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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Finished filling out lua script for rentals/summons/new chocos.
This commit is contained in:
parent
ca4f00cfe3
commit
b627ecf0fe
2 changed files with 40 additions and 151 deletions
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@ -11,10 +11,20 @@ eventSetChocoboName(true) - Opens the set name dialog
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eventAfterChocoboName(player) - Called if player done naming chocobo, shows cutscene, returns state and waits to teleport outside city.
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eventAfterChocoboName(player) - Called if player done naming chocobo, shows cutscene, returns state and waits to teleport outside city.
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eventCancelChocoboName(player) - Called if player cancels naming chocobo, returns state.
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eventCancelChocoboName(player) - Called if player cancels naming chocobo, returns state.
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eventTalkStepBreak(player) - Finishes talkTurn and says a goodbye
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eventTalkStepBreak(player) - Finishes talkTurn and says a goodbye
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Notes:
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* Rent price and time seems to be hardcoded into the client. Price is always 800gil and time is 10m.
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* The func eventSetChocoboName *requires* the actor with id `1080101` to be present in the client instance or it will crash (thanks Jorge for finding that).
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* Special spawn codes must be sent for getting your chocobo or renting for it to work properly.
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--]]
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--]]
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require ("global")
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require ("global")
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local rentalPrice = 800;
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local rentalTime = 10;
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local gcIssuances = {
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local gcIssuances = {
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[1500006] = 2001004,
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[1500006] = 2001004,
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[1500061] = 2001005,
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[1500061] = 2001005,
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@ -28,39 +38,32 @@ local startAppearances = {
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};
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};
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local cityExits = {
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local cityExits = {
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[1500006] = 15,
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[1500006] = {133, -6.032, 46.356, 132.572, 3.034},
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[1500061] = 14,
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[1500061] = {150, 333.271, 5.889, -943.275, 0.794},
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[1000840] = 16
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[1000840] = {170, -26.088, 181.846, -79.438, 2.579}
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};
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};
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function init(npc)
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function init(npc)
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return false, false, 0, 0;
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return false, false, 0, 0;
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end
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end
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function onEventStarted(player, npc, triggerName)
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function onEventStarted(player, npc, triggerName)
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--callClientFunction(player, "eventTalkWelcome", player);
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--callClientFunction(player, "eventAskMainMenu", player, 20, true, true, true, true, 4);
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--callClientFunction(player, "eventTalkMyChocobo", player);
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--callClientFunction(player, "eventSetChocoboName", false);
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--callClientFunction(player, "eventAfterChocoboName", player);
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local curLevel = 20; -- TODO: pull from character
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local curLevel = 20; -- TODO: pull from character
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local hasIssuance = player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(gcIssuances[npc:GetActorClassId()]);
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local hasIssuance = player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(gcIssuances[npc:GetActorClassId()]);
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local hasChocobo = player.hasChocobo;
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local hasChocobo = player.hasChocobo;
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if (player.isGM and hasChocobo == false) then -- Let GMs auto have the issuance for debugging
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if (hasChocobo == false) then -- Let GMs auto have the issuance for debugging
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hasIssuance = true;
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hasIssuance = true;
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end
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end
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local rentPrice = 800;
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local hasFunds = (player:GetCurrentGil() >= rentalPrice);
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local hasFunds = (player:GetCurrentGil() >= rentPrice);
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callClientFunction(player, "eventTalkWelcome", player);
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callClientFunction(player, "eventTalkWelcome", player);
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local menuChoice = callClientFunction(player, "eventAskMainMenu", player, curLevel, hasFunds, hasIssuance, true, true, player.chocoboAppearance);
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local menuChoice = callClientFunction(player, "eventAskMainMenu", player, curLevel, hasFunds, hasIssuance, hasChocobo, hasChocobo, 0);
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if (menuChoice == 1) then -- Issuance option
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if (menuChoice == 1) then -- Issuance option
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callClientFunction(player, "eventTalkMyChocobo", player);
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callClientFunction(player, "eventTalkMyChocobo", player);
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local nameResponse = callClientFunction(player, "eventSetChocoboName", true);
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local nameResponse = callClientFunction(player, "eventSetChocoboName", true);
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@ -70,31 +73,28 @@ function onEventStarted(player, npc, triggerName)
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player:EndEvent();
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player:EndEvent();
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return;
