mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-21 04:07:48 +00:00
Scripted almost all of lower limsa.
This commit is contained in:
parent
65389e3362
commit
d1c8987091
161 changed files with 293 additions and 911 deletions
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@ -314,7 +314,7 @@ namespace FFXIVClassic_Map_Server.Actors
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if (child != null && child.Globals["init"] != null)
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if (child != null && child.Globals["init"] != null)
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result = child.Call(child.Globals["init"], this);
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result = child.Call(child.Globals["init"], this);
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else if (parent.Globals["init"] != null)
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else if (parent != null && parent.Globals["init"] != null)
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result = parent.Call(parent.Globals["init"], this);
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result = parent.Call(parent.Globals["init"], this);
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else
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else
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return null;
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return null;
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@ -3,9 +3,18 @@ function init(npc)
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end
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end
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function onEventStarted(player, npc, triggerName)
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function onEventStarted(player, npc, triggerName)
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player:endEvent();
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questNOC = getStaticActor("Noc000");
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if (npc:getActorClassId() == 1200193) then
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player:runEventFunction("delegateEvent", player, questNOC, "pETaskBoardAskLimsa", nil, nil, nil);
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elseif (npc:getActorClassId() == 1200194) then
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player:runEventFunction("delegateEvent", player, questNOC, "pETaskBoardAskUldah", nil, nil, nil);
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else
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player:runEventFunction("delegateEvent", player, questNOC, "pETaskBoardAskGridania", nil, nil, nil);
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end
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end
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function onEventUpdate(player, npc, resultId)
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end
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function onEventUpdate(player, npc, step, menuOptionSelected)
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player:endEvent();
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player:endEvent();
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end
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end
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@ -4,6 +4,10 @@ function init(npc)
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end
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end
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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player:sendMessage(0x20, "", "This PopulaceStandard actor has no event set.")
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player:sendMessage(0x20, "", "This PopulaceStandard actor has no event set. Actor Class Id: " .. tostring(npc:getActorClassId()));
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player:endEvent();
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end
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function onEventUpdate(player, npc, blah, menuSelect)
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player:endEvent();
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player:endEvent();
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end
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end
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@ -3,7 +3,7 @@ function init(npc)
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end
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end
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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player:sendMessage(0x20, "", "This PopulaceShopSalesman actor has no event set.")
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player:sendMessage(0x20, "", "This PopulaceShopSalesman actor has no event set. Actor Class Id: " .. tostring(npc:getActorClassId()))
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player:endEvent();
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player:endEvent();
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--player:runEventFunction("welcomeTalk");
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--player:runEventFunction("welcomeTalk");
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end
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end
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@ -1,8 +1,5 @@
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithInn_Desk", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithAergwynt_001", nil, nil, nil);
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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end
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@ -1,8 +1,5 @@
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithBaderon_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithBaderon_001", nil, nil, nil);
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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@ -0,0 +1,7 @@
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithChantine_001", nil, nil, nil);
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithChantine_002", nil, nil, nil); --LNC
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithChantine_003", nil, nil, nil); --LNC NO GUILD
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end
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@ -1,10 +1,7 @@
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_001", nil, nil, nil); --DEFAULT
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_001", nil, nil, nil); --DEFAULT
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_002", nil, nil, nil); --IF ARCHER
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_002", nil, nil, nil); --IF ARCHER
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_003", nil, nil, nil); --IF ARCHER
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_003", nil, nil, nil); --IF ARCHER
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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@ -1,10 +1,7 @@
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_001", nil, nil, nil);
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_002", nil, nil, nil); --LTW
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_002", nil, nil, nil); --LTW
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_003", nil, nil, nil); --LTW NO GUILD
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_003", nil, nil, nil); --LTW NO GUILD
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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@ -0,0 +1,5 @@
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFzhumii_001", nil, nil, nil);
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end
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@ -1,10 +1,7 @@
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_001", nil, nil, nil);
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_002", nil, nil, nil); --THM
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_002", nil, nil, nil); --THM
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_003", nil, nil, nil); --THM NO GUILD
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_003", nil, nil, nil); --THM NO GUILD
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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end
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@ -1,8 +1,5 @@
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGnibnpha_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGnibnpha_001", nil, nil, nil);
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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@ -1,10 +1,7 @@
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_001", nil, nil, nil);
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_002", nil, nil, nil); --CNJ
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_002", nil, nil, nil); --CNJ
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_003", nil, nil, nil); --CNJ NO GUILD
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_003", nil, nil, nil); --CNJ NO GUILD
