Filip Maj
|
e851c767df
|
Finished check command as well as gearsets and switching between classes. Property changes still have to be written though.
|
2016-03-12 02:52:34 -05:00 |
|
Filip Maj
|
44e5430fdc
|
Implemented equipment and equip graphics. Add some zone callbacks and "first start" functionality. Added playtime.
|
2016-03-06 17:55:42 -05:00 |
|
Filip Maj
|
c83b4a12b9
|
Added the game message packets. Fixed "canRideChocobo" param in zone not working. Added a lot more function for lua to access. Various minor changes.
|
2016-02-03 00:45:11 -05:00 |
|
Filip Maj
|
5c8277fbb9
|
Redid the database, actor_class and npclist was combined. Added commands to the lua engine. Script will default to a PopulaceStandard if no script detected to avoid crashing. Static Actors now loaded from the static actors file.
|
2016-01-28 23:24:20 -05:00 |
|
Filip Maj
|
789df97d48
|
More static actors loaded and can be accessed anywhere. Improved lua scripting to allow small talk.
|
2016-01-25 01:10:43 -05:00 |
|
Filip Maj
|
300748668f
|
Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot.
|
2016-01-24 17:11:35 -05:00 |
|
Filip Maj
|
ea6b1e33c7
|
NPCs now spawn and load template from the db.
|
2016-01-20 23:18:10 -05:00 |
|
Filip Maj
|
734a3f4e7f
|
Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils.
|
2016-01-01 14:04:44 -05:00 |
|