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Added Spores on the Brain

This commit is contained in:
Filip Maj 2022-02-24 19:31:32 -05:00
parent e8ee907477
commit b9ab842fdd
2 changed files with 106 additions and 2 deletions

View file

@ -12,8 +12,8 @@ Prereq: Level 17, Any Class
]] ]]
-- Sequence Numbers -- Sequence Numbers
SEQ_000 = 0; -- Kill Sabletooth Spriggans. SEQ_000 = 0; -- Kill Oilbugs.
SEQ_001 = 1; -- Talk to Marcette. SEQ_001 = 1; -- Talk to Eugenaire.
-- Actor Class Ids -- Actor Class Ids
ENPC_EUGENAIRE = 1001190; ENPC_EUGENAIRE = 1001190;

View file

@ -0,0 +1,104 @@
require ("global")
--[[
Quest Script
Name: Spores on the Brain
Code: Wld0g4
Id: 110765
Prereq: Level 11, Any Class, Requires "In the Name of Science"
]]
-- Sequence Numbers
SEQ_000 = 0; -- Kill Mature Funguars.
SEQ_001 = 1; -- Talk to Marcette.
-- Actor Class Ids
ENPC_MARCETTE = 1001583;
BNPC_MATURE_FUNGUAR = 2105916;
-- Quest Markers
MRKR_MARCETTE = 11120302;
MRKR_FUNGUAR_AREA = 11120301;
-- Counters
COUNTER_SPORESAC = 0;
-- Quest Details
OBJECTIVE_SPORESAC = 8;
function onStart(player, quest)
quest:StartSequence(SEQ_000);
end
function onFinish(player, quest)
end
function onStateChange(player, quest, sequence)
if (sequence == SEQ_ACCEPT) then
quest:SetENpc(ENPC_MARCETTE, QFLAG_PLATE);
elseif (sequence == SEQ_000) then
quest:SetENpc(ENPC_MARCETTE);
quest:SetENpc(BNPC_MATURE_FUNGUAR);
elseif (sequence == SEQ_001) then
quest:SetENpc(ENPC_MARCETTE, QFLAG_REWARD);
end
end
function onTalk(player, quest, npc, eventName)
local npcClassId = npc.GetActorClassId();
local seq = quest:GetSequence();
-- Offer the quest
if (npcClassId == ENPC_MARCETTE and seq == SEQ_ACCEPT) then
local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventMarcetteStart");
if (questAccepted == 1) then
player:AcceptQuest(quest);
end
player:EndEvent();
return;
-- Quest Progress
elseif (seq == SEQ_000) then
if (npcClassId == ENPC_MARCETTE) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent000_2");
end
--Quest Complete
elseif (seq == SEQ_001) then
if (npcClassId == ENPC_MARCETTE) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent010");
callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
player:CompleteQuest(quest);
end
end
quest:UpdateENPCs();
player:EndEvent();
end
-- TODO FINISH THIS
function onKillBNpc(player, quest, bnpc)
if (bnpc == BNPC_MATURE_FUNGUAR) then
local counterAmount = quest:GetData():IncCounter(COUNTER_SPORESAC);
attentionMessage(player, 51062, 0, counterAmount, 4); -- You obtain <item>
if (counterAmount >= OBJECTIVE_SPORESAC) then
attentionMessage(player, 25225, quest:GetQuestId()); -- Objectives complete!
quest:StartSequence(SEQ_001);
end
end
end
function getJournalInformation(player, quest)
return quest:GetData():GetCounter(COUNTER_SPORESAC);
end
function getJournalMapMarkerList(player, quest)
local sequence = quest:getSequence();
if (sequence == SEQ_000) then
return MRKR_FUNGUAR_AREA;
elseif (sequence == SEQ_001) then
return MRKR_MARCETTE;
end
end