Filip Maj
b5a48b0eff
Added more MapObjects.
2017-01-11 22:01:36 -05:00
Filip Maj
63b3098592
Lot of scrapped classes added.
2017-01-11 01:32:33 -05:00
Filip Maj
c961ccd5bf
Added all aetherytes classes and some other fixes.
2017-01-10 23:19:59 -05:00
Tahir Akhlaq
8665c1a226
improved import times on a few tables
2016-08-14 15:49:32 +01:00
Filip Maj
b6c3c7f71c
Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table.
2016-08-14 09:45:06 -04:00
Tahir Akhlaq
065fe05795
fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
...
- improved import times for gamedata tables (there's prolly other innodb tables too, i didnt check though)
- fixed issue where player wouldnt be readded to zone on warping if destination wasnt valid
- corrected typo in warp command lua description
- added logger for lua cause i forgot to last time
2016-07-27 17:23:52 +01:00
Filip Maj
3cd181f5da
Ported over the Limsa/Uldah opening zone scripts. Still not 100% done.
2016-06-21 22:50:30 -04:00
Filip Maj
1242a8b00c
New event conditions to take advantage of PlaceDrivenCommands.
2016-06-19 23:24:19 -04:00
Filip Maj
65389e3362
Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances.
2016-06-12 21:30:47 -04:00
Filip Maj
a4ea5f024b
Merge branch 'actor_instancing' into develop
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# Conflicts:
# sql/gamedata_actor_class.sql
2016-06-12 18:52:30 -04:00
Filip Maj
957a8d89bb
Null event conditions get defaulted to empty conditions to allow anything to spawn. More work on the scripts. Committing the new sql schema + imports of all 3 town zones.
2016-06-12 18:43:41 -04:00
Tahir Akhlaq
d486650143
fixed character create errors
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import individual tables instead of one large sql file
2016-06-07 22:58:17 +01:00