mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-23 21:27:46 +00:00
Added Tug of the Whorl. Fixed up prereqs not working when using debug command. Fixed giveexp command. Added seq constants.
This commit is contained in:
parent
5c49563790
commit
90115f7c83
11 changed files with 435 additions and 15 deletions
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@ -26,8 +26,8 @@ function onTrigger(player, argc, qty, name, lastName)
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currency = 1000001;
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currency = 1000001;
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qty = tonumber(qty) or 1;
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qty = tonumber(qty) or 1;
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location = INVENTORY_CURRENCY;
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location = INVENTORY_CURRENCY;
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print("ASDASDASDASDASD");
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actionList = player:AddExp(qty, player.charaWork.parameterSave.state_mainSkill[0], 0);
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actionList = player:AddExp(qty, player.charaWork.parameterSave.state_mainSkill[1], 0);
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player:DoBattleAction(0, 0, actionList);
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player:DoBattleAction(0, 0, actionList);
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else
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else
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print(sender.."unable to add experience, ensure player name is valid.");
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print(sender.."unable to add experience, ensure player name is valid.");
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37
Data/scripts/directors/Quest/QuestDirectorMan0l101.lua
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37
Data/scripts/directors/Quest/QuestDirectorMan0l101.lua
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@ -0,0 +1,37 @@
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require ("global")
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require ("quests/man/man0l1")
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function init()
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return "/Director/Quest/QuestDirectorMan0l101";
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end
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function onCreateContentArea(players, director, contentArea, contentGroup)
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sisipu = contentArea:SpawnActor(2290007, "sisipu", -8, 16.35, 6, 0.5);
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mob1 = contentArea:SpawnActor(2205403, "mob1", -3.02+3, 17.35, 14.24, -2.81);
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mob2 = contentArea:SpawnActor(2205403, "mob2", -3.02, 17.35, 14.24, -2.81);
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mob3 = contentArea:SpawnActor(2205403, "mob3", -3.02-3, 17.35, 14.24, -2.81);
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for _, player in pairs(players) do
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contentGroup:AddMember(player);
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end;
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contentGroup:AddMember(director);
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contentGroup:AddMember(yshtola);
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contentGroup:AddMember(stahlmann);
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contentGroup:AddMember(mob1);
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contentGroup:AddMember(mob2);
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contentGroup:AddMember(mob3);
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end
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function onEventStarted(player, director, triggerName)
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local man0l1Quest = player:GetQuest("Man0l1");
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callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEvent604");
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player:EndEvent();
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end
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@ -159,6 +159,10 @@ QFLAG_PLATE = 2;
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QFLAG_MAP = 3;
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QFLAG_MAP = 3;
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QFLAG_REWARD = 4;
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QFLAG_REWARD = 4;
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-- SPECIAL SEQUENCE CONSTANTS
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SEQ_ACCEPT = 65535;
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SEQ_COMPLETE = 65534;
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-- MUSIC
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-- MUSIC
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MUSIC_IMMEDIATE = 1;
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MUSIC_IMMEDIATE = 1;
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MUSIC_CROSSFADE = 2;
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MUSIC_CROSSFADE = 2;
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@ -49,7 +49,7 @@ function onFinish(player, quest)
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end
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end
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function onStateChange(player, quest, sequence)
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function onStateChange(player, quest, sequence)
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if (sequence == 65535) then
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if (sequence == SEQ_ACCEPT) then
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quest:SetENpc(KINNISON, QFLAG_PLATE);
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quest:SetENpc(KINNISON, QFLAG_PLATE);
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end
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end
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181
Data/scripts/quests/etc/etc3l0.lua
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181
Data/scripts/quests/etc/etc3l0.lua
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@ -0,0 +1,181 @@
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require ("global")
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--[[
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Quest Script
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Name: The Tug of the Whorl
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Code: Etc3l0
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Id: 110653
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Prereq: Level 5, Any Class
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]]
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-- Sequence Numbers
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SEQ_000 = 0; -- Talk to all the citizens.
