diff --git a/FFXIVClassic Map Server/FFXIVClassic Map Server.csproj b/FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
index db728865..a590db7b 100644
--- a/FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
+++ b/FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
@@ -125,7 +125,8 @@
-
+
+
@@ -136,7 +137,7 @@
-
+
diff --git a/FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX00Packet.cs b/FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX00Packet.cs
new file mode 100644
index 00000000..a24b0ee6
--- /dev/null
+++ b/FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX00Packet.cs
@@ -0,0 +1,40 @@
+using FFXIVClassic_Lobby_Server.packets;
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace FFXIVClassic_Map_Server.packets.send.actor.battle
+{
+ class BattleActionX00Packet
+ {
+ public const ushort OPCODE = 0x013C;
+ public const uint PACKET_SIZE = 0x48;
+
+ public static SubPacket buildPacket(uint playerActorID, uint sourceActorId, uint targetActorId, uint animationId, ushort commandId)
+ {
+ byte[] data = new byte[PACKET_SIZE - 0x20];
+
+ using (MemoryStream mem = new MemoryStream(data))
+ {
+ using (BinaryWriter binWriter = new BinaryWriter(mem))
+ {
+ binWriter.Write((UInt32)sourceActorId);
+ binWriter.Write((UInt32)animationId);
+
+ //Missing... last value is float, string in here as well?
+
+ binWriter.Seek(0x20, SeekOrigin.Begin);
+ binWriter.Write((UInt32)0); //Num actions (always 0 for this)
+ binWriter.Write((UInt16)commandId);
+ binWriter.Write((UInt16)810); //?
+
+ }
+ }
+
+ return new SubPacket(OPCODE, sourceActorId, playerActorID, data);
+ }
+ }
+}
diff --git a/FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs b/FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
index c6fb10ed..7f22a969 100644
--- a/FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
+++ b/FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
@@ -26,7 +26,8 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
binWriter.Write((UInt32)animationId);
//Missing... last value is float, string in here as well?
-
+
+ binWriter.Seek(0x20, SeekOrigin.Begin);
binWriter.Write((UInt32) actionList.Length); //Num actions (always 1 for this)
binWriter.Write((UInt16)commandId);
binWriter.Write((UInt16)810); //?
diff --git a/FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs b/FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
index f05ef6a8..9cf5469c 100644
--- a/FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
+++ b/FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
@@ -26,7 +26,8 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
binWriter.Write((UInt32)animationId);
//Missing... last value is float, string in here as well?
-
+
+ binWriter.Seek(0x20, SeekOrigin.Begin);
binWriter.Write((UInt32) actionList.Length); //Num actions (always 1 for this)
binWriter.Write((UInt16)commandId);
binWriter.Write((UInt16)810); //?