Filip Maj
3490f366a2
Merged in CuriousJorge/ffxiv-classic-server (pull request #21 )
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Updated GM Commands.
2016-08-14 10:52:52 -04:00
Filip Maj
63ac56224e
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
2016-08-14 08:52:27 -04:00
Drajiel
09705bec4e
Updated Commands.
2016-08-11 20:02:01 -04:00
Filip Maj
5e926bf668
Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions.
2016-08-05 18:23:59 -04:00
Tahir Akhlaq
065fe05795
fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
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- improved import times for gamedata tables (there's prolly other innodb tables too, i didnt check though)
- fixed issue where player wouldnt be readded to zone on warping if destination wasnt valid
- corrected typo in warp command lua description
- added logger for lua cause i forgot to last time
2016-07-27 17:23:52 +01:00
Tahir Akhlaq
8839e75557
missed some left over files
2016-06-24 22:14:17 +01:00
Tahir Akhlaq
5fc0e0eeca
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
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# Conflicts:
# FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
# FFXIVClassic Map Server/lua/LuaEngine.cs
# data/scripts/global.lua
2016-06-24 22:13:17 +01:00
Tahir Akhlaq
30b0d4a97d
implemented sendpacket and speed commands
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- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2
2016-06-24 20:52:30 +01:00
Filip Maj
97c1fb06cf
More script work.
2016-06-19 23:16:31 -04:00
Filip Maj
8743042950
Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones.
2016-06-19 18:52:34 -04:00
Tahir Akhlaq
37d91480f9
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
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# Conflicts:
# FFXIVClassic Common Class Lib/packages.config
# FFXIVClassic Lobby Server/Program.cs
# FFXIVClassic Map Server/CommandProcessor.cs
# FFXIVClassic Map Server/Program.cs
# FFXIVClassic Map Server/actors/Actor.cs
2016-06-18 05:59:42 +01:00
Tahir Akhlaq
1ad2b5d7d0
more work on commands
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- moved script object to wrapper class to catch and log exceptions
- added loggers for basepacket/subpacket (todo: colour and use them in NLog.config)
- finished up most commands (todo: !property and !property2)
- todo: create and use mysql wrapper class to log exceptions
2016-06-18 05:42:14 +01:00
Tahir Akhlaq
57b9d5ab99
start of work moving commands to lua
2016-06-17 02:44:57 +01:00
Tahir Akhlaq
ac01224769
fixed derps causing client/server crashes
2016-06-16 03:49:58 +01:00
Tahir Akhlaq
884a26dc52
fixed method casing in lua
2016-06-15 03:41:23 +01:00
Filip Maj
65389e3362
Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances.
2016-06-12 21:30:47 -04:00
Filip Maj
53064a7345
All the script changes done to get the openings working.
2016-04-18 13:33:31 -04:00
Filip Maj
3d5fa45730
Merge branch 'develop'
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# Conflicts:
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/Server.cs
# data/scripts/player.lua
# scripts/zones/193/npcs/pplStd_11@0C100.lua
2016-04-18 13:31:55 -04:00
TheManii
ddf4d0d202
Consolidated server data and automatically place them in approporate directories post build
2016-04-05 10:42:42 -07:00