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Finished SetChocoboName packet and fixed a bug with cutscene packet.

This commit is contained in:
Filip Maj 2015-11-29 00:30:41 -05:00
parent 4d83989d1a
commit c8d6326ecd
2 changed files with 3 additions and 3 deletions

View file

@ -16,7 +16,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
{ {
if (Encoding.Unicode.GetByteCount(name) >= 0x20) if (Encoding.Unicode.GetByteCount(name) >= 0x20)
name = "ERR: Too Long"; name = "ERR: Too Long";
return new SubPacket(OPCODE, playerActorID, targetActorID, Encoding.Unicode.GetBytes(name)); return new SubPacket(OPCODE, playerActorID, targetActorID, Encoding.ASCII.GetBytes(name));
} }
} }
} }

View file

@ -60,9 +60,9 @@ namespace FFXIVClassic_Map_Server.packets.send.player
public const int CATEGORY_FLAMES = 1872; public const int CATEGORY_FLAMES = 1872;
public const ushort OPCODE = 0x01A3; public const ushort OPCODE = 0x01A3;
public const uint PACKET_SIZE = 0150; public const uint PACKET_SIZE = 0x150;
public bool[] cutsceneFlags = new bool[2688]; public bool[] cutsceneFlags = new bool[2432];
public SubPacket buildPacket(uint playerActorID) public SubPacket buildPacket(uint playerActorID)
{ {