yogurt
33f8709d76
Added exp and leveling functions, redid equip ability functions to allow adding abilities that aren't for the player's current class and made functions more clear, added dictionary of BattleCommand ids indexed by a tuple containing classId and level.
2017-09-27 18:10:22 -05:00
Tahir Akhlaq
ba8184db89
attempt to add tutorial fight
...
- added tempvars which are reset on spawning/zoning
2017-09-16 02:50:32 +01:00
Tahir Akhlaq
ce5030acd1
added mob name colour update
...
- added mobmods (need to be loaded from db)
- added Zone.GetBattleNpcById
- added missing IsValidTarget check in AttackState
2017-09-10 03:44:12 +01:00
Tahir Akhlaq
c5cc7c2f00
fixed auto attack messing up cast anim
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- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table
2017-08-31 06:01:26 +01:00
Tahir Akhlaq
517bdc0638
fixed cast interrupt
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- dont allow targeting of mob moving back to spawn
2017-08-30 00:14:14 +01:00
yogurt
c3fd8f917e
Added UnequipAbility function, made EquipAbility work with zero indexed hotbar database, added new checks to EquipAbilityCommand.lua
2017-08-29 09:00:09 -05:00
Tahir Akhlaq
f4016e1a12
renamed tables for consistency
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- added magic.lua (todo: enumerate modifiers and stuff)
- moved aggro handling to session position update
- some cleanup
2017-08-29 01:15:12 +01:00
Tahir Akhlaq
6c74222b68
renamed ability to battlecommand
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- moved spells to scripts/commands/
- added aoe range field to battle_commands.sql
- changed AttackState to use character's onAttack
2017-08-28 05:20:00 +01:00
Tahir Akhlaq
6f5a480cbd
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai
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# Conflicts:
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
2017-08-26 20:17:16 +01:00
Filip Maj
52da0a671f
Updated method names of "RemoveItem" as Lua hates overloads.
2017-08-26 14:21:54 -04:00
Filip Maj
74ce5a2fe1
Merge branch 'master' into develop
...
# Conflicts:
# FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/PacketProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/Actor.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/lua/LuaPlayer.cs
# data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
# data/scripts/commands/gm/speed.lua
# data/scripts/commands/gm/warp.lua
# data/scripts/global.lua
# data/scripts/player.lua
# data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
# sql/server_zones_spawnlocations.sql
2017-08-26 13:53:23 -04:00
Tahir Akhlaq
c070f5b80e
added ion's and showmo's enums
...
- added nullable DateTime param to UnixTimeStampUTC
2017-08-26 17:46:45 +01:00
Tahir Akhlaq
1ae15df64c
add ion's fix for BattleActionX10Packet crashing client
...
- add blizzara spell lua
2017-08-26 06:47:07 +01:00
Tahir Akhlaq
9024f3fad6
cleaned up magicstate and weaponskillstate
...
- todo: fix IsFacing
- added thunder spell (todo: figure out why battleactionx10 crashes client on sending shit)
2017-08-26 04:08:26 +01:00
Tahir Akhlaq
11bbb023d9
abilities now use correct animation id (<3 azia)
...
- did stuff with magicstate/attackstate
- fixed status effect tick
- added regen status (todo: actually populate the table and use that name instead of enum's)
- added baseStats to char (todo: add bonuses and stuff on top of those, set charaWork values to the calculated ones + bonus)
2017-08-25 03:52:43 +01:00
yogurt
e390138258
Removed unneeded recast timer parameter in EquipAbility call in EquipAbilityCommand.lua
2017-08-22 14:56:57 -05:00
Tahir Akhlaq
68657e1edc
stubbed some more states
...
- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code
2017-08-02 23:09:04 +01:00
Tahir Akhlaq
13af16ec0e
Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai
...
shitty line ending conflicts
# Conflicts:
# FFXIVClassic Map Server/lua/LuaEngine.cs
2017-07-12 18:48:44 +01:00
yogurt
efdec5e472
Add equip ability functions
...
Fix EquipAbility SQL query
2017-07-11 09:08:50 -05:00
Filip Maj
77d6cb2e43
Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully.
2017-07-09 11:39:17 -04:00
Filip Maj
5dff4cbdd3
Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue.
2017-07-06 21:59:12 -04:00
Filip Maj
fc96dac7c7
Fixed work values being totally wrong for guildleves. Added Add/Remove GL command.
