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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-22 04:37:47 +00:00
Merge branch 'develop'
This commit is contained in:
commit
e501d5b796
2 changed files with 11 additions and 22 deletions
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@ -315,19 +315,6 @@ namespace FFXIVClassic_Map_Server.Actors
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subpackets.Add(SetAchievementPointsPacket.buildPacket(playerActorId, achievementPoints));
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subpackets.Add(SetAchievementPointsPacket.buildPacket(playerActorId, achievementPoints));
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subpackets.Add(Database.getLatestAchievements(this));
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subpackets.Add(Database.getLatestAchievements(this));
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subpackets.Add(Database.getAchievementsPacket(this));
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subpackets.Add(Database.getAchievementsPacket(this));
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/*
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if (isInn)
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{
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SetCutsceneBookPacket book = new SetCutsceneBookPacket();
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for (int i = 0; i < book.cutsceneFlags.Length; i++)
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book.cutsceneFlags[i] = true;
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client.queuePacket(book.buildPacket(player.actorID), true, false);
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//
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//subpackets.Add(SetPlayerDreamPacket.buildPacket(playerActorId, );
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}
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*/
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}
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}
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return subpackets;
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return subpackets;
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@ -547,10 +534,10 @@ namespace FFXIVClassic_Map_Server.Actors
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if (zone.isInn)
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if (zone.isInn)
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{
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{
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SetCutsceneBookPacket cutsceneBookPacket = new SetCutsceneBookPacket();
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SetCutsceneBookPacket cutsceneBookPacket = new SetCutsceneBookPacket();
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for (int i = 64; i < 1200; i++)
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for (int i = 0; i < 2048; i++)
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cutsceneBookPacket.cutsceneFlags[i] = true;
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cutsceneBookPacket.cutsceneFlags[i] = true;
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SubPacket packet = cutsceneBookPacket.buildPacket(actorId, "Test PathCompanion", 11, 1, 1);
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SubPacket packet = cutsceneBookPacket.buildPacket(actorId, "<Path Companion>", 11, 1, 1);
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packet.debugPrintSubPacket();
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packet.debugPrintSubPacket();
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queuePacket(packet);
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queuePacket(packet);
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@ -62,7 +62,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public const ushort OPCODE = 0x01A3;
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public const ushort OPCODE = 0x01A3;
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public const uint PACKET_SIZE = 0x150;
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public const uint PACKET_SIZE = 0x150;
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public bool[] cutsceneFlags = new bool[2432];
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public bool[] cutsceneFlags = new bool[2048];
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public SubPacket buildPacket(uint playerActorID, string sNpcName, short sNpcActorIdOffset, byte sNpcSkin, byte sNpcPersonality)
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public SubPacket buildPacket(uint playerActorID, string sNpcName, short sNpcActorIdOffset, byte sNpcSkin, byte sNpcPersonality)
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{
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{
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@ -73,10 +73,6 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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{
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byte[] binStream = Utils.ConvertBoolArrayToBinaryStream(cutsceneFlags);
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byte[] binStream = Utils.ConvertBoolArrayToBinaryStream(cutsceneFlags);
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if (binStream.Length <= PACKET_SIZE - 0x20)
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binWriter.Write(binStream);
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else
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Log.error("Failed making SetCutsceneBook packet. Bin Stream was too big!");
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//Temp Path Companion SNPC Stuff
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//Temp Path Companion SNPC Stuff
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binWriter.Seek(0x01 ,SeekOrigin.Begin);
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binWriter.Seek(0x01 ,SeekOrigin.Begin);
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@ -86,8 +82,14 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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binWriter.Write((Byte)sNpcSkin);
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binWriter.Write((Byte)sNpcSkin);
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binWriter.Write((Byte)sNpcPersonality);
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binWriter.Write((Byte)sNpcPersonality);
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if (binStream.Length <= PACKET_SIZE - 0x20)
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binWriter.Write(binStream);
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else
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Log.error("Failed making SetCutsceneBook packet. Bin Stream was too big!");
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binWriter.Seek(0x109, SeekOrigin.Begin);
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binWriter.Seek(0x109, SeekOrigin.Begin);
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binWriter.Write(Encoding.ASCII.GetBytes(sNpcName), 0, Encoding.ASCII.GetByteCount(sNpcName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(sNpcName));
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binWriter.Write(Encoding.ASCII.GetBytes(sNpcName), 0, Encoding.ASCII.GetByteCount(sNpcName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(sNpcName));
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}
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}
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}
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}
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