mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-21 12:17:46 +00:00
Updated .gitignore and changed all projects to build in a central directory at the root of the project.
This commit is contained in:
parent
6124e6906d
commit
eaafba79e2
3 changed files with 585 additions and 386 deletions
225
.gitignore
vendored
225
.gitignore
vendored
|
@ -1,13 +1,212 @@
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||||||
FFXIVClassic Map Server/bin/Debug/packets/wireshark packets/
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## Ignore Visual Studio temporary files, build results, and
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||||||
FFXIVClassic Map Server/bin/
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## files generated by popular Visual Studio add-ons.
|
||||||
FFXIVClassic Map Server/obj/
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||||||
FFXIVClassic_Lobby_Server/bin/
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# User-specific files
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||||||
FFXIVClassic_Lobby_Server/obj/
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*.suo
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||||||
packages/
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*.user
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||||||
ipch/
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*.userosscache
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||||||
Blowfish/Debug/
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*.sln.docstates
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||||||
Debug/
|
|
||||||
FFXIVClassic_Lobby_Server.opensdf
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# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
FFXIVClassic_Lobby_Server.sdf
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*.userprefs
|
||||||
FFXIVClassic Lobby Server/obj/
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|
||||||
FFXIVClassic Lobby Server/bin/
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# Build results
|
||||||
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[Dd]ebug/
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||||||
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[Dd]ebugPublic/
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||||||
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[Rr]elease/
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||||||
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[Rr]eleases/
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||||||
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x64/
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||||||
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x86/
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||||||
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build/
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||||||
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bld/
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||||||
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[Bb]in/
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||||||
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[Oo]bj/
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||||||
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||||||
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# Visual Studio 2015 cache/options directory
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||||||
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.vs/
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||||||
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||||||
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# MSTest test Results
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||||||
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[Tt]est[Rr]esult*/
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||||||
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[Bb]uild[Ll]og.*
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||||||
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||||||
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# NUNIT
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||||||
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*.VisualState.xml
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||||||
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TestResult.xml
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||||||
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||||||
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# Build Results of an ATL Project
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||||||
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[Dd]ebugPS/
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||||||
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[Rr]eleasePS/
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||||||
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dlldata.c
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||||||
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||||||
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# DNX