2017-06-25 23:35:55 -04:00
Filip Maj
7f6b291366
Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP).
2017-06-19 22:23:27 -04:00
Filip Maj
ed5ee01ba6
Firedance description was being referenced wrong.
2017-06-15 01:21:16 -04:00
Filip Maj
1d9f57a385
Cleaned up the emotes code.
2017-06-15 00:19:18 -04:00
Filip Maj
0e8de966a9
Fixed emotes, they all work now.
2017-06-15 00:05:14 -04:00
Filip Maj
d96d5b29a5
Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.
2017-06-14 22:24:09 -04:00
Filip Maj
08b3564d7e
Added things for testing mapobjs.
2017-05-05 02:37:01 -04:00
Filip Maj
9505cd71be
Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it.
2017-05-02 21:44:44 -04:00
Filip Maj
844f21d9a4
Finished off the teleport script. Still requires all the aetheryte positions filled out.
2017-05-01 22:55:47 -04:00
Filip Maj
1516e0bc50
Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot.
2017-05-01 22:30:43 -04:00
Filip Maj
9c2cdf9b5d
Forgot to add script for quest abandon.
2017-04-15 16:37:14 -04:00
Filip Maj
9a2a79095c
Added a spawn command for testing. Added scripts for the mole and lemming enemies. A content group is formed when you start the limsa opening (still testing). Added Vkorolon's dialog for the gridania opening echo.
2017-04-15 16:36:39 -04:00
Filip Maj
c6307dde35
Forgot a nil in the "send game message" params, otherwise wrong overload is run.
2017-04-09 14:07:34 -04:00
Filip Maj
0d4ed1d1c8
Cleaned up the way a npc ls is set. Added an optimization, no changes are made if it is being set to the same value already set. Added the handler for npc linkshells when they are used.
2017-04-09 14:01:15 -04:00
Filip Maj
90e48f9ddd
Added npc ls saving/functionality.
2017-04-09 12:48:27 -04:00
CuriousJorge
3145ec5663
"Seeing the Seers" quest etc3g0 scripted, no reward handling currently. Requires actor "Nellaure" ( http://ffxiv.gamerescape.com/w/index.php?title=Nellaure ) to be added in. Hangs out in back-right corner of Carpenter's Guild.
...
Added a quest completion check to etc5g0.lua to prevent it showing "!" on quest-givers' head when you've cleared the quest already.
Fixed regression on select GM commands, !warp instant-warps within same zone again, !mypos reports to the thousandths place, !speed command works with one argument again.
2017-04-05 18:39:04 -04:00
Filip Maj
96c0f3444e
Fixed the journal command. Wasn't sending correct phase.
2017-04-04 01:11:18 -04:00
Filip Maj
b345521f79
callClientFunction now returns ALL results. Fixed some scripts, finished fixing up Gridania opening script.
2017-03-21 00:43:30 -04:00
Filip Maj
7b205c7b9b
Fixed syntax error in tutorial script. Finished fleshing out the opening script and related scripts for Limsa.
2017-03-19 11:40:41 -04:00
Filip Maj
b81141a158
More fixings and improvements.
2017-03-14 18:33:33 -04:00
Filip Maj
d918ad3776
New scripts for the opening private areas, as well as db updates.
2017-03-07 08:32:57 -05:00
Filip Maj
e898c045f7
Overhaul of the director system and opening quests. Private Areas further implemented as well.
2017-03-07 00:09:37 -05:00
Filip Maj
9bc3fc8dd7
Setting the active linkshell now works.
2017-01-09 23:12:56 -05:00
Filip Maj
bc72147622
Added scripts needed.
2017-01-09 00:17:46 -05:00
Filip Maj
4b0ffb3882
Fixed the last actor speed. It was active mode speed.
2017-01-03 19:02:35 -05:00
Filip Maj
8a0ebe7ec4
Required scripts to make it work.
2017-01-02 14:38:56 -05:00
Filip Maj
7c29a850c4
Scripts for party commands.
2016-12-21 21:50:45 -05:00
Filip Maj
3490f366a2
Merged in CuriousJorge/ffxiv-classic-server (pull request #21 )
...
Updated GM Commands.
2016-08-14 10:52:52 -04:00
Filip Maj
63ac56224e
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
2016-08-14 08:52:27 -04:00