton (Grey)','Normal/StandardItem',1,0,0,30580,1656,80149,7015,1,0,0,0,0,8,2002,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8030821,'Cotton Acton','Normal/StandardItem',1,0,0,30580,3496,80767,7015,1,0,0,0,0,18,2002,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8030822,'Cotton Acton (Brown)','Normal/StandardItem',1,0,0,30580,3496,80766,7015,1,0,0,0,0,18,2002,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8030823,'Mercenary\'s Acton','Normal/StandardItem',1,1,1,30580,0,82143,7015,2,0,0,0,1,50,2004,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8030824,'Veteran\'s Acton','Normal/StandardItem',1,1,0,30580,9200,82510,7015,2,0,0,0,1,49,2004,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8030901,'Dated Dodoskin Jacket (Rat)','Normal/StandardItem',1,0,0,33360,3360,80779,7015,1,0,0,0,0,15,1113,0,0,0,0,0,-1,33,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8030902,'Dated Dodoskin Jacket (Squirrel)','Normal/StandardItem',1,0,0,33360,3360,80780,7015,1,0,0,0,0,15,1113,0,0,0,0,0,-1,33,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8030903,'Dated Dodoskin Jacket (Marmot)','Normal/StandardItem',1,0,0,33360,3360,80781,7015,1,0,0,0,0,15,1113,0,0,0,0,0,-1,33,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8030904,'Dated Leather Jacket (Black)','Normal/StandardItem',1,0,0,33360,5460,80782,7015,1,0,0,0,0,25,1113,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030905,'Dated Leather Jacket (Ochre)','Normal/StandardItem',1,0,0,33360,5460,80783,7015,1,0,0,0,0,25,1113,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030906,'Dated Leather Jacket (Green)','Normal/StandardItem',1,0,0,33360,5460,80784,7015,1,0,0,0,0,25,1113,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030907,'Dated Leather Jacket (Red)','Normal/StandardItem',1,0,0,33360,5460,80785,7015,1,0,0,0,0,25,1113,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030908,'Dated Scouting Jacket (Black)','Normal/StandardItem',1,0,0,33360,7560,80786,7015,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030909,'Dated Scouting Jacket (Ochre)','Normal/StandardItem',1,0,0,33360,7560,80787,7015,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030910,'Dated Scouting Jacket (Green)','Normal/StandardItem',1,0,0,33360,7560,80788,7015,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030911,'Dated Scouting Jacket (Red)','Normal/StandardItem',1,0,0,33360,7560,80789,7015,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8030912,'Dated Harrier\'s Jacket (Black)','Normal/StandardItem',1,0,0,33360,9660,80790,7015,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8030913,'Dated Harrier\'s Jacket (Ochre)','Normal/StandardItem',1,0,0,33360,9660,80791,7015,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8030914,'Dated Harrier\'s Jacket (Green)','Normal/StandardItem',1,0,0,33360,9660,80792,7015,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8030915,'Dated Harrier\'s Jacket (Red)','Normal/StandardItem',1,0,0,33360,9660,80793,7015,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8030916,'Wood Wailer\'s Jacket','Normal/StandardItem',1,1,1,33360,0,81589,7015,1,0,0,0,0,20,1113,0,0,0,0,0,-1,33,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8030917,'Eternal Shade','Normal/StandardItem',1,1,1,33360,0,81367,7015,2,0,0,0,0,25,2104,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030918,'Alpine War Jacket','Normal/StandardItem',1,1,1,33360,0,82072,7015,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8030919,'Gridanian Jacket','Normal/StandardItem',1,1,1,33360,0,80791,7015,2,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8030920,'Leather Jacket','Normal/StandardItem',1,0,0,33360,4410,80786,7015,1,0,0,0,0,20,2104,0,0,0,0,0,-1,33,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8030921,'Leather Jacket (Green)','Normal/StandardItem',1,0,0,33360,4410,80788,7015,1,0,0,0,0,20,2104,0,0,0,0,0,-1,33,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8030922,'Toadskin Jacket','Normal/StandardItem',1,0,0,33360,6510,82248,7015,1,0,0,0,0,30,2104,0,0,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8030923,'Toadskin Jacket (Black)','Normal/StandardItem',1,0,0,33360,6510,82249,7015,1,0,0,0,0,30,2104,0,0,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8030924,'Plundered Jacket','Normal/StandardItem',1,1,0,33360,3360,81588,7015,1,0,0,0,1,15,2004,0,0,0,0,0,-1,33,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8031001,'Dated Taupe Sheepskin Jerkin','Normal/StandardItem',1,0,0,36140,4140,80691,7016,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031002,'Dated Taupe Sheepskin Jerkin (Grey)','Normal/StandardItem',1,0,0,36140,4140,80692,7016,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031003,'Dated Sheepskin Jerkin','Normal/StandardItem',1,0,0,36140,4140,80693,7016,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031004,'Dated Slate-grey Sheepskin Jerkin (Brown)','Normal/StandardItem',1,0,0,36140,4140,80694,7016,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031005,'Dated Dodoskin Jerkin','Normal/StandardItem',1,0,0,36140,6440,80695,7016,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8031006,'Dated Dodoskin Jerkin (Red)','Normal/StandardItem',1,0,0,36140,6440,80696,7016,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8031007,'Dated Dodoskin Jerkin (Yellow)','Normal/StandardItem',1,0,0,36140,6440,80697,7016,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8031008,'Dated Dodoskin Jerkin (Green)','Normal/StandardItem',1,0,0,36140,6440,80698,7016,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8031009,'Dated Dodoskin Jerkin (Blue)','Normal/StandardItem',1,0,0,36140,6440,80699,7016,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8031010,'Dated Leather Jerkin','Normal/StandardItem',1,0,0,36140,8740,80700,7016,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8031011,'Dated Leather Jerkin (Auburn)','Normal/StandardItem',1,0,0,36140,8740,80701,7016,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8031012,'Dated Leather Jerkin (Pink)','Normal/StandardItem',1,0,0,36140,8740,80702,7016,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8031013,'Dated Leather Jerkin (Brown)','Normal/StandardItem',1,0,0,36140,8740,80703,7016,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8031014,'Dated Leather Jerkin (Blue)','Normal/StandardItem',1,0,0,36140,8740,80704,7016,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8031015,'Dated Tarred Leather Jerkin','Normal/StandardItem',1,0,0,36140,11040,80705,7016,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031016,'Dated Tarred Leather Jerkin (Black)','Normal/StandardItem',1,0,0,36140,11040,80706,7016,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031017,'Dated Tarred Leather Jerkin (Red)','Normal/StandardItem',1,0,0,36140,11040,80707,7016,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031018,'Dated Tarred Leather Jerkin (Yellow)','Normal/StandardItem',1,0,0,36140,11040,80708,7016,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031019,'Dated Tarred Leather Jerkin (Green)','Normal/StandardItem',1,0,0,36140,11040,80709,7016,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031020,'Weathered Jerkin (Brown)','Normal/StandardItem',1,1,1,36140,0,80710,7016,1,0,0,0,0,1,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031021,'Ul\'dahn Jerkin','Normal/StandardItem',1,1,1,36140,0,80707,7016,2,0,0,0,1,25,2007,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8031022,'Boarskin Jerkin','Normal/StandardItem',1,0,0,36140,10120,82223,7016,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031023,'Boarskin Jerkin of Vitality (Red)','Normal/StandardItem',1,0,0,36140,10120,82224,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031024,'Boarskin Jerkin of Strength (Grey)','Normal/StandardItem',1,0,0,36140,10120,82225,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031025,'Boarskin Jerkin of Dexterity (Black)','Normal/StandardItem',1,0,0,36140,10120,82226,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031026,'Raptorskin Jerkin','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031027,'Raptorskin Jerkin of Vitality (Red)','Normal/StandardItem',1,0,0,36140,11270,82228,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031028,'Raptorskin Jerkin of Strength (Green)','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031029,'Raptorskin Jerkin of Dexterity (Blue)','Normal/StandardItem',1,0,0,36140,11270,82229,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031030,'Boarskin Jerkin (Red)','Normal/StandardItem',1,0,0,36140,10120,82224,7016,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031031,'Boarskin Jerkin (Grey)','Normal/StandardItem',1,0,0,36140,10120,82225,7016,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031032,'Boarskin Jerkin (Black)','Normal/StandardItem',1,0,0,36140,10120,82226,7016,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031033,'Boarskin Jerkin of Vitality','Normal/StandardItem',1,0,0,36140,10120,82223,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031034,'Boarskin Jerkin of Vitality (Grey)','Normal/StandardItem',1,0,0,36140,10120,82225,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031035,'Boarskin Jerkin of Vitality (Black)','Normal/StandardItem',1,0,0,36140,10120,82226,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031036,'Boarskin Jerkin of Strength','Normal/StandardItem',1,0,0,36140,10120,82223,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031037,'Boarskin Jerkin of Strength (Red)','Normal/StandardItem',1,0,0,36140,10120,82224,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031038,'Boarskin Jerkin of Strength (Black)','Normal/StandardItem',1,0,0,36140,10120,82226,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031039,'Boarskin Jerkin of Dexterity','Normal/StandardItem',1,0,0,36140,10120,82223,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031040,'Boarskin Jerkin of Dexterity (Red)','Normal/StandardItem',1,0,0,36140,10120,82224,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031041,'Boarskin Jerkin of Dexterity (Grey)','Normal/StandardItem',1,0,0,36140,10120,82225,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031042,'Raptorskin Jerkin (Red)','Normal/StandardItem',1,0,0,36140,11270,82228,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031043,'Raptorskin Jerkin (Green)','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031044,'Raptorskin Jerkin (Blue)','Normal/StandardItem',1,0,0,36140,11270,82229,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031045,'Raptorskin Jerkin (Brown)','Normal/StandardItem',1,0,0,36140,11270,82424,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031046,'Raptorskin Jerkin of Vitality','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031047,'Raptorskin Jerkin of Vitality (Green)','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031048,'Raptorskin Jerkin of Vitality (Blue)','Normal/StandardItem',1,0,0,36140,11270,82229,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031049,'Raptorskin Jerkin of Vitality (Brown)','Normal/StandardItem',1,0,0,36140,11270,82424,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031050,'Raptorskin Jerkin of Strength','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031051,'Raptorskin Jerkin of Strength (Red)','Normal/StandardItem',1,0,0,36140,11270,82228,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031052,'Raptorskin Jerkin of Strength (Blue)','Normal/StandardItem',1,0,0,36140,11270,82229,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031053,'Raptorskin Jerkin of Strength (Brown)','Normal/StandardItem',1,0,0,36140,11270,82424,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031054,'Raptorskin Jerkin of Dexterity','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031055,'Raptorskin Jerkin of Dexterity (Red)','Normal/StandardItem',1,0,0,36140,11270,82228,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031056,'Raptorskin Jerkin of Dexterity (Green)','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031057,'Raptorskin Jerkin of Dexterity (Brown)','Normal/StandardItem',1,0,0,36140,11270,82424,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031101,'Dated Hempen Tabard','Normal/StandardItem',1,0,0,25020,960,80830,7015,1,0,0,0,0,5,1004,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031102,'Dated Hempen Tabard (Brown)','Normal/StandardItem',1,0,0,25020,960,80831,7015,1,0,0,0,0,5,1004,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031103,'Dated Hempen Tabard (Beige)','Normal/StandardItem',1,0,0,25020,960,80832,7015,1,0,0,0,0,5,1004,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031104,'Dated Hempen Tabard (Grey)','Normal/StandardItem',1,0,0,25020,960,80833,7015,1,0,0,0,0,5,1004,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031105,'Dated Cotton Tabard','Normal/StandardItem',1,0,0,25020,2560,80834,7015,1,0,0,0,0,15,1004,0,0,0,0,0,-1,34,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8031106,'Dated Cotton Tabard (Green)','Normal/StandardItem',1,0,0,25020,2560,80835,7015,1,0,0,0,0,15,1004,0,0,0,0,0,-1,34,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8031107,'Dated Cotton Tabard (Blue)','Normal/StandardItem',1,0,0,25020,2560,80836,7015,1,0,0,0,0,15,1004,0,0,0,0,0,-1,34,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8031108,'Dated Cotton Tabard (Red)','Normal/StandardItem',1,0,0,25020,2560,80837,7015,1,0,0,0,0,15,1004,0,0,0,0,0,-1,34,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8031109,'Dated Cotton Tabard (Yellow)','Normal/StandardItem',1,0,0,25020,2560,80838,7015,1,0,0,0,0,15,1004,0,0,0,0,0,-1,34,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8031110,'Dated Canvas Tabard','Normal/StandardItem',1,0,0,25020,4160,80839,7015,1,0,0,0,0,25,1004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8031111,'Dated Canvas Tabard (Auburn)','Normal/StandardItem',1,0,0,25020,4160,80840,7015,1,0,0,0,0,25,1004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8031112,'Dated Canvas Tabard (Pink)','Normal/StandardItem',1,0,0,25020,4160,80841,7015,1,0,0,0,0,25,1004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8031113,'Dated Canvas Tabard (Brown)','Normal/StandardItem',1,0,0,25020,4160,80842,7015,1,0,0,0,0,25,1004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8031114,'Dated Canvas Tabard (Blue)','Normal/StandardItem',1,0,0,25020,4160,80843,7015,1,0,0,0,0,25,1004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8031115,'Dated Velveteen Tabard','Normal/StandardItem',1,0,0,25020,5760,80844,7015,1,0,0,0,0,35,1004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8031116,'Dated Velveteen Tabard (Green)','Normal/StandardItem',1,0,0,25020,5760,80845,7015,1,0,0,0,0,35,1004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8031117,'Dated Velveteen Tabard (Red)','Normal/StandardItem',1,0,0,25020,5760,80846,7015,1,0,0,0,0,35,1004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8031118,'Dated Velveteen Tabard (Black)','Normal/StandardItem',1,0,0,25020,5760,80847,7015,1,0,0,0,0,35,1004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8031119,'Dated Velveteen Tabard (Yellow)','Normal/StandardItem',1,0,0,25020,5760,80848,7015,1,0,0,0,0,35,1004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8031120,'Weathered Tabard','Normal/StandardItem',1,1,1,25020,0,80849,7015,1,0,0,0,0,1,1004,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031121,'Cotton Tabard','Normal/StandardItem',1,0,0,25020,2720,80834,7015,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8031122,'Cotton Tabard (Green)','Normal/StandardItem',1,0,0,25020,2720,80835,7015,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8031201,'Dated Hempen Doublet Vest','Normal/StandardItem',1,0,0,25020,750,80850,7016,1,0,0,0,0,4,1005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031202,'Dated Hempen Doublet Vest (Brown)','Normal/StandardItem',1,0,0,25020,750,80851,7016,1,0,0,0,0,4,1005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031203,'Dated Hempen Doublet Vest (Beige)','Normal/StandardItem',1,0,0,25020,750,80852,7016,1,0,0,0,0,4,1005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031204,'Dated Hempen Doublet Vest (Grey)','Normal/StandardItem',1,0,0,25020,750,80853,7016,1,0,0,0,0,4,1005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031205,'Dated Cotton Doublet Vest','Normal/StandardItem',1,0,0,25020,2250,80854,7016,1,0,0,0,0,14,1005,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8031206,'Dated Cotton Doublet Vest (Green)','Normal/StandardItem',1,0,0,25020,2250,80855,7016,1,0,0,0,0,14,1005,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8031207,'Dated Cotton Doublet Vest (Blue)','Normal/StandardItem',1,0,0,25020,2250,80856,7016,1,0,0,0,0,14,1005,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8031208,'Dated Cotton Doublet Vest (Red)','Normal/StandardItem',1,0,0,25020,2250,80857,7016,1,0,0,0,0,14,1005,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8031209,'Dated Cotton Doublet Vest (Yellow)','Normal/StandardItem',1,0,0,25020,2250,80858,7016,1,0,0,0,0,14,1005,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8031210,'Dated Canvas Doublet Vest','Normal/StandardItem',1,0,0,25020,3750,80859,7016,1,0,0,0,0,24,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8031211,'Dated Canvas Doublet Vest (Auburn)','Normal/StandardItem',1,0,0,25020,3750,80860,7016,1,0,0,0,0,24,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8031212,'Dated Canvas Doublet Vest (Pink)','Normal/StandardItem',1,0,0,25020,3750,80861,7016,1,0,0,0,0,24,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8031213,'Dated Canvas Doublet Vest (Brown)','Normal/StandardItem',1,0,0,25020,3750,80862,7016,1,0,0,0,0,24,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8031214,'Dated Canvas Doublet Vest (Blue)','Normal/StandardItem',1,0,0,25020,3750,80863,7016,1,0,0,0,0,24,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8031215,'Weathered Doublet Vest (Grey)','Normal/StandardItem',1,1,1,25020,0,80869,7016,1,0,0,0,0,1,1005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031216,'Dated Velveteen Doublet Vest','Normal/StandardItem',1,0,0,25020,5250,80864,7016,1,0,0,0,0,34,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8031217,'Dated Velveteen Doublet Vest (Green)','Normal/StandardItem',1,0,0,25020,5250,80865,7016,1,0,0,0,0,34,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8031218,'Dated Velveteen Doublet Vest (Red)','Normal/StandardItem',1,0,0,25020,5250,80866,7016,1,0,0,0,0,34,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8031219,'Dated Velveteen Doublet Vest (Black)','Normal/StandardItem',1,0,0,25020,5250,80867,7016,1,0,0,0,0,34,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8031220,'Dated Velveteen Doublet Vest (Yellow)','Normal/StandardItem',1,0,0,25020,5250,80868,7016,1,0,0,0,0,34,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8031221,'Frayed Cotton Doublet Vest','Normal/StandardItem',1,1,0,25020,1650,81856,7016,1,0,0,0,0,10,1005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031222,'Vintage Doublet Vest','Normal/StandardItem',1,1,0,25020,4650,80858,7016,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8031223,'Lominsan Doublet Vest','Normal/StandardItem',1,1,1,25020,0,80866,7016,2,0,0,0,1,25,2109,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8031224,'Hempen Doublet Vest','Normal/StandardItem',1,0,0,25020,1950,80850,7016,1,0,0,0,0,12,2104,0,0,0,0,0,-1,34,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031225,'Hempen Doublet Vest of Gathering (Grey)','Normal/StandardItem',1,0,0,25020,1950,80853,7016,1,0,0,0,1,12,2109,0,0,0,0,0,-1,34,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031226,'Hempen Doublet Vest of Crafting (Brown)','Normal/StandardItem',1,0,0,25020,1950,80851,7016,1,0,0,0,1,12,2109,0,0,0,0,0,-1,34,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031227,'Cotton Doublet Vest','Normal/StandardItem',1,0,0,25020,3450,80854,7016,1,0,0,0,0,22,2104,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031228,'Cotton Doublet Vest of Gathering (Brown)','Normal/StandardItem',1,0,0,25020,3450,80857,7016,1,0,0,0,1,22,2109,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031229,'Cotton Doublet Vest of Crafting (Yellow)','Normal/StandardItem',1,0,0,25020,3450,80858,7016,1,0,0,0,1,22,2109,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031230,'Velveteen Doublet Vest','Normal/StandardItem',1,0,0,25020,4950,80864,7016,1,0,0,0,0,32,2104,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031231,'Velveteen Doublet Vest of Gathering (Green)','Normal/StandardItem',1,0,0,25020,4950,80865,7016,1,0,0,0,1,32,2109,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031232,'Velveteen Doublet Vest of Crafting (Black)','Normal/StandardItem',1,0,0,25020,4950,80867,7016,1,0,0,0,1,32,2109,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031233,'Hempen Doublet Vest (Grey)','Normal/StandardItem',1,0,0,25020,1950,80853,7016,1,0,0,0,0,12,2104,0,0,0,0,0,-1,34,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031234,'Hempen Doublet Vest (Brown)','Normal/StandardItem',1,0,0,25020,1950,80851,7016,1,0,0,0,0,12,2104,0,0,0,0,0,-1,34,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031235,'Hempen Doublet Vest of Gathering','Normal/StandardItem',1,0,0,25020,1950,80850,7016,1,0,0,0,1,12,2109,0,0,0,0,0,-1,34,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031236,'Hempen Doublet Vest of Gathering (Brown)','Normal/StandardItem',1,0,0,25020,1950,80851,7016,1,0,0,0,1,12,2109,0,0,0,0,0,-1,34,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031237,'Hempen Doublet Vest of Crafting','Normal/StandardItem',1,0,0,25020,1950,80850,7016,1,0,0,0,1,12,2109,0,0,0,0,0,-1,34,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031238,'Hempen Doublet Vest of Crafting (Grey)','Normal/StandardItem',1,0,0,25020,1950,80853,7016,1,0,0,0,1,12,2109,0,0,0,0,0,-1,34,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031239,'Cotton Doublet Vest (Brown)','Normal/StandardItem',1,0,0,25020,3450,80857,7016,1,0,0,0,0,22,2104,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031240,'Cotton Doublet Vest (Yellow)','Normal/StandardItem',1,0,0,25020,3450,80858,7016,1,0,0,0,0,22,2104,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031241,'Cotton Doublet Vest of Gathering','Normal/StandardItem',1,0,0,25020,3450,80854,7016,1,0,0,0,1,22,2109,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031242,'Cotton Doublet Vest of Gathering (Yellow)','Normal/StandardItem',1,0,0,25020,3450,80858,7016,1,0,0,0,1,22,2109,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031243,'Cotton Doublet Vest of Crafting','Normal/StandardItem',1,0,0,25020,3450,80854,7016,1,0,0,0,1,22,2109,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031244,'Cotton Doublet Vest of Crafting (Brown)','Normal/StandardItem',1,0,0,25020,3450,80857,7016,1,0,0,0,1,22,2109,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031245,'Velveteen Doublet Vest (Green)','Normal/StandardItem',1,0,0,25020,4950,80865,7016,1,0,0,0,0,32,2104,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031246,'Velveteen Doublet Vest (Black)','Normal/StandardItem',1,0,0,25020,4950,80867,7016,1,0,0,0,0,32,2104,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031247,'Velveteen Doublet Vest of Gathering','Normal/StandardItem',1,0,0,25020,4950,80864,7016,1,0,0,0,1,32,2109,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031248,'Velveteen Doublet Vest of Gathering (Black)','Normal/StandardItem',1,0,0,25020,4950,80867,7016,1,0,0,0,1,32,2109,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031249,'Velveteen Doublet Vest of Crafting','Normal/StandardItem',1,0,0,25020,4950,80864,7016,1,0,0,0,1,32,2109,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031250,'Velveteen Doublet Vest of Crafting (Green)','Normal/StandardItem',1,0,0,25020,4950,80865,7016,1,0,0,0,1,32,2109,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031301,'Dated Hempen Tunic','Normal/StandardItem',1,0,0,22240,260,80870,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031302,'Dated Hempen Tunic (Brown)','Normal/StandardItem',1,0,0,22240,260,80871,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031303,'Dated Hempen Tunic (Beige)','Normal/StandardItem',1,0,0,22240,260,80872,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031304,'Dated Hempen Tunic (Grey)','Normal/StandardItem',1,0,0,22240,260,80873,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031305,'Dated Cotton Tunic','Normal/StandardItem',1,0,0,22240,1560,80874,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031306,'Dated Cotton Tunic (Green)','Normal/StandardItem',1,0,0,22240,1560,80875,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031307,'Dated Cotton Tunic (Blue)','Normal/StandardItem',1,0,0,22240,1560,80876,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031308,'Dated Cotton Tunic (Red)','Normal/StandardItem',1,0,0,22240,1560,80877,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031309,'Dated Cotton Tunic (Yellow)','Normal/StandardItem',1,0,0,22240,1560,80878,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031310,'Dated Canvas Tunic','Normal/StandardItem',1,0,0,22240,2860,80879,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8031311,'Dated Canvas Tunic (Auburn)','Normal/StandardItem',1,0,0,22240,2860,80880,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8031312,'Dated Canvas Tunic (Pink)','Normal/StandardItem',1,0,0,22240,2860,80881,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8031313,'Dated Canvas Tunic (Brown)','Normal/StandardItem',1,0,0,22240,2860,80882,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8031314,'Dated Canvas Tunic (Blue)','Normal/StandardItem',1,0,0,22240,2860,80883,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8031315,'Hempen Tunic','Normal/StandardItem',1,0,0,22240,260,80870,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031316,'Hempen Tunic (Brown)','Normal/StandardItem',1,0,0,22240,260,80871,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031401,'Dated Hempen Halfrobe','Normal/StandardItem',1,0,0,22240,280,80885,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031402,'Dated Hempen Halfrobe (Brown)','Normal/StandardItem',1,0,0,22240,280,80886,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031403,'Dated Hempen Halfrobe (Beige)','Normal/StandardItem',1,0,0,22240,280,80887,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031404,'Dated Hempen Halfrobe (Grey)','Normal/StandardItem',1,0,0,22240,280,80888,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031405,'Dated Cotton Halfrobe','Normal/StandardItem',1,0,0,22240,1680,80889,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031406,'Dated Cotton Halfrobe (Green)','Normal/StandardItem',1,0,0,22240,1680,80890,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031407,'Dated Cotton Halfrobe (Blue)','Normal/StandardItem',1,0,0,22240,1680,80891,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031408,'Dated Cotton Halfrobe (Red)','Normal/StandardItem',1,0,0,22240,1680,80892,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031409,'Dated Cotton Halfrobe (Yellow)','Normal/StandardItem',1,0,0,22240,1680,80893,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031410,'Dated Canvas Halfrobe','Normal/StandardItem',1,0,0,22240,3080,80894,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8031411,'Dated Canvas Halfrobe (Auburn)','Normal/StandardItem',1,0,0,22240,3080,80895,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8031412,'Dated Canvas Halfrobe (Pink)','Normal/StandardItem',1,0,0,22240,3080,80896,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8031413,'Dated Canvas Halfrobe (Brown)','Normal/StandardItem',1,0,0,22240,3080,80897,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8031414,'Dated Canvas Halfrobe (Blue)','Normal/StandardItem',1,0,0,22240,3080,80898,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8031415,'Weathered Halfrobe (Beige)','Normal/StandardItem',1,1,1,22240,0,80904,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031416,'Ascetic\'s Halfrobe','Normal/StandardItem',1,1,1,22240,0,80896,7016,2,0,0,0,1,30,2005,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8031417,'Cotton Halfrobe','Normal/StandardItem',1,0,0,22240,3500,80889,7016,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8031418,'Cotton Halfrobe (Green)','Normal/StandardItem',1,0,0,22240,3500,80890,7016,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8031419,'Velveteen Robe','Normal/StandardItem',1,0,0,22240,4480,81873,7016,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8031420,'Velveteen Robe (Black)','Normal/StandardItem',1,0,0,22240,4480,81876,7016,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8031421,'Mage\'s Halfrobe','Normal/StandardItem',1,1,0,22240,7140,82507,7016,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8031501,'Dated Sheepskin Harness (Taupe)','Normal/StandardItem',1,0,0,33360,1540,80712,7015,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031502,'Dated Sheepskin Harness (Grey)','Normal/StandardItem',1,0,0,33360,1540,80713,7015,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031503,'Dated Dodoskin Harness (Taupe)','Normal/StandardItem',1,0,0,33360,2640,80714,7015,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8031504,'Dated Dodoskin Harness (Grey)','Normal/StandardItem',1,0,0,33360,2640,80715,7015,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8031505,'Dated Leather Harness (Black)','Normal/StandardItem',1,0,0,33360,7480,80716,7015,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8031506,'Dated Leather Harness (Ochre)','Normal/StandardItem',1,0,0,33360,7480,80717,7015,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8031507,'Dated Leather Harness (Green)','Normal/StandardItem',1,0,0,33360,7480,80718,7015,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8031508,'Dated Leather Harness (Red)','Normal/StandardItem',1,0,0,33360,7480,80719,7015,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8031509,'Dated Toadskin Harness (Black)','Normal/StandardItem',1,0,0,33360,9680,80724,7015,1,0,0,0,0,43,1107,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031510,'Dated Toadskin Harness (Ochre)','Normal/StandardItem',1,0,0,33360,9680,80725,7015,1,0,0,0,0,43,1107,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031511,'Dated Toadskin Harness (Green)','Normal/StandardItem',1,0,0,33360,9680,80726,7015,1,0,0,0,0,43,1107,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031512,'Dated Toadskin Harness (Red)','Normal/StandardItem',1,0,0,33360,9680,80727,7015,1,0,0,0,0,43,1107,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031513,'Ul\'dahn Harness','Normal/StandardItem',1,1,1,33360,0,80724,7015,2,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8031514,'Dodoskin Harness','Normal/StandardItem',1,0,0,33360,2860,80714,7015,1,0,0,0,0,12,2104,0,0,0,0,0,-1,33,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031515,'Dodoskin Harness (Grey)','Normal/StandardItem',1,0,0,33360,2860,80715,7015,1,0,0,0,0,12,2104,0,0,0,0,0,-1,33,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031516,'Boarskin Harness','Normal/StandardItem',1,0,0,33360,8360,82230,7015,1,0,0,0,0,37,2104,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8031517,'Boarskin Harness (Blue)','Normal/StandardItem',1,0,0,33360,8360,82230,7015,1,0,0,0,0,37,2104,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8031518,'Peisteskin Harness','Normal/StandardItem',1,0,0,33360,9460,82231,7015,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8031519,'Peisteskin Harness (Black)','Normal/StandardItem',1,0,0,33360,9460,82231,7015,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8031520,'Raptorskin Harness','Normal/StandardItem',1,0,0,33360,10560,82232,7015,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031521,'Raptorskin Harness (Blue)','Normal/StandardItem',1,0,0,33360,10560,82232,7015,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031522,'Raptorskin Harness (White)','Normal/StandardItem',1,0,0,33360,10560,82425,7015,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031523,'Raptorskin Harness (Red)','Normal/StandardItem',1,0,0,33360,10560,82426,7015,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031601,'Dated Bone Scale Mail (Grey)','Normal/StandardItem',1,0,0,36140,3600,80760,7015,1,0,0,0,0,14,1111,0,0,0,0,0,-1,31,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8031602,'Dated Bone Scale Mail (Taupe)','Normal/StandardItem',1,0,0,36140,3600,80761,7015,1,0,0,0,0,14,1111,0,0,0,0,0,-1,31,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8031603,'Dated Bronze Scale Mail','Normal/StandardItem',1,0,0,36140,4800,81364,7015,1,0,0,0,0,19,1111,0,0,0,0,0,-1,31,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8031604,'Blackened Scale Mail','Normal/StandardItem',1,1,0,36140,5280,81569,7015,1,0,0,0,0,21,1111,0,0,0,0,0,-1,31,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8031605,'Vintage Scale Mail','Normal/StandardItem',1,1,0,36140,10080,81568,7015,1,0,0,0,0,41,1111,0,0,0,0,0,-1,31,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8031606,'Mosshorn Scale Mail','Normal/StandardItem',1,1,0,36140,11520,81563,7015,2,0,0,0,0,47,1111,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031607,'Kokoroon\'s Darkshell Mail','Normal/StandardItem',1,1,1,36140,0,82064,7015,2,0,0,0,0,35,2103,0,0,0,0,0,-1,31,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8031608,'Solid Scale Mail','Normal/StandardItem',1,1,1,36140,0,82070,7015,2,0,0,0,1,50,2103,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8031609,'Iron Scale Mail','Normal/StandardItem',1,0,0,36140,5520,81365,7015,1,0,0,0,0,22,2103,0,0,0,0,0,-1,31,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031610,'Horn Scale Mail','Normal/StandardItem',1,0,0,36140,10080,82245,7015,1,0,0,0,0,41,2103,0,0,0,0,0,-1,31,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8031611,'Horn Scale Mail (White)','Normal/StandardItem',1,0,0,36140,10080,82246,7015,1,0,0,0,0,41,2103,0,0,0,0,0,-1,31,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8031612,'Tortoiseshell Scale Mail','Normal/StandardItem',1,0,0,36140,11280,82247,7015,1,0,0,0,0,46,2103,0,0,0,0,0,-1,31,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8031613,'Tortoiseshell Scale Mail (White)','Normal/StandardItem',1,0,0,36140,11280,82247,7015,1,0,0,0,0,46,2103,0,0,0,0,0,-1,31,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8031701,'Dated Bronze Haubergeon','Normal/StandardItem',1,0,0,38920,7280,80794,7015,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8031702,'Dated Bronze Haubergeon (Red)','Normal/StandardItem',1,0,0,38920,7280,80795,7015,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8031703,'Dated Bronze Haubergeon (Yellow)','Normal/StandardItem',1,0,0,38920,7280,80796,7015,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8031704,'Dated Bronze Haubergeon (Green)','Normal/StandardItem',1,0,0,38920,7280,80797,7015,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8031705,'Dated Bronze Haubergeon (Blue)','Normal/StandardItem',1,0,0,38920,7280,80798,7015,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8031706,'Dated Iron Haubergeon','Normal/StandardItem',1,0,0,38920,9880,80799,7015,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8031707,'Dated Iron Haubergeon (Auburn)','Normal/StandardItem',1,0,0,38920,9880,80800,7015,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8031708,'Dated Iron Haubergeon (Pink)','Normal/StandardItem',1,0,0,38920,9880,80801,7015,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8031709,'Dated Iron Haubergeon (Brown)','Normal/StandardItem',1,0,0,38920,9880,80802,7015,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8031710,'Dated Iron Haubergeon (Blue)','Normal/StandardItem',1,0,0,38920,9880,80803,7015,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8031711,'Dated Cavalry Haubergeon','Normal/StandardItem',1,0,0,38920,12480,80804,7015,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8031712,'Dated Cavalry Haubergeon (Black)','Normal/StandardItem',1,0,0,38920,12480,80805,7015,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8031713,'Dated Cavalry Haubergeon (Red)','Normal/StandardItem',1,0,0,38920,12480,80806,7015,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8031714,'Dated Cavalry Haubergeon (Yellow)','Normal/StandardItem',1,0,0,38920,12480,80807,7015,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8031715,'Dated Cavalry Haubergeon (Green)','Normal/StandardItem',1,0,0,38920,12480,80808,7015,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8031716,'Judge\'s Haubergeon','Normal/StandardItem',1,1,1,38920,0,80809,7015,1,0,0,0,0,1,2033,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031717,'Ripped Haubergeon','Normal/StandardItem',1,1,0,38920,8060,81401,7015,1,0,0,0,0,30,1114,0,0,0,0,0,-1,31,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8031718,'Vintage Haubergeon','Normal/StandardItem',1,1,0,38920,13260,80804,7015,1,0,0,0,0,50,1114,0,0,0,0,0,-1,31,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8031719,'Templar\'s Haubergeon','Normal/StandardItem',1,1,0,38920,13000,82047,7015,2,0,0,0,0,49,1114,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8031720,'Mythril Haubergeon','Normal/StandardItem',1,0,0,38920,11440,82250,7015,1,0,0,0,0,43,2103,0,0,0,0,0,-1,31,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031721,'Mythril Haubergeon (Black)','Normal/StandardItem',1,0,0,38920,11440,82250,7015,1,0,0,0,0,43,2103,0,0,0,0,0,-1,31,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8031722,'Cobalt Haubergeon','Normal/StandardItem',1,0,0,38920,12740,82251,7015,1,0,0,0,0,48,2103,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031723,'Cobalt Haubergeon (Red)','Normal/StandardItem',1,0,0,38920,12740,82252,7015,1,0,0,0,0,48,2103,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8031724,'Plundered Haubergeon','Normal/StandardItem',1,1,0,38920,4160,80794,7015,1,0,0,0,1,15,2103,0,0,0,0,0,-1,31,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8031801,'Dated Hempen Cowl','Normal/StandardItem',1,0,0,38920,3600,80810,7017,1,0,0,0,0,14,1118,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031802,'Dated Hempen Cowl (Beige)','Normal/StandardItem',1,0,0,38920,3600,80811,7017,1,0,0,0,0,14,1118,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031803,'Dated Hempen Cowl (Grey)','Normal/StandardItem',1,0,0,38920,3600,80812,7017,1,0,0,0,0,14,1118,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031804,'Dated Hempen Cowl (Brown)','Normal/StandardItem',1,0,0,38920,3600,80813,7017,1,0,0,0,0,14,1118,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031805,'Dated Cotton Cowl','Normal/StandardItem',1,0,0,38920,6000,80814,7017,1,0,0,0,0,24,1118,0,0,0,0,0,-1,34,10013003,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031806,'Dated Cotton Cowl (Yellow)','Normal/StandardItem',1,0,0,38920,6000,80815,7017,1,0,0,0,0,24,1118,0,0,0,0,0,-1,34,10013003,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031807,'Dated Cotton Cowl (Green)','Normal/StandardItem',1,0,0,38920,6000,80816,7017,1,0,0,0,0,24,1118,0,0,0,0,0,-1,34,10013003,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031808,'Dated Cotton Cowl (Blue)','Normal/StandardItem',1,0,0,38920,6000,80817,7017,1,0,0,0,0,24,1118,0,0,0,0,0,-1,34,10013003,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031809,'Dated Cotton Cowl (Red)','Normal/StandardItem',1,0,0,38920,6000,80818,7017,1,0,0,0,0,24,1118,0,0,0,0,0,-1,34,10013003,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8031810,'Dated Canvas Cowl','Normal/StandardItem',1,0,0,38920,8400,80819,7017,1,0,0,0,0,34,1118,0,0,0,0,0,-1,34,10013004,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031811,'Dated Canvas Cowl (Yellow)','Normal/StandardItem',1,0,0,38920,8400,80820,7017,1,0,0,0,0,34,1118,0,0,0,0,0,-1,34,10013004,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031812,'Dated Canvas Cowl (Green)','Normal/StandardItem',1,0,0,38920,8400,80821,7017,1,0,0,0,0,34,1118,0,0,0,0,0,-1,34,10013004,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031813,'Dated Canvas Cowl (Blue)','Normal/StandardItem',1,0,0,38920,8400,80822,7017,1,0,0,0,0,34,1118,0,0,0,0,0,-1,34,10013004,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031814,'Dated Canvas Cowl (Red)','Normal/StandardItem',1,0,0,38920,8400,80823,7017,1,0,0,0,0,34,1118,0,0,0,0,0,-1,34,10013004,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8031815,'Dated Velveteen Cowl','Normal/StandardItem',1,0,0,38920,10800,80824,7017,1,0,0,0,0,44,1118,0,0,0,0,0,-1,34,10013005,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031816,'Dated Velveteen Cowl (Black)','Normal/StandardItem',1,0,0,38920,10800,80825,7017,1,0,0,0,0,44,1118,0,0,0,0,0,-1,34,10013005,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031817,'Dated Velveteen Cowl (Green)','Normal/StandardItem',1,0,0,38920,10800,80826,7017,1,0,0,0,0,44,1118,0,0,0,0,0,-1,34,10013005,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031818,'Dated Velveteen Cowl (Red)','Normal/StandardItem',1,0,0,38920,10800,80827,7017,1,0,0,0,0,44,1118,0,0,0,0,0,-1,34,10013005,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031819,'Dated Velveteen Cowl (Yellow)','Normal/StandardItem',1,0,0,38920,10800,80828,7017,1,0,0,0,0,44,1118,0,0,0,0,0,-1,34,10013005,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8031820,'Seer\'s Cowl','Normal/StandardItem',1,1,1,38920,0,82065,7017,2,0,0,0,0,35,2005,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8031821,'Gridanian Cowl','Normal/StandardItem',1,1,1,38920,0,80820,7017,2,0,0,0,1,25,2005,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8031822,'Linen Cowl','Normal/StandardItem',1,0,0,38920,9120,82256,7017,1,0,0,0,0,37,1001,0,0,0,0,0,-1,34,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8031823,'Linen Cowl (Brown)','Normal/StandardItem',1,0,0,38920,9120,82257,7017,1,0,0,0,0,37,1001,0,0,0,0,0,-1,34,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8031824,'Linen Cowl (Yellow)','Normal/StandardItem',1,0,0,38920,9120,82258,7017,1,0,0,0,0,37,1001,0,0,0,0,0,-1,34,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8031825,'Woolen Cowl','Normal/StandardItem',1,0,0,38920,11520,82259,7017,1,0,0,0,0,47,1001,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031826,'Woolen Cowl (Black)','Normal/StandardItem',1,0,0,38920,11520,82260,7017,1,0,0,0,0,47,1001,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031827,'Woolen Cowl (Red)','Normal/StandardItem',1,0,0,38920,11520,82261,7017,1,0,0,0,0,47,1001,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031828,'Woolen Cowl (Grey)','Normal/StandardItem',1,0,0,38920,11520,82259,7017,1,0,0,0,0,47,1001,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8031901,'Dated Hempen Shepherd\'s Tunic','Normal/StandardItem',1,0,0,27800,1040,81751,7016,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031902,'Dated Hempen Shepherd\'s Tunic (Brown)','Normal/StandardItem',1,0,0,27800,1040,81752,7016,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031903,'Dated Hempen Shepherd\'s Tunic (Grey)','Normal/StandardItem',1,0,0,27800,1040,81753,7016,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031904,'Dated Hempen Shepherd\'s Tunic (Beige)','Normal/StandardItem',1,0,0,27800,1040,81754,7016,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8031905,'Dated Cotton Shepherd\'s Tunic','Normal/StandardItem',1,0,0,27800,2340,81757,7016,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8031906,'Dated Cotton Shepherd\'s Tunic (Red)','Normal/StandardItem',1,0,0,27800,2340,81758,7016,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8031907,'Dated Cotton Shepherd\'s Tunic (Yellow)','Normal/StandardItem',1,0,0,27800,2340,81759,7016,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8031908,'Dated Cotton Shepherd\'s Tunic (Green)','Normal/StandardItem',1,0,0,27800,2340,81760,7016,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8031909,'Dated Cotton Shepherd\'s Tunic (Blue)','Normal/StandardItem',1,0,0,27800,2340,81761,7016,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8031910,'Dated Canvas Shepherd\'s Tunic','Normal/StandardItem',1,0,0,27800,3640,81762,7016,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8031911,'Dated Canvas Shepherd\'s Tunic (Auburn)','Normal/StandardItem',1,0,0,27800,3640,81763,7016,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8031912,'Dated Canvas Shepherd\'s Tunic (Pink)','Normal/StandardItem',1,0,0,27800,3640,81764,7016,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8031913,'Dated Canvas Shepherd\'s Tunic (Brown)','Normal/StandardItem',1,0,0,27800,3640,81765,7016,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8031914,'Dated Canvas Shepherd\'s Tunic (Blue)','Normal/StandardItem',1,0,0,27800,3640,81766,7016,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8031915,'Cotton Shepherd\'s Tunic','Normal/StandardItem',1,0,0,27800,2340,81757,7016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8031916,'Cotton Shepherd\'s Tunic (Green)','Normal/StandardItem',1,0,0,27800,2340,81760,7016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8031917,'Cotton Shepherd\'s Tunic (Yellow)','Normal/StandardItem',1,0,0,27800,2340,81759,7016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8032001,'Vintage Chef\'s Apron','Normal/StandardItem',1,1,0,27800,4810,81839,7016,1,0,0,0,0,36,1120,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8032002,'Stained Chef\'s Apron','Normal/StandardItem',1,1,0,27800,2210,81840,7016,1,0,0,0,0,16,1120,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8032003,'Dated Chef\'s Apron','Normal/StandardItem',1,0,0,27800,5720,81841,7016,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8032004,'Dated Chef\'s Apron (Black)','Normal/StandardItem',1,0,0,27800,5720,81842,7016,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8032005,'Dated Chef\'s Apron (Red)','Normal/StandardItem',1,0,0,27800,5720,81843,7016,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8032006,'Dated Chef\'s Apron (Yellow)','Normal/StandardItem',1,0,0,27800,5720,81844,7016,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8032007,'Dated Chef\'s Apron (Green)','Normal/StandardItem',1,0,0,27800,5720,81845,7016,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8032008,'Lominsan Apron','Normal/StandardItem',1,1,1,27800,0,81843,7016,2,0,0,0,1,25,2110,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8032009,'Linen Smock','Normal/StandardItem',1,0,0,27800,5460,82262,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8032010,'Linen Smock of the Mind (Brown)','Normal/StandardItem',1,0,0,27800,5460,82263,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8032011,'Linen Smock of Piety (Yellow)','Normal/StandardItem',1,0,0,27800,5460,82264,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8032012,'Linen Smock of Piety (Blue)','Normal/StandardItem',1,0,0,27800,5460,82265,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8032013,'Woolen Smock','Normal/StandardItem',1,0,0,27800,6110,82266,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032014,'Woolen Smock of the Mind (Grey)','Normal/StandardItem',1,0,0,27800,6110,82266,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032015,'Woolen Smock of Piety (Red)','Normal/StandardItem',1,0,0,27800,6110,82267,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032016,'Woolen Smock of Piety (Black)','Normal/StandardItem',1,0,0,27800,6110,82268,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032017,'Linen Smock (Brown)','Normal/StandardItem',1,0,0,27800,5460,82263,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8032018,'Linen Smock (Yellow)','Normal/StandardItem',1,0,0,27800,5460,82264,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8032019,'Linen Smock (Blue)','Normal/StandardItem',1,0,0,27800,5460,82265,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8032020,'Linen Smock of the Mind','Normal/StandardItem',1,0,0,27800,5460,82262,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8032021,'Linen Smock of the Mind (Yellow)','Normal/StandardItem',1,0,0,27800,5460,82264,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8032022,'Linen Smock of the Mind (Blue)','Normal/StandardItem',1,0,0,27800,5460,82265,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8032023,'Linen Smock of Piety','Normal/StandardItem',1,0,0,27800,5460,82262,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8032024,'Linen Smock of Piety (Brown)','Normal/StandardItem',1,0,0,27800,5460,82263,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8032025,'Woolen Smock (Grey)','Normal/StandardItem',1,0,0,27800,6110,82266,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032026,'Woolen Smock (Red)','Normal/StandardItem',1,0,0,27800,6110,82267,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032027,'Woolen Smock (Black)','Normal/StandardItem',1,0,0,27800,6110,82268,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032028,'Woolen Smock (Purple)','Normal/StandardItem',1,0,0,27800,6110,82433,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032029,'Woolen Smock of the Mind','Normal/StandardItem',1,0,0,27800,6110,82266,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032030,'Woolen Smock of the Mind (Red)','Normal/StandardItem',1,0,0,27800,6110,82267,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032031,'Woolen Smock of the Mind (Black)','Normal/StandardItem',1,0,0,27800,6110,82268,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032032,'Woolen Smock of the Mind (Purple)','Normal/StandardItem',1,0,0,27800,6110,82433,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032033,'Woolen Smock of Piety','Normal/StandardItem',1,0,0,27800,6110,82266,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032034,'Woolen Smock of Piety (Grey)','Normal/StandardItem',1,0,0,27800,6110,82266,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032035,'Woolen Smock of Piety (Purple)','Normal/StandardItem',1,0,0,27800,6110,82433,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8032101,'Dream Tunic','Normal/StandardItem',1,0,0,22240,260,81890,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032102,'Reindeer Suit','Normal/StandardItem',1,1,1,22240,0,82402,7033,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032201,'Dated Canvas Coatee','Normal/StandardItem',1,0,0,25000,3720,81893,7016,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8032202,'Dated Canvas Coatee (Auburn)','Normal/StandardItem',1,0,0,25000,3720,81894,7016,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8032203,'Dated Canvas Coatee (Pink)','Normal/StandardItem',1,0,0,25000,3720,81895,7016,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8032204,'Dated Canvas Coatee (Brown)','Normal/StandardItem',1,0,0,25000,3720,81896,7016,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8032205,'Dated Canvas Coatee (Blue)','Normal/StandardItem',1,0,0,25000,3720,81897,7016,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8032206,'Dated Velveteen Coatee','Normal/StandardItem',1,0,0,25000,4920,81898,7016,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8032207,'Dated Velveteen Coatee (Black)','Normal/StandardItem',1,0,0,25000,4920,81899,7016,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8032208,'Dated Velveteen Coatee (Red)','Normal/StandardItem',1,0,0,25000,4920,81900,7016,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8032209,'Dated Velveteen Coatee (Yellow)','Normal/StandardItem',1,0,0,25000,4920,81901,7016,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8032210,'Dated Velveteen Coatee (Green)','Normal/StandardItem',1,0,0,25000,4920,81902,7016,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8032211,'Dated Linen Coatee','Normal/StandardItem',1,0,0,25000,6120,81898,7016,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032212,'Dated Linen Coatee (Pink)','Normal/StandardItem',1,0,0,25000,6120,81895,7016,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032213,'Dated Linen Coatee (Blue)','Normal/StandardItem',1,0,0,25000,6120,81897,7016,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032214,'Dated Linen Coatee (Brown)','Normal/StandardItem',1,0,0,25000,6120,81896,7016,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032215,'Dated Linen Coatee (Yellow)','Normal/StandardItem',1,0,0,25000,6120,81894,7016,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032216,'Vintage Coatee','Normal/StandardItem',1,1,0,25000,3120,81906,7016,1,0,0,0,0,25,1005,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8032217,'Moth-eaten Coatee','Normal/StandardItem',1,1,0,25000,1920,81905,7016,1,0,0,0,0,15,1005,0,0,0,0,0,-1,34,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8032218,'Vintage Seneschal Coatee','Normal/StandardItem',1,1,0,25000,5520,81904,7016,1,0,0,0,0,45,1005,0,0,0,0,0,-1,34,10013005,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8032219,'Moth-eaten Seneschal Coatee','Normal/StandardItem',1,1,0,25000,4320,81903,7016,1,0,0,0,0,35,1005,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8032220,'Gridanian Coatee','Normal/StandardItem',1,1,1,25000,0,81901,7016,2,0,0,0,1,25,2110,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8032221,'Velveteen Coatee','Normal/StandardItem',1,0,0,25000,3480,81898,7016,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8032222,'Velveteen Coatee of Crafting (Red)','Normal/StandardItem',1,0,0,25000,3480,81900,7016,1,0,0,0,1,28,2006,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8032223,'Velveteen Coatee of Gathering (Yellow)','Normal/StandardItem',1,0,0,25000,3480,81901,7016,1,0,0,0,1,28,2003,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8032224,'Linen Coatee','Normal/StandardItem',1,0,0,25000,4680,81898,7016,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032225,'Linen Coatee of Crafting (Blue)','Normal/StandardItem',1,0,0,25000,4680,81897,7016,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032226,'Linen Coatee of Gathering (Brown)','Normal/StandardItem',1,0,0,25000,4680,81896,7016,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032227,'Velveteen Coatee (Red)','Normal/StandardItem',1,0,0,25000,3480,81900,7016,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8032228,'Velveteen Coatee (Yellow)','Normal/StandardItem',1,0,0,25000,3480,81901,7016,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8032229,'Velveteen Coatee of Crafting','Normal/StandardItem',1,0,0,25000,3480,81898,7016,1,0,0,0,1,28,2006,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8032230,'Velveteen Coatee of Crafting (Yellow)','Normal/StandardItem',1,0,0,25000,3480,81901,7016,1,0,0,0,1,28,2006,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8032231,'Velveteen Coatee of Gathering','Normal/StandardItem',1,0,0,25000,3480,81898,7016,1,0,0,0,1,28,2003,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8032232,'Velveteen Coatee of Gathering (Red)','Normal/StandardItem',1,0,0,25000,3480,81900,7016,1,0,0,0,1,28,2003,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8032233,'Linen Coatee (Blue)','Normal/StandardItem',1,0,0,25000,4680,81897,7016,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032234,'Linen Coatee (Brown)','Normal/StandardItem',1,0,0,25000,4680,81896,7016,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032235,'Linen Coatee (Red)','Normal/StandardItem',1,0,0,25000,4680,81895,7016,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032236,'Linen Coatee (Yellow)','Normal/StandardItem',1,0,0,25000,4680,81894,7016,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032237,'Linen Coatee of Crafting','Normal/StandardItem',1,0,0,25000,4680,81898,7016,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032238,'Linen Coatee of Crafting (Brown)','Normal/StandardItem',1,0,0,25000,4680,81896,7016,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032239,'Linen Coatee of Crafting (Red)','Normal/StandardItem',1,0,0,25000,4680,81895,7016,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032240,'Linen Coatee of Crafting (Yellow)','Normal/StandardItem',1,0,0,25000,4680,81894,7016,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032241,'Linen Coatee of Gathering','Normal/StandardItem',1,0,0,25000,4680,81898,7016,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032242,'Linen Coatee of Gathering (Blue)','Normal/StandardItem',1,0,0,25000,4680,81897,7016,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032243,'Linen Coatee of Gathering (Red)','Normal/StandardItem',1,0,0,25000,4680,81895,7016,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032244,'Linen Coatee of Gathering (Yellow)','Normal/StandardItem',1,0,0,25000,4680,81894,7016,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8032301,'Loyalist\'s Bliaud','Normal/StandardItem',1,1,1,25000,0,82061,7016,2,0,0,0,0,30,2005,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8032302,'Revolutionary\'s Bliaud','Normal/StandardItem',1,1,1,25000,0,82073,7016,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032303,'Woolen Bliaud','Normal/StandardItem',1,0,0,27800,11250,82253,7016,1,0,0,0,0,44,1001,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8032304,'Woolen Bliaud (Purple)','Normal/StandardItem',1,0,0,27800,11250,82254,7016,1,0,0,0,0,44,1001,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8032305,'Felt Bliaud','Normal/StandardItem',1,0,0,27800,12500,82255,7016,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032306,'Felt Bliaud (Brown)','Normal/StandardItem',1,0,0,27800,12500,82255,7016,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032307,'Plundered Bliaud','Normal/StandardItem',1,1,0,27800,4000,82153,7016,1,0,0,0,1,15,2005,0,0,0,0,0,-1,34,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8032308,'Felt Bliaud (Green)','Normal/StandardItem',1,0,0,27800,12500,82431,7016,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032309,'Felt Bliaud (Blue)','Normal/StandardItem',1,0,0,27800,12500,82429,7016,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032310,'Felt Bliaud (Red)','Normal/StandardItem',1,0,0,27800,12500,82430,7016,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032311,'Storm Private\'s Bliaud','Normal/StandardItem',1,1,1,27800,0,82455,7016,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8032312,'Storm Sergeant\'s Bliaud','Normal/StandardItem',1,1,1,27800,0,82456,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032401,'Red Summer Top','Normal/StandardItem',1,1,1,0,0,82081,7012,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032402,'Green Summer Top','Normal/StandardItem',1,1,1,0,0,82082,7012,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032403,'Blue Summer Top','Normal/StandardItem',1,1,1,0,0,82083,7012,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032404,'Solar Summer Top','Normal/StandardItem',1,1,1,0,0,82084,7012,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032405,'Lunar Summer Top','Normal/StandardItem',1,1,1,0,0,82085,7012,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032406,'Red Summer Halter','Normal/StandardItem',1,1,1,0,0,82091,7012,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032407,'Green Summer Halter','Normal/StandardItem',1,1,1,0,0,82092,7012,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032408,'Blue Summer Halter','Normal/StandardItem',1,1,1,0,0,82093,7012,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032409,'Solar Summer Halter','Normal/StandardItem',1,1,1,0,0,82094,7012,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032410,'Lunar Summer Halter','Normal/StandardItem',1,1,1,0,0,82095,7012,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032501,'Hempen Kurta','Normal/StandardItem',1,0,0,22240,260,82269,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032502,'Hempen Kurta (Grey)','Normal/StandardItem',1,0,0,22240,260,82270,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032601,'Lominsan Soldier\'s Overcoat','Normal/StandardItem',1,1,1,25000,0,82101,7016,2,0,0,0,1,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8032602,'Gridanian Soldier\'s Overcoat','Normal/StandardItem',1,1,1,25000,0,82102,7016,2,0,0,0,1,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8032603,'Ul\'dahn Soldier\'s Overcoat','Normal/StandardItem',1,1,1,25000,0,82103,7016,2,0,0,0,1,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8032604,'Lominsan Officer\'s Overcoat','Normal/StandardItem',1,1,1,25000,0,82104,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032605,'Gridanian Officer\'s Overcoat','Normal/StandardItem',1,1,1,25000,0,82105,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032606,'Ul\'dahn Officer\'s Overcoat','Normal/StandardItem',1,1,1,25000,0,82106,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032701,'Gallant Surcoat','Normal/StandardItem',1,1,1,38920,0,82482,7015,3,0,0,0,1,50,2120,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032702,'Temple Cyclas','Normal/StandardItem',1,1,1,33360,0,82487,7015,3,0,0,0,1,50,2119,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032703,'Fighter\'s Cuirass','Normal/StandardItem',1,1,1,41700,0,82462,7015,3,0,0,0,1,50,2121,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032704,'Drachen Mail','Normal/StandardItem',1,1,1,36140,0,82457,7015,3,0,0,0,1,50,2123,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032705,'Choral Shirt','Normal/StandardItem',1,1,1,27800,0,82477,7015,3,0,0,0,1,50,2122,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032706,'Healer\'s Robe','Normal/StandardItem',1,1,1,25020,0,82467,7016,3,0,0,0,1,50,2125,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032707,'Wizard\'s Coat','Normal/StandardItem',1,1,1,22240,0,82472,7016,3,0,0,0,1,50,2124,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032801,'Heavy Darklight Armor','Normal/StandardItem',1,1,1,60000,0,82492,7014,3,0,0,0,1,50,2126,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032802,'Darklight Cuirass','Normal/StandardItem',1,1,1,41700,0,82495,7014,3,0,0,0,1,50,2127,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032803,'Darklight Corselet','Normal/StandardItem',1,1,1,33360,0,82499,7015,3,0,0,0,1,50,2128,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032804,'Darklight Cowl','Normal/StandardItem',1,1,1,38920,0,82503,7017,3,0,0,0,1,50,2129,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032805,'Heavy Darksteel Armor','Normal/StandardItem',1,0,0,60000,15000,82516,7014,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032806,'Heavy Darksteel Armor (White)','Normal/StandardItem',1,0,0,60000,15000,82515,7014,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032807,'Heavy Darksteel Armor (Red)','Normal/StandardItem',1,0,0,60000,15000,82517,7014,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032808,'Heavy Darksteel Armor (Green)','Normal/StandardItem',1,0,0,60000,15000,82518,7014,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032809,'Heavy Darksteel Armor (Blue)','Normal/StandardItem',1,0,0,60000,15000,82519,7014,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032810,'Gryphonskin Jerkin','Normal/StandardItem',1,0,0,36140,11500,82530,7015,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032811,'Gryphonskin Jerkin (White)','Normal/StandardItem',1,0,0,36140,11500,82531,7015,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032812,'Gryphonskin Jerkin (Black)','Normal/StandardItem',1,0,0,36140,11500,82532,7015,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032813,'Gryphonskin Jerkin (Red)','Normal/StandardItem',1,0,0,36140,11500,82533,7015,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032814,'Gryphonskin Jerkin (Yellow)','Normal/StandardItem',1,0,0,36140,11500,82534,7015,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032815,'Vanya Robe','Normal/StandardItem',1,0,0,25020,8200,82552,7016,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032816,'Vanya Robe (Yellow)','Normal/StandardItem',1,0,0,25020,8200,82551,7016,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032817,'Vanya Robe (Black)','Normal/StandardItem',1,0,0,25020,8200,82550,7016,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032818,'Vanya Robe (Purple)','Normal/StandardItem',1,0,0,25020,8200,82553,7016,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032819,'Vanya Robe (Red)','Normal/StandardItem',1,0,0,25020,8200,82554,7016,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8032820,'Storm Sergeant\'s Tabard','Normal/StandardItem',1,1,1,33360,0,82583,7015,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032821,'Storm Sergeant\'s Apron','Normal/StandardItem',1,1,1,27800,0,81843,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032822,'Serpent Sergeant\'s Tabard','Normal/StandardItem',1,1,1,33360,0,82584,7015,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032823,'Serpent Sergeant\'s Apron','Normal/StandardItem',1,1,1,27800,0,81844,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032824,'Flame Sergeant\'s Tabard','Normal/StandardItem',1,1,1,33360,0,82582,7015,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032825,'Flame Sergeant\'s Apron','Normal/StandardItem',1,1,1,27800,0,81842,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032826,'Militia Robe','Normal/StandardItem',1,1,1,25020,0,82599,7016,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032827,'Militia Cuirass','Normal/StandardItem',1,1,1,41700,0,80060,7014,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032828,'Militia Harness','Normal/StandardItem',1,1,1,33360,0,82598,7015,2,0,0,0,1,50,2158,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032829,'Imperial Operative Dalmatica','Normal/StandardItem',1,1,1,22240,0,82605,7016,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032830,'Gryphonskin Tunic','Normal/StandardItem',1,0,0,30580,8556,82601,7016,1,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032831,'Darksteel Haubergeon','Normal/StandardItem',1,0,0,38920,11960,82602,7015,1,0,0,0,1,50,2103,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8032832,'Coliseum Galerus','Normal/StandardItem',1,0,0,33360,10120,82608,7015,2,0,0,0,1,45,2004,0,0,0,0,0,-1,31,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8032833,'Coliseum Shawl','Normal/StandardItem',1,0,0,25020,7544,82610,7016,2,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8032834,'Lord\'s Yukata (Blue)','Normal/StandardItem',1,1,1,22240,0,82624,7016,1,0,0,0,0,1,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032835,'Lord\'s Yukata (Green)','Normal/StandardItem',1,1,1,22240,0,82625,7016,1,0,0,0,0,1,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032836,'Lord\'s Yukata (Grey)','Normal/StandardItem',1,1,1,22240,0,82626,7016,1,0,0,0,0,1,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032837,'Lady\'s Yukata (Red)','Normal/StandardItem',1,1,1,22240,0,82621,7016,1,0,0,0,0,1,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032838,'Lady\'s Yukata (Blue)','Normal/StandardItem',1,1,1,22240,0,82622,7016,1,0,0,0,0,1,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8032839,'Lady\'s Yukata (Black)','Normal/StandardItem',1,1,1,22240,0,82623,7016,1,0,0,0,0,1,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040001,'Well-worn Undershirt','Normal/StandardItem',1,1,1,0,0,81303,7012,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040002,'Well-worn Breastcloth','Normal/StandardItem',1,1,1,0,0,81305,7012,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040003,'Well-worn Chestband','Normal/StandardItem',1,1,1,0,0,81325,7012,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040004,'Well-worn Undersleeves','Normal/StandardItem',1,1,1,0,0,81307,7012,1,0,0,0,0,1,2011,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040005,'Well-worn Undersleeves (Brown)','Normal/StandardItem',1,1,1,0,0,81308,7012,1,0,0,0,0,1,2013,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040006,'Well-worn Bodice','Normal/StandardItem',1,1,1,0,0,81310,7012,1,0,0,0,0,1,2012,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040007,'Well-worn Bodice (Grey)','Normal/StandardItem',1,1,1,0,0,81311,7012,1,0,0,0,0,1,2014,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040008,'Well-worn Camise','Normal/StandardItem',1,1,1,0,0,81313,7012,1,0,0,0,0,1,2015,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040009,'Well-worn Camise (Beige)','Normal/StandardItem',1,1,1,0,0,81314,7012,1,0,0,0,0,1,2017,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040010,'Well-worn Camisole (Brown)','Normal/StandardItem',1,1,1,0,0,81316,7012,1,0,0,0,0,1,2016,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040011,'Well-worn Camisole (Grey)','Normal/StandardItem',1,1,1,0,0,81317,7012,1,0,0,0,0,1,2018,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040012,'Well-worn Halftop','Normal/StandardItem',1,1,1,0,0,81322,7012,1,0,0,0,0,1,2019,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040013,'Well-worn Halftop (Grey)','Normal/StandardItem',1,1,1,0,0,81323,7012,1,0,0,0,0,1,2020,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040014,'Well-worn Singlet (Beige)','Normal/StandardItem',1,1,1,0,0,81319,7012,1,0,0,0,0,1,2021,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040015,'Well-worn Singlet (Grey)','Normal/StandardItem',1,1,1,0,0,81320,7012,1,0,0,0,0,1,2022,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040016,'Hempen Undershirt (Brown)','Normal/StandardItem',1,0,0,0,120,80001,7012,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040017,'Hempen Undershirt','Normal/StandardItem',1,0,0,0,120,81302,7012,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040018,'Hempen Undershirt (Grey)','Normal/StandardItem',1,0,0,0,120,80003,7012,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040019,'Hempen Undershirt (Beige)','Normal/StandardItem',1,0,0,0,120,81302,7012,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040020,'Hempen Breastcloth (Brown)','Normal/StandardItem',1,0,0,0,120,81276,7012,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040021,'Hempen Breastcloth','Normal/StandardItem',1,0,0,0,120,81304,7012,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040022,'Hempen Breastcloth (Grey)','Normal/StandardItem',1,0,0,0,120,81278,7012,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040023,'Hempen Breastcloth (Beige)','Normal/StandardItem',1,0,0,0,120,81279,7012,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040024,'Hempen Chestband (Brown)','Normal/StandardItem',1,0,0,0,120,81325,7012,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040025,'Hempen Chestband','Normal/StandardItem',1,0,0,0,120,81324,7012,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040026,'Hempen Chestband (Grey)','Normal/StandardItem',1,0,0,0,120,81324,7012,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040027,'Hempen Chestband (Beige)','Normal/StandardItem',1,0,0,0,120,81325,7012,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040028,'Hempen Undersleeves (Brown)','Normal/StandardItem',1,0,0,0,120,81308,7012,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040029,'Hempen Undersleeves','Normal/StandardItem',1,0,0,0,120,81306,7012,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040030,'Hempen Undersleeves (Grey)','Normal/StandardItem',1,0,0,0,120,81308,7012,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040031,'Hempen Undersleeves (Beige)','Normal/StandardItem',1,0,0,0,120,81306,7012,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040032,'Hempen Bodice (Brown)','Normal/StandardItem',1,0,0,0,120,81285,7012,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040033,'Hempen Bodice','Normal/StandardItem',1,0,0,0,120,81309,7012,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040034,'Hempen Bodice (Grey)','Normal/StandardItem',1,0,0,0,120,81287,7012,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040035,'Hempen Bodice (Beige)','Normal/StandardItem',1,0,0,0,120,81309,7012,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040036,'Hempen Camise (Brown)','Normal/StandardItem',1,0,0,0,120,82041,7012,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040037,'Hempen Camise','Normal/StandardItem',1,0,0,0,120,81312,7012,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040038,'Hempen Camise (Grey)','Normal/StandardItem',1,0,0,0,120,82041,7012,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040039,'Hempen Camise (Beige)','Normal/StandardItem',1,0,0,0,120,81314,7012,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040040,'Hempen Camisole (Brown)','Normal/StandardItem',1,0,0,0,120,81316,7012,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040041,'Hempen Camisole','Normal/StandardItem',1,0,0,0,120,81315,7012,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040042,'Hempen Camisole (Grey)','Normal/StandardItem',1,0,0,0,120,81317,7012,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040043,'Hempen Camisole (Beige)','Normal/StandardItem',1,0,0,0,120,82042,7012,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040044,'Hempen Halftop (Brown)','Normal/StandardItem',1,0,0,0,120,81322,7012,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040045,'Hempen Halftop','Normal/StandardItem',1,0,0,0,120,81321,7012,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040046,'Hempen Halftop (Grey)','Normal/StandardItem',1,0,0,0,120,81322,7012,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040047,'Hempen Halftop (Beige)','Normal/StandardItem',1,0,0,0,120,81321,7012,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040048,'Hempen Singlet (Brown)','Normal/StandardItem',1,0,0,0,120,81320,7012,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040049,'Hempen Singlet','Normal/StandardItem',1,0,0,0,120,81318,7012,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040050,'Hempen Singlet (Grey)','Normal/StandardItem',1,0,0,0,120,81320,7012,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040051,'Hempen Singlet (Beige)','Normal/StandardItem',1,0,0,0,120,81318,7012,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8040052,'Cotton Undershirt','Normal/StandardItem',1,0,0,0,1320,81302,7012,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040053,'Cotton Undershirt (Brown)','Normal/StandardItem',1,0,0,0,1320,81302,7012,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040054,'Cotton Undershirt (Yellow)','Normal/StandardItem',1,0,0,0,1320,81302,7012,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040055,'Cotton Undershirt (Green)','Normal/StandardItem',1,0,0,0,1320,81302,7012,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040056,'Cotton Undershirt (Blue)','Normal/StandardItem',1,0,0,0,1320,81302,7012,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040057,'Cotton Breastcloth','Normal/StandardItem',1,0,0,0,1320,81304,7012,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040058,'Cotton Breastcloth (Brown)','Normal/StandardItem',1,0,0,0,1320,81304,7012,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040059,'Cotton Breastcloth (Yellow)','Normal/StandardItem',1,0,0,0,1320,81304,7012,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040060,'Cotton Breastcloth (Green)','Normal/StandardItem',1,0,0,0,1320,81304,7012,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040061,'Cotton Breastcloth (Blue)','Normal/StandardItem',1,0,0,0,1320,81304,7012,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040062,'Cotton Chestband','Normal/StandardItem',1,0,0,0,1320,81324,7012,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040063,'Cotton Chestband (Brown)','Normal/StandardItem',1,0,0,0,1320,81324,7012,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040064,'Cotton Chestband (Yellow)','Normal/StandardItem',1,0,0,0,1320,81324,7012,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040065,'Cotton Chestband (Green)','Normal/StandardItem',1,0,0,0,1320,81324,7012,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040066,'Cotton Chestband (Blue)','Normal/StandardItem',1,0,0,0,1320,81324,7012,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040067,'Cotton Undersleeves','Normal/StandardItem',1,0,0,0,1320,81306,7012,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040068,'Cotton Undersleeves (Brown)','Normal/StandardItem',1,0,0,0,1320,81306,7012,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040069,'Cotton Undersleeves (Yellow)','Normal/StandardItem',1,0,0,0,1320,81306,7012,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040070,'Cotton Undersleeves (Green)','Normal/StandardItem',1,0,0,0,1320,81306,7012,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040071,'Cotton Undersleeves (Blue)','Normal/StandardItem',1,0,0,0,1320,81306,7012,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040072,'Cotton Bodice','Normal/StandardItem',1,0,0,0,1320,81309,7012,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040073,'Cotton Bodice (Brown)','Normal/StandardItem',1,0,0,0,1320,81309,7012,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040074,'Cotton Bodice (Yellow)','Normal/StandardItem',1,0,0,0,1320,81309,7012,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040075,'Cotton Bodice (Green)','Normal/StandardItem',1,0,0,0,1320,81309,7012,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040076,'Cotton Bodice (Blue)','Normal/StandardItem',1,0,0,0,1320,81309,7012,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040077,'Cotton Camise','Normal/StandardItem',1,0,0,0,1320,81312,7012,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040078,'Cotton Camise (Brown)','Normal/StandardItem',1,0,0,0,1320,81312,7012,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040079,'Cotton Camise (Yellow)','Normal/StandardItem',1,0,0,0,1320,81312,7012,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040080,'Cotton Camise (Green)','Normal/StandardItem',1,0,0,0,1320,81312,7012,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040081,'Cotton Camise (Blue)','Normal/StandardItem',1,0,0,0,1320,81312,7012,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040082,'Cotton Camisole','Normal/StandardItem',1,0,0,0,1320,81315,7012,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040083,'Cotton Camisole (Brown)','Normal/StandardItem',1,0,0,0,1320,81315,7012,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040084,'Cotton Camisole (Yellow)','Normal/StandardItem',1,0,0,0,1320,81315,7012,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040085,'Cotton Camisole (Green)','Normal/StandardItem',1,0,0,0,1320,81315,7012,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040086,'Cotton Camisole (Blue)','Normal/StandardItem',1,0,0,0,1320,81315,7012,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040087,'Cotton Halftop','Normal/StandardItem',1,0,0,0,1320,81321,7012,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040088,'Cotton Halftop (Brown)','Normal/StandardItem',1,0,0,0,1320,81321,7012,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040089,'Cotton Halftop (Yellow)','Normal/StandardItem',1,0,0,0,1320,81321,7012,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040090,'Cotton Halftop (Green)','Normal/StandardItem',1,0,0,0,1320,81321,7012,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040091,'Cotton Halftop (Blue)','Normal/StandardItem',1,0,0,0,1320,81321,7012,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040092,'Cotton Singlet','Normal/StandardItem',1,0,0,0,1320,81318,7012,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040093,'Cotton Singlet (Brown)','Normal/StandardItem',1,0,0,0,1320,81318,7012,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040094,'Cotton Singlet (Yellow)','Normal/StandardItem',1,0,0,0,1320,81318,7012,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040095,'Cotton Singlet (Green)','Normal/StandardItem',1,0,0,0,1320,81318,7012,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8040096,'Cotton Singlet (Blue)','Normal/StandardItem',1,0,0,0,1320,81318,7012,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050001,'Dated Hempen Slops','Normal/StandardItem',1,0,0,13900,390,80159,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050002,'Dated Hempen Slops (Beige)','Normal/StandardItem',1,0,0,13900,390,80162,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050003,'Dated Hempen Slops (Brown)','Normal/StandardItem',1,0,0,13900,390,80160,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050004,'Dated Hempen Slops (Grey)','Normal/StandardItem',1,0,0,13900,390,80161,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050005,'Dated Cotton Slops','Normal/StandardItem',1,0,0,13900,948,80163,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8050006,'Dated Cotton Slops (Yellow)','Normal/StandardItem',1,0,0,13900,948,80165,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8050007,'Dated Cotton Slops (Green)','Normal/StandardItem',1,0,0,13900,948,80166,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8050008,'Dated Cotton Slops (Blue)','Normal/StandardItem',1,0,0,13900,948,80167,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8050009,'Dated Cotton Slops (Red)','Normal/StandardItem',1,0,0,13900,948,80164,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8050010,'Dated Canvas Slops','Normal/StandardItem',1,0,0,13900,1506,80168,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8050011,'Dated Canvas Slops (Pink)','Normal/StandardItem',1,0,0,13900,1506,80170,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8050012,'Dated Canvas Slops (Brown)','Normal/StandardItem',1,0,0,13900,1506,80171,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8050013,'Dated Canvas Slops (Blue)','Normal/StandardItem',1,0,0,13900,1506,80172,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8050014,'Dated Canvas Slops (Auburn)','Normal/StandardItem',1,0,0,13900,1506,80169,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8050015,'Linen Slops','Normal/StandardItem',1,0,0,13900,2399,82271,7021,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050016,'Linen Slops of Vitality (Yellow)','Normal/StandardItem',1,0,0,13900,2399,82272,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050017,'Linen Slops of the Mind (Brown)','Normal/StandardItem',1,0,0,13900,2399,82273,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050018,'Linen Slops of Strength (Blue)','Normal/StandardItem',1,0,0,13900,2399,82274,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050019,'Woolen Slops','Normal/StandardItem',1,0,0,13900,2678,82275,7021,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050020,'Woolen Slops of Vitality (Red)','Normal/StandardItem',1,0,0,13900,2678,82276,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050021,'Woolen Slops of the Mind (Black)','Normal/StandardItem',1,0,0,13900,2678,82277,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050022,'Woolen Slops of Strength (Purple)','Normal/StandardItem',1,0,0,13900,2678,82278,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050023,'Linen Slops (Yellow)','Normal/StandardItem',1,0,0,13900,2399,82272,7021,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050024,'Linen Slops (Brown)','Normal/StandardItem',1,0,0,13900,2399,82273,7021,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050025,'Linen Slops (Blue)','Normal/StandardItem',1,0,0,13900,2399,82274,7021,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050026,'Linen Slops of Vitality','Normal/StandardItem',1,0,0,13900,2399,82271,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050027,'Linen Slops of Vitality (Brown)','Normal/StandardItem',1,0,0,13900,2399,82273,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050028,'Lominsan Slops','Normal/StandardItem',1,1,1,13900,0,80170,7021,2,0,0,0,1,30,2109,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8050029,'Gridanian Slops','Normal/StandardItem',1,1,1,13900,0,80165,7021,2,0,0,0,1,30,2109,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8050030,'Weathered Slops (Brown)','Normal/StandardItem',1,1,1,13900,0,80920,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050031,'Weathered Slops (Grey)','Normal/StandardItem',1,1,1,13900,0,80921,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050032,'Weathered Slops (Beige)','Normal/StandardItem',1,1,1,13900,0,80922,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050033,'Linen Slops of Vitality (Blue)','Normal/StandardItem',1,0,0,13900,2399,82274,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050034,'Linen Slops of the Mind','Normal/StandardItem',1,0,0,13900,2399,82271,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050035,'Linen Slops of the Mind (Yellow)','Normal/StandardItem',1,0,0,13900,2399,82272,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050036,'Linen Slops of the Mind (Blue)','Normal/StandardItem',1,0,0,13900,2399,82274,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050037,'Linen Slops of Strength','Normal/StandardItem',1,0,0,13900,2399,82271,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050038,'Linen Slops of Strength (Yellow)','Normal/StandardItem',1,0,0,13900,2399,82272,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050039,'Linen Slops of Strength (Brown)','Normal/StandardItem',1,0,0,13900,2399,82273,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050040,'Woolen Slops (Red)','Normal/StandardItem',1,0,0,13900,2678,82276,7021,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050041,'Woolen Slops (Black)','Normal/StandardItem',1,0,0,13900,2678,82277,7021,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050042,'Woolen Slops (Purple)','Normal/StandardItem',1,0,0,13900,2678,82278,7021,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050043,'Woolen Slops of Vitality','Normal/StandardItem',1,0,0,13900,2678,82275,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050044,'Woolen Slops of Vitality (Black)','Normal/StandardItem',1,0,0,13900,2678,82277,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050045,'Woolen Slops of Vitality (Purple)','Normal/StandardItem',1,0,0,13900,2678,82278,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050046,'Woolen Slops of the Mind','Normal/StandardItem',1,0,0,13900,2678,82275,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050047,'Woolen Slops of the Mind (Red)','Normal/StandardItem',1,0,0,13900,2678,82276,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050048,'Woolen Slops of the Mind (Purple)','Normal/StandardItem',1,0,0,13900,2678,82278,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050049,'Woolen Slops of Strength','Normal/StandardItem',1,0,0,13900,2678,82275,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050050,'Woolen Slops of Strength (Red)','Normal/StandardItem',1,0,0,13900,2678,82276,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050051,'Woolen Slops of Strength (Black)','Normal/StandardItem',1,0,0,13900,2678,82277,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050101,'Dated Hempen Trousers','Normal/StandardItem',1,0,0,20850,1710,80173,7021,1,0,0,0,0,18,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050102,'Dated Hempen Trousers (Beige)','Normal/StandardItem',1,0,0,20850,1710,80174,7021,1,0,0,0,0,18,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050103,'Dated Hempen Trousers (Brown)','Normal/StandardItem',1,0,0,20850,1710,80175,7021,1,0,0,0,0,18,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050104,'Dated Hempen Trousers (Grey)','Normal/StandardItem',1,0,0,20850,1710,80176,7021,1,0,0,0,0,18,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050105,'Dated Cotton Trousers','Normal/StandardItem',1,0,0,20850,2610,80177,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8050106,'Dated Cotton Trousers (Yellow)','Normal/StandardItem',1,0,0,20850,2610,80178,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8050107,'Dated Cotton Trousers (Green)','Normal/StandardItem',1,0,0,20850,2610,80179,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8050108,'Dated Cotton Trousers (Blue)','Normal/StandardItem',1,0,0,20850,2610,80180,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8050109,'Dated Cotton Trousers (Red)','Normal/StandardItem',1,0,0,20850,2610,80181,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8050110,'Dated Canvas Trousers','Normal/StandardItem',1,0,0,20850,3510,80182,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8050111,'Dated Canvas Trousers (Pink)','Normal/StandardItem',1,0,0,20850,3510,80183,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8050112,'Dated Canvas Trousers (Brown)','Normal/StandardItem',1,0,0,20850,3510,80184,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8050113,'Dated Canvas Trousers (Blue)','Normal/StandardItem',1,0,0,20850,3510,80185,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8050114,'Dated Canvas Trousers (Auburn)','Normal/StandardItem',1,0,0,20850,3510,80186,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8050115,'Dated Tarred Leather Trousers','Normal/StandardItem',1,0,0,20850,4410,80187,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8050116,'Dated Tarred Leather Trousers (Pink)','Normal/StandardItem',1,0,0,20850,4410,80188,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8050117,'Dated Tarred Leather Trousers (Brown)','Normal/StandardItem',1,0,0,20850,4410,80189,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8050118,'Dated Tarred Leather Trousers (Blue)','Normal/StandardItem',1,0,0,20850,4410,80190,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8050119,'Dated Tarred Leather Trousers (Auburn)','Normal/StandardItem',1,0,0,20850,4410,80191,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8050120,'Velveteen Trousers','Normal/StandardItem',1,0,0,20850,3150,80923,7021,1,0,0,0,0,34,2004,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8050121,'Velveteen Trousers (Red)','Normal/StandardItem',1,0,0,20850,3150,80925,7021,1,0,0,0,0,34,2004,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8050122,'Woolen Trousers','Normal/StandardItem',1,0,0,20850,4050,82397,7021,1,0,0,0,0,44,2004,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8050123,'Woolen Trousers (Purple)','Normal/StandardItem',1,0,0,20850,4050,82398,7021,1,0,0,0,0,44,2004,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8050124,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050125,'Linen Trousers','Normal/StandardItem',1,0,0,20850,3600,82395,7021,1,0,0,0,0,39,2004,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8050126,'Linen Trousers (Blue)','Normal/StandardItem',1,0,0,20850,3600,82396,7021,1,0,0,0,0,39,2004,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8050127,'Felt Trousers (Green)','Normal/StandardItem',1,0,0,20850,4500,82436,7021,1,0,0,0,0,49,2004,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8050128,'Felt Trousers (Blue)','Normal/StandardItem',1,0,0,20850,4500,82434,7021,1,0,0,0,0,49,2004,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8050129,'Felt Trousers (Brown)','Normal/StandardItem',1,0,0,20850,4500,82435,7021,1,0,0,0,0,49,2004,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8050130,'Felt Trousers','Normal/StandardItem',1,0,0,20850,4500,82399,7021,1,0,0,0,0,49,2004,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8050131,'Felt Trousers (Red)','Normal/StandardItem',1,0,0,20850,4500,82400,7021,1,0,0,0,0,49,2004,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8050132,'Storm Private\'s Trousers','Normal/StandardItem',1,1,1,20850,0,80173,7021,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050133,'Storm Sergeant\'s Trousers','Normal/StandardItem',1,1,1,20850,0,80175,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8050134,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050135,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050136,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050137,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050138,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050139,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050140,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050141,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050142,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050143,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050144,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050145,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050146,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050147,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050148,'Gridanian Trousers','Normal/StandardItem',1,1,1,20850,0,80184,7021,2,0,0,0,1,30,2004,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8050149,'Sentinel\'s Trousers','Normal/StandardItem',1,0,0,20850,4590,80173,7021,2,0,0,0,1,50,2101,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8050150,'Weathered Trousers','Normal/StandardItem',1,1,1,20850,0,80928,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050151,'Paladin\'s Trousers','Normal/StandardItem',1,1,1,20850,0,82062,7021,2,0,0,0,0,35,2103,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050201,'Dated Hempen Breeches','Normal/StandardItem',1,0,0,11120,78,80193,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050202,'Dated Hempen Breeches (Brown)','Normal/StandardItem',1,0,0,11120,78,80194,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050203,'Dated Hempen Breeches (Grey)','Normal/StandardItem',1,0,0,11120,78,80195,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050204,'Dated Hempen Breeches (Beige)','Normal/StandardItem',1,0,0,11120,78,80196,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050205,'Dated Cotton Breeches','Normal/StandardItem',1,0,0,11120,468,80197,7021,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050206,'Dated Cotton Breeches (Red)','Normal/StandardItem',1,0,0,11120,468,80198,7021,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050207,'Dated Cotton Breeches (Yellow)','Normal/StandardItem',1,0,0,11120,468,80199,7021,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050208,'Dated Cotton Breeches (Green)','Normal/StandardItem',1,0,0,11120,468,80200,7021,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050209,'Dated Cotton Breeches (Blue)','Normal/StandardItem',1,0,0,11120,468,80201,7021,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050210,'Dated Canvas Breeches','Normal/StandardItem',1,0,0,11120,858,80202,7021,1,0,0,0,0,21,1103,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050211,'Dated Canvas Breeches (Auburn)','Normal/StandardItem',1,0,0,11120,858,80203,7021,1,0,0,0,0,21,1103,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050212,'Dated Canvas Breeches (Pink)','Normal/StandardItem',1,0,0,11120,858,80204,7021,1,0,0,0,0,21,1103,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050213,'Dated Canvas Breeches (Brown)','Normal/StandardItem',1,0,0,11120,858,80205,7021,1,0,0,0,0,21,1103,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050214,'Dated Canvas Breeches (Blue)','Normal/StandardItem',1,0,0,11120,858,80206,7021,1,0,0,0,0,21,1103,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050215,'Dated Velveteen Hose','Normal/StandardItem',1,0,0,11120,1248,80929,7021,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8050216,'Dated Velveteen Hose (Black)','Normal/StandardItem',1,0,0,11120,1248,80930,7021,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8050217,'Dated Velveteen Hose (Red)','Normal/StandardItem',1,0,0,11120,1248,80931,7021,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8050218,'Dated Velveteen Hose (Yellow)','Normal/StandardItem',1,0,0,11120,1248,80932,7021,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8050219,'Dated Velveteen Hose (Green)','Normal/StandardItem',1,0,0,11120,1248,80933,7021,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8050220,'Hempen Breeches','Normal/StandardItem',1,0,0,11120,78,80193,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050221,'Hempen Breeches of Casting (Brown)','Normal/StandardItem',1,0,0,11120,78,80194,7021,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050222,'Hempen Breeches of Toiling (Grey)','Normal/StandardItem',1,0,0,11120,78,80195,7021,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050223,'Cotton Breeches','Normal/StandardItem',1,0,0,11120,858,80197,7021,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050224,'Cotton Breeches of Casting (Yellow)','Normal/StandardItem',1,0,0,11120,858,80199,7021,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050225,'Cotton Breeches of Toiling (Brown)','Normal/StandardItem',1,0,0,11120,858,80198,7021,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050226,'Hempen Breeches (Brown)','Normal/StandardItem',1,0,0,11120,78,80194,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050227,'Hempen Breeches (Grey)','Normal/StandardItem',1,0,0,11120,78,80195,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050228,'Hempen Breeches of Casting','Normal/StandardItem',1,0,0,11120,78,80193,7021,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050229,'Hempen Breeches of Casting (Grey)','Normal/StandardItem',1,0,0,11120,78,80195,7021,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050230,'Hempen Breeches of Toiling','Normal/StandardItem',1,0,0,11120,78,80193,7021,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050231,'Hempen Breeches of Toiling (Brown)','Normal/StandardItem',1,0,0,11120,78,80194,7021,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050232,'Cotton Breeches (Yellow)','Normal/StandardItem',1,0,0,11120,858,80199,7021,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050233,'Cotton Breeches (Brown)','Normal/StandardItem',1,0,0,11120,858,80198,7021,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050234,'Cotton Breeches of Casting','Normal/StandardItem',1,0,0,11120,858,80197,7021,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050235,'Cotton Breeches of Casting (Brown)','Normal/StandardItem',1,0,0,11120,858,80198,7021,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050236,'Cotton Breeches of Toiling','Normal/StandardItem',1,0,0,11120,858,80197,7021,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050237,'Cotton Breeches of Toiling (Yellow)','Normal/StandardItem',1,0,0,11120,858,80199,7021,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8050238,'[en]','Normal/StandardItem',1,0,0,11120,78,60000,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050239,'[en]','Normal/StandardItem',1,0,0,11120,78,60000,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050240,'[en]','Normal/StandardItem',1,0,0,11120,78,60000,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050241,'[en]','Normal/StandardItem',1,0,0,11120,78,60000,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050242,'Explorer\'s Breeches','Normal/StandardItem',1,1,0,11120,1989,82511,7021,2,0,0,0,1,50,2004,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8050243,'Lominsan Breeches','Normal/StandardItem',1,1,1,11120,0,80931,7021,2,0,0,0,1,30,2111,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8050244,'Gridanian Breeches','Normal/StandardItem',1,1,1,11120,0,80205,7021,2,0,0,0,1,30,2005,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8050245,'Weathered Breeches (Grey)','Normal/StandardItem',1,1,1,11120,0,80934,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050246,'Vintage Hose','Normal/StandardItem',1,1,0,11120,1521,81434,7021,1,0,0,0,0,38,1103,0,0,0,0,0,-1,33,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8050247,'Ripped Hose','Normal/StandardItem',1,1,0,7500,638,81434,7021,1,0,0,0,0,28,1103,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8050248,'Claret Breeches','Normal/StandardItem',1,1,1,11120,0,82066,7021,3,0,0,0,1,50,2005,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8050301,'Dated Hempen Chausses','Normal/StandardItem',1,0,0,12510,225,80207,7021,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050302,'Dated Hempen Chausses (Brown)','Normal/StandardItem',1,0,0,12510,225,80208,7021,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050303,'Dated Hempen Chausses (Grey)','Normal/StandardItem',1,0,0,12510,225,80209,7021,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050304,'Dated Hempen Chausses (Beige)','Normal/StandardItem',1,0,0,12510,225,80210,7021,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050305,'Dated Cotton Chausses','Normal/StandardItem',1,0,0,12510,675,80211,7021,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8050306,'Dated Cotton Chausses (Red)','Normal/StandardItem',1,0,0,12510,675,80212,7021,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8050307,'Dated Cotton Chausses (Yellow)','Normal/StandardItem',1,0,0,12510,675,80213,7021,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8050308,'Dated Cotton Chausses (Green)','Normal/StandardItem',1,0,0,12510,675,80214,7021,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8050309,'Dated Cotton Chausses (Blue)','Normal/StandardItem',1,0,0,12510,675,80215,7021,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8050310,'Dated Canvas Chausses','Normal/StandardItem',1,0,0,12510,1125,80216,7021,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8050311,'Dated Canvas Chausses (Auburn)','Normal/StandardItem',1,0,0,12510,1125,80217,7021,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8050312,'Dated Canvas Chausses (Pink)','Normal/StandardItem',1,0,0,12510,1125,80218,7021,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8050313,'Dated Canvas Chausses (Brown)','Normal/StandardItem',1,0,0,12510,1125,80219,7021,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8050314,'Dated Canvas Chausses (Blue)','Normal/StandardItem',1,0,0,12510,1125,80220,7021,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8050315,'Dated Velveteen Chausses','Normal/StandardItem',1,0,0,12510,1575,80935,7021,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8050316,'Dated Velveteen Chausses (Black)','Normal/StandardItem',1,0,0,12510,1575,80936,7021,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8050317,'Dated Velveteen Chausses (Red)','Normal/StandardItem',1,0,0,12510,1575,80937,7021,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8050318,'Dated Velveteen Chausses (Yellow)','Normal/StandardItem',1,0,0,12510,1575,80938,7021,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8050319,'Dated Velveteen Chausses (Green)','Normal/StandardItem',1,0,0,12510,1575,80939,7021,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8050320,'Woolen Chausses','Normal/StandardItem',1,0,0,12510,1980,82279,7021,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050321,'Woolen Chausses of Dexterity (Grey)','Normal/StandardItem',1,0,0,12510,1980,82280,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050322,'Woolen Chausses of Intelligence (Purple)','Normal/StandardItem',1,0,0,12510,1980,82281,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050323,'Woolen Chausses of Vitality (Black)','Normal/StandardItem',1,0,0,12510,1980,82282,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050324,'Felt Chausses','Normal/StandardItem',1,0,0,12510,2205,82283,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050325,'Felt Chausses of Dexterity (Blue)','Normal/StandardItem',1,0,0,12510,2205,82284,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050326,'Felt Chausses of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,2205,82285,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050327,'Felt Chausses of Vitality (Brown)','Normal/StandardItem',1,0,0,12510,2205,82286,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050328,'Woolen Chausses (Grey)','Normal/StandardItem',1,0,0,12510,1980,82280,7021,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050329,'Woolen Chausses (Purple)','Normal/StandardItem',1,0,0,12510,1980,82281,7021,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050330,'Woolen Chausses (Black)','Normal/StandardItem',1,0,0,12510,1980,82282,7021,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050331,'Woolen Chausses of Dexterity','Normal/StandardItem',1,0,0,12510,1980,82279,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050332,'Woolen Chausses of Dexterity (Purple)','Normal/StandardItem',1,0,0,12510,1980,82281,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050333,'Woolen Chausses of Dexterity (Black)','Normal/StandardItem',1,0,0,12510,1980,82282,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050334,'Woolen Chausses of Intelligence','Normal/StandardItem',1,0,0,12510,1980,82279,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050335,'Woolen Chausses of Intelligence (Grey)','Normal/StandardItem',1,0,0,12510,1980,82280,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050336,'Woolen Chausses of Intelligence (Black)','Normal/StandardItem',1,0,0,12510,1980,82282,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050337,'Woolen Chausses of Vitality','Normal/StandardItem',1,0,0,12510,1980,82279,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050338,'Woolen Chausses of Vitality (Grey)','Normal/StandardItem',1,0,0,12510,1980,82280,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050339,'Woolen Chausses of Vitality (Purple)','Normal/StandardItem',1,0,0,12510,1980,82281,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050340,'Felt Chausses (Blue)','Normal/StandardItem',1,0,0,12510,2205,82284,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050341,'Felt Chausses (Red)','Normal/StandardItem',1,0,0,12510,2205,82285,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050342,'Felt Chausses (Brown)','Normal/StandardItem',1,0,0,12510,2205,82286,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050343,'Felt Chausses (Green)','Normal/StandardItem',1,0,0,12510,2205,82437,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050344,'Lominsan Chausses','Normal/StandardItem',1,1,1,12510,0,80937,7021,2,0,0,0,1,30,2110,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8050345,'Ul\'dahn Chausses','Normal/StandardItem',1,1,1,12510,0,80936,7021,2,0,0,0,1,30,2006,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8050346,'Weathered Chausses','Normal/StandardItem',1,1,1,12510,0,80940,7021,1,0,0,0,0,1,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050347,'Weathered Chausses (Grey)','Normal/StandardItem',1,1,1,12510,0,80941,7021,1,0,0,0,0,1,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050348,'Felt Chausses of Dexterity','Normal/StandardItem',1,0,0,12510,2205,82283,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050349,'Felt Chausses of Dexterity (Red)','Normal/StandardItem',1,0,0,12510,2205,82285,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050350,'Felt Chausses of Dexterity (Brown)','Normal/StandardItem',1,0,0,12510,2205,82286,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050351,'Felt Chausses of Dexterity (Green)','Normal/StandardItem',1,0,0,12510,2205,82437,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050352,'Felt Chausses of Intelligence','Normal/StandardItem',1,0,0,12510,2205,82283,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050353,'Felt Chausses of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,2205,82284,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050354,'Felt Chausses of Intelligence (Brown)','Normal/StandardItem',1,0,0,12510,2205,82286,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050355,'Felt Chausses of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,2205,82437,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050356,'Felt Chausses of Vitality','Normal/StandardItem',1,0,0,12510,2205,82283,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050357,'Felt Chausses of Vitality (Blue)','Normal/StandardItem',1,0,0,12510,2205,82284,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050358,'Felt Chausses of Vitality (Red)','Normal/StandardItem',1,0,0,12510,2205,82285,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050359,'Felt Chausses of Vitality (Green)','Normal/StandardItem',1,0,0,12510,2205,82437,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050360,'Mage\'s Chausses','Normal/StandardItem',1,1,0,12510,2160,80219,7021,2,0,0,0,1,47,2005,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050401,'Dated Sheepskin Culottes','Normal/StandardItem',1,0,0,18070,1242,81370,7021,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050402,'Dated Sheepskin Culottes (Grey)','Normal/StandardItem',1,0,0,18070,1242,81371,7021,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050403,'Dated Sheepskin Culottes (Beige)','Normal/StandardItem',1,0,0,18070,1242,81372,7021,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050404,'Dated Sheepskin Culottes (Brown)','Normal/StandardItem',1,0,0,18070,1242,81373,7021,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050405,'Dated Dodoskin Culottes','Normal/StandardItem',1,0,0,18070,1932,81374,7021,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8050406,'Dated Dodoskin Culottes (Red)','Normal/StandardItem',1,0,0,18070,1932,81375,7021,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8050407,'Dated Dodoskin Culottes (Yellow)','Normal/StandardItem',1,0,0,18070,1932,81376,7021,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8050408,'Dated Dodoskin Culottes (Green)','Normal/StandardItem',1,0,0,18070,1932,81377,7021,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8050409,'Dated Dodoskin Culottes (Blue)','Normal/StandardItem',1,0,0,18070,1932,81378,7021,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8050410,'Dated Leather Culottes','Normal/StandardItem',1,0,0,18070,2622,81379,7021,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8050411,'Dated Leather Culottes (Auburn)','Normal/StandardItem',1,0,0,18070,2622,81380,7021,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8050412,'Dated Leather Culottes (Pink)','Normal/StandardItem',1,0,0,18070,2622,81381,7021,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8050413,'Dated Leather Culottes (Brown)','Normal/StandardItem',1,0,0,18070,2622,81382,7021,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8050414,'Dated Leather Culottes (Blue)','Normal/StandardItem',1,0,0,18070,2622,81383,7021,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8050415,'Dated Tarred Leather Culottes','Normal/StandardItem',1,0,0,18070,3312,81384,7021,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050416,'Dated Tarred Leather Culottes (Black)','Normal/StandardItem',1,0,0,18070,3312,81385,7021,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050417,'Dated Tarred Leather Culottes (Red)','Normal/StandardItem',1,0,0,18070,3312,81386,7021,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050418,'Dated Tarred Leather Culottes (Yellow)','Normal/StandardItem',1,0,0,18070,3312,81387,7021,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050419,'Dated Tarred Leather Culottes (Green)','Normal/StandardItem',1,0,0,18070,3312,82034,7021,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050420,'Boarskin Culottes','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050421,'Boarskin Culottes of the Mind (Red)','Normal/StandardItem',1,0,0,18070,3036,82288,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050422,'Boarskin Culottes of Intelligence (Grey)','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050423,'Boarskin Culottes of Piety (Black)','Normal/StandardItem',1,0,0,18070,3036,82289,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050424,'Raptorskin Culottes','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050425,'Raptorskin Culottes of the Mind (Red)','Normal/StandardItem',1,0,0,18070,3381,82291,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050426,'Raptorskin Culottes of Intelligence (Grey)','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050427,'Raptorskin Culottes of Piety (Purple)','Normal/StandardItem',1,0,0,18070,3381,82292,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050428,'Boarskin Culottes (Red)','Normal/StandardItem',1,0,0,18070,3036,82288,7021,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050429,'Boarskin Culottes (Grey)','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050430,'Boarskin Culottes (Black)','Normal/StandardItem',1,0,0,18070,3036,82289,7021,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050431,'Boarskin Culottes of the Mind','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050432,'Boarskin Culottes of the Mind (Grey)','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050433,'Boarskin Culottes of the Mind (Black)','Normal/StandardItem',1,0,0,18070,3036,82289,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050434,'Boarskin Culottes of Intelligence','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050435,'Boarskin Culottes of Intelligence (Red)','Normal/StandardItem',1,0,0,18070,3036,82288,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050436,'Boarskin Culottes of Intelligence (Black)','Normal/StandardItem',1,0,0,18070,3036,82289,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050437,'Boarskin Culottes of Piety','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050438,'Boarskin Culottes of Piety (Red)','Normal/StandardItem',1,0,0,18070,3036,82288,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050439,'Boarskin Culottes of Piety (Grey)','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050440,'Raptorskin Culottes (Red)','Normal/StandardItem',1,0,0,18070,3381,82291,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050441,'Raptorskin Culottes (Grey)','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050442,'Raptorskin Culottes (Purple)','Normal/StandardItem',1,0,0,18070,3381,82292,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050443,'Raptorskin Culottes (Black)','Normal/StandardItem',1,0,0,18070,3381,82438,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050444,'Raptorskin Culottes of the Mind','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050445,'Raptorskin Culottes of the Mind (Grey)','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050446,'Raptorskin Culottes of the Mind (Purple)','Normal/StandardItem',1,0,0,18070,3381,82292,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050447,'Raptorskin Culottes of the Mind (Black)','Normal/StandardItem',1,0,0,18070,3381,82438,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050448,'Raptorskin Culottes of Intelligence','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050449,'Ul\'dahn Culottes','Normal/StandardItem',1,1,1,18070,0,81386,7021,2,0,0,0,1,30,2007,0,0,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8050450,'Weathered Culottes (Grey)','Normal/StandardItem',1,1,1,18070,0,81356,7021,1,0,0,0,0,1,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050451,'Raptorskin Culottes of Intelligence (Red)','Normal/StandardItem',1,0,0,18070,3381,82291,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050452,'Raptorskin Culottes of Intelligence (Purple)','Normal/StandardItem',1,0,0,18070,3381,82292,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050453,'Raptorskin Culottes of Intelligence (Black)','Normal/StandardItem',1,0,0,18070,3381,82438,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050454,'Raptorskin Culottes of Piety','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050455,'Raptorskin Culottes of Piety (Red)','Normal/StandardItem',1,0,0,18070,3381,82291,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050456,'Raptorskin Culottes of Piety (Grey)','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050457,'Raptorskin Culottes of Piety (Black)','Normal/StandardItem',1,0,0,18070,3381,82438,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050501,'Dated Sheepskin Subligar (Brown)','Normal/StandardItem',1,0,0,16680,924,80957,7021,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050502,'Dated Sheepskin Subligar (Grey)','Normal/StandardItem',1,0,0,16680,924,80958,7021,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050503,'Dodoskin Subligar','Normal/StandardItem',1,0,0,16680,858,80961,7021,1,0,0,0,0,12,2104,0,0,0,0,0,-1,33,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8050504,'Dodoskin Subligar (Green)','Normal/StandardItem',1,0,0,16680,858,80962,7021,1,0,0,0,0,12,2104,0,0,0,0,0,-1,33,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8050505,'Dated Dodoskin Subligar (Yellow)','Normal/StandardItem',1,0,0,16680,1584,80961,7021,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8050506,'Dated Dodoskin Subligar (Green)','Normal/StandardItem',1,0,0,16680,1584,80962,7021,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8050507,'Dated Leather Subligar (Black)','Normal/StandardItem',1,0,0,16680,2244,80963,7021,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8050508,'Dated Leather Subligar (Green)','Normal/StandardItem',1,0,0,16680,2244,80964,7021,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8050509,'Boarskin Subligar','Normal/StandardItem',1,0,0,16680,2508,82297,7021,1,0,0,0,0,37,2104,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8050510,'Boarskin Subligar (Blue)','Normal/StandardItem',1,0,0,16680,2508,82297,7021,1,0,0,0,0,37,2104,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8050511,'Peisteskin Subligar','Normal/StandardItem',1,0,0,16680,2838,82298,7021,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050512,'Peisteskin Subligar (Black)','Normal/StandardItem',1,0,0,16680,2838,82298,7021,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8050513,'Raptorskin Subligar','Normal/StandardItem',1,0,0,16680,3168,82299,7021,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050514,'Raptorskin Subligar (Black)','Normal/StandardItem',1,0,0,16680,3168,82299,7021,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8050515,'[en]','Normal/StandardItem',1,0,0,16680,132,60000,7021,1,0,0,0,0,1,1107,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050516,'[en]','Normal/StandardItem',1,0,0,16680,132,60000,7021,1,0,0,0,0,1,1107,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050517,'[en]','Normal/StandardItem',1,0,0,16680,132,60000,7021,1,0,0,0,0,1,1107,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050518,'[en]','Normal/StandardItem',1,0,0,16680,132,60000,7021,1,0,0,0,0,1,1107,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8050519,'Thormoen\'s Subligar','Normal/StandardItem',1,1,0,16680,3036,82514,7021,2,0,0,0,1,45,2004,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8050520,'Ul\'dahn Subligar','Normal/StandardItem',1,1,1,16680,0,80963,7021,2,0,0,0,1,30,2004,0,0,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8050521,'Star-Spangled Subligar','Normal/StandardItem',1,1,1,16680,0,81495,7021,1,0,0,0,0,18,1107,0,0,0,0,0,-1,33,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8050601,'Dated Hempen Kecks (Brown)','Normal/StandardItem',1,0,0,15290,558,80221,7021,1,0,0,0,0,9,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050602,'Dated Hempen Kecks (Grey)','Normal/StandardItem',1,0,0,15290,558,80222,7021,1,0,0,0,0,9,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050603,'Dated Cotton Kecks','Normal/StandardItem',1,0,0,15290,1116,80967,7021,1,0,0,0,0,19,1001,0,0,0,0,0,-1,34,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8050604,'Dated Cotton Kecks (Blue)','Normal/StandardItem',1,0,0,15290,1116,80968,7021,1,0,0,0,0,19,1001,0,0,0,0,0,-1,34,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8050605,'Dated Canvas Kecks','Normal/StandardItem',1,0,0,15290,1674,80969,7021,1,0,0,0,0,29,1001,0,0,0,0,0,-1,34,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8050606,'Dated Canvas Kecks (Auburn)','Normal/StandardItem',1,0,0,15290,1674,80970,7021,1,0,0,0,0,29,1001,0,0,0,0,0,-1,34,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8050607,'Dated Velveteen Kecks','Normal/StandardItem',1,0,0,15290,2232,80971,7021,1,0,0,0,0,39,1001,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8050608,'Dated Velveteen Kecks (Black)','Normal/StandardItem',1,0,0,15290,2232,80972,7021,1,0,0,0,0,39,1001,0,0,0,0,0,-1,34,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8050609,'Hempen Kecks','Normal/StandardItem',1,0,0,15290,502,80221,7021,1,0,0,0,0,8,2104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050610,'Hempen Kecks (Grey)','Normal/StandardItem',1,0,0,15290,502,80222,7021,1,0,0,0,0,8,2104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050611,'Cotton Kecks','Normal/StandardItem',1,0,0,15290,1339,80967,7021,1,0,0,0,0,23,2104,0,0,0,0,0,-1,34,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8050612,'Cotton Kecks (Blue)','Normal/StandardItem',1,0,0,15290,1339,80968,7021,1,0,0,0,0,23,2104,0,0,0,0,0,-1,34,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8050613,'Woolen Kecks','Normal/StandardItem',1,0,0,15290,2455,82300,7021,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050614,'Woolen Kecks (Red)','Normal/StandardItem',1,0,0,15290,2455,82301,7021,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050615,'Felt Kecks','Normal/StandardItem',1,0,0,15290,2734,82302,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050616,'Felt Kecks (Blue)','Normal/StandardItem',1,0,0,15290,2734,82303,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8050618,'Serpent Private\'s Kecks','Normal/StandardItem',1,1,1,15290,0,80221,7021,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050619,'Serpent Sergeant\'s Kecks','Normal/StandardItem',1,1,1,15290,0,80971,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8050620,'Lominsan Kecks','Normal/StandardItem',1,1,1,15290,0,82141,7021,2,0,0,0,1,30,2103,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8050621,'Weathered Kecks (Brown)','Normal/StandardItem',1,1,1,15290,0,80973,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050622,'Weathered Kecks (Grey)','Normal/StandardItem',1,1,1,15290,0,80974,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050701,'Dated Hempen Sarouel (Brown)','Normal/StandardItem',1,0,0,13900,421,80223,7021,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050702,'Dated Hempen Sarouel (Grey)','Normal/StandardItem',1,0,0,13900,421,80975,7021,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050703,'Dated Hempen Sarouel (Beige)','Normal/StandardItem',1,0,0,13900,421,80976,7021,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050704,'Dated Cotton Sarouel (Red)','Normal/StandardItem',1,0,0,13900,889,80977,7021,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8050705,'Dated Cotton Sarouel (Yellow)','Normal/StandardItem',1,0,0,13900,889,80978,7021,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8050706,'Dated Cotton Sarouel (Green)','Normal/StandardItem',1,0,0,13900,889,80979,7021,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8050707,'Dated Cotton Sarouel (Blue)','Normal/StandardItem',1,0,0,13900,889,80980,7021,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8050708,'Dated Velveteen Sarouel (Black)','Normal/StandardItem',1,0,0,13900,1825,80981,7021,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8050709,'Dated Velveteen Sarouel (Red)','Normal/StandardItem',1,0,0,13900,1825,80982,7021,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8050710,'Dated Velveteen Sarouel (Yellow)','Normal/StandardItem',1,0,0,13900,1825,80983,7021,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8050711,'Dated Velveteen Sarouel (Green)','Normal/StandardItem',1,0,0,13900,1825,80984,7021,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8050712,'Velveteen Sarouel','Normal/StandardItem',1,0,0,13900,1216,82304,7021,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050713,'Velveteen Sarouel of Slaying (Yellow)','Normal/StandardItem',1,0,0,13900,1216,80983,7021,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050714,'Velveteen Sarouel of Invoking (Green)','Normal/StandardItem',1,0,0,13900,1216,80984,7021,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050715,'Velveteen Sarouel of Toiling (Red)','Normal/StandardItem',1,0,0,13900,1216,80982,7021,1,0,0,0,1,25,2003,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050716,'Linen Sarouel','Normal/StandardItem',1,0,0,13900,1684,82305,7021,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050717,'Linen Sarouel of Slaying (Yellow)','Normal/StandardItem',1,0,0,13900,1684,82306,7021,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050718,'Linen Sarouel of Invoking (Blue)','Normal/StandardItem',1,0,0,13900,1684,82307,7021,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050719,'Linen Sarouel of Toiling (Brown)','Normal/StandardItem',1,0,0,13900,1684,82308,7021,1,0,0,0,1,35,2003,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050720,'Woolen Sarouel','Normal/StandardItem',1,0,0,13900,1918,82309,7021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050721,'Woolen Sarouel of Slaying (Grey)','Normal/StandardItem',1,0,0,13900,1918,82310,7021,1,0,0,0,1,40,2004,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050722,'Woolen Sarouel of Invoking (Purple)','Normal/StandardItem',1,0,0,13900,1918,82311,7021,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050723,'Woolen Sarouel of Toiling (Black)','Normal/StandardItem',1,0,0,13900,1918,82312,7021,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050724,'Velveteen Sarouel (Yellow)','Normal/StandardItem',1,0,0,13900,1216,80983,7021,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050725,'Velveteen Sarouel (Green)','Normal/StandardItem',1,0,0,13900,1216,80984,7021,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050726,'Velveteen Sarouel (Red)','Normal/StandardItem',1,0,0,13900,1216,80982,7021,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050727,'Sipahi Sarouel','Normal/StandardItem',1,1,1,13900,0,82148,7021,2,0,0,0,1,50,2004,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8050728,'Weathered Sarouel (Brown)','Normal/StandardItem',1,1,1,13900,0,80985,7021,1,0,0,0,0,1,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050729,'Velveteen Sarouel of Slaying','Normal/StandardItem',1,0,0,13900,1216,82304,7021,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050730,'Velveteen Sarouel of Slaying (Green)','Normal/StandardItem',1,0,0,13900,1216,80984,7021,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050731,'Velveteen Sarouel of Slaying (Red)','Normal/StandardItem',1,0,0,13900,1216,80982,7021,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050732,'Velveteen Sarouel of Invoking','Normal/StandardItem',1,0,0,13900,1216,82304,7021,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050733,'Velveteen Sarouel of Invoking (Yellow)','Normal/StandardItem',1,0,0,13900,1216,80983,7021,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050734,'Velveteen Sarouel of Invoking (Red)','Normal/StandardItem',1,0,0,13900,1216,80982,7021,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050735,'Velveteen Sarouel of Toiling','Normal/StandardItem',1,0,0,13900,1216,82304,7021,1,0,0,0,1,25,2003,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050736,'Velveteen Sarouel of Toiling (Yellow)','Normal/StandardItem',1,0,0,13900,1216,80983,7021,1,0,0,0,1,25,2003,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050737,'Velveteen Sarouel of Toiling (Green)','Normal/StandardItem',1,0,0,13900,1216,80984,7021,1,0,0,0,1,25,2003,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8050738,'Linen Sarouel (Yellow)','Normal/StandardItem',1,0,0,13900,1684,82306,7021,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050739,'Linen Sarouel (Blue)','Normal/StandardItem',1,0,0,13900,1684,82307,7021,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050740,'Linen Sarouel (Brown)','Normal/StandardItem',1,0,0,13900,1684,82308,7021,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050741,'Linen Sarouel of Slaying','Normal/StandardItem',1,0,0,13900,1684,82305,7021,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050742,'Linen Sarouel of Slaying (Blue)','Normal/StandardItem',1,0,0,13900,1684,82307,7021,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050743,'Linen Sarouel of Slaying (Brown)','Normal/StandardItem',1,0,0,13900,1684,82308,7021,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050744,'Linen Sarouel of Invoking','Normal/StandardItem',1,0,0,13900,1684,82305,7021,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050745,'Linen Sarouel of Invoking (Yellow)','Normal/StandardItem',1,0,0,13900,1684,82306,7021,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050746,'Linen Sarouel of Invoking (Brown)','Normal/StandardItem',1,0,0,13900,1684,82308,7021,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050747,'Linen Sarouel of Toiling','Normal/StandardItem',1,0,0,13900,1684,82305,7021,1,0,0,0,1,35,2003,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050748,'Linen Sarouel of Toiling (Yellow)','Normal/StandardItem',1,0,0,13900,1684,82306,7021,1,0,0,0,1,35,2003,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050749,'Linen Sarouel of Toiling (Blue)','Normal/StandardItem',1,0,0,13900,1684,82307,7021,1,0,0,0,1,35,2003,0,0,0,0,0,-1,34,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8050750,'Woolen Sarouel (Grey)','Normal/StandardItem',1,0,0,13900,1918,82310,7021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050751,'Woolen Sarouel (Purple)','Normal/StandardItem',1,0,0,13900,1918,82311,7021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050752,'Woolen Sarouel (Black)','Normal/StandardItem',1,0,0,13900,1918,82312,7021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050753,'Woolen Sarouel (Red)','Normal/StandardItem',1,0,0,13900,1918,82439,7021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050754,'Woolen Sarouel of Slaying','Normal/StandardItem',1,0,0,13900,1918,82309,7021,1,0,0,0,1,40,2004,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050755,'Woolen Sarouel of Slaying (Purple)','Normal/StandardItem',1,0,0,13900,1918,82311,7021,1,0,0,0,1,40,2004,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050756,'Woolen Sarouel of Slaying (Black)','Normal/StandardItem',1,0,0,13900,1918,82312,7021,1,0,0,0,1,40,2004,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050757,'Woolen Sarouel of Slaying (Red)','Normal/StandardItem',1,0,0,13900,1918,82439,7021,1,0,0,0,1,40,2004,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050758,'Woolen Sarouel of Invoking','Normal/StandardItem',1,0,0,13900,1918,82309,7021,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050759,'Woolen Sarouel of Invoking (Grey)','Normal/StandardItem',1,0,0,13900,1918,82310,7021,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050760,'Woolen Sarouel of Invoking (Black)','Normal/StandardItem',1,0,0,13900,1918,82312,7021,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050761,'Woolen Sarouel of Invoking (Red)','Normal/StandardItem',1,0,0,13900,1918,82439,7021,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050762,'Woolen Sarouel of Toiling','Normal/StandardItem',1,0,0,13900,1918,82309,7021,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050763,'Woolen Sarouel of Toiling (Grey)','Normal/StandardItem',1,0,0,13900,1918,82310,7021,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050764,'Woolen Sarouel of Toiling (Purple)','Normal/StandardItem',1,0,0,13900,1918,82311,7021,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050765,'Woolen Sarouel of Toiling (Red)','Normal/StandardItem',1,0,0,13900,1918,82439,7021,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050766,'Flame Private\'s Sarouel','Normal/StandardItem',1,1,1,13900,0,80977,7021,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8050767,'Flame Sergeant\'s Sarouel','Normal/StandardItem',1,1,1,13900,0,80981,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8050768,'Serpent Sergeant\'s Sarouel','Normal/StandardItem',1,1,1,13900,0,80979,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8050769,'Storm Sergeant\'s Sarouel','Normal/StandardItem',1,1,1,13900,0,80978,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8050801,'Dated Sheepskin Skirt','Normal/StandardItem',1,0,0,19460,1404,80986,7021,1,0,0,0,0,17,1114,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050802,'Dated Dodoskin Skirt','Normal/StandardItem',1,0,0,19460,2184,80987,7021,1,0,0,0,0,27,1114,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8050803,'Dated Leather Skirt','Normal/StandardItem',1,0,0,19460,2964,80988,7021,1,0,0,0,0,37,1114,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8050804,'Dated Leather Skirt (Red)','Normal/StandardItem',1,0,0,19460,2964,80989,7021,1,0,0,0,0,37,1114,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8050805,'Dated Leather Skirt (Black)','Normal/StandardItem',1,0,0,19460,2964,80990,7021,1,0,0,0,0,37,1114,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8050806,'Dated Leather Skirt (Ochre)','Normal/StandardItem',1,0,0,19460,2964,80991,7021,1,0,0,0,0,37,1114,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8050807,'Dated Leather Skirt (Green)','Normal/StandardItem',1,0,0,19460,2964,80992,7021,1,0,0,0,0,37,1114,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8050808,'Judge\'s Skirt','Normal/StandardItem',1,1,1,19460,0,80993,7021,1,0,0,0,0,1,2033,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8050809,'Boarskin Skirt','Normal/StandardItem',1,0,0,19460,3432,82313,7021,1,0,0,0,0,43,2103,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050810,'Boarskin Skirt (Red)','Normal/StandardItem',1,0,0,19460,3432,82314,7021,1,0,0,0,0,43,2103,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8050811,'Flame Sergeant\'s Skirt','Normal/StandardItem',1,1,1,19460,0,80990,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8050901,'Woolen Gaskins','Normal/StandardItem',1,0,0,13900,3375,82315,7021,1,0,0,0,0,44,1001,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8050902,'Woolen Gaskins (Purple)','Normal/StandardItem',1,0,0,13900,3375,82316,7021,1,0,0,0,0,44,1001,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8050903,'Felt Gaskins','Normal/StandardItem',1,0,0,13900,3750,82317,7021,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8050904,'Felt Gaskins (Brown)','Normal/StandardItem',1,0,0,13900,3750,82317,7021,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8050905,'Felt Gaskins (Green)','Normal/StandardItem',1,0,0,13900,3750,82442,7021,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8050906,'Felt Gaskins (Blue)','Normal/StandardItem',1,0,0,13900,3750,82440,7021,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8050907,'Felt Gaskins (Red)','Normal/StandardItem',1,0,0,13900,3750,82441,7021,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8050940,'Onion Gaskins','Normal/StandardItem',1,1,1,13900,0,81354,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051001,'Dated Hempen Tights','Normal/StandardItem',1,0,0,12510,344,80942,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051002,'Dated Hempen Tights (Beige)','Normal/StandardItem',1,0,0,12510,344,80943,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051003,'Dated Hempen Tights (Grey)','Normal/StandardItem',1,0,0,12510,344,80944,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051004,'Dated Hempen Tights (Brown)','Normal/StandardItem',1,0,0,12510,344,80945,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051005,'Dated Cotton Tights','Normal/StandardItem',1,0,0,12510,836,80946,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8051006,'Dated Cotton Tights (Yellow)','Normal/StandardItem',1,0,0,12510,836,80947,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8051007,'Dated Cotton Tights (Green)','Normal/StandardItem',1,0,0,12510,836,80948,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8051008,'Dated Cotton Tights (Blue)','Normal/StandardItem',1,0,0,12510,836,80949,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8051009,'Dated Cotton Tights (Red)','Normal/StandardItem',1,0,0,12510,836,80950,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8051010,'Dated Velveteen Tights','Normal/StandardItem',1,0,0,12510,1820,80951,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8051011,'Dated Velveteen Tights (Black)','Normal/StandardItem',1,0,0,12510,1820,80952,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8051012,'Dated Velveteen Tights (Green)','Normal/StandardItem',1,0,0,12510,1820,80953,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8051013,'Dated Velveteen Tights (Red)','Normal/StandardItem',1,0,0,12510,1820,80954,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8051014,'Dated Velveteen Tights (Yellow)','Normal/StandardItem',1,0,0,12510,1820,80955,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8051015,'Weathered Tights','Normal/StandardItem',1,1,1,12510,0,80956,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051016,'Harlequin\'s Tights','Normal/StandardItem',1,1,0,13900,2937,81489,7021,2,0,0,0,0,50,1007,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8051017,'Ascetic\'s Tights','Normal/StandardItem',1,1,1,12510,0,80954,7021,2,0,0,0,1,30,2005,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8051018,'Velveteen Tights','Normal/StandardItem',1,0,0,12510,1328,80951,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8051019,'Velveteen Tights (Black)','Normal/StandardItem',1,0,0,12510,1328,80952,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8051020,'Linen Tights','Normal/StandardItem',1,0,0,12510,1820,82293,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8051021,'Linen Tights (Yellow)','Normal/StandardItem',1,0,0,12510,1820,82294,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8051022,'Woolen Tights','Normal/StandardItem',1,0,0,12510,2066,82295,7021,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8051023,'Woolen Tights (Black)','Normal/StandardItem',1,0,0,12510,2066,82296,7021,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8051024,'Ul\'dahn Tights','Normal/StandardItem',1,1,1,12510,0,80952,7021,2,0,0,0,1,30,2005,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8051025,'Sorcerer\'s Tights','Normal/StandardItem',1,1,1,12510,0,82151,7021,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8051101,'Dated Hempen Shepherd\'s Slops','Normal/StandardItem',1,0,0,13900,384,81777,7021,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051102,'Dated Hempen Shepherd\'s Slops (Brown)','Normal/StandardItem',1,0,0,13900,384,81778,7021,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051103,'Dated Hempen Shepherd\'s Slops (Grey)','Normal/StandardItem',1,0,0,13900,384,81779,7021,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051104,'Dated Hempen Shepherd\'s Slops (Beige)','Normal/StandardItem',1,0,0,13900,384,81780,7021,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051105,'Dated Cotton Shepherd\'s Slops','Normal/StandardItem',1,0,0,13900,864,81783,7021,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8051106,'Dated Cotton Shepherd\'s Slops (Red)','Normal/StandardItem',1,0,0,13900,864,81784,7021,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8051107,'Dated Cotton Shepherd\'s Slops (Yellow)','Normal/StandardItem',1,0,0,13900,864,81785,7021,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8051108,'Dated Cotton Shepherd\'s Slops (Blue)','Normal/StandardItem',1,0,0,13900,864,81787,7021,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8051109,'Dated Cotton Shepherd\'s Slops (Green)','Normal/StandardItem',1,0,0,13900,864,81786,7021,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8051110,'Dated Canvas Shepherd\'s Slops','Normal/StandardItem',1,0,0,13900,1344,81788,7021,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8051111,'Dated Canvas Shepherd\'s Slops (Auburn)','Normal/StandardItem',1,0,0,13900,1344,81789,7021,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8051112,'Dated Canvas Shepherd\'s Slops (Pink)','Normal/StandardItem',1,0,0,13900,1344,81790,7021,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8051113,'Dated Canvas Shepherd\'s Slops (Brown)','Normal/StandardItem',1,0,0,13900,1344,81791,7021,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8051114,'Dated Canvas Shepherd\'s Slops (Blue)','Normal/StandardItem',1,0,0,13900,1344,81792,7021,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8051115,'Hempen Shepherd\'s Slops','Normal/StandardItem',1,0,0,13900,96,81777,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051116,'Hempen Shepherd\'s Slops (Brown)','Normal/StandardItem',1,0,0,13900,96,81778,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051117,'Hempen Shepherd\'s Slops (Red)','Normal/StandardItem',1,0,0,13900,96,81780,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051118,'Cotton Shepherd\'s Slops','Normal/StandardItem',1,0,0,13900,864,81783,7021,1,0,0,0,0,17,1001,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8051119,'Cotton Shepherd\'s Slops (Green)','Normal/StandardItem',1,0,0,13900,864,81786,7021,1,0,0,0,0,17,1001,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8051120,'Cotton Shepherd\'s Slops (Yellow)','Normal/StandardItem',1,0,0,13900,864,81785,7021,1,0,0,0,0,17,1001,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8051121,'Mercenary\'s Slops','Normal/StandardItem',1,1,1,13900,0,81800,7021,2,0,0,0,1,50,2004,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8051201,'Dated Canvas Bottom','Normal/StandardItem',1,0,0,12500,1364,81909,7021,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8051202,'Dated Canvas Bottom (Auburn)','Normal/StandardItem',1,0,0,12500,1364,81910,7021,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8051203,'Dated Canvas Bottom (Pink)','Normal/StandardItem',1,0,0,12500,1364,81911,7021,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8051204,'Dated Canvas Bottom (Brown)','Normal/StandardItem',1,0,0,12500,1364,81912,7021,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8051205,'Dated Canvas Bottom (Blue)','Normal/StandardItem',1,0,0,12500,1364,81913,7021,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8051206,'Dated Velveteen Bottom','Normal/StandardItem',1,0,0,12500,1804,81914,7021,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8051207,'Dated Velveteen Bottom (Black)','Normal/StandardItem',1,0,0,12500,1804,81915,7021,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8051208,'Dated Velveteen Bottom (Red)','Normal/StandardItem',1,0,0,12500,1804,81916,7021,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8051209,'Dated Velveteen Bottom (Yellow)','Normal/StandardItem',1,0,0,12500,1804,81917,7021,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8051210,'Dated Velveteen Bottom (Green)','Normal/StandardItem',1,0,0,12500,1804,81918,7021,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8051211,'Dated Linen Bottom','Normal/StandardItem',1,0,0,12500,2244,81914,7021,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8051212,'Dated Linen Bottom (Pink)','Normal/StandardItem',1,0,0,12500,2244,81911,7021,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8051213,'Dated Linen Bottom (Blue)','Normal/StandardItem',1,0,0,12500,2244,81913,7021,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8051214,'Dated Linen Bottom (Brown)','Normal/StandardItem',1,0,0,12500,2244,81912,7021,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8051215,'Dated Linen Bottom (Yellow)','Normal/StandardItem',1,0,0,12500,2244,81910,7021,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8051216,'Velveteen Bottom','Normal/StandardItem',1,0,0,12500,1276,81914,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8051217,'Velveteen Bottom (Red)','Normal/StandardItem',1,0,0,12500,1276,81916,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8051218,'Velveteen Bottom (Yellow)','Normal/StandardItem',1,0,0,12500,1276,81917,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8051219,'Linen Bottom','Normal/StandardItem',1,0,0,12500,1716,81914,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8051220,'Linen Bottom (Blue)','Normal/StandardItem',1,0,0,12500,1716,81913,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8051221,'Linen Bottom (Brown)','Normal/StandardItem',1,0,0,12500,1716,81912,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8051222,'Gridanian Bottom','Normal/StandardItem',1,1,1,12500,0,81917,7021,2,0,0,0,1,30,2110,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8051223,'Linen Bottom (Red)','Normal/StandardItem',1,0,0,12500,1716,81911,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8051224,'Linen Bottom (Yellow)','Normal/StandardItem',1,0,0,12500,1716,81910,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8051301,'Red Summer Trunks','Normal/StandardItem',1,1,1,0,0,82086,7019,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051302,'Green Summer Trunks','Normal/StandardItem',1,1,1,0,0,82087,7019,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051303,'Blue Summer Trunks','Normal/StandardItem',1,1,1,0,0,82088,7019,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051304,'Solar Summer Trunks','Normal/StandardItem',1,1,1,0,0,82089,7019,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051305,'Lunar Summer Trunks','Normal/StandardItem',1,1,1,0,0,82090,7019,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051306,'Red Summer Tanga','Normal/StandardItem',1,1,1,0,0,82096,7019,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051307,'Green Summer Tanga','Normal/StandardItem',1,1,1,0,0,82097,7019,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051308,'Blue Summer Tanga','Normal/StandardItem',1,1,1,0,0,82098,7019,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051309,'Solar Summer Tanga','Normal/StandardItem',1,1,1,0,0,82099,7019,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051310,'Lunar Summer Tanga','Normal/StandardItem',1,1,1,0,0,82100,7019,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051401,'Gallant Cuisses','Normal/StandardItem',1,1,1,19460,0,82483,7021,3,0,0,0,1,46,2120,0,0,0,0,0,-1,33,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8051402,'Temple Gaskins','Normal/StandardItem',1,1,1,13900,0,82488,7021,3,0,0,0,1,46,2119,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8051403,'Fighter\'s Breeches','Normal/StandardItem',1,1,1,16680,0,82463,7021,3,0,0,0,1,46,2121,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8051404,'Drachen Breeches','Normal/StandardItem',1,1,1,18070,0,82458,7021,3,0,0,0,1,46,2123,0,0,0,0,0,-1,33,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8051405,'Choral Tights','Normal/StandardItem',1,1,1,12510,0,82478,7021,3,0,0,0,1,46,2122,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8051406,'Healer\'s Culottes','Normal/StandardItem',1,1,1,13900,0,82468,7021,3,0,0,0,1,46,2125,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8051407,'Wizard\'s Tonban','Normal/StandardItem',1,1,1,11120,0,82473,7021,3,0,0,0,1,46,2124,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8051501,'Heavy Darklight Flanchard','Normal/StandardItem',1,1,1,40000,0,82493,7021,3,0,0,0,1,50,2126,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8051502,'Darklight Breeches','Normal/StandardItem',1,1,1,16680,0,82504,7021,3,0,0,0,1,50,2129,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8051503,'Heavy Darksteel Flanchard','Normal/StandardItem',1,0,0,40000,4500,82521,7021,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8051504,'Heavy Darksteel Flanchard (White)','Normal/StandardItem',1,0,0,40000,4500,82520,7021,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8051505,'Heavy Darksteel Flanchard (Red)','Normal/StandardItem',1,0,0,40000,4500,82522,7021,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8051506,'Heavy Darksteel Flanchard (Green)','Normal/StandardItem',1,0,0,40000,4500,82523,7021,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8051507,'Heavy Darksteel Flanchard (Blue)','Normal/StandardItem',1,0,0,40000,4500,82524,7021,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8051508,'Gryphonskin Trousers','Normal/StandardItem',1,0,0,18070,3450,82535,7021,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8051509,'Gryphonskin Trousers (White)','Normal/StandardItem',1,0,0,18070,3450,82536,7021,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8051510,'Gryphonskin Trousers (Black)','Normal/StandardItem',1,0,0,18070,3450,82537,7021,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8051511,'Gryphonskin Trousers (Red)','Normal/StandardItem',1,0,0,18070,3450,82538,7021,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8051512,'Gryphonskin Trousers (Yellow)','Normal/StandardItem',1,0,0,18070,3450,82539,7021,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8051513,'Militia Trousers','Normal/StandardItem',1,1,1,20850,0,82590,7021,2,0,0,0,1,50,2101,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8051514,'Militia Tights','Normal/StandardItem',1,1,1,12510,0,82575,7021,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8051515,'Militia Subligar','Normal/StandardItem',1,1,1,16680,0,82577,7021,2,0,0,0,1,50,2158,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8051516,'Storm Sergeant\'s Hose','Normal/StandardItem',1,1,1,11120,0,82585,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8051517,'Serpent Sergeant\'s Hose','Normal/StandardItem',1,1,1,13900,0,82586,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8051518,'Flame Sergeant\'s Hose','Normal/StandardItem',1,1,1,20850,0,82573,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8051519,'Coliseum Subligar','Normal/StandardItem',1,0,0,16680,3036,82609,7021,2,0,0,0,1,45,2004,0,0,0,0,0,-1,31,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8051520,'Coliseum Loincloth','Normal/StandardItem',1,0,0,12510,2263,82611,7021,2,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8051521,'Lord\'s Drawers (Black)','Normal/StandardItem',1,1,1,11120,0,82630,7021,1,0,0,0,0,1,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051522,'Lord\'s Drawers (White)','Normal/StandardItem',1,1,1,11120,0,82631,7021,1,0,0,0,0,1,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051523,'Lord\'s Drawers (Gold)','Normal/StandardItem',1,1,1,11120,0,82632,7021,1,0,0,0,0,1,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051524,'Lady\'s Knickers (Black)','Normal/StandardItem',1,1,1,11120,0,82627,7021,1,0,0,0,0,1,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051525,'Lady\'s Knickers (White)','Normal/StandardItem',1,1,1,11120,0,82628,7021,1,0,0,0,0,1,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8051526,'Lady\'s Knickers (Gold)','Normal/StandardItem',1,1,1,11120,0,82629,7021,1,0,0,0,0,1,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060001,'Well-worn Halftights','Normal/StandardItem',1,1,1,0,0,81327,7019,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060002,'Well-worn Pagne','Normal/StandardItem',1,1,1,0,0,81329,7019,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060003,'Well-worn Loinguard (Brown)','Normal/StandardItem',1,1,1,0,0,81349,7019,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060004,'Well-worn Braies','Normal/StandardItem',1,1,1,0,0,81331,7019,1,0,0,0,0,1,2011,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060005,'Well-worn Braies (Brown)','Normal/StandardItem',1,1,1,0,0,81332,7019,1,0,0,0,0,1,2013,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060006,'Well-worn Stockings','Normal/StandardItem',1,1,1,0,0,81334,7019,1,0,0,0,0,1,2012,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060007,'Well-worn Stockings (Grey)','Normal/StandardItem',1,1,1,0,0,81335,7019,1,0,0,0,0,1,2014,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060008,'Well-worn Shorts','Normal/StandardItem',1,1,1,0,0,81337,7019,1,0,0,0,0,1,2015,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060009,'Well-worn Shorts (Beige)','Normal/StandardItem',1,1,1,0,0,81338,7019,1,0,0,0,0,1,2017,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060010,'Well-worn Drawers (Brown)','Normal/StandardItem',1,1,1,0,0,81340,7019,1,0,0,0,0,1,2016,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060011,'Well-worn Drawers (Grey)','Normal/StandardItem',1,1,1,0,0,81341,7019,1,0,0,0,0,1,2018,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060012,'Well-worn Pantalettes (Grey)','Normal/StandardItem',1,1,1,0,0,81346,7019,1,0,0,0,0,1,2019,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060013,'Well-worn Pantalettes','Normal/StandardItem',1,1,1,0,0,81347,7019,1,0,0,0,0,1,2020,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060014,'Well-worn Trunks (Beige)','Normal/StandardItem',1,1,1,0,0,81343,7019,1,0,0,0,0,1,2021,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060015,'Well-worn Trunks (Grey)','Normal/StandardItem',1,1,1,0,0,81344,7019,1,0,0,0,0,1,2022,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060016,'Hempen Halftights (Brown)','Normal/StandardItem',1,0,0,0,36,80150,7019,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060017,'Hempen Halftights','Normal/StandardItem',1,0,0,0,36,81326,7019,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060018,'Hempen Halftights (Grey)','Normal/StandardItem',1,0,0,0,36,80152,7019,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060019,'Hempen Halftights (Beige)','Normal/StandardItem',1,0,0,0,36,80153,7019,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060020,'Hempen Pagne (Brown)','Normal/StandardItem',1,0,0,0,36,81329,7019,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060021,'Hempen Pagne','Normal/StandardItem',1,0,0,0,36,81328,7019,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060022,'Hempen Pagne (Grey)','Normal/StandardItem',1,0,0,0,36,81329,7019,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060023,'Hempen Pagne (Beige)','Normal/StandardItem',1,0,0,0,36,81328,7019,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060024,'Hempen Loinguard (Brown)','Normal/StandardItem',1,0,0,0,36,81349,7019,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060025,'Hempen Loinguard','Normal/StandardItem',1,0,0,0,36,81348,7019,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060026,'Hempen Loinguard (Grey)','Normal/StandardItem',1,0,0,0,36,81349,7019,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060027,'Hempen Loinguard (Beige)','Normal/StandardItem',1,0,0,0,36,81348,7019,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060028,'Hempen Braies (Brown)','Normal/StandardItem',1,0,0,0,36,81331,7019,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060029,'Hempen Braies','Normal/StandardItem',1,0,0,0,36,81330,7019,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060030,'Hempen Braies (Grey)','Normal/StandardItem',1,0,0,0,36,81331,7019,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060031,'Hempen Braies (Beige)','Normal/StandardItem',1,0,0,0,36,81330,7019,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060032,'Hempen Stockings (Brown)','Normal/StandardItem',1,0,0,0,36,81334,7019,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060033,'Hempen Stockings','Normal/StandardItem',1,0,0,0,36,81333,7019,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060034,'Hempen Stockings (Grey)','Normal/StandardItem',1,0,0,0,36,81335,7019,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060035,'Hempen Stockings (Beige)','Normal/StandardItem',1,0,0,0,36,82043,7019,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060036,'Hempen Shorts (Brown)','Normal/StandardItem',1,0,0,0,36,82044,7019,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060037,'Hempen Shorts','Normal/StandardItem',1,0,0,0,36,81336,7019,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060038,'Hempen Shorts (Grey)','Normal/StandardItem',1,0,0,0,36,82044,7019,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060039,'Hempen Shorts (Beige)','Normal/StandardItem',1,0,0,0,36,81338,7019,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060040,'Hempen Drawers (Brown)','Normal/StandardItem',1,0,0,0,36,81340,7019,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060041,'Hempen Drawers','Normal/StandardItem',1,0,0,0,36,81339,7019,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060042,'Hempen Drawers (Grey)','Normal/StandardItem',1,0,0,0,36,81341,7019,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060043,'Hempen Drawers (Beige)','Normal/StandardItem',1,0,0,0,36,82045,7019,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060044,'Hempen Pantalettes (Brown)','Normal/StandardItem',1,0,0,0,36,81347,7019,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060045,'Hempen Pantalettes','Normal/StandardItem',1,0,0,0,36,81345,7019,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060046,'Hempen Pantalettes (Grey)','Normal/StandardItem',1,0,0,0,36,81346,7019,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060047,'Hempen Pantalettes (Beige)','Normal/StandardItem',1,0,0,0,36,81345,7019,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060048,'Hempen Trunks (Brown)','Normal/StandardItem',1,0,0,0,36,81344,7019,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060049,'Hempen Trunks','Normal/StandardItem',1,0,0,0,36,81342,7019,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060050,'Hempen Trunks (Grey)','Normal/StandardItem',1,0,0,0,36,81344,7019,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060051,'Hempen Trunks (Beige)','Normal/StandardItem',1,0,0,0,36,81342,7019,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8060052,'Cotton Halftights','Normal/StandardItem',1,0,0,0,396,81326,7019,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060053,'Cotton Halftights (Brown)','Normal/StandardItem',1,0,0,0,396,81326,7019,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060054,'Cotton Halftights (Yellow)','Normal/StandardItem',1,0,0,0,396,81326,7019,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060055,'Cotton Halftights (Green)','Normal/StandardItem',1,0,0,0,396,81326,7019,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060056,'Cotton Halftights (Blue)','Normal/StandardItem',1,0,0,0,396,81326,7019,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060057,'Cotton Pagne','Normal/StandardItem',1,0,0,0,396,81328,7019,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060058,'Cotton Pagne (Brown)','Normal/StandardItem',1,0,0,0,396,81328,7019,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060059,'Cotton Pagne (Yellow)','Normal/StandardItem',1,0,0,0,396,81328,7019,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060060,'Cotton Pagne (Green)','Normal/StandardItem',1,0,0,0,396,81328,7019,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060061,'Cotton Pagne (Blue)','Normal/StandardItem',1,0,0,0,396,81328,7019,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060062,'Cotton Loinguard','Normal/StandardItem',1,0,0,0,396,81348,7019,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060063,'Cotton Loinguard (Brown)','Normal/StandardItem',1,0,0,0,396,81348,7019,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060064,'Cotton Loinguard (Yellow)','Normal/StandardItem',1,0,0,0,396,81348,7019,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060065,'Cotton Loinguard (Green)','Normal/StandardItem',1,0,0,0,396,81348,7019,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060066,'Cotton Loinguard (Blue)','Normal/StandardItem',1,0,0,0,396,81348,7019,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060067,'Cotton Braies','Normal/StandardItem',1,0,0,0,396,81330,7019,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060068,'Cotton Braies (Brown)','Normal/StandardItem',1,0,0,0,396,81330,7019,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060069,'Cotton Braies (Yellow)','Normal/StandardItem',1,0,0,0,396,81330,7019,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060070,'Cotton Braies (Green)','Normal/StandardItem',1,0,0,0,396,81330,7019,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060071,'Cotton Braies (Blue)','Normal/StandardItem',1,0,0,0,396,81330,7019,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060072,'Cotton Stockings','Normal/StandardItem',1,0,0,0,396,81333,7019,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060073,'Cotton Stockings (Brown)','Normal/StandardItem',1,0,0,0,396,81333,7019,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060074,'Cotton Stockings (Yellow)','Normal/StandardItem',1,0,0,0,396,81333,7019,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060075,'Cotton Stockings (Green)','Normal/StandardItem',1,0,0,0,396,81333,7019,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060076,'Cotton Stockings (Blue)','Normal/StandardItem',1,0,0,0,396,81333,7019,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060077,'Cotton Shorts','Normal/StandardItem',1,0,0,0,396,81336,7019,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060078,'Cotton Shorts (Brown)','Normal/StandardItem',1,0,0,0,396,81336,7019,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060079,'Cotton Shorts (Yellow)','Normal/StandardItem',1,0,0,0,396,81336,7019,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060080,'Cotton Shorts (Green)','Normal/StandardItem',1,0,0,0,396,81336,7019,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060081,'Cotton Shorts (Blue)','Normal/StandardItem',1,0,0,0,396,81336,7019,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060082,'Cotton Drawers','Normal/StandardItem',1,0,0,0,396,81339,7019,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060083,'Cotton Drawers (Brown)','Normal/StandardItem',1,0,0,0,396,81339,7019,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060084,'Cotton Drawers (Yellow)','Normal/StandardItem',1,0,0,0,396,81339,7019,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060085,'Cotton Drawers (Green)','Normal/StandardItem',1,0,0,0,396,81339,7019,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060086,'Cotton Drawers (Blue)','Normal/StandardItem',1,0,0,0,396,81339,7019,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060087,'Cotton Pantalettes','Normal/StandardItem',1,0,0,0,396,81345,7019,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060088,'Cotton Pantalettes (Brown)','Normal/StandardItem',1,0,0,0,396,81345,7019,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060089,'Cotton Pantalettes (Yellow)','Normal/StandardItem',1,0,0,0,396,81345,7019,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060090,'Cotton Pantalettes (Green)','Normal/StandardItem',1,0,0,0,396,81345,7019,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060091,'Cotton Pantalettes (Blue)','Normal/StandardItem',1,0,0,0,396,81345,7019,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060092,'Cotton Trunks','Normal/StandardItem',1,0,0,0,396,81342,7019,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060093,'Cotton Trunks (Brown)','Normal/StandardItem',1,0,0,0,396,81342,7019,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060094,'Cotton Trunks (Yellow)','Normal/StandardItem',1,0,0,0,396,81342,7019,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060095,'Cotton Trunks (Green)','Normal/StandardItem',1,0,0,0,396,81342,7019,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8060096,'Cotton Trunks (Blue)','Normal/StandardItem',1,0,0,0,396,81342,7019,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8070001,'Dated Smithy\'s Gloves','Normal/StandardItem',1,0,0,13900,455,80232,7024,1,0,0,0,0,6,1101,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070002,'Dated Leather Smithy\'s Gloves','Normal/StandardItem',1,0,0,13900,1757,80224,7024,1,0,0,0,0,26,1101,0,0,0,0,0,-1,33,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8070003,'Dated Leather Smithy\'s Gloves (Black)','Normal/StandardItem',1,0,0,13900,1757,80225,7024,1,0,0,0,0,26,1101,0,0,0,0,0,-1,33,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8070004,'Dated Leather Smithy\'s Gloves (Ochre)','Normal/StandardItem',1,0,0,13900,1757,80226,7024,1,0,0,0,0,26,1101,0,0,0,0,0,-1,33,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8070005,'Dated Leather Smithy\'s Gloves (Red)','Normal/StandardItem',1,0,0,13900,1757,80227,7024,1,0,0,0,0,26,1101,0,0,0,0,0,-1,33,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8070006,'Dated Leather Smithy\'s Gloves (Green)','Normal/StandardItem',1,0,0,13900,1757,80228,7024,1,0,0,0,0,26,1101,0,0,0,0,0,-1,33,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8070007,'Boarskin Smithy\'s Gloves','Normal/StandardItem',1,0,0,13900,2799,80996,7024,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8070008,'Boarskin Smithy\'s Gloves (Red)','Normal/StandardItem',1,0,0,13900,2799,80998,7024,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8070009,'[en]','Normal/StandardItem',1,0,0,13900,130,60000,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070010,'[en]','Normal/StandardItem',1,0,0,13900,130,60000,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070011,'[en]','Normal/StandardItem',1,0,0,13900,130,60000,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070012,'[en]','Normal/StandardItem',1,0,0,13900,130,60000,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070013,'[en]','Normal/StandardItem',1,0,0,13900,130,60000,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070014,'Raptorskin Smithy\'s Gloves','Normal/StandardItem',1,0,0,13900,3124,80229,7024,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8070015,'Raptorskin Smithy\'s Gloves (Grey)','Normal/StandardItem',1,0,0,13900,3124,82319,7024,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8070016,'Raptorskin Smithy\'s Gloves (Green)','Normal/StandardItem',1,0,0,13900,3124,80230,7024,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8070017,'Raptorskin Smithy\'s Gloves (Blue)','Normal/StandardItem',1,0,0,13900,3124,82443,7024,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8070018,'[en]','Normal/StandardItem',1,0,0,13900,130,60000,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070019,'Weathered Smithy\'s Gloves','Normal/StandardItem',1,1,1,13900,0,81001,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070020,'Dated Thick Smithy\'s Gloves','Normal/StandardItem',1,0,0,13900,2408,81414,7024,1,0,0,0,0,36,1101,0,0,0,0,0,-1,33,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8070021,'Dated Smithy\'s Gloves (Taupe)','Normal/StandardItem',1,0,0,13900,455,80994,7024,1,0,0,0,0,6,1101,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070022,'Dated Smithy\'s Gloves (Grey)','Normal/StandardItem',1,0,0,13900,455,80995,7024,1,0,0,0,0,6,1101,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070023,'Vintage Smithy\'s Gloves','Normal/StandardItem',1,1,0,13900,3189,80229,7024,1,0,0,0,0,48,1101,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070024,'Blackened Smithy\'s Gloves','Normal/StandardItem',1,1,0,7500,780,81415,7024,1,0,0,0,0,38,1101,0,0,0,0,0,-1,33,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8070101,'Dated Bronze Gauntlets','Normal/StandardItem',1,0,0,20850,4095,80233,7023,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8070102,'Dated Bronze Gauntlets (Auburn)','Normal/StandardItem',1,0,0,20850,4095,80234,7023,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8070103,'Dated Bronze Gauntlets (Pink)','Normal/StandardItem',1,0,0,20850,4095,80235,7023,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8070104,'Dated Bronze Gauntlets (Brown)','Normal/StandardItem',1,0,0,20850,4095,80236,7023,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8070105,'Dated Bronze Gauntlets (Blue)','Normal/StandardItem',1,0,0,20850,4095,80237,7023,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8070106,'Dated Iron Gauntlets','Normal/StandardItem',1,0,0,20850,5145,80238,7023,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070107,'Dated Iron Gauntlets (Green)','Normal/StandardItem',1,0,0,20850,5145,80241,7023,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070108,'Dated Iron Gauntlets (Brown)','Normal/StandardItem',1,0,0,20850,5145,80242,7023,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070109,'Steel Gauntlets','Normal/StandardItem',1,0,0,20850,4200,80239,7023,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8070110,'Steel Gauntlets (Blue)','Normal/StandardItem',1,0,0,20850,4200,80243,7023,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8070111,'Cobalt Gauntlets (Blue)','Normal/StandardItem',1,0,0,20850,5250,82444,7023,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8070112,'Sentinel\'s Gauntlets','Normal/StandardItem',1,0,0,20850,5355,80247,7023,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8070113,'Cobalt Gauntlets','Normal/StandardItem',1,0,0,20850,5250,82320,7023,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8070114,'Cobalt Gauntlets (Red)','Normal/StandardItem',1,0,0,20850,5250,82321,7023,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8070115,'[en]','Normal/StandardItem',1,0,0,20850,210,60000,7023,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070116,'[en]','Normal/StandardItem',1,0,0,20850,210,60000,7023,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070117,'[en]','Normal/StandardItem',1,0,0,20850,210,60000,7023,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070118,'[en]','Normal/StandardItem',1,0,0,20850,210,60000,7023,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070119,'[en]','Normal/StandardItem',1,0,0,20850,210,60000,7023,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070201,'Dated Sheepskin Vambraces','Normal/StandardItem',1,0,0,16680,728,80263,7023,1,0,0,0,0,12,1110,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070202,'Dated Dodoskin Vambraces','Normal/StandardItem',1,0,0,16680,1008,80264,7023,1,0,0,0,0,17,1110,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8070203,'[en]','Normal/StandardItem',1,0,0,16680,1288,60000,7023,1,0,0,0,0,22,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070204,'[en]','Normal/StandardItem',1,0,0,16680,1288,60000,7023,1,0,0,0,0,22,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070205,'[en]','Normal/StandardItem',1,0,0,16680,1288,60000,7023,1,0,0,0,0,22,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070206,'[en]','Normal/StandardItem',1,0,0,16680,1288,60000,7023,1,0,0,0,0,22,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070207,'[en]','Normal/StandardItem',1,0,0,16680,1288,60000,7023,1,0,0,0,0,22,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070208,'Dated Leather Vambraces','Normal/StandardItem',1,0,0,16680,1848,80270,7023,1,0,0,0,0,32,1110,0,0,0,0,0,-1,33,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8070209,'Dated Leather Vambraces (Black)','Normal/StandardItem',1,0,0,16680,1848,80271,7023,1,0,0,0,0,32,1110,0,0,0,0,0,-1,33,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8070210,'Dated Leather Vambraces (Ochre)','Normal/StandardItem',1,0,0,16680,1848,80272,7023,1,0,0,0,0,32,1110,0,0,0,0,0,-1,33,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8070211,'Dated Leather Vambraces (Red)','Normal/StandardItem',1,0,0,16680,1848,80273,7023,1,0,0,0,0,32,1110,0,0,0,0,0,-1,33,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8070212,'Dated Leather Vambraces (Green)','Normal/StandardItem',1,0,0,16680,1848,80274,7023,1,0,0,0,0,32,1110,0,0,0,0,0,-1,33,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8070213,'Dated Brass Vambraces','Normal/StandardItem',1,0,0,16680,2408,80275,7023,1,0,0,0,0,42,1110,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8070214,'Dated Brass Vambraces (Black)','Normal/StandardItem',1,0,0,16680,2408,80276,7023,1,0,0,0,0,42,1110,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8070215,'Dated Brass Vambraces (Ochre)','Normal/StandardItem',1,0,0,16680,2408,80277,7023,1,0,0,0,0,42,1110,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8070216,'Dated Brass Vambraces (Red)','Normal/StandardItem',1,0,0,16680,2408,80278,7023,1,0,0,0,0,42,1110,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8070217,'Dated Brass Vambraces (Green)','Normal/StandardItem',1,0,0,16680,2408,80279,7023,1,0,0,0,0,42,1110,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8070218,'Iron Vambraces','Normal/StandardItem',1,0,0,16680,1288,80280,7023,1,0,0,0,0,22,2103,0,0,0,0,0,-1,31,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8070219,'Iron Vambraces (Brown)','Normal/StandardItem',1,0,0,16680,1288,80282,7023,1,0,0,0,0,22,2103,0,0,0,0,0,-1,31,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8070220,'Steel Vambraces','Normal/StandardItem',1,0,0,16680,1848,81549,7023,1,0,0,0,0,32,2103,0,0,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8070221,'Steel Vambraces (Red)','Normal/StandardItem',1,0,0,16680,1848,81550,7023,1,0,0,0,0,32,2103,0,0,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8070222,'Mythril Vambraces','Normal/StandardItem',1,0,0,16680,2408,82362,7023,1,0,0,0,0,42,2103,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8070223,'Mythril Vambraces (Red)','Normal/StandardItem',1,0,0,16680,2408,82362,7023,1,0,0,0,0,42,2103,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8070224,'Cobalt Vambraces','Normal/StandardItem',1,0,0,16680,2688,82363,7023,1,0,0,0,0,47,2103,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8070225,'Cobalt Vambraces (Red)','Normal/StandardItem',1,0,0,16680,2688,82364,7023,1,0,0,0,0,47,2103,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8070226,'Cobalt Vambraces (Blue)','Normal/StandardItem',1,0,0,16680,2688,82449,7023,1,0,0,0,0,47,2103,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8070227,'Cobalt Vambraces (Green)','Normal/StandardItem',1,0,0,16680,2688,82448,7023,1,0,0,0,0,47,2103,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8070228,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070229,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070230,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070231,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070232,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070233,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070234,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070235,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070236,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070237,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070238,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070239,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070240,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070241,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070242,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070243,'Judge\'s Vambraces','Normal/StandardItem',1,1,1,16680,0,81076,7023,1,0,0,0,0,1,2033,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070301,'Dated Hempen Halfgloves','Normal/StandardItem',1,0,0,12510,262,80248,7024,1,0,0,0,0,4,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070302,'Dated Hempen Halfgloves (Brown)','Normal/StandardItem',1,0,0,12510,262,80249,7024,1,0,0,0,0,4,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070303,'Dated Hempen Halfgloves (Grey)','Normal/StandardItem',1,0,0,12510,262,80250,7024,1,0,0,0,0,4,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070304,'Dated Hempen Halfgloves (Beige)','Normal/StandardItem',1,0,0,12510,262,80251,7024,1,0,0,0,0,4,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070305,'Dated Cotton Halfgloves','Normal/StandardItem',1,0,0,12510,787,80252,7024,1,0,0,0,0,14,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8070306,'Dated Cotton Halfgloves (Red)','Normal/StandardItem',1,0,0,12510,787,80253,7024,1,0,0,0,0,14,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8070307,'Dated Cotton Halfgloves (Yellow)','Normal/StandardItem',1,0,0,12510,787,80254,7024,1,0,0,0,0,14,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8070308,'Dated Cotton Halfgloves (Green)','Normal/StandardItem',1,0,0,12510,787,80255,7024,1,0,0,0,0,14,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8070309,'Dated Cotton Halfgloves (Blue)','Normal/StandardItem',1,0,0,12510,787,80256,7024,1,0,0,0,0,14,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8070310,'Dated Canvas Halfgloves','Normal/StandardItem',1,0,0,12510,1312,80257,7024,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8070311,'Dated Canvas Halfgloves (Auburn)','Normal/StandardItem',1,0,0,12510,1312,80258,7024,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8070312,'Dated Canvas Halfgloves (Pink)','Normal/StandardItem',1,0,0,12510,1312,80259,7024,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8070313,'Dated Canvas Halfgloves (Brown)','Normal/StandardItem',1,0,0,12510,1312,80260,7024,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8070314,'Dated Canvas Halfgloves (Blue)','Normal/StandardItem',1,0,0,12510,1312,80261,7024,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8070315,'Dated Velveteen Halfgloves','Normal/StandardItem',1,0,0,12510,1837,81002,7024,1,0,0,0,0,34,1001,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8070316,'Dated Velveteen Halfgloves (Black)','Normal/StandardItem',1,0,0,12510,1837,81003,7024,1,0,0,0,0,34,1001,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8070317,'Dated Velveteen Halfgloves (Red)','Normal/StandardItem',1,0,0,12510,1837,81004,7024,1,0,0,0,0,34,1001,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8070318,'Dated Velveteen Halfgloves (Yellow)','Normal/StandardItem',1,0,0,12510,1837,81005,7024,1,0,0,0,0,34,1001,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8070319,'Dated Velveteen Halfgloves (Green)','Normal/StandardItem',1,0,0,12510,1837,81006,7024,1,0,0,0,0,34,1001,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8070320,'Hempen Halfgloves','Normal/StandardItem',1,0,0,12510,105,80248,7024,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070321,'Hempen Halfgloves (Red)','Normal/StandardItem',1,0,0,12510,105,80251,7024,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070322,'Cotton Halfgloves','Normal/StandardItem',1,0,0,12510,840,80252,7024,1,0,0,0,0,15,1001,0,0,0,0,0,-1,34,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8070323,'Cotton Halfgloves (Green)','Normal/StandardItem',1,0,0,12510,840,80255,7024,1,0,0,0,0,15,1001,0,0,0,0,0,-1,34,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8070324,'Woolen Halfgloves','Normal/StandardItem',1,0,0,12510,2310,82322,7024,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070325,'Woolen Halfgloves of Dexterity (Grey)','Normal/StandardItem',1,0,0,12510,2310,82323,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070326,'Woolen Halfgloves of Intelligence (Purple)','Normal/StandardItem',1,0,0,12510,2310,82324,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070327,'Woolen Halfgloves of Vitality (Black)','Normal/StandardItem',1,0,0,12510,2310,82325,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070328,'Felt Halfgloves','Normal/StandardItem',1,0,0,12510,2572,82326,7024,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070329,'Felt Halfgloves of Dexterity (Blue)','Normal/StandardItem',1,0,0,12510,2572,82327,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070330,'Felt Halfgloves of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,2572,82328,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070331,'Felt Halfgloves of Vitality (Brown)','Normal/StandardItem',1,0,0,12510,2572,82329,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070332,'Woolen Halfgloves (Grey)','Normal/StandardItem',1,0,0,12510,2310,82323,7024,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070333,'Woolen Halfgloves (Purple)','Normal/StandardItem',1,0,0,12510,2310,82324,7024,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070334,'Woolen Halfgloves (Black)','Normal/StandardItem',1,0,0,12510,2310,82325,7024,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070335,'Woolen Halfgloves of Dexterity','Normal/StandardItem',1,0,0,12510,2310,82322,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070336,'Woolen Halfgloves of Dexterity (Purple)','Normal/StandardItem',1,0,0,12510,2310,82324,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070337,'Woolen Halfgloves of Dexterity (Black)','Normal/StandardItem',1,0,0,12510,2310,82325,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070338,'Woolen Halfgloves of Intelligence','Normal/StandardItem',1,0,0,12510,2310,82322,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070339,'Woolen Halfgloves of Intelligence (Grey)','Normal/StandardItem',1,0,0,12510,2310,82323,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070340,'Woolen Halfgloves of Intelligence (Black)','Normal/StandardItem',1,0,0,12510,2310,82325,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070341,'Woolen Halfgloves of Vitality','Normal/StandardItem',1,0,0,12510,2310,82322,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070342,'Woolen Halfgloves of Vitality (Grey)','Normal/StandardItem',1,0,0,12510,2310,82323,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070343,'Woolen Halfgloves of Vitality (Purple)','Normal/StandardItem',1,0,0,12510,2310,82324,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070344,'Felt Halfgloves (Blue)','Normal/StandardItem',1,0,0,12510,2572,82327,7024,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070345,'Felt Halfgloves (Red)','Normal/StandardItem',1,0,0,12510,2572,82328,7024,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070346,'Weathered Halfgloves','Normal/StandardItem',1,1,1,12510,0,81007,7024,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070347,'Felt Halfgloves (Brown)','Normal/StandardItem',1,0,0,12510,2572,82329,7024,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070348,'Felt Halfgloves (Green)','Normal/StandardItem',1,0,0,12510,2572,82445,7024,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070349,'Felt Halfgloves of Dexterity','Normal/StandardItem',1,0,0,12510,2572,82326,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070350,'Felt Halfgloves of Dexterity (Red)','Normal/StandardItem',1,0,0,12510,2572,82328,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070351,'Felt Halfgloves of Dexterity (Brown)','Normal/StandardItem',1,0,0,12510,2572,82329,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070352,'Felt Halfgloves of Dexterity (Green)','Normal/StandardItem',1,0,0,12510,2572,82445,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070353,'Felt Halfgloves of Intelligence','Normal/StandardItem',1,0,0,12510,2572,82326,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070354,'Felt Halfgloves of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,2572,82327,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070355,'Felt Halfgloves of Intelligence (Brown)','Normal/StandardItem',1,0,0,12510,2572,82329,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070356,'Felt Halfgloves of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,2572,82445,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070357,'Felt Halfgloves of Vitality','Normal/StandardItem',1,0,0,12510,2572,82326,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070358,'Felt Halfgloves of Vitality (Blue)','Normal/StandardItem',1,0,0,12510,2572,82327,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070359,'Felt Halfgloves of Vitality (Red)','Normal/StandardItem',1,0,0,12510,2572,82328,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070360,'Felt Halfgloves of Vitality (Green)','Normal/StandardItem',1,0,0,12510,2572,82445,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070361,'Flame Private\'s Halfgloves','Normal/StandardItem',1,1,1,12510,0,80250,7024,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8070362,'Flame Sergeant\'s Halfgloves','Normal/StandardItem',1,1,1,12510,0,81003,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8070363,'Mage\'s Halfgloves','Normal/StandardItem',1,1,0,12510,2520,80260,7024,2,0,0,0,1,47,2005,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8070401,'Weathered Work Gloves','Normal/StandardItem',1,1,1,18070,0,81041,7024,1,0,0,0,0,1,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070402,'Dated Hempen Work Gloves','Normal/StandardItem',1,0,0,18070,644,80262,7024,1,0,0,0,0,7,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070403,'Dated Hempen Work Gloves (Grey)','Normal/StandardItem',1,0,0,18070,644,81008,7024,1,0,0,0,0,7,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070404,'Dated Hempen Work Gloves (Beige)','Normal/StandardItem',1,0,0,18070,644,81009,7024,1,0,0,0,0,7,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070405,'Dated Hempen Work Gloves (Brown)','Normal/StandardItem',1,0,0,18070,644,81010,7024,1,0,0,0,0,7,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070406,'Dated Cotton Work Gloves','Normal/StandardItem',1,0,0,18070,1449,81016,7024,1,0,0,0,0,17,1105,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8070407,'Dated Cotton Work Gloves (Red)','Normal/StandardItem',1,0,0,18070,1449,81017,7024,1,0,0,0,0,17,1105,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8070408,'Dated Cotton Work Gloves (Yellow)','Normal/StandardItem',1,0,0,18070,1449,81018,7024,1,0,0,0,0,17,1105,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8070409,'Dated Cotton Work Gloves (Green)','Normal/StandardItem',1,0,0,18070,1449,81019,7024,1,0,0,0,0,17,1105,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8070410,'Dated Cotton Work Gloves (Blue)','Normal/StandardItem',1,0,0,18070,1449,81020,7024,1,0,0,0,0,17,1105,0,0,0,0,0,-1,34,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8070411,'Dated Canvas Work Gloves','Normal/StandardItem',1,0,0,18070,2254,81392,7024,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8070412,'Dated Canvas Work Gloves (Auburn)','Normal/StandardItem',1,0,0,18070,2254,81393,7024,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8070413,'Dated Canvas Work Gloves (Pink)','Normal/StandardItem',1,0,0,18070,2254,81394,7024,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8070414,'Dated Canvas Work Gloves (Brown)','Normal/StandardItem',1,0,0,18070,2254,81395,7024,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8070415,'Dated Canvas Work Gloves (Blue)','Normal/StandardItem',1,0,0,18070,2254,81462,7024,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8070416,'Hempen Work Gloves','Normal/StandardItem',1,0,0,18070,563,80262,7024,1,0,0,0,0,6,2104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070417,'Hempen Work Gloves (Brown)','Normal/StandardItem',1,0,0,18070,563,81010,7024,1,0,0,0,0,6,2104,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070418,'Cotton Work Gloves','Normal/StandardItem',1,0,0,18070,1771,81016,7024,1,0,0,0,0,21,2104,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8070419,'Cotton Work Gloves (Yellow)','Normal/StandardItem',1,0,0,18070,1771,81018,7024,1,0,0,0,0,21,2104,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8070420,'Woolen Work Gloves','Normal/StandardItem',1,0,0,18070,3542,82330,7024,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070421,'Woolen Work Gloves of Vitality (Red)','Normal/StandardItem',1,0,0,18070,3542,82331,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070422,'Woolen Work Gloves of Strength (Grey)','Normal/StandardItem',1,0,0,18070,3542,82332,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070423,'Woolen Work Gloves of Dexterity (Black)','Normal/StandardItem',1,0,0,18070,3542,82333,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070424,'Felt Work Gloves','Normal/StandardItem',1,0,0,18070,3944,82334,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070425,'Felt Work Gloves of Vitality (Red)','Normal/StandardItem',1,0,0,18070,3944,82335,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070426,'Felt Work Gloves of Strength (Green)','Normal/StandardItem',1,0,0,18070,3944,82336,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070427,'Felt Work Gloves of Dexterity (Blue)','Normal/StandardItem',1,0,0,18070,3944,82337,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070428,'Woolen Work Gloves (Red)','Normal/StandardItem',1,0,0,18070,3542,82331,7024,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070429,'Woolen Work Gloves (Grey)','Normal/StandardItem',1,0,0,18070,3542,82332,7024,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070430,'Woolen Work Gloves (Black)','Normal/StandardItem',1,0,0,18070,3542,82333,7024,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070431,'Woolen Work Gloves of Vitality','Normal/StandardItem',1,0,0,18070,3542,82330,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070432,'Woolen Work Gloves of Vitality (Grey)','Normal/StandardItem',1,0,0,18070,3542,82332,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070433,'Woolen Work Gloves of Vitality (Black)','Normal/StandardItem',1,0,0,18070,3542,82333,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070434,'Woolen Work Gloves of Strength','Normal/StandardItem',1,0,0,18070,3542,82330,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070435,'Woolen Work Gloves of Strength (Red)','Normal/StandardItem',1,0,0,18070,3542,82331,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070436,'Woolen Work Gloves of Strength (Black)','Normal/StandardItem',1,0,0,18070,3542,82333,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070437,'Woolen Work Gloves of Dexterity','Normal/StandardItem',1,0,0,18070,3542,82330,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070438,'Woolen Work Gloves of Dexterity (Red)','Normal/StandardItem',1,0,0,18070,3542,82331,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070439,'Woolen Work Gloves of Dexterity (Grey)','Normal/StandardItem',1,0,0,18070,3542,82332,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070440,'Felt Work Gloves (Red)','Normal/StandardItem',1,0,0,18070,3944,82335,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070441,'Felt Work Gloves (Green)','Normal/StandardItem',1,0,0,18070,3944,82336,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070442,'Felt Work Gloves (Blue)','Normal/StandardItem',1,0,0,18070,3944,82337,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070443,'Felt Work Gloves (Brown)','Normal/StandardItem',1,0,0,18070,3944,82446,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070444,'Felt Work Gloves of Vitality','Normal/StandardItem',1,0,0,18070,3944,82334,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070445,'Felt Work Gloves of Vitality (Green)','Normal/StandardItem',1,0,0,18070,3944,82336,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070446,'Felt Work Gloves of Vitality (Blue)','Normal/StandardItem',1,0,0,18070,3944,82337,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070447,'Felt Work Gloves of Vitality (Brown)','Normal/StandardItem',1,0,0,18070,3944,82446,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070448,'Felt Work Gloves of Strength','Normal/StandardItem',1,0,0,18070,3944,82334,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070449,'Felt Work Gloves of Strength (Red)','Normal/StandardItem',1,0,0,18070,3944,82335,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070450,'Felt Work Gloves of Strength (Blue)','Normal/StandardItem',1,0,0,18070,3944,82337,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070451,'Felt Work Gloves of Strength (Brown)','Normal/StandardItem',1,0,0,18070,3944,82446,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070452,'Felt Work Gloves of Dexterity','Normal/StandardItem',1,0,0,18070,3944,82334,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070453,'Felt Work Gloves of Dexterity (Red)','Normal/StandardItem',1,0,0,18070,3944,82335,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070454,'Felt Work Gloves of Dexterity (Green)','Normal/StandardItem',1,0,0,18070,3944,82336,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070455,'Felt Work Gloves of Dexterity (Brown)','Normal/StandardItem',1,0,0,18070,3944,82446,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070501,'Dated Fingerless Sheepskin Gloves','Normal/StandardItem',1,0,0,13900,491,81064,7024,1,0,0,0,0,8,1109,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070502,'Dated Fingerless Dodoskin Gloves','Normal/StandardItem',1,0,0,13900,1037,81066,7024,1,0,0,0,0,18,1109,0,0,0,0,0,-1,33,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8070503,'Dated Fingerless Leather Gloves (Black)','Normal/StandardItem',1,0,0,13900,1583,81067,7024,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8070504,'Dated Fingerless Leather Gloves (Red)','Normal/StandardItem',1,0,0,13900,1583,81068,7024,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8070505,'Dated Fingerless Leather Gloves (Ochre)','Normal/StandardItem',1,0,0,13900,1583,81069,7024,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8070506,'Dated Fingerless Leather Gloves (Green)','Normal/StandardItem',1,0,0,13900,1583,81070,7024,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8070507,'Dated Fingerless Toadskin Gloves (Black)','Normal/StandardItem',1,0,0,13900,2129,81071,7024,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8070508,'Dated Fingerless Toadskin Gloves (Red)','Normal/StandardItem',1,0,0,13900,2129,81072,7024,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8070509,'Dated Fingerless Toadskin Gloves (Ochre)','Normal/StandardItem',1,0,0,13900,2129,81073,7024,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8070510,'Dated Fingerless Toadskin Gloves (Green)','Normal/StandardItem',1,0,0,13900,2129,81074,7024,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8070511,'Weathered Fingerless Gloves','Normal/StandardItem',1,1,1,13900,0,81075,7024,1,0,0,0,0,1,1109,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070512,'Asuran Armguards','Normal/SpecialEquipItem',1,1,1,13900,0,81350,7024,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070513,'Brigand\'s Gloves','Normal/StandardItem',1,1,1,13900,0,81537,7024,2,0,0,0,1,30,2004,0,0,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8070514,'Fingerless Leather Gloves','Normal/StandardItem',1,0,0,13900,1419,81067,7024,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8070515,'Fingerless Leather Gloves of Slaying (Red)','Normal/StandardItem',1,0,0,13900,1419,81068,7024,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8070516,'Fingerless Leather Gloves of Toiling (Green)','Normal/StandardItem',1,0,0,13900,1419,81070,7024,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8070517,'Fingerless Boarskin Gloves','Normal/StandardItem',1,0,0,13900,1965,82353,7024,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070518,'Fingerless Boarskin Gloves of Slaying (Red)','Normal/StandardItem',1,0,0,13900,1965,82354,7024,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070519,'Fingerless Boarskin Gloves of Toiling (Green)','Normal/StandardItem',1,0,0,13900,1965,82355,7024,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070520,'Fingerless Peisteskin Gloves','Normal/StandardItem',1,0,0,13900,2238,82356,7024,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8070521,'Fingerless Peisteskin Gloves of Slaying (White)','Normal/StandardItem',1,0,0,13900,2238,82357,7024,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8070522,'Fingerless Peisteskin Gloves of Toiling (Blue)','Normal/StandardItem',1,0,0,13900,2238,82358,7024,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8070523,'Fingerless Raptorskin Gloves','Normal/StandardItem',1,0,0,13900,2511,82359,7024,1,0,0,0,0,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070524,'Fingerless Raptorskin Gloves of Slaying (White)','Normal/StandardItem',1,0,0,13900,2511,82360,7024,1,0,0,0,1,45,2004,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070525,'Fingerless Raptorskin Gloves of Toiling (Blue)','Normal/StandardItem',1,0,0,13900,2511,82361,7024,1,0,0,0,1,45,2003,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070526,'Sipahi Gloves','Normal/StandardItem',1,1,1,13900,0,81538,7024,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8070527,'Fingerless Leather Gloves (Red)','Normal/StandardItem',1,0,0,13900,1419,81068,7024,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8070528,'Fingerless Leather Gloves (Green)','Normal/StandardItem',1,0,0,13900,1419,81070,7024,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8070529,'Fingerless Leather Gloves of Slaying','Normal/StandardItem',1,0,0,13900,1419,81067,7024,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8070530,'Fingerless Leather Gloves of Slaying (Green)','Normal/StandardItem',1,0,0,13900,1419,81070,7024,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8070531,'Fingerless Leather Gloves of Toiling','Normal/StandardItem',1,0,0,13900,1419,81067,7024,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8070532,'Fingerless Leather Gloves of Toiling (Red)','Normal/StandardItem',1,0,0,13900,1419,81068,7024,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8070533,'Fingerless Boarskin Gloves (Red)','Normal/StandardItem',1,0,0,13900,1965,82354,7024,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070534,'Fingerless Boarskin Gloves (Green)','Normal/StandardItem',1,0,0,13900,1965,82355,7024,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070535,'Fingerless Boarskin Gloves of Slaying','Normal/StandardItem',1,0,0,13900,1965,82353,7024,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070536,'Fingerless Boarskin Gloves of Slaying (Green)','Normal/StandardItem',1,0,0,13900,1965,82355,7024,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070537,'Fingerless Boarskin Gloves of Toiling','Normal/StandardItem',1,0,0,13900,1965,82353,7024,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070538,'Fingerless Boarskin Gloves of Toiling (Red)','Normal/StandardItem',1,0,0,13900,1965,82354,7024,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070539,'Fingerless Peisteskin Gloves (White)','Normal/StandardItem',1,0,0,13900,2238,82357,7024,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8070540,'Fingerless Peisteskin Gloves (Blue)','Normal/StandardItem',1,0,0,13900,2238,82358,7024,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8070541,'Fingerless Peisteskin Gloves of Slaying','Normal/StandardItem',1,0,0,13900,2238,82356,7024,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8070542,'Fingerless Peisteskin Gloves of Slaying (Blue)','Normal/StandardItem',1,0,0,13900,2238,82358,7024,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8070543,'Fingerless Peisteskin Gloves of Toiling','Normal/StandardItem',1,0,0,13900,2238,82356,7024,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8070544,'Fingerless Peisteskin Gloves of Toiling (White)','Normal/StandardItem',1,0,0,13900,2238,82357,7024,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8070545,'Fingerless Raptorskin Gloves (White)','Normal/StandardItem',1,0,0,13900,2511,82360,7024,1,0,0,0,0,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070546,'Fingerless Raptorskin Gloves (Blue)','Normal/StandardItem',1,0,0,13900,2511,82361,7024,1,0,0,0,0,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070547,'Fingerless Raptorskin Gloves (Red)','Normal/StandardItem',1,0,0,13900,2511,82447,7024,1,0,0,0,0,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070548,'Fingerless Raptorskin Gloves of Slaying','Normal/StandardItem',1,0,0,13900,2511,82359,7024,1,0,0,0,1,45,2004,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070549,'Fingerless Raptorskin Gloves of Slaying (Blue)','Normal/StandardItem',1,0,0,13900,2511,82361,7024,1,0,0,0,1,45,2004,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070550,'Fingerless Raptorskin Gloves of Slaying (Red)','Normal/StandardItem',1,0,0,13900,2511,82447,7024,1,0,0,0,1,45,2004,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070551,'Fingerless Raptorskin Gloves of Toiling','Normal/StandardItem',1,0,0,13900,2511,82359,7024,1,0,0,0,1,45,2003,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070552,'Fingerless Raptorskin Gloves of Toiling (White)','Normal/StandardItem',1,0,0,13900,2511,82360,7024,1,0,0,0,1,45,2003,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070553,'Fingerless Raptorskin Gloves of Toiling (Red)','Normal/StandardItem',1,0,0,13900,2511,82447,7024,1,0,0,0,1,45,2003,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070601,'Dated Bronze Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,1078,81042,7023,1,0,0,0,0,13,1107,0,0,0,0,0,-1,31,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070602,'Dated Reinforced Bronze Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,1771,81043,7023,1,0,0,0,0,22,1107,0,0,0,0,0,-1,31,10013003,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8070603,'Dated Iron Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,2618,81044,7023,1,0,0,0,0,33,1107,0,0,0,0,0,-1,31,10013004,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8070604,'Dated Reinforced Iron Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,3388,81496,7023,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8070605,'Warden\'s Gauntlets','Normal/StandardItem',1,1,1,16680,0,81045,7023,2,0,0,0,1,30,2103,0,0,0,0,0,-1,31,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8070606,'Bronze Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,1001,81042,7023,1,0,0,0,0,12,2103,0,0,0,0,0,-1,31,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8070607,'Decorated Bronze Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,1386,81043,7023,1,0,0,0,0,17,2103,0,0,0,0,0,-1,31,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8070608,'Steel Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,2926,81497,7023,1,0,0,0,0,37,2103,0,0,0,0,0,-1,31,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8070609,'Mythril Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,3311,82347,7023,1,0,0,0,0,42,2103,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8070610,'Cobalt Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,3696,82348,7023,1,0,0,0,0,47,2103,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8070701,'Dated Sheepskin Bracers (Brown)','Normal/StandardItem',1,0,0,15290,651,81046,7024,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070702,'Dated Sheepskin Bracers (Grey)','Normal/StandardItem',1,0,0,15290,651,81047,7024,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070703,'Dated Sheepskin Bracers (Beige)','Normal/StandardItem',1,0,0,15290,651,81048,7024,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070704,'Dated Dodoskin Bracers','Normal/StandardItem',1,0,0,15290,1302,81049,7024,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8070705,'Dated Dodoskin Bracers (Red)','Normal/StandardItem',1,0,0,15290,1302,81050,7024,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8070706,'Dated Dodoskin Bracers (Yellow)','Normal/StandardItem',1,0,0,15290,1302,81051,7024,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8070707,'Dated Dodoskin Bracers (Green)','Normal/StandardItem',1,0,0,15290,1302,81052,7024,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8070708,'Dated Dodoskin Bracers (Blue)','Normal/StandardItem',1,0,0,15290,1302,81053,7024,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8070709,'Dated Leather Bracers','Normal/StandardItem',1,0,0,15290,1953,81054,7024,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8070710,'Dated Leather Bracers (Auburn)','Normal/StandardItem',1,0,0,15290,1953,81055,7024,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8070711,'Dated Leather Bracers (Pink)','Normal/StandardItem',1,0,0,15290,1953,81056,7024,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8070712,'Dated Leather Bracers (Brown)','Normal/StandardItem',1,0,0,15290,1953,81057,7024,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8070713,'Dated Leather Bracers (Blue)','Normal/StandardItem',1,0,0,15290,1953,81058,7024,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8070714,'Dated Bowyer\'s Bracers','Normal/StandardItem',1,0,0,15290,2604,81059,7024,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8070715,'Dated Bowyer\'s Bracers (Black)','Normal/StandardItem',1,0,0,15290,2604,81060,7024,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8070716,'Dated Bowyer\'s Bracers (Red)','Normal/StandardItem',1,0,0,15290,2604,81061,7024,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8070717,'Dated Bowyer\'s Bracers (Yellow)','Normal/StandardItem',1,0,0,15290,2604,81062,7024,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8070718,'Dated Bowyer\'s Bracers (Green)','Normal/StandardItem',1,0,0,15290,2604,81063,7024,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8070719,'Venerer\'s Bracers','Normal/StandardItem',1,1,1,15290,0,82063,7024,2,0,0,0,0,35,2133,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070720,'Woolen Bracers','Normal/StandardItem',1,0,0,15290,2864,82349,7024,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070721,'Woolen Bracers (Red)','Normal/StandardItem',1,0,0,15290,2864,82350,7024,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8070722,'Felt Bracers','Normal/StandardItem',1,0,0,15290,3189,82351,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070723,'Felt Bracers (Blue)','Normal/StandardItem',1,0,0,15290,3189,82352,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8070724,'Serpent Private\'s Bracers','Normal/StandardItem',1,1,1,15290,0,81052,7024,2,0,0,0,1,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8070725,'Serpent Sergeant\'s Bracers','Normal/StandardItem',1,1,1,15290,0,81057,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8070801,'Dated