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11 commits

Author SHA1 Message Date
Filip Maj
8940e65885 Changed the project name from "FFXIV Classic Server" to "Project Meteor Server" to avoid trademark issues. 2019-06-18 22:55:32 -04:00
Filip Maj
3066efeebb Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
Filip Maj
516564a896 Refactored world server. 2017-06-27 17:31:17 -04:00
Filip Maj
dbaea65c19 Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice. 2017-06-19 16:30:04 -04:00
Filip Maj
5d494255ad Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!! 2017-01-02 14:35:11 -05:00
Filip Maj
7036ef363d Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent. 2016-12-18 09:50:23 -05:00
Filip Maj
6c409e93a9 Random work. 2016-12-13 15:02:28 -05:00
Filip Maj
e30831fdc5 Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
Filip Maj
5370f13b2b Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements. 2016-09-24 14:17:31 -04:00
Filip Maj
6bffe69b21 More work on the world server. Modified map server to communicate with it. 2016-08-29 08:17:14 -04:00
Filip Maj
bd26a71fef Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00
Renamed from FFXIVClassic Proxy Server/PacketProcessor.cs (Browse further)