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return;
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else
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else
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local appearance = startAppearances[npc:GetActorClassId()];
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player:IssueChocobo(appearance, startAppearances[npc:GetActorClassId()]);
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player:IssueChocobo(appearance, nameResponse);
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callClientFunction(player, "eventAfterChocoboName", player);
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callClientFunction(player, "eventAfterChocoboName", player);
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mountChocobo(player);
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--Add Chocobo License and remove issuance
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GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()]);
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player:SendGameMessage(player, GetWorldMaster(), 25248, 0x20, 2001007);
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player:SendDataPacket("attention", GetWorldMaster(), "", 25248, 2001007);
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if (player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(2001007) == false) then
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if (player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(2001007) == false) then
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player:GetItemPackage(INVENTORY_KEYITEMS):AddItem(2001007);
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player:GetItemPackage(INVENTORY_KEYITEMS):AddItem(2001007);
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end
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end
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player:GetItemPackage(INVENTORY_KEYITEMS):RemoveItem(gcIssuances[npc:GetActorClassId()], 1);
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player:GetItemPackage(INVENTORY_KEYITEMS):RemoveItem(gcIssuances[npc:GetActorClassId()], 1);
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player:EndEvent();
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--Warp with the special chocobo warp mode.
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return;
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mountChocobo(player);
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GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()][1], nil, 0, SPAWN_CHOCOBO_GET, cityExits[npc:GetActorClassId()][2], cityExits[npc:GetActorClassId()][3], cityExits[npc:GetActorClassId()][4], cityExits[npc:GetActorClassId()][5]);
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end
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end
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elseif(menuChoice == 2) then -- Summon Bird
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elseif(menuChoice == 2) then -- Summon Bird
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mountChocobo(player);
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mountChocobo(player);
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GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()]);
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GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()][1], nil, 0, SPAWN_NO_ANIM, cityExits[npc:GetActorClassId()][2], cityExits[npc:GetActorClassId()][3], cityExits[npc:GetActorClassId()][4], cityExits[npc:GetActorClassId()][5]);
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elseif(menuChoice == 3) then -- Change Barding
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elseif(menuChoice == 3) then -- Change Barding
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callClientFunction(player, "eventTalkStepBreak", player);
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callClientFunction(player, "eventTalkStepBreak", player);
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elseif(menuChoice == 5) then -- Rent Bird
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elseif(menuChoice == 5) then -- Rent Bird
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issueRentalChocobo(player);
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mountChocobo(player, true, 1);
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GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()][1], nil, 0, SPAWN_CHOCOBO_RENTAL, cityExits[npc:GetActorClassId()][2], cityExits[npc:GetActorClassId()][3], cityExits[npc:GetActorClassId()][4], cityExits[npc:GetActorClassId()][5]);
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else
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else
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callClientFunction(player, "eventTalkStepBreak", player);
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callClientFunction(player, "eventTalkStepBreak", player);
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end
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end
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@ -102,13 +102,16 @@ function onEventStarted(player, npc, triggerName)
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player:EndEvent();
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player:EndEvent();
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end
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end
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function mountChocobo(player)
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function mountChocobo(player, isRental, rentalMinutes)
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player:SendChocoboAppearance();
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if (isRental) then
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player:ChangeMusic(64);
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player:StartChocoboRental(rentalMinutes);
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else
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player:ChangeMusic(83);
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end
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player:SendMountAppearance();
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player:SetMountState(1);
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player:SetMountState(1);
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player:ChangeSpeed(0.0, 5.0, 10.0);
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player:ChangeSpeed(0.0, 5.0, 10.0, 10.0);
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player:ChangeState(15);
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player:ChangeState(15);
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end
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end
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function issueRentalChocobo(player)
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--TODO: Write issue rental chocobo code
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end
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@ -1,114 +0,0 @@
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--[[
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PopulaceChocoboLender Script
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Functions:
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eventTalkWelcome(player) - Start Text
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eventAskMainMenu(player, curLevel, hasFundsForRent, isPresentChocoboIssuance, isSummonMyChocobo, isChangeBarding, currentChocoboWare) - Shows the main menu
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eventTalkMyChocobo(player) - Starts the cutscene for getting a chocobo
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eventSetChocoboName(true) - Opens the set name dialog
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eventAfterChocoboName(player) - Called if player done naming chocobo, shows cutscene, returns state and waits to teleport outside city.
