mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-20 11:47:48 +00:00
DftFst: Added a param handling to Kinnison on DftFst since it'd crash the client otherwise.
Etc3g0: Polished up the script, made it as authentic to retail as I could get it barring reward hand-out and starting the quest Etc5g0: Ported the quest over from the old scripting setup. Man0u1: Still very early wip.
This commit is contained in:
parent
4fe8f77887
commit
acf953e909
4 changed files with 181 additions and 63 deletions
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@ -18,13 +18,22 @@ local defaultTalkFst = {
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[1001081] = "defaultTalkWithKhumamoshroca_001", -- Khuma Moshroca
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[1001103] = "defaultTalkWithMestonnaux_001", -- Mestonnaux
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[1001396] = "defaultTalkWithLefwyne_001", -- Lefwyne
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[1001430] = "defaultTalkWithKinnison_001", -- Kinnison
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[1001437] = "defaultTalkWithSybell_001", -- Sybell
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[1001430] = "defaultTalkWithKinnison_001", -- Kinnison - Two args (nil errors client). If either >= 0, dialog mentions you've met Kan-E-Senna.
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[1001437] = "defaultTalkWithSybell_001" -- Sybell
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-- [1000458] = "defaultTalkWithInn_Desk"
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}
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function onTalk(player, quest, npc, eventName)
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local clientFunc = defaultTalkFst[npc:GetActorClassId()];
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callClientFunction(player, "delegateEvent", player, quest, clientFunc);
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local npcId = npc:GetActorClassId();
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local clientFunc = defaultTalkFst[npcId];
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if (npcId == 1001430) then -- Kinnison
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callClientFunction(player, "delegateEvent", player, quest, clientFunc, -1,-1);
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else
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callClientFunction(player, "delegateEvent", player, quest, clientFunc);
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end
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player:EndEvent();
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end
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@ -38,6 +38,9 @@ FLAG_TALKED_NELLAURE = 2;
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FLAG_TALKED_KHUMA_MOSHROCA = 3;
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FLAG_TALKED_LEFWYNE = 4;
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-- Quest Counters
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COUNTER_TALKED = 0;
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--offerQuestResult = callClientFunction(player, "delegateEvent", player, quest, "processEventOffersStart");
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function onStart(player, quest)
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@ -48,33 +51,32 @@ function onFinish(player, quest)
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end
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function onSequence(player, quest, sequence)
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quest:ClearENpcs();
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if (sequence == SEQ_000) then
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quest:AddENpc(SYBELL, qflag(quest, FLAG_TALKED_SYBELL));
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quest:AddENpc(KHUMA_MOSHROCA, qflag(quest, FLAG_TALKED_KHUMA_MOSHROCA));
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quest:AddENpc(NELLAURE, qflag(quest, FLAG_TALKED_NELLAURE));
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quest:AddENpc(MESTONNAUX, qflag(quest, FLAG_TALKED_MESTONNAUX));
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quest:AddENpc(LEFWYNE, qflag(quest, FLAG_TALKED_LEFWYNE));
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quest:AddENpc(KINNISON);
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quest:AddENpc(SYBELL, (not quest:GetFlag(FLAG_TALKED_SYBELL) and QFLAG_PLATE or QFLAG_NONE));
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quest:AddENpc(KHUMA_MOSHROCA, (not quest:GetFlag(FLAG_TALKED_KHUMA_MOSHROCA) and QFLAG_PLATE or QFLAG_NONE));
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quest:AddENpc(NELLAURE, (not quest:GetFlag(FLAG_TALKED_NELLAURE) and QFLAG_PLATE or QFLAG_NONE));
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quest:AddENpc(MESTONNAUX, (not quest:GetFlag(FLAG_TALKED_MESTONNAUX) and QFLAG_PLATE or QFLAG_NONE));
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quest:AddENpc(LEFWYNE, (not quest:GetFlag(FLAG_TALKED_LEFWYNE) and QFLAG_PLATE or QFLAG_NONE));
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elseif (sequence == SEQ_001) then
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quest:AddENpc(KINNISON);
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quest:AddENpc(KINNISON, QFLAG_PLATE);
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end
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end
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function qflag(quest, flag)
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return quest:GetFlag(flag) and QFLAG_ALL or QFLAG_NONE;
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end
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function onTalk(player, quest, npc, eventName)
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local npcClassId = npc.GetActorClassId();
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local seq = quest:GetSequence();
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local incCounter = false;
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if (seq == SEQ_000) then
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if (npcClassId == SYBELL) then
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if (npcClassId == KINNISON) then