Sheepskin Mitts (Taupe)','Normal/StandardItem',1,0,0,15290,644,81077,7024,1,0,0,0,0,9,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070802,'Dated Sheepskin Mitts (Grey)','Normal/StandardItem',1,0,0,15290,579,81078,7024,1,0,0,0,0,8,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070803,'Dated Dodoskin Mitts (Black)','Normal/StandardItem',1,0,0,15290,1288,81079,7024,1,0,0,0,0,19,1112,0,0,0,0,0,-1,33,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8070804,'Dated Leather Mitts','Normal/StandardItem',1,0,0,15290,1932,81080,7024,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8070805,'Dated Toadskin Mitts','Normal/StandardItem',1,0,0,15290,2576,81085,7024,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8070806,'Mitts of the Lone Knight','Normal/StandardItem',1,1,1,15290,0,82071,7024,3,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8070807,'Sheepskin Mitts','Normal/StandardItem',1,0,0,15290,579,81077,7024,1,0,0,0,0,8,2002,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070808,'Sheepskin Mitts (Grey)','Normal/StandardItem',1,0,0,15290,579,81078,7024,1,0,0,0,0,8,2002,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8070809,'Leather Mitts','Normal/StandardItem',1,0,0,15290,1223,81080,7024,1,0,0,0,0,18,2002,0,0,0,0,0,-1,33,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8070810,'Leather Mitts (Black)','Normal/StandardItem',1,0,0,15290,1223,81081,7024,1,0,0,0,0,18,2002,0,0,0,0,0,-1,33,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8070811,'Mercenary\'s Mitts','Normal/StandardItem',1,1,1,15290,0,82144,7024,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8070812,'[en]','Normal/StandardItem',1,0,0,15290,128,60000,7024,1,0,0,0,0,1,1102,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8070901,'Dated Sheepskin Armguards','Normal/StandardItem',1,0,0,16680,1176,81086,7023,1,0,0,0,0,15,1113,0,0,0,0,0,-1,33,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8070902,'Dated Dodoskin Armguards','Normal/StandardItem',1,0,0,16680,1911,81087,7023,1,0,0,0,0,25,1113,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8070903,'Dated Leather Armguards (Black)','Normal/StandardItem',1,0,0,16680,2646,81088,7023,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070904,'Dated Leather Armguards (Ochre)','Normal/StandardItem',1,0,0,16680,2646,81089,7023,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070905,'Dated Leather Armguards (Green)','Normal/StandardItem',1,0,0,16680,2646,81090,7023,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070906,'Dated Leather Armguards (Red)','Normal/StandardItem',1,0,0,16680,2646,81091,7023,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8070907,'Dated Spiked Leather Armguards (Black)','Normal/StandardItem',1,0,0,16680,3381,81096,7023,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070908,'Dated Spiked Leather Armguards (Ochre)','Normal/StandardItem',1,0,0,16680,3381,81097,7023,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070909,'Dated Spiked Leather Armguards (Green)','Normal/StandardItem',1,0,0,16680,3381,81098,7023,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070910,'Dated Spiked Leather Armguards (Red)','Normal/StandardItem',1,0,0,16680,3381,81099,7023,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8070911,'Leather Armguards','Normal/StandardItem',1,0,0,16680,1543,81088,7023,1,0,0,0,0,20,2104,0,0,0,0,0,-1,33,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8070912,'Leather Armguards (Green)','Normal/StandardItem',1,0,0,16680,1543,81090,7023,1,0,0,0,0,20,2104,0,0,0,0,0,-1,33,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8070913,'Toadskin Armguards','Normal/StandardItem',1,0,0,16680,2278,81098,7023,1,0,0,0,0,30,2104,0,0,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8070914,'Toadskin Armguards (Black)','Normal/StandardItem',1,0,0,16680,2278,81096,7023,1,0,0,0,0,30,2104,0,0,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8070915,'Spiked Armguards','Normal/StandardItem',1,1,0,16680,3748,82508,7023,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071001,'Dated Sheepskin Wristguards','Normal/StandardItem',1,0,0,11120,112,81100,7032,1,0,0,0,0,3,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8071002,'Dated Sheepskin Wristguards (Taupe)','Normal/StandardItem',1,0,0,11120,112,81101,7032,1,0,0,0,0,3,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8071003,'Dated Sheepskin Wristguards (Grey)','Normal/StandardItem',1,0,0,11120,112,81102,7032,1,0,0,0,0,3,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8071004,'Dated Dodoskin Wristguards','Normal/StandardItem',1,0,0,11120,392,81103,7032,1,0,0,0,0,13,1001,0,0,0,0,0,-1,33,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8071005,'Dated Dodoskin Wristguards (Black)','Normal/StandardItem',1,0,0,11120,392,81104,7032,1,0,0,0,0,13,1001,0,0,0,0,0,-1,33,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8071006,'Dated Leather Wristguards','Normal/StandardItem',1,0,0,11120,672,81105,7032,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8071007,'Dated Leather Wristguards (Black)','Normal/StandardItem',1,0,0,11120,672,81106,7032,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8071008,'Dated Leather Wristguards (Ochre)','Normal/StandardItem',1,0,0,11120,672,81107,7032,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8071009,'Dated Leather Wristguards (Green)','Normal/StandardItem',1,0,0,11120,672,81108,7032,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8071010,'Dated Leather Wristguards (Red)','Normal/StandardItem',1,0,0,11120,672,81109,7032,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8071011,'Dated Toadskin Wristguards','Normal/StandardItem',1,0,0,11120,952,81110,7032,1,0,0,0,0,33,1001,0,0,0,0,0,-1,33,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8071012,'Dated Toadskin Wristguards (Brown)','Normal/StandardItem',1,0,0,11120,952,81111,7032,1,0,0,0,0,33,1001,0,0,0,0,0,-1,33,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8071013,'Sheepskin Wristguards','Normal/StandardItem',1,0,0,11120,56,81100,7032,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8071014,'Sheepskin Wristguards (Brown)','Normal/StandardItem',1,0,0,11120,56,81101,7032,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8071015,'Dodoskin Wristguards','Normal/StandardItem',1,0,0,11120,336,81103,7032,1,0,0,0,0,11,1001,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8071016,'Dodoskin Wristguards (Black)','Normal/StandardItem',1,0,0,11120,336,81104,7032,1,0,0,0,0,11,1001,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8071017,'Storm Private\'s Wristguards','Normal/StandardItem',1,1,1,11120,0,81102,7032,2,0,0,0,1,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8071018,'Storm Sergeant\'s Wristguards','Normal/StandardItem',1,1,1,11120,0,81106,7032,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071101,'Dated Canvas Shortgloves','Normal/StandardItem',1,0,0,12500,1240,81925,7024,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8071102,'Dated Canvas Shortgloves (Auburn)','Normal/StandardItem',1,0,0,12500,1240,81926,7024,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8071103,'Dated Canvas Shortgloves (Pink)','Normal/StandardItem',1,0,0,12500,1240,81927,7024,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8071104,'Dated Canvas Shortgloves (Brown)','Normal/StandardItem',1,0,0,12500,1240,81928,7024,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8071105,'Dated Canvas Shortgloves (Blue)','Normal/StandardItem',1,0,0,12500,1240,81929,7024,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8071106,'Dated Velveteen Shortgloves','Normal/StandardItem',1,0,0,12500,1640,81930,7024,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8071107,'Dated Velveteen Shortgloves (Black)','Normal/StandardItem',1,0,0,12500,1640,81931,7024,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8071108,'Dated Velveteen Shortgloves (Red)','Normal/StandardItem',1,0,0,12500,1640,81932,7024,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8071109,'Dated Velveteen Shortgloves (Yellow)','Normal/StandardItem',1,0,0,12500,1640,81933,7024,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8071110,'Dated Velveteen Shortgloves (Green)','Normal/StandardItem',1,0,0,12500,1640,81934,7024,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8071111,'Dated Linen Shortgloves','Normal/StandardItem',1,0,0,12500,2040,81930,7024,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8071112,'Dated Linen Shortgloves (Pink)','Normal/StandardItem',1,0,0,12500,2040,81927,7024,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8071113,'Dated Linen Shortgloves (Blue)','Normal/StandardItem',1,0,0,12500,2040,81929,7024,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8071114,'Dated Linen Shortgloves (Brown)','Normal/StandardItem',1,0,0,12500,2040,81928,7024,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8071115,'Dated Linen Shortgloves (Yellow)','Normal/StandardItem',1,0,0,12500,2040,81926,7024,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8071116,'Velveteen Shortgloves','Normal/StandardItem',1,0,0,12500,1160,81930,7024,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8071117,'Velveteen Shortgloves (Red)','Normal/StandardItem',1,0,0,12500,1160,81932,7024,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8071118,'Velveteen Shortgloves (Yellow)','Normal/StandardItem',1,0,0,12500,1160,81933,7024,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8071119,'Linen Shortgloves','Normal/StandardItem',1,0,0,12500,1560,81930,7024,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8071120,'Linen Shortgloves (Blue)','Normal/StandardItem',1,0,0,12500,1560,81929,7024,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8071121,'Linen Shortgloves (Brown)','Normal/StandardItem',1,0,0,12500,1560,81928,7024,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8071122,'Linen Shortgloves (Red)','Normal/StandardItem',1,0,0,12500,1560,81927,7024,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8071123,'Linen Shortgloves (Yellow)','Normal/StandardItem',1,0,0,12500,1560,81926,7024,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8071201,'Dodoskin Ringbands','Normal/StandardItem',1,0,0,12510,975,82338,7032,1,0,0,0,0,16,1001,0,0,0,0,0,-1,33,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8071202,'Leather Ringbands','Normal/StandardItem',1,0,0,12510,1549,82339,7032,1,0,0,0,0,26,1001,0,0,0,0,0,-1,33,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8071203,'Leather Ringbands (Green)','Normal/StandardItem',1,0,0,12510,1549,82339,7032,1,0,0,0,0,26,1001,0,0,0,0,0,-1,33,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8071204,'Boarskin Ringbands','Normal/StandardItem',1,0,0,12510,2123,82340,7032,1,0,0,0,0,36,1001,0,0,0,0,0,-1,33,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8071205,'Boarskin Ringbands (Brown)','Normal/StandardItem',1,0,0,12510,2123,82340,7032,1,0,0,0,0,36,1001,0,0,0,0,0,-1,33,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8071206,'Boarskin Ringbands of Flames','Normal/StandardItem',1,0,0,12510,2697,82341,7032,1,0,0,0,0,46,2005,0,0,0,0,0,-1,32,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8071207,'Boarskin Ringbands of Tremors','Normal/StandardItem',1,0,0,12510,2697,82342,7032,1,0,0,0,0,46,2005,0,0,0,0,0,-1,32,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8071208,'Boarskin Ringbands of Tides','Normal/StandardItem',1,0,0,12510,2697,82343,7032,1,0,0,0,0,46,2005,0,0,0,0,0,-1,32,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8071209,'Boarskin Ringbands of Gales','Normal/StandardItem',1,0,0,12510,2697,82344,7032,1,0,0,0,0,46,2005,0,0,0,0,0,-1,32,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8071210,'Boarskin Ringbands of Frost','Normal/StandardItem',1,0,0,12510,2697,82345,7032,1,0,0,0,0,46,2005,0,0,0,0,0,-1,32,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8071211,'Boarskin Ringbands of Storms','Normal/StandardItem',1,0,0,12510,2697,82346,7032,1,0,0,0,0,46,2005,0,0,0,0,0,-1,32,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8071212,'Sorcerer\'s Ringbands','Normal/StandardItem',1,1,1,12510,0,82150,7032,2,0,0,0,1,50,2005,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071301,'Lominsan Soldier\'s Gloves','Normal/StandardItem',1,1,1,12500,0,82110,7024,2,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8071302,'Gridanian Soldier\'s Gloves','Normal/StandardItem',1,1,1,12500,0,82111,7024,2,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8071303,'Ul\'dahn Soldier\'s Gloves','Normal/StandardItem',1,1,1,12500,0,82112,7024,2,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8071304,'Lominsan Officer\'s Gloves','Normal/StandardItem',1,1,1,12500,0,82113,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071305,'Gridanian Officer\'s Gloves','Normal/StandardItem',1,1,1,12500,0,82114,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071306,'Ul\'dahn Officer\'s Gloves','Normal/StandardItem',1,1,1,12500,0,82115,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071401,'Gallant Gauntlets','Normal/StandardItem',1,1,1,19460,0,82484,7023,3,0,0,0,1,47,2120,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8071402,'Temple Gloves','Normal/StandardItem',1,1,1,18070,0,82489,7023,3,0,0,0,1,47,2119,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8071403,'Fighter\'s Gauntlets','Normal/StandardItem',1,1,1,16680,0,82464,7023,3,0,0,0,1,47,2121,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8071404,'Drachen Gauntlets','Normal/StandardItem',1,1,1,18070,0,82459,7023,3,0,0,0,1,47,2123,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8071405,'Choral Ringbands','Normal/StandardItem',1,1,1,12510,0,82479,7032,3,0,0,0,1,47,2122,0,0,0,0,0,-1,32,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8071406,'Healer\'s Gloves','Normal/StandardItem',1,1,1,12510,0,82469,7032,3,0,0,0,1,47,2125,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8071407,'Wizard\'s Gloves','Normal/StandardItem',1,1,1,15290,0,82474,7024,3,0,0,0,1,47,2124,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8071501,'Heavy Darklight Gauntlets','Normal/StandardItem',1,1,1,20850,0,82494,7023,3,0,0,0,1,50,2126,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071502,'Darklight Gauntlets','Normal/StandardItem',1,1,1,19460,0,82496,7023,3,0,0,0,1,50,2127,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071503,'Darklight Bracers','Normal/StandardItem',1,1,1,16680,0,82500,7023,3,0,0,0,1,50,2128,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071504,'Darklight Gloves','Normal/StandardItem',1,1,1,12510,0,82505,7024,3,0,0,0,1,50,2129,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071505,'Heavy Darksteel Gauntlets','Normal/StandardItem',1,0,0,20850,5250,82526,7023,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071506,'Heavy Darksteel Gauntlets (White)','Normal/StandardItem',1,0,0,20850,5250,82525,7023,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071507,'Heavy Darksteel Gauntlets (Red)','Normal/StandardItem',1,0,0,20850,5250,82527,7023,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071508,'Heavy Darksteel Gauntlets (Green)','Normal/StandardItem',1,0,0,20850,5250,82528,7023,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071509,'Heavy Darksteel Gauntlets (Blue)','Normal/StandardItem',1,0,0,20850,5250,82529,7023,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071510,'Gryphonskin Gloves','Normal/StandardItem',1,0,0,18070,4025,82540,7023,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071511,'Gryphonskin Gloves (White)','Normal/StandardItem',1,0,0,18070,4025,82541,7023,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071512,'Gryphonskin Gloves (Black)','Normal/StandardItem',1,0,0,18070,4025,82542,7023,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071513,'Gryphonskin Gloves (Red)','Normal/StandardItem',1,0,0,18070,4025,82543,7023,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071514,'Gryphonskin Gloves (Yellow)','Normal/StandardItem',1,0,0,18070,4025,82544,7023,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071515,'Vanya Gloves','Normal/StandardItem',1,0,0,12510,2870,82557,7024,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071516,'Vanya Gloves (Yellow)','Normal/StandardItem',1,0,0,12510,2870,82556,7024,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071517,'Vanya Gloves (Black)','Normal/StandardItem',1,0,0,12510,2870,82555,7024,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071518,'Vanya Gloves (Purple)','Normal/StandardItem',1,0,0,12510,2870,82558,7024,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071519,'Vanya Gloves (Red)','Normal/StandardItem',1,0,0,12510,2870,82559,7024,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8071520,'Storm Sergeant\'s Mitts','Normal/StandardItem',1,1,1,15290,0,82592,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071521,'Storm Sergeant\'s Shortgloves','Normal/StandardItem',1,1,1,12500,0,82579,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071522,'Serpent Sergeant\'s Mitts','Normal/StandardItem',1,1,1,15290,0,82593,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071523,'Serpent Sergeant\'s Shortgloves','Normal/StandardItem',1,1,1,12500,0,82580,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071524,'Flame Sergeant\'s Mitts','Normal/StandardItem',1,1,1,15290,0,82591,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071525,'Flame Sergeant\'s Shortgloves','Normal/StandardItem',1,1,1,12500,0,82581,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071526,'Militia Ringbands','Normal/StandardItem',1,1,1,12510,0,82597,7024,2,0,0,0,1,50,2005,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071527,'Militia Gauntlets','Normal/StandardItem',1,1,1,20850,0,80245,7023,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8071528,'Militia Mitt Gauntlets','Normal/StandardItem',1,1,1,16680,0,82596,7023,2,0,0,0,1,50,2158,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8080001,'Dated Leather Thighboots','Normal/StandardItem',1,0,0,13900,2008,80300,7027,1,0,0,0,0,26,1005,0,0,0,0,0,-1,33,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8080002,'Dated Tarred Leather Thighboots','Normal/StandardItem',1,0,0,13900,2752,80301,7027,1,0,0,0,0,36,1005,0,0,0,0,0,-1,33,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8080003,'Dated Leather Thighboots (Ochre)','Normal/StandardItem',1,0,0,13900,2008,80302,7027,1,0,0,0,0,26,1005,0,0,0,0,0,-1,33,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8080004,'Dated Leather Thighboots (Red)','Normal/StandardItem',1,0,0,13900,2008,80303,7027,1,0,0,0,0,26,1005,0,0,0,0,0,-1,33,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8080005,'Dated Leather Thighboots (Green)','Normal/StandardItem',1,0,0,13900,2008,80304,7027,1,0,0,0,0,26,1005,0,0,0,0,0,-1,33,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8080006,'Boarskin Thighboots','Normal/StandardItem',1,0,0,13900,3199,80292,7027,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8080007,'[en]','Normal/StandardItem',1,0,0,13900,148,60000,7027,1,0,0,0,0,1,1005,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8080008,'Boarskin Thighboots (Red)','Normal/StandardItem',1,0,0,13900,3199,80294,7027,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8080009,'Raptorskin Thighboots (Green)','Normal/StandardItem',1,0,0,13900,3571,80298,7027,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8080010,'Raptorskin Thighboots (Blue)','Normal/StandardItem',1,0,0,13900,3571,82450,7027,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8080011,'Raptorskin Thighboots','Normal/StandardItem',1,0,0,13900,3571,80297,7027,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8080012,'Raptorskin Thighboots (Grey)','Normal/StandardItem',1,0,0,13900,3571,82365,7027,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8080013,'[en]','Normal/StandardItem',1,0,0,13900,148,60000,7027,1,0,0,0,0,1,1005,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8080014,'[en]','Normal/StandardItem',1,0,0,13900,148,60000,7027,1,0,0,0,0,1,1005,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8080015,'Flame Sergeant\'s Thighboots','Normal/StandardItem',1,1,1,13900,0,80301,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8080016,'Weathered Thighboots ','Normal/StandardItem',1,1,1,13900,0,81120,7027,1,0,0,0,0,1,1005,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080017,'Weathered Thighboots (Grey)','Normal/StandardItem',1,1,1,13900,0,81119,7027,1,0,0,0,0,1,1005,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080018,'Dated Dodoskin Thighboots (Black)','Normal/StandardItem',1,0,0,13900,1264,81117,7027,1,0,0,0,0,16,1005,0,0,0,0,0,-1,33,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8080019,'Vintage Thighboots','Normal/StandardItem',1,1,0,13900,3645,80297,7027,1,0,0,0,0,48,1005,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080020,'Mildewed Thighboots','Normal/StandardItem',1,1,0,7500,1014,81418,7027,1,0,0,0,0,38,1005,0,0,0,0,0,-1,33,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8080101,'Dated Bronze Sabatons','Normal/StandardItem',1,0,0,20850,4680,80305,7026,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8080102,'Dated Bronze Sabatons (Auburn)','Normal/StandardItem',1,0,0,20850,4680,80306,7026,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8080103,'Dated Bronze Sabatons (Pink)','Normal/StandardItem',1,0,0,20850,4680,80307,7026,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8080104,'Dated Bronze Sabatons (Brown)','Normal/StandardItem',1,0,0,20850,4680,80308,7026,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8080105,'Dated Bronze Sabatons (Blue)','Normal/StandardItem',1,0,0,20850,4680,80309,7026,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8080106,'Dated Iron Sabatons','Normal/StandardItem',1,0,0,20850,5880,80310,7026,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8080107,'Dated Iron Sabatons (Green)','Normal/StandardItem',1,0,0,20850,5880,80313,7026,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8080108,'Dated Iron Sabatons (Brown)','Normal/StandardItem',1,0,0,20850,5880,80314,7026,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8080109,'Steel Sabatons','Normal/StandardItem',1,0,0,20850,4800,80311,7026,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8080110,'Steel Sabatons (Blue)','Normal/StandardItem',1,0,0,20850,4800,80315,7026,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8080111,'Cobalt Sabatons (Blue)','Normal/StandardItem',1,0,0,20850,6000,82451,7026,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8080112,'Sentinel\'s Sabatons','Normal/StandardItem',1,0,0,20850,6120,80319,7026,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8080113,'Cobalt Sabatons','Normal/StandardItem',1,0,0,20850,6000,82366,7026,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8080114,'Cobalt Sabatons (Red)','Normal/StandardItem',1,0,0,20850,6000,82367,7026,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8080115,'Plundered Sabatons','Normal/StandardItem',1,1,0,20850,1920,80305,7026,1,0,0,0,1,15,2101,0,0,0,0,0,-1,31,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8080116,'Explorer\'s Sabatons','Normal/StandardItem',1,1,0,20850,6120,80310,7026,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8080117,'Darksteel Sabatons (White)','Normal/StandardItem',1,0,0,20850,240,80317,7026,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8080118,'Darksteel Sabatons (Gold)','Normal/StandardItem',1,0,0,20850,240,80318,7026,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8080119,'[en]','Normal/StandardItem',1,0,0,20850,240,60000,7026,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8080201,'Dated Sheepskin Duckbills','Normal/StandardItem',1,0,0,11120,104,80320,7027,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080202,'Dated Sheepskin Duckbills (Brown)','Normal/StandardItem',1,0,0,11120,104,80321,7027,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080203,'Dated Sheepskin Duckbills (Grey)','Normal/StandardItem',1,0,0,11120,104,80322,7027,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080204,'Dated Sheepskin Duckbills (Beige)','Normal/StandardItem',1,0,0,11120,104,80323,7027,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080205,'Dated Padded Sheepskin Duckbills','Normal/StandardItem',1,0,0,11120,624,80324,7027,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080206,'Dated Padded Sheepskin Duckbills (Red)','Normal/StandardItem',1,0,0,11120,624,80325,7027,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080207,'Dated Padded Sheepskin Duckbills (Yellow)','Normal/StandardItem',1,0,0,11120,624,80326,7027,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080208,'Dated Padded Sheepskin Duckbills (Green)','Normal/StandardItem',1,0,0,11120,624,80327,7027,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080209,'Dated Padded Sheepskin Duckbills (Blue)','Normal/StandardItem',1,0,0,11120,624,80328,7027,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080210,'Dated Leather Duckbills','Normal/StandardItem',1,0,0,11120,1664,80329,7027,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8080211,'Dated Leather Duckbills (Black)','Normal/StandardItem',1,0,0,11120,1664,80330,7027,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8080212,'Dated Leather Duckbills (Ochre)','Normal/StandardItem',1,0,0,11120,1664,80331,7027,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8080213,'Dated Leather Duckbills (Red)','Normal/StandardItem',1,0,0,11120,1664,80332,7027,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8080214,'Dated Leather Duckbills (Green)','Normal/StandardItem',1,0,0,11120,1664,80333,7027,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8080215,'Dated Padded Leather Duckbills','Normal/StandardItem',1,0,0,11120,2184,81121,7027,1,0,0,0,0,41,1103,0,0,0,0,0,-1,33,10013005,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080216,'Dated Padded Leather Duckbills (Black)','Normal/StandardItem',1,0,0,11120,2184,81122,7027,1,0,0,0,0,41,1103,0,0,0,0,0,-1,33,10013005,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080217,'Dated Padded Leather Duckbills (Ochre)','Normal/StandardItem',1,0,0,11120,2184,81123,7027,1,0,0,0,0,41,1103,0,0,0,0,0,-1,33,10013005,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080218,'Dated Padded Leather Duckbills (Red)','Normal/StandardItem',1,0,0,11120,2184,81124,7027,1,0,0,0,0,41,1103,0,0,0,0,0,-1,33,10013005,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080219,'Dated Padded Leather Duckbills (Green)','Normal/StandardItem',1,0,0,11120,2184,81125,7027,1,0,0,0,0,41,1103,0,0,0,0,0,-1,33,10013005,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080220,'Sheepskin Duckbills','Normal/StandardItem',1,0,0,11120,104,80320,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080221,'Sheepskin Duckbills of Casting (Brown)','Normal/StandardItem',1,0,0,11120,104,80321,7027,1,0,0,0,0,1,2005,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080222,'Sheepskin Duckbills of Toiling (Red)','Normal/StandardItem',1,0,0,11120,104,80323,7027,1,0,0,0,0,1,2003,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080223,'Sheepskin Duckbills of Toiling (Grey)','Normal/StandardItem',1,0,0,11120,104,80322,7027,1,0,0,0,0,1,2003,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080224,'Padded Sheepskin Duckbills','Normal/StandardItem',1,0,0,11120,1144,80324,7027,1,0,0,0,0,21,1001,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080225,'Padded Sheepskin Duckbills of Casting (Yellow)','Normal/StandardItem',1,0,0,11120,1144,80326,7027,1,0,0,0,1,21,2005,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080226,'Padded Sheepskin Duckbills of Toiling (Blue)','Normal/StandardItem',1,0,0,11120,1144,80328,7027,1,0,0,0,1,21,2003,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080227,'Padded Sheepskin Duckbills of Toiling (Green)','Normal/StandardItem',1,0,0,11120,1144,80327,7027,1,0,0,0,1,21,2003,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080228,'Sheepskin Duckbills (Brown)','Normal/StandardItem',1,0,0,11120,104,80321,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080229,'Sheepskin Duckbills (Red)','Normal/StandardItem',1,0,0,11120,104,80323,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080230,'Sheepskin Duckbills (Grey)','Normal/StandardItem',1,0,0,11120,104,80322,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080231,'Sheepskin Duckbills of Casting','Normal/StandardItem',1,0,0,11120,104,80320,7027,1,0,0,0,0,1,2005,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080232,'Sheepskin Duckbills of Casting (Red)','Normal/StandardItem',1,0,0,11120,104,80323,7027,1,0,0,0,0,1,2005,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080233,'Sheepskin Duckbills of Casting (Grey)','Normal/StandardItem',1,0,0,11120,104,80322,7027,1,0,0,0,0,1,2005,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080234,'Sheepskin Duckbills of Toiling','Normal/StandardItem',1,0,0,11120,104,80320,7027,1,0,0,0,0,1,2003,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080235,'Sheepskin Duckbills of Toiling (Brown)','Normal/StandardItem',1,0,0,11120,104,80321,7027,1,0,0,0,0,1,2003,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080236,'Padded Sheepskin Duckbills (Yellow)','Normal/StandardItem',1,0,0,11120,1144,80326,7027,1,0,0,0,0,21,1001,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080237,'Padded Sheepskin Duckbills (Blue)','Normal/StandardItem',1,0,0,11120,1144,80328,7027,1,0,0,0,0,21,1001,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080238,'Padded Sheepskin Duckbills (Green)','Normal/StandardItem',1,0,0,11120,1144,80327,7027,1,0,0,0,0,21,1001,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080239,'Padded Sheepskin Duckbills of Casting','Normal/StandardItem',1,0,0,11120,1144,80324,7027,1,0,0,0,1,21,2005,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080240,'Padded Sheepskin Duckbills of Casting (Blue)','Normal/StandardItem',1,0,0,11120,1144,80328,7027,1,0,0,0,1,21,2005,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080241,'Padded Sheepskin Duckbills of Casting (Green)','Normal/StandardItem',1,0,0,11120,1144,80327,7027,1,0,0,0,1,21,2005,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080242,'Padded Sheepskin Duckbills of Toiling','Normal/StandardItem',1,0,0,11120,1144,80324,7027,1,0,0,0,1,21,2003,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080243,'Padded Sheepskin Duckbills of Toiling (Yellow)','Normal/StandardItem',1,0,0,11120,1144,80326,7027,1,0,0,0,1,21,2003,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080244,'[en]','Normal/StandardItem',1,0,0,11120,104,60000,7027,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8080245,'Plundered Duckbills','Normal/StandardItem',1,1,0,11120,832,80329,7027,1,0,0,0,1,15,1001,0,0,0,0,0,-1,33,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8080246,'Weathered Duckbills','Normal/StandardItem',1,1,1,11120,0,81126,7027,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080247,'Torturer\'s Duckbills','Normal/StandardItem',1,1,1,11120,0,80332,7027,2,0,0,0,1,30,2005,0,0,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8080301,'Dated Lauan Pattens','Normal/StandardItem',1,0,0,12510,300,80334,7027,1,0,0,0,0,4,1104,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080302,'Dated Lauan Pattens (Brown)','Normal/StandardItem',1,0,0,12510,300,80335,7027,1,0,0,0,0,4,1104,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080303,'Dated Lauan Pattens (Grey)','Normal/StandardItem',1,0,0,12510,300,80336,7027,1,0,0,0,0,4,1104,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080304,'Dated Lauan Pattens (Beige)','Normal/StandardItem',1,0,0,12510,300,80337,7027,1,0,0,0,0,4,1104,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080305,'Dated Maple Pattens','Normal/StandardItem',1,0,0,12510,900,80338,7027,1,0,0,0,0,14,1104,0,0,0,0,0,-1,29,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8080306,'Dated Maple Pattens (Red)','Normal/StandardItem',1,0,0,12510,900,80339,7027,1,0,0,0,0,14,1104,0,0,0,0,0,-1,29,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8080307,'Dated Maple Pattens (Yellow)','Normal/StandardItem',1,0,0,12510,900,80340,7027,1,0,0,0,0,14,1104,0,0,0,0,0,-1,29,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8080308,'Dated Maple Pattens (Green)','Normal/StandardItem',1,0,0,12510,900,80341,7027,1,0,0,0,0,14,1104,0,0,0,0,0,-1,29,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8080309,'Dated Maple Pattens (Blue)','Normal/StandardItem',1,0,0,12510,900,80342,7027,1,0,0,0,0,14,1104,0,0,0,0,0,-1,29,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8080310,'Dated Elm Pattens','Normal/StandardItem',1,0,0,12510,1500,80343,7027,1,0,0,0,0,24,1104,0,0,0,0,0,-1,29,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8080311,'Dated Elm Pattens (Auburn)','Normal/StandardItem',1,0,0,12510,1500,80344,7027,1,0,0,0,0,24,1104,0,0,0,0,0,-1,29,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8080312,'Dated Elm Pattens (Pink)','Normal/StandardItem',1,0,0,12510,1500,80345,7027,1,0,0,0,0,24,1104,0,0,0,0,0,-1,29,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8080313,'Dated Elm Pattens (Brown)','Normal/StandardItem',1,0,0,12510,1500,80346,7027,1,0,0,0,0,24,1104,0,0,0,0,0,-1,29,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8080314,'Dated Elm Pattens (Blue)','Normal/StandardItem',1,0,0,12510,1500,80347,7027,1,0,0,0,0,24,1104,0,0,0,0,0,-1,29,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8080315,'Dated Ash Pattens','Normal/StandardItem',1,0,0,12510,2100,81127,7027,1,0,0,0,0,34,1104,0,0,0,0,0,-1,29,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8080316,'Dated Ash Pattens (Black)','Normal/StandardItem',1,0,0,12510,2100,81128,7027,1,0,0,0,0,34,1104,0,0,0,0,0,-1,29,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8080317,'Dated Ash Pattens (Red)','Normal/StandardItem',1,0,0,12510,2100,81129,7027,1,0,0,0,0,34,1104,0,0,0,0,0,-1,29,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8080318,'Dated Ash Pattens (Yellow)','Normal/StandardItem',1,0,0,12510,2100,81130,7027,1,0,0,0,0,34,1104,0,0,0,0,0,-1,29,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8080319,'Dated Ash Pattens (Green)','Normal/StandardItem',1,0,0,12510,2100,81131,7027,1,0,0,0,0,34,1104,0,0,0,0,0,-1,29,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8080320,'Oak Pattens','Normal/StandardItem',1,0,0,12510,2640,82368,7027,1,0,0,0,0,43,1001,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080321,'Oak Pattens of the Mind (Grey)','Normal/StandardItem',1,0,0,12510,2640,82369,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080322,'Oak Pattens of Vitality (Purple)','Normal/StandardItem',1,0,0,12510,2640,82370,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080323,'Oak Pattens of Intelligence (Black)','Normal/StandardItem',1,0,0,12510,2640,82371,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080324,'Mahogany Pattens','Normal/StandardItem',1,0,0,12510,2940,82370,7027,1,0,0,0,0,48,1001,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080325,'Mahogany Pattens of the Mind (Blue)','Normal/StandardItem',1,0,0,12510,2940,82372,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080326,'Mahogany Pattens of Vitality (Red)','Normal/StandardItem',1,0,0,12510,2940,82373,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080327,'Mahogany Pattens of Intelligence (Brown)','Normal/StandardItem',1,0,0,12510,2940,82369,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080328,'Oak Pattens (Grey)','Normal/StandardItem',1,0,0,12510,2640,82369,7027,1,0,0,0,0,43,1001,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080329,'Oak Pattens (Purple)','Normal/StandardItem',1,0,0,12510,2640,82370,7027,1,0,0,0,0,43,1001,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080330,'Oak Pattens (Black)','Normal/StandardItem',1,0,0,12510,2640,82371,7027,1,0,0,0,0,43,1001,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080331,'Oak Pattens of the Mind','Normal/StandardItem',1,0,0,12510,2640,82368,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080332,'Oak Pattens of the Mind (Purple)','Normal/StandardItem',1,0,0,12510,2640,82370,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080333,'Oak Pattens of the Mind (Black)','Normal/StandardItem',1,0,0,12510,2640,82371,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080334,'Oak Pattens of Vitality','Normal/StandardItem',1,0,0,12510,2640,82368,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080335,'Oak Pattens of Vitality (Grey)','Normal/StandardItem',1,0,0,12510,2640,82369,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080336,'Oak Pattens of Vitality (Black)','Normal/StandardItem',1,0,0,12510,2640,82371,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080337,'Oak Pattens of Intelligence','Normal/StandardItem',1,0,0,12510,2640,82368,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080338,'Oak Pattens of Intelligence (Grey)','Normal/StandardItem',1,0,0,12510,2640,82369,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080339,'Oak Pattens of Intelligence (Purple)','Normal/StandardItem',1,0,0,12510,2640,82370,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080340,'Mahogany Pattens (Blue)','Normal/StandardItem',1,0,0,12510,2940,82372,7027,1,0,0,0,0,48,1001,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080341,'Mahogany Pattens (Red)','Normal/StandardItem',1,0,0,12510,2940,82373,7027,1,0,0,0,0,48,1001,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080342,'Mahogany Pattens (Brown)','Normal/StandardItem',1,0,0,12510,2940,82369,7027,1,0,0,0,0,48,1001,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080343,'Mahogany Pattens (Green)','Normal/StandardItem',1,0,0,12510,2940,82452,7027,1,0,0,0,0,48,1001,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080344,'Mahogany Pattens of the Mind','Normal/StandardItem',1,0,0,12510,2940,82370,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080345,'Mahogany Pattens of the Mind (Red)','Normal/StandardItem',1,0,0,12510,2940,82373,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080346,'Weathered Pattens','Normal/StandardItem',1,1,1,12510,0,81132,7027,1,0,0,0,0,1,1104,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080347,'Weathered Pattens (Grey)','Normal/StandardItem',1,1,1,12510,0,81133,7027,1,0,0,0,0,1,1104,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080348,'Onion Pattens','Normal/StandardItem',1,1,1,12510,0,81355,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080349,'Warlock\'s Pattens','Normal/StandardItem',1,1,1,12510,0,80346,7027,2,0,0,0,1,50,2005,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8080350,'Mahogany Pattens of the Mind (Brown)','Normal/StandardItem',1,0,0,12510,2940,82369,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080351,'Mahogany Pattens of the Mind (Green)','Normal/StandardItem',1,0,0,12510,2940,82452,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080352,'Mahogany Pattens of Vitality','Normal/StandardItem',1,0,0,12510,2940,82370,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080353,'Mahogany Pattens of Vitality (Blue)','Normal/StandardItem',1,0,0,12510,2940,82372,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080354,'Mahogany Pattens of Vitality (Brown)','Normal/StandardItem',1,0,0,12510,2940,82369,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080355,'Mahogany Pattens of Vitality (Green)','Normal/StandardItem',1,0,0,12510,2940,82452,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080356,'Mahogany Pattens of Intelligence','Normal/StandardItem',1,0,0,12510,2940,82370,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080357,'Mahogany Pattens of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,2940,82372,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080358,'Mahogany Pattens of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,2940,82373,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080359,'Mahogany Pattens of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,2940,82452,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080360,'Mage\'s Pattens','Normal/StandardItem',1,1,0,12510,2880,80346,7027,2,0,0,0,1,47,2005,0,0,0,0,0,-1,29,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8080401,'Dated Sheepskin Workboots','Normal/StandardItem',1,0,0,18070,736,81134,7027,1,0,0,0,0,7,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080402,'Dated Sheepskin Workboots (Grey)','Normal/StandardItem',1,0,0,18070,736,81135,7027,1,0,0,0,0,7,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080403,'Dated Sheepskin Workboots (Beige)','Normal/StandardItem',1,0,0,18070,736,81136,7027,1,0,0,0,0,7,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080404,'Dated Sheepskin Workboots (Brown)','Normal/StandardItem',1,0,0,18070,736,80348,7027,1,0,0,0,0,7,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080405,'Dated Dodoskin Workboots','Normal/StandardItem',1,0,0,18070,1656,81137,7027,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8080406,'Dated Dodoskin Workboots (Red)','Normal/StandardItem',1,0,0,18070,1656,81138,7027,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8080407,'Dated Dodoskin Workboots (Yellow)','Normal/StandardItem',1,0,0,18070,1656,81139,7027,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8080408,'Dated Dodoskin Workboots (Green)','Normal/StandardItem',1,0,0,18070,1656,81140,7027,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8080409,'Dated Dodoskin Workboots (Blue)','Normal/StandardItem',1,0,0,18070,1656,81141,7027,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8080410,'Dated Leather Workboots','Normal/StandardItem',1,0,0,18070,2576,81142,7027,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8080411,'Dated Leather Workboots (Red)','Normal/StandardItem',1,0,0,18070,2576,81143,7027,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8080412,'Dated Leather Workboots (Yellow)','Normal/StandardItem',1,0,0,18070,2576,81144,7027,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8080413,'Dated Leather Workboots (Green)','Normal/StandardItem',1,0,0,18070,2576,81145,7027,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8080414,'Dated Leather Workboots (Blue)','Normal/StandardItem',1,0,0,18070,2576,81146,7027,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8080415,'Dated Padded Leather Workboots','Normal/StandardItem',1,0,0,18070,3496,81147,7027,1,0,0,0,0,37,1105,0,0,0,0,0,-1,34,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8080416,'Dated Padded Leather Workboots (Black)','Normal/StandardItem',1,0,0,18070,3496,81148,7027,1,0,0,0,0,37,1105,0,0,0,0,0,-1,34,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8080417,'Dated Padded Leather Workboots (Ochre)','Normal/StandardItem',1,0,0,18070,3496,81149,7027,1,0,0,0,0,37,1105,0,0,0,0,0,-1,34,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8080418,'Dated Padded Leather Workboots (Green)','Normal/StandardItem',1,0,0,18070,3496,81150,7027,1,0,0,0,0,37,1105,0,0,0,0,0,-1,34,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8080419,'Dated Padded Leather Workboots (Red)','Normal/StandardItem',1,0,0,18070,3496,81151,7027,1,0,0,0,0,37,1105,0,0,0,0,0,-1,34,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8080420,'Dated Toadskin Workboots','Normal/StandardItem',1,0,0,18070,4416,81152,7027,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8080421,'Dated Toadskin Workboots (Auburn)','Normal/StandardItem',1,0,0,18070,4416,81153,7027,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8080422,'Dated Toadskin Workboots (Pink)','Normal/StandardItem',1,0,0,18070,4416,81154,7027,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8080423,'Dated Toadskin Workboots (Brown)','Normal/StandardItem',1,0,0,18070,4416,81155,7027,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8080424,'Dated Toadskin Workboots (Blue)','Normal/StandardItem',1,0,0,18070,4416,81156,7027,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8080425,'Weathered Workboots (Grey)','Normal/StandardItem',1,1,1,18070,0,81158,7027,1,0,0,0,0,1,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080426,'Weathered Workboots','Normal/StandardItem',1,1,1,18070,0,81157,7027,1,0,0,0,0,1,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080427,'Boarskin Workboots','Normal/StandardItem',1,0,0,18070,4048,82374,7027,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080428,'Boarskin Workboots of the Mind (Brown)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080429,'Boarskin Workboots of Intelligence (White)','Normal/StandardItem',1,0,0,18070,4048,82376,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080430,'Boarskin Workboots of Piety (Blue)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080431,'Raptorskin Workboots','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080432,'Raptorskin Workboots of the Mind (Brown)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080433,'Raptorskin Workboots of Intelligence (Yellow)','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080434,'Raptorskin Workboots of Piety (Blue)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080435,'Boarskin Workboots (Brown)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080436,'Boarskin Workboots (White)','Normal/StandardItem',1,0,0,18070,4048,82376,7027,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080437,'Boarskin Workboots (Blue)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080438,'Boarskin Workboots of the Mind','Normal/StandardItem',1,0,0,18070,4048,82374,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080439,'Boarskin Workboots of the Mind (White)','Normal/StandardItem',1,0,0,18070,4048,82376,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080440,'Boarskin Workboots of the Mind (Blue)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080441,'Boarskin Workboots of Intelligence','Normal/StandardItem',1,0,0,18070,4048,82374,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080442,'Boarskin Workboots of Intelligence (Brown)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080443,'Boarskin Workboots of Intelligence (Blue)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080444,'Boarskin Workboots of Piety','Normal/StandardItem',1,0,0,18070,4048,82374,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080445,'Boarskin Workboots of Piety (Brown)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080446,'Boarskin Workboots of Piety (White)','Normal/StandardItem',1,0,0,18070,4048,82376,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080447,'Raptorskin Workboots (Brown)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080448,'Raptorskin Workboots (Yellow)','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080449,'Raptorskin Workboots (Blue)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080450,'Raptorskin Workboots (Red)','Normal/StandardItem',1,0,0,18070,4508,82453,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080451,'Raptorskin Workboots of the Mind','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080452,'Raptorskin Workboots of the Mind (Yellow)','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080453,'Raptorskin Workboots of the Mind (Blue)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080454,'Raptorskin Workboots of the Mind (Red)','Normal/StandardItem',1,0,0,18070,4508,82453,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080455,'Raptorskin Workboots of Intelligence','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080456,'Raptorskin Workboots of Intelligence (Brown)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080457,'Raptorskin Workboots of Intelligence (Blue)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080458,'Raptorskin Workboots of Intelligence (Red)','Normal/StandardItem',1,0,0,18070,4508,82453,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080459,'Raptorskin Workboots of Piety','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080460,'Raptorskin Workboots of Piety (Brown)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080461,'Raptorskin Workboots of Piety (Yellow)','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080462,'Raptorskin Workboots of Piety (Red)','Normal/StandardItem',1,0,0,18070,4508,82453,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080501,'Weathered Crakows','Normal/StandardItem',1,1,1,13900,0,81198,7027,1,0,0,0,0,1,1109,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080502,'Dated Sheepskin Crakows','Normal/StandardItem',1,0,0,13900,561,80349,7027,1,0,0,0,0,8,1109,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080503,'Dated Dodoskin Crakows','Normal/StandardItem',1,0,0,13900,1185,81189,7027,1,0,0,0,0,18,1109,0,0,0,0,0,-1,33,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8080504,'Dated Leather Crakows (Black)','Normal/StandardItem',1,0,0,13900,1809,81190,7027,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8080505,'Dated Leather Crakows (Red)','Normal/StandardItem',1,0,0,13900,1809,81191,7027,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8080506,'Dated Leather Crakows (Ochre)','Normal/StandardItem',1,0,0,13900,1809,81192,7027,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8080507,'Dated Leather Crakows (Green)','Normal/StandardItem',1,0,0,13900,1809,81193,7027,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8080508,'Dated Toadskin Crakows (Black)','Normal/StandardItem',1,0,0,13900,2433,81194,7027,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8080509,'Dated Toadskin Crakows (Red)','Normal/StandardItem',1,0,0,13900,2433,81195,7027,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8080510,'Dated Toadskin Crakows (Ochre)','Normal/StandardItem',1,0,0,13900,2433,81196,7027,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8080511,'Dated Toadskin Crakows (Green)','Normal/StandardItem',1,0,0,13900,2433,81197,7027,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8080512,'Hermes\' Shoes','Normal/EnchantItem',1,1,1,13900,0,81351,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080513,'Leather Crakows','Normal/StandardItem',1,0,0,13900,1622,81190,7027,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080514,'Leather Crakows of Slaying (Red)','Normal/StandardItem',1,0,0,13900,1622,81191,7027,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080515,'Leather Crakows of Toiling (Green)','Normal/StandardItem',1,0,0,13900,1622,81193,7027,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080516,'Leather Crakows of Invoking (Brown)','Normal/StandardItem',1,0,0,13900,1622,81192,7027,1,0,0,0,1,25,2002,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080517,'Boarskin Crakows','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080518,'Boarskin Crakows of Slaying (Red)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080519,'Boarskin Crakows of Toiling (Green)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080520,'Boarskin Crakows of Invoking (Brown)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2002,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080521,'Peisteskin Crakows','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080522,'Peisteskin Crakows of Slaying (White)','Normal/StandardItem',1,0,0,13900,2558,82386,7027,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080523,'Peisteskin Crakows of Toiling (Blue)','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080524,'Peisteskin Crakows of Invoking (Red)','Normal/StandardItem',1,0,0,13900,2558,82387,7027,1,0,0,0,1,40,2002,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080525,'Sipahi Crakows','Normal/StandardItem',1,1,1,13900,0,81541,7027,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8080526,'Leather Crakows (Red)','Normal/StandardItem',1,0,0,13900,1622,81191,7027,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080527,'Leather Crakows (Green)','Normal/StandardItem',1,0,0,13900,1622,81193,7027,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080528,'Leather Crakows (Brown)','Normal/StandardItem',1,0,0,13900,1622,81192,7027,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080529,'Leather Crakows of Slaying','Normal/StandardItem',1,0,0,13900,1622,81190,7027,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080530,'Leather Crakows of Slaying (Green)','Normal/StandardItem',1,0,0,13900,1622,81193,7027,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080531,'Leather Crakows of Slaying (Brown)','Normal/StandardItem',1,0,0,13900,1622,81192,7027,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080532,'Leather Crakows of Toiling','Normal/StandardItem',1,0,0,13900,1622,81190,7027,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080533,'Leather Crakows of Toiling (Red)','Normal/StandardItem',1,0,0,13900,1622,81191,7027,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080534,'Leather Crakows of Toiling (Brown)','Normal/StandardItem',1,0,0,13900,1622,81192,7027,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080535,'Leather Crakows of Invoking','Normal/StandardItem',1,0,0,13900,1622,81190,7027,1,0,0,0,1,25,2002,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080536,'Leather Crakows of Invoking (Red)','Normal/StandardItem',1,0,0,13900,1622,81191,7027,1,0,0,0,1,25,2002,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080537,'Leather Crakows of Invoking (Green)','Normal/StandardItem',1,0,0,13900,1622,81193,7027,1,0,0,0,1,25,2002,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080538,'Boarskin Crakows (Red)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080539,'Boarskin Crakows (Green)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080540,'Boarskin Crakows (Brown)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080541,'Boarskin Crakows of Slaying','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080542,'Boarskin Crakows of Slaying (Green)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080543,'Boarskin Crakows of Slaying (Brown)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080544,'Boarskin Crakows of Toiling','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080545,'Boarskin Crakows of Toiling (Red)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080546,'Boarskin Crakows of Toiling (Brown)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080547,'Boarskin Crakows of Invoking','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2002,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080548,'Boarskin Crakows of Invoking (Red)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2002,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080549,'Boarskin Crakows of Invoking (Green)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2002,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080550,'Peisteskin Crakows (White)','Normal/StandardItem',1,0,0,13900,2558,82386,7027,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080551,'Peisteskin Crakows (Blue)','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080552,'Peisteskin Crakows (Red)','Normal/StandardItem',1,0,0,13900,2558,82387,7027,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080553,'Peisteskin Crakows of Slaying','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080554,'Peisteskin Crakows of Slaying (Blue)','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080555,'Peisteskin Crakows of Slaying (Red)','Normal/StandardItem',1,0,0,13900,2558,82387,7027,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080556,'Peisteskin Crakows of Toiling','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080557,'Peisteskin Crakows of Toiling (White)','Normal/StandardItem',1,0,0,13900,2558,82386,7027,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080558,'Peisteskin Crakows of Toiling (Red)','Normal/StandardItem',1,0,0,13900,2558,82387,7027,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080559,'Peisteskin Crakows of Invoking','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,1,40,2002,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080560,'Peisteskin Crakows of Invoking (White)','Normal/StandardItem',1,0,0,13900,2558,82386,7027,1,0,0,0,1,40,2002,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080561,'Peisteskin Crakows of Invoking (Blue)','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,1,40,2002,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080562,'Flame Private\'s Crakows','Normal/StandardItem',1,1,1,13900,0,80349,7027,2,0,0,0,1,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080563,'Flame Sergeant\'s Crakows','Normal/StandardItem',1,1,1,13900,0,81189,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8080564,'Serpent Sergeant\'s Crakows','Normal/StandardItem',1,1,1,13900,0,81197,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8080565,'Storm Sergeant\'s Crakows','Normal/StandardItem',1,1,1,13900,0,81195,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8080601,'Weathered Shoes (Taupe)','Normal/StandardItem',1,1,1,11120,0,81253,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080602,'Weathered Shoes','Normal/StandardItem',1,1,1,11120,0,81254,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080603,'Dated Sheepskin Shoes','Normal/StandardItem',1,0,0,11120,128,81242,7027,1,0,0,0,0,3,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080604,'Dated Sheepskin Shoes (Taupe)','Normal/StandardItem',1,0,0,11120,128,80350,7027,1,0,0,0,0,3,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080605,'Dated Sheepskin Shoes (Grey)','Normal/StandardItem',1,0,0,11120,128,81243,7027,1,0,0,0,0,3,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080606,'Dated Dodoskin Shoes','Normal/StandardItem',1,0,0,11120,448,81244,7027,1,0,0,0,0,13,1001,0,0,0,0,0,-1,33,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (8080607,'Dated Dodoskin Shoes (Black)','Normal/StandardItem',1,0,0,11120,448,81245,7027,1,0,0,0,0,13,1001,0,0,0,0,0,-1,33,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (8080608,'Dated Leather Shoes','Normal/StandardItem',1,0,0,11120,768,81246,7027,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8080609,'Dated Leather Shoes (Black)','Normal/StandardItem',1,0,0,11120,768,81247,7027,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8080610,'Dated Leather Shoes (Ochre)','Normal/StandardItem',1,0,0,11120,768,81248,7027,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8080611,'Dated Leather Shoes (Green)','Normal/StandardItem',1,0,0,11120,768,81249,7027,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8080612,'Dated Leather Shoes (Red)','Normal/StandardItem',1,0,0,11120,768,81250,7027,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8080613,'Dated Toadskin Shoes','Normal/StandardItem',1,0,0,11120,1088,81251,7027,1,0,0,0,0,33,1001,0,0,0,0,0,-1,33,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8080614,'Dated Toadskin Shoes (Brown)','Normal/StandardItem',1,0,0,11120,1088,81252,7027,1,0,0,0,0,33,1001,0,0,0,0,0,-1,33,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8080615,'Sheepskin Shoes','Normal/StandardItem',1,0,0,11120,64,81242,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080616,'Sheepskin Shoes (Brown)','Normal/StandardItem',1,0,0,11120,64,80350,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080617,'Dodoskin Shoes','Normal/StandardItem',1,0,0,11120,384,81244,7027,1,0,0,0,0,11,1001,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080618,'Dodoskin Shoes (Black)','Normal/StandardItem',1,0,0,11120,384,81245,7027,1,0,0,0,0,11,1001,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080701,'Dated Sheepskin Moccasins','Normal/StandardItem',1,0,0,15290,744,81174,7027,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080702,'Dated Dodoskin Moccasins','Normal/StandardItem',1,0,0,15290,1488,81175,7027,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8080703,'Dated Leather Moccasins','Normal/StandardItem',1,0,0,15290,2232,81176,7027,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8080704,'Dated Toadskin Moccasins','Normal/StandardItem',1,0,0,15290,2976,81182,7027,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8080705,'Dated Toadskin Moccasins (Red)','Normal/StandardItem',1,0,0,15290,2976,81183,7027,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8080706,'Dated Toadskin Moccasins (Ochre)','Normal/StandardItem',1,0,0,15290,2976,81184,7027,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8080707,'Dated Toadskin Moccasins (Green)','Normal/StandardItem',1,0,0,15290,2976,81185,7027,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8080708,'Dated Toadskin Moccasins (Black)','Normal/StandardItem',1,0,0,15290,2976,81186,7027,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8080709,'Weathered Moccasins','Normal/StandardItem',1,1,1,15290,0,81187,7027,1,0,0,0,0,1,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080710,'Boarskin Moccasins','Normal/StandardItem',1,0,0,15290,3273,82382,7027,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080711,'Boarskin Moccasins (Black)','Normal/StandardItem',1,0,0,15290,3273,82382,7027,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8080712,'Hunting Moccasins','Normal/StandardItem',1,0,0,15290,3645,82382,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080713,'Hunting Moccasins (White)','Normal/StandardItem',1,0,0,15290,3645,82383,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8080714,'Plundered Moccasins','Normal/StandardItem',1,1,0,15290,1190,81177,7027,1,0,0,0,1,15,1006,0,0,0,0,0,-1,33,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8080715,'Serpent Private\'s Moccasins','Normal/StandardItem',1,1,1,15290,0,81174,7027,2,0,0,0,1,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8080716,'Serpent Sergeant\'s Moccasins','Normal/StandardItem',1,1,1,15290,0,81181,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8080717,'Explorer\'s Moccasins','Normal/StandardItem',1,1,0,15290,3794,82513,7027,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8080801,'Dated Sheepskin Jackboots','Normal/StandardItem',1,0,0,13900,345,81227,7026,1,0,0,0,0,5,1117,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080802,'Dated Sheepskin Jackboots (Taupe)','Normal/StandardItem',1,0,0,13900,345,81228,7026,1,0,0,0,0,5,1117,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080803,'Dated Sheepskin Jackboots (Grey)','Normal/StandardItem',1,0,0,13900,345,81229,7026,1,0,0,0,0,5,1117,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080804,'Dated Dodoskin Jackboots','Normal/StandardItem',1,0,0,13900,921,81230,7026,1,0,0,0,0,15,1117,0,0,0,0,0,-1,33,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8080805,'Dated Dodoskin Jackboots (Black)','Normal/StandardItem',1,0,0,13900,921,81231,7026,1,0,0,0,0,15,1117,0,0,0,0,0,-1,33,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8080806,'Dated Leather Jackboots','Normal/StandardItem',1,0,0,13900,1497,81232,7026,1,0,0,0,0,25,1117,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080807,'Dated Leather Jackboots (Black)','Normal/StandardItem',1,0,0,13900,1497,81233,7026,1,0,0,0,0,25,1117,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080808,'Dated Leather Jackboots (Ochre)','Normal/StandardItem',1,0,0,13900,1497,81234,7026,1,0,0,0,0,25,1117,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080809,'Dated Leather Jackboots (Green)','Normal/StandardItem',1,0,0,13900,1497,81235,7026,1,0,0,0,0,25,1117,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080810,'Dated Leather Jackboots (Red)','Normal/StandardItem',1,0,0,13900,1497,81236,7026,1,0,0,0,0,25,1117,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8080811,'Dated Armored Jackboots','Normal/StandardItem',1,0,0,13900,2073,81237,7026,1,0,0,0,0,35,1117,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080812,'Dated Armored Jackboots (Black)','Normal/StandardItem',1,0,0,13900,2073,81238,7026,1,0,0,0,0,35,1117,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080813,'Dated Armored Jackboots (Ochre)','Normal/StandardItem',1,0,0,13900,2073,81239,7026,1,0,0,0,0,35,1117,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080814,'Dated Armored Jackboots (Green)','Normal/StandardItem',1,0,0,13900,2073,81240,7026,1,0,0,0,0,35,1117,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080815,'Dated Armored Jackboots (Red)','Normal/StandardItem',1,0,0,13900,2073,81241,7026,1,0,0,0,0,35,1117,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8080816,'Weathered Jackboots (Taupe)','Normal/StandardItem',1,1,1,13900,0,81228,7026,1,0,0,0,0,1,1117,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080817,'Buccaneer\'s Boots','Normal/StandardItem',1,1,0,13900,2764,81661,7026,2,0,0,0,0,47,1006,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8080818,'Bladedancer\'s Jackboots','Normal/StandardItem',1,1,1,13900,0,81398,7026,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8080819,'Iron-plated Jackboots','Normal/StandardItem',1,0,0,13900,1267,81663,7026,1,0,0,0,0,21,2004,0,0,0,0,0,-1,31,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080820,'Iron-plated Jackboots (Black)','Normal/StandardItem',1,0,0,13900,1267,81664,7026,1,0,0,0,0,21,2004,0,0,0,0,0,-1,31,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080821,'Steel-plated Jackboots','Normal/StandardItem',1,0,0,13900,1843,81668,7026,1,0,0,0,0,31,2004,0,0,0,0,0,-1,31,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8080822,'Steel-plated Jackboots (Black)','Normal/StandardItem',1,0,0,13900,1843,81669,7026,1,0,0,0,0,31,2004,0,0,0,0,0,-1,31,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8080823,'Mythril-plated Jackboots','Normal/StandardItem',1,0,0,13900,2419,82390,7026,1,0,0,0,0,41,2004,0,0,0,0,0,-1,31,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8080824,'Mythril-plated Jackboots (White)','Normal/StandardItem',1,0,0,13900,2419,82390,7026,1,0,0,0,0,41,2004,0,0,0,0,0,-1,31,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8080825,'Cobalt-plated Jackboots','Normal/StandardItem',1,0,0,13900,2707,82391,7026,1,0,0,0,0,46,2004,0,0,0,0,0,-1,31,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8080826,'Cobalt-plated Jackboots (Red)','Normal/StandardItem',1,0,0,13900,2707,82392,7026,1,0,0,0,0,46,2004,0,0,0,0,0,-1,31,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8080827,'Cobalt-plated Jackboots (Blue)','Normal/StandardItem',1,0,0,13900,2707,82454,7026,1,0,0,0,0,46,2004,0,0,0,0,0,-1,31,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8080901,'Dated Lauan Sandals','Normal/StandardItem',1,0,0,0,48,80285,7028,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080902,'Dated Lauan Sandals (Grey)','Normal/StandardItem',1,0,0,0,48,80286,7028,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8080903,'Dated Walnut Sandals (Black)','Normal/StandardItem',1,0,0,0,528,80287,7028,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080904,'Dated Walnut Sandals','Normal/StandardItem',1,0,0,0,528,80288,7028,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080905,'Dated Walnut Sandals (Green)','Normal/StandardItem',1,0,0,0,528,80289,7028,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080906,'Dated Walnut Sandals (Ochre)','Normal/StandardItem',1,0,0,0,528,80290,7028,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8080907,'Dated Walnut Sandals (Red)','Normal/StandardItem',1,0,0,0,528,80291,7028,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8081001,'Dated Sheepskin Caligae','Normal/StandardItem',1,0,0,16680,1232,81159,7028,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081002,'Dated Sheepskin Caligae (Taupe)','Normal/StandardItem',1,0,0,16680,1232,81160,7028,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081003,'Dated Sheepskin Caligae (Grey)','Normal/StandardItem',1,0,0,16680,1232,81161,7028,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081004,'Dated Dodoskin Caligae','Normal/StandardItem',1,0,0,16680,2112,81162,7028,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8081005,'Dated Dodoskin Caligae (Black)','Normal/StandardItem',1,0,0,16680,2112,81163,7028,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8081006,'Dated Leather Caligae','Normal/StandardItem',1,0,0,16680,2992,81164,7028,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081007,'Dated Leather Caligae (Black)','Normal/StandardItem',1,0,0,16680,2992,81165,7028,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081008,'Dated Leather Caligae (Ochre)','Normal/StandardItem',1,0,0,16680,2992,81166,7028,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081009,'Dated Leather Caligae (Green)','Normal/StandardItem',1,0,0,16680,2992,81167,7028,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081010,'Dated Leather Caligae (Red)','Normal/StandardItem',1,0,0,16680,2992,81168,7028,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081011,'Dated Armored Caligae','Normal/StandardItem',1,0,0,16680,3872,81169,7028,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8081012,'Dated Armored Caligae (Black)','Normal/StandardItem',1,0,0,16680,3872,81170,7028,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8081013,'Dated Armored Caligae (Ochre)','Normal/StandardItem',1,0,0,16680,3872,81171,7028,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8081014,'Dated Armored Caligae (Green)','Normal/StandardItem',1,0,0,16680,3872,81172,7028,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8081015,'Dated Armored Caligae (Red)','Normal/StandardItem',1,0,0,16680,3872,81173,7028,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8081016,'Dodoskin Caligae','Normal/StandardItem',1,0,0,16680,1144,81162,7028,1,0,0,0,0,12,2004,0,0,0,0,0,-1,33,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8081017,'Dodoskin Caligae (Black)','Normal/StandardItem',1,0,0,16680,1144,81163,7028,1,0,0,0,0,12,2004,0,0,0,0,0,-1,33,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8081018,'Steel-plated Caligae','Normal/StandardItem',1,0,0,16680,3344,82379,7028,1,0,0,0,0,37,2004,0,0,0,0,0,-1,31,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8081019,'Steel-plated Caligae (Blue)','Normal/StandardItem',1,0,0,16680,3344,82379,7028,1,0,0,0,0,37,2004,0,0,0,0,0,-1,31,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8081020,'Mythril-plated Caligae','Normal/StandardItem',1,0,0,16680,3784,82380,7028,1,0,0,0,0,42,2004,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8081021,'Mythril-plated Caligae (Brown)','Normal/StandardItem',1,0,0,16680,3784,82380,7028,1,0,0,0,0,42,2004,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8081022,'Cobalt-plated Caligae','Normal/StandardItem',1,0,0,16680,4224,82381,7028,1,0,0,0,0,47,2004,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8081023,'Cobalt-plated Caligae (Grey)','Normal/StandardItem',1,0,0,16680,4224,82381,7028,1,0,0,0,0,47,2004,0,0,0,0,0,-1,31,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8081101,'Dated Sheepskin Leggings (Brown)','Normal/StandardItem',1,0,0,15290,736,81199,7027,1,0,0,0,0,9,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081102,'Dated Sheepskin Leggings (Beige)','Normal/StandardItem',1,0,0,15290,736,81200,7027,1,0,0,0,0,9,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081103,'Dated Sheepskin Leggings','Normal/StandardItem',1,0,0,15290,736,81201,7027,1,0,0,0,0,9,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081104,'Dated Sheepskin Leggings (Grey)','Normal/StandardItem',1,0,0,15290,736,81202,7027,1,0,0,0,0,9,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081105,'Dated Dodoskin Leggings (Grey)','Normal/StandardItem',1,0,0,15290,1472,81203,7027,1,0,0,0,0,19,1112,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8081106,'Dated Dodoskin Leggings (Beige)','Normal/StandardItem',1,0,0,15290,1472,81204,7027,1,0,0,0,0,19,1112,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8081107,'Dated Dodoskin Leggings (Brown)','Normal/StandardItem',1,0,0,15290,1472,81205,7027,1,0,0,0,0,19,1112,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8081108,'Dated Leather Leggings','Normal/StandardItem',1,0,0,15290,2208,81206,7027,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8081109,'Dated Leather Leggings (Red)','Normal/StandardItem',1,0,0,15290,2208,81207,7027,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8081110,'Dated Leather Leggings (Yellow)','Normal/StandardItem',1,0,0,15290,2208,81208,7027,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8081111,'Dated Leather Leggings (Green)','Normal/StandardItem',1,0,0,15290,2208,81209,7027,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8081112,'Dated Leather Leggings (Blue)','Normal/StandardItem',1,0,0,15290,2208,81210,7027,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8081113,'Dated Toadskin Leggings (Auburn)','Normal/StandardItem',1,0,0,15290,2944,81215,7027,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8081114,'Dated Toadskin Leggings (Pink)','Normal/StandardItem',1,0,0,15290,2944,81216,7027,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8081115,'Dated Toadskin Leggings (Brown)','Normal/StandardItem',1,0,0,15290,2944,81217,7027,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8081116,'Dated Toadskin Leggings (Blue)','Normal/StandardItem',1,0,0,15290,2944,81218,7027,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8081117,'Engineer\'s Leggings','Normal/StandardItem',1,1,1,15290,0,81585,7027,2,0,0,0,0,35,2104,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8081118,'Sheepskin Leggings','Normal/StandardItem',1,0,0,15290,662,81199,7027,1,0,0,0,0,8,2002,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081119,'Sheepskin Leggings (Grey)','Normal/StandardItem',1,0,0,15290,662,81202,7027,1,0,0,0,0,8,2002,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081120,'Leather Leggings','Normal/StandardItem',1,0,0,15290,1398,81206,7027,1,0,0,0,0,18,2002,0,0,0,0,0,-1,33,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8081121,'Leather Leggings (Brown)','Normal/StandardItem',1,0,0,15290,1398,81207,7027,1,0,0,0,0,18,2002,0,0,0,0,0,-1,33,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8081122,'Mercenary\'s Leggings','Normal/StandardItem',1,1,1,15290,0,82145,7027,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081123,'Storm Private\'s Leggings','Normal/StandardItem',1,1,1,15290,0,81201,7027,2,0,0,0,1,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8081124,'Storm Sergeant\'s Leggings','Normal/StandardItem',1,1,1,15290,0,81203,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081201,'Dated Bronze Sollerets','Normal/StandardItem',1,0,0,19460,2912,81219,7026,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081202,'Dated Iron Sollerets','Normal/StandardItem',1,0,0,19460,3952,81220,7026,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8081203,'Dated Cavalry Sollerets','Normal/StandardItem',1,0,0,19460,4992,81221,7026,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8081204,'Dated Cavalry Sollerets (Red)','Normal/StandardItem',1,0,0,19460,4992,81222,7026,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8081205,'Dated Cavalry Sollerets (Black)','Normal/StandardItem',1,0,0,19460,4992,81223,7026,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8081206,'Dated Cavalry Sollerets (Ochre)','Normal/StandardItem',1,0,0,19460,4992,81224,7026,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8081207,'Dated Cavalry Sollerets (Green)','Normal/StandardItem',1,0,0,19460,4992,81225,7026,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8081208,'Judge\'s Sollerets','Normal/StandardItem',1,1,1,19460,0,81226,7026,1,0,0,0,0,1,2033,0,0,0,0,0,-1,31,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081209,'Templar\'s Sollerets','Normal/StandardItem',1,1,0,19460,5200,82048,7026,2,0,0,0,0,49,1114,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8081210,'Mythril Sollerets','Normal/StandardItem',1,0,0,19460,4576,82388,7026,1,0,0,0,0,43,2103,0,0,0,0,0,-1,31,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8081211,'Mythril Sollerets (Black)','Normal/StandardItem',1,0,0,19460,4576,82388,7026,1,0,0,0,0,43,2103,0,0,0,0,0,-1,31,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8081212,'Cobalt Sollerets','Normal/StandardItem',1,0,0,19460,5096,82389,7026,1,0,0,0,0,48,2103,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8081213,'Cobalt Sollerets (Red)','Normal/StandardItem',1,0,0,19460,5096,82389,7026,1,0,0,0,0,48,2103,0,0,0,0,0,-1,31,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8081301,'Dated Sheepskin Espadrilles','Normal/StandardItem',1,0,0,13900,448,81803,7027,1,0,0,0,0,7,1119,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081302,'Dated Sheepskin Espadrilles (Taupe)','Normal/StandardItem',1,0,0,13900,448,81805,7027,1,0,0,0,0,7,1119,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081303,'Dated Sheepskin Espadrilles (Grey)','Normal/StandardItem',1,0,0,13900,448,81804,7027,1,0,0,0,0,7,1119,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081304,'Dated Dodoskin Espadrilles','Normal/StandardItem',1,0,0,13900,1008,81806,7027,1,0,0,0,0,17,1119,0,0,0,0,0,-1,33,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8081305,'Dated Dodoskin Espadrilles (Black)','Normal/StandardItem',1,0,0,13900,1008,81807,7027,1,0,0,0,0,17,1119,0,0,0,0,0,-1,33,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (8081306,'Dated Leather Espadrilles','Normal/StandardItem',1,0,0,13900,1568,81816,7027,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081307,'Dated Leather Espadrilles (Black)','Normal/StandardItem',1,0,0,13900,1568,81808,7027,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081308,'Dated Leather Espadrilles (Ochre)','Normal/StandardItem',1,0,0,13900,1568,81809,7027,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081309,'Dated Leather Espadrilles (Green)','Normal/StandardItem',1,0,0,13900,1568,81811,7027,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081310,'Dated Leather Espadrilles (Red)','Normal/StandardItem',1,0,0,13900,1568,81810,7027,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081311,'Dodoskin Espadrilles','Normal/StandardItem',1,0,0,13900,1008,81806,7027,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8081312,'Dodoskin Espadrilles (Black)','Normal/StandardItem',1,0,0,13900,1008,81807,7027,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8081401,'Dated Lauan Clogs','Normal/StandardItem',1,0,0,11120,378,81883,7027,1,0,0,0,0,8,1121,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081402,'Dated Willow Clogs','Normal/StandardItem',1,0,0,11120,798,82039,7027,1,0,0,0,0,18,1121,0,0,0,0,0,-1,29,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (8081403,'Dated Elm Clogs','Normal/StandardItem',1,0,0,11120,1218,82040,7027,1,0,0,0,0,28,1121,0,0,0,0,0,-1,29,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8081404,'Maple Clogs','Normal/StandardItem',1,0,0,11120,84,82039,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081501,'Dream Boots','Normal/StandardItem',1,0,0,11120,84,81891,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081601,'Dated Canvas Gaiters','Normal/StandardItem',1,0,0,12500,1612,81941,7027,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081602,'Dated Canvas Gaiters (Auburn)','Normal/StandardItem',1,0,0,12500,1612,81942,7027,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081603,'Dated Canvas Gaiters (Pink)','Normal/StandardItem',1,0,0,12500,1612,81943,7027,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081604,'Dated Canvas Gaiters (Brown)','Normal/StandardItem',1,0,0,12500,1612,81944,7027,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081605,'Dated Canvas Gaiters (Blue)','Normal/StandardItem',1,0,0,12500,1612,81945,7027,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
-INSERT INTO `gamedata_items` VALUES (8081606,'Dated Velveteen Gaiters','Normal/StandardItem',1,0,0,12500,2132,81946,7027,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8081607,'Dated Velveteen Gaiters (Black)','Normal/StandardItem',1,0,0,12500,2132,81947,7027,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8081608,'Dated Velveteen Gaiters (Red)','Normal/StandardItem',1,0,0,12500,2132,81948,7027,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8081609,'Dated Velveteen Gaiters (Yellow)','Normal/StandardItem',1,0,0,12500,2132,81949,7027,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8081610,'Dated Velveteen Gaiters (Green)','Normal/StandardItem',1,0,0,12500,2132,82055,7027,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (8081611,'Dated Linen Gaiters','Normal/StandardItem',1,0,0,12500,2652,81946,7027,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8081612,'Dated Linen Gaiters (Pink)','Normal/StandardItem',1,0,0,12500,2652,81943,7027,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8081613,'Dated Linen Gaiters (Blue)','Normal/StandardItem',1,0,0,12500,2652,81945,7027,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8081614,'Dated Linen Gaiters (Brown)','Normal/StandardItem',1,0,0,12500,2652,81944,7027,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8081615,'Dated Linen Gaiters (Yellow)','Normal/StandardItem',1,0,0,12500,2652,81942,7027,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (8081616,'Velveteen Gaiters','Normal/StandardItem',1,0,0,12500,1508,81946,7027,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8081617,'Velveteen Gaiters (Red)','Normal/StandardItem',1,0,0,12500,1508,81948,7027,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8081618,'Velveteen Gaiters (Yellow)','Normal/StandardItem',1,0,0,12500,1508,81949,7027,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8081619,'Linen Gaiters','Normal/StandardItem',1,0,0,12500,2028,81946,7027,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8081620,'Linen Gaiters (Blue)','Normal/StandardItem',1,0,0,12500,2028,81945,7027,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8081621,'Linen Gaiters (Brown)','Normal/StandardItem',1,0,0,12500,2028,81944,7027,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8081622,'Linen Gaiters (Red)','Normal/StandardItem',1,0,0,12500,2028,81943,7027,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8081623,'Linen Gaiters (Yellow)','Normal/StandardItem',1,0,0,12500,2028,81942,7027,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8081701,'Lominsan Soldier\'s Boots','Normal/StandardItem',1,1,1,12500,0,82119,7027,2,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8081702,'Gridanian Soldier\'s Boots','Normal/StandardItem',1,1,1,12500,0,82120,7027,2,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8081703,'Ul\'dahn Soldier\'s Boots','Normal/StandardItem',1,1,1,12500,0,82121,7027,2,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8081704,'Lominsan Officer\'s Boots','Normal/StandardItem',1,1,1,12500,0,82122,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081705,'Gridanian Officer\'s Boots','Normal/StandardItem',1,1,1,12500,0,82123,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081706,'Ul\'dahn Officer\'s Boots','Normal/StandardItem',1,1,1,12500,0,82124,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081801,'Gallant Sollerets','Normal/StandardItem',1,1,1,19460,0,82485,7026,3,0,0,0,1,45,2120,0,0,0,0,0,-1,31,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8081802,'Temple Boots','Normal/StandardItem',1,1,1,16680,0,82490,7026,3,0,0,0,1,45,2119,0,0,0,0,0,-1,31,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8081803,'Fighter\'s Jackboots','Normal/StandardItem',1,1,1,16680,0,82465,7026,3,0,0,0,1,45,2121,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8081804,'Drachen Greaves','Normal/StandardItem',1,1,1,18070,0,82460,7026,3,0,0,0,1,45,2123,0,0,0,0,0,-1,31,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8081805,'Choral Sandals','Normal/StandardItem',1,1,1,11120,0,82480,7027,3,0,0,0,1,45,2122,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8081806,'Healer\'s Boots','Normal/StandardItem',1,1,1,15290,0,82470,7027,3,0,0,0,1,45,2125,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8081807,'Wizard\'s Crakows','Normal/StandardItem',1,1,1,12510,0,82475,7027,3,0,0,0,1,45,2124,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8081901,'Darklight Sollerets','Normal/StandardItem',1,1,1,19460,0,82497,7026,3,0,0,0,1,50,2127,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081902,'Darklight Caligae','Normal/StandardItem',1,1,1,16680,0,82501,7026,3,0,0,0,1,50,2128,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081903,'Darklight Boots','Normal/StandardItem',1,1,1,13900,0,82506,7026,3,0,0,0,1,50,2129,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081904,'Gryphonskin Thighboots','Normal/StandardItem',1,0,0,18070,4600,82545,7026,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8081905,'Gryphonskin Thighboots (White)','Normal/StandardItem',1,0,0,18070,4600,82546,7026,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8081906,'Gryphonskin Thighboots (Black)','Normal/StandardItem',1,0,0,18070,4600,82547,7026,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8081907,'Gryphonskin Thighboots (Red)','Normal/StandardItem',1,0,0,18070,4600,82548,7026,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8081908,'Gryphonskin Thighboots (Yellow)','Normal/StandardItem',1,0,0,18070,4600,82549,7026,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8081909,'Vanya Crakows','Normal/StandardItem',1,0,0,12510,3280,82562,7027,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8081910,'Vanya Crakows (Yellow)','Normal/StandardItem',1,0,0,12510,3280,82561,7027,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8081911,'Vanya Crakows (Black)','Normal/StandardItem',1,0,0,12510,3280,82560,7027,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8081912,'Vanya Crakows (Purple)','Normal/StandardItem',1,0,0,12510,3280,82563,7027,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8081913,'Vanya Crakows (Red)','Normal/StandardItem',1,0,0,12510,3280,82564,7027,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8081914,'Storm Sergeant\'s Jackboots','Normal/StandardItem',1,1,1,13900,0,81667,7026,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081915,'Serpent Sergeant\'s Jackboots','Normal/StandardItem',1,1,1,13900,0,81665,7026,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081916,'Flame Sergeant\'s Jackboots','Normal/StandardItem',1,1,1,13900,0,81664,7026,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081917,'Militia Duckbills','Normal/StandardItem',1,1,1,12510,0,82595,7027,2,0,0,0,1,50,2005,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081918,'Militia Sabatons','Normal/StandardItem',1,1,1,20850,0,80317,7026,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081919,'Militia Caligae','Normal/StandardItem',1,1,1,16680,0,82594,7026,2,0,0,0,1,50,2158,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081920,'Spruce Pattens','Normal/StandardItem',1,0,0,12510,2760,82603,7027,1,0,0,0,1,50,2005,0,0,0,0,0,-1,29,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8081921,'Lord\'s Clogs','Normal/StandardItem',1,1,1,11120,0,82634,7028,1,0,0,0,0,1,2031,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8081922,'Lady\'s Clogs','Normal/StandardItem',1,1,1,11120,0,82633,7028,1,0,0,0,0,1,2032,0,0,0,0,0,-1,29,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8090001,'Dated Leather Tool Belt','Normal/StandardItem',1,0,0,13900,790,80351,7030,1,0,0,0,0,16,1001,0,0,0,0,0,-1,33,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8090002,'Dated Leather Tool Belt (Red)','Normal/StandardItem',1,0,0,13900,790,81255,7030,1,0,0,0,0,16,1001,0,0,0,0,0,-1,33,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8090003,'Dated Leather Tool Belt (Green)','Normal/StandardItem',1,0,0,13900,790,81256,7030,1,0,0,0,0,16,1001,0,0,0,0,0,-1,33,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8090004,'Dated Boarskin Tool Belt (Red)','Normal/StandardItem',1,0,0,13900,2185,81400,7030,1,0,0,0,0,46,1001,0,0,0,0,0,-1,33,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8090005,'Dated Boarskin Tool Belt','Normal/StandardItem',1,0,0,13900,2185,81978,7030,1,0,0,0,0,46,1001,0,0,0,0,0,-1,33,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8090006,'Explorer\'s Belt','Normal/StandardItem',1,1,0,13900,2371,81979,7030,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8090007,'Weathered Tool Belt','Normal/StandardItem',1,1,1,13900,0,80351,7030,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8090008,'Boarskin Tool Belt','Normal/StandardItem',1,0,0,13900,1999,81978,7030,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8090009,'Boarskin Tool Belt (Red)','Normal/StandardItem',1,0,0,13900,1999,81400,7030,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8090101,'Dated Bronze Plate Belt','Normal/StandardItem',1,0,0,20850,2925,80357,7030,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8090102,'Dated Iron Plate Belt','Normal/StandardItem',1,0,0,20850,3675,80358,7030,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8090103,'Dated Iron Plate Belt (Green)','Normal/StandardItem',1,0,0,20850,3675,80359,7030,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8090104,'Dated Iron Plate Belt (Brown)','Normal/StandardItem',1,0,0,20850,3675,80360,7030,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,30,0);
-INSERT INTO `gamedata_items` VALUES (8090105,'Steel Plate Belt','Normal/StandardItem',1,0,0,20850,3000,80352,7030,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (8090106,'Sentinel\'s Plate Belt','Normal/StandardItem',1,0,0,20850,3825,81984,7030,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8090107,'Cobalt Plate Belt','Normal/StandardItem',1,0,0,20850,3750,81980,7030,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8090108,'Plundered Plate Belt','Normal/StandardItem',1,1,0,20850,1200,80357,7030,1,0,0,0,1,15,2101,0,0,0,0,0,-1,31,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8090109,'[en]','Normal/StandardItem',1,0,0,20850,150,60000,7030,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8090110,'[en]','Normal/StandardItem',1,0,0,20850,150,60000,7030,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8090201,'Dated Leather Satchel Belt','Normal/StandardItem',1,0,0,11120,715,80353,7030,1,0,0,0,0,21,1001,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8090202,'Dated Tarred Leather Satchel Belt','Normal/StandardItem',1,0,0,11120,1040,80361,7030,1,0,0,0,0,31,1001,0,0,0,0,0,-1,33,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8090203,'Dated Leather Satchel Belt (Green)','Normal/StandardItem',1,0,0,11120,715,80362,7030,1,0,0,0,0,21,1001,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8090204,'Boarskin Satchel Belt','Normal/StandardItem',1,0,0,11120,1170,81986,7030,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8090205,'Boarskin Satchel Belt (Blue)','Normal/StandardItem',1,0,0,11120,1170,81987,7030,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8090206,'Raptorskin Satchel Belt','Normal/StandardItem',1,0,0,11120,1495,81988,7030,1,0,0,0,0,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8090207,'Warlock\'s Satchel Belt','Normal/StandardItem',1,1,1,11120,0,80361,7030,2,0,0,0,1,50,2005,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8090208,'Weathered Satchel Belt','Normal/StandardItem',1,1,1,11120,0,80353,7030,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8090301,'Dated Leather Survival Belt','Normal/StandardItem',1,0,0,18070,1035,81257,7030,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8090302,'Dated Tarred Leather Survival Belt','Normal/StandardItem',1,0,0,18070,1610,81258,7030,1,0,0,0,0,27,1001,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8090303,'Dated Leather Survival Belt (Black)','Normal/StandardItem',1,0,0,18070,1035,81259,7030,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8090304,'Dated Safari Belt','Normal/StandardItem',1,0,0,18070,2185,82030,7030,1,0,0,0,0,37,1001,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (8090305,'Boarskin Survival Belt','Normal/StandardItem',1,0,0,18070,2530,82030,7030,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8090306,'Raptorskin Survival Belt','Normal/StandardItem',1,0,0,18070,2817,81993,7030,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (8090307,'Weathered Survival Belt','Normal/StandardItem',1,1,1,18070,0,81257,7030,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8090401,'Dated Rope Belt','Normal/StandardItem',1,0,0,12510,287,80354,7031,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8090402,'Rope Belt','Normal/StandardItem',1,0,0,12510,697,80354,7031,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8090403,'Dated Velveteen Rope Belt','Normal/StandardItem',1,0,0,12510,1517,81260,7031,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8090404,'Dated Velveteen Rope Belt (Black)','Normal/StandardItem',1,0,0,12510,1517,81261,7031,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8090405,'Velveteen Rope Belt','Normal/StandardItem',1,0,0,12510,1107,81260,7031,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8090406,'Velveteen Rope Belt (Black)','Normal/StandardItem',1,0,0,12510,1107,81261,7031,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (8090407,'Plundered Rope Belt','Normal/StandardItem',1,1,0,12510,656,80363,7031,1,0,0,0,1,15,1001,0,0,0,0,0,-1,34,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8090408,'Mage\'s Rope Belt','Normal/StandardItem',1,1,0,12510,1968,81997,7031,2,0,0,0,1,47,2005,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8090501,'Dated Leather Hunting Belt','Normal/StandardItem',1,0,0,16680,1320,81262,7030,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (8090502,'Dated Tarred Leather Hunting Belt','Normal/StandardItem',1,0,0,16680,1870,81263,7030,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (8090503,'Dodoskin Hunting Belt','Normal/StandardItem',1,0,0,16680,715,81262,7030,1,0,0,0,0,12,2104,0,0,0,0,0,-1,33,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (8090504,'Toadskin Hunting Belt','Normal/StandardItem',1,0,0,16680,1540,81264,7030,1,0,0,0,0,27,2104,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8090505,'Peisteskin Hunting Belt','Normal/StandardItem',1,0,0,16680,2365,81998,7030,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8090506,'Serpent Sergeant\'s Belt','Normal/StandardItem',1,1,1,16680,0,81263,7030,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8090507,'Harlequin\'s Belt','Normal/StandardItem',1,1,0,13900,2448,82052,7030,2,0,0,0,0,50,1007,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8090601,'Dated Leather Belt (Red)','Normal/StandardItem',1,0,0,15290,930,81265,7030,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8090602,'Dated Leather Belt (Ochre)','Normal/StandardItem',1,0,0,15290,930,81266,7030,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8090603,'Dated Leather Belt (Green)','Normal/StandardItem',1,0,0,15290,930,81267,7030,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (8090604,'Dated Tarred Leather Belt','Normal/StandardItem',1,0,0,15290,1395,81268,7030,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (8090605,'Boarskin Belt','Normal/StandardItem',1,0,0,15290,2046,82001,7030,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8090606,'Boarskin Belt (Brown)','Normal/StandardItem',1,0,0,15290,2046,82002,7030,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (8090607,'Penance','Normal/StandardItem',1,1,1,15290,0,82003,7030,2,0,0,0,0,35,2104,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8090608,'Plundered Leather Belt','Normal/StandardItem',1,1,0,15290,744,81266,7030,1,0,0,0,1,15,2004,0,0,0,0,0,-1,33,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8090609,'Storm Sergeant\'s Belt','Normal/StandardItem',1,1,1,15290,0,81268,7030,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8090701,'Dated Tarred Velveteen Longsash','Normal/StandardItem',1,0,0,13900,1911,81269,7031,1,0,0,0,0,48,1109,0,0,0,0,0,-1,34,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8090702,'Dated Velveteen Longsash (Red)','Normal/StandardItem',1,0,0,13900,1521,81270,7031,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8090703,'Dated Velveteen Longsash (Yellow)','Normal/StandardItem',1,0,0,13900,1521,81271,7031,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8090704,'Tarred Velveteen Longsash','Normal/StandardItem',1,0,0,13900,1014,81269,7031,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8090705,'Velveteen Longsash (Red)','Normal/StandardItem',1,0,0,13900,1014,81270,7031,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8090706,'Lominsan Sash','Normal/StandardItem',1,1,1,13900,0,81270,7031,2,0,0,0,1,30,1001,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8090707,'Gridanian Sash','Normal/StandardItem',1,1,1,13900,0,81271,7031,2,0,0,0,1,30,1001,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8090708,'Ul\'dahn Sash','Normal/StandardItem',1,1,1,13900,0,81269,7031,2,0,0,0,1,30,1001,0,0,0,0,0,-1,34,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (8090709,'Flame Sergeant\'s Sash','Normal/StandardItem',1,1,1,13900,0,81270,7031,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8090801,'Dated Brass Tassets','Normal/StandardItem',1,0,0,16680,1320,80364,7030,1,0,0,0,0,32,1110,0,0,0,0,0,-1,31,10013004,1,15,0);
-INSERT INTO `gamedata_items` VALUES (8090802,'Dated Iron Tassets','Normal/StandardItem',1,0,0,16680,1720,80365,7030,1,0,0,0,0,42,1110,0,0,0,0,0,-1,31,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (8090803,'Kobold Iron Tassets','Normal/StandardItem',1,0,0,16680,80,60000,7030,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8090804,'Steel Tassets','Normal/StandardItem',1,0,0,16680,1320,80355,7030,1,0,0,0,0,32,2103,0,0,0,0,0,-1,31,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (8090805,'[en]','Normal/StandardItem',1,0,0,16680,80,60000,7030,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8090806,'[en]','Normal/StandardItem',1,0,0,16680,80,60000,7030,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (8090807,'Templar\'s Tassets','Normal/StandardItem',1,1,0,19460,3250,82011,7030,2,0,0,0,0,49,1114,0,0,0,0,0,-1,31,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (8090901,'Dated Dodoskin Field Belt','Normal/StandardItem',1,0,0,16680,1365,81272,7030,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8090902,'Voyager\'s Belt','Normal/StandardItem',1,0,0,16680,1102,81274,7030,1,0,0,0,0,20,2104,0,0,0,0,0,-1,33,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8090903,'Voyager\'s Belt (Green)','Normal/StandardItem',1,0,0,16680,1102,81275,7030,1,0,0,0,0,20,2104,0,0,0,0,0,-1,33,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (8090904,'Dated Tarred Voyager\'s Belt','Normal/StandardItem',1,0,0,16680,2415,81273,7030,1,0,0,0,0,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (8090905,'Dated Voyager\'s Belt','Normal/StandardItem',1,0,0,16680,1890,81274,7030,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8090906,'Dated Voyager\'s Belt (Green)','Normal/StandardItem',1,0,0,16680,1890,81275,7030,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (8090907,'Weathered Field Belt','Normal/StandardItem',1,1,1,16680,0,81272,7030,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8090908,'Veteran\'s Field Belt','Normal/StandardItem',1,1,0,16680,2520,81273,7030,2,0,0,0,1,47,2004,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8091001,'Buccaneer\'s Sash','Normal/StandardItem',1,1,0,15290,2208,82054,7031,2,0,0,0,0,47,1006,0,0,0,0,0,-1,34,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (8091002,'Dated Tarred Canvas Sash','Normal/StandardItem',1,0,0,11120,742,80366,7031,1,0,0,0,0,32,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (8091003,'Dated Canvas Sash (Auburn)','Normal/StandardItem',1,0,0,11120,517,80367,7031,1,0,0,0,0,22,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8091004,'Scarlet Sash','Normal/StandardItem',1,1,0,11120,1057,80369,7031,2,0,0,0,1,46,2002,0,0,0,0,0,-1,34,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8091005,'Vanya Sash','Normal/StandardItem',1,0,0,11120,1035,82604,7031,1,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8091101,'Vintage Shepherd\'s Belt','Normal/StandardItem',1,1,0,13900,1505,82017,7030,1,0,0,0,0,42,1119,0,0,0,0,0,-1,33,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (8091102,'Cracked Shepherd\'s Belt','Normal/StandardItem',1,1,0,13900,805,82018,7030,1,0,0,0,0,22,1119,0,0,0,0,0,-1,33,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (8091103,'Dated Sheepskin Shepherd\'s Belt','Normal/StandardItem',1,0,0,13900,630,82017,7030,1,0,0,0,0,17,1119,0,0,0,0,0,-1,33,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (8091104,'Dated Dodoskin Shepherd\'s Belt','Normal/StandardItem',1,0,0,13900,980,82015,7030,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8091105,'Dated Leather Shepherd\'s Belt (Black)','Normal/StandardItem',1,0,0,13900,980,82016,7030,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (8091106,'Dodoskin Shepherd\'s Belt','Normal/StandardItem',1,0,0,13900,630,82015,7030,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8091107,'Militia Belt','Normal/StandardItem',1,1,0,13900,1785,82016,7030,2,0,0,0,1,50,2005,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (8091201,'Vintage Chef\'s Belt','Normal/StandardItem',1,1,0,13900,1295,82038,7030,1,0,0,0,0,36,1120,0,0,0,0,0,-1,33,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (8091202,'Frayed Chef\'s Belt','Normal/StandardItem',1,1,0,13900,595,82037,7030,1,0,0,0,0,16,1120,0,0,0,0,0,-1,33,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (8091203,'Dated Leather Chef\'s Belt','Normal/StandardItem',1,0,0,13900,1190,82036,7030,1,0,0,0,0,33,1120,0,0,0,0,0,-1,33,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8091204,'Raptorskin Artisan\'s Belt','Normal/StandardItem',1,0,0,13900,1645,82393,7030,1,0,0,0,1,46,2144,0,0,0,0,0,-1,33,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (8091301,'Dated Canvas Half Apron','Normal/StandardItem',1,0,0,12500,992,81977,7030,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8091302,'Dated Velveteen Half Apron (Black)','Normal/StandardItem',1,0,0,12500,1312,82023,7030,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,11,0);
-INSERT INTO `gamedata_items` VALUES (8091303,'Vintage Half Apron','Normal/StandardItem',1,1,0,12500,832,82025,7030,1,0,0,0,0,25,1005,0,0,0,0,0,-1,34,10013003,1,7,0);
-INSERT INTO `gamedata_items` VALUES (8091304,'Greasy Half Apron','Normal/StandardItem',1,1,0,7500,256,82024,7030,1,0,0,0,0,15,1005,0,0,0,0,0,-1,34,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (8091305,'Velveteen Half Apron','Normal/StandardItem',1,0,0,12500,928,82023,7030,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (8091306,'Linen Half Apron','Normal/StandardItem',1,0,0,12500,1248,82394,7030,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (8091401,'Merchant\'s Purse','Normal/StandardItem',1,0,0,12500,64,81976,7030,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9010001,'Dated Copper Wristlets','Normal/StandardItem',1,0,0,8280,660,61106,8006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9010002,'Dated Brass Wristlets','Normal/StandardItem',1,0,0,8280,1260,61107,8006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,32,10013002,1,2,0);
-INSERT INTO `gamedata_items` VALUES (9010003,'Dated Silver Wristlets','Normal/StandardItem',1,0,0,8280,1860,61108,8006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,32,10013003,1,12,0);
-INSERT INTO `gamedata_items` VALUES (9010004,'Dated Darksilver Wristlets','Normal/StandardItem',1,0,0,8280,2160,61116,8006,1,0,0,0,0,35,1001,0,0,0,0,0,-1,32,10013004,1,16,0);
-INSERT INTO `gamedata_items` VALUES (9010005,'Dated Electrum Wristlets','Normal/StandardItem',1,0,0,8280,2460,61109,8006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,32,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (9010006,'Dated Mythril Wristlets','Normal/StandardItem',1,0,0,8280,3060,61110,8006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,32,10013005,1,32,0);
-INSERT INTO `gamedata_items` VALUES (9010007,'Dated Bone Armillae','Normal/StandardItem',1,0,0,6210,840,61151,8006,1,0,0,0,0,14,1001,0,0,0,0,0,-1,32,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (9010008,'Dated Sunstone Bracelets','Normal/StandardItem',1,0,0,6900,2244,61117,8006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (9010009,'Dated Lapis Lazuli Bracelets','Normal/StandardItem',1,0,0,6900,2244,61118,8006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (9010010,'Dated Sphene Bracelets','Normal/StandardItem',1,0,0,6900,2244,61120,8006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (9010011,'Dated Malachite Bracelets','Normal/StandardItem',1,0,0,6900,2244,61119,8006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (9010012,'Dated Fluorite Bracelets','Normal/StandardItem',1,0,0,6900,2244,61122,8006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (9010013,'Dated Danburite Bracelets','Normal/StandardItem',1,0,0,6900,2244,61121,8006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (9010014,'Dated Pearl Bracelets','Normal/StandardItem',1,0,0,6210,1960,61123,8006,1,0,0,0,0,34,1001,0,0,0,0,0,-1,32,10013004,1,24,0);
-INSERT INTO `gamedata_items` VALUES (9010015,'Dated Black Pearl Bracelets','Normal/StandardItem',1,0,0,6210,2240,61124,8006,1,0,0,0,0,39,1001,0,0,0,0,0,-1,32,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (9010016,'Dated White Coral Wristbands','Normal/StandardItem',1,0,0,7590,1998,61157,8006,1,0,0,0,0,36,1001,0,0,0,0,0,-1,33,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (9010017,'Dated White Coral Wristbands (Black)','Normal/StandardItem',1,0,0,7590,1998,61160,8006,1,0,0,0,0,36,1001,0,0,0,0,0,-1,33,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (9010018,'Dated White Coral Wristbands (Yellow)','Normal/StandardItem',1,0,0,7590,1998,61163,8006,1,0,0,0,0,36,1001,0,0,0,0,0,-1,33,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (9010019,'Dated Blue Coral Wristbands','Normal/StandardItem',1,0,0,7590,2268,61156,8006,1,0,0,0,0,41,1001,0,0,0,0,0,-1,33,10013005,1,26,0);
-INSERT INTO `gamedata_items` VALUES (9010020,'Dated Blue Coral Wristbands (Black)','Normal/StandardItem',1,0,0,7590,2268,61159,8006,1,0,0,0,0,41,1001,0,0,0,0,0,-1,33,10013005,1,26,0);
-INSERT INTO `gamedata_items` VALUES (9010021,'Dated Blue Coral Wristbands (Yellow)','Normal/StandardItem',1,0,0,7590,2268,61162,8006,1,0,0,0,0,41,1001,0,0,0,0,0,-1,33,10013005,1,26,0);
-INSERT INTO `gamedata_items` VALUES (9010022,'Dated Red Coral Wristbands','Normal/StandardItem',1,0,0,7590,2538,61155,8006,1,0,0,0,0,46,1001,0,0,0,0,0,-1,33,10013005,1,26,0);
-INSERT INTO `gamedata_items` VALUES (9010023,'Dated Red Coral Wristbands (Black)','Normal/StandardItem',1,0,0,7590,2538,61158,8006,1,0,0,0,0,46,1001,0,0,0,0,0,-1,33,10013005,1,26,0);
-INSERT INTO `gamedata_items` VALUES (9010024,'Dated Red Coral Wristbands (Yellow)','Normal/StandardItem',1,0,0,7590,2538,61161,8006,1,0,0,0,0,46,1001,0,0,0,0,0,-1,33,10013005,1,26,0);
-INSERT INTO `gamedata_items` VALUES (9010025,'Patriot\'s Bracelet','Normal/StandardItem',1,1,1,7590,0,61157,8006,2,0,0,0,1,30,1001,0,0,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (9010026,'Copper Wristlets','Normal/StandardItem',1,0,0,7590,560,61106,8006,1,0,0,0,1,6,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9010027,'Brass Wristlets','Normal/StandardItem',1,0,0,7590,1360,61107,8006,1,0,0,0,1,16,1001,0,0,0,0,0,-1,32,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (9010028,'Silver Wristlets','Normal/StandardItem',1,0,0,7590,2160,61108,8006,1,0,0,0,1,26,1001,0,0,0,0,0,-1,32,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (9010029,'Mythril Wristlets','Normal/StandardItem',1,0,0,7590,2960,61110,8006,1,0,0,0,1,36,1001,0,0,0,0,0,-1,32,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (9010030,'Electrum Wristlets','Normal/StandardItem',1,0,0,7590,3760,61109,8006,1,0,0,0,1,46,1001,0,0,0,0,0,-1,32,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (9010031,'Sunstone Bracelets','Normal/StandardItem',1,0,0,6900,2494,61117,8006,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9010032,'Lapis Lazuli Bracelets','Normal/StandardItem',1,0,0,6900,2494,61118,8006,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9010033,'Sphene Bracelets','Normal/StandardItem',1,0,0,6900,2494,61120,8006,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9010034,'Malachite Bracelets','Normal/StandardItem',1,0,0,6900,2494,61119,8006,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9010035,'Fluorite Bracelets','Normal/StandardItem',1,0,0,6900,2494,61122,8006,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9010036,'Danburite Bracelets','Normal/StandardItem',1,0,0,6900,2494,61121,8006,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9010037,'Garnet Bracelets','Normal/StandardItem',1,0,0,6900,3354,61133,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9010038,'Aquamarine Bracelets','Normal/StandardItem',1,0,0,6900,3354,61134,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9010039,'Heliodor Bracelets','Normal/StandardItem',1,0,0,6900,3354,61136,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9010040,'Peridot Bracelets','Normal/StandardItem',1,0,0,6900,3354,61135,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9010041,'Amethyst Bracelets','Normal/StandardItem',1,0,0,6900,3354,61138,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9010042,'Goshenite Bracelets','Normal/StandardItem',1,0,0,6900,3354,61137,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9010043,'Pearl Bracelets','Normal/StandardItem',1,0,0,6900,3354,61145,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9010044,'Rubellite Bracelets','Normal/StandardItem',1,0,0,6900,4214,61139,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9010045,'Turquoise Bracelets','Normal/StandardItem',1,0,0,6900,4214,61140,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9010046,'Amber Bracelets','Normal/StandardItem',1,0,0,6900,4214,61142,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9010047,'Tourmaline Bracelets','Normal/StandardItem',1,0,0,6900,4214,61141,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9010048,'Spinel Bracelets','Normal/StandardItem',1,0,0,6900,4214,61144,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9010049,'Zircon Bracelets','Normal/StandardItem',1,0,0,6900,4214,61143,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9010050,'Black Pearl Bracelets','Normal/StandardItem',1,0,0,6900,4214,61150,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9010051,'Bone Armillae','Normal/StandardItem',1,0,0,6900,1170,61151,8006,1,0,0,0,1,14,1001,0,0,0,0,0,-1,32,10013002,1,4,0);
-INSERT INTO `gamedata_items` VALUES (9010052,'Horn Armillae','Normal/StandardItem',1,0,0,6900,2340,61152,8006,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9010053,'Coral Armillae','Normal/StandardItem',1,0,0,6900,3510,61153,8006,1,0,0,0,1,44,1001,0,0,0,0,0,-1,32,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (9010054,'Sheepskin Wristbands','Normal/StandardItem',1,0,0,7590,624,61163,8006,1,0,0,0,1,7,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9010055,'Dodoskin Wristbands','Normal/StandardItem',1,0,0,7590,1404,61157,8006,1,0,0,0,1,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (9010056,'Leather Wristbands','Normal/StandardItem',1,0,0,7590,2184,61160,8006,1,0,0,0,1,27,1001,0,0,0,0,0,-1,33,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (9010057,'Boarskin Wristbands','Normal/StandardItem',1,0,0,7590,2964,61156,8006,1,0,0,0,1,37,1001,0,0,0,0,0,-1,33,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (9010058,'Raptorskin Wristbands','Normal/StandardItem',1,0,0,7590,3744,61161,8006,1,0,0,0,1,47,1001,0,0,0,0,0,-1,33,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (9010059,'Militia Bracelets','Normal/StandardItem',1,1,0,6900,3978,61152,8006,2,0,0,0,1,50,2007,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9010060,'Militia Wristlets','Normal/StandardItem',1,1,0,7590,4080,61112,8006,2,0,0,0,1,50,2006,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9010061,'Storm Sergeant\'s Bracelets','Normal/StandardItem',1,1,1,6900,0,61133,8006,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9010062,'Serpent Sergeant\'s Bracelets','Normal/StandardItem',1,1,1,6900,0,61135,8006,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9010063,'Flame Sergeant\'s Bracelets','Normal/StandardItem',1,1,1,6900,0,61146,8006,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9010064,'Imperial Operative Wristlets','Normal/StandardItem',1,1,1,7590,0,61111,8006,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030001,'Dated Fang Earrings','Normal/StandardItem',1,0,0,6210,780,61019,8003,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9030002,'Dated Copper Earrings','Normal/StandardItem',1,0,0,8280,558,60974,8003,1,0,0,0,0,8,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9030003,'Dated Brass Earrings','Normal/StandardItem',1,0,0,8280,1178,60975,8003,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (9030004,'Dated Silver Earrings','Normal/StandardItem',1,0,0,8280,1798,60976,8003,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9030005,'Dated Electrum Earrings','Normal/StandardItem',1,0,0,8280,2418,60977,8003,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9030006,'Dated Sunstone Earrings','Normal/StandardItem',1,0,0,6900,2176,60985,8003,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (9030007,'Dated Lapis Lazuli Earrings','Normal/StandardItem',1,0,0,6900,2176,60986,8003,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (9030008,'Dated Sphene Earrings','Normal/StandardItem',1,0,0,6900,2176,60988,8003,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (9030009,'Dated Malachite Earrings','Normal/StandardItem',1,0,0,6900,2176,60987,8003,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (9030010,'Dated Fluorite Earrings','Normal/StandardItem',1,0,0,6900,2176,60990,8003,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (9030011,'Dated Danburite Earrings','Normal/StandardItem',1,0,0,6900,2176,60989,8003,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (9030012,'Dated Pearl Earrings','Normal/StandardItem',1,0,0,6210,1980,60991,8003,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (9030013,'Dated Black Pearl Earrings','Normal/StandardItem',1,0,0,6210,2280,60992,8003,1,0,0,0,0,37,1001,0,0,0,0,0,-1,32,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (9030014,'Dated Garnet Earrings','Normal/StandardItem',1,0,0,6900,2856,61007,8003,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (9030015,'Dated Aquamarine Earrings','Normal/StandardItem',1,0,0,6900,2856,61008,8003,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (9030016,'Dated Heliodor Earrings','Normal/StandardItem',1,0,0,6900,2856,61010,8003,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (9030017,'Dated Peridot Earrings','Normal/StandardItem',1,0,0,6900,2856,61009,8003,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (9030018,'Dated Amethyst Earrings','Normal/StandardItem',1,0,0,6900,2856,61012,8003,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (9030019,'Dated Goshenite Earrings','Normal/StandardItem',1,0,0,6900,2856,61011,8003,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (9030020,'Moonlet','Normal/StandardItem',1,1,1,6210,0,61617,8003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9030021,'Copper Earrings','Normal/StandardItem',1,0,0,7590,624,60974,8003,1,0,0,0,1,7,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9030022,'Brass Earrings','Normal/StandardItem',1,0,0,7590,1404,60975,8003,1,0,0,0,1,17,1001,0,0,0,0,0,-1,32,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (9030023,'Silver Earrings','Normal/StandardItem',1,0,0,7590,2184,60976,8003,1,0,0,0,1,27,1001,0,0,0,0,0,-1,32,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (9030024,'Mythril Earrings','Normal/StandardItem',1,0,0,7590,2964,60978,8003,1,0,0,0,1,37,1001,0,0,0,0,0,-1,32,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (9030025,'Electrum Earrings','Normal/StandardItem',1,0,0,7590,3744,60977,8003,1,0,0,0,1,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (9030026,'Sunstone Earrings','Normal/StandardItem',1,0,0,6900,2520,60985,8003,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9030027,'Lapis Lazuli Earrings','Normal/StandardItem',1,0,0,6900,2520,60986,8003,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9030028,'Sphene Earrings','Normal/StandardItem',1,0,0,6900,2520,60988,8003,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9030029,'Malachite Earrings','Normal/StandardItem',1,0,0,6900,2520,60987,8003,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9030030,'Fluorite Earrings','Normal/StandardItem',1,0,0,6900,2520,60990,8003,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9030031,'Danburite Earrings','Normal/StandardItem',1,0,0,6900,2520,60989,8003,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9030032,'Garnet Earrings','Normal/StandardItem',1,0,0,6900,3360,61001,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9030033,'Aquamarine Earrings','Normal/StandardItem',1,0,0,6900,3360,61002,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9030034,'Heliodor Earrings','Normal/StandardItem',1,0,0,6900,3360,61004,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9030035,'Peridot Earrings','Normal/StandardItem',1,0,0,6900,3360,61003,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9030036,'Amethyst Earrings','Normal/StandardItem',1,0,0,6900,3360,61006,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9030037,'Goshenite Earrings','Normal/StandardItem',1,0,0,6900,3360,61005,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9030038,'Pearl Earrings','Normal/StandardItem',1,0,0,6900,3360,61013,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9030039,'Rubellite Earrings','Normal/StandardItem',1,0,0,6900,4200,61007,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9030040,'Turquoise Earrings','Normal/StandardItem',1,0,0,6900,4200,61008,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9030041,'Amber Earrings','Normal/StandardItem',1,0,0,6900,4200,61010,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9030042,'Tourmaline Earrings','Normal/StandardItem',1,0,0,6900,4200,61009,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9030043,'Spinel Earrings','Normal/StandardItem',1,0,0,6900,4200,61012,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9030044,'Zircon Earrings','Normal/StandardItem',1,0,0,6900,4200,61011,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9030045,'Black Pearl Earrings','Normal/StandardItem',1,0,0,6900,4200,61016,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9030046,'Fang Earrings','Normal/StandardItem',1,0,0,6900,1216,61019,8003,1,0,0,0,1,15,1001,0,0,0,0,0,-1,32,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (9030047,'Horn Earrings','Normal/StandardItem',1,0,0,6900,1976,61020,8003,1,0,0,0,1,25,1001,0,0,0,0,0,-1,32,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (9030048,'Wolf Earrings','Normal/StandardItem',1,0,0,6900,2736,61019,8003,1,0,0,0,1,35,1001,0,0,0,0,0,-1,32,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (9030049,'Coral Earrings','Normal/StandardItem',1,0,0,6900,3496,61021,8003,1,0,0,0,1,45,1001,0,0,0,0,0,-1,32,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (9030050,'Crimson Standard Earring','Normal/StandardItem',1,1,1,6900,0,61690,8003,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030051,'Tipping Scales Earring','Normal/StandardItem',1,1,1,6900,0,61691,8003,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030052,'Lily and Serpent Earring','Normal/StandardItem',1,1,1,6900,0,61692,8003,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030053,'Peach Blossom','Normal/StandardItem',1,1,1,6900,0,61693,8003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9030054,'Explorer\'s Earrings','Normal/StandardItem',1,1,0,7590,3978,60984,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030055,'Mage\'s Earrings','Normal/StandardItem',1,1,0,6900,4284,61018,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030056,'Stonewall Earrings','Normal/StandardItem',1,1,0,7590,3876,61022,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030057,'Blessed Earrings','Normal/StandardItem',1,1,0,6900,4284,61017,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030058,'Rose Gold Earrings','Normal/StandardItem',1,0,0,7590,3900,61724,8003,2,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9030059,'Militia Earrings','Normal/StandardItem',1,1,0,7590,3978,60980,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030060,'Storm Sergeant\'s Earrings','Normal/StandardItem',1,1,1,6900,0,61001,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030061,'Serpent Sergeant\'s Earrings','Normal/StandardItem',1,1,1,6900,0,61003,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030062,'Flame Sergeant\'s Earrings','Normal/StandardItem',1,1,1,6900,0,61014,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030063,'White Ravens','Normal/StandardItem',1,1,1,7590,0,61740,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9030064,'Manderville Earring','Normal/StandardItem',1,1,1,6900,0,61739,8003,1,0,0,0,1,20,1001,0,0,0,0,0,-1,32,10013002,1,10,0);
-INSERT INTO `gamedata_items` VALUES (9030065,'[en]','Normal/StandardItem',1,0,0,6900,120,60000,8003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,1,0,0);
-INSERT INTO `gamedata_items` VALUES (9040001,'Dated Copper Choker','Normal/StandardItem',1,0,0,8280,680,61032,8002,1,0,0,0,0,9,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9040002,'Dated Brass Choker','Normal/StandardItem',1,0,0,8280,1360,61033,8002,1,0,0,0,0,19,1001,0,0,0,0,0,-1,32,10013002,1,3,0);
-INSERT INTO `gamedata_items` VALUES (9040003,'Dated Silver Choker','Normal/StandardItem',1,0,0,8280,2040,61034,8002,1,0,0,0,0,29,1001,0,0,0,0,0,-1,32,10013003,1,13,0);
-INSERT INTO `gamedata_items` VALUES (9040004,'Dated Electrum Choker','Normal/StandardItem',1,0,0,8280,2720,61035,8002,1,0,0,0,0,39,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
-INSERT INTO `gamedata_items` VALUES (9040005,'Dated Mythril Choker','Normal/StandardItem',1,0,0,8280,3400,61036,8002,1,0,0,0,0,49,1001,0,0,0,0,0,-1,32,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (9040006,'Dated Sunstone Choker','Normal/StandardItem',1,0,0,6900,2442,61043,8002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9040007,'Dated Lapis Lazuli Choker','Normal/StandardItem',1,0,0,6900,2442,61044,8002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9040008,'Dated Sphene Choker','Normal/StandardItem',1,0,0,6900,2442,61046,8002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9040009,'Dated Malachite Choker','Normal/StandardItem',1,0,0,6900,2442,61045,8002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9040010,'Dated Fluorite Choker','Normal/StandardItem',1,0,0,6900,2442,61048,8002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9040011,'Dated Danburite Choker','Normal/StandardItem',1,0,0,6900,2442,61047,8002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9040012,'Dated Garnet Choker','Normal/StandardItem',1,0,0,6900,3182,61065,8002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040013,'Dated Aquamarine Choker','Normal/StandardItem',1,0,0,6900,3182,61066,8002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040014,'Dated Heliodor Choker','Normal/StandardItem',1,0,0,6900,3182,61068,8002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040015,'Dated Peridot Choker','Normal/StandardItem',1,0,0,6900,3182,61067,8002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040016,'Dated Amethyst Choker','Normal/StandardItem',1,0,0,6900,3182,61070,8002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040017,'Dated Goshenite Choker','Normal/StandardItem',1,0,0,6900,3182,61069,8002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040018,'Patriot\'s Choker','Normal/StandardItem',1,1,1,8280,0,61097,8002,2,0,0,0,1,30,1001,0,0,0,0,0,-1,33,10013003,1,20,0);
-INSERT INTO `gamedata_items` VALUES (9040019,'Paramour\'s Pendant','Normal/StandardItem',1,1,1,6900,0,61677,8002,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9040020,'Platinum Paramour\'s Pendant','Normal/StandardItem',1,1,1,6900,0,61678,8002,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9040021,'Band of Eternal Passion','Normal/StandardItem',1,1,1,6900,0,61679,8002,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9040022,'Copper Gorget','Normal/StandardItem',1,0,0,7590,476,61032,8002,1,0,0,0,1,6,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9040023,'Brass Gorget','Normal/StandardItem',1,0,0,7590,1156,61033,8002,1,0,0,0,1,16,1001,0,0,0,0,0,-1,32,10013002,1,6,0);
-INSERT INTO `gamedata_items` VALUES (9040024,'Silver Gorget','Normal/StandardItem',1,0,0,7590,1836,61034,8002,1,0,0,0,1,26,1001,0,0,0,0,0,-1,32,10013003,1,16,0);
-INSERT INTO `gamedata_items` VALUES (9040025,'Mythril Gorget','Normal/StandardItem',1,0,0,7590,2516,61036,8002,1,0,0,0,1,36,1001,0,0,0,0,0,-1,32,10013004,1,26,0);
-INSERT INTO `gamedata_items` VALUES (9040026,'Electrum Gorget','Normal/StandardItem',1,0,0,7590,3196,61035,8002,1,0,0,0,1,46,1001,0,0,0,0,0,-1,32,10013005,1,36,0);
-INSERT INTO `gamedata_items` VALUES (9040027,'Copper Choker','Normal/StandardItem',1,0,0,6900,680,61032,8002,1,0,0,0,1,9,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9040028,'Brass Choker','Normal/StandardItem',1,0,0,6900,1360,61033,8002,1,0,0,0,1,19,1001,0,0,0,0,0,-1,32,10013002,1,9,0);
-INSERT INTO `gamedata_items` VALUES (9040029,'Silver Choker','Normal/StandardItem',1,0,0,6900,2040,61034,8002,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9040030,'Mythril Choker','Normal/StandardItem',1,0,0,6900,2720,61036,8002,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9040031,'Electrum Choker','Normal/StandardItem',1,0,0,6900,3400,61035,8002,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9040032,'Sunstone Choker','Normal/StandardItem',1,0,0,6900,2146,61043,8002,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9040033,'Lapis Lazuli Choker','Normal/StandardItem',1,0,0,6900,2146,61044,8002,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9040034,'Sphene Choker','Normal/StandardItem',1,0,0,6900,2146,61046,8002,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9040035,'Malachite Choker','Normal/StandardItem',1,0,0,6900,2146,61045,8002,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9040036,'Fluorite Choker','Normal/StandardItem',1,0,0,6900,2146,61048,8002,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9040037,'Danburite Choker','Normal/StandardItem',1,0,0,6900,2146,61047,8002,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9040038,'Garnet Choker','Normal/StandardItem',1,0,0,6900,2886,61059,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040039,'Aquamarine Choker','Normal/StandardItem',1,0,0,6900,2886,61060,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040040,'Heliodor Choker','Normal/StandardItem',1,0,0,6900,2886,61062,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040041,'Peridot Choker','Normal/StandardItem',1,0,0,6900,2886,61061,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040042,'Amethyst Choker','Normal/StandardItem',1,0,0,6900,2886,61064,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040043,'Goshenite Choker','Normal/StandardItem',1,0,0,6900,2886,61063,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040044,'Pearl Choker','Normal/StandardItem',1,0,0,6900,2886,61071,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9040045,'Rubellite Choker','Normal/StandardItem',1,0,0,6900,3626,61065,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9040046,'Turquoise Choker','Normal/StandardItem',1,0,0,6900,3626,61066,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9040047,'Amber Choker','Normal/StandardItem',1,0,0,6900,3626,61068,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9040048,'Tourmaline Choker','Normal/StandardItem',1,0,0,6900,3626,61067,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9040049,'Spinel Choker','Normal/StandardItem',1,0,0,6900,3626,61070,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9040050,'Zircon Choker','Normal/StandardItem',1,0,0,6900,3626,61069,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9040051,'Black Pearl Choker','Normal/StandardItem',1,0,0,6900,2940,61074,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
-INSERT INTO `gamedata_items` VALUES (9040052,'Fang Necklace','Normal/StandardItem',1,0,0,6900,1080,61077,8002,1,0,0,0,1,17,1001,0,0,0,0,0,-1,32,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (9040053,'Horn Necklace','Normal/StandardItem',1,0,0,6900,1680,61078,8002,1,0,0,0,1,27,1001,0,0,0,0,0,-1,32,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (9040054,'Wolf Necklace','Normal/StandardItem',1,0,0,6900,2280,61077,8002,1,0,0,0,1,37,1001,0,0,0,0,0,-1,32,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (9040055,'Coral Necklace','Normal/StandardItem',1,0,0,6900,2880,61080,8002,1,0,0,0,1,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (9040056,'Sheepskin Choker','Normal/StandardItem',1,0,0,7590,360,61103,8002,1,0,0,0,1,5,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9040057,'Dodoskin Choker','Normal/StandardItem',1,0,0,7590,960,61097,8002,1,0,0,0,1,15,1001,0,0,0,0,0,-1,33,10013002,1,5,0);
-INSERT INTO `gamedata_items` VALUES (9040058,'Leather Choker','Normal/StandardItem',1,0,0,7590,1560,61100,8002,1,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
-INSERT INTO `gamedata_items` VALUES (9040059,'Boarskin Choker','Normal/StandardItem',1,0,0,7590,2160,61097,8002,1,0,0,0,1,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
-INSERT INTO `gamedata_items` VALUES (9040060,'Raptorskin Choker','Normal/StandardItem',1,0,0,7590,2760,61103,8002,1,0,0,0,1,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (9040061,'Explorer\'s Choker','Normal/StandardItem',1,1,0,7590,3468,61042,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9040062,'Mage\'s Choker','Normal/StandardItem',1,1,0,6900,3060,61039,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9040063,'Stonewall Choker','Normal/StandardItem',1,1,0,7590,3060,61081,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9040064,'Militia Choker','Normal/StandardItem',1,1,0,7590,3060,61103,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9040065,'Storm Sergeant\'s Choker','Normal/StandardItem',1,1,1,6900,0,61059,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9040066,'Serpent Sergeant\'s Choker','Normal/StandardItem',1,1,1,6900,0,61061,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9040067,'Flame Sergeant\'s Choker','Normal/StandardItem',1,1,1,6900,0,61072,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9040068,'Imperial Operative Choker','Normal/StandardItem',1,1,1,7590,0,61037,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9050001,'Dated Bone Ring','Normal/StandardItem',1,0,0,6210,180,60960,8009,1,0,0,0,0,2,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050002,'Dated Copper Ring','Normal/StandardItem',1,0,0,8280,576,60915,8009,1,0,0,0,0,8,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050003,'Dated Brass Ring','Normal/StandardItem',1,0,0,8280,1216,60916,8009,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
-INSERT INTO `gamedata_items` VALUES (9050004,'Dated Silver Ring','Normal/StandardItem',1,0,0,8280,1856,60917,8009,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9050005,'Dated Darksilver Ring','Normal/StandardItem',1,0,0,7590,2340,60925,8009,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
-INSERT INTO `gamedata_items` VALUES (9050006,'Dated Electrum Ring','Normal/StandardItem',1,0,0,8280,3136,60918,8009,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,34,0);
-INSERT INTO `gamedata_items` VALUES (9050007,'Dated Sunstone Ring','Normal/StandardItem',1,0,0,6900,2240,60926,8009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (9050008,'Dated Lapis Lazuli Ring','Normal/StandardItem',1,0,0,6900,2240,60927,8009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (9050009,'Dated Sphene Ring','Normal/StandardItem',1,0,0,6900,2240,60929,8009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (9050010,'Dated Malachite Ring','Normal/StandardItem',1,0,0,6900,2240,60928,8009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (9050011,'Dated Fluorite Ring','Normal/StandardItem',1,0,0,6900,2240,60931,8009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (9050012,'Dated Danburite Ring','Normal/StandardItem',1,0,0,6900,2240,60930,8009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
-INSERT INTO `gamedata_items` VALUES (9050013,'Dated Pearl Ring','Normal/StandardItem',1,0,0,6210,1980,60932,8009,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,22,0);
-INSERT INTO `gamedata_items` VALUES (9050014,'Dated Black Pearl Ring','Normal/StandardItem',1,0,0,6210,2280,60933,8009,1,0,0,0,0,37,1001,0,0,0,0,0,-1,32,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (9050015,'Dated Garnet Ring','Normal/StandardItem',1,0,0,6900,2940,60948,8009,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (9050016,'Dated Aquamarine Ring','Normal/StandardItem',1,0,0,6900,2940,60949,8009,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (9050017,'Dated Heliodor Ring','Normal/StandardItem',1,0,0,6900,2940,60951,8009,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (9050018,'Dated Peridot Ring','Normal/StandardItem',1,0,0,6900,2940,60950,8009,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (9050019,'Dated Amethyst Ring','Normal/StandardItem',1,0,0,6900,2940,60953,8009,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (9050020,'Dated Goshenite Ring','Normal/StandardItem',1,0,0,6900,2940,60952,8009,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
-INSERT INTO `gamedata_items` VALUES (9050021,'Stormbringer\'s Ring','Normal/StandardItem',1,1,1,6900,0,60948,8009,2,0,0,0,1,45,2006,0,0,0,0,0,-1,32,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (9050022,'Stormcarrier\'s Ring','Normal/StandardItem',1,1,1,6900,0,60949,8009,2,0,0,0,1,45,2007,0,0,0,0,0,-1,32,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (9050023,'Flamebringer\'s Ring','Normal/StandardItem',1,1,1,6900,0,60953,8009,2,0,0,0,1,45,2006,0,0,0,0,0,-1,32,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (9050024,'Flamecarrier\'s Ring','Normal/StandardItem',1,1,1,6900,0,60951,8009,2,0,0,0,1,45,2007,0,0,0,0,0,-1,32,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (9050025,'Serpentbringer\'s Ring','Normal/StandardItem',1,1,1,6900,0,60952,8009,2,0,0,0,1,45,2006,0,0,0,0,0,-1,32,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (9050026,'Serpentcarrier\'s Ring','Normal/StandardItem',1,1,1,6900,0,60950,8009,2,0,0,0,1,45,2007,0,0,0,0,0,-1,32,10013005,1,35,0);
-INSERT INTO `gamedata_items` VALUES (9050027,'Copper Ring','Normal/StandardItem',1,0,0,7590,512,60915,8009,1,0,0,0,1,7,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050028,'Brass Ring','Normal/StandardItem',1,0,0,7590,1152,60916,8009,1,0,0,0,1,17,1001,0,0,0,0,0,-1,32,10013002,1,7,0);
-INSERT INTO `gamedata_items` VALUES (9050029,'Silver Ring','Normal/StandardItem',1,0,0,7590,1792,60917,8009,1,0,0,0,1,27,1001,0,0,0,0,0,-1,32,10013003,1,17,0);
-INSERT INTO `gamedata_items` VALUES (9050030,'Mythril Ring','Normal/StandardItem',1,0,0,7590,2432,60919,8009,1,0,0,0,1,37,1001,0,0,0,0,0,-1,32,10013004,1,27,0);
-INSERT INTO `gamedata_items` VALUES (9050031,'Electrum Ring','Normal/StandardItem',1,0,0,7590,3072,60918,8009,1,0,0,0,1,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
-INSERT INTO `gamedata_items` VALUES (9050032,'Sunstone Ring','Normal/StandardItem',1,0,0,6900,2100,60926,8009,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9050033,'Lapis Lazuli Ring','Normal/StandardItem',1,0,0,6900,2100,60927,8009,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9050034,'Sphene Ring','Normal/StandardItem',1,0,0,6900,2100,60929,8009,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9050035,'Malachite Ring','Normal/StandardItem',1,0,0,6900,2100,60928,8009,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9050036,'Fluorite Ring','Normal/StandardItem',1,0,0,6900,2100,60931,8009,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9050037,'Danburite Ring','Normal/StandardItem',1,0,0,6900,2100,60930,8009,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
-INSERT INTO `gamedata_items` VALUES (9050038,'Garnet Ring','Normal/StandardItem',1,0,0,6900,2800,60942,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9050039,'Aquamarine Ring','Normal/StandardItem',1,0,0,6900,2800,60943,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9050040,'Heliodor Ring','Normal/StandardItem',1,0,0,6900,2800,60945,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9050041,'Peridot Ring','Normal/StandardItem',1,0,0,6900,2800,60944,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9050042,'Amethyst Ring','Normal/StandardItem',1,0,0,6900,2800,60947,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9050043,'Goshenite Ring','Normal/StandardItem',1,0,0,6900,2800,60946,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9050044,'Pearl Ring','Normal/StandardItem',1,0,0,6900,2800,60954,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
-INSERT INTO `gamedata_items` VALUES (9050045,'Rubellite Ring','Normal/StandardItem',1,0,0,6900,3500,60948,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9050046,'Turquoise Ring','Normal/StandardItem',1,0,0,6900,3500,60949,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9050047,'Amber Ring','Normal/StandardItem',1,0,0,6900,3500,60951,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9050048,'Tourmaline Ring','Normal/StandardItem',1,0,0,6900,3500,60950,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9050049,'Spinel Ring','Normal/StandardItem',1,0,0,6900,3500,60953,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9050050,'Zircon Ring','Normal/StandardItem',1,0,0,6900,3500,60952,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9050051,'Black Pearl Ring','Normal/StandardItem',1,0,0,6900,3500,60957,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
-INSERT INTO `gamedata_items` VALUES (9050052,'Bone Ring','Normal/StandardItem',1,0,0,6900,240,60960,8009,1,0,0,0,1,3,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050053,'Horn Ring','Normal/StandardItem',1,0,0,6900,1740,60961,8009,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
-INSERT INTO `gamedata_items` VALUES (9050054,'Coral Ring','Normal/StandardItem',1,0,0,6900,2640,60963,8009,1,0,0,0,1,43,1001,0,0,0,0,0,-1,32,10013005,1,33,0);
-INSERT INTO `gamedata_items` VALUES (9050055,'Crimson Standard Ring','Normal/StandardItem',1,1,1,6900,0,61687,8009,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9050056,'Tipping Scales Ring','Normal/StandardItem',1,1,1,6900,0,61688,8009,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9050057,'Lily and Serpent Ring','Normal/StandardItem',1,1,1,6900,0,61689,8009,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9050058,'Pristine Egg Ring','Normal/StandardItem',1,1,1,6900,0,61694,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050059,'Midnight Egg Ring','Normal/StandardItem',1,1,1,6900,0,61695,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050060,'Brilliant Egg Ring','Normal/StandardItem',1,1,1,6900,0,61696,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050061,'Vibrant Egg Ring','Normal/StandardItem',1,1,1,6900,0,61697,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050062,'Chocobo Egg Ring','Normal/StandardItem',1,1,1,6900,0,61698,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050063,'Explorer\'s Ring','Normal/StandardItem',1,1,0,7590,3264,60925,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9050064,'Mage\'s Ring','Normal/StandardItem',1,1,0,6900,3570,60959,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9050065,'Stonewall Ring','Normal/StandardItem',1,1,0,7590,3060,60964,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9050066,'Blessed Ring','Normal/StandardItem',1,1,0,6900,3570,60958,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9050067,'Storm Sergeant\'s Ring','Normal/StandardItem',1,1,1,6900,0,60942,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9050068,'Serpent Sergeant\'s Ring','Normal/StandardItem',1,1,1,6900,0,60944,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9050069,'Flame Sergeant\'s Ring','Normal/StandardItem',1,1,1,6900,0,60955,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
-INSERT INTO `gamedata_items` VALUES (9050070,'Byregot\'s Ring','Normal/StandardItem',1,1,1,6900,0,61735,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050071,'Rhalgr\'s Ring','Normal/StandardItem',1,1,1,6900,0,61737,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050072,'Llymlaen\'s Ring','Normal/StandardItem',1,1,1,6900,0,61738,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050073,'Azeyma\'s Ring','Normal/StandardItem',1,1,1,6900,0,61727,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050074,'Althyk\'s Ring','Normal/StandardItem',1,1,1,6900,0,61728,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050075,'Menphina\'s Ring','Normal/StandardItem',1,1,1,6900,0,61736,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050076,'Nophica\'s Ring','Normal/StandardItem',1,1,1,6900,0,61733,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050077,'Nald\'thal\'s Ring','Normal/StandardItem',1,1,1,6900,0,61731,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050078,'Nymeia\'s Ring','Normal/StandardItem',1,1,1,6900,0,61732,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050079,'Oschon\'s Ring','Normal/StandardItem',1,1,1,6900,0,61729,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050080,'Thaliak\'s Ring','Normal/StandardItem',1,1,1,6900,0,61730,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (9050081,'Halone\'s Ring','Normal/StandardItem',1,1,1,6900,0,61734,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
-INSERT INTO `gamedata_items` VALUES (10001001,'Tin Ore','Normal/StandardItem',99,0,0,0,24,60082,4002,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001002,'Pyrite','Normal/StandardItem',99,0,0,0,130,60087,4002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001003,'Limonite','Normal/StandardItem',99,0,0,0,170,60085,4002,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001004,'Iron Ore','Normal/StandardItem',99,0,0,0,57,60081,4002,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001005,'Darksteel Ore','Normal/StandardItem',99,0,0,0,460,60084,4002,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001006,'Copper Ore','Normal/StandardItem',99,0,0,0,12,60136,4002,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001007,'Yellow Copper Ore','Normal/StandardItem',99,0,0,0,110,60087,4002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001008,'Zinc Ore','Normal/StandardItem',99,0,0,0,51,60137,4002,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001009,'Silver Ore','Normal/StandardItem',99,0,0,0,63,60138,4002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001010,'Mythril Ore','Normal/StandardItem',99,0,0,0,108,60135,4002,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001011,'Gold Ore','Normal/StandardItem',99,0,0,0,510,60139,4002,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001012,'Platinum Ore','Normal/StandardItem',99,0,0,0,610,60141,4002,1,0,0,0,0,60,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001013,'Cobalt Ore','Normal/StandardItem',99,0,0,0,126,61661,4002,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001014,'Electrum Ore','Normal/StandardItem',99,0,0,0,132,61662,4002,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001101,'Flint Stone','Normal/StandardItem',99,0,0,0,60,60143,4004,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001102,'Obsidian','Normal/StandardItem',99,0,0,0,39,60144,4004,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001103,'Wyvern Obsidian','Normal/StandardItem',99,0,0,0,93,61553,4004,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001104,'Dragon Obsidian','Normal/StandardItem',99,0,0,0,380,61554,4004,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001105,'Wyrm Obsidian','Normal/StandardItem',99,0,0,0,410,61555,4004,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001106,'Red Quartz','Normal/StandardItem',99,0,0,0,100,60165,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001107,'Blue Quartz','Normal/StandardItem',99,0,0,0,100,60166,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001108,'Yellow Quartz','Normal/StandardItem',99,0,0,0,100,60167,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001109,'Green Quartz','Normal/StandardItem',99,0,0,0,100,60168,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001110,'Indigo Quartz','Normal/StandardItem',99,0,0,0,100,60169,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001111,'Violet Quartz','Normal/StandardItem',99,0,0,0,100,60170,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001112,'Black Quartz','Normal/StandardItem',99,0,0,0,100,60171,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001113,'White Quartz','Normal/StandardItem',99,0,0,0,100,60172,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001114,'Limestone','Normal/StandardItem',99,0,0,0,210,60477,4004,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001115,'Mudstone','Normal/StandardItem',99,0,0,0,66,60163,4004,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001116,'Ragstone','Normal/StandardItem',99,0,0,0,33,60162,4004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001117,'Siltstone','Normal/StandardItem',99,0,0,0,75,60161,4004,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001118,'Mudstone Whetstone','Normal/StandardItem',99,0,0,0,60,61564,4004,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001119,'Ragstone Whetstone','Normal/StandardItem',99,0,0,0,39,61564,4004,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001120,'Siltstone Whetstone','Normal/StandardItem',99,0,0,0,81,61564,4004,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001201,'Red O\'Ghomoro Slag','Normal/StandardItem',99,0,0,0,30,60165,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001202,'Brown O\'Ghomoro Slag','Normal/StandardItem',99,0,0,0,30,60076,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001203,'Yellow O\'Ghomoro Slag','Normal/StandardItem',99,0,0,0,30,60167,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001204,'Grey O\'Ghomoro Slag','Normal/StandardItem',99,0,0,0,30,60169,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001205,'Black O\'Ghomoro Slag','Normal/StandardItem',99,0,0,0,30,60171,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001206,'Purple Sagolii Slag','Normal/StandardItem',99,0,0,0,30,60170,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001207,'Brown Sagolii Slag','Normal/StandardItem',99,0,0,0,30,60076,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001208,'Yellow Sagolii Slag','Normal/StandardItem',99,0,0,0,30,60167,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001209,'Grey Sagolii Slag','Normal/StandardItem',99,0,0,0,30,60169,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001210,'Black Sagolii Slag','Normal/StandardItem',99,0,0,0,30,60171,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001211,'Green Tinolqa Slag','Normal/StandardItem',99,0,0,0,30,60168,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001212,'Brown Tinolqa Slag','Normal/StandardItem',99,0,0,0,30,60076,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001213,'Yellow Tinolqa Slag','Normal/StandardItem',99,0,0,0,30,60167,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001214,'Grey Tinolqa Slag','Normal/StandardItem',99,0,0,0,30,60169,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001215,'Black Tinolqa Slag','Normal/StandardItem',99,0,0,0,30,60171,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001216,'Red Abalathia Slag','Normal/StandardItem',99,0,0,0,30,60165,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001217,'Brown Abalathia Slag','Normal/StandardItem',99,0,0,0,30,60076,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001218,'Blue Abalathia Slag','Normal/StandardItem',99,0,0,0,30,60166,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001219,'Grey Abalathia Slag','Normal/StandardItem',99,0,0,0,30,60169,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001220,'White Abalathia Slag','Normal/StandardItem',99,0,0,0,30,60172,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001221,'Red Mor Dhona Slag','Normal/StandardItem',99,0,0,0,30,60165,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001222,'Black Mor Dhona Slag','Normal/StandardItem',99,0,0,0,30,60171,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001223,'Yellow Mor Dhona Slag','Normal/StandardItem',99,0,0,0,30,60167,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001224,'Grey Mor Dhona Slag','Normal/StandardItem',99,0,0,0,30,60169,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001225,'White Mor Dhona Slag','Normal/StandardItem',99,0,0,0,30,60172,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001226,'Iron Sand','Normal/StandardItem',99,0,0,0,160,60083,4002,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001227,'Silver Sand','Normal/StandardItem',99,0,0,0,210,60083,4002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001228,'Gold Sand','Normal/StandardItem',99,0,0,0,410,61404,4002,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001229,'Basilisk Egg','Normal/StandardItem',99,0,0,0,108,61427,4002,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10001230,'Basilisk Whetstone','Normal/StandardItem',99,0,0,0,117,61564,4002,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002001,'Bronze Nugget','Normal/StandardItem',99,0,0,0,26,60053,4020,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002002,'Iron Nugget','Normal/StandardItem',99,0,0,0,50,60051,4020,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002003,'Tin Nugget','Normal/StandardItem',99,0,0,0,38,60053,4020,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002004,'Steel Nugget','Normal/StandardItem',99,0,0,0,86,60052,4020,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002005,'Darksteel Nugget','Normal/StandardItem',99,0,0,0,122,60054,4020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002011,'Bronze Ingot','Normal/StandardItem',99,0,0,0,110,60048,4020,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002012,'Iron Ingot','Normal/StandardItem',99,0,0,0,210,60046,4020,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002013,'Steel Ingot','Normal/StandardItem',99,0,0,0,310,60047,4020,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002014,'Tin Ingot','Normal/StandardItem',99,0,0,0,320,60048,4020,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002015,'Cobalt Ingot','Normal/StandardItem',99,0,0,0,460,60047,4020,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002016,'Darksteel Ingot','Normal/StandardItem',99,0,0,0,510,60049,4020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002021,'Bronze Plate','Normal/StandardItem',99,0,0,0,242,60062,4021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002022,'Iron Plate','Normal/StandardItem',99,0,0,0,462,60060,4021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002023,'Steel Plate','Normal/StandardItem',99,0,0,0,682,60061,4021,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002024,'Cobalt Plate','Normal/StandardItem',99,0,0,0,1012,60061,4021,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002025,'Darksteel Plate','Normal/StandardItem',99,0,0,0,1122,60063,4021,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002031,'Bronze Square','Normal/StandardItem',99,0,0,0,13,61409,4021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002032,'Iron Square','Normal/StandardItem',99,0,0,0,25,61414,4021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002033,'Tin Square','Normal/StandardItem',99,0,0,0,19,61409,4021,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002034,'Steel Square','Normal/StandardItem',99,0,0,0,37,61429,4021,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002041,'Bronze Wire','Normal/StandardItem',99,0,0,0,44,60058,4022,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002042,'Iron Wire','Normal/StandardItem',99,0,0,0,84,60056,4022,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002051,'Bronze Rings','Normal/StandardItem',99,0,0,0,88,61387,4022,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002052,'Iron Rings','Normal/StandardItem',99,0,0,0,168,61385,4022,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002053,'Steel Rings','Normal/StandardItem',99,0,0,0,248,61386,4022,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002054,'Cobalt Rings','Normal/StandardItem',99,0,0,0,368,61386,4022,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002061,'Bronze Chain','Normal/StandardItem',99,0,0,0,132,60071,4022,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002062,'Iron Chain','Normal/StandardItem',99,0,0,0,252,60069,4022,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002071,'Bronze Rivets','Normal/StandardItem',99,0,0,0,44,61346,4003,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002072,'Iron Rivets','Normal/StandardItem',99,0,0,0,84,61346,4003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002073,'Steel Rivets','Normal/StandardItem',99,0,0,0,124,61346,4003,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002074,'Cobalt Rivets','Normal/StandardItem',99,0,0,0,184,61346,4003,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002075,'Darksteel Rivets','Normal/StandardItem',99,0,0,0,204,61346,4003,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002081,'Bronze Nails','Normal/StandardItem',99,0,0,0,8,61545,4003,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002082,'Iron Nails','Normal/StandardItem',99,0,0,0,15,61356,4003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002083,'Steel Nails','Normal/StandardItem',99,0,0,0,27,61547,4003,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002091,'Bronze Scales','Normal/StandardItem',99,0,0,0,8,61346,4021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002092,'Iron Scales','Normal/StandardItem',99,0,0,0,15,61346,4021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002093,'Steel Scales','Normal/StandardItem',99,0,0,0,27,61346,4021,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002101,'Bronze Spikes','Normal/StandardItem',99,0,0,0,8,61545,4003,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10002102,'Iron Spikes','Normal/StandardItem',99,0,0,0,15,61356,4003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003001,'Copper Nugget','Normal/StandardItem',99,0,0,0,14,60102,4020,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003002,'Brass Nugget','Normal/StandardItem',99,0,0,0,38,60104,4020,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003003,'Silver Nugget','Normal/StandardItem',99,0,0,0,62,60098,4020,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003004,'Electrum Nugget','Normal/StandardItem',99,0,0,0,110,60101,4020,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003005,'Mythril Nugget','Normal/StandardItem',99,0,0,0,98,60099,4020,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003006,'Gold Nugget','Normal/StandardItem',99,0,0,0,158,60097,4020,1,0,0,0,0,65,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003007,'Rose Gold Nugget','Normal/StandardItem',99,0,0,0,122,60103,4020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003011,'Copper Ingot','Normal/StandardItem',99,0,0,0,60,60093,4020,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003012,'Brass Ingot','Normal/StandardItem',99,0,0,0,160,60095,4020,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003013,'Silver Ingot','Normal/StandardItem',99,0,0,0,260,60089,4020,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003014,'Electrum Ingot','Normal/StandardItem',99,0,0,0,460,60092,4020,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003015,'Mythril Ingot','Normal/StandardItem',99,0,0,0,410,60090,4020,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003016,'Rose Gold Ingot','Normal/StandardItem',99,0,0,0,510,60094,4020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003017,'Gold Ingot','Normal/StandardItem',99,0,0,0,1320,60088,4020,1,0,0,0,0,65,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003021,'Copper Plate','Normal/StandardItem',99,0,0,0,132,60117,4021,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003022,'Brass Plate','Normal/StandardItem',99,0,0,0,352,60118,4021,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003023,'Silver Plate','Normal/StandardItem',99,0,0,0,572,60115,4021,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003024,'Electrum Plate','Normal/StandardItem',99,0,0,0,792,60119,4021,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003025,'Mythril Plate','Normal/StandardItem',99,0,0,0,902,60116,4021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003031,'Copper Square','Normal/StandardItem',99,0,0,0,7,61416,4021,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003032,'Brass Square','Normal/StandardItem',99,0,0,0,19,61417,4021,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003033,'Silver Square','Normal/StandardItem',99,0,0,0,31,61418,4021,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003034,'Darksilver Square','Normal/StandardItem',99,0,0,0,34,61419,4021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003035,'Electrum Square','Normal/StandardItem',99,0,0,0,55,61493,4021,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003036,'Mythril Square','Normal/StandardItem',99,0,0,0,49,61420,4021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003041,'Copper Wire','Normal/StandardItem',99,0,0,0,24,60108,4022,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003042,'Brass Wire','Normal/StandardItem',99,0,0,0,64,60109,4022,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003043,'Silver Wire','Normal/StandardItem',99,0,0,0,104,60106,4022,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003044,'Electrum Wire','Normal/StandardItem',99,0,0,0,144,60110,4022,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003045,'Mythril Wire','Normal/StandardItem',99,0,0,0,184,60107,4022,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003051,'Copper Rings','Normal/StandardItem',99,0,0,0,48,61387,4022,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003052,'Brass Rings','Normal/StandardItem',99,0,0,0,128,61551,4022,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003053,'Silver Rings','Normal/StandardItem',99,0,0,0,208,61386,4022,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003054,'Electrum Rings','Normal/StandardItem',99,0,0,0,368,61552,4022,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003055,'Mythril Rings','Normal/StandardItem',99,0,0,0,328,61389,4022,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003071,'Copper Rivets','Normal/StandardItem',99,0,0,0,4,61346,4003,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003072,'Brass Rivets','Normal/StandardItem',99,0,0,0,12,61346,4003,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003073,'Silver Rivets','Normal/StandardItem',99,0,0,0,19,61346,4003,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003074,'Mythril Rivets','Normal/StandardItem',99,0,0,0,164,61346,4003,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003081,'Copper Nails','Normal/StandardItem',99,0,0,0,4,61548,4003,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003082,'Brass Nails','Normal/StandardItem',99,0,0,0,12,61549,4003,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003083,'Silver Nails','Normal/StandardItem',99,0,0,0,19,61550,4003,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003091,'Brass Scales','Normal/StandardItem',99,0,0,0,12,61346,4021,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003101,'Copper Dust','Normal/StandardItem',99,0,0,0,60,61453,4003,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003102,'Gold Dust','Normal/StandardItem',99,0,0,0,660,61404,4003,1,0,0,0,0,65,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003103,'Silver Dust','Normal/StandardItem',99,0,0,0,360,60448,4003,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10003104,'Silver Leaf','Normal/StandardItem',99,0,0,0,23,61383,4003,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004001,'Raw Sunstone','Normal/StandardItem',99,0,0,0,300,60161,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004002,'Raw Lapis Lazuli','Normal/StandardItem',99,0,0,0,300,60161,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004003,'Raw Sphene','Normal/StandardItem',99,0,0,0,300,60161,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004004,'Raw Malachite','Normal/StandardItem',99,0,0,0,300,60161,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004005,'Raw Fluorite','Normal/StandardItem',99,0,0,0,300,60161,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004006,'Raw Danburite','Normal/StandardItem',99,0,0,0,300,60161,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004007,'Raw Garnet','Normal/StandardItem',99,0,0,0,525,60161,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004008,'Raw Aquamarine','Normal/StandardItem',99,0,0,0,525,60161,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004009,'Raw Heliodor','Normal/StandardItem',99,0,0,0,525,60161,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004010,'Raw Peridot','Normal/StandardItem',99,0,0,0,525,60161,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004011,'Raw Amethyst','Normal/StandardItem',99,0,0,0,525,60161,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004012,'Raw Goshenite','Normal/StandardItem',99,0,0,0,525,60161,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004013,'Raw Rubellite','Normal/StandardItem',99,0,0,0,750,60161,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004014,'Raw Turquoise','Normal/StandardItem',99,0,0,0,750,60161,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004015,'Raw Amber','Normal/StandardItem',99,0,0,0,750,60161,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004016,'Raw Tourmaline','Normal/StandardItem',99,0,0,0,750,60161,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004017,'Raw Spinel','Normal/StandardItem',99,0,0,0,750,60161,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004018,'Raw Zircon','Normal/StandardItem',99,0,0,0,750,60161,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004019,'Raw Ruby','Normal/StandardItem',99,0,0,0,1200,60161,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004020,'Raw Sapphire','Normal/StandardItem',99,0,0,0,1200,60161,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004021,'Raw Topaz','Normal/StandardItem',99,0,0,0,1200,60161,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004022,'Raw Emerald','Normal/StandardItem',99,0,0,0,1200,60161,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004023,'Raw Iolite','Normal/StandardItem',99,0,0,0,1200,60161,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004024,'Raw Diamond','Normal/StandardItem',99,0,0,0,1200,60161,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004025,'Uncultured Pearl','Normal/StandardItem',99,0,0,0,450,60192,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004026,'Jade','Normal/StandardItem',99,0,0,0,570,60145,1017,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004027,'Fire Rock','Normal/StandardItem',99,0,0,0,87,60143,1017,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004028,'Lightning Rock','Normal/StandardItem',99,0,0,0,87,60143,1017,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004029,'Wind Rock','Normal/StandardItem',99,0,0,0,87,60143,1017,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004030,'Water Rock','Normal/StandardItem',99,0,0,0,87,60143,1017,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004031,'Ice Rock','Normal/StandardItem',99,0,0,0,87,60143,1017,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004032,'Earth Rock','Normal/StandardItem',99,0,0,0,87,60143,1017,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004101,'Sunstone','Normal/StandardItem',99,0,0,0,600,60185,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004102,'Lapis Lazuli','Normal/StandardItem',99,0,0,0,600,60181,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004103,'Sphene','Normal/StandardItem',99,0,0,0,600,60184,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004104,'Malachite','Normal/StandardItem',99,0,0,0,600,60190,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004105,'Fluorite','Normal/StandardItem',99,0,0,0,600,60187,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004106,'Danburite','Normal/StandardItem',99,0,0,0,600,60192,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004107,'Garnet','Normal/StandardItem',99,0,0,0,1050,60182,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004108,'Aquamarine','Normal/StandardItem',99,0,0,0,1050,60196,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004109,'Heliodor','Normal/StandardItem',99,0,0,0,1050,60188,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004110,'Peridot','Normal/StandardItem',99,0,0,0,1050,60173,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004111,'Amethyst','Normal/StandardItem',99,0,0,0,1050,60193,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004112,'Goshenite','Normal/StandardItem',99,0,0,0,1050,60183,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004113,'Rubellite','Normal/StandardItem',99,0,0,0,1500,60189,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004114,'Turquoise','Normal/StandardItem',99,0,0,0,1500,60176,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004115,'Amber','Normal/StandardItem',99,0,0,0,1500,60175,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004116,'Tourmaline','Normal/StandardItem',99,0,0,0,1500,60198,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004117,'Spinel','Normal/StandardItem',99,0,0,0,1500,60186,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004118,'Zircon','Normal/StandardItem',99,0,0,0,1500,60180,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004119,'Ruby','Normal/StandardItem',99,0,0,0,2400,60174,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004120,'Sapphire','Normal/StandardItem',99,0,0,0,2400,60194,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004121,'Topaz','Normal/StandardItem',99,0,0,0,2400,60197,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004122,'Emerald','Normal/StandardItem',99,0,0,0,2400,60195,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004123,'Iolite','Normal/StandardItem',99,0,0,0,2400,60191,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004124,'Diamond','Normal/StandardItem',99,0,0,0,2400,60177,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004125,'Pearl','Normal/StandardItem',99,0,0,0,1020,60178,1017,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004126,'Black Pearl','Normal/StandardItem',99,0,0,0,1110,60179,1017,1,0,0,0,0,36,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004127,'Nephrite','Normal/StandardItem',99,0,0,0,420,61317,1017,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004128,'Jadeite','Normal/StandardItem',99,0,0,0,510,61317,1017,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004201,'Marbled Eye','Normal/StandardItem',99,0,0,0,300,60160,1017,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004202,'Eye of Fire','Normal/StandardItem',99,0,0,0,600,60146,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004203,'Eye of Lightning','Normal/StandardItem',99,0,0,0,600,60150,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004204,'Eye of Wind','Normal/StandardItem',99,0,0,0,600,60147,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004205,'Eye of Water','Normal/StandardItem',99,0,0,0,600,60148,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004206,'Eye of Ice','Normal/StandardItem',99,0,0,0,600,60151,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004207,'Eye of Earth','Normal/StandardItem',99,0,0,0,600,60149,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004208,'Radiant Eye of Fire','Normal/StandardItem',99,0,0,0,900,60154,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004209,'Radiant Eye of Lightning','Normal/StandardItem',99,0,0,0,900,60158,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004210,'Radiant Eye of Wind','Normal/StandardItem',99,0,0,0,900,60155,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004211,'Radiant Eye of Water','Normal/StandardItem',99,0,0,0,900,60156,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004212,'Radiant Eye of Ice','Normal/StandardItem',99,0,0,0,900,60159,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004213,'Radiant Eye of Earth','Normal/StandardItem',99,0,0,0,900,60157,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004214,'Astral Eye','Normal/StandardItem',99,0,0,0,1200,60152,1017,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004215,'Umbral Eye','Normal/StandardItem',99,0,0,0,1200,60153,1017,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004216,'Fire Moraine','Normal/StandardItem',99,0,0,0,540,60165,1017,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004217,'Lightning Moraine','Normal/StandardItem',99,0,0,0,540,60170,1017,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004218,'Wind Moraine','Normal/StandardItem',99,0,0,0,540,60168,1017,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004219,'Water Moraine','Normal/StandardItem',99,0,0,0,540,60166,1017,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004220,'Ice Moraine','Normal/StandardItem',99,0,0,0,540,60169,1017,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004221,'Earth Moraine','Normal/StandardItem',99,0,0,0,540,60167,1017,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004222,'Radiant Fire Moraine','Normal/StandardItem',99,0,0,0,840,60165,1017,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004223,'Radiant Lightning Moraine','Normal/StandardItem',99,0,0,0,840,60170,1017,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004224,'Radiant Wind Moraine','Normal/StandardItem',99,0,0,0,840,60168,1017,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004225,'Radiant Water Moraine','Normal/StandardItem',99,0,0,0,840,60166,1017,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004226,'Radiant Ice Moraine','Normal/StandardItem',99,0,0,0,840,60169,1017,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004227,'Radiant Earth Moraine','Normal/StandardItem',99,0,0,0,840,60167,1017,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004228,'Astral Moraine','Normal/StandardItem',99,0,0,0,1140,60172,1017,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004229,'Umbral Moraine','Normal/StandardItem',99,0,0,0,1140,60171,1017,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004230,'Allagan Runestone - Byregot','Normal/StandardItem',1,1,1,0,0,61569,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004231,'Allagan Runestone - Rhalgr','Normal/StandardItem',1,1,1,0,0,61570,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004232,'Allagan Runestone - Llymlaen','Normal/StandardItem',1,1,1,0,0,61571,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004233,'Allagan Runestone - Azeyma','Normal/StandardItem',1,1,1,0,0,61572,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004234,'Allagan Runestone - Althyk','Normal/StandardItem',1,1,1,0,0,61573,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004235,'Allagan Runestone - Menphina','Normal/StandardItem',1,1,1,0,0,61574,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004236,'Allagan Runestone - Nophica','Normal/StandardItem',1,1,1,0,0,61575,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004237,'Allagan Runestone - Nald\'thal','Normal/StandardItem',1,1,1,0,0,61576,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004238,'Allagan Runestone - Nymeia','Normal/StandardItem',1,1,1,0,0,61577,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004239,'Allagan Runestone - Oschon','Normal/StandardItem',1,1,1,0,0,61578,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004240,'Allagan Runestone - Thaliak','Normal/StandardItem',1,1,1,0,0,61579,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004241,'Allagan Runestone - Halone','Normal/StandardItem',1,1,1,0,0,61580,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004242,'Astral Rock','Normal/StandardItem',99,0,0,0,765,60142,1017,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10004243,'Radiant Astral Eye','Normal/StandardItem',99,0,0,0,1530,60152,1017,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005001,'Undyed Hempen Cloth','Normal/StandardItem',99,0,0,0,70,60199,4006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005002,'Mole-brown Hempen Cloth','Normal/StandardItem',99,0,0,0,70,60200,4006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005003,'Lead-grey Hempen Cloth','Normal/StandardItem',99,0,0,0,70,60201,4006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005004,'Sand-beige Hempen Cloth','Normal/StandardItem',99,0,0,0,70,60202,4006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005005,'Undyed Cotton Cloth','Normal/StandardItem',99,0,0,0,134,60203,4006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005006,'Mesa-red Cotton Cloth','Normal/StandardItem',99,0,0,0,134,60204,4006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005007,'Maize-yellow Cotton Cloth','Normal/StandardItem',99,0,0,0,134,60205,4006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005008,'Olive-green Cotton Cloth','Normal/StandardItem',99,0,0,0,134,60206,4006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005009,'Celeste-blue Cotton Cloth','Normal/StandardItem',99,0,0,0,134,60207,4006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005010,'Undyed Canvas','Normal/StandardItem',99,0,0,0,166,60208,4006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005011,'Sunset-auburn Canvas','Normal/StandardItem',99,0,0,0,166,60209,4006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005012,'Rose-pink Canvas','Normal/StandardItem',99,0,0,0,166,60210,4006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005013,'Orchard-brown Canvas','Normal/StandardItem',99,0,0,0,166,60211,4006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005014,'Woad-blue Canvas','Normal/StandardItem',99,0,0,0,166,60212,4006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005015,'Undyed Velveteen','Normal/StandardItem',99,0,0,0,198,60213,4006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005016,'Raven-black Velveteen','Normal/StandardItem',99,0,0,0,198,60214,4006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005017,'Wine-red Velveteen','Normal/StandardItem',99,0,0,0,198,60215,4006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005018,'Cream-yellow Velveteen','Normal/StandardItem',99,0,0,0,198,60216,4006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005019,'Hunter Green Velveteen','Normal/StandardItem',99,0,0,0,198,60217,4006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005020,'Undyed Linen','Normal/StandardItem',99,0,0,0,262,60218,4006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005021,'Floral Pink Linen','Normal/StandardItem',99,0,0,0,262,60219,4006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005022,'Deepsea-blue Linen','Normal/StandardItem',99,0,0,0,262,60220,4006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005023,'Shale-brown Linen','Normal/StandardItem',99,0,0,0,262,60221,4006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005024,'Saffron-yellow Linen','Normal/StandardItem',99,0,0,0,262,60222,4006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005025,'Undyed Woolen Cloth','Normal/StandardItem',99,0,0,0,294,60223,4006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005026,'Coal-black Woolen Cloth','Normal/StandardItem',99,0,0,0,294,60224,4006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005027,'Dark Violet Woolen Cloth','Normal/StandardItem',99,0,0,0,294,60225,4006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005028,'Carmine Red Woolen Cloth','Normal/StandardItem',99,0,0,0,294,60226,4006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005029,'Fog-grey Woolen Cloth','Normal/StandardItem',99,0,0,0,294,60227,4006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005030,'Dream Hat Materials','Normal/StandardItem',99,0,0,0,83,61513,4006,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005031,'Dream Tunic Materials','Normal/StandardItem',99,0,0,0,102,61513,4006,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005032,'Dream Boots Materials','Normal/StandardItem',99,0,0,0,128,61534,4009,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005033,'Undyed Felt','Normal/StandardItem',99,0,0,0,313,60228,4006,1,0,0,0,0,48,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005034,'Vanya Silk','Normal/StandardItem',99,0,0,0,326,60233,4006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005101,'Hempen Fent','Normal/StandardItem',99,0,0,0,8,60278,4006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005102,'Cotton Fent','Normal/StandardItem',99,0,0,0,16,60279,4006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005103,'Canvas Fent','Normal/StandardItem',99,0,0,0,20,60280,4006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005104,'Velveteen Fent','Normal/StandardItem',99,0,0,0,24,60281,4006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005105,'Linen Fent','Normal/StandardItem',99,0,0,0,32,60282,4006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005201,'Straw','Normal/StandardItem',99,0,0,0,38,60247,4005,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005202,'Moko Grass','Normal/StandardItem',99,0,0,0,12,60248,4005,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005203,'Cotton Boll','Normal/StandardItem',99,0,0,0,26,60246,4005,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005204,'Flax','Normal/StandardItem',99,0,0,0,54,60245,4005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005205,'Cotton Stuffing','Normal/StandardItem',99,0,0,0,134,60249,4005,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005206,'Crawler Cocoon','Normal/StandardItem',99,0,0,0,274,60275,4005,1,0,0,0,0,48,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005301,'Hempen Yarn','Normal/StandardItem',99,0,0,0,27,60254,4005,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005302,'Cotton Yarn','Normal/StandardItem',99,0,0,0,57,60252,4005,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005303,'Linen Yarn','Normal/StandardItem',99,0,0,0,117,60255,4005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005304,'Woolen Yarn','Normal/StandardItem',99,0,0,0,132,60256,4005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005305,'Karakul Yarn','Normal/StandardItem',99,0,0,0,52,61447,4005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005306,'Diremite Web','Normal/StandardItem',99,0,0,0,36,61364,4005,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005307,'Dew Thread','Normal/StandardItem',99,0,0,0,87,60253,4005,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005308,'Twinthread','Normal/StandardItem',99,0,0,0,153,60253,4005,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005401,'Cock Feather','Normal/StandardItem',99,0,0,0,19,60265,4011,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005402,'Dodo Feather','Normal/StandardItem',99,0,0,0,33,60268,4011,1,0,0,0,0,6,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005403,'Crow Feather','Normal/StandardItem',99,0,0,0,48,60266,4011,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005404,'Wildfowl Feather','Normal/StandardItem',99,0,0,0,62,60267,4011,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005405,'Cockatrice Feather','Normal/StandardItem',99,0,0,0,76,60269,4011,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005406,'Vulture Feather','Normal/StandardItem',99,0,0,0,91,60270,4011,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005407,'Condor Feather','Normal/StandardItem',99,0,0,0,105,60270,4011,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005408,'Swan Feather','Normal/StandardItem',99,0,0,0,120,60271,4011,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005409,'Eagle Feather','Normal/StandardItem',99,0,0,0,134,60272,4011,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005410,'Chocobo Feather','Normal/StandardItem',99,0,0,0,168,60259,4011,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005411,'Gnat Wing','Normal/StandardItem',99,0,0,0,52,60274,4019,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005501,'Apkallu Down','Normal/StandardItem',99,0,0,0,124,60249,4011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005502,'Snurble Tufts','Normal/StandardItem',99,0,0,0,206,60250,4008,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005503,'Fleece','Normal/StandardItem',99,0,0,0,72,60249,4008,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10005504,'Karakul Fleece','Normal/StandardItem',99,0,0,0,192,61446,4008,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006001,'Bone Chip','Normal/StandardItem',99,0,0,0,36,60370,4007,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006002,'Bone Ash','Normal/StandardItem',99,0,0,0,45,60476,4007,1,0,0,0,0,4,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006003,'Soiled Femur','Normal/StandardItem',99,0,0,0,108,60371,4007,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006004,'Bone Scales','Normal/StandardItem',99,0,0,0,72,61346,4007,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006005,'Aldgoat Horn','Normal/StandardItem',99,0,0,0,576,60391,4007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006006,'Antelope Horn','Normal/StandardItem',99,0,0,0,396,60386,4007,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006007,'Ogre Horn','Normal/StandardItem',99,0,0,0,828,60387,4007,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006008,'Hippogryph Talon','Normal/StandardItem',99,0,0,0,144,60383,4017,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006009,'Raptor Talon','Normal/StandardItem',99,0,0,0,279,60382,4017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006010,'Wolf Fang','Normal/StandardItem',99,0,0,0,198,60384,4017,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006011,'Hyena Fang','Normal/StandardItem',99,0,0,0,378,60384,4017,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006012,'Hellhound Fang','Normal/StandardItem',99,0,0,0,144,60384,4017,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006013,'Hedgemole Spine','Normal/StandardItem',99,0,0,0,189,60446,4017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006014,'Cactuar Needle','Normal/StandardItem',99,0,0,0,234,60454,4017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006015,'Drake Scales','Normal/StandardItem',99,0,0,0,378,60372,4027,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006016,'Biast Scales','Normal/StandardItem',99,0,0,0,324,60373,4027,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006101,'Weevil Elytron','Normal/StandardItem',99,0,0,0,99,60378,4019,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006102,'Ladybug Elytron','Normal/StandardItem',99,0,0,0,144,60379,4019,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006103,'Firefly Elytron','Normal/StandardItem',99,0,0,0,189,61459,4019,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006104,'Yellow Yarzon Leg','Normal/StandardItem',99,0,0,0,144,60389,4027,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006105,'Blue Yarzon Leg','Normal/StandardItem',99,0,0,0,288,60390,4027,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006106,'Green Megalocrab Shell','Normal/StandardItem',99,0,0,0,378,60380,4027,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006107,'Red Megalocrab Shell','Normal/StandardItem',99,0,0,0,468,60381,4027,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006108,'White Coral','Normal/StandardItem',99,0,0,0,171,60394,4007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006109,'Blue Coral','Normal/StandardItem',99,0,0,0,243,60393,4007,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006110,'Red Coral','Normal/StandardItem',99,0,0,0,360,60392,4007,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006111,'Scallop Shell','Normal/StandardItem',99,0,0,0,36,60374,4027,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006112,'Sunrise Tellin','Normal/StandardItem',99,0,0,0,81,60375,4027,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006113,'Miter Shell','Normal/StandardItem',99,0,0,0,126,60376,4027,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006114,'Blacklip Oyster','Normal/StandardItem',99,0,0,0,171,60377,4027,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006115,'Hawksbill Shell','Normal/StandardItem',99,0,0,0,756,60748,4027,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006116,'Tortoiseshell','Normal/StandardItem',99,0,0,0,522,60748,4027,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006117,'Bat Fang','Normal/StandardItem',99,0,0,0,54,60384,4017,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006118,'Ram Horn','Normal/StandardItem',99,0,0,0,162,61426,4007,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006119,'Mossy Horn','Normal/StandardItem',99,0,0,0,702,60391,4007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10006120,'Buffalo Horn','Normal/StandardItem',99,0,0,0,792,60385,4007,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007001,'Sheepskin','Normal/StandardItem',99,0,0,0,79,60341,4008,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007002,'Karakul Skin','Normal/StandardItem',99,0,0,0,312,60342,4008,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007003,'Dodo Skin','Normal/StandardItem',99,0,0,0,115,60293,4008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007004,'Buffalo Hide','Normal/StandardItem',99,0,0,0,504,60310,4008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007005,'Gigantoad Skin','Normal/StandardItem',99,0,0,0,187,60287,4008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007006,'Nakki Skin','Normal/StandardItem',99,0,0,0,672,60290,4008,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007007,'Wolf Hide','Normal/StandardItem',99,0,0,0,151,60297,4008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007008,'Hyena Hide','Normal/StandardItem',99,0,0,0,79,60299,4008,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007009,'Hellhound Hide','Normal/StandardItem',99,0,0,0,840,60297,4008,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007010,'Rat Pelt','Normal/StandardItem',99,0,0,0,216,60303,4008,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007011,'Squirrel Pelt','Normal/StandardItem',99,0,0,0,336,60305,4008,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007012,'Marmot Pelt','Normal/StandardItem',99,0,0,0,456,60307,4008,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007013,'Dormouse Pelt','Normal/StandardItem',99,0,0,0,576,60309,4008,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007014,'Blue Antelope Hide','Normal/StandardItem',99,0,0,0,648,60319,4008,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007015,'Striped Antelope Hide','Normal/StandardItem',99,0,0,0,768,60321,4008,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007016,'Aldgoat Skin','Normal/StandardItem',99,0,0,0,151,60323,4008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007017,'Hog Hide','Normal/StandardItem',99,0,0,0,744,60326,4008,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007018,'Boar Hide','Normal/StandardItem',99,0,0,0,237,60331,4008,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007019,'Goobbue Skin','Normal/StandardItem',99,0,0,0,1104,60339,4008,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007020,'Raptor Skin','Normal/StandardItem',99,0,0,0,295,60353,4008,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007021,'Lindwurm Skin','Normal/StandardItem',99,0,0,0,1032,60355,4008,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007022,'Basilisk Skin','Normal/StandardItem',99,0,0,0,912,60346,4008,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007023,'Peiste Skin','Normal/StandardItem',99,0,0,0,259,60349,4008,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007024,'Drake Skin','Normal/StandardItem',99,0,0,0,367,60359,4008,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007025,'Biast Skin','Normal/StandardItem',99,0,0,0,1272,60362,4008,1,0,0,0,0,52,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007026,'Uraeus Skin','Normal/StandardItem',99,0,0,0,360,60353,4008,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007101,'Sheep Leather','Normal/StandardItem',99,0,0,0,88,60343,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007102,'Taupe Sheep Leather','Normal/StandardItem',99,0,0,0,88,60345,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007103,'Slate-grey Sheep Leather','Normal/StandardItem',99,0,0,0,88,60344,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007104,'Dodo Leather','Normal/StandardItem',99,0,0,0,128,60294,4009,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007105,'Midnight-black Dodo Leather','Normal/StandardItem',99,0,0,0,128,60295,4009,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007106,'Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60311,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007107,'Soot-black Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60313,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007108,'Red Ochre Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60314,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007109,'Oxblood-red Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60315,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007110,'Moss-green Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60316,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007111,'Desert-yellow Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60317,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007112,'Russet-brown Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60318,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007113,'Toad Leather','Normal/StandardItem',99,0,0,0,208,60288,4009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007114,'Dark Brown Toad Leather','Normal/StandardItem',99,0,0,0,224,60289,4009,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007115,'Wolf Leather','Normal/StandardItem',99,0,0,0,200,60344,4009,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007116,'Boar Leather','Normal/StandardItem',99,0,0,0,248,60327,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007117,'Storm-blue Boar Leather','Normal/StandardItem',99,0,0,0,248,60332,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007118,'Rust-red Boar Leather','Normal/StandardItem',99,0,0,0,248,60329,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007119,'Loam-brown Boar Leather','Normal/StandardItem',99,0,0,0,248,60328,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007120,'Light Beige Boar Leather','Normal/StandardItem',99,0,0,0,248,60330,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007121,'Nakki Leather','Normal/StandardItem',99,0,0,0,224,60291,4009,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007122,'Marsh-green Nakki Leather','Normal/StandardItem',99,0,0,0,224,60292,4009,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007123,'Basilisk Leather','Normal/StandardItem',99,0,0,0,304,60347,4009,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007124,'[en]','Normal/StandardItem',99,0,0,0,304,60000,4009,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007125,'Peiste Leather','Normal/StandardItem',99,0,0,0,288,60350,4009,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007126,'Aldgoat Leather','Normal/StandardItem',99,0,0,0,168,60311,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007127,'Raptor Leather','Normal/StandardItem',99,0,0,0,328,60353,4009,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007128,'Chamois','Normal/StandardItem',99,0,0,0,216,60320,4009,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007129,'Uraeus Leather','Normal/StandardItem',99,0,0,0,400,60353,4009,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007130,'Dodore Leather','Normal/StandardItem',99,0,0,0,312,60295,4009,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007201,'Rat Fur','Normal/StandardItem',99,0,0,0,72,60303,4010,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007202,'Squirrel Fur','Normal/StandardItem',99,0,0,0,112,60305,4010,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007203,'Marmot Fur','Normal/StandardItem',99,0,0,0,152,60307,4010,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007204,'Treated Antelope Hide','Normal/StandardItem',99,0,0,0,192,60320,4010,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007205,'Wolf Fur','Normal/StandardItem',99,0,0,0,200,60297,4010,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007206,'Dormouse Fur','Normal/StandardItem',99,0,0,0,232,60309,4010,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007207,'Hippogryph Skin','Normal/StandardItem',99,0,0,0,367,60297,4008,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007208,'Hippogryph Leather','Normal/StandardItem',99,0,0,0,408,60344,4009,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007209,'Hard Hippogryph Leather','Normal/StandardItem',99,0,0,0,448,60344,4009,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007210,'Coeurl Skin','Normal/StandardItem',99,0,0,0,333,60334,4008,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007211,'Coeurl Fur','Normal/StandardItem',99,0,0,0,370,60334,4010,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007301,'Sheep Leather Spetch','Normal/StandardItem',99,0,0,0,17,60364,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007302,'Dodo Leather Spetch','Normal/StandardItem',99,0,0,0,25,60369,4009,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007303,'Buffalo Leather Spetch','Normal/StandardItem',99,0,0,0,33,60365,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007304,'Toad Leather Spetch','Normal/StandardItem',99,0,0,0,41,61565,4009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007305,'Wolf Leather Spetch','Normal/StandardItem',99,0,0,0,40,61567,4009,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007306,'Boar Leather Spetch','Normal/StandardItem',99,0,0,0,49,60366,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007307,'Basilisk Leather Spetch','Normal/StandardItem',99,0,0,0,60,61566,4009,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007308,'Peiste Leather Spetch','Normal/StandardItem',99,0,0,0,57,60367,4009,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007309,'Raptor Leather Spetch','Normal/StandardItem',99,0,0,0,65,61542,4009,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007310,'Chamois Spetch','Normal/StandardItem',99,0,0,0,43,61568,4009,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007401,'Sheep Leather Strap','Normal/StandardItem',99,0,0,0,8,61350,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007402,'Sheep Leather Strap (Taupe)','Normal/StandardItem',99,0,0,0,8,61350,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007403,'Sheep Leather Strap (Grey)','Normal/StandardItem',99,0,0,0,8,61350,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007404,'Dodo Leather Strap','Normal/StandardItem',99,0,0,0,12,61350,4009,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007405,'Dodo Leather Strap (Black)','Normal/StandardItem',99,0,0,0,12,61350,4009,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007406,'Buffalo Leather Strap','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007407,'Buffalo Leather Strap (Red)','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007408,'Buffalo Leather Strap (Ochre)','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007409,'Buffalo Leather Strap (Black)','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007410,'Buffalo Leather Strap (Green)','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007411,'Buffalo Leather Strap (Yellow)','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007412,'Buffalo Leather Strap (Brown)','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007413,'Toad Leather Strap','Normal/StandardItem',99,0,0,0,20,61350,4009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007414,'Toad Leather Strap (Brown)','Normal/StandardItem',99,0,0,0,20,61350,4009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007415,'Wolf Leather Strap','Normal/StandardItem',99,0,0,0,20,61350,4009,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007416,'Boar Leather Strap','Normal/StandardItem',99,0,0,0,24,61350,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007417,'Boar Leather Strap (Blue)','Normal/StandardItem',99,0,0,0,24,61350,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007418,'Boar Leather Strap (Red)','Normal/StandardItem',99,0,0,0,24,61350,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007419,'Boar Leather Strap (Brown)','Normal/StandardItem',99,0,0,0,24,61350,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007420,'Boar Leather Strap (Beige)','Normal/StandardItem',99,0,0,0,24,61350,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007427,'Raptor Leather Strap','Normal/StandardItem',99,0,0,0,32,61350,4009,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007501,'Antelope Sinew Cord','Normal/StandardItem',99,0,0,0,15,61384,4005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007502,'Hippogryph Sinew Cord','Normal/StandardItem',99,0,0,0,22,61384,4005,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007503,'Raptor Sinew Cord','Normal/StandardItem',99,0,0,0,29,61384,4005,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007504,'Antelope Sinew','Normal/StandardItem',99,0,0,0,52,61383,4005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007505,'Hippogryph Sinew','Normal/StandardItem',99,0,0,0,148,61383,4005,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007506,'Raptor Sinew','Normal/StandardItem',99,0,0,0,196,61383,4005,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007507,'Mole Sinew','Normal/StandardItem',99,0,0,0,28,61383,4005,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007508,'Mole Sinew Cord','Normal/StandardItem',99,0,0,0,8,61384,4005,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007509,'Diremite Sinew Cord','Normal/StandardItem',99,0,0,0,26,61384,4005,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10007510,'Diremite Sinew','Normal/StandardItem',99,0,0,0,91,61383,4005,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008001,'Lauan Log','Normal/StandardItem',99,0,0,0,240,60406,4023,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008002,'Willow Log','Normal/StandardItem',99,0,0,0,270,60400,4023,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008003,'Maple Log','Normal/StandardItem',99,0,0,0,92,60402,4023,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008004,'Elm Log','Normal/StandardItem',99,0,0,0,176,60399,4023,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008005,'Ash Log','Normal/StandardItem',99,0,0,0,142,60401,4023,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008006,'Cedar Log','Normal/StandardItem',99,0,0,0,480,60409,4023,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008007,'Walnut Log','Normal/StandardItem',99,0,0,0,218,60398,4023,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008008,'Yew Log','Normal/StandardItem',99,0,0,0,193,60403,4023,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008009,'Teak Log','Normal/StandardItem',99,0,0,0,1290,60397,4023,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008010,'Chestnut Log','Normal/StandardItem',99,0,0,0,750,60397,4023,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008011,'Oak Log','Normal/StandardItem',99,0,0,0,277,60395,4023,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008012,'Pine Log','Normal/StandardItem',99,0,0,0,870,60408,4023,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008013,'Spruce Log','Normal/StandardItem',99,0,0,0,320,60407,4023,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008014,'Rosewood Log','Normal/StandardItem',99,0,0,0,386,60405,4023,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008015,'Ebony Log','Normal/StandardItem',99,0,0,0,429,60396,4023,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008016,'Mahogany Log','Normal/StandardItem',99,0,0,0,344,60404,4023,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008101,'Arrowwood Branch','Normal/StandardItem',99,0,0,0,33,60411,4023,1,0,0,0,0,6,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008102,'Lauan Branch','Normal/StandardItem',99,0,0,0,38,60411,4023,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008103,'Willow Branch','Normal/StandardItem',99,0,0,0,43,60411,4023,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008104,'Maple Branch','Normal/StandardItem',99,0,0,0,52,60411,4023,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008105,'Elm Branch','Normal/StandardItem',99,0,0,0,72,60411,4023,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008106,'Ash Branch','Normal/StandardItem',99,0,0,0,81,60411,4023,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008107,'Cedar Branch','Normal/StandardItem',99,0,0,0,76,60411,4023,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008108,'Walnut Branch','Normal/StandardItem',99,0,0,0,91,60411,4023,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008109,'Yew Branch','Normal/StandardItem',99,0,0,0,110,60411,4023,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008110,'Teak Branch','Normal/StandardItem',99,0,0,0,206,60411,4023,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008111,'Chestnut Branch','Normal/StandardItem',99,0,0,0,120,60411,4023,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008112,'Oak Branch','Normal/StandardItem',99,0,0,0,158,60411,4023,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008113,'Pine Branch','Normal/StandardItem',99,0,0,0,139,60411,4023,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008114,'Spruce Branch','Normal/StandardItem',99,0,0,0,182,60411,4023,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008115,'Rosewood Branch','Normal/StandardItem',99,0,0,0,220,60411,4023,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008116,'Ebony Branch','Normal/StandardItem',99,0,0,0,244,60411,4023,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008117,'Mahogany Branch','Normal/StandardItem',99,0,0,0,196,60411,4023,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008118,'Peach Branch','Normal/StandardItem',99,0,0,0,57,60455,4023,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008119,'Cherry Branch','Normal/StandardItem',99,0,0,0,57,60455,4023,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008201,'Lauan Lumber','Normal/StandardItem',99,0,0,0,72,60421,4012,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008202,'Willow Lumber','Normal/StandardItem',99,0,0,0,81,60424,4012,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008203,'Maple Lumber','Normal/StandardItem',99,0,0,0,99,60422,4012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008204,'Elm Lumber','Normal/StandardItem',99,0,0,0,189,60418,4012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008205,'Ash Lumber','Normal/StandardItem',99,0,0,0,153,60419,4012,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008206,'Cedar Lumber','Normal/StandardItem',99,0,0,0,144,61321,4012,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008207,'Walnut Lumber','Normal/StandardItem',99,0,0,0,234,60417,4012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008208,'Yew Lumber','Normal/StandardItem',99,0,0,0,207,60420,4012,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008209,'Teak Lumber','Normal/StandardItem',99,0,0,0,387,60414,4012,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008210,'Chestnut Lumber','Normal/StandardItem',99,0,0,0,225,60414,4012,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008211,'Oak Lumber','Normal/StandardItem',99,0,0,0,297,60416,4012,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008212,'Pine Lumber','Normal/StandardItem',99,0,0,0,261,61320,4012,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008213,'Spruce Lumber','Normal/StandardItem',99,0,0,0,342,61319,4012,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008214,'Rosewood Lumber','Normal/StandardItem',99,0,0,0,414,60425,4012,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008215,'Ebony Lumber','Normal/StandardItem',99,0,0,0,459,60415,4012,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008216,'Mahogany