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||||||
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project.lock.json
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||||||
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artifacts/
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||||||
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||||||
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*_i.c
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||||||
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*_p.c
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||||||
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*_i.h
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||||||
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*.ilk
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||||||
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*.meta
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||||||
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*.obj
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||||||
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*.pch
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||||||
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*.pdb
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||||||
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*.pgc
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||||||
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*.pgd
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||||||
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*.rsp
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||||||
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*.sbr
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||||||
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*.tlb
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||||||
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*.tli
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||||||
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*.tlh
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||||||
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*.tmp
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||||||
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*.tmp_proj
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||||||
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*.log
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||||||
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*.vspscc
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||||||
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*.vssscc
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||||||
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.builds
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||||||
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*.pidb
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||||||
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*.svclog
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||||||
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*.scc
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||||||
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||||||
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# Chutzpah Test files
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||||||
|
_Chutzpah*
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||||||
|
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||||||
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# Visual C++ cache files
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||||||
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ipch/
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||||||
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*.aps
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||||||
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*.ncb
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||||||
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*.opensdf
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||||||
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*.sdf
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||||||
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*.cachefile
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||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# JustCode is a .NET coding add-in
|
||||||
|
.JustCode
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
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DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
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DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
## TODO: Comment the next line if you want to checkin your
|
||||||
|
## web deploy settings but do note that will include unencrypted
|
||||||
|
## passwords
|
||||||
|
#*.pubxml
|
||||||
|
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/packages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/packages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/packages/repositories.config
|
||||||
|
|
||||||
|