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callClientFunction(player, "delegateEvent", player, quest, "processEventOffersAfter");
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elseif (npcClassId == SYBELL) then
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if (not quest:GetFlag(FLAG_TALKED_SYBELL)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEventSybellSpeak");
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quest:SetFlag(FLAG_TALKED_SYBELL);
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--quest:UpdateENpc(SYBELL, QFLAG_NONE);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "processEventSybellSpeakAfter");
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end
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@ -82,15 +84,15 @@ function onTalk(player, quest, npc, eventName)
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if (not quest:GetFlag(FLAG_TALKED_KHUMA_MOSHROCA)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEventKhumaSpeak");
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quest:SetFlag(FLAG_TALKED_KHUMA_MOSHROCA);
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--quest:UpdateENpc(KHUMA_MOSHROCA, QFLAG_NONE);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "processEventKhumaSpeakAfter");
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end
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elseif (npcClassId == NELLAURE) then
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if (not quest:GetFlag(FLAG_TALKED_NELLAURE)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEventNellaureSpeak");
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quest:SetFlag(FLAG_TALKED_NELLAURE);
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--quest:UpdateENpc(NELLAURE, QFLAG_NONE);
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quest:SetFlag(FLAG_TALKED_NELLAURE);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "processEventNellaureSpeakAfter");
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end
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@ -98,35 +100,48 @@ function onTalk(player, quest, npc, eventName)
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if (not quest:GetFlag(FLAG_TALKED_MESTONNAUX)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEventMestonnauxSpeak");
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quest:SetFlag(FLAG_TALKED_MESTONNAUX);
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--quest:UpdateENpc(MESTONNAUX, QFLAG_NONE);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "processEventMestonnauxSpeakAfter");
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end
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elseif (npcClassId == LEFWYNE) then
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if (not quest:GetFlag(FLAG_TALKED_LEFWYNE)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEventLefwyneSpeak");
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quest:SetFlag(FLAG_TALKED_LEFWYNE);
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--quest:UpdateENpc(LEFWYNE, QFLAG_NONE);
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quest:SetFlag(FLAG_TALKED_LEFWYNE);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "processEventLefwyneSpeakAfter");
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end
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end
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-- Check condition to go to the next sequence
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if (seq000_checkCondition(quest)) then
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quest:StartSequence(SEQ_001);
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end
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-- Increase objective counter & play relevant messages
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if (incCounter == true) then
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quest:IncCounter(COUNTER_TALKED);
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local counterAmount = quest:GetCounter(COUNTER_TALKED);
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attentionMessage(player, 51061, 0, counterAmount, 5); -- You have heard word of the Seedseers. (... of 5)
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if (seq000_checkCondition(quest)) then -- All Seers spoken to
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attentionMessage(player, 25225, 110674); -- "Seeing the Seers" objectives complete!
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quest:UpdateENPCs(); -- Band-aid for a QFLAG_PLATE issue
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quest:StartSequence(SEQ_001);
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end
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end
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elseif (seq == SEQ_001) then
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--Quest Complete
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if (npcClassId == KINNISON) then
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callClientFunction(player, "delegateEvent", player, quest, "processEventClear");
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callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
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player:CompleteQuest(quest:GetQuestId());
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end
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end
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quest:UpdateENPCs();
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player:EndEvent();
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end
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-- Check if all seers are talked to
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function seq000_checkCondition(quest)
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return (quest:GetFlag(FLAG_TALKED_SYBELL) and
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@ -136,14 +151,20 @@ function seq000_checkCondition(quest)
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quest:GetFlag(FLAG_TALKED_LEFWYNE));
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end
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-- This is called by the RequestQuestJournalCommand when map markers are request.
