mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-23 13:17:45 +00:00
Added Tug of the Whorl. Fixed up prereqs not working when using debug command. Fixed giveexp command. Added seq constants.
This commit is contained in:
parent
5c49563790
commit
90115f7c83
11 changed files with 435 additions and 15 deletions
|
@ -26,8 +26,8 @@ function onTrigger(player, argc, qty, name, lastName)
|
|||
currency = 1000001;
|
||||
qty = tonumber(qty) or 1;
|
||||
location = INVENTORY_CURRENCY;
|
||||
|
||||
actionList = player:AddExp(qty, player.charaWork.parameterSave.state_mainSkill[0], 0);
|
||||
print("ASDASDASDASDASD");
|
||||
actionList = player:AddExp(qty, player.charaWork.parameterSave.state_mainSkill[1], 0);
|
||||
player:DoBattleAction(0, 0, actionList);
|
||||
else
|
||||
print(sender.."unable to add experience, ensure player name is valid.");
|
||||
|
|
37
Data/scripts/directors/Quest/QuestDirectorMan0l101.lua
Normal file
37
Data/scripts/directors/Quest/QuestDirectorMan0l101.lua
Normal file
|
@ -0,0 +1,37 @@
|
|||
require ("global")
|
||||
require ("quests/man/man0l1")
|
||||
|
||||
function init()
|
||||
return "/Director/Quest/QuestDirectorMan0l101";
|
||||
end
|
||||
|
||||
function onCreateContentArea(players, director, contentArea, contentGroup)
|
||||
|
||||
sisipu = contentArea:SpawnActor(2290007, "sisipu", -8, 16.35, 6, 0.5);
|
||||
|
||||
mob1 = contentArea:SpawnActor(2205403, "mob1", -3.02+3, 17.35, 14.24, -2.81);
|
||||
mob2 = contentArea:SpawnActor(2205403, "mob2", -3.02, 17.35, 14.24, -2.81);
|
||||
mob3 = contentArea:SpawnActor(2205403, "mob3", -3.02-3, 17.35, 14.24, -2.81);
|
||||
|
||||
for _, player in pairs(players) do
|
||||
contentGroup:AddMember(player);
|
||||
end;
|
||||
|
||||
contentGroup:AddMember(director);
|
||||
contentGroup:AddMember(yshtola);
|
||||
contentGroup:AddMember(stahlmann);
|
||||
contentGroup:AddMember(mob1);
|
||||
contentGroup:AddMember(mob2);
|
||||
contentGroup:AddMember(mob3);
|
||||
|
||||
end
|
||||
|
||||
function onEventStarted(player, director, triggerName)
|
||||
|
||||
local man0l1Quest = player:GetQuest("Man0l1");
|
||||
|
||||
callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEvent604");
|
||||
player:EndEvent();
|
||||
|
||||
|
||||
end
|
|
@ -159,6 +159,10 @@ QFLAG_PLATE = 2;
|
|||
QFLAG_MAP = 3;
|
||||
QFLAG_REWARD = 4;
|
||||
|
||||
-- SPECIAL SEQUENCE CONSTANTS
|
||||
SEQ_ACCEPT = 65535;
|
||||
SEQ_COMPLETE = 65534;
|
||||
|
||||
-- MUSIC
|
||||
MUSIC_IMMEDIATE = 1;
|
||||
MUSIC_CROSSFADE = 2;
|
||||
|
|
|
@ -49,7 +49,7 @@ function onFinish(player, quest)
|
|||
end
|
||||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == 65535) then
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(KINNISON, QFLAG_PLATE);
|
||||
end
|
||||
|
||||
|
|
181
Data/scripts/quests/etc/etc3l0.lua
Normal file
181
Data/scripts/quests/etc/etc3l0.lua
Normal file
|
@ -0,0 +1,181 @@
|
|||
require ("global")
|
||||
|
||||
--[[
|
||||
|
||||
Quest Script
|
||||
|
||||
Name: The Tug of the Whorl
|
||||
Code: Etc3l0
|
||||
Id: 110653
|
||||
Prereq: Level 5, Any Class
|
||||
|
||||
]]
|
||||
|
||||
-- Sequence Numbers
|
||||
SEQ_000 = 0; -- Talk to all the citizens.
