diff --git a/FFXIVClassic Common Class Lib/Utils.cs b/FFXIVClassic Common Class Lib/Utils.cs
index a97f2ee2..12f5f88f 100644
--- a/FFXIVClassic Common Class Lib/Utils.cs
+++ b/FFXIVClassic Common Class Lib/Utils.cs
@@ -1,233 +1,234 @@
-using System;
-using System.Text;
-
-namespace FFXIVClassic.Common
-{
- public static class Utils
- {
- private static readonly uint[] _lookup32 = CreateLookup32();
-
- private static uint[] CreateLookup32()
- {
- var result = new uint[256];
- for (int i = 0; i < 256; i++)
- {
- string s = i.ToString("X2");
- result[i] = ((uint)s[0]) + ((uint)s[1] << 16);
- }
- return result;
- }
-
- public static string ByteArrayToHex(byte[] bytes, int offset = 0, int bytesPerLine = 16)
- {
- if (bytes == null)
- {
- return String.Empty;
- }
-
- char[] hexChars = "0123456789ABCDEF".ToCharArray();
-
- // 00000000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
- // 00000010 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
- int offsetBlock = 8 + 3;
- int byteBlock = offsetBlock + (bytesPerLine * 3) + ((bytesPerLine - 1) / 8) + 2;
- int lineLength = byteBlock + bytesPerLine + Environment.NewLine.Length;
-
- char[] line = (new String(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
- int numLines = (bytes.Length + bytesPerLine - 1) / bytesPerLine;
-
- StringBuilder sb = new StringBuilder(numLines * lineLength);
-
- for (int i = 0; i < bytes.Length; i += bytesPerLine)
- {
- int h = i + offset;
-
- line[0] = hexChars[(h >> 28) & 0xF];
- line[1] = hexChars[(h >> 24) & 0xF];
- line[2] = hexChars[(h >> 20) & 0xF];
- line[3] = hexChars[(h >> 16) & 0xF];
- line[4] = hexChars[(h >> 12) & 0xF];
- line[5] = hexChars[(h >> 8) & 0xF];
- line[6] = hexChars[(h >> 4) & 0xF];
- line[7] = hexChars[(h >> 0) & 0xF];
-
- int hexColumn = offsetBlock;
- int charColumn = byteBlock;
-
- for (int j = 0; j < bytesPerLine; j++)
- {
- if (j > 0 && (j & 7) == 0)
- {
- hexColumn++;
- }
-
- if (i + j >= bytes.Length)
- {
- line[hexColumn] = ' ';
- line[hexColumn + 1] = ' ';
- line[charColumn] = ' ';
- }
- else
- {
- byte by = bytes[i + j];
- line[hexColumn] = hexChars[(by >> 4) & 0xF];
- line[hexColumn + 1] = hexChars[by & 0xF];
- line[charColumn] = (by < 32 ? '.' : (char)by);
- }
-
- hexColumn += 3;
- charColumn++;
- }
-
- sb.Append(line);
- }
-
- return sb.ToString();
- }
-
- public static UInt32 UnixTimeStampUTC()
- {
- UInt32 unixTimeStamp;
- DateTime currentTime = DateTime.Now;
- DateTime zuluTime = currentTime.ToUniversalTime();
- DateTime unixEpoch = new DateTime(1970, 1, 1);
- unixTimeStamp = (UInt32)(zuluTime.Subtract(unixEpoch)).TotalSeconds;
-
- return unixTimeStamp;
- }
-
- public static UInt64 MilisUnixTimeStampUTC()
- {
- UInt64 unixTimeStamp;
- DateTime currentTime = DateTime.Now;
- DateTime zuluTime = currentTime.ToUniversalTime();
- DateTime unixEpoch = new DateTime(1970, 1, 1);
- unixTimeStamp = (UInt64)(zuluTime.Subtract(unixEpoch)).TotalMilliseconds;
-
- return unixTimeStamp;
- }
-
- public static ulong SwapEndian(ulong input)
- {
- return ((0x00000000000000FF) & (input >> 56) |
- (0x000000000000FF00) & (input >> 40) |
- (0x0000000000FF0000) & (input >> 24) |
- (0x00000000FF000000) & (input >> 8) |
- (0x000000FF00000000) & (input << 8) |
- (0x0000FF0000000000) & (input << 24) |
- (0x00FF000000000000) & (input << 40) |
- (0xFF00000000000000) & (input << 56));
- }
-
- public static uint SwapEndian(uint input)
- {
- return ((input >> 24) & 0xff) |
- ((input << 8) & 0xff0000) |
- ((input >> 8) & 0xff00) |
- ((input << 24) & 0xff000000);
- }
-
- public static int SwapEndian(int input)
- {
- uint inputAsUint = (uint)input;
-
- input = (int)
- (((inputAsUint >> 24) & 0xff) |
- ((inputAsUint << 8) & 0xff0000) |
- ((inputAsUint >> 8) & 0xff00) |
- ((inputAsUint << 24) & 0xff000000));
-
- return input;
- }
-
- public static uint MurmurHash2(string key, uint seed)
- {
- // 'm' and 'r' are mixing constants generated offline.