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-- Check quest_marker for valid values. This should return a table of map markers.
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function getJournalMapMarkerList(player, quest)
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local seq = quest:GetSequence();
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if (seq == SEQ_000) then
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return MRKR_SYBELL, MRKR_KHUMA_MOSHROCA, MRKR_NELLAURE, MRKR_MESTONNAUX, MRKR_LEFWYNE;
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elseif (seq == SEQ_001) then
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return MRKR_KINNISON;
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end
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local sequence = quest:getSequence();
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local possibleMarkers = {};
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if (sequence == SEQ_000) then
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if (not quest:GetFlag(FLAG_TALKED_SYBELL)) then table.insert(possibleMarkers, MRKR_SYBELL); end
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if (not quest:GetFlag(FLAG_TALKED_KHUMA_MOSHROCA)) then table.insert(possibleMarkers, MRKR_KHUMA_MOSHROCA); end
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if (not quest:GetFlag(FLAG_TALKED_NELLAURE)) then table.insert(possibleMarkers, MRKR_NELLAURE); end
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if (not quest:GetFlag(FLAG_TALKED_MESTONNAUX)) then table.insert(possibleMarkers, MRKR_MESTONNAUX); end
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if (not quest:GetFlag(FLAG_TALKED_LEFWYNE)) then table.insert(possibleMarkers, MRKR_LEFWYNE); end
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elseif (sequence == SEQ_001) then
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table.insert(possibleMarkers, MRKR_KINNISON);
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end
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return unpack(possibleMarkers)
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end
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@ -1,21 +1,103 @@
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--Quest Flags
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TALKED_PFARAHR = 0;
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require("global");
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function canAcceptQuest(player)
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return (player:HasQuest("etc5g0") == false and player:IsQuestCompleted("Etc5g0") == false and player:GetHighestLevel() >= 1);
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--[[
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Quest Script
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Name: Waste Not Want Not
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Code: Etc5g0
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Id: 110828
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Prereq: Level 1 on any class. Second MSQ completed. (110002 Man0l1 / 110006 Man0g1 / 110010 Man0u1)
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Notes: Rewards 200 gil
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]]
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-- Sequence Numbers
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SEQ_000 = 0; -- Talk to Pfarahr
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SEQ_001 = 1; -- Return to V'korolon
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-- Actor Class Ids
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VKOROLON = 1000458;
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PFARAHR = 1001707;
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-- Quest Item
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ITEM_WELL_WORN_BAG = 11000224;
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-- Quest Markers
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MRKR_PFARAHR = 11082001;
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MRKR_VKOROLON = 11082002;
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function onStart(player, quest)
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-- processEventVKOROLONStart -- No means of properly accepting quests yet
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quest:StartSequence(SEQ_000);
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player:SendGameMessage(GetWorldMaster(), 25246, MESSAGE_TYPE_SYSTEM, ITEM_WELL_WORN_BAG, 1);
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end
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function isObjectivesComplete(player, quest)
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return (quest:GetPhase() == 2);
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function onFinish(player, quest)
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end
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function onAbandonQuest(player, quest)
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vkorolon = GetWorldManager():GetActorInWorldByUniqueId("vkorolon");
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pfarahr = GetWorldManager():GetActorInWorldByUniqueId("pfarahr");
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if (vkorolon ~= nil and canAcceptQuest(player)) then
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vkorolon:SetQuestGraphic(player, 0x2);
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end
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if (pfarahr ~= nil) then
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pfarahr:SetQuestGraphic(player, 0x0);
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end
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end
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function onSequence(player, quest, sequence)
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if (sequence == SEQ_000) then
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quest:AddENpc(VKOROLON);
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quest:AddENpc(PFARAHR, QFLAG_PLATE);
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elseif (sequence == SEQ_001) then
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quest:AddENpc(VKOROLON, QFLAG_PLATE);
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quest:AddENpc(PFARAHR);
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end
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end
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function onTalk(player, quest, npc)
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local sequence = quest:getSequence();
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local classId = npc:GetActorClassId();
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if (sequence == SEQ_000) then
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if (classId == VKOROLON) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent_000_1");
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elseif (classId == PFARAHR) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent_010");
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quest:StartSequence(SEQ_001);
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quest:DoComplete(); -- Need ref since it feels out of place. Just placing it here since original script had it.