|
||||
SEQ_001 = 1; -- Return to Ginnade.
|
||||
|
||||
-- Actor Class Ids
|
||||
GINNADE = 1000132;
|
||||
ZONGGO = 1000057;
|
||||
WHAHTOA = 1000475;
|
||||
FERDILLAIX = 1000344;
|
||||
FRAILOISE = 1000065;
|
||||
ARNEGIS = 1000227;
|
||||
|
||||
-- Quest Markers
|
||||
MRKR_ZONGGO = 11070001
|
||||
MRKR_WHAHTOA = 11070002
|
||||
MRKR_FERDILLAIX = 11070003
|
||||
MRKR_FRAILOISE = 11070004
|
||||
MRKR_ARNEGIS = 11070005
|
||||
MRKR_GINNADE = 11070006
|
||||
|
||||
-- Quest Flags
|
||||
FLAG_TALKED_ZONGGO = 0;
|
||||
FLAG_TALKED_WHAHTOA = 1;
|
||||
FLAG_TALKED_FERDILLAIX = 2;
|
||||
FLAG_TALKED_FRAILOISE = 3;
|
||||
FLAG_TALKED_ARNEGIS = 4;
|
||||
|
||||
-- Quest Counters
|
||||
COUNTER_TALKED = 0;
|
||||
|
||||
function onStart(player, quest)
|
||||
quest:StartSequence(SEQ_000);
|
||||
end
|
||||
|
||||
function onFinish(player, quest)
|
||||
end
|
||||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(GINNADE, QFLAG_NORM);
|
||||
end
|
||||
|
||||
local data = quest:GetData();
|
||||
if (sequence == SEQ_000) then
|
||||
quest:SetENpc(GINNADE);
|
||||
quest:SetENpc(ZONGGO, (not data:GetFlag(FLAG_TALKED_ZONGGO) and QFLAG_NORM or QFLAG_NONE));
|
||||
quest:SetENpc(WHAHTOA, (not data:GetFlag(FLAG_TALKED_WHAHTOA) and QFLAG_NORM or QFLAG_NONE));
|
||||
quest:SetENpc(FERDILLAIX, (not data:GetFlag(FLAG_TALKED_FERDILLAIX) and QFLAG_NORM or QFLAG_NONE));
|
||||
quest:SetENpc(FRAILOISE, (not data:GetFlag(FLAG_TALKED_FRAILOISE) and QFLAG_NORM or QFLAG_NONE));
|
||||
quest:SetENpc(ARNEGIS, (not data:GetFlag(FLAG_TALKED_ARNEGIS) and QFLAG_NORM or QFLAG_NONE));
|
||||
elseif (sequence == SEQ_001) then
|
||||
quest:SetENpc(GINNADE, QFLAG_REWARD);
|
||||
end
|
||||
end
|
||||
|
||||
function onTalk(player, quest, npc, eventName)
|
||||
local npcClassId = npc.GetActorClassId();
|
||||
local seq = quest:GetSequence();
|
||||
local incCounter = false;
|
||||
|
||||
-- Offer the quest
|
||||
if (npcClassId == GINNADE and not player:HasQuest(quest)) then
|
||||
local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventGinnadeStart");
|
||||
if (questAccepted == 1) then
|
||||
player:AcceptQuest(quest);
|
||||
end
|
||||
player:EndEvent();
|
||||
return;
|
||||
end
|
||||
|
||||
-- Quest Progress
|
||||
local data = quest:GetData();
|
||||
if (seq == SEQ_000) then
|
||||
if (npcClassId == GINNADE) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "followEvent005");
|
||||
elseif (npcClassId == ZONGGO) then
|
||||
if (not data:GetFlag(FLAG_TALKED_ZONGGO)) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent010");
|
||||
data:SetFlag(FLAG_TALKED_ZONGGO);
|
||||
incCounter = true;
|
||||
else
|
||||
callClientFunction(player, "delegateEvent", player, quest, "followEvent010");
|
||||
end
|
||||
elseif (npcClassId == WHAHTOA) then
|
||||
if (not data:GetFlag(FLAG_TALKED_WHAHTOA)) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent020");
|
||||
data:SetFlag(FLAG_TALKED_WHAHTOA);
|
||||
incCounter = true;
|
||||
else
|
||||
callClientFunction(player, "delegateEvent", player, quest, "followEvent020");
|
||||
end
|
||||
elseif (npcClassId == FERDILLAIX) then
|
||||
if (not data:GetFlag(FLAG_TALKED_FERDILLAIX)) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent030");
|
||||
data:SetFlag(FLAG_TALKED_FERDILLAIX);
|
||||
incCounter = true;
|
||||
else
|
||||
