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261 commits

Author SHA1 Message Date
Filip Maj
498eaaf568 Disabled some debug output and removed test line in Server. 2015-10-15 22:34:11 -04:00
Filip Maj
2e683892c8 Connection working again. Fixed type 7 ping packet. 2015-10-15 22:17:21 -04:00
Filip Maj
7c22cece93 Removed unused incoming stream code. 2015-10-15 17:04:04 -04:00
Filip Maj
c767c626a3 Changed how packets are received. No longer have incoming stream and just parse as they come in onAccept. 2015-10-15 16:55:01 -04:00
Filip Maj
235a5adae3 Fixed bugs on how subpackets handled. Reorganized subpackets and split header with game header. 2015-10-14 23:48:49 -04:00
Filip Maj
6939c380cd Implemented the "SetActorProperty" packet. 2015-10-14 17:18:29 -04:00
Filip Maj
1d20f8b8b8 Started doing multiplayer stuff. 2015-10-13 22:58:21 -04:00
Filip Maj
7116c96b2f Fixed packet creators in Actor. Added replace id overload. Fixed Zone class, should work correctly. 2015-10-13 22:57:16 -04:00
Filip Maj
b17a86ba2c Added more packet creators to the actor class. Made sendPacketQueue private to avoid confusion. Added zone stuff to test multiplayer. 2015-10-13 19:15:44 -04:00
Filip Maj
28b868e421 Ignoring wireshark packets. 2015-10-13 12:50:59 -04:00
Filip Maj
1986a646e5 Added skeleton of "DoBattleActionPacket". Added size checks for chat message packet. 2015-10-13 12:50:23 -04:00
Filip Maj
2f6841b125 Fixed emote not working when no target was set. 2015-10-12 10:45:35 -04:00
Filip Maj
d3325676c5 Got rid of some garbage packets. Emote packet implemented though bug with descriptions. 2015-10-12 02:03:47 -04:00
Filip Maj
810edfcee4 More packets implemented. 2015-10-12 00:42:28 -04:00
Filip Maj
9a9388aabf Figured out a lot of the 19X and 1AX packets. Adding test packet data used in experiments. 2015-10-11 14:57:24 -04:00
Filip Maj
109eeff3a5 Fixes after deleting packets. 2015-10-08 00:52:47 -04:00
Filip Maj
29f030eddb Fixed music packet, no longer hard coded. Added setTarget, lockOn, and startScript packets. Console window has quieted down woo! 2015-10-08 00:49:31 -04:00
Filip Maj
a4d050b3be Trimmed and repaired some broken packets. HP works again and stuff is intractable. 2015-10-08 00:48:45 -04:00
Filip Maj
26eeb401e1 Added chocobo and script packets. 2015-10-08 00:48:14 -04:00
Filip Maj
51436349e7 Got rid of garbage packets. 2015-10-08 00:47:22 -04:00
Filip Maj
f0c914844e Actor speed packet done, actor position packet implemented. 2015-10-06 23:53:14 -04:00
Filip Maj
327dfc656b Implement the actor initial position packet and set state packet. 2015-10-06 23:08:40 -04:00
Filip Maj
af2262c4b1 Added chat packet and state change packet. Fixed file spelling error for RemoveActorPacket and deleted UnknownLoginPacket. Was empty. 2015-10-06 20:06:08 -04:00
Filip Maj
0f80fa12dc Added new equipment change packet. Renamed ChangeEquipmentPacket to EquipmentChangePacket. Renamed folder Actor to actor. 2015-10-06 11:53:40 -04:00
Filip Maj
a81d6bb26a Implemented equipment packets as well as actor name/appearance packets. Appearance and name is now retrieved for the chara id. 2015-10-06 00:39:18 -04:00
Filip Maj
af4a0d5546 Changing how appearance works, pulled from a DB now. 2015-10-05 19:37:03 -04:00
Filip Maj
b0ab527550 Implemented more packets. Implemented zone grid map. 2015-10-05 19:36:15 -04:00
Filip Maj
8f7e7d4c0d Implemented item packets, did some fixes with one of the conns going null. 2015-10-04 22:43:22 -04:00
Filip Maj
3cacedf6ab New debug packets. 2015-10-04 22:42:20 -04:00
Filip Maj
ad0cfca160 Added missing dapper package stuff. 2015-10-02 22:40:51 -04:00
Filip Maj
0c1d993b32 Removed old Blowfish DLL project, added server position to server research doc. 2015-10-02 22:39:38 -04:00
Filip Maj
2f98046d15 Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxivclassic-lobby-server 2015-10-02 22:37:44 -04:00
Filip Maj
6e33f39ae2 Removed packets since all lobby stuff is done and these are map server related. 2015-10-02 22:37:08 -04:00
Filip Maj
82ec583528 Removed Blowfish from solution. 2015-10-02 19:03:43 -04:00
Filip Maj
733c857c3f Blowfish reimplemented in C#, get's rid of the dll dependency allowing server to be run on Linux (Mono) as well. 2015-10-02 19:03:07 -04:00
Filip Maj
46c4c26d01 Initial Commit. 2015-09-25 18:52:25 -04:00
Filip Maj
3796bd3ebe Midlander Male model id wasn't being set properly. 2015-09-14 00:19:52 -04:00
Filip Maj
0f711ab694 Fixed wrong state numbers due to removing the "Deleted" state. 2015-09-13 21:30:54 -04:00
Filip Maj
ddf1d2d1a3 Added account and select character packet creators. Fixed wrong field being read for session id. Most of the server is now NOT hardcoded and customizable from the DB. Only hardcoded packet left is the initial handshake. 2015-09-13 18:21:41 -04:00
Filip Maj
caf3968e5b All appearance data seems to be working now. Equip model ids are sent but not set, so body is invisible. Figuring out how to handle this. 2015-09-13 14:12:41 -04:00
Filip Maj
9c4220bfd2 Chara info is now generated and sent without errors. Still need to figure out what equip IDs to use, and add face and characteristics data. 2015-09-13 11:56:48 -04:00
Filip Maj
d9302db3a0 Removed uneeded packets since they have been implemented programmatically. 2015-09-13 11:31:21 -04:00
Filip Maj
b717f6aeb1 Character deletes now delete the character from the DB instead of just changing the state. DB can now get single character. Character list is sent properly as per how 1.0 did it (only 1 'NEW' entry if available). Character info is now loaded from the new character packet and stored. It is also loaded for each character, encoded, and displayed (still testing). 2015-09-13 11:30:33 -04:00
Filip Maj
aadca3968d Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxivclassic-lobby-server
Conflicts:
	FFXIVClassic_Lobby_Server/packets/CharacterListPacket.cs
2015-09-11 18:59:08 -04:00
Filip Maj
d6ec5e7240 Added all Console writes to the log. Put in "Max chars" for character list. 2015-09-11 18:57:22 -04:00
Filip Maj
d96f5be7ac Fixed the "end of list" byte. Think character lists should work. 2015-09-11 18:53:32 -04:00
Filip Maj
e90a25d0ab Replace ini file reader with full .NET implementation so it can run on Mono. 2015-09-10 19:00:44 -04:00
Filip Maj
d90cf6d953 Import and Retainer lists now sent. 2015-09-10 00:52:31 -04:00
Filip Maj
443212830a Finished character creator DB calls, moved DB stuff to Dapper, started work on get characters. 2015-09-09 00:08:46 -04:00
Filip Maj
9dfd6906b9 Added log code. 2015-09-08 19:39:52 -04:00