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end
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elseif (sequence == SEQ_001) then
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if (classId == VKOROLON) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent_020");
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--callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1); -- Reward window, shouldn't be handled by quest script
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player:CompleteQuest(quest:GetQuestId());
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elseif (classId == PFARAHR) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent_010_1");
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end
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end
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player:EndEvent()
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quest:UpdateENPCs();
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end
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function getJournalInformation(player, quest)
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local sequence = quest:getSequence();
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if (sequence == SEQ_000) then
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return ITEM_WELL_WORN_BAG;
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end
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end
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function getJournalMapMarkerList(player, quest)
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local sequence = quest:getSequence();
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local possibleMarkers = {};
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if (sequence == SEQ_000) then
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table.insert(possibleMarkers, MRKR_PFARAHR);
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elseif (sequence == SEQ_001) then
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table.insert(possibleMarkers, MRKR_VKOROLON);
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end
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return unpack(possibleMarkers)
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end
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@ -15,6 +15,10 @@ Vid refs -
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https://www.youtube.com/watch?v=WNRLrwZ3BJY&t=284s
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https://www.youtube.com/watch?v=eZgcq-FMpfw&t=504s
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Coliseum fight - https://www.youtube.com/watch?v=Jcv9I2Bk46w
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A LOT - https://www.youtube.com/watch?v=gySHO1Be9OM
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]]
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MRKR_CAMP_BLACK_BRUSH = 11001002;
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-- Quest Items
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VELODYNA_COSMOS = 0; -- Seq_000 : 2nd journal arg. >=5 doesn't have.
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COLISEUM_PASS = 0; -- Seq_015 : 3rd journal arg. >=5 doesn't have
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ITEM_VELODYNA_COSMOS = 0; -- Seq_000 : 2nd journal arg. >=5 doesn't have.
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ITEM_COLISEUM_PASS = 0; -- Seq_015 : 3rd journal arg. >=5 doesn't have
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-- Quest Flags
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FLAG_SEQ000 = 0;
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quest:StartSequence(SEQ_000);
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-- Immediately move to the Adventurer's Guild private area
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callClientFunction(player, "delegateEvent", player, quest, "processEventMomodiStart");
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GetWorldManager():DoZoneChange(player, 175, "PrivateAreaMasterPast", 4, 15, -75.242, 195.009, 74.572, -0.046);
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--callClientFunction(player, "delegateEvent", player, quest, "processEvent000_1"); -- Describes what an Instance is
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player:SendGameMessage(quest, 329, 0x20);
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player:SendGameMessage(quest, 330, 0x20);
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end
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@ -167,11 +166,18 @@ function onPush(player, quest, npc)
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end
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function onNotice(player, quest, target)
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callClientFunction(player, "delegateEvent", player, quest, "processEvent000_1"); -- Describes what an Instance is
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player:EndEvent();
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quest:UpdateENPCs();
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end
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function seq000_onTalk(player, quest, npc, classId)
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if (classId == MOMODI) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent010");
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callClientFunction(player, "delegateEvent", player, quest, "processEvent010");
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player:EndEvent();
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quest:StartSequence(SEQ_005);
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GetWorldManager():DoZoneChange(player, 175, nil, 0, 15, player.positionX, player.positionY, player.positionZ, player.rotation);
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@ -209,7 +215,7 @@ end
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function getJournalInformation(player, quest)
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return 0, VELODYNA_COSMOS, COLISEUM_PASS;
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return 0, ITEM_VELODYNA_COSMOS, ITEM_COLISEUM_PASS;
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end
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