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Cleaning up imports.

This commit is contained in:
Filip Maj 2019-05-06 16:07:06 -04:00
parent bcb609e4f6
commit f038b525c6
51 changed files with 19 additions and 235 deletions

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@ -2,7 +2,6 @@
using MySql.Data.MySqlClient; using MySql.Data.MySqlClient;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using FFXIVClassic_Lobby_Server.utils; using FFXIVClassic_Lobby_Server.utils;
namespace FFXIVClassic_Lobby_Server namespace FFXIVClassic_Lobby_Server

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@ -12,7 +12,6 @@ using FFXIVClassic_Map_Server.packets.receive.supportdesk;
using FFXIVClassic_Map_Server.actors.chara.npc; using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic_Map_Server.actors.chara.ai; using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.packets.send.actor.battle; using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.actors.chara;
namespace FFXIVClassic_Map_Server namespace FFXIVClassic_Map_Server
{ {

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@ -17,7 +17,6 @@ using System.Threading;
using FFXIVClassic_Map_Server.actors.director; using FFXIVClassic_Map_Server.actors.director;
using FFXIVClassic_Map_Server.actors.chara.ai; using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara; using FFXIVClassic_Map_Server.actors.chara;
using FFXIVClassic_Map_Server.Actors.Chara;
using FFXIVClassic_Map_Server.actors.chara.player; using FFXIVClassic_Map_Server.actors.chara.player;
namespace FFXIVClassic_Map_Server namespace FFXIVClassic_Map_Server

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@ -9,8 +9,6 @@ using System.Collections.Generic;
using FFXIVClassic_Map_Server.actors.area; using FFXIVClassic_Map_Server.actors.area;
using System.Reflection; using System.Reflection;
using System.ComponentModel; using System.ComponentModel;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.packets.send;
using FFXIVClassic_Map_Server.actors.chara; using FFXIVClassic_Map_Server.actors.chara;
namespace FFXIVClassic_Map_Server.Actors namespace FFXIVClassic_Map_Server.Actors

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@ -4,10 +4,6 @@ using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.packets.send.actor; using FFXIVClassic_Map_Server.packets.send.actor;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using FFXIVClassic_Map_Server.actors.director; using FFXIVClassic_Map_Server.actors.director;
namespace FFXIVClassic_Map_Server.actors.area namespace FFXIVClassic_Map_Server.actors.area

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@ -1,6 +1,5 @@
 
using FFXIVClassic.Common; using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.area;
using FFXIVClassic_Map_Server.actors.chara.player; using FFXIVClassic_Map_Server.actors.chara.player;
using FFXIVClassic_Map_Server.actors.group; using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.Actors.Chara; using FFXIVClassic_Map_Server.Actors.Chara;
@ -13,7 +12,6 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using FFXIVClassic_Map_Server.actors.chara; using FFXIVClassic_Map_Server.actors.chara;
using FFXIVClassic_Map_Server.packets.send.actor.battle; using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.packets.send;
using FFXIVClassic_Map_Server.actors.chara.ai.state; using FFXIVClassic_Map_Server.actors.chara.ai.state;
using FFXIVClassic_Map_Server.actors.chara.ai.utils; using FFXIVClassic_Map_Server.actors.chara.ai.utils;
using FFXIVClassic_Map_Server.actors.chara.npc; using FFXIVClassic_Map_Server.actors.chara.npc;

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@ -1,8 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.chara namespace FFXIVClassic_Map_Server.actors.chara
{ {

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@ -1,9 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.actors.chara.npc;
namespace FFXIVClassic_Map_Server.actors.chara namespace FFXIVClassic_Map_Server.actors.chara
{ {

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@ -1,10 +1,4 @@
using System; namespace FFXIVClassic_Map_Server.actors.chara
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.chara
{ {
class SubState class SubState
{ {

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@ -1,8 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.actors.chara.ai.state; using FFXIVClassic_Map_Server.actors.chara.ai.state;
using FFXIVClassic_Map_Server.actors.chara.ai.controllers; using FFXIVClassic_Map_Server.actors.chara.ai.controllers;

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@ -1,11 +1,6 @@
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.actors.chara.player;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.packets.send.actor.battle; using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.actors.chara.ai.utils; using FFXIVClassic_Map_Server.actors.chara.ai.utils;
using MoonSharp.Interpreter; using MoonSharp.Interpreter;

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@ -1,10 +1,4 @@
using System; namespace FFXIVClassic_Map_Server.actors.chara.ai
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.chara.ai
{ {
class BattleTrait class BattleTrait
{ {

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@ -1,8 +1,4 @@
using System; using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
namespace FFXIVClassic_Map_Server.actors.chara.ai namespace FFXIVClassic_Map_Server.actors.chara.ai

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@ -1,12 +1,7 @@
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.lua; using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.actor.battle; using FFXIVClassic_Map_Server.packets.send.actor.battle;
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MoonSharp.Interpreter; using MoonSharp.Interpreter;
using FFXIVClassic.Common; using FFXIVClassic.Common;