callClientFunction(player, "delegateEvent", player, quest, "followEvent030");
|
||||
end
|
||||
elseif (npcClassId == FRAILOISE) then
|
||||
if (not data:GetFlag(FLAG_TALKED_FRAILOISE)) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent040");
|
||||
data:SetFlag(FLAG_TALKED_FRAILOISE);
|
||||
incCounter = true;
|
||||
else
|
||||
callClientFunction(player, "delegateEvent", player, quest, "followEvent040");
|
||||
end
|
||||
elseif (npcClassId == ARNEGIS) then
|
||||
if (not data:GetFlag(FLAG_TALKED_ARNEGIS)) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent050");
|
||||
data:SetFlag(FLAG_TALKED_ARNEGIS);
|
||||
incCounter = true;
|
||||
else
|
||||
callClientFunction(player, "delegateEvent", player, quest, "followEvent050");
|
||||
end
|
||||
end
|
||||
|
||||
-- Increase objective counter & play relevant messages
|
||||
if (incCounter == true) then
|
||||
local counterAmount = data:IncCounter(COUNTER_TALKED);
|
||||
|
||||
attentionMessage(player, 51060, 0, counterAmount, 5); -- You have spoken with a Barracuda informant. (... of 5)
|
||||
|
||||
if (seq000_checkCondition(data)) then -- All informants spoken to
|
||||
attentionMessage(player, 25225, quest.GetQuestId()); -- "The Tug of the Whorl" objectives complete!
|
||||
quest:UpdateENPCs(); -- Band-aid for a QFLAG_NORM issue
|
||||
quest:StartSequence(SEQ_001);
|
||||
end
|
||||
end
|
||||
|
||||
elseif (seq == SEQ_001) then
|
||||
--Quest Complete
|
||||
if (npcClassId == GINNADE) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent060");
|
||||
callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
|
||||
player:CompleteQuest(quest);
|
||||
end
|
||||
end
|
||||
quest:UpdateENPCs();
|
||||
player:EndEvent();
|
||||
end
|
||||
|
||||
-- Check if all informants are talked to
|
||||
function seq000_checkCondition(data)
|
||||
return (data:GetFlag(FLAG_TALKED_ZONGGO) and
|
||||
data:GetFlag(FLAG_TALKED_WHAHTOA) and
|
||||
data:GetFlag(FLAG_TALKED_FERDILLAIX) and
|
||||
data:GetFlag(FLAG_TALKED_FRAILOISE) and
|
||||
data:GetFlag(FLAG_TALKED_ARNEGIS));
|
||||
end
|
||||
|
||||
function getJournalMapMarkerList(player, quest)
|
||||
local sequence = quest:getSequence();
|
||||
local data = quest:GetData();
|
||||
local possibleMarkers = {};
|
||||
|
||||
if (sequence == SEQ_000) then
|
||||
if (not data:GetFlag(FLAG_TALKED_ZONGGO)) then table.insert(possibleMarkers, MRKR_ZONGGO); end
|
||||
if (not data:GetFlag(FLAG_TALKED_WHAHTOA)) then table.insert(possibleMarkers, MRKR_WHAHTOA); end
|
||||
if (not data:GetFlag(FLAG_TALKED_FERDILLAIX)) then table.insert(possibleMarkers, MRKR_FERDILLAIX); end
|
||||
if (not data:GetFlag(FLAG_TALKED_FRAILOISE)) then table.insert(possibleMarkers, MRKR_FRAILOISE); end
|
||||
if (not data:GetFlag(FLAG_TALKED_ARNEGIS)) then table.insert(possibleMarkers, MRKR_ARNEGIS); end
|
||||
elseif (sequence == SEQ_001) then
|
||||
table.insert(possibleMarkers, MRKR_GINNADE);
|
||||
end
|
||||
|
||||
return unpack(possibleMarkers)
|
||||
end
|
|
@ -27,10 +27,7 @@ ITEM_WELL_WORN_BAG = 11000224;
|
|||
MRKR_PFARAHR = 11082001;
|
||||
MRKR_VKOROLON = 11082002;
|
||||
|
||||
|
||||
|
||||
function onStart(player, quest)
|
||||
-- processEventVKOROLONStart -- No means of properly accepting quests yet
|
||||
quest:StartSequence(SEQ_000);
|
||||