- // They're not really 'magic', they just happen to work well.
-
- byte[] data = Encoding.ASCII.GetBytes(key);
- const uint m = 0x5bd1e995;
- const int r = 24;
- int len = key.Length;
- int dataIndex = len - 4;
-
- // Initialize the hash to a 'random' value
-
- uint h = seed ^ (uint)len;
-
- // Mix 4 bytes at a time into the hash
-
-
- while (len >= 4)
- {
- h *= m;
-
- uint k = (uint)BitConverter.ToInt32(data, dataIndex);
- k = ((k >> 24) & 0xff) | // move byte 3 to byte 0
- ((k << 8) & 0xff0000) | // move byte 1 to byte 2
- ((k >> 8) & 0xff00) | // move byte 2 to byte 1
- ((k << 24) & 0xff000000); // byte 0 to byte 3
-
- k *= m;
- k ^= k >> r;
- k *= m;
-
- h ^= k;
-
- dataIndex -= 4;
- len -= 4;
- }
-
- // Handle the last few bytes of the input array
- switch (len)
- {
- case 3:
- h ^= (uint)data[0] << 16; goto case 2;
- case 2:
- h ^= (uint)data[len - 2] << 8; goto case 1;
- case 1:
- h ^= data[len - 1];
- h *= m;
- break;
- };
-
- // Do a few final mixes of the hash to ensure the last few
- // bytes are well-incorporated.
-
- h ^= h >> 13;
- h *= m;
- h ^= h >> 15;
-
- return h;
- }
-
- public static byte[] ConvertBoolArrayToBinaryStream(bool[] array)
- {
- byte[] data = new byte[(array.Length / 8) + (array.Length % 8 != 0 ? 1 : 0)];
-
- int dataCounter = 0;
- for (int i = 0; i < array.Length; i += 8)
- {
- for (int bitCount = 0; bitCount < 8; bitCount++)
- {
- if (i + bitCount >= array.Length)
- break;
- data[dataCounter] = (byte)(((array[i + bitCount] ? 1 : 0) << 7 - bitCount) | data[dataCounter]);
- }
- dataCounter++;
- }
-
- return data;
+using System;
+using System.Text;
+
+namespace FFXIVClassic.Common
+{
+ public static class Utils
+ {
+ private static readonly uint[] _lookup32 = CreateLookup32();
+
+ private static uint[] CreateLookup32()
+ {
+ var result = new uint[256];
+ for (var i = 0; i < 256; i++)
+ {
+ var s = i.ToString("X2");
+ result[i] = s[0] + ((uint) s[1] << 16);
+ }
+ return result;
+ }
+
+ public static string ByteArrayToHex(byte[] bytes, int offset = 0, int bytesPerLine = 16)
+ {
+ if (bytes == null)
+ {
+ return string.Empty;
+ }
+
+ var hexChars = "0123456789ABCDEF".ToCharArray();
+
+ var offsetBlock = 8 + 3;
+ var byteBlock = offsetBlock + bytesPerLine*3 + (bytesPerLine - 1)/8 + 2;
+ var lineLength = byteBlock + bytesPerLine + Environment.NewLine.Length;
+
+ var line = (new string(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
+ var numLines = (bytes.Length + bytesPerLine - 1)/bytesPerLine;
+
+ var sb = new StringBuilder(numLines*lineLength);
+
+ for (var i = 0; i < bytes.Length; i += bytesPerLine)
+ {
+ var h = i + offset;
+
+ line[0] = hexChars[(h >> 28) & 0xF];
+ line[1] = hexChars[(h >> 24) & 0xF];
+ line[2] = hexChars[(h >> 20) & 0xF];
+ line[3] = hexChars[(h >> 16) & 0xF];
+ line[4] = hexChars[(h >> 12) & 0xF];
+ line[5] = hexChars[(h >> 8) & 0xF];
+ line[6] = hexChars[(h >> 4) & 0xF];
+ line[7] = hexChars[(h >> 0) & 0xF];
+
+ var hexColumn = offsetBlock;
+ var charColumn = byteBlock;
+
+ for (var j = 0; j < bytesPerLine; j++)
+ {
+ if (j > 0 && (j & 7) == 0)
