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Made give/removecurrency consistant with help description

This commit is contained in:
TheManii 2016-04-06 16:28:24 -07:00
parent 26f5e1be28
commit cd8cb1acb3

View file

@ -26,6 +26,10 @@ namespace FFXIVClassic_Lobby_Server
private static WorldManager mWorldManager = Server.getWorldManager();
private static Dictionary<uint, Item> gamedataItems = Server.getItemGamedataList();
// For the moment, this is the only predefined item
// TODO: make a list/enum in the future so that items can be given by name, instead of by id
const UInt32 ITEM_GIL = 1000001;
public CommandProcessor(Dictionary<uint, ConnectedPlayer> playerList)
{
mConnectedPlayerList = playerList;
@ -606,7 +610,7 @@ namespace FFXIVClassic_Lobby_Server
try
{
if (split.Length == 2)
giveCurrency(client, UInt32.Parse(split[1]), 1);
giveCurrency(client, ITEM_GIL, Int32.Parse(split[1]));
else if (split.Length == 3)
giveCurrency(client, UInt32.Parse(split[1]), Int32.Parse(split[2]));
}
@ -623,7 +627,7 @@ namespace FFXIVClassic_Lobby_Server
try
{
if (split.Length == 2)
removeCurrency(client, UInt32.Parse(split[1]), 1);
removeCurrency(client, ITEM_GIL, Int32.Parse(split[1]));
else if (split.Length == 3)
removeCurrency(client, UInt32.Parse(split[1]), Int32.Parse(split[2]));
return true;