Filip Maj
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0f61c4c0e1
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Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner).
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2019-06-19 00:05:18 -04:00 |
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Filip Maj
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07c467e1af
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Fixed JSON lib being broken from downgrade.
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2018-10-20 12:16:34 -04:00 |
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Filip Maj
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5bb3cc3b4e
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Cleaned up unused nuget packages. Downgraded JSON lib as the latest one has dependencies. Cleaned up some DB code using dapper (since it's deleted).
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2018-10-08 15:31:41 -04:00 |
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Tahir Akhlaq
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d72a2af641
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initial navmesh stuff
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2017-06-29 18:45:39 +01:00 |
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Filip Maj
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b6c3c7f71c
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Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table.
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2016-08-14 09:45:06 -04:00 |
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Tahir Akhlaq
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0aac675b30
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cleaned up previous commit
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2016-06-21 21:47:07 +01:00 |
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Tahir Akhlaq
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2b81660dce
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accidentally mass replaced "target", fixed now
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2016-06-15 04:27:25 +01:00 |
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Tahir Akhlaq
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335a59204c
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Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
# Conflicts:
# FFXIVClassic Map Server/CommandProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/area/PrivateArea.cs
# FFXIVClassic Map Server/actors/area/Zone.cs
# FFXIVClassic Map Server/actors/chara/npc/Npc.cs
# FFXIVClassic Map Server/common/Utils.cs
# FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
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2016-06-14 22:54:02 +01:00 |
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Tahir Akhlaq
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ed0a0a58f7
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added nlog logging (todo: custom logger for packets)
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2016-06-14 19:06:55 +01:00 |
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Filip Maj
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f92d9ea2f3
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Added lobby to the solution. Cleaning up dependencies.
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2016-03-16 17:07:48 -04:00 |
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Filip Maj
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300748668f
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Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot.
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2016-01-24 17:11:35 -05:00 |
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Filip Maj
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d5fb17bf7f
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Added NLua.
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2016-01-01 14:11:48 -05:00 |
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Filip Maj
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46c4c26d01
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Initial Commit.
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2015-09-25 18:52:25 -04:00 |
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