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10 commits

Author SHA1 Message Date
Filip Maj
0f61c4c0e1 Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner). 2019-06-19 00:05:18 -04:00
Filip Maj
8940e65885 Changed the project name from "FFXIV Classic Server" to "Project Meteor Server" to avoid trademark issues. 2019-06-18 22:55:32 -04:00
Filip Maj
f038b525c6 Cleaning up imports. 2019-05-06 16:07:06 -04:00
Tahir Akhlaq
27200b8df5 moved ally engage stuff to ContentArea onUpdate 2017-10-11 19:23:40 +01:00
Tahir Akhlaq
68a2d5f0b9 stubbed item use state (needs to actually look up the item and get its reuse stuff)
- added tables to load mobs from (probably dont import besides server_battlenpc_genus.sql)
- added field to server_battle_commands for commands usable by both monsters and players (probably arent any really)
2017-09-05 21:03:38 +01:00
Tahir Akhlaq
68657e1edc stubbed some more states
- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code
2017-08-02 23:09:04 +01:00
Tahir Akhlaq
7ab40a30f1 stubbed some more functions 2017-07-11 20:49:38 +01:00
Tahir Akhlaq
62055eff04 stubbed some more functions from kj's ai stuff
- fixed some typos
- cleaned some debug code
2017-06-29 21:54:30 +01:00
Tahir Akhlaq
3bcaa4cc3e added some more ai stubs
- created mob class
- added pathfind and targetfind helper classes (todo: actually add stuff to them)
- added action queue helper class (todo: add shit to it)
2017-06-29 19:14:05 +01:00
Tahir Akhlaq
04890660c0 start of ai based on kjLotus's code on dsp 2017-06-29 19:14:04 +01:00