1
Fork 0
mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-04-20 19:57:46 +00:00

GLWarpPoint shows current difficulty now too. Added some test stuff to the Orb/Sweep directors.

This commit is contained in:
Filip Maj 2017-07-06 22:09:03 -04:00
parent a77a90578f
commit ddfc71d3af
3 changed files with 9 additions and 1 deletions

View file

@ -20,7 +20,7 @@ function onEventStarted(player, npc, triggerName)
local currentGLDirector = player:GetGuildleveDirector(); local currentGLDirector = player:GetGuildleveDirector();
local glData = currentGLDirector.guildleveData; local glData = currentGLDirector.guildleveData;
callClientFunction(player, "eventGuildleveReward", currentGLDirector.guildleveId, currentGLDirector.completionTime, 24, 24, 0, 0, 0, 0, 0, 0, 0, 4); callClientFunction(player, "eventGuildleveReward", currentGLDirector.guildleveId, currentGLDirector.completionTime, 24, 24, 0, 0, 0, 0, 0, 0, 0, currentGLDirector.selectedDifficulty);
local choice = callClientFunction(player, "eventTalkGuildleveWarp", glData.aetheryte, 0); local choice = callClientFunction(player, "eventTalkGuildleveWarp", glData.aetheryte, 0);

View file

@ -32,6 +32,11 @@ function main(thisDirector)
thisDirector:UpdateAimNumNow(0, 4); thisDirector:UpdateAimNumNow(0, 4);
wait(2); wait(2);
thisDirector:EndGuildleve(true); thisDirector:EndGuildleve(true);
wait(30);
player:SendGameMessage(GetWorldMaster(), 50033, 0x20);
thisDirector:EndDirector();
end end

View file

@ -29,4 +29,7 @@ function main(thisDirector)
wait(3); wait(3);
thisDirector:UpdateAimNumNow(0, 3); thisDirector:UpdateAimNumNow(0, 3);
wait(3);
thisDirector:EndGuildleve(true);
end end