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SEQ_001 = 1; -- Return to Ginnade.
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-- Actor Class Ids
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GINNADE = 1000132;
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ZONGGO = 1000057;
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WHAHTOA = 1000475;
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FERDILLAIX = 1000344;
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FRAILOISE = 1000065;
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ARNEGIS = 1000227;
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-- Quest Markers
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MRKR_ZONGGO = 11070001
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MRKR_WHAHTOA = 11070002
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MRKR_FERDILLAIX = 11070003
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MRKR_FRAILOISE = 11070004
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MRKR_ARNEGIS = 11070005
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MRKR_GINNADE = 11070006
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-- Quest Flags
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FLAG_TALKED_ZONGGO = 0;
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FLAG_TALKED_WHAHTOA = 1;
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FLAG_TALKED_FERDILLAIX = 2;
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FLAG_TALKED_FRAILOISE = 3;
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FLAG_TALKED_ARNEGIS = 4;
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-- Quest Counters
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COUNTER_TALKED = 0;
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function onStart(player, quest)
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quest:StartSequence(SEQ_000);
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end
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function onFinish(player, quest)
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end
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function onStateChange(player, quest, sequence)
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if (sequence == SEQ_ACCEPT) then
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quest:SetENpc(GINNADE, QFLAG_NORM);
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end
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local data = quest:GetData();
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if (sequence == SEQ_000) then
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quest:SetENpc(GINNADE);
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quest:SetENpc(ZONGGO, (not data:GetFlag(FLAG_TALKED_ZONGGO) and QFLAG_NORM or QFLAG_NONE));
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quest:SetENpc(WHAHTOA, (not data:GetFlag(FLAG_TALKED_WHAHTOA) and QFLAG_NORM or QFLAG_NONE));
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quest:SetENpc(FERDILLAIX, (not data:GetFlag(FLAG_TALKED_FERDILLAIX) and QFLAG_NORM or QFLAG_NONE));
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quest:SetENpc(FRAILOISE, (not data:GetFlag(FLAG_TALKED_FRAILOISE) and QFLAG_NORM or QFLAG_NONE));
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quest:SetENpc(ARNEGIS, (not data:GetFlag(FLAG_TALKED_ARNEGIS) and QFLAG_NORM or QFLAG_NONE));
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elseif (sequence == SEQ_001) then
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quest:SetENpc(GINNADE, QFLAG_REWARD);
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end
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end
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function onTalk(player, quest, npc, eventName)
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local npcClassId = npc.GetActorClassId();
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local seq = quest:GetSequence();
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local incCounter = false;
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-- Offer the quest
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if (npcClassId == GINNADE and not player:HasQuest(quest)) then
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local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventGinnadeStart");
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if (questAccepted == 1) then
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player:AcceptQuest(quest);
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end
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player:EndEvent();
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return;
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end
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-- Quest Progress
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local data = quest:GetData();
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if (seq == SEQ_000) then
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if (npcClassId == GINNADE) then
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callClientFunction(player, "delegateEvent", player, quest, "followEvent005");
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elseif (npcClassId == ZONGGO) then
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if (not data:GetFlag(FLAG_TALKED_ZONGGO)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent010");
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data:SetFlag(FLAG_TALKED_ZONGGO);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent010");
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end
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elseif (npcClassId == WHAHTOA) then
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if (not data:GetFlag(FLAG_TALKED_WHAHTOA)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent020");
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data:SetFlag(FLAG_TALKED_WHAHTOA);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent020");
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end
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elseif (npcClassId == FERDILLAIX) then
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if (not data:GetFlag(FLAG_TALKED_FERDILLAIX)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent030");
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data:SetFlag(FLAG_TALKED_FERDILLAIX);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent030");
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end
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elseif (npcClassId == FRAILOISE) then
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if (not data:GetFlag(FLAG_TALKED_FRAILOISE)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent040");
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data:SetFlag(FLAG_TALKED_FRAILOISE);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent040");
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end
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elseif (npcClassId == ARNEGIS) then
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if (not data:GetFlag(FLAG_TALKED_ARNEGIS)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent050");
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data:SetFlag(FLAG_TALKED_ARNEGIS);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent050");
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end
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end
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-- Increase objective counter & play relevant messages
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if (incCounter == true) then
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local counterAmount = data:IncCounter(COUNTER_TALKED);
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attentionMessage(player, 51060, 0, counterAmount, 5); -- You have spoken with a Barracuda informant. (... of 5)
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if (seq000_checkCondition(data)) then -- All informants spoken to
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attentionMessage(player, 25225, quest.GetQuestId()); -- "The Tug of the Whorl" objectives complete!