Lumber','Normal/StandardItem',99,0,0,0,369,60423,4012,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008301,'Bamboo Stick','Normal/StandardItem',99,0,0,0,126,60412,4012,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008302,'Rattan Lumber','Normal/StandardItem',99,0,0,0,216,60413,4012,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008401,'Lauan Plank','Normal/StandardItem',99,0,0,0,108,60437,4024,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008402,'Willow Plank','Normal/StandardItem',99,0,0,0,122,60429,4024,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008403,'Maple Plank','Normal/StandardItem',99,0,0,0,149,60433,4024,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008404,'Elm Plank','Normal/StandardItem',99,0,0,0,204,60431,4024,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008405,'Ash Plank','Normal/StandardItem',99,0,0,0,231,60432,4024,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008406,'Cedar Plank','Normal/StandardItem',99,0,0,0,217,61324,4024,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008407,'Walnut Plank','Normal/StandardItem',99,0,0,0,258,60430,4024,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008408,'Yew Plank','Normal/StandardItem',99,0,0,0,312,60434,4024,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008409,'Teak Plank','Normal/StandardItem',99,0,0,0,584,60436,4024,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008410,'Chestnut Plank','Normal/StandardItem',99,0,0,0,340,60436,4024,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008411,'Oak Plank','Normal/StandardItem',99,0,0,0,448,60428,4024,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008412,'Pine Plank','Normal/StandardItem',99,0,0,0,394,61323,4024,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008413,'Spruce Plank','Normal/StandardItem',99,0,0,0,516,61322,4024,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008414,'Rosewood Plank','Normal/StandardItem',99,0,0,0,625,61314,4024,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008415,'Ebony Plank','Normal/StandardItem',99,0,0,0,693,60435,4024,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008416,'Mahogany Plank','Normal/StandardItem',99,0,0,0,557,60427,4024,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008501,'Oak Chips','Normal/StandardItem',99,0,0,0,46,61375,4023,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008502,'Maple Sap','Normal/StandardItem',99,0,0,0,140,61546,4026,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008503,'Pine Chips','Normal/StandardItem',99,0,0,0,40,61375,4023,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008504,'Willow Chips','Normal/StandardItem',99,0,0,0,12,61375,4023,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008505,'Chestnut Chips','Normal/StandardItem',99,0,0,0,35,61375,4023,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008506,'Walnut Chips','Normal/StandardItem',99,0,0,0,26,61375,4023,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10008507,'Treated Spruce Lumber','Normal/StandardItem',99,0,0,0,459,61319,4012,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009001,'Blinding Powder','Normal/StandardItem',99,0,0,0,192,60443,4026,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009002,'Silencing Powder','Normal/StandardItem',99,0,0,0,211,60443,4026,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009003,'Sleeping Powder','Normal/StandardItem',99,0,0,0,230,60443,4026,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009004,'Paralyzing Powder','Normal/StandardItem',99,0,0,0,249,60443,4026,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009005,'Maddening Powder','Normal/StandardItem',99,0,0,0,268,60443,4026,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009006,'Poison Powder','Normal/StandardItem',99,0,0,0,288,60443,4026,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009007,'Smothering Powder','Normal/StandardItem',99,0,0,0,307,60443,4026,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009008,'Disabling Powder','Normal/StandardItem',99,0,0,0,326,60443,4026,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009011,'Illuminating Salts','Normal/StandardItem',99,0,0,0,201,61562,4026,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009012,'Speaking Salts','Normal/StandardItem',99,0,0,0,220,61562,4026,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009013,'Reviving Salts','Normal/StandardItem',99,0,0,0,240,61562,4026,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009014,'Stimulating Salts','Normal/StandardItem',99,0,0,0,259,61562,4026,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009015,'Soothing Salts','Normal/StandardItem',99,0,0,0,278,61562,4026,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009016,'Thickening Salts','Normal/StandardItem',99,0,0,0,297,61562,4026,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009017,'Breathing Salts','Normal/StandardItem',99,0,0,0,316,61562,4026,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009018,'Reanimating Salts','Normal/StandardItem',99,0,0,0,336,61562,4026,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009021,'Ironhide Powder','Normal/StandardItem',99,0,0,0,259,61562,4026,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009022,'Ironwill Powder','Normal/StandardItem',99,0,0,0,278,61562,4026,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009101,'Brimstone','Normal/StandardItem',99,0,0,0,76,60473,4026,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009102,'Silex','Normal/StandardItem',99,0,0,0,115,60468,4026,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009103,'Saltpeter','Normal/StandardItem',99,0,0,0,140,60477,4026,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009104,'Rock Salt','Normal/StandardItem',99,0,0,0,45,60589,4026,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009105,'Fine Sand','Normal/StandardItem',99,0,0,0,38,60905,4004,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009106,'River Sand','Normal/StandardItem',99,0,0,0,25,60906,4004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009107,'Sea Sand','Normal/StandardItem',99,0,0,0,25,60907,4004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009108,'Minium','Normal/StandardItem',99,0,0,0,45,60910,4026,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009109,'Chalk','Normal/StandardItem',99,0,0,0,51,60479,4026,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009110,'Natron','Normal/StandardItem',99,0,0,0,36,60479,4026,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009111,'Alumen','Normal/StandardItem',99,0,0,0,76,60479,4026,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009112,'Bomb Ash','Normal/StandardItem',99,0,0,0,358,60448,4026,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009113,'Grenade Ash','Normal/StandardItem',99,0,0,0,294,60448,4026,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009201,'Quicksilver','Normal/StandardItem',99,0,0,0,89,60472,4026,1,0,0,0,0,6,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009202,'Vitriol','Normal/StandardItem',99,0,0,0,115,60472,4026,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009203,'Jellyfish Humours','Normal/StandardItem',99,0,0,0,70,61365,4026,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009204,'Muddy Water','Normal/StandardItem',99,0,0,0,25,61376,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009205,'Effervescent Water','Normal/StandardItem',99,0,0,0,38,60474,4026,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009206,'Growth Formula Alpha','Normal/StandardItem',99,0,0,0,86,60445,4026,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009207,'Growth Formula Beta','Normal/StandardItem',99,0,0,0,182,60445,4026,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009208,'Growth Formula Gamma','Normal/StandardItem',99,0,0,0,307,60445,4026,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009209,'Beastkin Blood','Normal/StandardItem',99,0,0,0,140,60438,4026,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009210,'Scalekin Blood','Normal/StandardItem',99,0,0,0,371,60438,4026,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009211,'Formic Acid','Normal/StandardItem',99,0,0,0,410,60474,4026,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009212,'Viscous Secretions','Normal/StandardItem',99,0,0,0,179,60441,4026,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009213,'Acidic Secretions','Normal/StandardItem',99,0,0,0,307,60441,4026,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009214,'Coal Tar','Normal/StandardItem',99,0,0,0,240,60465,4026,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009215,'Linseed Oil','Normal/StandardItem',99,0,0,0,278,61365,2040,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009216,'Fish Oil','Normal/StandardItem',99,0,0,0,86,61365,2040,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009217,'Crab Oil','Normal/StandardItem',99,0,0,0,249,61365,2040,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009218,'Shark Oil','Normal/StandardItem',99,0,0,0,403,61365,2040,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009219,'Spoken Blood','Normal/StandardItem',99,0,0,0,538,60438,4026,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009301,'Beehive Chip','Normal/StandardItem',99,0,0,0,51,60470,4026,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009302,'Beeswax','Normal/StandardItem',99,0,0,0,57,60457,4026,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009303,'Animal Glue','Normal/StandardItem',99,0,0,0,86,60456,4026,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009304,'Carbon Fiber','Normal/StandardItem',99,0,0,0,396,60467,4005,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009305,'Carbon Fiber Weave','Normal/StandardItem',99,0,0,0,588,60244,4006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009306,'Latex','Normal/StandardItem',99,0,0,0,19,61561,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009307,'Rubber','Normal/StandardItem',99,0,0,0,19,61393,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009308,'Rubber Sole','Normal/StandardItem',99,0,0,0,134,60740,9007,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009309,'Rubber Band','Normal/StandardItem',99,0,0,0,144,60740,4026,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009310,'Clear Glass Lens','Normal/StandardItem',99,0,0,0,154,60444,4026,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009311,'Green Glass Lens','Normal/StandardItem',99,0,0,0,268,60797,4026,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009312,'Red Glass Lens','Normal/StandardItem',99,0,0,0,268,60794,4026,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009313,'Lanolin','Normal/StandardItem',99,0,0,0,96,60458,4026,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009314,'Fish Glue','Normal/StandardItem',99,0,0,0,163,60456,4026,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009315,'Horn Glue','Normal/StandardItem',99,0,0,0,259,60456,4026,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009316,'Wing Glue','Normal/StandardItem',99,0,0,0,355,60456,4026,1,0,0,0,0,36,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009317,'Scale Glue','Normal/StandardItem',99,0,0,0,451,60456,4026,1,0,0,0,0,46,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009401,'Mandrake','Normal/StandardItem',99,0,0,0,307,60484,2026,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009402,'Mistletoe','Normal/StandardItem',99,0,0,0,589,60462,2026,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009403,'Carnation','Normal/StandardItem',99,0,0,0,115,60471,2026,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009404,'Chamomile','Normal/StandardItem',99,0,0,0,294,60604,2026,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009405,'Lavender','Normal/StandardItem',99,0,0,0,154,60469,2026,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009406,'Belladonna','Normal/StandardItem',99,0,0,0,179,60607,2026,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009407,'Yellow Ginseng','Normal/StandardItem',99,0,0,0,64,60587,2026,1,0,0,0,0,4,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009501,'Red Landtrap Leaf','Normal/StandardItem',99,0,0,0,140,60584,2022,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009502,'Blue Landtrap Leaf','Normal/StandardItem',99,0,0,0,410,60585,2022,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009503,'Morbol Vine','Normal/StandardItem',99,0,0,0,294,60464,4005,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009504,'Jellyfish Cnida','Normal/StandardItem',99,0,0,0,153,60439,4026,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009505,'Puk Wing','Normal/StandardItem',99,0,0,0,179,60451,4019,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009506,'Bat Wing','Normal/StandardItem',99,0,0,0,102,60450,4019,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009507,'Imp Wing','Normal/StandardItem',99,0,0,0,205,60449,4019,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009508,'Ahriman Wing','Normal/StandardItem',99,0,0,0,538,60452,4019,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009509,'Void Glue','Normal/StandardItem',99,0,0,0,204,60456,4026,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009510,'Black Glass Lens','Normal/StandardItem',99,0,0,0,278,61431,4026,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009601,'Yellow Glass Lens','Normal/StandardItem',99,0,0,0,278,60799,4026,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009602,'Dodore Wing','Normal/StandardItem',99,0,0,0,524,60452,4019,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009603,'Bee Basket','Normal/StandardItem',99,0,0,0,102,60759,4026,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009605,'Tarantula','Normal/StandardItem',99,0,0,0,410,60718,4026,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009606,'Black Scorpion','Normal/StandardItem',99,0,0,0,538,60727,4026,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009607,'White Scorpion','Normal/StandardItem',99,0,0,0,230,60728,4026,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009608,'Grass Viper','Normal/StandardItem',99,0,0,0,90,60721,4026,1,0,0,0,0,6,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009609,'Moor Leech','Normal/StandardItem',99,0,0,0,51,61358,4026,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009610,'Tinolqa Mistletoe','Normal/StandardItem',99,0,0,0,115,60462,2026,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009611,'Matron\'s Mistletoe','Normal/StandardItem',99,0,0,0,307,60462,2026,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009612,'Vampire Plant','Normal/StandardItem',99,0,0,0,653,60462,2026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009613,'Trillium','Normal/StandardItem',99,0,0,0,652,60806,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009614,'Trillium Bulb','Normal/StandardItem',99,0,0,0,326,60742,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009615,'Growth Formula Delta','Normal/StandardItem',99,0,0,0,245,60445,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009616,'Growth Formula Delta Concentrate','Normal/StandardItem',99,0,0,0,489,60445,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009617,'Coke','Normal/StandardItem',99,0,0,0,107,60171,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009618,'Peacock Ore','Normal/StandardItem',99,0,0,0,148,60139,4002,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009619,'Animal Fat','Normal/StandardItem',99,0,0,0,97,61393,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009620,'Potash','Normal/StandardItem',99,0,0,0,94,60038,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009621,'Lime Sulfur','Normal/StandardItem',99,0,0,0,489,60038,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009622,'Aqueous Whetstone','Normal/StandardItem',99,0,0,0,153,61564,4004,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10009623,'Hardened Sap','Normal/StandardItem',99,0,0,0,163,61393,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010001,'Mole-brown Hemp Dye','Normal/StandardItem',99,0,0,0,59,60747,4014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010002,'Lead-grey Hemp Dye','Normal/StandardItem',99,0,0,0,59,60747,4014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010003,'Sand-beige Hemp Dye','Normal/StandardItem',99,0,0,0,59,60747,4014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010004,'Olive-green Cotton Dye','Normal/StandardItem',99,0,0,0,113,60747,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010005,'Mesa-red Cotton Dye','Normal/StandardItem',99,0,0,0,113,60747,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010006,'Maize-yellow Cotton Dye','Normal/StandardItem',99,0,0,0,113,60747,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010007,'Celeste-blue Cotton Dye','Normal/StandardItem',99,0,0,0,113,60747,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010008,'Sunset-auburn Canvas Dye','Normal/StandardItem',99,0,0,0,140,60747,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010009,'Rose-pink Canvas Dye','Normal/StandardItem',99,0,0,0,140,60747,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010010,'Orchard-brown Canvas Dye','Normal/StandardItem',99,0,0,0,140,60747,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010011,'Woad-blue Canvas Dye','Normal/StandardItem',99,0,0,0,140,60747,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010012,'Raven-black Velveteen Dye','Normal/StandardItem',99,0,0,0,167,60747,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010013,'Wine-red Velveteen Dye','Normal/StandardItem',99,0,0,0,167,60747,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010014,'Cream-yellow Velveteen Dye','Normal/StandardItem',99,0,0,0,167,60747,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010015,'Hunter Green Velveteen Dye','Normal/StandardItem',99,0,0,0,167,60747,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010101,'Slate-grey Sheep Leather Dye','Normal/StandardItem',99,0,0,0,75,60747,4014,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010102,'Taupe Sheep Leather Dye','Normal/StandardItem',99,0,0,0,75,60747,4014,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010103,'Midnight-black Dodo Leather Dye','Normal/StandardItem',99,0,0,0,102,60747,4014,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010104,'Soot-black Buffalo Leather Dye','Normal/StandardItem',99,0,0,0,129,60747,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010105,'Red Ochre Buffalo Leather Dye','Normal/StandardItem',99,0,0,0,129,60747,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010106,'Oxblood-red Buffalo Leather Dye','Normal/StandardItem',99,0,0,0,129,60747,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010107,'Moss-green Buffalo Leather Dye','Normal/StandardItem',99,0,0,0,129,60747,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010108,'Desert-yellow Buffalo Leather Dye','Normal/StandardItem',99,0,0,0,145,60747,4014,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010109,'Russet-brown Buffalo Leather Dye','Normal/StandardItem',99,0,0,0,145,60747,4014,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010110,'Dark Brown Toad Leather Dye','Normal/StandardItem',99,0,0,0,156,60747,4014,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010111,'Marsh-green Nakki Leather Dye','Normal/StandardItem',99,0,0,0,156,60747,4014,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010112,'Storm-blue Boar Leather Dye','Normal/StandardItem',99,0,0,0,183,60747,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010113,'Rust-red Boar Leather Dye','Normal/StandardItem',99,0,0,0,183,60747,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010114,'Loam-brown Boar Leather Dye','Normal/StandardItem',99,0,0,0,183,60747,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010115,'Light Beige Boar Leather Dye','Normal/StandardItem',99,0,0,0,183,60747,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010201,'Green Enamel','Normal/StandardItem',99,0,0,0,97,60747,4016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010202,'Brown Enamel','Normal/StandardItem',99,0,0,0,97,60747,4016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010203,'Blue Enamel','Normal/StandardItem',99,0,0,0,140,60747,4016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010204,'Purple Enamel','Normal/StandardItem',99,0,0,0,140,60747,4016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010205,'Red Enamel','Normal/StandardItem',99,0,0,0,194,60747,4016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010206,'Indigo Enamel','Normal/StandardItem',99,0,0,0,194,60747,4016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010207,'White Enamel','Normal/StandardItem',99,0,0,0,248,60747,4016,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010208,'Gold Enamel','Normal/StandardItem',99,0,0,0,248,60747,4016,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010301,'Vert Lacquer','Normal/StandardItem',99,0,0,0,108,60747,4016,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010302,'Azure Lacquer','Normal/StandardItem',99,0,0,0,108,60747,4016,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010303,'Gules Lacquer','Normal/StandardItem',99,0,0,0,151,60747,4016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010304,'Purpure Lacquer','Normal/StandardItem',99,0,0,0,151,60747,4016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010305,'Sable Lacquer','Normal/StandardItem',99,0,0,0,151,60747,4016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010306,'Argent Lacquer','Normal/StandardItem',99,0,0,0,167,60747,4016,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010307,'Or Lacquer','Normal/StandardItem',99,0,0,0,167,60747,4016,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010401,'Mole-brown Dyer\'s Moss','Normal/StandardItem',99,0,0,0,59,60461,4014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010402,'Lead-grey Dyer\'s Moss','Normal/StandardItem',99,0,0,0,59,60461,4014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010403,'Sand-beige Dyer\'s Moss','Normal/StandardItem',99,0,0,0,59,60461,4014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010404,'Olive-green Dyer\'s Moss','Normal/StandardItem',99,0,0,0,113,60461,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010405,'Mesa-red Dyer\'s Moss','Normal/StandardItem',99,0,0,0,113,60461,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010406,'Maize-yellow Dyer\'s Moss','Normal/StandardItem',99,0,0,0,113,60461,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010407,'Celeste-blue Dyer\'s Moss','Normal/StandardItem',99,0,0,0,113,60461,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010408,'Sunset-auburn Dyer\'s Moss','Normal/StandardItem',99,0,0,0,140,60461,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010409,'Rose-pink Dyer\'s Moss','Normal/StandardItem',99,0,0,0,140,60461,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010410,'Orchard-brown Dyer\'s Moss','Normal/StandardItem',99,0,0,0,140,60461,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010411,'Woad-blue Dyer\'s Moss','Normal/StandardItem',99,0,0,0,140,60461,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010412,'Raven-black Dyer\'s Moss','Normal/StandardItem',99,0,0,0,167,60461,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010413,'Wine-red Dyer\'s Moss','Normal/StandardItem',99,0,0,0,167,60461,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010414,'Cream-yellow Dyer\'s Moss','Normal/StandardItem',99,0,0,0,167,60461,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010415,'Hunter Green Dyer\'s Moss','Normal/StandardItem',99,0,0,0,167,60461,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010501,'Slate-grey Scale Bugs','Normal/StandardItem',99,0,0,0,75,61413,4014,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010502,'Taupe Scale Bugs','Normal/StandardItem',99,0,0,0,75,61413,4014,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010503,'Midnight-black Scale Bugs','Normal/StandardItem',99,0,0,0,102,61413,4014,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010504,'Soot-black Scale Bugs','Normal/StandardItem',99,0,0,0,129,61413,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010505,'Red Ochre Scale Bugs','Normal/StandardItem',99,0,0,0,129,61413,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010506,'Oxblood-red Scale Bugs','Normal/StandardItem',99,0,0,0,129,61413,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010507,'Moss-green Scale Bugs','Normal/StandardItem',99,0,0,0,129,61413,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010508,'Desert-yellow Scale Bugs','Normal/StandardItem',99,0,0,0,145,61413,4014,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010509,'Russet-brown Scale Bugs','Normal/StandardItem',99,0,0,0,145,61413,4014,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010510,'Dark Brown Scale Bugs','Normal/StandardItem',99,0,0,0,156,61413,4014,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010511,'Marsh-green Scale Bugs','Normal/StandardItem',99,0,0,0,156,61413,4014,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010512,'Storm-blue Scale Bugs','Normal/StandardItem',99,0,0,0,183,61413,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010513,'Rust-red Scale Bugs','Normal/StandardItem',99,0,0,0,183,61413,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010514,'Loam-brown Scale Bugs','Normal/StandardItem',99,0,0,0,183,61413,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010515,'Light Beige Scale Bugs','Normal/StandardItem',99,0,0,0,183,61413,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010601,'Green Stainsand','Normal/StandardItem',99,0,0,0,97,60083,4016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010602,'Brown Stainsand','Normal/StandardItem',99,0,0,0,97,60083,4016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010603,'Blue Stainsand','Normal/StandardItem',99,0,0,0,140,60083,4016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010604,'Purple Stainsand','Normal/StandardItem',99,0,0,0,140,60083,4016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010605,'Red Stainsand','Normal/StandardItem',99,0,0,0,194,60083,4016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010606,'Indigo Stainsand','Normal/StandardItem',99,0,0,0,194,60083,4016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010607,'White Stainsand','Normal/StandardItem',99,0,0,0,248,60083,4016,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010608,'Gold Stainsand','Normal/StandardItem',99,0,0,0,248,60083,4016,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010701,'Vert Lac Bugs','Normal/StandardItem',99,0,0,0,108,61412,4016,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010702,'Azure Lac Bugs','Normal/StandardItem',99,0,0,0,108,61412,4016,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010703,'Gules Lac Bugs','Normal/StandardItem',99,0,0,0,151,61412,4016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010704,'Purpure Lac Bugs','Normal/StandardItem',99,0,0,0,151,61412,4016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010705,'Sable Lac Bugs','Normal/StandardItem',99,0,0,0,151,61412,4016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010706,'Argent Lac Bugs','Normal/StandardItem',99,0,0,0,167,61412,4016,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010707,'Or Lac Bugs','Normal/StandardItem',99,0,0,0,167,61412,4016,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010708,'Floral Pink Linen Dye','Normal/StandardItem',99,0,0,0,221,60747,4014,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010709,'Deepsea-blue Linen Dye','Normal/StandardItem',99,0,0,0,221,60747,4014,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010710,'Shale-brown Linen Dye','Normal/StandardItem',99,0,0,0,221,60747,4014,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010711,'Saffron-yellow Linen Dye','Normal/StandardItem',99,0,0,0,221,60747,4014,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010712,'Floral Pink Dyer\'s Moss','Normal/StandardItem',99,0,0,0,210,60461,4014,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010713,'Deepsea-blue Dyer\'s Moss','Normal/StandardItem',99,0,0,0,210,60461,4014,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010714,'Shale-brown Dyer\'s Moss','Normal/StandardItem',99,0,0,0,210,60461,4014,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010715,'Saffron-yellow Dyer\'s Moss','Normal/StandardItem',99,0,0,0,210,60461,4014,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010716,'Black Urushi','Normal/StandardItem',99,0,0,0,145,60747,4016,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010717,'Raw Urushi','Normal/StandardItem',99,0,0,0,91,60747,4016,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010718,'All-purpose Blue Dye','Normal/StandardItem',99,0,0,0,32,61663,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010719,'All-purpose Red Dye','Normal/StandardItem',99,0,0,0,32,61664,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010720,'All-purpose Yellow Dye','Normal/StandardItem',99,0,0,0,32,61665,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010721,'All-purpose Black Dye','Normal/StandardItem',99,0,0,0,32,61666,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010722,'All-purpose Grey Dye','Normal/StandardItem',99,0,0,0,32,61667,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010723,'All-purpose Brown Dye','Normal/StandardItem',99,0,0,0,32,61668,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010724,'All-purpose Green Dye','Normal/StandardItem',99,0,0,0,32,61669,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010725,'All-purpose White Dye','Normal/StandardItem',99,0,0,0,32,61670,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10010726,'All-purpose Purple Dye','Normal/StandardItem',99,0,0,0,32,61671,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011001,'Tiny Crown','Normal/StandardItem',99,0,0,0,400,60738,4003,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011002,'Brass Dish','Normal/StandardItem',99,0,0,0,475,61371,1018,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011003,'Silver Goblet','Normal/StandardItem',99,0,0,0,675,61372,1018,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011004,'Brass Canteen','Normal/StandardItem',99,0,0,0,425,60738,9021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011005,'Tallow Candle','Normal/StandardItem',99,0,0,0,86,60460,1018,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011006,'Rope','Normal/StandardItem',99,0,0,0,67,60765,1018,1,0,0,0,0,6,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011007,'Humus','Normal/StandardItem',99,0,0,0,128,60909,4026,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011008,'Potter\'s Clay','Normal/StandardItem',99,0,0,0,102,61357,4026,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011101,'Ixali Willowknot','Normal/StandardItem',99,0,0,0,220,60890,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011102,'Ixali Mapleknot','Normal/StandardItem',99,0,0,0,660,60891,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011103,'Ixali Ebonknot','Normal/StandardItem',99,0,0,0,1920,60892,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011104,'Sylphic Brownleaf','Normal/StandardItem',99,0,0,0,220,60896,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011105,'Sylphic Yellowleaf','Normal/StandardItem',99,0,0,0,660,60897,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011106,'Sylphic Redleaf','Normal/StandardItem',99,0,0,0,1920,60898,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011107,'Titan Copperpiece','Normal/StandardItem',99,0,0,0,220,60893,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011108,'Titan Mythrilpiece','Normal/StandardItem',99,0,0,0,660,60894,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011109,'Titan Electrumpiece','Normal/StandardItem',99,0,0,0,1920,60895,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011110,'Greentide Psashp','Normal/StandardItem',99,0,0,0,220,60899,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011111,'Redtide Psashp','Normal/StandardItem',99,0,0,0,660,60900,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011112,'Goldtide Psashp','Normal/StandardItem',99,0,0,0,1920,60901,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011113,'Bronze Amalj\'ok','Normal/StandardItem',99,0,0,0,220,60887,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011114,'Iron Amalj\'ok','Normal/StandardItem',99,0,0,0,660,60888,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011115,'Darksteel Amalj\'ok','Normal/StandardItem',99,0,0,0,1920,60889,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011116,'Ququroon Doom-die','Normal/StandardItem',99,0,0,0,220,60884,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011117,'Gagaroon Luck-die','Normal/StandardItem',99,0,0,0,660,60885,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011118,'Peperoon Fate-die','Normal/StandardItem',99,0,0,0,1920,60886,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011119,'Beeswax Candle','Normal/StandardItem',99,0,0,0,57,60459,1018,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011120,'Goblin Mask','Normal/StandardItem',99,0,0,0,210,61267,9020,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011121,'Twinklebox','Normal/StandardItem',99,0,1,0,0,61464,1018,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011122,'Brass Gobcog','Normal/StandardItem',99,0,0,0,220,61480,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011123,'Silver Gobcog','Normal/StandardItem',99,0,0,0,660,61481,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011124,'Gold Gobcog','Normal/StandardItem',99,0,0,0,1920,61482,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011125,'[en]','Normal/StandardItem',99,0,0,0,364,60000,1009,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011126,'Inferno Taper','Normal/StandardItem',99,0,1,0,0,61672,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011127,'Gold Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60731,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011128,'Electrum Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60731,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011129,'Rose Gold Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60731,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011130,'Silver Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60732,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011131,'Mythril Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60732,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011132,'Steel Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60732,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011133,'Copper Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60733,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011134,'Brass Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60733,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011135,'Bronze Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60733,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011136,'Brass Zahar\'ak Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011137,'Copper Zahar\'ak Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011138,'Silver Zahar\'ak Coffer Key','Normal/StandardItem',1,1,1,0,0,61675,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011139,'Gold Zahar\'ak Coffer Key','Normal/StandardItem',1,1,1,0,0,61676,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011140,'Brass U\'Ghamaro Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011141,'Silver U\'Ghamaro Coffer Key','Normal/StandardItem',1,1,1,0,0,61675,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011142,'Copper U\'Ghamaro Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011143,'Bronze U\'Ghamaro Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011144,'Gold U\'Ghamaro Coffer Key','Normal/StandardItem',1,1,1,0,0,61676,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011145,'Brass Natalan Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011146,'Copper Natalan Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011147,'Silver Natalan Coffer Key','Normal/StandardItem',1,1,1,0,0,61675,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011148,'Steel Natalan Coffer Key','Normal/StandardItem',1,1,1,0,0,61675,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011149,'Mythril Natalan Coffer Key','Normal/StandardItem',1,1,1,0,0,61675,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011150,'Gold Natalan Coffer Key','Normal/StandardItem',1,1,1,0,0,61676,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011151,'Inferno Totem','Normal/StandardItem',99,0,1,0,0,60738,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011152,'Kupo Nut Charm','Normal/StandardItem',99,0,1,0,0,60738,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011153,'Unmarked Keystone','Normal/StandardItem',99,0,1,0,0,61383,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011154,'Vortex Totem','Normal/StandardItem',99,0,1,0,0,60738,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011155,'Vortex Headdress','Normal/StandardItem',99,0,1,0,0,60262,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011156,'Inferno Seal','Normal/StandardItem',99,0,1,0,0,60889,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011157,'Vortex Seal','Normal/StandardItem',99,0,1,0,0,60892,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011158,'Tremor Seal','Normal/StandardItem',99,0,1,0,0,60895,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011159,'Flawless Mailbreaker Blade','Normal/StandardItem',99,0,0,0,2025,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011160,'Flawless Avenger Grips','Normal/StandardItem',99,0,0,0,2025,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011161,'Flawless Rampager Head','Normal/StandardItem',99,0,0,0,2025,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011162,'Flawless Obelisk Head','Normal/StandardItem',99,0,0,0,2025,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011163,'Flawless Sarnga Limb','Normal/StandardItem',99,0,0,0,972,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011164,'Flawless Suspended Trillium Flower','Normal/StandardItem',99,0,0,0,777,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011165,'Flawless Astrolabe Clinometer','Normal/StandardItem',99,0,0,0,2025,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011166,'Flawless Vanya Silk Hat Lining','Normal/StandardItem',99,0,0,0,777,61346,9006,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011167,'Flawless Vanya Silk Robe Lining','Normal/StandardItem',99,0,0,0,777,61346,9006,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011168,'Flawless Vanya Silk Glove Lining','Normal/StandardItem',99,0,0,0,777,61346,9006,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011169,'Flawless Vanya Silk Crakow Lining','Normal/StandardItem',99,0,0,0,777,61346,9006,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011170,'Flawless Gryphonskin Shoulder Guards','Normal/StandardItem',99,0,0,0,810,61346,9020,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011171,'Flawless Gryphonskin Shin Guards','Normal/StandardItem',99,0,0,0,810,61346,9020,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011172,'Flawless Gryphonskin Elbow Pads','Normal/StandardItem',99,0,0,0,810,61346,9020,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011173,'Flawless Gryphonskin Knee Pads','Normal/StandardItem',99,0,0,0,810,61346,9020,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011174,'Flawless Darksteel Breastplate','Normal/StandardItem',99,0,0,0,2025,61346,9021,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011175,'Flawless Darksteel Gauntlet Plates','Normal/StandardItem',99,0,0,0,2025,61346,9021,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011176,'Flawless Darksteel Couters','Normal/StandardItem',99,0,0,0,2025,61346,9021,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011177,'Flawless Rose Gold Clasps','Normal/StandardItem',99,0,0,0,2025,61346,9021,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011178,'Mailbreaker Blade','Normal/StandardItem',99,0,0,0,1275,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011179,'Avenger Grips','Normal/StandardItem',99,0,0,0,1275,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011180,'Rampager Head','Normal/StandardItem',99,0,0,0,1275,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011181,'Obelisk Head','Normal/StandardItem',99,0,0,0,1275,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011182,'Sarnga Limb','Normal/StandardItem',99,0,0,0,612,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011183,'Suspended Trillium Flower','Normal/StandardItem',99,0,0,0,489,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011184,'Astrolabe Clinometer','Normal/StandardItem',99,0,0,0,1275,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011185,'Vanya Silk Hat Lining','Normal/StandardItem',99,0,0,0,489,61346,9006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011186,'Vanya Silk Robe Lining','Normal/StandardItem',99,0,0,0,489,61346,9006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011187,'Vanya Silk Glove Lining','Normal/StandardItem',99,0,0,0,489,61346,9006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011188,'Vanya Silk Crakow Lining','Normal/StandardItem',99,0,0,0,489,61346,9006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011189,'Gryphonskin Shoulder Guards','Normal/StandardItem',99,0,0,0,510,61346,9020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011190,'Gryphonskin Shin Guards','Normal/StandardItem',99,0,0,0,510,61346,9020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011191,'Gryphonskin Elbow Pads','Normal/StandardItem',99,0,0,0,510,61346,9020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011192,'Gryphonskin Knee Pads','Normal/StandardItem',99,0,0,0,510,61346,9020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011193,'Darksteel Breastplate','Normal/StandardItem',99,0,0,0,1275,61346,9021,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011194,'Darksteel Gauntlet Plates','Normal/StandardItem',99,0,0,0,1275,61346,9021,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011195,'Darksteel Couters','Normal/StandardItem',99,0,0,0,1275,61346,9021,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011196,'Rose Gold Clasps','Normal/StandardItem',99,0,0,0,1275,61346,9021,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011197,'Light Kidney Ore','Normal/StandardItem',99,0,0,0,138,60085,4002,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011198,'Young Indigo Herring','Normal/StandardItem',99,0,0,0,220,60695,2031,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011199,'Supple Spruce Branch','Normal/StandardItem',99,0,0,0,220,60455,4023,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011200,'Militia Bow','Normal/StandardItem',99,0,0,0,6440,70350,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011201,'Militia Sword','Normal/StandardItem',99,0,0,0,4784,70018,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011202,'Militia Helm','Normal/StandardItem',99,0,0,0,7728,80606,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011203,'Militia Gorget','Normal/StandardItem',99,0,0,0,3128,61035,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011204,'Militia Longboots','Normal/StandardItem',99,0,0,0,3422,80297,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011205,'Militia Leggings','Normal/StandardItem',99,0,0,0,4140,82399,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011206,'Militia Poultice','Normal/StandardItem',99,0,0,0,287,60020,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011207,'Militia Rations','Normal/StandardItem',99,0,0,0,151,60700,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011208,'Stiperstone','Normal/StandardItem',99,0,0,0,138,60477,4002,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011209,'Resin','Normal/StandardItem',99,0,0,0,588,61393,4026,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011210,'Navigator\'s Ear','Normal/StandardItem',99,0,0,0,220,60700,2031,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011211,'Miser\'s Mythril','Normal/StandardItem',99,0,1,0,0,60135,4002,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011212,'Alumina Salts','Normal/StandardItem',99,0,1,0,0,60468,4004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011213,'Copper Castrum Coffer Key','Normal/StandardItem',1,1,1,0,0,60733,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011214,'Silver Castrum Coffer Key','Normal/StandardItem',1,1,1,0,0,60732,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011215,'Gold Castrum Coffer Key','Normal/StandardItem',1,1,1,0,0,60731,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011216,'Sanguine Humours','Normal/StandardItem',1,1,1,0,0,60021,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011217,'Phlegmatic Humours','Normal/StandardItem',1,1,1,0,0,60019,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011218,'Melancholic Humours','Normal/StandardItem',1,1,1,0,0,60020,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011219,'Reinforced Pavis','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011220,'Spiked Pavis','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011221,'Musked Pavis','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011222,'Blessed Pavis','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011223,'Reinforced Decoy','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011224,'Spiked Decoy','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011225,'Musked Decoy','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011226,'Blessed Decoy','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011227,'Fortified Rations','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011228,'Spiked Rations','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011229,'Musked Rations','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011230,'Blessed Rations','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011231,'Pavis Parts (Reinforcement)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011232,'Pavis Parts (Spikes)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011233,'Pavis Parts (Musk)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011234,'Pavis Parts (Blessing)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011235,'Decoy Parts (Reinforcement)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011236,'Decoy Parts (Spikes)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011237,'Decoy Parts (Musk)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011238,'Decoy Parts (Blessing)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011239,'Fortifying Philter','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011240,'Spiking Philter','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011241,'Musky Philter','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011242,'Sanctifying Philter','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011243,'Wanted: Gauwyn the Gannet','Normal/StandardItem',1,1,1,0,0,61352,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011244,'Enchiridion','Normal/StandardItem',1,1,1,0,0,60746,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011245,'Allagan Band','Normal/StandardItem',1,1,1,0,0,60924,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011246,'Oschon\'s Finger','Normal/StandardItem',1,1,1,0,0,61217,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011247,'Garlean Steel Joint','Normal/StandardItem',99,0,0,0,490,61429,4003,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011248,'Garlean Steel Plate','Normal/StandardItem',99,0,0,0,1150,60118,4021,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011249,'Garlean Rubber','Normal/StandardItem',99,0,0,0,441,60740,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011250,'Garlean Fiber','Normal/StandardItem',99,0,0,0,419,60467,4005,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011251,'Commemorative Coin','Normal/StandardItem',1,1,1,0,0,60745,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011252,'Unsealed Memorandum','Normal/StandardItem',1,1,1,0,0,61352,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011253,'Bombard Ash','Normal/StandardItem',99,0,0,0,1,60448,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10011254,'Deaspected Cluster','Normal/StandardItem',99,0,0,0,102,61741,1006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012001,'Archon Egg','Normal/StandardItem',1,1,0,0,33,61581,1017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012002,'Colored Archon Egg','Normal/StandardItem',1,1,0,0,63,61582,1017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012003,'Painted Archon Egg','Normal/StandardItem',1,1,0,0,93,61583,1017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012004,'Darkened Archon Egg','Normal/StandardItem',1,1,0,0,123,61584,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012005,'Wind Archon Egg','Normal/StandardItem',99,0,0,0,2,61587,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012006,'Lightning Archon Egg','Normal/StandardItem',99,0,0,0,2,61589,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012007,'Fire Archon Egg','Normal/StandardItem',99,0,0,0,2,61585,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012008,'Earth Archon Egg','Normal/StandardItem',99,0,0,0,2,61588,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012009,'Ice Archon Egg','Normal/StandardItem',99,0,0,0,2,61586,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012010,'Water Archon Egg','Normal/StandardItem',99,0,0,0,2,61590,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012011,'Astral Archon Egg','Normal/StandardItem',99,0,0,0,4,61591,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012012,'Umbral Archon Egg','Normal/StandardItem',99,0,0,0,4,61592,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012013,'Deaspected Crystal','Normal/StandardItem',99,0,0,0,22,61593,1006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012014,'Red Bombard Ash','Normal/StandardItem',99,0,0,0,1,61610,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012015,'Blue Bombard Ash','Normal/StandardItem',99,0,0,0,1,61611,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012016,'Green Bombard Ash','Normal/StandardItem',99,0,0,0,1,61612,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012017,'Black Bombard Ash','Normal/StandardItem',99,0,0,0,1,60083,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012018,'Red Lion','Normal/StandardItem',1,1,1,0,0,61613,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012019,'Blue Spinner','Normal/StandardItem',1,1,1,0,0,61614,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012020,'Green Comet','Normal/StandardItem',1,1,1,0,0,61615,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012021,'Azeyma\'s Candle','Normal/StandardItem',1,1,1,0,0,61616,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012022,'Motley Egg','Normal/StandardItem',1,1,0,0,60,61710,1017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012023,'Odd Egg','Normal/StandardItem',99,0,1,0,0,61213,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012024,'Red Archon Egg','Normal/StandardItem',99,0,0,0,2,61585,1017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012025,'Blue Archon Egg','Normal/StandardItem',99,0,0,0,2,61586,1017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012026,'Green Archon Egg','Normal/StandardItem',99,0,0,0,2,61587,1017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012027,'Yellow Archon Egg','Normal/StandardItem',99,0,0,0,2,61588,1017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012028,'Violet Archon Egg','Normal/StandardItem',99,0,0,0,2,61589,1017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10012029,'Faded Page','Normal/StandardItem',99,0,0,0,1,60751,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013001,'Grade 1 Dark Matter','Normal/StandardItem',99,0,0,0,6,61604,1013,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013002,'Grade 2 Dark Matter','Normal/StandardItem',99,0,0,0,16,61605,1013,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013003,'Grade 3 Dark Matter','Normal/StandardItem',99,0,0,0,26,61606,1013,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013004,'Grade 4 Dark Matter','Normal/StandardItem',99,0,0,0,36,61607,1013,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013005,'Grade 5 Dark Matter','Normal/StandardItem',99,0,0,0,46,61608,1013,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013006,'Carbonized Matter','Normal/StandardItem',99,0,0,0,9,61660,1013,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013007,'Petrified Matter','Normal/StandardItem',99,0,0,0,29,61660,1013,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013008,'Fossilized Matter','Normal/StandardItem',99,0,0,0,39,61660,1013,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013009,'Crystallized Matter','Normal/StandardItem',99,0,0,0,44,61660,1013,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013010,'Germinated Matter','Normal/StandardItem',99,0,0,0,9,61660,1013,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013011,'Decayed Matter','Normal/StandardItem',99,0,0,0,29,61660,1013,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013012,'Decomposed Matter','Normal/StandardItem',99,0,0,0,39,61660,1013,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013013,'Liquefied Matter','Normal/StandardItem',99,0,0,0,44,61660,1013,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013014,'Calcified Matter','Normal/StandardItem',99,0,0,0,9,61660,1013,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013015,'Cultured Matter','Normal/StandardItem',99,0,0,0,29,61660,1013,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013016,'Ossified Matter','Normal/StandardItem',99,0,0,0,39,61660,1013,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10013017,'Cretified Matter','Normal/StandardItem',99,0,0,0,44,61660,1013,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100001,'Bloodthirst Materia I','Normal/MateriaItem',99,0,0,0,36,61628,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100002,'Bloodthirst Materia II','Normal/MateriaItem',99,0,0,0,384,61629,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100003,'Bloodthirst Materia III','Normal/MateriaItem',99,0,0,0,672,61630,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100004,'Bloodthirst Materia IV','Normal/MateriaItem',99,0,0,0,840,61631,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100005,'Manathirst Materia I','Normal/MateriaItem',99,0,0,0,36,61628,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100006,'Manathirst Materia II','Normal/MateriaItem',99,0,0,0,384,61629,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100007,'Manathirst Materia III','Normal/MateriaItem',99,0,0,0,672,61630,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100008,'Manathirst Materia IV','Normal/MateriaItem',99,0,0,0,840,61631,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100009,'Lifethirst Materia I','Normal/MateriaItem',99,0,0,0,36,61628,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100010,'Lifethirst Materia II','Normal/MateriaItem',99,0,0,0,384,61629,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100011,'Lifethirst Materia III','Normal/MateriaItem',99,0,0,0,672,61630,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100012,'Lifethirst Materia IV','Normal/MateriaItem',99,0,0,0,840,61631,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100013,'Strength Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100014,'Strength Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100015,'Strength Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100016,'Strength Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100017,'Vitality Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100018,'Vitality Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100019,'Vitality Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100020,'Vitality Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100021,'Dexterity Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100022,'Dexterity Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100023,'Dexterity Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100024,'Dexterity Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100025,'Intelligence Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100026,'Intelligence Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100027,'Intelligence Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100028,'Intelligence Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100029,'Mind Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100030,'Mind Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100031,'Mind Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100032,'Mind Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100033,'Piety Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100034,'Piety Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100035,'Piety Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100036,'Piety Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100037,'Ironman\'s Will Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100038,'Ironman\'s Will Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100039,'Ironman\'s Will Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100040,'Ironman\'s Will Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100041,'Swordsman\'s Cry Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100042,'Swordsman\'s Cry Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100043,'Swordsman\'s Cry Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100044,'Swordsman\'s Cry Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100045,'Watchman\'s Vigil Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100046,'Watchman\'s Vigil Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100047,'Watchman\'s Vigil Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100048,'Watchman\'s Vigil Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100049,'Loresman\'s Wit Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100050,'Loresman\'s Wit Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100051,'Loresman\'s Wit Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100052,'Loresman\'s Wit Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100053,'Wise Man\'s Vision Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100054,'Wise Man\'s Vision Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100055,'Wise Man\'s Vision Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100056,'Wise Man\'s Vision Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100057,'Vestryman\'s Faith Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100058,'Vestryman\'s Faith Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100059,'Vestryman\'s Faith Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100060,'Vestryman\'s Faith Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100061,'Fire Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100062,'Fire Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100063,'Fire Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100064,'Fire Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100065,'Ice Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100066,'Ice Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100067,'Ice Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100068,'Ice Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100069,'Wind Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100070,'Wind Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100071,'Wind Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100072,'Wind Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100073,'Earth Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100074,'Earth Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100075,'Earth Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100076,'Earth Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100077,'Lightning Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100078,'Lightning Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100079,'Lightning Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100080,'Lightning Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100081,'Water Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100082,'Water Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100083,'Water Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100084,'Water Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100085,'Fire Veil Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100086,'Fire Veil Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100087,'Fire Veil Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100088,'Fire Veil Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100089,'Ice Veil Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100090,'Ice Veil Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100091,'Ice Veil Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100092,'Ice Veil Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100093,'Wind Veil Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100094,'Wind Veil Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100095,'Wind Veil Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100096,'Wind Veil Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100097,'Earth Veil Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100098,'Earth Veil Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100099,'Earth Veil Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100100,'Earth Veil Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100101,'Lightning Veil Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100102,'Lightning Veil Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100103,'Lightning Veil Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100104,'Lightning Veil Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100105,'Water Veil Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100106,'Water Veil Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100107,'Water Veil Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100108,'Water Veil Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100109,'Heavens\' Fist Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100110,'Heavens\' Fist Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100111,'Heavens\' Fist Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100112,'Heavens\' Fist Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100113,'Heavens\' Eye Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100114,'Heavens\' Eye Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100115,'Heavens\' Eye Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100116,'Heavens\' Eye Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100117,'Hells\' Fist Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100118,'Hells\' Fist Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100119,'Hells\' Fist Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100120,'Hells\' Fist Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100121,'Hells\' Eye Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100122,'Hells\' Eye Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100123,'Hells\' Eye Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100124,'Hells\' Eye Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100125,'Savage Aim Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100126,'Savage Aim Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100127,'Savage Aim Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100128,'Savage Aim Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100129,'Savage Might Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100130,'Savage Might Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100131,'Savage Might Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100132,'Savage Might Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100133,'Sagacious Aim Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100134,'Sagacious Aim Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100135,'Sagacious Aim Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100136,'Sagacious Aim Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100137,'Sagacious Might Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100138,'Sagacious Might Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100139,'Sagacious Might Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100140,'Sagacious Might Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100141,'Battledance Materia I','Normal/MateriaItem',99,0,0,0,36,61632,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100142,'Battledance Materia II','Normal/MateriaItem',99,0,0,0,384,61633,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100143,'Battledance Materia III','Normal/MateriaItem',99,0,0,0,672,61634,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100144,'Battledance Materia IV','Normal/MateriaItem',99,0,0,0,840,61635,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100145,'Gatherer\'s Guerdon Materia I','Normal/MateriaItem',99,0,0,0,36,61624,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100146,'Gatherer\'s Guerdon Materia II','Normal/MateriaItem',99,0,0,0,384,61625,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100147,'Gatherer\'s Guerdon Materia III','Normal/MateriaItem',99,0,0,0,672,61626,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100148,'Gatherer\'s Guerdon Materia IV','Normal/MateriaItem',99,0,0,0,840,61627,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100149,'Gatherer\'s Guile Materia I','Normal/MateriaItem',99,0,0,0,36,61624,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100150,'Gatherer\'s Guile Materia II','Normal/MateriaItem',99,0,0,0,384,61625,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100151,'Gatherer\'s Guile Materia III','Normal/MateriaItem',99,0,0,0,672,61626,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100152,'Gatherer\'s Guile Materia IV','Normal/MateriaItem',99,0,0,0,840,61627,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100153,'Gatherer\'s Grasp Materia I','Normal/MateriaItem',99,0,0,0,36,61624,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100154,'Gatherer\'s Grasp Materia II','Normal/MateriaItem',99,0,0,0,384,61625,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100155,'Gatherer\'s Grasp Materia III','Normal/MateriaItem',99,0,0,0,672,61626,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100156,'Gatherer\'s Grasp Materia IV','Normal/MateriaItem',99,0,0,0,840,61627,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100157,'Craftsman\'s Competence Materia I','Normal/MateriaItem',99,0,0,0,36,61624,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100158,'Craftsman\'s Competence Materia II','Normal/MateriaItem',99,0,0,0,384,61625,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100159,'Craftsman\'s Competence Materia III','Normal/MateriaItem',99,0,0,0,672,61626,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100160,'Craftsman\'s Competence Materia IV','Normal/MateriaItem',99,0,0,0,840,61627,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100161,'Craftsman\'s Cunning Materia I','Normal/MateriaItem',99,0,0,0,36,61624,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100162,'Craftsman\'s Cunning Materia II','Normal/MateriaItem',99,0,0,0,384,61625,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100163,'Craftsman\'s Cunning Materia III','Normal/MateriaItem',99,0,0,0,672,61626,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100164,'Craftsman\'s Cunning Materia IV','Normal/MateriaItem',99,0,0,0,840,61627,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100165,'Craftsman\'s Command Materia I','Normal/MateriaItem',99,0,0,0,36,61624,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100166,'Craftsman\'s Command Materia II','Normal/MateriaItem',99,0,0,0,384,61625,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100167,'Craftsman\'s Command Materia III','Normal/MateriaItem',99,0,0,0,672,61626,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100168,'Craftsman\'s Command Materia IV','Normal/MateriaItem',99,0,0,0,840,61627,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100169,'Bloodflight Materia I','Normal/MateriaItem',99,0,0,0,36,61632,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100170,'Bloodflight Materia II','Normal/MateriaItem',99,0,0,0,384,61633,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100171,'Bloodflight Materia III','Normal/MateriaItem',99,0,0,0,672,61634,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100172,'Bloodflight Materia IV','Normal/MateriaItem',99,0,0,0,840,61635,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100173,'Manaflight Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100174,'Manaflight Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100175,'Manaflight Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100176,'Manaflight Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100177,'Bloodwall Materia I','Normal/MateriaItem',99,0,0,0,36,61632,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100178,'Bloodwall Materia II','Normal/MateriaItem',99,0,0,0,384,61633,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100179,'Bloodwall Materia III','Normal/MateriaItem',99,0,0,0,672,61634,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100180,'Bloodwall Materia IV','Normal/MateriaItem',99,0,0,0,840,61635,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100181,'Manawall Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100182,'Manawall Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100183,'Manawall Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100184,'Manawall Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100185,'Cactuar Foot Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100186,'Cactuar Foot Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100187,'Cactuar Foot Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100188,'Cactuar Foot Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100189,'Wyvern Skin Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100190,'Wyvern Skin Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100191,'Wyvern Skin Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100192,'Wyvern Skin Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100193,'Bomb Blood Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100194,'Bomb Blood Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100195,'Bomb Blood Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100196,'Bomb Blood Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100197,'Pixie Tongue Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100198,'Pixie Tongue Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100199,'Pixie Tongue Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100200,'Pixie Tongue Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100201,'Coeurl Eye Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100202,'Coeurl Eye Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100203,'Coeurl Eye Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100204,'Coeurl Eye Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100205,'Aurelia Kiss Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100206,'Aurelia Kiss Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100207,'Aurelia Kiss Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100208,'Aurelia Kiss Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100209,'Bison Hoof Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100210,'Bison Hoof Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100211,'Bison Hoof Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100212,'Bison Hoof Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100213,'Funguar Shriek Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100214,'Funguar Shriek Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100215,'Funguar Shriek Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100216,'Funguar Shriek Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100217,'Treant Root Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100218,'Treant Root Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100219,'Treant Root Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100220,'Treant Root Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100221,'Chocobo Down Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100222,'Chocobo Down Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100223,'Chocobo Down Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100224,'Chocobo Down Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100225,'Ahriman Gaze Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100226,'Ahriman Gaze Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100227,'Ahriman Gaze Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100228,'Ahriman Gaze Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100229,'Bloodflow Materia I','Normal/MateriaItem',99,0,0,0,36,61628,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100230,'Bloodflow Materia II','Normal/MateriaItem',99,0,0,0,384,61629,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100231,'Bloodflow Materia III','Normal/MateriaItem',99,0,0,0,672,61630,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100232,'Bloodflow Materia IV','Normal/MateriaItem',99,0,0,0,840,61631,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100233,'Manaflow Materia I','Normal/MateriaItem',99,0,0,0,36,61628,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100234,'Manaflow Materia II','Normal/MateriaItem',99,0,0,0,384,61629,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100235,'Manaflow Materia III','Normal/MateriaItem',99,0,0,0,672,61630,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100236,'Manaflow Materia IV','Normal/MateriaItem',99,0,0,0,840,61631,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100237,'Mettleflow Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100238,'Mettleflow Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100239,'Mettleflow Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100240,'Mettleflow Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100241,'Touch of Rage Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100242,'Touch of Rage Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100243,'Touch of Rage Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100244,'Touch of Rage Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100245,'Touch of Serenity Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100246,'Touch of Serenity Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100247,'Touch of Serenity Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100248,'Touch of Serenity Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100249,'Everspike Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100250,'Everspike Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100251,'Everspike Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100252,'Everspike Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100253,'Soldier\'s Step Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100254,'Soldier\'s Step Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100255,'Soldier\'s Step Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100256,'Soldier\'s Step Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100257,'Sorcerer\'s Step Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100258,'Sorcerer\'s Step Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100259,'Sorcerer\'s Step Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100260,'Sorcerer\'s Step Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100261,'Sprinter\'s Step Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100262,'Sprinter\'s Step Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100263,'Sprinter\'s Step Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100264,'Sprinter\'s Step Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100265,'Savant\'s Step Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100266,'Savant\'s Step Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100267,'Savant\'s Step Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100268,'Savant\'s Step Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100269,'Healer\'s Hand Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100270,'Healer\'s Hand Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100271,'Healer\'s Hand Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100272,'Healer\'s Hand Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100273,'Breath of Fire Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100274,'Breath of Fire Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100275,'Breath of Fire Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100276,'Breath of Fire Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100277,'Breath of Ice Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100278,'Breath of Ice Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100279,'Breath of Ice Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100280,'Breath of Ice Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100281,'Breath of Wind Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100282,'Breath of Wind Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100283,'Breath of Wind Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100284,'Breath of Wind Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100285,'Breath of Earth Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100286,'Breath of Earth Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100287,'Breath of Earth Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100288,'Breath of Earth Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100289,'Breath of Lightning Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100290,'Breath of Lightning Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100291,'Breath of Lightning Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100292,'Breath of Lightning Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100293,'Breath of Water Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100294,'Breath of Water Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100295,'Breath of Water Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100296,'Breath of Water Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100297,'Bloodbringer Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100298,'Bloodbringer Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100299,'Bloodbringer Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100300,'Bloodbringer Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100301,'Manabringer Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100302,'Manabringer Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100303,'Manabringer Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100304,'Manabringer Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100305,'Mettlebringer Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100306,'Mettlebringer Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100307,'Mettlebringer Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100308,'Mettlebringer Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100309,'Mana Martyr Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100310,'Mana Martyr Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100311,'Mana Martyr Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100312,'Mana Martyr Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100313,'Mettle Martyr Materia I','Normal/MateriaItem',99,0,0,0,36,61632,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100314,'Mettle Martyr Materia II','Normal/MateriaItem',99,0,0,0,384,61633,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100315,'Mettle Martyr Materia III','Normal/MateriaItem',99,0,0,0,672,61634,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100316,'Mettle Martyr Materia IV','Normal/MateriaItem',99,0,0,0,840,61635,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100317,'Byregot\'s Hammer Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100318,'Byregot\'s Hammer Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100319,'Byregot\'s Hammer Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100320,'Byregot\'s Hammer Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100321,'Menphina\'s Whisper Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100322,'Menphina\'s Whisper Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100323,'Menphina\'s Whisper Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100324,'Menphina\'s Whisper Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100325,'Sanguinary Might Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100326,'Sanguinary Might Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100327,'Sanguinary Might Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100328,'Sanguinary Might Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100329,'Stellar Might Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100330,'Stellar Might Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100331,'Stellar Might Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100332,'Stellar Might Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100333,'Sound of Serenity Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100334,'Sound of Serenity Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100335,'Sound of Serenity Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100336,'Sound of Serenity Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100337,'Sound of Certainty Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100338,'Sound of Certainty Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100339,'Sound of Certainty Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100340,'Sound of Certainty Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100341,'Sound of Suffering Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100342,'Sound of Suffering Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100343,'Sound of Suffering Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100344,'Sound of Suffering Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100345,'Swiftwall Materia I','Normal/MateriaItem',99,0,0,0,36,61632,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100346,'Swiftwall Materia II','Normal/MateriaItem',99,0,0,0,384,61633,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100347,'Swiftwall Materia III','Normal/MateriaItem',99,0,0,0,672,61634,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100348,'Swiftwall Materia IV','Normal/MateriaItem',99,0,0,0,840,61635,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100349,'Evenflow Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100350,'Evenflow Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100351,'Evenflow Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100352,'Evenflow Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100353,'[en]','Normal/MateriaItem',99,0,0,0,364,60000,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100354,'[en]','Normal/MateriaItem',99,0,0,0,364,60000,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100355,'[en]','Normal/MateriaItem',99,0,0,0,364,60000,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10100356,'[en]','Normal/MateriaItem',99,0,0,0,364,60000,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300001,'Bronze Spearhead','Normal/StandardItem',99,0,0,0,275,61407,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300002,'Iron Spearhead','Normal/StandardItem',99,0,0,0,525,61407,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300003,'Bone Harpoon Head','Normal/StandardItem',99,0,0,0,330,61407,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300004,'Fang Harpoon Head','Normal/StandardItem',99,0,0,0,630,61407,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300005,'Yarzonshell Harpoon Head','Normal/StandardItem',99,0,0,0,1230,61407,9002,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300006,'Tortoiseshell Harpoon Head','Normal/StandardItem',99,0,0,0,930,61407,9002,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300007,'Iron Halberd Head','Normal/StandardItem',99,0,0,0,650,61407,9002,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300008,'Iron Lance Head','Normal/StandardItem',99,0,0,0,600,61407,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300009,'Heavy Iron Lance Head','Normal/StandardItem',99,0,0,0,625,61407,9002,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300010,'Iron Guisarme Head','Normal/StandardItem',99,0,0,0,575,61407,9002,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300011,'Bronze War Axe Head','Normal/StandardItem',99,0,0,0,300,61406,9002,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300012,'Iron War Axe Head','Normal/StandardItem',99,0,0,0,550,61406,9002,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300013,'Storm Axe Head','Normal/StandardItem',99,0,0,0,625,61406,9002,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300014,'Bronze Labrys Head','Normal/StandardItem',99,0,0,0,325,61406,9002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300015,'Iron Labrys Head','Normal/StandardItem',99,0,0,0,575,61406,9002,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300016,'Iron Bhuj Head','Normal/StandardItem',99,0,0,0,675,61406,9002,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300017,'Bronze Bardiche Head','Normal/StandardItem',99,0,0,0,450,61406,9002,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300018,'Bronze Gladius Blade','Normal/StandardItem',99,0,0,0,200,61408,9002,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300019,'Brass Gladius Blade','Normal/StandardItem',99,0,0,0,325,61408,9002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300020,'Iron Gladius Blade','Normal/StandardItem',99,0,0,0,450,61408,9002,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300021,'Bronze Spatha Blade','Normal/StandardItem',99,0,0,0,250,61408,9002,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300022,'Iron Spatha Blade','Normal/StandardItem',99,0,0,0,500,61408,9002,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300023,'Iron Shortsword Blade','Normal/StandardItem',99,0,0,0,550,61408,9002,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300024,'Iron Longsword Blade','Normal/StandardItem',99,0,0,0,600,61408,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300025,'Falchion Blade','Normal/StandardItem',99,0,0,0,675,61408,9002,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300026,'Toothed Falchion Blade','Normal/StandardItem',99,0,0,0,725,61408,9002,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300027,'Bronze Dagger Blade','Normal/StandardItem',99,0,0,0,250,61408,9002,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300028,'Brass Dagger Blade','Normal/StandardItem',99,0,0,0,375,61408,9002,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300029,'Iron Dagger Blade','Normal/StandardItem',99,0,0,0,500,61408,9002,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300030,'Leather Knuckle Guards','Normal/StandardItem',99,0,0,0,220,61346,9002,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300031,'Boarskin Himantes Covers','Normal/StandardItem',99,0,0,0,320,61346,9002,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300032,'Dodoskin Cesti Covers','Normal/StandardItem',99,0,0,0,170,61346,9002,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300033,'Peiste Skin Cesti Covers','Normal/StandardItem',99,0,0,0,370,61346,9002,1,0,0,0,0,36,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300034,'Nakki Skin Cesti Covers','Normal/StandardItem',99,0,0,0,270,61346,9002,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300035,'Baghnakh Talons','Normal/StandardItem',99,0,0,0,600,61346,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300036,'Bronze Javelin Head','Normal/StandardItem',99,0,0,0,275,61407,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300037,'Brass Javelin Head','Normal/StandardItem',99,0,0,0,400,61407,9002,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300038,'Iron Javelin Head','Normal/StandardItem',99,0,0,0,525,61407,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300039,'Silver Javelin Head','Normal/StandardItem',99,0,0,0,650,61407,9002,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300040,'Bronze Francisca Head','Normal/StandardItem',99,0,0,0,300,61406,9002,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300041,'Brass Francisca Head','Normal/StandardItem',99,0,0,0,425,61406,9002,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300042,'Iron Francisca Head','Normal/StandardItem',99,0,0,0,550,61406,9002,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300043,'Silver Francisca Head','Normal/StandardItem',99,0,0,0,675,61406,9002,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300044,'Iron Bill Head','Normal/StandardItem',99,0,0,0,1000,61406,9002,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300045,'Bloody Lance Head','Normal/StandardItem',99,0,0,0,1050,61407,9002,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10300046,'Bloody Bardiche Head','Normal/StandardItem',99,0,0,0,1075,61406,9002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301001,'Bronze Cross-pein Hammer Head','Normal/StandardItem',99,0,0,0,275,61346,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301002,'Iron Cross-pein Hammer Head','Normal/StandardItem',99,0,0,0,525,61346,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301003,'Birdsbeak Hammer Head','Normal/StandardItem',99,0,0,0,325,61346,9002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301004,'Crowsbeak Hammer Head','Normal/StandardItem',99,0,0,0,575,61346,9002,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301005,'Bronze Saw Blade','Normal/StandardItem',99,0,0,0,350,61346,9002,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301006,'Iron Saw Blade','Normal/StandardItem',99,0,0,0,600,61346,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301007,'Bronze Claw Hammer Head','Normal/StandardItem',99,0,0,0,325,61346,9002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301008,'Iron Claw Hammer Head','Normal/StandardItem',99,0,0,0,575,61346,9002,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301009,'Bronze Doming Hammer Head','Normal/StandardItem',99,0,0,0,275,61346,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301010,'Iron Doming Hammer Head','Normal/StandardItem',99,0,0,0,525,61346,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301011,'Bronze Raising Hammer Head','Normal/StandardItem',99,0,0,0,300,61346,9002,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301012,'Iron Raising Hammer Head','Normal/StandardItem',99,0,0,0,550,61346,9002,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301013,'Bronze Chaser Hammer Head','Normal/StandardItem',99,0,0,0,350,61346,9002,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301014,'Iron Chaser Hammer Head','Normal/StandardItem',99,0,0,0,600,61346,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301015,'Ornamental Bronze Hammer Head','Normal/StandardItem',99,0,0,0,375,61346,9002,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301016,'Ornamental Iron Hammer Head','Normal/StandardItem',99,0,0,0,625,61346,9002,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301017,'Mudstone Wheel','Normal/StandardItem',99,0,0,0,375,61346,9002,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301018,'Ragstone Wheel','Normal/StandardItem',99,0,0,0,625,61346,9002,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301019,'Bronze Culinary Knife Blade','Normal/StandardItem',99,0,0,0,275,61346,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301020,'Iron Culinary Knife Blade','Normal/StandardItem',99,0,0,0,525,61346,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301021,'Bronze Head Knife Blade','Normal/StandardItem',99,0,0,0,275,61346,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301022,'Brass Head Knife Blade','Normal/StandardItem',99,0,0,0,400,61346,9002,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301023,'Iron Head Knife Blade','Normal/StandardItem',99,0,0,0,525,61346,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301024,'Iron Round Knife Blade','Normal/StandardItem',99,0,0,0,600,61346,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301025,'Bronze Pickaxe Head','Normal/StandardItem',99,0,0,0,350,61346,9002,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301026,'Iron Pickaxe Head','Normal/StandardItem',99,0,0,0,600,61346,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301027,'Bronze Sledgehammer Head','Normal/StandardItem',99,0,0,0,325,61346,9002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301028,'Iron Sledgehammer Head','Normal/StandardItem',99,0,0,0,575,61346,9002,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301029,'Bronze Hatchet Head','Normal/StandardItem',99,0,0,0,325,61346,9002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301030,'Brass Hatchet Head','Normal/StandardItem',99,0,0,0,450,61346,9002,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301031,'Iron Hatchet Head','Normal/StandardItem',99,0,0,0,575,61346,9002,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301032,'Bronze Scythe Blade','Normal/StandardItem',99,0,0,0,350,61346,9002,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301033,'Iron Scythe Blade','Normal/StandardItem',99,0,0,0,600,61346,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301034,'Bronze Gig Head','Normal/StandardItem',99,0,0,0,300,61346,9002,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301035,'Iron Gig Head','Normal/StandardItem',99,0,0,0,550,61346,9002,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301036,'Steel Saw Blade','Normal/StandardItem',99,0,0,0,850,61346,9002,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301037,'Steel Claw Hammer Head','Normal/StandardItem',99,0,0,0,850,61346,9002,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301038,'Steel Chaser Hammer Head','Normal/StandardItem',99,0,0,0,850,61346,9002,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301039,'Siltstone Wheel','Normal/StandardItem',99,0,0,0,875,61346,9002,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301040,'Steel Round Knife Blade','Normal/StandardItem',99,0,0,0,650,61346,9002,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301041,'Mythril Culinary Knife Blade','Normal/StandardItem',99,0,0,0,1025,61346,9002,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301042,'Mythril Sledgehammer Head','Normal/StandardItem',99,0,0,0,950,61346,9002,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301043,'Steel Hatchet Head','Normal/StandardItem',99,0,0,0,825,61346,9002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301044,'Steel Scythe Blade','Normal/StandardItem',99,0,0,0,850,61346,9002,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10301045,'Steel Gig Head','Normal/StandardItem',99,0,0,0,800,61346,9002,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302001,'Maple Spear Shaft','Normal/StandardItem',99,0,0,0,132,61351,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302002,'Ash Spear Shaft','Normal/StandardItem',99,0,0,0,204,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302003,'Elm Spear Shaft','Normal/StandardItem',99,0,0,0,180,61351,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302004,'Oak Spear Shaft','Normal/StandardItem',99,0,0,0,396,61351,9004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302005,'Cedar Spear Shaft','Normal/StandardItem',99,0,0,0,192,61351,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302006,'Chestnut Spear Shaft','Normal/StandardItem',99,0,0,0,300,61351,9004,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302007,'Walnut Spear Shaft','Normal/StandardItem',99,0,0,0,228,61351,9004,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302008,'Pine Spear Shaft','Normal/StandardItem',99,0,0,0,348,61351,9004,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302009,'Bone Sword Grip','Normal/StandardItem',99,0,0,0,132,61346,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302010,'Horn Sword Grip','Normal/StandardItem',99,0,0,0,192,61346,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302011,'Aldgoat Horn Sword Grip','Normal/StandardItem',99,0,0,0,312,61346,9004,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302012,'Ash Sword Grip','Normal/StandardItem',99,0,0,0,204,61346,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302013,'Elm Sword Grip','Normal/StandardItem',99,0,0,0,180,61346,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302014,'Cedar Sword Grip','Normal/StandardItem',99,0,0,0,192,61346,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302015,'Chestnut Sword Grip','Normal/StandardItem',99,0,0,0,300,61346,9004,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302016,'Pine Sword Grip','Normal/StandardItem',99,0,0,0,348,61346,9004,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302017,'Maple Dagger Grip','Normal/StandardItem',99,0,0,0,132,61346,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302018,'Elm Dagger Grip','Normal/StandardItem',99,0,0,0,180,61346,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302019,'Maple Knife Grip','Normal/StandardItem',99,0,0,0,132,61346,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302020,'Ash Knife Grip','Normal/StandardItem',99,0,0,0,204,61346,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302021,'Maple Axe Haft','Normal/StandardItem',99,0,0,0,132,61351,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302022,'Ash Axe Haft','Normal/StandardItem',99,0,0,0,204,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302023,'Elm Axe Haft','Normal/StandardItem',99,0,0,0,180,61351,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302024,'Cedar Axe Haft','Normal/StandardItem',99,0,0,0,192,61351,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302025,'Aldgoat Horn Bow Grip','Normal/StandardItem',99,0,0,0,312,61346,9004,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302026,'Bronze Himantes Grips','Normal/StandardItem',99,0,0,0,33,61346,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302027,'Brass Himantes Grips','Normal/StandardItem',99,0,0,0,48,61346,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302028,'Iron Himantes Grips','Normal/StandardItem',99,0,0,0,63,61346,9004,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302029,'Elm Baghnakh Grips','Normal/StandardItem',99,0,0,0,45,61346,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302030,'Cedar Javelin Shaft','Normal/StandardItem',99,0,0,0,48,61351,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302031,'Ash Francisca Haft','Normal/StandardItem',99,0,0,0,51,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302032,'Ram Horn Sword Grip','Normal/StandardItem',99,0,0,0,156,61346,9004,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302101,'Ash Hammer Grip','Normal/StandardItem',99,0,0,0,204,61346,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302102,'Maple Hammer Grip','Normal/StandardItem',99,0,0,0,132,61346,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302103,'Walnut Hammer Grip','Normal/StandardItem',99,0,0,0,228,61346,9004,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302104,'Elm Hammer Grip','Normal/StandardItem',99,0,0,0,180,61346,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302105,'Oak Hammer Grip','Normal/StandardItem',99,0,0,0,396,61346,9004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302106,'Cedar Hammer Grip','Normal/StandardItem',99,0,0,0,192,61346,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302107,'Ash Saw Grip','Normal/StandardItem',99,0,0,0,204,61346,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302108,'Elm Saw Grip','Normal/StandardItem',99,0,0,0,180,61346,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302109,'Maple Head Knife Grip','Normal/StandardItem',99,0,0,0,132,61346,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302110,'Ash Head Knife Grip','Normal/StandardItem',99,0,0,0,204,61346,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302111,'Chestnut Head Knife Grip','Normal/StandardItem',99,0,0,0,300,61346,9004,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302112,'Cedar Skillet Handle','Normal/StandardItem',99,0,0,0,192,61346,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302113,'Pine Skillet Handle','Normal/StandardItem',99,0,0,0,348,61346,9004,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302114,'Maple Pickaxe Shaft','Normal/StandardItem',99,0,0,0,132,61351,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302115,'Ash Pickaxe Shaft','Normal/StandardItem',99,0,0,0,204,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302116,'Elm Pickaxe Shaft','Normal/StandardItem',99,0,0,0,24,61351,9004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302117,'Maple Sledgehammer Shaft','Normal/StandardItem',99,0,0,0,132,61351,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302118,'Ash Sledgehammer Shaft','Normal/StandardItem',99,0,0,0,204,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302119,'Elm Sledgehammer Shaft','Normal/StandardItem',99,0,0,0,180,61351,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302120,'Maple Hatchet Haft','Normal/StandardItem',99,0,0,0,132,61351,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302121,'Elm Hatchet Haft','Normal/StandardItem',99,0,0,0,24,61351,9004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302122,'Ash Hatchet Haft','Normal/StandardItem',99,0,0,0,204,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302123,'Pine Hatchet Haft','Normal/StandardItem',99,0,0,0,348,61351,9004,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302124,'Ash Scythe Snead','Normal/StandardItem',99,0,0,0,204,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302125,'Walnut Saw Grip','Normal/StandardItem',99,0,0,0,228,61346,9004,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302126,'Oak Head Knife Grip','Normal/StandardItem',99,0,0,0,396,61346,9004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302127,'Mahogany Knife Grip','Normal/StandardItem',99,0,0,0,492,61346,9004,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302128,'Pine Sledgehammer Shaft','Normal/StandardItem',99,0,0,0,348,61351,9004,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302129,'Walnut Hatchet Haft','Normal/StandardItem',99,0,0,0,228,61351,9004,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302130,'Pine Dagger Grip','Normal/StandardItem',99,0,0,0,276,61346,9004,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302131,'Ogre Horn Sword Grip','Normal/StandardItem',99,0,0,0,468,61346,9004,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302132,'Buffalo Horn Sword Grip','Normal/StandardItem',99,0,0,0,588,61346,9004,1,0,0,0,0,48,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10302133,'Mahogany Spear Shaft','Normal/StandardItem',99,0,0,0,324,61351,9004,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303001,'Bronze Spear Clasp','Normal/StandardItem',99,0,0,0,275,61346,9001,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303002,'Brass Spear Clasp','Normal/StandardItem',99,0,0,0,400,61346,9001,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303003,'Iron Spear Clasp','Normal/StandardItem',99,0,0,0,525,61346,9001,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303004,'Sheep Leather Swordguard','Normal/StandardItem',99,0,0,0,110,61346,9001,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303005,'Sheep Leather Swordguard (Grey)','Normal/StandardItem',99,0,0,0,110,61346,9001,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303006,'Dodo Leather Swordguard','Normal/StandardItem',99,0,0,0,160,61346,9001,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303007,'Leather Swordguard (Red)','Normal/StandardItem',99,0,0,0,210,61346,9001,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303008,'Brass Crossguard','Normal/StandardItem',99,0,0,0,400,61346,9001,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303009,'Iron Crossguard','Normal/StandardItem',99,0,0,0,525,61346,9001,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303010,'Darksilver Crossguard','Normal/StandardItem',99,0,0,0,725,61346,9001,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303011,'Bronze Axe Ferrule','Normal/StandardItem',99,0,0,0,275,61346,9001,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303012,'Iron Axe Ferrule','Normal/StandardItem',99,0,0,0,650,61346,9001,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303013,'Baghnakh Frame','Normal/StandardItem',99,0,0,0,50,61346,9001,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303014,'Feather Clasp','Normal/StandardItem',99,0,0,0,50,61346,9001,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303015,'Steel Spear Clasp','Normal/StandardItem',99,0,0,0,900,61346,9001,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303101,'Bronze Spear Butt','Normal/StandardItem',99,0,0,0,275,61346,9003,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303102,'Brass Spear Butt','Normal/StandardItem',99,0,0,0,50,61346,9003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303103,'Iron Spear Butt','Normal/StandardItem',99,0,0,0,525,61346,9003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303104,'Iron Halberd Butt','Normal/StandardItem',99,0,0,0,50,61346,9003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303105,'Iron Lance Butt','Normal/StandardItem',99,0,0,0,525,61346,9003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303106,'Bone Harpoon Butt','Normal/StandardItem',99,0,0,0,180,61346,9003,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303107,'Yarzonshell Harpoon Butt','Normal/StandardItem',99,0,0,0,930,61346,9003,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303108,'Tortoiseshell Harpoon Butt','Normal/StandardItem',99,0,0,0,630,61346,9003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303109,'Bronze Axe Butt','Normal/StandardItem',99,0,0,0,275,61346,9003,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303110,'Iron Axe Butt','Normal/StandardItem',99,0,0,0,525,61346,9003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303111,'Silver Axe Butt','Normal/StandardItem',99,0,0,0,650,61346,9003,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303112,'Bronze Pommel','Normal/StandardItem',99,0,0,0,50,61346,9003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303113,'Brass Pommel','Normal/StandardItem',99,0,0,0,400,61346,9003,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303114,'Iron Pommel','Normal/StandardItem',99,0,0,0,525,61346,9003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303115,'Darksilver Pommel','Normal/StandardItem',99,0,0,0,725,61346,9003,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303116,'Bronze Hammer Butt','Normal/StandardItem',99,0,0,0,50,61346,9003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303117,'Bronze Sledgehammer Butt','Normal/StandardItem',99,0,0,0,275,61346,9003,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303118,'Iron Sledgehammer Butt','Normal/StandardItem',99,0,0,0,525,61346,9003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303119,'Mythril Sledgehammer Butt','Normal/StandardItem',99,0,0,0,1150,61346,9003,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303201,'Hempen Bowstring','Normal/StandardItem',99,0,0,0,86,60740,9001,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303202,'Linen Bowstring','Normal/StandardItem',99,0,0,0,374,60740,9001,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303203,'Antelope Sinew Bowstring','Normal/StandardItem',99,0,0,0,182,60740,9001,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303204,'Hippocerf Sinew Bowstring','Normal/StandardItem',99,0,0,0,20,60740,9001,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303205,'Raptor Sinew Bowstring','Normal/StandardItem',99,0,0,0,20,60740,9001,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303206,'Iron Bow Nock','Normal/StandardItem',99,0,0,0,15,61346,9001,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303207,'Copper Sheep Bell','Normal/StandardItem',99,0,0,0,150,60817,1018,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303208,'Brass Sheep Bell','Normal/StandardItem',99,0,0,0,400,60815,1018,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303209,'Copper Fish Hook','Normal/StandardItem',99,0,0,0,4,61433,9013,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303210,'Bronze Fish Hook','Normal/StandardItem',99,0,0,0,8,61433,9013,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303211,'Iron Fish Hook','Normal/StandardItem',99,0,0,0,15,61433,9013,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303212,'Silver Fish Hook','Normal/StandardItem',99,0,0,0,19,61433,9013,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303213,'Wolf Fang Fish Hook','Normal/StandardItem',99,0,0,0,225,61456,9013,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303214,'Bone Fish Hook','Normal/StandardItem',99,0,0,0,117,61456,9013,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303215,'Copper Gorge Hook','Normal/StandardItem',99,0,0,0,6,61433,9013,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303216,'Bronze Gorge Hook','Normal/StandardItem',99,0,0,0,9,61433,9013,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303217,'Iron Gorge Hook','Normal/StandardItem',99,0,0,0,17,61433,9013,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303218,'Bronze Reel','Normal/StandardItem',99,0,0,0,375,61346,9001,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303219,'Brass Reel','Normal/StandardItem',99,0,0,0,500,61346,9001,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303220,'Iron Reel','Normal/StandardItem',99,0,0,0,625,61346,9001,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303221,'Flame Receptacle','Normal/StandardItem',99,0,0,0,211,61346,4026,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303222,'Bat Fang Fish Hook','Normal/StandardItem',99,0,0,0,99,61456,9013,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303223,'Jackal Fang Fish Hook','Normal/StandardItem',99,0,0,0,144,61456,9013,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303301,'Broken Goblin Dagger','Normal/StandardItem',1,1,0,0,425,61346,9001,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303302,'Broken Goblin Gladius','Normal/StandardItem',1,1,0,0,675,61346,9001,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303303,'Broken Goblin Longsword','Normal/StandardItem',1,1,0,0,800,61346,9001,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303304,'Broken Goblin Scimitar','Normal/StandardItem',1,1,0,0,875,61346,9001,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10303305,'Broken Aeolian Scimitar','Normal/StandardItem',1,1,0,0,950,61346,9001,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304001,'Cock Fletchings','Normal/StandardItem',99,0,0,0,11,60875,9014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304002,'Crow Fletchings','Normal/StandardItem',99,0,0,0,21,60876,9014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304003,'Dodo Fletchings','Normal/StandardItem',99,0,0,0,30,60878,9014,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304004,'Cockatrice Fletchings','Normal/StandardItem',99,0,0,0,40,60879,9014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304005,'Wildfowl Fletchings','Normal/StandardItem',99,0,0,0,49,60877,9014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304006,'Condor Fletchings','Normal/StandardItem',99,0,0,0,59,60880,9014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304007,'Vulture Fletchings','Normal/StandardItem',99,0,0,0,69,60880,9014,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304008,'Swan Fletchings','Normal/StandardItem',99,0,0,0,78,60881,9014,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304009,'Eagle Fletchings','Normal/StandardItem',99,0,0,0,88,60882,9014,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304010,'Gnat Fletchings','Normal/StandardItem',99,0,0,0,36,60876,9014,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304101,'Bronze Arrowheads','Normal/StandardItem',99,0,0,0,17,60863,9005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304102,'Iron Arrowheads','Normal/StandardItem',99,0,0,0,34,60864,9005,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304103,'Bronze Swallowtail Arrowheads','Normal/StandardItem',99,0,0,0,21,60871,9005,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304104,'Iron Swallowtail Arrowheads','Normal/StandardItem',99,0,0,0,37,60872,9005,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304105,'Fang Arrowheads','Normal/StandardItem',99,0,0,0,14,60857,9005,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304106,'Flint Arrowheads','Normal/StandardItem',99,0,0,0,22,60855,9005,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304107,'Shell Arrowheads','Normal/StandardItem',99,0,0,0,30,60857,9005,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304108,'Silver Arrowheads','Normal/StandardItem',99,0,0,0,34,60867,9005,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304109,'Obsidian Arrowheads','Normal/StandardItem',99,0,0,0,38,60861,9005,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304110,'White Coral Arrowheads','Normal/StandardItem',99,0,0,0,55,60857,9005,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304111,'Blue Coral Arrowheads','Normal/StandardItem',99,0,0,0,63,60862,9005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304112,'Red Coral Arrowheads','Normal/StandardItem',99,0,0,0,71,60858,9005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304201,'Arrowwood Arrow Shafts','Normal/StandardItem',99,0,0,0,15,61344,9015,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304202,'Ash Arrow Shafts','Normal/StandardItem',99,0,0,0,24,61344,9015,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10304203,'Cedar Arrow Shafts','Normal/StandardItem',99,0,0,0,34,61344,9015,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305001,'Sheepskin Shoulder Guards','Normal/StandardItem',99,0,0,0,110,61526,9008,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305002,'Sheepskin Shoulder Guards (Taupe)','Normal/StandardItem',99,0,0,0,110,61527,9008,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305003,'Sheepskin Shoulder Guards (Grey)','Normal/StandardItem',99,0,0,0,110,61528,9008,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305004,'Dodoskin Shoulder Guards','Normal/StandardItem',99,0,0,0,160,61529,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305005,'Dodoskin Shoulder Guards (Black)','Normal/StandardItem',99,0,0,0,160,61530,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305006,'Leather Shoulder Guards','Normal/StandardItem',99,0,0,0,210,61531,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305007,'Leather Shoulder Guards (Red)','Normal/StandardItem',99,0,0,0,210,61534,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305008,'Leather Shoulder Guards (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305009,'Leather Shoulder Guards (Black)','Normal/StandardItem',99,0,0,0,210,61532,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305010,'Leather Shoulder Guards (Green)','Normal/StandardItem',99,0,0,0,210,61535,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305011,'Boarskin Shoulder Guards','Normal/StandardItem',99,0,0,0,310,61538,9008,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305012,'Rat Fur Shoulder Guards','Normal/StandardItem',99,0,0,0,90,61539,9008,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305013,'Squirrel Fur Shoulder Guards','Normal/StandardItem',99,0,0,0,140,61540,9008,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305014,'Cotton Shoulder Guards (Red)','Normal/StandardItem',99,0,0,0,201,61502,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305015,'Canvas Shoulder Guards (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305016,'Velveteen Shoulder Guards (Black)','Normal/StandardItem',99,0,0,0,297,61512,9008,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305101,'Cotton Chest Guard','Normal/StandardItem',99,0,0,0,201,61421,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305102,'Cotton Chest Guard (Red)','Normal/StandardItem',99,0,0,0,201,61502,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305103,'Cotton Chest Guard (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305104,'Cotton Chest Guard (Green)','Normal/StandardItem',99,0,0,0,201,61504,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305105,'Cotton Chest Guard (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305106,'Canvas Chest Guard','Normal/StandardItem',99,0,0,0,249,61506,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305107,'Canvas Chest Guard (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305108,'Canvas Chest Guard (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305109,'Canvas Chest Guard (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305110,'Canvas Chest Guard (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305111,'Dodoskin Chest Guard','Normal/StandardItem',99,0,0,0,160,61529,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305112,'Leather Chest Guard','Normal/StandardItem',99,0,0,0,210,61531,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305113,'Leather Chest Guard (Red)','Normal/StandardItem',99,0,0,0,210,61534,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305114,'Leather Chest Guard (Black)','Normal/StandardItem',99,0,0,0,210,61532,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305115,'Leather Chest Guard (Green)','Normal/StandardItem',99,0,0,0,210,61535,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305116,'Wolfskin Chest Guard','Normal/StandardItem',99,0,0,0,250,61528,9008,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305117,'Toadskin Chest Guard','Normal/StandardItem',99,0,0,0,260,61536,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305201,'Dodoskin Chest Protector','Normal/StandardItem',99,0,0,0,160,61529,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305202,'Leather Chest Protector','Normal/StandardItem',99,0,0,0,210,61531,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305203,'Leather Chest Protector (Red)','Normal/StandardItem',99,0,0,0,210,61534,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305204,'Leather Chest Protector (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305205,'Leather Chest Protector (Black)','Normal/StandardItem',99,0,0,0,210,61532,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305206,'Leather Chest Protector (Green)','Normal/StandardItem',99,0,0,0,210,61535,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305207,'Heavy Leather Chest Protector','Normal/StandardItem',99,0,0,0,210,61531,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305208,'Heavy Leather Chest Protector (Red)','Normal/StandardItem',99,0,0,0,210,61534,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305209,'Heavy Leather Chest Protector (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305210,'Heavy Leather Chest Protector (Black)','Normal/StandardItem',99,0,0,0,210,61532,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305211,'Heavy Leather Chest Protector (Green)','Normal/StandardItem',99,0,0,0,210,61535,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305301,'Dodoskin Outer Body Armor','Normal/StandardItem',99,0,0,0,160,61529,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305302,'Leather Outer Body Armor','Normal/StandardItem',99,0,0,0,210,61531,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305303,'Leather Outer Body Armor (Red)','Normal/StandardItem',99,0,0,0,210,61534,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305304,'Leather Outer Body Armor (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305305,'Leather Outer Body Armor (Black)','Normal/StandardItem',99,0,0,0,210,61532,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305306,'Leather Outer Body Armor (Green)','Normal/StandardItem',99,0,0,0,210,61535,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305401,'Bronze Breastplate','Normal/StandardItem',99,0,0,0,400,61346,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305402,'Bronze Backplate','Normal/StandardItem',99,0,0,0,400,61346,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305403,'Iron Breastplate','Normal/StandardItem',99,0,0,0,650,61346,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10305404,'Iron Backplate','Normal/StandardItem',99,0,0,0,650,61346,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306001,'Hempen Outer Cowl','Normal/StandardItem',99,0,0,0,105,61498,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306002,'Hempen Outer Cowl (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306003,'Hempen Outer Cowl (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306004,'Hempen Outer Cowl (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306005,'Cotton Outer Cowl','Normal/StandardItem',99,0,0,0,201,61421,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306006,'Cotton Outer Cowl (Red)','Normal/StandardItem',99,0,0,0,201,61502,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306007,'Cotton Outer Cowl (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306008,'Cotton Outer Cowl (Green)','Normal/StandardItem',99,0,0,0,201,61504,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306009,'Cotton Outer Cowl (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306010,'Canvas Outer Cowl (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306011,'Canvas Outer Cowl (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306012,'Velveteen Outer Cowl','Normal/StandardItem',99,0,0,0,297,61511,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306013,'Velveteen Outer Cowl (Black)','Normal/StandardItem',99,0,0,0,297,61512,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306014,'Velveteen Outer Cowl (Red)','Normal/StandardItem',99,0,0,0,297,61513,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306015,'Velveteen Outer Cowl (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306016,'Velveteen Outer Cowl (Green)','Normal/StandardItem',99,0,0,0,297,61515,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306101,'Hempen Outer Gown','Normal/StandardItem',99,0,0,0,105,61498,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306102,'Hempen Outer Gown (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306103,'Hempen Outer Gown (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306104,'Hempen Outer Gown (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306105,'Cotton Outer Gown','Normal/StandardItem',99,0,0,0,201,61421,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306106,'Cotton Outer Gown (Red)','Normal/StandardItem',99,0,0,0,201,61502,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306107,'Cotton Outer Gown (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306108,'Cotton Outer Gown (Green)','Normal/StandardItem',99,0,0,0,201,61504,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306109,'Cotton Outer Gown (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306110,'Canvas Outer Gown','Normal/StandardItem',99,0,0,0,249,61506,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306111,'Canvas Outer Gown (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306112,'Canvas Outer Gown (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306113,'Canvas Outer Gown (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306114,'Canvas Outer Gown (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306115,'Velveteen Outer Gown','Normal/StandardItem',99,0,0,0,297,61511,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306116,'Velveteen Outer Gown (Black)','Normal/StandardItem',99,0,0,0,297,61512,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306117,'Velveteen Outer Gown (Red)','Normal/StandardItem',99,0,0,0,297,61513,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306118,'Velveteen Outer Gown (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306119,'Velveteen Outer Gown (Green)','Normal/StandardItem',99,0,0,0,297,61515,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306201,'Hempen Acton Body (Brown)','Normal/StandardItem',99,0,0,0,124,61499,9016,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306202,'Hempen Acton Body (Grey)','Normal/StandardItem',99,0,0,0,124,61500,9016,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306203,'Hempen Acton Body (Beige)','Normal/StandardItem',99,0,0,0,124,61501,9016,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306204,'Cotton Acton Body (Red)','Normal/StandardItem',99,0,0,0,220,61502,9016,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306205,'Cotton Acton Body (Yellow)','Normal/StandardItem',99,0,0,0,220,61503,9016,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306206,'Cotton Acton Body (Green)','Normal/StandardItem',99,0,0,0,220,61504,9016,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306207,'Cotton Acton Body (Blue)','Normal/StandardItem',99,0,0,0,220,61505,9016,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306208,'Canvas Acton Body (Red)','Normal/StandardItem',99,0,0,0,268,61502,9016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306209,'Canvas Acton Body (Yellow)','Normal/StandardItem',99,0,0,0,268,61503,9016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306210,'Canvas Acton Body (Green)','Normal/StandardItem',99,0,0,0,268,61504,9016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306211,'Canvas Acton Body (Blue)','Normal/StandardItem',99,0,0,0,268,61505,9016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306212,'Velveteen Acton Body','Normal/StandardItem',99,0,0,0,316,61511,9016,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306213,'Velveteen Acton Body (Black)','Normal/StandardItem',99,0,0,0,316,61512,9016,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306214,'Velveteen Acton Body (Yellow)','Normal/StandardItem',99,0,0,0,316,61514,9016,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306215,'Velveteen Acton Body (Green)','Normal/StandardItem',99,0,0,0,316,61515,9016,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306216,'Canvas Coatee Body','Normal/StandardItem',99,0,0,0,288,61506,9009,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306217,'Canvas Coatee Body (Auburn)','Normal/StandardItem',99,0,0,0,288,61507,9009,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306218,'Canvas Coatee Body (Pink)','Normal/StandardItem',99,0,0,0,288,61508,9009,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306219,'Canvas Coatee Body (Brown)','Normal/StandardItem',99,0,0,0,288,61509,9009,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306220,'Canvas Coatee Body (Blue)','Normal/StandardItem',99,0,0,0,288,61510,9009,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306221,'Velveteen Coatee Body','Normal/StandardItem',99,0,0,0,384,61511,9009,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306222,'Velveteen Coatee Body (Black)','Normal/StandardItem',99,0,0,0,384,61512,9009,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306223,'Velveteen Coatee Body (Red)','Normal/StandardItem',99,0,0,0,384,61513,9009,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306224,'Velveteen Coatee Body (Yellow)','Normal/StandardItem',99,0,0,0,384,61514,9009,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306225,'Velveteen Coatee Body (Green)','Normal/StandardItem',99,0,0,0,384,61515,9009,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306226,'Linen Coatee Body','Normal/StandardItem',99,0,0,0,480,61516,9009,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306227,'Linen Coatee Body (Pink)','Normal/StandardItem',99,0,0,0,480,61517,9009,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306228,'Linen Coatee Body (Blue)','Normal/StandardItem',99,0,0,0,480,61518,9009,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306229,'Linen Coatee Body (Brown)','Normal/StandardItem',99,0,0,0,480,61519,9009,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10306230,'Linen Coatee Body (Yellow)','Normal/StandardItem',99,0,0,0,480,61520,9009,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307001,'Hempen Inner Cowl','Normal/StandardItem',99,0,0,0,105,61498,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307002,'Hempen Inner Cowl (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307003,'Hempen Inner Cowl (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307004,'Hempen Inner Cowl (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307005,'Cotton Inner Cowl','Normal/StandardItem',99,0,0,0,201,61421,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307006,'Cotton Inner Cowl (Red)','Normal/StandardItem',99,0,0,0,201,61502,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307007,'Cotton Inner Cowl (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307008,'Cotton Inner Cowl (Green)','Normal/StandardItem',99,0,0,0,201,61504,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307009,'Cotton Inner Cowl (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307010,'Velveteen Inner Cowl','Normal/StandardItem',99,0,0,0,297,61511,9010,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307011,'Velveteen Inner Cowl (Black)','Normal/StandardItem',99,0,0,0,297,61512,9010,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307012,'Velveteen Inner Cowl (Red)','Normal/StandardItem',99,0,0,0,297,61513,9010,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307013,'Velveteen Inner Cowl (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9010,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307014,'Velveteen Inner Cowl (Green)','Normal/StandardItem',99,0,0,0,297,61515,9010,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307101,'Hempen Inner Dalmatica','Normal/StandardItem',99,0,0,0,105,61498,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307102,'Hempen Inner Dalmatica (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307103,'Hempen Inner Dalmatica (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307104,'Hempen Inner Dalmatica (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307105,'Cotton Inner Dalmatica','Normal/StandardItem',99,0,0,0,201,61421,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307106,'Cotton Inner Dalmatica (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307107,'Cotton Inner Dalmatica (Green)','Normal/StandardItem',99,0,0,0,201,61504,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307108,'Cotton Inner Dalmatica (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307201,'Hempen Inner Gown','Normal/StandardItem',99,0,0,0,105,61498,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307202,'Hempen Inner Gown (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307203,'Hempen Inner Gown (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307204,'Hempen Inner Gown (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307205,'Cotton Inner Gown','Normal/StandardItem',99,0,0,0,201,61421,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307206,'Cotton Inner Gown (Red)','Normal/StandardItem',99,0,0,0,201,61502,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307207,'Cotton Inner Gown (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307208,'Cotton Inner Gown (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307301,'Hempen Inner Tunic','Normal/StandardItem',99,0,0,0,105,61498,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307302,'Hempen Inner Tunic (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307303,'Hempen Inner Tunic (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307304,'Cotton Inner Tunic','Normal/StandardItem',99,0,0,0,105,61421,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307305,'Cotton Inner Tunic (Red)','Normal/StandardItem',99,0,0,0,201,61502,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307306,'Cotton Inner Tunic (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307307,'Cotton Inner Tunic (Green)','Normal/StandardItem',99,0,0,0,201,61504,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307308,'Cotton Inner Tunic (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307309,'Velveteen Inner Tunic','Normal/StandardItem',99,0,0,0,297,61511,9010,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307401,'Hempen Sleeves','Normal/StandardItem',99,0,0,0,105,61498,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307402,'Hempen Sleeves (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307403,'Hempen Sleeves (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307404,'Hempen Sleeves (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307405,'Cotton Sleeves','Normal/StandardItem',99,0,0,0,201,61421,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307406,'Cotton Sleeves (Red)','Normal/StandardItem',99,0,0,0,201,61502,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307407,'Cotton Sleeves (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307408,'Cotton Sleeves (Green)','Normal/StandardItem',99,0,0,0,201,61504,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307409,'Cotton Sleeves (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307410,'Canvas Sleeves','Normal/StandardItem',99,0,0,0,249,61506,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307411,'Canvas Sleeves (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307412,'Canvas Sleeves (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307413,'Canvas Sleeves (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307414,'Canvas Sleeves (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307415,'Velveteen Sleeves','Normal/StandardItem',99,0,0,0,297,61511,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307416,'Velveteen Sleeves (Black)','Normal/StandardItem',99,0,0,0,297,61512,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307417,'Velveteen Sleeves (Red)','Normal/StandardItem',99,0,0,0,297,61513,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307418,'Velveteen Sleeves (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307419,'Velveteen Sleeves (Green)','Normal/StandardItem',99,0,0,0,297,61515,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307501,'Hempen Acton Sleeves (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307502,'Hempen Acton Sleeves (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307503,'Hempen Acton Sleeves (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307504,'Cotton Acton Sleeves (Red)','Normal/StandardItem',99,0,0,0,201,61502,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307505,'Cotton Acton Sleeves (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307506,'Cotton Acton Sleeves (Green)','Normal/StandardItem',99,0,0,0,201,61504,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307507,'Cotton Acton Sleeves (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307508,'Canvas Acton Sleeves (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307509,'Canvas Acton Sleeves (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307510,'Canvas Acton Sleeves (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307511,'Canvas Acton Sleeves (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307512,'Velveteen Acton Sleeves','Normal/StandardItem',99,0,0,0,297,61511,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307513,'Velveteen Acton Sleeves (Black)','Normal/StandardItem',99,0,0,0,297,61512,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307514,'Velveteen Acton Sleeves (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307515,'Velveteen Acton Sleeves (Green)','Normal/StandardItem',99,0,0,0,297,61515,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307601,'Bronze Chainmail Vest','Normal/StandardItem',99,0,0,0,105,60740,9018,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307602,'Bronze Chain Sleeves','Normal/StandardItem',99,0,0,0,105,60740,9018,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307603,'Iron Chainmail Vest','Normal/StandardItem',99,0,0,0,153,60740,9018,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307604,'Iron Chain Sleeves','Normal/StandardItem',99,0,0,0,153,60740,9018,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307605,'Linen Sleeves','Normal/StandardItem',99,0,0,0,393,61516,9017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307606,'Linen Sleeves (Pink)','Normal/StandardItem',99,0,0,0,393,61517,9017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307607,'Linen Sleeves (Blue)','Normal/StandardItem',99,0,0,0,393,61518,9017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307608,'Linen Sleeves (Brown)','Normal/StandardItem',99,0,0,0,393,61519,9017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307609,'Linen Sleeves (Yellow)','Normal/StandardItem',99,0,0,0,393,61520,9017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10307610,'Woolen Sleeves (Red)','Normal/StandardItem',99,0,0,0,489,61523,9017,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308001,'Hempen Doublet Front','Normal/StandardItem',99,0,0,0,105,61498,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308002,'Hempen Doublet Front (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308003,'Hempen Doublet Front (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308004,'Hempen Doublet Front (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308005,'Cotton Doublet Front','Normal/StandardItem',99,0,0,0,201,61421,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308006,'Cotton Doublet Front (Red)','Normal/StandardItem',99,0,0,0,201,61502,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308007,'Cotton Doublet Front (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308008,'Cotton Doublet Front (Green)','Normal/StandardItem',99,0,0,0,201,61504,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308009,'Cotton Doublet Front (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308010,'Canvas Doublet Front','Normal/StandardItem',99,0,0,0,249,61506,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (10308012,'Canvas Doublet Front (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308013,'Canvas Doublet Front (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308014,'Canvas Doublet Front (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308015,'Velveteen Doublet Front','Normal/StandardItem',99,0,0,0,297,61511,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308016,'Velveteen Doublet Front (Green)','Normal/StandardItem',99,0,0,0,297,61515,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308017,'Velveteen Doublet Front (Red)','Normal/StandardItem',99,0,0,0,297,61513,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308018,'Velveteen Doublet Front (Black)','Normal/StandardItem',99,0,0,0,297,61512,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308019,'Velveteen Doublet Front (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308101,'Hempen Robe Front','Normal/StandardItem',99,0,0,0,105,61498,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308102,'Hempen Robe Front (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308103,'Hempen Robe Front (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308104,'Hempen Robe Front (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308105,'Cotton Robe Front','Normal/StandardItem',99,0,0,0,201,61421,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308106,'Cotton Robe Front (Red)','Normal/StandardItem',99,0,0,0,201,61502,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308107,'Cotton Robe Front (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308108,'Cotton Robe Front (Green)','Normal/StandardItem',99,0,0,0,201,61504,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308109,'Cotton Robe Front (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308110,'Canvas Robe Front','Normal/StandardItem',99,0,0,0,249,61506,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308111,'Canvas Robe Front (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308112,'Canvas Robe Front (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308113,'Canvas Robe Front (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308114,'Canvas Robe Front (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308115,'Velveteen Robe Front','Normal/StandardItem',99,0,0,0,297,61511,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308116,'Velveteen Robe Front (Black)','Normal/StandardItem',99,0,0,0,297,61512,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308117,'Velveteen Robe Front (Red)','Normal/StandardItem',99,0,0,0,297,61513,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308118,'Velveteen Robe Front (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308119,'Velveteen Robe Front (Green)','Normal/StandardItem',99,0,0,0,297,61515,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308201,'Hempen Shirt Front','Normal/StandardItem',99,0,0,0,105,61498,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308202,'Hempen Shirt Front (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308203,'Hempen Shirt Front (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308204,'Hempen Shirt Front (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308205,'Cotton Shirt Front','Normal/StandardItem',99,0,0,0,201,61421,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308206,'Cotton Shirt Front (Red)','Normal/StandardItem',99,0,0,0,201,61502,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308207,'Cotton Shirt Front (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308208,'Cotton Shirt Front (Green)','Normal/StandardItem',99,0,0,0,201,61504,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308209,'Cotton Shirt Front (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308210,'Velveteen Shirt Front','Normal/StandardItem',99,0,0,0,297,61511,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308211,'Velveteen Shirt Front (Black)','Normal/StandardItem',99,0,0,0,297,61512,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308212,'Velveteen Shirt Front (Red)','Normal/StandardItem',99,0,0,0,297,61513,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308213,'Velveteen Shirt Front (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308214,'Velveteen Shirt Front (Green)','Normal/StandardItem',99,0,0,0,297,61515,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308301,'Hempen Tunic Front','Normal/StandardItem',99,0,0,0,105,61498,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308302,'Hempen Tunic Front (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308303,'Hempen Tunic Front (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308304,'Hempen Tunic Front (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308305,'Cotton Tunic Front','Normal/StandardItem',99,0,0,0,201,61421,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308306,'Cotton Tunic Front (Red)','Normal/StandardItem',99,0,0,0,201,61502,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308307,'Cotton Tunic Front (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308308,'Cotton Tunic Front (Green)','Normal/StandardItem',99,0,0,0,201,61504,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308309,'Cotton Tunic Front (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308310,'Canvas Tunic Front','Normal/StandardItem',99,0,0,0,249,61506,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308311,'Canvas Tunic Front (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308312,'Canvas Tunic Front (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308313,'Canvas Tunic Front (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308314,'Canvas Tunic Front (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308315,'Velveteen Tunic Front','Normal/StandardItem',99,0,0,0,297,61511,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308316,'Velveteen Tunic Front (Black)','Normal/StandardItem',99,0,0,0,297,61512,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308317,'Velveteen Tunic Front (Red)','Normal/StandardItem',99,0,0,0,297,61513,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308318,'Velveteen Tunic Front (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308319,'Velveteen Tunic Front (Green)','Normal/StandardItem',99,0,0,0,297,61515,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308401,'Hempen Halfrobe Front','Normal/StandardItem',99,0,0,0,105,61498,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308402,'Hempen Halfrobe Front (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308403,'Hempen Halfrobe Front (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308404,'Hempen Halfrobe Front (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308405,'Cotton Halfrobe Front','Normal/StandardItem',99,0,0,0,201,61421,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308406,'Cotton Halfrobe Front (Red)','Normal/StandardItem',99,0,0,0,201,61502,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308407,'Cotton Halfrobe Front (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308408,'Cotton Halfrobe Front (Green)','Normal/StandardItem',99,0,0,0,201,61504,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308409,'Cotton Halfrobe Front (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308410,'Canvas Halfrobe Front','Normal/StandardItem',99,0,0,0,249,61506,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308411,'Canvas Halfrobe Front (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308412,'Canvas Halfrobe Front (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308413,'Canvas Halfrobe Front (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308414,'Canvas Halfrobe Front (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308501,'Hempen Tabard Front','Normal/StandardItem',99,0,0,0,105,61498,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308502,'Hempen Tabard Front (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308503,'Hempen Tabard Front (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308504,'Hempen Tabard Front (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308505,'Cotton Tabard Front','Normal/StandardItem',99,0,0,0,201,61421,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308506,'Cotton Tabard Front (Red)','Normal/StandardItem',99,0,0,0,201,61502,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308507,'Cotton Tabard Front (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308508,'Cotton Tabard Front (Green)','Normal/StandardItem',99,0,0,0,201,61504,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308509,'Cotton Tabard Front (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10308510,'Canvas Tabard Front','Normal/StandardItem',99,0,0,0,249,61506,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (10309003,'Hempen Doublet Back (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (10309007,'Cotton Doublet Back (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309008,'Cotton Doublet Back (Green)','Normal/StandardItem',99,0,0,0,201,61504,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309009,'Cotton Doublet Back (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309010,'Canvas Doublet Back','Normal/StandardItem',99,0,0,0,249,61506,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (10309012,'Canvas Doublet Back (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (10309017,'Velveteen Doublet Back (Red)','Normal/StandardItem',99,0,0,0,297,61513,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309018,'Velveteen Doublet Back (Black)','Normal/StandardItem',99,0,0,0,297,61512,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309019,'Velveteen Doublet Back (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (10309102,'Hempen Robe Back (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309103,'Hempen Robe Back (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309104,'Hempen Robe Back (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309105,'Cotton Robe Back','Normal/StandardItem',99,0,0,0,201,61421,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (10309107,'Cotton Robe Back (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309108,'Cotton Robe Back (Green)','Normal/StandardItem',99,0,0,0,201,61504,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309109,'Cotton Robe Back (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309110,'Canvas Robe Back','Normal/StandardItem',99,0,0,0,249,61506,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (10309112,'Canvas Robe Back (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (10309116,'Velveteen Robe Back (Black)','Normal/StandardItem',99,0,0,0,297,61512,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309117,'Velveteen Robe Back (Red)','Normal/StandardItem',99,0,0,0,297,61513,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309118,'Velveteen Robe Back (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309119,'Velveteen Robe Back (Green)','Normal/StandardItem',99,0,0,0,297,61515,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309201,'Hempen Shirt Back','Normal/StandardItem',99,0,0,0,105,61498,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309202,'Hempen Shirt Back (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309203,'Hempen Shirt Back (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309204,'Hempen Shirt Back (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309205,'Cotton Shirt Back','Normal/StandardItem',99,0,0,0,201,61421,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309206,'Cotton Shirt Back (Red)','Normal/StandardItem',99,0,0,0,201,61502,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309207,'Cotton Shirt Back (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309208,'Cotton Shirt Back (Green)','Normal/StandardItem',99,0,0,0,201,61504,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309209,'Cotton Shirt Back (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309210,'Velveteen Shirt Back','Normal/StandardItem',99,0,0,0,297,61511,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309211,'Velveteen Shirt Back (Black)','Normal/StandardItem',99,0,0,0,297,61512,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309212,'Velveteen Shirt Back (Red)','Normal/StandardItem',99,0,0,0,297,61513,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309213,'Velveteen Shirt Back (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309214,'Velveteen Shirt Back (Green)','Normal/StandardItem',99,0,0,0,297,61515,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309301,'Hempen Tunic Back','Normal/StandardItem',99,0,0,0,105,61498,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309302,'Hempen Tunic Back (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309303,'Hempen Tunic Back (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309304,'Hempen Tunic Back (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309305,'Cotton Tunic Back','Normal/StandardItem',99,0,0,0,201,61421,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309306,'Cotton Tunic Back (Red)','Normal/StandardItem',99,0,0,0,201,61502,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309307,'Cotton Tunic Back (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309308,'Cotton Tunic Back (Green)','Normal/StandardItem',99,0,0,0,201,61504,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309309,'Cotton Tunic Back (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309310,'Canvas Tunic Back','Normal/StandardItem',99,0,0,0,249,61506,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309311,'Canvas Tunic Back (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309312,'Canvas Tunic Back (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309313,'Canvas Tunic Back (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309314,'Canvas Tunic Back (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309315,'Velveteen Tunic Back','Normal/StandardItem',99,0,0,0,297,61511,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309316,'Velveteen Tunic Back (Black)','Normal/StandardItem',99,0,0,0,297,61512,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309317,'Velveteen Tunic Back (Red)','Normal/StandardItem',99,0,0,0,297,61513,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309318,'Velveteen Tunic Back (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309319,'Velveteen Tunic Back (Green)','Normal/StandardItem',99,0,0,0,297,61515,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309401,'Hempen Halfrobe Back','Normal/StandardItem',99,0,0,0,105,61498,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309402,'Hempen Halfrobe Back (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309403,'Hempen Halfrobe Back (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309404,'Hempen Halfrobe Back (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309405,'Cotton Halfrobe Back','Normal/StandardItem',99,0,0,0,201,61421,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309406,'Cotton Halfrobe Back (Red)','Normal/StandardItem',99,0,0,0,201,61502,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309407,'Cotton Halfrobe Back (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309408,'Cotton Halfrobe Back (Green)','Normal/StandardItem',99,0,0,0,201,61504,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309409,'Cotton Halfrobe Back (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309410,'Canvas Halfrobe Back','Normal/StandardItem',99,0,0,0,249,61506,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309411,'Canvas Halfrobe Back (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309412,'Canvas Halfrobe Back (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309413,'Canvas Halfrobe Back (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309414,'Canvas Halfrobe Back (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309501,'Hempen Tabard Back','Normal/StandardItem',99,0,0,0,105,61498,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309502,'Hempen Tabard Back (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (10309504,'Hempen Tabard Back (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309505,'Cotton Tabard Back','Normal/StandardItem',99,0,0,0,201,61421,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309506,'Cotton Tabard Back (Red)','Normal/StandardItem',99,0,0,0,201,61502,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309507,'Cotton Tabard Back (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309508,'Cotton Tabard Back (Green)','Normal/StandardItem',99,0,0,0,201,61504,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309509,'Cotton Tabard Back (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309510,'Canvas Tabard Back','Normal/StandardItem',99,0,0,0,249,61506,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309511,'Canvas Tabard Back (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309512,'Canvas Tabard Back (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309513,'Canvas Tabard Back (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309514,'Canvas Tabard Back (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309515,'Velveteen Tabard Back','Normal/StandardItem',99,0,0,0,297,61511,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309516,'Velveteen Tabard Back (Black)','Normal/StandardItem',99,0,0,0,297,61512,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309517,'Velveteen Tabard Back (Red)','Normal/StandardItem',99,0,0,0,297,61513,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309518,'Velveteen Tabard Back (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309519,'Velveteen Tabard Back (Green)','Normal/StandardItem',99,0,0,0,297,61515,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10309520,'Dodore Leather Doublet Back','Normal/StandardItem',99,0,0,0,441,61530,9012,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (10310002,'Sheepskin Outsoles (Taupe)','Normal/StandardItem',99,0,0,0,110,61527,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310003,'Sheepskin Outsoles (Grey)','Normal/StandardItem',99,0,0,0,110,61528,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310004,'Dodoskin Outsoles','Normal/StandardItem',99,0,0,0,160,61529,9007,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310005,'Dodoskin Outsoles (Black)','Normal/StandardItem',99,0,0,0,160,61530,9007,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310006,'Leather Outsoles','Normal/StandardItem',99,0,0,0,210,61531,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310007,'Leather Outsoles (Red)','Normal/StandardItem',99,0,0,0,210,61534,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310008,'Leather Outsoles (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310009,'Leather Outsoles (Black)','Normal/StandardItem',99,0,0,0,210,61532,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310010,'Leather Outsoles (Green)','Normal/StandardItem',99,0,0,0,210,61535,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310011,'Toadskin Outsoles','Normal/StandardItem',99,0,0,0,260,61536,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310012,'Toadskin Outsoles (Brown)','Normal/StandardItem',99,0,0,0,260,61537,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310101,'Sheepskin Vamps','Normal/StandardItem',99,0,0,0,11,61526,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310102,'Sheepskin Vamps (Taupe)','Normal/StandardItem',99,0,0,0,11,61527,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310103,'Sheepskin Vamps (Grey)','Normal/StandardItem',99,0,0,0,11,61528,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310104,'Dodoskin Vamps','Normal/StandardItem',99,0,0,0,16,61529,9007,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310105,'Leather Vamps','Normal/StandardItem',99,0,0,0,21,61531,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310106,'Leather Vamps (Red)','Normal/StandardItem',99,0,0,0,21,61534,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310107,'Leather Vamps (Ochre)','Normal/StandardItem',99,0,0,0,21,61533,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310108,'Leather Vamps (Black)','Normal/StandardItem',99,0,0,0,21,61532,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310109,'Leather Vamps (Green)','Normal/StandardItem',99,0,0,0,21,61535,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310110,'Toadskin Vamps','Normal/StandardItem',99,0,0,0,26,61536,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310111,'Toadskin Vamps (Brown)','Normal/StandardItem',99,0,0,0,26,61537,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310201,'Dodoskin Shin Guards','Normal/StandardItem',99,0,0,0,160,61530,9007,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310202,'Leather Shin Guards','Normal/StandardItem',99,0,0,0,210,61531,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310203,'Leather Shin Guards (Red)','Normal/StandardItem',99,0,0,0,210,61534,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310204,'Leather Shin Guards (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310205,'Leather Shin Guards (Black)','Normal/StandardItem',99,0,0,0,20,61422,9007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310206,'Leather Shin Guards (Green)','Normal/StandardItem',99,0,0,0,210,61535,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310301,'Hempen Socks','Normal/StandardItem',99,0,0,0,105,61498,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310302,'Hempen Socks (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310303,'Hempen Socks (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310304,'Hempen Socks (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310305,'Cotton Socks','Normal/StandardItem',99,0,0,0,201,61421,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310306,'Cotton Socks (Red)','Normal/StandardItem',99,0,0,0,201,61502,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310307,'Cotton Socks (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310308,'Cotton Socks (Green)','Normal/StandardItem',99,0,0,0,201,61504,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310309,'Cotton Socks (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310310,'Canvas Socks','Normal/StandardItem',99,0,0,0,249,61506,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310311,'Canvas Socks (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310312,'Canvas Socks (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310313,'Canvas Socks (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310314,'Canvas Socks (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310315,'Velveteen Socks','Normal/StandardItem',99,0,0,0,297,61511,9007,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310316,'Velveteen Socks (Black)','Normal/StandardItem',99,0,0,0,297,61512,9007,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310317,'Velveteen Socks (Red)','Normal/StandardItem',99,0,0,0,297,61513,9007,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310318,'Velveteen Socks (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9007,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310319,'Velveteen Socks (Green)','Normal/StandardItem',99,0,0,0,297,61515,9007,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310401,'Sheepskin Knee Pads','Normal/StandardItem',99,0,0,0,110,61526,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310402,'Sheepskin Knee Pads (Taupe)','Normal/StandardItem',99,0,0,0,110,61527,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310403,'Sheepskin Knee Pads (Grey)','Normal/StandardItem',99,0,0,0,110,61528,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310404,'Dodoskin Knee Pads','Normal/StandardItem',99,0,0,0,160,61529,9007,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310405,'Dodoskin Knee Pads (Black)','Normal/StandardItem',99,0,0,0,160,61530,9007,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310406,'Leather Knee Pads','Normal/StandardItem',99,0,0,0,210,61531,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310407,'Leather Knee Pads (Red)','Normal/StandardItem',99,0,0,0,210,61534,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310408,'Leather Knee Pads (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310409,'Leather Knee Pads (Black)','Normal/StandardItem',99,0,0,0,210,61532,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310410,'Leather Knee Pads (Green)','Normal/StandardItem',99,0,0,0,210,61535,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310411,'Toadskin Knee Pads','Normal/StandardItem',99,0,0,0,260,61536,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310412,'Toadskin Knee Pads (Brown)','Normal/StandardItem',99,0,0,0,260,61537,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310501,'Copper Toes','Normal/StandardItem',99,0,0,0,200,61346,9007,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310502,'Brass Toes','Normal/StandardItem',99,0,0,0,325,61346,9007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310503,'Iron Toes','Normal/StandardItem',99,0,0,0,575,61346,9007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310504,'Silver Toes','Normal/StandardItem',99,0,0,0,700,61346,9007,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310511,'Bronze Cuisses','Normal/StandardItem',99,0,0,0,275,61346,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310512,'Iron Cuisses','Normal/StandardItem',99,0,0,0,525,61346,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310521,'Bronze Poleyns','Normal/StandardItem',99,0,0,0,275,61346,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310522,'Iron Poleyns','Normal/StandardItem',99,0,0,0,525,61346,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310531,'Bronze Greaves','Normal/StandardItem',99,0,0,0,275,61346,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310532,'Iron Greaves','Normal/StandardItem',99,0,0,0,525,61346,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310541,'Bronze Chain Chausses','Normal/StandardItem',99,0,0,0,275,61346,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10310542,'Iron Chain Chausses','Normal/StandardItem',99,0,0,0,525,61346,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311001,'Hempen Hood','Normal/StandardItem',99,0,0,0,105,61498,9006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311002,'Hempen Hood (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311003,'Hempen Hood (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311004,'Hempen Hood (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311005,'Cotton Hood','Normal/StandardItem',99,0,0,0,201,61421,9006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311006,'Cotton Hood (Red)','Normal/StandardItem',99,0,0,0,201,61502,9006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311007,'Cotton Hood (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311008,'Cotton Hood (Green)','Normal/StandardItem',99,0,0,0,201,61504,9006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311009,'Cotton Hood (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311010,'Canvas Hood (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311011,'Canvas Hood (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311012,'Velveteen Hood','Normal/StandardItem',99,0,0,0,297,61511,9006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311013,'Velveteen Hood (Black)','Normal/StandardItem',99,0,0,0,297,61512,9006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311014,'Velveteen Hood (Red)','Normal/StandardItem',99,0,0,0,297,61513,9006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311015,'Velveteen Hood (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311016,'Velveteen Hood (Green)','Normal/StandardItem',99,0,0,0,297,61515,9006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311101,'Rat Fur Neck Guard','Normal/StandardItem',99,0,0,0,90,61539,9019,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311102,'Squirrel Fur Neck Guard','Normal/StandardItem',99,0,0,0,140,61540,9019,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311103,'Marmot Fur Neck Guard','Normal/StandardItem',99,0,0,0,190,61541,9019,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311104,'Sheepskin Neck Guard','Normal/StandardItem',99,0,0,0,110,61526,9020,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311105,'Sheepskin Neck Guard (Taupe)','Normal/StandardItem',99,0,0,0,110,61527,9020,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311106,'Sheepskin Neck Guard (Grey)','Normal/StandardItem',99,0,0,0,110,61528,9020,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311107,'Dodoskin Neck Guard','Normal/StandardItem',99,0,0,0,160,61529,9020,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311108,'Canvas Neck Guard','Normal/StandardItem',99,0,0,0,190,61506,9006,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311109,'Copper Throat Guard','Normal/StandardItem',99,0,0,0,150,61346,9021,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311110,'Bronze Neck Guard','Normal/StandardItem',99,0,0,0,275,61346,9021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311111,'Iron Neck Guard','Normal/StandardItem',99,0,0,0,525,61346,9021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311201,'Sheep Leather Inner Mitts','Normal/StandardItem',99,0,0,0,110,61526,9020,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311202,'Dodo Leather Inner Mitts','Normal/StandardItem',99,0,0,0,160,61529,9020,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311203,'Buffalo Leather Inner Mitts','Normal/StandardItem',99,0,0,0,210,61531,9020,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311204,'Bronze Throat Guard','Normal/StandardItem',99,0,0,0,275,61346,9021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311205,'Wolf Collar','Normal/StandardItem',99,0,0,0,625,61346,9021,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311206,'Drake Collar','Normal/StandardItem',99,0,0,0,575,61346,9021,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311207,'Black Odoshi Cord','Normal/StandardItem',99,0,0,0,192,61346,9006,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311208,'Blue Odoshi Cord','Normal/StandardItem',99,0,0,0,192,61346,9006,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311211,'Copper Buckle','Normal/StandardItem',99,0,0,0,4,60748,9022,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311212,'Bronze Buckle','Normal/StandardItem',99,0,0,0,8,60748,9022,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311213,'Brass Buckle','Normal/StandardItem',99,0,0,0,12,60748,9022,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311214,'Iron Buckle','Normal/StandardItem',99,0,0,0,15,60748,9022,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311215,'Silver Buckle','Normal/StandardItem',99,0,0,0,19,60748,9022,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311216,'Darksilver Buckle','Normal/StandardItem',99,0,0,0,21,60748,9022,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311217,'Electrum Buckle','Normal/StandardItem',99,0,0,0,30,60748,9022,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311218,'Mythril Buckle','Normal/StandardItem',99,0,0,0,34,60748,9022,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311221,'Brass Breastpin','Normal/StandardItem',99,0,0,0,400,60748,9022,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311222,'Silver Breastpin','Normal/StandardItem',99,0,0,0,525,60748,9022,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311223,'White Coral Breastpin','Normal/StandardItem',99,0,0,0,930,60748,9022,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311224,'Blue Coral Breastpin','Normal/StandardItem',99,0,0,0,1080,60748,9022,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311225,'Red Coral Breastpin','Normal/StandardItem',99,0,0,0,1230,60748,9022,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311226,'Nephrite Breastpin','Normal/StandardItem',99,0,0,0,1140,60748,9022,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311231,'Bronze Celata Visor','Normal/StandardItem',99,0,0,0,275,61346,9021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311232,'Iron Celata Visor','Normal/StandardItem',99,0,0,0,525,61346,9021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311233,'Iron Barbut Visor','Normal/StandardItem',99,0,0,0,575,61346,9021,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311234,'Kabuto Mask','Normal/StandardItem',99,0,0,0,700,61346,9021,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311241,'Bronze Couters','Normal/StandardItem',99,0,0,0,275,61346,9021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311242,'Iron Couters','Normal/StandardItem',99,0,0,0,525,61346,9021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311251,'Bronze Rerebraces','Normal/StandardItem',99,0,0,0,275,61346,9021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311252,'Iron Rerebraces','Normal/StandardItem',99,0,0,0,525,61346,9021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (10311261,'Brass Vambrace Plates','Normal/StandardItem',99,0,0,0,400,61346,9021,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000001,'Balloonfish','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000002,'Standard-Issue Flintlock','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000003,'Faerie Remora','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000004,'Naldiq Gramophone Case','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000005,'Naldiq Trembler','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000006,'Naldiq Coil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000007,'Naldiq Horn','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000008,'Vymelli Gramophone Case','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000009,'Vymelli Trembler','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000010,'Vymelli Coil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000011,'Vymelli Horn','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000012,'Sheep\'s-eye','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000013,'Petrified Wood','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000014,'Ewer Fragment','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000015,'Twisted Aldgoat Horn','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000016,'Alchemical Pheromones','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000017,'Ladybug Tears','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000018,'Spiny Turnip Leaves','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000019,'Counterfeit Chip Mold','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000020,'Bronze Kraken Key','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000021,'Leather Chocobo Saddle','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000022,'Whistling Windwheel','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000023,'Seastone','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000024,'Reverberating Steel','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000025,'Barrel Feed','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000026,'Vibrant Arrows','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000027,'Sable Salve','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000028,'Gods\' Quiver Petition','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000029,'Colorful Building Block','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000030,'Writ of Access','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000031,'Seaspray Quiche','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000032,'Mirage Token','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000033,'Deep-red Ruby','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000034,'Skull Island','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000035,'Aged Rum','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000036,'Far Eastern Sourleaf','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000037,'Frondale\'s Funds','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000038,'Penelope\'s Background','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000039,'Penelope\'s Evaluation','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000040,'Oak Atrium Ghost','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000041,'Starfall Grass','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000042,'Pirate Ship Tale','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000043,'Yarzon Faeces','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000044,'Damaged Wailer Armor','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000045,'Repaired Wailer Armor','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000046,'Armor Remnants','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000047,'Fen-Yll Birkin Bag','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000048,'Damaged Fen-Yll Boots','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000049,'Vintage Fen-Yll Boots','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000050,'Bronze Earplug Mold','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000051,'Bronze Earplug Casing','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000052,'Sound-proofing Rubber','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000053,'Admiral Alloy','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000054,'Red Riding Hood','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000055,'Ripped Riding Hood','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000056,'Luxurious Gloves','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000057,'Thanalan Spider Silk','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000058,'Blooming Bow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000059,'Supple Bow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000060,'Sturdy Bow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000061,'Splintered Bow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000062,'Blooming Branch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000063,'Supple Branch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000064,'Sturdy Branch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000065,'Fairweather Fetish','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000066,'Large Leaf','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000067,'Atrium Arrow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000068,'Light Branch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000069,'Piping Hot Pie Crust','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000070,'Aromatic Pate','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000071,'Devilbelly Meatball','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000072,'Devilshroom','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000073,'Foulbelly Meatball','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000074,'Queer-smelling Meat','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000075,'Sweet-smelling Spice','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000076,'Mummified Mole','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000077,'Potent Medication','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000078,'Frondale\'s Poultice','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000079,'Faustigeant\'s Salve','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000080,'Brass Earplugs','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000081,'Niellefresne\'s Gold Dust','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000082,'Wind Ward','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000083,'Earth Ward','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000084,'Water Ward','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000085,'Nostalgic Ink','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000086,'Bowing Pine Branch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000087,'Foul-smelling Nut','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000088,'Treant Vine','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000089,'Velodyna Cosmos','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000090,'Purification Mask','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000091,'Podling','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000092,'Balloon Cargo','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000093,'Ixal Diary','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000094,'Amalj\'aa Ashes','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000095,'Crystal Bag','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000096,'Unaspected Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000097,'King of Plots\'s Gil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000098,'Wise Miser\'s Gil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000099,'Lady Lewena\'s Gil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000100,'Shiny Chip','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000101,'Mysterious Leather Bag','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000102,'Charred Red Newt','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000103,'Bent Glasses','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000104,'Island Coconut','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000105,'Mimidoa Drill','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000106,'Mimidoa Barrow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000107,'Mimidoa Rivet','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000108,'Z\'ssapa\'s Brooch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000109,'Brooch Pin','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000110,'Adorable Miner Sketch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000111,'Graceful Miner Sketch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000112,'Dashing Miner Sketch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000113,'Ideal Miner Sketch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000114,'Violet Augite','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000115,'Mismatched Stones','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000116,'Heartstrike Replica','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000117,'Pure Metal Ore','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000118,'Brilliant Glass Shards','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000119,'Silverwater','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000120,'Sealed Correspondence','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000121,'Amajina Silver Nuggets','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000122,'Shattered Brooch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000123,'Pearl Clover Blossom','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000124,'F\'lhaminn\'s Flower','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000125,'Baderon\'s Recommendation','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000126,'Coliseum Pass','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000127,'Pixie Remora','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000128,'Pearl Clover Seeds','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000129,'Pearl Clover Fruit','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000130,'Trident Map','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000131,'Pirate Ship Funds','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000132,'Kraken Register','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000133,'Wawalago Message','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000134,'Platinum Mirage Ledger','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000135,'Meracydian Olives','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000136,'Letter to Nenekko','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000137,'Amajina Ceruleum','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000138,'Pearl Clover Seedling','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000139,'Midnight Slippers','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000140,'Ceruleum Compound','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000141,'Heated Gallipot','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000142,'Tinolqa Popoto','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000143,'Blinking Eye','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000144,'Silky-smooth Marmot Hide','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000145,'Tawdry Torque','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000146,'Cedar Marionette','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000147,'Nacre Ring','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000148,'Reaver Wristlet','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000149,'Musk Roseling Pollen','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000150,'Beryl Crab Shell','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000151,'White Ash','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000152,'Wolf Tail Trophy','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000153,'Cursed Lens','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000154,'Slumber Nut','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000155,'Skryvner Signet Ring','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000156,'Sunsilk Muslin','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000157,'Milkworm','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000158,'Thanalan Natron','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000159,'Menphina Stew','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000160,'Lonsygg\'s Journal Scrap','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000161,'Weaver Lily','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000162,'Treehollow Brew','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000163,'Séance Stone','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000164,'Sable Tooth','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000165,'Novice\'s Clasp','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000166,'Theda\'s Ring','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000167,'List of Companions','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000168,'List of Champions','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000169,'List of the Impoverished','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000170,'List of Adoring Masses','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000171,'List of the Elite','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000172,'Milvaneth Talisman','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000173,'Barbarous Choker','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000174,'Conch Shell','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000175,'Arrest Warrant','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000176,'Fishtack','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000177,'Sheepbur Seed','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000178,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000179,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000180,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000181,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000182,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000183,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000184,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000185,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000186,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000187,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000188,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000189,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000190,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000191,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000192,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000193,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000194,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000195,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000196,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000197,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000198,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000199,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000200,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000201,'Lassae Ledger','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000202,'Sourleaf Nectar','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000203,'Death Sentence','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000204,'Redbelly Wasp Map','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000205,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000206,'Yellow Marble','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000207,'Radz-at-Han Reserve','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000208,'Airship Pass (GRD-LMS)','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000209,'Airship Pass (ULD-LMS)','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000210,'Fossil-fused Dark Matter','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000211,'Keystone of the Bloom','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000212,'Keystone of the Bud','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000213,'Keystone of the Bough','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000214,'Keystone of the Leaf','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000215,'Keystone of the Trunk','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000216,'Keystones','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000217,'Ensorcelled Snowball','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000218,'Heart of Winter','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000219,'Young Dodo Leather','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000220,'Bloody Ring','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000221,'Needle Box','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000222,'Sibold\'s Bouquet','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000223,'Inkwell','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000224,'Well-worn Bag','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000225,'Divine Impetus','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000226,'Coblyn Larva','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000227,'Brass Kobold Strongbox Key','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000228,'Mistbeard Insignia Ring','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000229,'Mottled Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000230,'Bomb Bane','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000231,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000232,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000233,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000234,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000235,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000236,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000237,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000238,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000239,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000240,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000241,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000242,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000243,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000244,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000245,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (11000247,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000248,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000249,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000250,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000251,'Ailith\'s Oath','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (11000253,'Woolvale Arms Contract','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000254,'Signed Agreement','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000255,'Straight Edge Traders Contract','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000256,'Gigas Forge Contract','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000257,'Imperial Letter','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000258,'Magitek Designs','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000259,'Magitek Transceiver','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000260,'Magitek Recording Plate','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000261,'Shattered Gauntlet','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000262,'Magitek Cooling Plate','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000263,'Blackened Accumulator','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000264,'Draconian Rosary','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000265,'Norwick Knight\'s Sigil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000266,'Silver-winged Kabuto','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000267,'Stillglade Fane Petition','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000268,'Sealed Urn','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000269,'Faces of Mercy Medallion','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000270,'Magitek Dowsing Rod','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000271,'Ceremony Invitation','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000272,'Earthbreaker','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000273,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000274,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000275,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000276,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000277,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000278,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000279,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000280,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000281,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000282,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000283,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000284,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000285,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000286,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000287,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000288,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000289,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000290,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000291,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000292,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000293,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000294,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000295,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000296,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000297,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000298,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000299,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000300,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000301,'Mature Funguar Spore Sac','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000302,'Scarlet Oil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000303,'Stinky Yellow Liquid','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000304,'Althyk Lavender','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000305,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000306,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000307,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000308,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000309,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000310,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000311,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000312,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000313,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000314,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000315,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000316,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000317,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000318,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000319,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000320,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000321,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000322,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000323,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000324,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000325,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000326,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000327,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000328,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000329,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000330,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000331,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000332,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000333,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000334,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000335,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000336,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000337,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000338,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000339,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000340,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000341,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000342,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000343,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000344,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000345,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000346,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000347,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000348,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000349,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000350,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000351,'Inferno Lamp','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000352,'Vortex Fletchings','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000353,'Timeworn Curtana','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000354,'Timeworn Sphairai','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000355,'Timeworn Bravura','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000356,'Timeworn Gae Bolg','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000357,'Timeworn Artemis Bow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000358,'Timeworn Thyrus','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000359,'Timeworn Stardust Rod','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000360,'The Song of Tristram','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000361,'Enter the Coeurl','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000362,'The Warrior Within','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000363,'The Book of Reinette','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000364,'Bow of the Gods','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000365,'Interview with the Padjal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000366,'On Verdant Pond','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000367,'White-hot Ember','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000368,'Howling Gale','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000369,'Relic Weapon','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000370,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000371,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000372,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000373,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000374,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000375,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000376,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000377,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000378,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000379,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000380,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000381,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000382,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000383,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000384,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000385,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000386,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000387,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000388,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000389,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000390,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000391,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000392,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000393,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000394,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000395,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000396,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000397,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000398,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000399,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000400,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000401,'Leather Armor Scrap','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000402,'Hypnotic Scales','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000403,'Sketch of Challinie','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000404,'Cobalt Eye','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000405,'Prismatic Eye','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000406,'Omnomite','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000407,'Dart Slug Anti-venom','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000408,'Coblyn Choler','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000409,'Leather Balloon Panel','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000410,'Treated Kite Plume','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000411,'Eye of Garuda','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000412,'Tears of Nymeia','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000413,'Wind Echo Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000414,'Water Echo Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000415,'Earth Echo Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000416,'Lightning Echo Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000417,'Ice Echo Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000418,'Fire Echo Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000419,'Inferno Flambeau','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000420,'Harmonizing Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000421,'Imperial Disruptor','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000422,'Mist Emitter','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000423,'Imperial Disruptor','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000424,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000425,'War Merit','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000426,'War Merit','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000427,'War Merit','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000428,'Magitek Amplifier','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000429,'Nightshade Oil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000430,'Suncake','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000431,'Vortex Feather','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000432,'Vortex Catcher','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000433,'Garlean Schematics','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000434,'Imperial Strongbox Key','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000435,'Kan-E-Senna\'s Missive','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000436,'Merlwyb\'s Missive','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000437,'Raubahn\'s Missive','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000438,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000439,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000440,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000441,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (11000580,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000581,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000582,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000583,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000584,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000585,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000586,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000587,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (11000589,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000590,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000591,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000592,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000593,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000594,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000595,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000596,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (11000599,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (11000601,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000602,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000603,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000604,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000605,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000606,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000607,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (11000608,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (11000610,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (12000097,'Imp Ring','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000098,'Devilet Ring','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (12000100,'Aphids','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000101,'Evenfall Firefly','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000102,'Violet Chestnut','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000103,'Twin Chestnut','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000104,'Fallen Chestnut','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000105,'Doom Cricket','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000106,'Snail Horn','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000107,'Snail Horn','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000108,'Wraith Cloth','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000109,'Wight Cloth','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000110,'Angler Eye','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000111,'Orobon Whisker','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000112,'Aurelia Feeler','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000113,'Anemone Feeler','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000114,'Yellow Yarzon Offal','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000115,'Chocobo Blood','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000116,'Voidsent Blood','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000117,'Brightash','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000118,'Black Worm','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000119,'Blacksand','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000120,'Lightning Gem','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000121,'Wolf Tail','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000122,'Mutton Loin','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000123,'Karakul Loin','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000124,'Gigantoad Leg','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000125,'Condor Tailfeather','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000126,'Vulture Tailfeather','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000127,'Shriekshroom Cap','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000128,'Mottled Eft Skin','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000129,'Ant Mandible','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000130,'Queen Bee','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000131,'Demon Mosquito','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000132,'Orchidfly','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000133,'Leafy Wing','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000134,'Rusted Sword','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000135,'Rusted Ring','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000136,'Gold Hilt Dagger','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000137,'Leather Hunting Vest','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000138,'Stolen Finery','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