player:SendGameMessage(GetWorldMaster(), 25246, MESSAGE_TYPE_SYSTEM, ITEM_WELL_WORN_BAG, 1);
|
||||
end
|
||||
|
@ -38,9 +35,11 @@ end
|
|||
function onFinish(player, quest)
|
||||
end
|
||||
|
||||
|
||||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(VKOROLON, QFLAG_PLATE);
|
||||
end
|
||||
|
||||
if (sequence == SEQ_000) then
|
||||
quest:SetENpc(VKOROLON);
|
||||
quest:SetENpc(PFARAHR, QFLAG_PLATE);
|
||||
|
@ -54,6 +53,10 @@ function onTalk(player, quest, npc)
|
|||
local sequence = quest:getSequence();
|
||||
local classId = npc:GetActorClassId();
|
||||
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEventVKOROLONStart");
|
||||
end
|
||||
|
||||
if (sequence == SEQ_000) then
|
||||
if (classId == VKOROLON) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent_000_1");
|
||||
|
|
|
@ -26,13 +26,14 @@ SEQ_055 = 55; -- Search lighthouse for corpse
|
|||
SEQ_060 = 60; -- Talk to Sisipu
|
||||
SEQ_065 = 65; -- Return to FSH Guild
|
||||
SEQ_070 = 70; -- Contact Baderon on LS
|
||||
SEQ_075 = 75; -- Go to the ARM and BSM Guilds.
|
||||
SEQ_075 = 75; -- Go to the ARM and BSM Guilds. Talk to Bodenolf.
|
||||
SEQ_080 = 80; -- Speak with H'naanza
|
||||
SEQ_085 = 85; -- Speak with Bodenolf
|
||||
SEQ_090 = 90; -- Contact Baderon on LS
|
||||
SEQ_092 = 92; -- Return to Baderon.
|
||||
|
||||
-- Actor Class Ids
|
||||
-- Echo in Adv Guild
|
||||
YSHTOLA = 1000001;
|
||||
CRAPULOUS_ADVENTURER = 1000075;
|
||||
DUPLICITOUS_TRADER = 1000076;
|
||||
|
@ -46,13 +47,16 @@ COCKAHOOP_COCKSWAIN = 1001643;
|
|||
SENTENIOUS_SELLSWORD = 1001649;
|
||||
SOLICITOUS_SELLSWORD = 1001650;
|
||||
|
||||
-- Sequence 003
|
||||
BEARDEDROCK_AETHERYTE = 1280002;
|
||||
|
||||
-- Sequence 007
|
||||
CHARLYS = 1000138;
|
||||
ISANDOREL = 1000152;
|
||||
MERLZIRN = 1000472;
|
||||
MSK_TRIGGER = 1090001;
|
||||
|
||||
-- Echo in Mrd Guild
|
||||
NERVOUS_BARRACUDA = 1000096;
|
||||
INTIMIDATING_BARRACUDA = 1000097;
|
||||
OVEREAGER_BARRACUDA = 1000107;
|
||||
|
@ -65,8 +69,24 @@ ADVENTURER2 = 1000870;
|
|||
ADVENTURER3 = 1000871;
|
||||
ECHO_EXIT_TRIGGER = 1090003;
|
||||
|
||||
-- FSH Guild
|
||||
NNMULIKA = 1000153;
|
||||
SISIPU = 1000155;
|
||||
ZEPHYR_TRIGGER = 1900001;
|
||||
|
||||
-- Echo in the Bsm Guild
|
||||
TATTOOED_PIRATE = 1000111;
|
||||
IOFA = 1000135;
|
||||
BODENOLF = 1000144;
|
||||
HNAANZA = 1000145;
|
||||
MIMIDOA = 1000176;
|
||||
JOELLAUT = 1000163;
|
||||
WERNER = 1000247;
|
||||
HIHINE = 1000267;
|
||||
TRINNE = 1000268;
|
||||
ECHO_EXIT_TRIGGER2 = 1090001;
|
||||
|
||||
-- Quest Markers
|
||||
MRKR_HOB = 11000202;
|
||||
|
||||
-- Quest Data
|
||||
CNTR_SEQ7_CUL = 1;
|
||||
|
@ -140,6 +160,32 @@ function onStateChange(player, quest, sequence)
|
|||
if (subseqCUL == 1 and subseqMRD == 4) then
|
||||
player:SetNpcLS(1, 1);
|
||||
end
|
||||
elseif (sequence == SEQ_035) then
|
||||
quest:SetENpc(NNMULIKA, QFLAG_PLATE);
|
||||
elseif (sequence == SEQ_048) then
|
||||
quest:SetENpc(BADERON);
|
||||
quest:SetENpc(ZEPHYR_TRIGGER);
|
||||
elseif (sequence == SEQ_075) then
|
||||
quest:SetENpc(BODENOLF, QFLAG_PLATE);
|
||||
elseif (sequence == SEQ_080) then
|
||||
quest:SetENpc(HNAANZA, QFLAG_PLATE);
|
||||
quest:SetENpc(TATTOOED_PIRATE);
|
||||
quest:SetENpc(IOFA);
|
||||
quest:SetENpc(BODENOLF);
|
||||
quest:SetENpc(MIMIDOA);
|
||||
quest:SetENpc(JOELLAUT);
|
||||
quest:SetENpc(WERNER);