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quest:UpdateENPCs(); -- Band-aid for a QFLAG_NORM issue
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quest:StartSequence(SEQ_001);
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end
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end
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elseif (seq == SEQ_001) then
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--Quest Complete
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if (npcClassId == GINNADE) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent060");
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callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
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player:CompleteQuest(quest);
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end
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end
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quest:UpdateENPCs();
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player:EndEvent();
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end
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-- Check if all informants are talked to
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function seq000_checkCondition(data)
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return (data:GetFlag(FLAG_TALKED_ZONGGO) and
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data:GetFlag(FLAG_TALKED_WHAHTOA) and
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data:GetFlag(FLAG_TALKED_FERDILLAIX) and
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data:GetFlag(FLAG_TALKED_FRAILOISE) and
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data:GetFlag(FLAG_TALKED_ARNEGIS));
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end
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function getJournalMapMarkerList(player, quest)
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local sequence = quest:getSequence();
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local data = quest:GetData();
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local possibleMarkers = {};
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if (sequence == SEQ_000) then
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if (not data:GetFlag(FLAG_TALKED_ZONGGO)) then table.insert(possibleMarkers, MRKR_ZONGGO); end
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if (not data:GetFlag(FLAG_TALKED_WHAHTOA)) then table.insert(possibleMarkers, MRKR_WHAHTOA); end
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if (not data:GetFlag(FLAG_TALKED_FERDILLAIX)) then table.insert(possibleMarkers, MRKR_FERDILLAIX); end
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if (not data:GetFlag(FLAG_TALKED_FRAILOISE)) then table.insert(possibleMarkers, MRKR_FRAILOISE); end
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if (not data:GetFlag(FLAG_TALKED_ARNEGIS)) then table.insert(possibleMarkers, MRKR_ARNEGIS); end
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elseif (sequence == SEQ_001) then
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table.insert(possibleMarkers, MRKR_GINNADE);
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end
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return unpack(possibleMarkers)
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end
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@ -27,10 +27,7 @@ ITEM_WELL_WORN_BAG = 11000224;
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MRKR_PFARAHR = 11082001;
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MRKR_PFARAHR = 11082001;
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MRKR_VKOROLON = 11082002;
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MRKR_VKOROLON = 11082002;
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function onStart(player, quest)
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function onStart(player, quest)
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-- processEventVKOROLONStart -- No means of properly accepting quests yet
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quest:StartSequence(SEQ_000);
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quest:StartSequence(SEQ_000);
