Filip Maj
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300748668f
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Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot.
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2016-01-24 17:11:35 -05:00 |
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Filip Maj
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ea6b1e33c7
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NPCs now spawn and load template from the db.
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2016-01-20 23:18:10 -05:00 |
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Filip Maj
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d90dc0cb80
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Redid the initial handshake code to handle the found connection type field. Server should no longer create two player objects and code has been reduced. Removed instances of connection1/2 getters... server simply sends packets down zone connection. Fixed issue with world manager not zoning in player due to missing 0x2 packet.
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2016-01-19 21:47:59 -05:00 |
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Filip Maj
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1c845e62e3
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Implemented WeatherDirector , ZoneMaster, and WorldMaster in code. Zone objects has become the ZoneMaster actor object.
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2016-01-16 23:03:04 -05:00 |
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Filip Maj
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c9f35a207b
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Fixed up warping with new values for SetActorPosition packet. The script instantiation packet is done and implemented. Player init is done except for parameters.
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2016-01-09 18:52:23 -05:00 |
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Filip Maj
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360d72b376
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Implemented the player portion of the new actor system.
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2016-01-02 18:17:03 -05:00 |
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Filip Maj
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b839a281cf
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Forgot additions to LuaUtils that Instantiate packet uses.
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2016-01-02 14:05:03 -05:00 |
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Filip Maj
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734a3f4e7f
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Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils.
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2016-01-01 14:04:44 -05:00 |
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