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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-22 20:57:47 +00:00
Updated lobby code for new Subpacket type.
This commit is contained in:
parent
33e580ed38
commit
f12ffc468d
9 changed files with 35 additions and 21 deletions
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@ -92,6 +92,7 @@ namespace FFXIVClassic_Lobby_Server
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{
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ErrorPacket errorPacket = new ErrorPacket(sessionPacket.sequence, 0, 0, 13001, "Your session has expired, please login again.");
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SubPacket subpacket = errorPacket.BuildPacket();
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subpacket.SetTargetId(0xe0006868);
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BasePacket errorBasePacket = BasePacket.CreatePacket(subpacket, true, false);
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BasePacket.EncryptPacket(client.blowfish, errorBasePacket);
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client.QueuePacket(errorBasePacket);
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@ -61,7 +61,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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byte[] data = memStream.GetBuffer();
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binWriter.Dispose();
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memStream.Dispose();
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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subPackets.Add(subpacket);
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accountCount = 0;
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}
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@ -88,7 +89,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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byte[] data = memStream.GetBuffer();
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binWriter.Dispose();
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memStream.Dispose();
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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subPackets.Add(subpacket);
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}
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@ -59,7 +59,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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binWriter.Dispose();
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memStream.Dispose();
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return new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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return new SubPacket(OPCODE, 0xe0006868, data);
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}
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}
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}
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@ -87,7 +87,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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byte[] data = memStream.GetBuffer();
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binWriter.Dispose();
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memStream.Dispose();
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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subPackets.Add(subpacket);
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characterCount = 0;
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}
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@ -133,7 +134,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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byte[] data = memStream.GetBuffer();
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binWriter.Dispose();
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memStream.Dispose();
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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subPackets.Add(subpacket);
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characterCount = 0;
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}
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@ -145,7 +147,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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byte[] data = memStream.GetBuffer();
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binWriter.Dispose();
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memStream.Dispose();
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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subPackets.Add(subpacket);
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}
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@ -38,7 +38,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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byte[] data = memStream.GetBuffer();
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binWriter.Dispose();
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memStream.Dispose();
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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return subpacket;
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}
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}
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@ -64,7 +64,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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byte[] data = memStream.GetBuffer();
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binWriter.Dispose();
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memStream.Dispose();
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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subPackets.Add(subpacket);
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namesCount = 0;
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}
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@ -91,7 +92,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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byte[] data = memStream.GetBuffer();
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binWriter.Dispose();
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memStream.Dispose();
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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subPackets.Add(subpacket);
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}
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@ -65,7 +65,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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byte[] data = memStream.GetBuffer();
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binWriter.Dispose();
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memStream.Dispose();
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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subPackets.Add(subpacket);
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retainerCount = 0;
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}
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@ -92,7 +93,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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byte[] data = memStream.GetBuffer();
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binWriter.Dispose();
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memStream.Dispose();
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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subPackets.Add(subpacket);
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}
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@ -49,7 +49,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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data = memStream.GetBuffer();
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}
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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subPackets.Add(subpacket);
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return subPackets;
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@ -63,7 +63,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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byte[] data = memStream.GetBuffer();
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binWriter.Dispose();
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memStream.Dispose();
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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subPackets.Add(subpacket);
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serverCount = 0;
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}
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@ -90,7 +91,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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byte[] data = memStream.GetBuffer();
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binWriter.Dispose();
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memStream.Dispose();
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
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SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, data);
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subpacket.SetTargetId(0xe0006868);
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subPackets.Add(subpacket);
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}
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