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player:SendGameMessage(GetWorldMaster(), 25246, MESSAGE_TYPE_SYSTEM, ITEM_WELL_WORN_BAG, 1);
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player:SendGameMessage(GetWorldMaster(), 25246, MESSAGE_TYPE_SYSTEM, ITEM_WELL_WORN_BAG, 1);
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end
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end
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@ -38,9 +35,11 @@ end
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function onFinish(player, quest)
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function onFinish(player, quest)
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end
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end
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function onStateChange(player, quest, sequence)
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function onStateChange(player, quest, sequence)
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if (sequence == SEQ_ACCEPT) then
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quest:SetENpc(VKOROLON, QFLAG_PLATE);
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end
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if (sequence == SEQ_000) then
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if (sequence == SEQ_000) then
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quest:SetENpc(VKOROLON);
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quest:SetENpc(VKOROLON);
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quest:SetENpc(PFARAHR, QFLAG_PLATE);
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quest:SetENpc(PFARAHR, QFLAG_PLATE);
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@ -54,6 +53,10 @@ function onTalk(player, quest, npc)
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local sequence = quest:getSequence();
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local sequence = quest:getSequence();
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local classId = npc:GetActorClassId();
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local classId = npc:GetActorClassId();
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if (sequence == SEQ_ACCEPT) then
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callClientFunction(player, "delegateEvent", player, quest, "processEventVKOROLONStart");
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end
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if (sequence == SEQ_000) then
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if (sequence == SEQ_000) then
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if (classId == VKOROLON) then
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if (classId == VKOROLON) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent_000_1");
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callClientFunction(player, "delegateEvent", player, quest, "processEvent_000_1");
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@ -26,13 +26,14 @@ SEQ_055 = 55; -- Search lighthouse for corpse
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SEQ_060 = 60; -- Talk to Sisipu
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SEQ_060 = 60; -- Talk to Sisipu
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SEQ_065 = 65; -- Return to FSH Guild
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SEQ_065 = 65; -- Return to FSH Guild
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SEQ_070 = 70; -- Contact Baderon on LS
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SEQ_070 = 70; -- Contact Baderon on LS
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SEQ_075 = 75; -- Go to the ARM and BSM Guilds.
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SEQ_075 = 75; -- Go to the ARM and BSM Guilds. Talk to Bodenolf.
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SEQ_080 = 80; -- Speak with H'naanza
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SEQ_080 = 80; -- Speak with H'naanza
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SEQ_085 = 85; -- Speak with Bodenolf
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SEQ_085 = 85; -- Speak with Bodenolf
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SEQ_090 = 90; -- Contact Baderon on LS
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SEQ_090 = 90; -- Contact Baderon on LS
