Filip Maj
|
7abfbd5953
|
Forgot script.
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2018-04-10 01:07:38 -04:00 |
|
Filip Maj
|
a19517cce4
|
No longer need to do this as 0x131 is handled. Was crashing retainer.
|
2018-04-07 18:15:12 -04:00 |
|
Filip Maj
|
5fd48fad6b
|
Commited changed scripts.
|
2018-04-07 13:46:57 -04:00 |
|
Filip Maj
|
77203bca4c
|
Fixed multiparams not being returned on CallClientFunction(). Was due to bad merge. Added Jorge's scripts.
|
2017-09-16 13:19:41 -04:00 |
|
Filip Maj
|
a309e651da
|
Fixed issues Jorge found.
|
2017-09-09 16:30:29 -04:00 |
|
Filip Maj
|
4160622556
|
Scripts for retainers. Adds item storage functionality.
|
2017-09-09 14:12:38 -04:00 |
|
Filip Maj
|
40ad1d8a29
|
Figured out and implemented the Retainer scripts.
|
2017-09-09 10:56:11 -04:00 |
|
Filip Maj
|
f437b36f5a
|
Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts.
|
2017-09-05 12:37:23 -04:00 |
|
Filip Maj
|
4e39b082f1
|
Added new scripts, implemented some old ones.
|
2017-09-03 16:44:10 -04:00 |
|
Filip Maj
|
74ce5a2fe1
|
Merge branch 'master' into develop
# Conflicts:
# FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/PacketProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/Actor.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/lua/LuaPlayer.cs
# data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
# data/scripts/commands/gm/speed.lua
# data/scripts/commands/gm/warp.lua
# data/scripts/global.lua
# data/scripts/player.lua
# data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
# sql/server_zones_spawnlocations.sql
|
2017-08-26 13:53:23 -04:00 |
|
Filip Maj
|
69f7fb5e47
|
Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.
|
2017-07-09 18:38:01 -04:00 |
|
Filip Maj
|
ddfc71d3af
|
GLWarpPoint shows current difficulty now too. Added some test stuff to the Orb/Sweep directors.
|
2017-07-06 22:09:03 -04:00 |
|
Filip Maj
|
fc96dac7c7
|
Fixed work values being totally wrong for guildleves. Added Add/Remove GL command.
|
2017-06-25 23:35:55 -04:00 |
|
Filip Maj
|
e5afe8791b
|
Implemented the ending portion of the guildleve.
|
2017-06-25 22:43:15 -04:00 |
|
Filip Maj
|
c071b9d684
|
Pushing new Aetheryte scripts that handle when GL is active. Finally added an error check for some lua callbacks.
|
2017-06-25 15:11:35 -04:00 |
|
Filip Maj
|
c42f1a08de
|
Changed to Tutorial GL script as that is the correct one for our test GL.
|
2017-06-24 17:18:28 -04:00 |
|
Filip Maj
|
25cd75d40c
|
Added way to instantiate a GL Director. Aetheryte parent now does it.
|
2017-06-24 15:57:46 -04:00 |
|
Filip Maj
|
bfaa25cb39
|
Forgot the aetheryte script.
|
2017-06-24 15:51:06 -04:00 |
|
Filip Maj
|
7f6b291366
|
Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP).
|
2017-06-19 22:23:27 -04:00 |
|
Filip Maj
|
d96d5b29a5
|
Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.
|
2017-06-14 22:24:09 -04:00 |
|
Filip Maj
|
9505cd71be
|
Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it.
|
2017-05-02 21:44:44 -04:00 |
|
Filip Maj
|
1516e0bc50
|
Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot.
|
2017-05-01 22:30:43 -04:00 |
|
Filip Maj
|
9a2a79095c
|
Added a spawn command for testing. Added scripts for the mole and lemming enemies. A content group is formed when you start the limsa opening (still testing). Added Vkorolon's dialog for the gridania opening echo.
|
2017-04-15 16:36:39 -04:00 |
|
Filip Maj
|
b345521f79
|
callClientFunction now returns ALL results. Fixed some scripts, finished fixing up Gridania opening script.
|
2017-03-21 00:43:30 -04:00 |
|
Filip Maj
|
4f339709d5
|
Added scripts for NPCs in the Limsa echo instance and Gridania opening post-battle instance.
|
2017-03-19 11:41:29 -04:00 |
|
Filip Maj
|
e898c045f7
|
Overhaul of the director system and opening quests. Private Areas further implemented as well.
