1
Fork 0
mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-05-06 03:17:45 +00:00
Commit graph

8 commits

Author SHA1 Message Date
Filip Maj
0f61c4c0e1 Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner). 2019-06-19 00:05:18 -04:00
Filip Maj
8940e65885 Changed the project name from "FFXIV Classic Server" to "Project Meteor Server" to avoid trademark issues. 2019-06-18 22:55:32 -04:00
Filip Maj
bcb609e4f6 Merge branch 'inventory_refactor' into develop
# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
#	FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
#	data/scripts/commands/gm/giveitem.lua
2019-05-06 15:59:09 -04:00
Filip Maj
3066efeebb Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
Tahir Akhlaq
54af893570 add some more locks, fixed typo in AddHP, add missing ability 2017-08-23 03:22:17 +01:00
Filip Maj
69f7fb5e47 Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld. 2017-07-09 18:38:01 -04:00
Filip Maj
8c9ecebae6 Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
Filip Maj
2de4934c41 Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups! 2017-04-15 16:33:56 -04:00