Filip Maj
bcb609e4f6
Merge branch 'inventory_refactor' into develop
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# Conflicts:
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/area/Zone.cs
# FFXIVClassic Map Server/actors/chara/Character.cs
# FFXIVClassic Map Server/actors/chara/npc/Npc.cs
# FFXIVClassic Map Server/actors/chara/player/Inventory.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
# FFXIVClassic Map Server/lua/LuaEngine.cs
# FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
# FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
# data/scripts/commands/gm/giveitem.lua
2019-05-06 15:59:09 -04:00
Filip Maj
3066efeebb
Cleanup the messy imports.
2019-05-06 13:39:24 -04:00
Filip Maj
10017b7e8c
Cleaned up some warnings.
2019-05-04 20:53:08 -04:00
Filip Maj
aba748cb5d
Map Server Packet fix.
2018-04-07 13:50:43 -04:00
yogurt
b8d6a943aa
Combat changes and bug fixes
...
Added the combo and proc systems
Added scripts for most weaponskill and spells as well as some abilities and status effects
Added support for multihit attacks
Added AbilityState for abilities
Added hiteffects that change based on an attack's parameters
Added positionals
Changed how targeting works for battlecommands
Fixed bug that occurred when moving or swapping hotbar commands
Fixed bug that occurred when losing status effects
2018-02-15 13:20:46 -06:00
yogurt
837c7a9223
Health updating fix, temp r0 fix
2017-12-10 09:20:42 -06:00
yogurt
1275c8b5da
Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update
2017-12-08 00:58:39 -06:00
Filip Maj
3370309dd0
Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets.
2017-06-27 21:08:30 -04:00
Filip Maj
e30831fdc5
Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.
2016-12-03 12:19:59 -05:00
Filip Maj
c9feef07b7
Moved ZoneConnection to dataobjects namespace. Cleaned up Server.cs.
2016-08-29 12:40:47 -04:00