|
2017-03-07 00:09:37 -05:00 |
|
dude22072
|
6e7459a2f8
|
MarketEntrance.lua syntax error
|
2016-10-04 06:03:33 +00:00 |
|
Filip Maj
|
62cc343f51
|
Player chocobo issuance is now removed, and you are given a chocobo whistle if you didn't have one.
|
2016-08-21 20:11:50 -04:00 |
|
Filip Maj
|
8725377168
|
Changed InfoRequestResponsePacket to GenericDataPacket as that is the proper use/term. Added the city exit spawn locations. Did more work on the chocobolender script. Most of the issuing portion is done. Also can now summon through the lender.
|
2016-08-21 19:51:49 -04:00 |
|
Filip Maj
|
d5f17c01a8
|
Added changes to the chocobolender script and global script. Working off of "thetestgames" code.
|
2016-08-21 18:21:00 -04:00 |
|
Jordan Maxwell
|
00e5e4f642
|
Updated Chocobo Lender script
|
2016-08-19 17:43:04 -05:00 |
|
Jordan Maxwell
|
fb18c1fbe4
|
Added DB Support for Chocobo Lenders
|
2016-08-19 14:40:43 -05:00 |
|
Filip Maj
|
c4c43421f3
|
Forgot ObjectItemStorage script.
|
2016-08-05 18:24:17 -04:00 |
|
Filip Maj
|
5e926bf668
|
Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions.
|
2016-08-05 18:23:59 -04:00 |
|
Filip Maj
|
136ced3aae
|
Added all the shop keeper scripts in Ul'dah. Fixed some broken populace scripts. Changed .ini files, wrong default. Fixed a syntax error in CommandProcessor.cs.
|
2016-07-16 20:12:04 -04:00 |
|
Filip Maj
|
926e9146e2
|
Fixed a few scripts. Jellyfish init script was built so it didn't crash boat zone.
|
2016-06-21 20:07:02 -04:00 |
|
Filip Maj
|
1546ed54fc
|
Moved aetheryte script to new system.
|
2016-06-19 23:23:01 -04:00 |
|
Filip Maj
|
97c1fb06cf
|
More script work.
|
2016-06-19 23:16:31 -04:00 |
|
Filip Maj
|
8743042950
|
Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones.
|
2016-06-19 18:52:34 -04:00 |
|
Filip Maj
|
51bbf4ae2e
|
Non-npc stuff is now also using script system. Wrote new scripts for all sidemenu commands.
|
2016-06-18 12:26:29 -04:00 |
|
Filip Maj
|
4e69022072
|
New style of scripting for better complex menus.
|
2016-06-17 23:17:24 -04:00 |
|
Filip Maj
|
cdf4b3a2f2
|
GuildShop script done.
|
2016-06-16 22:44:50 -04:00 |
|
Tahir Akhlaq
|
ac01224769
|
fixed derps causing client/server crashes
|
2016-06-16 03:49:58 +01:00 |
|
Tahir Akhlaq
|
c413006a91
|
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into logging_and_casing
# Conflicts:
# data/scripts/base/chara/npc/object/TaskBoard.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/baterich.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/claroise.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/flame_lieutenant_somber_meadow.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/gunnulf.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/heibert.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/ipaghlo.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/kokobi.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/mammet.lua
# data/scripts/unique/wil0Town01/PopulaceStandard/roarich.lua
# data/scripts/unique/wil0Town01a/PopulaceStandard/dariustel.lua
# data/scripts/unique/wil0Town01a/PopulaceStandard/fruhybolg.lua
# data/scripts/unique/wil0Town01a/PopulaceStandard/guencen.lua
# data/scripts/unique/wil0Town01a/PopulaceStandard/hcidjaa.lua
# data/scripts/unique/wil0Town01a/PopulaceStandard/uwilsyng.lua
# data/scripts/unique/wil0Town01a/PopulaceStandard/vavaki.lua
|
2016-06-15 04:41:15 +01:00 |
|
Tahir Akhlaq
|
884a26dc52
|
fixed method casing in lua
|
2016-06-15 03:41:23 +01:00 |
|
Filip Maj
|
c612b885dd
|
Ul'dah npcs completed.
|
2016-06-14 21:47:54 -04:00 |
|
Filip Maj
|
d1c8987091
|
Scripted almost all of lower limsa.
|
2016-06-13 21:26:19 -04:00 |
|
Filip Maj
|
65389e3362
|
Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances.
|
2016-06-12 21:30:47 -04:00 |
|
Filip Maj
|
5723f77b1f
|
Added all the new scripts for the actor instancing system.
|
2016-06-12 19:06:03 -04:00 |
|