Filip Maj
e8c9904e1d
More refactoring. Adding to bazaar now works for selling and seeking by gil.
2017-11-11 17:05:07 -05:00
Filip Maj
b191da416b
Modified ItemWasteCommand so it uses the given itempackage. This lets you discard loot.
2017-10-21 13:09:04 -04:00
Filip Maj
2a489953db
Added the skeletons of the rest of the item commands.
2017-10-21 13:01:14 -04:00
Filip Maj
c7e38b8b00
Implemented trade invitation code.
2017-09-17 15:04:29 -04:00
Filip Maj
a309e651da
Fixed issues Jorge found.
2017-09-09 16:30:29 -04:00
Filip Maj
7e4fc52b9e
Some extra documentation for the Parley script.
2017-08-26 17:04:36 -04:00
Filip Maj
e5a9658b5a
Added Parley code to experiment with.
2017-08-26 16:59:15 -04:00
Filip Maj
52da0a671f
Updated method names of "RemoveItem" as Lua hates overloads.
2017-08-26 14:21:54 -04:00
Filip Maj
74ce5a2fe1
Merge branch 'master' into develop
...
# Conflicts:
# FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/PacketProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/Actor.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/lua/LuaPlayer.cs
# data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
# data/scripts/commands/gm/speed.lua
# data/scripts/commands/gm/warp.lua
# data/scripts/global.lua
# data/scripts/player.lua
# data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
# sql/server_zones_spawnlocations.sql
2017-08-26 13:53:23 -04:00
Filip Maj
77d6cb2e43
Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully.
2017-07-09 11:39:17 -04:00
Filip Maj
5dff4cbdd3
Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue.
2017-07-06 21:59:12 -04:00
Filip Maj
fc96dac7c7
Fixed work values being totally wrong for guildleves. Added Add/Remove GL command.
2017-06-25 23:35:55 -04:00
Filip Maj
7f6b291366
Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP).
2017-06-19 22:23:27 -04:00
Filip Maj
ed5ee01ba6
Firedance description was being referenced wrong.
2017-06-15 01:21:16 -04:00
Filip Maj
1d9f57a385
Cleaned up the emotes code.
2017-06-15 00:19:18 -04:00
Filip Maj
0e8de966a9
Fixed emotes, they all work now.
2017-06-15 00:05:14 -04:00
Filip Maj
d96d5b29a5
Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.
2017-06-14 22:24:09 -04:00
Filip Maj
08b3564d7e
Added things for testing mapobjs.
2017-05-05 02:37:01 -04:00
Filip Maj
9505cd71be
Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it.
2017-05-02 21:44:44 -04:00
Filip Maj
844f21d9a4
Finished off the teleport script. Still requires all the aetheryte positions filled out.
2017-05-01 22:55:47 -04:00
Filip Maj
1516e0bc50
Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot.
2017-05-01 22:30:43 -04:00
Filip Maj
9c2cdf9b5d
Forgot to add script for quest abandon.
2017-04-15 16:37:14 -04:00
Filip Maj
9a2a79095c
Added a spawn command for testing. Added scripts for the mole and lemming enemies. A content group is formed when you start the limsa opening (still testing). Added Vkorolon's dialog for the gridania opening echo.
2017-04-15 16:36:39 -04:00
Filip Maj
c6307dde35
Forgot a nil in the "send game message" params, otherwise wrong overload is run.
2017-04-09 14:07:34 -04:00
Filip Maj
0d4ed1d1c8
Cleaned up the way a npc ls is set. Added an optimization, no changes are made if it is being set to the same value already set. Added the handler for npc linkshells when they are used.
2017-04-09 14:01:15 -04:00
Filip Maj
90e48f9ddd
Added npc ls saving/functionality.
2017-04-09 12:48:27 -04:00
CuriousJorge
3145ec5663
"Seeing the Seers" quest etc3g0 scripted, no reward handling currently. Requires actor "Nellaure" ( http://ffxiv.gamerescape.com/w/index.php?title=Nellaure ) to be added in. Hangs out in back-right corner of Carpenter's Guild.