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SEQ_092 = 92; -- Return to Baderon.
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SEQ_092 = 92; -- Return to Baderon.
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-- Actor Class Ids
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-- Actor Class Ids
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-- Echo in Adv Guild
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YSHTOLA = 1000001;
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YSHTOLA = 1000001;
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CRAPULOUS_ADVENTURER = 1000075;
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CRAPULOUS_ADVENTURER = 1000075;
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DUPLICITOUS_TRADER = 1000076;
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DUPLICITOUS_TRADER = 1000076;
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@ -46,13 +47,16 @@ COCKAHOOP_COCKSWAIN = 1001643;
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SENTENIOUS_SELLSWORD = 1001649;
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SENTENIOUS_SELLSWORD = 1001649;
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SOLICITOUS_SELLSWORD = 1001650;
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SOLICITOUS_SELLSWORD = 1001650;
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-- Sequence 003
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BEARDEDROCK_AETHERYTE = 1280002;
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BEARDEDROCK_AETHERYTE = 1280002;
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-- Sequence 007
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CHARLYS = 1000138;
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CHARLYS = 1000138;
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ISANDOREL = 1000152;
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ISANDOREL = 1000152;
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MERLZIRN = 1000472;
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MERLZIRN = 1000472;
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MSK_TRIGGER = 1090001;
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MSK_TRIGGER = 1090001;
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-- Echo in Mrd Guild
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NERVOUS_BARRACUDA = 1000096;
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NERVOUS_BARRACUDA = 1000096;
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INTIMIDATING_BARRACUDA = 1000097;
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INTIMIDATING_BARRACUDA = 1000097;
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OVEREAGER_BARRACUDA = 1000107;
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OVEREAGER_BARRACUDA = 1000107;
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@ -65,8 +69,24 @@ ADVENTURER2 = 1000870;
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ADVENTURER3 = 1000871;
|
ADVENTURER3 = 1000871;
|
||||||
ECHO_EXIT_TRIGGER = 1090003;
|
ECHO_EXIT_TRIGGER = 1090003;
|
||||||
|
|
||||||
|
-- FSH Guild
|
||||||
|
NNMULIKA = 1000153;
|
||||||
|
SISIPU = 1000155;
|
||||||
|
ZEPHYR_TRIGGER = 1900001;
|
||||||
|
|
||||||
|
-- Echo in the Bsm Guild
|
||||||
|
TATTOOED_PIRATE = 1000111;
|
||||||
|
IOFA = 1000135;
|
||||||
|
BODENOLF = 1000144;
|
||||||
|
HNAANZA = 1000145;
|
||||||
|
MIMIDOA = 1000176;
|
||||||
|
JOELLAUT = 1000163;
|
||||||
|
WERNER = 1000247;
|
||||||
|
HIHINE = 1000267;
|
||||||
|
TRINNE = 1000268;
|
||||||
|
ECHO_EXIT_TRIGGER2 = 1090001;
|
||||||
|
|
||||||
-- Quest Markers
|
-- Quest Markers
|
||||||
MRKR_HOB = 11000202;
|
|
||||||
|
|
||||||
-- Quest Data
|
-- Quest Data
|
||||||
CNTR_SEQ7_CUL = 1;
|
CNTR_SEQ7_CUL = 1;
|
||||||
|
@ -140,6 +160,32 @@ function onStateChange(player, quest, sequence)
|
||||||
if (subseqCUL == 1 and subseqMRD == 4) then
|
if (subseqCUL == 1 and subseqMRD == 4) then
|
||||||
player:SetNpcLS(1, 1);
|
player:SetNpcLS(1, 1);
|
||||||
end
|
end
|
||||||
|
elseif (sequence == SEQ_035) then
|
||||||
|
quest:SetENpc(NNMULIKA, QFLAG_PLATE);
|
||||||
|
elseif (sequence == SEQ_048) then
|
||||||
|
quest:SetENpc(BADERON);
|
||||||
|
quest:SetENpc(ZEPHYR_TRIGGER);
|
||||||
|
elseif (sequence == SEQ_075) then
|
||||||
|
quest:SetENpc(BODENOLF, QFLAG_PLATE);
|
||||||
|
elseif (sequence == SEQ_080) then
