1
Fork 0
mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-05-05 19:07:46 +00:00
Commit graph

15 commits

Author SHA1 Message Date
Filip Maj
0f61c4c0e1 Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner). 2019-06-19 00:05:18 -04:00
Filip Maj
8940e65885 Changed the project name from "FFXIV Classic Server" to "Project Meteor Server" to avoid trademark issues. 2019-06-18 22:55:32 -04:00
Filip Maj
3066efeebb Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
Filip Maj
7c4091a196 Finished refactoring Map Server. Clear of syntax errors. 2017-06-27 16:55:14 -04:00
Filip Maj
8c9ecebae6 Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
Filip Maj
77e0639410 Realized the start event packet after a zoneIn kickevent is weird and malformed, fixed for that usecase. Fixed bug with getting PrivateArea script. Missing area scripts now don't show a message (they were optional). Finished scripting out Limsa opening battle. 2017-03-19 11:39:21 -04:00
Filip Maj
e898c045f7 Overhaul of the director system and opening quests. Private Areas further implemented as well. 2017-03-07 00:09:37 -05:00
Filip Maj
c67f74130f Moved packet structures to common. 2016-08-22 10:43:04 -04:00
Tahir Akhlaq
335a59204c Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/PrivateArea.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/common/Utils.cs
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
2016-06-14 22:54:02 +01:00
Tahir Akhlaq
24f55139dd mass replaced all methods to pascal case 2016-06-14 21:29:10 +01:00
Tahir Akhlaq
8b93abe86e servers now log (almost) everything to file
- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
2016-06-09 19:48:06 +01:00
Filip Maj
62ed9b22f1 Implemented actor instancing, as well as automatic name generation for NPCs. 2016-05-29 15:14:09 -04:00
Filip Maj
c0cd7555e1 -Fixed up the quest flag functions.
-Renamed the ActorSpecialGraphicPacket to SetActorQuestGraphic as those icons all have to do with questing.
-Got onSpawn to work and implemented the quest graphics.
-Added new QuestDirector class.
2016-04-07 22:34:10 -04:00
Filip Maj
0876b293e8 Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box. 2016-03-20 19:29:38 -04:00
Filip Maj
42ba95b69d Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances. 2016-02-07 13:05:54 -05:00