# Windows Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Windows Store app package directory
|
||||||
|
AppPackages/
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
[Ss]tyle[Cc]op.*
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
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||||||
|
node_modules/
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# LightSwitch generated files
|
||||||
|
GeneratedArtifacts/
|
||||||
|
_Pvt_Extensions/
|
||||||
|
ModelManifest.xml
|
|
@ -1,105 +1,105 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
<ProjectGuid>{703091E0-F69C-4177-8FAE-C258AC6A65AA}</ProjectGuid>
|
<ProjectGuid>{703091E0-F69C-4177-8FAE-C258AC6A65AA}</ProjectGuid>
|
||||||
<OutputType>Exe</OutputType>
|
<OutputType>Exe</OutputType>
|
||||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
<RootNamespace>FFXIVClassic_Lobby_Server</RootNamespace>
|
<RootNamespace>FFXIVClassic_Lobby_Server</RootNamespace>
|
||||||
<AssemblyName>FFXIVClassic_Lobby_Server</AssemblyName>
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<AssemblyName>FFXIVClassic_Lobby_Server</AssemblyName>
|
||||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||||
<FileAlignment>512</FileAlignment>
|
<FileAlignment>512</FileAlignment>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
<DebugSymbols>true</DebugSymbols>
|
<DebugSymbols>true</DebugSymbols>
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>bin\Debug\</OutputPath>
|
<OutputPath>..\bin\Debug\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
<DebugType>pdbonly</DebugType>
|
<DebugType>pdbonly</DebugType>
|
||||||
<Optimize>true</Optimize>
|
<Optimize>true</Optimize>
|
||||||
<OutputPath>bin\Release\</OutputPath>
|
<OutputPath>..\bin\Release\</OutputPath>
|
||||||
<DefineConstants>TRACE</DefineConstants>
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="Cyotek.Collections.Generic.CircularBuffer">
|
<Reference Include="Cyotek.Collections.Generic.CircularBuffer">
|
||||||
<HintPath>..\packages\Cyotek.CircularBuffer.1.0.0.0\lib\net20\Cyotek.Collections.Generic.CircularBuffer.dll</HintPath>
|
<HintPath>..\packages\Cyotek.CircularBuffer.1.0.0.0\lib\net20\Cyotek.Collections.Generic.CircularBuffer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Dapper">
|
<Reference Include="Dapper">
|
||||||
<HintPath>..\packages\Dapper.1.42\lib\net45\Dapper.dll</HintPath>
|
<HintPath>..\packages\Dapper.1.42\lib\net45\Dapper.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="MySql.Data">
|
<Reference Include="MySql.Data">
|
||||||
<HintPath>..\packages\MySql.Data.6.9.7\lib\net45\MySql.Data.dll</HintPath>
|
<HintPath>..\packages\MySql.Data.6.9.7\lib\net45\MySql.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
<Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||||
<HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
<HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System" />
|
<Reference Include="System" />
|
||||||
<Reference Include="System.Core" />
|
<Reference Include="System.Core" />
|
||||||
<Reference Include="System.Xml.Linq" />
|
<Reference Include="System.Xml.Linq" />
|
||||||
<Reference Include="System.Data.DataSetExtensions" />
|
<Reference Include="System.Data.DataSetExtensions" />
|
||||||
<Reference Include="Microsoft.CSharp" />
|
<Reference Include="Microsoft.CSharp" />
|
||||||
<Reference Include="System.Data" />
|
<Reference Include="System.Data" />
|
||||||
<Reference Include="System.Xml" />
|
<Reference Include="System.Xml" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="common\Bitfield.cs" />
|
<Compile Include="common\Bitfield.cs" />
|
||||||
<Compile Include="common\Blowfish.cs" />
|
<Compile Include="common\Blowfish.cs" />
|
||||||
<Compile Include="common\Log.cs" />
|
<Compile Include="common\Log.cs" />
|
||||||
<Compile Include="common\STA_INIFile.cs" />
|
<Compile Include="common\STA_INIFile.cs" />
|
||||||
<Compile Include="dataobjects\Account.cs" />
|
<Compile Include="dataobjects\Account.cs" />
|
||||||
<Compile Include="dataobjects\Appearance.cs" />
|
<Compile Include="dataobjects\Appearance.cs" />
|
||||||
<Compile Include="dataobjects\CharaInfo.cs" />
|
<Compile Include="dataobjects\CharaInfo.cs" />
|
||||||
<Compile Include="dataobjects\Retainer.cs" />
|
<Compile Include="dataobjects\Retainer.cs" />
|
||||||
<Compile Include="dataobjects\Character.cs" />
|
<Compile Include="dataobjects\Character.cs" />
|
||||||
<Compile Include="ClientConnection.cs" />
|
<Compile Include="ClientConnection.cs" />
|
||||||
<Compile Include="common\Utils.cs" />
|
<Compile Include="common\Utils.cs" />
|
||||||
<Compile Include="ConfigConstants.cs" />
|
<Compile Include="ConfigConstants.cs" />
|
||||||
<Compile Include="Database.cs" />
|
<Compile Include="Database.cs" />
|
||||||
<Compile Include="dataobjects\World.cs" />
|
<Compile Include="dataobjects\World.cs" />
|
||||||
<Compile Include="PacketProcessor.cs" />
|
<Compile Include="PacketProcessor.cs" />
|
||||||
<Compile Include="packets\BasePacket.cs" />
|
<Compile Include="packets\BasePacket.cs" />
|
||||||
<Compile Include="packets\receive\CharacterModifyPacket.cs" />
|
<Compile Include="packets\receive\CharacterModifyPacket.cs" />
|
||||||
<Compile Include="packets\receive\SecurityHandshakePacket.cs" />
|