|
||||||
|
quest:SetENpc(HNAANZA, QFLAG_PLATE);
|
||||||
|
quest:SetENpc(TATTOOED_PIRATE);
|
||||||
|
quest:SetENpc(IOFA);
|
||||||
|
quest:SetENpc(BODENOLF);
|
||||||
|
quest:SetENpc(MIMIDOA);
|
||||||
|
quest:SetENpc(JOELLAUT);
|
||||||
|
quest:SetENpc(WERNER);
|
||||||
|
quest:SetENpc(HIHINE);
|
||||||
|
quest:SetENpc(TRINNE);
|
||||||
|
elseif (sequence == SEQ_085) then
|
||||||
|
quest:SetENpc(HNAANZA);
|
||||||
|
quest:SetENpc(TATTOOED_PIRATE);
|
||||||
|
quest:SetENpc(WERNER);
|
||||||
|
quest:SetENpc(HIHINE);
|
||||||
|
quest:SetENpc(TRINNE);
|
||||||
|
quest:SetENpc(ECHO_EXIT_TRIGGER2, QFLAG_MAP, false, true);
|
||||||
|
elseif (sequence == SEQ_092) then
|
||||||
|
quest:SetENpc(BADERON, QFLAG_REWARD);
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
@ -158,17 +204,68 @@ function onTalk(player, quest, npc)
|
||||||
elseif (sequence == SEQ_005) then
|
elseif (sequence == SEQ_005) then
|
||||||
if (classId == BADERON) then
|
if (classId == BADERON) then
|
||||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent026");
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent026");
|
||||||
quest:StartSequence(SEQ_006);
|
|
||||||
player:EndEvent();
|
player:EndEvent();
|
||||||
|
quest:StartSequence(SEQ_006);
|
||||||
end
|
end
|
||||||
elseif (sequence == SEQ_006) then
|
elseif (sequence == SEQ_006) then
|
||||||
if (classId == BADERON) then
|
if (classId == BADERON) then
|
||||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent027");
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent027");
|
||||||
quest:StartSequence(SEQ_007);
|
|
||||||
player:EndEvent();
|
player:EndEvent();
|
||||||
|
player:SendGameMessage(GetWorldMaster(), 25117, 0x20, 11000125); -- You obtain Baderon's Recommendation
|
||||||
|
quest:StartSequence(SEQ_007);
|
||||||
end
|
end
|
||||||
elseif (sequence == SEQ_007) then
|
elseif (sequence == SEQ_007) then
|
||||||
seq007_onTalk(player, quest, npc, classId);
|
seq007_onTalk(player, quest, npc, classId);
|
||||||
|
elseif (sequence == SEQ_035) then
|
||||||
|
if (classId == NNMULIKA) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent602");
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent602_2");
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent602_3");
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent604");
|
||||||
|
--quest:StartSequence(SEQ_040);
|
||||||
|
player:EndEvent();
|
||||||
|
end
|
||||||
|
elseif (sequence == SEQ_040) then
|
||||||
|
|
||||||
|
elseif (sequence == SEQ_048) then
|
||||||
|
if (classId == BADERON) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent602_3");
|
||||||
|
player:EndEvent();
|
||||||
|
elseif (classId == ZEPHYR_TRIGGER) then
|
||||||
|
local startDuty = callClientFunction(player, "delegateEvent", player, quest, "processEvent602_3");
|
||||||
|
if (startDuty) then
|
||||||
|
end
|
||||||
|
player:EndEvent();
|
||||||
|
end
|
||||||
|
elseif (sequence == SEQ_075) then
|
||||||
|
if (classId == BODENOLF) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent630");
|
||||||
|
player:EndEvent();
|
||||||
|
quest:StartSequence(SEQ_080);
|
||||||
|
GetWorldManager():WarpToPrivateArea(player, "PrivateAreaMasterPast", 4, -504.985, 42.490, 433.712, 2.35);
|
||||||
|
end
|
||||||
|
elseif (sequence == SEQ_080) then
|
||||||
|
if (classId == HNAANZA) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent632");
|
||||||
|
player:EndEvent();
|
||||||
|
quest:StartSequence(SEQ_085);
|
||||||
|
else
|
||||||
|
seq080_085_onTalk(player, quest, npc, classId);
|
||||||
|
end
|
||||||
|
elseif (sequence == SEQ_085) then
|
||||||
|
if (classId == HNAANZA) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent632_2");
|
||||||
|
else
|
||||||
|
seq080_085_onTalk(player, quest, npc, classId);
|
||||||
|
end
|
||||||
|
elseif (sequence == SEQ_092) then
|
||||||
|
if (classId == BADERON) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEventComplete");
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 300, 1, 1, 2);
|
||||||
|
player:EndEvent();
|
||||||
|
player:CompleteQuest(quest);
|
||||||
|
return;
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
quest:UpdateENPCs();
|
quest:UpdateENPCs();
|
||||||
|
@ -279,6 +376,27 @@ function seq007_onTalk(player, quest, npc, classId)
|
||||||
player:EndEvent();
|