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eventCancelChocoboName(player) - Called if player cancels naming chocobo, returns state.
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eventTalkStepBreak(player) - Finishes talkTurn and says a goodbye
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--]]
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require ("global")
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local gcIssuances = {
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[1500006] = 2001004,
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[1500061] = 2001005,
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[1000840] = 2001006
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};
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local startAppearances = {
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[1500006] = CHOCOBO_LIMSA1,
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[1500061] = CHOCOBO_GRIDANIA1,
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[1000840] = CHOCOBO_ULDAH1
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};
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local cityExits = {
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[1500006] = 15,
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[1500061] = 14,
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[1000840] = 16
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};
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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--callClientFunction(player, "eventTalkWelcome", player);
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--callClientFunction(player, "eventAskMainMenu", player, 20, true, true, true, true, 4);
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--callClientFunction(player, "eventTalkMyChocobo", player);
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--callClientFunction(player, "eventSetChocoboName", false);
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--callClientFunction(player, "eventAfterChocoboName", player);
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local curLevel = 20; -- TODO: pull from character
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local hasIssuance = player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(gcIssuances[npc:GetActorClassId()]);
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local hasChocobo = player.hasChocobo;
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if (player.isGM and hasChocobo == false) then -- Let GMs auto have the issuance for debugging
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hasIssuance = true;
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end
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local rentPrice = 800;
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local hasFunds = (player:GetCurrentGil() >= rentPrice);
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callClientFunction(player, "eventTalkWelcome", player);
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local menuChoice = callClientFunction(player, "eventAskMainMenu", player, curLevel, hasFunds, hasIssuance, true, true, player.chocoboAppearance);
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if (menuChoice == 1) then -- Issuance option
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callClientFunction(player, "eventTalkMyChocobo", player);
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local nameResponse = callClientFunction(player, "eventSetChocoboName", true);
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if (nameResponse == "") then -- Cancel Chocobo naming
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callClientFunction(player, "eventCancelChocoboName", player);
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callClientFunction(player, "eventTalkStepBreak", player);
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player:EndEvent();
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return;
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else
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local appearance = startAppearances[npc:GetActorClassId()];
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player:IssueChocobo(appearance, nameResponse);
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callClientFunction(player, "eventAfterChocoboName", player);
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mountChocobo(player);
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GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()]);
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player:SendGameMessage(player, GetWorldMaster(), 25248, 0x20, 2001007);
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player:SendDataPacket("attention", GetWorldMaster(), "", 25248, 2001007);
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if (player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(2001007) == false) then
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player:GetItemPackage(INVENTORY_KEYITEMS):AddItem(2001007);
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end
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player:GetItemPackage(INVENTORY_KEYITEMS):RemoveItem(gcIssuances[npc:GetActorClassId()], 1);
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player:EndEvent();
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return;
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end
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elseif(menuChoice == 2) then -- Summon Bird
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mountChocobo(player);
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GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()]);
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elseif(menuChoice == 3) then -- Change Barding
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callClientFunction(player, "eventTalkStepBreak", player);
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elseif(menuChoice == 5) then -- Rent Bird
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issueRentalChocobo(player);
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else
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callClientFunction(player, "eventTalkStepBreak", player);
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end
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player:EndEvent();
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end
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function mountChocobo(player)
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player:SendChocoboAppearance();
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player:SetMountState(1);
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player:ChangeSpeed(0.0, 5.0, 10.0);
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player:ChangeState(15);
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end
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function issueRentalChocobo(player)
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--TODO: Write issue rental chocobo code
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end
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