diff --git a/Data/scripts/quests/etc/etc1l0.lua b/Data/scripts/quests/etc/etc1l0.lua new file mode 100644 index 00000000..f65d550a --- /dev/null +++ b/Data/scripts/quests/etc/etc1l0.lua @@ -0,0 +1,104 @@ +require ("global") + +--[[ + +Quest Script + +Name: Assessing the Damage +Code: Etc1l0 +Id: 110633 +Prereq: Level 20, Any Class + +]] + +-- Sequence Numbers +SEQ_000 = 0; -- Kill Toll Puks. +SEQ_001 = 1; -- Talk to HALDBERK. + +-- Actor Class Ids +ENPC_HALDBERK = 1000160; +BNPC_JETSAM_JELLIES = 2105409; + +-- Quest Markers +MRKR_JELLIES_AREA = 11063301; +MRKR_HALDBERK = 11063302; + +-- Counters +COUNTER_RINGS = 0; + +-- Quest Details +OBJECTIVE_RINGS = 8; + +function onStart(player, quest) + quest:StartSequence(SEQ_000); +end + +function onFinish(player, quest) +end + +function onStateChange(player, quest, sequence) + if (sequence == SEQ_ACCEPT) then + quest:SetENpc(ENPC_HALDBERK, QFLAG_PLATE); + elseif (sequence == SEQ_000) then + quest:SetENpc(ENPC_HALDBERK); + quest:SetENpc(BNPC_JETSAM_JELLIES); + elseif (sequence == SEQ_001) then + quest:SetENpc(ENPC_HALDBERK, QFLAG_REWARD); + end +end + +function onTalk(player, quest, npc, eventName) + local npcClassId = npc.GetActorClassId(); + local seq = quest:GetSequence(); + + -- Offer the quest + if (npcClassId == ENPC_HALDBERK and seq == SEQ_ACCEPT) then + local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventHaldberkStart"); + if (questAccepted == 1) then + player:AcceptQuest(quest); + end + player:EndEvent(); + return; + -- Quest Progress + elseif (seq == SEQ_000) then + if (npcClassId == ENPC_HALDBERK) then + callClientFunction(player, "delegateEvent", player, quest, "processEvent000"); + end + --Quest Complete + elseif (seq == SEQ_001) then + if (npcClassId == ENPC_HALDBERK) then + callClientFunction(player, "delegateEvent", player, quest, "Etc1l0.processEvent010"); + callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9); + player:CompleteQuest(quest); + end + end + + quest:UpdateENPCs(); + player:EndEvent(); +end + +-- TODO FINISH THIS +function onKillBNpc(player, quest, bnpc) + if (bnpc == BNPC_JETSAM_JELLIES) then + local counterAmount = quest:GetData():IncCounter(COUNTER_RINGS); + attentionMessage(player, 51062, 0, counterAmount, 4); -- You obtain + if (counterAmount >= OBJECTIVE_RINGS) then + attentionMessage(player, 25225, quest:GetQuestId()); -- Objectives complete! + quest:StartSequence(SEQ_001); + end + end +end + +function getJournalInformation(player, quest) + return quest:GetData():GetCounter(COUNTER_RINGS); +end + +function getJournalMapMarkerList(player, quest) + local sequence = quest:getSequence(); + + if (sequence == SEQ_000) then + return MRKR_JELLIES_AREA; + elseif (sequence == SEQ_001) then + return MRKR_HALDBERK; + end +end \ No newline at end of file