player:EndEvent();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function seq080_085_onTalk(player, quest, npc, classId)
|
||||||
|
if (classId == IOFA) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_2");
|
||||||
|
elseif (classId == TRINNE) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_3");
|
||||||
|
elseif (classId == HIHINE) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_4");
|
||||||
|
elseif (classId == MIMIDOA) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_5");
|
||||||
|
elseif (classId == WERNER) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_6");
|
||||||
|
elseif (classId == TATTOOED_PIRATE) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_7");
|
||||||
|
elseif (classId == JOELLAUT) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_8");
|
||||||
|
elseif (classId == BODENOLF) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_9");
|
||||||
|
end
|
||||||
|
player:EndEvent();
|
||||||
|
end
|
||||||
|
|
||||||
function onPush(player, quest, npc)
|
function onPush(player, quest, npc)
|
||||||
local data = quest:GetData();
|
local data = quest:GetData();
|
||||||
local sequence = quest:getSequence();
|
local sequence = quest:getSequence();
|
||||||
|
@ -298,8 +416,32 @@ function onPush(player, quest, npc)
|
||||||
quest:UpdateENPCs();
|
quest:UpdateENPCs();
|
||||||
GetWorldManager():WarpToPublicArea(player);
|
GetWorldManager():WarpToPublicArea(player);
|
||||||
end
|
end
|
||||||
|
elseif (sequence == SEQ_048) then
|
||||||
|
if (classId == ZEPHYR_TRIGGER) then
|
||||||
|
local result = callClientFunction(player, "delegateEvent", player, quest, "contentsJoinAskInBasaClass");
|
||||||
|
if (result == 1) then
|
||||||
|
startMan0l1Content(player, quest);
|
||||||
|
return;
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
elseif (sequence == SEQ_085) then
|
||||||
|
if (classId == ECHO_EXIT_TRIGGER2) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent635");
|
||||||
|
player:EndEvent();
|
||||||
|
quest:UpdateENPCs();
|
||||||
|
GetWorldManager():WarpToPublicArea(player);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function onEmote(player, quest, npc, emoteId)
|
||||||
|
local sequence = quest:getSequence();
|
||||||
|
|
||||||
|
if (sequence == SEQ_040) then
|
||||||
|
end
|
||||||
|
|
||||||
|
quest:UpdateENPCs();
|
||||||
|
end
|
||||||
|
|
||||||
function onNotice(player, quest, target)
|
function onNotice(player, quest, target)
|
||||||
local sequence = quest:getSequence();
|
local sequence = quest:getSequence();
|
||||||
|
@ -329,6 +471,25 @@ function onNpcLS(player, quest, npcLSId)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function startMan0l1Content(player, quest)
|
||||||
|
quest:StartSequence(SEQ_050);
|
||||||
|
|
||||||
|
local contentArea = player.CurrentArea:CreateContentArea(player, "/Area/PrivateArea/Content/PrivateAreaMasterSimpleContent", "Man0l101", "SimpleContent30002", "Quest/QuestDirectorMan0l101");
|
||||||
|
|
||||||
|
if (contentArea == nil) then
|
||||||
|
return;
|
||||||
|
end
|
||||||
|
|
||||||
|
local director = contentArea:GetContentDirector();
|
||||||
|
|
||||||
|
player:AddDirector(director);
|
||||||
|
director:StartDirector(false);
|
||||||
|
player:KickEvent(director, "noticeEvent", true);
|
||||||
|
player:SetLoginDirector(director);
|
||||||
|
|
||||||
|
GetWorldManager():DoZoneChangeContent(player, contentArea, -5, 16.35, 6, 0.5, 16);
|
||||||
|
end
|
||||||
|
|
||||||
function getJournalInformation(player, quest)
|
function getJournalInformation(player, quest)
|
||||||
return 0, quest:GetData():GetCounter(CNTR_SEQ7_CUL) * 5, quest:GetData():GetCounter(CNTR_SEQ7_MRD) * 5;
|
return 0, quest:GetData():GetCounter(CNTR_SEQ7_CUL) * 5, quest:GetData():GetCounter(CNTR_SEQ7_MRD) * 5;
|
||||||
end
|
end
|
||||||
|
|
|
@ -1476,7 +1476,9 @@ namespace Meteor.Map.Actors
|
||||||
|
|
||||||
if (!isSilent)
|
if (!isSilent)
|
||||||
{
|
{
|
||||||
SendGameMessage(Server.GetWorldManager().GetActor(), 25224, 0x20, (object)questScenario[freeSlot].GetQuestId()); // "<Quest> accepted."
|
WorldMaster worldMaster = Server.GetWorldManager().GetActor();
|
||||||
|
SendDataPacket("attention", worldMaster, "", 25224, (object)questScenario[freeSlot].GetQuestId()); // "<Quest> accepted."
|
||||||
|
SendGameMessage(worldMaster, 25224, 0x20, (object)questScenario[freeSlot].GetQuestId()); // "<Quest> accepted."