-INSERT INTO `gamedata_items` VALUES (12000139,'Necklace of Fingers','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (12000142,'High-quality Bone Chip','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (12000144,'Herring for Smoking','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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-INSERT INTO `gamedata_items` VALUES (12000146,'Salmon for Drying','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (1000112,'[en]','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000113,'Carpenters\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000114,'Blacksmiths\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000115,'Armorers\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000116,'Goldsmiths\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000117,'Leatherworkers\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000118,'Weavers\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000119,'Alchemists\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000120,'Culinarians\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000121,'Miners\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000122,'Botanists\' Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000123,'Fishermen\'s Guild Mark','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000124,'[en]','Money/MoneyStandard',999999,0,0,0,0,60745,0,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000201,'Storm Seal','Money/MoneyStandard',999999,0,0,0,0,61603,0,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000202,'Serpent Seal','Money/MoneyStandard',999999,0,0,0,0,61602,0,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (1000203,'Flame Seal','Money/MoneyStandard',999999,0,0,0,0,61601,0,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000001,'Key','Important/ImportantItemStandard',1,0,1,0,0,60000,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000002,'Pendant','Important/ImportantItemStandard',1,1,0,0,0,60000,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000101,'Spinning Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000102,'Tailoring Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000103,'Glovemaking Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000104,'Hatting Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000105,'Dyeing Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000106,'Weaving Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000107,'Sheeting Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000108,'Nailcasting Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000109,'Smelting Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000110,'Cobbling Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000111,'Tawing Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000112,'Tanning Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000113,'Gemcutting Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000114,'Bonecarving Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000115,'Bowyering Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000116,'Fletchery Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000117,'Breadbaking Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000118,'Milling Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000119,'Confectionery Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000120,'Painting Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000121,'Inlaying Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000122,'Fishcleaning Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000123,'Chainweaving Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000124,'Woodlaying Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000125,'Poisoning Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000126,'Physicking Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000127,'Chemicking Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000128,'Tacklecraft Training','Important/ImportantItemStandard',1,1,1,0,0,60746,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000201,'Soul of the Paladin','Important/ImportantItemStandard',1,1,1,0,0,61680,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000202,'Soul of the Monk','Important/ImportantItemStandard',1,1,1,0,0,61681,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000203,'Soul of the Warrior','Important/ImportantItemStandard',1,1,1,0,0,61682,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000204,'Soul of the Dragoon','Important/ImportantItemStandard',1,1,1,0,0,61683,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000205,'Soul of the Bard','Important/ImportantItemStandard',1,1,1,0,0,61684,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000206,'Soul of the White Mage','Important/ImportantItemStandard',1,1,1,0,0,61685,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2000207,'Soul of the Black Mage','Important/ImportantItemStandard',1,1,1,0,0,61686,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001000,'[en]','Important/ImportantItemStandard',1,1,1,0,0,60000,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001001,'Materia Assimilator','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001002,'Materia Melder','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001003,'Augmented Materia Melder','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001004,'Storm Chocobo Issuance','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001005,'Serpent Chocobo Issuance','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001006,'Flame Chocobo Issuance','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001007,'Chocobo Whistle','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001008,'Airship Ticket','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001009,'Lapis Cross','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001010,'Emerald Leaf','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001011,'Gold Scales','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001012,'[en]','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001013,'Goobbue Horn','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001014,'Lominsan Aetherpass','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001015,'Gridanian Aetherpass','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001016,'Ul\'dahn Aetherpass','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001017,'Lominsan Half Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001018,'Lominsan Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001019,'Lominsan Crested Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001020,'Gridanian Half Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001021,'Gridanian Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001022,'Gridanian Crested Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001023,'Ul\'dahn Half Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001024,'Ul\'dahn Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001025,'Ul\'dahn Crested Barding','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001026,'On the Properties of Beastmen','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001027,'Soiled Promissory Note','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001028,'Aquamarine Cross','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001029,'Emerald Bough','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (2001030,'Platinum Scales','Important/ImportantItemStandard',1,1,1,0,0,798,1003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010001,'Meat Miq\'abob','Normal/FoodItem',99,0,0,0,60,60529,2012,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010002,'Aldgoat Steak','Normal/FoodItem',99,0,0,0,97,60530,2012,1,1,0,0,0,25,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010003,'Boiled Egg','Normal/FoodItem',99,0,0,0,24,60614,2016,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010004,'Dodo Omelette','Normal/FoodItem',99,0,0,0,45,60560,2016,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010005,'Cottage Cheese','Normal/FoodItem',99,0,0,0,64,60567,2025,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010006,'Marmot Steak','Normal/FoodItem',99,0,0,0,30,60536,2012,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010007,'Rabbit Pie','Normal/FoodItem',99,0,0,0,56,60533,2012,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010008,'Jerked Beef','Normal/FoodItem',99,0,0,0,134,60531,2012,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010009,'Grilled Dodo','Normal/FoodItem',99,0,0,0,45,60530,2012,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010010,'Shepherd\'s Pie','Normal/FoodItem',99,0,0,0,82,60573,2012,1,1,0,0,0,21,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010011,'Smoked Raptor','Normal/FoodItem',99,0,0,0,118,60576,2012,1,1,0,0,0,36,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010012,'Deviled Eggs','Normal/FoodItem',99,0,0,0,156,60514,2016,1,1,0,0,0,48,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010013,'Roast Dodo','Normal/FoodItem',99,0,0,0,93,61460,2012,1,1,0,0,0,24,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010014,'Mole Loaf','Normal/FoodItem',99,0,0,0,48,60537,2012,1,1,0,0,0,12,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010015,'Blue Cheese','Normal/FoodItem',99,0,0,0,63,60566,2025,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010016,'Mustard Eggs','Normal/FoodItem',99,0,0,0,86,60561,2016,1,1,0,0,0,22,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010017,'Eft Steak','Normal/FoodItem',99,0,0,0,172,60530,2012,1,1,0,0,0,53,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010018,'Cream Cheese','Normal/FoodItem',99,0,0,0,121,61699,2025,1,1,0,0,0,37,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010019,'Rolanberry Cheese','Normal/FoodItem',99,0,0,0,140,61700,2025,1,1,0,0,0,43,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010020,'Apkallu Omelette','Normal/FoodItem',99,0,0,0,169,60560,2016,1,1,0,0,0,52,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010021,'Scrambled Eggs','Normal/FoodItem',99,0,0,0,105,61702,2016,1,1,0,0,0,32,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010022,'Fried Egg','Normal/FoodItem',99,0,0,0,101,61703,2016,1,1,0,0,0,26,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010023,'Trapper\'s Quiche','Normal/FoodItem',99,0,0,0,124,60555,2016,1,1,0,0,0,50,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010024,'[en]','Normal/FoodItem',99,0,0,0,3,60000,2017,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010101,'Grilled Carp','Normal/FoodItem',99,0,0,0,18,60520,2013,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010102,'Salt Cod','Normal/FoodItem',99,0,0,0,18,61543,2013,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010103,'Boiled Crayfish','Normal/FoodItem',99,0,0,0,24,60569,2013,1,1,0,0,0,3,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010104,'Raw Oyster','Normal/FoodItem',99,0,0,0,59,61544,2013,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010105,'Grilled Trout','Normal/FoodItem',99,0,0,0,48,60519,2013,1,1,0,0,0,7,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010106,'Salmon Meuniere','Normal/FoodItem',99,0,0,0,66,60522,2013,1,1,0,0,0,19,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010107,'Tuna Miq\'abob','Normal/FoodItem',99,0,0,0,108,60528,2013,1,1,0,0,0,32,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010108,'Eel Pie','Normal/FoodItem',99,0,0,0,62,60556,2013,1,1,0,0,0,18,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010109,'Salt Cod Puffs','Normal/FoodItem',99,0,0,0,141,60572,2013,1,1,0,0,0,42,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010110,'Stuffed Cabbage','Normal/FoodItem',99,0,0,0,151,60570,2013,1,1,0,0,0,45,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010111,'Lava Toad Legs','Normal/FoodItem',99,0,0,0,171,61477,2013,1,1,0,0,0,51,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010112,'Tree Toad Legs','Normal/FoodItem',99,0,0,0,42,61485,2013,1,1,0,0,0,6,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010113,'Baked Sole','Normal/FoodItem',99,0,0,0,95,61476,2013,1,1,0,0,0,28,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010114,'Braised Pipira','Normal/FoodItem',99,0,0,0,23,61478,2013,1,1,0,0,0,6,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010115,'Boiled Bream','Normal/FoodItem',99,0,0,0,89,61479,2013,1,1,0,0,0,26,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010118,'Mugwort Carp','Normal/FoodItem',99,0,0,0,128,61489,2013,1,1,0,0,0,38,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010201,'Flatbread','Normal/FoodItem',99,0,0,0,13,60494,2015,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010202,'Frumenty','Normal/FoodItem',99,0,0,0,10,60496,2041,1,1,0,0,0,3,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010203,'Honey Muffin','Normal/FoodItem',99,0,0,0,56,60489,2015,1,1,0,0,0,20,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010204,'La Noscean Toast','Normal/FoodItem',99,0,0,0,129,60554,2015,1,1,0,0,0,47,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010205,'Acorn Cookie','Normal/FoodItem',99,0,0,0,94,60508,2015,1,1,0,0,0,34,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010206,'Dark Pretzel','Normal/FoodItem',99,0,0,0,62,60485,2015,1,1,0,0,0,22,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010207,'Cornbread','Normal/FoodItem',99,0,0,0,81,60491,2015,1,1,0,0,0,29,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010208,'Knight\'s Bread','Normal/FoodItem',99,0,0,0,105,60486,2015,1,1,0,0,0,38,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010209,'Walnut Bread','Normal/FoodItem',99,0,0,0,48,60488,2015,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010210,'Lentils & Chestnuts','Normal/FoodItem',99,0,0,0,43,60503,2041,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010211,'Finger Sandwich','Normal/FoodItem',99,0,0,0,140,61708,2015,1,1,0,0,0,51,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010301,'Spinach Saute','Normal/FoodItem',99,0,0,0,66,60506,2014,1,1,0,0,0,22,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010302,'Jack-o\'-lantern','Normal/FoodItem',99,0,0,0,31,60509,2014,1,1,0,0,0,10,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010303,'Landtrap Salad','Normal/FoodItem',99,0,0,0,143,60505,2014,1,1,0,0,0,49,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010304,'Blood Currant Tart','Normal/FoodItem',99,0,0,0,91,60557,2017,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010305,'Parsnip Salad','Normal/FoodItem',99,0,0,0,40,60512,2014,1,1,0,0,0,13,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010306,'Sauerkraut','Normal/FoodItem',99,0,0,0,103,60516,2014,1,1,0,0,0,35,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010307,'Dzemael Gratin','Normal/FoodItem',99,0,0,0,128,61326,2041,1,1,0,0,0,44,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010308,'Tomato Pie','Normal/FoodItem',99,0,0,0,131,60558,2014,1,1,0,0,0,45,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010309,'Roasted Nopales','Normal/FoodItem',99,0,0,0,48,61492,2014,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010310,'Alligator Salad','Normal/FoodItem',99,0,0,0,86,61491,2014,1,1,0,0,0,29,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010311,'Stuffed Artichoke','Normal/FoodItem',99,0,0,0,114,61494,2014,1,1,0,0,0,39,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010312,'Forest Miq\'abob','Normal/FoodItem',99,0,0,0,88,60511,2042,1,1,0,0,0,30,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010313,'Button Mushroom Saute','Normal/FoodItem',99,0,0,0,128,61701,2042,1,1,0,0,0,44,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010314,'Raptor Stew','Normal/FoodItem',99,0,0,0,114,61704,2042,1,1,0,0,0,39,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010315,'Chicken and Mushrooms','Normal/FoodItem',99,0,0,0,57,61705,2042,1,1,0,0,0,19,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010316,'Chanterelle Saute','Normal/FoodItem',99,0,0,0,17,61706,2042,1,1,0,0,0,5,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010317,'Buttons in a Blanket','Normal/FoodItem',99,0,0,0,145,61707,2042,1,1,0,0,0,50,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010401,'Apple Tart','Normal/FoodItem',99,0,0,0,51,60550,2017,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010402,'Ginger Cookie','Normal/FoodItem',99,0,0,0,1,60487,2017,1,1,0,0,0,24,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010403,'Dried Prunes','Normal/FoodItem',99,0,0,0,1,60654,2017,1,1,0,0,0,21,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010404,'Raisins','Normal/FoodItem',99,0,0,0,18,60654,2017,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010405,'Crumpet','Normal/FoodItem',99,0,0,0,84,60492,2017,1,1,0,0,0,27,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010406,'Pastry Fish','Normal/FoodItem',99,0,0,0,144,60490,2017,1,1,0,0,0,47,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010407,'Crowned Cake','Normal/FoodItem',99,0,0,0,153,60559,2017,1,1,0,0,0,50,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010408,'Princess Pudding','Normal/FoodItem',99,0,0,0,18,61462,2017,1,1,0,0,0,5,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010409,'Starlight Log','Normal/FoodItem',99,0,0,0,96,60552,2017,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010410,'Snowflake Peak','Normal/FoodItem',99,0,0,0,48,61461,2017,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010411,'Ore Fruitcake','Normal/FoodItem',99,0,0,0,30,61463,2017,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010412,'Bubble Chocolate','Normal/FoodItem',99,0,0,0,36,61468,2017,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010413,'Pearl Chocolate','Normal/FoodItem',99,0,0,0,36,61470,2017,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010414,'Heart Chocolate','Normal/FoodItem',99,0,0,0,45,61469,2017,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010415,'White Chocolate','Normal/FoodItem',99,0,0,0,45,61471,2017,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010416,'Sweet Rice Cake','Normal/FoodItem',99,0,0,0,1,61472,2017,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010417,'Pumpkin Cookie','Normal/FoodItem',99,0,0,0,24,61673,2017,1,1,0,0,0,7,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010418,'Consecrated Chocolate','Normal/FoodItem',99,0,0,0,33,61471,2017,1,1,0,0,0,10,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010419,'Mizzenmast Biscuit','Normal/FoodItem',99,0,0,0,15,60508,2015,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010420,'Roost Biscuit','Normal/FoodItem',99,0,0,0,15,60508,2015,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010421,'Hourglass Biscuit','Normal/FoodItem',99,0,0,0,15,60508,2015,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010501,'Pea Soup','Normal/FoodItem',99,0,0,0,82,60495,2041,1,1,0,0,0,25,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010502,'Stone Soup','Normal/FoodItem',99,0,0,0,76,60499,2041,1,1,0,0,0,23,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010503,'Beef Stew','Normal/FoodItem',99,0,0,0,170,60532,2041,1,1,0,0,0,53,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010504,'Cawl Cennin','Normal/FoodItem',99,0,0,0,107,60501,2041,1,1,0,0,0,33,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010505,'Ratatouille','Normal/FoodItem',99,0,0,0,120,60510,2041,1,1,0,0,0,37,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010506,'Mutton Stew','Normal/FoodItem',99,0,0,0,32,60504,2041,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010507,'Fish Soup','Normal/FoodItem',99,0,0,0,139,60502,2041,1,1,0,0,0,43,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010508,'Bouillabaisse','Normal/FoodItem',99,0,0,0,158,61325,2041,1,1,0,0,0,49,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010509,'Zoni','Normal/FoodItem',99,0,0,0,32,61465,2041,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010510,'Orobon Stew','Normal/FoodItem',99,0,0,0,88,60521,2041,1,1,0,0,0,27,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010601,'Distilled Water','Normal/FoodItem',99,0,0,0,5,60474,4026,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010602,'Sour Red','Normal/FoodItem',99,0,0,0,38,61402,2039,1,0,0,0,0,14,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010603,'Aldgoat Milk','Normal/FoodItem',99,0,0,0,36,60626,2025,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010604,'Buffalo Milk','Normal/FoodItem',99,0,0,0,54,60626,2025,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010605,'Orange Juice','Normal/FoodItem',99,0,0,0,18,60540,2018,1,1,0,0,0,6,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010606,'Pineapple Juice','Normal/FoodItem',99,0,0,0,133,60544,2018,1,1,0,0,0,51,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010607,'Apple Juice','Normal/FoodItem',99,0,0,0,105,60541,2018,1,1,0,0,0,40,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010608,'Mulled Tea','Normal/FoodItem',99,0,0,0,128,60547,2018,1,1,0,0,0,49,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010609,'Mineral Water','Normal/FoodItem',99,0,0,0,20,60474,2018,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010610,'Chamomile Tea','Normal/FoodItem',99,0,0,0,64,61490,2018,1,1,0,0,0,24,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010611,'Grape Juice','Normal/FoodItem',99,0,0,0,59,60542,2018,1,1,0,0,0,22,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3010612,'Rolanberry Lassi','Normal/FoodItem',99,0,0,0,120,60766,2025,1,1,0,0,0,46,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011001,'Aldgoat Chuck','Normal/FoodItem',99,0,0,0,137,60578,2024,1,1,0,0,0,25,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011002,'Buffalo Sirloin','Normal/FoodItem',99,0,0,0,221,60578,2024,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011003,'Dodo Tenderloin','Normal/FoodItem',99,0,0,0,84,60577,2024,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011004,'Raptor Shank','Normal/FoodItem',99,0,0,0,168,60583,2024,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011005,'Mutton Loin','Normal/FoodItem',99,0,0,0,53,60579,2024,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011006,'Antelope Shank','Normal/FoodItem',99,0,0,0,116,61473,2024,1,1,0,0,0,21,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011007,'Marmot Meat','Normal/FoodItem',99,0,0,0,26,60655,2024,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011008,'Chicken Breast','Normal/FoodItem',99,0,0,0,95,60577,2024,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011009,'Megalocrab Leg','Normal/FoodItem',99,0,0,0,110,60582,2032,1,1,0,0,0,20,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011010,'Orobon Liver','Normal/FoodItem',99,0,0,0,110,60581,2031,1,1,0,0,0,20,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011011,'Jellyfish Umbrella','Normal/FoodItem',99,0,0,0,63,60580,2031,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011012,'Eft Tail','Normal/FoodItem',99,0,0,0,221,60581,2024,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011013,'Salamander Tail','Normal/FoodItem',99,0,0,0,84,60581,2024,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011014,'Mole Meat','Normal/FoodItem',99,0,0,0,58,60655,2024,1,1,0,0,0,10,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011015,'Chicken Egg','Normal/FoodItem',99,0,0,0,11,60596,2034,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011016,'Apkallu Egg','Normal/FoodItem',99,0,0,0,221,60586,2034,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011017,'Dodo Egg','Normal/FoodItem',99,0,0,0,63,60586,2034,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011018,'Young Dodo Roaster','Normal/FoodItem',99,0,0,0,89,61560,2024,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011019,'Pudding Flesh','Normal/FoodItem',99,0,0,0,221,61266,2024,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011020,'Puk Egg','Normal/FoodItem',99,0,0,0,137,60586,2034,1,1,0,0,0,25,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011101,'Black Eel','Normal/FoodItem',99,0,0,0,77,60663,2032,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011102,'Dark Bass','Normal/FoodItem',99,0,0,0,91,60664,2032,1,1,0,0,0,18,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011103,'Crayfish','Normal/FoodItem',99,0,0,0,10,60666,2032,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011104,'Crimson Crayfish','Normal/FoodItem',99,0,0,0,19,60665,2032,1,1,0,0,0,3,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011105,'Bone Crayfish','Normal/FoodItem',99,0,0,0,19,60667,2032,1,1,0,0,0,3,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011106,'Maiden Carp','Normal/FoodItem',99,0,0,0,14,60668,2032,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011107,'Velodyna Carp','Normal/FoodItem',99,0,0,0,182,60669,2032,1,1,0,0,0,37,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011108,'Pipira','Normal/FoodItem',99,0,0,0,34,60670,2032,1,1,0,0,0,6,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011109,'Black Ghost','Normal/FoodItem',99,0,0,0,115,60671,2032,1,1,0,0,0,23,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011110,'Brass Loach','Normal/FoodItem',99,0,0,0,43,60675,2032,1,1,0,0,0,8,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011111,'Ala Mhigan Fighting Fish','Normal/FoodItem',99,0,0,0,62,60676,2032,1,1,0,0,0,12,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011112,'Rainbow Trout','Normal/FoodItem',99,0,0,0,29,60662,2032,1,1,0,0,0,5,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011113,'Yugr\'am Salmon','Normal/FoodItem',99,0,0,0,82,60661,2032,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011114,'Blindfish','Normal/FoodItem',99,0,0,0,154,60672,2032,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011115,'Striped Goby','Normal/FoodItem',99,0,0,0,24,60723,2032,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011116,'Sandfish','Normal/FoodItem',99,0,0,0,91,60729,2032,1,1,0,0,0,18,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011117,'Lamp Marimo','Normal/FoodItem',99,0,0,0,154,60673,4026,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011118,'Monke Onke','Normal/FoodItem',99,0,0,0,163,60678,2032,1,1,0,0,0,33,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011119,'Alligator Garfish','Normal/FoodItem',99,0,0,0,278,60679,2032,1,1,0,0,0,57,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011120,'Northern Pike','Normal/FoodItem',99,0,0,0,211,60680,2032,1,1,0,0,0,43,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011121,'Southern Pike','Normal/FoodItem',99,0,0,0,192,60681,2032,1,1,0,0,0,39,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011122,'Giant Donko','Normal/FoodItem',99,0,0,0,360,60682,2032,1,1,0,0,0,74,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011123,'Lava Toad','Normal/FoodItem',99,0,0,0,202,60683,2032,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011124,'Pirarucu','Normal/FoodItem',99,0,0,0,432,60684,2032,1,1,0,0,0,89,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011125,'Emperor Fish','Normal/FoodItem',99,0,0,0,465,60685,2032,1,1,0,0,0,96,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011126,'Takitaro','Normal/FoodItem',99,0,0,0,403,60686,2032,1,1,0,0,0,83,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011127,'Cave Cherax','Normal/FoodItem',99,0,0,0,254,60687,2032,1,1,0,0,0,52,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011128,'River Crab','Normal/FoodItem',99,0,0,0,101,60730,2032,1,1,0,0,0,20,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011129,'Helmet Crab','Normal/FoodItem',99,0,0,0,82,60717,2031,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011130,'King Crab','Normal/FoodItem',99,0,0,0,9,60717,2032,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011131,'Tricorn','Normal/FoodItem',99,0,0,0,374,60725,2032,1,1,0,0,0,77,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011132,'Tree Toad','Normal/FoodItem',99,0,0,0,24,60726,2032,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011133,'Dart Frog','Normal/FoodItem',99,0,0,0,202,60719,2032,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011134,'Nether Newt','Normal/FoodItem',99,0,0,0,134,60720,2032,1,1,0,0,0,27,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011135,'Allagan Snail','Normal/FoodItem',99,0,0,0,10,60588,2032,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011136,'Box Turtle','Normal/FoodItem',99,0,0,0,86,60724,2032,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011137,'Giant Catfish','Normal/FoodItem',99,0,0,0,331,60677,2032,1,1,0,0,0,68,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011201,'Saber Sardine','Normal/FoodItem',99,0,0,0,202,60689,2031,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011202,'Ocean Cloud','Normal/FoodItem',99,0,0,0,34,60690,2031,1,1,0,0,0,6,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011203,'Nautilus','Normal/FoodItem',99,0,0,0,130,60691,2031,1,1,0,0,0,26,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011204,'Silver Shark','Normal/FoodItem',99,0,0,0,178,60696,2031,1,1,0,0,0,36,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011205,'Tiger Cod','Normal/FoodItem',99,0,0,0,14,60697,2031,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011206,'Rock Lobster','Normal/FoodItem',99,0,0,0,274,60698,2031,1,1,0,0,0,56,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011207,'Black Sole','Normal/FoodItem',99,0,0,0,139,60699,2031,1,1,0,0,0,28,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011208,'Coral Butterfly','Normal/FoodItem',99,0,0,0,58,60701,2031,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011209,'Bianaq Bream','Normal/FoodItem',99,0,0,0,106,60694,2031,1,1,0,0,0,21,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011210,'Merlthor Goby','Normal/FoodItem',99,0,0,0,24,60674,2031,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011211,'Indigo Herring','Normal/FoodItem',99,0,0,0,154,60695,2031,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011212,'Blowfish','Normal/FoodItem',99,0,0,0,178,60692,2031,1,1,0,0,0,36,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011213,'Rothlyt Oyster','Normal/FoodItem',99,0,0,0,86,60700,2031,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011214,'Finger Shrimp','Normal/FoodItem',99,0,0,0,24,60693,2031,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011215,'Cieldalaes Clam','Normal/FoodItem',99,0,0,0,9,60716,2031,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011216,'Malm Kelp','Normal/FoodItem',99,0,0,0,24,60688,2022,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011217,'Ash Tuna','Normal/FoodItem',99,0,0,0,154,60703,2031,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011218,'Dinichthys','Normal/FoodItem',99,0,0,0,370,60704,2031,1,1,0,0,0,76,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011219,'Titanic Sawfish','Normal/FoodItem',99,0,0,0,456,60705,2031,1,1,0,0,0,94,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011220,'Sunfish','Normal/FoodItem',99,0,0,0,355,60706,2031,1,1,0,0,0,73,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011221,'Mazlaya Marlin','Normal/FoodItem',99,0,0,0,336,60707,2031,1,1,0,0,0,69,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011222,'Gigant Octopus','Normal/FoodItem',99,0,0,0,307,60708,2031,1,1,0,0,0,63,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011223,'Megalodon','Normal/FoodItem',99,0,0,0,408,60709,2031,1,1,0,0,0,84,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011224,'Wahoo','Normal/FoodItem',99,0,0,0,211,60710,2031,1,1,0,0,0,43,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011225,'Hammerhead Shark','Normal/FoodItem',99,0,0,0,158,60711,2031,1,1,0,0,0,32,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011226,'Giant Squid','Normal/FoodItem',99,0,0,0,254,60712,2031,1,1,0,0,0,52,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011227,'Haraldr Haddock','Normal/FoodItem',99,0,0,0,192,60702,2031,1,1,0,0,0,39,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011228,'Sea Cucumber','Normal/FoodItem',99,0,0,0,67,60713,2031,1,1,0,0,0,13,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011229,'Sea Pickle','Normal/FoodItem',99,0,0,0,120,60714,2031,1,1,0,0,0,24,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011230,'Razor Clam','Normal/FoodItem',99,0,0,0,77,60715,2031,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011231,'Vongola Clam','Normal/FoodItem',99,0,0,0,48,60716,2031,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011301,'Cieldalaes Spinach','Normal/FoodItem',99,0,0,0,34,60612,2022,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011302,'Ogre Pumpkin','Normal/FoodItem',99,0,0,0,23,60627,2022,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011303,'Alpine Parsnip','Normal/FoodItem',99,0,0,0,27,60649,2022,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011304,'Salt Leek','Normal/FoodItem',99,0,0,0,74,60658,2022,1,1,0,0,0,32,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011305,'Midland Cabbage','Normal/FoodItem',99,0,0,0,59,60623,2022,1,1,0,0,0,25,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011306,'Wizard Eggplant','Normal/FoodItem',99,0,0,0,56,60609,2022,1,1,0,0,0,24,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011307,'Popoto','Normal/FoodItem',99,0,0,0,41,60601,2022,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011308,'Wild Onion','Normal/FoodItem',99,0,0,0,11,60599,2022,1,1,0,0,0,4,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011309,'Coerthas Carrot','Normal/FoodItem',99,0,0,0,23,60613,2022,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011310,'Ruby Tomato','Normal/FoodItem',99,0,0,0,36,60624,2022,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011311,'La Noscean Lettuce','Normal/FoodItem',99,0,0,0,29,61359,2022,1,1,0,0,0,12,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011312,'Highland Parsley','Normal/FoodItem',99,0,0,0,25,60637,2022,1,1,0,0,0,10,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011313,'Ramhorn Zucchini','Normal/FoodItem',99,0,0,0,32,60643,2022,1,1,0,0,0,13,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011314,'Paprika','Normal/FoodItem',99,0,0,0,36,60644,2026,1,0,0,0,0,15,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011315,'Pimiento','Normal/FoodItem',99,0,0,0,5,60644,2026,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011316,'Maiden Artichoke','Normal/FoodItem',99,0,0,0,72,61360,2022,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011317,'Gysahl Greens','Normal/FoodItem',99,0,0,0,47,60741,2022,1,1,0,0,0,20,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011318,'Aloe','Normal/FoodItem',99,0,0,0,50,60645,2022,1,1,0,0,0,21,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011319,'Nopales','Normal/FoodItem',99,0,0,0,41,60646,2022,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011401,'Iron Acorn','Normal/FoodItem',99,0,0,0,79,60606,2023,1,1,0,0,0,32,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011402,'Gridanian Chestnut','Normal/FoodItem',99,0,0,0,24,60592,2023,1,1,0,0,0,9,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011403,'Gridanian Walnut','Normal/FoodItem',99,0,0,0,14,60591,2023,1,1,0,0,0,5,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011404,'Cinderfoot Olive','Normal/FoodItem',99,0,0,0,29,60620,2023,1,1,0,0,0,11,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011405,'Sunflower Seeds','Normal/FoodItem',99,0,0,0,10,60640,2021,1,1,0,0,0,3,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011406,'Button Mushroom','Normal/FoodItem',99,0,0,0,55,60621,2035,1,1,0,0,0,22,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011407,'Shriekshroom','Normal/FoodItem',99,0,0,0,17,61448,2035,1,1,0,0,0,6,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011408,'Black Truffle','Normal/FoodItem',99,0,0,0,122,60647,2035,1,1,0,0,0,50,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011409,'White Truffle','Normal/FoodItem',99,0,0,0,77,60648,2035,1,1,0,0,0,31,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011410,'Gil Bun','Normal/FoodItem',99,0,0,0,38,61405,2035,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011411,'Chanterelle','Normal/FoodItem',99,0,0,0,14,60594,2035,1,1,0,0,0,5,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011412,'Buffalo Beans','Normal/FoodItem',99,0,0,0,31,60617,2021,1,1,0,0,0,12,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011413,'Jade Peas','Normal/FoodItem',99,0,0,0,58,60617,2021,1,1,0,0,0,23,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011414,'Lalafellin Lentil','Normal/FoodItem',99,0,0,0,26,61339,2021,1,1,0,0,0,10,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011415,'Millioncorn','Normal/FoodItem',99,0,0,0,38,60602,2021,1,1,0,0,0,15,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011416,'Kukuru Bean','Normal/FoodItem',99,0,0,0,19,61467,2023,1,1,0,0,0,7,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011417,'Sticky Rice','Normal/FoodItem',99,0,0,0,36,61497,2021,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011418,'Ratstool','Normal/FoodItem',99,0,0,0,84,61449,2035,1,1,0,0,0,39,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011419,'Dalamud Nut','Normal/FoodItem',99,0,0,0,3,61619,2023,1,1,0,0,0,1,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011420,'Moon Nut','Normal/FoodItem',99,0,0,0,5,61618,2023,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011451,'La Noscean Orange','Normal/FoodItem',99,0,0,0,14,61334,2023,1,1,0,0,0,5,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011452,'Lowland Grapes','Normal/FoodItem',99,0,0,0,7,60630,2023,1,1,0,0,0,2,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011453,'Pixie Plums','Normal/FoodItem',99,0,0,0,41,60659,2023,1,1,0,0,0,16,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011454,'Prickly Pineapple','Normal/FoodItem',99,0,0,0,101,60598,2023,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011455,'Faerie Apple','Normal/FoodItem',99,0,0,0,36,60622,2023,1,1,0,0,0,14,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011456,'Sun Lemon','Normal/FoodItem',99,0,0,0,43,60610,2023,1,1,0,0,0,17,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011457,'Blood Currants','Normal/FoodItem',99,0,0,0,53,60657,2023,1,1,0,0,0,21,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011458,'Rolanberry','Normal/FoodItem',99,0,0,0,101,60618,2023,1,1,0,0,0,41,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011459,'Alligator Pear','Normal/FoodItem',99,0,0,0,70,61370,2023,1,1,0,0,0,28,1001,1,0,0,1800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011501,'Pie Dough','Normal/FoodItem',99,0,0,0,22,60629,2039,1,0,0,0,0,11,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011502,'Salted Butter','Normal/FoodItem',99,0,0,0,11,60625,2039,1,0,0,0,0,5,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011503,'Maple Sugar','Normal/FoodItem',99,0,0,0,4,61410,2027,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011504,'Sweet Cream','Normal/FoodItem',99,0,0,0,5,61400,2039,1,0,0,0,0,2,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011505,'Chicken Stock','Normal/FoodItem',99,0,0,0,41,60656,2039,1,0,0,0,0,22,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011506,'Garlean Garlic','Normal/FoodItem',99,0,0,0,9,60600,2026,1,0,0,0,0,4,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011507,'Black Pepper','Normal/FoodItem',99,0,0,0,27,60603,2026,1,0,0,0,0,14,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011508,'Pearl Ginger','Normal/FoodItem',99,0,0,0,7,60611,2026,1,0,0,0,0,3,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011509,'Cinnamon','Normal/FoodItem',99,0,0,0,5,61336,2026,1,0,0,0,0,2,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011510,'Sagolii Sage','Normal/FoodItem',99,0,0,0,76,60605,2026,1,0,0,0,0,41,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011511,'Marjoram','Normal/FoodItem',99,0,0,0,29,60632,2026,1,0,0,0,0,15,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011512,'Dragon Pepper','Normal/FoodItem',99,0,0,0,58,60619,2026,1,0,0,0,0,31,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011513,'Laurel','Normal/FoodItem',99,0,0,0,59,60605,2026,1,0,0,0,0,32,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011514,'Thyme','Normal/FoodItem',99,0,0,0,58,61345,2026,1,0,0,0,0,31,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011515,'Nutmeg','Normal/FoodItem',99,0,0,0,63,61401,2026,1,0,0,0,0,34,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011516,'Desert Saffron','Normal/FoodItem',99,0,0,0,79,61451,2026,1,0,0,0,0,43,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011517,'Midland Basil','Normal/FoodItem',99,0,0,0,41,60607,2026,1,0,0,0,0,22,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011518,'Cloves','Normal/FoodItem',99,0,0,0,27,61455,2026,1,0,0,0,0,14,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011519,'Vanilla Beans','Normal/FoodItem',99,0,0,0,29,60631,2026,1,0,0,0,0,15,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011520,'Galago Mint','Normal/FoodItem',99,0,0,0,29,60635,2026,1,0,0,0,0,15,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011521,'Thanalan Tea Leaves','Normal/FoodItem',99,0,0,0,81,61345,2026,1,0,0,0,0,44,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011522,'Gelatin','Normal/FoodItem',99,0,0,0,38,60580,2039,1,0,0,0,0,20,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011523,'Sunset Wheat','Normal/FoodItem',99,0,0,0,7,61450,2021,1,0,0,0,0,3,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011524,'Sunset Wheat Flour','Normal/FoodItem',99,0,0,0,9,60593,2021,1,0,0,0,0,4,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011525,'Rye','Normal/FoodItem',99,0,0,0,7,61450,2021,1,0,0,0,0,3,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011526,'Rye Flour','Normal/FoodItem',99,0,0,0,7,61341,2021,1,0,0,0,0,3,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011527,'Cornmeal','Normal/FoodItem',99,0,0,0,40,61341,2021,1,0,0,0,0,21,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011528,'Almonds','Normal/FoodItem',99,0,0,0,58,60642,2026,1,0,0,0,0,31,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011529,'Table Salt','Normal/FoodItem',99,0,0,0,4,61411,2027,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011530,'Honey','Normal/FoodItem',99,0,0,0,7,60628,2027,1,0,0,0,0,3,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011531,'Maple Syrup','Normal/FoodItem',99,0,0,0,4,61452,2027,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011532,'Olive Oil','Normal/FoodItem',99,0,0,0,25,60595,2040,1,0,0,0,0,13,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011533,'Cider Vinegar','Normal/FoodItem',99,0,0,0,29,61454,2027,1,0,0,0,0,15,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011534,'Ala Mhigan Mustard','Normal/FoodItem',99,0,0,0,40,60656,2026,1,0,0,0,0,21,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011535,'Tomato Sauce','Normal/FoodItem',99,0,0,0,20,60539,2027,1,0,0,0,0,10,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011536,'Lavender Oil','Normal/FoodItem',99,0,0,0,29,61457,2040,1,0,0,0,0,15,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011537,'Clove Oil','Normal/FoodItem',99,0,0,0,27,61458,2040,1,0,0,0,0,14,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011538,'Dried Marjoram','Normal/FoodItem',99,0,0,0,3,60608,2026,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011539,'Dark Vinegar','Normal/FoodItem',99,0,0,0,40,61488,2027,1,0,0,0,0,21,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011540,'Powdered Sugar','Normal/FoodItem',99,0,0,0,11,61563,2027,1,0,0,0,0,5,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011541,'Kukuru Powder','Normal/FoodItem',99,0,0,0,18,60465,2039,1,0,0,0,0,9,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011542,'Kukuru Butter','Normal/FoodItem',99,0,0,0,18,60465,2039,1,0,0,0,0,9,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011543,'Fish Stock','Normal/FoodItem',99,0,0,0,18,61367,2039,1,0,0,0,0,9,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011544,'Dodo Stuffing','Normal/FoodItem',99,0,0,0,36,61367,2039,1,0,0,0,0,19,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3011545,'Mugwort','Normal/FoodItem',99,0,0,0,58,61345,2026,1,0,0,0,0,31,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020001,'Potion','Normal/PotionItem',99,0,0,0,56,60019,2002,1,1,0,0,0,8,1001,0,0,0,0,70,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020002,'Hi-potion','Normal/PotionItem',99,0,0,0,156,60020,2002,1,1,0,0,0,24,1001,0,0,0,0,80,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020003,'Mega-potion','Normal/PotionItem',99,0,0,0,281,60021,2002,1,1,0,0,0,44,1001,0,0,0,0,90,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020004,'[en]','Normal/PotionItem',99,0,0,0,13,60022,2002,1,1,0,0,0,1,1001,0,0,0,0,45,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020005,'[en]','Normal/PotionItem',99,0,0,0,13,60019,2002,1,1,0,0,0,1,1001,0,0,0,0,45,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020006,'Fire Potion','Normal/PotionItem',99,0,0,0,100,60019,2002,1,1,0,0,0,15,1001,0,0,0,0,45,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020007,'Water Potion','Normal/PotionItem',99,0,0,0,100,60019,2002,1,1,0,0,0,15,1001,0,0,0,0,45,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020008,'Wind Potion','Normal/PotionItem',99,0,0,0,100,60019,2002,1,1,0,0,0,15,1001,0,0,0,0,45,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020009,'Earth Potion','Normal/PotionItem',99,0,0,0,100,60019,2002,1,1,0,0,0,15,1001,0,0,0,0,45,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020010,'Lightning Potion','Normal/PotionItem',99,0,0,0,100,60019,2002,1,1,0,0,0,15,1001,0,0,0,0,45,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020011,'Ice Potion','Normal/PotionItem',99,0,0,0,100,60019,2002,1,1,0,0,0,15,1001,0,0,0,0,45,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020101,'Ether','Normal/PotionItem',99,0,0,0,100,60023,2004,1,1,0,0,0,15,1001,0,0,0,0,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020102,'Hi-ether','Normal/PotionItem',99,0,0,0,225,60024,2004,1,1,0,0,0,35,1001,0,0,0,0,270,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020103,'Mega-ether','Normal/PotionItem',99,0,0,0,319,60025,2004,1,1,0,0,0,50,1001,0,0,0,0,300,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020104,'Hyper Ether','Normal/PotionItem',99,0,0,0,13,60026,2004,1,1,0,0,0,1,1001,0,0,0,0,300,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020105,'Fire Ether','Normal/PotionItem',99,0,0,0,150,60023,2004,1,1,0,0,0,23,1001,0,0,0,0,300,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020106,'Water Ether','Normal/PotionItem',99,0,0,0,150,60023,2004,1,1,0,0,0,23,1001,0,0,0,0,300,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020107,'Wind Ether','Normal/PotionItem',99,0,0,0,150,60023,2004,1,1,0,0,0,23,1001,0,0,0,0,300,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020108,'Earth Ether','Normal/PotionItem',99,0,0,0,150,60023,2004,1,1,0,0,0,23,1001,0,0,0,0,300,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020109,'Lightning Ether','Normal/PotionItem',99,0,0,0,150,60023,2004,1,1,0,0,0,23,1001,0,0,0,0,300,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020110,'Ice Ether','Normal/PotionItem',99,0,0,0,150,60023,2004,1,1,0,0,0,23,1001,0,0,0,0,300,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020201,'Elixir','Normal/PotionItem',99,0,0,0,540,60027,2004,1,1,0,0,0,53,1001,0,0,0,0,450,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020202,'Dusken Draught','Normal/PotionItem',1,1,1,0,0,60027,2004,1,1,0,0,0,50,1001,0,0,0,0,210,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020203,'Kiss of the Morning Meadow','Normal/PotionItem',1,1,1,0,0,60028,2004,1,1,0,0,0,50,1001,0,0,0,0,270,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020204,'Onyx Tears','Normal/PotionItem',1,1,1,0,0,61609,2004,1,1,0,0,0,50,1001,0,0,0,0,270,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020301,'Blinding Potion','Normal/CmnBadStatusItem',99,0,0,0,200,60044,2005,1,1,0,0,0,31,1001,0,0,0,10,120,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020302,'Silencing Potion','Normal/CmnBadStatusItem',99,0,0,0,238,60043,2005,1,1,0,0,0,37,1001,0,0,0,10,120,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020303,'Sleeping Potion','Normal/CmnBadStatusItem',99,0,0,0,300,60042,2005,1,1,0,0,0,47,1001,0,0,0,10,120,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020304,'Paralyzing Potion','Normal/CmnBadStatusItem',99,0,0,0,313,60041,2005,1,1,0,0,0,49,1001,0,0,0,10,120,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020305,'Maddening Potion','Normal/EnchantMedicineItem',99,0,0,0,200,61559,2006,1,1,0,0,0,31,1001,0,0,0,60,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020306,'Poisoning Potion','Normal/CmnBadStatusItem',99,0,0,0,231,60039,2005,1,1,0,0,0,36,1001,0,0,0,20,120,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020307,'Smothering Potion','Normal/CmnBadStatusItem',99,0,0,0,263,60039,2005,1,1,0,0,0,41,1001,0,0,0,10,120,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020308,'Disabling Potion','Normal/CmnBadStatusItem',99,0,0,0,288,60039,2005,1,1,0,0,0,45,1001,0,0,0,10,120,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020309,'Venom Potion','Normal/CmnBadStatusItem',99,0,0,0,22,60030,2005,1,1,0,0,0,1,1001,1,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020401,'Eye Drops','Normal/CmnRemoveStatusItem',99,0,0,0,88,60034,2003,1,1,0,0,0,13,1001,1,0,0,0,270,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020402,'Throat Drops','Normal/CmnRemoveStatusItem',99,0,0,0,206,60035,2003,1,1,0,0,0,32,1001,1,0,0,0,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020403,'Dawn Drops','Normal/CmnRemoveStatusItem',99,0,0,0,1,61556,2003,1,1,0,0,0,19,1001,1,0,0,0,210,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020404,'Spine Drops','Normal/CmnRemoveStatusItem',99,0,0,0,263,61557,2003,1,1,0,0,0,41,1001,1,0,0,0,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020405,'Nerve Drops','Normal/EnchantMedicineItem',99,0,0,0,206,61558,2006,1,1,0,0,0,32,1001,0,0,0,60,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020406,'Blood Drops','Normal/CmnRemoveStatusItem',99,0,0,0,1,60033,2003,1,1,0,0,0,6,1001,1,0,0,0,180,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020407,'Lung Drops','Normal/CmnRemoveStatusItem',99,0,0,0,250,60033,2003,1,1,0,0,0,39,1001,1,0,0,0,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020408,'Heart Drops','Normal/CmnRemoveStatusItem',99,0,0,0,306,60033,2003,1,1,0,0,0,48,1001,1,0,0,0,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020409,'Gold Needle','Normal/CmnRemoveStatusItem',99,0,0,0,331,61709,2003,1,1,0,0,0,52,1001,1,0,0,0,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020410,'The Keeper\'s Hymn','Normal/CmnGoodStatusItem',99,0,1,0,0,60760,7101,1,0,0,0,0,1,1001,1,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020411,'Company-issue Expectorant','Normal/RaiseItem',1,1,1,0,0,61599,2003,1,1,0,0,0,15,1001,0.6,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020412,'Company-issue Tonic','Normal/RaiseItem',1,1,1,0,0,61600,2003,1,1,0,0,0,50,1001,1,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020413,'Over-aspected Cluster','Normal/RaiseItem',1,1,1,0,0,61725,2003,1,1,0,0,0,50,1001,1,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020501,'Ironhide Unguent','Normal/CmnGoodStatusItem',99,0,0,0,125,60038,2006,1,1,0,0,0,19,1001,45,0,0,300,600,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020502,'Ironwill Unguent','Normal/CmnGoodStatusItem',99,0,0,0,188,60038,2006,1,1,0,0,0,29,1001,45,0,0,300,600,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020503,'[en]','Normal/CmnGoodStatusItem',99,0,0,0,22,60038,2006,1,1,0,0,0,1,1001,1,0,0,300,600,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020504,'Company-issue Engineering Manual II','Normal/CmnGoodStatusItem',1,1,1,0,0,61598,1016,1,1,0,0,0,1,1001,1.5,9000,0,10800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020505,'Company-issue Survival Manual II','Normal/CmnGoodStatusItem',1,1,1,0,0,61597,1016,1,1,0,0,0,1,1001,1.5,9000,0,10800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020506,'Sanction','Normal/CmnGoodStatusItem',1,1,1,0,0,60751,1016,1,1,0,0,0,1,1001,1,0,0,10800,5400,3,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020507,'Peach Confetti','Normal/CmnGoodStatusItem',99,0,0,0,1,61495,4026,1,1,0,0,0,2,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020508,'Cherry Confetti','Normal/CmnGoodStatusItem',99,0,0,0,1,61496,4026,1,1,0,0,0,2,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020509,'Company-issue Engineering Manual','Normal/CmnGoodStatusItem',1,1,1,0,0,61598,1016,1,1,0,0,0,1,1001,1.5,4000,0,10800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020510,'Company-issue Survival Manual','Normal/CmnGoodStatusItem',1,1,1,0,0,61597,1016,1,1,0,0,0,1,1001,1.5,4000,0,10800,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020511,'Muscle Restorative','Normal/EnchantMedicineItem',99,0,0,0,123,60038,2006,1,1,0,0,0,10,1001,0,0,0,600,900,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020512,'Potion of Strength','Normal/EnchantMedicineItem',99,0,0,0,131,60038,2006,1,1,0,0,0,20,1001,1,0,0,30,220,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020513,'Hi-potion of Strength','Normal/EnchantMedicineItem',99,0,0,0,256,60038,2006,1,1,0,0,0,40,1001,1,0,0,30,230,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020514,'Mega-potion of Strength','Normal/EnchantMedicineItem',99,0,0,0,325,60038,2006,1,1,0,0,0,51,1001,1,0,0,30,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020515,'Potion of Vitality','Normal/EnchantMedicineItem',99,0,0,0,113,60038,2006,1,1,0,0,0,17,1001,1,0,0,60,220,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020516,'Hi-potion of Vitality','Normal/EnchantMedicineItem',99,0,0,0,194,60038,2006,1,1,0,0,0,30,1001,1,0,0,60,230,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020517,'Mega-potion of Vitality','Normal/EnchantMedicineItem',99,0,0,0,300,60038,2006,1,1,0,0,0,47,1001,1,0,0,60,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020518,'Potion of Dexterity','Normal/EnchantMedicineItem',99,0,0,0,106,60038,2006,1,1,0,0,0,16,1001,1,0,0,40,220,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020519,'Hi-potion of Dexterity','Normal/EnchantMedicineItem',99,0,0,0,244,60038,2006,1,1,0,0,0,38,1001,1,0,0,40,230,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020520,'Mega-potion of Dexterity','Normal/EnchantMedicineItem',99,0,0,0,294,60038,2006,1,1,0,0,0,46,1001,1,0,0,40,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020521,'Potion of Intelligence','Normal/EnchantMedicineItem',99,0,0,0,100,60038,2006,1,1,0,0,0,15,1001,1,0,0,30,220,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020522,'Hi-potion of Intelligence','Normal/EnchantMedicineItem',99,0,0,0,188,60038,2006,1,1,0,0,0,29,1001,1,0,0,30,230,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020523,'Mega-potion of Intelligence','Normal/EnchantMedicineItem',99,0,0,0,288,60038,2006,1,1,0,0,0,45,1001,1,0,0,30,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020524,'Potion of Mind','Normal/EnchantMedicineItem',99,0,0,0,94,60038,2006,1,1,0,0,0,14,1001,1,0,0,60,220,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020525,'Hi-potion of Mind','Normal/EnchantMedicineItem',99,0,0,0,175,60038,2006,1,1,0,0,0,27,1001,1,0,0,60,230,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020526,'Mega-potion of Mind','Normal/EnchantMedicineItem',99,0,0,0,281,60038,2006,1,1,0,0,0,44,1001,1,0,0,60,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020527,'Potion of Piety','Normal/EnchantMedicineItem',99,0,0,0,88,60038,2006,1,1,0,0,0,13,1001,1,0,0,60,220,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020528,'Hi-potion of Piety','Normal/EnchantMedicineItem',99,0,0,0,181,60038,2006,1,1,0,0,0,28,1001,1,0,0,60,230,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020529,'Mega-potion of Piety','Normal/EnchantMedicineItem',99,0,0,0,275,60038,2006,1,1,0,0,0,43,1001,1,0,0,60,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020530,'Bloodwall Potion','Normal/EnchantMedicineItem',99,0,0,0,0,60038,2006,1,1,0,0,0,1,1001,1,0,0,40,220,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020531,'Bloodwall Hi-potion','Normal/EnchantMedicineItem',99,0,0,0,0,60038,2006,1,1,0,0,0,1,1001,1,0,0,40,230,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020532,'Bloodwall Mega-potion','Normal/EnchantMedicineItem',99,0,0,0,0,60038,2006,1,1,0,0,0,1,1001,1,0,0,40,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020533,'Manawall Potion','Normal/EnchantMedicineItem',99,0,0,0,0,60038,2006,1,1,0,0,0,1,1001,1,0,0,40,220,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020534,'Manawall Hi-potion','Normal/EnchantMedicineItem',99,0,0,0,0,60038,2006,1,1,0,0,0,1,1001,1,0,0,40,230,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020535,'Manawall Mega-potion','Normal/EnchantMedicineItem',99,0,0,0,0,60038,2006,1,1,0,0,0,1,1001,1,0,0,40,240,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020536,'Giant\'s Drink','Normal/EnchantMedicineItem',99,0,0,0,517,60038,2006,1,1,0,0,0,50,1001,1,0,0,600,600,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020537,'Over-aspected Crystal','Normal/EnchantMedicineItem',99,0,0,0,517,61726,2006,1,1,0,0,0,45,1001,1,0,0,40,230,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020538,'Lunar Curtain','Normal/CmnGoodStatusItem',99,0,0,0,573,60473,2006,1,1,0,0,0,50,1001,0.5,0,0,15,1800,2,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020601,'Storm Tracer','Normal/CmnGoodStatusItem',99,0,0,0,1,61596,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020602,'Flame Tracer','Normal/CmnGoodStatusItem',99,0,0,0,1,61594,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020603,'Serpent Tracer','Normal/CmnGoodStatusItem',99,0,0,0,1,61595,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020604,'Lominsan Sparkler','Normal/CmnGoodStatusItem',99,0,0,0,1,61596,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020605,'Gridanian Sparkler','Normal/CmnGoodStatusItem',99,0,0,0,1,61595,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020606,'Ul\'dahn Sparkler','Normal/CmnGoodStatusItem',99,0,0,0,1,61594,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020607,'Magicked Prism (Harbor Herald)','Normal/CmnGoodStatusItem',99,0,0,0,25,61212,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020608,'Magicked Prism (Mythril Eye)','Normal/CmnGoodStatusItem',99,0,0,0,25,61212,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020609,'Magicked Prism (The Raven)','Normal/CmnGoodStatusItem',99,0,0,0,25,61212,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020610,'Magicked Prism (Crimson Star)','Normal/CmnGoodStatusItem',99,0,0,0,25,61215,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020611,'Magicked Prism (Emerald Star)','Normal/CmnGoodStatusItem',99,0,0,0,25,61217,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020612,'Magicked Prism (Indigo Star)','Normal/CmnGoodStatusItem',99,0,0,0,25,61216,4026,1,1,0,0,0,1,1001,0,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020613,'Bombard Bloom','Normal/CmnGoodStatusItem',99,0,0,0,19,61596,4026,1,1,0,0,0,1,1001,1,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020614,'Magicked Prism (Maelstrom)','Normal/CmnGoodStatusItem',99,0,0,0,19,61215,4026,1,1,0,0,0,1,1001,1,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020615,'Magicked Prism (Twin Adder)','Normal/CmnGoodStatusItem',99,0,0,0,19,61212,4026,1,1,0,0,0,1,1001,1,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3020616,'Magicked Prism (Immortal Flames)','Normal/CmnGoodStatusItem',99,0,0,0,19,61216,4026,1,1,0,0,0,1,1001,1,0,0,0,5,1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910001,'Smoothed Stone','Normal/StandardItem',99,0,0,0,1,60082,5020,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910005,'Levinstone','Normal/StandardItem',99,0,0,0,4,60085,5020,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910006,'Firepot','Normal/StandardItem',99,0,0,0,5,61430,5020,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910007,'Bomb Arm','Normal/StandardItem',99,0,0,0,7,60447,5020,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910008,'Grenade Arm','Normal/StandardItem',99,0,0,0,8,60447,5020,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910009,'Exorcism Bean','Normal/StandardItem',99,0,0,0,1,61466,5020,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910101,'Bronze Chakram','Normal/StandardItem',99,0,0,0,5,70264,5021,1,0,2,0,0,12,2130,0.5,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910102,'Steel Chakram','Normal/StandardItem',99,0,0,0,19,70267,5021,1,0,2,0,0,47,2130,0.5,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910103,'Iron Chakram','Normal/StandardItem',99,0,0,0,13,70266,5021,1,0,2,0,0,32,2130,0.5,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910104,'Silver Chakram','Normal/StandardItem',99,0,0,0,17,70265,5021,1,0,2,0,0,42,2130,0.5,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910201,'Bronze Francisca','Normal/StandardItem',99,0,0,0,5,70268,5023,1,0,4,0,0,12,2132,0.3,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910202,'Brass Francisca','Normal/StandardItem',99,0,0,0,10,70269,5023,1,0,4,0,0,22,2132,0.3,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910203,'Iron Francisca','Normal/StandardItem',99,0,0,0,14,70270,5023,1,0,4,0,0,32,2132,0.3,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910204,'Silver Francisca','Normal/StandardItem',99,0,0,0,19,70271,5023,1,0,4,0,0,42,2132,0.3,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910301,'Bronze Javelin','Normal/StandardItem',99,0,0,0,6,70274,5022,1,0,8,0,0,12,2134,0.2,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910302,'Brass Javelin','Normal/StandardItem',99,0,0,0,11,70273,5022,1,0,8,0,0,22,2134,0.2,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910303,'Iron Javelin','Normal/StandardItem',99,0,0,0,16,70272,5022,1,0,8,0,0,32,2134,0.2,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910304,'Silver Javelin','Normal/StandardItem',99,0,0,0,21,70275,5022,1,0,8,0,0,42,2134,0.2,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910305,'Bronze Azagai','Normal/StandardItem',99,0,0,0,14,70276,5022,1,0,8,0,0,27,2134,0.2,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910306,'Iron Azagai','Normal/StandardItem',99,0,0,0,24,70277,5022,1,0,8,0,0,47,2134,0.2,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910401,'Bronze Throwing Dagger','Normal/StandardItem',99,0,0,0,4,70385,5024,1,0,3,0,0,12,2131,0.3,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910402,'Iron Throwing Dagger','Normal/StandardItem',99,0,0,0,10,70386,5024,1,0,3,0,0,27,2131,0.3,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3910403,'Silver Throwing Dagger','Normal/StandardItem',99,0,0,0,14,70387,5024,1,0,3,0,0,37,2131,0.3,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920001,'Dated Bronze Arrow','Normal/StandardItem',999,0,0,0,1,60843,5017,1,0,7,0,0,3,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920002,'Dated Iron Arrow','Normal/StandardItem',999,0,0,0,5,60844,5017,1,0,7,0,0,23,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920003,'Steel Arrow','Normal/StandardItem',999,0,0,0,1,60845,5017,1,0,7,0,1,28,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920004,'Bronze Arrow','Normal/StandardItem',999,0,0,0,1,60843,5017,1,0,7,0,1,8,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920005,'Dated Silver Arrow','Normal/StandardItem',999,0,0,0,8,60847,5017,1,0,7,0,0,33,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920006,'Iron Arrow','Normal/StandardItem',999,0,0,0,1,60844,5017,1,0,7,0,1,18,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920007,'Mythril Arrow','Normal/StandardItem',999,0,0,0,2,60849,5017,1,0,7,0,1,38,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920008,'Cobalt Arrow','Normal/StandardItem',999,0,0,0,2,60845,5017,1,0,7,0,1,48,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920009,'Dated Fang Arrow','Normal/StandardItem',999,0,0,0,2,60837,5017,1,0,7,0,0,9,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920010,'Horn Arrow','Normal/StandardItem',999,0,0,0,1,60837,5017,1,0,7,0,0,1,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920011,'Dated Shell Arrow','Normal/StandardItem',999,0,0,0,6,60837,5017,1,0,7,0,0,27,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920012,'Dated White Coral Arrow','Normal/StandardItem',999,0,0,0,9,60837,5017,1,0,7,0,0,37,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920013,'Wolf Arrow','Normal/StandardItem',999,0,0,0,1,60837,5017,1,0,7,0,0,1,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920014,'Jade Arrow','Normal/StandardItem',999,0,0,0,1,60840,5017,1,0,7,0,0,1,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920015,'Dated Obsidian Arrow','Normal/StandardItem',999,0,0,0,4,60841,5017,1,0,7,0,0,17,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920016,'Warped Arrow','Normal/StandardItem',999,0,0,0,1,60843,5017,1,0,7,0,0,1,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920017,'Dated Flint Arrow','Normal/StandardItem',999,0,0,0,1,60835,5017,1,0,7,0,0,7,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920018,'Dated Blue Coral Arrow','Normal/StandardItem',999,0,0,0,10,60842,5017,1,0,7,0,0,42,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920019,'Dated Red Coral Arrow','Normal/StandardItem',999,0,0,0,11,60838,5017,1,0,7,0,0,47,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920020,'Dated Bronze Swallowtail Arrow','Normal/StandardItem',999,0,0,0,3,60851,5017,1,0,7,0,0,13,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3920021,'Dated Iron Swallowtail Arrow','Normal/StandardItem',999,0,0,0,6,60852,5017,1,0,7,0,0,28,2133,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940001,'Bloodworm','Normal/StandardItem',99,0,0,0,1,60783,6112,1,0,41,0,0,2,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940002,'Lugworm','Normal/StandardItem',99,0,0,0,1,60781,6112,1,0,41,0,0,1,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940003,'Moth Pupa','Normal/StandardItem',99,0,0,0,1,60780,6112,1,0,41,0,0,1,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940004,'Pill Bug','Normal/StandardItem',99,0,0,0,2,60782,6112,1,0,41,0,0,8,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940005,'Crayfish Ball','Normal/StandardItem',99,0,0,0,1,60785,6112,1,0,41,0,0,3,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940006,'Goby Ball','Normal/StandardItem',99,0,0,0,3,60786,6112,1,0,41,0,0,11,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940007,'Crab Ball','Normal/StandardItem',99,0,0,0,5,60788,6112,1,0,41,0,0,18,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940008,'Bass Ball','Normal/StandardItem',99,0,0,0,8,60787,6112,1,0,41,0,0,26,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940009,'Herring Ball','Normal/StandardItem',99,0,0,0,11,60784,6112,1,0,41,0,0,37,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940010,'Rat Tail','Normal/StandardItem',99,0,0,0,2,60453,6112,1,0,41,0,0,7,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940011,'Midge Basket','Normal/StandardItem',99,0,0,0,2,60759,6112,1,0,41,0,0,6,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940012,'Syrphid Basket','Normal/StandardItem',99,0,0,0,4,60759,6112,1,0,41,0,0,13,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940101,'Chocobo Fly','Normal/StandardItem',99,0,0,0,19,60773,6113,1,0,41,0,0,7,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940102,'Crow Fly','Normal/StandardItem',99,0,0,0,33,60774,6113,1,0,41,0,0,13,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940103,'Snurble Fly','Normal/StandardItem',99,0,0,0,52,60775,6113,1,0,41,0,0,21,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940104,'Wildfowl Fly','Normal/StandardItem',99,0,0,0,79,60776,6113,1,0,41,0,0,32,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940105,'Vulture Fly','Normal/StandardItem',99,0,0,0,93,60777,6113,1,0,41,0,0,38,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940106,'Floating Minnow','Normal/StandardItem',99,0,0,0,31,60768,6113,1,0,41,0,0,12,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940107,'Sinking Minnow','Normal/StandardItem',99,0,0,0,84,60772,6113,1,0,41,0,0,34,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940108,'Topwater Frog','Normal/StandardItem',99,0,0,0,108,60771,6113,1,0,41,0,0,44,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940109,'Spoon Lure','Normal/StandardItem',99,0,0,0,57,60769,6113,1,0,41,0,0,23,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (3940110,'Cage Feeder','Normal/StandardItem',99,0,0,0,67,60770,6113,1,0,41,0,0,27,2147,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (4020001,'Weathered Hora','Normal/StandardItem',1,1,1,131760,0,70010,5005,1,0,2,0,0,1,2130,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4020002,'Dated Bone Hora','Normal/StandardItem',1,0,0,131760,742,70011,5005,1,0,2,0,0,6,2130,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4020003,'Dated Tortoiseshell Hora','Normal/StandardItem',1,0,0,131760,2862,70012,5005,1,0,2,0,0,26,2130,0,0,0,0,0,-1,32,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (4020004,'Dated Crabshell Hora','Normal/StandardItem',1,0,0,131760,4982,70086,5005,1,0,2,0,0,46,2130,0,0,0,0,0,-1,32,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (4020005,'Bone Hora','Normal/StandardItem',1,0,0,131760,636,70011,5005,1,0,2,0,1,5,2130,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4020006,'Crabshell Hora','Normal/StandardItem',1,0,0,131760,3498,70086,5005,1,0,2,0,1,32,2130,0,0,0,0,0,-1,32,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (4020007,'Dated Jade Hora','Normal/StandardItem',1,0,0,131760,5406,70316,5005,1,0,2,0,0,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020008,'Tortoiseshell Hora','Normal/StandardItem',1,0,0,131760,4452,70012,5005,1,0,2,0,1,41,2130,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (4020009,'Verdant Hora','Normal/StandardItem',1,1,1,131760,0,70316,5005,3,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020010,'Ifrit\'s Claws','Normal/StandardItem',1,1,1,131760,0,70489,5005,3,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020011,'Ul\'dahn Hora','Normal/StandardItem',1,1,1,131760,0,70012,5005,2,0,2,0,1,40,2130,0,0,0,0,0,-1,32,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4020012,'Gridanian Hora','Normal/StandardItem',1,1,1,131760,0,70519,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020101,'Dated Leather Himantes','Normal/StandardItem',1,0,0,161040,960,70087,5005,1,0,2,0,0,9,2130,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4020102,'Dated Dodoskin Cesti','Normal/StandardItem',1,0,0,161040,1920,70088,5005,1,0,2,0,0,19,2130,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (4020103,'Dated Toadskin Cesti','Normal/StandardItem',1,0,0,161040,2880,70091,5005,1,0,2,0,0,29,2130,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (4020104,'Dated Boarskin Himantes','Normal/StandardItem',1,0,0,161040,3840,70089,5005,1,0,2,0,0,39,2130,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (4020105,'Dated Peiste Cesti','Normal/StandardItem',1,0,0,161040,4800,70090,5005,1,0,2,0,0,49,2130,0,0,0,0,0,-1,33,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (4020106,'Gridanian Cesti','Normal/StandardItem',1,1,1,161040,0,70091,5005,2,0,2,0,1,30,2130,0,0,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4020107,'Sheepskin Himantes','Normal/StandardItem',1,0,0,161040,864,70087,5005,1,0,2,0,1,8,2130,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4020108,'Dodoskin Cesti','Normal/StandardItem',1,0,0,161040,1920,70088,5005,1,0,2,0,1,19,2130,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (4020109,'Toadskin Cesti','Normal/StandardItem',1,0,0,161040,2592,70091,5005,1,0,2,0,1,26,2130,0,0,0,0,0,-1,33,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (4020110,'Boarskin Himantes','Normal/StandardItem',1,0,0,161040,3456,70089,5005,1,0,2,0,1,35,2130,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (4020111,'Peiste Cesti','Normal/StandardItem',1,0,0,161040,4512,70090,5005,1,0,2,0,1,46,2130,0,0,0,0,0,-1,33,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (4020112,'Murderous Mogfists','Normal/StandardItem',1,1,1,161040,0,70496,5005,3,0,2,0,1,50,2130,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020113,'Ul\'dahn Himantes','Normal/StandardItem',1,1,1,161040,0,70090,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020201,'Dated Bronze Knuckles','Normal/StandardItem',1,0,0,175680,1652,70092,5005,1,0,2,0,0,13,2130,0,0,0,0,0,-1,30,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (4020202,'Dated Brass Knuckles','Normal/StandardItem',1,0,0,175680,2832,70094,5005,1,0,2,0,0,23,2130,0,0,0,0,0,-1,32,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (4020203,'Dated Spiked Knuckles','Normal/StandardItem',1,0,0,175680,4012,70093,5005,1,0,2,0,0,33,2130,0,0,0,0,0,-1,30,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (4020204,'Fists of the Sixth Sun','Normal/StandardItem',1,1,1,175680,0,70423,5005,2,0,2,0,0,35,2130,0,0,0,0,0,-1,30,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (4020205,'Unbreakable Knuckles','Normal/StandardItem',1,1,1,175680,0,70093,5005,2,0,2,0,1,30,2130,0,0,0,0,0,-1,30,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4020206,'Bronze Knuckles','Normal/StandardItem',1,0,0,175680,1534,70092,5005,1,0,2,0,1,12,2130,0,0,0,0,0,-1,30,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (4020207,'Brass Knuckles','Normal/StandardItem',1,0,0,175680,2006,70094,5005,1,0,2,0,1,16,2130,0,0,0,0,0,-1,32,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (4020208,'Spiked Knuckles','Normal/StandardItem',1,0,0,175680,2832,70093,5005,1,0,2,0,1,23,2130,0,0,0,0,0,-1,30,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (4020209,'Cobalt Knuckles','Normal/StandardItem',1,0,0,175680,5192,70432,5005,1,0,2,0,1,43,2130,0,0,0,0,0,-1,30,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (4020210,'Lominsan Knuckles','Normal/StandardItem',1,1,1,175680,0,70423,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020211,'Gridanian Knuckles','Normal/StandardItem',1,1,1,175680,0,70432,5005,2,0,2,0,1,40,2130,0,0,0,0,0,-1,30,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4020301,'Dated Iron Baghnakhs','Normal/StandardItem',1,0,0,146400,5848,70007,5005,1,0,2,0,0,42,2130,0,0,0,0,0,-1,30,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (4020302,'Steel Claws','Normal/StandardItem',1,0,0,146400,4080,70433,5005,1,0,2,0,1,29,2130,0,0,0,0,0,-1,30,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (4020303,'Symon\'s Honeyclaws','Normal/StandardItem',1,1,0,146400,6936,70532,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020304,'Howling Talons','Normal/StandardItem',1,1,1,146400,0,70008,5005,2,0,2,0,0,25,2130,0,0,0,0,0,-1,32,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (4020305,'Gridanian Baghnakhs','Normal/StandardItem',1,1,1,146400,0,70009,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020306,'Lominsan Baghnakhs','Normal/StandardItem',1,1,1,146400,0,70007,5005,2,0,2,0,1,40,2130,0,0,0,0,0,-1,30,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4020307,'Mythril Claws','Normal/StandardItem',1,0,0,146400,5304,70434,5005,1,0,2,0,1,38,2130,0,0,0,0,0,-1,30,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (4020308,'[en]','Normal/StandardItem',1,0,0,146400,272,60000,5005,1,0,2,0,1,1,2130,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (4020309,'Cobalt Claws','Normal/StandardItem',1,0,0,146400,6800,70435,5005,1,0,2,0,1,49,2130,0,0,0,0,0,-1,30,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (4020310,'Dated Smothering Baghnakhs','Normal/AdditionalEffectEquipItem',1,0,0,146400,6528,70007,5005,1,0,2,0,0,47,2130,5,0,0,30,0,-1,35,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (4020311,'Dated Disabling Baghnakhs','Normal/AdditionalEffectEquipItem',1,0,0,146400,6528,70007,5005,1,0,2,0,0,47,2130,5,0.3,0,30,0,-1,35,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (4020401,'Unfinished Sphairai','Normal/StandardItem',1,1,1,65000,0,70619,5005,1,0,2,0,1,50,2119,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020402,'Sphairai','Normal/StandardItem',1,1,1,175680,0,70613,5005,4,0,2,0,1,50,2119,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020403,'Avengers','Normal/StandardItem',1,0,0,175680,6018,70543,5005,2,0,2,0,1,50,2148,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020404,'Storm Lieutenant\'s Hooks','Normal/StandardItem',1,1,1,146400,0,70590,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020405,'Serpent Lieutenant\'s Claws','Normal/StandardItem',1,1,1,146400,0,70597,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020406,'Flame Lieutenant\'s Jamadhars','Normal/StandardItem',1,1,1,146400,0,70604,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020407,'Garuda\'s Talons','Normal/StandardItem',1,1,1,131760,0,70536,5005,3,0,2,0,1,50,2130,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020408,'Storm Sergeant\'s Hooks','Normal/StandardItem',1,1,1,146400,0,70569,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020409,'Serpent Sergeant\'s Patas','Normal/StandardItem',1,1,1,146400,0,70570,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020410,'Flame Sergeant\'s Patas','Normal/StandardItem',1,1,1,146400,0,70571,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4020411,'Giantsgall Claws','Normal/StandardItem',1,0,0,146400,6936,70627,5005,2,0,2,0,1,50,2130,0,0,0,0,0,-1,35,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030001,'Bronze Gladius','Normal/StandardItem',1,0,0,87840,800,70096,5006,1,0,3,0,1,7,2131,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4030002,'Dated Bronze Spatha','Normal/StandardItem',1,0,0,87840,1200,70014,5006,1,0,3,0,0,11,2131,0,0,0,0,0,-1,30,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4030003,'Dated Iron Spatha','Normal/StandardItem',1,0,0,87840,3200,70015,5006,1,0,3,0,0,31,2131,0,0,0,0,0,-1,30,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4030004,'Bronze Spatha','Normal/StandardItem',1,0,0,87840,1400,70014,5006,1,0,3,0,1,13,2131,0,0,0,0,0,-1,30,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (4030005,'Dated Brass Gladius','Normal/StandardItem',1,0,0,87840,1700,70016,5006,1,0,3,0,0,16,2131,0,0,0,0,0,-1,30,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (4030006,'Brass Gladius','Normal/StandardItem',1,0,0,87840,1900,70016,5006,1,0,3,0,1,18,2131,0,0,0,0,0,-1,32,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (4030007,'Dated Bee Spatha','Normal/StandardItem',1,0,0,87840,3700,70017,5006,1,0,3,0,0,36,2131,0,0,0,0,0,-1,35,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (4030008,'Iron Spatha','Normal/StandardItem',1,0,0,87840,2400,70015,5006,1,0,3,0,1,23,2131,0,0,0,0,0,-1,30,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (4030009,'[en]','Normal/StandardItem',1,0,0,87840,200,60000,5006,1,0,3,0,0,1,2131,0,0,0,0,0,-1,30,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (4030010,'Weathered Gladius','Normal/StandardItem',1,1,1,87840,0,70095,5006,1,0,3,0,0,1,2131,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4030011,'Dated Bronze Gladius','Normal/StandardItem',1,0,0,87840,700,70096,5006,1,0,3,0,0,6,2131,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4030012,'Dated Iron Gladius','Normal/StandardItem',1,0,0,87840,2700,70097,5006,1,0,3,0,0,26,2131,0,0,0,0,0,-1,30,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (4030013,'Blunt Goblin Gladius','Normal/StandardItem',1,1,0,48800,1200,70318,5006,1,0,3,0,0,29,2131,0,0,0,0,0,-1,30,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (4030014,'Goblin Gladius','Normal/StandardItem',1,1,0,87840,4000,70097,5006,1,0,3,0,0,39,2131,0,0,0,0,0,-1,30,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (4030015,'Ul\'dahn Spatha','Normal/StandardItem',1,1,1,87840,0,70015,5006,2,0,3,0,1,30,2131,0,0,0,0,0,-1,30,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4030016,'Gridanian Spatha','Normal/StandardItem',1,1,1,87840,0,70017,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,35,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030101,'Dated Bronze Dagger','Normal/StandardItem',1,0,0,78080,900,70098,5006,1,0,3,0,0,9,2131,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4030102,'Dated Brass Dagger','Normal/StandardItem',1,0,0,78080,1800,70101,5006,1,0,3,0,0,19,2131,0,0,0,0,0,-1,32,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (4030103,'Dated Iron Dagger','Normal/StandardItem',1,0,0,78080,2700,70099,5006,1,0,3,0,0,29,2131,0,0,0,0,0,-1,30,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (4030104,'Dated Paralyzing Dagger','Normal/AdditionalEffectEquipItem',1,0,0,78080,2250,70102,5006,1,0,3,0,0,24,2131,0.2,0,0,60,0,-1,35,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (4030105,'Dated Maddening Dagger','Normal/AdditionalEffectEquipItem',1,0,0,78080,3150,70102,5006,1,0,3,0,0,34,2131,0.05,0,0,60,0,-1,35,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (4030106,'Dated Poison Dagger','Normal/AdditionalEffectEquipItem',1,0,0,78080,3150,70102,5006,1,0,3,0,0,34,2131,3,0,0,60,0,-1,35,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (4030107,'Dated Blinding Dagger','Normal/AdditionalEffectEquipItem',1,0,0,78080,1350,70102,5006,1,0,3,0,0,14,2131,-10,0,0,60,0,-1,35,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (4030108,'Dated Silencing Dagger','Normal/AdditionalEffectEquipItem',1,0,0,78080,1350,70102,5006,1,0,3,0,0,14,2131,0,0,0,30,0,-1,35,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (4030109,'Dated Sleeping Dagger','Normal/AdditionalEffectEquipItem',1,0,0,78080,2250,70102,5006,1,0,3,0,0,24,2131,0,0,0,30,0,-1,35,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (4030110,'Bronze Dagger','Normal/StandardItem',1,0,0,78080,540,70098,5006,1,0,3,0,1,5,2131,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4030111,'Blunt Goblin Dagger','Normal/StandardItem',1,1,0,48800,880,70319,5006,1,0,3,0,0,21,2131,0,0,0,0,0,-1,30,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (4030112,'Goblin Dagger','Normal/StandardItem',1,1,0,78080,2880,70099,5006,1,0,3,0,0,31,2131,0,0,0,0,0,-1,30,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (4030113,'Warden\'s Dagger','Normal/StandardItem',1,1,1,78080,0,70099,5006,2,0,3,0,1,30,2131,0,0,0,0,0,-1,30,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4030114,'Brass Dagger','Normal/StandardItem',1,0,0,78080,1530,70101,5006,1,0,3,0,1,16,2131,0,0,0,0,0,-1,32,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (4030115,'Steel Baselard','Normal/StandardItem',1,0,0,78080,2430,70436,5006,1,0,3,0,1,26,2131,0,0,0,0,0,-1,30,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (4030116,'Mythril Knife','Normal/StandardItem',1,0,0,78080,3510,70437,5006,1,0,3,0,1,38,2131,0,0,0,0,0,-1,30,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (4030117,'Lominsan Baselard','Normal/StandardItem',1,1,1,78080,0,70436,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030118,'Maddening Dagger','Normal/StandardItem',1,0,0,78080,2160,70102,5006,1,0,3,0,1,23,2131,0,0,0,0,0,-1,35,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (4030201,'Dated Iron Shortsword','Normal/StandardItem',1,0,0,97600,4472,70018,5006,1,0,3,0,0,42,2131,0,0,0,0,0,-1,30,10013005,1,22,0);
+INSERT INTO `gamedata_items` VALUES (4030202,'Frostbite','Normal/StandardItem',1,1,1,97600,0,70019,5006,2,0,3,0,0,30,2131,0,0,0,0,0,-1,30,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4030203,'Iron Shortsword','Normal/StandardItem',1,0,0,97600,2288,70019,5006,1,0,3,0,1,21,2131,0,0,0,0,0,-1,30,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (4030204,'Cobalt Katzbalger','Normal/StandardItem',1,0,0,97600,4576,70020,5006,1,0,3,0,1,43,2131,0,0,0,0,0,-1,30,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (4030205,'Lominsan Shortsword','Normal/StandardItem',1,1,1,97600,0,70018,5006,2,0,3,0,1,40,2131,0,0,0,0,0,-1,30,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4030301,'Dated Iron Falchion','Normal/StandardItem',1,0,0,102480,4290,70103,5006,1,0,3,0,0,38,2131,0,0,0,0,0,-1,30,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (4030302,'Dated Toothed Falchion','Normal/StandardItem',1,0,0,102480,5390,70104,5006,1,0,3,0,0,48,2131,0,0,0,0,0,-1,30,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (4030303,'Templar\'s Falchion','Normal/StandardItem',1,1,1,102480,0,70104,5006,3,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030304,'Steel Falchion','Normal/StandardItem',1,0,0,102480,3520,70438,5006,1,0,3,0,1,31,2131,0,0,0,0,0,-1,30,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (4030305,'Ul\'dahn Falchion','Normal/StandardItem',1,1,1,102480,0,70103,5006,2,0,3,0,1,40,2131,0,0,0,0,0,-1,30,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4030401,'Dated Iron Longsword','Normal/StandardItem',1,0,0,112240,5452,70278,5006,1,0,3,0,0,46,2131,0,0,0,0,0,-1,30,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (4030402,'Blunt Goblin Longsword','Normal/StandardItem',1,1,0,48800,1240,70328,5006,1,0,3,0,0,30,2131,0,0,0,0,0,-1,30,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4030403,'Goblin Longsword','Normal/StandardItem',1,1,0,112240,4756,70329,5006,1,0,3,0,0,40,2131,0,0,0,0,0,-1,30,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4030404,'Flametongue','Normal/StandardItem',1,1,1,112240,0,70330,5006,2,0,3,0,0,35,2131,0,0,0,0,0,-1,30,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (4030405,'Steel Longsword','Normal/StandardItem',1,0,0,112240,4292,70439,5006,1,0,3,0,1,36,2131,0,0,0,0,0,-1,30,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (4030406,'Cobalt Winglet','Normal/StandardItem',1,0,0,112240,5800,70440,5006,1,0,3,0,1,49,2131,0,0,0,0,0,-1,30,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (4030407,'Morbid Mogblade','Normal/StandardItem',1,1,1,112240,0,70497,5006,3,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030408,'Ul\'dahn Winglet','Normal/StandardItem',1,1,1,112240,0,70516,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030501,'Blunt Goblin Scimitar','Normal/StandardItem',1,1,0,48800,1120,70323,5006,1,0,3,0,0,27,2131,0,0,0,0,0,-1,30,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (4030502,'Goblin Scimitar','Normal/StandardItem',1,1,0,107360,4560,70324,5006,1,0,3,0,0,37,2131,0,0,0,0,0,-1,30,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (4030503,'Blunt Aeolian Scimitar','Normal/StandardItem',1,1,0,48800,1640,70323,5006,1,0,3,0,0,40,2131,0,0,0,0,0,-1,30,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4030504,'Aeolian Scimitar','Normal/StandardItem',1,1,0,107360,6120,70325,5006,1,0,3,0,0,50,2131,0,0,0,0,0,-1,30,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (4030505,'Ul\'dahn Scimitar','Normal/StandardItem',1,1,1,107360,0,70427,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030506,'Cobalt Shamshir','Normal/StandardItem',1,0,0,107360,5640,70427,5006,1,0,3,0,1,46,2131,0,0,0,0,0,-1,30,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (4030507,'Ifrit\'s Blade','Normal/StandardItem',1,1,1,107360,0,70490,5006,3,0,3,0,1,50,2131,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030601,'Unfinished Curtana','Normal/StandardItem',1,1,1,48800,0,70620,5006,1,0,3,0,1,50,2120,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030602,'Curtana','Normal/StandardItem',1,1,1,112240,0,70611,5006,4,0,3,0,1,50,2120,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030603,'Mailbreaker','Normal/StandardItem',1,0,0,112240,5916,70544,5006,2,0,3,0,1,50,2149,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030604,'Storm Lieutenant\'s Cutlass','Normal/StandardItem',1,1,1,97600,0,70591,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030605,'Serpent Lieutenant\'s Longsword','Normal/StandardItem',1,1,1,97600,0,70598,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030606,'Flame Lieutenant\'s Katzbalger','Normal/StandardItem',1,1,1,97600,0,70605,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030607,'Garuda\'s Gaze','Normal/StandardItem',1,1,1,102480,0,70537,5006,3,0,3,0,1,50,2131,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030608,'Giantsgall Longsword','Normal/StandardItem',1,0,0,97600,5304,70626,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,35,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4030701,'Dated Ash Macuahuitl','Normal/StandardItem',1,0,0,82960,2652,70105,5006,1,0,3,0,0,25,2131,0,0,0,0,0,-1,29,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (4030702,'Dated Elm Macuahuitl','Normal/StandardItem',1,0,0,82960,3672,70107,5006,1,0,3,0,0,35,2131,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (4030703,'Dated Walnut Macuahuitl','Normal/StandardItem',1,0,0,82960,4692,70106,5006,1,0,3,0,0,45,2131,0,0,0,0,0,-1,29,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (4030704,'Dated Oak Macuahuitl','Normal/StandardItem',1,0,0,82960,5100,70321,5006,1,0,3,0,0,49,2131,0,0,0,0,0,-1,29,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (4030705,'Dated Plumed Walnut Macuahuitl','Normal/StandardItem',1,0,0,82960,4998,70322,5006,1,0,3,0,0,48,2131,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (4030706,'Ash Macuahuitl','Normal/StandardItem',1,0,0,82960,1122,70105,5006,1,0,3,0,1,10,2131,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4030707,'Elm Macuahuitl','Normal/StandardItem',1,0,0,82960,2958,70107,5006,1,0,3,0,1,28,2131,0,0,0,0,0,-1,29,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (4030708,'Walnut Macuahuitl','Normal/StandardItem',1,0,0,82960,3570,70106,5006,1,0,3,0,1,34,2131,0,0,0,0,0,-1,29,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (4030709,'Plumed Oak Macuahuitl','Normal/StandardItem',1,0,0,82960,4284,70322,5006,1,0,3,0,1,41,2131,0,0,0,0,0,-1,29,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (4030710,'Gridanian Macuahuitl','Normal/StandardItem',1,1,1,82960,0,70321,5006,2,0,3,0,1,40,2131,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4030711,'Thormoen\'s Pride','Normal/StandardItem',1,1,0,82960,5202,70530,5006,2,0,3,0,1,50,2131,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040001,'Weathered War Axe','Normal/StandardItem',1,1,1,146400,0,70111,5009,1,0,4,0,0,1,2132,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4040002,'Dated Bronze War Axe','Normal/StandardItem',1,0,0,146400,980,70021,5009,1,0,4,0,0,6,2132,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4040003,'Dated Iron War Axe','Normal/StandardItem',1,0,0,146400,3780,70022,5009,1,0,4,0,0,26,2132,0,0,0,0,0,-1,30,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (4040004,'Bronze War Axe','Normal/StandardItem',1,0,0,146400,840,70021,5009,1,0,4,0,1,5,2132,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4040005,'Dated Storm Axe','Normal/StandardItem',1,0,0,146400,3080,70108,5009,1,0,4,0,0,21,2132,0,0,0,0,0,-1,32,10013003,1,8,0);
+INSERT INTO `gamedata_items` VALUES (4040006,'Dated Inferno Axe','Normal/StandardItem',1,0,0,146400,5180,70109,5009,1,0,4,0,0,36,2132,0,0,0,0,0,-1,32,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (4040007,'Cloud Axe','Normal/StandardItem',1,0,0,146400,1540,70108,5009,1,0,4,0,1,10,2132,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4040008,'Dated Thunderstorm Axe','Normal/StandardItem',1,0,0,146400,6580,70279,5009,1,0,4,0,0,46,2132,0,0,0,0,0,-1,32,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (4040009,'Iron War Axe','Normal/StandardItem',1,0,0,146400,2240,70022,5009,1,0,4,0,1,15,2132,0,0,0,0,0,-1,30,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (4040010,'Inferno Axe','Normal/StandardItem',1,0,0,146400,2940,70109,5009,1,0,4,0,1,20,2132,0,0,0,0,0,-1,32,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (4040011,'Charred Axe','Normal/StandardItem',1,1,1,146400,0,70109,5009,2,0,4,0,1,30,2132,0,0,0,0,0,-1,30,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4040012,'Thunderstorm Axe','Normal/StandardItem',1,0,0,146400,3640,70279,5009,1,0,4,0,1,25,2132,0,0,0,0,0,-1,30,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (4040013,'Malignant Mogaxe','Normal/StandardItem',1,1,1,146400,0,70498,5009,3,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040014,'Lominsan War Axe','Normal/StandardItem',1,1,1,146400,0,70279,5009,2,0,4,0,1,40,2132,0,0,0,0,0,-1,30,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4040101,'Dated Bronze Labrys','Normal/StandardItem',1,0,0,161040,1584,70024,5009,1,0,4,0,0,10,2132,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4040102,'Dated Iron Labrys','Normal/StandardItem',1,0,0,161040,4464,70025,5009,1,0,4,0,0,30,2132,0,0,0,0,0,-1,30,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (4040103,'Bronze Labrys','Normal/StandardItem',1,0,0,161040,2016,70024,5009,1,0,4,0,1,13,2132,0,0,0,0,0,-1,30,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (4040104,'Dated Spiked Bronze Labrys','Normal/StandardItem',1,0,0,161040,3024,70026,5009,1,0,4,0,0,20,2132,0,0,0,0,0,-1,30,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (4040105,'Dated Spiked Iron Labrys','Normal/StandardItem',1,0,0,161040,5184,70027,5009,1,0,4,0,0,35,2132,0,0,0,0,0,-1,30,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (4040106,'Iron Labrys','Normal/StandardItem',1,0,0,161040,2736,70025,5009,1,0,4,0,1,18,2132,0,0,0,0,0,-1,30,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (4040107,'Spiked Steel Labrys','Normal/StandardItem',1,0,0,161040,4176,70441,5009,1,0,4,0,1,28,2132,0,0,0,0,0,-1,30,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (4040108,'Spiked Mythril Labrys','Normal/StandardItem',1,0,0,161040,5616,70442,5009,1,0,4,0,1,38,2132,0,0,0,0,0,-1,30,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (4040109,'Ifrit\'s Battleaxe','Normal/StandardItem',1,1,1,161040,0,70491,5009,3,0,4,0,1,50,2132,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040110,'Lominsan Labrys','Normal/StandardItem',1,1,1,161040,0,70027,5009,2,0,4,0,1,30,2132,0,0,0,0,0,-1,30,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4040111,'Gridanian Labrys','Normal/StandardItem',1,1,1,161040,0,70520,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040201,'Dated Iron Bhuj','Normal/StandardItem',1,0,0,175680,5850,70112,5009,1,0,4,0,0,38,2132,0,0,0,0,0,-1,30,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (4040202,'Dated Engraved Bhuj','Normal/StandardItem',1,0,0,175680,7350,70113,5009,1,0,4,0,0,48,2132,0,0,0,0,0,-1,32,10013005,1,22,0);
+INSERT INTO `gamedata_items` VALUES (4040203,'Elmlord\'s Tusk','Normal/StandardItem',1,1,1,175680,0,70421,5009,2,0,4,0,0,30,2132,0,0,0,0,0,-1,30,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4040204,'Lominsan Bhuj','Normal/StandardItem',1,1,1,175680,0,70428,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040205,'Steel Bhuj','Normal/StandardItem',1,0,0,175680,5250,70443,5009,1,0,4,0,1,34,2132,0,0,0,0,0,-1,30,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (4040206,'Mythril Bhuj','Normal/StandardItem',1,0,0,175680,6300,70421,5009,1,0,4,0,1,41,2132,0,0,0,0,0,-1,30,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (4040207,'Demilune Bhuj','Normal/StandardItem',1,0,0,175680,7350,70428,5009,1,0,4,0,1,48,2132,0,0,0,0,0,-1,30,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (4040208,'Ul\'dahn Bhuj','Normal/StandardItem',1,1,1,175680,0,70113,5009,2,0,4,0,1,40,2132,0,0,0,0,0,-1,30,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4040301,'Dated Bronze Bardiche','Normal/StandardItem',1,0,0,131760,6708,70114,5009,1,0,4,0,0,42,2132,0,0,0,0,0,-1,30,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (4040302,'Barbarian\'s Bardiche','Normal/StandardItem',1,1,0,131760,7956,70335,5009,2,0,4,0,0,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040303,'Boar\'s Bane','Normal/StandardItem',1,1,1,131760,0,70334,5009,2,0,4,0,0,35,2132,0,0,0,0,0,-1,30,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (4040304,'Steel Bardiche','Normal/StandardItem',1,0,0,131760,4992,70444,5009,1,0,4,0,1,31,2132,0,0,0,0,0,-1,30,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (4040305,'Buccaneer\'s Bardiche','Normal/StandardItem',1,0,0,131760,7176,70445,5009,1,0,4,0,1,45,2132,0,0,0,0,0,-1,30,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (4040306,'Ul\'dahn Bardiche','Normal/StandardItem',1,1,1,131760,0,70445,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040401,'Dated Iron Bill','Normal/StandardItem',1,0,0,131760,6708,70336,5009,1,0,4,0,0,42,2132,0,0,0,0,0,-1,30,10013005,1,23,0);
+INSERT INTO `gamedata_items` VALUES (4040402,'Vintage Bill','Normal/StandardItem',1,1,0,131760,7488,70338,5009,1,0,4,0,0,47,2132,0,0,0,0,0,-1,30,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (4040403,'Notched Bill','Normal/StandardItem',1,1,0,65000,1824,70337,5009,1,0,4,0,0,37,2132,0,0,0,0,0,-1,30,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (4040404,'Canopus Bill','Normal/StandardItem',1,1,1,131760,0,70429,5009,3,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040405,'Iron Bill','Normal/StandardItem',1,0,0,131760,3744,70336,5009,1,0,4,0,1,23,2132,0,0,0,0,0,-1,30,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (4040406,'Lominsan Bill','Normal/StandardItem',1,1,1,131760,0,70514,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040407,'Gridanian Bill','Normal/StandardItem',1,1,1,131760,0,70336,5009,2,0,4,0,1,40,2132,0,0,0,0,0,-1,30,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4040408,'Sibold\'s Reach','Normal/StandardItem',1,1,0,131760,7956,70531,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040501,'Unfinished Bravura','Normal/StandardItem',1,1,1,65000,0,70621,5009,1,0,4,0,1,50,2121,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040502,'Bravura','Normal/StandardItem',1,1,1,175680,0,70614,5009,4,0,4,0,1,50,2121,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040503,'Rampager','Normal/StandardItem',1,0,0,161040,7344,70545,5009,2,0,4,0,1,50,2150,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040504,'Storm Lieutenant\'s Labrys','Normal/StandardItem',1,1,1,175680,0,70592,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040505,'Serpent Lieutenant\'s Bardiche','Normal/StandardItem',1,1,1,175680,0,70599,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040506,'Flame Lieutenant\'s Axe','Normal/StandardItem',1,1,1,175680,0,70606,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040507,'Garuda\'s Scream','Normal/StandardItem',1,1,1,131760,0,70538,5009,3,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040508,'Storm Sergeant\'s Axe','Normal/StandardItem',1,1,1,146400,0,70563,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040509,'Serpent Sergeant\'s Axe','Normal/StandardItem',1,1,1,146400,0,70564,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040510,'Flame Sergeant\'s Axe','Normal/StandardItem',1,1,1,146400,0,70565,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4040511,'Giantsgall War Axe','Normal/StandardItem',1,0,0,161040,7344,70628,5009,2,0,4,0,1,50,2132,0,0,0,0,0,-1,35,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4050001,'[en]','Normal/StandardItem',1,0,0,97600,200,60000,0,1,0,5,0,0,1,2001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (4060001,'[en]','Normal/StandardItem',1,0,0,97600,200,60000,0,1,0,6,0,0,1,2001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (4070001,'Weathered Shortbow','Normal/StandardItem',1,1,1,146400,0,70041,5013,1,0,7,0,0,1,2133,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4070002,'Dated Willow Shortbow','Normal/StandardItem',1,0,0,146400,952,70038,5013,1,0,7,0,0,6,2133,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4070003,'Dated Elm Shortbow','Normal/StandardItem',1,0,0,146400,1632,70039,5013,1,0,7,0,0,11,2133,0,0,0,0,0,-1,29,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4070004,'Dated Plumed Willow Shortbow','Normal/StandardItem',1,0,0,146400,2992,70040,5013,1,0,7,0,0,21,2133,0,0,0,0,0,-1,29,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (4070005,'Dated Elm Velocity Bow','Normal/StandardItem',1,0,0,146400,4352,70115,5013,1,0,7,0,0,31,2133,0,0,0,0,0,-1,29,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (4070006,'Maple Shortbow','Normal/StandardItem',1,0,0,146400,816,70038,5013,1,0,7,0,1,5,2133,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4070007,'Bow of Owls','Normal/StandardItem',1,1,1,146400,0,70346,5013,2,0,7,0,0,25,2133,0,0,0,0,0,-1,32,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (4070008,'Verdant Shortbow','Normal/StandardItem',1,1,1,146400,0,70347,5013,3,0,7,0,1,50,2133,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070009,'Plumed Maple Shortbow','Normal/StandardItem',1,0,0,146400,1496,70040,5013,1,0,7,0,1,10,2133,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4070010,'Elm Shortbow','Normal/StandardItem',1,0,0,146400,2312,70039,5013,1,0,7,0,1,16,2133,0,0,0,0,0,-1,29,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (4070011,'Elm Velocity Bow','Normal/StandardItem',1,0,0,146400,2992,70115,5013,1,0,7,0,1,21,2133,0,0,0,0,0,-1,29,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (4070012,'Ul\'dahn Shortbow','Normal/StandardItem',1,1,1,146400,0,70115,5013,2,0,7,0,1,40,2133,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4070013,'Gridanian Shortbow','Normal/StandardItem',1,1,1,146400,0,70346,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070101,'Dated Cavalry Bow','Normal/StandardItem',1,0,0,175680,2220,70117,5013,1,0,7,0,0,14,2133,0,0,0,0,0,-1,29,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (4070102,'Dated Ironclad Cavalry Bow','Normal/StandardItem',1,0,0,175680,3700,70118,5013,1,0,7,0,0,24,2133,0,0,0,0,0,-1,30,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (4070103,'Dated Armored Cavalry Bow','Normal/StandardItem',1,0,0,175680,5180,70120,5013,1,0,7,0,0,34,2133,0,0,0,0,0,-1,32,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (4070104,'Ash Cavalry Bow','Normal/StandardItem',1,0,0,175680,4884,70119,5013,1,0,7,0,1,32,2133,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (4070105,'Ul\'dahn Bow','Normal/StandardItem',1,1,1,175680,0,70120,5013,2,0,7,0,1,30,2133,0,0,0,0,0,-1,32,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4070106,'Mythril Cavalry Bow','Normal/StandardItem',1,0,0,175680,5624,70446,5013,1,0,7,0,1,37,2133,0,0,0,0,0,-1,29,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (4070107,'Cobalt Cavalry Bow','Normal/StandardItem',1,0,0,175680,6512,70447,5013,1,0,7,0,1,43,2133,0,0,0,0,0,-1,30,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (4070108,'Lominsan Bow','Normal/StandardItem',1,1,1,175680,0,70447,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070201,'Dated Maple Longbow','Normal/StandardItem',1,0,0,161040,1260,70042,5013,1,0,7,0,0,8,2133,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4070202,'Dated Ash Longbow','Normal/StandardItem',1,0,0,161040,4060,70043,5013,1,0,7,0,0,28,2133,0,0,0,0,0,-1,29,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (4070203,'Dated Yew Longbow','Normal/StandardItem',1,0,0,161040,6160,70348,5013,1,0,7,0,0,43,2133,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (4070204,'Maple Longbow','Normal/StandardItem',1,0,0,161040,1260,70042,5013,1,0,7,0,1,8,2133,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4070205,'Wrapped Maple Longbow','Normal/StandardItem',1,0,0,161040,1960,70044,5013,1,0,7,0,1,13,2133,0,0,0,0,0,-1,33,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (4070206,'Dated Wrapped Maple Longbow','Normal/StandardItem',1,0,0,161040,2660,70044,5013,1,0,7,0,0,18,2133,0,0,0,0,0,-1,33,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (4070207,'Dated Wrapped Ash Longbow','Normal/StandardItem',1,0,0,161040,5460,70045,5013,1,0,7,0,0,38,2133,0,0,0,0,0,-1,33,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (4070208,'Ash Longbow','Normal/StandardItem',1,0,0,161040,2800,70043,5013,1,0,7,0,1,19,2133,0,0,0,0,0,-1,29,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (4070209,'Kokoroon\'s Nestpicker','Normal/StandardItem',1,1,1,161040,0,70351,5013,2,0,7,0,0,35,2133,0,0,0,0,0,-1,32,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (4070210,'Wrapped Ash Longbow','Normal/StandardItem',1,0,0,161040,3500,70045,5013,1,0,7,0,1,24,2133,0,0,0,0,0,-1,33,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (4070211,'Ul\'dahn Longbow','Normal/StandardItem',1,1,1,161040,0,70351,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070212,'Oak Longbow','Normal/StandardItem',1,0,0,161040,5040,70448,5013,1,0,7,0,1,35,2133,0,0,0,0,0,-1,29,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (4070213,'Yew Longbow','Normal/StandardItem',1,0,0,161040,6580,70348,5013,1,0,7,0,1,46,2133,0,0,0,0,0,-1,29,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (4070214,'Mischievous Mogbow','Normal/StandardItem',1,1,1,161040,0,70500,5013,3,0,7,0,1,50,2133,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070215,'Gridanian Longbow','Normal/StandardItem',1,1,1,161040,0,70045,5013,2,0,7,0,1,40,2133,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4070301,'Dated Willow Composite Bow','Normal/StandardItem',1,0,0,190320,3542,70122,5013,1,0,7,0,0,22,2133,0,0,0,0,0,-1,29,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (4070302,'Dated Weevil Bow','Normal/StandardItem',1,0,0,190320,5082,70281,5013,1,0,7,0,0,32,2133,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (4070303,'Dated Oak Composite Bow','Normal/StandardItem',1,0,0,190320,6622,70121,5013,1,0,7,0,0,42,2133,0,0,0,0,0,-1,29,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (4070304,'Dated Crab Bow','Normal/StandardItem',1,0,0,190320,7392,70280,5013,1,0,7,0,0,47,2133,0,0,0,0,0,-1,29,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (4070305,'Joukil\'s Guile','Normal/StandardItem',1,1,1,190320,0,70354,5013,2,0,7,0,1,30,2133,0,0,0,0,0,-1,29,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4070306,'Ash Composite Bow','Normal/StandardItem',1,0,0,190320,4466,70122,5013,1,0,7,0,1,28,2133,0,0,0,0,0,-1,29,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (4070307,'Oak Composite Bow','Normal/StandardItem',1,0,0,190320,6314,70121,5013,1,0,7,0,1,40,2133,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4070308,'Crab Bow','Normal/StandardItem',1,0,0,190320,7700,70280,5013,1,0,7,0,1,49,2133,0,0,0,0,0,-1,29,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (4070309,'Ifrit\'s Bow','Normal/StandardItem',1,1,1,190320,0,70493,5013,3,0,7,0,1,50,2133,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070310,'Lominsan Composite Bow','Normal/StandardItem',1,1,1,190320,0,70122,5013,2,0,7,0,1,40,2133,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4070311,'Ul\'dahn Composite Bow','Normal/StandardItem',1,1,1,190320,0,70123,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070312,'Alesone\'s Songbow','Normal/StandardItem',1,1,0,190320,7854,70533,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070401,'Unfinished Artemis Bow','Normal/StandardItem',1,1,1,65000,0,70623,5013,1,0,7,0,1,50,2122,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070402,'Artemis Bow','Normal/StandardItem',1,1,1,190320,0,70616,5013,4,0,7,0,1,50,2122,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070403,'Sarnga','Normal/StandardItem',1,0,0,175680,7548,70547,5013,2,0,7,0,1,50,2151,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070404,'Storm Lieutenant\'s Bow','Normal/StandardItem',1,1,1,190320,0,70594,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070405,'Serpent Lieutenant\'s Bow','Normal/StandardItem',1,1,1,190320,0,70601,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070406,'Flame Lieutenant\'s Bow','Normal/StandardItem',1,1,1,190320,0,70608,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070407,'Garuda\'s Spine','Normal/StandardItem',1,1,1,161040,0,70540,5013,3,0,7,0,1,50,2133,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070408,'Storm Sergeant\'s Bow','Normal/StandardItem',1,1,1,175680,0,70581,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070409,'Serpent Sergeant\'s Bow','Normal/StandardItem',1,1,1,175680,0,70582,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070410,'Flame Sergeant\'s Bow','Normal/StandardItem',1,1,1,175680,0,70583,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4070411,'Giantsgall Longbow','Normal/StandardItem',1,0,0,161040,7140,70630,5013,2,0,7,0,1,50,2133,0,0,0,0,0,-1,35,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080001,'Dated Harpoon','Normal/StandardItem',1,0,0,131760,1360,70124,5014,1,0,8,0,0,9,2134,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4080002,'Dated Feathered Harpoon','Normal/StandardItem',1,0,0,131760,2040,70125,5014,1,0,8,0,0,14,2134,0,0,0,0,0,-1,29,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (4080003,'Dated Tortoiseshell Harpoon','Normal/StandardItem',1,0,0,131760,4080,70126,5014,1,0,8,0,0,29,2134,0,0,0,0,0,-1,29,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (4080004,'Dated Yarzonshell Harpoon','Normal/StandardItem',1,0,0,131760,5440,70127,5014,1,0,8,0,0,39,2134,0,0,0,0,0,-1,29,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (4080005,'Bone Harpoon','Normal/StandardItem',1,0,0,131760,816,70124,5014,1,0,8,0,1,5,2134,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4080006,'Crimson Tide','Normal/StandardItem',1,1,1,131760,0,70339,5014,2,0,8,0,0,25,2134,0,0,0,0,0,-1,32,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (4080007,'Ifrit\'s Harpoon','Normal/StandardItem',1,1,1,131760,0,70492,5014,3,0,8,0,1,50,2134,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080008,'Feathered Harpoon','Normal/StandardItem',1,0,0,131760,1768,70125,5014,1,0,8,0,1,12,2134,0,0,0,0,0,-1,29,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (4080009,'Yarzonshell Harpoon','Normal/StandardItem',1,0,0,131760,5168,70127,5014,1,0,8,0,1,37,2134,0,0,0,0,0,-1,29,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (4080010,'Gridanian Harpoon','Normal/StandardItem',1,1,1,131760,0,70028,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080011,'Gerbald\'s Redspike','Normal/StandardItem',1,1,0,131760,6936,70029,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080101,'Dated Iron Lance','Normal/StandardItem',1,0,0,161040,4408,70030,5014,1,0,8,0,0,28,2134,0,0,0,0,0,-1,29,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (4080102,'Dated Heavy Iron Lance','Normal/StandardItem',1,0,0,161040,5928,70129,5014,1,0,8,0,0,38,2134,0,0,0,0,0,-1,29,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (4080103,'Dated Banneret Lance','Normal/StandardItem',1,0,0,161040,7448,70031,5014,1,0,8,0,0,48,2134,0,0,0,0,0,-1,32,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (4080104,'Iron Lance','Normal/StandardItem',1,0,0,161040,3192,70030,5014,1,0,8,0,1,20,2134,0,0,0,0,0,-1,29,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (4080105,'Heavy Steel Lance','Normal/StandardItem',1,0,0,161040,5320,70449,5014,1,0,8,0,1,34,2134,0,0,0,0,0,-1,29,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (4080106,'Mythril Lance','Normal/StandardItem',1,0,0,161040,6232,70450,5014,1,0,8,0,1,40,2134,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4080107,'Lominsan Lance','Normal/StandardItem',1,1,1,161040,0,70032,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080108,'[en]','Normal/StandardItem',1,0,0,161040,304,60000,5014,1,0,8,0,0,1,2134,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (4080109,'Champion\'s Lance','Normal/StandardItem',1,1,0,161040,7752,70341,5014,2,0,8,0,0,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080110,'Tidesplitter','Normal/StandardItem',1,1,1,161040,0,70129,5014,2,0,8,0,1,30,2134,0,0,0,0,0,-1,29,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4080201,'Weathered Spear','Normal/StandardItem',1,1,1,146400,0,70131,5014,1,0,8,0,0,1,2134,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4080202,'Dated Bronze Spear','Normal/StandardItem',1,0,0,146400,980,70033,5014,1,0,8,0,0,6,2134,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4080203,'Dated Brass Spear','Normal/StandardItem',1,0,0,146400,2380,70130,5014,1,0,8,0,0,16,2134,0,0,0,0,0,-1,32,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (4080204,'Dated Iron Spear','Normal/StandardItem',1,0,0,146400,3780,70034,5014,1,0,8,0,0,26,2134,0,0,0,0,0,-1,29,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (4080205,'Bronze Spear','Normal/StandardItem',1,0,0,146400,1260,70033,5014,1,0,8,0,1,8,2134,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4080206,'Iron Spear','Normal/StandardItem',1,0,0,146400,2380,70034,5014,1,0,8,0,1,16,2134,0,0,0,0,0,-1,29,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (4080207,'Dated Battle Fork','Normal/StandardItem',1,0,0,146400,5180,70035,5014,1,0,8,0,0,36,2134,0,0,0,0,0,-1,29,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (4080208,'Silver Battle Fork','Normal/StandardItem',1,0,0,146400,3780,70451,5014,1,0,8,0,1,26,2134,0,0,0,0,0,-1,29,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (4080209,'Steel Spear','Normal/StandardItem',1,0,0,146400,4480,70452,5014,1,0,8,0,1,31,2134,0,0,0,0,0,-1,29,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (4080210,'Cobalt Trident','Normal/StandardItem',1,0,0,146400,6580,70453,5014,1,0,8,0,1,46,2134,0,0,0,0,0,-1,29,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (4080211,'Lominsan Spear','Normal/StandardItem',1,1,1,146400,0,70130,5014,2,0,8,0,1,30,2134,0,0,0,0,0,-1,32,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4080212,'Melancholy Mogfork','Normal/StandardItem',1,1,1,146400,0,70499,5014,3,0,8,0,1,50,2134,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080213,'Gridanian Fork','Normal/StandardItem',1,1,1,146400,0,70035,5014,2,0,8,0,1,40,2134,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4080301,'Dated Iron Halberd','Normal/StandardItem',1,0,0,175680,8160,70036,5014,1,0,8,0,0,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080302,'Shellsplitter','Normal/StandardItem',1,1,1,175680,0,70422,5014,2,0,8,0,0,35,2134,0,0,0,0,0,-1,29,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (4080303,'Lominsan Halberd','Normal/StandardItem',1,1,1,175680,0,70430,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080304,'Steel Halberd','Normal/StandardItem',1,0,0,175680,4800,70036,5014,1,0,8,0,1,29,2134,0,0,0,0,0,-1,29,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (4080305,'Cobalt Halberd','Normal/StandardItem',1,0,0,175680,7040,70430,5014,1,0,8,0,1,43,2134,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (4080306,'Ul\'dahn Halberd','Normal/StandardItem',1,1,1,175680,0,70422,5014,2,0,8,0,1,40,2134,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4080401,'Dated Iron Guisarme','Normal/StandardItem',1,0,0,139080,4884,70132,5014,1,0,8,0,0,32,2134,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (4080402,'Dated Jarl\'s Guisarme','Normal/StandardItem',1,0,0,139080,6364,70133,5014,1,0,8,0,0,42,2134,0,0,0,0,0,-1,32,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (4080403,'Crooked Guisarme','Normal/StandardItem',1,1,0,65000,1824,70345,5014,1,0,8,0,0,37,2134,0,0,0,0,0,-1,29,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (4080404,'Vintage Guisarme','Normal/StandardItem',1,1,0,139080,7104,70345,5014,1,0,8,0,0,47,2134,0,0,0,0,0,-1,29,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (4080405,'Canopus Guisarme','Normal/StandardItem',1,1,1,139080,0,70344,5014,3,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080406,'Iron Guisarme','Normal/StandardItem',1,0,0,139080,3552,70345,5014,1,0,8,0,1,23,2134,0,0,0,0,0,-1,29,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (4080407,'Hart Guisarme','Normal/StandardItem',1,0,0,139080,7400,70454,5014,1,0,8,0,1,49,2134,0,0,0,0,0,-1,29,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (4080408,'Lominsan Guisarme','Normal/StandardItem',1,1,1,139080,0,70133,5014,2,0,8,0,1,40,2134,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4080409,'Ul\'dahn Guisarme','Normal/StandardItem',1,1,1,139080,0,70517,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080501,'Unfinished Gae Bolg','Normal/StandardItem',1,1,1,65000,0,70622,5014,1,0,8,0,1,50,2123,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080502,'Gae Bolg','Normal/StandardItem',1,1,1,146400,0,70615,5014,4,0,8,0,1,50,2123,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080503,'Obelisk','Normal/StandardItem',1,0,0,146400,7140,70546,5014,2,0,8,0,1,50,2152,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080504,'Storm Lieutenant\'s Trident','Normal/StandardItem',1,1,1,161040,0,70593,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080505,'Serpent Lieutenant\'s Spear','Normal/StandardItem',1,1,1,161040,0,70600,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080506,'Flame Lieutenant\'s Spear','Normal/StandardItem',1,1,1,161040,0,70607,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080507,'Garuda\'s Beak','Normal/StandardItem',1,1,1,131760,0,70539,5014,3,0,8,0,1,50,2134,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080508,'Storm Sergeant\'s Spear','Normal/StandardItem',1,1,1,139080,0,70566,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080509,'Serpent Sergeant\'s Spear','Normal/StandardItem',1,1,1,139080,0,70567,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080510,'Flame Sergeant\'s Spear','Normal/StandardItem',1,1,1,139080,0,70568,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4080511,'Giantsgall Trident','Normal/StandardItem',1,0,0,146400,7140,70629,5014,2,0,8,0,1,50,2134,0,0,0,0,0,-1,35,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4090001,'[en]','Normal/StandardItem',1,0,0,97600,200,60000,0,1,0,9,0,0,1,2001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (4100001,'Dated Leather Targe','Normal/ShieldItem',1,0,0,43920,3828,70135,5003,1,0,10,0,0,32,2105,38,52,0,0,0,-1,33,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (4100002,'Dated Sheepskin Targe','Normal/ShieldItem',1,0,0,43920,2088,70134,5003,1,0,10,0,0,17,2105,15,22,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (4100003,'Dated Raptorskin Targe','Normal/ShieldItem',1,0,0,43920,5568,70141,5003,1,0,10,0,0,47,2105,64,86,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (4100004,'Thalassian Targe','Normal/ShieldItem',1,1,1,43920,0,70299,5003,2,0,10,0,0,25,2105,28,38,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (4100005,'Gridanian Targe','Normal/ShieldItem',1,1,1,43920,0,70138,5003,2,0,10,0,1,30,2005,37,51,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4100006,'Sheepskin Targe','Normal/ShieldItem',1,0,0,43920,1508,70134,5003,1,0,10,0,1,12,2105,12,17,0,0,0,-1,33,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (4100007,'Leather Targe','Normal/ShieldItem',1,0,0,43920,3364,70135,5003,1,0,10,0,1,28,2105,33,49,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (4100008,'Raptorskin Targe','Normal/ShieldItem',1,0,0,43920,4988,70141,5003,1,0,10,0,1,42,2105,56,81,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (4100101,'Dated Round Chestnut Shield','Normal/ShieldItem',1,0,0,41480,1440,70001,5003,1,0,10,0,0,11,2106,9,14,0,0,0,-1,29,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4100102,'Dated Round Oak Shield','Normal/ShieldItem',1,0,0,41480,3840,70002,5003,1,0,10,0,0,31,2106,34,49,0,0,0,-1,29,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (4100103,'Vintage Round Shield','Normal/ShieldItem',1,1,0,41480,5640,70282,5003,1,0,10,0,0,46,2106,60,86,0,0,0,-1,29,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (4100104,'Dated Warded Round Shield','Normal/ShieldItem',1,0,0,41480,2640,70142,5003,1,0,10,0,0,21,2106,18,27,0,0,0,-1,29,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (4100105,'Dated Serpent Shield','Normal/ShieldItem',1,0,0,41480,5040,70143,5003,1,0,10,0,0,41,2106,47,68,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (4100106,'Round Shield','Normal/ShieldItem',1,0,0,41480,1320,70001,5003,1,0,10,0,1,10,2117,10,14,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4100107,'[en]','Normal/ShieldItem',1,0,0,41480,240,60000,5003,1,0,10,0,0,1,2106,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (4100108,'Rotting Round Shield','Normal/ShieldItem',1,1,0,41480,3240,70283,5003,1,0,10,0,0,26,2106,22,33,0,0,0,-1,29,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (4100109,'Gridanian Shield','Normal/ShieldItem',1,1,1,41480,0,70142,5003,2,0,10,0,1,50,2108,66,97,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100110,'Viper-crested Round Shield','Normal/ShieldItem',1,0,0,41480,3120,70143,5003,1,0,10,0,1,25,2117,29,39,0,0,0,-1,29,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (4100111,'Eagle-crested Round Shield','Normal/ShieldItem',1,0,0,41480,5520,70301,5003,1,0,10,0,1,45,2117,64,87,0,0,0,-1,29,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (4100112,'Ul\'dahn Round Shield','Normal/ShieldItem',1,1,1,41480,0,70002,5003,2,0,10,0,1,40,2108,64,82,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4100201,'Scarred Kite Shield','Normal/ShieldItem',1,1,0,27000,1476,70304,5003,1,0,10,0,0,40,2106,23,56,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4100202,'Vintage Kite Shield','Normal/ShieldItem',1,1,0,58560,8160,70303,5003,1,0,10,0,0,50,2106,120,92,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100203,'Canopus Shield','Normal/ShieldItem',1,1,1,58560,0,70424,5003,3,0,10,0,1,50,2106,122,94,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100204,'Kite Shield','Normal/ShieldItem',1,0,0,58560,7840,70455,5003,1,0,10,0,1,48,2106,119,91,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (4100205,'Lominsan Kite Shield','Normal/ShieldItem',1,1,1,58560,0,70303,5003,2,0,10,0,1,40,2106,89,72,0,0,0,-1,31,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4100206,'Thormoen\'s Purpose','Normal/ShieldItem',1,1,0,58560,8160,70529,5003,2,0,10,0,1,50,2106,122,95,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100301,'Dated Bronze Scutum','Normal/ShieldItem',1,0,0,56120,4350,70003,5003,1,0,10,0,0,28,2106,58,37,0,0,0,-1,31,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (4100302,'Dated Iron Scutum','Normal/ShieldItem',1,0,0,56120,5850,70144,5003,1,0,10,0,0,38,2106,83,54,0,0,0,-1,31,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (4100303,'Dated Decorated Iron Scutum','Normal/ShieldItem',1,0,0,56120,7350,70145,5003,1,0,10,0,0,48,2106,116,75,0,0,0,-1,32,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (4100304,'Rusting Scutum','Normal/ShieldItem',1,1,0,56120,3450,70144,5003,1,0,10,0,0,22,2106,35,22,0,0,0,-1,31,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (4100305,'Vintage Scutum','Normal/ShieldItem',1,1,0,56120,6450,70284,5003,1,0,10,0,0,42,2106,101,65,0,0,0,-1,31,10013005,1,23,0);
+INSERT INTO `gamedata_items` VALUES (4100306,'Ul\'dahn Scutum','Normal/ShieldItem',1,1,1,56120,0,70425,5003,2,0,10,0,1,50,2106,131,84,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100307,'Iron Scutum','Normal/ShieldItem',1,0,0,56120,3600,70144,5003,1,0,10,0,1,23,2106,47,30,0,0,0,-1,31,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (4100308,'Decorated Iron Scutum','Normal/ShieldItem',1,0,0,56120,5550,70145,5003,1,0,10,0,1,36,2106,86,56,0,0,0,-1,32,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (4100401,'Dated Lantern Shield','Normal/ShieldItem',1,0,0,53680,5040,70146,5003,1,0,10,0,0,34,2105,50,54,0,0,0,-1,31,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (4100402,'Dated Bladed Lantern Shield','Normal/ShieldItem',1,0,0,53680,6480,70147,5003,1,0,10,0,0,44,2105,70,75,0,0,0,-1,30,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (4100403,'Ul\'dahn Shield','Normal/ShieldItem',1,1,1,53680,0,70146,5003,2,0,10,0,1,30,2105,45,48,0,0,0,-1,31,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4100404,'Bladed Lantern Shield','Normal/ShieldItem',1,0,0,53680,5760,70456,5003,1,0,10,0,1,39,2106,57,70,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (4100405,'Lominsan Lantern Shield','Normal/ShieldItem',1,1,1,53680,0,70515,5003,2,0,10,0,1,50,2106,86,126,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100501,'Dated Bronze Buckler','Normal/ShieldItem',1,0,0,48800,1960,70004,5003,1,0,10,0,0,13,2105,13,16,0,0,0,-1,31,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (4100502,'Dated Ironclad Bronze Buckler','Normal/ShieldItem',1,0,0,48800,3360,70005,5003,1,0,10,0,0,23,2105,25,31,0,0,0,-1,31,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (4100503,'Dated Decorated Buckler','Normal/ShieldItem',1,0,0,48800,4760,70006,5003,1,0,10,0,0,33,2105,45,52,0,0,0,-1,32,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (4100504,'Bronze Buckler','Normal/ShieldItem',1,0,0,48800,2100,70004,5003,1,0,10,0,1,14,2118,14,19,0,0,0,-1,31,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (4100505,'Ironclad Bronze Buckler','Normal/ShieldItem',1,0,0,48800,3080,70005,5003,1,0,10,0,1,21,2118,23,30,0,0,0,-1,31,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (4100506,'Decorated Buckler','Normal/ShieldItem',1,0,0,48800,4900,70006,5003,1,0,10,0,1,34,2118,47,60,0,0,0,-1,32,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (4100507,'Gridanian Buckler','Normal/ShieldItem',1,1,1,48800,0,70522,5003,2,0,10,0,1,50,2118,71,168,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100508,'Warlock\'s Buckler','Normal/ShieldItem',1,1,1,48800,0,70426,5003,2,0,10,0,1,50,2107,83,98,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100509,'[en]','Normal/ShieldItem',1,0,0,48800,280,60000,5003,1,0,10,0,0,1,2105,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (4100510,'Notched Buckler','Normal/ShieldItem',1,1,0,48800,2380,70285,5003,1,0,10,0,0,16,2105,14,18,0,0,0,-1,31,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (4100511,'Vintage Buckler','Normal/ShieldItem',1,1,0,48800,5180,70004,5003,1,0,10,0,0,36,2105,51,60,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (4100601,'Dated Square Maple Shield','Normal/ShieldItem',1,0,0,39040,660,70148,5003,1,0,10,0,0,5,2105,8,8,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4100602,'Dated Square Ash Shield','Normal/ShieldItem',1,0,0,39040,1760,70150,5003,1,0,10,0,0,15,2105,18,17,0,0,0,-1,29,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (4100603,'Shield of the Savage','Normal/ShieldItem',1,1,1,39040,0,70149,5003,2,0,10,0,0,30,2105,48,48,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4100604,'Square Maple Shield','Normal/ShieldItem',1,0,0,39040,660,70148,5003,1,0,10,0,1,5,2105,9,9,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4100605,'Square Ash Shield','Normal/ShieldItem',1,0,0,39040,1980,70150,5003,1,0,10,0,1,17,2105,21,23,0,0,0,-1,29,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (4100606,'Worm-eaten Square Shield','Normal/ShieldItem',1,1,0,39040,1210,70286,5003,1,0,10,0,0,10,2105,11,11,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4100607,'Vintage Square Shield','Normal/ShieldItem',1,1,0,39040,2310,70148,5003,1,0,10,0,0,20,2105,26,26,0,0,0,-1,29,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (4100608,'Gridanian Square Shield','Normal/ShieldItem',1,1,1,39040,0,70153,5003,2,0,10,0,1,40,2105,46,68,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (4100609,'Aubriest\'s Allegory','Normal/ShieldItem',1,1,0,39040,5280,70526,5003,2,0,10,0,1,47,2005,58,75,0,0,0,-1,29,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (4100701,'Dated Bronze Hoplon','Normal/ShieldItem',1,0,0,51240,1240,70155,5003,1,0,10,0,0,9,2106,12,11,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4100702,'Dated Bronze Pelta','Normal/ShieldItem',1,0,0,51240,2480,70156,5003,1,0,10,0,0,19,2106,26,22,0,0,0,-1,31,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (4100703,'Dated Iron Hoplon','Normal/ShieldItem',1,0,0,51240,3720,70157,5003,1,0,10,0,0,29,2106,48,41,0,0,0,-1,31,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (4100704,'Dated Iron Pelta','Normal/ShieldItem',1,0,0,51240,4960,70158,5003,1,0,10,0,0,39,2106,69,58,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (4100705,'Dated Bull Hoplon','Normal/ShieldItem',1,0,0,51240,6200,70159,5003,1,0,10,0,0,49,2106,97,82,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (4100706,'Tarnished Hoplon','Normal/ShieldItem',1,1,0,51240,1860,70287,5003,1,0,10,0,0,14,2106,16,14,0,0,0,-1,31,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (4100707,'Vintage Hoplon','Normal/ShieldItem',1,1,0,51240,3100,70155,5003,1,0,10,0,0,24,2106,38,32,0,0,0,-1,31,10013003,1,10,0);
+INSERT INTO `gamedata_items` VALUES (4100708,'Waning Sun Pelta','Normal/ShieldItem',1,1,1,51240,0,70158,5003,2,0,10,0,1,30,2106,53,45,0,0,0,-1,31,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (4100709,'Bronze Hoplon','Normal/ShieldItem',1,0,0,51240,1116,70155,5003,1,0,10,0,1,8,2106,13,11,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4100710,'Iron Hoplon','Normal/ShieldItem',1,0,0,51240,2480,70157,5003,1,0,10,0,1,19,2106,28,24,0,0,0,-1,31,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (4100711,'Bull Hoplon','Normal/ShieldItem',1,0,0,51240,3968,70159,5003,1,0,10,0,1,31,2106,57,49,0,0,0,-1,31,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (4100712,'Ul\'dahn Hoplon','Normal/ShieldItem',1,1,1,51240,0,70309,5003,2,0,10,0,1,50,2106,107,131,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100713,'Scorpion Shield','Normal/ShieldItem',1,1,0,51240,6076,70527,5003,2,0,10,0,1,48,2106,92,125,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (4100801,'Maelstrom Escutcheon','Normal/ShieldItem',1,1,1,39040,0,70523,5003,3,0,10,0,0,1,2105,15,15,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4100802,'Immortal Flames Escutcheon','Normal/ShieldItem',1,1,1,39040,0,70524,5003,3,0,10,0,0,1,2105,15,15,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4100803,'Twin Adder Escutcheon','Normal/ShieldItem',1,1,1,39040,0,70525,5003,3,0,10,0,0,1,2105,15,15,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (4100804,'Storm Sergeant\'s Targe','Normal/ShieldItem',1,1,1,43920,0,70560,5003,2,0,10,0,1,50,2105,70,94,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100805,'Storm Sergeant\'s Hoplon','Normal/ShieldItem',1,1,1,51240,0,70578,5003,2,0,10,0,1,50,2106,106,132,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100806,'Serpent Sergeant\'s Targe','Normal/ShieldItem',1,1,1,43920,0,70561,5003,2,0,10,0,1,50,2105,70,94,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100807,'Serpent Sergeant\'s Hoplon','Normal/ShieldItem',1,1,1,51240,0,70579,5003,2,0,10,0,1,50,2106,108,130,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100808,'Flame Sergeant\'s Targe','Normal/ShieldItem',1,1,1,43920,0,70562,5003,2,0,10,0,1,50,2105,70,94,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100809,'Flame Sergeant\'s Shield','Normal/ShieldItem',1,1,1,53680,0,70580,5003,2,0,10,0,1,50,2106,85,127,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100810,'Holy Shield','Normal/ShieldItem',1,1,1,58560,0,70612,5003,4,0,10,0,1,50,2120,138,100,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (4100811,'[en]','Normal/ShieldItem',1,0,0,41480,240,60000,5003,1,0,10,0,0,1,2106,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (4100812,'[en]','Normal/ShieldItem',1,0,0,41480,240,60000,5003,1,0,10,0,0,1,2106,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (4100813,'[en]','Normal/ShieldItem',1,0,0,41480,240,60000,5003,1,0,10,0,0,1,2106,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (5010001,'[en]','Normal/StandardItem',1,0,0,0,0,60000,0,1,0,21,0,0,1,2001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (5020001,'Weathered Scepter','Normal/StandardItem',1,1,1,107360,0,70160,5105,1,0,22,0,0,1,2135,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (5020002,'Dated Copper Scepter','Normal/StandardItem',1,0,0,107360,812,70061,5105,1,0,22,0,0,6,2135,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (5020003,'Dated Decorated Copper Scepter','Normal/StandardItem',1,0,0,107360,1392,70062,5105,1,0,22,0,0,11,2135,0,0,0,0,0,-1,32,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (5020004,'Dated Silver Scepter','Normal/StandardItem',1,0,0,107360,2552,70063,5105,1,0,22,0,0,21,2135,0,0,0,0,0,-1,32,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (5020005,'Dated Decorated Silver Scepter','Normal/StandardItem',1,0,0,107360,3712,70064,5105,1,0,22,0,0,31,2135,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (5020006,'Dated Ornate Silver Scepter','Normal/StandardItem',1,0,0,107360,4872,70065,5105,1,0,22,0,0,41,2135,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (5020007,'Copper Scepter','Normal/StandardItem',1,0,0,107360,1160,70061,5105,1,0,22,0,1,9,2135,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (5020008,'Decorated Copper Scepter','Normal/StandardItem',1,0,0,107360,2204,70062,5105,1,0,22,0,1,18,2135,0,0,0,0,0,-1,32,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (5020009,'Verdant Scepter','Normal/StandardItem',1,1,1,107360,0,70356,5105,3,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020010,'Silver Scepter','Normal/StandardItem',1,0,0,107360,3364,70063,5105,1,0,22,0,1,28,2135,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (5020011,'Decorated Silver Scepter','Normal/StandardItem',1,0,0,107360,3944,70064,5105,1,0,22,0,1,33,2135,0,0,0,0,0,-1,32,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (5020012,'Electrum Scepter','Normal/StandardItem',1,0,0,107360,5104,70065,5105,1,0,22,0,1,43,2135,0,0,0,0,0,-1,32,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (5020013,'Lominsan Scepter','Normal/StandardItem',1,1,1,107360,0,70357,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020014,'Gridanian Scepter','Normal/StandardItem',1,1,1,107360,0,70064,5105,2,0,22,0,1,40,2135,0,0,0,0,0,-1,32,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (5020101,'Dated Bone Staff','Normal/StandardItem',1,0,0,146400,852,70167,5106,1,0,22,0,0,5,2135,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (5020102,'Dated Decorated Bone Staff','Normal/StandardItem',1,0,0,146400,2272,70168,5106,1,0,22,0,0,15,2135,0,0,0,0,0,-1,32,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (5020103,'Dated Horn Staff','Normal/StandardItem',1,0,0,146400,3692,70169,5106,1,0,22,0,0,25,2135,0,0,0,0,0,-1,32,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (5020104,'Aubriest\'s Whisper','Normal/StandardItem',1,1,0,146400,7242,70535,5106,2,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020105,'Dated Decorated Horn Staff','Normal/StandardItem',1,0,0,146400,5112,70170,5106,1,0,22,0,0,35,2135,0,0,0,0,0,-1,32,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (5020106,'Bone Staff','Normal/StandardItem',1,0,0,146400,852,70167,5106,1,0,22,0,1,5,2135,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (5020107,'Taurus Staff','Normal/StandardItem',1,1,1,146400,0,70171,5106,2,0,22,0,0,30,2135,0,0,0,0,0,-1,32,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (5020108,'Decorated Bone Staff','Normal/StandardItem',1,0,0,146400,1846,70168,5106,1,0,22,0,1,12,2135,0,0,0,0,0,-1,32,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (5020109,'Horn Staff','Normal/StandardItem',1,0,0,146400,5680,70170,5106,1,0,22,0,1,39,2135,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (5020110,'Ivory Staff','Normal/StandardItem',1,0,0,146400,7100,70365,5106,1,0,22,0,1,49,2135,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (5020111,'Maleficent Mogstaff','Normal/StandardItem',1,1,1,146400,0,70501,5106,3,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020112,'Lominsan Staff','Normal/StandardItem',1,1,1,146400,0,70171,5106,2,0,22,0,1,40,2135,0,0,0,0,0,-1,32,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (5020113,'Gridanian Staff','Normal/StandardItem',1,1,1,146400,0,70521,5106,2,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020114,'Tenfinger Tallstaff','Normal/StandardItem',1,1,1,146400,0,70169,5106,2,0,22,0,1,30,2135,0,0,0,0,0,-1,32,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (5020115,'[en]','Normal/StandardItem',1,0,0,146400,284,60000,5106,1,0,22,0,0,1,2135,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (5020201,'Dated Brand','Normal/StandardItem',1,0,0,87840,2496,70161,5105,1,0,22,0,0,23,2135,0,0,0,0,0,-1,32,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (5020202,'Dated Wind Brand','Normal/StandardItem',1,0,0,87840,4576,70162,5105,1,0,22,0,0,43,2135,0,0,0,0,0,-1,33,10013005,1,15,0);
+INSERT INTO `gamedata_items` VALUES (5020203,'Dated Earth Brand','Normal/StandardItem',1,0,0,87840,4576,70163,5105,1,0,22,0,0,43,2135,0,0,0,0,0,-1,33,10013005,1,25,0);
+INSERT INTO `gamedata_items` VALUES (5020204,'Dated Lightning Brand','Normal/StandardItem',1,0,0,87840,4576,70164,5105,1,0,22,0,0,43,2135,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (5020205,'Dated Ice Brand','Normal/StandardItem',1,0,0,87840,4576,70288,5105,1,0,22,0,0,43,2135,0,0,0,0,0,-1,32,10013005,1,15,0);
+INSERT INTO `gamedata_items` VALUES (5020206,'Dated Fire Brand','Normal/StandardItem',1,0,0,87840,4576,70289,5105,1,0,22,0,0,43,2135,0,0,0,0,0,-1,32,10013005,1,25,0);
+INSERT INTO `gamedata_items` VALUES (5020207,'Dated Water Brand','Normal/StandardItem',1,0,0,87840,4576,70290,5105,1,0,22,0,0,43,2135,0,0,0,0,0,-1,32,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (5020208,'Anathema','Normal/StandardItem',1,1,1,87840,0,70362,5105,2,0,22,0,0,35,2135,0,0,0,0,0,-1,32,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (5020209,'Lominsan Brand','Normal/StandardItem',1,1,1,87840,0,70289,5105,2,0,22,0,1,30,2135,0,0,0,0,0,-1,32,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (5020210,'Wind Brand','Normal/StandardItem',1,0,0,87840,2288,70162,5105,1,0,22,0,1,21,2135,0,0,0,0,0,-1,32,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (5020211,'Ice Brand','Normal/StandardItem',1,0,0,87840,2808,70288,5105,1,0,22,0,1,26,2135,0,0,0,0,0,-1,32,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (5020212,'Earth Brand','Normal/StandardItem',1,0,0,87840,3328,70163,5105,1,0,22,0,1,31,2135,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (5020213,'Fire Brand','Normal/StandardItem',1,0,0,87840,3848,70289,5105,1,0,22,0,1,36,2135,0,0,0,0,0,-1,32,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (5020214,'Lightning Brand','Normal/StandardItem',1,0,0,87840,4368,70164,5105,1,0,22,0,1,41,2135,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (5020215,'Water Brand','Normal/StandardItem',1,0,0,87840,4888,70290,5105,1,0,22,0,1,46,2135,0,0,0,0,0,-1,32,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (5020216,'Ifrit\'s Cudgel','Normal/StandardItem',1,1,1,87840,0,70495,5105,3,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020217,'Ul\'dahn Brand','Normal/StandardItem',1,1,1,87840,0,70164,5105,2,0,22,0,1,40,2135,0,0,0,0,0,-1,32,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (5020301,'Dated Brass Cudgel','Normal/StandardItem',1,0,0,117120,1980,70166,5105,1,0,22,0,0,17,2135,0,0,0,0,0,-1,32,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (5020302,'Dated Iron Cudgel','Normal/StandardItem',1,0,0,117120,4180,70165,5105,1,0,22,0,0,37,2135,0,0,0,0,0,-1,30,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (5020303,'Vintage Cudgel','Normal/StandardItem',1,1,0,117120,4950,70165,5105,1,0,22,0,0,44,2135,0,0,0,0,0,-1,30,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (5020304,'Damaged Cudgel','Normal/StandardItem',1,1,0,45000,1260,70363,5105,1,0,22,0,0,34,2135,0,0,0,0,0,-1,31,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (5020305,'Lominsan Cudgel','Normal/StandardItem',1,1,1,117120,0,70431,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020306,'Brass Cudgel','Normal/StandardItem',1,0,0,117120,1760,70166,5105,1,0,22,0,1,15,2135,0,0,0,0,0,-1,31,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (5020307,'Ul\'dahn Cudgel','Normal/StandardItem',1,1,1,117120,0,70518,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020401,'Unfinished Stardust Rod','Normal/StandardItem',1,1,1,55000,0,70624,5106,1,0,22,0,1,50,2124,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020402,'Stardust Rod','Normal/StandardItem',1,1,1,146400,0,70617,5106,4,0,22,0,1,50,2124,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020403,'Astrolabe','Normal/StandardItem',1,0,0,146400,7242,70548,5106,2,0,22,0,1,50,2153,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020404,'Storm Lieutenant\'s Scepter','Normal/StandardItem',1,1,1,107360,0,70595,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020405,'Serpent Lieutenant\'s Scepter','Normal/StandardItem',1,1,1,107360,0,70602,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020406,'Flame Lieutenant\'s Cudgel','Normal/StandardItem',1,1,1,107360,0,70609,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020407,'Garuda\'s Van','Normal/StandardItem',1,1,1,146400,0,70541,5106,3,0,22,0,1,50,2135,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020408,'Storm Sergeant\'s Cudgel','Normal/StandardItem',1,1,1,117120,0,70586,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020409,'Serpent Sergeant\'s Cudgel','Normal/StandardItem',1,1,1,117120,0,70587,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020410,'Flame Sergeant\'s Cudgel','Normal/StandardItem',1,1,1,117120,0,70588,5105,2,0,22,0,1,50,2135,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5020411,'Giantsgall Longstaff','Normal/StandardItem',1,0,0,146400,7242,70632,5106,2,0,22,0,1,50,2135,0,0,0,0,0,-1,35,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030001,'Dated Maple Wand','Normal/StandardItem',1,0,0,97600,784,70172,5107,1,0,23,0,0,7,2136,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (5030002,'Dated Willow Wand','Normal/StandardItem',1,0,0,97600,1127,70173,5107,1,0,23,0,0,22,2136,0,0,0,0,0,-1,29,10013003,1,9,0);
+INSERT INTO `gamedata_items` VALUES (5030003,'Maple Wand','Normal/StandardItem',1,0,0,97600,588,70172,5107,1,0,23,0,1,5,2136,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (5030004,'Dated Budding Maple Wand','Normal/StandardItem',1,0,0,97600,1274,70174,5107,1,0,23,0,0,12,2136,0,0,0,0,0,-1,29,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (5030005,'Dated Budding Walnut Wand','Normal/StandardItem',1,0,0,97600,4214,70175,5107,1,0,23,0,0,42,2136,0,0,0,0,0,-1,29,10013005,1,25,0);
+INSERT INTO `gamedata_items` VALUES (5030006,'Budding Maple Wand','Normal/StandardItem',1,0,0,97600,1176,70174,5107,1,0,23,0,1,11,2136,0,0,0,0,0,-1,29,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (5030007,'Yew Wand','Normal/StandardItem',1,0,0,97600,2940,70291,5107,1,0,23,0,1,29,2136,0,0,0,0,0,-1,29,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (5030008,'Dated Maple Wand of Flames','Normal/StandardItem',1,0,0,97600,1764,70176,5107,1,0,23,0,0,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (5030009,'Dated Maple Wand of Gales','Normal/StandardItem',1,0,0,97600,1764,70177,5107,1,0,23,0,0,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (5030010,'Dated Maple Wand of Storms','Normal/StandardItem',1,0,0,97600,1764,70178,5107,1,0,23,0,0,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (5030011,'Dated Maple Wand of Tremors','Normal/StandardItem',1,0,0,97600,1764,70179,5107,1,0,23,0,0,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (5030012,'Dated Maple Wand of Tides','Normal/StandardItem',1,0,0,97600,1764,70180,5107,1,0,23,0,0,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (5030013,'Dated Maple Wand of Frost','Normal/StandardItem',1,0,0,97600,1764,70181,5107,1,0,23,0,0,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (5030014,'Dated Walnut Wand','Normal/StandardItem',1,0,0,97600,3724,70291,5107,1,0,23,0,0,37,2136,0,0,0,0,0,-1,29,10013004,1,19,0);
+INSERT INTO `gamedata_items` VALUES (5030015,'Dated Budding Willow Wand','Normal/StandardItem',1,0,0,97600,2744,70292,5107,1,0,23,0,0,27,2136,0,0,0,0,0,-1,29,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (5030016,'Dated Willow Wand of Flames','Normal/StandardItem',1,0,0,97600,3234,70176,5107,1,0,23,0,0,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (5030017,'Dated Willow Wand of Gales','Normal/StandardItem',1,0,0,97600,3234,70177,5107,1,0,23,0,0,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (5030018,'Dated Willow Wand of Storms','Normal/StandardItem',1,0,0,97600,3234,70178,5107,1,0,23,0,0,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (5030019,'Dated Willow Wand of Tremors','Normal/StandardItem',1,0,0,97600,3234,70179,5107,1,0,23,0,0,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (5030020,'Dated Willow Wand of Tides','Normal/StandardItem',1,0,0,97600,3234,70180,5107,1,0,23,0,0,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (5030021,'Dated Willow Wand of Frost','Normal/StandardItem',1,0,0,97600,3234,70181,5107,1,0,23,0,0,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (5030022,'Dated Walnut Wand of Flames','Normal/StandardItem',1,0,0,97600,4704,70176,5107,1,0,23,0,0,47,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (5030023,'Dated Walnut Wand of Gales','Normal/StandardItem',1,0,0,97600,4704,70177,5107,1,0,23,0,0,47,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (5030024,'Dated Walnut Wand of Storms','Normal/StandardItem',1,0,0,97600,4704,70178,5107,1,0,23,0,0,47,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (5030025,'Dated Walnut Wand of Tremors','Normal/StandardItem',1,0,0,97600,4704,70179,5107,1,0,23,0,0,47,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (5030026,'Dated Walnut Wand of Tides','Normal/StandardItem',1,0,0,97600,4704,70180,5107,1,0,23,0,0,47,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (5030027,'Dated Walnut Wand of Frost','Normal/StandardItem',1,0,0,97600,4704,70181,5107,1,0,23,0,0,47,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (5030028,'Gridanian Wand','Normal/StandardItem',1,1,1,97600,0,70177,5107,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030029,'Budding Yew Wand','Normal/StandardItem',1,0,0,97600,3528,70175,5107,1,0,23,0,1,35,2136,0,0,0,0,0,-1,29,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (5030030,'Wand of Tremors','Normal/StandardItem',1,0,0,97600,4214,70179,5107,1,0,23,0,1,42,2136,0,0,0,0,0,-1,29,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (5030031,'Wand of Tides','Normal/StandardItem',1,0,0,97600,4214,70180,5107,1,0,23,0,1,42,2136,0,0,0,0,0,-1,29,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (5030032,'Wand of Frost','Normal/StandardItem',1,0,0,97600,4214,70181,5107,1,0,23,0,1,42,2136,0,0,0,0,0,-1,29,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (5030033,'Wand of Flames','Normal/StandardItem',1,0,0,97600,4802,70176,5107,1,0,23,0,1,48,2136,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (5030034,'Wand of Gales','Normal/StandardItem',1,0,0,97600,4802,70177,5107,1,0,23,0,1,48,2136,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (5030035,'Wand of Storms','Normal/StandardItem',1,0,0,97600,4802,70178,5107,1,0,23,0,1,48,2136,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (5030036,'Malevolent Mogwand','Normal/StandardItem',1,1,1,97600,0,70502,5107,3,0,23,0,1,50,2136,0,0,0,0,0,-1,35,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030037,'Ul\'dahn Wand','Normal/StandardItem',1,1,1,97600,0,70292,5107,2,0,23,0,1,40,2136,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (5030101,'Weathered Cane','Normal/StandardItem',1,1,1,161040,0,70186,5108,1,0,23,0,0,1,2136,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (5030102,'Dated Ash Cane','Normal/StandardItem',1,0,0,161040,980,70067,5108,1,0,23,0,0,6,2136,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (5030103,'Dated Elm Cane','Normal/StandardItem',1,0,0,161040,1680,70068,5108,1,0,23,0,0,11,2136,0,0,0,0,0,-1,29,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (5030104,'Dated Pastoral Elm Cane','Normal/StandardItem',1,0,0,161040,3080,70069,5108,1,0,23,0,0,21,2136,0,0,0,0,0,-1,29,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (5030105,'Dated Oak Cane','Normal/StandardItem',1,0,0,161040,4480,70070,5108,1,0,23,0,0,31,2136,0,0,0,0,0,-1,29,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (5030106,'Dated Pastoral Oak Cane','Normal/StandardItem',1,0,0,161040,5880,70071,5108,1,0,23,0,0,41,2136,0,0,0,0,0,-1,29,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (5030107,'Elm Cane','Normal/StandardItem',1,0,0,161040,2520,70068,5108,1,0,23,0,1,17,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (5030108,'Astaroth Cane','Normal/StandardItem',1,1,1,161040,0,70072,5108,3,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030109,'Pastoral Oak Cane','Normal/StandardItem',1,0,0,161040,5460,70071,5108,1,0,23,0,1,38,2136,0,0,0,0,0,-1,29,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (5030110,'Ifrit\'s Cane','Normal/StandardItem',1,1,1,161040,0,70494,5108,3,0,23,0,1,50,2136,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030111,'Lominsan Cane','Normal/StandardItem',1,1,1,161040,0,70374,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030112,'Bloodcry','Normal/StandardItem',1,1,1,161040,0,70374,5108,2,0,23,0,0,35,2136,0,0,0,0,0,-1,29,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (5030113,'Gridanian Cane','Normal/StandardItem',1,1,1,161040,0,70069,5108,2,0,23,0,1,40,2136,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (5030201,'Dated Pine Crook','Normal/StandardItem',1,0,0,175680,2584,70182,5108,1,0,23,0,0,18,2136,0,0,0,0,0,-1,29,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (5030202,'Dated Plumed Pine Crook','Normal/StandardItem',1,0,0,175680,3264,70183,5108,1,0,23,0,0,23,2136,0,0,0,0,0,-1,32,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (5030203,'Dated Yew Crook','Normal/StandardItem',1,0,0,175680,5304,70184,5108,1,0,23,0,0,38,2136,0,0,0,0,0,-1,29,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (5030204,'Dated Plumed Yew Crook','Normal/StandardItem',1,0,0,175680,5984,70185,5108,1,0,23,0,0,43,2136,0,0,0,0,0,-1,32,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (5030205,'Dated Jade Crook','Normal/StandardItem',1,0,0,175680,6664,70377,5108,1,0,23,0,0,48,2136,0,0,0,0,0,-1,29,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (5030206,'Gridanian Crook','Normal/StandardItem',1,1,1,175680,0,70183,5108,2,0,23,0,1,30,2136,0,0,0,0,0,-1,32,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (5030207,'Yew Crook','Normal/StandardItem',1,0,0,175680,3536,70184,5108,1,0,23,0,1,25,2136,0,0,0,0,0,-1,29,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (5030208,'Plumed Yew Crook','Normal/StandardItem',1,0,0,175680,4488,70185,5108,1,0,23,0,1,32,2136,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (5030209,'Jade Crook','Normal/StandardItem',1,0,0,175680,6256,70377,5108,1,0,23,0,1,45,2136,0,0,0,0,0,-1,29,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (5030210,'Ul\'dahn Crook','Normal/StandardItem',1,1,1,175680,0,70378,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030301,'Dated Mahogany Radical','Normal/StandardItem',1,0,0,131760,3796,70187,5108,1,0,23,0,0,25,2136,0,0,0,0,0,-1,29,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (5030302,'Dated Flambeau Radical','Normal/StandardItem',1,0,0,131760,5256,70293,5108,1,0,23,0,0,35,2136,0,0,0,0,0,-1,29,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (5030303,'Dated Sprouting Radical','Normal/StandardItem',1,0,0,131760,5694,70189,5108,1,0,23,0,0,38,2136,0,0,0,0,0,-1,29,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (5030304,'Kple Kple','Normal/StandardItem',1,1,1,131760,0,70380,5108,2,0,23,0,0,30,2136,0,0,0,0,0,-1,29,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (5030305,'Heart of House d\'Arlendre','Normal/StandardItem',1,1,1,131760,0,70293,5108,2,0,23,0,1,30,2136,0,0,0,0,0,-1,29,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (5030306,'Yew Radical','Normal/StandardItem',1,0,0,131760,3212,70188,5108,1,0,23,0,1,21,2136,0,0,0,0,0,-1,29,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (5030307,'Lominsan Radical','Normal/StandardItem',1,1,1,131760,0,70189,5108,2,0,23,0,1,40,2136,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (5030308,'Gridanian Radical','Normal/StandardItem',1,1,1,131760,0,70384,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030309,'Chiran Zabran\'s Tempest','Normal/StandardItem',1,1,0,131760,7446,70534,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030401,'Unfinished Thyrus','Normal/StandardItem',1,1,1,55000,0,70625,5108,1,0,23,0,1,50,2125,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030402,'Thyrus','Normal/StandardItem',1,1,1,161040,0,70618,5108,4,0,23,0,1,50,2125,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030403,'Alkalurops','Normal/StandardItem',1,0,0,131760,7446,70549,5108,2,0,23,0,1,50,2154,0,0,0,0,0,-1,35,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030404,'Storm Lieutenant\'s Wand','Normal/StandardItem',1,1,1,97600,0,70596,5107,2,0,23,0,1,50,2136,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030405,'Serpent Lieutenant\'s Wand','Normal/StandardItem',1,1,1,97600,0,70603,5107,2,0,23,0,1,50,2136,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030406,'Flame Lieutenant\'s Wand','Normal/StandardItem',1,1,1,97600,0,70610,5107,2,0,23,0,1,50,2136,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030407,'Garuda\'s Wile','Normal/StandardItem',1,1,1,97600,0,70542,5107,3,0,23,0,1,50,2136,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030408,'Storm Sergeant\'s Radical','Normal/StandardItem',1,1,1,131760,0,70293,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030409,'Serpent Sergeant\'s Radical','Normal/StandardItem',1,1,1,131760,0,70584,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030410,'Flame Sergeant\'s Radical','Normal/StandardItem',1,1,1,131760,0,70585,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5030411,'Giantsgall Cane','Normal/StandardItem',1,0,0,131760,7446,70631,5108,2,0,23,0,1,50,2136,0,0,0,0,0,-1,35,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (5040001,'[en]','Normal/StandardItem',1,0,0,0,0,60000,0,1,0,24,0,0,1,2001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (6010001,'Weathered Saw','Normal/ToolItem',1,1,1,97600,0,70190,6003,1,0,29,0,0,1,2137,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6010002,'Dated Bronze Saw','Normal/ToolItem',1,0,0,97600,880,70191,6003,1,0,29,0,0,7,2137,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6010003,'Dated Iron Saw','Normal/ToolItem',1,0,0,97600,2530,70193,6003,1,0,29,0,0,22,2137,0,0,0,0,0,-1,30,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (6010004,'Dated Bas-relief Iron Saw','Normal/ToolItem',1,0,0,97600,3630,70195,6003,1,0,29,0,0,32,2137,0,0,0,0,0,-1,30,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (6010005,'Dated Chocobotail Saw','Normal/ToolItem',1,0,0,97600,1300,70192,6003,1,0,29,0,0,12,2137,0,0,0,0,0,-1,30,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (6010006,'Dated Iron Chocobotail Saw','Normal/ToolItem',1,0,0,97600,4300,70194,6003,1,0,29,0,0,42,2137,0,0,0,0,0,-1,30,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (6010007,'Dated Fish Saw','Normal/ToolItem',1,0,0,97600,1800,70192,6003,1,0,29,0,0,17,2137,0,0,0,0,0,-1,35,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (6010008,'Dated Crosscut Saw','Normal/ToolItem',1,0,0,97600,3800,70408,6003,1,0,29,0,0,37,2137,0,0,0,0,0,-1,30,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (6010009,'Bronze Saw','Normal/ToolItem',1,0,0,97600,990,70191,6003,1,0,29,0,1,8,2137,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6010010,'Chocobotail Saw','Normal/ToolItem',1,0,0,97600,1700,70192,6003,1,0,29,0,1,16,2137,0,0,0,0,0,-1,32,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (6010011,'Bas-relief Iron Saw','Normal/ToolItem',1,0,0,97600,2640,70195,6003,1,0,29,0,1,23,2137,0,0,0,0,0,-1,30,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (6010012,'Iron Chocobotail Saw','Normal/ToolItem',1,0,0,97600,2900,70194,6003,1,0,29,0,1,28,2137,0,0,0,0,0,-1,30,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (6010013,'Crosscut Saw','Normal/ToolItem',1,0,0,97600,3500,70408,6003,1,0,29,0,1,34,2137,0,0,0,0,0,-1,30,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (6010014,'Mythril Saw','Normal/ToolItem',1,0,0,97600,4400,70457,6003,1,0,29,0,1,39,2137,0,0,0,0,0,-1,30,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (6010015,'Bas-relief Cobalt Saw','Normal/ToolItem',1,0,0,97600,5390,70458,6003,1,0,29,0,1,48,2137,0,0,0,0,0,-1,30,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (6010016,'Saw of the Luminary','Normal/ToolItem',1,1,1,97600,0,70503,6003,3,0,29,0,1,50,2137,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6011001,'Dated Bronze Claw Hammer','Normal/ToolItem',1,0,0,63440,924,70196,6004,1,0,29,0,0,10,2137,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6011002,'Dated Iron Claw Hammer','Normal/ToolItem',1,0,0,63440,2352,70197,6004,1,0,29,0,0,27,2137,0,0,0,0,0,-1,30,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (6011003,'Dated Steel Claw Hammer','Normal/ToolItem',1,0,0,63440,4032,70409,6004,1,0,29,0,0,47,2137,0,0,0,0,0,-1,30,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (6011004,'Bronze Claw Hammer','Normal/ToolItem',1,0,0,63440,1008,70196,6004,1,0,29,0,1,11,2137,0,0,0,0,0,-1,30,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6011005,'Iron Claw Hammer','Normal/ToolItem',1,0,0,63440,1764,70197,6004,1,0,29,0,1,20,2137,0,0,0,0,0,-1,30,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (6011006,'Steel Claw Hammer','Normal/ToolItem',1,0,0,63440,2688,70409,6004,1,0,29,0,1,31,2137,0,0,0,0,0,-1,30,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (6011007,'Mythril Claw Hammer','Normal/ToolItem',1,0,0,63440,3696,70459,6004,1,0,29,0,1,43,2137,0,0,0,0,0,-1,30,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (6011008,'Militia Claw Hammer','Normal/ToolItem',1,1,0,63440,4284,70550,6004,2,0,29,0,1,50,2137,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6020001,'Weathered Cross-pein Hammer','Normal/ToolItem',1,1,1,97600,0,70078,6005,1,0,30,0,0,1,2138,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6020002,'Dated Bronze Cross-pein Hammer','Normal/ToolItem',1,0,0,97600,800,70073,6005,1,0,30,0,0,7,2138,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6020003,'Dated Iron Cross-pein Hammer','Normal/ToolItem',1,0,0,97600,2300,70074,6005,1,0,30,0,0,22,2138,0,0,0,0,0,-1,30,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (6020004,'Bronze Cross-pein Hammer','Normal/ToolItem',1,0,0,97600,900,70073,6005,1,0,30,0,1,8,2138,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6020005,'Birdsbeak Hammer','Normal/ToolItem',1,0,0,97600,1500,70075,6005,1,0,30,0,1,14,2138,0,0,0,0,0,-1,30,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (6020006,'Dated Birdsbeak Hammer','Normal/ToolItem',1,0,0,97600,1300,70075,6005,1,0,30,0,0,12,2138,0,0,0,0,0,-1,30,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6020007,'Dated Crowsbeak Hammer','Normal/ToolItem',1,0,0,97600,3300,70076,6005,1,0,30,0,0,32,2138,0,0,0,0,0,-1,30,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (6020008,'Iron Cross-pein Hammer','Normal/ToolItem',1,0,0,97600,1900,70074,6005,1,0,30,0,1,18,2138,0,0,0,0,0,-1,30,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (6020009,'Crowsbeak Hammer','Normal/ToolItem',1,0,0,97600,2500,70076,6005,1,0,30,0,1,24,2138,0,0,0,0,0,-1,30,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (6020010,'Dated Wrapped Crowsbeak Hammer','Normal/ToolItem',1,0,0,97600,4300,70077,6005,1,0,30,0,0,42,2138,0,0,0,0,0,-1,33,10013005,1,25,0);
+INSERT INTO `gamedata_items` VALUES (6020011,'Heavy Crowsbeak Hammer','Normal/ToolItem',1,0,0,97600,3000,70388,6005,1,0,30,0,1,29,2138,0,0,0,0,0,-1,30,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (6020012,'Steel Cross-pein Hammer','Normal/ToolItem',1,0,0,97600,3900,70460,6005,1,0,30,0,1,38,2138,0,0,0,0,0,-1,30,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (6020013,'[en]','Normal/ToolItem',1,0,0,97600,200,60000,6005,1,0,30,0,0,1,2138,0,0,0,0,0,-1,30,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (6020014,'Wrapped Hawksbeak Hammer','Normal/ToolItem',1,0,0,97600,4900,70461,6005,1,0,30,0,1,48,2138,0,0,0,0,0,-1,30,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (6020015,'Hammer of the Luminary','Normal/ToolItem',1,1,1,97600,0,70504,6005,3,0,30,0,1,50,2138,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6020016,'[en]','Normal/ToolItem',1,0,0,97600,200,60000,6005,1,0,30,0,0,1,2138,0,0,0,0,0,-1,30,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (6020017,'Dated Fortified Birdsbeak Hammer','Normal/ToolItem',1,0,0,97600,1800,70075,6005,1,0,30,0,0,17,2138,0,0,0,0,0,-1,30,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (6020018,'Dated Heavy Crowsbeak Hammer','Normal/ToolItem',1,0,0,97600,4800,70388,6005,1,0,30,0,0,47,2138,0,0,0,0,0,-1,30,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (6021001,'Dated Bronze File','Normal/ToolItem',1,0,0,63440,836,70079,6006,1,0,30,0,0,10,2138,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6021002,'Dated Iron File','Normal/ToolItem',1,0,0,63440,2128,70080,6006,1,0,30,0,0,27,2138,0,0,0,0,0,-1,30,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (6021003,'Bronze File','Normal/ToolItem',1,0,0,63440,912,70079,6006,1,0,30,0,1,11,2138,0,0,0,0,0,-1,30,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6021004,'Iron File','Normal/ToolItem',1,0,0,63440,1672,70080,6006,1,0,30,0,1,21,2138,0,0,0,0,0,-1,30,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (6021005,'Steel File','Normal/ToolItem',1,0,0,63440,2584,70462,6006,1,0,30,0,1,33,2138,0,0,0,0,0,-1,30,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (6021006,'Dated Polished Iron File','Normal/ToolItem',1,0,0,63440,2888,70080,6006,1,0,30,0,0,37,2138,0,0,0,0,0,-1,30,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (6021007,'Mythril File','Normal/ToolItem',1,0,0,63440,3344,70463,6006,1,0,30,0,1,43,2138,0,0,0,0,0,-1,30,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (6021008,'Militia File','Normal/ToolItem',1,1,0,63440,3876,70551,6006,2,0,30,0,1,50,2138,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6030001,'Weathered Doming Hammer','Normal/ToolItem',1,1,1,97600,0,70200,6007,1,0,31,0,0,1,2139,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6030002,'Dated Bronze Doming Hammer','Normal/ToolItem',1,0,0,97600,832,70198,6007,1,0,31,0,0,7,2139,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6030003,'Dated Iron Doming Hammer','Normal/ToolItem',1,0,0,97600,2392,70199,6007,1,0,31,0,0,22,2139,0,0,0,0,0,-1,30,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (6030004,'Dated Bronze Raising Hammer','Normal/ToolItem',1,0,0,97600,1300,70201,6007,1,0,31,0,0,12,2139,0,0,0,0,0,-1,30,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6030005,'Dated Iron Raising Hammer','Normal/ToolItem',1,0,0,97600,3300,70202,6007,1,0,31,0,0,32,2139,0,0,0,0,0,-1,30,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (6030006,'Dated Wrapped Iron Raising Hammer','Normal/ToolItem',1,0,0,97600,4300,70203,6007,1,0,31,0,0,42,2139,0,0,0,0,0,-1,33,10013005,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6030007,'Dated Tin Bronze Raising Hammer','Normal/ToolItem',1,0,0,97600,1800,70201,6007,1,0,31,0,0,17,2139,0,0,0,0,0,-1,30,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (6030008,'Dated Heavy-duty Iron Raising Hammer','Normal/ToolItem',1,0,0,97600,4800,70199,6007,1,0,31,0,0,47,2139,0,0,0,0,0,-1,30,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (6030009,'Bronze Doming Hammer','Normal/ToolItem',1,0,0,97600,936,70198,6007,1,0,31,0,1,8,2139,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6030010,'Bronze Raising Hammer','Normal/ToolItem',1,0,0,97600,1500,70201,6007,1,0,31,0,1,14,2139,0,0,0,0,0,-1,30,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (6030011,'Iron Doming Hammer','Normal/ToolItem',1,0,0,97600,1976,70199,6007,1,0,31,0,1,18,2139,0,0,0,0,0,-1,30,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (6030012,'Iron Raising Hammer','Normal/ToolItem',1,0,0,97600,2500,70202,6007,1,0,31,0,1,24,2139,0,0,0,0,0,-1,30,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (6030013,'Wrapped Iron Raising Hammer','Normal/ToolItem',1,0,0,97600,3000,70203,6007,1,0,31,0,1,29,2139,0,0,0,0,0,-1,30,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (6030014,'Steel Doming Hammer','Normal/ToolItem',1,0,0,97600,4056,70464,6007,1,0,31,0,1,38,2139,0,0,0,0,0,-1,30,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (6030015,'Cobalt Raising Hammer','Normal/ToolItem',1,0,0,97600,4900,70465,6007,1,0,31,0,1,48,2139,0,0,0,0,0,-1,30,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (6030016,'Mallet of the Luminary','Normal/ToolItem',1,1,1,97600,0,70505,6007,3,0,31,0,1,50,2139,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6031001,'Dated Bronze Pliers','Normal/ToolItem',1,0,0,63440,880,70204,6008,1,0,31,0,0,10,2139,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6031002,'Dated Iron Pliers','Normal/ToolItem',1,0,0,63440,2240,70205,6008,1,0,31,0,0,27,2139,0,0,0,0,0,-1,30,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (6031003,'Dated Steel Pliers','Normal/ToolItem',1,0,0,63440,3040,70205,6008,1,0,31,0,0,37,2139,0,0,0,0,0,-1,30,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (6031004,'Bronze Pliers','Normal/ToolItem',1,0,0,63440,960,70204,6008,1,0,31,0,1,11,2139,0,0,0,0,0,-1,30,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6031005,'Iron Pliers','Normal/ToolItem',1,0,0,63440,1760,70205,6008,1,0,31,0,1,21,2139,0,0,0,0,0,-1,30,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (6031006,'Steel Pliers','Normal/ToolItem',1,0,0,63440,2720,70205,6008,1,0,31,0,1,33,2139,0,0,0,0,0,-1,30,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (6031007,'Mythril Pliers','Normal/ToolItem',1,0,0,63440,3520,70466,6008,1,0,31,0,1,43,2139,0,0,0,0,0,-1,30,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (6031008,'Militia Pliers','Normal/ToolItem',1,1,0,63440,4080,70552,6008,2,0,31,0,1,50,2139,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6040001,'Weathered Chaser Hammer','Normal/ToolItem',1,1,1,97600,0,70206,6009,1,0,32,0,0,1,2140,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6040002,'Dated Bronze Chaser Hammer','Normal/ToolItem',1,0,0,97600,848,70207,6009,1,0,32,0,0,7,2140,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6040003,'Dated Iron Chaser Hammer','Normal/ToolItem',1,0,0,97600,2438,70208,6009,1,0,32,0,0,22,2140,0,0,0,0,0,-1,30,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (6040004,'Dated Bronze Ornamental Hammer','Normal/ToolItem',1,0,0,97600,1300,70209,6009,1,0,32,0,0,12,2140,0,0,0,0,0,-1,30,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (6040005,'Dated Iron Ornamental Hammer','Normal/ToolItem',1,0,0,97600,4300,70210,6009,1,0,32,0,0,42,2140,0,0,0,0,0,-1,30,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (6040006,'Dated Tin Bronze Ornamental Hammer','Normal/ToolItem',1,0,0,97600,1800,70209,6009,1,0,32,0,0,17,2140,0,0,0,0,0,-1,30,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (6040007,'Dated Fortified Iron Chaser Hammer','Normal/ToolItem',1,0,0,97600,3498,70208,6009,1,0,32,0,0,32,2140,0,0,0,0,0,-1,30,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (6040008,'Dated Steel Chaser Hammer','Normal/ToolItem',1,0,0,97600,5088,70411,6009,1,0,32,0,0,47,2140,0,0,0,0,0,-1,30,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (6040009,'Bronze Chaser Hammer','Normal/ToolItem',1,0,0,97600,954,70207,6009,1,0,32,0,1,8,2140,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6040010,'Bronze Ornamental Hammer','Normal/ToolItem',1,0,0,97600,1500,70209,6009,1,0,32,0,1,14,2140,0,0,0,0,0,-1,32,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (6040011,'Iron Chaser Hammer','Normal/ToolItem',1,0,0,97600,2014,70208,6009,1,0,32,0,1,18,2140,0,0,0,0,0,-1,30,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (6040012,'Iron Ornamental Hammer','Normal/ToolItem',1,0,0,97600,2500,70210,6009,1,0,32,0,1,24,2140,0,0,0,0,0,-1,32,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (6040013,'Steel Chaser Hammer','Normal/ToolItem',1,0,0,97600,3180,70411,6009,1,0,32,0,1,29,2140,0,0,0,0,0,-1,30,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (6040014,'Mythril Ornamental Hammer','Normal/ToolItem',1,0,0,97600,3900,70467,6009,1,0,32,0,1,38,2140,0,0,0,0,0,-1,30,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (6040015,'Electrum Lapidary Hammer','Normal/ToolItem',1,0,0,97600,5390,70468,6009,1,0,32,0,1,48,2140,0,0,0,0,0,-1,30,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (6040016,'Gavel of the Luminary','Normal/ToolItem',1,1,1,97600,0,70506,6009,3,0,32,0,1,50,2140,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6041001,'Dated Mudstone Grinding Wheel','Normal/ToolItem',1,0,0,63440,1078,70211,6010,1,0,32,0,0,10,2140,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6041002,'Dated Ragstone Grinding Wheel','Normal/ToolItem',1,0,0,63440,2744,70212,6010,1,0,32,0,0,27,2140,0,0,0,0,0,-1,29,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (6041003,'Dated Siltstone Grinding Wheel','Normal/ToolItem',1,0,0,63440,3724,70390,6010,1,0,32,0,0,37,2140,0,0,0,0,0,-1,29,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (6041004,'Ragstone Grinding Wheel','Normal/ToolItem',1,0,0,63440,1176,70212,6010,1,0,32,0,1,11,2140,0,0,0,0,0,-1,29,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6041005,'Mudstone Grinding Wheel','Normal/ToolItem',1,0,0,63440,2156,70211,6010,1,0,32,0,1,21,2140,0,0,0,0,0,-1,29,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (6041006,'Siltstone Grinding Wheel','Normal/ToolItem',1,0,0,63440,3332,70390,6010,1,0,32,0,1,33,2140,0,0,0,0,0,-1,29,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (6041007,'Garnet Grinding Wheel','Normal/ToolItem',1,0,0,63440,4312,70469,6010,1,0,32,0,1,43,2140,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (6041008,'Militia Grinding Wheel','Normal/ToolItem',1,1,0,63440,4998,70553,6010,2,0,32,0,1,50,2140,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6050001,'Dated Bronze Head Knife','Normal/ToolItem',1,0,0,97600,784,70213,6011,1,0,33,0,0,7,2141,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6050002,'Dated Brass Head Knife','Normal/ToolItem',1,0,0,97600,1274,70214,6011,1,0,33,0,0,12,2141,0,0,0,0,0,-1,30,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (6050003,'Weathered Head Knife','Normal/ToolItem',1,1,1,97600,0,70216,6011,1,0,33,0,0,1,2141,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6050004,'Dated Iron Head Knife','Normal/ToolItem',1,0,0,97600,3234,70218,6011,1,0,33,0,0,32,2141,0,0,0,0,0,-1,30,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (6050005,'Dated Iron Round Knife','Normal/ToolItem',1,0,0,97600,2300,70217,6011,1,0,33,0,0,22,2141,0,0,0,0,0,-1,30,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (6050006,'Dated Darksilver Head Knife','Normal/ToolItem',1,0,0,97600,4214,70215,6011,1,0,33,0,0,42,2141,0,0,0,0,0,-1,32,10013005,1,26,0);
+INSERT INTO `gamedata_items` VALUES (6050007,'Dated Heavy-duty Brass Head Knife','Normal/ToolItem',1,0,0,97600,1764,70214,6011,1,0,33,0,0,17,2141,0,0,0,0,0,-1,30,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (6050008,'Dated Steel Round Knife','Normal/ToolItem',1,0,0,97600,4800,70217,6011,1,0,33,0,0,47,2141,0,0,0,0,0,-1,30,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (6050009,'Bronze Head Knife','Normal/ToolItem',1,0,0,97600,882,70213,6011,1,0,33,0,1,8,2141,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6050010,'Brass Head Knife','Normal/ToolItem',1,0,0,97600,1470,70214,6011,1,0,33,0,1,14,2141,0,0,0,0,0,-1,32,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (6050011,'Iron Round Knife','Normal/ToolItem',1,0,0,97600,2400,70217,6011,1,0,33,0,1,23,2141,0,0,0,0,0,-1,30,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (6050012,'Iron Head Knife','Normal/ToolItem',1,0,0,97600,2842,70218,6011,1,0,33,0,1,28,2141,0,0,0,0,0,-1,30,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (6050013,'Steel Round Knife','Normal/ToolItem',1,0,0,97600,3500,70217,6011,1,0,33,0,1,34,2141,0,0,0,0,0,-1,30,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (6050014,'Mythril Head Knife','Normal/ToolItem',1,0,0,97600,3822,70470,6011,1,0,33,0,1,38,2141,0,0,0,0,0,-1,30,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (6050015,'Electrum Head Knife','Normal/ToolItem',1,0,0,97600,4802,70471,6011,1,0,33,0,1,48,2141,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (6050016,'Knife of the Luminary','Normal/ToolItem',1,1,1,97600,0,70507,6011,3,0,33,0,1,50,2141,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6051001,'Dated Bronze Awl','Normal/ToolItem',1,0,0,63440,990,70219,6012,1,0,33,0,0,10,2141,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6051002,'Dated Iron Awl','Normal/ToolItem',1,0,0,63440,2520,70220,6012,1,0,33,0,0,27,2141,0,0,0,0,0,-1,30,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (6051003,'Dated Steel Awl','Normal/ToolItem',1,0,0,63440,3420,70412,6012,1,0,33,0,0,37,2141,0,0,0,0,0,-1,30,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (6051004,'Bronze Awl','Normal/ToolItem',1,0,0,63440,1080,70219,6012,1,0,33,0,1,11,2141,0,0,0,0,0,-1,30,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6051005,'Iron Awl','Normal/ToolItem',1,0,0,63440,1800,70220,6012,1,0,33,0,1,19,2141,0,0,0,0,0,-1,30,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (6051006,'Steel Awl','Normal/ToolItem',1,0,0,63440,2880,70472,6012,1,0,33,0,1,31,2141,0,0,0,0,0,-1,30,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (6051007,'Mythril Awl','Normal/ToolItem',1,0,0,63440,3960,70473,6012,1,0,33,0,1,43,2141,0,0,0,0,0,-1,30,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (6051008,'Militia Awl','Normal/ToolItem',1,1,0,63440,4590,70589,6012,2,0,33,0,1,50,2141,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6060001,'Dated Hedgemole Needle','Normal/ToolItem',1,0,0,97600,325,61329,6013,1,0,34,0,0,12,2142,0,0,0,0,0,-1,32,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6060002,'Dated Thousand Needle','Normal/ToolItem',1,0,0,97600,1075,61328,6013,1,0,34,0,0,42,2142,0,0,0,0,0,-1,32,10013005,1,21,0);
+INSERT INTO `gamedata_items` VALUES (6060003,'Dated Bronze Needle','Normal/ToolItem',1,0,0,97600,180,60825,6013,1,0,34,0,0,7,2142,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6060004,'Dated Silver Needle','Normal/ToolItem',1,0,0,97600,742,60832,6013,1,0,34,0,0,32,2142,0,0,0,0,0,-1,32,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (6060005,'Dated Iron Needle','Normal/ToolItem',1,0,0,97600,517,60826,6013,1,0,34,0,0,22,2142,0,0,0,0,0,-1,30,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (6060006,'Rusty Needle','Normal/ToolItem',1,1,1,97600,0,60825,6013,1,0,34,0,0,1,2142,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6060007,'Dated Steel Needle','Normal/ToolItem',1,0,0,97600,855,60827,6013,1,0,34,0,0,37,2142,0,0,0,0,0,-1,30,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (6060008,'Copper Needle','Normal/ToolItem',1,0,0,97600,648,60825,6013,1,0,34,0,1,8,2142,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6060009,'Bat Fang Needle','Normal/ToolItem',1,0,0,97600,1088,61329,6013,1,0,34,0,1,16,2142,0,0,0,0,0,-1,32,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (6060010,'Brass Needle','Normal/ToolItem',1,0,0,97600,1512,60831,6013,1,0,34,0,1,20,2142,0,0,0,0,0,-1,32,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (6060011,'Silver Needle','Normal/ToolItem',1,0,0,97600,2088,60832,6013,1,0,34,0,1,28,2142,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (6060012,'Mythril Needle','Normal/ToolItem',1,0,0,97600,2736,60829,6013,1,0,34,0,1,37,2142,0,0,0,0,0,-1,32,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (6060013,'Thousand Needle','Normal/ToolItem',1,0,0,97600,2816,61328,6013,1,0,34,0,1,43,2142,0,0,0,0,0,-1,32,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (6060014,'Electrum Needle','Normal/ToolItem',1,0,0,97600,3528,60828,6013,1,0,34,0,1,48,2142,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (6060015,'Needle of the Luminary','Normal/ToolItem',1,1,1,97600,0,70508,6013,3,0,34,0,1,50,2142,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6061001,'Dated Maple Spinning Wheel','Normal/ToolItem',1,0,0,63440,1056,70227,6014,1,0,34,0,0,10,2142,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6061002,'Dated Walnut Spinning Wheel','Normal/ToolItem',1,0,0,63440,2688,70228,6014,1,0,34,0,0,27,2142,0,0,0,0,0,-1,29,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (6061003,'Dated Elm Spinning Wheel','Normal/ToolItem',1,0,0,63440,1728,70395,6014,1,0,34,0,0,17,2142,0,0,0,0,0,-1,29,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (6061004,'Dated Oak Spinning Wheel','Normal/ToolItem',1,0,0,63440,4608,70396,6014,1,0,34,0,0,47,2142,0,0,0,0,0,-1,29,10013005,1,30,0);
+INSERT INTO `gamedata_items` VALUES (6061005,'Maple Spinning Wheel','Normal/ToolItem',1,0,0,63440,1152,70227,6014,1,0,34,0,1,11,2142,0,0,0,0,0,-1,29,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6061006,'Elm Spinning Wheel','Normal/ToolItem',1,0,0,63440,2304,70395,6014,1,0,34,0,1,23,2142,0,0,0,0,0,-1,29,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (6061007,'Walnut Spinning Wheel','Normal/ToolItem',1,0,0,63440,3168,70228,6014,1,0,34,0,1,32,2142,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (6061008,'Mahogany Spinning Wheel','Normal/ToolItem',1,0,0,63440,3936,70474,6014,1,0,34,0,1,40,2142,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (6061009,'Militia Spinning Wheel','Normal/ToolItem',1,1,0,63440,4896,70554,6014,2,0,34,0,1,50,2142,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6070001,'Weathered Alembic','Normal/ToolItem',1,1,1,97600,0,70232,6015,1,0,35,0,0,1,2143,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6070002,'Dated Copper Alembic','Normal/ToolItem',1,0,0,97600,816,70229,6015,1,0,35,0,0,7,2143,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6070003,'Dated Brass Alembic','Normal/ToolItem',1,0,0,97600,1326,70230,6015,1,0,35,0,0,12,2143,0,0,0,0,0,-1,31,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (6070004,'Dated Iron Alembic','Normal/ToolItem',1,0,0,97600,2346,70231,6015,1,0,35,0,0,22,2143,0,0,0,0,0,-1,31,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (6070005,'Dated Conical Alembic','Normal/ToolItem',1,0,0,97600,3366,70233,6015,1,0,35,0,0,32,2143,0,0,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (6070006,'Dated Silver Alembic','Normal/ToolItem',1,0,0,97600,4386,70294,6015,1,0,35,0,0,42,2143,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (6070007,'Dated Tin Alembic','Normal/ToolItem',1,0,0,97600,1836,70229,6015,1,0,35,0,0,17,2143,0,0,0,0,0,-1,31,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (6070008,'Dated Thermal Alembic','Normal/ToolItem',1,0,0,97600,4800,70234,6015,1,0,35,0,0,47,2143,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (6070009,'Bronze Alembic','Normal/ToolItem',1,0,0,97600,918,70229,6015,1,0,35,0,1,8,2143,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6070010,'Brass Alembic','Normal/ToolItem',1,0,0,97600,1632,70230,6015,1,0,35,0,1,15,2143,0,0,0,0,0,-1,32,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (6070011,'Iron Alembic','Normal/ToolItem',1,0,0,97600,2448,70231,6015,1,0,35,0,1,23,2143,0,0,0,0,0,-1,31,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (6070012,'Conical Alembic','Normal/ToolItem',1,0,0,97600,2958,70233,6015,1,0,35,0,1,28,2143,0,0,0,0,0,-1,31,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (6070013,'Silver Alembic','Normal/ToolItem',1,0,0,97600,3570,70294,6015,1,0,35,0,1,34,2143,0,0,0,0,0,-1,31,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (6070014,'Mythril Alembic','Normal/ToolItem',1,0,0,97600,4080,70475,6015,1,0,35,0,1,39,2143,0,0,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (6070015,'Thermal Alembic','Normal/ToolItem',1,0,0,97600,4900,70234,6015,1,0,35,0,1,48,2143,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (6070016,'Alembic of the Luminary','Normal/ToolItem',1,1,1,97600,0,70509,6015,3,0,35,0,1,50,2143,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6071001,'Dated Bronze Mortar','Normal/ToolItem',1,0,0,63440,924,70235,6016,1,0,35,0,0,10,2143,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6071002,'Dated Iron Mortar','Normal/ToolItem',1,0,0,63440,2352,70236,6016,1,0,35,0,0,27,2143,0,0,0,0,0,-1,31,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (6071003,'Dated Steel Mortar','Normal/ToolItem',1,0,0,63440,3192,70236,6016,1,0,35,0,0,37,2143,0,0,0,0,0,-1,31,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (6071004,'Bronze Mortar','Normal/ToolItem',1,0,0,63440,1008,70235,6016,1,0,35,0,1,11,2143,0,0,0,0,0,-1,30,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6071005,'Iron Mortar','Normal/ToolItem',1,0,0,63440,1764,70236,6016,1,0,35,0,1,20,2143,0,0,0,0,0,-1,30,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (6071006,'Steel Mortar','Normal/ToolItem',1,0,0,63440,2688,70236,6016,1,0,35,0,1,31,2143,0,0,0,0,0,-1,30,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (6071007,'Mythril Mortar','Normal/ToolItem',1,0,0,63440,3696,70476,6016,1,0,35,0,1,43,2143,0,0,0,0,0,-1,30,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (6071008,'Militia Mortar','Normal/ToolItem',1,1,0,63440,4284,70555,6016,2,0,35,0,1,50,2143,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6080001,'Weathered Skillet','Normal/ToolItem',1,1,1,97600,0,70240,6017,1,0,36,0,0,1,2144,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6080002,'Dated Bronze Skillet','Normal/ToolItem',1,0,0,97600,832,70237,6017,1,0,36,0,0,7,2144,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6080003,'Dated Iron Skillet','Normal/ToolItem',1,0,0,97600,1352,70238,6017,1,0,36,0,0,12,2144,0,0,0,0,0,-1,31,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (6080004,'Dated Royal Kitchens Skillet','Normal/ToolItem',1,0,0,97600,2392,70239,6017,1,0,36,0,0,22,2144,0,0,0,0,0,-1,31,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (6080005,'Dated Iron Frypan','Normal/ToolItem',1,0,0,97600,3300,70241,6017,1,0,36,0,0,32,2144,0,0,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (6080006,'Dated Bomb Frypan','Normal/ToolItem',1,0,0,97600,4300,70242,6017,1,0,36,0,0,42,2144,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (6080007,'Dated White Skillet','Normal/ToolItem',1,0,0,97600,1800,70413,6017,1,0,36,0,0,17,2144,0,0,0,0,0,-1,31,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (6080008,'Dated Steel Skillet','Normal/ToolItem',1,0,0,97600,3952,70400,6017,1,0,36,0,0,37,2144,0,0,0,0,0,-1,31,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (6080009,'Bronze Skillet','Normal/ToolItem',1,0,0,97600,936,70237,6017,1,0,36,0,1,8,2144,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6080010,'Iron Skillet','Normal/ToolItem',1,0,0,97600,1664,70238,6017,1,0,36,0,1,15,2144,0,0,0,0,0,-1,31,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (6080011,'Iron Frypan','Normal/ToolItem',1,0,0,97600,2400,70241,6017,1,0,36,0,1,23,2144,0,0,0,0,0,-1,31,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (6080012,'Bomb Frypan','Normal/ToolItem',1,0,0,97600,2900,70242,6017,1,0,36,0,1,28,2144,0,0,0,0,0,-1,31,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (6080013,'White Skillet','Normal/ToolItem',1,0,0,97600,3500,70413,6017,1,0,36,0,1,34,2144,0,0,0,0,0,-1,31,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (6080014,'Steel Frypan','Normal/ToolItem',1,0,0,97600,4000,70477,6017,1,0,36,0,1,39,2144,0,0,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (6080015,'Cobalt Skillet','Normal/ToolItem',1,0,0,97600,5096,70478,6017,1,0,36,0,1,48,2144,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (6080016,'Pan of the Luminary','Normal/ToolItem',1,1,1,97600,0,70510,6017,3,0,36,0,1,50,2144,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (6081001,'Dated Bronze Culinary Knife','Normal/ToolItem',1,0,0,63440,858,70243,6018,1,0,36,0,0,10,2144,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6081002,'Dated Iron Culinary Knife','Normal/ToolItem',1,0,0,63440,2184,70244,6018,1,0,36,0,0,27,2144,0,0,0,0,0,-1,30,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (6081003,'Dated Mythril Culinary Knife','Normal/ToolItem',1,0,0,63440,3744,70420,6018,1,0,36,0,0,47,2144,0,0,0,0,0,-1,30,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (6081004,'Bronze Culinary Knife','Normal/ToolItem',1,0,0,63440,936,70243,6018,1,0,36,0,1,11,2144,0,0,0,0,0,-1,30,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (6081005,'Iron Culinary Knife','Normal/ToolItem',1,0,0,63440,1638,70244,6018,1,0,36,0,1,20,2144,0,0,0,0,0,-1,30,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (6081006,'Steel Culinary Knife','Normal/ToolItem',1,0,0,63440,2496,70479,6018,1,0,36,0,1,31,2144,0,0,0,0,0,-1,30,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (6081007,'Mythril Culinary Knife','Normal/ToolItem',1,0,0,63440,3432,70420,6018,1,0,36,0,1,43,2144,0,0,0,0,0,-1,30,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (6081008,'Militia Culinary Knife','Normal/ToolItem',1,1,0,63440,3978,70556,6018,2,0,36,0,1,50,2144,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (7010001,'Dated Bronze Pickaxe','Normal/ToolItem',1,0,0,97600,800,70081,6103,1,0,39,0,0,7,2145,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7010002,'Dated Iron Pickaxe','Normal/ToolItem',1,0,0,97600,2300,70082,6103,1,0,39,0,0,22,2145,0,0,0,0,0,-1,29,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (7010003,'Dated Polished Iron Pickaxe','Normal/ToolItem',1,0,0,97600,3300,70295,6103,1,0,39,0,0,32,2145,0,0,0,0,0,-1,30,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (7010004,'Bronze Pickaxe','Normal/ToolItem',1,0,0,97600,900,70081,6103,1,0,39,0,1,8,2145,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7010005,'Weathered Pickaxe','Normal/ToolItem',1,1,1,97600,0,70083,6103,1,0,39,0,0,1,2145,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7010006,'Dated Plumed Bronze Pickaxe','Normal/ToolItem',1,0,0,97600,1300,70084,6103,1,0,39,0,0,12,2145,0,0,0,0,0,-1,34,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (7010007,'Plumed Bronze Pickaxe','Normal/ToolItem',1,0,0,97600,1500,70084,6103,1,0,39,0,1,14,2145,0,0,0,0,0,-1,30,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (7010008,'Iron Pickaxe','Normal/ToolItem',1,0,0,97600,2000,70082,6103,1,0,39,0,1,19,2145,0,0,0,0,0,-1,30,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (7010009,'Dated Iron Dolabra','Normal/ToolItem',1,0,0,97600,4300,70085,6103,1,0,39,0,0,42,2145,0,0,0,0,0,-1,29,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (7010010,'Iron Dolabra','Normal/ToolItem',1,0,0,97600,2652,70085,6103,1,0,39,0,1,25,2145,0,0,0,0,0,-1,30,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (7010011,'Steel Dolabra','Normal/ToolItem',1,0,0,97600,3000,70295,6103,1,0,39,0,1,29,2145,0,0,0,0,0,-1,30,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (7010012,'Plumed Mythril Pickaxe','Normal/ToolItem',1,0,0,97600,3900,70480,6103,1,0,39,0,1,38,2145,0,0,0,0,0,-1,30,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (7010013,'Cobalt Dolabra','Normal/ToolItem',1,0,0,97600,4998,70481,6103,1,0,39,0,1,48,2145,0,0,0,0,0,-1,30,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (7010014,'[en]','Normal/ToolItem',1,0,0,97600,200,60000,6103,1,0,39,0,0,1,2145,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (7010015,'Dated Oiled Bronze Pickaxe','Normal/ToolItem',1,0,0,97600,1800,70414,6103,1,0,39,0,0,17,2145,0,0,0,0,0,-1,35,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (7010016,'Dated Dodotail Pickaxe','Normal/ToolItem',1,0,0,97600,3800,70404,6103,1,0,39,0,0,37,2145,0,0,0,0,0,-1,34,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (7010017,'Pick of the Luminary','Normal/ToolItem',1,1,1,97600,0,70511,6103,3,0,39,0,1,50,2145,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (7010101,'Dated Bronze Sledgehammer','Normal/ToolItem',1,0,0,63440,880,70246,6104,1,0,39,0,0,10,2145,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7010102,'Dated Iron Sledgehammer','Normal/ToolItem',1,0,0,63440,2240,70247,6104,1,0,39,0,0,27,2145,0,0,0,0,0,-1,29,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (7010103,'Bronze Sledgehammer','Normal/ToolItem',1,0,0,63440,960,70246,6104,1,0,39,0,1,11,2145,0,0,0,0,0,-1,30,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7010104,'Iron Sledgehammer','Normal/ToolItem',1,0,0,63440,1840,70247,6104,1,0,39,0,1,22,2145,0,0,0,0,0,-1,30,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (7010105,'Steel Sledgehammer','Normal/ToolItem',1,0,0,63440,2720,70482,6104,1,0,39,0,1,33,2145,0,0,0,0,0,-1,30,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (7010106,'Dated Mythril Sledgehammer','Normal/ToolItem',1,0,0,63440,3840,70483,6104,1,0,39,0,0,47,2145,0,0,0,0,0,-1,29,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (7010107,'Mythril Sledgehammer','Normal/ToolItem',1,0,0,63440,3520,70483,6104,1,0,39,0,1,43,2145,0,0,0,0,0,-1,30,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (7010108,'Weathered Sledgehammer','Normal/ToolItem',1,1,1,63440,0,70246,6104,1,0,39,0,0,1,2145,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7010109,'Militia Sledgehammer','Normal/ToolItem',1,1,0,63440,4080,70559,6104,2,0,39,0,1,50,2145,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (7020001,'Dated Bronze Hatchet','Normal/ToolItem',1,0,0,97600,848,70248,6105,1,0,40,0,0,7,2146,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7020002,'Weathered Hatchet','Normal/ToolItem',1,1,1,97600,0,70250,6105,1,0,40,0,0,1,2146,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7020003,'Dated Brass Hatchet','Normal/ToolItem',1,0,0,97600,2438,70251,6105,1,0,40,0,0,22,2146,0,0,0,0,0,-1,29,10013003,1,8,0);