|
||||
quest:SetENpc(HIHINE);
|
||||
quest:SetENpc(TRINNE);
|
||||
elseif (sequence == SEQ_085) then
|
||||
quest:SetENpc(HNAANZA);
|
||||
quest:SetENpc(TATTOOED_PIRATE);
|
||||
quest:SetENpc(WERNER);
|
||||
quest:SetENpc(HIHINE);
|
||||
quest:SetENpc(TRINNE);
|
||||
quest:SetENpc(ECHO_EXIT_TRIGGER2, QFLAG_MAP, false, true);
|
||||
elseif (sequence == SEQ_092) then
|
||||
quest:SetENpc(BADERON, QFLAG_REWARD);
|
||||
end
|
||||
|
||||
end
|
||||
|
@ -158,17 +204,68 @@ function onTalk(player, quest, npc)
|
|||
elseif (sequence == SEQ_005) then
|
||||
if (classId == BADERON) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent026");
|
||||
quest:StartSequence(SEQ_006);
|
||||
player:EndEvent();
|
||||
quest:StartSequence(SEQ_006);
|
||||
end
|
||||
elseif (sequence == SEQ_006) then
|
||||
if (classId == BADERON) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent027");
|
||||
quest:StartSequence(SEQ_007);
|
||||
player:EndEvent();
|
||||
player:SendGameMessage(GetWorldMaster(), 25117, 0x20, 11000125); -- You obtain Baderon's Recommendation
|
||||
quest:StartSequence(SEQ_007);
|
||||
end
|
||||
elseif (sequence == SEQ_007) then
|
||||
seq007_onTalk(player, quest, npc, classId);
|
||||
elseif (sequence == SEQ_035) then
|
||||
if (classId == NNMULIKA) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent602");
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent602_2");
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent602_3");
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent604");
|
||||
--quest:StartSequence(SEQ_040);
|
||||
player:EndEvent();
|
||||
end
|
||||
elseif (sequence == SEQ_040) then
|
||||
|
||||
elseif (sequence == SEQ_048) then
|
||||
if (classId == BADERON) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent602_3");
|
||||
player:EndEvent();
|
||||
elseif (classId == ZEPHYR_TRIGGER) then
|
||||
local startDuty = callClientFunction(player, "delegateEvent", player, quest, "processEvent602_3");
|
||||
if (startDuty) then
|
||||
end
|
||||
player:EndEvent();
|
||||
end
|
||||
elseif (sequence == SEQ_075) then
|
||||
if (classId == BODENOLF) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent630");
|
||||
player:EndEvent();
|
||||
quest:StartSequence(SEQ_080);
|
||||
GetWorldManager():WarpToPrivateArea(player, "PrivateAreaMasterPast", 4, -504.985, 42.490, 433.712, 2.35);
|
||||
end
|
||||
elseif (sequence == SEQ_080) then
|
||||
if (classId == HNAANZA) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent632");
|
||||
player:EndEvent();
|
||||
quest:StartSequence(SEQ_085);
|
||||
else
|
||||
seq080_085_onTalk(player, quest, npc, classId);
|
||||
end
|
||||
elseif (sequence == SEQ_085) then
|
||||
if (classId == HNAANZA) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent632_2");
|
||||
else
|
||||
seq080_085_onTalk(player, quest, npc, classId);
|
||||
end
|
||||
elseif (sequence == SEQ_092) then
|
||||
if (classId == BADERON) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEventComplete");
|
||||
callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 300, 1, 1, 2);
|
||||
player:EndEvent();
|
||||
player:CompleteQuest(quest);
|
||||
return;
|
||||
end
|
||||
end
|
||||
|
||||
quest:UpdateENPCs();
|
||||
|
@ -279,6 +376,27 @@ function seq007_onTalk(player, quest, npc, classId)
|
|||
player:EndEvent();