+ {
+ hexColumn++;
+ }
+
+ if (i + j >= bytes.Length)
+ {
+ line[hexColumn] = ' ';
+ line[hexColumn + 1] = ' ';
+ line[charColumn] = ' ';
+ }
+ else
+ {
+ var by = bytes[i + j];
+ line[hexColumn] = hexChars[(by >> 4) & 0xF];
+ line[hexColumn + 1] = hexChars[by & 0xF];
+ line[charColumn] = by < 32 ? '.' : (char) by;
+ }
+
+ hexColumn += 3;
+ charColumn++;
+ }
+
+ sb.Append(line);
+ }
+
+ return sb.ToString().TrimEnd(Environment.NewLine.ToCharArray());
+ }
+
+ public static uint UnixTimeStampUTC()
+ {
+ uint unixTimeStamp;
+ var currentTime = DateTime.Now;
+ var zuluTime = currentTime.ToUniversalTime();
+ var unixEpoch = new DateTime(1970, 1, 1);
+ unixTimeStamp = (uint) zuluTime.Subtract(unixEpoch).TotalSeconds;
+
+ return unixTimeStamp;
+ }
+
+ public static ulong MilisUnixTimeStampUTC()
+ {
+ ulong unixTimeStamp;
+ var currentTime = DateTime.Now;
+ var zuluTime = currentTime.ToUniversalTime();
+ var unixEpoch = new DateTime(1970, 1, 1);
+ unixTimeStamp = (ulong) zuluTime.Subtract(unixEpoch).TotalMilliseconds;
+
+ return unixTimeStamp;
+ }
+
+ public static ulong SwapEndian(ulong input)
+ {
+ return 0x00000000000000FF & (input >> 56) |
+ 0x000000000000FF00 & (input >> 40) |
+ 0x0000000000FF0000 & (input >> 24) |
+ 0x00000000FF000000 & (input >> 8) |
+ 0x000000FF00000000 & (input << 8) |
+ 0x0000FF0000000000 & (input << 24) |
+ 0x00FF000000000000 & (input << 40) |
+ 0xFF00000000000000 & (input << 56);
+ }
+
+ public static uint SwapEndian(uint input)
+ {
+ return ((input >> 24) & 0xff) |
+ ((input << 8) & 0xff0000) |
+ ((input >> 8) & 0xff00) |
+ ((input << 24) & 0xff000000);
+ }
+
+ public static int SwapEndian(int input)
+ {
+ var inputAsUint = (uint) input;
+
+ input = (int)
+ (((inputAsUint >> 24) & 0xff) |
+ ((inputAsUint << 8) & 0xff0000) |
+ ((inputAsUint >> 8) & 0xff00) |
+ ((inputAsUint << 24) & 0xff000000));
+
+ return input;
+ }
+
+ public static uint MurmurHash2(string key, uint seed)
+ {
+ // 'm' and 'r' are mixing constants generated offline.
+ // They're not really 'magic', they just happen to work well.
+
+ var data = Encoding.ASCII.GetBytes(key);
+ const uint m = 0x5bd1e995;
+ const int r = 24;
+ var len = key.Length;
+ var dataIndex = len - 4;
+
+ // Initialize the hash to a 'random' value
+
+ var h = seed ^ (uint) len;
+
+ // Mix 4 bytes at a time into the hash
+
+
+ while (len >= 4)
+ {
+ h *= m;
+
+ var k = (uint) BitConverter.ToInt32(data, dataIndex);
+ k = ((k >> 24) & 0xff) | // move byte 3 to byte 0
+ ((k << 8) & 0xff0000) | // move byte 1 to byte 2
+ ((k >> 8) & 0xff00) | // move byte 2 to byte 1
+ ((k << 24) & 0xff000000); // byte 0 to byte 3
+
+ k *= m;
+ k ^= k >> r;
+ k *= m;
+
+ h ^= k;
+
+ dataIndex -= 4;
+ len -= 4;
+ }
+
+ // Handle the last few bytes of the input array
+ switch (len)
+ {
+ case 3:
+ h ^= (uint) data[0] << 16;
+ goto case 2;
+ case 2:
+ h ^= (uint) data[len - 2] << 8;
+ goto case 1;
+ case 1:
+ h ^= data[len - 1];
+ h *= m;
+ break;
+ }
+ ;
+
+ // Do a few final mixes of the hash to ensure the last few
+ // bytes are well-incorporated.