+INSERT INTO `gamedata_items` VALUES (7020004,'Dated Iron Hatchet','Normal/ToolItem',1,0,0,97600,3498,70249,6105,1,0,40,0,0,32,2146,0,0,0,0,0,-1,29,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (7020005,'Dated Plumed Bronze Hatchet','Normal/ToolItem',1,0,0,97600,1300,70252,6105,1,0,40,0,0,12,2146,0,0,0,0,0,-1,33,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (7020006,'Dated Plumed Iron Hatchet','Normal/ToolItem',1,0,0,97600,4300,70253,6105,1,0,40,0,0,42,2146,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (7020007,'Dated Oiled Bronze Hatchet','Normal/ToolItem',1,0,0,97600,1800,70416,6105,1,0,40,0,0,17,2146,0,0,0,0,0,-1,35,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (7020008,'Dated Steel Hatchet','Normal/ToolItem',1,0,0,97600,4028,70249,6105,1,0,40,0,0,37,2146,0,0,0,0,0,-1,29,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (7020009,'Bronze Hatchet','Normal/ToolItem',1,0,0,97600,954,70248,6105,1,0,40,0,1,8,2146,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7020010,'Iron Hatchet','Normal/ToolItem',1,0,0,97600,1696,70249,6105,1,0,40,0,1,15,2146,0,0,0,0,0,-1,30,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (7020011,'Brass Hatchet','Normal/ToolItem',1,0,0,97600,2544,70251,6105,1,0,40,0,1,23,2146,0,0,0,0,0,-1,32,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (7020012,'Plumed Iron Hatchet','Normal/ToolItem',1,0,0,97600,2900,70252,6105,1,0,40,0,1,28,2146,0,0,0,0,0,-1,30,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (7020013,'Steel Hatchet','Normal/ToolItem',1,0,0,97600,3710,70249,6105,1,0,40,0,1,34,2146,0,0,0,0,0,-1,30,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (7020014,'Mythril Hatchet','Normal/ToolItem',1,0,0,97600,4240,70484,6105,1,0,40,0,1,39,2146,0,0,0,0,0,-1,30,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (7020015,'Horned Hatchet','Normal/ToolItem',1,0,0,97600,5096,70485,6105,1,0,40,0,1,48,2146,0,0,0,0,0,-1,30,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (7020016,'Axe of the Luminary','Normal/ToolItem',1,1,1,97600,0,70512,6105,3,0,40,0,1,50,2146,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (7020101,'Dated Bronze Scythe','Normal/ToolItem',1,0,0,63440,924,70254,6106,1,0,40,0,0,10,2146,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7020102,'Dated Iron Scythe','Normal/ToolItem',1,0,0,63440,2352,70255,6106,1,0,40,0,0,27,2146,0,0,0,0,0,-1,29,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (7020103,'Dated Steel Scythe','Normal/ToolItem',1,0,0,63440,4032,70255,6106,1,0,40,0,0,47,2146,0,0,0,0,0,-1,29,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (7020104,'Bronze Scythe','Normal/ToolItem',1,0,0,63440,1008,70254,6106,1,0,40,0,1,11,2146,0,0,0,0,0,-1,30,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7020105,'Iron Scythe','Normal/ToolItem',1,0,0,63440,1764,70255,6106,1,0,40,0,1,20,2146,0,0,0,0,0,-1,30,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (7020106,'Steel Scythe','Normal/ToolItem',1,0,0,63440,2688,70255,6106,1,0,40,0,1,31,2146,0,0,0,0,0,-1,30,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (7020107,'Mythril Scythe','Normal/ToolItem',1,0,0,63440,3696,70486,6106,1,0,40,0,1,43,2146,0,0,0,0,0,-1,30,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (7020108,'Weathered Scythe','Normal/ToolItem',1,1,1,63440,0,70254,6106,1,0,40,0,0,1,2146,0,0,0,0,0,-1,30,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7020109,'Militia Scythe','Normal/ToolItem',1,1,0,63440,4284,70558,6106,2,0,40,0,1,50,2146,0,0,0,0,0,-1,30,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (7030001,'Dated Ash Fishing Rod','Normal/ToolItem',1,0,0,97600,880,70257,6107,1,0,41,0,0,7,2147,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7030002,'Weathered Fishing Rod','Normal/ToolItem',1,1,1,97600,0,70258,6107,1,0,41,0,0,1,2147,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7030003,'Dated Willow Fishing Rod','Normal/ToolItem',1,0,0,97600,1430,70259,6107,1,0,41,0,0,12,2147,0,0,0,0,0,-1,29,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (7030004,'Dated Bamboo Fishing Rod','Normal/ToolItem',1,0,0,97600,2530,70256,6107,1,0,41,0,0,22,2147,0,0,0,0,0,-1,29,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (7030005,'Dated Rattan Fishing Rod','Normal/ToolItem',1,0,0,97600,3630,70296,6107,1,0,41,0,0,32,2147,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (7030006,'Dated Yew Fishing Rod','Normal/ToolItem',1,0,0,97600,4730,70297,6107,1,0,41,0,0,42,2147,0,0,0,0,0,-1,29,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (7030007,'Dated Pine Fishing Rod','Normal/ToolItem',1,0,0,97600,1980,70418,6107,1,0,41,0,0,17,2147,0,0,0,0,0,-1,29,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (7030008,'Dated Horn Fishing Rod','Normal/ToolItem',1,0,0,97600,4800,70419,6107,1,0,41,0,0,47,2147,0,0,0,0,0,-1,29,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (7030009,'Maple Fishing Rod','Normal/ToolItem',1,0,0,97600,990,70257,6107,1,0,41,0,1,8,2147,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7030010,'Elm Fishing Rod','Normal/ToolItem',1,0,0,97600,1760,70256,6107,1,0,41,0,1,15,2147,0,0,0,0,0,-1,29,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (7030011,'Yew Fishing Rod','Normal/ToolItem',1,0,0,97600,2860,70297,6107,1,0,41,0,1,25,2147,0,0,0,0,0,-1,29,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (7030012,'Walnut Fishing Rod','Normal/ToolItem',1,0,0,97600,3630,70296,6107,1,0,41,0,1,32,2147,0,0,0,0,0,-1,29,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (7030013,'Horn Fishing Rod','Normal/ToolItem',1,0,0,97600,3800,70419,6107,1,0,41,0,1,37,2147,0,0,0,0,0,-1,29,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (7030014,'Rosewood Fishing Rod','Normal/ToolItem',1,0,0,97600,4840,70487,6107,1,0,41,0,1,43,2147,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (7030015,'Gilded Rosewood Fishing Rod','Normal/ToolItem',1,0,0,97600,5488,70407,6107,1,0,41,0,1,48,2147,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (7030016,'Rod of the Luminary','Normal/ToolItem',1,1,1,97600,0,70513,6107,3,0,41,0,1,50,2147,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (7030101,'Dated Bronze Gig','Normal/ToolItem',1,0,0,63440,858,70262,6108,1,0,41,0,0,10,2147,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7030102,'Dated Iron Gig','Normal/ToolItem',1,0,0,63440,2184,70263,6108,1,0,41,0,0,27,2147,0,0,0,0,0,-1,29,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (7030103,'Dated Steel Gig','Normal/ToolItem',1,0,0,63440,2964,70263,6108,1,0,41,0,0,37,2147,0,0,0,0,0,-1,29,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (7030104,'Bronze Gig','Normal/ToolItem',1,0,0,63440,936,70262,6108,1,0,41,0,1,11,2147,0,0,0,0,0,-1,29,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7030105,'Iron Gig','Normal/ToolItem',1,0,0,63440,1638,70263,6108,1,0,41,0,1,20,2147,0,0,0,0,0,-1,29,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (7030106,'Steel Gig','Normal/ToolItem',1,0,0,63440,2340,70263,6108,1,0,41,0,1,29,2147,0,0,0,0,0,-1,29,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (7030107,'Mythril Gig','Normal/ToolItem',1,0,0,63440,3198,70488,6108,1,0,41,0,1,40,2147,0,0,0,0,0,-1,29,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (7030108,'Weathered Gig','Normal/ToolItem',1,1,1,63440,0,70262,6108,1,0,41,0,0,1,2147,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (7030109,'Militia Gig','Normal/ToolItem',1,1,0,63440,3978,70557,6108,2,0,41,0,1,50,2147,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8010001,'Dated Bronze Celata','Normal/StandardItem',1,0,0,20850,8190,80370,7004,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8010002,'Dated Iron Celata','Normal/StandardItem',1,0,0,20850,10290,80371,7004,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8010003,'Dated Iron Celata (Green)','Normal/StandardItem',1,0,0,20850,10290,80374,7004,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8010004,'Dated Iron Celata (Brown)','Normal/StandardItem',1,0,0,20850,10290,80375,7004,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8010005,'Steel Celata','Normal/StandardItem',1,0,0,20850,8400,80372,7004,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8010006,'Steel Celata (Blue)','Normal/StandardItem',1,0,0,20850,8400,80376,7004,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8010007,'Cobalt Celata (Blue)','Normal/StandardItem',1,0,0,20850,10500,82412,7004,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8010008,'Sentinel\'s Celata','Normal/StandardItem',1,0,0,20850,10710,80380,7004,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8010009,'Cobalt Celata','Normal/StandardItem',1,0,0,20850,10500,82159,7004,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8010010,'Cobalt Celata (Red)','Normal/StandardItem',1,0,0,20850,10500,82160,7004,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8010011,'[en]','Normal/StandardItem',1,0,0,20850,420,60000,7004,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010012,'Darksteel Celata','Normal/StandardItem',1,0,0,20850,420,60000,7004,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010013,'Darksteel Celata (White)','Normal/StandardItem',1,0,0,20850,420,60000,7004,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010014,'Darksteel Celata (Gold)','Normal/StandardItem',1,0,0,20850,420,60000,7004,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010015,'[en]','Normal/StandardItem',1,0,0,20850,420,60000,7004,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010016,'Dented Celata','Normal/StandardItem',1,1,0,20850,4410,81429,7004,1,0,0,0,0,20,1102,0,0,0,0,0,-1,31,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8010017,'Vintage Celata','Normal/StandardItem',1,1,0,20850,6510,80370,7004,1,0,0,0,0,30,1102,0,0,0,0,0,-1,31,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8010101,'Dated Hempen Hat','Normal/StandardItem',1,0,0,12510,803,80409,7005,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010102,'Dated Hempen Hat (Brown)','Normal/StandardItem',1,0,0,12510,803,80410,7005,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010103,'Dated Hempen Hat (Grey)','Normal/StandardItem',1,0,0,12510,803,80411,7005,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010104,'Dated Hempen Hat (Beige)','Normal/StandardItem',1,0,0,12510,803,80412,7005,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010105,'Dated Canvas Hat','Normal/StandardItem',1,0,0,12510,3099,80413,7005,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8010106,'Dated Canvas Hat (Auburn)','Normal/StandardItem',1,0,0,12510,3099,80414,7005,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8010107,'Dated Canvas Hat (Pink)','Normal/StandardItem',1,0,0,12510,3099,80415,7005,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8010108,'Dated Canvas Hat (Brown)','Normal/StandardItem',1,0,0,12510,3099,80416,7005,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8010109,'Dated Canvas Hat (Blue)','Normal/StandardItem',1,0,0,12510,3099,80417,7005,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8010110,'Dated Velveteen Hat','Normal/StandardItem',1,0,0,12510,4247,80418,7005,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010111,'Dated Velveteen Hat (Black)','Normal/StandardItem',1,0,0,12510,4247,80419,7005,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010112,'Dated Velveteen Hat (Red)','Normal/StandardItem',1,0,0,12510,4247,80420,7005,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010113,'Dated Velveteen Hat (Yellow)','Normal/StandardItem',1,0,0,12510,4247,80421,7005,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010114,'Dated Velveteen Hat (Green)','Normal/StandardItem',1,0,0,12510,4247,80422,7005,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010115,'Woolen Hat','Normal/StandardItem',1,0,0,12510,4821,80423,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8010116,'Woolen Hat (Purple)','Normal/StandardItem',1,0,0,12510,4821,80425,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8010117,'Woolen Hat of Intelligence (Purple)','Normal/StandardItem',1,0,0,12510,4821,80425,7005,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8010118,'Woolen Hat (Grey)','Normal/StandardItem',1,0,0,12510,4821,80427,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8010119,'Woolen Hat of the Mind (Grey)','Normal/StandardItem',1,0,0,12510,4821,80427,7005,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8010120,'Felt Hat','Normal/StandardItem',1,0,0,12510,5395,80428,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010121,'Felt Hat of the Mind (Green)','Normal/StandardItem',1,0,0,12510,5395,80429,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010122,'Felt Hat (Green)','Normal/StandardItem',1,0,0,12510,5395,80429,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010123,'Felt Hat of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,5395,80431,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010124,'Felt Hat (Red)','Normal/StandardItem',1,0,0,12510,5395,80431,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010125,'Linen Hat','Normal/StandardItem',1,0,0,12510,4247,82174,7005,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010126,'Linen Hat of the Mind (Red)','Normal/StandardItem',1,0,0,12510,4247,82175,7005,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010127,'Linen Hat of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,4247,82176,7005,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010128,'Linen Hat (Red)','Normal/StandardItem',1,0,0,12510,4247,82175,7005,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010129,'Sorcerer\'s Hat','Normal/StandardItem',1,1,1,12510,0,80432,7005,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8010130,'Divining Hat','Normal/StandardItem',1,1,1,12510,0,81490,7005,2,0,0,0,0,30,2005,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8010131,'Linen Hat (Blue)','Normal/StandardItem',1,0,0,12510,4247,82176,7005,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010132,'Linen Hat of the Mind','Normal/StandardItem',1,0,0,12510,4247,82174,7005,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010133,'Linen Hat of the Mind (Blue)','Normal/StandardItem',1,0,0,12510,4247,82176,7005,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010134,'Linen Hat of Intelligence','Normal/StandardItem',1,0,0,12510,4247,82174,7005,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010135,'Linen Hat of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,4247,82175,7005,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010136,'Woolen Hat of Intelligence','Normal/StandardItem',1,0,0,12510,4821,80423,7005,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8010137,'Woolen Hat of Intelligence (Grey)','Normal/StandardItem',1,0,0,12510,4821,80427,7005,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8010138,'Woolen Hat of the Mind','Normal/StandardItem',1,0,0,12510,4821,80423,7005,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8010139,'Woolen Hat of the Mind (Purple)','Normal/StandardItem',1,0,0,12510,4821,80425,7005,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8010140,'Felt Hat (Blue)','Normal/StandardItem',1,0,0,12510,5395,80430,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010141,'Felt Hat (Brown)','Normal/StandardItem',1,0,0,12510,5395,80432,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010142,'Felt Hat of the Mind','Normal/StandardItem',1,0,0,12510,5395,80428,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010143,'Felt Hat of the Mind (Red)','Normal/StandardItem',1,0,0,12510,5395,80431,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010144,'Felt Hat of the Mind (Blue)','Normal/StandardItem',1,0,0,12510,5395,80430,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010145,'Felt Hat of the Mind (Brown)','Normal/StandardItem',1,0,0,12510,5395,80432,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010146,'Felt Hat of Intelligence','Normal/StandardItem',1,0,0,12510,5395,80428,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010147,'Felt Hat of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,5395,80429,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010148,'Felt Hat of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,5395,80430,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010149,'Felt Hat of Intelligence (Brown)','Normal/StandardItem',1,0,0,12510,5395,80432,7005,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010201,'Dated Bronze Goggles','Normal/StandardItem',1,0,0,13900,1612,80495,7009,1,0,0,0,0,15,1117,0,0,0,0,0,-1,32,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8010202,'Dated Bronze Goggles (Yellow)','Normal/StandardItem',1,0,0,13900,1612,80483,7009,1,0,0,0,0,15,1117,0,0,0,0,0,-1,32,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8010203,'Dated Bronze Goggles (Black)','Normal/StandardItem',1,0,0,13900,1612,80484,7009,1,0,0,0,0,15,1117,0,0,0,0,0,-1,32,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8010204,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010205,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010206,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010207,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010208,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010209,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010210,'Steel Goggles','Normal/StandardItem',1,0,0,13900,3225,82204,7009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8010211,'Steel Goggles (Yellow)','Normal/StandardItem',1,0,0,13900,3225,82204,7009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8010212,'Steel Goggles (Black)','Normal/StandardItem',1,0,0,13900,3225,82204,7009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8010213,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010214,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010215,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010216,'[en]','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010217,'Dated Brass Preserves (Red)','Normal/StandardItem',1,0,0,13900,2620,80487,7009,1,0,0,0,0,25,1117,0,0,0,0,0,-1,32,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8010218,'Dated Brass Preserves (Green)','Normal/StandardItem',1,0,0,13900,2620,80488,7009,1,0,0,0,0,25,1117,0,0,0,0,0,-1,32,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8010219,'Dated Iron Preserves (Red)','Normal/StandardItem',1,0,0,13900,3628,80491,7009,1,0,0,0,0,35,1117,0,0,0,0,0,-1,32,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8010220,'Dated Iron Preserves (Green)','Normal/StandardItem',1,0,0,13900,3628,80492,7009,1,0,0,0,0,35,1117,0,0,0,0,0,-1,32,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8010221,'Cobalt Preserves (Red)','Normal/StandardItem',1,0,0,13900,4536,82205,7009,1,0,0,0,0,44,2003,0,0,0,0,0,-1,32,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8010222,'Cobalt Preserves (Green)','Normal/StandardItem',1,0,0,13900,4536,82205,7009,1,0,0,0,0,44,2003,0,0,0,0,0,-1,32,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8010223,'Darksteel Eyeguards (Red)','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010224,'Darksteel Eyeguards (Green)','Normal/StandardItem',1,0,0,13900,201,60000,7009,1,0,0,0,0,1,1117,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010225,'Garlond Goggles','Normal/SpecialEquipItem',1,1,1,13900,0,81352,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010301,'Coeurl\'s Eye','Normal/StandardItem',1,1,1,12510,0,82155,7009,2,0,0,0,1,20,1001,0,0,0,0,0,-1,33,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8010302,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010303,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010304,'Leather Eyepatch','Normal/StandardItem',1,0,0,12510,1276,80501,7009,1,0,0,0,0,23,1006,0,0,0,0,0,-1,33,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8010305,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010306,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010307,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010308,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010309,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010310,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010311,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010312,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010313,'Skull Eyepatch (Black)','Normal/StandardItem',1,0,0,12510,1808,80510,7009,1,0,0,0,0,33,1006,0,0,0,0,0,-1,33,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8010314,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010315,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010316,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010317,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010318,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010319,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010320,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010321,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010322,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010323,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010324,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010325,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010326,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010327,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010328,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010329,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010330,'[en]','Normal/StandardItem',1,0,0,12510,106,60000,7009,1,0,0,0,0,1,1006,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010401,'Dated Copper Circlet (Sunstone)','Normal/StandardItem',1,0,0,13900,1612,80433,7007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010402,'Dated Copper Circlet (Lapis Lazuli)','Normal/StandardItem',1,0,0,13900,1612,80434,7007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010403,'Dated Copper Circlet (Sphene)','Normal/StandardItem',1,0,0,13900,1612,80435,7007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010404,'Dated Copper Circlet (Malachite)','Normal/StandardItem',1,0,0,13900,1612,80436,7007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010405,'Dated Copper Circlet (Fluorite)','Normal/StandardItem',1,0,0,13900,1612,80437,7007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010406,'Dated Copper Circlet (Danburite)','Normal/StandardItem',1,0,0,13900,1612,80438,7007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010407,'Dated Brass Circlet (Sunstone)','Normal/StandardItem',1,0,0,13900,2852,80439,7007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8010408,'Dated Brass Circlet (Lapis Lazuli)','Normal/StandardItem',1,0,0,13900,2852,80440,7007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8010409,'Dated Brass Circlet (Sphene)','Normal/StandardItem',1,0,0,13900,2852,80441,7007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8010410,'Dated Brass Circlet (Malachite)','Normal/StandardItem',1,0,0,13900,2852,80442,7007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8010411,'Dated Brass Circlet (Fluorite)','Normal/StandardItem',1,0,0,13900,2852,80443,7007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8010412,'Dated Brass Circlet (Danburite)','Normal/StandardItem',1,0,0,13900,2852,80444,7007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8010413,'Dated Silver Circlet (Garnet)','Normal/StandardItem',1,0,0,13900,4092,80445,7007,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8010414,'Dated Silver Circlet (Aquamarine)','Normal/StandardItem',1,0,0,13900,4092,80446,7007,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8010415,'Dated Silver Circlet (Heliodor)','Normal/StandardItem',1,0,0,13900,4092,80447,7007,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8010416,'Dated Silver Circlet (Peridot)','Normal/StandardItem',1,0,0,13900,4092,80448,7007,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8010417,'Dated Silver Circlet (Amethyst)','Normal/StandardItem',1,0,0,13900,4092,80449,7007,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8010418,'Dated Silver Circlet (Goshenite)','Normal/StandardItem',1,0,0,13900,4092,80450,7007,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8010419,'Brass Circlet (Sunstone)','Normal/StandardItem',1,0,0,13900,2356,80439,7007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8010420,'Brass Circlet (Lapis Lazuli)','Normal/StandardItem',1,0,0,13900,2356,80440,7007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8010421,'Brass Circlet (Sphene)','Normal/StandardItem',1,0,0,13900,2356,80441,7007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8010422,'Brass Circlet (Malachite)','Normal/StandardItem',1,0,0,13900,2356,80442,7007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8010423,'Brass Circlet (Fluorite)','Normal/StandardItem',1,0,0,13900,2356,80443,7007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8010424,'Brass Circlet (Danburite)','Normal/StandardItem',1,0,0,13900,2356,80444,7007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8010425,'Dated Darksilver Circlet (Garnet)','Normal/StandardItem',1,0,0,13900,5332,80580,7007,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8010426,'Dated Darksilver Circlet (Aquamarine)','Normal/StandardItem',1,0,0,13900,5332,80581,7007,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8010427,'Dated Darksilver Circlet (Heliodor)','Normal/StandardItem',1,0,0,13900,5332,80582,7007,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8010428,'Dated Darksilver Circlet (Peridot)','Normal/StandardItem',1,0,0,13900,5332,80583,7007,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8010429,'Dated Darksilver Circlet (Amethyst)','Normal/StandardItem',1,0,0,13900,5332,80584,7007,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8010430,'Dated Darksilver Circlet (Goshenite)','Normal/StandardItem',1,0,0,13900,5332,80585,7007,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8010431,'Dated Electrum Circlet (Rubellite)','Normal/StandardItem',1,0,0,13900,5952,81555,7007,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8010432,'Dated Electrum Circlet (Turquoise)','Normal/StandardItem',1,0,0,13900,5952,81556,7007,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8010433,'Dated Electrum Circlet (Amber)','Normal/StandardItem',1,0,0,13900,5952,81557,7007,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8010434,'Dated Electrum Circlet (Tourmaline)','Normal/StandardItem',1,0,0,13900,5952,81558,7007,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8010435,'Dated Electrum Circlet (Spinel)','Normal/StandardItem',1,0,0,13900,5952,81559,7007,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8010436,'Dated Electrum Circlet (Zircon)','Normal/StandardItem',1,0,0,13900,5952,81560,7007,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8010437,'Silver Circlet (Garnet)','Normal/StandardItem',1,0,0,13900,3596,80445,7007,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8010438,'Silver Circlet (Aquamarine)','Normal/StandardItem',1,0,0,13900,3596,80446,7007,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8010439,'Silver Circlet (Heliodor)','Normal/StandardItem',1,0,0,13900,3596,80447,7007,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8010440,'Silver Circlet (Peridot)','Normal/StandardItem',1,0,0,13900,3596,80448,7007,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8010441,'Silver Circlet (Amethyst)','Normal/StandardItem',1,0,0,13900,3596,80449,7007,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8010442,'Silver Circlet (Goshenite)','Normal/StandardItem',1,0,0,13900,3596,80450,7007,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8010443,'Mythril Circlet (Rubellite)','Normal/StandardItem',1,0,0,13900,4836,82189,7007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8010444,'Mythril Circlet (Turquoise)','Normal/StandardItem',1,0,0,13900,4836,82189,7007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8010445,'Mythril Circlet (Amber)','Normal/StandardItem',1,0,0,13900,4836,82189,7007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8010446,'Mythril Circlet (Tourmaline)','Normal/StandardItem',1,0,0,13900,4836,82189,7007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8010447,'Mythril Circlet (Spinel)','Normal/StandardItem',1,0,0,13900,4836,82189,7007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8010448,'Mythril Circlet (Zircon)','Normal/StandardItem',1,0,0,13900,4836,82189,7007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8010449,'Electrum Circlet (Rubellite)','Normal/StandardItem',1,0,0,13900,6076,81555,7007,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010450,'Electrum Circlet (Turquoise)','Normal/StandardItem',1,0,0,13900,6076,81556,7007,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010451,'Electrum Circlet (Amber)','Normal/StandardItem',1,0,0,13900,6076,81557,7007,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010452,'Electrum Circlet (Tourmaline)','Normal/StandardItem',1,0,0,13900,6076,81558,7007,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010453,'Electrum Circlet (Spinel)','Normal/StandardItem',1,0,0,13900,6076,81559,7007,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010454,'Electrum Circlet (Zircon)','Normal/StandardItem',1,0,0,13900,6076,81560,7007,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010455,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010456,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010457,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010458,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010459,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010460,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010461,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010462,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010463,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010464,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010465,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010466,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010467,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010468,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010469,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010470,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010471,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010472,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010473,'Leather Vizard','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010474,'Nighthawk Visor','Normal/StandardItem',1,1,1,13900,0,80458,7008,2,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8010475,'Leather Vizard (Green)','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010476,'Leather Vizard (Green)','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010477,'Leather Vizard (Green)','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010478,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010479,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010480,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010481,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010482,'[en]','Normal/StandardItem',1,0,0,13900,224,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010501,'Dated Hempen Coif','Normal/StandardItem',1,0,0,11120,182,80381,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010502,'Dated Hempen Coif (Brown)','Normal/StandardItem',1,0,0,11120,182,80382,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010503,'Dated Hempen Coif (Grey)','Normal/StandardItem',1,0,0,11120,182,80383,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010504,'Dated Hempen Coif (Beige)','Normal/StandardItem',1,0,0,11120,182,80384,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010505,'Dated Cotton Coif','Normal/StandardItem',1,0,0,11120,1092,80385,7006,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010506,'Dated Cotton Coif (Red)','Normal/StandardItem',1,0,0,11120,1092,80386,7006,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010507,'Dated Cotton Coif (Yellow)','Normal/StandardItem',1,0,0,11120,1092,80387,7006,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010508,'Dated Cotton Coif (Green)','Normal/StandardItem',1,0,0,11120,1092,80388,7006,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010509,'Dated Cotton Coif (Blue)','Normal/StandardItem',1,0,0,11120,1092,80389,7006,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010510,'Dated Canvas Coif','Normal/StandardItem',1,0,0,11120,2002,80390,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010511,'Dated Canvas Coif (Auburn)','Normal/StandardItem',1,0,0,11120,2002,80391,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010512,'Dated Canvas Coif (Pink)','Normal/StandardItem',1,0,0,11120,2002,80392,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010513,'Dated Canvas Coif (Brown)','Normal/StandardItem',1,0,0,11120,2002,80393,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010514,'Dated Canvas Coif (Blue)','Normal/StandardItem',1,0,0,11120,2002,80394,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010515,'Dated Velveteen Coif','Normal/StandardItem',1,0,0,11120,2912,80512,7006,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8010516,'Dated Velveteen Coif (Black)','Normal/StandardItem',1,0,0,11120,2912,80513,7006,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8010517,'Dated Velveteen Coif (Red)','Normal/StandardItem',1,0,0,11120,2912,80514,7006,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8010518,'Dated Velveteen Coif (Yellow)','Normal/StandardItem',1,0,0,11120,2912,80515,7006,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8010519,'Dated Velveteen Coif (Green)','Normal/StandardItem',1,0,0,11120,2912,80516,7006,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8010520,'Hempen Coif','Normal/StandardItem',1,0,0,11120,182,80381,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010521,'Hempen Coif of Casting (Brown)','Normal/StandardItem',1,0,0,11120,182,80382,7006,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010522,'Hempen Coif of Toiling (Grey)','Normal/StandardItem',1,0,0,11120,182,80383,7006,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010523,'Cotton Coif','Normal/StandardItem',1,0,0,11120,2002,80385,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010524,'Cotton Coif of Casting (Yellow)','Normal/StandardItem',1,0,0,11120,2002,80387,7006,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010525,'Cotton Coif of Toiling (Green)','Normal/StandardItem',1,0,0,11120,2002,80388,7006,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010526,'Woolen Coif','Normal/StandardItem',1,0,0,11120,3731,82161,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010527,'Woolen Coif of Casting (Blue)','Normal/StandardItem',1,0,0,11120,3731,82162,7006,1,0,0,0,1,40,2005,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010528,'Woolen Coif of Toiling (Yellow)','Normal/StandardItem',1,0,0,11120,3731,82067,7006,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010529,'Felt Coif','Normal/StandardItem',1,0,0,11120,4186,82163,7006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010530,'Felt Coif of Toiling (Black)','Normal/StandardItem',1,0,0,11120,4186,82162,7006,1,0,0,0,1,45,2003,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010531,'Felt Coif of Casting (Grey)','Normal/StandardItem',1,0,0,11120,4186,82164,7006,1,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010532,'Hempen Coif (Brown)','Normal/StandardItem',1,0,0,11120,182,80382,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010533,'Hempen Coif (Grey)','Normal/StandardItem',1,0,0,11120,182,80383,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010534,'Hempen Coif of Casting','Normal/StandardItem',1,0,0,11120,182,80381,7006,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010535,'Hempen Coif of Casting (Grey)','Normal/StandardItem',1,0,0,11120,182,80383,7006,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010536,'Hempen Coif of Toiling','Normal/StandardItem',1,0,0,11120,182,80381,7006,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010537,'Hempen Coif of Toiling (Brown)','Normal/StandardItem',1,0,0,11120,182,80382,7006,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010538,'Cotton Coif (Yellow)','Normal/StandardItem',1,0,0,11120,2002,80387,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010539,'Cotton Coif (Green)','Normal/StandardItem',1,0,0,11120,2002,80388,7006,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010540,'Cotton Coif of Casting','Normal/StandardItem',1,0,0,11120,2002,80385,7006,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010541,'Cotton Coif of Casting (Green)','Normal/StandardItem',1,0,0,11120,2002,80388,7006,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010542,'Cotton Coif of Toiling','Normal/StandardItem',1,0,0,11120,2002,80385,7006,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010543,'Cotton Coif of Toiling (Yellow)','Normal/StandardItem',1,0,0,11120,2002,80387,7006,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010544,'Woolen Coif (Blue)','Normal/StandardItem',1,0,0,11120,3731,82162,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010545,'Weathered Coif (Grey)','Normal/StandardItem',1,1,1,11120,0,80517,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010546,'Vintage Coif','Normal/StandardItem',1,1,0,11120,4459,82067,7006,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010547,'Torn Coif','Normal/StandardItem',1,1,0,7500,1248,81439,7006,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8010548,'Claret Coif','Normal/StandardItem',1,1,1,11120,0,82068,7006,3,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8010549,'Woolen Coif (Yellow)','Normal/StandardItem',1,0,0,11120,3731,82067,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010550,'Woolen Coif of Casting','Normal/StandardItem',1,0,0,11120,3731,82161,7006,1,0,0,0,1,40,2005,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010551,'Woolen Coif of Casting (Yellow)','Normal/StandardItem',1,0,0,11120,3731,82067,7006,1,0,0,0,1,40,2005,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010552,'Woolen Coif of Toiling','Normal/StandardItem',1,0,0,11120,3731,82161,7006,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010553,'Woolen Coif of Toiling (Blue)','Normal/StandardItem',1,0,0,11120,3731,82162,7006,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010554,'Felt Coif (Black)','Normal/StandardItem',1,0,0,11120,4186,82162,7006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010555,'Felt Coif (Grey)','Normal/StandardItem',1,0,0,11120,4186,82164,7006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010556,'Felt Coif (Purple)','Normal/StandardItem',1,0,0,11120,4186,82414,7006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010557,'Felt Coif (Red)','Normal/StandardItem',1,0,0,11120,4186,82413,7006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010558,'Felt Coif of Toiling','Normal/StandardItem',1,0,0,11120,4186,82163,7006,1,0,0,0,1,45,2003,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010559,'Felt Coif of Toiling (Grey)','Normal/StandardItem',1,0,0,11120,4186,82164,7006,1,0,0,0,1,45,2003,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010560,'Felt Coif of Toiling (Purple)','Normal/StandardItem',1,0,0,11120,4186,82414,7006,1,0,0,0,1,45,2003,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010561,'Felt Coif of Toiling (Red)','Normal/StandardItem',1,0,0,11120,4186,82413,7006,1,0,0,0,1,45,2003,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010562,'Felt Coif of Casting','Normal/StandardItem',1,0,0,11120,4186,82163,7006,1,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010563,'Felt Coif of Casting (Black)','Normal/StandardItem',1,0,0,11120,4186,82162,7006,1,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010564,'Felt Coif of Casting (Purple)','Normal/StandardItem',1,0,0,11120,4186,82414,7006,1,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010565,'Felt Coif of Casting (Red)','Normal/StandardItem',1,0,0,11120,4186,82413,7006,1,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8010566,'Serpent Private\'s Coif','Normal/StandardItem',1,1,1,13900,0,80388,7006,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010567,'Serpent Sergeant\'s Coif','Normal/StandardItem',1,1,1,13900,0,80393,7006,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8010601,'Dated Hempen Beret','Normal/StandardItem',1,0,0,12510,525,80395,7005,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010602,'Dated Hempen Beret (Brown)','Normal/StandardItem',1,0,0,12510,525,80396,7005,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010603,'Dated Hempen Beret (Grey)','Normal/StandardItem',1,0,0,12510,525,80397,7005,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010604,'Dated Hempen Beret (Beige)','Normal/StandardItem',1,0,0,12510,525,80398,7005,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010605,'Dated Cotton Beret','Normal/StandardItem',1,0,0,12510,1575,80399,7005,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8010606,'Dated Cotton Beret (Green)','Normal/StandardItem',1,0,0,12510,1575,80400,7005,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8010607,'Dated Cotton Beret (Red)','Normal/StandardItem',1,0,0,12510,1575,80401,7005,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8010608,'Dated Cotton Beret (Yellow)','Normal/StandardItem',1,0,0,12510,1575,80402,7005,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8010609,'Dated Cotton Beret (Blue)','Normal/StandardItem',1,0,0,12510,1575,80403,7005,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8010610,'Dated Canvas Beret','Normal/StandardItem',1,0,0,12510,2625,80404,7005,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8010611,'Dated Canvas Beret (Auburn)','Normal/StandardItem',1,0,0,12510,2625,80405,7005,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8010612,'Dated Canvas Beret (Pink)','Normal/StandardItem',1,0,0,12510,2625,80406,7005,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8010613,'Dated Canvas Beret (Brown)','Normal/StandardItem',1,0,0,12510,2625,80407,7005,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8010614,'Dated Canvas Beret (Blue)','Normal/StandardItem',1,0,0,12510,2625,80408,7005,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8010615,'Dated Velveteen Beret','Normal/StandardItem',1,0,0,12510,3675,80518,7005,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8010616,'Dated Velveteen Beret (Black)','Normal/StandardItem',1,0,0,12510,3675,80519,7005,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8010617,'Dated Velveteen Beret (Red)','Normal/StandardItem',1,0,0,12510,3675,80520,7005,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8010618,'Dated Velveteen Beret (Yellow)','Normal/StandardItem',1,0,0,12510,3675,80521,7005,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8010619,'Dated Velveteen Beret (Green)','Normal/StandardItem',1,0,0,12510,3675,80522,7005,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8010620,'Woolen Beret','Normal/StandardItem',1,0,0,12510,4620,82165,7005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010621,'Woolen Beret of Dexterity (Grey)','Normal/StandardItem',1,0,0,12510,4620,82166,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010622,'Woolen Beret of Intelligence (Purple)','Normal/StandardItem',1,0,0,12510,4620,82167,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010623,'Woolen Beret of Vitality (Black)','Normal/StandardItem',1,0,0,12510,4620,82168,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010624,'Felt Beret','Normal/StandardItem',1,0,0,12510,5145,82166,7005,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010625,'Felt Beret of Dexterity (Blue)','Normal/StandardItem',1,0,0,12510,5145,82169,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010626,'Felt Beret of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,5145,82170,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010627,'Felt Beret of Vitality (Brown)','Normal/StandardItem',1,0,0,12510,5145,82171,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010628,'Woolen Beret (Grey)','Normal/StandardItem',1,0,0,12510,4620,82166,7005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010629,'Woolen Beret (Purple)','Normal/StandardItem',1,0,0,12510,4620,82167,7005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010630,'Woolen Beret (Black)','Normal/StandardItem',1,0,0,12510,4620,82168,7005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010631,'Woolen Beret of Dexterity','Normal/StandardItem',1,0,0,12510,4620,82165,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010632,'Woolen Beret of Dexterity (Purple)','Normal/StandardItem',1,0,0,12510,4620,82167,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010633,'Woolen Beret of Dexterity (Black)','Normal/StandardItem',1,0,0,12510,4620,82168,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010634,'Woolen Beret of Intelligence','Normal/StandardItem',1,0,0,12510,4620,82165,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010635,'Woolen Beret of Intelligence (Grey)','Normal/StandardItem',1,0,0,12510,4620,82166,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010636,'Woolen Beret of Intelligence (Black)','Normal/StandardItem',1,0,0,12510,4620,82168,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010637,'Woolen Beret of Vitality','Normal/StandardItem',1,0,0,12510,4620,82165,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010638,'Woolen Beret of Vitality (Grey)','Normal/StandardItem',1,0,0,12510,4620,82166,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010639,'Woolen Beret of Vitality (Purple)','Normal/StandardItem',1,0,0,12510,4620,82167,7005,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8010640,'Felt Beret (Blue)','Normal/StandardItem',1,0,0,12510,5145,82169,7005,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010641,'Felt Beret (Red)','Normal/StandardItem',1,0,0,12510,5145,82170,7005,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010642,'Felt Beret (Brown)','Normal/StandardItem',1,0,0,12510,5145,82171,7005,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010643,'Felt Beret (Green)','Normal/StandardItem',1,0,0,12510,5145,82415,7005,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010644,'Felt Beret of Dexterity','Normal/StandardItem',1,0,0,12510,5145,82166,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010645,'Felt Beret of Dexterity (Red)','Normal/StandardItem',1,0,0,12510,5145,82170,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010646,'Weathered Beret (Beige)','Normal/StandardItem',1,1,1,12510,0,81450,7005,1,0,0,0,0,1,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010647,'Felt Beret of Dexterity (Brown)','Normal/StandardItem',1,0,0,12510,5145,82171,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010648,'Felt Beret of Dexterity (Green)','Normal/StandardItem',1,0,0,12510,5145,82415,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010649,'Felt Beret of Intelligence','Normal/StandardItem',1,0,0,12510,5145,82166,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010650,'Felt Beret of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,5145,82169,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010651,'Felt Beret of Intelligence (Brown)','Normal/StandardItem',1,0,0,12510,5145,82171,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010652,'Felt Beret of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,5145,82415,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010653,'Felt Beret of Vitality','Normal/StandardItem',1,0,0,12510,5145,82166,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010654,'Felt Beret of Vitality (Blue)','Normal/StandardItem',1,0,0,12510,5145,82169,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010655,'Felt Beret of Vitality (Red)','Normal/StandardItem',1,0,0,12510,5145,82170,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010656,'Felt Beret of Vitality (Green)','Normal/StandardItem',1,0,0,12510,5145,82415,7005,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8010701,'Elm Mask','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010702,'Maple Mask','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010703,'Ash Mask','Normal/StandardItem',1,0,0,11120,595,80464,7008,1,0,0,0,0,16,1001,0,0,0,0,0,-1,29,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8010704,'[en]','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010705,'[en]','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010706,'[en]','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010707,'Ash Mask (Lapis Lazuli)','Normal/StandardItem',1,0,0,11120,735,81646,7008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,29,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8010708,'Mask of the Mortal Hex','Normal/StandardItem',1,1,1,11120,0,82152,7008,2,0,0,0,1,50,2005,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8010709,'[en]','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010710,'[en]','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010711,'Dated Willow Halfmask','Normal/StandardItem',1,0,0,11120,630,80465,7008,1,0,0,0,0,17,1116,0,0,0,0,0,-1,29,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8010712,'Dated Oak Halfmask','Normal/StandardItem',1,0,0,11120,980,80466,7008,1,0,0,0,0,27,1116,0,0,0,0,0,-1,29,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8010713,'Dated Yew Halfmask','Normal/StandardItem',1,0,0,11120,1330,80467,7008,1,0,0,0,0,37,1116,0,0,0,0,0,-1,29,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8010714,'[en]','Normal/StandardItem',1,0,0,11120,70,60000,7008,1,0,0,0,0,1,1116,0,0,0,0,0,-1,29,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010715,'Dated Lauan Halfmask','Normal/StandardItem',1,0,0,11120,280,80624,7008,1,0,0,0,0,7,1116,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010716,'Dated Walnut Mask','Normal/StandardItem',1,0,0,11120,1505,82035,7008,1,0,0,0,0,42,1116,0,0,0,0,0,-1,29,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8010801,'Dated Copper Spectacles','Normal/StandardItem',1,0,0,11120,1176,80468,7009,1,0,0,0,0,11,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010802,'Dated Brass Spectacles','Normal/StandardItem',1,0,0,11120,2156,80471,7009,1,0,0,0,0,21,1001,0,0,0,0,0,-1,32,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010803,'Dated Brass Spectacles (Yellow)','Normal/StandardItem',1,0,0,11120,2156,80472,7009,1,0,0,0,0,21,1001,0,0,0,0,0,-1,32,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8010804,'Iron Spectacles','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010805,'Iron Spectacles (Yellow)','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010806,'Dated Silver Spectacles','Normal/StandardItem',1,0,0,11120,3136,80475,7009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8010807,'Dated Silver Spectacles (Yellow)','Normal/StandardItem',1,0,0,11120,3136,80476,7009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8010808,'Silver Spectacles','Normal/StandardItem',1,0,0,11120,2548,80475,7009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,32,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8010809,'Silver Spectacles (Yellow)','Normal/StandardItem',1,0,0,11120,2548,80476,7009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,32,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8010810,'Mythril Spectacles','Normal/StandardItem',1,0,0,11120,3528,82202,7009,1,0,0,0,0,35,1001,0,0,0,0,0,-1,32,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8010811,'Mythril Spectacles (Blue)','Normal/StandardItem',1,0,0,11120,3528,82202,7009,1,0,0,0,0,35,1001,0,0,0,0,0,-1,32,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8010812,'Pince-nez','Normal/StandardItem',1,1,0,11120,4606,80477,7009,2,0,0,0,1,46,1001,0,0,0,0,0,-1,32,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8010813,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010814,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010815,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010816,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010817,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010818,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010819,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010820,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010821,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010822,'Torturer\'s Monocle','Normal/StandardItem',1,1,1,11120,0,81656,7009,2,0,0,0,1,30,2005,0,0,0,0,0,-1,32,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8010823,'Electrum Monocle','Normal/StandardItem',1,0,0,11120,4704,81656,7009,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8010824,'Electrum Monocle (White)','Normal/StandardItem',1,0,0,11120,4704,81658,7009,1,0,0,0,0,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8010825,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010826,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010827,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010828,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010829,'Dated Brass Magnifiers (Red)','Normal/StandardItem',1,0,0,11120,1666,80625,7009,1,0,0,0,0,16,1008,0,0,0,0,0,-1,32,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8010830,'Dated Iron Magnifiers (Red)','Normal/StandardItem',1,0,0,11120,2646,80626,7009,1,0,0,0,0,26,1008,0,0,0,0,0,-1,32,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8010831,'Dated Silver Magnifiers (Green)','Normal/StandardItem',1,0,0,11120,3626,80627,7009,1,0,0,0,0,36,1008,0,0,0,0,0,-1,32,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8010832,'Silver Magnifiers','Normal/StandardItem',1,0,0,11120,2744,80627,7009,1,0,0,0,0,27,2006,0,0,0,0,0,-1,32,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8010833,'Mythril Magnifiers','Normal/StandardItem',1,0,0,11120,3724,82203,7009,1,0,0,0,0,37,2006,0,0,0,0,0,-1,32,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8010834,'Dated Weathered Spectacles (Black)','Normal/StandardItem',1,0,0,11120,1176,80469,7009,1,0,0,0,0,11,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010835,'Dated Weathered Spectacles (Green)','Normal/StandardItem',1,0,0,11120,1176,80470,7009,1,0,0,0,0,11,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010836,'Weathered Spectacles (White)','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010837,'[en]','Normal/StandardItem',1,0,0,11120,196,60000,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8010838,'Weathered Spectacles','Normal/StandardItem',1,1,1,11120,0,81657,7009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010901,'Dated Hempen Sugarloaf Hat (Brown)','Normal/StandardItem',1,0,0,12510,1355,80615,7005,1,0,0,0,0,10,1115,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010902,'Dated Hempen Sugarloaf Hat (Grey)','Normal/StandardItem',1,0,0,12510,1355,80616,7005,1,0,0,0,0,10,1115,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010903,'Dated Hempen Sugarloaf Hat (Beige)','Normal/StandardItem',1,0,0,12510,1355,80617,7005,1,0,0,0,0,10,1115,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8010904,'Dated Cotton Sugarloaf Hat (Red)','Normal/StandardItem',1,0,0,12510,2587,80618,7005,1,0,0,0,0,20,1115,0,0,0,0,0,-1,34,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8010905,'Dated Cotton Sugarloaf Hat (Green)','Normal/StandardItem',1,0,0,12510,2587,80619,7005,1,0,0,0,0,20,1115,0,0,0,0,0,-1,34,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8010906,'Dated Cotton Sugarloaf Hat (Blue)','Normal/StandardItem',1,0,0,12510,2587,80620,7005,1,0,0,0,0,20,1115,0,0,0,0,0,-1,34,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8010907,'Dated Velveteen Sugarloaf Hat (Black)','Normal/StandardItem',1,0,0,12510,5051,80621,7005,1,0,0,0,0,40,1115,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010908,'Dated Velveteen Sugarloaf Hat (Red)','Normal/StandardItem',1,0,0,12510,5051,80622,7005,1,0,0,0,0,40,1115,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010909,'Dated Velveteen Sugarloaf Hat (Green)','Normal/StandardItem',1,0,0,12510,5051,80623,7005,1,0,0,0,0,40,1115,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8010910,'Cotton Sugarloaf Hat','Normal/StandardItem',1,0,0,12510,2833,82201,7005,1,0,0,0,0,22,1001,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8010911,'Cotton Sugarloaf Hat (Brown)','Normal/StandardItem',1,0,0,12510,2833,80618,7005,1,0,0,0,0,22,1001,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8010912,'Cotton Sugarloaf Hat of the Mind (Green)','Normal/StandardItem',1,0,0,12510,2833,80619,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8010913,'Cotton Sugarloaf Hat of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,2833,80620,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8010914,'Velveteen Sugarloaf Hat','Normal/StandardItem',1,0,0,12510,4065,82201,7005,1,0,0,0,0,32,1001,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8010915,'Velveteen Sugarloaf Hat (Black)','Normal/StandardItem',1,0,0,12510,4065,80621,7005,1,0,0,0,0,32,1001,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8010916,'Velveteen Sugarloaf Hat of the Mind (Red)','Normal/StandardItem',1,0,0,12510,4065,80622,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8010917,'Velveteen Sugarloaf Hat of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,4065,80623,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8010918,'Cotton Sugarloaf Hat (Green)','Normal/StandardItem',1,0,0,12510,2833,80619,7005,1,0,0,0,0,22,1001,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8010919,'Cotton Sugarloaf Hat (Blue)','Normal/StandardItem',1,0,0,12510,2833,80620,7005,1,0,0,0,0,22,1001,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8010920,'Cotton Sugarloaf Hat of the Mind','Normal/StandardItem',1,0,0,12510,2833,82201,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8010921,'Cotton Sugarloaf Hat of the Mind (Brown)','Normal/StandardItem',1,0,0,12510,2833,80618,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8010922,'Cotton Sugarloaf Hat of the Mind (Blue)','Normal/StandardItem',1,0,0,12510,2833,80620,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8010923,'Cotton Sugarloaf Hat of Intelligence','Normal/StandardItem',1,0,0,12510,2833,82201,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8010924,'Cotton Sugarloaf Hat of Intelligence (Brown)','Normal/StandardItem',1,0,0,12510,2833,80618,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8010925,'Cotton Sugarloaf Hat of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,2833,80619,7005,1,0,0,0,1,22,2005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8010926,'Velveteen Sugarloaf Hat (Red)','Normal/StandardItem',1,0,0,12510,4065,80622,7005,1,0,0,0,0,32,1001,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8010927,'Velveteen Sugarloaf Hat (Green)','Normal/StandardItem',1,0,0,12510,4065,80623,7005,1,0,0,0,0,32,1001,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8010928,'Velveteen Sugarloaf Hat of the Mind','Normal/StandardItem',1,0,0,12510,4065,82201,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8010929,'Velveteen Sugarloaf Hat of the Mind (Black)','Normal/StandardItem',1,0,0,12510,4065,80621,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8010930,'Velveteen Sugarloaf Hat of the Mind (Green)','Normal/StandardItem',1,0,0,12510,4065,80623,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8010931,'Velveteen Sugarloaf Hat of Intelligence','Normal/StandardItem',1,0,0,12510,4065,82201,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8010932,'Woolen Sugarloaf Hat (Red)','Normal/StandardItem',1,1,1,12510,0,82032,7005,1,0,0,0,0,35,1115,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8010933,'Velveteen Sugarloaf Hat of Intelligence (Black)','Normal/StandardItem',1,0,0,12510,4065,80621,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8010934,'Velveteen Sugarloaf Hat of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,4065,80622,7005,1,0,0,0,1,32,2005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8011001,'Weathered Bandana','Normal/StandardItem',1,1,1,11120,0,81301,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011002,'Dated Hempen Bandana','Normal/StandardItem',1,0,0,11120,189,80511,7006,1,0,0,0,0,2,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011003,'Dated Hempen Bandana (Beige)','Normal/StandardItem',1,0,0,11120,189,80628,7006,1,0,0,0,0,2,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011004,'Dated Hempen Bandana (Brown)','Normal/StandardItem',1,0,0,11120,189,80630,7006,1,0,0,0,0,2,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011005,'Dated Hempen Bandana (Grey)','Normal/StandardItem',1,0,0,11120,189,80629,7006,1,0,0,0,0,2,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011006,'Dated Cotton Bandana','Normal/StandardItem',1,0,0,11120,819,80631,7006,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8011007,'Dated Cotton Bandana (Red)','Normal/StandardItem',1,0,0,11120,819,80632,7006,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8011008,'Dated Cotton Bandana (Yellow)','Normal/StandardItem',1,0,0,11120,819,80633,7006,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8011009,'Dated Cotton Bandana (Green)','Normal/StandardItem',1,0,0,11120,819,80634,7006,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8011010,'Dated Cotton Bandana (Blue)','Normal/StandardItem',1,0,0,11120,819,80635,7006,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8011011,'Dated Canvas Bandana','Normal/StandardItem',1,0,0,11120,1449,80636,7006,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8011012,'Dated Canvas Bandana (Auburn)','Normal/StandardItem',1,0,0,11120,1449,80637,7006,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8011013,'Dated Canvas Bandana (Pink)','Normal/StandardItem',1,0,0,11120,1449,80638,7006,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8011014,'Dated Canvas Bandana (Brown)','Normal/StandardItem',1,0,0,11120,1449,80639,7006,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8011015,'Dated Canvas Bandana (Blue)','Normal/StandardItem',1,0,0,11120,1449,80640,7006,1,0,0,0,0,22,1001,0,0,0,0,0,-1,32,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8011016,'Velveteen Bandana','Normal/StandardItem',1,0,0,11120,1701,81682,7006,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8011017,'Velveteen Bandana (Black)','Normal/StandardItem',1,0,0,11120,1701,81700,7006,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8011018,'Velveteen Bandana (Green)','Normal/StandardItem',1,0,0,11120,1701,81703,7006,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8011019,'Pirate\'s Bandana','Normal/StandardItem',1,1,0,11120,1197,81687,7006,1,0,0,0,1,18,1001,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8011020,'Velveteen Bandana (Red)','Normal/StandardItem',1,0,0,11120,1701,81701,7006,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8011021,'Velveteen Bandana (Yellow)','Normal/StandardItem',1,0,0,11120,1701,81702,7006,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8011022,'Explorer\'s Bandana','Normal/StandardItem',1,1,0,11120,3087,81710,7006,2,0,0,0,1,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8011101,'Dated Copper Barbut','Normal/StandardItem',1,0,0,16680,2156,80544,7004,1,0,0,0,0,13,1107,0,0,0,0,0,-1,31,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011102,'Dated Bronze Barbut','Normal/StandardItem',1,0,0,16680,3696,80545,7004,1,0,0,0,0,23,1107,0,0,0,0,0,-1,31,10013003,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8011103,'Dated Iron Barbut','Normal/StandardItem',1,0,0,16680,5236,80546,7004,1,0,0,0,0,33,1107,0,0,0,0,0,-1,31,10013004,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8011104,'Dated Visored Barbut','Normal/StandardItem',1,0,0,16680,6776,80547,7004,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8011105,'Warden\'s Barbut','Normal/StandardItem',1,1,1,16680,0,80546,7004,2,0,0,0,1,30,2103,0,0,0,0,0,-1,31,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8011106,'Bronze Barbut','Normal/StandardItem',1,0,0,16680,2002,80544,7004,1,0,0,0,0,12,2103,0,0,0,0,0,-1,31,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8011107,'Decorated Bronze Barbut','Normal/StandardItem',1,0,0,16680,2772,80545,7004,1,0,0,0,0,17,2103,0,0,0,0,0,-1,31,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8011108,'Steel Barbut','Normal/StandardItem',1,0,0,16680,5852,81506,7004,1,0,0,0,0,37,2103,0,0,0,0,0,-1,31,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8011109,'Mythril Barbut','Normal/StandardItem',1,0,0,16680,6622,82177,7004,1,0,0,0,0,42,2103,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8011110,'Cobalt Barbut','Normal/StandardItem',1,0,0,16680,7392,82178,7004,1,0,0,0,0,47,2103,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8011201,'Dated Hunting Hat (Brown)','Normal/StandardItem',1,0,0,15290,1302,80548,7005,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011202,'Dated Hunting Hat (Grey)','Normal/StandardItem',1,0,0,15290,1302,80549,7005,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011203,'Dated Hunting Hat (Beige)','Normal/StandardItem',1,0,0,15290,1302,80550,7005,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011204,'Dated Trapper\'s Hat','Normal/StandardItem',1,0,0,15290,2604,80551,7005,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8011205,'Dated Trapper\'s Hat (Red)','Normal/StandardItem',1,0,0,15290,2604,80552,7005,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8011206,'Dated Trapper\'s Hat (Yellow)','Normal/StandardItem',1,0,0,15290,2604,80553,7005,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8011207,'Dated Trapper\'s Hat (Green)','Normal/StandardItem',1,0,0,15290,2604,80554,7005,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8011208,'Dated Trapper\'s Hat (Blue)','Normal/StandardItem',1,0,0,15290,2604,80555,7005,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8011209,'Dated Tracker\'s Hat','Normal/StandardItem',1,0,0,15290,3906,80556,7005,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8011210,'Dated Tracker\'s Hat (Auburn)','Normal/StandardItem',1,0,0,15290,3906,80557,7005,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8011211,'Dated Tracker\'s Hat (Pink)','Normal/StandardItem',1,0,0,15290,3906,80558,7005,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8011212,'Dated Tracker\'s Hat (Brown)','Normal/StandardItem',1,0,0,15290,3906,80559,7005,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8011213,'Dated Tracker\'s Hat (Blue)','Normal/StandardItem',1,0,0,15290,3906,80560,7005,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8011214,'Dated Bowman\'s Hat','Normal/StandardItem',1,0,0,15290,5208,80561,7005,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011215,'Dated Bowman\'s Hat (Black)','Normal/StandardItem',1,0,0,15290,5208,80562,7005,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011216,'Dated Bowman\'s Hat (Red)','Normal/StandardItem',1,0,0,15290,5208,80563,7005,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011217,'Dated Bowman\'s Hat (Yellow)','Normal/StandardItem',1,0,0,15290,5208,80564,7005,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011218,'Dated Bowman\'s Hat (Green)','Normal/StandardItem',1,0,0,15290,5208,80565,7005,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011219,'Poacher\'s Hat','Normal/StandardItem',1,1,1,15290,0,81527,7005,2,0,0,0,1,30,2004,0,0,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8011220,'Ranger\'s Hat','Normal/StandardItem',1,0,0,15290,5728,82179,7005,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8011221,'Ranger\'s Hat (Red)','Normal/StandardItem',1,0,0,15290,5728,82180,7005,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8011222,'Rainmaker\'s Hat','Normal/StandardItem',1,0,0,15290,6379,82181,7005,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8011223,'Rainmaker\'s Hat (Blue)','Normal/StandardItem',1,0,0,15290,6379,82182,7005,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8011301,'Dated Hempen Turban','Normal/StandardItem',1,0,0,13900,491,80566,7006,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011302,'Dated Hempen Turban (Brown)','Normal/StandardItem',1,0,0,13900,491,80567,7006,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011303,'Dated Hempen Turban (Grey)','Normal/StandardItem',1,0,0,13900,491,80568,7006,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011304,'Dated Hempen Turban (Beige)','Normal/StandardItem',1,0,0,13900,491,80569,7006,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011305,'Dated Cotton Turban','Normal/StandardItem',1,0,0,13900,1037,80570,7006,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8011306,'Dated Cotton Turban (Red)','Normal/StandardItem',1,0,0,13900,1037,80571,7006,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8011307,'Dated Cotton Turban (Yellow)','Normal/StandardItem',1,0,0,13900,1037,80572,7006,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8011308,'Dated Cotton Turban (Green)','Normal/StandardItem',1,0,0,13900,1037,80573,7006,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8011309,'Dated Cotton Turban (Blue)','Normal/StandardItem',1,0,0,13900,1037,80574,7006,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8011310,'Dated Velveteen Turban','Normal/StandardItem',1,0,0,13900,2129,80575,7006,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8011311,'Dated Velveteen Turban (Black)','Normal/StandardItem',1,0,0,13900,2129,80576,7006,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8011312,'Dated Velveteen Turban (Red)','Normal/StandardItem',1,0,0,13900,2129,80577,7006,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8011313,'Dated Velveteen Turban (Yellow)','Normal/StandardItem',1,0,0,13900,2129,80578,7006,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8011314,'Dated Velveteen Turban (Green)','Normal/StandardItem',1,0,0,13900,2129,80579,7006,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8011315,'Velveteen Turban','Normal/StandardItem',1,0,0,13900,1419,82183,7006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8011316,'Velveteen Turban of Slaying (Yellow)','Normal/StandardItem',1,0,0,13900,1419,80578,7006,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8011317,'Velveteen Turban of Invoking (Green)','Normal/StandardItem',1,0,0,13900,1419,80579,7006,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8011318,'Linen Turban','Normal/StandardItem',1,0,0,13900,1965,82184,7006,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8011319,'Linen Turban of Slaying (Yellow)','Normal/StandardItem',1,0,0,13900,1965,82185,7006,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8011320,'Linen Turban of Invoking (Blue)','Normal/StandardItem',1,0,0,13900,1965,82186,7006,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8011321,'Woolen Turban','Normal/StandardItem',1,0,0,13900,2238,82187,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8011322,'Woolen Turban of Invoking (Purple)','Normal/StandardItem',1,0,0,13900,2238,82188,7006,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8011323,'Sipahi Turban','Normal/StandardItem',1,1,1,13900,0,82146,7006,2,0,0,0,1,50,2004,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8011324,'Velveteen Turban (Yellow)','Normal/StandardItem',1,0,0,13900,1419,80578,7006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8011325,'Velveteen Turban (Green)','Normal/StandardItem',1,0,0,13900,1419,80579,7006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8011326,'Velveteen Turban of Slaying','Normal/StandardItem',1,0,0,13900,1419,82183,7006,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8011327,'Velveteen Turban of Slaying (Green)','Normal/StandardItem',1,0,0,13900,1419,80579,7006,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8011328,'Velveteen Turban of Invoking','Normal/StandardItem',1,0,0,13900,1419,82183,7006,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8011329,'Velveteen Turban of Invoking (Yellow)','Normal/StandardItem',1,0,0,13900,1419,80578,7006,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8011330,'Linen Turban (Yellow)','Normal/StandardItem',1,0,0,13900,1965,82185,7006,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8011331,'Linen Turban (Blue)','Normal/StandardItem',1,0,0,13900,1965,82186,7006,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8011332,'Linen Turban of Slaying','Normal/StandardItem',1,0,0,13900,1965,82184,7006,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8011333,'Linen Turban of Slaying (Blue)','Normal/StandardItem',1,0,0,13900,1965,82186,7006,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8011334,'Linen Turban of Invoking','Normal/StandardItem',1,0,0,13900,1965,82184,7006,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8011335,'Linen Turban of Invoking (Yellow)','Normal/StandardItem',1,0,0,13900,1965,82185,7006,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8011336,'Woolen Turban (Purple)','Normal/StandardItem',1,0,0,13900,2238,82188,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8011337,'Woolen Turban (Red)','Normal/StandardItem',1,0,0,13900,2238,82416,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8011338,'Woolen Turban (Grey)','Normal/StandardItem',1,0,0,13900,2238,82417,7006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8011339,'Woolen Turban of Invoking','Normal/StandardItem',1,0,0,13900,2238,82187,7006,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8011340,'Woolen Turban of Invoking (Red)','Normal/StandardItem',1,0,0,13900,2238,82416,7006,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8011341,'Woolen Turban of Invoking (Grey)','Normal/StandardItem',1,0,0,13900,2238,82417,7006,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8011401,'Dated Bronze Elmo','Normal/StandardItem',1,0,0,18070,3360,80586,7004,1,0,0,0,0,19,1111,0,0,0,0,0,-1,31,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8011402,'Dated Brass Elmo','Normal/StandardItem',1,0,0,18070,5040,80587,7004,1,0,0,0,0,29,1111,0,0,0,0,0,-1,31,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8011403,'Conquistador Elmo','Normal/StandardItem',1,1,1,18070,0,81580,7004,2,0,0,0,0,35,2103,0,0,0,0,0,-1,31,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8011404,'Iron Elmo','Normal/StandardItem',1,0,0,18070,3864,81571,7004,1,0,0,0,0,22,2103,0,0,0,0,0,-1,31,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8011405,'Iron Elmo (Brown)','Normal/StandardItem',1,0,0,18070,3864,81577,7004,1,0,0,0,0,22,2103,0,0,0,0,0,-1,31,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8011406,'Mythril Elmo','Normal/StandardItem',1,0,0,18070,7056,82190,7004,1,0,0,0,0,41,2103,0,0,0,0,0,-1,31,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8011407,'Reinforced Mythril Elmo','Normal/StandardItem',1,0,0,18070,7560,82191,7004,1,0,0,0,0,44,2103,0,0,0,0,0,-1,31,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8011408,'Cobalt Elmo','Normal/StandardItem',1,0,0,18070,7896,82192,7004,1,0,0,0,0,46,2103,0,0,0,0,0,-1,31,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8011409,'Cobalt Elmo (Red)','Normal/StandardItem',1,0,0,18070,7896,82193,7004,1,0,0,0,0,46,2103,0,0,0,0,0,-1,31,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8011501,'Dated Sheepskin Pot Helm','Normal/StandardItem',1,0,0,15290,1288,80588,7004,1,0,0,0,0,9,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011502,'Dated Dodoskin Pot Helm','Normal/StandardItem',1,0,0,15290,2576,80591,7004,1,0,0,0,0,19,1112,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8011503,'Dated Dodoskin Pot Helm (Black)','Normal/StandardItem',1,0,0,15290,2576,80592,7004,1,0,0,0,0,19,1112,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8011504,'Dated Leather Pot Helm (Black)','Normal/StandardItem',1,0,0,15290,3864,80593,7004,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8011505,'Dated Leather Pot Helm (Ochre)','Normal/StandardItem',1,0,0,15290,3864,80594,7004,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8011506,'Dated Leather Pot Helm (Green)','Normal/StandardItem',1,0,0,15290,3864,80595,7004,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8011507,'Dated Leather Pot Helm (Red)','Normal/StandardItem',1,0,0,15290,3864,80596,7004,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8011508,'Dated Toadskin Pot Helm (Sunstone)','Normal/StandardItem',1,0,0,15290,5152,80597,7004,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011509,'Dated Toadskin Pot Helm (Lapis Lazuli)','Normal/StandardItem',1,0,0,15290,5152,80598,7004,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011510,'Dated Toadskin Pot Helm (Sphene)','Normal/StandardItem',1,0,0,15290,5152,80599,7004,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011511,'Dated Toadskin Pot Helm (Malachite)','Normal/StandardItem',1,0,0,15290,5152,80600,7004,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011512,'Dated Toadskin Pot Helm (Fluorite)','Normal/StandardItem',1,0,0,15290,5152,80601,7004,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011513,'Dated Toadskin Pot Helm (Danburite)','Normal/StandardItem',1,0,0,15290,5152,80602,7004,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011514,'Helm of the Lone Knight','Normal/StandardItem',1,1,1,15290,0,81587,7004,3,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8011515,'Dodoskin Pot Helm','Normal/StandardItem',1,0,0,15290,1159,80589,7004,1,0,0,0,0,8,2002,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011516,'Dodoskin Pot Helm (Grey)','Normal/StandardItem',1,0,0,15290,1159,80590,7004,1,0,0,0,0,8,2002,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011517,'Leather Pot Helm','Normal/StandardItem',1,0,0,15290,2447,80591,7004,1,0,0,0,0,18,2002,0,0,0,0,0,-1,33,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8011518,'Leather Pot Helm (Black)','Normal/StandardItem',1,0,0,15290,2447,80592,7004,1,0,0,0,0,18,2002,0,0,0,0,0,-1,33,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8011519,'Boarskin Pot Helm','Normal/StandardItem',1,0,0,15290,5667,82194,7004,1,0,0,0,0,43,2002,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8011520,'Raptorskin Pot Helm','Normal/StandardItem',1,0,0,15290,6311,82195,7004,1,0,0,0,0,48,2002,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8011521,'Mercenary\'s Pot Helm','Normal/StandardItem',1,1,1,15290,0,82142,7004,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8011522,'Flame Private\'s Pot Helm','Normal/StandardItem',1,1,1,15290,0,80592,7004,2,0,0,0,1,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8011523,'Flame Sergeant\'s Pot Helm','Normal/StandardItem',1,1,1,15290,0,82194,7004,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8011524,'Veteran\'s Pot Helm','Normal/StandardItem',1,1,0,15290,6440,82512,7004,2,0,0,0,1,49,2004,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8011601,'Dated Bronze Sallet','Normal/StandardItem',1,0,0,16680,2352,80603,7004,1,0,0,0,0,15,1113,0,0,0,0,0,-1,31,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8011602,'Dated Assault Sallet','Normal/StandardItem',1,0,0,16680,3822,80604,7004,1,0,0,0,0,25,1113,0,0,0,0,0,-1,31,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8011603,'Dated Iron Sallet','Normal/StandardItem',1,0,0,16680,5292,80605,7004,1,0,0,0,0,35,1113,0,0,0,0,0,-1,31,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8011604,'Dated Iron Assault Sallet','Normal/StandardItem',1,0,0,16680,6762,80606,7004,1,0,0,0,0,45,1113,0,0,0,0,0,-1,31,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8011605,'Iron Sallet','Normal/StandardItem',1,0,0,16680,3087,80606,7004,1,0,0,0,0,20,2004,0,0,0,0,0,-1,31,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8011606,'Reinforced Iron Sallet','Normal/StandardItem',1,0,0,16680,3528,80605,7004,1,0,0,0,0,23,2004,0,0,0,0,0,-1,31,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8011607,'Steel Sallet','Normal/StandardItem',1,0,0,16680,4557,81595,7004,1,0,0,0,0,30,2004,0,0,0,0,0,-1,31,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8011608,'Steel Sallet (Green)','Normal/StandardItem',1,0,0,16680,4557,81599,7004,1,0,0,0,0,30,2004,0,0,0,0,0,-1,31,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8011609,'Storm Private\'s Sallet','Normal/StandardItem',1,1,1,16680,0,80604,7004,2,0,0,0,1,40,1001,0,0,0,0,0,-1,31,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8011610,'Storm Sergeant\'s Sallet','Normal/StandardItem',1,1,1,16680,0,81595,7004,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8011701,'Dated Bronze Chain Coif','Normal/StandardItem',1,0,0,19460,5096,80607,7004,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011702,'Dated Iron Chain Coif','Normal/StandardItem',1,0,0,19460,6916,80608,7004,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8011703,'Dated Cavalry Chain Coif','Normal/StandardItem',1,0,0,19460,8736,80609,7004,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011704,'Dated Cavalry Chain Coif (Red)','Normal/StandardItem',1,0,0,19460,8736,80610,7004,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011705,'Dated Cavalry Chain Coif (Black)','Normal/StandardItem',1,0,0,19460,8736,80611,7004,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011706,'Dated Cavalry Chain Coif (Ochre)','Normal/StandardItem',1,0,0,19460,8736,80612,7004,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011707,'Dated Cavalry Chain Coif (Green)','Normal/StandardItem',1,0,0,19460,8736,80613,7004,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8011708,'Judge\'s Chain Coif','Normal/StandardItem',1,1,1,19460,0,80614,7004,1,0,0,0,0,1,2033,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011709,'Templar\'s Chain Coif','Normal/StandardItem',1,1,0,19460,9100,82046,7004,2,0,0,0,0,49,1114,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8011710,'Mythril Chain Coif','Normal/StandardItem',1,0,0,19460,8008,82196,7004,1,0,0,0,0,43,2103,0,0,0,0,0,-1,31,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8011711,'Mythril Chain Coif (Black)','Normal/StandardItem',1,0,0,19460,8008,82196,7004,1,0,0,0,0,43,2103,0,0,0,0,0,-1,31,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8011712,'Cobalt Chain Coif','Normal/StandardItem',1,0,0,19460,8918,82197,7004,1,0,0,0,0,48,2103,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8011713,'Cobalt Chain Coif (Red)','Normal/StandardItem',1,0,0,19460,8918,82197,7004,1,0,0,0,0,48,2103,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8011801,'Dated Hempen Scarf','Normal/StandardItem',1,0,0,11120,224,80641,7006,1,0,0,0,0,3,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011802,'Dated Hempen Scarf (Grey)','Normal/StandardItem',1,0,0,11120,224,80642,7006,1,0,0,0,0,3,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011803,'Dated Hempen Scarf (Beige)','Normal/StandardItem',1,0,0,11120,224,80643,7006,1,0,0,0,0,3,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011804,'Dated Hempen Scarf (Brown)','Normal/StandardItem',1,0,0,11120,224,80644,7006,1,0,0,0,0,3,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011805,'Dated Cotton Scarf','Normal/StandardItem',1,0,0,11120,784,80645,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011806,'Dated Cotton Scarf (Red)','Normal/StandardItem',1,0,0,11120,784,80646,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011807,'Dated Cotton Scarf (Yellow)','Normal/StandardItem',1,0,0,11120,784,80647,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011808,'Dated Cotton Scarf (Green)','Normal/StandardItem',1,0,0,11120,784,80648,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011809,'Dated Cotton Scarf (Blue)','Normal/StandardItem',1,0,0,11120,784,80649,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8011810,'Dated Velveteen Scarf','Normal/StandardItem',1,0,0,11120,1904,80650,7006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,34,10013004,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8011811,'Dated Velveteen Scarf (Black)','Normal/StandardItem',1,0,0,11120,1904,80652,7006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,34,10013004,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8011812,'Dated Velveteen Scarf (Red)','Normal/StandardItem',1,0,0,11120,1904,80654,7006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,34,10013004,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8011813,'Dated Velveteen Scarf (Yellow)','Normal/StandardItem',1,0,0,11120,1904,80651,7006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,34,10013004,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8011814,'Dated Velveteen Scarf (Green)','Normal/StandardItem',1,0,0,11120,1904,80653,7006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,34,10013004,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8011815,'Cotton Scarf','Normal/StandardItem',1,0,0,11120,784,81731,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (8011816,'Cotton Scarf (Brown)','Normal/StandardItem',1,0,0,11120,784,81741,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (8011817,'Cotton Scarf (Blue)','Normal/StandardItem',1,0,0,11120,784,81747,7006,1,0,0,0,0,13,1001,0,0,0,0,0,-1,34,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (8011901,'Moldering Jester\'s Cap','Normal/StandardItem',1,1,0,13900,3628,82033,7005,1,0,0,0,0,26,1007,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8011902,'Vintage Jester\'s Cap','Normal/StandardItem',1,1,0,13900,6316,81641,7005,1,0,0,0,0,46,1007,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8011903,'Harlequin\'s Cap','Normal/StandardItem',1,1,0,13900,6854,81643,7005,2,0,0,0,0,50,1007,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8012001,'Dated Straw Hat','Normal/StandardItem',1,0,0,18070,322,80523,7005,1,0,0,0,0,1,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012002,'Dated Walking Hat','Normal/StandardItem',1,0,0,18070,1288,80526,7005,1,0,0,0,0,7,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012003,'Dated Tarred Walking Hat','Normal/StandardItem',1,0,0,18070,2898,80529,7005,1,0,0,0,0,17,1105,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8012004,'Dated Fishing Hat','Normal/StandardItem',1,0,0,18070,4508,80532,7005,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8012005,'Dated Fishing Hat (Red)','Normal/StandardItem',1,0,0,18070,4508,80533,7005,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8012006,'Dated Fishing Hat (Yellow)','Normal/StandardItem',1,0,0,18070,4508,80534,7005,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8012007,'Dated Fishing Hat (Green)','Normal/StandardItem',1,0,0,18070,4508,80535,7005,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8012008,'Dated Fishing Hat (Blue)','Normal/StandardItem',1,0,0,18070,4508,80536,7005,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8012009,'Weathered Sun Hat','Normal/StandardItem',1,1,1,18070,0,80542,7005,1,0,0,0,0,1,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012010,'Weathered Beach Hat (Blue)','Normal/StandardItem',1,1,1,18070,0,80543,7005,1,0,0,0,0,1,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012011,'Straw Hat','Normal/StandardItem',1,0,0,18070,660,80523,7005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012012,'Stablehand\'s Hat','Normal/StandardItem',1,0,0,18070,660,81471,7005,1,0,0,0,0,10,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012013,'Stablemaid\'s Hat','Normal/StandardItem',1,0,0,18070,660,82172,7005,1,0,0,0,0,10,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012014,'Angler\'s Hat','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8012015,'Angler\'s Hat of Strength (Yellow)','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,1,36,2007,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8012016,'Angler\'s Hat of Dexterity (Blue)','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,1,36,2007,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8012017,'Straw Hat (Black)','Normal/StandardItem',1,0,0,18070,660,80524,7005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012018,'Straw Hat (White)','Normal/StandardItem',1,0,0,18070,660,80525,7005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012019,'Angler\'s Hat (Yellow)','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8012020,'Angler\'s Hat (Blue)','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8012021,'Angler\'s Hat of Strength','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,1,36,2007,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8012022,'Angler\'s Hat of Strength (Blue)','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,1,36,2007,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8012023,'Angler\'s Hat of Dexterity','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,1,36,2007,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8012024,'Angler\'s Hat of Dexterity (Yellow)','Normal/StandardItem',1,0,0,18070,2220,82173,7005,1,0,0,0,1,36,2007,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8012101,'Onion Helm','Normal/SpecialEquipItem',1,1,1,15290,0,80655,7004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012102,'Peregrine Helm','Normal/StandardItem',1,1,1,15290,0,82075,7004,2,0,0,0,1,30,1001,0,0,0,0,0,-1,31,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8012103,'Red Onion Helm','Normal/StandardItem',1,1,0,15290,5345,80657,7004,2,0,0,0,1,45,1001,0,0,0,0,0,-1,31,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8012201,'Buccaneer\'s Tricorne','Normal/StandardItem',1,1,0,13900,6115,82049,7005,2,0,0,0,0,47,1006,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8012202,'Silver Tricorne','Normal/StandardItem',1,1,0,12510,2606,82074,7005,2,0,0,0,0,48,1006,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8012301,'Dated Chef\'s Hat','Normal/StandardItem',1,0,0,13900,3168,81848,7005,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012302,'Dated Chef\'s Hat (Black)','Normal/StandardItem',1,0,0,13900,3168,81849,7005,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012303,'Dated Chef\'s Hat (Red)','Normal/StandardItem',1,0,0,13900,3168,81850,7005,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012304,'Dated Chef\'s Hat (Yellow)','Normal/StandardItem',1,0,0,13900,3168,81851,7005,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012305,'Dated Chef\'s Hat (Green)','Normal/StandardItem',1,0,0,13900,3168,81852,7005,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012306,'Vintage Chef\'s Hat','Normal/StandardItem',1,1,0,13900,2664,81846,7005,1,0,0,0,0,36,1120,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8012307,'Ripped Chef\'s Hat','Normal/StandardItem',1,1,0,7500,544,81847,7005,1,0,0,0,0,16,1120,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8012308,'Linen Deerstalker','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012309,'Linen Deerstalker of Piety (Brown)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012310,'Linen Deerstalker of Intelligence (Yellow)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012311,'Linen Deerstalker of Dexterity (Blue)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012312,'Woolen Deerstalker','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012313,'Woolen Deerstalker of Piety (Grey)','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012314,'Woolen Deerstalker of Intelligence (Red)','Normal/StandardItem',1,0,0,13900,3384,82208,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012315,'Woolen Deerstalker of Dexterity (Black)','Normal/StandardItem',1,0,0,13900,3384,82209,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012316,'Linen Deerstalker (Brown)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012317,'Linen Deerstalker (Yellow)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012318,'Linen Deerstalker (Blue)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012319,'Linen Deerstalker of Piety','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012320,'Linen Deerstalker of Piety (Yellow)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012321,'Linen Deerstalker of Piety (Blue)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012322,'Linen Deerstalker of Intelligence','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012323,'Linen Deerstalker of Intelligence (Brown)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012324,'Linen Deerstalker of Intelligence (Blue)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012325,'Linen Deerstalker of Dexterity','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012326,'Linen Deerstalker of Dexterity (Brown)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012327,'Linen Deerstalker of Dexterity (Yellow)','Normal/StandardItem',1,0,0,13900,3024,82206,7005,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8012328,'Woolen Deerstalker (Grey)','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012329,'Woolen Deerstalker (Red)','Normal/StandardItem',1,0,0,13900,3384,82208,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012330,'Woolen Deerstalker (Black)','Normal/StandardItem',1,0,0,13900,3384,82209,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012331,'Woolen Deerstalker (Purple)','Normal/StandardItem',1,0,0,13900,3384,82421,7005,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012332,'Woolen Deerstalker of Piety','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012333,'Woolen Deerstalker of Piety (Red)','Normal/StandardItem',1,0,0,13900,3384,82208,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012334,'Woolen Deerstalker of Piety (Black)','Normal/StandardItem',1,0,0,13900,3384,82209,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012335,'Woolen Deerstalker of Piety (Purple)','Normal/StandardItem',1,0,0,13900,3384,82421,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012336,'Woolen Deerstalker of Intelligence','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012337,'Woolen Deerstalker of Intelligence (Grey)','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012338,'Woolen Deerstalker of Intelligence (Black)','Normal/StandardItem',1,0,0,13900,3384,82209,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012339,'Woolen Deerstalker of Intelligence (Purple)','Normal/StandardItem',1,0,0,13900,3384,82421,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012340,'Woolen Deerstalker of Dexterity','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012341,'Woolen Deerstalker of Dexterity (Grey)','Normal/StandardItem',1,0,0,13900,3384,82207,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012342,'Woolen Deerstalker of Dexterity (Red)','Normal/StandardItem',1,0,0,13900,3384,82208,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012343,'Woolen Deerstalker of Dexterity (Purple)','Normal/StandardItem',1,0,0,13900,3384,82421,7005,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8012401,'Dated Sheepskin Calot','Normal/StandardItem',1,0,0,11120,648,81887,7005,1,0,0,0,0,8,1121,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012402,'Dated Sheepskin Calot (Taupe)','Normal/StandardItem',1,0,0,11120,648,81887,7005,1,0,0,0,0,8,1121,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012403,'Dated Sheepskin Calot (Grey)','Normal/StandardItem',1,0,0,11120,648,81887,7005,1,0,0,0,0,8,1121,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012404,'Dated Dodoskin Calot','Normal/StandardItem',1,0,0,11120,1368,81887,7005,1,0,0,0,0,18,1121,0,0,0,0,0,-1,33,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8012405,'Dated Dodoskin Calot (Black)','Normal/StandardItem',1,0,0,11120,1368,81887,7005,1,0,0,0,0,18,1121,0,0,0,0,0,-1,33,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8012406,'Dated Leather Calot (Black)','Normal/StandardItem',1,0,0,11120,2088,81889,7005,1,0,0,0,0,28,1121,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012407,'Dated Leather Calot (Ochre)','Normal/StandardItem',1,0,0,11120,2088,81889,7005,1,0,0,0,0,28,1121,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012408,'Dated Leather Calot (Green)','Normal/StandardItem',1,0,0,11120,2088,81889,7005,1,0,0,0,0,28,1121,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012409,'Dated Leather Calot (Red)','Normal/StandardItem',1,0,0,11120,2088,81889,7005,1,0,0,0,0,28,1121,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012410,'Sheepskin Calot','Normal/StandardItem',1,0,0,11120,144,81887,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012411,'Sheepskin Calot (Brown)','Normal/StandardItem',1,0,0,11120,144,81887,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012412,'Explorer\'s Calot','Normal/StandardItem',1,1,0,11120,3456,81889,7005,2,0,0,0,1,47,1001,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8012501,'Dream Hat','Normal/StandardItem',1,0,0,11120,144,81892,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012502,'Reindeer Antlers','Normal/StandardItem',1,1,1,11120,0,82401,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012601,'Black Usagi Kabuto','Normal/StandardItem',1,0,0,20000,2688,81973,7004,1,0,0,0,0,20,1001,0,0,0,0,0,-1,31,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8012602,'Silver Usagi Kabuto','Normal/StandardItem',1,0,0,20000,2688,81974,7004,1,0,0,0,0,20,1001,0,0,0,0,0,-1,32,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8012603,'Usagi Kabuto','Normal/StandardItem',1,0,0,20000,256,81972,7004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012604,'Dragon Kabuto','Normal/StandardItem',1,1,1,20000,0,82407,7004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012605,'Crimson Dragon Kabuto','Normal/StandardItem',1,1,1,20000,0,82409,7004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012606,'Golden Dragon Kabuto','Normal/StandardItem',1,1,1,20000,0,82408,7004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012607,'Black Dragon Kabuto','Normal/StandardItem',1,1,1,20000,0,82410,7004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012701,'Dated Canvas Wedge Cap','Normal/StandardItem',1,0,0,12500,1984,81956,7005,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8012702,'Dated Canvas Wedge Cap (Auburn)','Normal/StandardItem',1,0,0,12500,1984,81957,7005,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8012703,'Dated Canvas Wedge Cap (Pink)','Normal/StandardItem',1,0,0,12500,1984,81958,7005,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8012704,'Dated Canvas Wedge Cap (Brown)','Normal/StandardItem',1,0,0,12500,1984,81959,7005,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8012705,'Dated Canvas Wedge Cap (Blue)','Normal/StandardItem',1,0,0,12500,1984,81960,7005,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8012706,'Dated Velveteen Wedge Cap','Normal/StandardItem',1,0,0,12500,2624,81961,7005,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8012707,'Dated Velveteen Wedge Cap (Black)','Normal/StandardItem',1,0,0,12500,2624,81962,7005,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8012708,'Dated Velveteen Wedge Cap (Red)','Normal/StandardItem',1,0,0,12500,2624,81963,7005,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8012709,'Dated Velveteen Wedge Cap (Yellow)','Normal/StandardItem',1,0,0,12500,2624,81964,7005,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8012710,'Dated Velveteen Wedge Cap (Green)','Normal/StandardItem',1,0,0,12500,2624,81965,7005,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8012711,'Dated Linen Wedge Cap','Normal/StandardItem',1,0,0,12500,3264,82076,7005,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8012712,'Dated Linen Wedge Cap (Pink)','Normal/StandardItem',1,0,0,12500,3264,82077,7005,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8012713,'Dated Linen Wedge Cap (Blue)','Normal/StandardItem',1,0,0,12500,3264,82078,7005,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8012714,'Dated Linen Wedge Cap (Brown)','Normal/StandardItem',1,0,0,12500,3264,82079,7005,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8012715,'Dated Linen Wedge Cap (Yellow)','Normal/StandardItem',1,0,0,12500,3264,82080,7005,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8012716,'Velveteen Wedge Cap','Normal/StandardItem',1,0,0,12500,1856,81961,7005,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012717,'Velveteen Wedge Cap of Crafting (Red)','Normal/StandardItem',1,0,0,12500,1856,81963,7005,1,0,0,0,1,28,2006,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012718,'Velveteen Wedge Cap of Gathering (Yellow)','Normal/StandardItem',1,0,0,12500,1856,81964,7005,1,0,0,0,1,28,2003,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012719,'Linen Wedge Cap','Normal/StandardItem',1,0,0,12500,2496,82076,7005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012720,'Linen Wedge Cap of Crafting (Blue)','Normal/StandardItem',1,0,0,12500,2496,82078,7005,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012721,'Linen Wedge Cap of Gathering (Brown)','Normal/StandardItem',1,0,0,12500,2496,82079,7005,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012722,'Velveteen Wedge Cap (Red)','Normal/StandardItem',1,0,0,12500,1856,81963,7005,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012723,'Velveteen Wedge Cap (Yellow)','Normal/StandardItem',1,0,0,12500,1856,81964,7005,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012724,'Velveteen Wedge Cap of Crafting','Normal/StandardItem',1,0,0,12500,1856,81961,7005,1,0,0,0,1,28,2006,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012725,'Velveteen Wedge Cap of Crafting (Yellow)','Normal/StandardItem',1,0,0,12500,1856,81964,7005,1,0,0,0,1,28,2006,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012726,'Velveteen Wedge Cap of Gathering','Normal/StandardItem',1,0,0,12500,1856,81961,7005,1,0,0,0,1,28,2003,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012727,'Velveteen Wedge Cap of Gathering (Red)','Normal/StandardItem',1,0,0,12500,1856,81963,7005,1,0,0,0,1,28,2003,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8012728,'Linen Wedge Cap (Blue)','Normal/StandardItem',1,0,0,12500,2496,82078,7005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012729,'Linen Wedge Cap (Brown)','Normal/StandardItem',1,0,0,12500,2496,82079,7005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012730,'Linen Wedge Cap (Red)','Normal/StandardItem',1,0,0,12500,2496,82077,7005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012731,'Linen Wedge Cap (Yellow)','Normal/StandardItem',1,0,0,12500,2496,82080,7005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012732,'Linen Wedge Cap of Crafting','Normal/StandardItem',1,0,0,12500,2496,82076,7005,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012733,'Linen Wedge Cap of Crafting (Brown)','Normal/StandardItem',1,0,0,12500,2496,82079,7005,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012734,'Linen Wedge Cap of Crafting (Red)','Normal/StandardItem',1,0,0,12500,2496,82077,7005,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012735,'Linen Wedge Cap of Crafting (Yellow)','Normal/StandardItem',1,0,0,12500,2496,82080,7005,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012736,'Linen Wedge Cap of Gathering','Normal/StandardItem',1,0,0,12500,2496,82076,7005,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012737,'Linen Wedge Cap of Gathering (Blue)','Normal/StandardItem',1,0,0,12500,2496,82078,7005,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012738,'Linen Wedge Cap of Gathering (Red)','Normal/StandardItem',1,0,0,12500,2496,82077,7005,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012739,'Linen Wedge Cap of Gathering (Yellow)','Normal/StandardItem',1,0,0,12500,2496,82080,7005,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8012801,'Pristine Egg Cap','Normal/StandardItem',1,1,0,12000,10,82056,7005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8012802,'Vibrant Egg Cap','Normal/StandardItem',1,1,0,12000,10,82060,7005,1,0,0,0,0,20,1001,0,0,0,0,0,-1,31,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8012803,'Brilliant Egg Cap','Normal/StandardItem',1,1,0,12000,10,82059,7005,1,0,0,0,0,30,1001,0,0,0,0,0,-1,31,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8012804,'Midnight Egg Cap','Normal/StandardItem',1,1,0,12000,10,82058,7005,1,0,0,0,0,40,1001,0,0,0,0,0,-1,31,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8012805,'Chocobo Egg Cap','Normal/StandardItem',1,1,0,12000,10,82057,7005,1,0,0,0,0,15,1001,0,0,0,0,0,-1,31,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8012901,'Mythril Mesail','Normal/StandardItem',1,0,0,13900,5598,82156,7008,1,0,0,0,0,42,2104,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8012902,'Cobalt Mesail','Normal/StandardItem',1,0,0,13900,6249,82157,7008,1,0,0,0,0,47,2104,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8012903,'Cobalt Mesail (Red)','Normal/StandardItem',1,0,0,13900,6249,82158,7008,1,0,0,0,0,47,2104,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8012904,'Cobalt Mesail (Blue)','Normal/StandardItem',1,0,0,13900,6249,82411,7008,1,0,0,0,0,47,2104,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8013001,'Woolen Cavalier\'s Hat','Normal/StandardItem',1,0,0,13900,7875,82198,7005,1,0,0,0,0,44,1001,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8013002,'Woolen Cavalier\'s Hat (Purple)','Normal/StandardItem',1,0,0,13900,7875,82199,7005,1,0,0,0,0,44,1001,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8013003,'Felt Cavalier\'s Hat','Normal/StandardItem',1,0,0,13900,8750,82200,7005,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013004,'Felt Cavalier\'s Hat (Brown)','Normal/StandardItem',1,0,0,13900,8750,82200,7005,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013005,'Plundered Cavalier\'s Hat','Normal/StandardItem',1,1,0,13900,2800,82154,7005,1,0,0,0,1,15,2005,0,0,0,0,0,-1,34,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8013006,'Felt Cavalier\'s Hat (Green)','Normal/StandardItem',1,0,0,13900,8750,82420,7005,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013007,'Felt Cavalier\'s Hat (Blue)','Normal/StandardItem',1,0,0,13900,8750,82418,7005,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013008,'Felt Cavalier\'s Hat (Red)','Normal/StandardItem',1,0,0,13900,8750,82419,7005,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013101,'Dodoskin Skullcap','Normal/StandardItem',1,0,0,13900,1296,81823,7005,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8013102,'Dodoskin Skullcap (Black)','Normal/StandardItem',1,0,0,13900,1296,81824,7005,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8013201,'Lominsan Soldier\'s Cap','Normal/StandardItem',1,1,1,12500,0,82128,7005,2,0,0,0,1,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8013202,'Gridanian Soldier\'s Cap','Normal/StandardItem',1,1,1,12500,0,82129,7005,2,0,0,0,1,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8013203,'Ul\'dahn Soldier\'s Cap','Normal/StandardItem',1,1,1,12500,0,82130,7005,2,0,0,0,1,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8013204,'Lominsan Officer\'s Cap','Normal/StandardItem',1,1,1,12500,0,82131,7005,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013205,'Gridanian Officer\'s Cap','Normal/StandardItem',1,1,1,12500,0,82132,7005,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013206,'Ul\'dahn Officer\'s Cap','Normal/StandardItem',1,1,1,12500,0,82133,7005,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013301,'Pumpkin Head','Normal/StandardItem',1,1,1,11120,0,82137,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,36,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8013302,'Unripened Pumpkin Head','Normal/StandardItem',1,1,1,11120,0,82138,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,36,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8013303,'White Pumpkin Head','Normal/StandardItem',1,1,1,11120,0,82139,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,36,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8013304,'Ripened Pumpkin Head','Normal/StandardItem',1,1,1,11120,0,82140,7005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,36,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8013401,'Butcher\'s Crown','Normal/StandardItem',1,1,1,13900,0,82403,7007,3,0,0,0,1,50,2002,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013402,'Chronicler\'s Crown','Normal/StandardItem',1,1,1,13900,0,82404,7007,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013403,'Paragon\'s Crown','Normal/StandardItem',1,1,1,13900,0,82405,7007,3,0,0,0,1,50,2002,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013404,'Gambler\'s Crown','Normal/StandardItem',1,1,1,13900,0,82406,7007,3,0,0,0,1,50,2006,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013501,'Gallant Coronet','Normal/StandardItem',1,1,1,13900,0,82486,7007,3,0,0,0,1,49,2120,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013502,'Temple Circlet','Normal/StandardItem',1,1,1,13900,0,82491,7007,3,0,0,0,1,49,2119,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013503,'Fighter\'s Burgeonet','Normal/StandardItem',1,1,1,20850,0,82466,7004,3,0,0,0,1,49,2121,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013504,'Drachen Armet','Normal/StandardItem',1,1,1,20850,0,82461,7004,3,0,0,0,1,49,2123,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013505,'Choral Chapeau','Normal/StandardItem',1,1,1,12510,0,82481,7005,3,0,0,0,1,49,2122,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013506,'Healer\'s Circlet','Normal/StandardItem',1,1,1,13900,0,82471,7007,3,0,0,0,1,49,2125,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013507,'Wizard\'s Petasos','Normal/StandardItem',1,1,1,12510,0,82476,7005,3,0,0,0,1,49,2124,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013601,'Darklight Helm','Normal/StandardItem',1,1,1,20850,0,82498,7004,3,0,0,0,1,50,2127,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013602,'Darklight Eyepatch','Normal/StandardItem',1,1,1,12510,0,82502,7009,3,0,0,0,1,50,2128,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013603,'Vanya Hat','Normal/StandardItem',1,0,0,12510,5740,82567,7005,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013604,'Vanya Hat (Yellow)','Normal/StandardItem',1,0,0,12510,5740,82566,7005,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013605,'Vanya Hat (Black)','Normal/StandardItem',1,0,0,12510,5740,82565,7005,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013606,'Vanya Hat (Purple)','Normal/StandardItem',1,0,0,12510,5740,82568,7005,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013607,'Vanya Hat (Red)','Normal/StandardItem',1,0,0,12510,5740,82569,7005,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8013608,'Militia Armet','Normal/StandardItem',1,1,1,20850,0,80378,7004,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013609,'Militia Hat','Normal/StandardItem',1,1,1,12510,0,82574,7005,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013610,'Militia Barbut','Normal/StandardItem',1,1,1,16680,0,82576,7004,2,0,0,0,1,50,2158,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013611,'Hamlet Puller\'s Hat','Normal/StandardItem',1,1,1,18070,0,82570,7005,2,0,0,0,1,50,2147,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013612,'Hamlet Cutter\'s Hat','Normal/StandardItem',1,1,1,18070,0,82571,7005,2,0,0,0,1,50,2146,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013613,'Hamlet Digger\'s Helmet','Normal/StandardItem',1,1,1,18070,0,82572,7004,2,0,0,0,1,50,2145,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013614,'Storm Sergeant\'s Circlet','Normal/StandardItem',1,1,1,13900,0,82588,7007,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013615,'Storm Sergeant\'s Mask','Normal/StandardItem',1,1,1,11120,0,82578,7008,2,0,0,0,1,50,1001,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013616,'Storm Sergeant\'s Beret','Normal/StandardItem',1,1,1,12510,0,80520,7005,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013617,'Serpent Sergeant\'s Circlet','Normal/StandardItem',1,1,1,13900,0,82589,7007,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013618,'Serpent Sergeant\'s Mask','Normal/StandardItem',1,1,1,11120,0,81646,7008,2,0,0,0,1,50,1001,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013619,'Serpent Sergeant\'s Beret','Normal/StandardItem',1,1,1,12510,0,80521,7005,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013620,'Flame Sergeant\'s Circlet','Normal/StandardItem',1,1,1,13900,0,82587,7007,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013621,'Flame Sergeant\'s Mask','Normal/StandardItem',1,1,1,11120,0,81647,7008,2,0,0,0,1,50,1001,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013622,'Flame Sergeant\'s Beret','Normal/StandardItem',1,1,1,12510,0,80519,7005,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013623,'Scarf of Wondrous Wit','Normal/StandardItem',1,1,1,11120,0,81742,7006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8013624,'Legionary Visor','Normal/StandardItem',1,0,0,7500,1472,80460,7008,1,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013625,'Rose Gold Circlet','Normal/StandardItem',1,0,0,13900,5152,82600,7007,1,0,0,0,1,50,2005,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013626,'Chocobo Mask','Normal/StandardItem',1,1,1,13900,0,82607,7004,2,0,0,0,0,35,1001,0,0,0,0,0,-1,31,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8013627,'Carpenter\'s Hood','Normal/StandardItem',1,0,0,11120,3213,82612,7005,1,0,0,0,1,50,2137,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013628,'Blacksmith\'s Goggles','Normal/StandardItem',1,0,0,13900,5140,82613,7009,1,0,0,0,1,50,2138,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013629,'Armorer\'s Visor','Normal/StandardItem',1,0,0,13900,6640,82614,7008,1,0,0,0,1,50,2139,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013630,'Goldsmith\'s Turban','Normal/StandardItem',1,0,0,13900,2784,82615,7005,1,0,0,0,1,50,2140,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013631,'Leatherworker\'s Hat','Normal/StandardItem',1,0,0,15290,6640,82616,7005,1,0,0,0,1,50,2141,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013632,'Weaver\'s Gibus','Normal/StandardItem',1,0,0,13900,8925,82617,7005,1,0,0,0,1,50,2142,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013633,'Alchemist\'s Monocle','Normal/StandardItem',1,0,0,11120,4998,82618,7009,1,0,0,0,1,50,2143,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013634,'Culinarian\'s Hat','Normal/StandardItem',1,0,0,13900,3672,82619,7005,1,0,0,0,1,50,2144,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013635,'Dalamud Horn','Normal/StandardItem',1,1,1,13900,0,82620,7007,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013636,'Imperial Operative Tricorne','Normal/StandardItem',1,1,1,13900,0,82635,7005,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8013637,'Imperial Operative Hat','Normal/StandardItem',1,1,1,13900,0,82636,7005,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8030001,'Dated Hempen Doublet','Normal/StandardItem',1,0,0,27800,1302,80044,7016,1,0,0,0,0,6,1101,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030002,'Dated Hempen Doublet (Brown)','Normal/StandardItem',1,0,0,27800,1302,80045,7016,1,0,0,0,0,6,1101,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030003,'Dated Hempen Doublet (Grey)','Normal/StandardItem',1,0,0,27800,1302,80046,7016,1,0,0,0,0,6,1101,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030004,'Dated Hempen Doublet (Beige)','Normal/StandardItem',1,0,0,27800,1302,80047,7016,1,0,0,0,0,6,1101,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030005,'Dated Cotton Doublet','Normal/StandardItem',1,0,0,27800,3162,80019,7016,1,0,0,0,0,16,1101,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8030006,'Dated Cotton Doublet (Red)','Normal/StandardItem',1,0,0,27800,3162,80020,7016,1,0,0,0,0,16,1101,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8030007,'Dated Cotton Doublet (Yellow)','Normal/StandardItem',1,0,0,27800,3162,80021,7016,1,0,0,0,0,16,1101,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8030008,'Dated Cotton Doublet (Green)','Normal/StandardItem',1,0,0,27800,3162,80022,7016,1,0,0,0,0,16,1101,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8030009,'Dated Cotton Doublet (Blue)','Normal/StandardItem',1,0,0,27800,3162,80023,7016,1,0,0,0,0,16,1101,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8030010,'Dated Canvas Doublet','Normal/StandardItem',1,0,0,27800,5022,80024,7016,1,0,0,0,0,26,1101,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8030011,'Dated Canvas Doublet (Auburn)','Normal/StandardItem',1,0,0,27800,5022,80025,7016,1,0,0,0,0,26,1101,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8030012,'Dated Canvas Doublet (Pink)','Normal/StandardItem',1,0,0,27800,5022,80026,7016,1,0,0,0,0,26,1101,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8030013,'Dated Canvas Doublet (Brown)','Normal/StandardItem',1,0,0,27800,5022,80027,7016,1,0,0,0,0,26,1101,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8030014,'Dated Canvas Doublet (Blue)','Normal/StandardItem',1,0,0,27800,5022,80028,7016,1,0,0,0,0,26,1101,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8030015,'Linen Doublet','Normal/StandardItem',1,0,0,27800,7998,80029,7016,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030016,'Linen Doublet (Blue)','Normal/StandardItem',1,0,0,27800,7998,80031,7016,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030017,'Linen Doublet of Vitality (Blue)','Normal/StandardItem',1,0,0,27800,7998,80031,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030018,'Linen Doublet of Strength (Brown)','Normal/StandardItem',1,0,0,27800,7998,80032,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030019,'Linen Doublet of Dexterity (Yellow)','Normal/StandardItem',1,0,0,27800,7998,80033,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030020,'Woolen Doublet','Normal/StandardItem',1,0,0,27800,8928,82210,7016,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030021,'Woolen Doublet of Vitality (Black)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030022,'Woolen Doublet of Strength (Purple)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030023,'Woolen Doublet of Dexterity (Red)','Normal/StandardItem',1,0,0,27800,8928,82211,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030024,'Linen Doublet (Brown)','Normal/StandardItem',1,0,0,27800,7998,80032,7016,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030025,'Linen Doublet (Yellow)','Normal/StandardItem',1,0,0,27800,7998,80033,7016,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030026,'Linen Doublet of Vitality','Normal/StandardItem',1,0,0,27800,7998,80029,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030027,'Linen Doublet of Vitality (Brown)','Normal/StandardItem',1,0,0,27800,7998,80032,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030028,'Linen Doublet of Vitality (Yellow)','Normal/StandardItem',1,0,0,27800,7998,80033,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030029,'Linen Doublet of Strength','Normal/StandardItem',1,0,0,27800,7998,80029,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030030,'Linen Doublet of Strength (Blue)','Normal/StandardItem',1,0,0,27800,7998,80031,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030031,'Linen Doublet of Strength (Yellow)','Normal/StandardItem',1,0,0,27800,7998,80033,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030032,'Weathered Doublet (Yellow)','Normal/StandardItem',1,1,1,27800,0,80676,7016,1,0,0,0,0,1,1101,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030033,'Onion Doublet','Normal/StandardItem',1,1,1,27800,0,81353,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030034,'Dodore Doublet','Normal/StandardItem',1,0,0,27800,9114,81405,7016,2,0,0,0,0,48,1101,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030035,'Gridanian Doublet','Normal/StandardItem',1,1,1,27800,0,80021,7016,2,0,0,0,1,25,2109,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030036,'Linen Doublet of Dexterity','Normal/StandardItem',1,0,0,27800,7998,80029,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030037,'Linen Doublet of Dexterity (Blue)','Normal/StandardItem',1,0,0,27800,7998,80031,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030038,'Linen Doublet of Dexterity (Brown)','Normal/StandardItem',1,0,0,27800,7998,80032,7016,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030039,'Woolen Doublet (Black)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030040,'Woolen Doublet (Purple)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030041,'Woolen Doublet (Red)','Normal/StandardItem',1,0,0,27800,8928,82211,7016,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030042,'Woolen Doublet of Vitality','Normal/StandardItem',1,0,0,27800,8928,82210,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030043,'Woolen Doublet of Vitality (Purple)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030044,'Woolen Doublet of Vitality (Red)','Normal/StandardItem',1,0,0,27800,8928,82211,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030045,'Woolen Doublet of Strength','Normal/StandardItem',1,0,0,27800,8928,82210,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030046,'Woolen Doublet of Strength (Black)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030047,'Woolen Doublet of Strength (Red)','Normal/StandardItem',1,0,0,27800,8928,82211,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030048,'Woolen Doublet of Dexterity','Normal/StandardItem',1,0,0,27800,8928,82210,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030049,'Woolen Doublet of Dexterity (Black)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030050,'Woolen Doublet of Dexterity (Purple)','Normal/StandardItem',1,0,0,27800,8928,82212,7016,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030101,'Dated Bronze Cuirass','Normal/StandardItem',1,0,0,41700,11700,80048,7014,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8030102,'Dated Bronze Cuirass (Auburn)','Normal/StandardItem',1,0,0,41700,11700,80049,7014,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8030103,'Dated Bronze Cuirass (Pink)','Normal/StandardItem',1,0,0,41700,11700,80050,7014,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8030104,'Dated Bronze Cuirass (Brown)','Normal/StandardItem',1,0,0,41700,11700,80051,7014,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8030105,'Dated Bronze Cuirass (Blue)','Normal/StandardItem',1,0,0,41700,11700,80052,7014,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8030106,'Dated Iron Cuirass','Normal/StandardItem',1,0,0,41700,14700,80053,7014,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030107,'Dated Iron Cuirass (Green)','Normal/StandardItem',1,0,0,41700,14700,80056,7014,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030108,'Dated Iron Cuirass (Brown)','Normal/StandardItem',1,0,0,41700,14700,80057,7014,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030109,'Steel Cuirass','Normal/StandardItem',1,0,0,41700,12000,80054,7014,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8030110,'Steel Cuirass (Blue)','Normal/StandardItem',1,0,0,41700,12000,80058,7014,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8030111,'Cobalt Cuirass (Blue)','Normal/StandardItem',1,0,0,41700,15000,82422,7014,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8030112,'Sentinel\'s Cuirass','Normal/StandardItem',1,0,0,41700,15300,80062,7014,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8030113,'Cobalt Cuirass','Normal/StandardItem',1,0,0,41700,15000,82213,7014,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8030114,'Cobalt Cuirass (Red)','Normal/StandardItem',1,0,0,41700,15000,82214,7014,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8030115,'[en]','Normal/StandardItem',1,0,0,41700,600,60000,7014,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030116,'Darksteel Cuirass','Normal/StandardItem',1,0,0,41700,600,60000,7014,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030117,'Darksteel Cuirass (White)','Normal/StandardItem',1,0,0,41700,600,60000,7014,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030118,'Darksteel Cuirass (Gold)','Normal/StandardItem',1,0,0,41700,600,60000,7014,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030119,'[en]','Normal/StandardItem',1,0,0,41700,600,60000,7014,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030201,'Dated Hempen Robe','Normal/StandardItem',1,0,0,25020,1148,80091,7016,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030202,'Dated Hempen Robe (Brown)','Normal/StandardItem',1,0,0,25020,1148,80092,7016,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030203,'Dated Hempen Robe (Grey)','Normal/StandardItem',1,0,0,25020,1148,80093,7016,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030204,'Dated Hempen Robe (Beige)','Normal/StandardItem',1,0,0,25020,1148,80094,7016,1,0,0,0,0,6,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030205,'Dated Cotton Robe','Normal/StandardItem',1,0,0,25020,2788,80095,7016,1,0,0,0,0,16,1106,0,0,0,0,0,-1,34,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (8030206,'Dated Cotton Robe (Red)','Normal/StandardItem',1,0,0,25020,2788,80096,7016,1,0,0,0,0,16,1106,0,0,0,0,0,-1,34,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (8030207,'Dated Cotton Robe (Yellow)','Normal/StandardItem',1,0,0,25020,2788,80097,7016,1,0,0,0,0,16,1106,0,0,0,0,0,-1,34,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (8030208,'Dated Cotton Robe (Green)','Normal/StandardItem',1,0,0,25020,2788,80098,7016,1,0,0,0,0,16,1106,0,0,0,0,0,-1,34,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (8030209,'Dated Cotton Robe (Blue)','Normal/StandardItem',1,0,0,25020,2788,80099,7016,1,0,0,0,0,16,1106,0,0,0,0,0,-1,34,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (8030210,'Dated Canvas Robe','Normal/StandardItem',1,0,0,25020,4428,80100,7016,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8030211,'Dated Canvas Robe (Auburn)','Normal/StandardItem',1,0,0,25020,4428,80101,7016,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8030212,'Dated Canvas Robe (Pink)','Normal/StandardItem',1,0,0,25020,4428,80102,7016,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8030213,'Dated Canvas Robe (Brown)','Normal/StandardItem',1,0,0,25020,4428,80103,7016,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8030214,'Dated Canvas Robe (Blue)','Normal/StandardItem',1,0,0,25020,4428,80104,7016,1,0,0,0,0,26,1106,0,0,0,0,0,-1,34,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8030215,'Dated Velveteen Robe','Normal/StandardItem',1,0,0,25020,6068,80105,7016,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8030216,'Dated Velveteen Robe (Black)','Normal/StandardItem',1,0,0,25020,6068,80106,7016,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8030217,'Dated Velveteen Robe (Red)','Normal/StandardItem',1,0,0,25020,6068,80107,7016,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8030218,'Dated Velveteen Robe (Yellow)','Normal/StandardItem',1,0,0,25020,6068,80108,7016,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8030219,'Dated Velveteen Robe (Green)','Normal/StandardItem',1,0,0,25020,6068,80109,7016,1,0,0,0,0,36,1106,0,0,0,0,0,-1,34,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8030220,'Linen Robe','Normal/StandardItem',1,0,0,25020,6068,80110,7016,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8030221,'Linen Robe of the Mind (Red)','Normal/StandardItem',1,0,0,25020,6068,80111,7016,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8030222,'Linen Robe of Casting (Blue)','Normal/StandardItem',1,0,0,25020,6068,80112,7016,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8030223,'Linen Robe (Red)','Normal/StandardItem',1,0,0,25020,6068,80111,7016,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8030224,'Linen Robe (Blue)','Normal/StandardItem',1,0,0,25020,6068,80112,7016,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8030225,'Woolen Robe','Normal/StandardItem',1,0,0,25020,6888,80115,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8030226,'Woolen Robe (Purple)','Normal/StandardItem',1,0,0,25020,6888,80117,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8030227,'Woolen Robe of Casting (Purple)','Normal/StandardItem',1,0,0,25020,6888,80117,7016,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8030228,'Woolen Robe (Grey)','Normal/StandardItem',1,0,0,25020,6888,80119,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8030229,'Woolen Robe of the Mind (Grey)','Normal/StandardItem',1,0,0,25020,6888,80119,7016,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8030230,'Felt Robe','Normal/StandardItem',1,0,0,25020,7708,80120,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030231,'Felt Robe of Casting (Green)','Normal/StandardItem',1,0,0,25020,7708,80121,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030232,'Felt Robe (Green)','Normal/StandardItem',1,0,0,25020,7708,80121,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030233,'Felt Robe of the Mind (Red)','Normal/StandardItem',1,0,0,25020,7708,80123,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030234,'Linen Robe of the Mind','Normal/StandardItem',1,0,0,25020,6068,80110,7016,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8030235,'Linen Robe of the Mind (Blue)','Normal/StandardItem',1,0,0,25020,6068,80112,7016,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8030236,'Linen Robe of Casting','Normal/StandardItem',1,0,0,25020,6068,80110,7016,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8030237,'Linen Robe of Casting (Red)','Normal/StandardItem',1,0,0,25020,6068,80111,7016,1,0,0,0,1,36,2005,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8030238,'Woolen Robe of Casting','Normal/StandardItem',1,0,0,25020,6888,80115,7016,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8030239,'Woolen Robe of Casting (Grey)','Normal/StandardItem',1,0,0,25020,6888,80119,7016,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8030240,'Woolen Robe of the Mind','Normal/StandardItem',1,0,0,25020,6888,80115,7016,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8030241,'Woolen Robe of the Mind (Purple)','Normal/StandardItem',1,0,0,25020,6888,80117,7016,1,0,0,0,1,41,2005,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8030242,'Felt Robe (Red)','Normal/StandardItem',1,0,0,25020,7708,80123,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030243,'Felt Robe (Blue)','Normal/StandardItem',1,0,0,25020,7708,80122,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030244,'Sorcerer\'s Robe','Normal/StandardItem',1,1,1,25020,0,82149,7016,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8030245,'Weathered Robe','Normal/StandardItem',1,1,1,25020,0,80711,7016,1,0,0,0,0,1,1106,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030246,'Vintage Robe','Normal/StandardItem',1,1,0,25020,8036,81485,7016,1,0,0,0,0,48,1106,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030247,'Tattered Robe','Normal/StandardItem',1,1,0,15000,2340,81485,7016,1,0,0,0,0,38,1106,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8030248,'Ul\'dahn Robe','Normal/StandardItem',1,1,1,25020,0,80106,7016,2,0,0,0,1,25,2005,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030249,'Felt Robe (Brown)','Normal/StandardItem',1,0,0,25020,7708,80124,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030250,'Felt Robe of Casting','Normal/StandardItem',1,0,0,25020,7708,80120,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030251,'Felt Robe of Casting (Red)','Normal/StandardItem',1,0,0,25020,7708,80123,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030252,'Felt Robe of Casting (Blue)','Normal/StandardItem',1,0,0,25020,7708,80122,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030253,'Felt Robe of Casting (Brown)','Normal/StandardItem',1,0,0,25020,7708,80124,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030254,'Felt Robe of the Mind','Normal/StandardItem',1,0,0,25020,7708,80120,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030255,'Felt Robe of the Mind (Green)','Normal/StandardItem',1,0,0,25020,7708,80121,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030256,'Felt Robe of the Mind (Blue)','Normal/StandardItem',1,0,0,25020,7708,80122,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030257,'Felt Robe of the Mind (Brown)','Normal/StandardItem',1,0,0,25020,7708,80124,7016,1,0,0,0,1,46,2005,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8030301,'Dated Bronze Chainmail','Normal/StandardItem',1,0,0,33360,2080,80127,7015,1,0,0,0,0,12,1110,0,0,0,0,0,-1,31,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030302,'Dated Bronze Chainmail (Brown)','Normal/StandardItem',1,0,0,33360,2080,80128,7015,1,0,0,0,0,12,1110,0,0,0,0,0,-1,31,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030303,'Dated Bronze Chainmail (Grey)','Normal/StandardItem',1,0,0,33360,2080,80129,7015,1,0,0,0,0,12,1110,0,0,0,0,0,-1,31,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030304,'Dated Bronze Chainmail (Beige)','Normal/StandardItem',1,0,0,33360,2080,80130,7015,1,0,0,0,0,12,1110,0,0,0,0,0,-1,31,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030305,'Dated Sentinel\'s Chainmail','Normal/StandardItem',1,0,0,33360,3680,80131,7015,1,0,0,0,0,22,1110,0,0,0,0,0,-1,31,10013003,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8030306,'Dated Sentinel\'s Chainmail (Red)','Normal/StandardItem',1,0,0,33360,3680,80132,7015,1,0,0,0,0,22,1110,0,0,0,0,0,-1,31,10013003,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8030307,'Dated Sentinel\'s Chainmail (Yellow)','Normal/StandardItem',1,0,0,33360,3680,80133,7015,1,0,0,0,0,22,1110,0,0,0,0,0,-1,31,10013003,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8030308,'Dated Sentinel\'s Chainmail (Green)','Normal/StandardItem',1,0,0,33360,3680,80134,7015,1,0,0,0,0,22,1110,0,0,0,0,0,-1,31,10013003,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8030309,'Dated Sentinel\'s Chainmail (Blue)','Normal/StandardItem',1,0,0,33360,3680,80135,7015,1,0,0,0,0,22,1110,0,0,0,0,0,-1,31,10013003,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8030310,'Dated Mercenary\'s Chainmail','Normal/StandardItem',1,0,0,33360,5280,80136,7015,1,0,0,0,0,32,1110,0,0,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8030311,'Dated Mercenary\'s Chainmail (Red)','Normal/StandardItem',1,0,0,33360,5280,80137,7015,1,0,0,0,0,32,1110,0,0,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8030312,'Dated Mercenary\'s Chainmail (Yellow)','Normal/StandardItem',1,0,0,33360,5280,80138,7015,1,0,0,0,0,32,1110,0,0,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8030313,'Dated Mercenary\'s Chainmail (Green)','Normal/StandardItem',1,0,0,33360,5280,80139,7015,1,0,0,0,0,32,1110,0,0,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8030314,'Dated Mercenary\'s Chainmail (Blue)','Normal/StandardItem',1,0,0,33360,5280,80140,7015,1,0,0,0,0,32,1110,0,0,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8030315,'Dated Cavalier\'s Chainmail','Normal/StandardItem',1,0,0,33360,6880,80141,7015,1,0,0,0,0,42,1110,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030316,'Dated Cavalier\'s Chainmail (Auburn)','Normal/StandardItem',1,0,0,33360,6880,80142,7015,1,0,0,0,0,42,1110,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030317,'Dated Cavalier\'s Chainmail (Pink)','Normal/StandardItem',1,0,0,33360,6880,80143,7015,1,0,0,0,0,42,1110,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030318,'Dated Cavalier\'s Chainmail (Brown)','Normal/StandardItem',1,0,0,33360,6880,80144,7015,1,0,0,0,0,42,1110,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030319,'Dated Cavalier\'s Chainmail (Blue)','Normal/StandardItem',1,0,0,33360,6880,80145,7015,1,0,0,0,0,42,1110,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8030320,'Steel Chainmail','Normal/StandardItem',1,0,0,33360,5280,82243,7015,1,0,0,0,0,32,2103,0,0,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8030321,'Steel Chainmail (Yellow)','Normal/StandardItem',1,0,0,33360,5280,82244,7015,1,0,0,0,0,32,2103,0,0,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8030322,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030323,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030324,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030325,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030326,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030327,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030328,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030329,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030330,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030331,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030332,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030333,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030334,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030335,'Felt Tabard','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030336,'Felt Tabard (Teal)','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030337,'Felt Tabard (Blue)','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030338,'Felt Tabard (Red)','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030339,'Felt Tabard (Brown)','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030340,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030341,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030342,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030343,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030344,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030345,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030346,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030347,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030348,'[en]','Normal/StandardItem',1,0,0,33360,320,60000,7015,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030349,'Explorer\'s Tabard','Normal/StandardItem',1,1,0,33360,8160,80147,7015,2,0,0,0,1,50,2103,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8030350,'Lominsan Chainmail','Normal/StandardItem',1,1,1,33360,0,82069,7015,2,0,0,0,1,25,2103,0,0,0,0,0,-1,31,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030401,'Dated Hempen Dalmatica','Normal/StandardItem',1,0,0,22240,260,80063,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030402,'Dated Hempen Dalmatica (Brown)','Normal/StandardItem',1,0,0,22240,260,80064,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030403,'Dated Hempen Dalmatica (Grey)','Normal/StandardItem',1,0,0,22240,260,80065,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030404,'Dated Hempen Dalmatica (Beige)','Normal/StandardItem',1,0,0,22240,260,80066,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030405,'Dated Cotton Dalmatica','Normal/StandardItem',1,0,0,22240,1560,80067,7016,1,0,0,0,0,11,1103,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030406,'Dated Cotton Dalmatica (Red)','Normal/StandardItem',1,0,0,22240,1560,80068,7016,1,0,0,0,0,11,1103,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030407,'Dated Cotton Dalmatica (Yellow)','Normal/StandardItem',1,0,0,22240,1560,80069,7016,1,0,0,0,0,11,1103,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030408,'Dated Cotton Dalmatica (Green)','Normal/StandardItem',1,0,0,22240,1560,80070,7016,1,0,0,0,0,11,1103,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030409,'Dated Cotton Dalmatica (Blue)','Normal/StandardItem',1,0,0,22240,1560,80071,7016,1,0,0,0,0,11,1103,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030410,'Dated Canvas Dalmatica','Normal/StandardItem',1,0,0,22240,2860,80072,7016,1,0,0,0,0,21,1103,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030411,'Dated Canvas Dalmatica (Auburn)','Normal/StandardItem',1,0,0,22240,2860,80073,7016,1,0,0,0,0,21,1103,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030412,'Dated Canvas Dalmatica (Pink)','Normal/StandardItem',1,0,0,22240,2860,80074,7016,1,0,0,0,0,21,1103,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030413,'Dated Canvas Dalmatica (Brown)','Normal/StandardItem',1,0,0,22240,2860,80075,7016,1,0,0,0,0,21,1103,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030414,'Dated Canvas Dalmatica (Blue)','Normal/StandardItem',1,0,0,22240,2860,80076,7016,1,0,0,0,0,21,1103,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030415,'Hempen Dalmatica (Brown)','Normal/StandardItem',1,0,0,22240,260,80064,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030416,'Hempen Dalmatica (Red)','Normal/StandardItem',1,0,0,22240,260,80066,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030417,'Hempen Dalmatica of Casting','Normal/StandardItem',1,0,0,22240,260,80063,7016,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030418,'Hempen Dalmatica of Casting (Red)','Normal/StandardItem',1,0,0,22240,260,80066,7016,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030419,'Hempen Dalmatica of Toiling','Normal/StandardItem',1,0,0,22240,260,80063,7016,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030420,'Hempen Dalmatica','Normal/StandardItem',1,0,0,22240,260,80063,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030421,'Hempen Dalmatica of Casting (Brown)','Normal/StandardItem',1,0,0,22240,260,80064,7016,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030422,'Hempen Dalmatica of Toiling (Red)','Normal/StandardItem',1,0,0,22240,260,80066,7016,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030423,'Cotton Dalmatica','Normal/StandardItem',1,0,0,22240,2860,80067,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030424,'Cotton Dalmatica of Casting (Yellow)','Normal/StandardItem',1,0,0,22240,2860,80069,7016,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030425,'Cotton Dalmatica of Toiling (Blue)','Normal/StandardItem',1,0,0,22240,2860,80071,7016,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030426,'Hempen Dalmatica of Toiling (Brown)','Normal/StandardItem',1,0,0,22240,260,80064,7016,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030427,'Cotton Dalmatica (Yellow)','Normal/StandardItem',1,0,0,22240,2860,80069,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030428,'Cotton Dalmatica (Blue)','Normal/StandardItem',1,0,0,22240,2860,80071,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030429,'Cotton Dalmatica of Casting','Normal/StandardItem',1,0,0,22240,2860,80067,7016,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030430,'Cotton Dalmatica of Casting (Blue)','Normal/StandardItem',1,0,0,22240,2860,80071,7016,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030431,'Cotton Dalmatica of Toiling','Normal/StandardItem',1,0,0,22240,2860,80067,7016,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030432,'Cotton Dalmatica of Toiling (Yellow)','Normal/StandardItem',1,0,0,22240,2860,80069,7016,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8030433,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030434,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030435,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030436,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030437,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030438,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030439,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030440,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030441,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030442,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030443,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030444,'[en]','Normal/StandardItem',1,0,0,22240,260,60000,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8030445,'Weathered Dalmatica','Normal/StandardItem',1,1,1,22240,0,80682,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030446,'Weathered Dalmatica (Grey)','Normal/StandardItem',1,1,1,22240,0,80683,7016,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030447,'Lominsan Dalmatica','Normal/StandardItem',1,1,1,22240,0,80679,7016,2,0,0,0,1,25,2111,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030501,'Dated Hempen Gown','Normal/StandardItem',1,0,0,25020,750,80077,7016,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030502,'Dated Hempen Gown (Brown)','Normal/StandardItem',1,0,0,25020,750,80078,7016,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030503,'Dated Hempen Gown (Grey)','Normal/StandardItem',1,0,0,25020,750,80079,7016,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030504,'Dated Hempen Gown (Beige)','Normal/StandardItem',1,0,0,25020,750,80080,7016,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030505,'Dated Cotton Gown','Normal/StandardItem',1,0,0,25020,2250,80081,7016,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8030506,'Dated Cotton Gown (Red)','Normal/StandardItem',1,0,0,25020,2250,80082,7016,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8030507,'Dated Cotton Gown (Yellow)','Normal/StandardItem',1,0,0,25020,2250,80083,7016,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8030508,'Dated Cotton Gown (Green)','Normal/StandardItem',1,0,0,25020,2250,80084,7016,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8030509,'Dated Cotton Gown (Blue)','Normal/StandardItem',1,0,0,25020,2250,80085,7016,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8030510,'Dated Canvas Gown','Normal/StandardItem',1,0,0,25020,3750,80086,7016,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8030511,'Dated Canvas Gown (Auburn)','Normal/StandardItem',1,0,0,25020,3750,80087,7016,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8030512,'Dated Canvas Gown (Pink)','Normal/StandardItem',1,0,0,25020,3750,80088,7016,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8030513,'Dated Canvas Gown (Brown)','Normal/StandardItem',1,0,0,25020,3750,80089,7016,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8030514,'Dated Canvas Gown (Blue)','Normal/StandardItem',1,0,0,25020,3750,80090,7016,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8030515,'Dated Velveteen Gown','Normal/StandardItem',1,0,0,25020,5250,80684,7016,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8030516,'Dated Velveteen Gown (Black)','Normal/StandardItem',1,0,0,25020,5250,80685,7016,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8030517,'Dated Velveteen Gown (Red)','Normal/StandardItem',1,0,0,25020,5250,80686,7016,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8030518,'Dated Velveteen Gown (Yellow)','Normal/StandardItem',1,0,0,25020,5250,80687,7016,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8030519,'Dated Velveteen Gown (Green)','Normal/StandardItem',1,0,0,25020,5250,80688,7016,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8030520,'Woolen Gown','Normal/StandardItem',1,0,0,25020,6600,82215,7016,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030521,'Woolen Gown of the Mind (Grey)','Normal/StandardItem',1,0,0,25020,6600,82216,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030522,'Woolen Gown of Vitality (Purple)','Normal/StandardItem',1,0,0,25020,6600,82217,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030523,'Woolen Gown of Intelligence (Black)','Normal/StandardItem',1,0,0,25020,6600,82218,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030524,'Felt Gown','Normal/StandardItem',1,0,0,25020,7350,82219,7016,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030525,'Felt Gown of the Mind (Blue)','Normal/StandardItem',1,0,0,25020,7350,82220,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030526,'Felt Gown of Vitality (Red)','Normal/StandardItem',1,0,0,25020,7350,82221,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030527,'Felt Gown of Intelligence (Brown)','Normal/StandardItem',1,0,0,25020,7350,82222,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030528,'Woolen Gown (Grey)','Normal/StandardItem',1,0,0,25020,6600,82216,7016,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030529,'Woolen Gown (Purple)','Normal/StandardItem',1,0,0,25020,6600,82217,7016,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030530,'Woolen Gown (Black)','Normal/StandardItem',1,0,0,25020,6600,82218,7016,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030531,'Woolen Gown of the Mind','Normal/StandardItem',1,0,0,25020,6600,82215,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030532,'Woolen Gown of the Mind (Purple)','Normal/StandardItem',1,0,0,25020,6600,82217,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030533,'Woolen Gown of the Mind (Black)','Normal/StandardItem',1,0,0,25020,6600,82218,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030534,'Woolen Gown of Vitality','Normal/StandardItem',1,0,0,25020,6600,82215,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030535,'Woolen Gown of Vitality (Grey)','Normal/StandardItem',1,0,0,25020,6600,82216,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030536,'Woolen Gown of Vitality (Black)','Normal/StandardItem',1,0,0,25020,6600,82218,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030537,'Woolen Gown of Intelligence','Normal/StandardItem',1,0,0,25020,6600,82215,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030538,'Woolen Gown of Intelligence (Grey)','Normal/StandardItem',1,0,0,25020,6600,82216,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030539,'Woolen Gown of Intelligence (Purple)','Normal/StandardItem',1,0,0,25020,6600,82217,7016,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030540,'Felt Gown (Blue)','Normal/StandardItem',1,0,0,25020,7350,82220,7016,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030541,'Felt Gown (Red)','Normal/StandardItem',1,0,0,25020,7350,82221,7016,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030542,'Felt Gown (Brown)','Normal/StandardItem',1,0,0,25020,7350,82222,7016,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030543,'Felt Gown (Green)','Normal/StandardItem',1,0,0,25020,7350,82423,7016,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030544,'Felt Gown of the Mind','Normal/StandardItem',1,0,0,25020,7350,82219,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030545,'Felt Gown of the Mind (Red)','Normal/StandardItem',1,0,0,25020,7350,82221,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030546,'Weathered Gown (Grey)','Normal/StandardItem',1,1,1,25020,0,80689,7016,1,0,0,0,0,1,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030547,'Weathered Gown (Beige)','Normal/StandardItem',1,1,1,25020,0,80690,7016,1,0,0,0,0,1,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030548,'Ul\'dahn Gown','Normal/StandardItem',1,1,1,25020,0,80685,7016,2,0,0,0,1,25,2006,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030549,'Felt Gown of the Mind (Brown)','Normal/StandardItem',1,0,0,25020,7350,82222,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030550,'Felt Gown of the Mind (Green)','Normal/StandardItem',1,0,0,25020,7350,82423,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030551,'Felt Gown of Vitality','Normal/StandardItem',1,0,0,25020,7350,82219,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030552,'Felt Gown of Vitality (Blue)','Normal/StandardItem',1,0,0,25020,7350,82220,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030553,'Felt Gown of Vitality (Brown)','Normal/StandardItem',1,0,0,25020,7350,82222,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030554,'Felt Gown of Vitality (Green)','Normal/StandardItem',1,0,0,25020,7350,82423,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030555,'Felt Gown of Intelligence','Normal/StandardItem',1,0,0,25020,7350,82219,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030556,'Felt Gown of Intelligence (Blue)','Normal/StandardItem',1,0,0,25020,7350,82220,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030557,'Felt Gown of Intelligence (Red)','Normal/StandardItem',1,0,0,25020,7350,82221,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030558,'Felt Gown of Intelligence (Green)','Normal/StandardItem',1,0,0,25020,7350,82423,7016,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030601,'Weathered Hunting Tunic (Brown)','Normal/StandardItem',1,1,1,30580,0,80745,7016,1,0,0,0,0,1,1108,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030602,'Dated Hunting Tunic (Brown)','Normal/StandardItem',1,0,0,30580,1860,80125,7016,1,0,0,0,0,9,1108,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030603,'Dated Hunting Tunic (Grey)','Normal/StandardItem',1,0,0,30580,1860,80728,7016,1,0,0,0,0,9,1108,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030604,'Dated Hunting Tunic (Beige)','Normal/StandardItem',1,0,0,30580,1860,80729,7016,1,0,0,0,0,9,1108,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030605,'Dated Trapper\'s Tunic','Normal/StandardItem',1,0,0,30580,3720,80730,7016,1,0,0,0,0,19,1108,0,0,0,0,0,-1,34,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8030606,'Dated Trapper\'s Tunic (Red)','Normal/StandardItem',1,0,0,30580,3720,80731,7016,1,0,0,0,0,19,1108,0,0,0,0,0,-1,34,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8030607,'Dated Trapper\'s Tunic (Yellow)','Normal/StandardItem',1,0,0,30580,3720,80732,7016,1,0,0,0,0,19,1108,0,0,0,0,0,-1,34,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8030608,'Dated Trapper\'s Tunic (Green)','Normal/StandardItem',1,0,0,30580,3720,80733,7016,1,0,0,0,0,19,1108,0,0,0,0,0,-1,34,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8030609,'Dated Trapper\'s Tunic (Blue)','Normal/StandardItem',1,0,0,30580,3720,80734,7016,1,0,0,0,0,19,1108,0,0,0,0,0,-1,34,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8030610,'Dated Tracker\'s Tunic','Normal/StandardItem',1,0,0,30580,5580,80735,7016,1,0,0,0,0,29,1108,0,0,0,0,0,-1,34,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8030611,'Dated Tracker\'s Tunic (Auburn)','Normal/StandardItem',1,0,0,30580,5580,80736,7016,1,0,0,0,0,29,1108,0,0,0,0,0,-1,34,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8030612,'Dated Tracker\'s Tunic (Pink)','Normal/StandardItem',1,0,0,30580,5580,80737,7016,1,0,0,0,0,29,1108,0,0,0,0,0,-1,34,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8030613,'Dated Tracker\'s Tunic (Brown)','Normal/StandardItem',1,0,0,30580,5580,80738,7016,1,0,0,0,0,29,1108,0,0,0,0,0,-1,34,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8030614,'Dated Tracker\'s Tunic (Blue)','Normal/StandardItem',1,0,0,30580,5580,80739,7016,1,0,0,0,0,29,1108,0,0,0,0,0,-1,34,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8030615,'Dated Bowman\'s Tunic','Normal/StandardItem',1,0,0,30580,7440,80740,7016,1,0,0,0,0,39,1108,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8030616,'Dated Bowman\'s Tunic (Black)','Normal/StandardItem',1,0,0,30580,7440,80741,7016,1,0,0,0,0,39,1108,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8030617,'Dated Bowman\'s Tunic (Red)','Normal/StandardItem',1,0,0,30580,7440,80742,7016,1,0,0,0,0,39,1108,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8030618,'Dated Bowman\'s Tunic (Yellow)','Normal/StandardItem',1,0,0,30580,7440,80743,7016,1,0,0,0,0,39,1108,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8030619,'Dated Bowman\'s Tunic (Green)','Normal/StandardItem',1,0,0,30580,7440,80744,7016,1,0,0,0,0,39,1108,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8030620,'Poacher\'s Tunic','Normal/StandardItem',1,1,1,30580,0,81511,7016,2,0,0,0,1,30,2004,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8030621,'Ranger\'s Tunic','Normal/StandardItem',1,0,0,30580,8184,82233,7016,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030622,'Ranger\'s Tunic (Red)','Normal/StandardItem',1,0,0,30580,8184,82234,7016,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8030623,'Rainmaker\'s Tunic','Normal/StandardItem',1,0,0,30580,9114,82235,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030624,'Rainmaker\'s Tunic (Blue)','Normal/StandardItem',1,0,0,30580,9114,82236,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030625,'Serpent Private\'s Tunic','Normal/StandardItem',1,1,1,30580,0,80733,7016,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8030626,'Serpent Sergeant\'s Tunic','Normal/StandardItem',1,1,1,30580,0,80738,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8030627,'Explorer\'s Tunic','Normal/StandardItem',1,1,0,30580,9114,82509,7016,2,0,0,0,1,48,2004,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8030701,'Weathered Shirt','Normal/StandardItem',1,1,1,27800,0,80759,7016,1,0,0,0,0,1,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030702,'Dated Hempen Shirt','Normal/StandardItem',1,0,0,27800,1404,80126,7016,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030703,'Dated Hempen Shirt (Brown)','Normal/StandardItem',1,0,0,27800,1404,80746,7016,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030704,'Dated Hempen Shirt (Grey)','Normal/StandardItem',1,0,0,27800,1404,80747,7016,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030705,'Dated Hempen Shirt (Beige)','Normal/StandardItem',1,0,0,27800,1404,80748,7016,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030706,'Dated Cotton Shirt','Normal/StandardItem',1,0,0,27800,2964,80749,7016,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8030707,'Dated Cotton Shirt (Red)','Normal/StandardItem',1,0,0,27800,2964,80750,7016,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8030708,'Dated Cotton Shirt (Yellow)','Normal/StandardItem',1,0,0,27800,2964,80751,7016,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8030709,'Dated Cotton Shirt (Green)','Normal/StandardItem',1,0,0,27800,2964,80752,7016,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8030710,'Dated Cotton Shirt (Blue)','Normal/StandardItem',1,0,0,27800,2964,80753,7016,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8030711,'Dated Velveteen Shirt','Normal/StandardItem',1,0,0,27800,6084,80754,7016,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8030712,'Dated Velveteen Shirt (Black)','Normal/StandardItem',1,0,0,27800,6084,80755,7016,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8030713,'Dated Velveteen Shirt (Red)','Normal/StandardItem',1,0,0,27800,6084,80756,7016,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8030714,'Dated Velveteen Shirt (Yellow)','Normal/StandardItem',1,0,0,27800,6084,80757,7016,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8030715,'Dated Velveteen Shirt (Green)','Normal/StandardItem',1,0,0,27800,6084,80758,7016,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8030716,'Buccaneer\'s Shirt','Normal/StandardItem',1,1,0,27800,8736,82050,7016,2,0,0,0,0,47,1006,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8030717,'Velveteen Shirt','Normal/StandardItem',1,0,0,27800,4056,82237,7016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030718,'Velveteen Shirt of Slaying (Yellow)','Normal/StandardItem',1,0,0,27800,4056,81534,7016,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030719,'Velveteen Shirt of Invoking (Green)','Normal/StandardItem',1,0,0,27800,4056,81535,7016,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030720,'Linen Shirt','Normal/StandardItem',1,0,0,27800,5616,82238,7016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030721,'Linen Shirt of Slaying (Yellow)','Normal/StandardItem',1,0,0,27800,5616,82239,7016,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030722,'Linen Shirt of Invoking (Blue)','Normal/StandardItem',1,0,0,27800,5616,82240,7016,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030723,'Woolen Shirt','Normal/StandardItem',1,0,0,27800,6396,82241,7016,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8030724,'Woolen Shirt of Invoking (Purple)','Normal/StandardItem',1,0,0,27800,6396,82242,7016,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8030725,'Sipahi Shirt','Normal/StandardItem',1,1,1,27800,0,82147,7016,2,0,0,0,1,50,2004,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8030726,'Velveteen Shirt (Yellow)','Normal/StandardItem',1,0,0,27800,4056,81534,7016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030727,'Velveteen Shirt (Green)','Normal/StandardItem',1,0,0,27800,4056,81535,7016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030728,'Velveteen Shirt of Slaying','Normal/StandardItem',1,0,0,27800,4056,82237,7016,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030729,'Velveteen Shirt of Slaying (Green)','Normal/StandardItem',1,0,0,27800,4056,81535,7016,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030730,'Velveteen Shirt of Invoking','Normal/StandardItem',1,0,0,27800,4056,82237,7016,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030731,'Velveteen Shirt of Invoking (Yellow)','Normal/StandardItem',1,0,0,27800,4056,81534,7016,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030732,'Linen Shirt (Yellow)','Normal/StandardItem',1,0,0,27800,5616,82239,7016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030733,'Linen Shirt (Blue)','Normal/StandardItem',1,0,0,27800,5616,82240,7016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030734,'Linen Shirt of Slaying','Normal/StandardItem',1,0,0,27800,5616,82238,7016,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030735,'Linen Shirt of Slaying (Blue)','Normal/StandardItem',1,0,0,27800,5616,82240,7016,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030736,'Linen Shirt of Invoking','Normal/StandardItem',1,0,0,27800,5616,82238,7016,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030737,'Linen Shirt of Invoking (Yellow)','Normal/StandardItem',1,0,0,27800,5616,82239,7016,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030738,'Woolen Shirt (Purple)','Normal/StandardItem',1,0,0,27800,6396,82242,7016,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8030739,'Woolen Shirt (Red)','Normal/StandardItem',1,0,0,27800,6396,82427,7016,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8030740,'Woolen Shirt (Grey)','Normal/StandardItem',1,0,0,27800,6396,82428,7016,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8030741,'Woolen Shirt of Invoking','Normal/StandardItem',1,0,0,27800,6396,82241,7016,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8030742,'Woolen Shirt of Invoking (Red)','Normal/StandardItem',1,0,0,27800,6396,82427,7016,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8030743,'Woolen Shirt of Invoking (Grey)','Normal/StandardItem',1,0,0,27800,6396,82428,7016,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8030744,'Flame Private\'s Shirt','Normal/StandardItem',1,1,1,27800,0,80747,7016,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8030745,'Flame Sergeant\'s Shirt','Normal/StandardItem',1,1,1,27800,0,80755,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8030801,'Weathered Acton (Grey)','Normal/StandardItem',1,1,1,30580,0,80778,7015,1,0,0,0,0,1,1112,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030802,'Dated Hempen Acton (Grey)','Normal/StandardItem',1,0,0,30580,1840,80149,7015,1,0,0,0,0,9,1112,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030803,'Dated Hempen Acton (Beige)','Normal/StandardItem',1,0,0,30580,1840,80764,7015,1,0,0,0,0,9,1112,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030804,'Dated Hempen Acton (Brown)','Normal/StandardItem',1,0,0,30580,1840,81582,7015,1,0,0,0,0,9,1112,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030805,'Dated Cotton Acton (Red)','Normal/StandardItem',1,0,0,30580,3680,80766,7015,1,0,0,0,0,19,1112,0,0,0,0,0,-1,34,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8030806,'Dated Cotton Acton (Blue)','Normal/StandardItem',1,0,0,30580,3680,80767,7015,1,0,0,0,0,19,1112,0,0,0,0,0,-1,34,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8030807,'Dated Cotton Acton (Yellow)','Normal/StandardItem',1,0,0,30580,3680,80768,7015,1,0,0,0,0,19,1112,0,0,0,0,0,-1,34,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8030808,'Dated Cotton Acton (Green)','Normal/StandardItem',1,0,0,30580,3680,80769,7015,1,0,0,0,0,19,1112,0,0,0,0,0,-1,34,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8030809,'Dated Canvas Acton (Auburn)','Normal/StandardItem',1,0,0,30580,5520,80770,7015,1,0,0,0,0,29,1112,0,0,0,0,0,-1,34,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8030810,'Dated Canvas Acton (Pink)','Normal/StandardItem',1,0,0,30580,5520,80771,7015,1,0,0,0,0,29,1112,0,0,0,0,0,-1,34,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8030811,'Dated Canvas Acton (Brown)','Normal/StandardItem',1,0,0,30580,5520,80772,7015,1,0,0,0,0,29,1112,0,0,0,0,0,-1,34,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8030812,'Dated Canvas Acton (Blue)','Normal/StandardItem',1,0,0,30580,5520,80773,7015,1,0,0,0,0,29,1112,0,0,0,0,0,-1,34,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8030813,'Dated Velveteen Acton','Normal/StandardItem',1,0,0,30580,7360,80774,7015,1,0,0,0,0,39,1112,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8030814,'Dated Velveteen Acton (Green)','Normal/StandardItem',1,0,0,30580,7360,80775,7015,1,0,0,0,0,39,1112,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8030815,'Dated Velveteen Acton (Yellow)','Normal/StandardItem',1,0,0,30580,7360,80776,7015,1,0,0,0,0,39,1112,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8030816,'Dated Velveteen Acton (Black)','Normal/StandardItem',1,0,0,30580,7360,80777,7015,1,0,0,0,0,39,1112,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8030817,'Harlequin\'s Acton','Normal/StandardItem',1,1,0,25020,8976,81583,7015,2,0,0,0,0,50,1007,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8030818,'Brigand\'s Acton','Normal/StandardItem',1,1,1,30580,0,80776,7015,2,0,0,0,1,30,2004,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8030819,'Hempen Acton','Normal/StandardItem',1,0,0,30580,1656,80764,7015,1,0,0,0,0,8,2002,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030820,'Hempen Acton (Grey)','Normal/StandardItem',1,0,0,30580,1656,80149,7015,1,0,0,0,0,8,2002,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8030821,'Cotton Acton','Normal/StandardItem',1,0,0,30580,3496,80767,7015,1,0,0,0,0,18,2002,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8030822,'Cotton Acton (Brown)','Normal/StandardItem',1,0,0,30580,3496,80766,7015,1,0,0,0,0,18,2002,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8030823,'Mercenary\'s Acton','Normal/StandardItem',1,1,1,30580,0,82143,7015,2,0,0,0,1,50,2004,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8030824,'Veteran\'s Acton','Normal/StandardItem',1,1,0,30580,9200,82510,7015,2,0,0,0,1,49,2004,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8030901,'Dated Dodoskin Jacket (Rat)','Normal/StandardItem',1,0,0,33360,3360,80779,7015,1,0,0,0,0,15,1113,0,0,0,0,0,-1,33,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8030902,'Dated Dodoskin Jacket (Squirrel)','Normal/StandardItem',1,0,0,33360,3360,80780,7015,1,0,0,0,0,15,1113,0,0,0,0,0,-1,33,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8030903,'Dated Dodoskin Jacket (Marmot)','Normal/StandardItem',1,0,0,33360,3360,80781,7015,1,0,0,0,0,15,1113,0,0,0,0,0,-1,33,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8030904,'Dated Leather Jacket (Black)','Normal/StandardItem',1,0,0,33360,5460,80782,7015,1,0,0,0,0,25,1113,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030905,'Dated Leather Jacket (Ochre)','Normal/StandardItem',1,0,0,33360,5460,80783,7015,1,0,0,0,0,25,1113,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030906,'Dated Leather Jacket (Green)','Normal/StandardItem',1,0,0,33360,5460,80784,7015,1,0,0,0,0,25,1113,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030907,'Dated Leather Jacket (Red)','Normal/StandardItem',1,0,0,33360,5460,80785,7015,1,0,0,0,0,25,1113,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030908,'Dated Scouting Jacket (Black)','Normal/StandardItem',1,0,0,33360,7560,80786,7015,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030909,'Dated Scouting Jacket (Ochre)','Normal/StandardItem',1,0,0,33360,7560,80787,7015,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030910,'Dated Scouting Jacket (Green)','Normal/StandardItem',1,0,0,33360,7560,80788,7015,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030911,'Dated Scouting Jacket (Red)','Normal/StandardItem',1,0,0,33360,7560,80789,7015,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8030912,'Dated Harrier\'s Jacket (Black)','Normal/StandardItem',1,0,0,33360,9660,80790,7015,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8030913,'Dated Harrier\'s Jacket (Ochre)','Normal/StandardItem',1,0,0,33360,9660,80791,7015,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8030914,'Dated Harrier\'s Jacket (Green)','Normal/StandardItem',1,0,0,33360,9660,80792,7015,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8030915,'Dated Harrier\'s Jacket (Red)','Normal/StandardItem',1,0,0,33360,9660,80793,7015,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8030916,'Wood Wailer\'s Jacket','Normal/StandardItem',1,1,1,33360,0,81589,7015,1,0,0,0,0,20,1113,0,0,0,0,0,-1,33,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8030917,'Eternal Shade','Normal/StandardItem',1,1,1,33360,0,81367,7015,2,0,0,0,0,25,2104,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030918,'Alpine War Jacket','Normal/StandardItem',1,1,1,33360,0,82072,7015,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8030919,'Gridanian Jacket','Normal/StandardItem',1,1,1,33360,0,80791,7015,2,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8030920,'Leather Jacket','Normal/StandardItem',1,0,0,33360,4410,80786,7015,1,0,0,0,0,20,2104,0,0,0,0,0,-1,33,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8030921,'Leather Jacket (Green)','Normal/StandardItem',1,0,0,33360,4410,80788,7015,1,0,0,0,0,20,2104,0,0,0,0,0,-1,33,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8030922,'Toadskin Jacket','Normal/StandardItem',1,0,0,33360,6510,82248,7015,1,0,0,0,0,30,2104,0,0,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8030923,'Toadskin Jacket (Black)','Normal/StandardItem',1,0,0,33360,6510,82249,7015,1,0,0,0,0,30,2104,0,0,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8030924,'Plundered Jacket','Normal/StandardItem',1,1,0,33360,3360,81588,7015,1,0,0,0,1,15,2004,0,0,0,0,0,-1,33,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8031001,'Dated Taupe Sheepskin Jerkin','Normal/StandardItem',1,0,0,36140,4140,80691,7016,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031002,'Dated Taupe Sheepskin Jerkin (Grey)','Normal/StandardItem',1,0,0,36140,4140,80692,7016,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031003,'Dated Sheepskin Jerkin','Normal/StandardItem',1,0,0,36140,4140,80693,7016,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031004,'Dated Slate-grey Sheepskin Jerkin (Brown)','Normal/StandardItem',1,0,0,36140,4140,80694,7016,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031005,'Dated Dodoskin Jerkin','Normal/StandardItem',1,0,0,36140,6440,80695,7016,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8031006,'Dated Dodoskin Jerkin (Red)','Normal/StandardItem',1,0,0,36140,6440,80696,7016,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8031007,'Dated Dodoskin Jerkin (Yellow)','Normal/StandardItem',1,0,0,36140,6440,80697,7016,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8031008,'Dated Dodoskin Jerkin (Green)','Normal/StandardItem',1,0,0,36140,6440,80698,7016,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8031009,'Dated Dodoskin Jerkin (Blue)','Normal/StandardItem',1,0,0,36140,6440,80699,7016,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8031010,'Dated Leather Jerkin','Normal/StandardItem',1,0,0,36140,8740,80700,7016,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8031011,'Dated Leather Jerkin (Auburn)','Normal/StandardItem',1,0,0,36140,8740,80701,7016,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8031012,'Dated Leather Jerkin (Pink)','Normal/StandardItem',1,0,0,36140,8740,80702,7016,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8031013,'Dated Leather Jerkin (Brown)','Normal/StandardItem',1,0,0,36140,8740,80703,7016,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8031014,'Dated Leather Jerkin (Blue)','Normal/StandardItem',1,0,0,36140,8740,80704,7016,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8031015,'Dated Tarred Leather Jerkin','Normal/StandardItem',1,0,0,36140,11040,80705,7016,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031016,'Dated Tarred Leather Jerkin (Black)','Normal/StandardItem',1,0,0,36140,11040,80706,7016,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031017,'Dated Tarred Leather Jerkin (Red)','Normal/StandardItem',1,0,0,36140,11040,80707,7016,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031018,'Dated Tarred Leather Jerkin (Yellow)','Normal/StandardItem',1,0,0,36140,11040,80708,7016,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031019,'Dated Tarred Leather Jerkin (Green)','Normal/StandardItem',1,0,0,36140,11040,80709,7016,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031020,'Weathered Jerkin (Brown)','Normal/StandardItem',1,1,1,36140,0,80710,7016,1,0,0,0,0,1,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031021,'Ul\'dahn Jerkin','Normal/StandardItem',1,1,1,36140,0,80707,7016,2,0,0,0,1,25,2007,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8031022,'Boarskin Jerkin','Normal/StandardItem',1,0,0,36140,10120,82223,7016,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031023,'Boarskin Jerkin of Vitality (Red)','Normal/StandardItem',1,0,0,36140,10120,82224,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031024,'Boarskin Jerkin of Strength (Grey)','Normal/StandardItem',1,0,0,36140,10120,82225,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031025,'Boarskin Jerkin of Dexterity (Black)','Normal/StandardItem',1,0,0,36140,10120,82226,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031026,'Raptorskin Jerkin','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031027,'Raptorskin Jerkin of Vitality (Red)','Normal/StandardItem',1,0,0,36140,11270,82228,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031028,'Raptorskin Jerkin of Strength (Green)','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031029,'Raptorskin Jerkin of Dexterity (Blue)','Normal/StandardItem',1,0,0,36140,11270,82229,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031030,'Boarskin Jerkin (Red)','Normal/StandardItem',1,0,0,36140,10120,82224,7016,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031031,'Boarskin Jerkin (Grey)','Normal/StandardItem',1,0,0,36140,10120,82225,7016,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031032,'Boarskin Jerkin (Black)','Normal/StandardItem',1,0,0,36140,10120,82226,7016,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031033,'Boarskin Jerkin of Vitality','Normal/StandardItem',1,0,0,36140,10120,82223,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031034,'Boarskin Jerkin of Vitality (Grey)','Normal/StandardItem',1,0,0,36140,10120,82225,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031035,'Boarskin Jerkin of Vitality (Black)','Normal/StandardItem',1,0,0,36140,10120,82226,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031036,'Boarskin Jerkin of Strength','Normal/StandardItem',1,0,0,36140,10120,82223,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031037,'Boarskin Jerkin of Strength (Red)','Normal/StandardItem',1,0,0,36140,10120,82224,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031038,'Boarskin Jerkin of Strength (Black)','Normal/StandardItem',1,0,0,36140,10120,82226,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031039,'Boarskin Jerkin of Dexterity','Normal/StandardItem',1,0,0,36140,10120,82223,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031040,'Boarskin Jerkin of Dexterity (Red)','Normal/StandardItem',1,0,0,36140,10120,82224,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031041,'Boarskin Jerkin of Dexterity (Grey)','Normal/StandardItem',1,0,0,36140,10120,82225,7016,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031042,'Raptorskin Jerkin (Red)','Normal/StandardItem',1,0,0,36140,11270,82228,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031043,'Raptorskin Jerkin (Green)','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031044,'Raptorskin Jerkin (Blue)','Normal/StandardItem',1,0,0,36140,11270,82229,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031045,'Raptorskin Jerkin (Brown)','Normal/StandardItem',1,0,0,36140,11270,82424,7016,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031046,'Raptorskin Jerkin of Vitality','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031047,'Raptorskin Jerkin of Vitality (Green)','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031048,'Raptorskin Jerkin of Vitality (Blue)','Normal/StandardItem',1,0,0,36140,11270,82229,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031049,'Raptorskin Jerkin of Vitality (Brown)','Normal/StandardItem',1,0,0,36140,11270,82424,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031050,'Raptorskin Jerkin of Strength','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031051,'Raptorskin Jerkin of Strength (Red)','Normal/StandardItem',1,0,0,36140,11270,82228,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031052,'Raptorskin Jerkin of Strength (Blue)','Normal/StandardItem',1,0,0,36140,11270,82229,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031053,'Raptorskin Jerkin of Strength (Brown)','Normal/StandardItem',1,0,0,36140,11270,82424,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031054,'Raptorskin Jerkin of Dexterity','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031055,'Raptorskin Jerkin of Dexterity (Red)','Normal/StandardItem',1,0,0,36140,11270,82228,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031056,'Raptorskin Jerkin of Dexterity (Green)','Normal/StandardItem',1,0,0,36140,11270,82227,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031057,'Raptorskin Jerkin of Dexterity (Brown)','Normal/StandardItem',1,0,0,36140,11270,82424,7016,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031101,'Dated Hempen Tabard','Normal/StandardItem',1,0,0,25020,960,80830,7015,1,0,0,0,0,5,1004,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031102,'Dated Hempen Tabard (Brown)','Normal/StandardItem',1,0,0,25020,960,80831,7015,1,0,0,0,0,5,1004,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031103,'Dated Hempen Tabard (Beige)','Normal/StandardItem',1,0,0,25020,960,80832,7015,1,0,0,0,0,5,1004,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031104,'Dated Hempen Tabard (Grey)','Normal/StandardItem',1,0,0,25020,960,80833,7015,1,0,0,0,0,5,1004,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031105,'Dated Cotton Tabard','Normal/StandardItem',1,0,0,25020,2560,80834,7015,1,0,0,0,0,15,1004,0,0,0,0,0,-1,34,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8031106,'Dated Cotton Tabard (Green)','Normal/StandardItem',1,0,0,25020,2560,80835,7015,1,0,0,0,0,15,1004,0,0,0,0,0,-1,34,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8031107,'Dated Cotton Tabard (Blue)','Normal/StandardItem',1,0,0,25020,2560,80836,7015,1,0,0,0,0,15,1004,0,0,0,0,0,-1,34,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8031108,'Dated Cotton Tabard (Red)','Normal/StandardItem',1,0,0,25020,2560,80837,7015,1,0,0,0,0,15,1004,0,0,0,0,0,-1,34,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8031109,'Dated Cotton Tabard (Yellow)','Normal/StandardItem',1,0,0,25020,2560,80838,7015,1,0,0,0,0,15,1004,0,0,0,0,0,-1,34,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8031110,'Dated Canvas Tabard','Normal/StandardItem',1,0,0,25020,4160,80839,7015,1,0,0,0,0,25,1004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8031111,'Dated Canvas Tabard (Auburn)','Normal/StandardItem',1,0,0,25020,4160,80840,7015,1,0,0,0,0,25,1004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8031112,'Dated Canvas Tabard (Pink)','Normal/StandardItem',1,0,0,25020,4160,80841,7015,1,0,0,0,0,25,1004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8031113,'Dated Canvas Tabard (Brown)','Normal/StandardItem',1,0,0,25020,4160,80842,7015,1,0,0,0,0,25,1004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8031114,'Dated Canvas Tabard (Blue)','Normal/StandardItem',1,0,0,25020,4160,80843,7015,1,0,0,0,0,25,1004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8031115,'Dated Velveteen Tabard','Normal/StandardItem',1,0,0,25020,5760,80844,7015,1,0,0,0,0,35,1004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8031116,'Dated Velveteen Tabard (Green)','Normal/StandardItem',1,0,0,25020,5760,80845,7015,1,0,0,0,0,35,1004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8031117,'Dated Velveteen Tabard (Red)','Normal/StandardItem',1,0,0,25020,5760,80846,7015,1,0,0,0,0,35,1004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8031118,'Dated Velveteen Tabard (Black)','Normal/StandardItem',1,0,0,25020,5760,80847,7015,1,0,0,0,0,35,1004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8031119,'Dated Velveteen Tabard (Yellow)','Normal/StandardItem',1,0,0,25020,5760,80848,7015,1,0,0,0,0,35,1004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8031120,'Weathered Tabard','Normal/StandardItem',1,1,1,25020,0,80849,7015,1,0,0,0,0,1,1004,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031121,'Cotton Tabard','Normal/StandardItem',1,0,0,25020,2720,80834,7015,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8031122,'Cotton Tabard (Green)','Normal/StandardItem',1,0,0,25020,2720,80835,7015,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8031201,'Dated Hempen Doublet Vest','Normal/StandardItem',1,0,0,25020,750,80850,7016,1,0,0,0,0,4,1005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031202,'Dated Hempen Doublet Vest (Brown)','Normal/StandardItem',1,0,0,25020,750,80851,7016,1,0,0,0,0,4,1005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031203,'Dated Hempen Doublet Vest (Beige)','Normal/StandardItem',1,0,0,25020,750,80852,7016,1,0,0,0,0,4,1005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031204,'Dated Hempen Doublet Vest (Grey)','Normal/StandardItem',1,0,0,25020,750,80853,7016,1,0,0,0,0,4,1005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031205,'Dated Cotton Doublet Vest','Normal/StandardItem',1,0,0,25020,2250,80854,7016,1,0,0,0,0,14,1005,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8031206,'Dated Cotton Doublet Vest (Green)','Normal/StandardItem',1,0,0,25020,2250,80855,7016,1,0,0,0,0,14,1005,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8031207,'Dated Cotton Doublet Vest (Blue)','Normal/StandardItem',1,0,0,25020,2250,80856,7016,1,0,0,0,0,14,1005,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8031208,'Dated Cotton Doublet Vest (Red)','Normal/StandardItem',1,0,0,25020,2250,80857,7016,1,0,0,0,0,14,1005,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8031209,'Dated Cotton Doublet Vest (Yellow)','Normal/StandardItem',1,0,0,25020,2250,80858,7016,1,0,0,0,0,14,1005,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8031210,'Dated Canvas Doublet Vest','Normal/StandardItem',1,0,0,25020,3750,80859,7016,1,0,0,0,0,24,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8031211,'Dated Canvas Doublet Vest (Auburn)','Normal/StandardItem',1,0,0,25020,3750,80860,7016,1,0,0,0,0,24,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8031212,'Dated Canvas Doublet Vest (Pink)','Normal/StandardItem',1,0,0,25020,3750,80861,7016,1,0,0,0,0,24,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8031213,'Dated Canvas Doublet Vest (Brown)','Normal/StandardItem',1,0,0,25020,3750,80862,7016,1,0,0,0,0,24,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8031214,'Dated Canvas Doublet Vest (Blue)','Normal/StandardItem',1,0,0,25020,3750,80863,7016,1,0,0,0,0,24,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8031215,'Weathered Doublet Vest (Grey)','Normal/StandardItem',1,1,1,25020,0,80869,7016,1,0,0,0,0,1,1005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031216,'Dated Velveteen Doublet Vest','Normal/StandardItem',1,0,0,25020,5250,80864,7016,1,0,0,0,0,34,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8031217,'Dated Velveteen Doublet Vest (Green)','Normal/StandardItem',1,0,0,25020,5250,80865,7016,1,0,0,0,0,34,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8031218,'Dated Velveteen Doublet Vest (Red)','Normal/StandardItem',1,0,0,25020,5250,80866,7016,1,0,0,0,0,34,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8031219,'Dated Velveteen Doublet Vest (Black)','Normal/StandardItem',1,0,0,25020,5250,80867,7016,1,0,0,0,0,34,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8031220,'Dated Velveteen Doublet Vest (Yellow)','Normal/StandardItem',1,0,0,25020,5250,80868,7016,1,0,0,0,0,34,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8031221,'Frayed Cotton Doublet Vest','Normal/StandardItem',1,1,0,25020,1650,81856,7016,1,0,0,0,0,10,1005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031222,'Vintage Doublet Vest','Normal/StandardItem',1,1,0,25020,4650,80858,7016,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8031223,'Lominsan Doublet Vest','Normal/StandardItem',1,1,1,25020,0,80866,7016,2,0,0,0,1,25,2109,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8031224,'Hempen Doublet Vest','Normal/StandardItem',1,0,0,25020,1950,80850,7016,1,0,0,0,0,12,2104,0,0,0,0,0,-1,34,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031225,'Hempen Doublet Vest of Gathering (Grey)','Normal/StandardItem',1,0,0,25020,1950,80853,7016,1,0,0,0,1,12,2109,0,0,0,0,0,-1,34,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031226,'Hempen Doublet Vest of Crafting (Brown)','Normal/StandardItem',1,0,0,25020,1950,80851,7016,1,0,0,0,1,12,2109,0,0,0,0,0,-1,34,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031227,'Cotton Doublet Vest','Normal/StandardItem',1,0,0,25020,3450,80854,7016,1,0,0,0,0,22,2104,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031228,'Cotton Doublet Vest of Gathering (Brown)','Normal/StandardItem',1,0,0,25020,3450,80857,7016,1,0,0,0,1,22,2109,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031229,'Cotton Doublet Vest of Crafting (Yellow)','Normal/StandardItem',1,0,0,25020,3450,80858,7016,1,0,0,0,1,22,2109,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031230,'Velveteen Doublet Vest','Normal/StandardItem',1,0,0,25020,4950,80864,7016,1,0,0,0,0,32,2104,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031231,'Velveteen Doublet Vest of Gathering (Green)','Normal/StandardItem',1,0,0,25020,4950,80865,7016,1,0,0,0,1,32,2109,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031232,'Velveteen Doublet Vest of Crafting (Black)','Normal/StandardItem',1,0,0,25020,4950,80867,7016,1,0,0,0,1,32,2109,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031233,'Hempen Doublet Vest (Grey)','Normal/StandardItem',1,0,0,25020,1950,80853,7016,1,0,0,0,0,12,2104,0,0,0,0,0,-1,34,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031234,'Hempen Doublet Vest (Brown)','Normal/StandardItem',1,0,0,25020,1950,80851,7016,1,0,0,0,0,12,2104,0,0,0,0,0,-1,34,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031235,'Hempen Doublet Vest of Gathering','Normal/StandardItem',1,0,0,25020,1950,80850,7016,1,0,0,0,1,12,2109,0,0,0,0,0,-1,34,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031236,'Hempen Doublet Vest of Gathering (Brown)','Normal/StandardItem',1,0,0,25020,1950,80851,7016,1,0,0,0,1,12,2109,0,0,0,0,0,-1,34,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031237,'Hempen Doublet Vest of Crafting','Normal/StandardItem',1,0,0,25020,1950,80850,7016,1,0,0,0,1,12,2109,0,0,0,0,0,-1,34,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031238,'Hempen Doublet Vest of Crafting (Grey)','Normal/StandardItem',1,0,0,25020,1950,80853,7016,1,0,0,0,1,12,2109,0,0,0,0,0,-1,34,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031239,'Cotton Doublet Vest (Brown)','Normal/StandardItem',1,0,0,25020,3450,80857,7016,1,0,0,0,0,22,2104,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031240,'Cotton Doublet Vest (Yellow)','Normal/StandardItem',1,0,0,25020,3450,80858,7016,1,0,0,0,0,22,2104,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031241,'Cotton Doublet Vest of Gathering','Normal/StandardItem',1,0,0,25020,3450,80854,7016,1,0,0,0,1,22,2109,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031242,'Cotton Doublet Vest of Gathering (Yellow)','Normal/StandardItem',1,0,0,25020,3450,80858,7016,1,0,0,0,1,22,2109,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031243,'Cotton Doublet Vest of Crafting','Normal/StandardItem',1,0,0,25020,3450,80854,7016,1,0,0,0,1,22,2109,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031244,'Cotton Doublet Vest of Crafting (Brown)','Normal/StandardItem',1,0,0,25020,3450,80857,7016,1,0,0,0,1,22,2109,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031245,'Velveteen Doublet Vest (Green)','Normal/StandardItem',1,0,0,25020,4950,80865,7016,1,0,0,0,0,32,2104,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031246,'Velveteen Doublet Vest (Black)','Normal/StandardItem',1,0,0,25020,4950,80867,7016,1,0,0,0,0,32,2104,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031247,'Velveteen Doublet Vest of Gathering','Normal/StandardItem',1,0,0,25020,4950,80864,7016,1,0,0,0,1,32,2109,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031248,'Velveteen Doublet Vest of Gathering (Black)','Normal/StandardItem',1,0,0,25020,4950,80867,7016,1,0,0,0,1,32,2109,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031249,'Velveteen Doublet Vest of Crafting','Normal/StandardItem',1,0,0,25020,4950,80864,7016,1,0,0,0,1,32,2109,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031250,'Velveteen Doublet Vest of Crafting (Green)','Normal/StandardItem',1,0,0,25020,4950,80865,7016,1,0,0,0,1,32,2109,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031301,'Dated Hempen Tunic','Normal/StandardItem',1,0,0,22240,260,80870,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031302,'Dated Hempen Tunic (Brown)','Normal/StandardItem',1,0,0,22240,260,80871,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031303,'Dated Hempen Tunic (Beige)','Normal/StandardItem',1,0,0,22240,260,80872,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031304,'Dated Hempen Tunic (Grey)','Normal/StandardItem',1,0,0,22240,260,80873,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031305,'Dated Cotton Tunic','Normal/StandardItem',1,0,0,22240,1560,80874,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031306,'Dated Cotton Tunic (Green)','Normal/StandardItem',1,0,0,22240,1560,80875,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031307,'Dated Cotton Tunic (Blue)','Normal/StandardItem',1,0,0,22240,1560,80876,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031308,'Dated Cotton Tunic (Red)','Normal/StandardItem',1,0,0,22240,1560,80877,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031309,'Dated Cotton Tunic (Yellow)','Normal/StandardItem',1,0,0,22240,1560,80878,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031310,'Dated Canvas Tunic','Normal/StandardItem',1,0,0,22240,2860,80879,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8031311,'Dated Canvas Tunic (Auburn)','Normal/StandardItem',1,0,0,22240,2860,80880,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8031312,'Dated Canvas Tunic (Pink)','Normal/StandardItem',1,0,0,22240,2860,80881,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8031313,'Dated Canvas Tunic (Brown)','Normal/StandardItem',1,0,0,22240,2860,80882,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8031314,'Dated Canvas Tunic (Blue)','Normal/StandardItem',1,0,0,22240,2860,80883,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8031315,'Hempen Tunic','Normal/StandardItem',1,0,0,22240,260,80870,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031316,'Hempen Tunic (Brown)','Normal/StandardItem',1,0,0,22240,260,80871,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031401,'Dated Hempen Halfrobe','Normal/StandardItem',1,0,0,22240,280,80885,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031402,'Dated Hempen Halfrobe (Brown)','Normal/StandardItem',1,0,0,22240,280,80886,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031403,'Dated Hempen Halfrobe (Beige)','Normal/StandardItem',1,0,0,22240,280,80887,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031404,'Dated Hempen Halfrobe (Grey)','Normal/StandardItem',1,0,0,22240,280,80888,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031405,'Dated Cotton Halfrobe','Normal/StandardItem',1,0,0,22240,1680,80889,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031406,'Dated Cotton Halfrobe (Green)','Normal/StandardItem',1,0,0,22240,1680,80890,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031407,'Dated Cotton Halfrobe (Blue)','Normal/StandardItem',1,0,0,22240,1680,80891,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031408,'Dated Cotton Halfrobe (Red)','Normal/StandardItem',1,0,0,22240,1680,80892,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031409,'Dated Cotton Halfrobe (Yellow)','Normal/StandardItem',1,0,0,22240,1680,80893,7016,1,0,0,0,0,11,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031410,'Dated Canvas Halfrobe','Normal/StandardItem',1,0,0,22240,3080,80894,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8031411,'Dated Canvas Halfrobe (Auburn)','Normal/StandardItem',1,0,0,22240,3080,80895,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8031412,'Dated Canvas Halfrobe (Pink)','Normal/StandardItem',1,0,0,22240,3080,80896,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8031413,'Dated Canvas Halfrobe (Brown)','Normal/StandardItem',1,0,0,22240,3080,80897,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8031414,'Dated Canvas Halfrobe (Blue)','Normal/StandardItem',1,0,0,22240,3080,80898,7016,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8031415,'Weathered Halfrobe (Beige)','Normal/StandardItem',1,1,1,22240,0,80904,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031416,'Ascetic\'s Halfrobe','Normal/StandardItem',1,1,1,22240,0,80896,7016,2,0,0,0,1,30,2005,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8031417,'Cotton Halfrobe','Normal/StandardItem',1,0,0,22240,3500,80889,7016,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8031418,'Cotton Halfrobe (Green)','Normal/StandardItem',1,0,0,22240,3500,80890,7016,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8031419,'Velveteen Robe','Normal/StandardItem',1,0,0,22240,4480,81873,7016,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8031420,'Velveteen Robe (Black)','Normal/StandardItem',1,0,0,22240,4480,81876,7016,1,0,0,0,0,31,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8031421,'Mage\'s Halfrobe','Normal/StandardItem',1,1,0,22240,7140,82507,7016,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8031501,'Dated Sheepskin Harness (Taupe)','Normal/StandardItem',1,0,0,33360,1540,80712,7015,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031502,'Dated Sheepskin Harness (Grey)','Normal/StandardItem',1,0,0,33360,1540,80713,7015,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031503,'Dated Dodoskin Harness (Taupe)','Normal/StandardItem',1,0,0,33360,2640,80714,7015,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8031504,'Dated Dodoskin Harness (Grey)','Normal/StandardItem',1,0,0,33360,2640,80715,7015,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8031505,'Dated Leather Harness (Black)','Normal/StandardItem',1,0,0,33360,7480,80716,7015,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8031506,'Dated Leather Harness (Ochre)','Normal/StandardItem',1,0,0,33360,7480,80717,7015,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8031507,'Dated Leather Harness (Green)','Normal/StandardItem',1,0,0,33360,7480,80718,7015,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8031508,'Dated Leather Harness (Red)','Normal/StandardItem',1,0,0,33360,7480,80719,7015,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8031509,'Dated Toadskin Harness (Black)','Normal/StandardItem',1,0,0,33360,9680,80724,7015,1,0,0,0,0,43,1107,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031510,'Dated Toadskin Harness (Ochre)','Normal/StandardItem',1,0,0,33360,9680,80725,7015,1,0,0,0,0,43,1107,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031511,'Dated Toadskin Harness (Green)','Normal/StandardItem',1,0,0,33360,9680,80726,7015,1,0,0,0,0,43,1107,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031512,'Dated Toadskin Harness (Red)','Normal/StandardItem',1,0,0,33360,9680,80727,7015,1,0,0,0,0,43,1107,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031513,'Ul\'dahn Harness','Normal/StandardItem',1,1,1,33360,0,80724,7015,2,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8031514,'Dodoskin Harness','Normal/StandardItem',1,0,0,33360,2860,80714,7015,1,0,0,0,0,12,2104,0,0,0,0,0,-1,33,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031515,'Dodoskin Harness (Grey)','Normal/StandardItem',1,0,0,33360,2860,80715,7015,1,0,0,0,0,12,2104,0,0,0,0,0,-1,33,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031516,'Boarskin Harness','Normal/StandardItem',1,0,0,33360,8360,82230,7015,1,0,0,0,0,37,2104,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8031517,'Boarskin Harness (Blue)','Normal/StandardItem',1,0,0,33360,8360,82230,7015,1,0,0,0,0,37,2104,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8031518,'Peisteskin Harness','Normal/StandardItem',1,0,0,33360,9460,82231,7015,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8031519,'Peisteskin Harness (Black)','Normal/StandardItem',1,0,0,33360,9460,82231,7015,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8031520,'Raptorskin Harness','Normal/StandardItem',1,0,0,33360,10560,82232,7015,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031521,'Raptorskin Harness (Blue)','Normal/StandardItem',1,0,0,33360,10560,82232,7015,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031522,'Raptorskin Harness (White)','Normal/StandardItem',1,0,0,33360,10560,82425,7015,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031523,'Raptorskin Harness (Red)','Normal/StandardItem',1,0,0,33360,10560,82426,7015,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031601,'Dated Bone Scale Mail (Grey)','Normal/StandardItem',1,0,0,36140,3600,80760,7015,1,0,0,0,0,14,1111,0,0,0,0,0,-1,31,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8031602,'Dated Bone Scale Mail (Taupe)','Normal/StandardItem',1,0,0,36140,3600,80761,7015,1,0,0,0,0,14,1111,0,0,0,0,0,-1,31,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8031603,'Dated Bronze Scale Mail','Normal/StandardItem',1,0,0,36140,4800,81364,7015,1,0,0,0,0,19,1111,0,0,0,0,0,-1,31,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8031604,'Blackened Scale Mail','Normal/StandardItem',1,1,0,36140,5280,81569,7015,1,0,0,0,0,21,1111,0,0,0,0,0,-1,31,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8031605,'Vintage Scale Mail','Normal/StandardItem',1,1,0,36140,10080,81568,7015,1,0,0,0,0,41,1111,0,0,0,0,0,-1,31,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8031606,'Mosshorn Scale Mail','Normal/StandardItem',1,1,0,36140,11520,81563,7015,2,0,0,0,0,47,1111,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031607,'Kokoroon\'s Darkshell Mail','Normal/StandardItem',1,1,1,36140,0,82064,7015,2,0,0,0,0,35,2103,0,0,0,0,0,-1,31,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8031608,'Solid Scale Mail','Normal/StandardItem',1,1,1,36140,0,82070,7015,2,0,0,0,1,50,2103,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8031609,'Iron Scale Mail','Normal/StandardItem',1,0,0,36140,5520,81365,7015,1,0,0,0,0,22,2103,0,0,0,0,0,-1,31,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031610,'Horn Scale Mail','Normal/StandardItem',1,0,0,36140,10080,82245,7015,1,0,0,0,0,41,2103,0,0,0,0,0,-1,31,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8031611,'Horn Scale Mail (White)','Normal/StandardItem',1,0,0,36140,10080,82246,7015,1,0,0,0,0,41,2103,0,0,0,0,0,-1,31,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8031612,'Tortoiseshell Scale Mail','Normal/StandardItem',1,0,0,36140,11280,82247,7015,1,0,0,0,0,46,2103,0,0,0,0,0,-1,31,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8031613,'Tortoiseshell Scale Mail (White)','Normal/StandardItem',1,0,0,36140,11280,82247,7015,1,0,0,0,0,46,2103,0,0,0,0,0,-1,31,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8031701,'Dated Bronze Haubergeon','Normal/StandardItem',1,0,0,38920,7280,80794,7015,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8031702,'Dated Bronze Haubergeon (Red)','Normal/StandardItem',1,0,0,38920,7280,80795,7015,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8031703,'Dated Bronze Haubergeon (Yellow)','Normal/StandardItem',1,0,0,38920,7280,80796,7015,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8031704,'Dated Bronze Haubergeon (Green)','Normal/StandardItem',1,0,0,38920,7280,80797,7015,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8031705,'Dated Bronze Haubergeon (Blue)','Normal/StandardItem',1,0,0,38920,7280,80798,7015,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8031706,'Dated Iron Haubergeon','Normal/StandardItem',1,0,0,38920,9880,80799,7015,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8031707,'Dated Iron Haubergeon (Auburn)','Normal/StandardItem',1,0,0,38920,9880,80800,7015,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8031708,'Dated Iron Haubergeon (Pink)','Normal/StandardItem',1,0,0,38920,9880,80801,7015,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8031709,'Dated Iron Haubergeon (Brown)','Normal/StandardItem',1,0,0,38920,9880,80802,7015,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8031710,'Dated Iron Haubergeon (Blue)','Normal/StandardItem',1,0,0,38920,9880,80803,7015,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8031711,'Dated Cavalry Haubergeon','Normal/StandardItem',1,0,0,38920,12480,80804,7015,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8031712,'Dated Cavalry Haubergeon (Black)','Normal/StandardItem',1,0,0,38920,12480,80805,7015,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8031713,'Dated Cavalry Haubergeon (Red)','Normal/StandardItem',1,0,0,38920,12480,80806,7015,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8031714,'Dated Cavalry Haubergeon (Yellow)','Normal/StandardItem',1,0,0,38920,12480,80807,7015,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8031715,'Dated Cavalry Haubergeon (Green)','Normal/StandardItem',1,0,0,38920,12480,80808,7015,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8031716,'Judge\'s Haubergeon','Normal/StandardItem',1,1,1,38920,0,80809,7015,1,0,0,0,0,1,2033,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031717,'Ripped Haubergeon','Normal/StandardItem',1,1,0,38920,8060,81401,7015,1,0,0,0,0,30,1114,0,0,0,0,0,-1,31,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8031718,'Vintage Haubergeon','Normal/StandardItem',1,1,0,38920,13260,80804,7015,1,0,0,0,0,50,1114,0,0,0,0,0,-1,31,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8031719,'Templar\'s Haubergeon','Normal/StandardItem',1,1,0,38920,13000,82047,7015,2,0,0,0,0,49,1114,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8031720,'Mythril Haubergeon','Normal/StandardItem',1,0,0,38920,11440,82250,7015,1,0,0,0,0,43,2103,0,0,0,0,0,-1,31,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031721,'Mythril Haubergeon (Black)','Normal/StandardItem',1,0,0,38920,11440,82250,7015,1,0,0,0,0,43,2103,0,0,0,0,0,-1,31,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8031722,'Cobalt Haubergeon','Normal/StandardItem',1,0,0,38920,12740,82251,7015,1,0,0,0,0,48,2103,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031723,'Cobalt Haubergeon (Red)','Normal/StandardItem',1,0,0,38920,12740,82252,7015,1,0,0,0,0,48,2103,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8031724,'Plundered Haubergeon','Normal/StandardItem',1,1,0,38920,4160,80794,7015,1,0,0,0,1,15,2103,0,0,0,0,0,-1,31,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8031801,'Dated Hempen Cowl','Normal/StandardItem',1,0,0,38920,3600,80810,7017,1,0,0,0,0,14,1118,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031802,'Dated Hempen Cowl (Beige)','Normal/StandardItem',1,0,0,38920,3600,80811,7017,1,0,0,0,0,14,1118,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031803,'Dated Hempen Cowl (Grey)','Normal/StandardItem',1,0,0,38920,3600,80812,7017,1,0,0,0,0,14,1118,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031804,'Dated Hempen Cowl (Brown)','Normal/StandardItem',1,0,0,38920,3600,80813,7017,1,0,0,0,0,14,1118,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031805,'Dated Cotton Cowl','Normal/StandardItem',1,0,0,38920,6000,80814,7017,1,0,0,0,0,24,1118,0,0,0,0,0,-1,34,10013003,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031806,'Dated Cotton Cowl (Yellow)','Normal/StandardItem',1,0,0,38920,6000,80815,7017,1,0,0,0,0,24,1118,0,0,0,0,0,-1,34,10013003,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031807,'Dated Cotton Cowl (Green)','Normal/StandardItem',1,0,0,38920,6000,80816,7017,1,0,0,0,0,24,1118,0,0,0,0,0,-1,34,10013003,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031808,'Dated Cotton Cowl (Blue)','Normal/StandardItem',1,0,0,38920,6000,80817,7017,1,0,0,0,0,24,1118,0,0,0,0,0,-1,34,10013003,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031809,'Dated Cotton Cowl (Red)','Normal/StandardItem',1,0,0,38920,6000,80818,7017,1,0,0,0,0,24,1118,0,0,0,0,0,-1,34,10013003,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8031810,'Dated Canvas Cowl','Normal/StandardItem',1,0,0,38920,8400,80819,7017,1,0,0,0,0,34,1118,0,0,0,0,0,-1,34,10013004,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031811,'Dated Canvas Cowl (Yellow)','Normal/StandardItem',1,0,0,38920,8400,80820,7017,1,0,0,0,0,34,1118,0,0,0,0,0,-1,34,10013004,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031812,'Dated Canvas Cowl (Green)','Normal/StandardItem',1,0,0,38920,8400,80821,7017,1,0,0,0,0,34,1118,0,0,0,0,0,-1,34,10013004,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031813,'Dated Canvas Cowl (Blue)','Normal/StandardItem',1,0,0,38920,8400,80822,7017,1,0,0,0,0,34,1118,0,0,0,0,0,-1,34,10013004,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031814,'Dated Canvas Cowl (Red)','Normal/StandardItem',1,0,0,38920,8400,80823,7017,1,0,0,0,0,34,1118,0,0,0,0,0,-1,34,10013004,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8031815,'Dated Velveteen Cowl','Normal/StandardItem',1,0,0,38920,10800,80824,7017,1,0,0,0,0,44,1118,0,0,0,0,0,-1,34,10013005,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031816,'Dated Velveteen Cowl (Black)','Normal/StandardItem',1,0,0,38920,10800,80825,7017,1,0,0,0,0,44,1118,0,0,0,0,0,-1,34,10013005,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031817,'Dated Velveteen Cowl (Green)','Normal/StandardItem',1,0,0,38920,10800,80826,7017,1,0,0,0,0,44,1118,0,0,0,0,0,-1,34,10013005,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031818,'Dated Velveteen Cowl (Red)','Normal/StandardItem',1,0,0,38920,10800,80827,7017,1,0,0,0,0,44,1118,0,0,0,0,0,-1,34,10013005,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031819,'Dated Velveteen Cowl (Yellow)','Normal/StandardItem',1,0,0,38920,10800,80828,7017,1,0,0,0,0,44,1118,0,0,0,0,0,-1,34,10013005,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8031820,'Seer\'s Cowl','Normal/StandardItem',1,1,1,38920,0,82065,7017,2,0,0,0,0,35,2005,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8031821,'Gridanian Cowl','Normal/StandardItem',1,1,1,38920,0,80820,7017,2,0,0,0,1,25,2005,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8031822,'Linen Cowl','Normal/StandardItem',1,0,0,38920,9120,82256,7017,1,0,0,0,0,37,1001,0,0,0,0,0,-1,34,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8031823,'Linen Cowl (Brown)','Normal/StandardItem',1,0,0,38920,9120,82257,7017,1,0,0,0,0,37,1001,0,0,0,0,0,-1,34,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8031824,'Linen Cowl (Yellow)','Normal/StandardItem',1,0,0,38920,9120,82258,7017,1,0,0,0,0,37,1001,0,0,0,0,0,-1,34,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8031825,'Woolen Cowl','Normal/StandardItem',1,0,0,38920,11520,82259,7017,1,0,0,0,0,47,1001,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031826,'Woolen Cowl (Black)','Normal/StandardItem',1,0,0,38920,11520,82260,7017,1,0,0,0,0,47,1001,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031827,'Woolen Cowl (Red)','Normal/StandardItem',1,0,0,38920,11520,82261,7017,1,0,0,0,0,47,1001,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031828,'Woolen Cowl (Grey)','Normal/StandardItem',1,0,0,38920,11520,82259,7017,1,0,0,0,0,47,1001,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8031901,'Dated Hempen Shepherd\'s Tunic','Normal/StandardItem',1,0,0,27800,1040,81751,7016,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031902,'Dated Hempen Shepherd\'s Tunic (Brown)','Normal/StandardItem',1,0,0,27800,1040,81752,7016,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031903,'Dated Hempen Shepherd\'s Tunic (Grey)','Normal/StandardItem',1,0,0,27800,1040,81753,7016,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031904,'Dated Hempen Shepherd\'s Tunic (Beige)','Normal/StandardItem',1,0,0,27800,1040,81754,7016,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8031905,'Dated Cotton Shepherd\'s Tunic','Normal/StandardItem',1,0,0,27800,2340,81757,7016,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8031906,'Dated Cotton Shepherd\'s Tunic (Red)','Normal/StandardItem',1,0,0,27800,2340,81758,7016,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8031907,'Dated Cotton Shepherd\'s Tunic (Yellow)','Normal/StandardItem',1,0,0,27800,2340,81759,7016,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8031908,'Dated Cotton Shepherd\'s Tunic (Green)','Normal/StandardItem',1,0,0,27800,2340,81760,7016,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8031909,'Dated Cotton Shepherd\'s Tunic (Blue)','Normal/StandardItem',1,0,0,27800,2340,81761,7016,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8031910,'Dated Canvas Shepherd\'s Tunic','Normal/StandardItem',1,0,0,27800,3640,81762,7016,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8031911,'Dated Canvas Shepherd\'s Tunic (Auburn)','Normal/StandardItem',1,0,0,27800,3640,81763,7016,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8031912,'Dated Canvas Shepherd\'s Tunic (Pink)','Normal/StandardItem',1,0,0,27800,3640,81764,7016,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8031913,'Dated Canvas Shepherd\'s Tunic (Brown)','Normal/StandardItem',1,0,0,27800,3640,81765,7016,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8031914,'Dated Canvas Shepherd\'s Tunic (Blue)','Normal/StandardItem',1,0,0,27800,3640,81766,7016,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8031915,'Cotton Shepherd\'s Tunic','Normal/StandardItem',1,0,0,27800,2340,81757,7016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8031916,'Cotton Shepherd\'s Tunic (Green)','Normal/StandardItem',1,0,0,27800,2340,81760,7016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8031917,'Cotton Shepherd\'s Tunic (Yellow)','Normal/StandardItem',1,0,0,27800,2340,81759,7016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8032001,'Vintage Chef\'s Apron','Normal/StandardItem',1,1,0,27800,4810,81839,7016,1,0,0,0,0,36,1120,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8032002,'Stained Chef\'s Apron','Normal/StandardItem',1,1,0,27800,2210,81840,7016,1,0,0,0,0,16,1120,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8032003,'Dated Chef\'s Apron','Normal/StandardItem',1,0,0,27800,5720,81841,7016,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8032004,'Dated Chef\'s Apron (Black)','Normal/StandardItem',1,0,0,27800,5720,81842,7016,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8032005,'Dated Chef\'s Apron (Red)','Normal/StandardItem',1,0,0,27800,5720,81843,7016,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8032006,'Dated Chef\'s Apron (Yellow)','Normal/StandardItem',1,0,0,27800,5720,81844,7016,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8032007,'Dated Chef\'s Apron (Green)','Normal/StandardItem',1,0,0,27800,5720,81845,7016,1,0,0,0,0,43,1120,0,0,0,0,0,-1,34,10013005,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8032008,'Lominsan Apron','Normal/StandardItem',1,1,1,27800,0,81843,7016,2,0,0,0,1,25,2110,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8032009,'Linen Smock','Normal/StandardItem',1,0,0,27800,5460,82262,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8032010,'Linen Smock of the Mind (Brown)','Normal/StandardItem',1,0,0,27800,5460,82263,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8032011,'Linen Smock of Piety (Yellow)','Normal/StandardItem',1,0,0,27800,5460,82264,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8032012,'Linen Smock of Piety (Blue)','Normal/StandardItem',1,0,0,27800,5460,82265,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8032013,'Woolen Smock','Normal/StandardItem',1,0,0,27800,6110,82266,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032014,'Woolen Smock of the Mind (Grey)','Normal/StandardItem',1,0,0,27800,6110,82266,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032015,'Woolen Smock of Piety (Red)','Normal/StandardItem',1,0,0,27800,6110,82267,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032016,'Woolen Smock of Piety (Black)','Normal/StandardItem',1,0,0,27800,6110,82268,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032017,'Linen Smock (Brown)','Normal/StandardItem',1,0,0,27800,5460,82263,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8032018,'Linen Smock (Yellow)','Normal/StandardItem',1,0,0,27800,5460,82264,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8032019,'Linen Smock (Blue)','Normal/StandardItem',1,0,0,27800,5460,82265,7016,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8032020,'Linen Smock of the Mind','Normal/StandardItem',1,0,0,27800,5460,82262,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8032021,'Linen Smock of the Mind (Yellow)','Normal/StandardItem',1,0,0,27800,5460,82264,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8032022,'Linen Smock of the Mind (Blue)','Normal/StandardItem',1,0,0,27800,5460,82265,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8032023,'Linen Smock of Piety','Normal/StandardItem',1,0,0,27800,5460,82262,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8032024,'Linen Smock of Piety (Brown)','Normal/StandardItem',1,0,0,27800,5460,82263,7016,1,0,0,0,1,41,2003,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8032025,'Woolen Smock (Grey)','Normal/StandardItem',1,0,0,27800,6110,82266,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032026,'Woolen Smock (Red)','Normal/StandardItem',1,0,0,27800,6110,82267,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032027,'Woolen Smock (Black)','Normal/StandardItem',1,0,0,27800,6110,82268,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032028,'Woolen Smock (Purple)','Normal/StandardItem',1,0,0,27800,6110,82433,7016,1,0,0,0,0,46,1001,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032029,'Woolen Smock of the Mind','Normal/StandardItem',1,0,0,27800,6110,82266,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032030,'Woolen Smock of the Mind (Red)','Normal/StandardItem',1,0,0,27800,6110,82267,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032031,'Woolen Smock of the Mind (Black)','Normal/StandardItem',1,0,0,27800,6110,82268,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032032,'Woolen Smock of the Mind (Purple)','Normal/StandardItem',1,0,0,27800,6110,82433,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032033,'Woolen Smock of Piety','Normal/StandardItem',1,0,0,27800,6110,82266,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032034,'Woolen Smock of Piety (Grey)','Normal/StandardItem',1,0,0,27800,6110,82266,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032035,'Woolen Smock of Piety (Purple)','Normal/StandardItem',1,0,0,27800,6110,82433,7016,1,0,0,0,1,46,2003,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8032101,'Dream Tunic','Normal/StandardItem',1,0,0,22240,260,81890,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032102,'Reindeer Suit','Normal/StandardItem',1,1,1,22240,0,82402,7033,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032201,'Dated Canvas Coatee','Normal/StandardItem',1,0,0,25000,3720,81893,7016,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8032202,'Dated Canvas Coatee (Auburn)','Normal/StandardItem',1,0,0,25000,3720,81894,7016,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8032203,'Dated Canvas Coatee (Pink)','Normal/StandardItem',1,0,0,25000,3720,81895,7016,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8032204,'Dated Canvas Coatee (Brown)','Normal/StandardItem',1,0,0,25000,3720,81896,7016,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8032205,'Dated Canvas Coatee (Blue)','Normal/StandardItem',1,0,0,25000,3720,81897,7016,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8032206,'Dated Velveteen Coatee','Normal/StandardItem',1,0,0,25000,4920,81898,7016,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8032207,'Dated Velveteen Coatee (Black)','Normal/StandardItem',1,0,0,25000,4920,81899,7016,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8032208,'Dated Velveteen Coatee (Red)','Normal/StandardItem',1,0,0,25000,4920,81900,7016,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8032209,'Dated Velveteen Coatee (Yellow)','Normal/StandardItem',1,0,0,25000,4920,81901,7016,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8032210,'Dated Velveteen Coatee (Green)','Normal/StandardItem',1,0,0,25000,4920,81902,7016,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8032211,'Dated Linen Coatee','Normal/StandardItem',1,0,0,25000,6120,81898,7016,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032212,'Dated Linen Coatee (Pink)','Normal/StandardItem',1,0,0,25000,6120,81895,7016,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032213,'Dated Linen Coatee (Blue)','Normal/StandardItem',1,0,0,25000,6120,81897,7016,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032214,'Dated Linen Coatee (Brown)','Normal/StandardItem',1,0,0,25000,6120,81896,7016,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032215,'Dated Linen Coatee (Yellow)','Normal/StandardItem',1,0,0,25000,6120,81894,7016,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032216,'Vintage Coatee','Normal/StandardItem',1,1,0,25000,3120,81906,7016,1,0,0,0,0,25,1005,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8032217,'Moth-eaten Coatee','Normal/StandardItem',1,1,0,25000,1920,81905,7016,1,0,0,0,0,15,1005,0,0,0,0,0,-1,34,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8032218,'Vintage Seneschal Coatee','Normal/StandardItem',1,1,0,25000,5520,81904,7016,1,0,0,0,0,45,1005,0,0,0,0,0,-1,34,10013005,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8032219,'Moth-eaten Seneschal Coatee','Normal/StandardItem',1,1,0,25000,4320,81903,7016,1,0,0,0,0,35,1005,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8032220,'Gridanian Coatee','Normal/StandardItem',1,1,1,25000,0,81901,7016,2,0,0,0,1,25,2110,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8032221,'Velveteen Coatee','Normal/StandardItem',1,0,0,25000,3480,81898,7016,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8032222,'Velveteen Coatee of Crafting (Red)','Normal/StandardItem',1,0,0,25000,3480,81900,7016,1,0,0,0,1,28,2006,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8032223,'Velveteen Coatee of Gathering (Yellow)','Normal/StandardItem',1,0,0,25000,3480,81901,7016,1,0,0,0,1,28,2003,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8032224,'Linen Coatee','Normal/StandardItem',1,0,0,25000,4680,81898,7016,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032225,'Linen Coatee of Crafting (Blue)','Normal/StandardItem',1,0,0,25000,4680,81897,7016,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032226,'Linen Coatee of Gathering (Brown)','Normal/StandardItem',1,0,0,25000,4680,81896,7016,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032227,'Velveteen Coatee (Red)','Normal/StandardItem',1,0,0,25000,3480,81900,7016,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8032228,'Velveteen Coatee (Yellow)','Normal/StandardItem',1,0,0,25000,3480,81901,7016,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8032229,'Velveteen Coatee of Crafting','Normal/StandardItem',1,0,0,25000,3480,81898,7016,1,0,0,0,1,28,2006,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8032230,'Velveteen Coatee of Crafting (Yellow)','Normal/StandardItem',1,0,0,25000,3480,81901,7016,1,0,0,0,1,28,2006,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8032231,'Velveteen Coatee of Gathering','Normal/StandardItem',1,0,0,25000,3480,81898,7016,1,0,0,0,1,28,2003,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8032232,'Velveteen Coatee of Gathering (Red)','Normal/StandardItem',1,0,0,25000,3480,81900,7016,1,0,0,0,1,28,2003,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8032233,'Linen Coatee (Blue)','Normal/StandardItem',1,0,0,25000,4680,81897,7016,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032234,'Linen Coatee (Brown)','Normal/StandardItem',1,0,0,25000,4680,81896,7016,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032235,'Linen Coatee (Red)','Normal/StandardItem',1,0,0,25000,4680,81895,7016,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032236,'Linen Coatee (Yellow)','Normal/StandardItem',1,0,0,25000,4680,81894,7016,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032237,'Linen Coatee of Crafting','Normal/StandardItem',1,0,0,25000,4680,81898,7016,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032238,'Linen Coatee of Crafting (Brown)','Normal/StandardItem',1,0,0,25000,4680,81896,7016,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032239,'Linen Coatee of Crafting (Red)','Normal/StandardItem',1,0,0,25000,4680,81895,7016,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032240,'Linen Coatee of Crafting (Yellow)','Normal/StandardItem',1,0,0,25000,4680,81894,7016,1,0,0,0,1,38,2006,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032241,'Linen Coatee of Gathering','Normal/StandardItem',1,0,0,25000,4680,81898,7016,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032242,'Linen Coatee of Gathering (Blue)','Normal/StandardItem',1,0,0,25000,4680,81897,7016,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032243,'Linen Coatee of Gathering (Red)','Normal/StandardItem',1,0,0,25000,4680,81895,7016,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032244,'Linen Coatee of Gathering (Yellow)','Normal/StandardItem',1,0,0,25000,4680,81894,7016,1,0,0,0,1,38,2003,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8032301,'Loyalist\'s Bliaud','Normal/StandardItem',1,1,1,25000,0,82061,7016,2,0,0,0,0,30,2005,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8032302,'Revolutionary\'s Bliaud','Normal/StandardItem',1,1,1,25000,0,82073,7016,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032303,'Woolen Bliaud','Normal/StandardItem',1,0,0,27800,11250,82253,7016,1,0,0,0,0,44,1001,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8032304,'Woolen Bliaud (Purple)','Normal/StandardItem',1,0,0,27800,11250,82254,7016,1,0,0,0,0,44,1001,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8032305,'Felt Bliaud','Normal/StandardItem',1,0,0,27800,12500,82255,7016,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032306,'Felt Bliaud (Brown)','Normal/StandardItem',1,0,0,27800,12500,82255,7016,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032307,'Plundered Bliaud','Normal/StandardItem',1,1,0,27800,4000,82153,7016,1,0,0,0,1,15,2005,0,0,0,0,0,-1,34,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8032308,'Felt Bliaud (Green)','Normal/StandardItem',1,0,0,27800,12500,82431,7016,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032309,'Felt Bliaud (Blue)','Normal/StandardItem',1,0,0,27800,12500,82429,7016,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032310,'Felt Bliaud (Red)','Normal/StandardItem',1,0,0,27800,12500,82430,7016,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032311,'Storm Private\'s Bliaud','Normal/StandardItem',1,1,1,27800,0,82455,7016,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8032312,'Storm Sergeant\'s Bliaud','Normal/StandardItem',1,1,1,27800,0,82456,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032401,'Red Summer Top','Normal/StandardItem',1,1,1,0,0,82081,7012,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032402,'Green Summer Top','Normal/StandardItem',1,1,1,0,0,82082,7012,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032403,'Blue Summer Top','Normal/StandardItem',1,1,1,0,0,82083,7012,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032404,'Solar Summer Top','Normal/StandardItem',1,1,1,0,0,82084,7012,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032405,'Lunar Summer Top','Normal/StandardItem',1,1,1,0,0,82085,7012,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032406,'Red Summer Halter','Normal/StandardItem',1,1,1,0,0,82091,7012,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032407,'Green Summer Halter','Normal/StandardItem',1,1,1,0,0,82092,7012,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032408,'Blue Summer Halter','Normal/StandardItem',1,1,1,0,0,82093,7012,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032409,'Solar Summer Halter','Normal/StandardItem',1,1,1,0,0,82094,7012,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032410,'Lunar Summer Halter','Normal/StandardItem',1,1,1,0,0,82095,7012,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032501,'Hempen Kurta','Normal/StandardItem',1,0,0,22240,260,82269,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032502,'Hempen Kurta (Grey)','Normal/StandardItem',1,0,0,22240,260,82270,7016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032601,'Lominsan Soldier\'s Overcoat','Normal/StandardItem',1,1,1,25000,0,82101,7016,2,0,0,0,1,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8032602,'Gridanian Soldier\'s Overcoat','Normal/StandardItem',1,1,1,25000,0,82102,7016,2,0,0,0,1,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8032603,'Ul\'dahn Soldier\'s Overcoat','Normal/StandardItem',1,1,1,25000,0,82103,7016,2,0,0,0,1,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8032604,'Lominsan Officer\'s Overcoat','Normal/StandardItem',1,1,1,25000,0,82104,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032605,'Gridanian Officer\'s Overcoat','Normal/StandardItem',1,1,1,25000,0,82105,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032606,'Ul\'dahn Officer\'s Overcoat','Normal/StandardItem',1,1,1,25000,0,82106,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032701,'Gallant Surcoat','Normal/StandardItem',1,1,1,38920,0,82482,7015,3,0,0,0,1,50,2120,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032702,'Temple Cyclas','Normal/StandardItem',1,1,1,33360,0,82487,7015,3,0,0,0,1,50,2119,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032703,'Fighter\'s Cuirass','Normal/StandardItem',1,1,1,41700,0,82462,7015,3,0,0,0,1,50,2121,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032704,'Drachen Mail','Normal/StandardItem',1,1,1,36140,0,82457,7015,3,0,0,0,1,50,2123,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032705,'Choral Shirt','Normal/StandardItem',1,1,1,27800,0,82477,7015,3,0,0,0,1,50,2122,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032706,'Healer\'s Robe','Normal/StandardItem',1,1,1,25020,0,82467,7016,3,0,0,0,1,50,2125,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032707,'Wizard\'s Coat','Normal/StandardItem',1,1,1,22240,0,82472,7016,3,0,0,0,1,50,2124,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032801,'Heavy Darklight Armor','Normal/StandardItem',1,1,1,60000,0,82492,7014,3,0,0,0,1,50,2126,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032802,'Darklight Cuirass','Normal/StandardItem',1,1,1,41700,0,82495,7014,3,0,0,0,1,50,2127,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032803,'Darklight Corselet','Normal/StandardItem',1,1,1,33360,0,82499,7015,3,0,0,0,1,50,2128,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032804,'Darklight Cowl','Normal/StandardItem',1,1,1,38920,0,82503,7017,3,0,0,0,1,50,2129,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032805,'Heavy Darksteel Armor','Normal/StandardItem',1,0,0,60000,15000,82516,7014,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032806,'Heavy Darksteel Armor (White)','Normal/StandardItem',1,0,0,60000,15000,82515,7014,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032807,'Heavy Darksteel Armor (Red)','Normal/StandardItem',1,0,0,60000,15000,82517,7014,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032808,'Heavy Darksteel Armor (Green)','Normal/StandardItem',1,0,0,60000,15000,82518,7014,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032809,'Heavy Darksteel Armor (Blue)','Normal/StandardItem',1,0,0,60000,15000,82519,7014,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032810,'Gryphonskin Jerkin','Normal/StandardItem',1,0,0,36140,11500,82530,7015,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032811,'Gryphonskin Jerkin (White)','Normal/StandardItem',1,0,0,36140,11500,82531,7015,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032812,'Gryphonskin Jerkin (Black)','Normal/StandardItem',1,0,0,36140,11500,82532,7015,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032813,'Gryphonskin Jerkin (Red)','Normal/StandardItem',1,0,0,36140,11500,82533,7015,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032814,'Gryphonskin Jerkin (Yellow)','Normal/StandardItem',1,0,0,36140,11500,82534,7015,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032815,'Vanya Robe','Normal/StandardItem',1,0,0,25020,8200,82552,7016,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032816,'Vanya Robe (Yellow)','Normal/StandardItem',1,0,0,25020,8200,82551,7016,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032817,'Vanya Robe (Black)','Normal/StandardItem',1,0,0,25020,8200,82550,7016,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032818,'Vanya Robe (Purple)','Normal/StandardItem',1,0,0,25020,8200,82553,7016,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032819,'Vanya Robe (Red)','Normal/StandardItem',1,0,0,25020,8200,82554,7016,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8032820,'Storm Sergeant\'s Tabard','Normal/StandardItem',1,1,1,33360,0,82583,7015,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032821,'Storm Sergeant\'s Apron','Normal/StandardItem',1,1,1,27800,0,81843,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032822,'Serpent Sergeant\'s Tabard','Normal/StandardItem',1,1,1,33360,0,82584,7015,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032823,'Serpent Sergeant\'s Apron','Normal/StandardItem',1,1,1,27800,0,81844,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032824,'Flame Sergeant\'s Tabard','Normal/StandardItem',1,1,1,33360,0,82582,7015,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032825,'Flame Sergeant\'s Apron','Normal/StandardItem',1,1,1,27800,0,81842,7016,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032826,'Militia Robe','Normal/StandardItem',1,1,1,25020,0,82599,7016,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032827,'Militia Cuirass','Normal/StandardItem',1,1,1,41700,0,80060,7014,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032828,'Militia Harness','Normal/StandardItem',1,1,1,33360,0,82598,7015,2,0,0,0,1,50,2158,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032829,'Imperial Operative Dalmatica','Normal/StandardItem',1,1,1,22240,0,82605,7016,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032830,'Gryphonskin Tunic','Normal/StandardItem',1,0,0,30580,8556,82601,7016,1,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032831,'Darksteel Haubergeon','Normal/StandardItem',1,0,0,38920,11960,82602,7015,1,0,0,0,1,50,2103,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8032832,'Coliseum Galerus','Normal/StandardItem',1,0,0,33360,10120,82608,7015,2,0,0,0,1,45,2004,0,0,0,0,0,-1,31,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8032833,'Coliseum Shawl','Normal/StandardItem',1,0,0,25020,7544,82610,7016,2,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8032834,'Lord\'s Yukata (Blue)','Normal/StandardItem',1,1,1,22240,0,82624,7016,1,0,0,0,0,1,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032835,'Lord\'s Yukata (Green)','Normal/StandardItem',1,1,1,22240,0,82625,7016,1,0,0,0,0,1,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032836,'Lord\'s Yukata (Grey)','Normal/StandardItem',1,1,1,22240,0,82626,7016,1,0,0,0,0,1,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032837,'Lady\'s Yukata (Red)','Normal/StandardItem',1,1,1,22240,0,82621,7016,1,0,0,0,0,1,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032838,'Lady\'s Yukata (Blue)','Normal/StandardItem',1,1,1,22240,0,82622,7016,1,0,0,0,0,1,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8032839,'Lady\'s Yukata (Black)','Normal/StandardItem',1,1,1,22240,0,82623,7016,1,0,0,0,0,1,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040001,'Well-worn Undershirt','Normal/StandardItem',1,1,1,0,0,81303,7012,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040002,'Well-worn Breastcloth','Normal/StandardItem',1,1,1,0,0,81305,7012,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040003,'Well-worn Chestband','Normal/StandardItem',1,1,1,0,0,81325,7012,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040004,'Well-worn Undersleeves','Normal/StandardItem',1,1,1,0,0,81307,7012,1,0,0,0,0,1,2011,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040005,'Well-worn Undersleeves (Brown)','Normal/StandardItem',1,1,1,0,0,81308,7012,1,0,0,0,0,1,2013,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040006,'Well-worn Bodice','Normal/StandardItem',1,1,1,0,0,81310,7012,1,0,0,0,0,1,2012,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040007,'Well-worn Bodice (Grey)','Normal/StandardItem',1,1,1,0,0,81311,7012,1,0,0,0,0,1,2014,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040008,'Well-worn Camise','Normal/StandardItem',1,1,1,0,0,81313,7012,1,0,0,0,0,1,2015,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040009,'Well-worn Camise (Beige)','Normal/StandardItem',1,1,1,0,0,81314,7012,1,0,0,0,0,1,2017,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040010,'Well-worn Camisole (Brown)','Normal/StandardItem',1,1,1,0,0,81316,7012,1,0,0,0,0,1,2016,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040011,'Well-worn Camisole (Grey)','Normal/StandardItem',1,1,1,0,0,81317,7012,1,0,0,0,0,1,2018,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040012,'Well-worn Halftop','Normal/StandardItem',1,1,1,0,0,81322,7012,1,0,0,0,0,1,2019,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040013,'Well-worn Halftop (Grey)','Normal/StandardItem',1,1,1,0,0,81323,7012,1,0,0,0,0,1,2020,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040014,'Well-worn Singlet (Beige)','Normal/StandardItem',1,1,1,0,0,81319,7012,1,0,0,0,0,1,2021,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040015,'Well-worn Singlet (Grey)','Normal/StandardItem',1,1,1,0,0,81320,7012,1,0,0,0,0,1,2022,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040016,'Hempen Undershirt (Brown)','Normal/StandardItem',1,0,0,0,120,80001,7012,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040017,'Hempen Undershirt','Normal/StandardItem',1,0,0,0,120,81302,7012,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040018,'Hempen Undershirt (Grey)','Normal/StandardItem',1,0,0,0,120,80003,7012,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040019,'Hempen Undershirt (Beige)','Normal/StandardItem',1,0,0,0,120,81302,7012,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040020,'Hempen Breastcloth (Brown)','Normal/StandardItem',1,0,0,0,120,81276,7012,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040021,'Hempen Breastcloth','Normal/StandardItem',1,0,0,0,120,81304,7012,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040022,'Hempen Breastcloth (Grey)','Normal/StandardItem',1,0,0,0,120,81278,7012,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040023,'Hempen Breastcloth (Beige)','Normal/StandardItem',1,0,0,0,120,81279,7012,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040024,'Hempen Chestband (Brown)','Normal/StandardItem',1,0,0,0,120,81325,7012,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040025,'Hempen Chestband','Normal/StandardItem',1,0,0,0,120,81324,7012,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040026,'Hempen Chestband (Grey)','Normal/StandardItem',1,0,0,0,120,81324,7012,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040027,'Hempen Chestband (Beige)','Normal/StandardItem',1,0,0,0,120,81325,7012,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040028,'Hempen Undersleeves (Brown)','Normal/StandardItem',1,0,0,0,120,81308,7012,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040029,'Hempen Undersleeves','Normal/StandardItem',1,0,0,0,120,81306,7012,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040030,'Hempen Undersleeves (Grey)','Normal/StandardItem',1,0,0,0,120,81308,7012,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040031,'Hempen Undersleeves (Beige)','Normal/StandardItem',1,0,0,0,120,81306,7012,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040032,'Hempen Bodice (Brown)','Normal/StandardItem',1,0,0,0,120,81285,7012,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040033,'Hempen Bodice','Normal/StandardItem',1,0,0,0,120,81309,7012,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040034,'Hempen Bodice (Grey)','Normal/StandardItem',1,0,0,0,120,81287,7012,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040035,'Hempen Bodice (Beige)','Normal/StandardItem',1,0,0,0,120,81309,7012,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040036,'Hempen Camise (Brown)','Normal/StandardItem',1,0,0,0,120,82041,7012,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040037,'Hempen Camise','Normal/StandardItem',1,0,0,0,120,81312,7012,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040038,'Hempen Camise (Grey)','Normal/StandardItem',1,0,0,0,120,82041,7012,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040039,'Hempen Camise (Beige)','Normal/StandardItem',1,0,0,0,120,81314,7012,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040040,'Hempen Camisole (Brown)','Normal/StandardItem',1,0,0,0,120,81316,7012,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040041,'Hempen Camisole','Normal/StandardItem',1,0,0,0,120,81315,7012,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040042,'Hempen Camisole (Grey)','Normal/StandardItem',1,0,0,0,120,81317,7012,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040043,'Hempen Camisole (Beige)','Normal/StandardItem',1,0,0,0,120,82042,7012,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040044,'Hempen Halftop (Brown)','Normal/StandardItem',1,0,0,0,120,81322,7012,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040045,'Hempen Halftop','Normal/StandardItem',1,0,0,0,120,81321,7012,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040046,'Hempen Halftop (Grey)','Normal/StandardItem',1,0,0,0,120,81322,7012,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040047,'Hempen Halftop (Beige)','Normal/StandardItem',1,0,0,0,120,81321,7012,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040048,'Hempen Singlet (Brown)','Normal/StandardItem',1,0,0,0,120,81320,7012,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040049,'Hempen Singlet','Normal/StandardItem',1,0,0,0,120,81318,7012,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040050,'Hempen Singlet (Grey)','Normal/StandardItem',1,0,0,0,120,81320,7012,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040051,'Hempen Singlet (Beige)','Normal/StandardItem',1,0,0,0,120,81318,7012,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8040052,'Cotton Undershirt','Normal/StandardItem',1,0,0,0,1320,81302,7012,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040053,'Cotton Undershirt (Brown)','Normal/StandardItem',1,0,0,0,1320,81302,7012,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040054,'Cotton Undershirt (Yellow)','Normal/StandardItem',1,0,0,0,1320,81302,7012,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040055,'Cotton Undershirt (Green)','Normal/StandardItem',1,0,0,0,1320,81302,7012,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040056,'Cotton Undershirt (Blue)','Normal/StandardItem',1,0,0,0,1320,81302,7012,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040057,'Cotton Breastcloth','Normal/StandardItem',1,0,0,0,1320,81304,7012,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040058,'Cotton Breastcloth (Brown)','Normal/StandardItem',1,0,0,0,1320,81304,7012,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040059,'Cotton Breastcloth (Yellow)','Normal/StandardItem',1,0,0,0,1320,81304,7012,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040060,'Cotton Breastcloth (Green)','Normal/StandardItem',1,0,0,0,1320,81304,7012,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040061,'Cotton Breastcloth (Blue)','Normal/StandardItem',1,0,0,0,1320,81304,7012,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040062,'Cotton Chestband','Normal/StandardItem',1,0,0,0,1320,81324,7012,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040063,'Cotton Chestband (Brown)','Normal/StandardItem',1,0,0,0,1320,81324,7012,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040064,'Cotton Chestband (Yellow)','Normal/StandardItem',1,0,0,0,1320,81324,7012,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040065,'Cotton Chestband (Green)','Normal/StandardItem',1,0,0,0,1320,81324,7012,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040066,'Cotton Chestband (Blue)','Normal/StandardItem',1,0,0,0,1320,81324,7012,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040067,'Cotton Undersleeves','Normal/StandardItem',1,0,0,0,1320,81306,7012,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040068,'Cotton Undersleeves (Brown)','Normal/StandardItem',1,0,0,0,1320,81306,7012,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040069,'Cotton Undersleeves (Yellow)','Normal/StandardItem',1,0,0,0,1320,81306,7012,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040070,'Cotton Undersleeves (Green)','Normal/StandardItem',1,0,0,0,1320,81306,7012,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040071,'Cotton Undersleeves (Blue)','Normal/StandardItem',1,0,0,0,1320,81306,7012,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040072,'Cotton Bodice','Normal/StandardItem',1,0,0,0,1320,81309,7012,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040073,'Cotton Bodice (Brown)','Normal/StandardItem',1,0,0,0,1320,81309,7012,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040074,'Cotton Bodice (Yellow)','Normal/StandardItem',1,0,0,0,1320,81309,7012,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040075,'Cotton Bodice (Green)','Normal/StandardItem',1,0,0,0,1320,81309,7012,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040076,'Cotton Bodice (Blue)','Normal/StandardItem',1,0,0,0,1320,81309,7012,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040077,'Cotton Camise','Normal/StandardItem',1,0,0,0,1320,81312,7012,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040078,'Cotton Camise (Brown)','Normal/StandardItem',1,0,0,0,1320,81312,7012,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040079,'Cotton Camise (Yellow)','Normal/StandardItem',1,0,0,0,1320,81312,7012,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040080,'Cotton Camise (Green)','Normal/StandardItem',1,0,0,0,1320,81312,7012,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040081,'Cotton Camise (Blue)','Normal/StandardItem',1,0,0,0,1320,81312,7012,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040082,'Cotton Camisole','Normal/StandardItem',1,0,0,0,1320,81315,7012,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040083,'Cotton Camisole (Brown)','Normal/StandardItem',1,0,0,0,1320,81315,7012,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040084,'Cotton Camisole (Yellow)','Normal/StandardItem',1,0,0,0,1320,81315,7012,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040085,'Cotton Camisole (Green)','Normal/StandardItem',1,0,0,0,1320,81315,7012,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040086,'Cotton Camisole (Blue)','Normal/StandardItem',1,0,0,0,1320,81315,7012,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040087,'Cotton Halftop','Normal/StandardItem',1,0,0,0,1320,81321,7012,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040088,'Cotton Halftop (Brown)','Normal/StandardItem',1,0,0,0,1320,81321,7012,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040089,'Cotton Halftop (Yellow)','Normal/StandardItem',1,0,0,0,1320,81321,7012,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040090,'Cotton Halftop (Green)','Normal/StandardItem',1,0,0,0,1320,81321,7012,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040091,'Cotton Halftop (Blue)','Normal/StandardItem',1,0,0,0,1320,81321,7012,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040092,'Cotton Singlet','Normal/StandardItem',1,0,0,0,1320,81318,7012,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040093,'Cotton Singlet (Brown)','Normal/StandardItem',1,0,0,0,1320,81318,7012,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040094,'Cotton Singlet (Yellow)','Normal/StandardItem',1,0,0,0,1320,81318,7012,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040095,'Cotton Singlet (Green)','Normal/StandardItem',1,0,0,0,1320,81318,7012,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8040096,'Cotton Singlet (Blue)','Normal/StandardItem',1,0,0,0,1320,81318,7012,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050001,'Dated Hempen Slops','Normal/StandardItem',1,0,0,13900,390,80159,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050002,'Dated Hempen Slops (Beige)','Normal/StandardItem',1,0,0,13900,390,80162,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050003,'Dated Hempen Slops (Brown)','Normal/StandardItem',1,0,0,13900,390,80160,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050004,'Dated Hempen Slops (Grey)','Normal/StandardItem',1,0,0,13900,390,80161,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050005,'Dated Cotton Slops','Normal/StandardItem',1,0,0,13900,948,80163,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8050006,'Dated Cotton Slops (Yellow)','Normal/StandardItem',1,0,0,13900,948,80165,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8050007,'Dated Cotton Slops (Green)','Normal/StandardItem',1,0,0,13900,948,80166,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8050008,'Dated Cotton Slops (Blue)','Normal/StandardItem',1,0,0,13900,948,80167,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8050009,'Dated Cotton Slops (Red)','Normal/StandardItem',1,0,0,13900,948,80164,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8050010,'Dated Canvas Slops','Normal/StandardItem',1,0,0,13900,1506,80168,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8050011,'Dated Canvas Slops (Pink)','Normal/StandardItem',1,0,0,13900,1506,80170,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8050012,'Dated Canvas Slops (Brown)','Normal/StandardItem',1,0,0,13900,1506,80171,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8050013,'Dated Canvas Slops (Blue)','Normal/StandardItem',1,0,0,13900,1506,80172,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8050014,'Dated Canvas Slops (Auburn)','Normal/StandardItem',1,0,0,13900,1506,80169,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8050015,'Linen Slops','Normal/StandardItem',1,0,0,13900,2399,82271,7021,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050016,'Linen Slops of Vitality (Yellow)','Normal/StandardItem',1,0,0,13900,2399,82272,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050017,'Linen Slops of the Mind (Brown)','Normal/StandardItem',1,0,0,13900,2399,82273,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050018,'Linen Slops of Strength (Blue)','Normal/StandardItem',1,0,0,13900,2399,82274,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050019,'Woolen Slops','Normal/StandardItem',1,0,0,13900,2678,82275,7021,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050020,'Woolen Slops of Vitality (Red)','Normal/StandardItem',1,0,0,13900,2678,82276,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050021,'Woolen Slops of the Mind (Black)','Normal/StandardItem',1,0,0,13900,2678,82277,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050022,'Woolen Slops of Strength (Purple)','Normal/StandardItem',1,0,0,13900,2678,82278,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050023,'Linen Slops (Yellow)','Normal/StandardItem',1,0,0,13900,2399,82272,7021,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050024,'Linen Slops (Brown)','Normal/StandardItem',1,0,0,13900,2399,82273,7021,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050025,'Linen Slops (Blue)','Normal/StandardItem',1,0,0,13900,2399,82274,7021,1,0,0,0,0,42,2104,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050026,'Linen Slops of Vitality','Normal/StandardItem',1,0,0,13900,2399,82271,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050027,'Linen Slops of Vitality (Brown)','Normal/StandardItem',1,0,0,13900,2399,82273,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050028,'Lominsan Slops','Normal/StandardItem',1,1,1,13900,0,80170,7021,2,0,0,0,1,30,2109,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8050029,'Gridanian Slops','Normal/StandardItem',1,1,1,13900,0,80165,7021,2,0,0,0,1,30,2109,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8050030,'Weathered Slops (Brown)','Normal/StandardItem',1,1,1,13900,0,80920,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050031,'Weathered Slops (Grey)','Normal/StandardItem',1,1,1,13900,0,80921,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050032,'Weathered Slops (Beige)','Normal/StandardItem',1,1,1,13900,0,80922,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050033,'Linen Slops of Vitality (Blue)','Normal/StandardItem',1,0,0,13900,2399,82274,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050034,'Linen Slops of the Mind','Normal/StandardItem',1,0,0,13900,2399,82271,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050035,'Linen Slops of the Mind (Yellow)','Normal/StandardItem',1,0,0,13900,2399,82272,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050036,'Linen Slops of the Mind (Blue)','Normal/StandardItem',1,0,0,13900,2399,82274,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050037,'Linen Slops of Strength','Normal/StandardItem',1,0,0,13900,2399,82271,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050038,'Linen Slops of Strength (Yellow)','Normal/StandardItem',1,0,0,13900,2399,82272,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050039,'Linen Slops of Strength (Brown)','Normal/StandardItem',1,0,0,13900,2399,82273,7021,1,0,0,0,1,42,2109,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050040,'Woolen Slops (Red)','Normal/StandardItem',1,0,0,13900,2678,82276,7021,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050041,'Woolen Slops (Black)','Normal/StandardItem',1,0,0,13900,2678,82277,7021,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050042,'Woolen Slops (Purple)','Normal/StandardItem',1,0,0,13900,2678,82278,7021,1,0,0,0,0,47,2104,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050043,'Woolen Slops of Vitality','Normal/StandardItem',1,0,0,13900,2678,82275,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050044,'Woolen Slops of Vitality (Black)','Normal/StandardItem',1,0,0,13900,2678,82277,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050045,'Woolen Slops of Vitality (Purple)','Normal/StandardItem',1,0,0,13900,2678,82278,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050046,'Woolen Slops of the Mind','Normal/StandardItem',1,0,0,13900,2678,82275,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050047,'Woolen Slops of the Mind (Red)','Normal/StandardItem',1,0,0,13900,2678,82276,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050048,'Woolen Slops of the Mind (Purple)','Normal/StandardItem',1,0,0,13900,2678,82278,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050049,'Woolen Slops of Strength','Normal/StandardItem',1,0,0,13900,2678,82275,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050050,'Woolen Slops of Strength (Red)','Normal/StandardItem',1,0,0,13900,2678,82276,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050051,'Woolen Slops of Strength (Black)','Normal/StandardItem',1,0,0,13900,2678,82277,7021,1,0,0,0,1,47,2109,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050101,'Dated Hempen Trousers','Normal/StandardItem',1,0,0,20850,1710,80173,7021,1,0,0,0,0,18,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050102,'Dated Hempen Trousers (Beige)','Normal/StandardItem',1,0,0,20850,1710,80174,7021,1,0,0,0,0,18,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050103,'Dated Hempen Trousers (Brown)','Normal/StandardItem',1,0,0,20850,1710,80175,7021,1,0,0,0,0,18,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050104,'Dated Hempen Trousers (Grey)','Normal/StandardItem',1,0,0,20850,1710,80176,7021,1,0,0,0,0,18,1001,0,0,0,0,0,-1,34,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050105,'Dated Cotton Trousers','Normal/StandardItem',1,0,0,20850,2610,80177,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8050106,'Dated Cotton Trousers (Yellow)','Normal/StandardItem',1,0,0,20850,2610,80178,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8050107,'Dated Cotton Trousers (Green)','Normal/StandardItem',1,0,0,20850,2610,80179,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8050108,'Dated Cotton Trousers (Blue)','Normal/StandardItem',1,0,0,20850,2610,80180,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8050109,'Dated Cotton Trousers (Red)','Normal/StandardItem',1,0,0,20850,2610,80181,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8050110,'Dated Canvas Trousers','Normal/StandardItem',1,0,0,20850,3510,80182,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8050111,'Dated Canvas Trousers (Pink)','Normal/StandardItem',1,0,0,20850,3510,80183,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8050112,'Dated Canvas Trousers (Brown)','Normal/StandardItem',1,0,0,20850,3510,80184,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8050113,'Dated Canvas Trousers (Blue)','Normal/StandardItem',1,0,0,20850,3510,80185,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8050114,'Dated Canvas Trousers (Auburn)','Normal/StandardItem',1,0,0,20850,3510,80186,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8050115,'Dated Tarred Leather Trousers','Normal/StandardItem',1,0,0,20850,4410,80187,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8050116,'Dated Tarred Leather Trousers (Pink)','Normal/StandardItem',1,0,0,20850,4410,80188,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8050117,'Dated Tarred Leather Trousers (Brown)','Normal/StandardItem',1,0,0,20850,4410,80189,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8050118,'Dated Tarred Leather Trousers (Blue)','Normal/StandardItem',1,0,0,20850,4410,80190,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8050119,'Dated Tarred Leather Trousers (Auburn)','Normal/StandardItem',1,0,0,20850,4410,80191,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8050120,'Velveteen Trousers','Normal/StandardItem',1,0,0,20850,3150,80923,7021,1,0,0,0,0,34,2004,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8050121,'Velveteen Trousers (Red)','Normal/StandardItem',1,0,0,20850,3150,80925,7021,1,0,0,0,0,34,2004,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8050122,'Woolen Trousers','Normal/StandardItem',1,0,0,20850,4050,82397,7021,1,0,0,0,0,44,2004,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8050123,'Woolen Trousers (Purple)','Normal/StandardItem',1,0,0,20850,4050,82398,7021,1,0,0,0,0,44,2004,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8050124,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050125,'Linen Trousers','Normal/StandardItem',1,0,0,20850,3600,82395,7021,1,0,0,0,0,39,2004,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8050126,'Linen Trousers (Blue)','Normal/StandardItem',1,0,0,20850,3600,82396,7021,1,0,0,0,0,39,2004,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8050127,'Felt Trousers (Green)','Normal/StandardItem',1,0,0,20850,4500,82436,7021,1,0,0,0,0,49,2004,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8050128,'Felt Trousers (Blue)','Normal/StandardItem',1,0,0,20850,4500,82434,7021,1,0,0,0,0,49,2004,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8050129,'Felt Trousers (Brown)','Normal/StandardItem',1,0,0,20850,4500,82435,7021,1,0,0,0,0,49,2004,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8050130,'Felt Trousers','Normal/StandardItem',1,0,0,20850,4500,82399,7021,1,0,0,0,0,49,2004,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8050131,'Felt Trousers (Red)','Normal/StandardItem',1,0,0,20850,4500,82400,7021,1,0,0,0,0,49,2004,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8050132,'Storm Private\'s Trousers','Normal/StandardItem',1,1,1,20850,0,80173,7021,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050133,'Storm Sergeant\'s Trousers','Normal/StandardItem',1,1,1,20850,0,80175,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8050134,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050135,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050136,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050137,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050138,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050139,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050140,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050141,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050142,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050143,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050144,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050145,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050146,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050147,'[en]','Normal/StandardItem',1,0,0,20850,180,60000,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050148,'Gridanian Trousers','Normal/StandardItem',1,1,1,20850,0,80184,7021,2,0,0,0,1,30,2004,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8050149,'Sentinel\'s Trousers','Normal/StandardItem',1,0,0,20850,4590,80173,7021,2,0,0,0,1,50,2101,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8050150,'Weathered Trousers','Normal/StandardItem',1,1,1,20850,0,80928,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050151,'Paladin\'s Trousers','Normal/StandardItem',1,1,1,20850,0,82062,7021,2,0,0,0,0,35,2103,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050201,'Dated Hempen Breeches','Normal/StandardItem',1,0,0,11120,78,80193,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050202,'Dated Hempen Breeches (Brown)','Normal/StandardItem',1,0,0,11120,78,80194,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050203,'Dated Hempen Breeches (Grey)','Normal/StandardItem',1,0,0,11120,78,80195,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050204,'Dated Hempen Breeches (Beige)','Normal/StandardItem',1,0,0,11120,78,80196,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050205,'Dated Cotton Breeches','Normal/StandardItem',1,0,0,11120,468,80197,7021,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050206,'Dated Cotton Breeches (Red)','Normal/StandardItem',1,0,0,11120,468,80198,7021,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050207,'Dated Cotton Breeches (Yellow)','Normal/StandardItem',1,0,0,11120,468,80199,7021,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050208,'Dated Cotton Breeches (Green)','Normal/StandardItem',1,0,0,11120,468,80200,7021,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050209,'Dated Cotton Breeches (Blue)','Normal/StandardItem',1,0,0,11120,468,80201,7021,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050210,'Dated Canvas Breeches','Normal/StandardItem',1,0,0,11120,858,80202,7021,1,0,0,0,0,21,1103,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050211,'Dated Canvas Breeches (Auburn)','Normal/StandardItem',1,0,0,11120,858,80203,7021,1,0,0,0,0,21,1103,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050212,'Dated Canvas Breeches (Pink)','Normal/StandardItem',1,0,0,11120,858,80204,7021,1,0,0,0,0,21,1103,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050213,'Dated Canvas Breeches (Brown)','Normal/StandardItem',1,0,0,11120,858,80205,7021,1,0,0,0,0,21,1103,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050214,'Dated Canvas Breeches (Blue)','Normal/StandardItem',1,0,0,11120,858,80206,7021,1,0,0,0,0,21,1103,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050215,'Dated Velveteen Hose','Normal/StandardItem',1,0,0,11120,1248,80929,7021,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8050216,'Dated Velveteen Hose (Black)','Normal/StandardItem',1,0,0,11120,1248,80930,7021,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8050217,'Dated Velveteen Hose (Red)','Normal/StandardItem',1,0,0,11120,1248,80931,7021,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8050218,'Dated Velveteen Hose (Yellow)','Normal/StandardItem',1,0,0,11120,1248,80932,7021,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8050219,'Dated Velveteen Hose (Green)','Normal/StandardItem',1,0,0,11120,1248,80933,7021,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8050220,'Hempen Breeches','Normal/StandardItem',1,0,0,11120,78,80193,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050221,'Hempen Breeches of Casting (Brown)','Normal/StandardItem',1,0,0,11120,78,80194,7021,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050222,'Hempen Breeches of Toiling (Grey)','Normal/StandardItem',1,0,0,11120,78,80195,7021,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050223,'Cotton Breeches','Normal/StandardItem',1,0,0,11120,858,80197,7021,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050224,'Cotton Breeches of Casting (Yellow)','Normal/StandardItem',1,0,0,11120,858,80199,7021,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050225,'Cotton Breeches of Toiling (Brown)','Normal/StandardItem',1,0,0,11120,858,80198,7021,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050226,'Hempen Breeches (Brown)','Normal/StandardItem',1,0,0,11120,78,80194,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050227,'Hempen Breeches (Grey)','Normal/StandardItem',1,0,0,11120,78,80195,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050228,'Hempen Breeches of Casting','Normal/StandardItem',1,0,0,11120,78,80193,7021,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050229,'Hempen Breeches of Casting (Grey)','Normal/StandardItem',1,0,0,11120,78,80195,7021,1,0,0,0,0,1,2005,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050230,'Hempen Breeches of Toiling','Normal/StandardItem',1,0,0,11120,78,80193,7021,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050231,'Hempen Breeches of Toiling (Brown)','Normal/StandardItem',1,0,0,11120,78,80194,7021,1,0,0,0,0,1,2003,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050232,'Cotton Breeches (Yellow)','Normal/StandardItem',1,0,0,11120,858,80199,7021,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050233,'Cotton Breeches (Brown)','Normal/StandardItem',1,0,0,11120,858,80198,7021,1,0,0,0,0,21,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050234,'Cotton Breeches of Casting','Normal/StandardItem',1,0,0,11120,858,80197,7021,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050235,'Cotton Breeches of Casting (Brown)','Normal/StandardItem',1,0,0,11120,858,80198,7021,1,0,0,0,1,21,2005,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050236,'Cotton Breeches of Toiling','Normal/StandardItem',1,0,0,11120,858,80197,7021,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050237,'Cotton Breeches of Toiling (Yellow)','Normal/StandardItem',1,0,0,11120,858,80199,7021,1,0,0,0,1,21,2003,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8050238,'[en]','Normal/StandardItem',1,0,0,11120,78,60000,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050239,'[en]','Normal/StandardItem',1,0,0,11120,78,60000,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050240,'[en]','Normal/StandardItem',1,0,0,11120,78,60000,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050241,'[en]','Normal/StandardItem',1,0,0,11120,78,60000,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,34,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050242,'Explorer\'s Breeches','Normal/StandardItem',1,1,0,11120,1989,82511,7021,2,0,0,0,1,50,2004,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8050243,'Lominsan Breeches','Normal/StandardItem',1,1,1,11120,0,80931,7021,2,0,0,0,1,30,2111,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8050244,'Gridanian Breeches','Normal/StandardItem',1,1,1,11120,0,80205,7021,2,0,0,0,1,30,2005,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8050245,'Weathered Breeches (Grey)','Normal/StandardItem',1,1,1,11120,0,80934,7021,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050246,'Vintage Hose','Normal/StandardItem',1,1,0,11120,1521,81434,7021,1,0,0,0,0,38,1103,0,0,0,0,0,-1,33,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8050247,'Ripped Hose','Normal/StandardItem',1,1,0,7500,638,81434,7021,1,0,0,0,0,28,1103,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8050248,'Claret Breeches','Normal/StandardItem',1,1,1,11120,0,82066,7021,3,0,0,0,1,50,2005,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8050301,'Dated Hempen Chausses','Normal/StandardItem',1,0,0,12510,225,80207,7021,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050302,'Dated Hempen Chausses (Brown)','Normal/StandardItem',1,0,0,12510,225,80208,7021,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050303,'Dated Hempen Chausses (Grey)','Normal/StandardItem',1,0,0,12510,225,80209,7021,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050304,'Dated Hempen Chausses (Beige)','Normal/StandardItem',1,0,0,12510,225,80210,7021,1,0,0,0,0,4,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050305,'Dated Cotton Chausses','Normal/StandardItem',1,0,0,12510,675,80211,7021,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8050306,'Dated Cotton Chausses (Red)','Normal/StandardItem',1,0,0,12510,675,80212,7021,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8050307,'Dated Cotton Chausses (Yellow)','Normal/StandardItem',1,0,0,12510,675,80213,7021,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8050308,'Dated Cotton Chausses (Green)','Normal/StandardItem',1,0,0,12510,675,80214,7021,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8050309,'Dated Cotton Chausses (Blue)','Normal/StandardItem',1,0,0,12510,675,80215,7021,1,0,0,0,0,14,1104,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8050310,'Dated Canvas Chausses','Normal/StandardItem',1,0,0,12510,1125,80216,7021,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8050311,'Dated Canvas Chausses (Auburn)','Normal/StandardItem',1,0,0,12510,1125,80217,7021,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8050312,'Dated Canvas Chausses (Pink)','Normal/StandardItem',1,0,0,12510,1125,80218,7021,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8050313,'Dated Canvas Chausses (Brown)','Normal/StandardItem',1,0,0,12510,1125,80219,7021,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8050314,'Dated Canvas Chausses (Blue)','Normal/StandardItem',1,0,0,12510,1125,80220,7021,1,0,0,0,0,24,1104,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8050315,'Dated Velveteen Chausses','Normal/StandardItem',1,0,0,12510,1575,80935,7021,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8050316,'Dated Velveteen Chausses (Black)','Normal/StandardItem',1,0,0,12510,1575,80936,7021,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8050317,'Dated Velveteen Chausses (Red)','Normal/StandardItem',1,0,0,12510,1575,80937,7021,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8050318,'Dated Velveteen Chausses (Yellow)','Normal/StandardItem',1,0,0,12510,1575,80938,7021,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8050319,'Dated Velveteen Chausses (Green)','Normal/StandardItem',1,0,0,12510,1575,80939,7021,1,0,0,0,0,34,1104,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8050320,'Woolen Chausses','Normal/StandardItem',1,0,0,12510,1980,82279,7021,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050321,'Woolen Chausses of Dexterity (Grey)','Normal/StandardItem',1,0,0,12510,1980,82280,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050322,'Woolen Chausses of Intelligence (Purple)','Normal/StandardItem',1,0,0,12510,1980,82281,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050323,'Woolen Chausses of Vitality (Black)','Normal/StandardItem',1,0,0,12510,1980,82282,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050324,'Felt Chausses','Normal/StandardItem',1,0,0,12510,2205,82283,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050325,'Felt Chausses of Dexterity (Blue)','Normal/StandardItem',1,0,0,12510,2205,82284,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050326,'Felt Chausses of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,2205,82285,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050327,'Felt Chausses of Vitality (Brown)','Normal/StandardItem',1,0,0,12510,2205,82286,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050328,'Woolen Chausses (Grey)','Normal/StandardItem',1,0,0,12510,1980,82280,7021,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050329,'Woolen Chausses (Purple)','Normal/StandardItem',1,0,0,12510,1980,82281,7021,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050330,'Woolen Chausses (Black)','Normal/StandardItem',1,0,0,12510,1980,82282,7021,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050331,'Woolen Chausses of Dexterity','Normal/StandardItem',1,0,0,12510,1980,82279,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050332,'Woolen Chausses of Dexterity (Purple)','Normal/StandardItem',1,0,0,12510,1980,82281,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050333,'Woolen Chausses of Dexterity (Black)','Normal/StandardItem',1,0,0,12510,1980,82282,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050334,'Woolen Chausses of Intelligence','Normal/StandardItem',1,0,0,12510,1980,82279,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050335,'Woolen Chausses of Intelligence (Grey)','Normal/StandardItem',1,0,0,12510,1980,82280,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050336,'Woolen Chausses of Intelligence (Black)','Normal/StandardItem',1,0,0,12510,1980,82282,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050337,'Woolen Chausses of Vitality','Normal/StandardItem',1,0,0,12510,1980,82279,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050338,'Woolen Chausses of Vitality (Grey)','Normal/StandardItem',1,0,0,12510,1980,82280,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050339,'Woolen Chausses of Vitality (Purple)','Normal/StandardItem',1,0,0,12510,1980,82281,7021,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050340,'Felt Chausses (Blue)','Normal/StandardItem',1,0,0,12510,2205,82284,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050341,'Felt Chausses (Red)','Normal/StandardItem',1,0,0,12510,2205,82285,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050342,'Felt Chausses (Brown)','Normal/StandardItem',1,0,0,12510,2205,82286,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050343,'Felt Chausses (Green)','Normal/StandardItem',1,0,0,12510,2205,82437,7021,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050344,'Lominsan Chausses','Normal/StandardItem',1,1,1,12510,0,80937,7021,2,0,0,0,1,30,2110,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8050345,'Ul\'dahn Chausses','Normal/StandardItem',1,1,1,12510,0,80936,7021,2,0,0,0,1,30,2006,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8050346,'Weathered Chausses','Normal/StandardItem',1,1,1,12510,0,80940,7021,1,0,0,0,0,1,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050347,'Weathered Chausses (Grey)','Normal/StandardItem',1,1,1,12510,0,80941,7021,1,0,0,0,0,1,1104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050348,'Felt Chausses of Dexterity','Normal/StandardItem',1,0,0,12510,2205,82283,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050349,'Felt Chausses of Dexterity (Red)','Normal/StandardItem',1,0,0,12510,2205,82285,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050350,'Felt Chausses of Dexterity (Brown)','Normal/StandardItem',1,0,0,12510,2205,82286,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050351,'Felt Chausses of Dexterity (Green)','Normal/StandardItem',1,0,0,12510,2205,82437,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050352,'Felt Chausses of Intelligence','Normal/StandardItem',1,0,0,12510,2205,82283,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050353,'Felt Chausses of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,2205,82284,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050354,'Felt Chausses of Intelligence (Brown)','Normal/StandardItem',1,0,0,12510,2205,82286,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050355,'Felt Chausses of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,2205,82437,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050356,'Felt Chausses of Vitality','Normal/StandardItem',1,0,0,12510,2205,82283,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050357,'Felt Chausses of Vitality (Blue)','Normal/StandardItem',1,0,0,12510,2205,82284,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050358,'Felt Chausses of Vitality (Red)','Normal/StandardItem',1,0,0,12510,2205,82285,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050359,'Felt Chausses of Vitality (Green)','Normal/StandardItem',1,0,0,12510,2205,82437,7021,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050360,'Mage\'s Chausses','Normal/StandardItem',1,1,0,12510,2160,80219,7021,2,0,0,0,1,47,2005,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050401,'Dated Sheepskin Culottes','Normal/StandardItem',1,0,0,18070,1242,81370,7021,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050402,'Dated Sheepskin Culottes (Grey)','Normal/StandardItem',1,0,0,18070,1242,81371,7021,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050403,'Dated Sheepskin Culottes (Beige)','Normal/StandardItem',1,0,0,18070,1242,81372,7021,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050404,'Dated Sheepskin Culottes (Brown)','Normal/StandardItem',1,0,0,18070,1242,81373,7021,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050405,'Dated Dodoskin Culottes','Normal/StandardItem',1,0,0,18070,1932,81374,7021,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8050406,'Dated Dodoskin Culottes (Red)','Normal/StandardItem',1,0,0,18070,1932,81375,7021,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8050407,'Dated Dodoskin Culottes (Yellow)','Normal/StandardItem',1,0,0,18070,1932,81376,7021,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8050408,'Dated Dodoskin Culottes (Green)','Normal/StandardItem',1,0,0,18070,1932,81377,7021,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8050409,'Dated Dodoskin Culottes (Blue)','Normal/StandardItem',1,0,0,18070,1932,81378,7021,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8050410,'Dated Leather Culottes','Normal/StandardItem',1,0,0,18070,2622,81379,7021,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8050411,'Dated Leather Culottes (Auburn)','Normal/StandardItem',1,0,0,18070,2622,81380,7021,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8050412,'Dated Leather Culottes (Pink)','Normal/StandardItem',1,0,0,18070,2622,81381,7021,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8050413,'Dated Leather Culottes (Brown)','Normal/StandardItem',1,0,0,18070,2622,81382,7021,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8050414,'Dated Leather Culottes (Blue)','Normal/StandardItem',1,0,0,18070,2622,81383,7021,1,0,0,0,0,37,1105,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8050415,'Dated Tarred Leather Culottes','Normal/StandardItem',1,0,0,18070,3312,81384,7021,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050416,'Dated Tarred Leather Culottes (Black)','Normal/StandardItem',1,0,0,18070,3312,81385,7021,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050417,'Dated Tarred Leather Culottes (Red)','Normal/StandardItem',1,0,0,18070,3312,81386,7021,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050418,'Dated Tarred Leather Culottes (Yellow)','Normal/StandardItem',1,0,0,18070,3312,81387,7021,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050419,'Dated Tarred Leather Culottes (Green)','Normal/StandardItem',1,0,0,18070,3312,82034,7021,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050420,'Boarskin Culottes','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050421,'Boarskin Culottes of the Mind (Red)','Normal/StandardItem',1,0,0,18070,3036,82288,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050422,'Boarskin Culottes of Intelligence (Grey)','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050423,'Boarskin Culottes of Piety (Black)','Normal/StandardItem',1,0,0,18070,3036,82289,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050424,'Raptorskin Culottes','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050425,'Raptorskin Culottes of the Mind (Red)','Normal/StandardItem',1,0,0,18070,3381,82291,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050426,'Raptorskin Culottes of Intelligence (Grey)','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050427,'Raptorskin Culottes of Piety (Purple)','Normal/StandardItem',1,0,0,18070,3381,82292,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050428,'Boarskin Culottes (Red)','Normal/StandardItem',1,0,0,18070,3036,82288,7021,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050429,'Boarskin Culottes (Grey)','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050430,'Boarskin Culottes (Black)','Normal/StandardItem',1,0,0,18070,3036,82289,7021,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050431,'Boarskin Culottes of the Mind','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050432,'Boarskin Culottes of the Mind (Grey)','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050433,'Boarskin Culottes of the Mind (Black)','Normal/StandardItem',1,0,0,18070,3036,82289,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050434,'Boarskin Culottes of Intelligence','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050435,'Boarskin Culottes of Intelligence (Red)','Normal/StandardItem',1,0,0,18070,3036,82288,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050436,'Boarskin Culottes of Intelligence (Black)','Normal/StandardItem',1,0,0,18070,3036,82289,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050437,'Boarskin Culottes of Piety','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050438,'Boarskin Culottes of Piety (Red)','Normal/StandardItem',1,0,0,18070,3036,82288,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050439,'Boarskin Culottes of Piety (Grey)','Normal/StandardItem',1,0,0,18070,3036,82287,7021,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050440,'Raptorskin Culottes (Red)','Normal/StandardItem',1,0,0,18070,3381,82291,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050441,'Raptorskin Culottes (Grey)','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050442,'Raptorskin Culottes (Purple)','Normal/StandardItem',1,0,0,18070,3381,82292,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050443,'Raptorskin Culottes (Black)','Normal/StandardItem',1,0,0,18070,3381,82438,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050444,'Raptorskin Culottes of the Mind','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050445,'Raptorskin Culottes of the Mind (Grey)','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050446,'Raptorskin Culottes of the Mind (Purple)','Normal/StandardItem',1,0,0,18070,3381,82292,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050447,'Raptorskin Culottes of the Mind (Black)','Normal/StandardItem',1,0,0,18070,3381,82438,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050448,'Raptorskin Culottes of Intelligence','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050449,'Ul\'dahn Culottes','Normal/StandardItem',1,1,1,18070,0,81386,7021,2,0,0,0,1,30,2007,0,0,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8050450,'Weathered Culottes (Grey)','Normal/StandardItem',1,1,1,18070,0,81356,7021,1,0,0,0,0,1,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050451,'Raptorskin Culottes of Intelligence (Red)','Normal/StandardItem',1,0,0,18070,3381,82291,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050452,'Raptorskin Culottes of Intelligence (Purple)','Normal/StandardItem',1,0,0,18070,3381,82292,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050453,'Raptorskin Culottes of Intelligence (Black)','Normal/StandardItem',1,0,0,18070,3381,82438,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050454,'Raptorskin Culottes of Piety','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050455,'Raptorskin Culottes of Piety (Red)','Normal/StandardItem',1,0,0,18070,3381,82291,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050456,'Raptorskin Culottes of Piety (Grey)','Normal/StandardItem',1,0,0,18070,3381,82290,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050457,'Raptorskin Culottes of Piety (Black)','Normal/StandardItem',1,0,0,18070,3381,82438,7021,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050501,'Dated Sheepskin Subligar (Brown)','Normal/StandardItem',1,0,0,16680,924,80957,7021,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050502,'Dated Sheepskin Subligar (Grey)','Normal/StandardItem',1,0,0,16680,924,80958,7021,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050503,'Dodoskin Subligar','Normal/StandardItem',1,0,0,16680,858,80961,7021,1,0,0,0,0,12,2104,0,0,0,0,0,-1,33,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8050504,'Dodoskin Subligar (Green)','Normal/StandardItem',1,0,0,16680,858,80962,7021,1,0,0,0,0,12,2104,0,0,0,0,0,-1,33,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8050505,'Dated Dodoskin Subligar (Yellow)','Normal/StandardItem',1,0,0,16680,1584,80961,7021,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8050506,'Dated Dodoskin Subligar (Green)','Normal/StandardItem',1,0,0,16680,1584,80962,7021,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8050507,'Dated Leather Subligar (Black)','Normal/StandardItem',1,0,0,16680,2244,80963,7021,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8050508,'Dated Leather Subligar (Green)','Normal/StandardItem',1,0,0,16680,2244,80964,7021,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8050509,'Boarskin Subligar','Normal/StandardItem',1,0,0,16680,2508,82297,7021,1,0,0,0,0,37,2104,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8050510,'Boarskin Subligar (Blue)','Normal/StandardItem',1,0,0,16680,2508,82297,7021,1,0,0,0,0,37,2104,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8050511,'Peisteskin Subligar','Normal/StandardItem',1,0,0,16680,2838,82298,7021,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050512,'Peisteskin Subligar (Black)','Normal/StandardItem',1,0,0,16680,2838,82298,7021,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8050513,'Raptorskin Subligar','Normal/StandardItem',1,0,0,16680,3168,82299,7021,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050514,'Raptorskin Subligar (Black)','Normal/StandardItem',1,0,0,16680,3168,82299,7021,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8050515,'[en]','Normal/StandardItem',1,0,0,16680,132,60000,7021,1,0,0,0,0,1,1107,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050516,'[en]','Normal/StandardItem',1,0,0,16680,132,60000,7021,1,0,0,0,0,1,1107,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050517,'[en]','Normal/StandardItem',1,0,0,16680,132,60000,7021,1,0,0,0,0,1,1107,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050518,'[en]','Normal/StandardItem',1,0,0,16680,132,60000,7021,1,0,0,0,0,1,1107,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8050519,'Thormoen\'s Subligar','Normal/StandardItem',1,1,0,16680,3036,82514,7021,2,0,0,0,1,45,2004,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8050520,'Ul\'dahn Subligar','Normal/StandardItem',1,1,1,16680,0,80963,7021,2,0,0,0,1,30,2004,0,0,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8050521,'Star-Spangled Subligar','Normal/StandardItem',1,1,1,16680,0,81495,7021,1,0,0,0,0,18,1107,0,0,0,0,0,-1,33,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8050601,'Dated Hempen Kecks (Brown)','Normal/StandardItem',1,0,0,15290,558,80221,7021,1,0,0,0,0,9,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050602,'Dated Hempen Kecks (Grey)','Normal/StandardItem',1,0,0,15290,558,80222,7021,1,0,0,0,0,9,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050603,'Dated Cotton Kecks','Normal/StandardItem',1,0,0,15290,1116,80967,7021,1,0,0,0,0,19,1001,0,0,0,0,0,-1,34,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8050604,'Dated Cotton Kecks (Blue)','Normal/StandardItem',1,0,0,15290,1116,80968,7021,1,0,0,0,0,19,1001,0,0,0,0,0,-1,34,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8050605,'Dated Canvas Kecks','Normal/StandardItem',1,0,0,15290,1674,80969,7021,1,0,0,0,0,29,1001,0,0,0,0,0,-1,34,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8050606,'Dated Canvas Kecks (Auburn)','Normal/StandardItem',1,0,0,15290,1674,80970,7021,1,0,0,0,0,29,1001,0,0,0,0,0,-1,34,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8050607,'Dated Velveteen Kecks','Normal/StandardItem',1,0,0,15290,2232,80971,7021,1,0,0,0,0,39,1001,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8050608,'Dated Velveteen Kecks (Black)','Normal/StandardItem',1,0,0,15290,2232,80972,7021,1,0,0,0,0,39,1001,0,0,0,0,0,-1,34,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8050609,'Hempen Kecks','Normal/StandardItem',1,0,0,15290,502,80221,7021,1,0,0,0,0,8,2104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050610,'Hempen Kecks (Grey)','Normal/StandardItem',1,0,0,15290,502,80222,7021,1,0,0,0,0,8,2104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050611,'Cotton Kecks','Normal/StandardItem',1,0,0,15290,1339,80967,7021,1,0,0,0,0,23,2104,0,0,0,0,0,-1,34,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8050612,'Cotton Kecks (Blue)','Normal/StandardItem',1,0,0,15290,1339,80968,7021,1,0,0,0,0,23,2104,0,0,0,0,0,-1,34,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8050613,'Woolen Kecks','Normal/StandardItem',1,0,0,15290,2455,82300,7021,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050614,'Woolen Kecks (Red)','Normal/StandardItem',1,0,0,15290,2455,82301,7021,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050615,'Felt Kecks','Normal/StandardItem',1,0,0,15290,2734,82302,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050616,'Felt Kecks (Blue)','Normal/StandardItem',1,0,0,15290,2734,82303,7021,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8050618,'Serpent Private\'s Kecks','Normal/StandardItem',1,1,1,15290,0,80221,7021,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050619,'Serpent Sergeant\'s Kecks','Normal/StandardItem',1,1,1,15290,0,80971,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8050620,'Lominsan Kecks','Normal/StandardItem',1,1,1,15290,0,82141,7021,2,0,0,0,1,30,2103,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8050621,'Weathered Kecks (Brown)','Normal/StandardItem',1,1,1,15290,0,80973,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050622,'Weathered Kecks (Grey)','Normal/StandardItem',1,1,1,15290,0,80974,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050701,'Dated Hempen Sarouel (Brown)','Normal/StandardItem',1,0,0,13900,421,80223,7021,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050702,'Dated Hempen Sarouel (Grey)','Normal/StandardItem',1,0,0,13900,421,80975,7021,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050703,'Dated Hempen Sarouel (Beige)','Normal/StandardItem',1,0,0,13900,421,80976,7021,1,0,0,0,0,8,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050704,'Dated Cotton Sarouel (Red)','Normal/StandardItem',1,0,0,13900,889,80977,7021,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8050705,'Dated Cotton Sarouel (Yellow)','Normal/StandardItem',1,0,0,13900,889,80978,7021,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8050706,'Dated Cotton Sarouel (Green)','Normal/StandardItem',1,0,0,13900,889,80979,7021,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8050707,'Dated Cotton Sarouel (Blue)','Normal/StandardItem',1,0,0,13900,889,80980,7021,1,0,0,0,0,18,1109,0,0,0,0,0,-1,34,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8050708,'Dated Velveteen Sarouel (Black)','Normal/StandardItem',1,0,0,13900,1825,80981,7021,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8050709,'Dated Velveteen Sarouel (Red)','Normal/StandardItem',1,0,0,13900,1825,80982,7021,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8050710,'Dated Velveteen Sarouel (Yellow)','Normal/StandardItem',1,0,0,13900,1825,80983,7021,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8050711,'Dated Velveteen Sarouel (Green)','Normal/StandardItem',1,0,0,13900,1825,80984,7021,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8050712,'Velveteen Sarouel','Normal/StandardItem',1,0,0,13900,1216,82304,7021,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050713,'Velveteen Sarouel of Slaying (Yellow)','Normal/StandardItem',1,0,0,13900,1216,80983,7021,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050714,'Velveteen Sarouel of Invoking (Green)','Normal/StandardItem',1,0,0,13900,1216,80984,7021,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050715,'Velveteen Sarouel of Toiling (Red)','Normal/StandardItem',1,0,0,13900,1216,80982,7021,1,0,0,0,1,25,2003,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050716,'Linen Sarouel','Normal/StandardItem',1,0,0,13900,1684,82305,7021,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050717,'Linen Sarouel of Slaying (Yellow)','Normal/StandardItem',1,0,0,13900,1684,82306,7021,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050718,'Linen Sarouel of Invoking (Blue)','Normal/StandardItem',1,0,0,13900,1684,82307,7021,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050719,'Linen Sarouel of Toiling (Brown)','Normal/StandardItem',1,0,0,13900,1684,82308,7021,1,0,0,0,1,35,2003,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050720,'Woolen Sarouel','Normal/StandardItem',1,0,0,13900,1918,82309,7021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050721,'Woolen Sarouel of Slaying (Grey)','Normal/StandardItem',1,0,0,13900,1918,82310,7021,1,0,0,0,1,40,2004,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050722,'Woolen Sarouel of Invoking (Purple)','Normal/StandardItem',1,0,0,13900,1918,82311,7021,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050723,'Woolen Sarouel of Toiling (Black)','Normal/StandardItem',1,0,0,13900,1918,82312,7021,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050724,'Velveteen Sarouel (Yellow)','Normal/StandardItem',1,0,0,13900,1216,80983,7021,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050725,'Velveteen Sarouel (Green)','Normal/StandardItem',1,0,0,13900,1216,80984,7021,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050726,'Velveteen Sarouel (Red)','Normal/StandardItem',1,0,0,13900,1216,80982,7021,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050727,'Sipahi Sarouel','Normal/StandardItem',1,1,1,13900,0,82148,7021,2,0,0,0,1,50,2004,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8050728,'Weathered Sarouel (Brown)','Normal/StandardItem',1,1,1,13900,0,80985,7021,1,0,0,0,0,1,1109,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050729,'Velveteen Sarouel of Slaying','Normal/StandardItem',1,0,0,13900,1216,82304,7021,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050730,'Velveteen Sarouel of Slaying (Green)','Normal/StandardItem',1,0,0,13900,1216,80984,7021,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050731,'Velveteen Sarouel of Slaying (Red)','Normal/StandardItem',1,0,0,13900,1216,80982,7021,1,0,0,0,1,25,2004,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050732,'Velveteen Sarouel of Invoking','Normal/StandardItem',1,0,0,13900,1216,82304,7021,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050733,'Velveteen Sarouel of Invoking (Yellow)','Normal/StandardItem',1,0,0,13900,1216,80983,7021,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050734,'Velveteen Sarouel of Invoking (Red)','Normal/StandardItem',1,0,0,13900,1216,80982,7021,1,0,0,0,1,25,2002,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050735,'Velveteen Sarouel of Toiling','Normal/StandardItem',1,0,0,13900,1216,82304,7021,1,0,0,0,1,25,2003,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050736,'Velveteen Sarouel of Toiling (Yellow)','Normal/StandardItem',1,0,0,13900,1216,80983,7021,1,0,0,0,1,25,2003,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050737,'Velveteen Sarouel of Toiling (Green)','Normal/StandardItem',1,0,0,13900,1216,80984,7021,1,0,0,0,1,25,2003,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8050738,'Linen Sarouel (Yellow)','Normal/StandardItem',1,0,0,13900,1684,82306,7021,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050739,'Linen Sarouel (Blue)','Normal/StandardItem',1,0,0,13900,1684,82307,7021,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050740,'Linen Sarouel (Brown)','Normal/StandardItem',1,0,0,13900,1684,82308,7021,1,0,0,0,0,35,1001,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050741,'Linen Sarouel of Slaying','Normal/StandardItem',1,0,0,13900,1684,82305,7021,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050742,'Linen Sarouel of Slaying (Blue)','Normal/StandardItem',1,0,0,13900,1684,82307,7021,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050743,'Linen Sarouel of Slaying (Brown)','Normal/StandardItem',1,0,0,13900,1684,82308,7021,1,0,0,0,1,35,2004,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050744,'Linen Sarouel of Invoking','Normal/StandardItem',1,0,0,13900,1684,82305,7021,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050745,'Linen Sarouel of Invoking (Yellow)','Normal/StandardItem',1,0,0,13900,1684,82306,7021,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050746,'Linen Sarouel of Invoking (Brown)','Normal/StandardItem',1,0,0,13900,1684,82308,7021,1,0,0,0,1,35,2002,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050747,'Linen Sarouel of Toiling','Normal/StandardItem',1,0,0,13900,1684,82305,7021,1,0,0,0,1,35,2003,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050748,'Linen Sarouel of Toiling (Yellow)','Normal/StandardItem',1,0,0,13900,1684,82306,7021,1,0,0,0,1,35,2003,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050749,'Linen Sarouel of Toiling (Blue)','Normal/StandardItem',1,0,0,13900,1684,82307,7021,1,0,0,0,1,35,2003,0,0,0,0,0,-1,34,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8050750,'Woolen Sarouel (Grey)','Normal/StandardItem',1,0,0,13900,1918,82310,7021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050751,'Woolen Sarouel (Purple)','Normal/StandardItem',1,0,0,13900,1918,82311,7021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050752,'Woolen Sarouel (Black)','Normal/StandardItem',1,0,0,13900,1918,82312,7021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050753,'Woolen Sarouel (Red)','Normal/StandardItem',1,0,0,13900,1918,82439,7021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050754,'Woolen Sarouel of Slaying','Normal/StandardItem',1,0,0,13900,1918,82309,7021,1,0,0,0,1,40,2004,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050755,'Woolen Sarouel of Slaying (Purple)','Normal/StandardItem',1,0,0,13900,1918,82311,7021,1,0,0,0,1,40,2004,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050756,'Woolen Sarouel of Slaying (Black)','Normal/StandardItem',1,0,0,13900,1918,82312,7021,1,0,0,0,1,40,2004,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050757,'Woolen Sarouel of Slaying (Red)','Normal/StandardItem',1,0,0,13900,1918,82439,7021,1,0,0,0,1,40,2004,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050758,'Woolen Sarouel of Invoking','Normal/StandardItem',1,0,0,13900,1918,82309,7021,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050759,'Woolen Sarouel of Invoking (Grey)','Normal/StandardItem',1,0,0,13900,1918,82310,7021,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050760,'Woolen Sarouel of Invoking (Black)','Normal/StandardItem',1,0,0,13900,1918,82312,7021,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050761,'Woolen Sarouel of Invoking (Red)','Normal/StandardItem',1,0,0,13900,1918,82439,7021,1,0,0,0,1,40,2002,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050762,'Woolen Sarouel of Toiling','Normal/StandardItem',1,0,0,13900,1918,82309,7021,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050763,'Woolen Sarouel of Toiling (Grey)','Normal/StandardItem',1,0,0,13900,1918,82310,7021,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050764,'Woolen Sarouel of Toiling (Purple)','Normal/StandardItem',1,0,0,13900,1918,82311,7021,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050765,'Woolen Sarouel of Toiling (Red)','Normal/StandardItem',1,0,0,13900,1918,82439,7021,1,0,0,0,1,40,2003,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050766,'Flame Private\'s Sarouel','Normal/StandardItem',1,1,1,13900,0,80977,7021,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8050767,'Flame Sergeant\'s Sarouel','Normal/StandardItem',1,1,1,13900,0,80981,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8050768,'Serpent Sergeant\'s Sarouel','Normal/StandardItem',1,1,1,13900,0,80979,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8050769,'Storm Sergeant\'s Sarouel','Normal/StandardItem',1,1,1,13900,0,80978,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8050801,'Dated Sheepskin Skirt','Normal/StandardItem',1,0,0,19460,1404,80986,7021,1,0,0,0,0,17,1114,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050802,'Dated Dodoskin Skirt','Normal/StandardItem',1,0,0,19460,2184,80987,7021,1,0,0,0,0,27,1114,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8050803,'Dated Leather Skirt','Normal/StandardItem',1,0,0,19460,2964,80988,7021,1,0,0,0,0,37,1114,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8050804,'Dated Leather Skirt (Red)','Normal/StandardItem',1,0,0,19460,2964,80989,7021,1,0,0,0,0,37,1114,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8050805,'Dated Leather Skirt (Black)','Normal/StandardItem',1,0,0,19460,2964,80990,7021,1,0,0,0,0,37,1114,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8050806,'Dated Leather Skirt (Ochre)','Normal/StandardItem',1,0,0,19460,2964,80991,7021,1,0,0,0,0,37,1114,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8050807,'Dated Leather Skirt (Green)','Normal/StandardItem',1,0,0,19460,2964,80992,7021,1,0,0,0,0,37,1114,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8050808,'Judge\'s Skirt','Normal/StandardItem',1,1,1,19460,0,80993,7021,1,0,0,0,0,1,2033,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8050809,'Boarskin Skirt','Normal/StandardItem',1,0,0,19460,3432,82313,7021,1,0,0,0,0,43,2103,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050810,'Boarskin Skirt (Red)','Normal/StandardItem',1,0,0,19460,3432,82314,7021,1,0,0,0,0,43,2103,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8050811,'Flame Sergeant\'s Skirt','Normal/StandardItem',1,1,1,19460,0,80990,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8050901,'Woolen Gaskins','Normal/StandardItem',1,0,0,13900,3375,82315,7021,1,0,0,0,0,44,1001,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8050902,'Woolen Gaskins (Purple)','Normal/StandardItem',1,0,0,13900,3375,82316,7021,1,0,0,0,0,44,1001,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8050903,'Felt Gaskins','Normal/StandardItem',1,0,0,13900,3750,82317,7021,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8050904,'Felt Gaskins (Brown)','Normal/StandardItem',1,0,0,13900,3750,82317,7021,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8050905,'Felt Gaskins (Green)','Normal/StandardItem',1,0,0,13900,3750,82442,7021,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8050906,'Felt Gaskins (Blue)','Normal/StandardItem',1,0,0,13900,3750,82440,7021,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8050907,'Felt Gaskins (Red)','Normal/StandardItem',1,0,0,13900,3750,82441,7021,1,0,0,0,0,49,1001,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8050940,'Onion Gaskins','Normal/StandardItem',1,1,1,13900,0,81354,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051001,'Dated Hempen Tights','Normal/StandardItem',1,0,0,12510,344,80942,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051002,'Dated Hempen Tights (Beige)','Normal/StandardItem',1,0,0,12510,344,80943,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051003,'Dated Hempen Tights (Grey)','Normal/StandardItem',1,0,0,12510,344,80944,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051004,'Dated Hempen Tights (Brown)','Normal/StandardItem',1,0,0,12510,344,80945,7021,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051005,'Dated Cotton Tights','Normal/StandardItem',1,0,0,12510,836,80946,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8051006,'Dated Cotton Tights (Yellow)','Normal/StandardItem',1,0,0,12510,836,80947,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8051007,'Dated Cotton Tights (Green)','Normal/StandardItem',1,0,0,12510,836,80948,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8051008,'Dated Cotton Tights (Blue)','Normal/StandardItem',1,0,0,12510,836,80949,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8051009,'Dated Cotton Tights (Red)','Normal/StandardItem',1,0,0,12510,836,80950,7021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8051010,'Dated Velveteen Tights','Normal/StandardItem',1,0,0,12510,1820,80951,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8051011,'Dated Velveteen Tights (Black)','Normal/StandardItem',1,0,0,12510,1820,80952,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8051012,'Dated Velveteen Tights (Green)','Normal/StandardItem',1,0,0,12510,1820,80953,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8051013,'Dated Velveteen Tights (Red)','Normal/StandardItem',1,0,0,12510,1820,80954,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8051014,'Dated Velveteen Tights (Yellow)','Normal/StandardItem',1,0,0,12510,1820,80955,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8051015,'Weathered Tights','Normal/StandardItem',1,1,1,12510,0,80956,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051016,'Harlequin\'s Tights','Normal/StandardItem',1,1,0,13900,2937,81489,7021,2,0,0,0,0,50,1007,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8051017,'Ascetic\'s Tights','Normal/StandardItem',1,1,1,12510,0,80954,7021,2,0,0,0,1,30,2005,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8051018,'Velveteen Tights','Normal/StandardItem',1,0,0,12510,1328,80951,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8051019,'Velveteen Tights (Black)','Normal/StandardItem',1,0,0,12510,1328,80952,7021,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8051020,'Linen Tights','Normal/StandardItem',1,0,0,12510,1820,82293,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8051021,'Linen Tights (Yellow)','Normal/StandardItem',1,0,0,12510,1820,82294,7021,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8051022,'Woolen Tights','Normal/StandardItem',1,0,0,12510,2066,82295,7021,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8051023,'Woolen Tights (Black)','Normal/StandardItem',1,0,0,12510,2066,82296,7021,1,0,0,0,0,41,1001,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8051024,'Ul\'dahn Tights','Normal/StandardItem',1,1,1,12510,0,80952,7021,2,0,0,0,1,30,2005,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8051025,'Sorcerer\'s Tights','Normal/StandardItem',1,1,1,12510,0,82151,7021,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8051101,'Dated Hempen Shepherd\'s Slops','Normal/StandardItem',1,0,0,13900,384,81777,7021,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051102,'Dated Hempen Shepherd\'s Slops (Brown)','Normal/StandardItem',1,0,0,13900,384,81778,7021,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051103,'Dated Hempen Shepherd\'s Slops (Grey)','Normal/StandardItem',1,0,0,13900,384,81779,7021,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051104,'Dated Hempen Shepherd\'s Slops (Beige)','Normal/StandardItem',1,0,0,13900,384,81780,7021,1,0,0,0,0,7,1119,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051105,'Dated Cotton Shepherd\'s Slops','Normal/StandardItem',1,0,0,13900,864,81783,7021,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8051106,'Dated Cotton Shepherd\'s Slops (Red)','Normal/StandardItem',1,0,0,13900,864,81784,7021,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8051107,'Dated Cotton Shepherd\'s Slops (Yellow)','Normal/StandardItem',1,0,0,13900,864,81785,7021,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8051108,'Dated Cotton Shepherd\'s Slops (Blue)','Normal/StandardItem',1,0,0,13900,864,81787,7021,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8051109,'Dated Cotton Shepherd\'s Slops (Green)','Normal/StandardItem',1,0,0,13900,864,81786,7021,1,0,0,0,0,17,1119,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8051110,'Dated Canvas Shepherd\'s Slops','Normal/StandardItem',1,0,0,13900,1344,81788,7021,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8051111,'Dated Canvas Shepherd\'s Slops (Auburn)','Normal/StandardItem',1,0,0,13900,1344,81789,7021,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8051112,'Dated Canvas Shepherd\'s Slops (Pink)','Normal/StandardItem',1,0,0,13900,1344,81790,7021,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8051113,'Dated Canvas Shepherd\'s Slops (Brown)','Normal/StandardItem',1,0,0,13900,1344,81791,7021,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8051114,'Dated Canvas Shepherd\'s Slops (Blue)','Normal/StandardItem',1,0,0,13900,1344,81792,7021,1,0,0,0,0,27,1119,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8051115,'Hempen Shepherd\'s Slops','Normal/StandardItem',1,0,0,13900,96,81777,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051116,'Hempen Shepherd\'s Slops (Brown)','Normal/StandardItem',1,0,0,13900,96,81778,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051117,'Hempen Shepherd\'s Slops (Red)','Normal/StandardItem',1,0,0,13900,96,81780,7021,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051118,'Cotton Shepherd\'s Slops','Normal/StandardItem',1,0,0,13900,864,81783,7021,1,0,0,0,0,17,1001,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8051119,'Cotton Shepherd\'s Slops (Green)','Normal/StandardItem',1,0,0,13900,864,81786,7021,1,0,0,0,0,17,1001,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8051120,'Cotton Shepherd\'s Slops (Yellow)','Normal/StandardItem',1,0,0,13900,864,81785,7021,1,0,0,0,0,17,1001,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8051121,'Mercenary\'s Slops','Normal/StandardItem',1,1,1,13900,0,81800,7021,2,0,0,0,1,50,2004,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8051201,'Dated Canvas Bottom','Normal/StandardItem',1,0,0,12500,1364,81909,7021,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8051202,'Dated Canvas Bottom (Auburn)','Normal/StandardItem',1,0,0,12500,1364,81910,7021,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8051203,'Dated Canvas Bottom (Pink)','Normal/StandardItem',1,0,0,12500,1364,81911,7021,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8051204,'Dated Canvas Bottom (Brown)','Normal/StandardItem',1,0,0,12500,1364,81912,7021,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8051205,'Dated Canvas Bottom (Blue)','Normal/StandardItem',1,0,0,12500,1364,81913,7021,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8051206,'Dated Velveteen Bottom','Normal/StandardItem',1,0,0,12500,1804,81914,7021,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8051207,'Dated Velveteen Bottom (Black)','Normal/StandardItem',1,0,0,12500,1804,81915,7021,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8051208,'Dated Velveteen Bottom (Red)','Normal/StandardItem',1,0,0,12500,1804,81916,7021,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8051209,'Dated Velveteen Bottom (Yellow)','Normal/StandardItem',1,0,0,12500,1804,81917,7021,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8051210,'Dated Velveteen Bottom (Green)','Normal/StandardItem',1,0,0,12500,1804,81918,7021,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8051211,'Dated Linen Bottom','Normal/StandardItem',1,0,0,12500,2244,81914,7021,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8051212,'Dated Linen Bottom (Pink)','Normal/StandardItem',1,0,0,12500,2244,81911,7021,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8051213,'Dated Linen Bottom (Blue)','Normal/StandardItem',1,0,0,12500,2244,81913,7021,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8051214,'Dated Linen Bottom (Brown)','Normal/StandardItem',1,0,0,12500,2244,81912,7021,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8051215,'Dated Linen Bottom (Yellow)','Normal/StandardItem',1,0,0,12500,2244,81910,7021,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8051216,'Velveteen Bottom','Normal/StandardItem',1,0,0,12500,1276,81914,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8051217,'Velveteen Bottom (Red)','Normal/StandardItem',1,0,0,12500,1276,81916,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8051218,'Velveteen Bottom (Yellow)','Normal/StandardItem',1,0,0,12500,1276,81917,7021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8051219,'Linen Bottom','Normal/StandardItem',1,0,0,12500,1716,81914,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8051220,'Linen Bottom (Blue)','Normal/StandardItem',1,0,0,12500,1716,81913,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8051221,'Linen Bottom (Brown)','Normal/StandardItem',1,0,0,12500,1716,81912,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8051222,'Gridanian Bottom','Normal/StandardItem',1,1,1,12500,0,81917,7021,2,0,0,0,1,30,2110,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8051223,'Linen Bottom (Red)','Normal/StandardItem',1,0,0,12500,1716,81911,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8051224,'Linen Bottom (Yellow)','Normal/StandardItem',1,0,0,12500,1716,81910,7021,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8051301,'Red Summer Trunks','Normal/StandardItem',1,1,1,0,0,82086,7019,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051302,'Green Summer Trunks','Normal/StandardItem',1,1,1,0,0,82087,7019,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051303,'Blue Summer Trunks','Normal/StandardItem',1,1,1,0,0,82088,7019,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051304,'Solar Summer Trunks','Normal/StandardItem',1,1,1,0,0,82089,7019,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051305,'Lunar Summer Trunks','Normal/StandardItem',1,1,1,0,0,82090,7019,1,0,0,0,0,1,2031,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051306,'Red Summer Tanga','Normal/StandardItem',1,1,1,0,0,82096,7019,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051307,'Green Summer Tanga','Normal/StandardItem',1,1,1,0,0,82097,7019,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051308,'Blue Summer Tanga','Normal/StandardItem',1,1,1,0,0,82098,7019,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051309,'Solar Summer Tanga','Normal/StandardItem',1,1,1,0,0,82099,7019,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051310,'Lunar Summer Tanga','Normal/StandardItem',1,1,1,0,0,82100,7019,1,0,0,0,0,1,2032,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051401,'Gallant Cuisses','Normal/StandardItem',1,1,1,19460,0,82483,7021,3,0,0,0,1,46,2120,0,0,0,0,0,-1,33,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8051402,'Temple Gaskins','Normal/StandardItem',1,1,1,13900,0,82488,7021,3,0,0,0,1,46,2119,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8051403,'Fighter\'s Breeches','Normal/StandardItem',1,1,1,16680,0,82463,7021,3,0,0,0,1,46,2121,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8051404,'Drachen Breeches','Normal/StandardItem',1,1,1,18070,0,82458,7021,3,0,0,0,1,46,2123,0,0,0,0,0,-1,33,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8051405,'Choral Tights','Normal/StandardItem',1,1,1,12510,0,82478,7021,3,0,0,0,1,46,2122,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8051406,'Healer\'s Culottes','Normal/StandardItem',1,1,1,13900,0,82468,7021,3,0,0,0,1,46,2125,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8051407,'Wizard\'s Tonban','Normal/StandardItem',1,1,1,11120,0,82473,7021,3,0,0,0,1,46,2124,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8051501,'Heavy Darklight Flanchard','Normal/StandardItem',1,1,1,40000,0,82493,7021,3,0,0,0,1,50,2126,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8051502,'Darklight Breeches','Normal/StandardItem',1,1,1,16680,0,82504,7021,3,0,0,0,1,50,2129,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8051503,'Heavy Darksteel Flanchard','Normal/StandardItem',1,0,0,40000,4500,82521,7021,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8051504,'Heavy Darksteel Flanchard (White)','Normal/StandardItem',1,0,0,40000,4500,82520,7021,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8051505,'Heavy Darksteel Flanchard (Red)','Normal/StandardItem',1,0,0,40000,4500,82522,7021,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8051506,'Heavy Darksteel Flanchard (Green)','Normal/StandardItem',1,0,0,40000,4500,82523,7021,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8051507,'Heavy Darksteel Flanchard (Blue)','Normal/StandardItem',1,0,0,40000,4500,82524,7021,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8051508,'Gryphonskin Trousers','Normal/StandardItem',1,0,0,18070,3450,82535,7021,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8051509,'Gryphonskin Trousers (White)','Normal/StandardItem',1,0,0,18070,3450,82536,7021,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8051510,'Gryphonskin Trousers (Black)','Normal/StandardItem',1,0,0,18070,3450,82537,7021,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8051511,'Gryphonskin Trousers (Red)','Normal/StandardItem',1,0,0,18070,3450,82538,7021,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8051512,'Gryphonskin Trousers (Yellow)','Normal/StandardItem',1,0,0,18070,3450,82539,7021,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8051513,'Militia Trousers','Normal/StandardItem',1,1,1,20850,0,82590,7021,2,0,0,0,1,50,2101,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8051514,'Militia Tights','Normal/StandardItem',1,1,1,12510,0,82575,7021,2,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8051515,'Militia Subligar','Normal/StandardItem',1,1,1,16680,0,82577,7021,2,0,0,0,1,50,2158,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8051516,'Storm Sergeant\'s Hose','Normal/StandardItem',1,1,1,11120,0,82585,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8051517,'Serpent Sergeant\'s Hose','Normal/StandardItem',1,1,1,13900,0,82586,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8051518,'Flame Sergeant\'s Hose','Normal/StandardItem',1,1,1,20850,0,82573,7021,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8051519,'Coliseum Subligar','Normal/StandardItem',1,0,0,16680,3036,82609,7021,2,0,0,0,1,45,2004,0,0,0,0,0,-1,31,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8051520,'Coliseum Loincloth','Normal/StandardItem',1,0,0,12510,2263,82611,7021,2,0,0,0,1,45,2005,0,0,0,0,0,-1,34,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8051521,'Lord\'s Drawers (Black)','Normal/StandardItem',1,1,1,11120,0,82630,7021,1,0,0,0,0,1,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051522,'Lord\'s Drawers (White)','Normal/StandardItem',1,1,1,11120,0,82631,7021,1,0,0,0,0,1,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051523,'Lord\'s Drawers (Gold)','Normal/StandardItem',1,1,1,11120,0,82632,7021,1,0,0,0,0,1,2031,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051524,'Lady\'s Knickers (Black)','Normal/StandardItem',1,1,1,11120,0,82627,7021,1,0,0,0,0,1,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051525,'Lady\'s Knickers (White)','Normal/StandardItem',1,1,1,11120,0,82628,7021,1,0,0,0,0,1,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8051526,'Lady\'s Knickers (Gold)','Normal/StandardItem',1,1,1,11120,0,82629,7021,1,0,0,0,0,1,2032,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060001,'Well-worn Halftights','Normal/StandardItem',1,1,1,0,0,81327,7019,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060002,'Well-worn Pagne','Normal/StandardItem',1,1,1,0,0,81329,7019,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060003,'Well-worn Loinguard (Brown)','Normal/StandardItem',1,1,1,0,0,81349,7019,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060004,'Well-worn Braies','Normal/StandardItem',1,1,1,0,0,81331,7019,1,0,0,0,0,1,2011,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060005,'Well-worn Braies (Brown)','Normal/StandardItem',1,1,1,0,0,81332,7019,1,0,0,0,0,1,2013,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060006,'Well-worn Stockings','Normal/StandardItem',1,1,1,0,0,81334,7019,1,0,0,0,0,1,2012,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060007,'Well-worn Stockings (Grey)','Normal/StandardItem',1,1,1,0,0,81335,7019,1,0,0,0,0,1,2014,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060008,'Well-worn Shorts','Normal/StandardItem',1,1,1,0,0,81337,7019,1,0,0,0,0,1,2015,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060009,'Well-worn Shorts (Beige)','Normal/StandardItem',1,1,1,0,0,81338,7019,1,0,0,0,0,1,2017,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060010,'Well-worn Drawers (Brown)','Normal/StandardItem',1,1,1,0,0,81340,7019,1,0,0,0,0,1,2016,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060011,'Well-worn Drawers (Grey)','Normal/StandardItem',1,1,1,0,0,81341,7019,1,0,0,0,0,1,2018,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060012,'Well-worn Pantalettes (Grey)','Normal/StandardItem',1,1,1,0,0,81346,7019,1,0,0,0,0,1,2019,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060013,'Well-worn Pantalettes','Normal/StandardItem',1,1,1,0,0,81347,7019,1,0,0,0,0,1,2020,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060014,'Well-worn Trunks (Beige)','Normal/StandardItem',1,1,1,0,0,81343,7019,1,0,0,0,0,1,2021,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060015,'Well-worn Trunks (Grey)','Normal/StandardItem',1,1,1,0,0,81344,7019,1,0,0,0,0,1,2022,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060016,'Hempen Halftights (Brown)','Normal/StandardItem',1,0,0,0,36,80150,7019,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060017,'Hempen Halftights','Normal/StandardItem',1,0,0,0,36,81326,7019,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060018,'Hempen Halftights (Grey)','Normal/StandardItem',1,0,0,0,36,80152,7019,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060019,'Hempen Halftights (Beige)','Normal/StandardItem',1,0,0,0,36,80153,7019,1,0,0,0,0,1,2008,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060020,'Hempen Pagne (Brown)','Normal/StandardItem',1,0,0,0,36,81329,7019,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060021,'Hempen Pagne','Normal/StandardItem',1,0,0,0,36,81328,7019,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060022,'Hempen Pagne (Grey)','Normal/StandardItem',1,0,0,0,36,81329,7019,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060023,'Hempen Pagne (Beige)','Normal/StandardItem',1,0,0,0,36,81328,7019,1,0,0,0,0,1,2009,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060024,'Hempen Loinguard (Brown)','Normal/StandardItem',1,0,0,0,36,81349,7019,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060025,'Hempen Loinguard','Normal/StandardItem',1,0,0,0,36,81348,7019,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060026,'Hempen Loinguard (Grey)','Normal/StandardItem',1,0,0,0,36,81349,7019,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060027,'Hempen Loinguard (Beige)','Normal/StandardItem',1,0,0,0,36,81348,7019,1,0,0,0,0,1,2010,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060028,'Hempen Braies (Brown)','Normal/StandardItem',1,0,0,0,36,81331,7019,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060029,'Hempen Braies','Normal/StandardItem',1,0,0,0,36,81330,7019,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060030,'Hempen Braies (Grey)','Normal/StandardItem',1,0,0,0,36,81331,7019,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060031,'Hempen Braies (Beige)','Normal/StandardItem',1,0,0,0,36,81330,7019,1,0,0,0,0,1,2025,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060032,'Hempen Stockings (Brown)','Normal/StandardItem',1,0,0,0,36,81334,7019,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060033,'Hempen Stockings','Normal/StandardItem',1,0,0,0,36,81333,7019,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060034,'Hempen Stockings (Grey)','Normal/StandardItem',1,0,0,0,36,81335,7019,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060035,'Hempen Stockings (Beige)','Normal/StandardItem',1,0,0,0,36,82043,7019,1,0,0,0,0,1,2026,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060036,'Hempen Shorts (Brown)','Normal/StandardItem',1,0,0,0,36,82044,7019,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060037,'Hempen Shorts','Normal/StandardItem',1,0,0,0,36,81336,7019,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060038,'Hempen Shorts (Grey)','Normal/StandardItem',1,0,0,0,36,82044,7019,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060039,'Hempen Shorts (Beige)','Normal/StandardItem',1,0,0,0,36,81338,7019,1,0,0,0,0,1,2027,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060040,'Hempen Drawers (Brown)','Normal/StandardItem',1,0,0,0,36,81340,7019,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060041,'Hempen Drawers','Normal/StandardItem',1,0,0,0,36,81339,7019,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060042,'Hempen Drawers (Grey)','Normal/StandardItem',1,0,0,0,36,81341,7019,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060043,'Hempen Drawers (Beige)','Normal/StandardItem',1,0,0,0,36,82045,7019,1,0,0,0,0,1,2028,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060044,'Hempen Pantalettes (Brown)','Normal/StandardItem',1,0,0,0,36,81347,7019,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060045,'Hempen Pantalettes','Normal/StandardItem',1,0,0,0,36,81345,7019,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060046,'Hempen Pantalettes (Grey)','Normal/StandardItem',1,0,0,0,36,81346,7019,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060047,'Hempen Pantalettes (Beige)','Normal/StandardItem',1,0,0,0,36,81345,7019,1,0,0,0,0,1,2030,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060048,'Hempen Trunks (Brown)','Normal/StandardItem',1,0,0,0,36,81344,7019,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060049,'Hempen Trunks','Normal/StandardItem',1,0,0,0,36,81342,7019,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060050,'Hempen Trunks (Grey)','Normal/StandardItem',1,0,0,0,36,81344,7019,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060051,'Hempen Trunks (Beige)','Normal/StandardItem',1,0,0,0,36,81342,7019,1,0,0,0,0,1,2029,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8060052,'Cotton Halftights','Normal/StandardItem',1,0,0,0,396,81326,7019,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060053,'Cotton Halftights (Brown)','Normal/StandardItem',1,0,0,0,396,81326,7019,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060054,'Cotton Halftights (Yellow)','Normal/StandardItem',1,0,0,0,396,81326,7019,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060055,'Cotton Halftights (Green)','Normal/StandardItem',1,0,0,0,396,81326,7019,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060056,'Cotton Halftights (Blue)','Normal/StandardItem',1,0,0,0,396,81326,7019,1,0,0,0,0,21,2008,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060057,'Cotton Pagne','Normal/StandardItem',1,0,0,0,396,81328,7019,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060058,'Cotton Pagne (Brown)','Normal/StandardItem',1,0,0,0,396,81328,7019,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060059,'Cotton Pagne (Yellow)','Normal/StandardItem',1,0,0,0,396,81328,7019,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060060,'Cotton Pagne (Green)','Normal/StandardItem',1,0,0,0,396,81328,7019,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060061,'Cotton Pagne (Blue)','Normal/StandardItem',1,0,0,0,396,81328,7019,1,0,0,0,0,21,2009,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060062,'Cotton Loinguard','Normal/StandardItem',1,0,0,0,396,81348,7019,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060063,'Cotton Loinguard (Brown)','Normal/StandardItem',1,0,0,0,396,81348,7019,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060064,'Cotton Loinguard (Yellow)','Normal/StandardItem',1,0,0,0,396,81348,7019,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060065,'Cotton Loinguard (Green)','Normal/StandardItem',1,0,0,0,396,81348,7019,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060066,'Cotton Loinguard (Blue)','Normal/StandardItem',1,0,0,0,396,81348,7019,1,0,0,0,0,21,2010,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060067,'Cotton Braies','Normal/StandardItem',1,0,0,0,396,81330,7019,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060068,'Cotton Braies (Brown)','Normal/StandardItem',1,0,0,0,396,81330,7019,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060069,'Cotton Braies (Yellow)','Normal/StandardItem',1,0,0,0,396,81330,7019,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060070,'Cotton Braies (Green)','Normal/StandardItem',1,0,0,0,396,81330,7019,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060071,'Cotton Braies (Blue)','Normal/StandardItem',1,0,0,0,396,81330,7019,1,0,0,0,0,21,2025,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060072,'Cotton Stockings','Normal/StandardItem',1,0,0,0,396,81333,7019,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060073,'Cotton Stockings (Brown)','Normal/StandardItem',1,0,0,0,396,81333,7019,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060074,'Cotton Stockings (Yellow)','Normal/StandardItem',1,0,0,0,396,81333,7019,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060075,'Cotton Stockings (Green)','Normal/StandardItem',1,0,0,0,396,81333,7019,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060076,'Cotton Stockings (Blue)','Normal/StandardItem',1,0,0,0,396,81333,7019,1,0,0,0,0,21,2026,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060077,'Cotton Shorts','Normal/StandardItem',1,0,0,0,396,81336,7019,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060078,'Cotton Shorts (Brown)','Normal/StandardItem',1,0,0,0,396,81336,7019,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060079,'Cotton Shorts (Yellow)','Normal/StandardItem',1,0,0,0,396,81336,7019,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060080,'Cotton Shorts (Green)','Normal/StandardItem',1,0,0,0,396,81336,7019,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060081,'Cotton Shorts (Blue)','Normal/StandardItem',1,0,0,0,396,81336,7019,1,0,0,0,0,21,2027,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060082,'Cotton Drawers','Normal/StandardItem',1,0,0,0,396,81339,7019,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060083,'Cotton Drawers (Brown)','Normal/StandardItem',1,0,0,0,396,81339,7019,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060084,'Cotton Drawers (Yellow)','Normal/StandardItem',1,0,0,0,396,81339,7019,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060085,'Cotton Drawers (Green)','Normal/StandardItem',1,0,0,0,396,81339,7019,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060086,'Cotton Drawers (Blue)','Normal/StandardItem',1,0,0,0,396,81339,7019,1,0,0,0,0,21,2028,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060087,'Cotton Pantalettes','Normal/StandardItem',1,0,0,0,396,81345,7019,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060088,'Cotton Pantalettes (Brown)','Normal/StandardItem',1,0,0,0,396,81345,7019,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060089,'Cotton Pantalettes (Yellow)','Normal/StandardItem',1,0,0,0,396,81345,7019,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060090,'Cotton Pantalettes (Green)','Normal/StandardItem',1,0,0,0,396,81345,7019,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060091,'Cotton Pantalettes (Blue)','Normal/StandardItem',1,0,0,0,396,81345,7019,1,0,0,0,0,21,2030,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060092,'Cotton Trunks','Normal/StandardItem',1,0,0,0,396,81342,7019,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060093,'Cotton Trunks (Brown)','Normal/StandardItem',1,0,0,0,396,81342,7019,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060094,'Cotton Trunks (Yellow)','Normal/StandardItem',1,0,0,0,396,81342,7019,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060095,'Cotton Trunks (Green)','Normal/StandardItem',1,0,0,0,396,81342,7019,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8060096,'Cotton Trunks (Blue)','Normal/StandardItem',1,0,0,0,396,81342,7019,1,0,0,0,0,21,2029,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8070001,'Dated Smithy\'s Gloves','Normal/StandardItem',1,0,0,13900,455,80232,7024,1,0,0,0,0,6,1101,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070002,'Dated Leather Smithy\'s Gloves','Normal/StandardItem',1,0,0,13900,1757,80224,7024,1,0,0,0,0,26,1101,0,0,0,0,0,-1,33,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8070003,'Dated Leather Smithy\'s Gloves (Black)','Normal/StandardItem',1,0,0,13900,1757,80225,7024,1,0,0,0,0,26,1101,0,0,0,0,0,-1,33,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8070004,'Dated Leather Smithy\'s Gloves (Ochre)','Normal/StandardItem',1,0,0,13900,1757,80226,7024,1,0,0,0,0,26,1101,0,0,0,0,0,-1,33,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8070005,'Dated Leather Smithy\'s Gloves (Red)','Normal/StandardItem',1,0,0,13900,1757,80227,7024,1,0,0,0,0,26,1101,0,0,0,0,0,-1,33,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8070006,'Dated Leather Smithy\'s Gloves (Green)','Normal/StandardItem',1,0,0,13900,1757,80228,7024,1,0,0,0,0,26,1101,0,0,0,0,0,-1,33,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8070007,'Boarskin Smithy\'s Gloves','Normal/StandardItem',1,0,0,13900,2799,80996,7024,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8070008,'Boarskin Smithy\'s Gloves (Red)','Normal/StandardItem',1,0,0,13900,2799,80998,7024,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8070009,'[en]','Normal/StandardItem',1,0,0,13900,130,60000,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070010,'[en]','Normal/StandardItem',1,0,0,13900,130,60000,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070011,'[en]','Normal/StandardItem',1,0,0,13900,130,60000,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070012,'[en]','Normal/StandardItem',1,0,0,13900,130,60000,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070013,'[en]','Normal/StandardItem',1,0,0,13900,130,60000,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070014,'Raptorskin Smithy\'s Gloves','Normal/StandardItem',1,0,0,13900,3124,80229,7024,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8070015,'Raptorskin Smithy\'s Gloves (Grey)','Normal/StandardItem',1,0,0,13900,3124,82319,7024,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8070016,'Raptorskin Smithy\'s Gloves (Green)','Normal/StandardItem',1,0,0,13900,3124,80230,7024,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8070017,'Raptorskin Smithy\'s Gloves (Blue)','Normal/StandardItem',1,0,0,13900,3124,82443,7024,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8070018,'[en]','Normal/StandardItem',1,0,0,13900,130,60000,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070019,'Weathered Smithy\'s Gloves','Normal/StandardItem',1,1,1,13900,0,81001,7024,1,0,0,0,0,1,1101,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070020,'Dated Thick Smithy\'s Gloves','Normal/StandardItem',1,0,0,13900,2408,81414,7024,1,0,0,0,0,36,1101,0,0,0,0,0,-1,33,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8070021,'Dated Smithy\'s Gloves (Taupe)','Normal/StandardItem',1,0,0,13900,455,80994,7024,1,0,0,0,0,6,1101,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070022,'Dated Smithy\'s Gloves (Grey)','Normal/StandardItem',1,0,0,13900,455,80995,7024,1,0,0,0,0,6,1101,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070023,'Vintage Smithy\'s Gloves','Normal/StandardItem',1,1,0,13900,3189,80229,7024,1,0,0,0,0,48,1101,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070024,'Blackened Smithy\'s Gloves','Normal/StandardItem',1,1,0,7500,780,81415,7024,1,0,0,0,0,38,1101,0,0,0,0,0,-1,33,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8070101,'Dated Bronze Gauntlets','Normal/StandardItem',1,0,0,20850,4095,80233,7023,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8070102,'Dated Bronze Gauntlets (Auburn)','Normal/StandardItem',1,0,0,20850,4095,80234,7023,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8070103,'Dated Bronze Gauntlets (Pink)','Normal/StandardItem',1,0,0,20850,4095,80235,7023,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8070104,'Dated Bronze Gauntlets (Brown)','Normal/StandardItem',1,0,0,20850,4095,80236,7023,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8070105,'Dated Bronze Gauntlets (Blue)','Normal/StandardItem',1,0,0,20850,4095,80237,7023,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8070106,'Dated Iron Gauntlets','Normal/StandardItem',1,0,0,20850,5145,80238,7023,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070107,'Dated Iron Gauntlets (Green)','Normal/StandardItem',1,0,0,20850,5145,80241,7023,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070108,'Dated Iron Gauntlets (Brown)','Normal/StandardItem',1,0,0,20850,5145,80242,7023,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070109,'Steel Gauntlets','Normal/StandardItem',1,0,0,20850,4200,80239,7023,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8070110,'Steel Gauntlets (Blue)','Normal/StandardItem',1,0,0,20850,4200,80243,7023,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8070111,'Cobalt Gauntlets (Blue)','Normal/StandardItem',1,0,0,20850,5250,82444,7023,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8070112,'Sentinel\'s Gauntlets','Normal/StandardItem',1,0,0,20850,5355,80247,7023,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8070113,'Cobalt Gauntlets','Normal/StandardItem',1,0,0,20850,5250,82320,7023,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8070114,'Cobalt Gauntlets (Red)','Normal/StandardItem',1,0,0,20850,5250,82321,7023,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8070115,'[en]','Normal/StandardItem',1,0,0,20850,210,60000,7023,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070116,'[en]','Normal/StandardItem',1,0,0,20850,210,60000,7023,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070117,'[en]','Normal/StandardItem',1,0,0,20850,210,60000,7023,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070118,'[en]','Normal/StandardItem',1,0,0,20850,210,60000,7023,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070119,'[en]','Normal/StandardItem',1,0,0,20850,210,60000,7023,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070201,'Dated Sheepskin Vambraces','Normal/StandardItem',1,0,0,16680,728,80263,7023,1,0,0,0,0,12,1110,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070202,'Dated Dodoskin Vambraces','Normal/StandardItem',1,0,0,16680,1008,80264,7023,1,0,0,0,0,17,1110,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8070203,'[en]','Normal/StandardItem',1,0,0,16680,1288,60000,7023,1,0,0,0,0,22,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070204,'[en]','Normal/StandardItem',1,0,0,16680,1288,60000,7023,1,0,0,0,0,22,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070205,'[en]','Normal/StandardItem',1,0,0,16680,1288,60000,7023,1,0,0,0,0,22,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070206,'[en]','Normal/StandardItem',1,0,0,16680,1288,60000,7023,1,0,0,0,0,22,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070207,'[en]','Normal/StandardItem',1,0,0,16680,1288,60000,7023,1,0,0,0,0,22,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070208,'Dated Leather Vambraces','Normal/StandardItem',1,0,0,16680,1848,80270,7023,1,0,0,0,0,32,1110,0,0,0,0,0,-1,33,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8070209,'Dated Leather Vambraces (Black)','Normal/StandardItem',1,0,0,16680,1848,80271,7023,1,0,0,0,0,32,1110,0,0,0,0,0,-1,33,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8070210,'Dated Leather Vambraces (Ochre)','Normal/StandardItem',1,0,0,16680,1848,80272,7023,1,0,0,0,0,32,1110,0,0,0,0,0,-1,33,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8070211,'Dated Leather Vambraces (Red)','Normal/StandardItem',1,0,0,16680,1848,80273,7023,1,0,0,0,0,32,1110,0,0,0,0,0,-1,33,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8070212,'Dated Leather Vambraces (Green)','Normal/StandardItem',1,0,0,16680,1848,80274,7023,1,0,0,0,0,32,1110,0,0,0,0,0,-1,33,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8070213,'Dated Brass Vambraces','Normal/StandardItem',1,0,0,16680,2408,80275,7023,1,0,0,0,0,42,1110,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8070214,'Dated Brass Vambraces (Black)','Normal/StandardItem',1,0,0,16680,2408,80276,7023,1,0,0,0,0,42,1110,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8070215,'Dated Brass Vambraces (Ochre)','Normal/StandardItem',1,0,0,16680,2408,80277,7023,1,0,0,0,0,42,1110,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8070216,'Dated Brass Vambraces (Red)','Normal/StandardItem',1,0,0,16680,2408,80278,7023,1,0,0,0,0,42,1110,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8070217,'Dated Brass Vambraces (Green)','Normal/StandardItem',1,0,0,16680,2408,80279,7023,1,0,0,0,0,42,1110,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8070218,'Iron Vambraces','Normal/StandardItem',1,0,0,16680,1288,80280,7023,1,0,0,0,0,22,2103,0,0,0,0,0,-1,31,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8070219,'Iron Vambraces (Brown)','Normal/StandardItem',1,0,0,16680,1288,80282,7023,1,0,0,0,0,22,2103,0,0,0,0,0,-1,31,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8070220,'Steel Vambraces','Normal/StandardItem',1,0,0,16680,1848,81549,7023,1,0,0,0,0,32,2103,0,0,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8070221,'Steel Vambraces (Red)','Normal/StandardItem',1,0,0,16680,1848,81550,7023,1,0,0,0,0,32,2103,0,0,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8070222,'Mythril Vambraces','Normal/StandardItem',1,0,0,16680,2408,82362,7023,1,0,0,0,0,42,2103,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8070223,'Mythril Vambraces (Red)','Normal/StandardItem',1,0,0,16680,2408,82362,7023,1,0,0,0,0,42,2103,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8070224,'Cobalt Vambraces','Normal/StandardItem',1,0,0,16680,2688,82363,7023,1,0,0,0,0,47,2103,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8070225,'Cobalt Vambraces (Red)','Normal/StandardItem',1,0,0,16680,2688,82364,7023,1,0,0,0,0,47,2103,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8070226,'Cobalt Vambraces (Blue)','Normal/StandardItem',1,0,0,16680,2688,82449,7023,1,0,0,0,0,47,2103,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8070227,'Cobalt Vambraces (Green)','Normal/StandardItem',1,0,0,16680,2688,82448,7023,1,0,0,0,0,47,2103,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8070228,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070229,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070230,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070231,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070232,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070233,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070234,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070235,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070236,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070237,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070238,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070239,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070240,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070241,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070242,'[en]','Normal/StandardItem',1,0,0,16680,112,60000,7023,1,0,0,0,0,1,1110,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070243,'Judge\'s Vambraces','Normal/StandardItem',1,1,1,16680,0,81076,7023,1,0,0,0,0,1,2033,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070301,'Dated Hempen Halfgloves','Normal/StandardItem',1,0,0,12510,262,80248,7024,1,0,0,0,0,4,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070302,'Dated Hempen Halfgloves (Brown)','Normal/StandardItem',1,0,0,12510,262,80249,7024,1,0,0,0,0,4,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070303,'Dated Hempen Halfgloves (Grey)','Normal/StandardItem',1,0,0,12510,262,80250,7024,1,0,0,0,0,4,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070304,'Dated Hempen Halfgloves (Beige)','Normal/StandardItem',1,0,0,12510,262,80251,7024,1,0,0,0,0,4,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070305,'Dated Cotton Halfgloves','Normal/StandardItem',1,0,0,12510,787,80252,7024,1,0,0,0,0,14,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8070306,'Dated Cotton Halfgloves (Red)','Normal/StandardItem',1,0,0,12510,787,80253,7024,1,0,0,0,0,14,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8070307,'Dated Cotton Halfgloves (Yellow)','Normal/StandardItem',1,0,0,12510,787,80254,7024,1,0,0,0,0,14,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8070308,'Dated Cotton Halfgloves (Green)','Normal/StandardItem',1,0,0,12510,787,80255,7024,1,0,0,0,0,14,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8070309,'Dated Cotton Halfgloves (Blue)','Normal/StandardItem',1,0,0,12510,787,80256,7024,1,0,0,0,0,14,1001,0,0,0,0,0,-1,34,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8070310,'Dated Canvas Halfgloves','Normal/StandardItem',1,0,0,12510,1312,80257,7024,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8070311,'Dated Canvas Halfgloves (Auburn)','Normal/StandardItem',1,0,0,12510,1312,80258,7024,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8070312,'Dated Canvas Halfgloves (Pink)','Normal/StandardItem',1,0,0,12510,1312,80259,7024,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8070313,'Dated Canvas Halfgloves (Brown)','Normal/StandardItem',1,0,0,12510,1312,80260,7024,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8070314,'Dated Canvas Halfgloves (Blue)','Normal/StandardItem',1,0,0,12510,1312,80261,7024,1,0,0,0,0,24,1001,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8070315,'Dated Velveteen Halfgloves','Normal/StandardItem',1,0,0,12510,1837,81002,7024,1,0,0,0,0,34,1001,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8070316,'Dated Velveteen Halfgloves (Black)','Normal/StandardItem',1,0,0,12510,1837,81003,7024,1,0,0,0,0,34,1001,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8070317,'Dated Velveteen Halfgloves (Red)','Normal/StandardItem',1,0,0,12510,1837,81004,7024,1,0,0,0,0,34,1001,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8070318,'Dated Velveteen Halfgloves (Yellow)','Normal/StandardItem',1,0,0,12510,1837,81005,7024,1,0,0,0,0,34,1001,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8070319,'Dated Velveteen Halfgloves (Green)','Normal/StandardItem',1,0,0,12510,1837,81006,7024,1,0,0,0,0,34,1001,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8070320,'Hempen Halfgloves','Normal/StandardItem',1,0,0,12510,105,80248,7024,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070321,'Hempen Halfgloves (Red)','Normal/StandardItem',1,0,0,12510,105,80251,7024,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070322,'Cotton Halfgloves','Normal/StandardItem',1,0,0,12510,840,80252,7024,1,0,0,0,0,15,1001,0,0,0,0,0,-1,34,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8070323,'Cotton Halfgloves (Green)','Normal/StandardItem',1,0,0,12510,840,80255,7024,1,0,0,0,0,15,1001,0,0,0,0,0,-1,34,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8070324,'Woolen Halfgloves','Normal/StandardItem',1,0,0,12510,2310,82322,7024,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070325,'Woolen Halfgloves of Dexterity (Grey)','Normal/StandardItem',1,0,0,12510,2310,82323,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070326,'Woolen Halfgloves of Intelligence (Purple)','Normal/StandardItem',1,0,0,12510,2310,82324,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070327,'Woolen Halfgloves of Vitality (Black)','Normal/StandardItem',1,0,0,12510,2310,82325,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070328,'Felt Halfgloves','Normal/StandardItem',1,0,0,12510,2572,82326,7024,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070329,'Felt Halfgloves of Dexterity (Blue)','Normal/StandardItem',1,0,0,12510,2572,82327,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070330,'Felt Halfgloves of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,2572,82328,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070331,'Felt Halfgloves of Vitality (Brown)','Normal/StandardItem',1,0,0,12510,2572,82329,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070332,'Woolen Halfgloves (Grey)','Normal/StandardItem',1,0,0,12510,2310,82323,7024,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070333,'Woolen Halfgloves (Purple)','Normal/StandardItem',1,0,0,12510,2310,82324,7024,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070334,'Woolen Halfgloves (Black)','Normal/StandardItem',1,0,0,12510,2310,82325,7024,1,0,0,0,0,43,1001,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070335,'Woolen Halfgloves of Dexterity','Normal/StandardItem',1,0,0,12510,2310,82322,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070336,'Woolen Halfgloves of Dexterity (Purple)','Normal/StandardItem',1,0,0,12510,2310,82324,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070337,'Woolen Halfgloves of Dexterity (Black)','Normal/StandardItem',1,0,0,12510,2310,82325,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070338,'Woolen Halfgloves of Intelligence','Normal/StandardItem',1,0,0,12510,2310,82322,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070339,'Woolen Halfgloves of Intelligence (Grey)','Normal/StandardItem',1,0,0,12510,2310,82323,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070340,'Woolen Halfgloves of Intelligence (Black)','Normal/StandardItem',1,0,0,12510,2310,82325,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070341,'Woolen Halfgloves of Vitality','Normal/StandardItem',1,0,0,12510,2310,82322,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070342,'Woolen Halfgloves of Vitality (Grey)','Normal/StandardItem',1,0,0,12510,2310,82323,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070343,'Woolen Halfgloves of Vitality (Purple)','Normal/StandardItem',1,0,0,12510,2310,82324,7024,1,0,0,0,1,43,2006,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070344,'Felt Halfgloves (Blue)','Normal/StandardItem',1,0,0,12510,2572,82327,7024,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070345,'Felt Halfgloves (Red)','Normal/StandardItem',1,0,0,12510,2572,82328,7024,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070346,'Weathered Halfgloves','Normal/StandardItem',1,1,1,12510,0,81007,7024,1,0,0,0,0,1,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070347,'Felt Halfgloves (Brown)','Normal/StandardItem',1,0,0,12510,2572,82329,7024,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070348,'Felt Halfgloves (Green)','Normal/StandardItem',1,0,0,12510,2572,82445,7024,1,0,0,0,0,48,1001,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070349,'Felt Halfgloves of Dexterity','Normal/StandardItem',1,0,0,12510,2572,82326,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070350,'Felt Halfgloves of Dexterity (Red)','Normal/StandardItem',1,0,0,12510,2572,82328,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070351,'Felt Halfgloves of Dexterity (Brown)','Normal/StandardItem',1,0,0,12510,2572,82329,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070352,'Felt Halfgloves of Dexterity (Green)','Normal/StandardItem',1,0,0,12510,2572,82445,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070353,'Felt Halfgloves of Intelligence','Normal/StandardItem',1,0,0,12510,2572,82326,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070354,'Felt Halfgloves of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,2572,82327,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070355,'Felt Halfgloves of Intelligence (Brown)','Normal/StandardItem',1,0,0,12510,2572,82329,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070356,'Felt Halfgloves of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,2572,82445,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070357,'Felt Halfgloves of Vitality','Normal/StandardItem',1,0,0,12510,2572,82326,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070358,'Felt Halfgloves of Vitality (Blue)','Normal/StandardItem',1,0,0,12510,2572,82327,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070359,'Felt Halfgloves of Vitality (Red)','Normal/StandardItem',1,0,0,12510,2572,82328,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070360,'Felt Halfgloves of Vitality (Green)','Normal/StandardItem',1,0,0,12510,2572,82445,7024,1,0,0,0,1,48,2006,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070361,'Flame Private\'s Halfgloves','Normal/StandardItem',1,1,1,12510,0,80250,7024,2,0,0,0,1,40,1001,0,0,0,0,0,-1,34,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8070362,'Flame Sergeant\'s Halfgloves','Normal/StandardItem',1,1,1,12510,0,81003,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8070363,'Mage\'s Halfgloves','Normal/StandardItem',1,1,0,12510,2520,80260,7024,2,0,0,0,1,47,2005,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8070401,'Weathered Work Gloves','Normal/StandardItem',1,1,1,18070,0,81041,7024,1,0,0,0,0,1,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070402,'Dated Hempen Work Gloves','Normal/StandardItem',1,0,0,18070,644,80262,7024,1,0,0,0,0,7,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070403,'Dated Hempen Work Gloves (Grey)','Normal/StandardItem',1,0,0,18070,644,81008,7024,1,0,0,0,0,7,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070404,'Dated Hempen Work Gloves (Beige)','Normal/StandardItem',1,0,0,18070,644,81009,7024,1,0,0,0,0,7,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070405,'Dated Hempen Work Gloves (Brown)','Normal/StandardItem',1,0,0,18070,644,81010,7024,1,0,0,0,0,7,1105,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070406,'Dated Cotton Work Gloves','Normal/StandardItem',1,0,0,18070,1449,81016,7024,1,0,0,0,0,17,1105,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8070407,'Dated Cotton Work Gloves (Red)','Normal/StandardItem',1,0,0,18070,1449,81017,7024,1,0,0,0,0,17,1105,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8070408,'Dated Cotton Work Gloves (Yellow)','Normal/StandardItem',1,0,0,18070,1449,81018,7024,1,0,0,0,0,17,1105,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8070409,'Dated Cotton Work Gloves (Green)','Normal/StandardItem',1,0,0,18070,1449,81019,7024,1,0,0,0,0,17,1105,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8070410,'Dated Cotton Work Gloves (Blue)','Normal/StandardItem',1,0,0,18070,1449,81020,7024,1,0,0,0,0,17,1105,0,0,0,0,0,-1,34,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8070411,'Dated Canvas Work Gloves','Normal/StandardItem',1,0,0,18070,2254,81392,7024,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8070412,'Dated Canvas Work Gloves (Auburn)','Normal/StandardItem',1,0,0,18070,2254,81393,7024,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8070413,'Dated Canvas Work Gloves (Pink)','Normal/StandardItem',1,0,0,18070,2254,81394,7024,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8070414,'Dated Canvas Work Gloves (Brown)','Normal/StandardItem',1,0,0,18070,2254,81395,7024,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8070415,'Dated Canvas Work Gloves (Blue)','Normal/StandardItem',1,0,0,18070,2254,81462,7024,1,0,0,0,0,27,1105,0,0,0,0,0,-1,34,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8070416,'Hempen Work Gloves','Normal/StandardItem',1,0,0,18070,563,80262,7024,1,0,0,0,0,6,2104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070417,'Hempen Work Gloves (Brown)','Normal/StandardItem',1,0,0,18070,563,81010,7024,1,0,0,0,0,6,2104,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070418,'Cotton Work Gloves','Normal/StandardItem',1,0,0,18070,1771,81016,7024,1,0,0,0,0,21,2104,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8070419,'Cotton Work Gloves (Yellow)','Normal/StandardItem',1,0,0,18070,1771,81018,7024,1,0,0,0,0,21,2104,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8070420,'Woolen Work Gloves','Normal/StandardItem',1,0,0,18070,3542,82330,7024,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070421,'Woolen Work Gloves of Vitality (Red)','Normal/StandardItem',1,0,0,18070,3542,82331,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070422,'Woolen Work Gloves of Strength (Grey)','Normal/StandardItem',1,0,0,18070,3542,82332,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070423,'Woolen Work Gloves of Dexterity (Black)','Normal/StandardItem',1,0,0,18070,3542,82333,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070424,'Felt Work Gloves','Normal/StandardItem',1,0,0,18070,3944,82334,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070425,'Felt Work Gloves of Vitality (Red)','Normal/StandardItem',1,0,0,18070,3944,82335,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070426,'Felt Work Gloves of Strength (Green)','Normal/StandardItem',1,0,0,18070,3944,82336,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070427,'Felt Work Gloves of Dexterity (Blue)','Normal/StandardItem',1,0,0,18070,3944,82337,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070428,'Woolen Work Gloves (Red)','Normal/StandardItem',1,0,0,18070,3542,82331,7024,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070429,'Woolen Work Gloves (Grey)','Normal/StandardItem',1,0,0,18070,3542,82332,7024,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070430,'Woolen Work Gloves (Black)','Normal/StandardItem',1,0,0,18070,3542,82333,7024,1,0,0,0,0,43,2104,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070431,'Woolen Work Gloves of Vitality','Normal/StandardItem',1,0,0,18070,3542,82330,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070432,'Woolen Work Gloves of Vitality (Grey)','Normal/StandardItem',1,0,0,18070,3542,82332,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070433,'Woolen Work Gloves of Vitality (Black)','Normal/StandardItem',1,0,0,18070,3542,82333,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070434,'Woolen Work Gloves of Strength','Normal/StandardItem',1,0,0,18070,3542,82330,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070435,'Woolen Work Gloves of Strength (Red)','Normal/StandardItem',1,0,0,18070,3542,82331,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070436,'Woolen Work Gloves of Strength (Black)','Normal/StandardItem',1,0,0,18070,3542,82333,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070437,'Woolen Work Gloves of Dexterity','Normal/StandardItem',1,0,0,18070,3542,82330,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070438,'Woolen Work Gloves of Dexterity (Red)','Normal/StandardItem',1,0,0,18070,3542,82331,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070439,'Woolen Work Gloves of Dexterity (Grey)','Normal/StandardItem',1,0,0,18070,3542,82332,7024,1,0,0,0,1,43,2007,0,0,0,0,0,-1,34,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070440,'Felt Work Gloves (Red)','Normal/StandardItem',1,0,0,18070,3944,82335,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070441,'Felt Work Gloves (Green)','Normal/StandardItem',1,0,0,18070,3944,82336,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070442,'Felt Work Gloves (Blue)','Normal/StandardItem',1,0,0,18070,3944,82337,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070443,'Felt Work Gloves (Brown)','Normal/StandardItem',1,0,0,18070,3944,82446,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070444,'Felt Work Gloves of Vitality','Normal/StandardItem',1,0,0,18070,3944,82334,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070445,'Felt Work Gloves of Vitality (Green)','Normal/StandardItem',1,0,0,18070,3944,82336,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070446,'Felt Work Gloves of Vitality (Blue)','Normal/StandardItem',1,0,0,18070,3944,82337,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070447,'Felt Work Gloves of Vitality (Brown)','Normal/StandardItem',1,0,0,18070,3944,82446,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070448,'Felt Work Gloves of Strength','Normal/StandardItem',1,0,0,18070,3944,82334,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070449,'Felt Work Gloves of Strength (Red)','Normal/StandardItem',1,0,0,18070,3944,82335,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070450,'Felt Work Gloves of Strength (Blue)','Normal/StandardItem',1,0,0,18070,3944,82337,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070451,'Felt Work Gloves of Strength (Brown)','Normal/StandardItem',1,0,0,18070,3944,82446,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070452,'Felt Work Gloves of Dexterity','Normal/StandardItem',1,0,0,18070,3944,82334,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070453,'Felt Work Gloves of Dexterity (Red)','Normal/StandardItem',1,0,0,18070,3944,82335,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070454,'Felt Work Gloves of Dexterity (Green)','Normal/StandardItem',1,0,0,18070,3944,82336,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070455,'Felt Work Gloves of Dexterity (Brown)','Normal/StandardItem',1,0,0,18070,3944,82446,7024,1,0,0,0,1,48,2007,0,0,0,0,0,-1,34,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070501,'Dated Fingerless Sheepskin Gloves','Normal/StandardItem',1,0,0,13900,491,81064,7024,1,0,0,0,0,8,1109,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070502,'Dated Fingerless Dodoskin Gloves','Normal/StandardItem',1,0,0,13900,1037,81066,7024,1,0,0,0,0,18,1109,0,0,0,0,0,-1,33,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8070503,'Dated Fingerless Leather Gloves (Black)','Normal/StandardItem',1,0,0,13900,1583,81067,7024,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8070504,'Dated Fingerless Leather Gloves (Red)','Normal/StandardItem',1,0,0,13900,1583,81068,7024,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8070505,'Dated Fingerless Leather Gloves (Ochre)','Normal/StandardItem',1,0,0,13900,1583,81069,7024,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8070506,'Dated Fingerless Leather Gloves (Green)','Normal/StandardItem',1,0,0,13900,1583,81070,7024,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8070507,'Dated Fingerless Toadskin Gloves (Black)','Normal/StandardItem',1,0,0,13900,2129,81071,7024,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8070508,'Dated Fingerless Toadskin Gloves (Red)','Normal/StandardItem',1,0,0,13900,2129,81072,7024,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8070509,'Dated Fingerless Toadskin Gloves (Ochre)','Normal/StandardItem',1,0,0,13900,2129,81073,7024,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8070510,'Dated Fingerless Toadskin Gloves (Green)','Normal/StandardItem',1,0,0,13900,2129,81074,7024,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8070511,'Weathered Fingerless Gloves','Normal/StandardItem',1,1,1,13900,0,81075,7024,1,0,0,0,0,1,1109,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070512,'Asuran Armguards','Normal/SpecialEquipItem',1,1,1,13900,0,81350,7024,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070513,'Brigand\'s Gloves','Normal/StandardItem',1,1,1,13900,0,81537,7024,2,0,0,0,1,30,2004,0,0,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8070514,'Fingerless Leather Gloves','Normal/StandardItem',1,0,0,13900,1419,81067,7024,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8070515,'Fingerless Leather Gloves of Slaying (Red)','Normal/StandardItem',1,0,0,13900,1419,81068,7024,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8070516,'Fingerless Leather Gloves of Toiling (Green)','Normal/StandardItem',1,0,0,13900,1419,81070,7024,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8070517,'Fingerless Boarskin Gloves','Normal/StandardItem',1,0,0,13900,1965,82353,7024,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070518,'Fingerless Boarskin Gloves of Slaying (Red)','Normal/StandardItem',1,0,0,13900,1965,82354,7024,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070519,'Fingerless Boarskin Gloves of Toiling (Green)','Normal/StandardItem',1,0,0,13900,1965,82355,7024,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070520,'Fingerless Peisteskin Gloves','Normal/StandardItem',1,0,0,13900,2238,82356,7024,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8070521,'Fingerless Peisteskin Gloves of Slaying (White)','Normal/StandardItem',1,0,0,13900,2238,82357,7024,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8070522,'Fingerless Peisteskin Gloves of Toiling (Blue)','Normal/StandardItem',1,0,0,13900,2238,82358,7024,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8070523,'Fingerless Raptorskin Gloves','Normal/StandardItem',1,0,0,13900,2511,82359,7024,1,0,0,0,0,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070524,'Fingerless Raptorskin Gloves of Slaying (White)','Normal/StandardItem',1,0,0,13900,2511,82360,7024,1,0,0,0,1,45,2004,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070525,'Fingerless Raptorskin Gloves of Toiling (Blue)','Normal/StandardItem',1,0,0,13900,2511,82361,7024,1,0,0,0,1,45,2003,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070526,'Sipahi Gloves','Normal/StandardItem',1,1,1,13900,0,81538,7024,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8070527,'Fingerless Leather Gloves (Red)','Normal/StandardItem',1,0,0,13900,1419,81068,7024,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8070528,'Fingerless Leather Gloves (Green)','Normal/StandardItem',1,0,0,13900,1419,81070,7024,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8070529,'Fingerless Leather Gloves of Slaying','Normal/StandardItem',1,0,0,13900,1419,81067,7024,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8070530,'Fingerless Leather Gloves of Slaying (Green)','Normal/StandardItem',1,0,0,13900,1419,81070,7024,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8070531,'Fingerless Leather Gloves of Toiling','Normal/StandardItem',1,0,0,13900,1419,81067,7024,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8070532,'Fingerless Leather Gloves of Toiling (Red)','Normal/StandardItem',1,0,0,13900,1419,81068,7024,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8070533,'Fingerless Boarskin Gloves (Red)','Normal/StandardItem',1,0,0,13900,1965,82354,7024,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070534,'Fingerless Boarskin Gloves (Green)','Normal/StandardItem',1,0,0,13900,1965,82355,7024,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070535,'Fingerless Boarskin Gloves of Slaying','Normal/StandardItem',1,0,0,13900,1965,82353,7024,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070536,'Fingerless Boarskin Gloves of Slaying (Green)','Normal/StandardItem',1,0,0,13900,1965,82355,7024,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070537,'Fingerless Boarskin Gloves of Toiling','Normal/StandardItem',1,0,0,13900,1965,82353,7024,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070538,'Fingerless Boarskin Gloves of Toiling (Red)','Normal/StandardItem',1,0,0,13900,1965,82354,7024,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070539,'Fingerless Peisteskin Gloves (White)','Normal/StandardItem',1,0,0,13900,2238,82357,7024,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8070540,'Fingerless Peisteskin Gloves (Blue)','Normal/StandardItem',1,0,0,13900,2238,82358,7024,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8070541,'Fingerless Peisteskin Gloves of Slaying','Normal/StandardItem',1,0,0,13900,2238,82356,7024,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8070542,'Fingerless Peisteskin Gloves of Slaying (Blue)','Normal/StandardItem',1,0,0,13900,2238,82358,7024,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8070543,'Fingerless Peisteskin Gloves of Toiling','Normal/StandardItem',1,0,0,13900,2238,82356,7024,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8070544,'Fingerless Peisteskin Gloves of Toiling (White)','Normal/StandardItem',1,0,0,13900,2238,82357,7024,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8070545,'Fingerless Raptorskin Gloves (White)','Normal/StandardItem',1,0,0,13900,2511,82360,7024,1,0,0,0,0,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070546,'Fingerless Raptorskin Gloves (Blue)','Normal/StandardItem',1,0,0,13900,2511,82361,7024,1,0,0,0,0,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070547,'Fingerless Raptorskin Gloves (Red)','Normal/StandardItem',1,0,0,13900,2511,82447,7024,1,0,0,0,0,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070548,'Fingerless Raptorskin Gloves of Slaying','Normal/StandardItem',1,0,0,13900,2511,82359,7024,1,0,0,0,1,45,2004,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070549,'Fingerless Raptorskin Gloves of Slaying (Blue)','Normal/StandardItem',1,0,0,13900,2511,82361,7024,1,0,0,0,1,45,2004,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070550,'Fingerless Raptorskin Gloves of Slaying (Red)','Normal/StandardItem',1,0,0,13900,2511,82447,7024,1,0,0,0,1,45,2004,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070551,'Fingerless Raptorskin Gloves of Toiling','Normal/StandardItem',1,0,0,13900,2511,82359,7024,1,0,0,0,1,45,2003,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070552,'Fingerless Raptorskin Gloves of Toiling (White)','Normal/StandardItem',1,0,0,13900,2511,82360,7024,1,0,0,0,1,45,2003,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070553,'Fingerless Raptorskin Gloves of Toiling (Red)','Normal/StandardItem',1,0,0,13900,2511,82447,7024,1,0,0,0,1,45,2003,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070601,'Dated Bronze Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,1078,81042,7023,1,0,0,0,0,13,1107,0,0,0,0,0,-1,31,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070602,'Dated Reinforced Bronze Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,1771,81043,7023,1,0,0,0,0,22,1107,0,0,0,0,0,-1,31,10013003,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8070603,'Dated Iron Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,2618,81044,7023,1,0,0,0,0,33,1107,0,0,0,0,0,-1,31,10013004,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8070604,'Dated Reinforced Iron Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,3388,81496,7023,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8070605,'Warden\'s Gauntlets','Normal/StandardItem',1,1,1,16680,0,81045,7023,2,0,0,0,1,30,2103,0,0,0,0,0,-1,31,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8070606,'Bronze Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,1001,81042,7023,1,0,0,0,0,12,2103,0,0,0,0,0,-1,31,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8070607,'Decorated Bronze Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,1386,81043,7023,1,0,0,0,0,17,2103,0,0,0,0,0,-1,31,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8070608,'Steel Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,2926,81497,7023,1,0,0,0,0,37,2103,0,0,0,0,0,-1,31,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8070609,'Mythril Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,3311,82347,7023,1,0,0,0,0,42,2103,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8070610,'Cobalt Mitt Gauntlets','Normal/StandardItem',1,0,0,16680,3696,82348,7023,1,0,0,0,0,47,2103,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8070701,'Dated Sheepskin Bracers (Brown)','Normal/StandardItem',1,0,0,15290,651,81046,7024,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070702,'Dated Sheepskin Bracers (Grey)','Normal/StandardItem',1,0,0,15290,651,81047,7024,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070703,'Dated Sheepskin Bracers (Beige)','Normal/StandardItem',1,0,0,15290,651,81048,7024,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070704,'Dated Dodoskin Bracers','Normal/StandardItem',1,0,0,15290,1302,81049,7024,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8070705,'Dated Dodoskin Bracers (Red)','Normal/StandardItem',1,0,0,15290,1302,81050,7024,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8070706,'Dated Dodoskin Bracers (Yellow)','Normal/StandardItem',1,0,0,15290,1302,81051,7024,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8070707,'Dated Dodoskin Bracers (Green)','Normal/StandardItem',1,0,0,15290,1302,81052,7024,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8070708,'Dated Dodoskin Bracers (Blue)','Normal/StandardItem',1,0,0,15290,1302,81053,7024,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8070709,'Dated Leather Bracers','Normal/StandardItem',1,0,0,15290,1953,81054,7024,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8070710,'Dated Leather Bracers (Auburn)','Normal/StandardItem',1,0,0,15290,1953,81055,7024,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8070711,'Dated Leather Bracers (Pink)','Normal/StandardItem',1,0,0,15290,1953,81056,7024,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8070712,'Dated Leather Bracers (Brown)','Normal/StandardItem',1,0,0,15290,1953,81057,7024,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8070713,'Dated Leather Bracers (Blue)','Normal/StandardItem',1,0,0,15290,1953,81058,7024,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8070714,'Dated Bowyer\'s Bracers','Normal/StandardItem',1,0,0,15290,2604,81059,7024,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8070715,'Dated Bowyer\'s Bracers (Black)','Normal/StandardItem',1,0,0,15290,2604,81060,7024,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8070716,'Dated Bowyer\'s Bracers (Red)','Normal/StandardItem',1,0,0,15290,2604,81061,7024,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8070717,'Dated Bowyer\'s Bracers (Yellow)','Normal/StandardItem',1,0,0,15290,2604,81062,7024,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8070718,'Dated Bowyer\'s Bracers (Green)','Normal/StandardItem',1,0,0,15290,2604,81063,7024,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8070719,'Venerer\'s Bracers','Normal/StandardItem',1,1,1,15290,0,82063,7024,2,0,0,0,0,35,2133,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070720,'Woolen Bracers','Normal/StandardItem',1,0,0,15290,2864,82349,7024,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070721,'Woolen Bracers (Red)','Normal/StandardItem',1,0,0,15290,2864,82350,7024,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8070722,'Felt Bracers','Normal/StandardItem',1,0,0,15290,3189,82351,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070723,'Felt Bracers (Blue)','Normal/StandardItem',1,0,0,15290,3189,82352,7024,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8070724,'Serpent Private\'s Bracers','Normal/StandardItem',1,1,1,15290,0,81052,7024,2,0,0,0,1,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8070725,'Serpent Sergeant\'s Bracers','Normal/StandardItem',1,1,1,15290,0,81057,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8070801,'Dated Sheepskin Mitts (Taupe)','Normal/StandardItem',1,0,0,15290,644,81077,7024,1,0,0,0,0,9,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070802,'Dated Sheepskin Mitts (Grey)','Normal/StandardItem',1,0,0,15290,579,81078,7024,1,0,0,0,0,8,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070803,'Dated Dodoskin Mitts (Black)','Normal/StandardItem',1,0,0,15290,1288,81079,7024,1,0,0,0,0,19,1112,0,0,0,0,0,-1,33,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8070804,'Dated Leather Mitts','Normal/StandardItem',1,0,0,15290,1932,81080,7024,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8070805,'Dated Toadskin Mitts','Normal/StandardItem',1,0,0,15290,2576,81085,7024,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8070806,'Mitts of the Lone Knight','Normal/StandardItem',1,1,1,15290,0,82071,7024,3,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8070807,'Sheepskin Mitts','Normal/StandardItem',1,0,0,15290,579,81077,7024,1,0,0,0,0,8,2002,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070808,'Sheepskin Mitts (Grey)','Normal/StandardItem',1,0,0,15290,579,81078,7024,1,0,0,0,0,8,2002,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8070809,'Leather Mitts','Normal/StandardItem',1,0,0,15290,1223,81080,7024,1,0,0,0,0,18,2002,0,0,0,0,0,-1,33,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8070810,'Leather Mitts (Black)','Normal/StandardItem',1,0,0,15290,1223,81081,7024,1,0,0,0,0,18,2002,0,0,0,0,0,-1,33,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8070811,'Mercenary\'s Mitts','Normal/StandardItem',1,1,1,15290,0,82144,7024,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8070812,'[en]','Normal/StandardItem',1,0,0,15290,128,60000,7024,1,0,0,0,0,1,1102,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8070901,'Dated Sheepskin Armguards','Normal/StandardItem',1,0,0,16680,1176,81086,7023,1,0,0,0,0,15,1113,0,0,0,0,0,-1,33,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8070902,'Dated Dodoskin Armguards','Normal/StandardItem',1,0,0,16680,1911,81087,7023,1,0,0,0,0,25,1113,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8070903,'Dated Leather Armguards (Black)','Normal/StandardItem',1,0,0,16680,2646,81088,7023,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070904,'Dated Leather Armguards (Ochre)','Normal/StandardItem',1,0,0,16680,2646,81089,7023,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070905,'Dated Leather Armguards (Green)','Normal/StandardItem',1,0,0,16680,2646,81090,7023,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070906,'Dated Leather Armguards (Red)','Normal/StandardItem',1,0,0,16680,2646,81091,7023,1,0,0,0,0,35,1113,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8070907,'Dated Spiked Leather Armguards (Black)','Normal/StandardItem',1,0,0,16680,3381,81096,7023,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070908,'Dated Spiked Leather Armguards (Ochre)','Normal/StandardItem',1,0,0,16680,3381,81097,7023,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070909,'Dated Spiked Leather Armguards (Green)','Normal/StandardItem',1,0,0,16680,3381,81098,7023,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070910,'Dated Spiked Leather Armguards (Red)','Normal/StandardItem',1,0,0,16680,3381,81099,7023,1,0,0,0,0,45,1113,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8070911,'Leather Armguards','Normal/StandardItem',1,0,0,16680,1543,81088,7023,1,0,0,0,0,20,2104,0,0,0,0,0,-1,33,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8070912,'Leather Armguards (Green)','Normal/StandardItem',1,0,0,16680,1543,81090,7023,1,0,0,0,0,20,2104,0,0,0,0,0,-1,33,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8070913,'Toadskin Armguards','Normal/StandardItem',1,0,0,16680,2278,81098,7023,1,0,0,0,0,30,2104,0,0,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8070914,'Toadskin Armguards (Black)','Normal/StandardItem',1,0,0,16680,2278,81096,7023,1,0,0,0,0,30,2104,0,0,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8070915,'Spiked Armguards','Normal/StandardItem',1,1,0,16680,3748,82508,7023,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071001,'Dated Sheepskin Wristguards','Normal/StandardItem',1,0,0,11120,112,81100,7032,1,0,0,0,0,3,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8071002,'Dated Sheepskin Wristguards (Taupe)','Normal/StandardItem',1,0,0,11120,112,81101,7032,1,0,0,0,0,3,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8071003,'Dated Sheepskin Wristguards (Grey)','Normal/StandardItem',1,0,0,11120,112,81102,7032,1,0,0,0,0,3,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8071004,'Dated Dodoskin Wristguards','Normal/StandardItem',1,0,0,11120,392,81103,7032,1,0,0,0,0,13,1001,0,0,0,0,0,-1,33,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8071005,'Dated Dodoskin Wristguards (Black)','Normal/StandardItem',1,0,0,11120,392,81104,7032,1,0,0,0,0,13,1001,0,0,0,0,0,-1,33,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8071006,'Dated Leather Wristguards','Normal/StandardItem',1,0,0,11120,672,81105,7032,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8071007,'Dated Leather Wristguards (Black)','Normal/StandardItem',1,0,0,11120,672,81106,7032,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8071008,'Dated Leather Wristguards (Ochre)','Normal/StandardItem',1,0,0,11120,672,81107,7032,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8071009,'Dated Leather Wristguards (Green)','Normal/StandardItem',1,0,0,11120,672,81108,7032,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8071010,'Dated Leather Wristguards (Red)','Normal/StandardItem',1,0,0,11120,672,81109,7032,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8071011,'Dated Toadskin Wristguards','Normal/StandardItem',1,0,0,11120,952,81110,7032,1,0,0,0,0,33,1001,0,0,0,0,0,-1,33,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8071012,'Dated Toadskin Wristguards (Brown)','Normal/StandardItem',1,0,0,11120,952,81111,7032,1,0,0,0,0,33,1001,0,0,0,0,0,-1,33,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8071013,'Sheepskin Wristguards','Normal/StandardItem',1,0,0,11120,56,81100,7032,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8071014,'Sheepskin Wristguards (Brown)','Normal/StandardItem',1,0,0,11120,56,81101,7032,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8071015,'Dodoskin Wristguards','Normal/StandardItem',1,0,0,11120,336,81103,7032,1,0,0,0,0,11,1001,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8071016,'Dodoskin Wristguards (Black)','Normal/StandardItem',1,0,0,11120,336,81104,7032,1,0,0,0,0,11,1001,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8071017,'Storm Private\'s Wristguards','Normal/StandardItem',1,1,1,11120,0,81102,7032,2,0,0,0,1,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8071018,'Storm Sergeant\'s Wristguards','Normal/StandardItem',1,1,1,11120,0,81106,7032,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071101,'Dated Canvas Shortgloves','Normal/StandardItem',1,0,0,12500,1240,81925,7024,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8071102,'Dated Canvas Shortgloves (Auburn)','Normal/StandardItem',1,0,0,12500,1240,81926,7024,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8071103,'Dated Canvas Shortgloves (Pink)','Normal/StandardItem',1,0,0,12500,1240,81927,7024,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8071104,'Dated Canvas Shortgloves (Brown)','Normal/StandardItem',1,0,0,12500,1240,81928,7024,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8071105,'Dated Canvas Shortgloves (Blue)','Normal/StandardItem',1,0,0,12500,1240,81929,7024,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8071106,'Dated Velveteen Shortgloves','Normal/StandardItem',1,0,0,12500,1640,81930,7024,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8071107,'Dated Velveteen Shortgloves (Black)','Normal/StandardItem',1,0,0,12500,1640,81931,7024,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8071108,'Dated Velveteen Shortgloves (Red)','Normal/StandardItem',1,0,0,12500,1640,81932,7024,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8071109,'Dated Velveteen Shortgloves (Yellow)','Normal/StandardItem',1,0,0,12500,1640,81933,7024,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8071110,'Dated Velveteen Shortgloves (Green)','Normal/StandardItem',1,0,0,12500,1640,81934,7024,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8071111,'Dated Linen Shortgloves','Normal/StandardItem',1,0,0,12500,2040,81930,7024,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8071112,'Dated Linen Shortgloves (Pink)','Normal/StandardItem',1,0,0,12500,2040,81927,7024,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8071113,'Dated Linen Shortgloves (Blue)','Normal/StandardItem',1,0,0,12500,2040,81929,7024,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8071114,'Dated Linen Shortgloves (Brown)','Normal/StandardItem',1,0,0,12500,2040,81928,7024,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8071115,'Dated Linen Shortgloves (Yellow)','Normal/StandardItem',1,0,0,12500,2040,81926,7024,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8071116,'Velveteen Shortgloves','Normal/StandardItem',1,0,0,12500,1160,81930,7024,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8071117,'Velveteen Shortgloves (Red)','Normal/StandardItem',1,0,0,12500,1160,81932,7024,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8071118,'Velveteen Shortgloves (Yellow)','Normal/StandardItem',1,0,0,12500,1160,81933,7024,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8071119,'Linen Shortgloves','Normal/StandardItem',1,0,0,12500,1560,81930,7024,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8071120,'Linen Shortgloves (Blue)','Normal/StandardItem',1,0,0,12500,1560,81929,7024,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8071121,'Linen Shortgloves (Brown)','Normal/StandardItem',1,0,0,12500,1560,81928,7024,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8071122,'Linen Shortgloves (Red)','Normal/StandardItem',1,0,0,12500,1560,81927,7024,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8071123,'Linen Shortgloves (Yellow)','Normal/StandardItem',1,0,0,12500,1560,81926,7024,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8071201,'Dodoskin Ringbands','Normal/StandardItem',1,0,0,12510,975,82338,7032,1,0,0,0,0,16,1001,0,0,0,0,0,-1,33,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8071202,'Leather Ringbands','Normal/StandardItem',1,0,0,12510,1549,82339,7032,1,0,0,0,0,26,1001,0,0,0,0,0,-1,33,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8071203,'Leather Ringbands (Green)','Normal/StandardItem',1,0,0,12510,1549,82339,7032,1,0,0,0,0,26,1001,0,0,0,0,0,-1,33,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8071204,'Boarskin Ringbands','Normal/StandardItem',1,0,0,12510,2123,82340,7032,1,0,0,0,0,36,1001,0,0,0,0,0,-1,33,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8071205,'Boarskin Ringbands (Brown)','Normal/StandardItem',1,0,0,12510,2123,82340,7032,1,0,0,0,0,36,1001,0,0,0,0,0,-1,33,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8071206,'Boarskin Ringbands of Flames','Normal/StandardItem',1,0,0,12510,2697,82341,7032,1,0,0,0,0,46,2005,0,0,0,0,0,-1,32,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8071207,'Boarskin Ringbands of Tremors','Normal/StandardItem',1,0,0,12510,2697,82342,7032,1,0,0,0,0,46,2005,0,0,0,0,0,-1,32,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8071208,'Boarskin Ringbands of Tides','Normal/StandardItem',1,0,0,12510,2697,82343,7032,1,0,0,0,0,46,2005,0,0,0,0,0,-1,32,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8071209,'Boarskin Ringbands of Gales','Normal/StandardItem',1,0,0,12510,2697,82344,7032,1,0,0,0,0,46,2005,0,0,0,0,0,-1,32,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8071210,'Boarskin Ringbands of Frost','Normal/StandardItem',1,0,0,12510,2697,82345,7032,1,0,0,0,0,46,2005,0,0,0,0,0,-1,32,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8071211,'Boarskin Ringbands of Storms','Normal/StandardItem',1,0,0,12510,2697,82346,7032,1,0,0,0,0,46,2005,0,0,0,0,0,-1,32,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8071212,'Sorcerer\'s Ringbands','Normal/StandardItem',1,1,1,12510,0,82150,7032,2,0,0,0,1,50,2005,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071301,'Lominsan Soldier\'s Gloves','Normal/StandardItem',1,1,1,12500,0,82110,7024,2,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8071302,'Gridanian Soldier\'s Gloves','Normal/StandardItem',1,1,1,12500,0,82111,7024,2,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8071303,'Ul\'dahn Soldier\'s Gloves','Normal/StandardItem',1,1,1,12500,0,82112,7024,2,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8071304,'Lominsan Officer\'s Gloves','Normal/StandardItem',1,1,1,12500,0,82113,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071305,'Gridanian Officer\'s Gloves','Normal/StandardItem',1,1,1,12500,0,82114,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071306,'Ul\'dahn Officer\'s Gloves','Normal/StandardItem',1,1,1,12500,0,82115,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071401,'Gallant Gauntlets','Normal/StandardItem',1,1,1,19460,0,82484,7023,3,0,0,0,1,47,2120,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8071402,'Temple Gloves','Normal/StandardItem',1,1,1,18070,0,82489,7023,3,0,0,0,1,47,2119,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8071403,'Fighter\'s Gauntlets','Normal/StandardItem',1,1,1,16680,0,82464,7023,3,0,0,0,1,47,2121,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8071404,'Drachen Gauntlets','Normal/StandardItem',1,1,1,18070,0,82459,7023,3,0,0,0,1,47,2123,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8071405,'Choral Ringbands','Normal/StandardItem',1,1,1,12510,0,82479,7032,3,0,0,0,1,47,2122,0,0,0,0,0,-1,32,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8071406,'Healer\'s Gloves','Normal/StandardItem',1,1,1,12510,0,82469,7032,3,0,0,0,1,47,2125,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8071407,'Wizard\'s Gloves','Normal/StandardItem',1,1,1,15290,0,82474,7024,3,0,0,0,1,47,2124,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8071501,'Heavy Darklight Gauntlets','Normal/StandardItem',1,1,1,20850,0,82494,7023,3,0,0,0,1,50,2126,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071502,'Darklight Gauntlets','Normal/StandardItem',1,1,1,19460,0,82496,7023,3,0,0,0,1,50,2127,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071503,'Darklight Bracers','Normal/StandardItem',1,1,1,16680,0,82500,7023,3,0,0,0,1,50,2128,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071504,'Darklight Gloves','Normal/StandardItem',1,1,1,12510,0,82505,7024,3,0,0,0,1,50,2129,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071505,'Heavy Darksteel Gauntlets','Normal/StandardItem',1,0,0,20850,5250,82526,7023,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071506,'Heavy Darksteel Gauntlets (White)','Normal/StandardItem',1,0,0,20850,5250,82525,7023,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071507,'Heavy Darksteel Gauntlets (Red)','Normal/StandardItem',1,0,0,20850,5250,82527,7023,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071508,'Heavy Darksteel Gauntlets (Green)','Normal/StandardItem',1,0,0,20850,5250,82528,7023,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071509,'Heavy Darksteel Gauntlets (Blue)','Normal/StandardItem',1,0,0,20850,5250,82529,7023,2,0,0,0,1,49,2155,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071510,'Gryphonskin Gloves','Normal/StandardItem',1,0,0,18070,4025,82540,7023,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071511,'Gryphonskin Gloves (White)','Normal/StandardItem',1,0,0,18070,4025,82541,7023,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071512,'Gryphonskin Gloves (Black)','Normal/StandardItem',1,0,0,18070,4025,82542,7023,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071513,'Gryphonskin Gloves (Red)','Normal/StandardItem',1,0,0,18070,4025,82543,7023,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071514,'Gryphonskin Gloves (Yellow)','Normal/StandardItem',1,0,0,18070,4025,82544,7023,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071515,'Vanya Gloves','Normal/StandardItem',1,0,0,12510,2870,82557,7024,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071516,'Vanya Gloves (Yellow)','Normal/StandardItem',1,0,0,12510,2870,82556,7024,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071517,'Vanya Gloves (Black)','Normal/StandardItem',1,0,0,12510,2870,82555,7024,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071518,'Vanya Gloves (Purple)','Normal/StandardItem',1,0,0,12510,2870,82558,7024,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071519,'Vanya Gloves (Red)','Normal/StandardItem',1,0,0,12510,2870,82559,7024,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8071520,'Storm Sergeant\'s Mitts','Normal/StandardItem',1,1,1,15290,0,82592,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071521,'Storm Sergeant\'s Shortgloves','Normal/StandardItem',1,1,1,12500,0,82579,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071522,'Serpent Sergeant\'s Mitts','Normal/StandardItem',1,1,1,15290,0,82593,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071523,'Serpent Sergeant\'s Shortgloves','Normal/StandardItem',1,1,1,12500,0,82580,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071524,'Flame Sergeant\'s Mitts','Normal/StandardItem',1,1,1,15290,0,82591,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071525,'Flame Sergeant\'s Shortgloves','Normal/StandardItem',1,1,1,12500,0,82581,7024,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071526,'Militia Ringbands','Normal/StandardItem',1,1,1,12510,0,82597,7024,2,0,0,0,1,50,2005,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071527,'Militia Gauntlets','Normal/StandardItem',1,1,1,20850,0,80245,7023,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8071528,'Militia Mitt Gauntlets','Normal/StandardItem',1,1,1,16680,0,82596,7023,2,0,0,0,1,50,2158,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8080001,'Dated Leather Thighboots','Normal/StandardItem',1,0,0,13900,2008,80300,7027,1,0,0,0,0,26,1005,0,0,0,0,0,-1,33,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8080002,'Dated Tarred Leather Thighboots','Normal/StandardItem',1,0,0,13900,2752,80301,7027,1,0,0,0,0,36,1005,0,0,0,0,0,-1,33,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8080003,'Dated Leather Thighboots (Ochre)','Normal/StandardItem',1,0,0,13900,2008,80302,7027,1,0,0,0,0,26,1005,0,0,0,0,0,-1,33,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8080004,'Dated Leather Thighboots (Red)','Normal/StandardItem',1,0,0,13900,2008,80303,7027,1,0,0,0,0,26,1005,0,0,0,0,0,-1,33,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8080005,'Dated Leather Thighboots (Green)','Normal/StandardItem',1,0,0,13900,2008,80304,7027,1,0,0,0,0,26,1005,0,0,0,0,0,-1,33,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8080006,'Boarskin Thighboots','Normal/StandardItem',1,0,0,13900,3199,80292,7027,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8080007,'[en]','Normal/StandardItem',1,0,0,13900,148,60000,7027,1,0,0,0,0,1,1005,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8080008,'Boarskin Thighboots (Red)','Normal/StandardItem',1,0,0,13900,3199,80294,7027,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8080009,'Raptorskin Thighboots (Green)','Normal/StandardItem',1,0,0,13900,3571,80298,7027,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8080010,'Raptorskin Thighboots (Blue)','Normal/StandardItem',1,0,0,13900,3571,82450,7027,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8080011,'Raptorskin Thighboots','Normal/StandardItem',1,0,0,13900,3571,80297,7027,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8080012,'Raptorskin Thighboots (Grey)','Normal/StandardItem',1,0,0,13900,3571,82365,7027,1,0,0,0,0,47,2104,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8080013,'[en]','Normal/StandardItem',1,0,0,13900,148,60000,7027,1,0,0,0,0,1,1005,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8080014,'[en]','Normal/StandardItem',1,0,0,13900,148,60000,7027,1,0,0,0,0,1,1005,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8080015,'Flame Sergeant\'s Thighboots','Normal/StandardItem',1,1,1,13900,0,80301,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8080016,'Weathered Thighboots ','Normal/StandardItem',1,1,1,13900,0,81120,7027,1,0,0,0,0,1,1005,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080017,'Weathered Thighboots (Grey)','Normal/StandardItem',1,1,1,13900,0,81119,7027,1,0,0,0,0,1,1005,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080018,'Dated Dodoskin Thighboots (Black)','Normal/StandardItem',1,0,0,13900,1264,81117,7027,1,0,0,0,0,16,1005,0,0,0,0,0,-1,33,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8080019,'Vintage Thighboots','Normal/StandardItem',1,1,0,13900,3645,80297,7027,1,0,0,0,0,48,1005,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080020,'Mildewed Thighboots','Normal/StandardItem',1,1,0,7500,1014,81418,7027,1,0,0,0,0,38,1005,0,0,0,0,0,-1,33,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8080101,'Dated Bronze Sabatons','Normal/StandardItem',1,0,0,20850,4680,80305,7026,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8080102,'Dated Bronze Sabatons (Auburn)','Normal/StandardItem',1,0,0,20850,4680,80306,7026,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8080103,'Dated Bronze Sabatons (Pink)','Normal/StandardItem',1,0,0,20850,4680,80307,7026,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8080104,'Dated Bronze Sabatons (Brown)','Normal/StandardItem',1,0,0,20850,4680,80308,7026,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8080105,'Dated Bronze Sabatons (Blue)','Normal/StandardItem',1,0,0,20850,4680,80309,7026,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8080106,'Dated Iron Sabatons','Normal/StandardItem',1,0,0,20850,5880,80310,7026,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8080107,'Dated Iron Sabatons (Green)','Normal/StandardItem',1,0,0,20850,5880,80313,7026,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8080108,'Dated Iron Sabatons (Brown)','Normal/StandardItem',1,0,0,20850,5880,80314,7026,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8080109,'Steel Sabatons','Normal/StandardItem',1,0,0,20850,4800,80311,7026,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8080110,'Steel Sabatons (Blue)','Normal/StandardItem',1,0,0,20850,4800,80315,7026,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8080111,'Cobalt Sabatons (Blue)','Normal/StandardItem',1,0,0,20850,6000,82451,7026,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8080112,'Sentinel\'s Sabatons','Normal/StandardItem',1,0,0,20850,6120,80319,7026,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8080113,'Cobalt Sabatons','Normal/StandardItem',1,0,0,20850,6000,82366,7026,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8080114,'Cobalt Sabatons (Red)','Normal/StandardItem',1,0,0,20850,6000,82367,7026,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8080115,'Plundered Sabatons','Normal/StandardItem',1,1,0,20850,1920,80305,7026,1,0,0,0,1,15,2101,0,0,0,0,0,-1,31,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8080116,'Explorer\'s Sabatons','Normal/StandardItem',1,1,0,20850,6120,80310,7026,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8080117,'Darksteel Sabatons (White)','Normal/StandardItem',1,0,0,20850,240,80317,7026,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8080118,'Darksteel Sabatons (Gold)','Normal/StandardItem',1,0,0,20850,240,80318,7026,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8080119,'[en]','Normal/StandardItem',1,0,0,20850,240,60000,7026,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8080201,'Dated Sheepskin Duckbills','Normal/StandardItem',1,0,0,11120,104,80320,7027,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080202,'Dated Sheepskin Duckbills (Brown)','Normal/StandardItem',1,0,0,11120,104,80321,7027,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080203,'Dated Sheepskin Duckbills (Grey)','Normal/StandardItem',1,0,0,11120,104,80322,7027,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080204,'Dated Sheepskin Duckbills (Beige)','Normal/StandardItem',1,0,0,11120,104,80323,7027,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080205,'Dated Padded Sheepskin Duckbills','Normal/StandardItem',1,0,0,11120,624,80324,7027,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080206,'Dated Padded Sheepskin Duckbills (Red)','Normal/StandardItem',1,0,0,11120,624,80325,7027,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080207,'Dated Padded Sheepskin Duckbills (Yellow)','Normal/StandardItem',1,0,0,11120,624,80326,7027,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080208,'Dated Padded Sheepskin Duckbills (Green)','Normal/StandardItem',1,0,0,11120,624,80327,7027,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080209,'Dated Padded Sheepskin Duckbills (Blue)','Normal/StandardItem',1,0,0,11120,624,80328,7027,1,0,0,0,0,11,1103,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080210,'Dated Leather Duckbills','Normal/StandardItem',1,0,0,11120,1664,80329,7027,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8080211,'Dated Leather Duckbills (Black)','Normal/StandardItem',1,0,0,11120,1664,80330,7027,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8080212,'Dated Leather Duckbills (Ochre)','Normal/StandardItem',1,0,0,11120,1664,80331,7027,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8080213,'Dated Leather Duckbills (Red)','Normal/StandardItem',1,0,0,11120,1664,80332,7027,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8080214,'Dated Leather Duckbills (Green)','Normal/StandardItem',1,0,0,11120,1664,80333,7027,1,0,0,0,0,31,1103,0,0,0,0,0,-1,33,10013004,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8080215,'Dated Padded Leather Duckbills','Normal/StandardItem',1,0,0,11120,2184,81121,7027,1,0,0,0,0,41,1103,0,0,0,0,0,-1,33,10013005,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080216,'Dated Padded Leather Duckbills (Black)','Normal/StandardItem',1,0,0,11120,2184,81122,7027,1,0,0,0,0,41,1103,0,0,0,0,0,-1,33,10013005,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080217,'Dated Padded Leather Duckbills (Ochre)','Normal/StandardItem',1,0,0,11120,2184,81123,7027,1,0,0,0,0,41,1103,0,0,0,0,0,-1,33,10013005,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080218,'Dated Padded Leather Duckbills (Red)','Normal/StandardItem',1,0,0,11120,2184,81124,7027,1,0,0,0,0,41,1103,0,0,0,0,0,-1,33,10013005,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080219,'Dated Padded Leather Duckbills (Green)','Normal/StandardItem',1,0,0,11120,2184,81125,7027,1,0,0,0,0,41,1103,0,0,0,0,0,-1,33,10013005,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080220,'Sheepskin Duckbills','Normal/StandardItem',1,0,0,11120,104,80320,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080221,'Sheepskin Duckbills of Casting (Brown)','Normal/StandardItem',1,0,0,11120,104,80321,7027,1,0,0,0,0,1,2005,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080222,'Sheepskin Duckbills of Toiling (Red)','Normal/StandardItem',1,0,0,11120,104,80323,7027,1,0,0,0,0,1,2003,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080223,'Sheepskin Duckbills of Toiling (Grey)','Normal/StandardItem',1,0,0,11120,104,80322,7027,1,0,0,0,0,1,2003,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080224,'Padded Sheepskin Duckbills','Normal/StandardItem',1,0,0,11120,1144,80324,7027,1,0,0,0,0,21,1001,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080225,'Padded Sheepskin Duckbills of Casting (Yellow)','Normal/StandardItem',1,0,0,11120,1144,80326,7027,1,0,0,0,1,21,2005,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080226,'Padded Sheepskin Duckbills of Toiling (Blue)','Normal/StandardItem',1,0,0,11120,1144,80328,7027,1,0,0,0,1,21,2003,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080227,'Padded Sheepskin Duckbills of Toiling (Green)','Normal/StandardItem',1,0,0,11120,1144,80327,7027,1,0,0,0,1,21,2003,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080228,'Sheepskin Duckbills (Brown)','Normal/StandardItem',1,0,0,11120,104,80321,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080229,'Sheepskin Duckbills (Red)','Normal/StandardItem',1,0,0,11120,104,80323,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080230,'Sheepskin Duckbills (Grey)','Normal/StandardItem',1,0,0,11120,104,80322,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080231,'Sheepskin Duckbills of Casting','Normal/StandardItem',1,0,0,11120,104,80320,7027,1,0,0,0,0,1,2005,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080232,'Sheepskin Duckbills of Casting (Red)','Normal/StandardItem',1,0,0,11120,104,80323,7027,1,0,0,0,0,1,2005,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080233,'Sheepskin Duckbills of Casting (Grey)','Normal/StandardItem',1,0,0,11120,104,80322,7027,1,0,0,0,0,1,2005,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080234,'Sheepskin Duckbills of Toiling','Normal/StandardItem',1,0,0,11120,104,80320,7027,1,0,0,0,0,1,2003,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080235,'Sheepskin Duckbills of Toiling (Brown)','Normal/StandardItem',1,0,0,11120,104,80321,7027,1,0,0,0,0,1,2003,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080236,'Padded Sheepskin Duckbills (Yellow)','Normal/StandardItem',1,0,0,11120,1144,80326,7027,1,0,0,0,0,21,1001,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080237,'Padded Sheepskin Duckbills (Blue)','Normal/StandardItem',1,0,0,11120,1144,80328,7027,1,0,0,0,0,21,1001,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080238,'Padded Sheepskin Duckbills (Green)','Normal/StandardItem',1,0,0,11120,1144,80327,7027,1,0,0,0,0,21,1001,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080239,'Padded Sheepskin Duckbills of Casting','Normal/StandardItem',1,0,0,11120,1144,80324,7027,1,0,0,0,1,21,2005,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080240,'Padded Sheepskin Duckbills of Casting (Blue)','Normal/StandardItem',1,0,0,11120,1144,80328,7027,1,0,0,0,1,21,2005,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080241,'Padded Sheepskin Duckbills of Casting (Green)','Normal/StandardItem',1,0,0,11120,1144,80327,7027,1,0,0,0,1,21,2005,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080242,'Padded Sheepskin Duckbills of Toiling','Normal/StandardItem',1,0,0,11120,1144,80324,7027,1,0,0,0,1,21,2003,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080243,'Padded Sheepskin Duckbills of Toiling (Yellow)','Normal/StandardItem',1,0,0,11120,1144,80326,7027,1,0,0,0,1,21,2003,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080244,'[en]','Normal/StandardItem',1,0,0,11120,104,60000,7027,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8080245,'Plundered Duckbills','Normal/StandardItem',1,1,0,11120,832,80329,7027,1,0,0,0,1,15,1001,0,0,0,0,0,-1,33,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8080246,'Weathered Duckbills','Normal/StandardItem',1,1,1,11120,0,81126,7027,1,0,0,0,0,1,1103,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080247,'Torturer\'s Duckbills','Normal/StandardItem',1,1,1,11120,0,80332,7027,2,0,0,0,1,30,2005,0,0,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8080301,'Dated Lauan Pattens','Normal/StandardItem',1,0,0,12510,300,80334,7027,1,0,0,0,0,4,1104,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080302,'Dated Lauan Pattens (Brown)','Normal/StandardItem',1,0,0,12510,300,80335,7027,1,0,0,0,0,4,1104,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080303,'Dated Lauan Pattens (Grey)','Normal/StandardItem',1,0,0,12510,300,80336,7027,1,0,0,0,0,4,1104,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080304,'Dated Lauan Pattens (Beige)','Normal/StandardItem',1,0,0,12510,300,80337,7027,1,0,0,0,0,4,1104,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080305,'Dated Maple Pattens','Normal/StandardItem',1,0,0,12510,900,80338,7027,1,0,0,0,0,14,1104,0,0,0,0,0,-1,29,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8080306,'Dated Maple Pattens (Red)','Normal/StandardItem',1,0,0,12510,900,80339,7027,1,0,0,0,0,14,1104,0,0,0,0,0,-1,29,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8080307,'Dated Maple Pattens (Yellow)','Normal/StandardItem',1,0,0,12510,900,80340,7027,1,0,0,0,0,14,1104,0,0,0,0,0,-1,29,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8080308,'Dated Maple Pattens (Green)','Normal/StandardItem',1,0,0,12510,900,80341,7027,1,0,0,0,0,14,1104,0,0,0,0,0,-1,29,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8080309,'Dated Maple Pattens (Blue)','Normal/StandardItem',1,0,0,12510,900,80342,7027,1,0,0,0,0,14,1104,0,0,0,0,0,-1,29,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8080310,'Dated Elm Pattens','Normal/StandardItem',1,0,0,12510,1500,80343,7027,1,0,0,0,0,24,1104,0,0,0,0,0,-1,29,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8080311,'Dated Elm Pattens (Auburn)','Normal/StandardItem',1,0,0,12510,1500,80344,7027,1,0,0,0,0,24,1104,0,0,0,0,0,-1,29,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8080312,'Dated Elm Pattens (Pink)','Normal/StandardItem',1,0,0,12510,1500,80345,7027,1,0,0,0,0,24,1104,0,0,0,0,0,-1,29,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8080313,'Dated Elm Pattens (Brown)','Normal/StandardItem',1,0,0,12510,1500,80346,7027,1,0,0,0,0,24,1104,0,0,0,0,0,-1,29,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8080314,'Dated Elm Pattens (Blue)','Normal/StandardItem',1,0,0,12510,1500,80347,7027,1,0,0,0,0,24,1104,0,0,0,0,0,-1,29,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8080315,'Dated Ash Pattens','Normal/StandardItem',1,0,0,12510,2100,81127,7027,1,0,0,0,0,34,1104,0,0,0,0,0,-1,29,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8080316,'Dated Ash Pattens (Black)','Normal/StandardItem',1,0,0,12510,2100,81128,7027,1,0,0,0,0,34,1104,0,0,0,0,0,-1,29,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8080317,'Dated Ash Pattens (Red)','Normal/StandardItem',1,0,0,12510,2100,81129,7027,1,0,0,0,0,34,1104,0,0,0,0,0,-1,29,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8080318,'Dated Ash Pattens (Yellow)','Normal/StandardItem',1,0,0,12510,2100,81130,7027,1,0,0,0,0,34,1104,0,0,0,0,0,-1,29,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8080319,'Dated Ash Pattens (Green)','Normal/StandardItem',1,0,0,12510,2100,81131,7027,1,0,0,0,0,34,1104,0,0,0,0,0,-1,29,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8080320,'Oak Pattens','Normal/StandardItem',1,0,0,12510,2640,82368,7027,1,0,0,0,0,43,1001,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080321,'Oak Pattens of the Mind (Grey)','Normal/StandardItem',1,0,0,12510,2640,82369,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080322,'Oak Pattens of Vitality (Purple)','Normal/StandardItem',1,0,0,12510,2640,82370,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080323,'Oak Pattens of Intelligence (Black)','Normal/StandardItem',1,0,0,12510,2640,82371,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080324,'Mahogany Pattens','Normal/StandardItem',1,0,0,12510,2940,82370,7027,1,0,0,0,0,48,1001,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080325,'Mahogany Pattens of the Mind (Blue)','Normal/StandardItem',1,0,0,12510,2940,82372,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080326,'Mahogany Pattens of Vitality (Red)','Normal/StandardItem',1,0,0,12510,2940,82373,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080327,'Mahogany Pattens of Intelligence (Brown)','Normal/StandardItem',1,0,0,12510,2940,82369,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080328,'Oak Pattens (Grey)','Normal/StandardItem',1,0,0,12510,2640,82369,7027,1,0,0,0,0,43,1001,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080329,'Oak Pattens (Purple)','Normal/StandardItem',1,0,0,12510,2640,82370,7027,1,0,0,0,0,43,1001,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080330,'Oak Pattens (Black)','Normal/StandardItem',1,0,0,12510,2640,82371,7027,1,0,0,0,0,43,1001,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080331,'Oak Pattens of the Mind','Normal/StandardItem',1,0,0,12510,2640,82368,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080332,'Oak Pattens of the Mind (Purple)','Normal/StandardItem',1,0,0,12510,2640,82370,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080333,'Oak Pattens of the Mind (Black)','Normal/StandardItem',1,0,0,12510,2640,82371,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080334,'Oak Pattens of Vitality','Normal/StandardItem',1,0,0,12510,2640,82368,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080335,'Oak Pattens of Vitality (Grey)','Normal/StandardItem',1,0,0,12510,2640,82369,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080336,'Oak Pattens of Vitality (Black)','Normal/StandardItem',1,0,0,12510,2640,82371,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080337,'Oak Pattens of Intelligence','Normal/StandardItem',1,0,0,12510,2640,82368,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080338,'Oak Pattens of Intelligence (Grey)','Normal/StandardItem',1,0,0,12510,2640,82369,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080339,'Oak Pattens of Intelligence (Purple)','Normal/StandardItem',1,0,0,12510,2640,82370,7027,1,0,0,0,1,43,2006,0,0,0,0,0,-1,29,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080340,'Mahogany Pattens (Blue)','Normal/StandardItem',1,0,0,12510,2940,82372,7027,1,0,0,0,0,48,1001,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080341,'Mahogany Pattens (Red)','Normal/StandardItem',1,0,0,12510,2940,82373,7027,1,0,0,0,0,48,1001,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080342,'Mahogany Pattens (Brown)','Normal/StandardItem',1,0,0,12510,2940,82369,7027,1,0,0,0,0,48,1001,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080343,'Mahogany Pattens (Green)','Normal/StandardItem',1,0,0,12510,2940,82452,7027,1,0,0,0,0,48,1001,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080344,'Mahogany Pattens of the Mind','Normal/StandardItem',1,0,0,12510,2940,82370,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080345,'Mahogany Pattens of the Mind (Red)','Normal/StandardItem',1,0,0,12510,2940,82373,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080346,'Weathered Pattens','Normal/StandardItem',1,1,1,12510,0,81132,7027,1,0,0,0,0,1,1104,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080347,'Weathered Pattens (Grey)','Normal/StandardItem',1,1,1,12510,0,81133,7027,1,0,0,0,0,1,1104,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080348,'Onion Pattens','Normal/StandardItem',1,1,1,12510,0,81355,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080349,'Warlock\'s Pattens','Normal/StandardItem',1,1,1,12510,0,80346,7027,2,0,0,0,1,50,2005,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8080350,'Mahogany Pattens of the Mind (Brown)','Normal/StandardItem',1,0,0,12510,2940,82369,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080351,'Mahogany Pattens of the Mind (Green)','Normal/StandardItem',1,0,0,12510,2940,82452,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080352,'Mahogany Pattens of Vitality','Normal/StandardItem',1,0,0,12510,2940,82370,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080353,'Mahogany Pattens of Vitality (Blue)','Normal/StandardItem',1,0,0,12510,2940,82372,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080354,'Mahogany Pattens of Vitality (Brown)','Normal/StandardItem',1,0,0,12510,2940,82369,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080355,'Mahogany Pattens of Vitality (Green)','Normal/StandardItem',1,0,0,12510,2940,82452,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080356,'Mahogany Pattens of Intelligence','Normal/StandardItem',1,0,0,12510,2940,82370,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080357,'Mahogany Pattens of Intelligence (Blue)','Normal/StandardItem',1,0,0,12510,2940,82372,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080358,'Mahogany Pattens of Intelligence (Red)','Normal/StandardItem',1,0,0,12510,2940,82373,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080359,'Mahogany Pattens of Intelligence (Green)','Normal/StandardItem',1,0,0,12510,2940,82452,7027,1,0,0,0,1,48,2006,0,0,0,0,0,-1,29,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080360,'Mage\'s Pattens','Normal/StandardItem',1,1,0,12510,2880,80346,7027,2,0,0,0,1,47,2005,0,0,0,0,0,-1,29,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8080401,'Dated Sheepskin Workboots','Normal/StandardItem',1,0,0,18070,736,81134,7027,1,0,0,0,0,7,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080402,'Dated Sheepskin Workboots (Grey)','Normal/StandardItem',1,0,0,18070,736,81135,7027,1,0,0,0,0,7,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080403,'Dated Sheepskin Workboots (Beige)','Normal/StandardItem',1,0,0,18070,736,81136,7027,1,0,0,0,0,7,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080404,'Dated Sheepskin Workboots (Brown)','Normal/StandardItem',1,0,0,18070,736,80348,7027,1,0,0,0,0,7,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080405,'Dated Dodoskin Workboots','Normal/StandardItem',1,0,0,18070,1656,81137,7027,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8080406,'Dated Dodoskin Workboots (Red)','Normal/StandardItem',1,0,0,18070,1656,81138,7027,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8080407,'Dated Dodoskin Workboots (Yellow)','Normal/StandardItem',1,0,0,18070,1656,81139,7027,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8080408,'Dated Dodoskin Workboots (Green)','Normal/StandardItem',1,0,0,18070,1656,81140,7027,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8080409,'Dated Dodoskin Workboots (Blue)','Normal/StandardItem',1,0,0,18070,1656,81141,7027,1,0,0,0,0,17,1105,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8080410,'Dated Leather Workboots','Normal/StandardItem',1,0,0,18070,2576,81142,7027,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8080411,'Dated Leather Workboots (Red)','Normal/StandardItem',1,0,0,18070,2576,81143,7027,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8080412,'Dated Leather Workboots (Yellow)','Normal/StandardItem',1,0,0,18070,2576,81144,7027,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8080413,'Dated Leather Workboots (Green)','Normal/StandardItem',1,0,0,18070,2576,81145,7027,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8080414,'Dated Leather Workboots (Blue)','Normal/StandardItem',1,0,0,18070,2576,81146,7027,1,0,0,0,0,27,1105,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8080415,'Dated Padded Leather Workboots','Normal/StandardItem',1,0,0,18070,3496,81147,7027,1,0,0,0,0,37,1105,0,0,0,0,0,-1,34,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8080416,'Dated Padded Leather Workboots (Black)','Normal/StandardItem',1,0,0,18070,3496,81148,7027,1,0,0,0,0,37,1105,0,0,0,0,0,-1,34,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8080417,'Dated Padded Leather Workboots (Ochre)','Normal/StandardItem',1,0,0,18070,3496,81149,7027,1,0,0,0,0,37,1105,0,0,0,0,0,-1,34,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8080418,'Dated Padded Leather Workboots (Green)','Normal/StandardItem',1,0,0,18070,3496,81150,7027,1,0,0,0,0,37,1105,0,0,0,0,0,-1,34,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8080419,'Dated Padded Leather Workboots (Red)','Normal/StandardItem',1,0,0,18070,3496,81151,7027,1,0,0,0,0,37,1105,0,0,0,0,0,-1,34,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8080420,'Dated Toadskin Workboots','Normal/StandardItem',1,0,0,18070,4416,81152,7027,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8080421,'Dated Toadskin Workboots (Auburn)','Normal/StandardItem',1,0,0,18070,4416,81153,7027,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8080422,'Dated Toadskin Workboots (Pink)','Normal/StandardItem',1,0,0,18070,4416,81154,7027,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8080423,'Dated Toadskin Workboots (Brown)','Normal/StandardItem',1,0,0,18070,4416,81155,7027,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8080424,'Dated Toadskin Workboots (Blue)','Normal/StandardItem',1,0,0,18070,4416,81156,7027,1,0,0,0,0,47,1105,0,0,0,0,0,-1,33,10013005,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8080425,'Weathered Workboots (Grey)','Normal/StandardItem',1,1,1,18070,0,81158,7027,1,0,0,0,0,1,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080426,'Weathered Workboots','Normal/StandardItem',1,1,1,18070,0,81157,7027,1,0,0,0,0,1,1105,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080427,'Boarskin Workboots','Normal/StandardItem',1,0,0,18070,4048,82374,7027,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080428,'Boarskin Workboots of the Mind (Brown)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080429,'Boarskin Workboots of Intelligence (White)','Normal/StandardItem',1,0,0,18070,4048,82376,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080430,'Boarskin Workboots of Piety (Blue)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080431,'Raptorskin Workboots','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080432,'Raptorskin Workboots of the Mind (Brown)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080433,'Raptorskin Workboots of Intelligence (Yellow)','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080434,'Raptorskin Workboots of Piety (Blue)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080435,'Boarskin Workboots (Brown)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080436,'Boarskin Workboots (White)','Normal/StandardItem',1,0,0,18070,4048,82376,7027,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080437,'Boarskin Workboots (Blue)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080438,'Boarskin Workboots of the Mind','Normal/StandardItem',1,0,0,18070,4048,82374,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080439,'Boarskin Workboots of the Mind (White)','Normal/StandardItem',1,0,0,18070,4048,82376,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080440,'Boarskin Workboots of the Mind (Blue)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080441,'Boarskin Workboots of Intelligence','Normal/StandardItem',1,0,0,18070,4048,82374,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080442,'Boarskin Workboots of Intelligence (Brown)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080443,'Boarskin Workboots of Intelligence (Blue)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080444,'Boarskin Workboots of Piety','Normal/StandardItem',1,0,0,18070,4048,82374,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080445,'Boarskin Workboots of Piety (Brown)','Normal/StandardItem',1,0,0,18070,4048,82375,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080446,'Boarskin Workboots of Piety (White)','Normal/StandardItem',1,0,0,18070,4048,82376,7027,1,0,0,0,1,43,2007,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080447,'Raptorskin Workboots (Brown)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080448,'Raptorskin Workboots (Yellow)','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080449,'Raptorskin Workboots (Blue)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080450,'Raptorskin Workboots (Red)','Normal/StandardItem',1,0,0,18070,4508,82453,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080451,'Raptorskin Workboots of the Mind','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080452,'Raptorskin Workboots of the Mind (Yellow)','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080453,'Raptorskin Workboots of the Mind (Blue)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080454,'Raptorskin Workboots of the Mind (Red)','Normal/StandardItem',1,0,0,18070,4508,82453,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080455,'Raptorskin Workboots of Intelligence','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080456,'Raptorskin Workboots of Intelligence (Brown)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080457,'Raptorskin Workboots of Intelligence (Blue)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080458,'Raptorskin Workboots of Intelligence (Red)','Normal/StandardItem',1,0,0,18070,4508,82453,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080459,'Raptorskin Workboots of Piety','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080460,'Raptorskin Workboots of Piety (Brown)','Normal/StandardItem',1,0,0,18070,4508,82378,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080461,'Raptorskin Workboots of Piety (Yellow)','Normal/StandardItem',1,0,0,18070,4508,82377,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080462,'Raptorskin Workboots of Piety (Red)','Normal/StandardItem',1,0,0,18070,4508,82453,7027,1,0,0,0,1,48,2007,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080501,'Weathered Crakows','Normal/StandardItem',1,1,1,13900,0,81198,7027,1,0,0,0,0,1,1109,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080502,'Dated Sheepskin Crakows','Normal/StandardItem',1,0,0,13900,561,80349,7027,1,0,0,0,0,8,1109,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080503,'Dated