<Compile Include="packets\receive\SecurityHandshakePacket.cs" />
|
||||||
<Compile Include="packets\receive\SelectCharacterPacket.cs" />
|
<Compile Include="packets\receive\SelectCharacterPacket.cs" />
|
||||||
<Compile Include="packets\receive\SessionPacket.cs" />
|
<Compile Include="packets\receive\SessionPacket.cs" />
|
||||||
<Compile Include="packets\send\CharaCreatorPacket.cs" />
|
<Compile Include="packets\send\CharaCreatorPacket.cs" />
|
||||||
<Compile Include="packets\send\RetainerListPacket.cs" />
|
<Compile Include="packets\send\RetainerListPacket.cs" />
|
||||||
<Compile Include="packets\send\ErrorPacket.cs" />
|
<Compile Include="packets\send\ErrorPacket.cs" />
|
||||||
<Compile Include="packets\HardCoded_Packets.cs" />
|
<Compile Include="packets\HardCoded_Packets.cs" />
|
||||||
<Compile Include="packets\send\SelectCharacterConfirmPacket.cs" />
|
<Compile Include="packets\send\SelectCharacterConfirmPacket.cs" />
|
||||||
<Compile Include="packets\SubPacket.cs" />
|
<Compile Include="packets\SubPacket.cs" />
|
||||||
<Compile Include="packets\send\CharacterListPacket.cs" />
|
<Compile Include="packets\send\CharacterListPacket.cs" />
|
||||||
<Compile Include="packets\send\ImportListPacket.cs" />
|
<Compile Include="packets\send\ImportListPacket.cs" />
|
||||||
<Compile Include="packets\send\AccountListPacket.cs" />
|
<Compile Include="packets\send\AccountListPacket.cs" />
|
||||||
<Compile Include="packets\send\WorldListPacket.cs" />
|
<Compile Include="packets\send\WorldListPacket.cs" />
|
||||||
<Compile Include="Program.cs" />
|
<Compile Include="Program.cs" />
|
||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
<Compile Include="Server.cs" />
|
<Compile Include="Server.cs" />
|
||||||
<Compile Include="utils\CharacterCreatorUtils.cs" />
|
<Compile Include="utils\CharacterCreatorUtils.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="packages.config" />
|
<None Include="packages.config" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
<Target Name="BeforeBuild">
|
<Target Name="BeforeBuild">
|
||||||
</Target>
|
</Target>
|
||||||
<Target Name="AfterBuild">
|
<Target Name="AfterBuild">
|
||||||
</Target>
|
</Target>
|
||||||
-->
|
-->
|
||||||
</Project>
|
</Project>
|
|
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|
||||||
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||||||
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|
||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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||||||
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|
||||||
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|
||||||
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||||||
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||||||
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||||||
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|
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||||||
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|
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|
||||||
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|
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|
||||||
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||||||
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
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||||||
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|
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||||||
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|
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||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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||||||
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|
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||||||
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|
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||||||
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|
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
<Compile Include="packets\send\actor\RemoveActorPacket.cs" />
|
<Compile Include="packets\send\actor\RemoveActorPacket.cs" />
|
||||||
<Compile Include="packets\send\actor\SetActorIconPacket.cs" />
|
<Compile Include="packets\send\actor\SetActorIconPacket.cs" />
|
||||||
<Compile Include="packets\send\actor\SetActorIdleAnimationPacket.cs" />
|
<Compile Include="packets\send\actor\SetActorIdleAnimationPacket.cs" />
|
||||||
<Compile Include="packets\send\actor\SetActorStatusPacket.cs" />
|
<Compile Include="packets\send\actor\SetActorStatusPacket.cs" />
|
||||||
<Compile Include="packets\send\actor\_0xFPacket.cs" />
|
<Compile Include="packets\send\actor\_0xFPacket.cs" />
|
||||||
<Compile Include="packets\send\events\EndEventPacket.cs" />
|
<Compile Include="packets\send\events\EndEventPacket.cs" />
|
||||||
<Compile Include="packets\send\events\RunEventFunctionPacket.cs" />
|
<Compile Include="packets\send\events\RunEventFunctionPacket.cs" />
|
||||||
<Compile Include="packets\send\GameMessagePacket.cs" />
|
<Compile Include="packets\send\GameMessagePacket.cs" />
|
||||||
<Compile Include="packets\send\list\ListEntry.cs" />
|
<Compile Include="packets\send\list\ListEntry.cs" />
|
||||||