+
+ h ^= h >> 13;
+ h *= m;
+ h ^= h >> 15;
+
+ return h;
+ }
+
+ public static byte[] ConvertBoolArrayToBinaryStream(bool[] array)
+ {
+ var data = new byte[array.Length/8 + (array.Length%8 != 0 ? 1 : 0)];
+
+ var dataCounter = 0;
+ for (var i = 0; i < array.Length; i += 8)
+ {
+ for (var bitCount = 0; bitCount < 8; bitCount++)
+ {
+ if (i + bitCount >= array.Length)
+ break;
+ data[dataCounter] = (byte) (((array[i + bitCount] ? 1 : 0) << 7 - bitCount) | data[dataCounter]);
+ }
+ dataCounter++;
+ }
+
+ return data;
}
public static string ToStringBase63(int number)
{
- string lookup = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
+ var lookup = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
- string secondDigit = lookup.Substring((int)Math.Floor((double)number / (double)lookup.Length), 1);
- string firstDigit = lookup.Substring(number % lookup.Length, 1);
+ var secondDigit = lookup.Substring((int) Math.Floor(number/(double) lookup.Length), 1);
+ var firstDigit = lookup.Substring(number%lookup.Length, 1);
return secondDigit + firstDigit;
- }
- }
-}
+ }
+ }
+}
\ No newline at end of file
diff --git a/FFXIVClassic Lobby Server/NLog.config b/FFXIVClassic Lobby Server/NLog.config
index 8495609d..0b9cda1d 100644
--- a/FFXIVClassic Lobby Server/NLog.config
+++ b/FFXIVClassic Lobby Server/NLog.config
@@ -1,48 +1,62 @@
-
+
+
+ internalLogLevel="Off" internalLogFile="c:\temp\nlog-internal.log">
-
-
+
-
-
+
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
-
-
-
-
-
+
+
+
+
-
+
\ No newline at end of file
diff --git a/FFXIVClassic Lobby Server/packets/BasePacket.cs b/FFXIVClassic Lobby Server/packets/BasePacket.cs
index 332e7d6f..075ec2b6 100644
--- a/FFXIVClassic Lobby Server/packets/BasePacket.cs
+++ b/FFXIVClassic Lobby Server/packets/BasePacket.cs
@@ -1,14 +1,14 @@
using System;
using System.Collections.Generic;
-using System.Runtime.InteropServices;
using System.Diagnostics;
-using FFXIVClassic.Common;
using System.IO;
+using System.Runtime.InteropServices;
+using FFXIVClassic.Common;
using NLog;
+using NLog.Targets;
namespace FFXIVClassic_Lobby_Server.packets
{
-
[StructLayout(LayoutKind.Sequential)]
public struct BasePacketHeader
{
@@ -22,25 +22,25 @@ namespace FFXIVClassic_Lobby_Server.packets
public class BasePacket
{
- public static Logger Log = LogManager.GetCurrentClassLogger();
public const int TYPE_ZONE = 1;
public const int TYPE_CHAT = 2;
public const int BASEPACKET_SIZE = 0x10;
-
- public BasePacketHeader header;
+ private static readonly Logger logger = LogManager.GetCurrentClassLogger();
public byte[] data;
+ public BasePacketHeader header;
+
//Loads a sniffed packet from a file
- public unsafe BasePacket(String path)
+ public unsafe BasePacket(string path)
{
- byte[] bytes = File.ReadAllBytes(path);
+ var bytes = File.ReadAllBytes(path);
if (bytes.Length < BASEPACKET_SIZE)
throw new OverflowException("Packet Error: Packet was too small");
fixed (byte* pdata = &bytes[0])
{
- header = (BasePacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
+ header = (BasePacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
}
if (bytes.Length < header.packetSize)
@@ -65,7 +65,7 @@ namespace FFXIVClassic_Lobby_Server.packets
fixed (byte* pdata = &bytes[0])
{
- header = (BasePacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
+ header = (BasePacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
}
if (bytes.Length < header.packetSize)
@@ -84,7 +84,7 @@ namespace FFXIVClassic_Lobby_Server.packets
fixed (byte* pdata = &bytes[offset])
{
- header = (BasePacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