|
||||
end
|
||||
|
||||
function seq080_085_onTalk(player, quest, npc, classId)
|
||||
if (classId == IOFA) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_2");
|
||||
elseif (classId == TRINNE) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_3");
|
||||
elseif (classId == HIHINE) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_4");
|
||||
elseif (classId == MIMIDOA) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_5");
|
||||
elseif (classId == WERNER) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_6");
|
||||
elseif (classId == TATTOOED_PIRATE) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_7");
|
||||
elseif (classId == JOELLAUT) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_8");
|
||||
elseif (classId == BODENOLF) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent630_9");
|
||||
end
|
||||
player:EndEvent();
|
||||
end
|
||||
|
||||
function onPush(player, quest, npc)
|
||||
local data = quest:GetData();
|
||||
local sequence = quest:getSequence();
|
||||
|
@ -298,9 +416,33 @@ function onPush(player, quest, npc)
|
|||
quest:UpdateENPCs();
|
||||
GetWorldManager():WarpToPublicArea(player);
|
||||
end
|
||||
elseif (sequence == SEQ_048) then
|
||||
if (classId == ZEPHYR_TRIGGER) then
|
||||
local result = callClientFunction(player, "delegateEvent", player, quest, "contentsJoinAskInBasaClass");
|
||||
if (result == 1) then
|
||||
startMan0l1Content(player, quest);
|
||||
return;
|
||||
end
|
||||
end
|
||||
elseif (sequence == SEQ_085) then
|
||||
if (classId == ECHO_EXIT_TRIGGER2) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent635");
|
||||
player:EndEvent();
|
||||
quest:UpdateENPCs();
|
||||
GetWorldManager():WarpToPublicArea(player);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function onEmote(player, quest, npc, emoteId)
|
||||
local sequence = quest:getSequence();
|
||||
|
||||
if (sequence == SEQ_040) then
|
||||
end
|
||||
|
||||
quest:UpdateENPCs();
|
||||
end
|
||||
|
||||
function onNotice(player, quest, target)
|
||||
local sequence = quest:getSequence();
|
||||
|
||||
|
@ -329,6 +471,25 @@ function onNpcLS(player, quest, npcLSId)
|
|||
end
|
||||
end
|
||||
|
||||
function startMan0l1Content(player, quest)
|
||||
quest:StartSequence(SEQ_050);
|
||||
|
||||
local contentArea = player.CurrentArea:CreateContentArea(player, "/Area/PrivateArea/Content/PrivateAreaMasterSimpleContent", "Man0l101", "SimpleContent30002", "Quest/QuestDirectorMan0l101");
|
||||
|
||||
if (contentArea == nil) then
|
||||
return;
|
||||
end
|
||||
|
||||
local director = contentArea:GetContentDirector();
|
||||
|
||||
player:AddDirector(director);
|
||||
director:StartDirector(false);
|
||||
player:KickEvent(director, "noticeEvent", true);
|
||||
player:SetLoginDirector(director);
|
||||
|
||||
GetWorldManager():DoZoneChangeContent(player, contentArea, -5, 16.35, 6, 0.5, 16);
|
||||
end
|
||||
|
||||
function getJournalInformation(player, quest)
|
||||
return 0, quest:GetData():GetCounter(CNTR_SEQ7_CUL) * 5, quest:GetData():GetCounter(CNTR_SEQ7_MRD) * 5;
|
||||
end
|
||||
|
|
|
@ -1476,7 +1476,9 @@ namespace Meteor.Map.Actors
|
|||
|
||||
if (!isSilent)
|
||||
{
|
||||
SendGameMessage(Server.GetWorldManager().GetActor(), 25224, 0x20, (object)questScenario[freeSlot].GetQuestId()); // "<Quest> accepted."