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@ -1,16 +1,11 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic.Common; using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.lua; using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.actors.area;
using FFXIVClassic_Map_Server.packets.send;
using FFXIVClassic_Map_Server.packets.send.actor; using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.actor.battle; using FFXIVClassic_Map_Server.packets.send.actor.battle;
using System.Collections.ObjectModel;
using FFXIVClassic_Map_Server.utils; using FFXIVClassic_Map_Server.utils;
namespace FFXIVClassic_Map_Server.actors.chara.ai namespace FFXIVClassic_Map_Server.actors.chara.ai

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@ -1,11 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.actors.chara.npc; using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers
{ {

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@ -1,8 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers

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@ -1,8 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers

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@ -1,11 +1,5 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers
{ {

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@ -1,11 +1,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using MoonSharp;
using MoonSharp.Interpreter;
using FFXIVClassic_Map_Server.lua; using FFXIVClassic_Map_Server.lua;
namespace FFXIVClassic_Map_Server.actors.chara.ai namespace FFXIVClassic_Map_Server.actors.chara.ai

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@ -1,14 +1,9 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server;
using FFXIVClassic_Map_Server.utils; using FFXIVClassic_Map_Server.utils;
using FFXIVClassic.Common; using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.area; using FFXIVClassic_Map_Server.actors.area;
using FFXIVClassic_Map_Server.packets.send.actor;
// port of https://github.com/DarkstarProject/darkstar/blob/master/src/map/ai/helpers/pathfind.h // port of https://github.com/DarkstarProject/darkstar/blob/master/src/map/ai/helpers/pathfind.h

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@ -1,14 +1,10 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic.Common; using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara.ai.controllers; using FFXIVClassic_Map_Server.actors.chara.ai.controllers;
using FFXIVClassic_Map_Server.actors.group; using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.packets.send.actor;
// port of dsp's ai code https://github.com/DarkstarProject/darkstar/blob/master/src/map/ai/ // port of dsp's ai code https://github.com/DarkstarProject/darkstar/blob/master/src/map/ai/

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@ -1,13 +1,7 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic.Common; using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.actor.battle; using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.packets.send;
namespace FFXIVClassic_Map_Server.actors.chara.ai.state namespace FFXIVClassic_Map_Server.actors.chara.ai.state
{ {

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@ -1,8 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic.Common; using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor; using FFXIVClassic_Map_Server.packets.send.actor;

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@ -1,8 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor; using FFXIVClassic_Map_Server.packets.send.actor;

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@ -1,8 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor; using FFXIVClassic_Map_Server.packets.send.actor;

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@ -1,8 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
namespace FFXIVClassic_Map_Server.actors.chara.ai.state namespace FFXIVClassic_Map_Server.actors.chara.ai.state

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@ -1,10 +1,4 @@
using System; using FFXIVClassic_Map_Server.Actors;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.actors.chara.player;
using FFXIVClassic_Map_Server.dataobjects; using FFXIVClassic_Map_Server.dataobjects;
namespace FFXIVClassic_Map_Server.actors.chara.ai.state namespace FFXIVClassic_Map_Server.actors.chara.ai.state

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@ -1,14 +1,8 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic.Common; using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.actor.battle; using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.packets.send;
using FFXIVClassic_Map_Server.utils;
namespace FFXIVClassic_Map_Server.actors.chara.ai.state namespace FFXIVClassic_Map_Server.actors.chara.ai.state
{ {

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@ -1,10 +1,5 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.packets.send.actor.battle; using FFXIVClassic_Map_Server.packets.send.actor.battle;
namespace FFXIVClassic_Map_Server.actors.chara.ai.state namespace FFXIVClassic_Map_Server.actors.chara.ai.state

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@ -1,13 +1,7 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic.Common; using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.actor.battle; using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.packets.send;
namespace FFXIVClassic_Map_Server.actors.chara.ai.state namespace FFXIVClassic_Map_Server.actors.chara.ai.state
{ {

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@ -1,9 +1,4 @@
using System; using FFXIVClassic_Map_Server.Actors;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
namespace FFXIVClassic_Map_Server.actors.chara.ai.utils namespace FFXIVClassic_Map_Server.actors.chara.ai.utils
{ {
static class AttackUtils static class AttackUtils

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@ -1,15 +1,10 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.actor.battle; using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.actors.chara.player;
using FFXIVClassic_Map_Server.actors.chara.npc; using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic.Common; using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.actors.chara.ai.utils namespace FFXIVClassic_Map_Server.actors.chara.ai.utils

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@ -1,9 +1,4 @@
using System; using FFXIVClassic_Map_Server.Actors;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.actors.chara.ai; using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara.ai.controllers; using FFXIVClassic_Map_Server.actors.chara.ai.controllers;

