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Merged in TheManii/ffxiv-classic-server (pull request #3)

Simplify post build steps
This commit is contained in:
Ioncannon 2016-04-06 13:40:45 -04:00
commit dabbff1fda
94 changed files with 277 additions and 270 deletions

4
.gitignore vendored
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@ -1,3 +1,7 @@
# Ignore files obtained from game client
/data/staticactors.bin
/data/packets/login/login*.bin
## Ignore Visual Studio temporary files, build results, and ## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons. ## files generated by popular Visual Studio add-ons.

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@ -95,6 +95,9 @@
<None Include="packages.config" /> <None Include="packages.config" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy "$(SolutionDir)data\config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)"</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild"> <Target Name="BeforeBuild">

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@ -1,277 +1,276 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}</ProjectGuid> <ProjectGuid>{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}</ProjectGuid>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder> <AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>FFXIVClassic_Map_Server</RootNamespace> <RootNamespace>FFXIVClassic_Map_Server</RootNamespace>
<AssemblyName>FFXIVClassic Map Server</AssemblyName> <AssemblyName>FFXIVClassic Map Server</AssemblyName>
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<Compile Include="packets\send\player\AchievementEarnedPacket.cs" /> <Compile Include="packets\send\player\AchievementEarnedPacket.cs" />
<Compile Include="packets\send\player\SetCutsceneBookPacket.cs" /> <Compile Include="packets\send\player\SetCutsceneBookPacket.cs" />
<Compile Include="packets\send\player\SetAchievementPointsPacket.cs" /> <Compile Include="packets\send\player\SetAchievementPointsPacket.cs" />
<Compile Include="packets\send\player\SetChocoboNamePacket.cs" /> <Compile Include="packets\send\player\SetChocoboNamePacket.cs" />
<Compile Include="packets\send\player\SetHasGoobbuePacket.cs" /> <Compile Include="packets\send\player\SetHasGoobbuePacket.cs" />
<Compile Include="packets\send\player\SetHasChocoboPacket.cs" /> <Compile Include="packets\send\player\SetHasChocoboPacket.cs" />
<Compile Include="packets\send\player\SetLatestAchievementsPacket.cs" /> <Compile Include="packets\send\player\SetLatestAchievementsPacket.cs" />
<Compile Include="packets\send\player\SetPlayerDreamPacket.cs" /> <Compile Include="packets\send\player\SetPlayerDreamPacket.cs" />
<Compile Include="packets\send\player\SetPlayerTitlePacket.cs" /> <Compile Include="packets\send\player\SetPlayerTitlePacket.cs" />
<Compile Include="packets\send\player\_0x196Packet.cs" /> <Compile Include="packets\send\player\_0x196Packet.cs" />
<Compile Include="packets\send\PongPacket.cs" /> <Compile Include="packets\send\PongPacket.cs" />
<Compile Include="packets\send\QuitPacket.cs" /> <Compile Include="packets\send\QuitPacket.cs" />
<Compile Include="packets\send\recruitment\CurrentRecruitmentDetailsPacket.cs" /> <Compile Include="packets\send\recruitment\CurrentRecruitmentDetailsPacket.cs" />
<Compile Include="packets\send\recruitment\EndRecruitmentPacket.cs" /> <Compile Include="packets\send\recruitment\EndRecruitmentPacket.cs" />
<Compile Include="packets\send\recruitment\RecruiterStatePacket.cs" /> <Compile Include="packets\send\recruitment\RecruiterStatePacket.cs" />
<Compile Include="packets\send\recruitment\StartRecruitingResponse.cs" /> <Compile Include="packets\send\recruitment\StartRecruitingResponse.cs" />
<Compile Include="packets\send\SendMessagePacket.cs" /> <Compile Include="packets\send\SendMessagePacket.cs" />
<Compile Include="packets\send\SetMapPacket.cs" /> <Compile Include="packets\send\SetMapPacket.cs" />
<Compile Include="packets\send\SetMusicPacket.cs" /> <Compile Include="packets\send\SetMusicPacket.cs" />
<Compile Include="packets\send\SetWeatherPacket.cs" /> <Compile Include="packets\send\SetWeatherPacket.cs" />
<Compile Include="packets\send\social\BlacklistAddedPacket.cs" /> <Compile Include="packets\send\social\BlacklistAddedPacket.cs" />
<Compile Include="packets\send\social\BlacklistRemovedPacket.cs" /> <Compile Include="packets\send\social\BlacklistRemovedPacket.cs" />
<Compile Include="packets\send\social\FriendlistAddedPacket.cs" /> <Compile Include="packets\send\social\FriendlistAddedPacket.cs" />
<Compile Include="packets\send\social\FriendlistRemovedPacket.cs" /> <Compile Include="packets\send\social\FriendlistRemovedPacket.cs" />
<Compile Include="packets\send\social\FriendStatusPacket.cs" /> <Compile Include="packets\send\social\FriendStatusPacket.cs" />
<Compile Include="packets\send\social\SendFriendlistPacket.cs" /> <Compile Include="packets\send\social\SendFriendlistPacket.cs" />
<Compile Include="packets\send\social\SendBlacklistPacket.cs" /> <Compile Include="packets\send\social\SendBlacklistPacket.cs" />
<Compile Include="packets\send\supportdesk\IssueListResponsePacket.cs" /> <Compile Include="packets\send\supportdesk\IssueListResponsePacket.cs" />
<Compile Include="packets\send\supportdesk\StartGMTicketPacket.cs" /> <Compile Include="packets\send\supportdesk\StartGMTicketPacket.cs" />
<Compile Include="packets\send\supportdesk\EndGMTicketPacket.cs" /> <Compile Include="packets\send\supportdesk\EndGMTicketPacket.cs" />
<Compile Include="packets\send\supportdesk\FaqBodyResponsePacket.cs" /> <Compile Include="packets\send\supportdesk\FaqBodyResponsePacket.cs" />
<Compile Include="packets\send\supportdesk\FaqListResponsePacket.cs" /> <Compile Include="packets\send\supportdesk\FaqListResponsePacket.cs" />
<Compile Include="packets\send\supportdesk\GMTicketPacket.cs" /> <Compile Include="packets\send\supportdesk\GMTicketPacket.cs" />
<Compile Include="packets\send\supportdesk\GMTicketSentResponsePacket.cs" /> <Compile Include="packets\send\supportdesk\GMTicketSentResponsePacket.cs" />
<Compile Include="packets\send\_0x02Packet.cs" /> <Compile Include="packets\send\_0x02Packet.cs" />
<Compile Include="packets\send\_0xE2Packet.cs" /> <Compile Include="packets\send\_0xE2Packet.cs" />
<Compile Include="packets\SubPacket.cs" /> <Compile Include="packets\SubPacket.cs" />
<Compile Include="packets\receive\PingPacket.cs" /> <Compile Include="packets\receive\PingPacket.cs" />
<Compile Include="packets\receive\UpdatePlayerPositionPacket.cs" /> <Compile Include="packets\receive\UpdatePlayerPositionPacket.cs" />
<Compile Include="Program.cs" /> <Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="lua\LuaUtils.cs" /> <Compile Include="lua\LuaUtils.cs" />
<Compile Include="Server.cs" /> <Compile Include="Server.cs" />
<Compile Include="utils\ActorPropertyPacketUtil.cs" /> <Compile Include="utils\ActorPropertyPacketUtil.cs" />
<Compile Include="utils\CharacterUtils.cs" /> <Compile Include="utils\CharacterUtils.cs" />
<Compile Include="utils\SQLGeneration.cs" /> <Compile Include="utils\SQLGeneration.cs" />
<Compile Include="actors\area\Area.cs" /> <Compile Include="actors\area\Area.cs" />
<Compile Include="WorldManager.cs" /> <Compile Include="WorldManager.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="App.config" /> <None Include="App.config" />
<None Include="packages.config" /> <None Include="packages.config" />
</ItemGroup> </ItemGroup>
<ItemGroup /> <ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup> <PropertyGroup>
<PostBuildEvent> <PostBuildEvent>xcopy "$(SolutionDir)data" "$(SolutionDir)$(ProjectName)\$(OutDir)" /E /C /D</PostBuildEvent>
</PostBuildEvent> </PropertyGroup>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild"> <Target Name="BeforeBuild">
</Target> </Target>
<Target Name="AfterBuild"> <Target Name="AfterBuild">
</Target> </Target>
--> -->
</Project> </Project>

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@ -1,5 +1,6 @@
FFXIV Classic Server FFXIV Classic Server
======== ========
Compile and install instructions: http://ffxivclassic.fragmenterworks.com/wiki/index.php/Setting_up_the_project
Welcome to the FFXIV 1.0 server project. Welcome to the FFXIV 1.0 server project.
If you wish to discuss and help please visit the IRC channel. If you wish to discuss and help please visit the IRC channel.