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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@ -1,8 +1,5 @@
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithIsleen_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithIsleen_001", nil, nil, nil);
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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@ -0,0 +1,5 @@
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithIsleen_001", nil, nil, nil);
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end
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@ -1,10 +1,7 @@
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_001", nil, nil, nil);
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_002", nil, nil, nil); --CRP
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_002", nil, nil, nil); --CRP
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_003", nil, nil, nil); --CRP NO GUILD
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_003", nil, nil, nil); --CRP NO GUILD
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_001", nil, nil, nil);
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_002", nil, nil, nil); --IF ALC
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_002", nil, nil, nil); --IF ALC
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_003", nil, nil, nil); --IF ALC
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_003", nil, nil, nil); --IF ALC
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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@ -0,0 +1,7 @@
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKokoto_001", nil, nil, nil);
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKokoto_002", nil, nil, nil); --LNC
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKokoto_003", nil, nil, nil); --LNC NO GUILD
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end
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@ -0,0 +1,5 @@
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLaniaitte_001", nil, nil, nil);
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end
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@ -1,10 +1,7 @@
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_001", nil, nil, nil);
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_002", nil, nil, nil); --BTN
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_002", nil, nil, nil); --BTN
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_003", nil, nil, nil); --BTN NO GUILD
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_003", nil, nil, nil); --BTN NO GUILD
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_001", nil, nil, nil);
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_002", nil, nil, nil); --PUG
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_002", nil, nil, nil); --PUG
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_003", nil, nil, nil); --PUG NO GUILD
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_003", nil, nil, nil); --PUG NO GUILD
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_001", nil, nil, nil);
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_002", nil, nil, nil); --GSM
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_002", nil, nil, nil); --GSM
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_003", nil, nil, nil); --GSM NO GUILD
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_003", nil, nil, nil); --GSM NO GUILD
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_001", nil, nil, nil);
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_002", nil, nil, nil); --MIN
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_002", nil, nil, nil); --MIN
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_003", nil, nil, nil); --MIN NO GUILD
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_003", nil, nil, nil); --MIN NO GUILD
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_001", nil, nil, nil);
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@ -5,7 +6,3 @@ function onEventStarted(player, npc)
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_003", nil, nil, nil); --LNC NO GUILD
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_003", nil, nil, nil); --LNC NO GUILD
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_010", nil, nil, nil); --NOT DOW/DOM
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_010", nil, nil, nil); --NOT DOW/DOM
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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function onEventStarted(player, npc)
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
|
defaultSea = getStaticActor("DftSea");
|
||||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithZanthael_001", nil, nil, nil);
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithZanthael_001", nil, nil, nil);
|
||||||
end
|
end
|
||||||
|
|
||||||
function onEventUpdate(player, npc)
|
|
||||||
player:endEvent();
|
|
||||||
end
|
|
|
@ -1,8 +1,5 @@
|
||||||
|
|
||||||
function onEventStarted(player, npc)
|
function onEventStarted(player, npc)
|
||||||
defaultSea = getStaticActor("DftSea");
|
defaultSea = getStaticActor("DftSea");
|
||||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithZehrymm_001", nil, nil, nil);
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithZehrymm_001", nil, nil, nil);
|
||||||
end
|
end
|
||||||
|
|
||||||
function onEventUpdate(player, npc)
|
|
||||||
player:endEvent();
|
|
||||||
end
|
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithAergwynt_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithAhldskyff_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithAngryriver_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithAstrid_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithAudaine_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithBloemerl_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithCeadda_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithClifton_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithDacajinjahl_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithDeladomadalado_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithDodoroba_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithAdventurer031_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithElilwaen_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFabodji_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGert_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLady001_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithHaldberk_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNnagali_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithIvan_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKehdamujuuk_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -1,8 +1,5 @@
|
||||||
|
|
||||||
function onEventStarted(player, npc)
|
function onEventStarted(player, npc)
|
||||||
defaultSea = getStaticActor("DftSea");
|
defaultSea = getStaticActor("DftSea");
|
||||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLaniaitte_001", nil, nil, nil);
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLaniaitte_001", nil, nil, nil);
|
||||||
end
|
end
|
||||||
|
|
||||||
function onEventUpdate(player, npc)
|
|
||||||
player:endEvent();
|
|
||||||
end
|
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithDavyd_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLilina_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLorhzant_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaetistym_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaisie_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMareillie_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNnmulika_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithOrtolf_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithPirate031_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithSkarnwaen_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithRbaharra_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithRerenasu_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithRobairlain_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithRubh_epocan_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithRubh_hob_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithShoshoma_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithSkarnwaen_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithSkoefmynd_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKob031_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTatasako_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithSkarnwaen_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithAdventurer032_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithUndsatz_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithXavalien_001", nil, nil, nil);
|
||||||
|
end
|
|
@ -0,0 +1,5 @@
|
||||||
|
|
||||||
|
function onEventStarted(player, npc)
|
||||||
|
defaultSea = getStaticActor("DftSea");
|
||||||
|
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithZonggo_001", nil, nil, nil);
|
||||||
|
end
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue