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Add playanimation script
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28
data/scripts/commands/gm/playanimation.lua
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28
data/scripts/commands/gm/playanimation.lua
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require("global");
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properties = {
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permissions = 0,
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parameters = "sss",
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description =
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[[
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Plays animation on target.
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!playanimation <animType> <modelAnim> <effectId>
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]],
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}
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function onTrigger(player, argc, animType, modelAnim, effectId)
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local sender = "[battleaction] ";
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local actor = GetWorldManager():GetActorInWorld(player.currentTarget) or nil;
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if player and actor then
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aid = tonumber(animType) or 0
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mid = tonumber(modelAnim) or 0
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eid = tonumber(effectId) or 0
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local id = bit32.lshift(aid, 24);
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id = bit32.bor(id, bit32.lshift(mid, 12));
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id = bit32.bor(id, eid)
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actor:PlayAnimation(id)
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else
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print(sender.."unable to add experience, ensure player name is valid.");
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end;
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end;
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