Filip Maj
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d96d5b29a5
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Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.
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2017-06-14 22:24:09 -04:00 |
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Filip Maj
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1516e0bc50
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Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot.
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2017-05-01 22:30:43 -04:00 |
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Filip Maj
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8c9ecebae6
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Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
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2017-04-29 20:30:54 -04:00 |
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Robert Baker
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be5a517aaa
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Typo fixes
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2017-04-02 12:56:05 -07:00 |
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Filip Maj
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d918ad3776
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New scripts for the opening private areas, as well as db updates.
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2017-03-07 08:32:57 -05:00 |
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Filip Maj
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b1998d5f73
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Pushing sql updates.
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2016-12-03 17:40:45 -05:00 |
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Tahir Akhlaq
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8665c1a226
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improved import times on a few tables
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2016-08-14 15:49:32 +01:00 |
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Filip Maj
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b6c3c7f71c
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Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table.
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2016-08-14 09:45:06 -04:00 |
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Filip Maj
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65389e3362
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Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances.
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2016-06-12 21:30:47 -04:00 |
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Tahir Akhlaq
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d486650143
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fixed character create errors
import individual tables instead of one large sql file
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2016-06-07 22:58:17 +01:00 |
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