<Compile Include="packets\send\list\ListUtils.cs" />
|
<Compile Include="packets\send\list\ListUtils.cs" />
|
||||||
<Compile Include="packets\send\list\SetListPropertyPacket.cs" />
|
<Compile Include="packets\send\list\SetListPropertyPacket.cs" />
|
||||||
<Compile Include="packets\send\list\ListBeginPacket.cs" />
|
<Compile Include="packets\send\list\ListBeginPacket.cs" />
|
||||||
<Compile Include="packets\send\list\ListEndPacket.cs" />
|
<Compile Include="packets\send\list\ListEndPacket.cs" />
|
||||||
<Compile Include="packets\send\list\ListEntriesEndPacket.cs" />
|
<Compile Include="packets\send\list\ListEntriesEndPacket.cs" />
|
||||||
<Compile Include="packets\send\list\ListStartPacket.cs" />
|
<Compile Include="packets\send\list\ListStartPacket.cs" />
|
||||||
<Compile Include="packets\send\player\InfoRequestResponsePacket.cs" />
|
<Compile Include="packets\send\player\InfoRequestResponsePacket.cs" />
|
||||||
<Compile Include="packets\send\player\SendAchievementRatePacket.cs" />
|
<Compile Include="packets\send\player\SendAchievementRatePacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetCurrentJobPacket.cs" />
|
<Compile Include="packets\send\player\SetCurrentJobPacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetCurrentMountGoobbuePacket.cs" />
|
<Compile Include="packets\send\player\SetCurrentMountGoobbuePacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetCurrentMountChocoboPacket.cs" />
|
<Compile Include="packets\send\player\SetCurrentMountChocoboPacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetGrandCompanyPacket.cs" />
|
<Compile Include="packets\send\player\SetGrandCompanyPacket.cs" />
|
||||||
<Compile Include="packets\send\actor\SetActorNamePacket.cs" />
|
<Compile Include="packets\send\actor\SetActorNamePacket.cs" />
|
||||||
<Compile Include="packets\send\actor\SetActorPropetyPacket.cs" />
|
<Compile Include="packets\send\actor\SetActorPropetyPacket.cs" />
|
||||||
<Compile Include="packets\send\actor\SetActorSpeedPacket.cs" />
|
<Compile Include="packets\send\actor\SetActorSpeedPacket.cs" />
|
||||||
<Compile Include="packets\send\actor\SetActorStatePacket.cs" />
|
<Compile Include="packets\send\actor\SetActorStatePacket.cs" />
|
||||||
<Compile Include="packets\send\actor\SetActorTargetAnimatedPacket.cs" />
|
<Compile Include="packets\send\actor\SetActorTargetAnimatedPacket.cs" />
|
||||||
<Compile Include="packets\send\actor\SetActorTargetPacket.cs" />
|
<Compile Include="packets\send\actor\SetActorTargetPacket.cs" />
|
||||||
<Compile Include="packets\send\actor\SetActorStatusAllPacket.cs" />
|
<Compile Include="packets\send\actor\SetActorStatusAllPacket.cs" />
|
||||||
<Compile Include="packets\send\login\0x2Packet.cs" />
|
<Compile Include="packets\send\login\0x2Packet.cs" />
|
||||||
<Compile Include="packets\send\actor\AddActorPacket.cs" />
|
<Compile Include="packets\send\actor\AddActorPacket.cs" />
|
||||||
<Compile Include="packets\send\actor\MoveActorToPositionPacket.cs" />
|
<Compile Include="packets\send\actor\MoveActorToPositionPacket.cs" />
|
||||||
<Compile Include="packets\send\actor\SetActorAppearancePacket.cs" />
|
<Compile Include="packets\send\actor\SetActorAppearancePacket.cs" />
|
||||||
<Compile Include="packets\send\actor\SetActorPositionPacket.cs" />
|
<Compile Include="packets\send\actor\SetActorPositionPacket.cs" />
|
||||||
<Compile Include="packets\send\login\0x7ResponsePacket.cs" />
|
<Compile Include="packets\send\login\0x7ResponsePacket.cs" />
|
||||||
<Compile Include="packets\send\LogoutPacket.cs" />
|
<Compile Include="packets\send\LogoutPacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetCompletedAchievementsPacket.cs" />
|
<Compile Include="packets\send\player\SetCompletedAchievementsPacket.cs" />
|
||||||
<Compile Include="packets\send\player\AchievementEarnedPacket.cs" />
|
<Compile Include="packets\send\player\AchievementEarnedPacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetCutsceneBookPacket.cs" />
|
<Compile Include="packets\send\player\SetCutsceneBookPacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetAchievementPointsPacket.cs" />
|
<Compile Include="packets\send\player\SetAchievementPointsPacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetChocoboNamePacket.cs" />
|
<Compile Include="packets\send\player\SetChocoboNamePacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetHasGoobbuePacket.cs" />
|
<Compile Include="packets\send\player\SetHasGoobbuePacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetHasChocoboPacket.cs" />
|
<Compile Include="packets\send\player\SetHasChocoboPacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetLatestAchievementsPacket.cs" />
|
<Compile Include="packets\send\player\SetLatestAchievementsPacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetPlayerDreamPacket.cs" />
|
<Compile Include="packets\send\player\SetPlayerDreamPacket.cs" />
|
||||||
<Compile Include="packets\send\player\SetPlayerTitlePacket.cs" />
|
<Compile Include="packets\send\player\SetPlayerTitlePacket.cs" />
|
||||||
<Compile Include="packets\send\player\_0x196Packet.cs" />
|
<Compile Include="packets\send\player\_0x196Packet.cs" />
|
||||||
<Compile Include="packets\send\PongPacket.cs" />
|
<Compile Include="packets\send\PongPacket.cs" />