Dodoskin Crakows','Normal/StandardItem',1,0,0,13900,1185,81189,7027,1,0,0,0,0,18,1109,0,0,0,0,0,-1,33,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8080504,'Dated Leather Crakows (Black)','Normal/StandardItem',1,0,0,13900,1809,81190,7027,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8080505,'Dated Leather Crakows (Red)','Normal/StandardItem',1,0,0,13900,1809,81191,7027,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8080506,'Dated Leather Crakows (Ochre)','Normal/StandardItem',1,0,0,13900,1809,81192,7027,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8080507,'Dated Leather Crakows (Green)','Normal/StandardItem',1,0,0,13900,1809,81193,7027,1,0,0,0,0,28,1109,0,0,0,0,0,-1,33,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8080508,'Dated Toadskin Crakows (Black)','Normal/StandardItem',1,0,0,13900,2433,81194,7027,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8080509,'Dated Toadskin Crakows (Red)','Normal/StandardItem',1,0,0,13900,2433,81195,7027,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8080510,'Dated Toadskin Crakows (Ochre)','Normal/StandardItem',1,0,0,13900,2433,81196,7027,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8080511,'Dated Toadskin Crakows (Green)','Normal/StandardItem',1,0,0,13900,2433,81197,7027,1,0,0,0,0,38,1109,0,0,0,0,0,-1,33,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8080512,'Hermes\' Shoes','Normal/EnchantItem',1,1,1,13900,0,81351,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080513,'Leather Crakows','Normal/StandardItem',1,0,0,13900,1622,81190,7027,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080514,'Leather Crakows of Slaying (Red)','Normal/StandardItem',1,0,0,13900,1622,81191,7027,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080515,'Leather Crakows of Toiling (Green)','Normal/StandardItem',1,0,0,13900,1622,81193,7027,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080516,'Leather Crakows of Invoking (Brown)','Normal/StandardItem',1,0,0,13900,1622,81192,7027,1,0,0,0,1,25,2002,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080517,'Boarskin Crakows','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080518,'Boarskin Crakows of Slaying (Red)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080519,'Boarskin Crakows of Toiling (Green)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080520,'Boarskin Crakows of Invoking (Brown)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2002,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080521,'Peisteskin Crakows','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080522,'Peisteskin Crakows of Slaying (White)','Normal/StandardItem',1,0,0,13900,2558,82386,7027,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080523,'Peisteskin Crakows of Toiling (Blue)','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080524,'Peisteskin Crakows of Invoking (Red)','Normal/StandardItem',1,0,0,13900,2558,82387,7027,1,0,0,0,1,40,2002,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080525,'Sipahi Crakows','Normal/StandardItem',1,1,1,13900,0,81541,7027,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8080526,'Leather Crakows (Red)','Normal/StandardItem',1,0,0,13900,1622,81191,7027,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080527,'Leather Crakows (Green)','Normal/StandardItem',1,0,0,13900,1622,81193,7027,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080528,'Leather Crakows (Brown)','Normal/StandardItem',1,0,0,13900,1622,81192,7027,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080529,'Leather Crakows of Slaying','Normal/StandardItem',1,0,0,13900,1622,81190,7027,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080530,'Leather Crakows of Slaying (Green)','Normal/StandardItem',1,0,0,13900,1622,81193,7027,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080531,'Leather Crakows of Slaying (Brown)','Normal/StandardItem',1,0,0,13900,1622,81192,7027,1,0,0,0,1,25,2004,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080532,'Leather Crakows of Toiling','Normal/StandardItem',1,0,0,13900,1622,81190,7027,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080533,'Leather Crakows of Toiling (Red)','Normal/StandardItem',1,0,0,13900,1622,81191,7027,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080534,'Leather Crakows of Toiling (Brown)','Normal/StandardItem',1,0,0,13900,1622,81192,7027,1,0,0,0,1,25,2003,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080535,'Leather Crakows of Invoking','Normal/StandardItem',1,0,0,13900,1622,81190,7027,1,0,0,0,1,25,2002,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080536,'Leather Crakows of Invoking (Red)','Normal/StandardItem',1,0,0,13900,1622,81191,7027,1,0,0,0,1,25,2002,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080537,'Leather Crakows of Invoking (Green)','Normal/StandardItem',1,0,0,13900,1622,81193,7027,1,0,0,0,1,25,2002,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080538,'Boarskin Crakows (Red)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080539,'Boarskin Crakows (Green)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080540,'Boarskin Crakows (Brown)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080541,'Boarskin Crakows of Slaying','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080542,'Boarskin Crakows of Slaying (Green)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080543,'Boarskin Crakows of Slaying (Brown)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2004,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080544,'Boarskin Crakows of Toiling','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080545,'Boarskin Crakows of Toiling (Red)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080546,'Boarskin Crakows of Toiling (Brown)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2003,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080547,'Boarskin Crakows of Invoking','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2002,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080548,'Boarskin Crakows of Invoking (Red)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2002,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080549,'Boarskin Crakows of Invoking (Green)','Normal/StandardItem',1,0,0,13900,2246,82384,7027,1,0,0,0,1,35,2002,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080550,'Peisteskin Crakows (White)','Normal/StandardItem',1,0,0,13900,2558,82386,7027,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080551,'Peisteskin Crakows (Blue)','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080552,'Peisteskin Crakows (Red)','Normal/StandardItem',1,0,0,13900,2558,82387,7027,1,0,0,0,0,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080553,'Peisteskin Crakows of Slaying','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080554,'Peisteskin Crakows of Slaying (Blue)','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080555,'Peisteskin Crakows of Slaying (Red)','Normal/StandardItem',1,0,0,13900,2558,82387,7027,1,0,0,0,1,40,2004,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080556,'Peisteskin Crakows of Toiling','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080557,'Peisteskin Crakows of Toiling (White)','Normal/StandardItem',1,0,0,13900,2558,82386,7027,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080558,'Peisteskin Crakows of Toiling (Red)','Normal/StandardItem',1,0,0,13900,2558,82387,7027,1,0,0,0,1,40,2003,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080559,'Peisteskin Crakows of Invoking','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,1,40,2002,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080560,'Peisteskin Crakows of Invoking (White)','Normal/StandardItem',1,0,0,13900,2558,82386,7027,1,0,0,0,1,40,2002,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080561,'Peisteskin Crakows of Invoking (Blue)','Normal/StandardItem',1,0,0,13900,2558,82385,7027,1,0,0,0,1,40,2002,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080562,'Flame Private\'s Crakows','Normal/StandardItem',1,1,1,13900,0,80349,7027,2,0,0,0,1,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080563,'Flame Sergeant\'s Crakows','Normal/StandardItem',1,1,1,13900,0,81189,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8080564,'Serpent Sergeant\'s Crakows','Normal/StandardItem',1,1,1,13900,0,81197,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8080565,'Storm Sergeant\'s Crakows','Normal/StandardItem',1,1,1,13900,0,81195,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8080601,'Weathered Shoes (Taupe)','Normal/StandardItem',1,1,1,11120,0,81253,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080602,'Weathered Shoes','Normal/StandardItem',1,1,1,11120,0,81254,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080603,'Dated Sheepskin Shoes','Normal/StandardItem',1,0,0,11120,128,81242,7027,1,0,0,0,0,3,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080604,'Dated Sheepskin Shoes (Taupe)','Normal/StandardItem',1,0,0,11120,128,80350,7027,1,0,0,0,0,3,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080605,'Dated Sheepskin Shoes (Grey)','Normal/StandardItem',1,0,0,11120,128,81243,7027,1,0,0,0,0,3,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080606,'Dated Dodoskin Shoes','Normal/StandardItem',1,0,0,11120,448,81244,7027,1,0,0,0,0,13,1001,0,0,0,0,0,-1,33,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (8080607,'Dated Dodoskin Shoes (Black)','Normal/StandardItem',1,0,0,11120,448,81245,7027,1,0,0,0,0,13,1001,0,0,0,0,0,-1,33,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (8080608,'Dated Leather Shoes','Normal/StandardItem',1,0,0,11120,768,81246,7027,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8080609,'Dated Leather Shoes (Black)','Normal/StandardItem',1,0,0,11120,768,81247,7027,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8080610,'Dated Leather Shoes (Ochre)','Normal/StandardItem',1,0,0,11120,768,81248,7027,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8080611,'Dated Leather Shoes (Green)','Normal/StandardItem',1,0,0,11120,768,81249,7027,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8080612,'Dated Leather Shoes (Red)','Normal/StandardItem',1,0,0,11120,768,81250,7027,1,0,0,0,0,23,1001,0,0,0,0,0,-1,33,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8080613,'Dated Toadskin Shoes','Normal/StandardItem',1,0,0,11120,1088,81251,7027,1,0,0,0,0,33,1001,0,0,0,0,0,-1,33,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8080614,'Dated Toadskin Shoes (Brown)','Normal/StandardItem',1,0,0,11120,1088,81252,7027,1,0,0,0,0,33,1001,0,0,0,0,0,-1,33,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8080615,'Sheepskin Shoes','Normal/StandardItem',1,0,0,11120,64,81242,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080616,'Sheepskin Shoes (Brown)','Normal/StandardItem',1,0,0,11120,64,80350,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080617,'Dodoskin Shoes','Normal/StandardItem',1,0,0,11120,384,81244,7027,1,0,0,0,0,11,1001,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080618,'Dodoskin Shoes (Black)','Normal/StandardItem',1,0,0,11120,384,81245,7027,1,0,0,0,0,11,1001,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080701,'Dated Sheepskin Moccasins','Normal/StandardItem',1,0,0,15290,744,81174,7027,1,0,0,0,0,9,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080702,'Dated Dodoskin Moccasins','Normal/StandardItem',1,0,0,15290,1488,81175,7027,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8080703,'Dated Leather Moccasins','Normal/StandardItem',1,0,0,15290,2232,81176,7027,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8080704,'Dated Toadskin Moccasins','Normal/StandardItem',1,0,0,15290,2976,81182,7027,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8080705,'Dated Toadskin Moccasins (Red)','Normal/StandardItem',1,0,0,15290,2976,81183,7027,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8080706,'Dated Toadskin Moccasins (Ochre)','Normal/StandardItem',1,0,0,15290,2976,81184,7027,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8080707,'Dated Toadskin Moccasins (Green)','Normal/StandardItem',1,0,0,15290,2976,81185,7027,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8080708,'Dated Toadskin Moccasins (Black)','Normal/StandardItem',1,0,0,15290,2976,81186,7027,1,0,0,0,0,39,1108,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8080709,'Weathered Moccasins','Normal/StandardItem',1,1,1,15290,0,81187,7027,1,0,0,0,0,1,1108,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080710,'Boarskin Moccasins','Normal/StandardItem',1,0,0,15290,3273,82382,7027,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080711,'Boarskin Moccasins (Black)','Normal/StandardItem',1,0,0,15290,3273,82382,7027,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8080712,'Hunting Moccasins','Normal/StandardItem',1,0,0,15290,3645,82382,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080713,'Hunting Moccasins (White)','Normal/StandardItem',1,0,0,15290,3645,82383,7027,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8080714,'Plundered Moccasins','Normal/StandardItem',1,1,0,15290,1190,81177,7027,1,0,0,0,1,15,1006,0,0,0,0,0,-1,33,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8080715,'Serpent Private\'s Moccasins','Normal/StandardItem',1,1,1,15290,0,81174,7027,2,0,0,0,1,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8080716,'Serpent Sergeant\'s Moccasins','Normal/StandardItem',1,1,1,15290,0,81181,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8080717,'Explorer\'s Moccasins','Normal/StandardItem',1,1,0,15290,3794,82513,7027,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8080801,'Dated Sheepskin Jackboots','Normal/StandardItem',1,0,0,13900,345,81227,7026,1,0,0,0,0,5,1117,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080802,'Dated Sheepskin Jackboots (Taupe)','Normal/StandardItem',1,0,0,13900,345,81228,7026,1,0,0,0,0,5,1117,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080803,'Dated Sheepskin Jackboots (Grey)','Normal/StandardItem',1,0,0,13900,345,81229,7026,1,0,0,0,0,5,1117,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080804,'Dated Dodoskin Jackboots','Normal/StandardItem',1,0,0,13900,921,81230,7026,1,0,0,0,0,15,1117,0,0,0,0,0,-1,33,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8080805,'Dated Dodoskin Jackboots (Black)','Normal/StandardItem',1,0,0,13900,921,81231,7026,1,0,0,0,0,15,1117,0,0,0,0,0,-1,33,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8080806,'Dated Leather Jackboots','Normal/StandardItem',1,0,0,13900,1497,81232,7026,1,0,0,0,0,25,1117,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080807,'Dated Leather Jackboots (Black)','Normal/StandardItem',1,0,0,13900,1497,81233,7026,1,0,0,0,0,25,1117,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080808,'Dated Leather Jackboots (Ochre)','Normal/StandardItem',1,0,0,13900,1497,81234,7026,1,0,0,0,0,25,1117,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080809,'Dated Leather Jackboots (Green)','Normal/StandardItem',1,0,0,13900,1497,81235,7026,1,0,0,0,0,25,1117,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080810,'Dated Leather Jackboots (Red)','Normal/StandardItem',1,0,0,13900,1497,81236,7026,1,0,0,0,0,25,1117,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8080811,'Dated Armored Jackboots','Normal/StandardItem',1,0,0,13900,2073,81237,7026,1,0,0,0,0,35,1117,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080812,'Dated Armored Jackboots (Black)','Normal/StandardItem',1,0,0,13900,2073,81238,7026,1,0,0,0,0,35,1117,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080813,'Dated Armored Jackboots (Ochre)','Normal/StandardItem',1,0,0,13900,2073,81239,7026,1,0,0,0,0,35,1117,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080814,'Dated Armored Jackboots (Green)','Normal/StandardItem',1,0,0,13900,2073,81240,7026,1,0,0,0,0,35,1117,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080815,'Dated Armored Jackboots (Red)','Normal/StandardItem',1,0,0,13900,2073,81241,7026,1,0,0,0,0,35,1117,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8080816,'Weathered Jackboots (Taupe)','Normal/StandardItem',1,1,1,13900,0,81228,7026,1,0,0,0,0,1,1117,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080817,'Buccaneer\'s Boots','Normal/StandardItem',1,1,0,13900,2764,81661,7026,2,0,0,0,0,47,1006,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8080818,'Bladedancer\'s Jackboots','Normal/StandardItem',1,1,1,13900,0,81398,7026,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8080819,'Iron-plated Jackboots','Normal/StandardItem',1,0,0,13900,1267,81663,7026,1,0,0,0,0,21,2004,0,0,0,0,0,-1,31,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080820,'Iron-plated Jackboots (Black)','Normal/StandardItem',1,0,0,13900,1267,81664,7026,1,0,0,0,0,21,2004,0,0,0,0,0,-1,31,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080821,'Steel-plated Jackboots','Normal/StandardItem',1,0,0,13900,1843,81668,7026,1,0,0,0,0,31,2004,0,0,0,0,0,-1,31,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8080822,'Steel-plated Jackboots (Black)','Normal/StandardItem',1,0,0,13900,1843,81669,7026,1,0,0,0,0,31,2004,0,0,0,0,0,-1,31,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8080823,'Mythril-plated Jackboots','Normal/StandardItem',1,0,0,13900,2419,82390,7026,1,0,0,0,0,41,2004,0,0,0,0,0,-1,31,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8080824,'Mythril-plated Jackboots (White)','Normal/StandardItem',1,0,0,13900,2419,82390,7026,1,0,0,0,0,41,2004,0,0,0,0,0,-1,31,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8080825,'Cobalt-plated Jackboots','Normal/StandardItem',1,0,0,13900,2707,82391,7026,1,0,0,0,0,46,2004,0,0,0,0,0,-1,31,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8080826,'Cobalt-plated Jackboots (Red)','Normal/StandardItem',1,0,0,13900,2707,82392,7026,1,0,0,0,0,46,2004,0,0,0,0,0,-1,31,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8080827,'Cobalt-plated Jackboots (Blue)','Normal/StandardItem',1,0,0,13900,2707,82454,7026,1,0,0,0,0,46,2004,0,0,0,0,0,-1,31,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8080901,'Dated Lauan Sandals','Normal/StandardItem',1,0,0,0,48,80285,7028,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080902,'Dated Lauan Sandals (Grey)','Normal/StandardItem',1,0,0,0,48,80286,7028,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8080903,'Dated Walnut Sandals (Black)','Normal/StandardItem',1,0,0,0,528,80287,7028,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080904,'Dated Walnut Sandals','Normal/StandardItem',1,0,0,0,528,80288,7028,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080905,'Dated Walnut Sandals (Green)','Normal/StandardItem',1,0,0,0,528,80289,7028,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080906,'Dated Walnut Sandals (Ochre)','Normal/StandardItem',1,0,0,0,528,80290,7028,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8080907,'Dated Walnut Sandals (Red)','Normal/StandardItem',1,0,0,0,528,80291,7028,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8081001,'Dated Sheepskin Caligae','Normal/StandardItem',1,0,0,16680,1232,81159,7028,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081002,'Dated Sheepskin Caligae (Taupe)','Normal/StandardItem',1,0,0,16680,1232,81160,7028,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081003,'Dated Sheepskin Caligae (Grey)','Normal/StandardItem',1,0,0,16680,1232,81161,7028,1,0,0,0,0,13,1107,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081004,'Dated Dodoskin Caligae','Normal/StandardItem',1,0,0,16680,2112,81162,7028,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8081005,'Dated Dodoskin Caligae (Black)','Normal/StandardItem',1,0,0,16680,2112,81163,7028,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8081006,'Dated Leather Caligae','Normal/StandardItem',1,0,0,16680,2992,81164,7028,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081007,'Dated Leather Caligae (Black)','Normal/StandardItem',1,0,0,16680,2992,81165,7028,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081008,'Dated Leather Caligae (Ochre)','Normal/StandardItem',1,0,0,16680,2992,81166,7028,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081009,'Dated Leather Caligae (Green)','Normal/StandardItem',1,0,0,16680,2992,81167,7028,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081010,'Dated Leather Caligae (Red)','Normal/StandardItem',1,0,0,16680,2992,81168,7028,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081011,'Dated Armored Caligae','Normal/StandardItem',1,0,0,16680,3872,81169,7028,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8081012,'Dated Armored Caligae (Black)','Normal/StandardItem',1,0,0,16680,3872,81170,7028,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8081013,'Dated Armored Caligae (Ochre)','Normal/StandardItem',1,0,0,16680,3872,81171,7028,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8081014,'Dated Armored Caligae (Green)','Normal/StandardItem',1,0,0,16680,3872,81172,7028,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8081015,'Dated Armored Caligae (Red)','Normal/StandardItem',1,0,0,16680,3872,81173,7028,1,0,0,0,0,43,1107,0,0,0,0,0,-1,31,10013005,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8081016,'Dodoskin Caligae','Normal/StandardItem',1,0,0,16680,1144,81162,7028,1,0,0,0,0,12,2004,0,0,0,0,0,-1,33,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8081017,'Dodoskin Caligae (Black)','Normal/StandardItem',1,0,0,16680,1144,81163,7028,1,0,0,0,0,12,2004,0,0,0,0,0,-1,33,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8081018,'Steel-plated Caligae','Normal/StandardItem',1,0,0,16680,3344,82379,7028,1,0,0,0,0,37,2004,0,0,0,0,0,-1,31,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8081019,'Steel-plated Caligae (Blue)','Normal/StandardItem',1,0,0,16680,3344,82379,7028,1,0,0,0,0,37,2004,0,0,0,0,0,-1,31,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8081020,'Mythril-plated Caligae','Normal/StandardItem',1,0,0,16680,3784,82380,7028,1,0,0,0,0,42,2004,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8081021,'Mythril-plated Caligae (Brown)','Normal/StandardItem',1,0,0,16680,3784,82380,7028,1,0,0,0,0,42,2004,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8081022,'Cobalt-plated Caligae','Normal/StandardItem',1,0,0,16680,4224,82381,7028,1,0,0,0,0,47,2004,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8081023,'Cobalt-plated Caligae (Grey)','Normal/StandardItem',1,0,0,16680,4224,82381,7028,1,0,0,0,0,47,2004,0,0,0,0,0,-1,31,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8081101,'Dated Sheepskin Leggings (Brown)','Normal/StandardItem',1,0,0,15290,736,81199,7027,1,0,0,0,0,9,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081102,'Dated Sheepskin Leggings (Beige)','Normal/StandardItem',1,0,0,15290,736,81200,7027,1,0,0,0,0,9,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081103,'Dated Sheepskin Leggings','Normal/StandardItem',1,0,0,15290,736,81201,7027,1,0,0,0,0,9,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081104,'Dated Sheepskin Leggings (Grey)','Normal/StandardItem',1,0,0,15290,736,81202,7027,1,0,0,0,0,9,1112,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081105,'Dated Dodoskin Leggings (Grey)','Normal/StandardItem',1,0,0,15290,1472,81203,7027,1,0,0,0,0,19,1112,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8081106,'Dated Dodoskin Leggings (Beige)','Normal/StandardItem',1,0,0,15290,1472,81204,7027,1,0,0,0,0,19,1112,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8081107,'Dated Dodoskin Leggings (Brown)','Normal/StandardItem',1,0,0,15290,1472,81205,7027,1,0,0,0,0,19,1112,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8081108,'Dated Leather Leggings','Normal/StandardItem',1,0,0,15290,2208,81206,7027,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8081109,'Dated Leather Leggings (Red)','Normal/StandardItem',1,0,0,15290,2208,81207,7027,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8081110,'Dated Leather Leggings (Yellow)','Normal/StandardItem',1,0,0,15290,2208,81208,7027,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8081111,'Dated Leather Leggings (Green)','Normal/StandardItem',1,0,0,15290,2208,81209,7027,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8081112,'Dated Leather Leggings (Blue)','Normal/StandardItem',1,0,0,15290,2208,81210,7027,1,0,0,0,0,29,1112,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8081113,'Dated Toadskin Leggings (Auburn)','Normal/StandardItem',1,0,0,15290,2944,81215,7027,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8081114,'Dated Toadskin Leggings (Pink)','Normal/StandardItem',1,0,0,15290,2944,81216,7027,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8081115,'Dated Toadskin Leggings (Brown)','Normal/StandardItem',1,0,0,15290,2944,81217,7027,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8081116,'Dated Toadskin Leggings (Blue)','Normal/StandardItem',1,0,0,15290,2944,81218,7027,1,0,0,0,0,39,1112,0,0,0,0,0,-1,33,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8081117,'Engineer\'s Leggings','Normal/StandardItem',1,1,1,15290,0,81585,7027,2,0,0,0,0,35,2104,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8081118,'Sheepskin Leggings','Normal/StandardItem',1,0,0,15290,662,81199,7027,1,0,0,0,0,8,2002,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081119,'Sheepskin Leggings (Grey)','Normal/StandardItem',1,0,0,15290,662,81202,7027,1,0,0,0,0,8,2002,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081120,'Leather Leggings','Normal/StandardItem',1,0,0,15290,1398,81206,7027,1,0,0,0,0,18,2002,0,0,0,0,0,-1,33,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8081121,'Leather Leggings (Brown)','Normal/StandardItem',1,0,0,15290,1398,81207,7027,1,0,0,0,0,18,2002,0,0,0,0,0,-1,33,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8081122,'Mercenary\'s Leggings','Normal/StandardItem',1,1,1,15290,0,82145,7027,2,0,0,0,1,50,2004,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081123,'Storm Private\'s Leggings','Normal/StandardItem',1,1,1,15290,0,81201,7027,2,0,0,0,1,40,1001,0,0,0,0,0,-1,33,10013004,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8081124,'Storm Sergeant\'s Leggings','Normal/StandardItem',1,1,1,15290,0,81203,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081201,'Dated Bronze Sollerets','Normal/StandardItem',1,0,0,19460,2912,81219,7026,1,0,0,0,0,27,1114,0,0,0,0,0,-1,31,10013003,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081202,'Dated Iron Sollerets','Normal/StandardItem',1,0,0,19460,3952,81220,7026,1,0,0,0,0,37,1114,0,0,0,0,0,-1,31,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8081203,'Dated Cavalry Sollerets','Normal/StandardItem',1,0,0,19460,4992,81221,7026,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8081204,'Dated Cavalry Sollerets (Red)','Normal/StandardItem',1,0,0,19460,4992,81222,7026,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8081205,'Dated Cavalry Sollerets (Black)','Normal/StandardItem',1,0,0,19460,4992,81223,7026,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8081206,'Dated Cavalry Sollerets (Ochre)','Normal/StandardItem',1,0,0,19460,4992,81224,7026,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8081207,'Dated Cavalry Sollerets (Green)','Normal/StandardItem',1,0,0,19460,4992,81225,7026,1,0,0,0,0,47,1114,0,0,0,0,0,-1,31,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8081208,'Judge\'s Sollerets','Normal/StandardItem',1,1,1,19460,0,81226,7026,1,0,0,0,0,1,2033,0,0,0,0,0,-1,31,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081209,'Templar\'s Sollerets','Normal/StandardItem',1,1,0,19460,5200,82048,7026,2,0,0,0,0,49,1114,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8081210,'Mythril Sollerets','Normal/StandardItem',1,0,0,19460,4576,82388,7026,1,0,0,0,0,43,2103,0,0,0,0,0,-1,31,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8081211,'Mythril Sollerets (Black)','Normal/StandardItem',1,0,0,19460,4576,82388,7026,1,0,0,0,0,43,2103,0,0,0,0,0,-1,31,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8081212,'Cobalt Sollerets','Normal/StandardItem',1,0,0,19460,5096,82389,7026,1,0,0,0,0,48,2103,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8081213,'Cobalt Sollerets (Red)','Normal/StandardItem',1,0,0,19460,5096,82389,7026,1,0,0,0,0,48,2103,0,0,0,0,0,-1,31,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8081301,'Dated Sheepskin Espadrilles','Normal/StandardItem',1,0,0,13900,448,81803,7027,1,0,0,0,0,7,1119,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081302,'Dated Sheepskin Espadrilles (Taupe)','Normal/StandardItem',1,0,0,13900,448,81805,7027,1,0,0,0,0,7,1119,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081303,'Dated Sheepskin Espadrilles (Grey)','Normal/StandardItem',1,0,0,13900,448,81804,7027,1,0,0,0,0,7,1119,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081304,'Dated Dodoskin Espadrilles','Normal/StandardItem',1,0,0,13900,1008,81806,7027,1,0,0,0,0,17,1119,0,0,0,0,0,-1,33,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8081305,'Dated Dodoskin Espadrilles (Black)','Normal/StandardItem',1,0,0,13900,1008,81807,7027,1,0,0,0,0,17,1119,0,0,0,0,0,-1,33,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (8081306,'Dated Leather Espadrilles','Normal/StandardItem',1,0,0,13900,1568,81816,7027,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081307,'Dated Leather Espadrilles (Black)','Normal/StandardItem',1,0,0,13900,1568,81808,7027,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081308,'Dated Leather Espadrilles (Ochre)','Normal/StandardItem',1,0,0,13900,1568,81809,7027,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081309,'Dated Leather Espadrilles (Green)','Normal/StandardItem',1,0,0,13900,1568,81811,7027,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081310,'Dated Leather Espadrilles (Red)','Normal/StandardItem',1,0,0,13900,1568,81810,7027,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081311,'Dodoskin Espadrilles','Normal/StandardItem',1,0,0,13900,1008,81806,7027,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8081312,'Dodoskin Espadrilles (Black)','Normal/StandardItem',1,0,0,13900,1008,81807,7027,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8081401,'Dated Lauan Clogs','Normal/StandardItem',1,0,0,11120,378,81883,7027,1,0,0,0,0,8,1121,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081402,'Dated Willow Clogs','Normal/StandardItem',1,0,0,11120,798,82039,7027,1,0,0,0,0,18,1121,0,0,0,0,0,-1,29,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (8081403,'Dated Elm Clogs','Normal/StandardItem',1,0,0,11120,1218,82040,7027,1,0,0,0,0,28,1121,0,0,0,0,0,-1,29,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8081404,'Maple Clogs','Normal/StandardItem',1,0,0,11120,84,82039,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081501,'Dream Boots','Normal/StandardItem',1,0,0,11120,84,81891,7027,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081601,'Dated Canvas Gaiters','Normal/StandardItem',1,0,0,12500,1612,81941,7027,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081602,'Dated Canvas Gaiters (Auburn)','Normal/StandardItem',1,0,0,12500,1612,81942,7027,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081603,'Dated Canvas Gaiters (Pink)','Normal/StandardItem',1,0,0,12500,1612,81943,7027,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081604,'Dated Canvas Gaiters (Brown)','Normal/StandardItem',1,0,0,12500,1612,81944,7027,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081605,'Dated Canvas Gaiters (Blue)','Normal/StandardItem',1,0,0,12500,1612,81945,7027,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,14,0);
+INSERT INTO `gamedata_items` VALUES (8081606,'Dated Velveteen Gaiters','Normal/StandardItem',1,0,0,12500,2132,81946,7027,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8081607,'Dated Velveteen Gaiters (Black)','Normal/StandardItem',1,0,0,12500,2132,81947,7027,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8081608,'Dated Velveteen Gaiters (Red)','Normal/StandardItem',1,0,0,12500,2132,81948,7027,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8081609,'Dated Velveteen Gaiters (Yellow)','Normal/StandardItem',1,0,0,12500,2132,81949,7027,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8081610,'Dated Velveteen Gaiters (Green)','Normal/StandardItem',1,0,0,12500,2132,82055,7027,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (8081611,'Dated Linen Gaiters','Normal/StandardItem',1,0,0,12500,2652,81946,7027,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8081612,'Dated Linen Gaiters (Pink)','Normal/StandardItem',1,0,0,12500,2652,81943,7027,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8081613,'Dated Linen Gaiters (Blue)','Normal/StandardItem',1,0,0,12500,2652,81945,7027,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8081614,'Dated Linen Gaiters (Brown)','Normal/StandardItem',1,0,0,12500,2652,81944,7027,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8081615,'Dated Linen Gaiters (Yellow)','Normal/StandardItem',1,0,0,12500,2652,81942,7027,1,0,0,0,0,50,1005,0,0,0,0,0,-1,34,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (8081616,'Velveteen Gaiters','Normal/StandardItem',1,0,0,12500,1508,81946,7027,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8081617,'Velveteen Gaiters (Red)','Normal/StandardItem',1,0,0,12500,1508,81948,7027,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8081618,'Velveteen Gaiters (Yellow)','Normal/StandardItem',1,0,0,12500,1508,81949,7027,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8081619,'Linen Gaiters','Normal/StandardItem',1,0,0,12500,2028,81946,7027,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8081620,'Linen Gaiters (Blue)','Normal/StandardItem',1,0,0,12500,2028,81945,7027,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8081621,'Linen Gaiters (Brown)','Normal/StandardItem',1,0,0,12500,2028,81944,7027,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8081622,'Linen Gaiters (Red)','Normal/StandardItem',1,0,0,12500,2028,81943,7027,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8081623,'Linen Gaiters (Yellow)','Normal/StandardItem',1,0,0,12500,2028,81942,7027,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8081701,'Lominsan Soldier\'s Boots','Normal/StandardItem',1,1,1,12500,0,82119,7027,2,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8081702,'Gridanian Soldier\'s Boots','Normal/StandardItem',1,1,1,12500,0,82120,7027,2,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8081703,'Ul\'dahn Soldier\'s Boots','Normal/StandardItem',1,1,1,12500,0,82121,7027,2,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8081704,'Lominsan Officer\'s Boots','Normal/StandardItem',1,1,1,12500,0,82122,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081705,'Gridanian Officer\'s Boots','Normal/StandardItem',1,1,1,12500,0,82123,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081706,'Ul\'dahn Officer\'s Boots','Normal/StandardItem',1,1,1,12500,0,82124,7027,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081801,'Gallant Sollerets','Normal/StandardItem',1,1,1,19460,0,82485,7026,3,0,0,0,1,45,2120,0,0,0,0,0,-1,31,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8081802,'Temple Boots','Normal/StandardItem',1,1,1,16680,0,82490,7026,3,0,0,0,1,45,2119,0,0,0,0,0,-1,31,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8081803,'Fighter\'s Jackboots','Normal/StandardItem',1,1,1,16680,0,82465,7026,3,0,0,0,1,45,2121,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8081804,'Drachen Greaves','Normal/StandardItem',1,1,1,18070,0,82460,7026,3,0,0,0,1,45,2123,0,0,0,0,0,-1,31,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8081805,'Choral Sandals','Normal/StandardItem',1,1,1,11120,0,82480,7027,3,0,0,0,1,45,2122,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8081806,'Healer\'s Boots','Normal/StandardItem',1,1,1,15290,0,82470,7027,3,0,0,0,1,45,2125,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8081807,'Wizard\'s Crakows','Normal/StandardItem',1,1,1,12510,0,82475,7027,3,0,0,0,1,45,2124,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8081901,'Darklight Sollerets','Normal/StandardItem',1,1,1,19460,0,82497,7026,3,0,0,0,1,50,2127,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081902,'Darklight Caligae','Normal/StandardItem',1,1,1,16680,0,82501,7026,3,0,0,0,1,50,2128,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081903,'Darklight Boots','Normal/StandardItem',1,1,1,13900,0,82506,7026,3,0,0,0,1,50,2129,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081904,'Gryphonskin Thighboots','Normal/StandardItem',1,0,0,18070,4600,82545,7026,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8081905,'Gryphonskin Thighboots (White)','Normal/StandardItem',1,0,0,18070,4600,82546,7026,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8081906,'Gryphonskin Thighboots (Black)','Normal/StandardItem',1,0,0,18070,4600,82547,7026,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8081907,'Gryphonskin Thighboots (Red)','Normal/StandardItem',1,0,0,18070,4600,82548,7026,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8081908,'Gryphonskin Thighboots (Yellow)','Normal/StandardItem',1,0,0,18070,4600,82549,7026,2,0,0,0,1,49,2156,0,0,0,0,0,-1,33,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8081909,'Vanya Crakows','Normal/StandardItem',1,0,0,12510,3280,82562,7027,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8081910,'Vanya Crakows (Yellow)','Normal/StandardItem',1,0,0,12510,3280,82561,7027,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8081911,'Vanya Crakows (Black)','Normal/StandardItem',1,0,0,12510,3280,82560,7027,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8081912,'Vanya Crakows (Purple)','Normal/StandardItem',1,0,0,12510,3280,82563,7027,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8081913,'Vanya Crakows (Red)','Normal/StandardItem',1,0,0,12510,3280,82564,7027,2,0,0,0,1,49,2157,0,0,0,0,0,-1,34,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8081914,'Storm Sergeant\'s Jackboots','Normal/StandardItem',1,1,1,13900,0,81667,7026,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081915,'Serpent Sergeant\'s Jackboots','Normal/StandardItem',1,1,1,13900,0,81665,7026,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081916,'Flame Sergeant\'s Jackboots','Normal/StandardItem',1,1,1,13900,0,81664,7026,2,0,0,0,1,50,1001,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081917,'Militia Duckbills','Normal/StandardItem',1,1,1,12510,0,82595,7027,2,0,0,0,1,50,2005,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081918,'Militia Sabatons','Normal/StandardItem',1,1,1,20850,0,80317,7026,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081919,'Militia Caligae','Normal/StandardItem',1,1,1,16680,0,82594,7026,2,0,0,0,1,50,2158,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081920,'Spruce Pattens','Normal/StandardItem',1,0,0,12510,2760,82603,7027,1,0,0,0,1,50,2005,0,0,0,0,0,-1,29,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8081921,'Lord\'s Clogs','Normal/StandardItem',1,1,1,11120,0,82634,7028,1,0,0,0,0,1,2031,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8081922,'Lady\'s Clogs','Normal/StandardItem',1,1,1,11120,0,82633,7028,1,0,0,0,0,1,2032,0,0,0,0,0,-1,29,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8090001,'Dated Leather Tool Belt','Normal/StandardItem',1,0,0,13900,790,80351,7030,1,0,0,0,0,16,1001,0,0,0,0,0,-1,33,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8090002,'Dated Leather Tool Belt (Red)','Normal/StandardItem',1,0,0,13900,790,81255,7030,1,0,0,0,0,16,1001,0,0,0,0,0,-1,33,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8090003,'Dated Leather Tool Belt (Green)','Normal/StandardItem',1,0,0,13900,790,81256,7030,1,0,0,0,0,16,1001,0,0,0,0,0,-1,33,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8090004,'Dated Boarskin Tool Belt (Red)','Normal/StandardItem',1,0,0,13900,2185,81400,7030,1,0,0,0,0,46,1001,0,0,0,0,0,-1,33,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8090005,'Dated Boarskin Tool Belt','Normal/StandardItem',1,0,0,13900,2185,81978,7030,1,0,0,0,0,46,1001,0,0,0,0,0,-1,33,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8090006,'Explorer\'s Belt','Normal/StandardItem',1,1,0,13900,2371,81979,7030,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8090007,'Weathered Tool Belt','Normal/StandardItem',1,1,1,13900,0,80351,7030,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8090008,'Boarskin Tool Belt','Normal/StandardItem',1,0,0,13900,1999,81978,7030,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8090009,'Boarskin Tool Belt (Red)','Normal/StandardItem',1,0,0,13900,1999,81400,7030,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8090101,'Dated Bronze Plate Belt','Normal/StandardItem',1,0,0,20850,2925,80357,7030,1,0,0,0,0,38,1102,0,0,0,0,0,-1,31,10013004,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8090102,'Dated Iron Plate Belt','Normal/StandardItem',1,0,0,20850,3675,80358,7030,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8090103,'Dated Iron Plate Belt (Green)','Normal/StandardItem',1,0,0,20850,3675,80359,7030,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8090104,'Dated Iron Plate Belt (Brown)','Normal/StandardItem',1,0,0,20850,3675,80360,7030,1,0,0,0,0,48,1102,0,0,0,0,0,-1,31,10013005,1,30,0);
+INSERT INTO `gamedata_items` VALUES (8090105,'Steel Plate Belt','Normal/StandardItem',1,0,0,20850,3000,80352,7030,1,0,0,0,0,39,2101,0,0,0,0,0,-1,31,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (8090106,'Sentinel\'s Plate Belt','Normal/StandardItem',1,0,0,20850,3825,81984,7030,2,0,0,0,1,50,2101,0,0,0,0,0,-1,31,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8090107,'Cobalt Plate Belt','Normal/StandardItem',1,0,0,20850,3750,81980,7030,1,0,0,0,0,49,2101,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8090108,'Plundered Plate Belt','Normal/StandardItem',1,1,0,20850,1200,80357,7030,1,0,0,0,1,15,2101,0,0,0,0,0,-1,31,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8090109,'[en]','Normal/StandardItem',1,0,0,20850,150,60000,7030,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8090110,'[en]','Normal/StandardItem',1,0,0,20850,150,60000,7030,1,0,0,0,0,1,1102,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8090201,'Dated Leather Satchel Belt','Normal/StandardItem',1,0,0,11120,715,80353,7030,1,0,0,0,0,21,1001,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8090202,'Dated Tarred Leather Satchel Belt','Normal/StandardItem',1,0,0,11120,1040,80361,7030,1,0,0,0,0,31,1001,0,0,0,0,0,-1,33,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8090203,'Dated Leather Satchel Belt (Green)','Normal/StandardItem',1,0,0,11120,715,80362,7030,1,0,0,0,0,21,1001,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8090204,'Boarskin Satchel Belt','Normal/StandardItem',1,0,0,11120,1170,81986,7030,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8090205,'Boarskin Satchel Belt (Blue)','Normal/StandardItem',1,0,0,11120,1170,81987,7030,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8090206,'Raptorskin Satchel Belt','Normal/StandardItem',1,0,0,11120,1495,81988,7030,1,0,0,0,0,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8090207,'Warlock\'s Satchel Belt','Normal/StandardItem',1,1,1,11120,0,80361,7030,2,0,0,0,1,50,2005,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8090208,'Weathered Satchel Belt','Normal/StandardItem',1,1,1,11120,0,80353,7030,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8090301,'Dated Leather Survival Belt','Normal/StandardItem',1,0,0,18070,1035,81257,7030,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8090302,'Dated Tarred Leather Survival Belt','Normal/StandardItem',1,0,0,18070,1610,81258,7030,1,0,0,0,0,27,1001,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8090303,'Dated Leather Survival Belt (Black)','Normal/StandardItem',1,0,0,18070,1035,81259,7030,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8090304,'Dated Safari Belt','Normal/StandardItem',1,0,0,18070,2185,82030,7030,1,0,0,0,0,37,1001,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (8090305,'Boarskin Survival Belt','Normal/StandardItem',1,0,0,18070,2530,82030,7030,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8090306,'Raptorskin Survival Belt','Normal/StandardItem',1,0,0,18070,2817,81993,7030,1,0,0,0,0,48,2104,0,0,0,0,0,-1,33,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (8090307,'Weathered Survival Belt','Normal/StandardItem',1,1,1,18070,0,81257,7030,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8090401,'Dated Rope Belt','Normal/StandardItem',1,0,0,12510,287,80354,7031,1,0,0,0,0,6,1001,0,0,0,0,0,-1,34,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8090402,'Rope Belt','Normal/StandardItem',1,0,0,12510,697,80354,7031,1,0,0,0,0,16,1001,0,0,0,0,0,-1,34,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8090403,'Dated Velveteen Rope Belt','Normal/StandardItem',1,0,0,12510,1517,81260,7031,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8090404,'Dated Velveteen Rope Belt (Black)','Normal/StandardItem',1,0,0,12510,1517,81261,7031,1,0,0,0,0,36,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8090405,'Velveteen Rope Belt','Normal/StandardItem',1,0,0,12510,1107,81260,7031,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8090406,'Velveteen Rope Belt (Black)','Normal/StandardItem',1,0,0,12510,1107,81261,7031,1,0,0,0,0,26,1001,0,0,0,0,0,-1,34,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (8090407,'Plundered Rope Belt','Normal/StandardItem',1,1,0,12510,656,80363,7031,1,0,0,0,1,15,1001,0,0,0,0,0,-1,34,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8090408,'Mage\'s Rope Belt','Normal/StandardItem',1,1,0,12510,1968,81997,7031,2,0,0,0,1,47,2005,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8090501,'Dated Leather Hunting Belt','Normal/StandardItem',1,0,0,16680,1320,81262,7030,1,0,0,0,0,23,1107,0,0,0,0,0,-1,33,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (8090502,'Dated Tarred Leather Hunting Belt','Normal/StandardItem',1,0,0,16680,1870,81263,7030,1,0,0,0,0,33,1107,0,0,0,0,0,-1,33,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (8090503,'Dodoskin Hunting Belt','Normal/StandardItem',1,0,0,16680,715,81262,7030,1,0,0,0,0,12,2104,0,0,0,0,0,-1,33,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (8090504,'Toadskin Hunting Belt','Normal/StandardItem',1,0,0,16680,1540,81264,7030,1,0,0,0,0,27,2104,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8090505,'Peisteskin Hunting Belt','Normal/StandardItem',1,0,0,16680,2365,81998,7030,1,0,0,0,0,42,2104,0,0,0,0,0,-1,33,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8090506,'Serpent Sergeant\'s Belt','Normal/StandardItem',1,1,1,16680,0,81263,7030,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8090507,'Harlequin\'s Belt','Normal/StandardItem',1,1,0,13900,2448,82052,7030,2,0,0,0,0,50,1007,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8090601,'Dated Leather Belt (Red)','Normal/StandardItem',1,0,0,15290,930,81265,7030,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8090602,'Dated Leather Belt (Ochre)','Normal/StandardItem',1,0,0,15290,930,81266,7030,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8090603,'Dated Leather Belt (Green)','Normal/StandardItem',1,0,0,15290,930,81267,7030,1,0,0,0,0,19,1108,0,0,0,0,0,-1,33,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (8090604,'Dated Tarred Leather Belt','Normal/StandardItem',1,0,0,15290,1395,81268,7030,1,0,0,0,0,29,1108,0,0,0,0,0,-1,33,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (8090605,'Boarskin Belt','Normal/StandardItem',1,0,0,15290,2046,82001,7030,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8090606,'Boarskin Belt (Brown)','Normal/StandardItem',1,0,0,15290,2046,82002,7030,1,0,0,0,0,43,2104,0,0,0,0,0,-1,33,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (8090607,'Penance','Normal/StandardItem',1,1,1,15290,0,82003,7030,2,0,0,0,0,35,2104,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8090608,'Plundered Leather Belt','Normal/StandardItem',1,1,0,15290,744,81266,7030,1,0,0,0,1,15,2004,0,0,0,0,0,-1,33,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8090609,'Storm Sergeant\'s Belt','Normal/StandardItem',1,1,1,15290,0,81268,7030,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8090701,'Dated Tarred Velveteen Longsash','Normal/StandardItem',1,0,0,13900,1911,81269,7031,1,0,0,0,0,48,1109,0,0,0,0,0,-1,34,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8090702,'Dated Velveteen Longsash (Red)','Normal/StandardItem',1,0,0,13900,1521,81270,7031,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8090703,'Dated Velveteen Longsash (Yellow)','Normal/StandardItem',1,0,0,13900,1521,81271,7031,1,0,0,0,0,38,1109,0,0,0,0,0,-1,34,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8090704,'Tarred Velveteen Longsash','Normal/StandardItem',1,0,0,13900,1014,81269,7031,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8090705,'Velveteen Longsash (Red)','Normal/StandardItem',1,0,0,13900,1014,81270,7031,1,0,0,0,0,25,1001,0,0,0,0,0,-1,34,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8090706,'Lominsan Sash','Normal/StandardItem',1,1,1,13900,0,81270,7031,2,0,0,0,1,30,1001,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8090707,'Gridanian Sash','Normal/StandardItem',1,1,1,13900,0,81271,7031,2,0,0,0,1,30,1001,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8090708,'Ul\'dahn Sash','Normal/StandardItem',1,1,1,13900,0,81269,7031,2,0,0,0,1,30,1001,0,0,0,0,0,-1,34,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (8090709,'Flame Sergeant\'s Sash','Normal/StandardItem',1,1,1,13900,0,81270,7031,2,0,0,0,1,50,1001,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8090801,'Dated Brass Tassets','Normal/StandardItem',1,0,0,16680,1320,80364,7030,1,0,0,0,0,32,1110,0,0,0,0,0,-1,31,10013004,1,15,0);
+INSERT INTO `gamedata_items` VALUES (8090802,'Dated Iron Tassets','Normal/StandardItem',1,0,0,16680,1720,80365,7030,1,0,0,0,0,42,1110,0,0,0,0,0,-1,31,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (8090803,'Kobold Iron Tassets','Normal/StandardItem',1,0,0,16680,80,60000,7030,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8090804,'Steel Tassets','Normal/StandardItem',1,0,0,16680,1320,80355,7030,1,0,0,0,0,32,2103,0,0,0,0,0,-1,31,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (8090805,'[en]','Normal/StandardItem',1,0,0,16680,80,60000,7030,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8090806,'[en]','Normal/StandardItem',1,0,0,16680,80,60000,7030,1,0,0,0,0,1,1110,0,0,0,0,0,-1,31,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (8090807,'Templar\'s Tassets','Normal/StandardItem',1,1,0,19460,3250,82011,7030,2,0,0,0,0,49,1114,0,0,0,0,0,-1,31,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (8090901,'Dated Dodoskin Field Belt','Normal/StandardItem',1,0,0,16680,1365,81272,7030,1,0,0,0,0,25,1001,0,0,0,0,0,-1,33,10013003,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8090902,'Voyager\'s Belt','Normal/StandardItem',1,0,0,16680,1102,81274,7030,1,0,0,0,0,20,2104,0,0,0,0,0,-1,33,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8090903,'Voyager\'s Belt (Green)','Normal/StandardItem',1,0,0,16680,1102,81275,7030,1,0,0,0,0,20,2104,0,0,0,0,0,-1,33,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (8090904,'Dated Tarred Voyager\'s Belt','Normal/StandardItem',1,0,0,16680,2415,81273,7030,1,0,0,0,0,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (8090905,'Dated Voyager\'s Belt','Normal/StandardItem',1,0,0,16680,1890,81274,7030,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8090906,'Dated Voyager\'s Belt (Green)','Normal/StandardItem',1,0,0,16680,1890,81275,7030,1,0,0,0,0,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (8090907,'Weathered Field Belt','Normal/StandardItem',1,1,1,16680,0,81272,7030,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8090908,'Veteran\'s Field Belt','Normal/StandardItem',1,1,0,16680,2520,81273,7030,2,0,0,0,1,47,2004,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8091001,'Buccaneer\'s Sash','Normal/StandardItem',1,1,0,15290,2208,82054,7031,2,0,0,0,0,47,1006,0,0,0,0,0,-1,34,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (8091002,'Dated Tarred Canvas Sash','Normal/StandardItem',1,0,0,11120,742,80366,7031,1,0,0,0,0,32,1001,0,0,0,0,0,-1,34,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (8091003,'Dated Canvas Sash (Auburn)','Normal/StandardItem',1,0,0,11120,517,80367,7031,1,0,0,0,0,22,1001,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8091004,'Scarlet Sash','Normal/StandardItem',1,1,0,11120,1057,80369,7031,2,0,0,0,1,46,2002,0,0,0,0,0,-1,34,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8091005,'Vanya Sash','Normal/StandardItem',1,0,0,11120,1035,82604,7031,1,0,0,0,1,50,2005,0,0,0,0,0,-1,34,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8091101,'Vintage Shepherd\'s Belt','Normal/StandardItem',1,1,0,13900,1505,82017,7030,1,0,0,0,0,42,1119,0,0,0,0,0,-1,33,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (8091102,'Cracked Shepherd\'s Belt','Normal/StandardItem',1,1,0,13900,805,82018,7030,1,0,0,0,0,22,1119,0,0,0,0,0,-1,33,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (8091103,'Dated Sheepskin Shepherd\'s Belt','Normal/StandardItem',1,0,0,13900,630,82017,7030,1,0,0,0,0,17,1119,0,0,0,0,0,-1,33,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (8091104,'Dated Dodoskin Shepherd\'s Belt','Normal/StandardItem',1,0,0,13900,980,82015,7030,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8091105,'Dated Leather Shepherd\'s Belt (Black)','Normal/StandardItem',1,0,0,13900,980,82016,7030,1,0,0,0,0,27,1119,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (8091106,'Dodoskin Shepherd\'s Belt','Normal/StandardItem',1,0,0,13900,630,82015,7030,1,0,0,0,0,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8091107,'Militia Belt','Normal/StandardItem',1,1,0,13900,1785,82016,7030,2,0,0,0,1,50,2005,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (8091201,'Vintage Chef\'s Belt','Normal/StandardItem',1,1,0,13900,1295,82038,7030,1,0,0,0,0,36,1120,0,0,0,0,0,-1,33,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (8091202,'Frayed Chef\'s Belt','Normal/StandardItem',1,1,0,13900,595,82037,7030,1,0,0,0,0,16,1120,0,0,0,0,0,-1,33,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (8091203,'Dated Leather Chef\'s Belt','Normal/StandardItem',1,0,0,13900,1190,82036,7030,1,0,0,0,0,33,1120,0,0,0,0,0,-1,33,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8091204,'Raptorskin Artisan\'s Belt','Normal/StandardItem',1,0,0,13900,1645,82393,7030,1,0,0,0,1,46,2144,0,0,0,0,0,-1,33,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (8091301,'Dated Canvas Half Apron','Normal/StandardItem',1,0,0,12500,992,81977,7030,1,0,0,0,0,30,1005,0,0,0,0,0,-1,34,10013003,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8091302,'Dated Velveteen Half Apron (Black)','Normal/StandardItem',1,0,0,12500,1312,82023,7030,1,0,0,0,0,40,1005,0,0,0,0,0,-1,34,10013004,1,11,0);
+INSERT INTO `gamedata_items` VALUES (8091303,'Vintage Half Apron','Normal/StandardItem',1,1,0,12500,832,82025,7030,1,0,0,0,0,25,1005,0,0,0,0,0,-1,34,10013003,1,7,0);
+INSERT INTO `gamedata_items` VALUES (8091304,'Greasy Half Apron','Normal/StandardItem',1,1,0,7500,256,82024,7030,1,0,0,0,0,15,1005,0,0,0,0,0,-1,34,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (8091305,'Velveteen Half Apron','Normal/StandardItem',1,0,0,12500,928,82023,7030,1,0,0,0,0,28,1001,0,0,0,0,0,-1,34,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (8091306,'Linen Half Apron','Normal/StandardItem',1,0,0,12500,1248,82394,7030,1,0,0,0,0,38,1001,0,0,0,0,0,-1,34,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (8091401,'Merchant\'s Purse','Normal/StandardItem',1,0,0,12500,64,81976,7030,1,0,0,0,0,1,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9010001,'Dated Copper Wristlets','Normal/StandardItem',1,0,0,8280,660,61106,8006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9010002,'Dated Brass Wristlets','Normal/StandardItem',1,0,0,8280,1260,61107,8006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,32,10013002,1,2,0);
+INSERT INTO `gamedata_items` VALUES (9010003,'Dated Silver Wristlets','Normal/StandardItem',1,0,0,8280,1860,61108,8006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,32,10013003,1,12,0);
+INSERT INTO `gamedata_items` VALUES (9010004,'Dated Darksilver Wristlets','Normal/StandardItem',1,0,0,8280,2160,61116,8006,1,0,0,0,0,35,1001,0,0,0,0,0,-1,32,10013004,1,16,0);
+INSERT INTO `gamedata_items` VALUES (9010005,'Dated Electrum Wristlets','Normal/StandardItem',1,0,0,8280,2460,61109,8006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,32,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (9010006,'Dated Mythril Wristlets','Normal/StandardItem',1,0,0,8280,3060,61110,8006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,32,10013005,1,32,0);
+INSERT INTO `gamedata_items` VALUES (9010007,'Dated Bone Armillae','Normal/StandardItem',1,0,0,6210,840,61151,8006,1,0,0,0,0,14,1001,0,0,0,0,0,-1,32,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (9010008,'Dated Sunstone Bracelets','Normal/StandardItem',1,0,0,6900,2244,61117,8006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (9010009,'Dated Lapis Lazuli Bracelets','Normal/StandardItem',1,0,0,6900,2244,61118,8006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (9010010,'Dated Sphene Bracelets','Normal/StandardItem',1,0,0,6900,2244,61120,8006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (9010011,'Dated Malachite Bracelets','Normal/StandardItem',1,0,0,6900,2244,61119,8006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (9010012,'Dated Fluorite Bracelets','Normal/StandardItem',1,0,0,6900,2244,61122,8006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (9010013,'Dated Danburite Bracelets','Normal/StandardItem',1,0,0,6900,2244,61121,8006,1,0,0,0,0,33,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (9010014,'Dated Pearl Bracelets','Normal/StandardItem',1,0,0,6210,1960,61123,8006,1,0,0,0,0,34,1001,0,0,0,0,0,-1,32,10013004,1,24,0);
+INSERT INTO `gamedata_items` VALUES (9010015,'Dated Black Pearl Bracelets','Normal/StandardItem',1,0,0,6210,2240,61124,8006,1,0,0,0,0,39,1001,0,0,0,0,0,-1,32,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (9010016,'Dated White Coral Wristbands','Normal/StandardItem',1,0,0,7590,1998,61157,8006,1,0,0,0,0,36,1001,0,0,0,0,0,-1,33,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (9010017,'Dated White Coral Wristbands (Black)','Normal/StandardItem',1,0,0,7590,1998,61160,8006,1,0,0,0,0,36,1001,0,0,0,0,0,-1,33,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (9010018,'Dated White Coral Wristbands (Yellow)','Normal/StandardItem',1,0,0,7590,1998,61163,8006,1,0,0,0,0,36,1001,0,0,0,0,0,-1,33,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (9010019,'Dated Blue Coral Wristbands','Normal/StandardItem',1,0,0,7590,2268,61156,8006,1,0,0,0,0,41,1001,0,0,0,0,0,-1,33,10013005,1,26,0);
+INSERT INTO `gamedata_items` VALUES (9010020,'Dated Blue Coral Wristbands (Black)','Normal/StandardItem',1,0,0,7590,2268,61159,8006,1,0,0,0,0,41,1001,0,0,0,0,0,-1,33,10013005,1,26,0);
+INSERT INTO `gamedata_items` VALUES (9010021,'Dated Blue Coral Wristbands (Yellow)','Normal/StandardItem',1,0,0,7590,2268,61162,8006,1,0,0,0,0,41,1001,0,0,0,0,0,-1,33,10013005,1,26,0);
+INSERT INTO `gamedata_items` VALUES (9010022,'Dated Red Coral Wristbands','Normal/StandardItem',1,0,0,7590,2538,61155,8006,1,0,0,0,0,46,1001,0,0,0,0,0,-1,33,10013005,1,26,0);
+INSERT INTO `gamedata_items` VALUES (9010023,'Dated Red Coral Wristbands (Black)','Normal/StandardItem',1,0,0,7590,2538,61158,8006,1,0,0,0,0,46,1001,0,0,0,0,0,-1,33,10013005,1,26,0);
+INSERT INTO `gamedata_items` VALUES (9010024,'Dated Red Coral Wristbands (Yellow)','Normal/StandardItem',1,0,0,7590,2538,61161,8006,1,0,0,0,0,46,1001,0,0,0,0,0,-1,33,10013005,1,26,0);
+INSERT INTO `gamedata_items` VALUES (9010025,'Patriot\'s Bracelet','Normal/StandardItem',1,1,1,7590,0,61157,8006,2,0,0,0,1,30,1001,0,0,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (9010026,'Copper Wristlets','Normal/StandardItem',1,0,0,7590,560,61106,8006,1,0,0,0,1,6,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9010027,'Brass Wristlets','Normal/StandardItem',1,0,0,7590,1360,61107,8006,1,0,0,0,1,16,1001,0,0,0,0,0,-1,32,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (9010028,'Silver Wristlets','Normal/StandardItem',1,0,0,7590,2160,61108,8006,1,0,0,0,1,26,1001,0,0,0,0,0,-1,32,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (9010029,'Mythril Wristlets','Normal/StandardItem',1,0,0,7590,2960,61110,8006,1,0,0,0,1,36,1001,0,0,0,0,0,-1,32,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (9010030,'Electrum Wristlets','Normal/StandardItem',1,0,0,7590,3760,61109,8006,1,0,0,0,1,46,1001,0,0,0,0,0,-1,32,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (9010031,'Sunstone Bracelets','Normal/StandardItem',1,0,0,6900,2494,61117,8006,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9010032,'Lapis Lazuli Bracelets','Normal/StandardItem',1,0,0,6900,2494,61118,8006,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9010033,'Sphene Bracelets','Normal/StandardItem',1,0,0,6900,2494,61120,8006,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9010034,'Malachite Bracelets','Normal/StandardItem',1,0,0,6900,2494,61119,8006,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9010035,'Fluorite Bracelets','Normal/StandardItem',1,0,0,6900,2494,61122,8006,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9010036,'Danburite Bracelets','Normal/StandardItem',1,0,0,6900,2494,61121,8006,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9010037,'Garnet Bracelets','Normal/StandardItem',1,0,0,6900,3354,61133,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9010038,'Aquamarine Bracelets','Normal/StandardItem',1,0,0,6900,3354,61134,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9010039,'Heliodor Bracelets','Normal/StandardItem',1,0,0,6900,3354,61136,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9010040,'Peridot Bracelets','Normal/StandardItem',1,0,0,6900,3354,61135,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9010041,'Amethyst Bracelets','Normal/StandardItem',1,0,0,6900,3354,61138,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9010042,'Goshenite Bracelets','Normal/StandardItem',1,0,0,6900,3354,61137,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9010043,'Pearl Bracelets','Normal/StandardItem',1,0,0,6900,3354,61145,8006,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9010044,'Rubellite Bracelets','Normal/StandardItem',1,0,0,6900,4214,61139,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9010045,'Turquoise Bracelets','Normal/StandardItem',1,0,0,6900,4214,61140,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9010046,'Amber Bracelets','Normal/StandardItem',1,0,0,6900,4214,61142,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9010047,'Tourmaline Bracelets','Normal/StandardItem',1,0,0,6900,4214,61141,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9010048,'Spinel Bracelets','Normal/StandardItem',1,0,0,6900,4214,61144,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9010049,'Zircon Bracelets','Normal/StandardItem',1,0,0,6900,4214,61143,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9010050,'Black Pearl Bracelets','Normal/StandardItem',1,0,0,6900,4214,61150,8006,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9010051,'Bone Armillae','Normal/StandardItem',1,0,0,6900,1170,61151,8006,1,0,0,0,1,14,1001,0,0,0,0,0,-1,32,10013002,1,4,0);
+INSERT INTO `gamedata_items` VALUES (9010052,'Horn Armillae','Normal/StandardItem',1,0,0,6900,2340,61152,8006,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9010053,'Coral Armillae','Normal/StandardItem',1,0,0,6900,3510,61153,8006,1,0,0,0,1,44,1001,0,0,0,0,0,-1,32,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (9010054,'Sheepskin Wristbands','Normal/StandardItem',1,0,0,7590,624,61163,8006,1,0,0,0,1,7,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9010055,'Dodoskin Wristbands','Normal/StandardItem',1,0,0,7590,1404,61157,8006,1,0,0,0,1,17,1001,0,0,0,0,0,-1,33,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (9010056,'Leather Wristbands','Normal/StandardItem',1,0,0,7590,2184,61160,8006,1,0,0,0,1,27,1001,0,0,0,0,0,-1,33,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (9010057,'Boarskin Wristbands','Normal/StandardItem',1,0,0,7590,2964,61156,8006,1,0,0,0,1,37,1001,0,0,0,0,0,-1,33,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (9010058,'Raptorskin Wristbands','Normal/StandardItem',1,0,0,7590,3744,61161,8006,1,0,0,0,1,47,1001,0,0,0,0,0,-1,33,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (9010059,'Militia Bracelets','Normal/StandardItem',1,1,0,6900,3978,61152,8006,2,0,0,0,1,50,2007,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9010060,'Militia Wristlets','Normal/StandardItem',1,1,0,7590,4080,61112,8006,2,0,0,0,1,50,2006,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9010061,'Storm Sergeant\'s Bracelets','Normal/StandardItem',1,1,1,6900,0,61133,8006,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9010062,'Serpent Sergeant\'s Bracelets','Normal/StandardItem',1,1,1,6900,0,61135,8006,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9010063,'Flame Sergeant\'s Bracelets','Normal/StandardItem',1,1,1,6900,0,61146,8006,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9010064,'Imperial Operative Wristlets','Normal/StandardItem',1,1,1,7590,0,61111,8006,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030001,'Dated Fang Earrings','Normal/StandardItem',1,0,0,6210,780,61019,8003,1,0,0,0,0,12,1001,0,0,0,0,0,-1,32,10013002,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9030002,'Dated Copper Earrings','Normal/StandardItem',1,0,0,8280,558,60974,8003,1,0,0,0,0,8,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9030003,'Dated Brass Earrings','Normal/StandardItem',1,0,0,8280,1178,60975,8003,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (9030004,'Dated Silver Earrings','Normal/StandardItem',1,0,0,8280,1798,60976,8003,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9030005,'Dated Electrum Earrings','Normal/StandardItem',1,0,0,8280,2418,60977,8003,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9030006,'Dated Sunstone Earrings','Normal/StandardItem',1,0,0,6900,2176,60985,8003,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (9030007,'Dated Lapis Lazuli Earrings','Normal/StandardItem',1,0,0,6900,2176,60986,8003,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (9030008,'Dated Sphene Earrings','Normal/StandardItem',1,0,0,6900,2176,60988,8003,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (9030009,'Dated Malachite Earrings','Normal/StandardItem',1,0,0,6900,2176,60987,8003,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (9030010,'Dated Fluorite Earrings','Normal/StandardItem',1,0,0,6900,2176,60990,8003,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (9030011,'Dated Danburite Earrings','Normal/StandardItem',1,0,0,6900,2176,60989,8003,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (9030012,'Dated Pearl Earrings','Normal/StandardItem',1,0,0,6210,1980,60991,8003,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (9030013,'Dated Black Pearl Earrings','Normal/StandardItem',1,0,0,6210,2280,60992,8003,1,0,0,0,0,37,1001,0,0,0,0,0,-1,32,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (9030014,'Dated Garnet Earrings','Normal/StandardItem',1,0,0,6900,2856,61007,8003,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (9030015,'Dated Aquamarine Earrings','Normal/StandardItem',1,0,0,6900,2856,61008,8003,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (9030016,'Dated Heliodor Earrings','Normal/StandardItem',1,0,0,6900,2856,61010,8003,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (9030017,'Dated Peridot Earrings','Normal/StandardItem',1,0,0,6900,2856,61009,8003,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (9030018,'Dated Amethyst Earrings','Normal/StandardItem',1,0,0,6900,2856,61012,8003,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (9030019,'Dated Goshenite Earrings','Normal/StandardItem',1,0,0,6900,2856,61011,8003,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (9030020,'Moonlet','Normal/StandardItem',1,1,1,6210,0,61617,8003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9030021,'Copper Earrings','Normal/StandardItem',1,0,0,7590,624,60974,8003,1,0,0,0,1,7,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9030022,'Brass Earrings','Normal/StandardItem',1,0,0,7590,1404,60975,8003,1,0,0,0,1,17,1001,0,0,0,0,0,-1,32,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (9030023,'Silver Earrings','Normal/StandardItem',1,0,0,7590,2184,60976,8003,1,0,0,0,1,27,1001,0,0,0,0,0,-1,32,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (9030024,'Mythril Earrings','Normal/StandardItem',1,0,0,7590,2964,60978,8003,1,0,0,0,1,37,1001,0,0,0,0,0,-1,32,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (9030025,'Electrum Earrings','Normal/StandardItem',1,0,0,7590,3744,60977,8003,1,0,0,0,1,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (9030026,'Sunstone Earrings','Normal/StandardItem',1,0,0,6900,2520,60985,8003,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9030027,'Lapis Lazuli Earrings','Normal/StandardItem',1,0,0,6900,2520,60986,8003,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9030028,'Sphene Earrings','Normal/StandardItem',1,0,0,6900,2520,60988,8003,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9030029,'Malachite Earrings','Normal/StandardItem',1,0,0,6900,2520,60987,8003,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9030030,'Fluorite Earrings','Normal/StandardItem',1,0,0,6900,2520,60990,8003,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9030031,'Danburite Earrings','Normal/StandardItem',1,0,0,6900,2520,60989,8003,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9030032,'Garnet Earrings','Normal/StandardItem',1,0,0,6900,3360,61001,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9030033,'Aquamarine Earrings','Normal/StandardItem',1,0,0,6900,3360,61002,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9030034,'Heliodor Earrings','Normal/StandardItem',1,0,0,6900,3360,61004,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9030035,'Peridot Earrings','Normal/StandardItem',1,0,0,6900,3360,61003,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9030036,'Amethyst Earrings','Normal/StandardItem',1,0,0,6900,3360,61006,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9030037,'Goshenite Earrings','Normal/StandardItem',1,0,0,6900,3360,61005,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9030038,'Pearl Earrings','Normal/StandardItem',1,0,0,6900,3360,61013,8003,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9030039,'Rubellite Earrings','Normal/StandardItem',1,0,0,6900,4200,61007,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9030040,'Turquoise Earrings','Normal/StandardItem',1,0,0,6900,4200,61008,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9030041,'Amber Earrings','Normal/StandardItem',1,0,0,6900,4200,61010,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9030042,'Tourmaline Earrings','Normal/StandardItem',1,0,0,6900,4200,61009,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9030043,'Spinel Earrings','Normal/StandardItem',1,0,0,6900,4200,61012,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9030044,'Zircon Earrings','Normal/StandardItem',1,0,0,6900,4200,61011,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9030045,'Black Pearl Earrings','Normal/StandardItem',1,0,0,6900,4200,61016,8003,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9030046,'Fang Earrings','Normal/StandardItem',1,0,0,6900,1216,61019,8003,1,0,0,0,1,15,1001,0,0,0,0,0,-1,32,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (9030047,'Horn Earrings','Normal/StandardItem',1,0,0,6900,1976,61020,8003,1,0,0,0,1,25,1001,0,0,0,0,0,-1,32,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (9030048,'Wolf Earrings','Normal/StandardItem',1,0,0,6900,2736,61019,8003,1,0,0,0,1,35,1001,0,0,0,0,0,-1,32,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (9030049,'Coral Earrings','Normal/StandardItem',1,0,0,6900,3496,61021,8003,1,0,0,0,1,45,1001,0,0,0,0,0,-1,32,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (9030050,'Crimson Standard Earring','Normal/StandardItem',1,1,1,6900,0,61690,8003,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030051,'Tipping Scales Earring','Normal/StandardItem',1,1,1,6900,0,61691,8003,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030052,'Lily and Serpent Earring','Normal/StandardItem',1,1,1,6900,0,61692,8003,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030053,'Peach Blossom','Normal/StandardItem',1,1,1,6900,0,61693,8003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9030054,'Explorer\'s Earrings','Normal/StandardItem',1,1,0,7590,3978,60984,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030055,'Mage\'s Earrings','Normal/StandardItem',1,1,0,6900,4284,61018,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030056,'Stonewall Earrings','Normal/StandardItem',1,1,0,7590,3876,61022,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030057,'Blessed Earrings','Normal/StandardItem',1,1,0,6900,4284,61017,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030058,'Rose Gold Earrings','Normal/StandardItem',1,0,0,7590,3900,61724,8003,2,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9030059,'Militia Earrings','Normal/StandardItem',1,1,0,7590,3978,60980,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030060,'Storm Sergeant\'s Earrings','Normal/StandardItem',1,1,1,6900,0,61001,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030061,'Serpent Sergeant\'s Earrings','Normal/StandardItem',1,1,1,6900,0,61003,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030062,'Flame Sergeant\'s Earrings','Normal/StandardItem',1,1,1,6900,0,61014,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030063,'White Ravens','Normal/StandardItem',1,1,1,7590,0,61740,8003,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9030064,'Manderville Earring','Normal/StandardItem',1,1,1,6900,0,61739,8003,1,0,0,0,1,20,1001,0,0,0,0,0,-1,32,10013002,1,10,0);
+INSERT INTO `gamedata_items` VALUES (9030065,'[en]','Normal/StandardItem',1,0,0,6900,120,60000,8003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,0,1,0,0);
+INSERT INTO `gamedata_items` VALUES (9040001,'Dated Copper Choker','Normal/StandardItem',1,0,0,8280,680,61032,8002,1,0,0,0,0,9,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9040002,'Dated Brass Choker','Normal/StandardItem',1,0,0,8280,1360,61033,8002,1,0,0,0,0,19,1001,0,0,0,0,0,-1,32,10013002,1,3,0);
+INSERT INTO `gamedata_items` VALUES (9040003,'Dated Silver Choker','Normal/StandardItem',1,0,0,8280,2040,61034,8002,1,0,0,0,0,29,1001,0,0,0,0,0,-1,32,10013003,1,13,0);
+INSERT INTO `gamedata_items` VALUES (9040004,'Dated Electrum Choker','Normal/StandardItem',1,0,0,8280,2720,61035,8002,1,0,0,0,0,39,1001,0,0,0,0,0,-1,32,10013004,1,23,0);
+INSERT INTO `gamedata_items` VALUES (9040005,'Dated Mythril Choker','Normal/StandardItem',1,0,0,8280,3400,61036,8002,1,0,0,0,0,49,1001,0,0,0,0,0,-1,32,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (9040006,'Dated Sunstone Choker','Normal/StandardItem',1,0,0,6900,2442,61043,8002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9040007,'Dated Lapis Lazuli Choker','Normal/StandardItem',1,0,0,6900,2442,61044,8002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9040008,'Dated Sphene Choker','Normal/StandardItem',1,0,0,6900,2442,61046,8002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9040009,'Dated Malachite Choker','Normal/StandardItem',1,0,0,6900,2442,61045,8002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9040010,'Dated Fluorite Choker','Normal/StandardItem',1,0,0,6900,2442,61048,8002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9040011,'Dated Danburite Choker','Normal/StandardItem',1,0,0,6900,2442,61047,8002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9040012,'Dated Garnet Choker','Normal/StandardItem',1,0,0,6900,3182,61065,8002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040013,'Dated Aquamarine Choker','Normal/StandardItem',1,0,0,6900,3182,61066,8002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040014,'Dated Heliodor Choker','Normal/StandardItem',1,0,0,6900,3182,61068,8002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040015,'Dated Peridot Choker','Normal/StandardItem',1,0,0,6900,3182,61067,8002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040016,'Dated Amethyst Choker','Normal/StandardItem',1,0,0,6900,3182,61070,8002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040017,'Dated Goshenite Choker','Normal/StandardItem',1,0,0,6900,3182,61069,8002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,32,10013005,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040018,'Patriot\'s Choker','Normal/StandardItem',1,1,1,8280,0,61097,8002,2,0,0,0,1,30,1001,0,0,0,0,0,-1,33,10013003,1,20,0);
+INSERT INTO `gamedata_items` VALUES (9040019,'Paramour\'s Pendant','Normal/StandardItem',1,1,1,6900,0,61677,8002,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9040020,'Platinum Paramour\'s Pendant','Normal/StandardItem',1,1,1,6900,0,61678,8002,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9040021,'Band of Eternal Passion','Normal/StandardItem',1,1,1,6900,0,61679,8002,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9040022,'Copper Gorget','Normal/StandardItem',1,0,0,7590,476,61032,8002,1,0,0,0,1,6,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9040023,'Brass Gorget','Normal/StandardItem',1,0,0,7590,1156,61033,8002,1,0,0,0,1,16,1001,0,0,0,0,0,-1,32,10013002,1,6,0);
+INSERT INTO `gamedata_items` VALUES (9040024,'Silver Gorget','Normal/StandardItem',1,0,0,7590,1836,61034,8002,1,0,0,0,1,26,1001,0,0,0,0,0,-1,32,10013003,1,16,0);
+INSERT INTO `gamedata_items` VALUES (9040025,'Mythril Gorget','Normal/StandardItem',1,0,0,7590,2516,61036,8002,1,0,0,0,1,36,1001,0,0,0,0,0,-1,32,10013004,1,26,0);
+INSERT INTO `gamedata_items` VALUES (9040026,'Electrum Gorget','Normal/StandardItem',1,0,0,7590,3196,61035,8002,1,0,0,0,1,46,1001,0,0,0,0,0,-1,32,10013005,1,36,0);
+INSERT INTO `gamedata_items` VALUES (9040027,'Copper Choker','Normal/StandardItem',1,0,0,6900,680,61032,8002,1,0,0,0,1,9,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9040028,'Brass Choker','Normal/StandardItem',1,0,0,6900,1360,61033,8002,1,0,0,0,1,19,1001,0,0,0,0,0,-1,32,10013002,1,9,0);
+INSERT INTO `gamedata_items` VALUES (9040029,'Silver Choker','Normal/StandardItem',1,0,0,6900,2040,61034,8002,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9040030,'Mythril Choker','Normal/StandardItem',1,0,0,6900,2720,61036,8002,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9040031,'Electrum Choker','Normal/StandardItem',1,0,0,6900,3400,61035,8002,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9040032,'Sunstone Choker','Normal/StandardItem',1,0,0,6900,2146,61043,8002,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9040033,'Lapis Lazuli Choker','Normal/StandardItem',1,0,0,6900,2146,61044,8002,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9040034,'Sphene Choker','Normal/StandardItem',1,0,0,6900,2146,61046,8002,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9040035,'Malachite Choker','Normal/StandardItem',1,0,0,6900,2146,61045,8002,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9040036,'Fluorite Choker','Normal/StandardItem',1,0,0,6900,2146,61048,8002,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9040037,'Danburite Choker','Normal/StandardItem',1,0,0,6900,2146,61047,8002,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9040038,'Garnet Choker','Normal/StandardItem',1,0,0,6900,2886,61059,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040039,'Aquamarine Choker','Normal/StandardItem',1,0,0,6900,2886,61060,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040040,'Heliodor Choker','Normal/StandardItem',1,0,0,6900,2886,61062,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040041,'Peridot Choker','Normal/StandardItem',1,0,0,6900,2886,61061,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040042,'Amethyst Choker','Normal/StandardItem',1,0,0,6900,2886,61064,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040043,'Goshenite Choker','Normal/StandardItem',1,0,0,6900,2886,61063,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040044,'Pearl Choker','Normal/StandardItem',1,0,0,6900,2886,61071,8002,1,0,0,0,1,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9040045,'Rubellite Choker','Normal/StandardItem',1,0,0,6900,3626,61065,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9040046,'Turquoise Choker','Normal/StandardItem',1,0,0,6900,3626,61066,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9040047,'Amber Choker','Normal/StandardItem',1,0,0,6900,3626,61068,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9040048,'Tourmaline Choker','Normal/StandardItem',1,0,0,6900,3626,61067,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9040049,'Spinel Choker','Normal/StandardItem',1,0,0,6900,3626,61070,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9040050,'Zircon Choker','Normal/StandardItem',1,0,0,6900,3626,61069,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9040051,'Black Pearl Choker','Normal/StandardItem',1,0,0,6900,2940,61074,8002,1,0,0,0,1,48,1001,0,0,0,0,0,-1,32,10013005,1,38,0);
+INSERT INTO `gamedata_items` VALUES (9040052,'Fang Necklace','Normal/StandardItem',1,0,0,6900,1080,61077,8002,1,0,0,0,1,17,1001,0,0,0,0,0,-1,32,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (9040053,'Horn Necklace','Normal/StandardItem',1,0,0,6900,1680,61078,8002,1,0,0,0,1,27,1001,0,0,0,0,0,-1,32,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (9040054,'Wolf Necklace','Normal/StandardItem',1,0,0,6900,2280,61077,8002,1,0,0,0,1,37,1001,0,0,0,0,0,-1,32,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (9040055,'Coral Necklace','Normal/StandardItem',1,0,0,6900,2880,61080,8002,1,0,0,0,1,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (9040056,'Sheepskin Choker','Normal/StandardItem',1,0,0,7590,360,61103,8002,1,0,0,0,1,5,1001,0,0,0,0,0,-1,33,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9040057,'Dodoskin Choker','Normal/StandardItem',1,0,0,7590,960,61097,8002,1,0,0,0,1,15,1001,0,0,0,0,0,-1,33,10013002,1,5,0);
+INSERT INTO `gamedata_items` VALUES (9040058,'Leather Choker','Normal/StandardItem',1,0,0,7590,1560,61100,8002,1,0,0,0,1,25,1001,0,0,0,0,0,-1,33,10013003,1,15,0);
+INSERT INTO `gamedata_items` VALUES (9040059,'Boarskin Choker','Normal/StandardItem',1,0,0,7590,2160,61097,8002,1,0,0,0,1,35,1001,0,0,0,0,0,-1,33,10013004,1,25,0);
+INSERT INTO `gamedata_items` VALUES (9040060,'Raptorskin Choker','Normal/StandardItem',1,0,0,7590,2760,61103,8002,1,0,0,0,1,45,1001,0,0,0,0,0,-1,33,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (9040061,'Explorer\'s Choker','Normal/StandardItem',1,1,0,7590,3468,61042,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9040062,'Mage\'s Choker','Normal/StandardItem',1,1,0,6900,3060,61039,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9040063,'Stonewall Choker','Normal/StandardItem',1,1,0,7590,3060,61081,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9040064,'Militia Choker','Normal/StandardItem',1,1,0,7590,3060,61103,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,33,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9040065,'Storm Sergeant\'s Choker','Normal/StandardItem',1,1,1,6900,0,61059,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9040066,'Serpent Sergeant\'s Choker','Normal/StandardItem',1,1,1,6900,0,61061,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9040067,'Flame Sergeant\'s Choker','Normal/StandardItem',1,1,1,6900,0,61072,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9040068,'Imperial Operative Choker','Normal/StandardItem',1,1,1,7590,0,61037,8002,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9050001,'Dated Bone Ring','Normal/StandardItem',1,0,0,6210,180,60960,8009,1,0,0,0,0,2,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050002,'Dated Copper Ring','Normal/StandardItem',1,0,0,8280,576,60915,8009,1,0,0,0,0,8,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050003,'Dated Brass Ring','Normal/StandardItem',1,0,0,8280,1216,60916,8009,1,0,0,0,0,18,1001,0,0,0,0,0,-1,32,10013002,1,8,0);
+INSERT INTO `gamedata_items` VALUES (9050004,'Dated Silver Ring','Normal/StandardItem',1,0,0,8280,1856,60917,8009,1,0,0,0,0,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9050005,'Dated Darksilver Ring','Normal/StandardItem',1,0,0,7590,2340,60925,8009,1,0,0,0,0,38,1001,0,0,0,0,0,-1,32,10013004,1,28,0);
+INSERT INTO `gamedata_items` VALUES (9050006,'Dated Electrum Ring','Normal/StandardItem',1,0,0,8280,3136,60918,8009,1,0,0,0,0,48,1001,0,0,0,0,0,-1,32,10013005,1,34,0);
+INSERT INTO `gamedata_items` VALUES (9050007,'Dated Sunstone Ring','Normal/StandardItem',1,0,0,6900,2240,60926,8009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (9050008,'Dated Lapis Lazuli Ring','Normal/StandardItem',1,0,0,6900,2240,60927,8009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (9050009,'Dated Sphene Ring','Normal/StandardItem',1,0,0,6900,2240,60929,8009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (9050010,'Dated Malachite Ring','Normal/StandardItem',1,0,0,6900,2240,60928,8009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (9050011,'Dated Fluorite Ring','Normal/StandardItem',1,0,0,6900,2240,60931,8009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (9050012,'Dated Danburite Ring','Normal/StandardItem',1,0,0,6900,2240,60930,8009,1,0,0,0,0,31,1001,0,0,0,0,0,-1,32,10013004,1,21,0);
+INSERT INTO `gamedata_items` VALUES (9050013,'Dated Pearl Ring','Normal/StandardItem',1,0,0,6210,1980,60932,8009,1,0,0,0,0,32,1001,0,0,0,0,0,-1,32,10013004,1,22,0);
+INSERT INTO `gamedata_items` VALUES (9050014,'Dated Black Pearl Ring','Normal/StandardItem',1,0,0,6210,2280,60933,8009,1,0,0,0,0,37,1001,0,0,0,0,0,-1,32,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (9050015,'Dated Garnet Ring','Normal/StandardItem',1,0,0,6900,2940,60948,8009,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (9050016,'Dated Aquamarine Ring','Normal/StandardItem',1,0,0,6900,2940,60949,8009,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (9050017,'Dated Heliodor Ring','Normal/StandardItem',1,0,0,6900,2940,60951,8009,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (9050018,'Dated Peridot Ring','Normal/StandardItem',1,0,0,6900,2940,60950,8009,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (9050019,'Dated Amethyst Ring','Normal/StandardItem',1,0,0,6900,2940,60953,8009,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (9050020,'Dated Goshenite Ring','Normal/StandardItem',1,0,0,6900,2940,60952,8009,1,0,0,0,0,41,1001,0,0,0,0,0,-1,32,10013005,1,31,0);
+INSERT INTO `gamedata_items` VALUES (9050021,'Stormbringer\'s Ring','Normal/StandardItem',1,1,1,6900,0,60948,8009,2,0,0,0,1,45,2006,0,0,0,0,0,-1,32,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (9050022,'Stormcarrier\'s Ring','Normal/StandardItem',1,1,1,6900,0,60949,8009,2,0,0,0,1,45,2007,0,0,0,0,0,-1,32,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (9050023,'Flamebringer\'s Ring','Normal/StandardItem',1,1,1,6900,0,60953,8009,2,0,0,0,1,45,2006,0,0,0,0,0,-1,32,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (9050024,'Flamecarrier\'s Ring','Normal/StandardItem',1,1,1,6900,0,60951,8009,2,0,0,0,1,45,2007,0,0,0,0,0,-1,32,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (9050025,'Serpentbringer\'s Ring','Normal/StandardItem',1,1,1,6900,0,60952,8009,2,0,0,0,1,45,2006,0,0,0,0,0,-1,32,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (9050026,'Serpentcarrier\'s Ring','Normal/StandardItem',1,1,1,6900,0,60950,8009,2,0,0,0,1,45,2007,0,0,0,0,0,-1,32,10013005,1,35,0);
+INSERT INTO `gamedata_items` VALUES (9050027,'Copper Ring','Normal/StandardItem',1,0,0,7590,512,60915,8009,1,0,0,0,1,7,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050028,'Brass Ring','Normal/StandardItem',1,0,0,7590,1152,60916,8009,1,0,0,0,1,17,1001,0,0,0,0,0,-1,32,10013002,1,7,0);
+INSERT INTO `gamedata_items` VALUES (9050029,'Silver Ring','Normal/StandardItem',1,0,0,7590,1792,60917,8009,1,0,0,0,1,27,1001,0,0,0,0,0,-1,32,10013003,1,17,0);
+INSERT INTO `gamedata_items` VALUES (9050030,'Mythril Ring','Normal/StandardItem',1,0,0,7590,2432,60919,8009,1,0,0,0,1,37,1001,0,0,0,0,0,-1,32,10013004,1,27,0);
+INSERT INTO `gamedata_items` VALUES (9050031,'Electrum Ring','Normal/StandardItem',1,0,0,7590,3072,60918,8009,1,0,0,0,1,47,1001,0,0,0,0,0,-1,32,10013005,1,37,0);
+INSERT INTO `gamedata_items` VALUES (9050032,'Sunstone Ring','Normal/StandardItem',1,0,0,6900,2100,60926,8009,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9050033,'Lapis Lazuli Ring','Normal/StandardItem',1,0,0,6900,2100,60927,8009,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9050034,'Sphene Ring','Normal/StandardItem',1,0,0,6900,2100,60929,8009,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9050035,'Malachite Ring','Normal/StandardItem',1,0,0,6900,2100,60928,8009,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9050036,'Fluorite Ring','Normal/StandardItem',1,0,0,6900,2100,60931,8009,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9050037,'Danburite Ring','Normal/StandardItem',1,0,0,6900,2100,60930,8009,1,0,0,0,1,29,1001,0,0,0,0,0,-1,32,10013003,1,19,0);
+INSERT INTO `gamedata_items` VALUES (9050038,'Garnet Ring','Normal/StandardItem',1,0,0,6900,2800,60942,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9050039,'Aquamarine Ring','Normal/StandardItem',1,0,0,6900,2800,60943,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9050040,'Heliodor Ring','Normal/StandardItem',1,0,0,6900,2800,60945,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9050041,'Peridot Ring','Normal/StandardItem',1,0,0,6900,2800,60944,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9050042,'Amethyst Ring','Normal/StandardItem',1,0,0,6900,2800,60947,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9050043,'Goshenite Ring','Normal/StandardItem',1,0,0,6900,2800,60946,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9050044,'Pearl Ring','Normal/StandardItem',1,0,0,6900,2800,60954,8009,1,0,0,0,1,39,1001,0,0,0,0,0,-1,32,10013004,1,29,0);
+INSERT INTO `gamedata_items` VALUES (9050045,'Rubellite Ring','Normal/StandardItem',1,0,0,6900,3500,60948,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9050046,'Turquoise Ring','Normal/StandardItem',1,0,0,6900,3500,60949,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9050047,'Amber Ring','Normal/StandardItem',1,0,0,6900,3500,60951,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9050048,'Tourmaline Ring','Normal/StandardItem',1,0,0,6900,3500,60950,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9050049,'Spinel Ring','Normal/StandardItem',1,0,0,6900,3500,60953,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9050050,'Zircon Ring','Normal/StandardItem',1,0,0,6900,3500,60952,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9050051,'Black Pearl Ring','Normal/StandardItem',1,0,0,6900,3500,60957,8009,1,0,0,0,1,49,1001,0,0,0,0,0,-1,32,10013005,1,39,0);
+INSERT INTO `gamedata_items` VALUES (9050052,'Bone Ring','Normal/StandardItem',1,0,0,6900,240,60960,8009,1,0,0,0,1,3,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050053,'Horn Ring','Normal/StandardItem',1,0,0,6900,1740,60961,8009,1,0,0,0,1,28,1001,0,0,0,0,0,-1,32,10013003,1,18,0);
+INSERT INTO `gamedata_items` VALUES (9050054,'Coral Ring','Normal/StandardItem',1,0,0,6900,2640,60963,8009,1,0,0,0,1,43,1001,0,0,0,0,0,-1,32,10013005,1,33,0);
+INSERT INTO `gamedata_items` VALUES (9050055,'Crimson Standard Ring','Normal/StandardItem',1,1,1,6900,0,61687,8009,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9050056,'Tipping Scales Ring','Normal/StandardItem',1,1,1,6900,0,61688,8009,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9050057,'Lily and Serpent Ring','Normal/StandardItem',1,1,1,6900,0,61689,8009,3,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9050058,'Pristine Egg Ring','Normal/StandardItem',1,1,1,6900,0,61694,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050059,'Midnight Egg Ring','Normal/StandardItem',1,1,1,6900,0,61695,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050060,'Brilliant Egg Ring','Normal/StandardItem',1,1,1,6900,0,61696,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050061,'Vibrant Egg Ring','Normal/StandardItem',1,1,1,6900,0,61697,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050062,'Chocobo Egg Ring','Normal/StandardItem',1,1,1,6900,0,61698,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050063,'Explorer\'s Ring','Normal/StandardItem',1,1,0,7590,3264,60925,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9050064,'Mage\'s Ring','Normal/StandardItem',1,1,0,6900,3570,60959,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9050065,'Stonewall Ring','Normal/StandardItem',1,1,0,7590,3060,60964,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9050066,'Blessed Ring','Normal/StandardItem',1,1,0,6900,3570,60958,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9050067,'Storm Sergeant\'s Ring','Normal/StandardItem',1,1,1,6900,0,60942,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9050068,'Serpent Sergeant\'s Ring','Normal/StandardItem',1,1,1,6900,0,60944,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9050069,'Flame Sergeant\'s Ring','Normal/StandardItem',1,1,1,6900,0,60955,8009,2,0,0,0,1,50,1001,0,0,0,0,0,-1,32,10013005,1,40,0);
+INSERT INTO `gamedata_items` VALUES (9050070,'Byregot\'s Ring','Normal/StandardItem',1,1,1,6900,0,61735,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050071,'Rhalgr\'s Ring','Normal/StandardItem',1,1,1,6900,0,61737,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050072,'Llymlaen\'s Ring','Normal/StandardItem',1,1,1,6900,0,61738,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050073,'Azeyma\'s Ring','Normal/StandardItem',1,1,1,6900,0,61727,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050074,'Althyk\'s Ring','Normal/StandardItem',1,1,1,6900,0,61728,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050075,'Menphina\'s Ring','Normal/StandardItem',1,1,1,6900,0,61736,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050076,'Nophica\'s Ring','Normal/StandardItem',1,1,1,6900,0,61733,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050077,'Nald\'thal\'s Ring','Normal/StandardItem',1,1,1,6900,0,61731,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050078,'Nymeia\'s Ring','Normal/StandardItem',1,1,1,6900,0,61732,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050079,'Oschon\'s Ring','Normal/StandardItem',1,1,1,6900,0,61729,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050080,'Thaliak\'s Ring','Normal/StandardItem',1,1,1,6900,0,61730,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (9050081,'Halone\'s Ring','Normal/StandardItem',1,1,1,6900,0,61734,8009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,32,10013001,1,1,0);
+INSERT INTO `gamedata_items` VALUES (10001001,'Tin Ore','Normal/StandardItem',99,0,0,0,24,60082,4002,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001002,'Pyrite','Normal/StandardItem',99,0,0,0,130,60087,4002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001003,'Limonite','Normal/StandardItem',99,0,0,0,170,60085,4002,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001004,'Iron Ore','Normal/StandardItem',99,0,0,0,57,60081,4002,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001005,'Darksteel Ore','Normal/StandardItem',99,0,0,0,460,60084,4002,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001006,'Copper Ore','Normal/StandardItem',99,0,0,0,12,60136,4002,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001007,'Yellow Copper Ore','Normal/StandardItem',99,0,0,0,110,60087,4002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001008,'Zinc Ore','Normal/StandardItem',99,0,0,0,51,60137,4002,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001009,'Silver Ore','Normal/StandardItem',99,0,0,0,63,60138,4002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001010,'Mythril Ore','Normal/StandardItem',99,0,0,0,108,60135,4002,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001011,'Gold Ore','Normal/StandardItem',99,0,0,0,510,60139,4002,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001012,'Platinum Ore','Normal/StandardItem',99,0,0,0,610,60141,4002,1,0,0,0,0,60,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001013,'Cobalt Ore','Normal/StandardItem',99,0,0,0,126,61661,4002,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001014,'Electrum Ore','Normal/StandardItem',99,0,0,0,132,61662,4002,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001101,'Flint Stone','Normal/StandardItem',99,0,0,0,60,60143,4004,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001102,'Obsidian','Normal/StandardItem',99,0,0,0,39,60144,4004,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001103,'Wyvern Obsidian','Normal/StandardItem',99,0,0,0,93,61553,4004,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001104,'Dragon Obsidian','Normal/StandardItem',99,0,0,0,380,61554,4004,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001105,'Wyrm Obsidian','Normal/StandardItem',99,0,0,0,410,61555,4004,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001106,'Red Quartz','Normal/StandardItem',99,0,0,0,100,60165,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001107,'Blue Quartz','Normal/StandardItem',99,0,0,0,100,60166,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001108,'Yellow Quartz','Normal/StandardItem',99,0,0,0,100,60167,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001109,'Green Quartz','Normal/StandardItem',99,0,0,0,100,60168,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001110,'Indigo Quartz','Normal/StandardItem',99,0,0,0,100,60169,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001111,'Violet Quartz','Normal/StandardItem',99,0,0,0,100,60170,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001112,'Black Quartz','Normal/StandardItem',99,0,0,0,100,60171,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001113,'White Quartz','Normal/StandardItem',99,0,0,0,100,60172,4004,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001114,'Limestone','Normal/StandardItem',99,0,0,0,210,60477,4004,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001115,'Mudstone','Normal/StandardItem',99,0,0,0,66,60163,4004,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001116,'Ragstone','Normal/StandardItem',99,0,0,0,33,60162,4004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001117,'Siltstone','Normal/StandardItem',99,0,0,0,75,60161,4004,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001118,'Mudstone Whetstone','Normal/StandardItem',99,0,0,0,60,61564,4004,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001119,'Ragstone Whetstone','Normal/StandardItem',99,0,0,0,39,61564,4004,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001120,'Siltstone Whetstone','Normal/StandardItem',99,0,0,0,81,61564,4004,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001201,'Red O\'Ghomoro Slag','Normal/StandardItem',99,0,0,0,30,60165,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001202,'Brown O\'Ghomoro Slag','Normal/StandardItem',99,0,0,0,30,60076,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001203,'Yellow O\'Ghomoro Slag','Normal/StandardItem',99,0,0,0,30,60167,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001204,'Grey O\'Ghomoro Slag','Normal/StandardItem',99,0,0,0,30,60169,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001205,'Black O\'Ghomoro Slag','Normal/StandardItem',99,0,0,0,30,60171,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001206,'Purple Sagolii Slag','Normal/StandardItem',99,0,0,0,30,60170,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001207,'Brown Sagolii Slag','Normal/StandardItem',99,0,0,0,30,60076,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001208,'Yellow Sagolii Slag','Normal/StandardItem',99,0,0,0,30,60167,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001209,'Grey Sagolii Slag','Normal/StandardItem',99,0,0,0,30,60169,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001210,'Black Sagolii Slag','Normal/StandardItem',99,0,0,0,30,60171,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001211,'Green Tinolqa Slag','Normal/StandardItem',99,0,0,0,30,60168,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001212,'Brown Tinolqa Slag','Normal/StandardItem',99,0,0,0,30,60076,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001213,'Yellow Tinolqa Slag','Normal/StandardItem',99,0,0,0,30,60167,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001214,'Grey Tinolqa Slag','Normal/StandardItem',99,0,0,0,30,60169,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001215,'Black Tinolqa Slag','Normal/StandardItem',99,0,0,0,30,60171,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001216,'Red Abalathia Slag','Normal/StandardItem',99,0,0,0,30,60165,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001217,'Brown Abalathia Slag','Normal/StandardItem',99,0,0,0,30,60076,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001218,'Blue Abalathia Slag','Normal/StandardItem',99,0,0,0,30,60166,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001219,'Grey Abalathia Slag','Normal/StandardItem',99,0,0,0,30,60169,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001220,'White Abalathia Slag','Normal/StandardItem',99,0,0,0,30,60172,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001221,'Red Mor Dhona Slag','Normal/StandardItem',99,0,0,0,30,60165,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001222,'Black Mor Dhona Slag','Normal/StandardItem',99,0,0,0,30,60171,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001223,'Yellow Mor Dhona Slag','Normal/StandardItem',99,0,0,0,30,60167,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001224,'Grey Mor Dhona Slag','Normal/StandardItem',99,0,0,0,30,60169,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001225,'White Mor Dhona Slag','Normal/StandardItem',99,0,0,0,30,60172,4002,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001226,'Iron Sand','Normal/StandardItem',99,0,0,0,160,60083,4002,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001227,'Silver Sand','Normal/StandardItem',99,0,0,0,210,60083,4002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001228,'Gold Sand','Normal/StandardItem',99,0,0,0,410,61404,4002,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001229,'Basilisk Egg','Normal/StandardItem',99,0,0,0,108,61427,4002,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10001230,'Basilisk Whetstone','Normal/StandardItem',99,0,0,0,117,61564,4002,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002001,'Bronze Nugget','Normal/StandardItem',99,0,0,0,26,60053,4020,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002002,'Iron Nugget','Normal/StandardItem',99,0,0,0,50,60051,4020,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002003,'Tin Nugget','Normal/StandardItem',99,0,0,0,38,60053,4020,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002004,'Steel Nugget','Normal/StandardItem',99,0,0,0,86,60052,4020,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002005,'Darksteel Nugget','Normal/StandardItem',99,0,0,0,122,60054,4020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002011,'Bronze Ingot','Normal/StandardItem',99,0,0,0,110,60048,4020,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002012,'Iron Ingot','Normal/StandardItem',99,0,0,0,210,60046,4020,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002013,'Steel Ingot','Normal/StandardItem',99,0,0,0,310,60047,4020,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002014,'Tin Ingot','Normal/StandardItem',99,0,0,0,320,60048,4020,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002015,'Cobalt Ingot','Normal/StandardItem',99,0,0,0,460,60047,4020,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002016,'Darksteel Ingot','Normal/StandardItem',99,0,0,0,510,60049,4020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002021,'Bronze Plate','Normal/StandardItem',99,0,0,0,242,60062,4021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002022,'Iron Plate','Normal/StandardItem',99,0,0,0,462,60060,4021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002023,'Steel Plate','Normal/StandardItem',99,0,0,0,682,60061,4021,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002024,'Cobalt Plate','Normal/StandardItem',99,0,0,0,1012,60061,4021,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002025,'Darksteel Plate','Normal/StandardItem',99,0,0,0,1122,60063,4021,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002031,'Bronze Square','Normal/StandardItem',99,0,0,0,13,61409,4021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002032,'Iron Square','Normal/StandardItem',99,0,0,0,25,61414,4021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002033,'Tin Square','Normal/StandardItem',99,0,0,0,19,61409,4021,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002034,'Steel Square','Normal/StandardItem',99,0,0,0,37,61429,4021,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002041,'Bronze Wire','Normal/StandardItem',99,0,0,0,44,60058,4022,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002042,'Iron Wire','Normal/StandardItem',99,0,0,0,84,60056,4022,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002051,'Bronze Rings','Normal/StandardItem',99,0,0,0,88,61387,4022,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002052,'Iron Rings','Normal/StandardItem',99,0,0,0,168,61385,4022,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002053,'Steel Rings','Normal/StandardItem',99,0,0,0,248,61386,4022,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002054,'Cobalt Rings','Normal/StandardItem',99,0,0,0,368,61386,4022,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002061,'Bronze Chain','Normal/StandardItem',99,0,0,0,132,60071,4022,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002062,'Iron Chain','Normal/StandardItem',99,0,0,0,252,60069,4022,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002071,'Bronze Rivets','Normal/StandardItem',99,0,0,0,44,61346,4003,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002072,'Iron Rivets','Normal/StandardItem',99,0,0,0,84,61346,4003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002073,'Steel Rivets','Normal/StandardItem',99,0,0,0,124,61346,4003,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002074,'Cobalt Rivets','Normal/StandardItem',99,0,0,0,184,61346,4003,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002075,'Darksteel Rivets','Normal/StandardItem',99,0,0,0,204,61346,4003,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002081,'Bronze Nails','Normal/StandardItem',99,0,0,0,8,61545,4003,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002082,'Iron Nails','Normal/StandardItem',99,0,0,0,15,61356,4003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002083,'Steel Nails','Normal/StandardItem',99,0,0,0,27,61547,4003,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002091,'Bronze Scales','Normal/StandardItem',99,0,0,0,8,61346,4021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002092,'Iron Scales','Normal/StandardItem',99,0,0,0,15,61346,4021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002093,'Steel Scales','Normal/StandardItem',99,0,0,0,27,61346,4021,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002101,'Bronze Spikes','Normal/StandardItem',99,0,0,0,8,61545,4003,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10002102,'Iron Spikes','Normal/StandardItem',99,0,0,0,15,61356,4003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003001,'Copper Nugget','Normal/StandardItem',99,0,0,0,14,60102,4020,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003002,'Brass Nugget','Normal/StandardItem',99,0,0,0,38,60104,4020,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003003,'Silver Nugget','Normal/StandardItem',99,0,0,0,62,60098,4020,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003004,'Electrum Nugget','Normal/StandardItem',99,0,0,0,110,60101,4020,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003005,'Mythril Nugget','Normal/StandardItem',99,0,0,0,98,60099,4020,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003006,'Gold Nugget','Normal/StandardItem',99,0,0,0,158,60097,4020,1,0,0,0,0,65,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003007,'Rose Gold Nugget','Normal/StandardItem',99,0,0,0,122,60103,4020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003011,'Copper Ingot','Normal/StandardItem',99,0,0,0,60,60093,4020,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003012,'Brass Ingot','Normal/StandardItem',99,0,0,0,160,60095,4020,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003013,'Silver Ingot','Normal/StandardItem',99,0,0,0,260,60089,4020,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003014,'Electrum Ingot','Normal/StandardItem',99,0,0,0,460,60092,4020,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003015,'Mythril Ingot','Normal/StandardItem',99,0,0,0,410,60090,4020,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003016,'Rose Gold Ingot','Normal/StandardItem',99,0,0,0,510,60094,4020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003017,'Gold Ingot','Normal/StandardItem',99,0,0,0,1320,60088,4020,1,0,0,0,0,65,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003021,'Copper Plate','Normal/StandardItem',99,0,0,0,132,60117,4021,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003022,'Brass Plate','Normal/StandardItem',99,0,0,0,352,60118,4021,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003023,'Silver Plate','Normal/StandardItem',99,0,0,0,572,60115,4021,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003024,'Electrum Plate','Normal/StandardItem',99,0,0,0,792,60119,4021,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003025,'Mythril Plate','Normal/StandardItem',99,0,0,0,902,60116,4021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003031,'Copper Square','Normal/StandardItem',99,0,0,0,7,61416,4021,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003032,'Brass Square','Normal/StandardItem',99,0,0,0,19,61417,4021,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003033,'Silver Square','Normal/StandardItem',99,0,0,0,31,61418,4021,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003034,'Darksilver Square','Normal/StandardItem',99,0,0,0,34,61419,4021,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003035,'Electrum Square','Normal/StandardItem',99,0,0,0,55,61493,4021,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003036,'Mythril Square','Normal/StandardItem',99,0,0,0,49,61420,4021,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003041,'Copper Wire','Normal/StandardItem',99,0,0,0,24,60108,4022,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003042,'Brass Wire','Normal/StandardItem',99,0,0,0,64,60109,4022,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003043,'Silver Wire','Normal/StandardItem',99,0,0,0,104,60106,4022,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003044,'Electrum Wire','Normal/StandardItem',99,0,0,0,144,60110,4022,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003045,'Mythril Wire','Normal/StandardItem',99,0,0,0,184,60107,4022,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003051,'Copper Rings','Normal/StandardItem',99,0,0,0,48,61387,4022,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003052,'Brass Rings','Normal/StandardItem',99,0,0,0,128,61551,4022,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003053,'Silver Rings','Normal/StandardItem',99,0,0,0,208,61386,4022,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003054,'Electrum Rings','Normal/StandardItem',99,0,0,0,368,61552,4022,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003055,'Mythril Rings','Normal/StandardItem',99,0,0,0,328,61389,4022,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003071,'Copper Rivets','Normal/StandardItem',99,0,0,0,4,61346,4003,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003072,'Brass Rivets','Normal/StandardItem',99,0,0,0,12,61346,4003,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003073,'Silver Rivets','Normal/StandardItem',99,0,0,0,19,61346,4003,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003074,'Mythril Rivets','Normal/StandardItem',99,0,0,0,164,61346,4003,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003081,'Copper Nails','Normal/StandardItem',99,0,0,0,4,61548,4003,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003082,'Brass Nails','Normal/StandardItem',99,0,0,0,12,61549,4003,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003083,'Silver Nails','Normal/StandardItem',99,0,0,0,19,61550,4003,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003091,'Brass Scales','Normal/StandardItem',99,0,0,0,12,61346,4021,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003101,'Copper Dust','Normal/StandardItem',99,0,0,0,60,61453,4003,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003102,'Gold Dust','Normal/StandardItem',99,0,0,0,660,61404,4003,1,0,0,0,0,65,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003103,'Silver Dust','Normal/StandardItem',99,0,0,0,360,60448,4003,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10003104,'Silver Leaf','Normal/StandardItem',99,0,0,0,23,61383,4003,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004001,'Raw Sunstone','Normal/StandardItem',99,0,0,0,300,60161,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004002,'Raw Lapis Lazuli','Normal/StandardItem',99,0,0,0,300,60161,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004003,'Raw Sphene','Normal/StandardItem',99,0,0,0,300,60161,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004004,'Raw Malachite','Normal/StandardItem',99,0,0,0,300,60161,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004005,'Raw Fluorite','Normal/StandardItem',99,0,0,0,300,60161,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004006,'Raw Danburite','Normal/StandardItem',99,0,0,0,300,60161,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004007,'Raw Garnet','Normal/StandardItem',99,0,0,0,525,60161,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004008,'Raw Aquamarine','Normal/StandardItem',99,0,0,0,525,60161,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004009,'Raw Heliodor','Normal/StandardItem',99,0,0,0,525,60161,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004010,'Raw Peridot','Normal/StandardItem',99,0,0,0,525,60161,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004011,'Raw Amethyst','Normal/StandardItem',99,0,0,0,525,60161,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004012,'Raw Goshenite','Normal/StandardItem',99,0,0,0,525,60161,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004013,'Raw Rubellite','Normal/StandardItem',99,0,0,0,750,60161,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004014,'Raw Turquoise','Normal/StandardItem',99,0,0,0,750,60161,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004015,'Raw Amber','Normal/StandardItem',99,0,0,0,750,60161,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004016,'Raw Tourmaline','Normal/StandardItem',99,0,0,0,750,60161,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004017,'Raw Spinel','Normal/StandardItem',99,0,0,0,750,60161,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004018,'Raw Zircon','Normal/StandardItem',99,0,0,0,750,60161,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004019,'Raw Ruby','Normal/StandardItem',99,0,0,0,1200,60161,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004020,'Raw Sapphire','Normal/StandardItem',99,0,0,0,1200,60161,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004021,'Raw Topaz','Normal/StandardItem',99,0,0,0,1200,60161,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004022,'Raw Emerald','Normal/StandardItem',99,0,0,0,1200,60161,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004023,'Raw Iolite','Normal/StandardItem',99,0,0,0,1200,60161,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004024,'Raw Diamond','Normal/StandardItem',99,0,0,0,1200,60161,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004025,'Uncultured Pearl','Normal/StandardItem',99,0,0,0,450,60192,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004026,'Jade','Normal/StandardItem',99,0,0,0,570,60145,1017,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004027,'Fire Rock','Normal/StandardItem',99,0,0,0,87,60143,1017,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004028,'Lightning Rock','Normal/StandardItem',99,0,0,0,87,60143,1017,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004029,'Wind Rock','Normal/StandardItem',99,0,0,0,87,60143,1017,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004030,'Water Rock','Normal/StandardItem',99,0,0,0,87,60143,1017,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004031,'Ice Rock','Normal/StandardItem',99,0,0,0,87,60143,1017,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004032,'Earth Rock','Normal/StandardItem',99,0,0,0,87,60143,1017,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004101,'Sunstone','Normal/StandardItem',99,0,0,0,600,60185,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004102,'Lapis Lazuli','Normal/StandardItem',99,0,0,0,600,60181,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004103,'Sphene','Normal/StandardItem',99,0,0,0,600,60184,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004104,'Malachite','Normal/StandardItem',99,0,0,0,600,60190,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004105,'Fluorite','Normal/StandardItem',99,0,0,0,600,60187,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004106,'Danburite','Normal/StandardItem',99,0,0,0,600,60192,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004107,'Garnet','Normal/StandardItem',99,0,0,0,1050,60182,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004108,'Aquamarine','Normal/StandardItem',99,0,0,0,1050,60196,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004109,'Heliodor','Normal/StandardItem',99,0,0,0,1050,60188,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004110,'Peridot','Normal/StandardItem',99,0,0,0,1050,60173,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004111,'Amethyst','Normal/StandardItem',99,0,0,0,1050,60193,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004112,'Goshenite','Normal/StandardItem',99,0,0,0,1050,60183,1017,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004113,'Rubellite','Normal/StandardItem',99,0,0,0,1500,60189,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004114,'Turquoise','Normal/StandardItem',99,0,0,0,1500,60176,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004115,'Amber','Normal/StandardItem',99,0,0,0,1500,60175,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004116,'Tourmaline','Normal/StandardItem',99,0,0,0,1500,60198,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004117,'Spinel','Normal/StandardItem',99,0,0,0,1500,60186,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004118,'Zircon','Normal/StandardItem',99,0,0,0,1500,60180,1017,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004119,'Ruby','Normal/StandardItem',99,0,0,0,2400,60174,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004120,'Sapphire','Normal/StandardItem',99,0,0,0,2400,60194,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004121,'Topaz','Normal/StandardItem',99,0,0,0,2400,60197,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004122,'Emerald','Normal/StandardItem',99,0,0,0,2400,60195,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004123,'Iolite','Normal/StandardItem',99,0,0,0,2400,60191,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004124,'Diamond','Normal/StandardItem',99,0,0,0,2400,60177,1017,1,0,0,0,0,64,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004125,'Pearl','Normal/StandardItem',99,0,0,0,1020,60178,1017,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004126,'Black Pearl','Normal/StandardItem',99,0,0,0,1110,60179,1017,1,0,0,0,0,36,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004127,'Nephrite','Normal/StandardItem',99,0,0,0,420,61317,1017,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004128,'Jadeite','Normal/StandardItem',99,0,0,0,510,61317,1017,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004201,'Marbled Eye','Normal/StandardItem',99,0,0,0,300,60160,1017,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004202,'Eye of Fire','Normal/StandardItem',99,0,0,0,600,60146,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004203,'Eye of Lightning','Normal/StandardItem',99,0,0,0,600,60150,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004204,'Eye of Wind','Normal/StandardItem',99,0,0,0,600,60147,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004205,'Eye of Water','Normal/StandardItem',99,0,0,0,600,60148,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004206,'Eye of Ice','Normal/StandardItem',99,0,0,0,600,60151,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004207,'Eye of Earth','Normal/StandardItem',99,0,0,0,600,60149,1017,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004208,'Radiant Eye of Fire','Normal/StandardItem',99,0,0,0,900,60154,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004209,'Radiant Eye of Lightning','Normal/StandardItem',99,0,0,0,900,60158,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004210,'Radiant Eye of Wind','Normal/StandardItem',99,0,0,0,900,60155,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004211,'Radiant Eye of Water','Normal/StandardItem',99,0,0,0,900,60156,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004212,'Radiant Eye of Ice','Normal/StandardItem',99,0,0,0,900,60159,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004213,'Radiant Eye of Earth','Normal/StandardItem',99,0,0,0,900,60157,1017,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004214,'Astral Eye','Normal/StandardItem',99,0,0,0,1200,60152,1017,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004215,'Umbral Eye','Normal/StandardItem',99,0,0,0,1200,60153,1017,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004216,'Fire Moraine','Normal/StandardItem',99,0,0,0,540,60165,1017,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004217,'Lightning Moraine','Normal/StandardItem',99,0,0,0,540,60170,1017,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004218,'Wind Moraine','Normal/StandardItem',99,0,0,0,540,60168,1017,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004219,'Water Moraine','Normal/StandardItem',99,0,0,0,540,60166,1017,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004220,'Ice Moraine','Normal/StandardItem',99,0,0,0,540,60169,1017,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004221,'Earth Moraine','Normal/StandardItem',99,0,0,0,540,60167,1017,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004222,'Radiant Fire Moraine','Normal/StandardItem',99,0,0,0,840,60165,1017,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004223,'Radiant Lightning Moraine','Normal/StandardItem',99,0,0,0,840,60170,1017,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004224,'Radiant Wind Moraine','Normal/StandardItem',99,0,0,0,840,60168,1017,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004225,'Radiant Water Moraine','Normal/StandardItem',99,0,0,0,840,60166,1017,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004226,'Radiant Ice Moraine','Normal/StandardItem',99,0,0,0,840,60169,1017,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004227,'Radiant Earth Moraine','Normal/StandardItem',99,0,0,0,840,60167,1017,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004228,'Astral Moraine','Normal/StandardItem',99,0,0,0,1140,60172,1017,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004229,'Umbral Moraine','Normal/StandardItem',99,0,0,0,1140,60171,1017,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004230,'Allagan Runestone - Byregot','Normal/StandardItem',1,1,1,0,0,61569,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004231,'Allagan Runestone - Rhalgr','Normal/StandardItem',1,1,1,0,0,61570,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004232,'Allagan Runestone - Llymlaen','Normal/StandardItem',1,1,1,0,0,61571,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004233,'Allagan Runestone - Azeyma','Normal/StandardItem',1,1,1,0,0,61572,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004234,'Allagan Runestone - Althyk','Normal/StandardItem',1,1,1,0,0,61573,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004235,'Allagan Runestone - Menphina','Normal/StandardItem',1,1,1,0,0,61574,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004236,'Allagan Runestone - Nophica','Normal/StandardItem',1,1,1,0,0,61575,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004237,'Allagan Runestone - Nald\'thal','Normal/StandardItem',1,1,1,0,0,61576,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004238,'Allagan Runestone - Nymeia','Normal/StandardItem',1,1,1,0,0,61577,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004239,'Allagan Runestone - Oschon','Normal/StandardItem',1,1,1,0,0,61578,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004240,'Allagan Runestone - Thaliak','Normal/StandardItem',1,1,1,0,0,61579,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004241,'Allagan Runestone - Halone','Normal/StandardItem',1,1,1,0,0,61580,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004242,'Astral Rock','Normal/StandardItem',99,0,0,0,765,60142,1017,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10004243,'Radiant Astral Eye','Normal/StandardItem',99,0,0,0,1530,60152,1017,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005001,'Undyed Hempen Cloth','Normal/StandardItem',99,0,0,0,70,60199,4006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005002,'Mole-brown Hempen Cloth','Normal/StandardItem',99,0,0,0,70,60200,4006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005003,'Lead-grey Hempen Cloth','Normal/StandardItem',99,0,0,0,70,60201,4006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005004,'Sand-beige Hempen Cloth','Normal/StandardItem',99,0,0,0,70,60202,4006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005005,'Undyed Cotton Cloth','Normal/StandardItem',99,0,0,0,134,60203,4006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005006,'Mesa-red Cotton Cloth','Normal/StandardItem',99,0,0,0,134,60204,4006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005007,'Maize-yellow Cotton Cloth','Normal/StandardItem',99,0,0,0,134,60205,4006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005008,'Olive-green Cotton Cloth','Normal/StandardItem',99,0,0,0,134,60206,4006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005009,'Celeste-blue Cotton Cloth','Normal/StandardItem',99,0,0,0,134,60207,4006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005010,'Undyed Canvas','Normal/StandardItem',99,0,0,0,166,60208,4006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005011,'Sunset-auburn Canvas','Normal/StandardItem',99,0,0,0,166,60209,4006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005012,'Rose-pink Canvas','Normal/StandardItem',99,0,0,0,166,60210,4006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005013,'Orchard-brown Canvas','Normal/StandardItem',99,0,0,0,166,60211,4006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005014,'Woad-blue Canvas','Normal/StandardItem',99,0,0,0,166,60212,4006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005015,'Undyed Velveteen','Normal/StandardItem',99,0,0,0,198,60213,4006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005016,'Raven-black Velveteen','Normal/StandardItem',99,0,0,0,198,60214,4006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005017,'Wine-red Velveteen','Normal/StandardItem',99,0,0,0,198,60215,4006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005018,'Cream-yellow Velveteen','Normal/StandardItem',99,0,0,0,198,60216,4006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005019,'Hunter Green Velveteen','Normal/StandardItem',99,0,0,0,198,60217,4006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005020,'Undyed Linen','Normal/StandardItem',99,0,0,0,262,60218,4006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005021,'Floral Pink Linen','Normal/StandardItem',99,0,0,0,262,60219,4006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005022,'Deepsea-blue Linen','Normal/StandardItem',99,0,0,0,262,60220,4006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005023,'Shale-brown Linen','Normal/StandardItem',99,0,0,0,262,60221,4006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005024,'Saffron-yellow Linen','Normal/StandardItem',99,0,0,0,262,60222,4006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005025,'Undyed Woolen Cloth','Normal/StandardItem',99,0,0,0,294,60223,4006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005026,'Coal-black Woolen Cloth','Normal/StandardItem',99,0,0,0,294,60224,4006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005027,'Dark Violet Woolen Cloth','Normal/StandardItem',99,0,0,0,294,60225,4006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005028,'Carmine Red Woolen Cloth','Normal/StandardItem',99,0,0,0,294,60226,4006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005029,'Fog-grey Woolen Cloth','Normal/StandardItem',99,0,0,0,294,60227,4006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005030,'Dream Hat Materials','Normal/StandardItem',99,0,0,0,83,61513,4006,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005031,'Dream Tunic Materials','Normal/StandardItem',99,0,0,0,102,61513,4006,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005032,'Dream Boots Materials','Normal/StandardItem',99,0,0,0,128,61534,4009,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005033,'Undyed Felt','Normal/StandardItem',99,0,0,0,313,60228,4006,1,0,0,0,0,48,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005034,'Vanya Silk','Normal/StandardItem',99,0,0,0,326,60233,4006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005101,'Hempen Fent','Normal/StandardItem',99,0,0,0,8,60278,4006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005102,'Cotton Fent','Normal/StandardItem',99,0,0,0,16,60279,4006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005103,'Canvas Fent','Normal/StandardItem',99,0,0,0,20,60280,4006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005104,'Velveteen Fent','Normal/StandardItem',99,0,0,0,24,60281,4006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005105,'Linen Fent','Normal/StandardItem',99,0,0,0,32,60282,4006,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005201,'Straw','Normal/StandardItem',99,0,0,0,38,60247,4005,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005202,'Moko Grass','Normal/StandardItem',99,0,0,0,12,60248,4005,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005203,'Cotton Boll','Normal/StandardItem',99,0,0,0,26,60246,4005,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005204,'Flax','Normal/StandardItem',99,0,0,0,54,60245,4005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005205,'Cotton Stuffing','Normal/StandardItem',99,0,0,0,134,60249,4005,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005206,'Crawler Cocoon','Normal/StandardItem',99,0,0,0,274,60275,4005,1,0,0,0,0,48,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005301,'Hempen Yarn','Normal/StandardItem',99,0,0,0,27,60254,4005,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005302,'Cotton Yarn','Normal/StandardItem',99,0,0,0,57,60252,4005,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005303,'Linen Yarn','Normal/StandardItem',99,0,0,0,117,60255,4005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005304,'Woolen Yarn','Normal/StandardItem',99,0,0,0,132,60256,4005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005305,'Karakul Yarn','Normal/StandardItem',99,0,0,0,52,61447,4005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005306,'Diremite Web','Normal/StandardItem',99,0,0,0,36,61364,4005,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005307,'Dew Thread','Normal/StandardItem',99,0,0,0,87,60253,4005,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005308,'Twinthread','Normal/StandardItem',99,0,0,0,153,60253,4005,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005401,'Cock Feather','Normal/StandardItem',99,0,0,0,19,60265,4011,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005402,'Dodo Feather','Normal/StandardItem',99,0,0,0,33,60268,4011,1,0,0,0,0,6,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005403,'Crow Feather','Normal/StandardItem',99,0,0,0,48,60266,4011,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005404,'Wildfowl Feather','Normal/StandardItem',99,0,0,0,62,60267,4011,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005405,'Cockatrice Feather','Normal/StandardItem',99,0,0,0,76,60269,4011,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005406,'Vulture Feather','Normal/StandardItem',99,0,0,0,91,60270,4011,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005407,'Condor Feather','Normal/StandardItem',99,0,0,0,105,60270,4011,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005408,'Swan Feather','Normal/StandardItem',99,0,0,0,120,60271,4011,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005409,'Eagle Feather','Normal/StandardItem',99,0,0,0,134,60272,4011,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005410,'Chocobo Feather','Normal/StandardItem',99,0,0,0,168,60259,4011,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005411,'Gnat Wing','Normal/StandardItem',99,0,0,0,52,60274,4019,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005501,'Apkallu Down','Normal/StandardItem',99,0,0,0,124,60249,4011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005502,'Snurble Tufts','Normal/StandardItem',99,0,0,0,206,60250,4008,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005503,'Fleece','Normal/StandardItem',99,0,0,0,72,60249,4008,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10005504,'Karakul Fleece','Normal/StandardItem',99,0,0,0,192,61446,4008,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006001,'Bone Chip','Normal/StandardItem',99,0,0,0,36,60370,4007,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006002,'Bone Ash','Normal/StandardItem',99,0,0,0,45,60476,4007,1,0,0,0,0,4,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006003,'Soiled Femur','Normal/StandardItem',99,0,0,0,108,60371,4007,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006004,'Bone Scales','Normal/StandardItem',99,0,0,0,72,61346,4007,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006005,'Aldgoat Horn','Normal/StandardItem',99,0,0,0,576,60391,4007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006006,'Antelope Horn','Normal/StandardItem',99,0,0,0,396,60386,4007,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006007,'Ogre Horn','Normal/StandardItem',99,0,0,0,828,60387,4007,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006008,'Hippogryph Talon','Normal/StandardItem',99,0,0,0,144,60383,4017,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006009,'Raptor Talon','Normal/StandardItem',99,0,0,0,279,60382,4017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006010,'Wolf Fang','Normal/StandardItem',99,0,0,0,198,60384,4017,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006011,'Hyena Fang','Normal/StandardItem',99,0,0,0,378,60384,4017,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006012,'Hellhound Fang','Normal/StandardItem',99,0,0,0,144,60384,4017,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006013,'Hedgemole Spine','Normal/StandardItem',99,0,0,0,189,60446,4017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006014,'Cactuar Needle','Normal/StandardItem',99,0,0,0,234,60454,4017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006015,'Drake Scales','Normal/StandardItem',99,0,0,0,378,60372,4027,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006016,'Biast Scales','Normal/StandardItem',99,0,0,0,324,60373,4027,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006101,'Weevil Elytron','Normal/StandardItem',99,0,0,0,99,60378,4019,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006102,'Ladybug Elytron','Normal/StandardItem',99,0,0,0,144,60379,4019,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006103,'Firefly Elytron','Normal/StandardItem',99,0,0,0,189,61459,4019,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006104,'Yellow Yarzon Leg','Normal/StandardItem',99,0,0,0,144,60389,4027,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006105,'Blue Yarzon Leg','Normal/StandardItem',99,0,0,0,288,60390,4027,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006106,'Green Megalocrab Shell','Normal/StandardItem',99,0,0,0,378,60380,4027,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006107,'Red Megalocrab Shell','Normal/StandardItem',99,0,0,0,468,60381,4027,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006108,'White Coral','Normal/StandardItem',99,0,0,0,171,60394,4007,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006109,'Blue Coral','Normal/StandardItem',99,0,0,0,243,60393,4007,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006110,'Red Coral','Normal/StandardItem',99,0,0,0,360,60392,4007,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006111,'Scallop Shell','Normal/StandardItem',99,0,0,0,36,60374,4027,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006112,'Sunrise Tellin','Normal/StandardItem',99,0,0,0,81,60375,4027,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006113,'Miter Shell','Normal/StandardItem',99,0,0,0,126,60376,4027,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006114,'Blacklip Oyster','Normal/StandardItem',99,0,0,0,171,60377,4027,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006115,'Hawksbill Shell','Normal/StandardItem',99,0,0,0,756,60748,4027,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006116,'Tortoiseshell','Normal/StandardItem',99,0,0,0,522,60748,4027,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006117,'Bat Fang','Normal/StandardItem',99,0,0,0,54,60384,4017,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006118,'Ram Horn','Normal/StandardItem',99,0,0,0,162,61426,4007,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006119,'Mossy Horn','Normal/StandardItem',99,0,0,0,702,60391,4007,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10006120,'Buffalo Horn','Normal/StandardItem',99,0,0,0,792,60385,4007,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007001,'Sheepskin','Normal/StandardItem',99,0,0,0,79,60341,4008,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007002,'Karakul Skin','Normal/StandardItem',99,0,0,0,312,60342,4008,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007003,'Dodo Skin','Normal/StandardItem',99,0,0,0,115,60293,4008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007004,'Buffalo Hide','Normal/StandardItem',99,0,0,0,504,60310,4008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007005,'Gigantoad Skin','Normal/StandardItem',99,0,0,0,187,60287,4008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007006,'Nakki Skin','Normal/StandardItem',99,0,0,0,672,60290,4008,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007007,'Wolf Hide','Normal/StandardItem',99,0,0,0,151,60297,4008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007008,'Hyena Hide','Normal/StandardItem',99,0,0,0,79,60299,4008,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007009,'Hellhound Hide','Normal/StandardItem',99,0,0,0,840,60297,4008,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007010,'Rat Pelt','Normal/StandardItem',99,0,0,0,216,60303,4008,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007011,'Squirrel Pelt','Normal/StandardItem',99,0,0,0,336,60305,4008,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007012,'Marmot Pelt','Normal/StandardItem',99,0,0,0,456,60307,4008,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007013,'Dormouse Pelt','Normal/StandardItem',99,0,0,0,576,60309,4008,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007014,'Blue Antelope Hide','Normal/StandardItem',99,0,0,0,648,60319,4008,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007015,'Striped Antelope Hide','Normal/StandardItem',99,0,0,0,768,60321,4008,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007016,'Aldgoat Skin','Normal/StandardItem',99,0,0,0,151,60323,4008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007017,'Hog Hide','Normal/StandardItem',99,0,0,0,744,60326,4008,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007018,'Boar Hide','Normal/StandardItem',99,0,0,0,237,60331,4008,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007019,'Goobbue Skin','Normal/StandardItem',99,0,0,0,1104,60339,4008,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007020,'Raptor Skin','Normal/StandardItem',99,0,0,0,295,60353,4008,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007021,'Lindwurm Skin','Normal/StandardItem',99,0,0,0,1032,60355,4008,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007022,'Basilisk Skin','Normal/StandardItem',99,0,0,0,912,60346,4008,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007023,'Peiste Skin','Normal/StandardItem',99,0,0,0,259,60349,4008,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007024,'Drake Skin','Normal/StandardItem',99,0,0,0,367,60359,4008,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007025,'Biast Skin','Normal/StandardItem',99,0,0,0,1272,60362,4008,1,0,0,0,0,52,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007026,'Uraeus Skin','Normal/StandardItem',99,0,0,0,360,60353,4008,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007101,'Sheep Leather','Normal/StandardItem',99,0,0,0,88,60343,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007102,'Taupe Sheep Leather','Normal/StandardItem',99,0,0,0,88,60345,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007103,'Slate-grey Sheep Leather','Normal/StandardItem',99,0,0,0,88,60344,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007104,'Dodo Leather','Normal/StandardItem',99,0,0,0,128,60294,4009,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007105,'Midnight-black Dodo Leather','Normal/StandardItem',99,0,0,0,128,60295,4009,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007106,'Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60311,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007107,'Soot-black Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60313,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007108,'Red Ochre Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60314,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007109,'Oxblood-red Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60315,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007110,'Moss-green Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60316,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007111,'Desert-yellow Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60317,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007112,'Russet-brown Buffalo Leather','Normal/StandardItem',99,0,0,0,168,60318,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007113,'Toad Leather','Normal/StandardItem',99,0,0,0,208,60288,4009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007114,'Dark Brown Toad Leather','Normal/StandardItem',99,0,0,0,224,60289,4009,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007115,'Wolf Leather','Normal/StandardItem',99,0,0,0,200,60344,4009,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007116,'Boar Leather','Normal/StandardItem',99,0,0,0,248,60327,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007117,'Storm-blue Boar Leather','Normal/StandardItem',99,0,0,0,248,60332,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007118,'Rust-red Boar Leather','Normal/StandardItem',99,0,0,0,248,60329,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007119,'Loam-brown Boar Leather','Normal/StandardItem',99,0,0,0,248,60328,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007120,'Light Beige Boar Leather','Normal/StandardItem',99,0,0,0,248,60330,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007121,'Nakki Leather','Normal/StandardItem',99,0,0,0,224,60291,4009,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007122,'Marsh-green Nakki Leather','Normal/StandardItem',99,0,0,0,224,60292,4009,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007123,'Basilisk Leather','Normal/StandardItem',99,0,0,0,304,60347,4009,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007124,'[en]','Normal/StandardItem',99,0,0,0,304,60000,4009,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007125,'Peiste Leather','Normal/StandardItem',99,0,0,0,288,60350,4009,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007126,'Aldgoat Leather','Normal/StandardItem',99,0,0,0,168,60311,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007127,'Raptor Leather','Normal/StandardItem',99,0,0,0,328,60353,4009,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007128,'Chamois','Normal/StandardItem',99,0,0,0,216,60320,4009,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007129,'Uraeus Leather','Normal/StandardItem',99,0,0,0,400,60353,4009,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007130,'Dodore Leather','Normal/StandardItem',99,0,0,0,312,60295,4009,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007201,'Rat Fur','Normal/StandardItem',99,0,0,0,72,60303,4010,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007202,'Squirrel Fur','Normal/StandardItem',99,0,0,0,112,60305,4010,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007203,'Marmot Fur','Normal/StandardItem',99,0,0,0,152,60307,4010,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007204,'Treated Antelope Hide','Normal/StandardItem',99,0,0,0,192,60320,4010,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007205,'Wolf Fur','Normal/StandardItem',99,0,0,0,200,60297,4010,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007206,'Dormouse Fur','Normal/StandardItem',99,0,0,0,232,60309,4010,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007207,'Hippogryph Skin','Normal/StandardItem',99,0,0,0,367,60297,4008,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007208,'Hippogryph Leather','Normal/StandardItem',99,0,0,0,408,60344,4009,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007209,'Hard Hippogryph Leather','Normal/StandardItem',99,0,0,0,448,60344,4009,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007210,'Coeurl Skin','Normal/StandardItem',99,0,0,0,333,60334,4008,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007211,'Coeurl Fur','Normal/StandardItem',99,0,0,0,370,60334,4010,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007301,'Sheep Leather Spetch','Normal/StandardItem',99,0,0,0,17,60364,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007302,'Dodo Leather Spetch','Normal/StandardItem',99,0,0,0,25,60369,4009,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007303,'Buffalo Leather Spetch','Normal/StandardItem',99,0,0,0,33,60365,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007304,'Toad Leather Spetch','Normal/StandardItem',99,0,0,0,41,61565,4009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007305,'Wolf Leather Spetch','Normal/StandardItem',99,0,0,0,40,61567,4009,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007306,'Boar Leather Spetch','Normal/StandardItem',99,0,0,0,49,60366,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007307,'Basilisk Leather Spetch','Normal/StandardItem',99,0,0,0,60,61566,4009,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007308,'Peiste Leather Spetch','Normal/StandardItem',99,0,0,0,57,60367,4009,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007309,'Raptor Leather Spetch','Normal/StandardItem',99,0,0,0,65,61542,4009,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007310,'Chamois Spetch','Normal/StandardItem',99,0,0,0,43,61568,4009,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007401,'Sheep Leather Strap','Normal/StandardItem',99,0,0,0,8,61350,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007402,'Sheep Leather Strap (Taupe)','Normal/StandardItem',99,0,0,0,8,61350,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007403,'Sheep Leather Strap (Grey)','Normal/StandardItem',99,0,0,0,8,61350,4009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007404,'Dodo Leather Strap','Normal/StandardItem',99,0,0,0,12,61350,4009,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007405,'Dodo Leather Strap (Black)','Normal/StandardItem',99,0,0,0,12,61350,4009,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007406,'Buffalo Leather Strap','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007407,'Buffalo Leather Strap (Red)','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007408,'Buffalo Leather Strap (Ochre)','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007409,'Buffalo Leather Strap (Black)','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007410,'Buffalo Leather Strap (Green)','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007411,'Buffalo Leather Strap (Yellow)','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007412,'Buffalo Leather Strap (Brown)','Normal/StandardItem',99,0,0,0,16,61350,4009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007413,'Toad Leather Strap','Normal/StandardItem',99,0,0,0,20,61350,4009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007414,'Toad Leather Strap (Brown)','Normal/StandardItem',99,0,0,0,20,61350,4009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007415,'Wolf Leather Strap','Normal/StandardItem',99,0,0,0,20,61350,4009,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007416,'Boar Leather Strap','Normal/StandardItem',99,0,0,0,24,61350,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007417,'Boar Leather Strap (Blue)','Normal/StandardItem',99,0,0,0,24,61350,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007418,'Boar Leather Strap (Red)','Normal/StandardItem',99,0,0,0,24,61350,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007419,'Boar Leather Strap (Brown)','Normal/StandardItem',99,0,0,0,24,61350,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007420,'Boar Leather Strap (Beige)','Normal/StandardItem',99,0,0,0,24,61350,4009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007427,'Raptor Leather Strap','Normal/StandardItem',99,0,0,0,32,61350,4009,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007501,'Antelope Sinew Cord','Normal/StandardItem',99,0,0,0,15,61384,4005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007502,'Hippogryph Sinew Cord','Normal/StandardItem',99,0,0,0,22,61384,4005,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007503,'Raptor Sinew Cord','Normal/StandardItem',99,0,0,0,29,61384,4005,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007504,'Antelope Sinew','Normal/StandardItem',99,0,0,0,52,61383,4005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007505,'Hippogryph Sinew','Normal/StandardItem',99,0,0,0,148,61383,4005,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007506,'Raptor Sinew','Normal/StandardItem',99,0,0,0,196,61383,4005,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007507,'Mole Sinew','Normal/StandardItem',99,0,0,0,28,61383,4005,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007508,'Mole Sinew Cord','Normal/StandardItem',99,0,0,0,8,61384,4005,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007509,'Diremite Sinew Cord','Normal/StandardItem',99,0,0,0,26,61384,4005,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10007510,'Diremite Sinew','Normal/StandardItem',99,0,0,0,91,61383,4005,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008001,'Lauan Log','Normal/StandardItem',99,0,0,0,240,60406,4023,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008002,'Willow Log','Normal/StandardItem',99,0,0,0,270,60400,4023,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008003,'Maple Log','Normal/StandardItem',99,0,0,0,92,60402,4023,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008004,'Elm Log','Normal/StandardItem',99,0,0,0,176,60399,4023,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008005,'Ash Log','Normal/StandardItem',99,0,0,0,142,60401,4023,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008006,'Cedar Log','Normal/StandardItem',99,0,0,0,480,60409,4023,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008007,'Walnut Log','Normal/StandardItem',99,0,0,0,218,60398,4023,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008008,'Yew Log','Normal/StandardItem',99,0,0,0,193,60403,4023,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008009,'Teak Log','Normal/StandardItem',99,0,0,0,1290,60397,4023,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008010,'Chestnut Log','Normal/StandardItem',99,0,0,0,750,60397,4023,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008011,'Oak Log','Normal/StandardItem',99,0,0,0,277,60395,4023,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008012,'Pine Log','Normal/StandardItem',99,0,0,0,870,60408,4023,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008013,'Spruce Log','Normal/StandardItem',99,0,0,0,320,60407,4023,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008014,'Rosewood Log','Normal/StandardItem',99,0,0,0,386,60405,4023,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008015,'Ebony Log','Normal/StandardItem',99,0,0,0,429,60396,4023,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008016,'Mahogany Log','Normal/StandardItem',99,0,0,0,344,60404,4023,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008101,'Arrowwood Branch','Normal/StandardItem',99,0,0,0,33,60411,4023,1,0,0,0,0,6,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008102,'Lauan Branch','Normal/StandardItem',99,0,0,0,38,60411,4023,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008103,'Willow Branch','Normal/StandardItem',99,0,0,0,43,60411,4023,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008104,'Maple Branch','Normal/StandardItem',99,0,0,0,52,60411,4023,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008105,'Elm Branch','Normal/StandardItem',99,0,0,0,72,60411,4023,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008106,'Ash Branch','Normal/StandardItem',99,0,0,0,81,60411,4023,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008107,'Cedar Branch','Normal/StandardItem',99,0,0,0,76,60411,4023,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008108,'Walnut Branch','Normal/StandardItem',99,0,0,0,91,60411,4023,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008109,'Yew Branch','Normal/StandardItem',99,0,0,0,110,60411,4023,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008110,'Teak Branch','Normal/StandardItem',99,0,0,0,206,60411,4023,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008111,'Chestnut Branch','Normal/StandardItem',99,0,0,0,120,60411,4023,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008112,'Oak Branch','Normal/StandardItem',99,0,0,0,158,60411,4023,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008113,'Pine Branch','Normal/StandardItem',99,0,0,0,139,60411,4023,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008114,'Spruce Branch','Normal/StandardItem',99,0,0,0,182,60411,4023,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008115,'Rosewood Branch','Normal/StandardItem',99,0,0,0,220,60411,4023,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008116,'Ebony Branch','Normal/StandardItem',99,0,0,0,244,60411,4023,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008117,'Mahogany Branch','Normal/StandardItem',99,0,0,0,196,60411,4023,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008118,'Peach Branch','Normal/StandardItem',99,0,0,0,57,60455,4023,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008119,'Cherry Branch','Normal/StandardItem',99,0,0,0,57,60455,4023,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008201,'Lauan Lumber','Normal/StandardItem',99,0,0,0,72,60421,4012,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008202,'Willow Lumber','Normal/StandardItem',99,0,0,0,81,60424,4012,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008203,'Maple Lumber','Normal/StandardItem',99,0,0,0,99,60422,4012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008204,'Elm Lumber','Normal/StandardItem',99,0,0,0,189,60418,4012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008205,'Ash Lumber','Normal/StandardItem',99,0,0,0,153,60419,4012,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008206,'Cedar Lumber','Normal/StandardItem',99,0,0,0,144,61321,4012,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008207,'Walnut Lumber','Normal/StandardItem',99,0,0,0,234,60417,4012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008208,'Yew Lumber','Normal/StandardItem',99,0,0,0,207,60420,4012,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008209,'Teak Lumber','Normal/StandardItem',99,0,0,0,387,60414,4012,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008210,'Chestnut Lumber','Normal/StandardItem',99,0,0,0,225,60414,4012,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008211,'Oak Lumber','Normal/StandardItem',99,0,0,0,297,60416,4012,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008212,'Pine Lumber','Normal/StandardItem',99,0,0,0,261,61320,4012,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008213,'Spruce Lumber','Normal/StandardItem',99,0,0,0,342,61319,4012,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008214,'Rosewood Lumber','Normal/StandardItem',99,0,0,0,414,60425,4012,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008215,'Ebony Lumber','Normal/StandardItem',99,0,0,0,459,60415,4012,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008216,'Mahogany Lumber','Normal/StandardItem',99,0,0,0,369,60423,4012,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008301,'Bamboo Stick','Normal/StandardItem',99,0,0,0,126,60412,4012,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008302,'Rattan Lumber','Normal/StandardItem',99,0,0,0,216,60413,4012,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008401,'Lauan Plank','Normal/StandardItem',99,0,0,0,108,60437,4024,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008402,'Willow Plank','Normal/StandardItem',99,0,0,0,122,60429,4024,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008403,'Maple Plank','Normal/StandardItem',99,0,0,0,149,60433,4024,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008404,'Elm Plank','Normal/StandardItem',99,0,0,0,204,60431,4024,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008405,'Ash Plank','Normal/StandardItem',99,0,0,0,231,60432,4024,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008406,'Cedar Plank','Normal/StandardItem',99,0,0,0,217,61324,4024,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008407,'Walnut Plank','Normal/StandardItem',99,0,0,0,258,60430,4024,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008408,'Yew Plank','Normal/StandardItem',99,0,0,0,312,60434,4024,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008409,'Teak Plank','Normal/StandardItem',99,0,0,0,584,60436,4024,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008410,'Chestnut Plank','Normal/StandardItem',99,0,0,0,340,60436,4024,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008411,'Oak Plank','Normal/StandardItem',99,0,0,0,448,60428,4024,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008412,'Pine Plank','Normal/StandardItem',99,0,0,0,394,61323,4024,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008413,'Spruce Plank','Normal/StandardItem',99,0,0,0,516,61322,4024,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008414,'Rosewood Plank','Normal/StandardItem',99,0,0,0,625,61314,4024,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008415,'Ebony Plank','Normal/StandardItem',99,0,0,0,693,60435,4024,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008416,'Mahogany Plank','Normal/StandardItem',99,0,0,0,557,60427,4024,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008501,'Oak Chips','Normal/StandardItem',99,0,0,0,46,61375,4023,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008502,'Maple Sap','Normal/StandardItem',99,0,0,0,140,61546,4026,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008503,'Pine Chips','Normal/StandardItem',99,0,0,0,40,61375,4023,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008504,'Willow Chips','Normal/StandardItem',99,0,0,0,12,61375,4023,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008505,'Chestnut Chips','Normal/StandardItem',99,0,0,0,35,61375,4023,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008506,'Walnut Chips','Normal/StandardItem',99,0,0,0,26,61375,4023,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10008507,'Treated Spruce Lumber','Normal/StandardItem',99,0,0,0,459,61319,4012,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009001,'Blinding Powder','Normal/StandardItem',99,0,0,0,192,60443,4026,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009002,'Silencing Powder','Normal/StandardItem',99,0,0,0,211,60443,4026,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009003,'Sleeping Powder','Normal/StandardItem',99,0,0,0,230,60443,4026,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009004,'Paralyzing Powder','Normal/StandardItem',99,0,0,0,249,60443,4026,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009005,'Maddening Powder','Normal/StandardItem',99,0,0,0,268,60443,4026,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009006,'Poison Powder','Normal/StandardItem',99,0,0,0,288,60443,4026,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009007,'Smothering Powder','Normal/StandardItem',99,0,0,0,307,60443,4026,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009008,'Disabling Powder','Normal/StandardItem',99,0,0,0,326,60443,4026,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009011,'Illuminating Salts','Normal/StandardItem',99,0,0,0,201,61562,4026,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009012,'Speaking Salts','Normal/StandardItem',99,0,0,0,220,61562,4026,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009013,'Reviving Salts','Normal/StandardItem',99,0,0,0,240,61562,4026,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009014,'Stimulating Salts','Normal/StandardItem',99,0,0,0,259,61562,4026,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009015,'Soothing Salts','Normal/StandardItem',99,0,0,0,278,61562,4026,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009016,'Thickening Salts','Normal/StandardItem',99,0,0,0,297,61562,4026,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009017,'Breathing Salts','Normal/StandardItem',99,0,0,0,316,61562,4026,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009018,'Reanimating Salts','Normal/StandardItem',99,0,0,0,336,61562,4026,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009021,'Ironhide Powder','Normal/StandardItem',99,0,0,0,259,61562,4026,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009022,'Ironwill Powder','Normal/StandardItem',99,0,0,0,278,61562,4026,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009101,'Brimstone','Normal/StandardItem',99,0,0,0,76,60473,4026,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009102,'Silex','Normal/StandardItem',99,0,0,0,115,60468,4026,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009103,'Saltpeter','Normal/StandardItem',99,0,0,0,140,60477,4026,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009104,'Rock Salt','Normal/StandardItem',99,0,0,0,45,60589,4026,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009105,'Fine Sand','Normal/StandardItem',99,0,0,0,38,60905,4004,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009106,'River Sand','Normal/StandardItem',99,0,0,0,25,60906,4004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009107,'Sea Sand','Normal/StandardItem',99,0,0,0,25,60907,4004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009108,'Minium','Normal/StandardItem',99,0,0,0,45,60910,4026,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009109,'Chalk','Normal/StandardItem',99,0,0,0,51,60479,4026,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009110,'Natron','Normal/StandardItem',99,0,0,0,36,60479,4026,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009111,'Alumen','Normal/StandardItem',99,0,0,0,76,60479,4026,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009112,'Bomb Ash','Normal/StandardItem',99,0,0,0,358,60448,4026,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009113,'Grenade Ash','Normal/StandardItem',99,0,0,0,294,60448,4026,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009201,'Quicksilver','Normal/StandardItem',99,0,0,0,89,60472,4026,1,0,0,0,0,6,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009202,'Vitriol','Normal/StandardItem',99,0,0,0,115,60472,4026,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009203,'Jellyfish Humours','Normal/StandardItem',99,0,0,0,70,61365,4026,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009204,'Muddy Water','Normal/StandardItem',99,0,0,0,25,61376,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009205,'Effervescent Water','Normal/StandardItem',99,0,0,0,38,60474,4026,1,0,0,0,0,2,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009206,'Growth Formula Alpha','Normal/StandardItem',99,0,0,0,86,60445,4026,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009207,'Growth Formula Beta','Normal/StandardItem',99,0,0,0,182,60445,4026,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009208,'Growth Formula Gamma','Normal/StandardItem',99,0,0,0,307,60445,4026,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009209,'Beastkin Blood','Normal/StandardItem',99,0,0,0,140,60438,4026,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009210,'Scalekin Blood','Normal/StandardItem',99,0,0,0,371,60438,4026,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009211,'Formic Acid','Normal/StandardItem',99,0,0,0,410,60474,4026,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009212,'Viscous Secretions','Normal/StandardItem',99,0,0,0,179,60441,4026,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009213,'Acidic Secretions','Normal/StandardItem',99,0,0,0,307,60441,4026,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009214,'Coal Tar','Normal/StandardItem',99,0,0,0,240,60465,4026,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009215,'Linseed Oil','Normal/StandardItem',99,0,0,0,278,61365,2040,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009216,'Fish Oil','Normal/StandardItem',99,0,0,0,86,61365,2040,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009217,'Crab Oil','Normal/StandardItem',99,0,0,0,249,61365,2040,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009218,'Shark Oil','Normal/StandardItem',99,0,0,0,403,61365,2040,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009219,'Spoken Blood','Normal/StandardItem',99,0,0,0,538,60438,4026,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009301,'Beehive Chip','Normal/StandardItem',99,0,0,0,51,60470,4026,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009302,'Beeswax','Normal/StandardItem',99,0,0,0,57,60457,4026,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009303,'Animal Glue','Normal/StandardItem',99,0,0,0,86,60456,4026,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009304,'Carbon Fiber','Normal/StandardItem',99,0,0,0,396,60467,4005,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009305,'Carbon Fiber Weave','Normal/StandardItem',99,0,0,0,588,60244,4006,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009306,'Latex','Normal/StandardItem',99,0,0,0,19,61561,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009307,'Rubber','Normal/StandardItem',99,0,0,0,19,61393,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009308,'Rubber Sole','Normal/StandardItem',99,0,0,0,134,60740,9007,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009309,'Rubber Band','Normal/StandardItem',99,0,0,0,144,60740,4026,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009310,'Clear Glass Lens','Normal/StandardItem',99,0,0,0,154,60444,4026,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009311,'Green Glass Lens','Normal/StandardItem',99,0,0,0,268,60797,4026,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009312,'Red Glass Lens','Normal/StandardItem',99,0,0,0,268,60794,4026,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009313,'Lanolin','Normal/StandardItem',99,0,0,0,96,60458,4026,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009314,'Fish Glue','Normal/StandardItem',99,0,0,0,163,60456,4026,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009315,'Horn Glue','Normal/StandardItem',99,0,0,0,259,60456,4026,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009316,'Wing Glue','Normal/StandardItem',99,0,0,0,355,60456,4026,1,0,0,0,0,36,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009317,'Scale Glue','Normal/StandardItem',99,0,0,0,451,60456,4026,1,0,0,0,0,46,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009401,'Mandrake','Normal/StandardItem',99,0,0,0,307,60484,2026,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009402,'Mistletoe','Normal/StandardItem',99,0,0,0,589,60462,2026,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009403,'Carnation','Normal/StandardItem',99,0,0,0,115,60471,2026,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009404,'Chamomile','Normal/StandardItem',99,0,0,0,294,60604,2026,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009405,'Lavender','Normal/StandardItem',99,0,0,0,154,60469,2026,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009406,'Belladonna','Normal/StandardItem',99,0,0,0,179,60607,2026,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009407,'Yellow Ginseng','Normal/StandardItem',99,0,0,0,64,60587,2026,1,0,0,0,0,4,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009501,'Red Landtrap Leaf','Normal/StandardItem',99,0,0,0,140,60584,2022,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009502,'Blue Landtrap Leaf','Normal/StandardItem',99,0,0,0,410,60585,2022,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009503,'Morbol Vine','Normal/StandardItem',99,0,0,0,294,60464,4005,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009504,'Jellyfish Cnida','Normal/StandardItem',99,0,0,0,153,60439,4026,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009505,'Puk Wing','Normal/StandardItem',99,0,0,0,179,60451,4019,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009506,'Bat Wing','Normal/StandardItem',99,0,0,0,102,60450,4019,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009507,'Imp Wing','Normal/StandardItem',99,0,0,0,205,60449,4019,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009508,'Ahriman Wing','Normal/StandardItem',99,0,0,0,538,60452,4019,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009509,'Void Glue','Normal/StandardItem',99,0,0,0,204,60456,4026,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009510,'Black Glass Lens','Normal/StandardItem',99,0,0,0,278,61431,4026,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009601,'Yellow Glass Lens','Normal/StandardItem',99,0,0,0,278,60799,4026,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009602,'Dodore Wing','Normal/StandardItem',99,0,0,0,524,60452,4019,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009603,'Bee Basket','Normal/StandardItem',99,0,0,0,102,60759,4026,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009605,'Tarantula','Normal/StandardItem',99,0,0,0,410,60718,4026,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009606,'Black Scorpion','Normal/StandardItem',99,0,0,0,538,60727,4026,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009607,'White Scorpion','Normal/StandardItem',99,0,0,0,230,60728,4026,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009608,'Grass Viper','Normal/StandardItem',99,0,0,0,90,60721,4026,1,0,0,0,0,6,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009609,'Moor Leech','Normal/StandardItem',99,0,0,0,51,61358,4026,1,0,0,0,0,3,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009610,'Tinolqa Mistletoe','Normal/StandardItem',99,0,0,0,115,60462,2026,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009611,'Matron\'s Mistletoe','Normal/StandardItem',99,0,0,0,307,60462,2026,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009612,'Vampire Plant','Normal/StandardItem',99,0,0,0,653,60462,2026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009613,'Trillium','Normal/StandardItem',99,0,0,0,652,60806,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009614,'Trillium Bulb','Normal/StandardItem',99,0,0,0,326,60742,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009615,'Growth Formula Delta','Normal/StandardItem',99,0,0,0,245,60445,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009616,'Growth Formula Delta Concentrate','Normal/StandardItem',99,0,0,0,489,60445,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009617,'Coke','Normal/StandardItem',99,0,0,0,107,60171,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009618,'Peacock Ore','Normal/StandardItem',99,0,0,0,148,60139,4002,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009619,'Animal Fat','Normal/StandardItem',99,0,0,0,97,61393,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009620,'Potash','Normal/StandardItem',99,0,0,0,94,60038,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009621,'Lime Sulfur','Normal/StandardItem',99,0,0,0,489,60038,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009622,'Aqueous Whetstone','Normal/StandardItem',99,0,0,0,153,61564,4004,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10009623,'Hardened Sap','Normal/StandardItem',99,0,0,0,163,61393,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010001,'Mole-brown Hemp Dye','Normal/StandardItem',99,0,0,0,59,60747,4014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010002,'Lead-grey Hemp Dye','Normal/StandardItem',99,0,0,0,59,60747,4014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010003,'Sand-beige Hemp Dye','Normal/StandardItem',99,0,0,0,59,60747,4014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010004,'Olive-green Cotton Dye','Normal/StandardItem',99,0,0,0,113,60747,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010005,'Mesa-red Cotton Dye','Normal/StandardItem',99,0,0,0,113,60747,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010006,'Maize-yellow Cotton Dye','Normal/StandardItem',99,0,0,0,113,60747,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010007,'Celeste-blue Cotton Dye','Normal/StandardItem',99,0,0,0,113,60747,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010008,'Sunset-auburn Canvas Dye','Normal/StandardItem',99,0,0,0,140,60747,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010009,'Rose-pink Canvas Dye','Normal/StandardItem',99,0,0,0,140,60747,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010010,'Orchard-brown Canvas Dye','Normal/StandardItem',99,0,0,0,140,60747,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010011,'Woad-blue Canvas Dye','Normal/StandardItem',99,0,0,0,140,60747,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010012,'Raven-black Velveteen Dye','Normal/StandardItem',99,0,0,0,167,60747,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010013,'Wine-red Velveteen Dye','Normal/StandardItem',99,0,0,0,167,60747,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010014,'Cream-yellow Velveteen Dye','Normal/StandardItem',99,0,0,0,167,60747,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010015,'Hunter Green Velveteen Dye','Normal/StandardItem',99,0,0,0,167,60747,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010101,'Slate-grey Sheep Leather Dye','Normal/StandardItem',99,0,0,0,75,60747,4014,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010102,'Taupe Sheep Leather Dye','Normal/StandardItem',99,0,0,0,75,60747,4014,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010103,'Midnight-black Dodo Leather Dye','Normal/StandardItem',99,0,0,0,102,60747,4014,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010104,'Soot-black Buffalo Leather Dye','Normal/StandardItem',99,0,0,0,129,60747,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010105,'Red Ochre Buffalo Leather Dye','Normal/StandardItem',99,0,0,0,129,60747,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010106,'Oxblood-red Buffalo Leather Dye','Normal/StandardItem',99,0,0,0,129,60747,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010107,'Moss-green Buffalo Leather Dye','Normal/StandardItem',99,0,0,0,129,60747,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010108,'Desert-yellow Buffalo Leather Dye','Normal/StandardItem',99,0,0,0,145,60747,4014,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010109,'Russet-brown Buffalo Leather Dye','Normal/StandardItem',99,0,0,0,145,60747,4014,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010110,'Dark Brown Toad Leather Dye','Normal/StandardItem',99,0,0,0,156,60747,4014,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010111,'Marsh-green Nakki Leather Dye','Normal/StandardItem',99,0,0,0,156,60747,4014,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010112,'Storm-blue Boar Leather Dye','Normal/StandardItem',99,0,0,0,183,60747,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010113,'Rust-red Boar Leather Dye','Normal/StandardItem',99,0,0,0,183,60747,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010114,'Loam-brown Boar Leather Dye','Normal/StandardItem',99,0,0,0,183,60747,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010115,'Light Beige Boar Leather Dye','Normal/StandardItem',99,0,0,0,183,60747,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010201,'Green Enamel','Normal/StandardItem',99,0,0,0,97,60747,4016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010202,'Brown Enamel','Normal/StandardItem',99,0,0,0,97,60747,4016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010203,'Blue Enamel','Normal/StandardItem',99,0,0,0,140,60747,4016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010204,'Purple Enamel','Normal/StandardItem',99,0,0,0,140,60747,4016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010205,'Red Enamel','Normal/StandardItem',99,0,0,0,194,60747,4016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010206,'Indigo Enamel','Normal/StandardItem',99,0,0,0,194,60747,4016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010207,'White Enamel','Normal/StandardItem',99,0,0,0,248,60747,4016,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010208,'Gold Enamel','Normal/StandardItem',99,0,0,0,248,60747,4016,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010301,'Vert Lacquer','Normal/StandardItem',99,0,0,0,108,60747,4016,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010302,'Azure Lacquer','Normal/StandardItem',99,0,0,0,108,60747,4016,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010303,'Gules Lacquer','Normal/StandardItem',99,0,0,0,151,60747,4016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010304,'Purpure Lacquer','Normal/StandardItem',99,0,0,0,151,60747,4016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010305,'Sable Lacquer','Normal/StandardItem',99,0,0,0,151,60747,4016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010306,'Argent Lacquer','Normal/StandardItem',99,0,0,0,167,60747,4016,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010307,'Or Lacquer','Normal/StandardItem',99,0,0,0,167,60747,4016,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010401,'Mole-brown Dyer\'s Moss','Normal/StandardItem',99,0,0,0,59,60461,4014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010402,'Lead-grey Dyer\'s Moss','Normal/StandardItem',99,0,0,0,59,60461,4014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010403,'Sand-beige Dyer\'s Moss','Normal/StandardItem',99,0,0,0,59,60461,4014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010404,'Olive-green Dyer\'s Moss','Normal/StandardItem',99,0,0,0,113,60461,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010405,'Mesa-red Dyer\'s Moss','Normal/StandardItem',99,0,0,0,113,60461,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010406,'Maize-yellow Dyer\'s Moss','Normal/StandardItem',99,0,0,0,113,60461,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010407,'Celeste-blue Dyer\'s Moss','Normal/StandardItem',99,0,0,0,113,60461,4014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010408,'Sunset-auburn Dyer\'s Moss','Normal/StandardItem',99,0,0,0,140,60461,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010409,'Rose-pink Dyer\'s Moss','Normal/StandardItem',99,0,0,0,140,60461,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010410,'Orchard-brown Dyer\'s Moss','Normal/StandardItem',99,0,0,0,140,60461,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010411,'Woad-blue Dyer\'s Moss','Normal/StandardItem',99,0,0,0,140,60461,4014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010412,'Raven-black Dyer\'s Moss','Normal/StandardItem',99,0,0,0,167,60461,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010413,'Wine-red Dyer\'s Moss','Normal/StandardItem',99,0,0,0,167,60461,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010414,'Cream-yellow Dyer\'s Moss','Normal/StandardItem',99,0,0,0,167,60461,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010415,'Hunter Green Dyer\'s Moss','Normal/StandardItem',99,0,0,0,167,60461,4014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010501,'Slate-grey Scale Bugs','Normal/StandardItem',99,0,0,0,75,61413,4014,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010502,'Taupe Scale Bugs','Normal/StandardItem',99,0,0,0,75,61413,4014,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010503,'Midnight-black Scale Bugs','Normal/StandardItem',99,0,0,0,102,61413,4014,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010504,'Soot-black Scale Bugs','Normal/StandardItem',99,0,0,0,129,61413,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010505,'Red Ochre Scale Bugs','Normal/StandardItem',99,0,0,0,129,61413,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010506,'Oxblood-red Scale Bugs','Normal/StandardItem',99,0,0,0,129,61413,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010507,'Moss-green Scale Bugs','Normal/StandardItem',99,0,0,0,129,61413,4014,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010508,'Desert-yellow Scale Bugs','Normal/StandardItem',99,0,0,0,145,61413,4014,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010509,'Russet-brown Scale Bugs','Normal/StandardItem',99,0,0,0,145,61413,4014,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010510,'Dark Brown Scale Bugs','Normal/StandardItem',99,0,0,0,156,61413,4014,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010511,'Marsh-green Scale Bugs','Normal/StandardItem',99,0,0,0,156,61413,4014,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010512,'Storm-blue Scale Bugs','Normal/StandardItem',99,0,0,0,183,61413,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010513,'Rust-red Scale Bugs','Normal/StandardItem',99,0,0,0,183,61413,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010514,'Loam-brown Scale Bugs','Normal/StandardItem',99,0,0,0,183,61413,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010515,'Light Beige Scale Bugs','Normal/StandardItem',99,0,0,0,183,61413,4014,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010601,'Green Stainsand','Normal/StandardItem',99,0,0,0,97,60083,4016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010602,'Brown Stainsand','Normal/StandardItem',99,0,0,0,97,60083,4016,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010603,'Blue Stainsand','Normal/StandardItem',99,0,0,0,140,60083,4016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010604,'Purple Stainsand','Normal/StandardItem',99,0,0,0,140,60083,4016,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010605,'Red Stainsand','Normal/StandardItem',99,0,0,0,194,60083,4016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010606,'Indigo Stainsand','Normal/StandardItem',99,0,0,0,194,60083,4016,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010607,'White Stainsand','Normal/StandardItem',99,0,0,0,248,60083,4016,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010608,'Gold Stainsand','Normal/StandardItem',99,0,0,0,248,60083,4016,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010701,'Vert Lac Bugs','Normal/StandardItem',99,0,0,0,108,61412,4016,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010702,'Azure Lac Bugs','Normal/StandardItem',99,0,0,0,108,61412,4016,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010703,'Gules Lac Bugs','Normal/StandardItem',99,0,0,0,151,61412,4016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010704,'Purpure Lac Bugs','Normal/StandardItem',99,0,0,0,151,61412,4016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010705,'Sable Lac Bugs','Normal/StandardItem',99,0,0,0,151,61412,4016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010706,'Argent Lac Bugs','Normal/StandardItem',99,0,0,0,167,61412,4016,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010707,'Or Lac Bugs','Normal/StandardItem',99,0,0,0,167,61412,4016,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010708,'Floral Pink Linen Dye','Normal/StandardItem',99,0,0,0,221,60747,4014,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010709,'Deepsea-blue Linen Dye','Normal/StandardItem',99,0,0,0,221,60747,4014,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010710,'Shale-brown Linen Dye','Normal/StandardItem',99,0,0,0,221,60747,4014,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010711,'Saffron-yellow Linen Dye','Normal/StandardItem',99,0,0,0,221,60747,4014,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010712,'Floral Pink Dyer\'s Moss','Normal/StandardItem',99,0,0,0,210,60461,4014,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010713,'Deepsea-blue Dyer\'s Moss','Normal/StandardItem',99,0,0,0,210,60461,4014,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010714,'Shale-brown Dyer\'s Moss','Normal/StandardItem',99,0,0,0,210,60461,4014,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010715,'Saffron-yellow Dyer\'s Moss','Normal/StandardItem',99,0,0,0,210,60461,4014,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010716,'Black Urushi','Normal/StandardItem',99,0,0,0,145,60747,4016,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010717,'Raw Urushi','Normal/StandardItem',99,0,0,0,91,60747,4016,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010718,'All-purpose Blue Dye','Normal/StandardItem',99,0,0,0,32,61663,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010719,'All-purpose Red Dye','Normal/StandardItem',99,0,0,0,32,61664,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010720,'All-purpose Yellow Dye','Normal/StandardItem',99,0,0,0,32,61665,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010721,'All-purpose Black Dye','Normal/StandardItem',99,0,0,0,32,61666,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010722,'All-purpose Grey Dye','Normal/StandardItem',99,0,0,0,32,61667,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010723,'All-purpose Brown Dye','Normal/StandardItem',99,0,0,0,32,61668,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010724,'All-purpose Green Dye','Normal/StandardItem',99,0,0,0,32,61669,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010725,'All-purpose White Dye','Normal/StandardItem',99,0,0,0,32,61670,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10010726,'All-purpose Purple Dye','Normal/StandardItem',99,0,0,0,32,61671,4014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011001,'Tiny Crown','Normal/StandardItem',99,0,0,0,400,60738,4003,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011002,'Brass Dish','Normal/StandardItem',99,0,0,0,475,61371,1018,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011003,'Silver Goblet','Normal/StandardItem',99,0,0,0,675,61372,1018,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011004,'Brass Canteen','Normal/StandardItem',99,0,0,0,425,60738,9021,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011005,'Tallow Candle','Normal/StandardItem',99,0,0,0,86,60460,1018,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011006,'Rope','Normal/StandardItem',99,0,0,0,67,60765,1018,1,0,0,0,0,6,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011007,'Humus','Normal/StandardItem',99,0,0,0,128,60909,4026,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011008,'Potter\'s Clay','Normal/StandardItem',99,0,0,0,102,61357,4026,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011101,'Ixali Willowknot','Normal/StandardItem',99,0,0,0,220,60890,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011102,'Ixali Mapleknot','Normal/StandardItem',99,0,0,0,660,60891,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011103,'Ixali Ebonknot','Normal/StandardItem',99,0,0,0,1920,60892,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011104,'Sylphic Brownleaf','Normal/StandardItem',99,0,0,0,220,60896,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011105,'Sylphic Yellowleaf','Normal/StandardItem',99,0,0,0,660,60897,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011106,'Sylphic Redleaf','Normal/StandardItem',99,0,0,0,1920,60898,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011107,'Titan Copperpiece','Normal/StandardItem',99,0,0,0,220,60893,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011108,'Titan Mythrilpiece','Normal/StandardItem',99,0,0,0,660,60894,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011109,'Titan Electrumpiece','Normal/StandardItem',99,0,0,0,1920,60895,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011110,'Greentide Psashp','Normal/StandardItem',99,0,0,0,220,60899,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011111,'Redtide Psashp','Normal/StandardItem',99,0,0,0,660,60900,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011112,'Goldtide Psashp','Normal/StandardItem',99,0,0,0,1920,60901,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011113,'Bronze Amalj\'ok','Normal/StandardItem',99,0,0,0,220,60887,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011114,'Iron Amalj\'ok','Normal/StandardItem',99,0,0,0,660,60888,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011115,'Darksteel Amalj\'ok','Normal/StandardItem',99,0,0,0,1920,60889,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011116,'Ququroon Doom-die','Normal/StandardItem',99,0,0,0,220,60884,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011117,'Gagaroon Luck-die','Normal/StandardItem',99,0,0,0,660,60885,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011118,'Peperoon Fate-die','Normal/StandardItem',99,0,0,0,1920,60886,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011119,'Beeswax Candle','Normal/StandardItem',99,0,0,0,57,60459,1018,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011120,'Goblin Mask','Normal/StandardItem',99,0,0,0,210,61267,9020,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011121,'Twinklebox','Normal/StandardItem',99,0,1,0,0,61464,1018,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011122,'Brass Gobcog','Normal/StandardItem',99,0,0,0,220,61480,1004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011123,'Silver Gobcog','Normal/StandardItem',99,0,0,0,660,61481,1004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011124,'Gold Gobcog','Normal/StandardItem',99,0,0,0,1920,61482,1004,1,0,0,0,0,95,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011125,'[en]','Normal/StandardItem',99,0,0,0,364,60000,1009,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011126,'Inferno Taper','Normal/StandardItem',99,0,1,0,0,61672,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011127,'Gold Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60731,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011128,'Electrum Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60731,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011129,'Rose Gold Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60731,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011130,'Silver Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60732,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011131,'Mythril Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60732,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011132,'Steel Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60732,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011133,'Copper Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60733,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011134,'Brass Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60733,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011135,'Bronze Shposhae Coffer Key','Normal/StandardItem',1,1,1,0,0,60733,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011136,'Brass Zahar\'ak Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011137,'Copper Zahar\'ak Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011138,'Silver Zahar\'ak Coffer Key','Normal/StandardItem',1,1,1,0,0,61675,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011139,'Gold Zahar\'ak Coffer Key','Normal/StandardItem',1,1,1,0,0,61676,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011140,'Brass U\'Ghamaro Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011141,'Silver U\'Ghamaro Coffer Key','Normal/StandardItem',1,1,1,0,0,61675,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011142,'Copper U\'Ghamaro Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011143,'Bronze U\'Ghamaro Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011144,'Gold U\'Ghamaro Coffer Key','Normal/StandardItem',1,1,1,0,0,61676,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011145,'Brass Natalan Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011146,'Copper Natalan Coffer Key','Normal/StandardItem',1,1,1,0,0,61674,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011147,'Silver Natalan Coffer Key','Normal/StandardItem',1,1,1,0,0,61675,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011148,'Steel Natalan Coffer Key','Normal/StandardItem',1,1,1,0,0,61675,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011149,'Mythril Natalan Coffer Key','Normal/StandardItem',1,1,1,0,0,61675,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011150,'Gold Natalan Coffer Key','Normal/StandardItem',1,1,1,0,0,61676,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011151,'Inferno Totem','Normal/StandardItem',99,0,1,0,0,60738,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011152,'Kupo Nut Charm','Normal/StandardItem',99,0,1,0,0,60738,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011153,'Unmarked Keystone','Normal/StandardItem',99,0,1,0,0,61383,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011154,'Vortex Totem','Normal/StandardItem',99,0,1,0,0,60738,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011155,'Vortex Headdress','Normal/StandardItem',99,0,1,0,0,60262,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011156,'Inferno Seal','Normal/StandardItem',99,0,1,0,0,60889,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011157,'Vortex Seal','Normal/StandardItem',99,0,1,0,0,60892,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011158,'Tremor Seal','Normal/StandardItem',99,0,1,0,0,60895,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011159,'Flawless Mailbreaker Blade','Normal/StandardItem',99,0,0,0,2025,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011160,'Flawless Avenger Grips','Normal/StandardItem',99,0,0,0,2025,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011161,'Flawless Rampager Head','Normal/StandardItem',99,0,0,0,2025,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011162,'Flawless Obelisk Head','Normal/StandardItem',99,0,0,0,2025,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011163,'Flawless Sarnga Limb','Normal/StandardItem',99,0,0,0,972,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011164,'Flawless Suspended Trillium Flower','Normal/StandardItem',99,0,0,0,777,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011165,'Flawless Astrolabe Clinometer','Normal/StandardItem',99,0,0,0,2025,61346,9001,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011166,'Flawless Vanya Silk Hat Lining','Normal/StandardItem',99,0,0,0,777,61346,9006,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011167,'Flawless Vanya Silk Robe Lining','Normal/StandardItem',99,0,0,0,777,61346,9006,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011168,'Flawless Vanya Silk Glove Lining','Normal/StandardItem',99,0,0,0,777,61346,9006,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011169,'Flawless Vanya Silk Crakow Lining','Normal/StandardItem',99,0,0,0,777,61346,9006,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011170,'Flawless Gryphonskin Shoulder Guards','Normal/StandardItem',99,0,0,0,810,61346,9020,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011171,'Flawless Gryphonskin Shin Guards','Normal/StandardItem',99,0,0,0,810,61346,9020,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011172,'Flawless Gryphonskin Elbow Pads','Normal/StandardItem',99,0,0,0,810,61346,9020,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011173,'Flawless Gryphonskin Knee Pads','Normal/StandardItem',99,0,0,0,810,61346,9020,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011174,'Flawless Darksteel Breastplate','Normal/StandardItem',99,0,0,0,2025,61346,9021,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011175,'Flawless Darksteel Gauntlet Plates','Normal/StandardItem',99,0,0,0,2025,61346,9021,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011176,'Flawless Darksteel Couters','Normal/StandardItem',99,0,0,0,2025,61346,9021,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011177,'Flawless Rose Gold Clasps','Normal/StandardItem',99,0,0,0,2025,61346,9021,2,0,0,0,0,80,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011178,'Mailbreaker Blade','Normal/StandardItem',99,0,0,0,1275,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011179,'Avenger Grips','Normal/StandardItem',99,0,0,0,1275,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011180,'Rampager Head','Normal/StandardItem',99,0,0,0,1275,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011181,'Obelisk Head','Normal/StandardItem',99,0,0,0,1275,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011182,'Sarnga Limb','Normal/StandardItem',99,0,0,0,612,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011183,'Suspended Trillium Flower','Normal/StandardItem',99,0,0,0,489,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011184,'Astrolabe Clinometer','Normal/StandardItem',99,0,0,0,1275,61346,9001,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011185,'Vanya Silk Hat Lining','Normal/StandardItem',99,0,0,0,489,61346,9006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011186,'Vanya Silk Robe Lining','Normal/StandardItem',99,0,0,0,489,61346,9006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011187,'Vanya Silk Glove Lining','Normal/StandardItem',99,0,0,0,489,61346,9006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011188,'Vanya Silk Crakow Lining','Normal/StandardItem',99,0,0,0,489,61346,9006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011189,'Gryphonskin Shoulder Guards','Normal/StandardItem',99,0,0,0,510,61346,9020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011190,'Gryphonskin Shin Guards','Normal/StandardItem',99,0,0,0,510,61346,9020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011191,'Gryphonskin Elbow Pads','Normal/StandardItem',99,0,0,0,510,61346,9020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011192,'Gryphonskin Knee Pads','Normal/StandardItem',99,0,0,0,510,61346,9020,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011193,'Darksteel Breastplate','Normal/StandardItem',99,0,0,0,1275,61346,9021,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011194,'Darksteel Gauntlet Plates','Normal/StandardItem',99,0,0,0,1275,61346,9021,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011195,'Darksteel Couters','Normal/StandardItem',99,0,0,0,1275,61346,9021,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011196,'Rose Gold Clasps','Normal/StandardItem',99,0,0,0,1275,61346,9021,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011197,'Light Kidney Ore','Normal/StandardItem',99,0,0,0,138,60085,4002,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011198,'Young Indigo Herring','Normal/StandardItem',99,0,0,0,220,60695,2031,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011199,'Supple Spruce Branch','Normal/StandardItem',99,0,0,0,220,60455,4023,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011200,'Militia Bow','Normal/StandardItem',99,0,0,0,6440,70350,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011201,'Militia Sword','Normal/StandardItem',99,0,0,0,4784,70018,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011202,'Militia Helm','Normal/StandardItem',99,0,0,0,7728,80606,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011203,'Militia Gorget','Normal/StandardItem',99,0,0,0,3128,61035,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011204,'Militia Longboots','Normal/StandardItem',99,0,0,0,3422,80297,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011205,'Militia Leggings','Normal/StandardItem',99,0,0,0,4140,82399,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011206,'Militia Poultice','Normal/StandardItem',99,0,0,0,287,60020,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011207,'Militia Rations','Normal/StandardItem',99,0,0,0,151,60700,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011208,'Stiperstone','Normal/StandardItem',99,0,0,0,138,60477,4002,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011209,'Resin','Normal/StandardItem',99,0,0,0,588,61393,4026,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011210,'Navigator\'s Ear','Normal/StandardItem',99,0,0,0,220,60700,2031,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011211,'Miser\'s Mythril','Normal/StandardItem',99,0,1,0,0,60135,4002,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011212,'Alumina Salts','Normal/StandardItem',99,0,1,0,0,60468,4004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011213,'Copper Castrum Coffer Key','Normal/StandardItem',1,1,1,0,0,60733,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011214,'Silver Castrum Coffer Key','Normal/StandardItem',1,1,1,0,0,60732,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011215,'Gold Castrum Coffer Key','Normal/StandardItem',1,1,1,0,0,60731,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011216,'Sanguine Humours','Normal/StandardItem',1,1,1,0,0,60021,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011217,'Phlegmatic Humours','Normal/StandardItem',1,1,1,0,0,60019,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011218,'Melancholic Humours','Normal/StandardItem',1,1,1,0,0,60020,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011219,'Reinforced Pavis','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011220,'Spiked Pavis','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011221,'Musked Pavis','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011222,'Blessed Pavis','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011223,'Reinforced Decoy','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011224,'Spiked Decoy','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011225,'Musked Decoy','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011226,'Blessed Decoy','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011227,'Fortified Rations','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011228,'Spiked Rations','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011229,'Musked Rations','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011230,'Blessed Rations','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011231,'Pavis Parts (Reinforcement)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011232,'Pavis Parts (Spikes)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011233,'Pavis Parts (Musk)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011234,'Pavis