|
||||||
}
|
}
|
||||||
|
|
||||||
instance.OnAccept();
|
instance.OnAccept();
|
||||||
|
|
|
@ -172,6 +172,14 @@ namespace Meteor.Map.Actors.QuestNS
|
||||||
CompletedQuestsBitfield.Set(questId - SCENARIO_START);
|
CompletedQuestsBitfield.Set(questId - SCENARIO_START);
|
||||||
else
|
else
|
||||||
CompletedQuestsBitfield.Clear(questId - SCENARIO_START);
|
CompletedQuestsBitfield.Clear(questId - SCENARIO_START);
|
||||||
|
QuestGameData[] updated = Server.GetQuestGamedataByPrerequisite(questId);
|
||||||
|
foreach (var questData in updated)
|
||||||
|
{
|
||||||
|
if (flag)
|
||||||
|
PrereqBitfield.Set(questData.Id - SCENARIO_START);
|
||||||
|
else
|
||||||
|
PrereqBitfield.Clear(questData.Id - SCENARIO_START);
|
||||||
|
}
|
||||||
ComputeAvailable();
|
ComputeAvailable();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -409,11 +409,11 @@ namespace Meteor.Map
|
||||||
|
|
||||||
private static void AddToList(object o, List<LuaParam> luaParams)
|
private static void AddToList(object o, List<LuaParam> luaParams)
|
||||||
{
|
{
|
||||||
if (o is int)
|
if (o is int || o is short)
|
||||||
{
|
{
|
||||||
luaParams.Add(new LuaParam(0x0, (int)o));
|
luaParams.Add(new LuaParam(0x0, (int)o));
|
||||||
}
|
}
|
||||||
else if (o is uint)
|
else if (o is uint || o is ushort)
|
||||||
{
|
{
|
||||||
luaParams.Add(new LuaParam(0x1, (uint)o));
|
luaParams.Add(new LuaParam(0x1, (uint)o));
|
||||||
}
|
}
|
||||||
|
|
|
@ -933,6 +933,30 @@ namespace Meteor.Map
|
||||||
DoZoneChange(player, player.CurrentArea.ZoneId, null, 0, 15, x, y, z, rotation);
|
DoZoneChange(player, player.CurrentArea.ZoneId, null, 0, 15, x, y, z, rotation);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void WarpToPosition(Player player, float x, float y, float z, float rotation)
|
||||||
|
{
|
||||||
|
//Remove player from currentZone if transfer else it's login
|
||||||
|
if (player.CurrentArea != null)
|
||||||
|
{
|
||||||
|
player.playerSession.LockUpdates(true);
|
||||||
|
player.CurrentArea.RemoveActorFromZone(player);
|
||||||
|
player.CurrentArea.AddActorToZone(player);
|
||||||
|
|
||||||
|
//Update player actor's properties;
|
||||||
|
player.positionX = x;
|
||||||
|
player.positionY = y;
|
||||||
|
player.positionZ = z;
|
||||||
|
player.rotation = rotation;
|
||||||
|
|
||||||
|
//Send packets
|
||||||
|
player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.Id, 0x10));
|
||||||
|
player.playerSession.QueuePacket(player.CreateSpawnTeleportPacket(0));
|
||||||
|
|
||||||
|
player.playerSession.LockUpdates(false);
|
||||||
|
player.SendInstanceUpdate();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//Moves actor to new zone, and sends packets to spawn at the given coords.
|
//Moves actor to new zone, and sends packets to spawn at the given coords.
|
||||||
public void DoZoneChangeContent(Player player, PrivateAreaContent contentArea, float spawnX, float spawnY, float spawnZ, float spawnRotation, ushort spawnType = SetActorPositionPacket.SPAWNTYPE_WARP_DUTY)
|
public void DoZoneChangeContent(Player player, PrivateAreaContent contentArea, float spawnX, float spawnY, float spawnZ, float spawnRotation, ushort spawnType = SetActorPositionPacket.SPAWNTYPE_WARP_DUTY)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Add table
Reference in a new issue