+ header = (BasePacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
}
int packetSize = header.packetSize;
@@ -106,9 +106,9 @@ namespace FFXIVClassic_Lobby_Server.packets
public List GetSubpackets()
{
- List subpackets = new List(header.numSubpackets);
+ var subpackets = new List(header.numSubpackets);
- int offset = 0;
+ var offset = 0;
while (offset < data.Length)
subpackets.Add(new SubPacket(data, ref offset));
@@ -116,7 +116,7 @@ namespace FFXIVClassic_Lobby_Server.packets
return subpackets;
}
- public unsafe static BasePacketHeader GetHeader(byte[] bytes)
+ public static unsafe BasePacketHeader GetHeader(byte[] bytes)
{
BasePacketHeader header;
if (bytes.Length < BASEPACKET_SIZE)
@@ -124,7 +124,7 @@ namespace FFXIVClassic_Lobby_Server.packets
fixed (byte* pdata = &bytes[0])
{
- header = (BasePacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
+ header = (BasePacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
}
return header;
@@ -132,10 +132,10 @@ namespace FFXIVClassic_Lobby_Server.packets
public byte[] GetHeaderBytes()
{
- int size = Marshal.SizeOf(header);
- byte[] arr = new byte[size];
+ var size = Marshal.SizeOf(header);
+ var arr = new byte[size];
- IntPtr ptr = Marshal.AllocHGlobal(size);
+ var ptr = Marshal.AllocHGlobal(size);
Marshal.StructureToPtr(header, ptr, true);
Marshal.Copy(ptr, arr, 0, size);
Marshal.FreeHGlobal(ptr);
@@ -144,7 +144,7 @@ namespace FFXIVClassic_Lobby_Server.packets
public byte[] GetPacketBytes()
{
- byte[] outBytes = new byte[header.packetSize];
+ var outBytes = new byte[header.packetSize];
Array.Copy(GetHeaderBytes(), 0, outBytes, 0, BASEPACKET_SIZE);
Array.Copy(data, 0, outBytes, BASEPACKET_SIZE, data.Length);
return outBytes;
@@ -153,16 +153,17 @@ namespace FFXIVClassic_Lobby_Server.packets
//Replaces all instances of the sniffed actorID with the given one
public void ReplaceActorID(uint actorID)
{
- using (MemoryStream mem = new MemoryStream(data))
+ using (var mem = new MemoryStream(data))
{
- using (BinaryWriter binWriter = new BinaryWriter(mem))
+ using (var binWriter = new BinaryWriter(mem))
{
- using (BinaryReader binreader = new BinaryReader(mem))
+ using (var binreader = new BinaryReader(mem))
{
while (binreader.BaseStream.Position + 4 < data.Length)
{
- uint read = binreader.ReadUInt32();
- if (read == 0x029B2941 || read == 0x02977DC7 || read == 0x0297D2C8 || read == 0x0230d573 || read == 0x23317df || read == 0x23344a3 || read == 0x1730bdb) //Original ID
+ var read = binreader.ReadUInt32();
+ if (read == 0x029B2941 || read == 0x02977DC7 || read == 0x0297D2C8 || read == 0x0230d573 ||
+ read == 0x23317df || read == 0x23344a3 || read == 0x1730bdb) //Original ID
{
binWriter.BaseStream.Seek(binreader.BaseStream.Position - 0x4, SeekOrigin.Begin);
binWriter.Write(actorID);
@@ -176,15 +177,15 @@ namespace FFXIVClassic_Lobby_Server.packets
//Replaces all instances of the sniffed actorID with the given one
public void ReplaceActorID(uint fromActorID, uint actorID)
{
- using (MemoryStream mem = new MemoryStream(data))
+ using (var mem = new MemoryStream(data))
{
- using (BinaryWriter binWriter = new BinaryWriter(mem))
+ using (var binWriter = new BinaryWriter(mem))
{
- using (BinaryReader binreader = new BinaryReader(mem))
+ using (var binreader = new BinaryReader(mem))
{
while (binreader.BaseStream.Position + 4 < data.Length)
{
- uint read = binreader.ReadUInt32();
+ var read = binreader.ReadUInt32();
if (read == fromActorID) //Original ID
{
binWriter.BaseStream.Seek(binreader.BaseStream.Position - 0x4, SeekOrigin.Begin);
@@ -196,49 +197,65 @@ namespace FFXIVClassic_Lobby_Server.packets