Parts (Blessing)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011235,'Decoy Parts (Reinforcement)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011236,'Decoy Parts (Spikes)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011237,'Decoy Parts (Musk)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011238,'Decoy Parts (Blessing)','Normal/StandardItem',1,1,1,0,0,61346,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011239,'Fortifying Philter','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011240,'Spiking Philter','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011241,'Musky Philter','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011242,'Sanctifying Philter','Normal/StandardItem',1,1,1,0,0,60740,1009,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011243,'Wanted: Gauwyn the Gannet','Normal/StandardItem',1,1,1,0,0,61352,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011244,'Enchiridion','Normal/StandardItem',1,1,1,0,0,60746,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011245,'Allagan Band','Normal/StandardItem',1,1,1,0,0,60924,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011246,'Oschon\'s Finger','Normal/StandardItem',1,1,1,0,0,61217,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011247,'Garlean Steel Joint','Normal/StandardItem',99,0,0,0,490,61429,4003,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011248,'Garlean Steel Plate','Normal/StandardItem',99,0,0,0,1150,60118,4021,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011249,'Garlean Rubber','Normal/StandardItem',99,0,0,0,441,60740,4026,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011250,'Garlean Fiber','Normal/StandardItem',99,0,0,0,419,60467,4005,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011251,'Commemorative Coin','Normal/StandardItem',1,1,1,0,0,60745,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011252,'Unsealed Memorandum','Normal/StandardItem',1,1,1,0,0,61352,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011253,'Bombard Ash','Normal/StandardItem',99,0,0,0,1,60448,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10011254,'Deaspected Cluster','Normal/StandardItem',99,0,0,0,102,61741,1006,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012001,'Archon Egg','Normal/StandardItem',1,1,0,0,33,61581,1017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012002,'Colored Archon Egg','Normal/StandardItem',1,1,0,0,63,61582,1017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012003,'Painted Archon Egg','Normal/StandardItem',1,1,0,0,93,61583,1017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012004,'Darkened Archon Egg','Normal/StandardItem',1,1,0,0,123,61584,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012005,'Wind Archon Egg','Normal/StandardItem',99,0,0,0,2,61587,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012006,'Lightning Archon Egg','Normal/StandardItem',99,0,0,0,2,61589,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012007,'Fire Archon Egg','Normal/StandardItem',99,0,0,0,2,61585,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012008,'Earth Archon Egg','Normal/StandardItem',99,0,0,0,2,61588,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012009,'Ice Archon Egg','Normal/StandardItem',99,0,0,0,2,61586,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012010,'Water Archon Egg','Normal/StandardItem',99,0,0,0,2,61590,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012011,'Astral Archon Egg','Normal/StandardItem',99,0,0,0,4,61591,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012012,'Umbral Archon Egg','Normal/StandardItem',99,0,0,0,4,61592,1017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012013,'Deaspected Crystal','Normal/StandardItem',99,0,0,0,22,61593,1006,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012014,'Red Bombard Ash','Normal/StandardItem',99,0,0,0,1,61610,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012015,'Blue Bombard Ash','Normal/StandardItem',99,0,0,0,1,61611,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012016,'Green Bombard Ash','Normal/StandardItem',99,0,0,0,1,61612,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012017,'Black Bombard Ash','Normal/StandardItem',99,0,0,0,1,60083,4026,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012018,'Red Lion','Normal/StandardItem',1,1,1,0,0,61613,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012019,'Blue Spinner','Normal/StandardItem',1,1,1,0,0,61614,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012020,'Green Comet','Normal/StandardItem',1,1,1,0,0,61615,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012021,'Azeyma\'s Candle','Normal/StandardItem',1,1,1,0,0,61616,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012022,'Motley Egg','Normal/StandardItem',1,1,0,0,60,61710,1017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012023,'Odd Egg','Normal/StandardItem',99,0,1,0,0,61213,1017,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012024,'Red Archon Egg','Normal/StandardItem',99,0,0,0,2,61585,1017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012025,'Blue Archon Egg','Normal/StandardItem',99,0,0,0,2,61586,1017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012026,'Green Archon Egg','Normal/StandardItem',99,0,0,0,2,61587,1017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012027,'Yellow Archon Egg','Normal/StandardItem',99,0,0,0,2,61588,1017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012028,'Violet Archon Egg','Normal/StandardItem',99,0,0,0,2,61589,1017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10012029,'Faded Page','Normal/StandardItem',99,0,0,0,1,60751,1009,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013001,'Grade 1 Dark Matter','Normal/StandardItem',99,0,0,0,6,61604,1013,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013002,'Grade 2 Dark Matter','Normal/StandardItem',99,0,0,0,16,61605,1013,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013003,'Grade 3 Dark Matter','Normal/StandardItem',99,0,0,0,26,61606,1013,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013004,'Grade 4 Dark Matter','Normal/StandardItem',99,0,0,0,36,61607,1013,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013005,'Grade 5 Dark Matter','Normal/StandardItem',99,0,0,0,46,61608,1013,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013006,'Carbonized Matter','Normal/StandardItem',99,0,0,0,9,61660,1013,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013007,'Petrified Matter','Normal/StandardItem',99,0,0,0,29,61660,1013,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013008,'Fossilized Matter','Normal/StandardItem',99,0,0,0,39,61660,1013,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013009,'Crystallized Matter','Normal/StandardItem',99,0,0,0,44,61660,1013,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013010,'Germinated Matter','Normal/StandardItem',99,0,0,0,9,61660,1013,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013011,'Decayed Matter','Normal/StandardItem',99,0,0,0,29,61660,1013,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013012,'Decomposed Matter','Normal/StandardItem',99,0,0,0,39,61660,1013,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013013,'Liquefied Matter','Normal/StandardItem',99,0,0,0,44,61660,1013,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013014,'Calcified Matter','Normal/StandardItem',99,0,0,0,9,61660,1013,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013015,'Cultured Matter','Normal/StandardItem',99,0,0,0,29,61660,1013,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013016,'Ossified Matter','Normal/StandardItem',99,0,0,0,39,61660,1013,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10013017,'Cretified Matter','Normal/StandardItem',99,0,0,0,44,61660,1013,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100001,'Bloodthirst Materia I','Normal/MateriaItem',99,0,0,0,36,61628,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100002,'Bloodthirst Materia II','Normal/MateriaItem',99,0,0,0,384,61629,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100003,'Bloodthirst Materia III','Normal/MateriaItem',99,0,0,0,672,61630,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100004,'Bloodthirst Materia IV','Normal/MateriaItem',99,0,0,0,840,61631,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100005,'Manathirst Materia I','Normal/MateriaItem',99,0,0,0,36,61628,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100006,'Manathirst Materia II','Normal/MateriaItem',99,0,0,0,384,61629,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100007,'Manathirst Materia III','Normal/MateriaItem',99,0,0,0,672,61630,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100008,'Manathirst Materia IV','Normal/MateriaItem',99,0,0,0,840,61631,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100009,'Lifethirst Materia I','Normal/MateriaItem',99,0,0,0,36,61628,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100010,'Lifethirst Materia II','Normal/MateriaItem',99,0,0,0,384,61629,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100011,'Lifethirst Materia III','Normal/MateriaItem',99,0,0,0,672,61630,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100012,'Lifethirst Materia IV','Normal/MateriaItem',99,0,0,0,840,61631,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100013,'Strength Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100014,'Strength Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100015,'Strength Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100016,'Strength Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100017,'Vitality Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100018,'Vitality Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100019,'Vitality Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100020,'Vitality Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100021,'Dexterity Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100022,'Dexterity Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100023,'Dexterity Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100024,'Dexterity Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100025,'Intelligence Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100026,'Intelligence Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100027,'Intelligence Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100028,'Intelligence Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100029,'Mind Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100030,'Mind Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100031,'Mind Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100032,'Mind Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100033,'Piety Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100034,'Piety Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100035,'Piety Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100036,'Piety Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100037,'Ironman\'s Will Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100038,'Ironman\'s Will Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100039,'Ironman\'s Will Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100040,'Ironman\'s Will Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100041,'Swordsman\'s Cry Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100042,'Swordsman\'s Cry Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100043,'Swordsman\'s Cry Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100044,'Swordsman\'s Cry Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100045,'Watchman\'s Vigil Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100046,'Watchman\'s Vigil Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100047,'Watchman\'s Vigil Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100048,'Watchman\'s Vigil Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100049,'Loresman\'s Wit Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100050,'Loresman\'s Wit Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100051,'Loresman\'s Wit Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100052,'Loresman\'s Wit Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100053,'Wise Man\'s Vision Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100054,'Wise Man\'s Vision Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100055,'Wise Man\'s Vision Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100056,'Wise Man\'s Vision Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100057,'Vestryman\'s Faith Materia I','Normal/MateriaItem',99,0,0,0,36,61652,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100058,'Vestryman\'s Faith Materia II','Normal/MateriaItem',99,0,0,0,384,61653,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100059,'Vestryman\'s Faith Materia III','Normal/MateriaItem',99,0,0,0,672,61654,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100060,'Vestryman\'s Faith Materia IV','Normal/MateriaItem',99,0,0,0,840,61655,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100061,'Fire Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100062,'Fire Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100063,'Fire Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100064,'Fire Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100065,'Ice Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100066,'Ice Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100067,'Ice Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100068,'Ice Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100069,'Wind Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100070,'Wind Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100071,'Wind Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100072,'Wind Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100073,'Earth Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100074,'Earth Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100075,'Earth Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100076,'Earth Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100077,'Lightning Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100078,'Lightning Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100079,'Lightning Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100080,'Lightning Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100081,'Water Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100082,'Water Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100083,'Water Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100084,'Water Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100085,'Fire Veil Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100086,'Fire Veil Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100087,'Fire Veil Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100088,'Fire Veil Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100089,'Ice Veil Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100090,'Ice Veil Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100091,'Ice Veil Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100092,'Ice Veil Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100093,'Wind Veil Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100094,'Wind Veil Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100095,'Wind Veil Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100096,'Wind Veil Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100097,'Earth Veil Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100098,'Earth Veil Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100099,'Earth Veil Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100100,'Earth Veil Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100101,'Lightning Veil Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100102,'Lightning Veil Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100103,'Lightning Veil Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100104,'Lightning Veil Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100105,'Water Veil Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100106,'Water Veil Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100107,'Water Veil Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100108,'Water Veil Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100109,'Heavens\' Fist Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100110,'Heavens\' Fist Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100111,'Heavens\' Fist Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100112,'Heavens\' Fist Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100113,'Heavens\' Eye Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100114,'Heavens\' Eye Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100115,'Heavens\' Eye Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100116,'Heavens\' Eye Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100117,'Hells\' Fist Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100118,'Hells\' Fist Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100119,'Hells\' Fist Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100120,'Hells\' Fist Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100121,'Hells\' Eye Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100122,'Hells\' Eye Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100123,'Hells\' Eye Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100124,'Hells\' Eye Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100125,'Savage Aim Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100126,'Savage Aim Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100127,'Savage Aim Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100128,'Savage Aim Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100129,'Savage Might Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100130,'Savage Might Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100131,'Savage Might Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100132,'Savage Might Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100133,'Sagacious Aim Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100134,'Sagacious Aim Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100135,'Sagacious Aim Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100136,'Sagacious Aim Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100137,'Sagacious Might Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100138,'Sagacious Might Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100139,'Sagacious Might Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100140,'Sagacious Might Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100141,'Battledance Materia I','Normal/MateriaItem',99,0,0,0,36,61632,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100142,'Battledance Materia II','Normal/MateriaItem',99,0,0,0,384,61633,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100143,'Battledance Materia III','Normal/MateriaItem',99,0,0,0,672,61634,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100144,'Battledance Materia IV','Normal/MateriaItem',99,0,0,0,840,61635,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100145,'Gatherer\'s Guerdon Materia I','Normal/MateriaItem',99,0,0,0,36,61624,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100146,'Gatherer\'s Guerdon Materia II','Normal/MateriaItem',99,0,0,0,384,61625,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100147,'Gatherer\'s Guerdon Materia III','Normal/MateriaItem',99,0,0,0,672,61626,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100148,'Gatherer\'s Guerdon Materia IV','Normal/MateriaItem',99,0,0,0,840,61627,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100149,'Gatherer\'s Guile Materia I','Normal/MateriaItem',99,0,0,0,36,61624,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100150,'Gatherer\'s Guile Materia II','Normal/MateriaItem',99,0,0,0,384,61625,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100151,'Gatherer\'s Guile Materia III','Normal/MateriaItem',99,0,0,0,672,61626,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100152,'Gatherer\'s Guile Materia IV','Normal/MateriaItem',99,0,0,0,840,61627,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100153,'Gatherer\'s Grasp Materia I','Normal/MateriaItem',99,0,0,0,36,61624,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100154,'Gatherer\'s Grasp Materia II','Normal/MateriaItem',99,0,0,0,384,61625,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100155,'Gatherer\'s Grasp Materia III','Normal/MateriaItem',99,0,0,0,672,61626,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100156,'Gatherer\'s Grasp Materia IV','Normal/MateriaItem',99,0,0,0,840,61627,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100157,'Craftsman\'s Competence Materia I','Normal/MateriaItem',99,0,0,0,36,61624,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100158,'Craftsman\'s Competence Materia II','Normal/MateriaItem',99,0,0,0,384,61625,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100159,'Craftsman\'s Competence Materia III','Normal/MateriaItem',99,0,0,0,672,61626,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100160,'Craftsman\'s Competence Materia IV','Normal/MateriaItem',99,0,0,0,840,61627,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100161,'Craftsman\'s Cunning Materia I','Normal/MateriaItem',99,0,0,0,36,61624,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100162,'Craftsman\'s Cunning Materia II','Normal/MateriaItem',99,0,0,0,384,61625,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100163,'Craftsman\'s Cunning Materia III','Normal/MateriaItem',99,0,0,0,672,61626,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100164,'Craftsman\'s Cunning Materia IV','Normal/MateriaItem',99,0,0,0,840,61627,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100165,'Craftsman\'s Command Materia I','Normal/MateriaItem',99,0,0,0,36,61624,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100166,'Craftsman\'s Command Materia II','Normal/MateriaItem',99,0,0,0,384,61625,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100167,'Craftsman\'s Command Materia III','Normal/MateriaItem',99,0,0,0,672,61626,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100168,'Craftsman\'s Command Materia IV','Normal/MateriaItem',99,0,0,0,840,61627,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013008,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100169,'Bloodflight Materia I','Normal/MateriaItem',99,0,0,0,36,61632,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100170,'Bloodflight Materia II','Normal/MateriaItem',99,0,0,0,384,61633,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100171,'Bloodflight Materia III','Normal/MateriaItem',99,0,0,0,672,61634,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100172,'Bloodflight Materia IV','Normal/MateriaItem',99,0,0,0,840,61635,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100173,'Manaflight Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100174,'Manaflight Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100175,'Manaflight Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100176,'Manaflight Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100177,'Bloodwall Materia I','Normal/MateriaItem',99,0,0,0,36,61632,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100178,'Bloodwall Materia II','Normal/MateriaItem',99,0,0,0,384,61633,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100179,'Bloodwall Materia III','Normal/MateriaItem',99,0,0,0,672,61634,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100180,'Bloodwall Materia IV','Normal/MateriaItem',99,0,0,0,840,61635,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100181,'Manawall Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100182,'Manawall Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100183,'Manawall Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100184,'Manawall Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100185,'Cactuar Foot Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100186,'Cactuar Foot Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100187,'Cactuar Foot Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100188,'Cactuar Foot Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100189,'Wyvern Skin Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100190,'Wyvern Skin Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100191,'Wyvern Skin Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100192,'Wyvern Skin Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100193,'Bomb Blood Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100194,'Bomb Blood Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100195,'Bomb Blood Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100196,'Bomb Blood Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100197,'Pixie Tongue Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100198,'Pixie Tongue Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100199,'Pixie Tongue Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100200,'Pixie Tongue Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100201,'Coeurl Eye Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100202,'Coeurl Eye Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100203,'Coeurl Eye Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100204,'Coeurl Eye Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100205,'Aurelia Kiss Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100206,'Aurelia Kiss Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100207,'Aurelia Kiss Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100208,'Aurelia Kiss Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100209,'Bison Hoof Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100210,'Bison Hoof Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100211,'Bison Hoof Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100212,'Bison Hoof Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100213,'Funguar Shriek Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100214,'Funguar Shriek Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100215,'Funguar Shriek Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100216,'Funguar Shriek Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100217,'Treant Root Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100218,'Treant Root Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100219,'Treant Root Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100220,'Treant Root Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100221,'Chocobo Down Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100222,'Chocobo Down Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100223,'Chocobo Down Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100224,'Chocobo Down Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100225,'Ahriman Gaze Materia I','Normal/MateriaItem',99,0,0,0,36,61636,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100226,'Ahriman Gaze Materia II','Normal/MateriaItem',99,0,0,0,384,61637,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100227,'Ahriman Gaze Materia III','Normal/MateriaItem',99,0,0,0,672,61638,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100228,'Ahriman Gaze Materia IV','Normal/MateriaItem',99,0,0,0,840,61639,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013012,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100229,'Bloodflow Materia I','Normal/MateriaItem',99,0,0,0,36,61628,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100230,'Bloodflow Materia II','Normal/MateriaItem',99,0,0,0,384,61629,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100231,'Bloodflow Materia III','Normal/MateriaItem',99,0,0,0,672,61630,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100232,'Bloodflow Materia IV','Normal/MateriaItem',99,0,0,0,840,61631,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100233,'Manaflow Materia I','Normal/MateriaItem',99,0,0,0,36,61628,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100234,'Manaflow Materia II','Normal/MateriaItem',99,0,0,0,384,61629,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100235,'Manaflow Materia III','Normal/MateriaItem',99,0,0,0,672,61630,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100236,'Manaflow Materia IV','Normal/MateriaItem',99,0,0,0,840,61631,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100237,'Mettleflow Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100238,'Mettleflow Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100239,'Mettleflow Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100240,'Mettleflow Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100241,'Touch of Rage Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100242,'Touch of Rage Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100243,'Touch of Rage Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100244,'Touch of Rage Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100245,'Touch of Serenity Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100246,'Touch of Serenity Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100247,'Touch of Serenity Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100248,'Touch of Serenity Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100249,'Everspike Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100250,'Everspike Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100251,'Everspike Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100252,'Everspike Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100253,'Soldier\'s Step Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100254,'Soldier\'s Step Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100255,'Soldier\'s Step Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100256,'Soldier\'s Step Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100257,'Sorcerer\'s Step Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100258,'Sorcerer\'s Step Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100259,'Sorcerer\'s Step Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100260,'Sorcerer\'s Step Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100261,'Sprinter\'s Step Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100262,'Sprinter\'s Step Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100263,'Sprinter\'s Step Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100264,'Sprinter\'s Step Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100265,'Savant\'s Step Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100266,'Savant\'s Step Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100267,'Savant\'s Step Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100268,'Savant\'s Step Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100269,'Healer\'s Hand Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100270,'Healer\'s Hand Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100271,'Healer\'s Hand Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100272,'Healer\'s Hand Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100273,'Breath of Fire Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100274,'Breath of Fire Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100275,'Breath of Fire Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100276,'Breath of Fire Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100277,'Breath of Ice Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100278,'Breath of Ice Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100279,'Breath of Ice Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100280,'Breath of Ice Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100281,'Breath of Wind Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100282,'Breath of Wind Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100283,'Breath of Wind Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100284,'Breath of Wind Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100285,'Breath of Earth Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100286,'Breath of Earth Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100287,'Breath of Earth Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100288,'Breath of Earth Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100289,'Breath of Lightning Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100290,'Breath of Lightning Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100291,'Breath of Lightning Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100292,'Breath of Lightning Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100293,'Breath of Water Materia I','Normal/MateriaItem',99,0,0,0,36,61656,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100294,'Breath of Water Materia II','Normal/MateriaItem',99,0,0,0,384,61657,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100295,'Breath of Water Materia III','Normal/MateriaItem',99,0,0,0,672,61658,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100296,'Breath of Water Materia IV','Normal/MateriaItem',99,0,0,0,840,61659,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100297,'Bloodbringer Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100298,'Bloodbringer Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100299,'Bloodbringer Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100300,'Bloodbringer Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100301,'Manabringer Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100302,'Manabringer Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100303,'Manabringer Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100304,'Manabringer Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100305,'Mettlebringer Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100306,'Mettlebringer Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100307,'Mettlebringer Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100308,'Mettlebringer Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100309,'Mana Martyr Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100310,'Mana Martyr Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100311,'Mana Martyr Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100312,'Mana Martyr Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100313,'Mettle Martyr Materia I','Normal/MateriaItem',99,0,0,0,36,61632,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100314,'Mettle Martyr Materia II','Normal/MateriaItem',99,0,0,0,384,61633,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100315,'Mettle Martyr Materia III','Normal/MateriaItem',99,0,0,0,672,61634,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100316,'Mettle Martyr Materia IV','Normal/MateriaItem',99,0,0,0,840,61635,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100317,'Byregot\'s Hammer Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100318,'Byregot\'s Hammer Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100319,'Byregot\'s Hammer Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100320,'Byregot\'s Hammer Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100321,'Menphina\'s Whisper Materia I','Normal/MateriaItem',99,0,0,0,36,61648,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100322,'Menphina\'s Whisper Materia II','Normal/MateriaItem',99,0,0,0,384,61649,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100323,'Menphina\'s Whisper Materia III','Normal/MateriaItem',99,0,0,0,672,61650,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100324,'Menphina\'s Whisper Materia IV','Normal/MateriaItem',99,0,0,0,840,61651,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100325,'Sanguinary Might Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100326,'Sanguinary Might Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100327,'Sanguinary Might Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100328,'Sanguinary Might Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013017,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100329,'Stellar Might Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100330,'Stellar Might Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100331,'Stellar Might Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100332,'Stellar Might Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100333,'Sound of Serenity Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100334,'Sound of Serenity Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100335,'Sound of Serenity Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100336,'Sound of Serenity Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100337,'Sound of Certainty Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100338,'Sound of Certainty Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100339,'Sound of Certainty Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100340,'Sound of Certainty Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100341,'Sound of Suffering Materia I','Normal/MateriaItem',99,0,0,0,36,61620,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013010,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100342,'Sound of Suffering Materia II','Normal/MateriaItem',99,0,0,0,384,61621,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013011,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100343,'Sound of Suffering Materia III','Normal/MateriaItem',99,0,0,0,672,61622,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100344,'Sound of Suffering Materia IV','Normal/MateriaItem',99,0,0,0,840,61623,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013013,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100345,'Swiftwall Materia I','Normal/MateriaItem',99,0,0,0,36,61632,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013006,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100346,'Swiftwall Materia II','Normal/MateriaItem',99,0,0,0,384,61633,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013007,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100347,'Swiftwall Materia III','Normal/MateriaItem',99,0,0,0,672,61634,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100348,'Swiftwall Materia IV','Normal/MateriaItem',99,0,0,0,840,61635,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013009,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100349,'Evenflow Materia I','Normal/MateriaItem',99,0,0,0,36,61640,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,10013014,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100350,'Evenflow Materia II','Normal/MateriaItem',99,0,0,0,384,61641,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,10013015,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100351,'Evenflow Materia III','Normal/MateriaItem',99,0,0,0,672,61642,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100352,'Evenflow Materia IV','Normal/MateriaItem',99,0,0,0,840,61643,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,10013016,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100353,'[en]','Normal/MateriaItem',99,0,0,0,364,60000,1007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100354,'[en]','Normal/MateriaItem',99,0,0,0,364,60000,1007,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100355,'[en]','Normal/MateriaItem',99,0,0,0,364,60000,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10100356,'[en]','Normal/MateriaItem',99,0,0,0,364,60000,1007,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300001,'Bronze Spearhead','Normal/StandardItem',99,0,0,0,275,61407,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300002,'Iron Spearhead','Normal/StandardItem',99,0,0,0,525,61407,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300003,'Bone Harpoon Head','Normal/StandardItem',99,0,0,0,330,61407,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300004,'Fang Harpoon Head','Normal/StandardItem',99,0,0,0,630,61407,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300005,'Yarzonshell Harpoon Head','Normal/StandardItem',99,0,0,0,1230,61407,9002,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300006,'Tortoiseshell Harpoon Head','Normal/StandardItem',99,0,0,0,930,61407,9002,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300007,'Iron Halberd Head','Normal/StandardItem',99,0,0,0,650,61407,9002,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300008,'Iron Lance Head','Normal/StandardItem',99,0,0,0,600,61407,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300009,'Heavy Iron Lance Head','Normal/StandardItem',99,0,0,0,625,61407,9002,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300010,'Iron Guisarme Head','Normal/StandardItem',99,0,0,0,575,61407,9002,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300011,'Bronze War Axe Head','Normal/StandardItem',99,0,0,0,300,61406,9002,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300012,'Iron War Axe Head','Normal/StandardItem',99,0,0,0,550,61406,9002,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300013,'Storm Axe Head','Normal/StandardItem',99,0,0,0,625,61406,9002,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300014,'Bronze Labrys Head','Normal/StandardItem',99,0,0,0,325,61406,9002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300015,'Iron Labrys Head','Normal/StandardItem',99,0,0,0,575,61406,9002,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300016,'Iron Bhuj Head','Normal/StandardItem',99,0,0,0,675,61406,9002,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300017,'Bronze Bardiche Head','Normal/StandardItem',99,0,0,0,450,61406,9002,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300018,'Bronze Gladius Blade','Normal/StandardItem',99,0,0,0,200,61408,9002,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300019,'Brass Gladius Blade','Normal/StandardItem',99,0,0,0,325,61408,9002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300020,'Iron Gladius Blade','Normal/StandardItem',99,0,0,0,450,61408,9002,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300021,'Bronze Spatha Blade','Normal/StandardItem',99,0,0,0,250,61408,9002,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300022,'Iron Spatha Blade','Normal/StandardItem',99,0,0,0,500,61408,9002,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300023,'Iron Shortsword Blade','Normal/StandardItem',99,0,0,0,550,61408,9002,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300024,'Iron Longsword Blade','Normal/StandardItem',99,0,0,0,600,61408,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300025,'Falchion Blade','Normal/StandardItem',99,0,0,0,675,61408,9002,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300026,'Toothed Falchion Blade','Normal/StandardItem',99,0,0,0,725,61408,9002,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300027,'Bronze Dagger Blade','Normal/StandardItem',99,0,0,0,250,61408,9002,1,0,0,0,0,9,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300028,'Brass Dagger Blade','Normal/StandardItem',99,0,0,0,375,61408,9002,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300029,'Iron Dagger Blade','Normal/StandardItem',99,0,0,0,500,61408,9002,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300030,'Leather Knuckle Guards','Normal/StandardItem',99,0,0,0,220,61346,9002,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300031,'Boarskin Himantes Covers','Normal/StandardItem',99,0,0,0,320,61346,9002,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300032,'Dodoskin Cesti Covers','Normal/StandardItem',99,0,0,0,170,61346,9002,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300033,'Peiste Skin Cesti Covers','Normal/StandardItem',99,0,0,0,370,61346,9002,1,0,0,0,0,36,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300034,'Nakki Skin Cesti Covers','Normal/StandardItem',99,0,0,0,270,61346,9002,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300035,'Baghnakh Talons','Normal/StandardItem',99,0,0,0,600,61346,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300036,'Bronze Javelin Head','Normal/StandardItem',99,0,0,0,275,61407,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300037,'Brass Javelin Head','Normal/StandardItem',99,0,0,0,400,61407,9002,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300038,'Iron Javelin Head','Normal/StandardItem',99,0,0,0,525,61407,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300039,'Silver Javelin Head','Normal/StandardItem',99,0,0,0,650,61407,9002,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300040,'Bronze Francisca Head','Normal/StandardItem',99,0,0,0,300,61406,9002,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300041,'Brass Francisca Head','Normal/StandardItem',99,0,0,0,425,61406,9002,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300042,'Iron Francisca Head','Normal/StandardItem',99,0,0,0,550,61406,9002,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300043,'Silver Francisca Head','Normal/StandardItem',99,0,0,0,675,61406,9002,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300044,'Iron Bill Head','Normal/StandardItem',99,0,0,0,1000,61406,9002,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300045,'Bloody Lance Head','Normal/StandardItem',99,0,0,0,1050,61407,9002,1,0,0,0,0,41,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10300046,'Bloody Bardiche Head','Normal/StandardItem',99,0,0,0,1075,61406,9002,1,0,0,0,0,42,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301001,'Bronze Cross-pein Hammer Head','Normal/StandardItem',99,0,0,0,275,61346,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301002,'Iron Cross-pein Hammer Head','Normal/StandardItem',99,0,0,0,525,61346,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301003,'Birdsbeak Hammer Head','Normal/StandardItem',99,0,0,0,325,61346,9002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301004,'Crowsbeak Hammer Head','Normal/StandardItem',99,0,0,0,575,61346,9002,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301005,'Bronze Saw Blade','Normal/StandardItem',99,0,0,0,350,61346,9002,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301006,'Iron Saw Blade','Normal/StandardItem',99,0,0,0,600,61346,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301007,'Bronze Claw Hammer Head','Normal/StandardItem',99,0,0,0,325,61346,9002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301008,'Iron Claw Hammer Head','Normal/StandardItem',99,0,0,0,575,61346,9002,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301009,'Bronze Doming Hammer Head','Normal/StandardItem',99,0,0,0,275,61346,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301010,'Iron Doming Hammer Head','Normal/StandardItem',99,0,0,0,525,61346,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301011,'Bronze Raising Hammer Head','Normal/StandardItem',99,0,0,0,300,61346,9002,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301012,'Iron Raising Hammer Head','Normal/StandardItem',99,0,0,0,550,61346,9002,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301013,'Bronze Chaser Hammer Head','Normal/StandardItem',99,0,0,0,350,61346,9002,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301014,'Iron Chaser Hammer Head','Normal/StandardItem',99,0,0,0,600,61346,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301015,'Ornamental Bronze Hammer Head','Normal/StandardItem',99,0,0,0,375,61346,9002,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301016,'Ornamental Iron Hammer Head','Normal/StandardItem',99,0,0,0,625,61346,9002,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301017,'Mudstone Wheel','Normal/StandardItem',99,0,0,0,375,61346,9002,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301018,'Ragstone Wheel','Normal/StandardItem',99,0,0,0,625,61346,9002,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301019,'Bronze Culinary Knife Blade','Normal/StandardItem',99,0,0,0,275,61346,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301020,'Iron Culinary Knife Blade','Normal/StandardItem',99,0,0,0,525,61346,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301021,'Bronze Head Knife Blade','Normal/StandardItem',99,0,0,0,275,61346,9002,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301022,'Brass Head Knife Blade','Normal/StandardItem',99,0,0,0,400,61346,9002,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301023,'Iron Head Knife Blade','Normal/StandardItem',99,0,0,0,525,61346,9002,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301024,'Iron Round Knife Blade','Normal/StandardItem',99,0,0,0,600,61346,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301025,'Bronze Pickaxe Head','Normal/StandardItem',99,0,0,0,350,61346,9002,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301026,'Iron Pickaxe Head','Normal/StandardItem',99,0,0,0,600,61346,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301027,'Bronze Sledgehammer Head','Normal/StandardItem',99,0,0,0,325,61346,9002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301028,'Iron Sledgehammer Head','Normal/StandardItem',99,0,0,0,575,61346,9002,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301029,'Bronze Hatchet Head','Normal/StandardItem',99,0,0,0,325,61346,9002,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301030,'Brass Hatchet Head','Normal/StandardItem',99,0,0,0,450,61346,9002,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301031,'Iron Hatchet Head','Normal/StandardItem',99,0,0,0,575,61346,9002,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301032,'Bronze Scythe Blade','Normal/StandardItem',99,0,0,0,350,61346,9002,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301033,'Iron Scythe Blade','Normal/StandardItem',99,0,0,0,600,61346,9002,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301034,'Bronze Gig Head','Normal/StandardItem',99,0,0,0,300,61346,9002,1,0,0,0,0,11,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301035,'Iron Gig Head','Normal/StandardItem',99,0,0,0,550,61346,9002,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301036,'Steel Saw Blade','Normal/StandardItem',99,0,0,0,850,61346,9002,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301037,'Steel Claw Hammer Head','Normal/StandardItem',99,0,0,0,850,61346,9002,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301038,'Steel Chaser Hammer Head','Normal/StandardItem',99,0,0,0,850,61346,9002,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301039,'Siltstone Wheel','Normal/StandardItem',99,0,0,0,875,61346,9002,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301040,'Steel Round Knife Blade','Normal/StandardItem',99,0,0,0,650,61346,9002,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301041,'Mythril Culinary Knife Blade','Normal/StandardItem',99,0,0,0,1025,61346,9002,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301042,'Mythril Sledgehammer Head','Normal/StandardItem',99,0,0,0,950,61346,9002,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301043,'Steel Hatchet Head','Normal/StandardItem',99,0,0,0,825,61346,9002,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301044,'Steel Scythe Blade','Normal/StandardItem',99,0,0,0,850,61346,9002,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10301045,'Steel Gig Head','Normal/StandardItem',99,0,0,0,800,61346,9002,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302001,'Maple Spear Shaft','Normal/StandardItem',99,0,0,0,132,61351,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302002,'Ash Spear Shaft','Normal/StandardItem',99,0,0,0,204,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302003,'Elm Spear Shaft','Normal/StandardItem',99,0,0,0,180,61351,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302004,'Oak Spear Shaft','Normal/StandardItem',99,0,0,0,396,61351,9004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302005,'Cedar Spear Shaft','Normal/StandardItem',99,0,0,0,192,61351,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302006,'Chestnut Spear Shaft','Normal/StandardItem',99,0,0,0,300,61351,9004,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302007,'Walnut Spear Shaft','Normal/StandardItem',99,0,0,0,228,61351,9004,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302008,'Pine Spear Shaft','Normal/StandardItem',99,0,0,0,348,61351,9004,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302009,'Bone Sword Grip','Normal/StandardItem',99,0,0,0,132,61346,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302010,'Horn Sword Grip','Normal/StandardItem',99,0,0,0,192,61346,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302011,'Aldgoat Horn Sword Grip','Normal/StandardItem',99,0,0,0,312,61346,9004,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302012,'Ash Sword Grip','Normal/StandardItem',99,0,0,0,204,61346,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302013,'Elm Sword Grip','Normal/StandardItem',99,0,0,0,180,61346,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302014,'Cedar Sword Grip','Normal/StandardItem',99,0,0,0,192,61346,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302015,'Chestnut Sword Grip','Normal/StandardItem',99,0,0,0,300,61346,9004,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302016,'Pine Sword Grip','Normal/StandardItem',99,0,0,0,348,61346,9004,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302017,'Maple Dagger Grip','Normal/StandardItem',99,0,0,0,132,61346,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302018,'Elm Dagger Grip','Normal/StandardItem',99,0,0,0,180,61346,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302019,'Maple Knife Grip','Normal/StandardItem',99,0,0,0,132,61346,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302020,'Ash Knife Grip','Normal/StandardItem',99,0,0,0,204,61346,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302021,'Maple Axe Haft','Normal/StandardItem',99,0,0,0,132,61351,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302022,'Ash Axe Haft','Normal/StandardItem',99,0,0,0,204,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302023,'Elm Axe Haft','Normal/StandardItem',99,0,0,0,180,61351,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302024,'Cedar Axe Haft','Normal/StandardItem',99,0,0,0,192,61351,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302025,'Aldgoat Horn Bow Grip','Normal/StandardItem',99,0,0,0,312,61346,9004,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302026,'Bronze Himantes Grips','Normal/StandardItem',99,0,0,0,33,61346,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302027,'Brass Himantes Grips','Normal/StandardItem',99,0,0,0,48,61346,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302028,'Iron Himantes Grips','Normal/StandardItem',99,0,0,0,63,61346,9004,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302029,'Elm Baghnakh Grips','Normal/StandardItem',99,0,0,0,45,61346,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302030,'Cedar Javelin Shaft','Normal/StandardItem',99,0,0,0,48,61351,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302031,'Ash Francisca Haft','Normal/StandardItem',99,0,0,0,51,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302032,'Ram Horn Sword Grip','Normal/StandardItem',99,0,0,0,156,61346,9004,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302101,'Ash Hammer Grip','Normal/StandardItem',99,0,0,0,204,61346,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302102,'Maple Hammer Grip','Normal/StandardItem',99,0,0,0,132,61346,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302103,'Walnut Hammer Grip','Normal/StandardItem',99,0,0,0,228,61346,9004,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302104,'Elm Hammer Grip','Normal/StandardItem',99,0,0,0,180,61346,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302105,'Oak Hammer Grip','Normal/StandardItem',99,0,0,0,396,61346,9004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302106,'Cedar Hammer Grip','Normal/StandardItem',99,0,0,0,192,61346,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302107,'Ash Saw Grip','Normal/StandardItem',99,0,0,0,204,61346,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302108,'Elm Saw Grip','Normal/StandardItem',99,0,0,0,180,61346,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302109,'Maple Head Knife Grip','Normal/StandardItem',99,0,0,0,132,61346,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302110,'Ash Head Knife Grip','Normal/StandardItem',99,0,0,0,204,61346,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302111,'Chestnut Head Knife Grip','Normal/StandardItem',99,0,0,0,300,61346,9004,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302112,'Cedar Skillet Handle','Normal/StandardItem',99,0,0,0,192,61346,9004,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302113,'Pine Skillet Handle','Normal/StandardItem',99,0,0,0,348,61346,9004,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302114,'Maple Pickaxe Shaft','Normal/StandardItem',99,0,0,0,132,61351,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302115,'Ash Pickaxe Shaft','Normal/StandardItem',99,0,0,0,204,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302116,'Elm Pickaxe Shaft','Normal/StandardItem',99,0,0,0,24,61351,9004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302117,'Maple Sledgehammer Shaft','Normal/StandardItem',99,0,0,0,132,61351,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302118,'Ash Sledgehammer Shaft','Normal/StandardItem',99,0,0,0,204,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302119,'Elm Sledgehammer Shaft','Normal/StandardItem',99,0,0,0,180,61351,9004,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302120,'Maple Hatchet Haft','Normal/StandardItem',99,0,0,0,132,61351,9004,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302121,'Elm Hatchet Haft','Normal/StandardItem',99,0,0,0,24,61351,9004,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302122,'Ash Hatchet Haft','Normal/StandardItem',99,0,0,0,204,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302123,'Pine Hatchet Haft','Normal/StandardItem',99,0,0,0,348,61351,9004,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302124,'Ash Scythe Snead','Normal/StandardItem',99,0,0,0,204,61351,9004,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302125,'Walnut Saw Grip','Normal/StandardItem',99,0,0,0,228,61346,9004,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302126,'Oak Head Knife Grip','Normal/StandardItem',99,0,0,0,396,61346,9004,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302127,'Mahogany Knife Grip','Normal/StandardItem',99,0,0,0,492,61346,9004,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302128,'Pine Sledgehammer Shaft','Normal/StandardItem',99,0,0,0,348,61351,9004,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302129,'Walnut Hatchet Haft','Normal/StandardItem',99,0,0,0,228,61351,9004,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302130,'Pine Dagger Grip','Normal/StandardItem',99,0,0,0,276,61346,9004,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302131,'Ogre Horn Sword Grip','Normal/StandardItem',99,0,0,0,468,61346,9004,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302132,'Buffalo Horn Sword Grip','Normal/StandardItem',99,0,0,0,588,61346,9004,1,0,0,0,0,48,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10302133,'Mahogany Spear Shaft','Normal/StandardItem',99,0,0,0,324,61351,9004,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303001,'Bronze Spear Clasp','Normal/StandardItem',99,0,0,0,275,61346,9001,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303002,'Brass Spear Clasp','Normal/StandardItem',99,0,0,0,400,61346,9001,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303003,'Iron Spear Clasp','Normal/StandardItem',99,0,0,0,525,61346,9001,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303004,'Sheep Leather Swordguard','Normal/StandardItem',99,0,0,0,110,61346,9001,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303005,'Sheep Leather Swordguard (Grey)','Normal/StandardItem',99,0,0,0,110,61346,9001,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303006,'Dodo Leather Swordguard','Normal/StandardItem',99,0,0,0,160,61346,9001,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303007,'Leather Swordguard (Red)','Normal/StandardItem',99,0,0,0,210,61346,9001,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303008,'Brass Crossguard','Normal/StandardItem',99,0,0,0,400,61346,9001,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303009,'Iron Crossguard','Normal/StandardItem',99,0,0,0,525,61346,9001,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303010,'Darksilver Crossguard','Normal/StandardItem',99,0,0,0,725,61346,9001,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303011,'Bronze Axe Ferrule','Normal/StandardItem',99,0,0,0,275,61346,9001,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303012,'Iron Axe Ferrule','Normal/StandardItem',99,0,0,0,650,61346,9001,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303013,'Baghnakh Frame','Normal/StandardItem',99,0,0,0,50,61346,9001,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303014,'Feather Clasp','Normal/StandardItem',99,0,0,0,50,61346,9001,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303015,'Steel Spear Clasp','Normal/StandardItem',99,0,0,0,900,61346,9001,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303101,'Bronze Spear Butt','Normal/StandardItem',99,0,0,0,275,61346,9003,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303102,'Brass Spear Butt','Normal/StandardItem',99,0,0,0,50,61346,9003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303103,'Iron Spear Butt','Normal/StandardItem',99,0,0,0,525,61346,9003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303104,'Iron Halberd Butt','Normal/StandardItem',99,0,0,0,50,61346,9003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303105,'Iron Lance Butt','Normal/StandardItem',99,0,0,0,525,61346,9003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303106,'Bone Harpoon Butt','Normal/StandardItem',99,0,0,0,180,61346,9003,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303107,'Yarzonshell Harpoon Butt','Normal/StandardItem',99,0,0,0,930,61346,9003,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303108,'Tortoiseshell Harpoon Butt','Normal/StandardItem',99,0,0,0,630,61346,9003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303109,'Bronze Axe Butt','Normal/StandardItem',99,0,0,0,275,61346,9003,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303110,'Iron Axe Butt','Normal/StandardItem',99,0,0,0,525,61346,9003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303111,'Silver Axe Butt','Normal/StandardItem',99,0,0,0,650,61346,9003,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303112,'Bronze Pommel','Normal/StandardItem',99,0,0,0,50,61346,9003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303113,'Brass Pommel','Normal/StandardItem',99,0,0,0,400,61346,9003,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303114,'Iron Pommel','Normal/StandardItem',99,0,0,0,525,61346,9003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303115,'Darksilver Pommel','Normal/StandardItem',99,0,0,0,725,61346,9003,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303116,'Bronze Hammer Butt','Normal/StandardItem',99,0,0,0,50,61346,9003,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303117,'Bronze Sledgehammer Butt','Normal/StandardItem',99,0,0,0,275,61346,9003,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303118,'Iron Sledgehammer Butt','Normal/StandardItem',99,0,0,0,525,61346,9003,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303119,'Mythril Sledgehammer Butt','Normal/StandardItem',99,0,0,0,1150,61346,9003,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303201,'Hempen Bowstring','Normal/StandardItem',99,0,0,0,86,60740,9001,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303202,'Linen Bowstring','Normal/StandardItem',99,0,0,0,374,60740,9001,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303203,'Antelope Sinew Bowstring','Normal/StandardItem',99,0,0,0,182,60740,9001,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303204,'Hippocerf Sinew Bowstring','Normal/StandardItem',99,0,0,0,20,60740,9001,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303205,'Raptor Sinew Bowstring','Normal/StandardItem',99,0,0,0,20,60740,9001,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303206,'Iron Bow Nock','Normal/StandardItem',99,0,0,0,15,61346,9001,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303207,'Copper Sheep Bell','Normal/StandardItem',99,0,0,0,150,60817,1018,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303208,'Brass Sheep Bell','Normal/StandardItem',99,0,0,0,400,60815,1018,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303209,'Copper Fish Hook','Normal/StandardItem',99,0,0,0,4,61433,9013,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303210,'Bronze Fish Hook','Normal/StandardItem',99,0,0,0,8,61433,9013,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303211,'Iron Fish Hook','Normal/StandardItem',99,0,0,0,15,61433,9013,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303212,'Silver Fish Hook','Normal/StandardItem',99,0,0,0,19,61433,9013,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303213,'Wolf Fang Fish Hook','Normal/StandardItem',99,0,0,0,225,61456,9013,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303214,'Bone Fish Hook','Normal/StandardItem',99,0,0,0,117,61456,9013,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303215,'Copper Gorge Hook','Normal/StandardItem',99,0,0,0,6,61433,9013,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303216,'Bronze Gorge Hook','Normal/StandardItem',99,0,0,0,9,61433,9013,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303217,'Iron Gorge Hook','Normal/StandardItem',99,0,0,0,17,61433,9013,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303218,'Bronze Reel','Normal/StandardItem',99,0,0,0,375,61346,9001,1,0,0,0,0,14,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303219,'Brass Reel','Normal/StandardItem',99,0,0,0,500,61346,9001,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303220,'Iron Reel','Normal/StandardItem',99,0,0,0,625,61346,9001,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303221,'Flame Receptacle','Normal/StandardItem',99,0,0,0,211,61346,4026,1,0,0,0,0,21,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303222,'Bat Fang Fish Hook','Normal/StandardItem',99,0,0,0,99,61456,9013,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303223,'Jackal Fang Fish Hook','Normal/StandardItem',99,0,0,0,144,61456,9013,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303301,'Broken Goblin Dagger','Normal/StandardItem',1,1,0,0,425,61346,9001,1,0,0,0,0,16,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303302,'Broken Goblin Gladius','Normal/StandardItem',1,1,0,0,675,61346,9001,1,0,0,0,0,26,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303303,'Broken Goblin Longsword','Normal/StandardItem',1,1,0,0,800,61346,9001,1,0,0,0,0,31,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303304,'Broken Goblin Scimitar','Normal/StandardItem',1,1,0,0,875,61346,9001,1,0,0,0,0,34,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10303305,'Broken Aeolian Scimitar','Normal/StandardItem',1,1,0,0,950,61346,9001,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304001,'Cock Fletchings','Normal/StandardItem',99,0,0,0,11,60875,9014,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304002,'Crow Fletchings','Normal/StandardItem',99,0,0,0,21,60876,9014,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304003,'Dodo Fletchings','Normal/StandardItem',99,0,0,0,30,60878,9014,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304004,'Cockatrice Fletchings','Normal/StandardItem',99,0,0,0,40,60879,9014,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304005,'Wildfowl Fletchings','Normal/StandardItem',99,0,0,0,49,60877,9014,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304006,'Condor Fletchings','Normal/StandardItem',99,0,0,0,59,60880,9014,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304007,'Vulture Fletchings','Normal/StandardItem',99,0,0,0,69,60880,9014,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304008,'Swan Fletchings','Normal/StandardItem',99,0,0,0,78,60881,9014,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304009,'Eagle Fletchings','Normal/StandardItem',99,0,0,0,88,60882,9014,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304010,'Gnat Fletchings','Normal/StandardItem',99,0,0,0,36,60876,9014,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304101,'Bronze Arrowheads','Normal/StandardItem',99,0,0,0,17,60863,9005,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304102,'Iron Arrowheads','Normal/StandardItem',99,0,0,0,34,60864,9005,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304103,'Bronze Swallowtail Arrowheads','Normal/StandardItem',99,0,0,0,21,60871,9005,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304104,'Iron Swallowtail Arrowheads','Normal/StandardItem',99,0,0,0,37,60872,9005,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304105,'Fang Arrowheads','Normal/StandardItem',99,0,0,0,14,60857,9005,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304106,'Flint Arrowheads','Normal/StandardItem',99,0,0,0,22,60855,9005,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304107,'Shell Arrowheads','Normal/StandardItem',99,0,0,0,30,60857,9005,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304108,'Silver Arrowheads','Normal/StandardItem',99,0,0,0,34,60867,9005,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304109,'Obsidian Arrowheads','Normal/StandardItem',99,0,0,0,38,60861,9005,1,0,0,0,0,23,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304110,'White Coral Arrowheads','Normal/StandardItem',99,0,0,0,55,60857,9005,1,0,0,0,0,33,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304111,'Blue Coral Arrowheads','Normal/StandardItem',99,0,0,0,63,60862,9005,1,0,0,0,0,38,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304112,'Red Coral Arrowheads','Normal/StandardItem',99,0,0,0,71,60858,9005,1,0,0,0,0,43,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304201,'Arrowwood Arrow Shafts','Normal/StandardItem',99,0,0,0,15,61344,9015,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304202,'Ash Arrow Shafts','Normal/StandardItem',99,0,0,0,24,61344,9015,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10304203,'Cedar Arrow Shafts','Normal/StandardItem',99,0,0,0,34,61344,9015,1,0,0,0,0,17,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305001,'Sheepskin Shoulder Guards','Normal/StandardItem',99,0,0,0,110,61526,9008,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305002,'Sheepskin Shoulder Guards (Taupe)','Normal/StandardItem',99,0,0,0,110,61527,9008,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305003,'Sheepskin Shoulder Guards (Grey)','Normal/StandardItem',99,0,0,0,110,61528,9008,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305004,'Dodoskin Shoulder Guards','Normal/StandardItem',99,0,0,0,160,61529,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305005,'Dodoskin Shoulder Guards (Black)','Normal/StandardItem',99,0,0,0,160,61530,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305006,'Leather Shoulder Guards','Normal/StandardItem',99,0,0,0,210,61531,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305007,'Leather Shoulder Guards (Red)','Normal/StandardItem',99,0,0,0,210,61534,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305008,'Leather Shoulder Guards (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305009,'Leather Shoulder Guards (Black)','Normal/StandardItem',99,0,0,0,210,61532,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305010,'Leather Shoulder Guards (Green)','Normal/StandardItem',99,0,0,0,210,61535,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305011,'Boarskin Shoulder Guards','Normal/StandardItem',99,0,0,0,310,61538,9008,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305012,'Rat Fur Shoulder Guards','Normal/StandardItem',99,0,0,0,90,61539,9008,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305013,'Squirrel Fur Shoulder Guards','Normal/StandardItem',99,0,0,0,140,61540,9008,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305014,'Cotton Shoulder Guards (Red)','Normal/StandardItem',99,0,0,0,201,61502,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305015,'Canvas Shoulder Guards (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305016,'Velveteen Shoulder Guards (Black)','Normal/StandardItem',99,0,0,0,297,61512,9008,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305101,'Cotton Chest Guard','Normal/StandardItem',99,0,0,0,201,61421,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305102,'Cotton Chest Guard (Red)','Normal/StandardItem',99,0,0,0,201,61502,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305103,'Cotton Chest Guard (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305104,'Cotton Chest Guard (Green)','Normal/StandardItem',99,0,0,0,201,61504,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305105,'Cotton Chest Guard (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305106,'Canvas Chest Guard','Normal/StandardItem',99,0,0,0,249,61506,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305107,'Canvas Chest Guard (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305108,'Canvas Chest Guard (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305109,'Canvas Chest Guard (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305110,'Canvas Chest Guard (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305111,'Dodoskin Chest Guard','Normal/StandardItem',99,0,0,0,160,61529,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305112,'Leather Chest Guard','Normal/StandardItem',99,0,0,0,210,61531,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305113,'Leather Chest Guard (Red)','Normal/StandardItem',99,0,0,0,210,61534,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305114,'Leather Chest Guard (Black)','Normal/StandardItem',99,0,0,0,210,61532,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305115,'Leather Chest Guard (Green)','Normal/StandardItem',99,0,0,0,210,61535,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305116,'Wolfskin Chest Guard','Normal/StandardItem',99,0,0,0,250,61528,9008,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305117,'Toadskin Chest Guard','Normal/StandardItem',99,0,0,0,260,61536,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305201,'Dodoskin Chest Protector','Normal/StandardItem',99,0,0,0,160,61529,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305202,'Leather Chest Protector','Normal/StandardItem',99,0,0,0,210,61531,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305203,'Leather Chest Protector (Red)','Normal/StandardItem',99,0,0,0,210,61534,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305204,'Leather Chest Protector (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305205,'Leather Chest Protector (Black)','Normal/StandardItem',99,0,0,0,210,61532,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305206,'Leather Chest Protector (Green)','Normal/StandardItem',99,0,0,0,210,61535,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305207,'Heavy Leather Chest Protector','Normal/StandardItem',99,0,0,0,210,61531,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305208,'Heavy Leather Chest Protector (Red)','Normal/StandardItem',99,0,0,0,210,61534,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305209,'Heavy Leather Chest Protector (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305210,'Heavy Leather Chest Protector (Black)','Normal/StandardItem',99,0,0,0,210,61532,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305211,'Heavy Leather Chest Protector (Green)','Normal/StandardItem',99,0,0,0,210,61535,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305301,'Dodoskin Outer Body Armor','Normal/StandardItem',99,0,0,0,160,61529,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305302,'Leather Outer Body Armor','Normal/StandardItem',99,0,0,0,210,61531,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305303,'Leather Outer Body Armor (Red)','Normal/StandardItem',99,0,0,0,210,61534,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305304,'Leather Outer Body Armor (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305305,'Leather Outer Body Armor (Black)','Normal/StandardItem',99,0,0,0,210,61532,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305306,'Leather Outer Body Armor (Green)','Normal/StandardItem',99,0,0,0,210,61535,9008,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305401,'Bronze Breastplate','Normal/StandardItem',99,0,0,0,400,61346,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305402,'Bronze Backplate','Normal/StandardItem',99,0,0,0,400,61346,9008,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305403,'Iron Breastplate','Normal/StandardItem',99,0,0,0,650,61346,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10305404,'Iron Backplate','Normal/StandardItem',99,0,0,0,650,61346,9008,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306001,'Hempen Outer Cowl','Normal/StandardItem',99,0,0,0,105,61498,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306002,'Hempen Outer Cowl (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306003,'Hempen Outer Cowl (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306004,'Hempen Outer Cowl (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306005,'Cotton Outer Cowl','Normal/StandardItem',99,0,0,0,201,61421,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306006,'Cotton Outer Cowl (Red)','Normal/StandardItem',99,0,0,0,201,61502,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306007,'Cotton Outer Cowl (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306008,'Cotton Outer Cowl (Green)','Normal/StandardItem',99,0,0,0,201,61504,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306009,'Cotton Outer Cowl (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306010,'Canvas Outer Cowl (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306011,'Canvas Outer Cowl (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306012,'Velveteen Outer Cowl','Normal/StandardItem',99,0,0,0,297,61511,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306013,'Velveteen Outer Cowl (Black)','Normal/StandardItem',99,0,0,0,297,61512,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306014,'Velveteen Outer Cowl (Red)','Normal/StandardItem',99,0,0,0,297,61513,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306015,'Velveteen Outer Cowl (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306016,'Velveteen Outer Cowl (Green)','Normal/StandardItem',99,0,0,0,297,61515,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306101,'Hempen Outer Gown','Normal/StandardItem',99,0,0,0,105,61498,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306102,'Hempen Outer Gown (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306103,'Hempen Outer Gown (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306104,'Hempen Outer Gown (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9009,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306105,'Cotton Outer Gown','Normal/StandardItem',99,0,0,0,201,61421,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306106,'Cotton Outer Gown (Red)','Normal/StandardItem',99,0,0,0,201,61502,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306107,'Cotton Outer Gown (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306108,'Cotton Outer Gown (Green)','Normal/StandardItem',99,0,0,0,201,61504,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306109,'Cotton Outer Gown (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9009,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306110,'Canvas Outer Gown','Normal/StandardItem',99,0,0,0,249,61506,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306111,'Canvas Outer Gown (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306112,'Canvas Outer Gown (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306113,'Canvas Outer Gown (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306114,'Canvas Outer Gown (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9009,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306115,'Velveteen Outer Gown','Normal/StandardItem',99,0,0,0,297,61511,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306116,'Velveteen Outer Gown (Black)','Normal/StandardItem',99,0,0,0,297,61512,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306117,'Velveteen Outer Gown (Red)','Normal/StandardItem',99,0,0,0,297,61513,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306118,'Velveteen Outer Gown (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306119,'Velveteen Outer Gown (Green)','Normal/StandardItem',99,0,0,0,297,61515,9009,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306201,'Hempen Acton Body (Brown)','Normal/StandardItem',99,0,0,0,124,61499,9016,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306202,'Hempen Acton Body (Grey)','Normal/StandardItem',99,0,0,0,124,61500,9016,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306203,'Hempen Acton Body (Beige)','Normal/StandardItem',99,0,0,0,124,61501,9016,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306204,'Cotton Acton Body (Red)','Normal/StandardItem',99,0,0,0,220,61502,9016,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306205,'Cotton Acton Body (Yellow)','Normal/StandardItem',99,0,0,0,220,61503,9016,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306206,'Cotton Acton Body (Green)','Normal/StandardItem',99,0,0,0,220,61504,9016,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306207,'Cotton Acton Body (Blue)','Normal/StandardItem',99,0,0,0,220,61505,9016,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306208,'Canvas Acton Body (Red)','Normal/StandardItem',99,0,0,0,268,61502,9016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306209,'Canvas Acton Body (Yellow)','Normal/StandardItem',99,0,0,0,268,61503,9016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306210,'Canvas Acton Body (Green)','Normal/StandardItem',99,0,0,0,268,61504,9016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306211,'Canvas Acton Body (Blue)','Normal/StandardItem',99,0,0,0,268,61505,9016,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306212,'Velveteen Acton Body','Normal/StandardItem',99,0,0,0,316,61511,9016,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306213,'Velveteen Acton Body (Black)','Normal/StandardItem',99,0,0,0,316,61512,9016,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306214,'Velveteen Acton Body (Yellow)','Normal/StandardItem',99,0,0,0,316,61514,9016,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306215,'Velveteen Acton Body (Green)','Normal/StandardItem',99,0,0,0,316,61515,9016,1,0,0,0,0,32,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306216,'Canvas Coatee Body','Normal/StandardItem',99,0,0,0,288,61506,9009,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306217,'Canvas Coatee Body (Auburn)','Normal/StandardItem',99,0,0,0,288,61507,9009,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306218,'Canvas Coatee Body (Pink)','Normal/StandardItem',99,0,0,0,288,61508,9009,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306219,'Canvas Coatee Body (Brown)','Normal/StandardItem',99,0,0,0,288,61509,9009,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306220,'Canvas Coatee Body (Blue)','Normal/StandardItem',99,0,0,0,288,61510,9009,1,0,0,0,0,29,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306221,'Velveteen Coatee Body','Normal/StandardItem',99,0,0,0,384,61511,9009,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306222,'Velveteen Coatee Body (Black)','Normal/StandardItem',99,0,0,0,384,61512,9009,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306223,'Velveteen Coatee Body (Red)','Normal/StandardItem',99,0,0,0,384,61513,9009,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306224,'Velveteen Coatee Body (Yellow)','Normal/StandardItem',99,0,0,0,384,61514,9009,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306225,'Velveteen Coatee Body (Green)','Normal/StandardItem',99,0,0,0,384,61515,9009,1,0,0,0,0,39,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306226,'Linen Coatee Body','Normal/StandardItem',99,0,0,0,480,61516,9009,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306227,'Linen Coatee Body (Pink)','Normal/StandardItem',99,0,0,0,480,61517,9009,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306228,'Linen Coatee Body (Blue)','Normal/StandardItem',99,0,0,0,480,61518,9009,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306229,'Linen Coatee Body (Brown)','Normal/StandardItem',99,0,0,0,480,61519,9009,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10306230,'Linen Coatee Body (Yellow)','Normal/StandardItem',99,0,0,0,480,61520,9009,1,0,0,0,0,49,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307001,'Hempen Inner Cowl','Normal/StandardItem',99,0,0,0,105,61498,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307002,'Hempen Inner Cowl (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307003,'Hempen Inner Cowl (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307004,'Hempen Inner Cowl (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307005,'Cotton Inner Cowl','Normal/StandardItem',99,0,0,0,201,61421,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307006,'Cotton Inner Cowl (Red)','Normal/StandardItem',99,0,0,0,201,61502,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307007,'Cotton Inner Cowl (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307008,'Cotton Inner Cowl (Green)','Normal/StandardItem',99,0,0,0,201,61504,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307009,'Cotton Inner Cowl (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307010,'Velveteen Inner Cowl','Normal/StandardItem',99,0,0,0,297,61511,9010,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307011,'Velveteen Inner Cowl (Black)','Normal/StandardItem',99,0,0,0,297,61512,9010,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307012,'Velveteen Inner Cowl (Red)','Normal/StandardItem',99,0,0,0,297,61513,9010,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307013,'Velveteen Inner Cowl (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9010,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307014,'Velveteen Inner Cowl (Green)','Normal/StandardItem',99,0,0,0,297,61515,9010,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307101,'Hempen Inner Dalmatica','Normal/StandardItem',99,0,0,0,105,61498,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307102,'Hempen Inner Dalmatica (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307103,'Hempen Inner Dalmatica (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307104,'Hempen Inner Dalmatica (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307105,'Cotton Inner Dalmatica','Normal/StandardItem',99,0,0,0,201,61421,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307106,'Cotton Inner Dalmatica (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307107,'Cotton Inner Dalmatica (Green)','Normal/StandardItem',99,0,0,0,201,61504,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307108,'Cotton Inner Dalmatica (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307201,'Hempen Inner Gown','Normal/StandardItem',99,0,0,0,105,61498,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307202,'Hempen Inner Gown (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307203,'Hempen Inner Gown (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307204,'Hempen Inner Gown (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307205,'Cotton Inner Gown','Normal/StandardItem',99,0,0,0,201,61421,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307206,'Cotton Inner Gown (Red)','Normal/StandardItem',99,0,0,0,201,61502,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307207,'Cotton Inner Gown (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307208,'Cotton Inner Gown (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307301,'Hempen Inner Tunic','Normal/StandardItem',99,0,0,0,105,61498,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307302,'Hempen Inner Tunic (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307303,'Hempen Inner Tunic (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307304,'Cotton Inner Tunic','Normal/StandardItem',99,0,0,0,105,61421,9010,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307305,'Cotton Inner Tunic (Red)','Normal/StandardItem',99,0,0,0,201,61502,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307306,'Cotton Inner Tunic (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307307,'Cotton Inner Tunic (Green)','Normal/StandardItem',99,0,0,0,201,61504,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307308,'Cotton Inner Tunic (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9010,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307309,'Velveteen Inner Tunic','Normal/StandardItem',99,0,0,0,297,61511,9010,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307401,'Hempen Sleeves','Normal/StandardItem',99,0,0,0,105,61498,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307402,'Hempen Sleeves (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307403,'Hempen Sleeves (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307404,'Hempen Sleeves (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307405,'Cotton Sleeves','Normal/StandardItem',99,0,0,0,201,61421,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307406,'Cotton Sleeves (Red)','Normal/StandardItem',99,0,0,0,201,61502,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307407,'Cotton Sleeves (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307408,'Cotton Sleeves (Green)','Normal/StandardItem',99,0,0,0,201,61504,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307409,'Cotton Sleeves (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307410,'Canvas Sleeves','Normal/StandardItem',99,0,0,0,249,61506,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307411,'Canvas Sleeves (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307412,'Canvas Sleeves (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307413,'Canvas Sleeves (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307414,'Canvas Sleeves (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307415,'Velveteen Sleeves','Normal/StandardItem',99,0,0,0,297,61511,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307416,'Velveteen Sleeves (Black)','Normal/StandardItem',99,0,0,0,297,61512,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307417,'Velveteen Sleeves (Red)','Normal/StandardItem',99,0,0,0,297,61513,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307418,'Velveteen Sleeves (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307419,'Velveteen Sleeves (Green)','Normal/StandardItem',99,0,0,0,297,61515,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307501,'Hempen Acton Sleeves (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307502,'Hempen Acton Sleeves (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307503,'Hempen Acton Sleeves (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9017,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307504,'Cotton Acton Sleeves (Red)','Normal/StandardItem',99,0,0,0,201,61502,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307505,'Cotton Acton Sleeves (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307506,'Cotton Acton Sleeves (Green)','Normal/StandardItem',99,0,0,0,201,61504,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307507,'Cotton Acton Sleeves (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9017,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307508,'Canvas Acton Sleeves (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307509,'Canvas Acton Sleeves (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307510,'Canvas Acton Sleeves (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307511,'Canvas Acton Sleeves (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9017,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307512,'Velveteen Acton Sleeves','Normal/StandardItem',99,0,0,0,297,61511,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307513,'Velveteen Acton Sleeves (Black)','Normal/StandardItem',99,0,0,0,297,61512,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307514,'Velveteen Acton Sleeves (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307515,'Velveteen Acton Sleeves (Green)','Normal/StandardItem',99,0,0,0,297,61515,9017,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307601,'Bronze Chainmail Vest','Normal/StandardItem',99,0,0,0,105,60740,9018,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307602,'Bronze Chain Sleeves','Normal/StandardItem',99,0,0,0,105,60740,9018,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307603,'Iron Chainmail Vest','Normal/StandardItem',99,0,0,0,153,60740,9018,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307604,'Iron Chain Sleeves','Normal/StandardItem',99,0,0,0,153,60740,9018,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307605,'Linen Sleeves','Normal/StandardItem',99,0,0,0,393,61516,9017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307606,'Linen Sleeves (Pink)','Normal/StandardItem',99,0,0,0,393,61517,9017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307607,'Linen Sleeves (Blue)','Normal/StandardItem',99,0,0,0,393,61518,9017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307608,'Linen Sleeves (Brown)','Normal/StandardItem',99,0,0,0,393,61519,9017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307609,'Linen Sleeves (Yellow)','Normal/StandardItem',99,0,0,0,393,61520,9017,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10307610,'Woolen Sleeves (Red)','Normal/StandardItem',99,0,0,0,489,61523,9017,1,0,0,0,0,50,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308001,'Hempen Doublet Front','Normal/StandardItem',99,0,0,0,105,61498,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308002,'Hempen Doublet Front (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308003,'Hempen Doublet Front (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308004,'Hempen Doublet Front (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308005,'Cotton Doublet Front','Normal/StandardItem',99,0,0,0,201,61421,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308006,'Cotton Doublet Front (Red)','Normal/StandardItem',99,0,0,0,201,61502,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308007,'Cotton Doublet Front (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308008,'Cotton Doublet Front (Green)','Normal/StandardItem',99,0,0,0,201,61504,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308009,'Cotton Doublet Front (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308010,'Canvas Doublet Front','Normal/StandardItem',99,0,0,0,249,61506,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308011,'Canvas Doublet Front (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308012,'Canvas Doublet Front (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308013,'Canvas Doublet Front (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308014,'Canvas Doublet Front (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308015,'Velveteen Doublet Front','Normal/StandardItem',99,0,0,0,297,61511,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308016,'Velveteen Doublet Front (Green)','Normal/StandardItem',99,0,0,0,297,61515,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308017,'Velveteen Doublet Front (Red)','Normal/StandardItem',99,0,0,0,297,61513,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308018,'Velveteen Doublet Front (Black)','Normal/StandardItem',99,0,0,0,297,61512,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308019,'Velveteen Doublet Front (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308101,'Hempen Robe Front','Normal/StandardItem',99,0,0,0,105,61498,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308102,'Hempen Robe Front (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308103,'Hempen Robe Front (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308104,'Hempen Robe Front (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308105,'Cotton Robe Front','Normal/StandardItem',99,0,0,0,201,61421,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308106,'Cotton Robe Front (Red)','Normal/StandardItem',99,0,0,0,201,61502,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308107,'Cotton Robe Front (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308108,'Cotton Robe Front (Green)','Normal/StandardItem',99,0,0,0,201,61504,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308109,'Cotton Robe Front (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308110,'Canvas Robe Front','Normal/StandardItem',99,0,0,0,249,61506,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308111,'Canvas Robe Front (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308112,'Canvas Robe Front (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308113,'Canvas Robe Front (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308114,'Canvas Robe Front (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308115,'Velveteen Robe Front','Normal/StandardItem',99,0,0,0,297,61511,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308116,'Velveteen Robe Front (Black)','Normal/StandardItem',99,0,0,0,297,61512,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308117,'Velveteen Robe Front (Red)','Normal/StandardItem',99,0,0,0,297,61513,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308118,'Velveteen Robe Front (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308119,'Velveteen Robe Front (Green)','Normal/StandardItem',99,0,0,0,297,61515,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308201,'Hempen Shirt Front','Normal/StandardItem',99,0,0,0,105,61498,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308202,'Hempen Shirt Front (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308203,'Hempen Shirt Front (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308204,'Hempen Shirt Front (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308205,'Cotton Shirt Front','Normal/StandardItem',99,0,0,0,201,61421,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308206,'Cotton Shirt Front (Red)','Normal/StandardItem',99,0,0,0,201,61502,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308207,'Cotton Shirt Front (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308208,'Cotton Shirt Front (Green)','Normal/StandardItem',99,0,0,0,201,61504,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308209,'Cotton Shirt Front (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308210,'Velveteen Shirt Front','Normal/StandardItem',99,0,0,0,297,61511,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308211,'Velveteen Shirt Front (Black)','Normal/StandardItem',99,0,0,0,297,61512,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308212,'Velveteen Shirt Front (Red)','Normal/StandardItem',99,0,0,0,297,61513,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308213,'Velveteen Shirt Front (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308214,'Velveteen Shirt Front (Green)','Normal/StandardItem',99,0,0,0,297,61515,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308301,'Hempen Tunic Front','Normal/StandardItem',99,0,0,0,105,61498,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308302,'Hempen Tunic Front (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308303,'Hempen Tunic Front (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308304,'Hempen Tunic Front (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308305,'Cotton Tunic Front','Normal/StandardItem',99,0,0,0,201,61421,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308306,'Cotton Tunic Front (Red)','Normal/StandardItem',99,0,0,0,201,61502,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308307,'Cotton Tunic Front (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308308,'Cotton Tunic Front (Green)','Normal/StandardItem',99,0,0,0,201,61504,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308309,'Cotton Tunic Front (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308310,'Canvas Tunic Front','Normal/StandardItem',99,0,0,0,249,61506,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308311,'Canvas Tunic Front (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308312,'Canvas Tunic Front (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308313,'Canvas Tunic Front (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308314,'Canvas Tunic Front (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308315,'Velveteen Tunic Front','Normal/StandardItem',99,0,0,0,297,61511,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308316,'Velveteen Tunic Front (Black)','Normal/StandardItem',99,0,0,0,297,61512,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308317,'Velveteen Tunic Front (Red)','Normal/StandardItem',99,0,0,0,297,61513,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308318,'Velveteen Tunic Front (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308319,'Velveteen Tunic Front (Green)','Normal/StandardItem',99,0,0,0,297,61515,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308401,'Hempen Halfrobe Front','Normal/StandardItem',99,0,0,0,105,61498,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308402,'Hempen Halfrobe Front (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308403,'Hempen Halfrobe Front (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308404,'Hempen Halfrobe Front (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308405,'Cotton Halfrobe Front','Normal/StandardItem',99,0,0,0,201,61421,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308406,'Cotton Halfrobe Front (Red)','Normal/StandardItem',99,0,0,0,201,61502,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308407,'Cotton Halfrobe Front (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308408,'Cotton Halfrobe Front (Green)','Normal/StandardItem',99,0,0,0,201,61504,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308409,'Cotton Halfrobe Front (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308410,'Canvas Halfrobe Front','Normal/StandardItem',99,0,0,0,249,61506,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308411,'Canvas Halfrobe Front (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308412,'Canvas Halfrobe Front (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308413,'Canvas Halfrobe Front (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308414,'Canvas Halfrobe Front (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308501,'Hempen Tabard Front','Normal/StandardItem',99,0,0,0,105,61498,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308502,'Hempen Tabard Front (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308503,'Hempen Tabard Front (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308504,'Hempen Tabard Front (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9011,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308505,'Cotton Tabard Front','Normal/StandardItem',99,0,0,0,201,61421,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308506,'Cotton Tabard Front (Red)','Normal/StandardItem',99,0,0,0,201,61502,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308507,'Cotton Tabard Front (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308508,'Cotton Tabard Front (Green)','Normal/StandardItem',99,0,0,0,201,61504,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308509,'Cotton Tabard Front (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9011,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308510,'Canvas Tabard Front','Normal/StandardItem',99,0,0,0,249,61506,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308511,'Canvas Tabard Front (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308512,'Canvas Tabard Front (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308513,'Canvas Tabard Front (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308514,'Canvas Tabard Front (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9011,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308515,'Velveteen Tabard Front','Normal/StandardItem',99,0,0,0,297,61511,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308516,'Velveteen Tabard Front (Black)','Normal/StandardItem',99,0,0,0,297,61512,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308517,'Velveteen Tabard Front (Red)','Normal/StandardItem',99,0,0,0,297,61513,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308518,'Velveteen Tabard Front (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308519,'Velveteen Tabard Front (Green)','Normal/StandardItem',99,0,0,0,297,61515,9011,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10308520,'Dodore Leather Doublet Front','Normal/StandardItem',99,0,0,0,441,61530,9011,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309001,'Hempen Doublet Back','Normal/StandardItem',99,0,0,0,105,61498,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309002,'Hempen Doublet Back (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309003,'Hempen Doublet Back (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309004,'Hempen Doublet Back (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309005,'Cotton Doublet Back','Normal/StandardItem',99,0,0,0,201,61421,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309006,'Cotton Doublet Back (Red)','Normal/StandardItem',99,0,0,0,201,61502,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309007,'Cotton Doublet Back (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309008,'Cotton Doublet Back (Green)','Normal/StandardItem',99,0,0,0,201,61504,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309009,'Cotton Doublet Back (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309010,'Canvas Doublet Back','Normal/StandardItem',99,0,0,0,249,61506,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309011,'Canvas Doublet Back (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309012,'Canvas Doublet Back (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309013,'Canvas Doublet Back (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309014,'Canvas Doublet Back (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309015,'Velveteen Doublet Back','Normal/StandardItem',99,0,0,0,297,61511,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309016,'Velveteen Doublet Back (Green)','Normal/StandardItem',99,0,0,0,297,61515,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309017,'Velveteen Doublet Back (Red)','Normal/StandardItem',99,0,0,0,297,61513,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309018,'Velveteen Doublet Back (Black)','Normal/StandardItem',99,0,0,0,297,61512,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309019,'Velveteen Doublet Back (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309101,'Hempen Robe Back','Normal/StandardItem',99,0,0,0,105,61498,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309102,'Hempen Robe Back (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309103,'Hempen Robe Back (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309104,'Hempen Robe Back (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309105,'Cotton Robe Back','Normal/StandardItem',99,0,0,0,201,61421,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309106,'Cotton Robe Back (Red)','Normal/StandardItem',99,0,0,0,201,61502,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309107,'Cotton Robe Back (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309108,'Cotton Robe Back (Green)','Normal/StandardItem',99,0,0,0,201,61504,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309109,'Cotton Robe Back (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309110,'Canvas Robe Back','Normal/StandardItem',99,0,0,0,249,61506,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309111,'Canvas Robe Back (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309112,'Canvas Robe Back (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309113,'Canvas Robe Back (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309114,'Canvas Robe Back (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309115,'Velveteen Robe Back','Normal/StandardItem',99,0,0,0,297,61511,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309116,'Velveteen Robe Back (Black)','Normal/StandardItem',99,0,0,0,297,61512,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309117,'Velveteen Robe Back (Red)','Normal/StandardItem',99,0,0,0,297,61513,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309118,'Velveteen Robe Back (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309119,'Velveteen Robe Back (Green)','Normal/StandardItem',99,0,0,0,297,61515,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309201,'Hempen Shirt Back','Normal/StandardItem',99,0,0,0,105,61498,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309202,'Hempen Shirt Back (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309203,'Hempen Shirt Back (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309204,'Hempen Shirt Back (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309205,'Cotton Shirt Back','Normal/StandardItem',99,0,0,0,201,61421,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309206,'Cotton Shirt Back (Red)','Normal/StandardItem',99,0,0,0,201,61502,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309207,'Cotton Shirt Back (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309208,'Cotton Shirt Back (Green)','Normal/StandardItem',99,0,0,0,201,61504,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309209,'Cotton Shirt Back (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309210,'Velveteen Shirt Back','Normal/StandardItem',99,0,0,0,297,61511,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309211,'Velveteen Shirt Back (Black)','Normal/StandardItem',99,0,0,0,297,61512,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309212,'Velveteen Shirt Back (Red)','Normal/StandardItem',99,0,0,0,297,61513,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309213,'Velveteen Shirt Back (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309214,'Velveteen Shirt Back (Green)','Normal/StandardItem',99,0,0,0,297,61515,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309301,'Hempen Tunic Back','Normal/StandardItem',99,0,0,0,105,61498,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309302,'Hempen Tunic Back (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309303,'Hempen Tunic Back (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309304,'Hempen Tunic Back (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309305,'Cotton Tunic Back','Normal/StandardItem',99,0,0,0,201,61421,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309306,'Cotton Tunic Back (Red)','Normal/StandardItem',99,0,0,0,201,61502,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309307,'Cotton Tunic Back (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309308,'Cotton Tunic Back (Green)','Normal/StandardItem',99,0,0,0,201,61504,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309309,'Cotton Tunic Back (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309310,'Canvas Tunic Back','Normal/StandardItem',99,0,0,0,249,61506,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309311,'Canvas Tunic Back (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309312,'Canvas Tunic Back (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309313,'Canvas Tunic Back (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309314,'Canvas Tunic Back (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309315,'Velveteen Tunic Back','Normal/StandardItem',99,0,0,0,297,61511,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309316,'Velveteen Tunic Back (Black)','Normal/StandardItem',99,0,0,0,297,61512,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309317,'Velveteen Tunic Back (Red)','Normal/StandardItem',99,0,0,0,297,61513,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309318,'Velveteen Tunic Back (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309319,'Velveteen Tunic Back (Green)','Normal/StandardItem',99,0,0,0,297,61515,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309401,'Hempen Halfrobe Back','Normal/StandardItem',99,0,0,0,105,61498,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309402,'Hempen Halfrobe Back (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309403,'Hempen Halfrobe Back (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309404,'Hempen Halfrobe Back (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309405,'Cotton Halfrobe Back','Normal/StandardItem',99,0,0,0,201,61421,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309406,'Cotton Halfrobe Back (Red)','Normal/StandardItem',99,0,0,0,201,61502,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309407,'Cotton Halfrobe Back (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309408,'Cotton Halfrobe Back (Green)','Normal/StandardItem',99,0,0,0,201,61504,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309409,'Cotton Halfrobe Back (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309410,'Canvas Halfrobe Back','Normal/StandardItem',99,0,0,0,249,61506,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309411,'Canvas Halfrobe Back (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309412,'Canvas Halfrobe Back (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309413,'Canvas Halfrobe Back (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309414,'Canvas Halfrobe Back (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309501,'Hempen Tabard Back','Normal/StandardItem',99,0,0,0,105,61498,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309502,'Hempen Tabard Back (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309503,'Hempen Tabard Back (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309504,'Hempen Tabard Back (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9012,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309505,'Cotton Tabard Back','Normal/StandardItem',99,0,0,0,201,61421,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309506,'Cotton Tabard Back (Red)','Normal/StandardItem',99,0,0,0,201,61502,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309507,'Cotton Tabard Back (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309508,'Cotton Tabard Back (Green)','Normal/StandardItem',99,0,0,0,201,61504,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309509,'Cotton Tabard Back (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9012,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309510,'Canvas Tabard Back','Normal/StandardItem',99,0,0,0,249,61506,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309511,'Canvas Tabard Back (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309512,'Canvas Tabard Back (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309513,'Canvas Tabard Back (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309514,'Canvas Tabard Back (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9012,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309515,'Velveteen Tabard Back','Normal/StandardItem',99,0,0,0,297,61511,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309516,'Velveteen Tabard Back (Black)','Normal/StandardItem',99,0,0,0,297,61512,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309517,'Velveteen Tabard Back (Red)','Normal/StandardItem',99,0,0,0,297,61513,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309518,'Velveteen Tabard Back (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309519,'Velveteen Tabard Back (Green)','Normal/StandardItem',99,0,0,0,297,61515,9012,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10309520,'Dodore Leather Doublet Back','Normal/StandardItem',99,0,0,0,441,61530,9012,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310001,'Sheepskin Outsoles','Normal/StandardItem',99,0,0,0,110,61526,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310002,'Sheepskin Outsoles (Taupe)','Normal/StandardItem',99,0,0,0,110,61527,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310003,'Sheepskin Outsoles (Grey)','Normal/StandardItem',99,0,0,0,110,61528,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310004,'Dodoskin Outsoles','Normal/StandardItem',99,0,0,0,160,61529,9007,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310005,'Dodoskin Outsoles (Black)','Normal/StandardItem',99,0,0,0,160,61530,9007,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310006,'Leather Outsoles','Normal/StandardItem',99,0,0,0,210,61531,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310007,'Leather Outsoles (Red)','Normal/StandardItem',99,0,0,0,210,61534,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310008,'Leather Outsoles (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310009,'Leather Outsoles (Black)','Normal/StandardItem',99,0,0,0,210,61532,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310010,'Leather Outsoles (Green)','Normal/StandardItem',99,0,0,0,210,61535,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310011,'Toadskin Outsoles','Normal/StandardItem',99,0,0,0,260,61536,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310012,'Toadskin Outsoles (Brown)','Normal/StandardItem',99,0,0,0,260,61537,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310101,'Sheepskin Vamps','Normal/StandardItem',99,0,0,0,11,61526,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310102,'Sheepskin Vamps (Taupe)','Normal/StandardItem',99,0,0,0,11,61527,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310103,'Sheepskin Vamps (Grey)','Normal/StandardItem',99,0,0,0,11,61528,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310104,'Dodoskin Vamps','Normal/StandardItem',99,0,0,0,16,61529,9007,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310105,'Leather Vamps','Normal/StandardItem',99,0,0,0,21,61531,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310106,'Leather Vamps (Red)','Normal/StandardItem',99,0,0,0,21,61534,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310107,'Leather Vamps (Ochre)','Normal/StandardItem',99,0,0,0,21,61533,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310108,'Leather Vamps (Black)','Normal/StandardItem',99,0,0,0,21,61532,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310109,'Leather Vamps (Green)','Normal/StandardItem',99,0,0,0,21,61535,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310110,'Toadskin Vamps','Normal/StandardItem',99,0,0,0,26,61536,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310111,'Toadskin Vamps (Brown)','Normal/StandardItem',99,0,0,0,26,61537,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310201,'Dodoskin Shin Guards','Normal/StandardItem',99,0,0,0,160,61530,9007,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310202,'Leather Shin Guards','Normal/StandardItem',99,0,0,0,210,61531,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310203,'Leather Shin Guards (Red)','Normal/StandardItem',99,0,0,0,210,61534,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310204,'Leather Shin Guards (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310205,'Leather Shin Guards (Black)','Normal/StandardItem',99,0,0,0,20,61422,9007,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310206,'Leather Shin Guards (Green)','Normal/StandardItem',99,0,0,0,210,61535,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310301,'Hempen Socks','Normal/StandardItem',99,0,0,0,105,61498,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310302,'Hempen Socks (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310303,'Hempen Socks (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310304,'Hempen Socks (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310305,'Cotton Socks','Normal/StandardItem',99,0,0,0,201,61421,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310306,'Cotton Socks (Red)','Normal/StandardItem',99,0,0,0,201,61502,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310307,'Cotton Socks (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310308,'Cotton Socks (Green)','Normal/StandardItem',99,0,0,0,201,61504,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310309,'Cotton Socks (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310310,'Canvas Socks','Normal/StandardItem',99,0,0,0,249,61506,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310311,'Canvas Socks (Auburn)','Normal/StandardItem',99,0,0,0,249,61507,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310312,'Canvas Socks (Pink)','Normal/StandardItem',99,0,0,0,249,61508,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310313,'Canvas Socks (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310314,'Canvas Socks (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310315,'Velveteen Socks','Normal/StandardItem',99,0,0,0,297,61511,9007,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310316,'Velveteen Socks (Black)','Normal/StandardItem',99,0,0,0,297,61512,9007,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310317,'Velveteen Socks (Red)','Normal/StandardItem',99,0,0,0,297,61513,9007,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310318,'Velveteen Socks (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9007,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310319,'Velveteen Socks (Green)','Normal/StandardItem',99,0,0,0,297,61515,9007,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310401,'Sheepskin Knee Pads','Normal/StandardItem',99,0,0,0,110,61526,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310402,'Sheepskin Knee Pads (Taupe)','Normal/StandardItem',99,0,0,0,110,61527,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310403,'Sheepskin Knee Pads (Grey)','Normal/StandardItem',99,0,0,0,110,61528,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310404,'Dodoskin Knee Pads','Normal/StandardItem',99,0,0,0,160,61529,9007,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310405,'Dodoskin Knee Pads (Black)','Normal/StandardItem',99,0,0,0,160,61530,9007,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310406,'Leather Knee Pads','Normal/StandardItem',99,0,0,0,210,61531,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310407,'Leather Knee Pads (Red)','Normal/StandardItem',99,0,0,0,210,61534,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310408,'Leather Knee Pads (Ochre)','Normal/StandardItem',99,0,0,0,210,61533,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310409,'Leather Knee Pads (Black)','Normal/StandardItem',99,0,0,0,210,61532,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310410,'Leather Knee Pads (Green)','Normal/StandardItem',99,0,0,0,210,61535,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310411,'Toadskin Knee Pads','Normal/StandardItem',99,0,0,0,260,61536,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310412,'Toadskin Knee Pads (Brown)','Normal/StandardItem',99,0,0,0,260,61537,9007,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310501,'Copper Toes','Normal/StandardItem',99,0,0,0,200,61346,9007,1,0,0,0,0,7,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310502,'Brass Toes','Normal/StandardItem',99,0,0,0,325,61346,9007,1,0,0,0,0,12,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310503,'Iron Toes','Normal/StandardItem',99,0,0,0,575,61346,9007,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310504,'Silver Toes','Normal/StandardItem',99,0,0,0,700,61346,9007,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310511,'Bronze Cuisses','Normal/StandardItem',99,0,0,0,275,61346,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310512,'Iron Cuisses','Normal/StandardItem',99,0,0,0,525,61346,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310521,'Bronze Poleyns','Normal/StandardItem',99,0,0,0,275,61346,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310522,'Iron Poleyns','Normal/StandardItem',99,0,0,0,525,61346,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310531,'Bronze Greaves','Normal/StandardItem',99,0,0,0,275,61346,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310532,'Iron Greaves','Normal/StandardItem',99,0,0,0,525,61346,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310541,'Bronze Chain Chausses','Normal/StandardItem',99,0,0,0,275,61346,9007,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10310542,'Iron Chain Chausses','Normal/StandardItem',99,0,0,0,525,61346,9007,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311001,'Hempen Hood','Normal/StandardItem',99,0,0,0,105,61498,9006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311002,'Hempen Hood (Brown)','Normal/StandardItem',99,0,0,0,105,61499,9006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311003,'Hempen Hood (Grey)','Normal/StandardItem',99,0,0,0,105,61500,9006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311004,'Hempen Hood (Beige)','Normal/StandardItem',99,0,0,0,105,61501,9006,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311005,'Cotton Hood','Normal/StandardItem',99,0,0,0,201,61421,9006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311006,'Cotton Hood (Red)','Normal/StandardItem',99,0,0,0,201,61502,9006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311007,'Cotton Hood (Yellow)','Normal/StandardItem',99,0,0,0,201,61503,9006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311008,'Cotton Hood (Green)','Normal/StandardItem',99,0,0,0,201,61504,9006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311009,'Cotton Hood (Blue)','Normal/StandardItem',99,0,0,0,201,61505,9006,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311010,'Canvas Hood (Brown)','Normal/StandardItem',99,0,0,0,249,61509,9006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311011,'Canvas Hood (Blue)','Normal/StandardItem',99,0,0,0,249,61510,9006,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311012,'Velveteen Hood','Normal/StandardItem',99,0,0,0,297,61511,9006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311013,'Velveteen Hood (Black)','Normal/StandardItem',99,0,0,0,297,61512,9006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311014,'Velveteen Hood (Red)','Normal/StandardItem',99,0,0,0,297,61513,9006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311015,'Velveteen Hood (Yellow)','Normal/StandardItem',99,0,0,0,297,61514,9006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311016,'Velveteen Hood (Green)','Normal/StandardItem',99,0,0,0,297,61515,9006,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311101,'Rat Fur Neck Guard','Normal/StandardItem',99,0,0,0,90,61539,9019,1,0,0,0,0,8,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311102,'Squirrel Fur Neck Guard','Normal/StandardItem',99,0,0,0,140,61540,9019,1,0,0,0,0,13,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311103,'Marmot Fur Neck Guard','Normal/StandardItem',99,0,0,0,190,61541,9019,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311104,'Sheepskin Neck Guard','Normal/StandardItem',99,0,0,0,110,61526,9020,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311105,'Sheepskin Neck Guard (Taupe)','Normal/StandardItem',99,0,0,0,110,61527,9020,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311106,'Sheepskin Neck Guard (Grey)','Normal/StandardItem',99,0,0,0,110,61528,9020,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311107,'Dodoskin Neck Guard','Normal/StandardItem',99,0,0,0,160,61529,9020,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311108,'Canvas Neck Guard','Normal/StandardItem',99,0,0,0,190,61506,9006,1,0,0,0,0,18,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311109,'Copper Throat Guard','Normal/StandardItem',99,0,0,0,150,61346,9021,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311110,'Bronze Neck Guard','Normal/StandardItem',99,0,0,0,275,61346,9021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311111,'Iron Neck Guard','Normal/StandardItem',99,0,0,0,525,61346,9021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311201,'Sheep Leather Inner Mitts','Normal/StandardItem',99,0,0,0,110,61526,9020,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311202,'Dodo Leather Inner Mitts','Normal/StandardItem',99,0,0,0,160,61529,9020,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311203,'Buffalo Leather Inner Mitts','Normal/StandardItem',99,0,0,0,210,61531,9020,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311204,'Bronze Throat Guard','Normal/StandardItem',99,0,0,0,275,61346,9021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311205,'Wolf Collar','Normal/StandardItem',99,0,0,0,625,61346,9021,1,0,0,0,0,24,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311206,'Drake Collar','Normal/StandardItem',99,0,0,0,575,61346,9021,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311207,'Black Odoshi Cord','Normal/StandardItem',99,0,0,0,192,61346,9006,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311208,'Blue Odoshi Cord','Normal/StandardItem',99,0,0,0,192,61346,9006,1,0,0,0,0,19,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311211,'Copper Buckle','Normal/StandardItem',99,0,0,0,4,60748,9022,1,0,0,0,0,5,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311212,'Bronze Buckle','Normal/StandardItem',99,0,0,0,8,60748,9022,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311213,'Brass Buckle','Normal/StandardItem',99,0,0,0,12,60748,9022,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311214,'Iron Buckle','Normal/StandardItem',99,0,0,0,15,60748,9022,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311215,'Silver Buckle','Normal/StandardItem',99,0,0,0,19,60748,9022,1,0,0,0,0,25,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311216,'Darksilver Buckle','Normal/StandardItem',99,0,0,0,21,60748,9022,1,0,0,0,0,28,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311217,'Electrum Buckle','Normal/StandardItem',99,0,0,0,30,60748,9022,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311218,'Mythril Buckle','Normal/StandardItem',99,0,0,0,34,60748,9022,1,0,0,0,0,45,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311221,'Brass Breastpin','Normal/StandardItem',99,0,0,0,400,60748,9022,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311222,'Silver Breastpin','Normal/StandardItem',99,0,0,0,525,60748,9022,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311223,'White Coral Breastpin','Normal/StandardItem',99,0,0,0,930,60748,9022,1,0,0,0,0,30,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311224,'Blue Coral Breastpin','Normal/StandardItem',99,0,0,0,1080,60748,9022,1,0,0,0,0,35,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311225,'Red Coral Breastpin','Normal/StandardItem',99,0,0,0,1230,60748,9022,1,0,0,0,0,40,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311226,'Nephrite Breastpin','Normal/StandardItem',99,0,0,0,1140,60748,9022,1,0,0,0,0,37,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311231,'Bronze Celata Visor','Normal/StandardItem',99,0,0,0,275,61346,9021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311232,'Iron Celata Visor','Normal/StandardItem',99,0,0,0,525,61346,9021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311233,'Iron Barbut Visor','Normal/StandardItem',99,0,0,0,575,61346,9021,1,0,0,0,0,22,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311234,'Kabuto Mask','Normal/StandardItem',99,0,0,0,700,61346,9021,1,0,0,0,0,27,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311241,'Bronze Couters','Normal/StandardItem',99,0,0,0,275,61346,9021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311242,'Iron Couters','Normal/StandardItem',99,0,0,0,525,61346,9021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311251,'Bronze Rerebraces','Normal/StandardItem',99,0,0,0,275,61346,9021,1,0,0,0,0,10,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311252,'Iron Rerebraces','Normal/StandardItem',99,0,0,0,525,61346,9021,1,0,0,0,0,20,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (10311261,'Brass Vambrace Plates','Normal/StandardItem',99,0,0,0,400,61346,9021,1,0,0,0,0,15,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000001,'Balloonfish','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000002,'Standard-Issue Flintlock','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000003,'Faerie Remora','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000004,'Naldiq Gramophone Case','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000005,'Naldiq Trembler','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000006,'Naldiq Coil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000007,'Naldiq Horn','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000008,'Vymelli Gramophone Case','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000009,'Vymelli Trembler','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000010,'Vymelli Coil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000011,'Vymelli Horn','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000012,'Sheep\'s-eye','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000013,'Petrified Wood','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000014,'Ewer Fragment','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000015,'Twisted Aldgoat Horn','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000016,'Alchemical Pheromones','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000017,'Ladybug Tears','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000018,'Spiny Turnip Leaves','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000019,'Counterfeit Chip Mold','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000020,'Bronze Kraken Key','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000021,'Leather Chocobo Saddle','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000022,'Whistling Windwheel','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000023,'Seastone','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000024,'Reverberating Steel','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000025,'Barrel Feed','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000026,'Vibrant Arrows','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000027,'Sable Salve','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000028,'Gods\' Quiver Petition','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000029,'Colorful Building Block','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000030,'Writ of Access','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000031,'Seaspray Quiche','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000032,'Mirage Token','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000033,'Deep-red Ruby','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000034,'Skull Island','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000035,'Aged Rum','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000036,'Far Eastern Sourleaf','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000037,'Frondale\'s Funds','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000038,'Penelope\'s Background','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000039,'Penelope\'s Evaluation','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000040,'Oak Atrium Ghost','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000041,'Starfall Grass','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000042,'Pirate Ship Tale','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000043,'Yarzon Faeces','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000044,'Damaged Wailer Armor','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000045,'Repaired Wailer Armor','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000046,'Armor Remnants','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000047,'Fen-Yll Birkin Bag','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000048,'Damaged Fen-Yll Boots','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000049,'Vintage Fen-Yll Boots','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000050,'Bronze Earplug Mold','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000051,'Bronze Earplug Casing','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000052,'Sound-proofing Rubber','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000053,'Admiral Alloy','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000054,'Red Riding Hood','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000055,'Ripped Riding Hood','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000056,'Luxurious Gloves','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000057,'Thanalan Spider Silk','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000058,'Blooming Bow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000059,'Supple Bow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000060,'Sturdy Bow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000061,'Splintered Bow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000062,'Blooming Branch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000063,'Supple Branch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000064,'Sturdy Branch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000065,'Fairweather Fetish','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000066,'Large Leaf','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000067,'Atrium Arrow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000068,'Light Branch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000069,'Piping Hot Pie Crust','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000070,'Aromatic Pate','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000071,'Devilbelly Meatball','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000072,'Devilshroom','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000073,'Foulbelly Meatball','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000074,'Queer-smelling Meat','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000075,'Sweet-smelling Spice','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000076,'Mummified Mole','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000077,'Potent Medication','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000078,'Frondale\'s Poultice','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000079,'Faustigeant\'s Salve','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000080,'Brass Earplugs','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000081,'Niellefresne\'s Gold Dust','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000082,'Wind Ward','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000083,'Earth Ward','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000084,'Water Ward','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000085,'Nostalgic Ink','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000086,'Bowing Pine Branch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000087,'Foul-smelling Nut','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000088,'Treant Vine','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000089,'Velodyna Cosmos','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000090,'Purification Mask','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000091,'Podling','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000092,'Balloon Cargo','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000093,'Ixal Diary','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000094,'Amalj\'aa Ashes','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000095,'Crystal Bag','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000096,'Unaspected Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000097,'King of Plots\'s Gil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000098,'Wise Miser\'s Gil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000099,'Lady Lewena\'s Gil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000100,'Shiny Chip','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000101,'Mysterious Leather Bag','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000102,'Charred Red Newt','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000103,'Bent Glasses','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000104,'Island Coconut','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000105,'Mimidoa Drill','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000106,'Mimidoa Barrow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000107,'Mimidoa Rivet','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000108,'Z\'ssapa\'s Brooch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000109,'Brooch Pin','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000110,'Adorable Miner Sketch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000111,'Graceful Miner Sketch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000112,'Dashing Miner Sketch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000113,'Ideal Miner Sketch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000114,'Violet Augite','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000115,'Mismatched Stones','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000116,'Heartstrike Replica','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000117,'Pure Metal Ore','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000118,'Brilliant Glass Shards','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000119,'Silverwater','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000120,'Sealed Correspondence','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000121,'Amajina Silver Nuggets','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000122,'Shattered Brooch','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000123,'Pearl Clover Blossom','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000124,'F\'lhaminn\'s Flower','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000125,'Baderon\'s Recommendation','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000126,'Coliseum Pass','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000127,'Pixie Remora','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000128,'Pearl Clover Seeds','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000129,'Pearl Clover Fruit','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000130,'Trident Map','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000131,'Pirate Ship Funds','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000132,'Kraken Register','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000133,'Wawalago Message','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000134,'Platinum Mirage Ledger','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000135,'Meracydian Olives','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000136,'Letter to Nenekko','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000137,'Amajina Ceruleum','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000138,'Pearl Clover Seedling','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000139,'Midnight Slippers','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000140,'Ceruleum Compound','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000141,'Heated Gallipot','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000142,'Tinolqa Popoto','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000143,'Blinking Eye','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000144,'Silky-smooth Marmot Hide','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000145,'Tawdry Torque','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000146,'Cedar Marionette','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000147,'Nacre Ring','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000148,'Reaver Wristlet','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000149,'Musk Roseling Pollen','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000150,'Beryl Crab Shell','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000151,'White Ash','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000152,'Wolf Tail Trophy','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000153,'Cursed Lens','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000154,'Slumber Nut','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000155,'Skryvner Signet Ring','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000156,'Sunsilk Muslin','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000157,'Milkworm','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000158,'Thanalan Natron','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000159,'Menphina Stew','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000160,'Lonsygg\'s Journal Scrap','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000161,'Weaver Lily','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000162,'Treehollow Brew','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000163,'Séance Stone','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000164,'Sable Tooth','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000165,'Novice\'s Clasp','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000166,'Theda\'s Ring','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000167,'List of Companions','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000168,'List of Champions','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000169,'List of the Impoverished','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000170,'List of Adoring Masses','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000171,'List of the Elite','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000172,'Milvaneth Talisman','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000173,'Barbarous Choker','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000174,'Conch Shell','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000175,'Arrest Warrant','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000176,'Fishtack','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000177,'Sheepbur Seed','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000178,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000179,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000180,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000181,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000182,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000183,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000184,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000185,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000186,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000187,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000188,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000189,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000190,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000191,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000192,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000193,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000194,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000195,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000196,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000197,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000198,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000199,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000200,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000201,'Lassae Ledger','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000202,'Sourleaf Nectar','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000203,'Death Sentence','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000204,'Redbelly Wasp Map','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000205,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000206,'Yellow Marble','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000207,'Radz-at-Han Reserve','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000208,'Airship Pass (GRD-LMS)','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000209,'Airship Pass (ULD-LMS)','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000210,'Fossil-fused Dark Matter','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000211,'Keystone of the Bloom','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000212,'Keystone of the Bud','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000213,'Keystone of the Bough','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000214,'Keystone of the Leaf','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000215,'Keystone of the Trunk','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000216,'Keystones','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000217,'Ensorcelled Snowball','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000218,'Heart of Winter','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000219,'Young Dodo Leather','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000220,'Bloody Ring','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000221,'Needle Box','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000222,'Sibold\'s Bouquet','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000223,'Inkwell','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000224,'Well-worn Bag','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000225,'Divine Impetus','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000226,'Coblyn Larva','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000227,'Brass Kobold Strongbox Key','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000228,'Mistbeard Insignia Ring','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000229,'Mottled Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000230,'Bomb Bane','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000231,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000232,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000233,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000234,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000235,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000236,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000237,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000238,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000239,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000240,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000241,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000242,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000243,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000244,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000245,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000246,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000247,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000248,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000249,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000250,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000251,'Ailith\'s Oath','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000252,'Taylor\'s Letter','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000253,'Woolvale Arms Contract','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000254,'Signed Agreement','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000255,'Straight Edge Traders Contract','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000256,'Gigas Forge Contract','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000257,'Imperial Letter','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000258,'Magitek Designs','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000259,'Magitek Transceiver','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000260,'Magitek Recording Plate','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000261,'Shattered Gauntlet','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000262,'Magitek Cooling Plate','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000263,'Blackened Accumulator','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000264,'Draconian Rosary','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000265,'Norwick Knight\'s Sigil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000266,'Silver-winged Kabuto','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000267,'Stillglade Fane Petition','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000268,'Sealed Urn','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000269,'Faces of Mercy Medallion','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000270,'Magitek Dowsing Rod','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000271,'Ceremony Invitation','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000272,'Earthbreaker','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000273,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000274,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000275,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000276,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000277,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000278,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000279,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000280,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000281,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000282,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000283,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000284,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000285,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000286,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000287,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000288,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000289,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000290,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000291,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000292,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000293,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000294,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000295,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000296,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000297,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000298,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000299,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000300,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000301,'Mature Funguar Spore Sac','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000302,'Scarlet Oil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000303,'Stinky Yellow Liquid','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000304,'Althyk Lavender','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000305,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000306,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000307,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000308,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000309,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000310,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000311,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000312,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000313,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000314,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000315,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000316,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000317,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000318,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000319,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000320,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000321,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000322,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000323,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000324,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000325,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000326,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000327,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000328,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000329,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000330,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000331,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000332,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000333,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000334,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000335,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000336,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000337,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000338,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000339,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000340,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000341,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000342,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000343,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000344,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000345,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000346,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000347,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000348,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000349,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000350,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000351,'Inferno Lamp','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000352,'Vortex Fletchings','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000353,'Timeworn Curtana','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000354,'Timeworn Sphairai','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000355,'Timeworn Bravura','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000356,'Timeworn Gae Bolg','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000357,'Timeworn Artemis Bow','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000358,'Timeworn Thyrus','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000359,'Timeworn Stardust Rod','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000360,'The Song of Tristram','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000361,'Enter the Coeurl','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000362,'The Warrior Within','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000363,'The Book of Reinette','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000364,'Bow of the Gods','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000365,'Interview with the Padjal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000366,'On Verdant Pond','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000367,'White-hot Ember','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000368,'Howling Gale','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000369,'Relic Weapon','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000370,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000371,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000372,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000373,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000374,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000375,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000376,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000377,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000378,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000379,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000380,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000381,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000382,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000383,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000384,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000385,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000386,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000387,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000388,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000389,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000390,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000391,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000392,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000393,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000394,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000395,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000396,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000397,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000398,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000399,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000400,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000401,'Leather Armor Scrap','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000402,'Hypnotic Scales','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000403,'Sketch of Challinie','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000404,'Cobalt Eye','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000405,'Prismatic Eye','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000406,'Omnomite','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000407,'Dart Slug Anti-venom','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000408,'Coblyn Choler','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000409,'Leather Balloon Panel','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000410,'Treated Kite Plume','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000411,'Eye of Garuda','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000412,'Tears of Nymeia','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000413,'Wind Echo Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000414,'Water Echo Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000415,'Earth Echo Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000416,'Lightning Echo Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000417,'Ice Echo Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000418,'Fire Echo Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000419,'Inferno Flambeau','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000420,'Harmonizing Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000421,'Imperial Disruptor','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000422,'Mist Emitter','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000423,'Imperial Disruptor','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000424,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000425,'War Merit','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000426,'War Merit','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000427,'War Merit','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000428,'Magitek Amplifier','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000429,'Nightshade Oil','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000430,'Suncake','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000431,'Vortex Feather','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000432,'Vortex Catcher','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000433,'Garlean Schematics','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000434,'Imperial Strongbox Key','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000435,'Kan-E-Senna\'s Missive','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000436,'Merlwyb\'s Missive','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000437,'Raubahn\'s Missive','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000438,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000439,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000440,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000441,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000442,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000443,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000444,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000445,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000446,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000447,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000448,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000449,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000450,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000451,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000452,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000453,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000454,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000455,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000456,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000457,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000458,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000459,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000460,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000461,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000462,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000463,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000464,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000465,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000466,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000467,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000468,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000469,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000470,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000471,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000472,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000473,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000474,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000475,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000476,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000477,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000478,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000479,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000480,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000481,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000482,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000483,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000484,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000485,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000486,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000487,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000488,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000489,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000490,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000491,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (11000504,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (11000506,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000507,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000508,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000509,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000510,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000511,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000512,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000513,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000514,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000515,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000516,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000517,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000518,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000519,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000520,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000521,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000522,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000523,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000524,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000525,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000526,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000527,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000528,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000529,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000530,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000531,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000532,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000533,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000534,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000535,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000536,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000537,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000538,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000539,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000540,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000541,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000542,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000543,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000544,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000545,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000546,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000547,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000548,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000549,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000550,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000551,'Nirvana','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000552,'Brand-new Aetheriometer','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000553,'Outdated Aetheriometer','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000554,'Widargelt\'s Aetheriometer','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000555,'Experimental Aetheriometer','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000556,'Gem of Shatotto','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000557,'Pukno Poki\'s Charm','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000558,'Engraved Crystal','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000559,'Ashes of the Fallen','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000560,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000561,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000562,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000563,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000564,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000565,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000566,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000567,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000568,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000569,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000570,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000571,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000572,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000573,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000574,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000575,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000576,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000577,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000578,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000579,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000580,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000581,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000582,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000583,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000584,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000585,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000586,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000587,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000588,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000589,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (11000590,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1005,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (12000020,'Gewgaw','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000021,'Scalepuk Skin','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (12000024,'Nightwolf Hide','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (12000026,'Game Dodo Meat','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (12000034,'Wingrat Wing','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000035,'Rabid Wingrat Blood','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000036,'Boggart Robe','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000037,'Seadevil Filet','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (12000039,'Bloodless Chiglet Carcass','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000040,'Carrion Chiglet Humours','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (12000042,'Plague Rat Tooth','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000043,'Scalepuk Talon','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000044,'Bat Skin','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000045,'Blue Yarzon Offal','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000046,'Aldgoat Sirloin','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000047,'Red Landtrap Vine','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000048,'Blue Landtrap Vine','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000049,'Floatstone','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000050,'Cogwheel Ore','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000051,'Kidney Ore','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000052,'Fire Orb','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000053,'Ice Orb','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000054,'Wind Orb','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000055,'Earth Orb','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000056,'Lightning Orb','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000057,'Water Orb','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000058,'Bent Silver Ingot','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000059,'Blackmarket Bog Pepper','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000060,'Lightweight Flint Stones','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (12000062,'High-quality Saltpeter','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000063,'High-quality Iron Ore','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000064,'Honeybee Hive','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000065,'Unknotted Ash Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000066,'Unknotted Teak Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000067,'Unknotted Oak Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000068,'Lancaster Cargo','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000069,'Foreign Mythrilshells','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000070,'Empty Flask','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000071,'Goblin Sweetbox','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000072,'Lominsan Armor','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000073,'Shiva\'s Tear','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000074,'Spriggan Gold','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000075,'Soil Sample','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000076,'Antling Egg','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000077,'Red Rose Airship Cargo','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000078,'Deadfire Flintlock','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000079,'Striped Tail','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000080,'Antelope Tail','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000081,'Hippocerf Beak','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000082,'Purple Acid','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000083,'Canopy Apple','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000084,'Gnat Antenna','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000085,'Compound Gnat Eye','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000086,'Poisonous Spines','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000087,'Cactuar Leg','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000088,'Crab Apron','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000089,'Pungent Haunch','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000090,'Sharp Fang','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000091,'Bomb Eye','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000092,'Ahriman Tooth','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000093,'Dodo Wing Feather','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000094,'Cockatrice Egg','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000095,'Blue Iron Ore','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000096,'Aldgoat Salt','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000097,'Imp Ring','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (12000100,'Aphids','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (12000103,'Twin Chestnut','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000104,'Fallen Chestnut','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (12000106,'Snail Horn','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000107,'Snail Horn','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000108,'Wraith Cloth','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000109,'Wight Cloth','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000110,'Angler Eye','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000111,'Orobon Whisker','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000112,'Aurelia Feeler','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000113,'Anemone Feeler','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000114,'Yellow Yarzon Offal','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000115,'Chocobo Blood','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000116,'Voidsent Blood','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000117,'Brightash','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000118,'Black Worm','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000119,'Blacksand','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000120,'Lightning Gem','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000121,'Wolf Tail','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000122,'Mutton Loin','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000123,'Karakul Loin','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000124,'Gigantoad Leg','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000125,'Condor Tailfeather','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000126,'Vulture Tailfeather','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000127,'Shriekshroom Cap','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000128,'Mottled Eft Skin','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000129,'Ant Mandible','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000130,'Queen Bee','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000131,'Demon Mosquito','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000132,'Orchidfly','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000133,'Leafy Wing','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000134,'Rusted Sword','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000135,'Rusted Ring','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000136,'Gold Hilt Dagger','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000137,'Leather Hunting Vest','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000138,'Stolen Finery','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000139,'Necklace of Fingers','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000140,'High-quality Silver Ore','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000141,'High-quality Mythril Ore','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000142,'High-quality Bone Chip','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000143,'High-quality Obsidian','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000144,'Herring for Smoking','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000145,'Carp for Salting','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000146,'Salmon for Drying','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000147,'Fresh Oyster','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000148,'Fresh Blowfish','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000149,'Fresh Lobster','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000150,'Bigclaw Crayfish','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000151,'Bitterbite Pipira','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000152,'Jade Marimo','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000153,'Aquarium Bone Crayfish','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000154,'Gridanian Fighting Fish','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000155,'Aquarium Monke Onke','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000156,'Straight Willow Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000157,'Straight Ash Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000158,'Straight Oak Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000159,'Unknotted Elm Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000160,'Unknotted Walnut Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000161,'Unknotted Mahogany Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000162,'High-quality Spruce Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000163,'Superior-quality Iron Ore','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000164,'Superior-quality Mythril Ore','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000165,'Thick Walnut Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000166,'Thick Mahogany Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000167,'Plump Bianaq Bream','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000168,'Plump Maiden Carp','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000169,'High-quality Raw Sphene','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000170,'High-quality Raw Heliodor','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000171,'Wormless Lauan Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000172,'Straight Mahogany Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000173,'Agitated Black Ghost','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000174,'Mature Monke Onke','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000175,'Superior-quality Silver Ore','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000176,'Flawless Jade','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000177,'Wormless Oak Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000178,'Fine-grain Rosewood Log','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000179,'Fresh Yugr\'am Salmon','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000180,'Young Northern Pike','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000181,'Virgin\'s Veil','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000182,'Rainbow Fly','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000183,'White Antelope Hide','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000184,'Fresh Dung','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000185,'Young Roseling Leaf','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000186,'Roseling Bushel','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000187,'Magicked Drake Scale','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000188,'Stolen Tome','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000189,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000190,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000191,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000192,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
+INSERT INTO `gamedata_items` VALUES (12000193,'[en]','Normal/DummyItem',1,0,1,0,0,60739,1016,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+INSERT INTO `gamedata_items` VALUES (13000105,'','Normal/DummyItem',1,0,0,0,0,61352,0,1,0,0,0,0,1,1001,0,0,0,0,0,-1,0,0,0,0,0);
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+-- Dump completed on 2016-06-07 22:54:51
diff --git a/sql/gamedata_items_accessory.sql b/Data/sql/gamedata_items_accessory.sql
similarity index 98%
rename from sql/gamedata_items_accessory.sql
rename to Data/sql/gamedata_items_accessory.sql
index a29c2d7c..8cc8da18 100644
--- a/sql/gamedata_items_accessory.sql
+++ b/Data/sql/gamedata_items_accessory.sql
@@ -1,333 +1,333 @@
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diff --git a/sql/gamedata_items_armor.sql b/Data/sql/gamedata_items_armor.sql
similarity index 98%
rename from sql/gamedata_items_armor.sql
rename to Data/sql/gamedata_items_armor.sql
index d3b4edc8..c36dcd69 100644
--- a/sql/gamedata_items_armor.sql
+++ b/Data/sql/gamedata_items_armor.sql
@@ -1,3665 +1,3665 @@
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+INSERT INTO `gamedata_items_armor` VALUES (9050062,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
+INSERT INTO `gamedata_items_armor` VALUES (9050063,1,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
+INSERT INTO `gamedata_items_armor` VALUES (9050064,1,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
+INSERT INTO `gamedata_items_armor` VALUES (9050065,5,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
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+INSERT INTO `gamedata_items_armor` VALUES (9050067,1,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
+INSERT INTO `gamedata_items_armor` VALUES (9050068,5,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
+INSERT INTO `gamedata_items_armor` VALUES (9050069,1,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
+INSERT INTO `gamedata_items_armor` VALUES (9050070,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
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+INSERT INTO `gamedata_items_armor` VALUES (9050075,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
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+INSERT INTO `gamedata_items_armor` VALUES (9050077,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
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+INSERT INTO `gamedata_items_armor` VALUES (9050079,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
+INSERT INTO `gamedata_items_armor` VALUES (9050080,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
+INSERT INTO `gamedata_items_armor` VALUES (9050081,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0);
+
+COMMIT;
+/*!40000 ALTER TABLE `gamedata_items_armor` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+-- Dump completed on 2016-06-07 22:54:51
diff --git a/sql/gamedata_items_equipment.sql b/Data/sql/gamedata_items_equipment.sql
similarity index 99%
rename from sql/gamedata_items_equipment.sql
rename to Data/sql/gamedata_items_equipment.sql
index 80c9cef2..38f322f6 100644
--- a/sql/gamedata_items_equipment.sql
+++ b/Data/sql/gamedata_items_equipment.sql
@@ -1,4953 +1,4953 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
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-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `gamedata_items_equipment`
---
-
-SET autocommit = 0;
-
-DROP TABLE IF EXISTS `gamedata_items_equipment`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `gamedata_items_equipment` (
- `catalogID` int(11) NOT NULL,
- `equipPoint` int(11) NOT NULL,
- `equipTribe` tinyint(4) NOT NULL,
- `paramBonusType1` int(11) NOT NULL,
- `paramBonusValue1` smallint(6) NOT NULL,
- `paramBonusType2` int(11) NOT NULL,
- `paramBonusValue2` smallint(6) NOT NULL,
- `paramBonusType3` int(11) NOT NULL,
- `paramBonusValue3` smallint(6) NOT NULL,
- `paramBonusType4` int(11) NOT NULL,
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- `paramBonusValue5` smallint(6) NOT NULL,
- `paramBonusType6` int(11) NOT NULL,
- `paramBonusValue6` smallint(6) NOT NULL,
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- `paramBonusValue7` smallint(6) NOT NULL,
- `paramBonusType8` int(11) NOT NULL,
- `paramBonusValue8` smallint(6) NOT NULL,
- `paramBonusType9` int(11) NOT NULL,
- `paramBonusValue9` smallint(6) NOT NULL,
- `paramBonusType10` int(11) NOT NULL,
- `paramBonusValue10` smallint(6) NOT NULL,
- `additionalEffect` smallint(6) NOT NULL,
- `materiaBindPermission` tinyint(1) unsigned NOT NULL,
- `materializeTable` smallint(6) NOT NULL,
- PRIMARY KEY (`catalogID`)
-) ENGINE=InnoDB DEFAULT CHARSET=latin1;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `gamedata_items_equipment`
---
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+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `gamedata_items_equipment`
+--
+
+SET autocommit = 0;
+
+DROP TABLE IF EXISTS `gamedata_items_equipment`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `gamedata_items_equipment` (
+ `catalogID` int(11) NOT NULL,
+ `equipPoint` int(11) NOT NULL,
+ `equipTribe` tinyint(4) NOT NULL,
+ `paramBonusType1` int(11) NOT NULL,
+ `paramBonusValue1` smallint(6) NOT NULL,
+ `paramBonusType2` int(11) NOT NULL,
+ `paramBonusValue2` smallint(6) NOT NULL,
+ `paramBonusType3` int(11) NOT NULL,
+ `paramBonusValue3` smallint(6) NOT NULL,
+ `paramBonusType4` int(11) NOT NULL,
+ `paramBonusValue4` smallint(6) NOT NULL,
+ `paramBonusType5` int(11) NOT NULL,
+ `paramBonusValue5` smallint(6) NOT NULL,
+ `paramBonusType6` int(11) NOT NULL,
+ `paramBonusValue6` smallint(6) NOT NULL,
+ `paramBonusType7` int(11) NOT NULL,
+ `paramBonusValue7` smallint(6) NOT NULL,
+ `paramBonusType8` int(11) NOT NULL,
+ `paramBonusValue8` smallint(6) NOT NULL,
+ `paramBonusType9` int(11) NOT NULL,
+ `paramBonusValue9` smallint(6) NOT NULL,
+ `paramBonusType10` int(11) NOT NULL,
+ `paramBonusValue10` smallint(6) NOT NULL,
+ `additionalEffect` smallint(6) NOT NULL,
+ `materiaBindPermission` tinyint(1) unsigned NOT NULL,
+ `materializeTable` smallint(6) NOT NULL,
+ PRIMARY KEY (`catalogID`)
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `gamedata_items_equipment`
+--
+
+LOCK TABLES `gamedata_items_equipment` WRITE;
+/*!40000 ALTER TABLE `gamedata_items_equipment` DISABLE KEYS */;
+INSERT INTO `gamedata_items_equipment` VALUES (3010001,0,0,-1,0,-1,0,1015063,3,-1,10,1015018,11,1015009,5,-1,0,-1,22,-1,4,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010002,0,0,-1,0,-1,0,1015063,3,-1,10,1015018,9,1015004,4,-1,0,-1,30,-1,5,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010003,0,0,-1,0,-1,0,1015063,3,-1,10,1015001,15,-1,0,-1,0,-1,30,-1,0,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010004,0,0,-1,0,-1,0,1015063,3,-1,10,1015001,13,15005,2,-1,0,-1,45,-1,0,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010005,0,0,-1,0,-1,0,1015063,3,-1,10,1015030,18,1015035,18,-1,0,-1,8,-1,8,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010006,0,0,-1,0,-1,0,1015063,3,-1,10,1015018,13,1015004,7,-1,0,-1,15,-1,3,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010007,0,0,-1,0,-1,0,1015063,3,-1,10,1015018,11,1015007,5,-1,0,-1,24,-1,4,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010008,0,0,-1,0,-1,0,1015063,3,-1,10,1015018,7,1015009,3,-1,0,-1,51,-1,7,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010009,0,0,-1,0,-1,0,1015063,3,-1,10,1015018,11,1015006,5,-1,0,-1,22,-1,4,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010010,0,0,-1,0,-1,0,1015063,3,-1,10,1015018,9,15022,10,-1,0,-1,32,-1,0,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010011,0,0,-1,0,-1,0,1015063,3,-1,10,1015018,8,1015004,3,-1,0,-1,41,-1,6,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010012,0,0,-1,0,-1,0,1015063,3,-1,10,1015001,6,-1,0,-1,0,-1,180,-1,0,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010013,0,0,-1,0,-1,0,1015063,3,-1,10,1015018,9,-1,0,-1,0,-1,33,-1,0,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010014,0,0,-1,0,-1,0,1015063,3,-1,10,1015018,11,1015004,5,-1,0,-1,24,-1,4,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010015,0,0,-1,0,-1,0,1015063,3,-1,10,1015030,16,1015035,16,-1,0,-1,10,-1,10,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010016,0,0,-1,0,-1,0,1015063,3,-1,10,1015001,10,-1,0,-1,0,-1,70,-1,0,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010017,0,0,-1,0,-1,0,1015063,3,-1,10,1015018,7,1015007,3,-1,0,-1,51,-1,7,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010018,0,0,-1,0,-1,0,1015063,3,-1,10,1015030,14,1015035,14,-1,0,-1,12,-1,12,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010019,0,0,-1,0,-1,0,1015063,3,-1,10,1015030,12,1015035,11,-1,0,-1,15,-1,15,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010020,0,0,-1,0,-1,0,1015063,3,-1,10,1015001,5,-1,0,-1,0,-1,220,-1,0,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010021,0,0,-1,0,-1,0,1015063,3,-1,10,1015001,7,-1,0,-1,0,-1,130,-1,0,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010022,0,0,-1,0,-1,0,1015063,3,-1,10,1015001,8,-1,0,-1,0,-1,90,-1,0,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010023,0,0,-1,0,-1,0,1015063,3,-1,10,1015001,5,15005,10,-1,0,-1,230,-1,0,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010024,0,0,-1,0,-1,0,1015063,3,-1,0,-1,0,-1,0,-1,0,-1,0,-1,0,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010101,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,13,1015032,10,1015005,7,-1,7,-1,3,-1,3,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010102,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,13,1015032,10,1015008,7,-1,7,-1,3,-1,3,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010103,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,13,1015032,10,1015009,7,-1,7,-1,3,-1,3,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010104,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,11,1015032,10,1015006,5,-1,11,-1,5,-1,4,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010105,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,13,1015032,10,1015007,7,-1,7,-1,3,-1,3,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010106,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,11,1015032,10,1015009,5,-1,11,-1,5,-1,4,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010107,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,8,1015032,9,1015004,3,-1,24,-1,9,-1,6,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010108,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,11,1015032,10,1015004,5,-1,12,-1,5,-1,4,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010109,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,7,1015032,8,1015006,3,-1,34,-1,11,-1,7,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010110,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,7,1015032,8,1015009,3,-1,34,-1,11,-1,7,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010111,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,7,1015032,8,1015007,3,-1,34,-1,11,-1,7,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010112,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,13,1015032,10,1015004,7,-1,8,-1,3,-1,3,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010113,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,9,1015032,9,1015007,4,-1,15,-1,7,-1,5,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010114,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,13,1015032,10,1015006,7,-1,7,-1,3,-1,3,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010115,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,9,1015032,9,15020,10,-1,17,-1,7,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010118,0,0,-1,0,-1,0,1015063,3,-1,10,1015016,8,1015032,9,15001,10,-1,23,-1,9,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010201,0,0,-1,0,-1,0,1015063,3,-1,10,1015019,13,1015005,7,-1,0,-1,15,-1,3,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010202,0,0,-1,0,-1,0,1015063,3,-1,10,1015029,12,1015034,20,1015009,7,-1,10,-1,5,-1,3,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010203,0,0,-1,0,-1,0,1015063,3,-1,10,1015019,11,1015006,5,-1,0,-1,22,-1,4,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010204,0,0,-1,0,-1,0,1015063,3,-1,10,1015019,7,1015005,3,-1,0,-1,51,-1,7,-1,0,0,0,0);
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+INSERT INTO `gamedata_items_equipment` VALUES (3010206,0,0,-1,0,-1,0,1015063,3,-1,10,1015019,9,1015005,4,-1,0,-1,30,-1,5,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010207,0,0,-1,0,-1,0,1015063,3,-1,10,1015019,9,1015006,4,-1,0,-1,32,-1,5,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010208,0,0,-1,0,-1,0,1015063,3,-1,10,1015019,8,1015006,3,-1,0,-1,41,-1,6,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010209,0,0,-1,0,-1,0,1015063,3,-1,10,1015019,11,1015005,5,-1,0,-1,22,-1,4,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010210,0,0,-1,0,-1,0,1015063,3,-1,10,1015029,10,1015034,18,1015009,5,-1,15,-1,7,-1,4,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010211,0,0,-1,0,-1,0,1015063,3,-1,10,1015019,7,1015006,3,-1,0,-1,53,-1,7,-1,0,0,0,0);
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+INSERT INTO `gamedata_items_equipment` VALUES (3010303,0,0,-1,0,-1,0,1015063,3,-1,10,1015017,6,1015033,12,1015007,3,-1,31,-1,15,-1,7,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010304,0,0,-1,0,-1,0,1015063,3,-1,10,1015024,7,1015007,3,-1,0,-1,24,-1,6,-1,0,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010305,0,0,-1,0,-1,0,1015063,3,-1,10,1015017,10,1015033,18,1015007,5,-1,17,-1,7,-1,4,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010306,0,0,-1,0,-1,0,1015063,3,-1,10,1015017,7,1015033,14,1015007,3,-1,25,-1,13,-1,6,0,0,0);
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+INSERT INTO `gamedata_items_equipment` VALUES (3010308,0,0,-1,0,-1,0,1015063,3,-1,10,1015017,6,1015033,12,1015005,3,-1,33,-1,16,-1,7,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010309,0,0,-1,0,-1,0,1015063,3,-1,10,1015017,10,1015033,18,1015005,5,-1,15,-1,7,-1,4,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010310,0,0,-1,0,-1,0,1015063,3,-1,10,1015017,8,1015033,16,1015005,4,-1,22,-1,11,-1,5,0,0,0);
+INSERT INTO `gamedata_items_equipment` VALUES (3010311,0,0,-1,0,-1,0,1015063,3,-1,10,1015017,7,1015033,14,1015005,3,-1,28,-1,12,-1,6,0,0,0);
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+INSERT INTO `gamedata_items_equipment` VALUES (8050716,13,29,-1,0,-1,0,-1,0,15017,1,15017,9,-1,0,-1,0,-1,0,-1,0,-1,0,0,1,25);
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+INSERT INTO `gamedata_items_equipment` VALUES (9050081,49,29,-1,0,-1,0,-1,0,-1,0,15011,10,15004,1,-1,0,-1,0,-1,0,-1,0,0,0,0);
+/*!40000 ALTER TABLE `gamedata_items_equipment` ENABLE KEYS */;
+UNLOCK TABLES;
+/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
+/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+
+COMMIT;
+
+-- Dump completed on 2016-06-07 22:54:52
diff --git a/Data/sql/gamedata_items_graphics.sql b/Data/sql/gamedata_items_graphics.sql
new file mode 100644
index 00000000..8088b902
--- /dev/null
+++ b/Data/sql/gamedata_items_graphics.sql
@@ -0,0 +1,4130 @@
+-- --------------------------------------------------------
+-- Host: 127.0.0.1
+-- Server version: 5.6.17 - MySQL Community Server (GPL)
+-- Server OS: Win64
+-- HeidiSQL Version: 10.1.0.5464
+-- --------------------------------------------------------
+
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET NAMES utf8 */;
+/*!50503 SET NAMES utf8mb4 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+
+-- Dumping structure for table ffxiv_server.gamedata_items_graphics
+DROP TABLE IF EXISTS `gamedata_items_graphics`;
+CREATE TABLE IF NOT EXISTS `gamedata_items_graphics` (
+ `catalogID` int(10) unsigned NOT NULL,
+ `weaponId` int(10) unsigned NOT NULL,
+ `equipmentId` int(10) unsigned NOT NULL,
+ `variantId` int(10) unsigned NOT NULL,
+ `colorId` int(10) unsigned NOT NULL,
+ PRIMARY KEY (`catalogID`)
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+
+-- Dumping data for table ffxiv_server.gamedata_items_graphics: ~4,098 rows (approximately)
+/*!40000 ALTER TABLE `gamedata_items_graphics` DISABLE KEYS */;
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+/*!40000 ALTER TABLE `gamedata_items_graphics` ENABLE KEYS */;
+
+/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
+/*!40014 SET FOREIGN_KEY_CHECKS=IF(@OLD_FOREIGN_KEY_CHECKS IS NULL, 1, @OLD_FOREIGN_KEY_CHECKS) */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
diff --git a/sql/gamedata_items_graphics_extra.sql b/Data/sql/gamedata_items_graphics_extra.sql
similarity index 100%
rename from sql/gamedata_items_graphics_extra.sql
rename to Data/sql/gamedata_items_graphics_extra.sql
diff --git a/sql/gamedata_items_weapon.sql b/Data/sql/gamedata_items_weapon.sql
similarity index 99%
rename from sql/gamedata_items_weapon.sql
rename to Data/sql/gamedata_items_weapon.sql
index ea5d07bd..cd6dce4b 100644
--- a/sql/gamedata_items_weapon.sql
+++ b/Data/sql/gamedata_items_weapon.sql
@@ -1,1237 +1,1237 @@
--- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
---
--- Host: localhost Database: ffxiv_database
--- ------------------------------------------------------
--- Server version 5.7.10-log
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
-/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
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-/*!40101 SET NAMES utf8 */;
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-/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
-/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
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-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-
---
--- Table structure for table `gamedata_items_weapon`
---
-
-SET autocommit = 0;
-
-DROP TABLE IF EXISTS `gamedata_items_weapon`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `gamedata_items_weapon` (
- `catalogID` int(10) unsigned NOT NULL,
- `attack` smallint(6) NOT NULL,
- `magicAttack` smallint(6) NOT NULL,
- `craftProcessing` smallint(6) NOT NULL,
- `craftMagicProcessing` smallint(6) NOT NULL,
- `harvestPotency` smallint(6) NOT NULL,
- `harvestLimit` smallint(6) NOT NULL,
- `frequency` tinyint(4) NOT NULL,
- `rate` smallint(6) NOT NULL,
- `magicRate` smallint(6) NOT NULL,
- `craftProcessControl` smallint(6) NOT NULL,
- `harvestRate` smallint(6) NOT NULL,
- `critical` smallint(6) NOT NULL,
- `magicCritical` smallint(6) NOT NULL,
- `parry` smallint(6) NOT NULL,
- `damageAttributeType1` int(11) NOT NULL,
- `damageAttributeValue1` float NOT NULL,
- `damageAttributeType2` int(11) NOT NULL,
- `damageAttributeValue2` float NOT NULL,
- `damageAttributeType3` int(11) NOT NULL,
- `damageAttributeValue3` float NOT NULL,
- `damagePower` smallint(6) NOT NULL,
- `damageInterval` float NOT NULL,
- `ammoVirtualDamagePower` smallint(6) NOT NULL,
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---
--- Dumping data for table `gamedata_items_weapon`
---
-
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-/*!40000 ALTER TABLE `gamedata_items_weapon` DISABLE KEYS */;
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-INSERT INTO `gamedata_items_weapon` VALUES (3920019,0,0,0,0,0,0,1,0,0,0,0,0,0,0,4,1,-1,0,-1,0,48,4,0);
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