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@ -1,22 +1,15 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic.Common; using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.actors.chara.npc; using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors.chara; using FFXIVClassic_Map_Server.actors.chara;
using FFXIVClassic_Map_Server.actors.chara.ai; using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara.ai.controllers; using FFXIVClassic_Map_Server.actors.chara.ai.controllers;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.actors.chara.ai.state; using FFXIVClassic_Map_Server.actors.chara.ai.state;
using FFXIVClassic_Map_Server.utils; using FFXIVClassic_Map_Server.utils;
using FFXIVClassic_Map_Server.packets.send.actor.battle; using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.actors.chara.ai.utils; using FFXIVClassic_Map_Server.actors.chara.ai.utils;
using FFXIVClassic_Map_Server.actors.group; using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.packets.send;
using FFXIVClassic_Map_Server.Actors.Chara; using FFXIVClassic_Map_Server.Actors.Chara;
namespace FFXIVClassic_Map_Server.Actors namespace FFXIVClassic_Map_Server.Actors

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@ -1,10 +1,4 @@
using System; namespace FFXIVClassic_Map_Server.actors.chara.npc
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.chara.npc
{ {
enum MobModifier enum MobModifier
{ {

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@ -9,10 +9,6 @@ using MySql.Data.MySqlClient;
using Newtonsoft.Json; using Newtonsoft.Json;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.actors.chara.ai; using FFXIVClassic_Map_Server.actors.chara.ai;
namespace FFXIVClassic_Map_Server.Actors namespace FFXIVClassic_Map_Server.Actors

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@ -1,13 +1,7 @@
using System; 
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.actors.chara.ai; using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara.ai.controllers; using FFXIVClassic_Map_Server.actors.chara.ai.controllers;
using FFXIVClassic_Map_Server.actors.chara.npc; using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic_Map_Server.packets.send.actor;
namespace FFXIVClassic_Map_Server.Actors namespace FFXIVClassic_Map_Server.Actors
{ {

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@ -23,9 +23,6 @@ using FFXIVClassic_Map_Server.packets.send.actor.inventory;
using FFXIVClassic_Map_Server.packets.send.player; using FFXIVClassic_Map_Server.packets.send.player;
using FFXIVClassic_Map_Server.packets.send.actor.battle; using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.packets.receive.events; using FFXIVClassic_Map_Server.packets.receive.events;
using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group;
using FFXIVClassic_Map_Server.actors.chara.npc;
namespace FFXIVClassic_Map_Server.Actors namespace FFXIVClassic_Map_Server.Actors
{ {

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@ -1,10 +1,9 @@
using System; using System.IO;
using System.IO;
using FFXIVClassic.Common; using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.chara; using FFXIVClassic_Map_Server.actors.chara;
namespace FFXIVClassic_Map_Server.packets.send.actor namespace FFXIVClassic_Map_Server.packets.send.actor
{ {
class SetActorSubStatePacket class SetActorSubStatePacket
{ {

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@ -1,12 +1,9 @@
using FFXIVClassic.Common; using System;
using System;
using System.Collections.Generic;
using FFXIVClassic_Map_Server.actors.chara.ai; using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara.ai.utils; using FFXIVClassic_Map_Server.actors.chara.ai.utils;
using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{ {
//These flags can be stacked and mixed, but the client will prioritize certain flags over others. //These flags can be stacked and mixed, but the client will prioritize certain flags over others.
[Flags] [Flags]

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using System; using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{ {

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using System.IO; 
using System.Text;
using FFXIVClassic.Common; using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.packets.send.search namespace FFXIVClassic_Map_Server.packets.send.search

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using System; namespace FFXIVClassic_Map_Server.packets.send.search
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.search
{ {
class PlayerSearchResult class PlayerSearchResult
{ {

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using System.IO; using System.IO;
using System.Text;
using FFXIVClassic.Common; using FFXIVClassic.Common;

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using System.IO; 
using System.Text;
using FFXIVClassic.Common; using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.packets.send.search namespace FFXIVClassic_Map_Server.packets.send.search

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using System.IO; using FFXIVClassic.Common;
using System.Text;
using System;
using FFXIVClassic.Common;
using System.Collections.Generic;
namespace FFXIVClassic_Map_Server.packets.send.search namespace FFXIVClassic_Map_Server.packets.send.search
{ {

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using FFXIVClassic.Common; using FFXIVClassic.Common;
using System; using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.search namespace FFXIVClassic_Map_Server.packets.send.search
{ {

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using System; namespace FFXIVClassic_Map_Server.packets.send.search
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.search
{ {
class RetainerSearchHistoryResult class RetainerSearchHistoryResult
{ {

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using System; namespace FFXIVClassic_Map_Server.packets.send.search
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.search
{ {
class RetainerSearchResult class RetainerSearchResult
{ {

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using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using SharpNav; using SharpNav;
using SharpNav.Pathfinding; using SharpNav.Pathfinding;
using SharpNav.Crowds;
using SharpNav.IO;
using FFXIVClassic.Common; using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.utils namespace FFXIVClassic_Map_Server.utils