}
}
+ public void DebugPrintPacket()
+ {
+#if DEBUG
+ logger.ColorDebug(
+ string.Format("IsAuth:{0} Size:0x{1:X}, NumSubpackets:{2}{3}{4}",
+ header.isAuthenticated, header.packetSize, header.numSubpackets,
+ Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes())), ConsoleOutputColor.DarkYellow);
+
+ foreach (var sub in GetSubpackets())
+ {
+ sub.DebugPrintSubPacket();
+ }
+#endif
+ }
+
#region Utility Functions
+
public static BasePacket CreatePacket(List subpackets, bool isAuthed, bool isEncrypted)
{
//Create Header
- BasePacketHeader header = new BasePacketHeader();
+ var header = new BasePacketHeader();
byte[] data = null;
- header.isAuthenticated = isAuthed ? (byte)1 : (byte)0;
- header.isEncrypted = isEncrypted ? (byte)1 : (byte)0;
- header.numSubpackets = (ushort)subpackets.Count;
+ header.isAuthenticated = isAuthed ? (byte) 1 : (byte) 0;
+ header.isEncrypted = isEncrypted ? (byte) 1 : (byte) 0;
+ header.numSubpackets = (ushort) subpackets.Count;
header.packetSize = BASEPACKET_SIZE;
header.timestamp = Utils.MilisUnixTimeStampUTC();
//Get packet size
- foreach (SubPacket subpacket in subpackets)
+ foreach (var subpacket in subpackets)
header.packetSize += subpacket.header.subpacketSize;
data = new byte[header.packetSize - 0x10];
//Add Subpackets
- int offset = 0;
- foreach (SubPacket subpacket in subpackets)
+ var offset = 0;
+ foreach (var subpacket in subpackets)
{
- byte[] subpacketData = subpacket.GetBytes();
+ var subpacketData = subpacket.GetBytes();
Array.Copy(subpacketData, 0, data, offset, subpacketData.Length);
- offset += (ushort)subpacketData.Length;
+ offset += (ushort) subpacketData.Length;
}
Debug.Assert(data != null && offset == data.Length && header.packetSize == 0x10 + offset);
- BasePacket packet = new BasePacket(header, data);
+ var packet = new BasePacket(header, data);
return packet;
}
public static BasePacket CreatePacket(SubPacket subpacket, bool isAuthed, bool isEncrypted)
{
//Create Header
- BasePacketHeader header = new BasePacketHeader();
+ var header = new BasePacketHeader();
byte[] data = null;
- header.isAuthenticated = isAuthed ? (byte)1 : (byte)0;
- header.isEncrypted = isEncrypted ? (byte)1 : (byte)0;
- header.numSubpackets = (ushort)1;
+ header.isAuthenticated = isAuthed ? (byte) 1 : (byte) 0;
+ header.isEncrypted = isEncrypted ? (byte) 1 : (byte) 0;
+ header.numSubpackets = 1;
header.packetSize = BASEPACKET_SIZE;
header.timestamp = Utils.MilisUnixTimeStampUTC();
@@ -248,42 +265,41 @@ namespace FFXIVClassic_Lobby_Server.packets
data = new byte[header.packetSize - 0x10];
//Add Subpackets
- byte[] subpacketData = subpacket.GetBytes();
+ var subpacketData = subpacket.GetBytes();
Array.Copy(subpacketData, 0, data, 0, subpacketData.Length);
Debug.Assert(data != null);
- BasePacket packet = new BasePacket(header, data);
+ var packet = new BasePacket(header, data);
return packet;
}
public static BasePacket CreatePacket(byte[] data, bool isAuthed, bool isEncrypted)
{
-
Debug.Assert(data != null);
//Create Header
- BasePacketHeader header = new BasePacketHeader();
+ var header = new BasePacketHeader();
- header.isAuthenticated = isAuthed ? (byte)1 : (byte)0;
- header.isEncrypted = isEncrypted ? (byte)1 : (byte)0;
- header.numSubpackets = (ushort)1;
+ header.isAuthenticated = isAuthed ? (byte) 1 : (byte) 0;
+ header.isEncrypted = isEncrypted ? (byte) 1 : (byte) 0;
+ header.numSubpackets = 1;
header.packetSize = BASEPACKET_SIZE;
header.timestamp = Utils.MilisUnixTimeStampUTC();
//Get packet size
- header.packetSize += (ushort)data.Length;
+ header.packetSize += (ushort) data.Length;
- BasePacket packet = new BasePacket(header, data);
+ var packet = new BasePacket(header, data);
return packet;
}
public static unsafe void EncryptPacket(Blowfish blowfish, BasePacket packet)
{
- byte[] data = packet.data;
+ var data = packet.data;
int size = packet.header.packetSize;
- int offset = 0;
+ var offset = 0;
while (offset < data.Length)
{
if (data.Length < offset + SubPacket.SUBPACKET_SIZE)
@@ -292,7 +308,7 @@ namespace FFXIVClassic_Lobby_Server.packets
SubPacketHeader header;
fixed (byte* pdata = &data[offset])
{
- header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
+ header = (SubPacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
}
if (data.Length < offset + header.subpacketSize)
@@ -302,15 +318,14 @@ namespace FFXIVClassic_Lobby_Server.packets
offset += header.subpacketSize;
}
-
}
public static unsafe void DecryptPacket(Blowfish blowfish, ref BasePacket packet)
{
- byte[] data = packet.data;
+ var data = packet.data;
int size = packet.header.packetSize;
- int offset = 0;
+ var offset = 0;
while (offset < data.Length)
{
if (data.Length < offset + SubPacket.SUBPACKET_SIZE)
@@ -319,7 +334,7 @@ namespace FFXIVClassic_Lobby_Server.packets
SubPacketHeader header;
fixed (byte* pdata = &data[offset])
{
- header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
+ header = (SubPacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
}
if (data.Length < offset + header.subpacketSize)
@@ -330,24 +345,17 @@ namespace FFXIVClassic_Lobby_Server.packets
offset += header.subpacketSize;
}
}
+
#endregion
-
- public void DebugPrintPacket()
- {
-#if DEBUG
- // todo: create new target for colourful packet logging
- //Console.BackgroundColor = ConsoleColor.DarkYellow;
-
- Log.Debug("IsAuth: {0} Size: 0x{1:X}, NumSubpackets: {2}{3}{4}", header.isAuthenticated, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes()));
-
- foreach (SubPacket sub in GetSubpackets())
- {
- sub.DebugPrintSubPacket();
- }
-
- //Console.BackgroundColor = ConsoleColor.Black;
-#endif
- }
-
}
-}
+
+ public static class LoggerExtensions
+ {
+ public static void ColorDebug(this Logger logger, string message, ConsoleOutputColor color)
+ {
+ var logEvent = new LogEventInfo(LogLevel.Debug, logger.Name, message);
+ logEvent.Properties["color"] = (int) color;
+ logger.Log(logEvent);
+ }
+ }
+}
\ No newline at end of file
diff --git a/FFXIVClassic Lobby Server/packets/SubPacket.cs b/FFXIVClassic Lobby Server/packets/SubPacket.cs
index 0dcb526b..19f0a705 100644
--- a/FFXIVClassic Lobby Server/packets/SubPacket.cs
+++ b/FFXIVClassic Lobby Server/packets/SubPacket.cs
@@ -2,6 +2,7 @@
using System.Runtime.InteropServices;
using FFXIVClassic.Common;
using NLog;
+using NLog.Targets;
namespace FFXIVClassic_Lobby_Server.packets
{
@@ -27,13 +28,13 @@ namespace FFXIVClassic_Lobby_Server.packets
public class SubPacket
{
- public static Logger Log = LogManager.GetCurrentClassLogger();
public const int SUBPACKET_SIZE = 0x10;
public const int GAMEMESSAGE_SIZE = 0x10;
+ private static readonly Logger logger = LogManager.GetCurrentClassLogger();
+ public byte[] data;
+ public GameMessageHeader gameMessage;
public SubPacketHeader header;
- public GameMessageHeader gameMessage;
- public byte[] data;
public unsafe SubPacket(byte[] bytes, ref int offset)
{
@@ -42,14 +43,15 @@ namespace FFXIVClassic_Lobby_Server.packets
fixed (byte* pdata = &bytes[offset])
{
- header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
+ header = (SubPacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
}
if (header.type == 0x3)
{
fixed (byte* pdata = &bytes[offset + SUBPACKET_SIZE])
