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ReAdding Azia's fixes that got removed when I fucked up on the license change.
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parent
afd056d82d
commit
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4 changed files with 25 additions and 2 deletions
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@ -62,6 +62,9 @@ namespace Meteor.Lobby
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public void QueuePacket(BasePacket packet)
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public void QueuePacket(BasePacket packet)
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{
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{
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if (SendPacketQueue.Count == SendPacketQueue.BoundedCapacity - 1)
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FlushQueuedSendPackets();
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SendPacketQueue.Add(packet);
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SendPacketQueue.Add(packet);
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}
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}
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@ -1044,6 +1044,13 @@ namespace Meteor.Map.Actors
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resultContainer.CombineLists();
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resultContainer.CombineLists();
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DoBattleAction(0, 0x7c000062, resultContainer.GetList());
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DoBattleAction(0, 0x7c000062, resultContainer.GetList());
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//If new class, init abilties and level
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if (charaWork.battleSave.skillLevel[classId - 1] <= 0)
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{
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UpdateClassLevel(classId, 1);
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EquipAbilitiesAtLevel(classId, 1);
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}
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//Set rested EXP
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//Set rested EXP
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charaWork.parameterSave.state_mainSkill[0] = classId;
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charaWork.parameterSave.state_mainSkill[0] = classId;
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charaWork.parameterSave.state_mainSkillLevel = charaWork.battleSave.skillLevel[classId-1];
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charaWork.parameterSave.state_mainSkillLevel = charaWork.battleSave.skillLevel[classId-1];
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@ -2143,7 +2150,7 @@ namespace Meteor.Map.Actors
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public void UnequipAbility(ushort hotbarSlot, bool printMessage = true)
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public void UnequipAbility(ushort hotbarSlot, bool printMessage = true)
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{
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{
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ushort trueHotbarSlot = (ushort)(hotbarSlot + charaWork.commandBorder);
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ushort trueHotbarSlot = (ushort)(hotbarSlot + charaWork.commandBorder - 1);
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uint commandId = charaWork.command[trueHotbarSlot];
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uint commandId = charaWork.command[trueHotbarSlot];
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Database.UnequipAbility(this, hotbarSlot);
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Database.UnequipAbility(this, hotbarSlot);
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charaWork.command[trueHotbarSlot] = 0;
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charaWork.command[trueHotbarSlot] = 0;
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@ -1044,6 +1044,13 @@ namespace Meteor.Map.Actors
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resultContainer.CombineLists();
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resultContainer.CombineLists();
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DoBattleAction(0, 0x7c000062, resultContainer.GetList());
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DoBattleAction(0, 0x7c000062, resultContainer.GetList());
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//If new class, init abilties and level
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if (charaWork.battleSave.skillLevel[classId - 1] <= 0)
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{
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UpdateClassLevel(classId, 1);
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EquipAbilitiesAtLevel(classId, 1);
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}
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//Set rested EXP
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//Set rested EXP
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charaWork.parameterSave.state_mainSkill[0] = classId;
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charaWork.parameterSave.state_mainSkill[0] = classId;
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charaWork.parameterSave.state_mainSkillLevel = charaWork.battleSave.skillLevel[classId-1];
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charaWork.parameterSave.state_mainSkillLevel = charaWork.battleSave.skillLevel[classId-1];
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@ -2143,7 +2150,7 @@ namespace Meteor.Map.Actors
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public void UnequipAbility(ushort hotbarSlot, bool printMessage = true)
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public void UnequipAbility(ushort hotbarSlot, bool printMessage = true)
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{
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{
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ushort trueHotbarSlot = (ushort)(hotbarSlot + charaWork.commandBorder);
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ushort trueHotbarSlot = (ushort)(hotbarSlot + charaWork.commandBorder - 1);
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uint commandId = charaWork.command[trueHotbarSlot];
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uint commandId = charaWork.command[trueHotbarSlot];
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Database.UnequipAbility(this, hotbarSlot);
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Database.UnequipAbility(this, hotbarSlot);
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charaWork.command[trueHotbarSlot] = 0;
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charaWork.command[trueHotbarSlot] = 0;
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@ -42,11 +42,17 @@ namespace Meteor.World
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public void QueuePacket(BasePacket packet)
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public void QueuePacket(BasePacket packet)
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{
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{
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if (SendPacketQueue.Count == SendPacketQueue.BoundedCapacity - 1)
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FlushQueuedSendPackets();
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SendPacketQueue.Add(packet);
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SendPacketQueue.Add(packet);
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}
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}
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public void QueuePacket(SubPacket subpacket)
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public void QueuePacket(SubPacket subpacket)
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{
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{
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if (SendPacketQueue.Count == SendPacketQueue.BoundedCapacity - 1)
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FlushQueuedSendPackets();
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bool isAuthed = true;
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bool isAuthed = true;
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bool isEncrypted = false;
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bool isEncrypted = false;
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subpacket.SetTargetId(owner.sessionId);
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subpacket.SetTargetId(owner.sessionId);
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