|
||||
WorldMaster worldMaster = Server.GetWorldManager().GetActor();
|
||||
SendDataPacket("attention", worldMaster, "", 25224, (object)questScenario[freeSlot].GetQuestId()); // "<Quest> accepted."
|
||||
SendGameMessage(worldMaster, 25224, 0x20, (object)questScenario[freeSlot].GetQuestId()); // "<Quest> accepted."
|
||||
}
|
||||
|
||||
instance.OnAccept();
|
||||
|
|
|
@ -172,6 +172,14 @@ namespace Meteor.Map.Actors.QuestNS
|
|||
CompletedQuestsBitfield.Set(questId - SCENARIO_START);
|
||||
else
|
||||
CompletedQuestsBitfield.Clear(questId - SCENARIO_START);
|
||||
QuestGameData[] updated = Server.GetQuestGamedataByPrerequisite(questId);
|
||||
foreach (var questData in updated)
|
||||
{
|
||||
if (flag)
|
||||
PrereqBitfield.Set(questData.Id - SCENARIO_START);
|
||||
else
|
||||
PrereqBitfield.Clear(questData.Id - SCENARIO_START);
|
||||
}
|
||||
ComputeAvailable();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -409,11 +409,11 @@ namespace Meteor.Map
|
|||
|
||||
private static void AddToList(object o, List<LuaParam> luaParams)
|
||||
{
|
||||
if (o is int)
|
||||
if (o is int || o is short)
|
||||
{
|
||||
luaParams.Add(new LuaParam(0x0, (int)o));
|
||||
}
|
||||
else if (o is uint)
|
||||
else if (o is uint || o is ushort)
|
||||
{
|
||||
luaParams.Add(new LuaParam(0x1, (uint)o));
|
||||
}
|
||||
|
|
|
@ -932,6 +932,30 @@ namespace Meteor.Map
|
|||
if (player.CurrentArea.IsPrivate())
|
||||
DoZoneChange(player, player.CurrentArea.ZoneId, null, 0, 15, x, y, z, rotation);
|
||||
}
|
||||
|
||||
public void WarpToPosition(Player player, float x, float y, float z, float rotation)
|
||||
{
|
||||
//Remove player from currentZone if transfer else it's login
|
||||
if (player.CurrentArea != null)
|
||||
{
|
||||
player.playerSession.LockUpdates(true);
|
||||
player.CurrentArea.RemoveActorFromZone(player);
|
||||
player.CurrentArea.AddActorToZone(player);
|
||||
|
||||
//Update player actor's properties;
|
||||
player.positionX = x;
|
||||
player.positionY = y;
|
||||
player.positionZ = z;
|
||||
player.rotation = rotation;
|
||||
|
||||
//Send packets
|
||||
player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.Id, 0x10));
|
||||
player.playerSession.QueuePacket(player.CreateSpawnTeleportPacket(0));
|
||||
|
||||
player.playerSession.LockUpdates(false);
|
||||
player.SendInstanceUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
//Moves actor to new zone, and sends packets to spawn at the given coords.
|
||||
public void DoZoneChangeContent(Player player, PrivateAreaContent contentArea, float spawnX, float spawnY, float spawnZ, float spawnRotation, ushort spawnType = SetActorPositionPacket.SPAWNTYPE_WARP_DUTY)
|
||||
|
|
Loading…
Add table
Reference in a new issue