|
||||||
<Compile Include="packets\send\QuitPacket.cs" />
|
<Compile Include="packets\send\QuitPacket.cs" />
|
||||||
<Compile Include="packets\send\recruitment\CurrentRecruitmentDetailsPacket.cs" />
|
<Compile Include="packets\send\recruitment\CurrentRecruitmentDetailsPacket.cs" />
|
||||||
<Compile Include="packets\send\recruitment\EndRecruitmentPacket.cs" />
|
<Compile Include="packets\send\recruitment\EndRecruitmentPacket.cs" />
|
||||||
<Compile Include="packets\send\recruitment\RecruiterStatePacket.cs" />
|
<Compile Include="packets\send\recruitment\RecruiterStatePacket.cs" />
|
||||||
<Compile Include="packets\send\recruitment\StartRecruitingResponse.cs" />
|
<Compile Include="packets\send\recruitment\StartRecruitingResponse.cs" />
|
||||||
<Compile Include="packets\send\SendMessagePacket.cs" />
|
<Compile Include="packets\send\SendMessagePacket.cs" />
|
||||||
<Compile Include="packets\send\SetMapPacket.cs" />
|
<Compile Include="packets\send\SetMapPacket.cs" />
|
||||||
<Compile Include="packets\send\SetMusicPacket.cs" />
|
<Compile Include="packets\send\SetMusicPacket.cs" />
|
||||||
<Compile Include="packets\send\SetWeatherPacket.cs" />
|
<Compile Include="packets\send\SetWeatherPacket.cs" />
|
||||||
<Compile Include="packets\send\social\BlacklistAddedPacket.cs" />
|
<Compile Include="packets\send\social\BlacklistAddedPacket.cs" />
|
||||||
<Compile Include="packets\send\social\BlacklistRemovedPacket.cs" />
|
<Compile Include="packets\send\social\BlacklistRemovedPacket.cs" />
|
||||||
<Compile Include="packets\send\social\FriendlistAddedPacket.cs" />
|
<Compile Include="packets\send\social\FriendlistAddedPacket.cs" />
|
||||||
<Compile Include="packets\send\social\FriendlistRemovedPacket.cs" />
|
<Compile Include="packets\send\social\FriendlistRemovedPacket.cs" />
|
||||||
<Compile Include="packets\send\social\FriendStatusPacket.cs" />
|
<Compile Include="packets\send\social\FriendStatusPacket.cs" />
|
||||||
<Compile Include="packets\send\social\SendFriendlistPacket.cs" />
|
<Compile Include="packets\send\social\SendFriendlistPacket.cs" />
|
||||||
<Compile Include="packets\send\social\SendBlacklistPacket.cs" />
|
<Compile Include="packets\send\social\SendBlacklistPacket.cs" />
|
||||||
<Compile Include="packets\send\supportdesk\IssueListResponsePacket.cs" />
|
<Compile Include="packets\send\supportdesk\IssueListResponsePacket.cs" />
|
||||||
<Compile Include="packets\send\supportdesk\StartGMTicketPacket.cs" />
|
<Compile Include="packets\send\supportdesk\StartGMTicketPacket.cs" />
|
||||||
<Compile Include="packets\send\supportdesk\EndGMTicketPacket.cs" />
|
<Compile Include="packets\send\supportdesk\EndGMTicketPacket.cs" />
|
||||||
<Compile Include="packets\send\supportdesk\FaqBodyResponsePacket.cs" />
|
<Compile Include="packets\send\supportdesk\FaqBodyResponsePacket.cs" />
|
||||||
<Compile Include="packets\send\supportdesk\FaqListResponsePacket.cs" />
|
<Compile Include="packets\send\supportdesk\FaqListResponsePacket.cs" />
|
||||||
<Compile Include="packets\send\supportdesk\GMTicketPacket.cs" />
|
<Compile Include="packets\send\supportdesk\GMTicketPacket.cs" />
|
||||||
<Compile Include="packets\send\supportdesk\GMTicketSentResponsePacket.cs" />
|
<Compile Include="packets\send\supportdesk\GMTicketSentResponsePacket.cs" />
|
||||||
<Compile Include="packets\send\_0xE2Packet.cs" />
|
<Compile Include="packets\send\_0xE2Packet.cs" />
|
||||||
<Compile Include="packets\SubPacket.cs" />
|
<Compile Include="packets\SubPacket.cs" />
|
||||||
<Compile Include="packets\receive\PingPacket.cs" />
|
<Compile Include="packets\receive\PingPacket.cs" />
|
||||||
<Compile Include="packets\receive\UpdatePlayerPositionPacket.cs" />
|
<Compile Include="packets\receive\UpdatePlayerPositionPacket.cs" />
|
||||||
<Compile Include="Program.cs" />
|
<Compile Include="Program.cs" />
|
||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
<Compile Include="lua\LuaUtils.cs" />
|
<Compile Include="lua\LuaUtils.cs" />
|
||||||
<Compile Include="Server.cs" />
|
<Compile Include="Server.cs" />
|
||||||
<Compile Include="utils\ActorPropertyPacketUtil.cs" />
|
<Compile Include="utils\ActorPropertyPacketUtil.cs" />
|
||||||
<Compile Include="utils\CharacterUtils.cs" />
|
<Compile Include="utils\CharacterUtils.cs" />
|
||||||
<Compile Include="utils\SQLGeneration.cs" />
|
<Compile Include="utils\SQLGeneration.cs" />
|
||||||
<Compile Include="actors\area\Area.cs" />
|
<Compile Include="actors\area\Area.cs" />
|
||||||
<Compile Include="WorldManager.cs" />
|
<Compile Include="WorldManager.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="App.config" />
|
<None Include="App.config" />
|
||||||
<None Include="packages.config" />
|
<None Include="packages.config" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup />
|
<ItemGroup />
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
</PostBuildEvent>
|
</PostBuildEvent>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
<Target Name="BeforeBuild">
|
<Target Name="BeforeBuild">
|
||||||
</Target>
|
</Target>
|
||||||
<Target Name="AfterBuild">
|
<Target Name="AfterBuild">
|
||||||
</Target>
|
</Target>
|
||||||
-->
|
-->
|
||||||
</Project>
|
</Project>
|
Loading…
Add table
Reference in a new issue