{
- gameMessage = (GameMessageHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(GameMessageHeader));
+ gameMessage =
+ (GameMessageHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(GameMessageHeader));
}
}
@@ -72,8 +74,8 @@ namespace FFXIVClassic_Lobby_Server.packets
public SubPacket(ushort opcode, uint sourceId, uint targetId, byte[] data)
{
- this.header = new SubPacketHeader();
- this.gameMessage = new GameMessageHeader();
+ header = new SubPacketHeader();
+ gameMessage = new GameMessageHeader();
gameMessage.opcode = opcode;
header.sourceId = sourceId;
@@ -89,13 +91,13 @@ namespace FFXIVClassic_Lobby_Server.packets
this.data = data;
- header.subpacketSize = (ushort)(SUBPACKET_SIZE + GAMEMESSAGE_SIZE + data.Length);
+ header.subpacketSize = (ushort) (SUBPACKET_SIZE + GAMEMESSAGE_SIZE + data.Length);
}
public SubPacket(SubPacket original, uint newTargetId)
{
- this.header = new SubPacketHeader();
- this.gameMessage = original.gameMessage;
+ header = new SubPacketHeader();
+ gameMessage = original.gameMessage;
header.subpacketSize = original.header.subpacketSize;
header.type = original.header.type;
header.sourceId = original.header.sourceId;
@@ -105,10 +107,10 @@ namespace FFXIVClassic_Lobby_Server.packets
public byte[] GetHeaderBytes()
{
- int size = Marshal.SizeOf(header);
- byte[] arr = new byte[size];
+ var size = Marshal.SizeOf(header);
+ var arr = new byte[size];
- IntPtr ptr = Marshal.AllocHGlobal(size);
+ var ptr = Marshal.AllocHGlobal(size);
Marshal.StructureToPtr(header, ptr, true);
Marshal.Copy(ptr, arr, 0, size);
Marshal.FreeHGlobal(ptr);
@@ -117,10 +119,10 @@ namespace FFXIVClassic_Lobby_Server.packets
public byte[] GetGameMessageBytes()
{
- int size = Marshal.SizeOf(gameMessage);
- byte[] arr = new byte[size];
+ var size = Marshal.SizeOf(gameMessage);
+ var arr = new byte[size];
- IntPtr ptr = Marshal.AllocHGlobal(size);
+ var ptr = Marshal.AllocHGlobal(size);
Marshal.StructureToPtr(gameMessage, ptr, true);
Marshal.Copy(ptr, arr, 0, size);
Marshal.FreeHGlobal(ptr);
@@ -129,7 +131,7 @@ namespace FFXIVClassic_Lobby_Server.packets
public byte[] GetBytes()
{
- byte[] outBytes = new byte[header.subpacketSize];
+ var outBytes = new byte[header.subpacketSize];
Array.Copy(GetHeaderBytes(), 0, outBytes, 0, SUBPACKET_SIZE);
if (header.type == 0x3)
@@ -142,17 +144,20 @@ namespace FFXIVClassic_Lobby_Server.packets
public void DebugPrintSubPacket()
{
#if DEBUG
- // todo: create new target for colourful packet logging
- Log.Debug("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes()));
-
+ logger.ColorDebug(
+ string.Format("Size:0x{0:X} Opcode:0x{1:X}{2}{3}", header.subpacketSize, header.type,
+ Environment.NewLine,
+ Utils.ByteArrayToHex(GetHeaderBytes())), ConsoleOutputColor.DarkRed);
+
if (header.type == 0x03)
{
- Log.Debug("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(GetGameMessageBytes(), SUBPACKET_SIZE));
- }
+ logger.ColorDebug(Utils.ByteArrayToHex(GetGameMessageBytes(), SUBPACKET_SIZE),
+ ConsoleOutputColor.DarkRed);
- Log.Debug("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE));
+ logger.ColorDebug(Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE),
+ ConsoleOutputColor.DarkMagenta);
+ }
#endif
}
-
}
-}
+}
\ No newline at end of file
diff --git a/FFXIVClassic Map Server/NLog.config b/FFXIVClassic Map Server/NLog.config
index d989ae88..1260ebf7 100644
--- a/FFXIVClassic Map Server/NLog.config
+++ b/FFXIVClassic Map Server/NLog.config
@@ -34,7 +34,9 @@
+ layout="[${date:format=MM/dd/yyyy HH\:mm\:ss}][${uppercase:${level}}]${message}" />
+
@@ -50,7 +52,8 @@
-
+
+