...
Added a quest completion check to etc5g0.lua to prevent it showing "!" on quest-givers' head when you've cleared the quest already.
Fixed regression on select GM commands, !warp instant-warps within same zone again, !mypos reports to the thousandths place, !speed command works with one argument again.
2017-04-05 18:39:04 -04:00
Filip Maj
96c0f3444e
Fixed the journal command. Wasn't sending correct phase.
2017-04-04 01:11:18 -04:00
Filip Maj
b345521f79
callClientFunction now returns ALL results. Fixed some scripts, finished fixing up Gridania opening script.
2017-03-21 00:43:30 -04:00
Filip Maj
7b205c7b9b
Fixed syntax error in tutorial script. Finished fleshing out the opening script and related scripts for Limsa.
2017-03-19 11:40:41 -04:00
Filip Maj
b81141a158
More fixings and improvements.
2017-03-14 18:33:33 -04:00
Filip Maj
d918ad3776
New scripts for the opening private areas, as well as db updates.
2017-03-07 08:32:57 -05:00
Filip Maj
e898c045f7
Overhaul of the director system and opening quests. Private Areas further implemented as well.
2017-03-07 00:09:37 -05:00
Filip Maj
9bc3fc8dd7
Setting the active linkshell now works.
2017-01-09 23:12:56 -05:00
Filip Maj
bc72147622
Added scripts needed.
2017-01-09 00:17:46 -05:00
Filip Maj
4b0ffb3882
Fixed the last actor speed. It was active mode speed.
2017-01-03 19:02:35 -05:00
Filip Maj
8a0ebe7ec4
Required scripts to make it work.
2017-01-02 14:38:56 -05:00
Filip Maj
7c29a850c4
Scripts for party commands.
2016-12-21 21:50:45 -05:00
Filip Maj
3490f366a2
Merged in CuriousJorge/ffxiv-classic-server (pull request #21 )
...
Updated GM Commands.
2016-08-14 10:52:52 -04:00
Filip Maj
63ac56224e
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
2016-08-14 08:52:27 -04:00
Drajiel
09705bec4e
Updated Commands.
2016-08-11 20:02:01 -04:00
Filip Maj
5e926bf668
Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions.
2016-08-05 18:23:59 -04:00
Tahir Akhlaq
065fe05795
fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
...
- improved import times for gamedata tables (there's prolly other innodb tables too, i didnt check though)
- fixed issue where player wouldnt be readded to zone on warping if destination wasnt valid
- corrected typo in warp command lua description
- added logger for lua cause i forgot to last time
2016-07-27 17:23:52 +01:00
Tahir Akhlaq
8839e75557
missed some left over files
2016-06-24 22:14:17 +01:00
Tahir Akhlaq
5fc0e0eeca
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
...
# Conflicts:
# FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
# FFXIVClassic Map Server/lua/LuaEngine.cs
# data/scripts/global.lua
2016-06-24 22:13:17 +01:00
Tahir Akhlaq
30b0d4a97d
implemented sendpacket and speed commands
...
- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2
2016-06-24 20:52:30 +01:00
Filip Maj
97c1fb06cf
More script work.
2016-06-19 23:16:31 -04:00
Filip Maj
8743042950
Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones.
2016-06-19 18:52:34 -04:00
Tahir Akhlaq
37d91480f9
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
...
# Conflicts:
# FFXIVClassic Common Class Lib/packages.config
# FFXIVClassic Lobby Server/Program.cs
# FFXIVClassic Map Server/CommandProcessor.cs
# FFXIVClassic Map Server/Program.cs
# FFXIVClassic Map Server/actors/Actor.cs
2016-06-18 05:59:42 +01:00
Tahir Akhlaq
1ad2b5d7d0
more work on commands
...
- moved script object to wrapper class to catch and log exceptions
- added loggers for basepacket/subpacket (todo: colour and use them in NLog.config)
- finished up most commands (todo: !property and !property2)
- todo: create and use mysql wrapper class to log exceptions
2016-06-18 05:42:14 +01:00