Filip Maj
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5e926bf668
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Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions.
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2016-08-05 18:23:59 -04:00 |
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Filip Maj
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136ced3aae
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Added all the shop keeper scripts in Ul'dah. Fixed some broken populace scripts. Changed .ini files, wrong default. Fixed a syntax error in CommandProcessor.cs.
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2016-07-16 20:12:04 -04:00 |
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Filip Maj
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3cd181f5da
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Ported over the Limsa/Uldah opening zone scripts. Still not 100% done.
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2016-06-21 22:50:30 -04:00 |
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Filip Maj
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926e9146e2
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Fixed a few scripts. Jellyfish init script was built so it didn't crash boat zone.
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2016-06-21 20:07:02 -04:00 |
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Filip Maj
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4c7316702d
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Limsa Town npcs ported over.
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2016-06-21 19:54:52 -04:00 |
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Filip Maj
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44acee7e6d
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Made a note that Guencen is unreachable and has no real script.
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2016-06-21 18:01:12 -04:00 |
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Filip Maj
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d06bf5499f
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Set Ansgor to correct talk.
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2016-06-21 17:56:38 -04:00 |
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Filip Maj
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3969fff64a
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Finished converting over all scripts.
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2016-06-21 17:48:50 -04:00 |
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Filip Maj
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8b44d90114
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Modified all wil0Town01 scripts to new way.
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2016-06-21 15:48:16 -04:00 |
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Filip Maj
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ff2f587959
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Modified all wil0Town01a scripts to new way.
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2016-06-21 15:29:48 -04:00 |
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Filip Maj
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97c1fb06cf
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More script work.
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2016-06-19 23:16:31 -04:00 |
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Filip Maj
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8743042950
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Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones.
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2016-06-19 18:52:34 -04:00 |
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Filip Maj
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4e69022072
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New style of scripting for better complex menus.
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2016-06-17 23:17:24 -04:00 |
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Tahir Akhlaq
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c413006a91
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Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into logging_and_casing
# Conflicts:
# data/scripts/base/chara/npc/object/TaskBoard.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/baterich.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/claroise.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/flame_lieutenant_somber_meadow.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/gunnulf.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/heibert.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/ipaghlo.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/kokobi.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/mammet.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/roarich.lua
# data/scripts/unique/wil0Town01a/PopulaceStandard/dariustel.lua
# data/scripts/unique/wil0Town01a/PopulaceStandard/fruhybolg.lua
# data/scripts/unique/wil0Town01a/PopulaceStandard/guencen.lua
# data/scripts/unique/wil0Town01a/PopulaceStandard/hcidjaa.lua
# data/scripts/unique/wil0Town01a/PopulaceStandard/uwilsyng.lua
# data/scripts/unique/wil0Town01a/PopulaceStandard/vavaki.lua
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2016-06-15 04:41:15 +01:00 |
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Tahir Akhlaq
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884a26dc52
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fixed method casing in lua
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2016-06-15 03:41:23 +01:00 |
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Filip Maj
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c612b885dd
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Ul'dah npcs completed.
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2016-06-14 21:47:54 -04:00 |
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Filip Maj
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f5619ff800
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All of Limsa scripted. Ul'dah scripts auto generated.
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2016-06-13 22:27:12 -04:00 |
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Filip Maj
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d1c8987091
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Scripted almost all of lower limsa.
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2016-06-13 21:26:19 -04:00 |
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Filip Maj
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65389e3362
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Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances.
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2016-06-12 21:30:47 -04:00 |
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Filip Maj
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5723f77b1f
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Added all the new scripts for the actor instancing system.
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2016-06-12 19:06:03 -04:00 |
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