Filip Maj
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f0ec2125ac
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Found out the second weather packet value is a transition time.
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2016-05-09 22:19:57 -04:00 |
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Filip Maj
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8df79c9e6f
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Modified the SetWeatherPacket. Second value is a toggle for instant or smooth transitions.
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2016-05-09 20:48:18 -04:00 |
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Filip Maj
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300748668f
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Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot.
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2016-01-24 17:11:35 -05:00 |
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Filip Maj
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d90dc0cb80
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Redid the initial handshake code to handle the found connection type field. Server should no longer create two player objects and code has been reduced. Removed instances of connection1/2 getters... server simply sends packets down zone connection. Fixed issue with world manager not zoning in player due to missing 0x2 packet.
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2016-01-19 21:47:59 -05:00 |
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Filip Maj
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734a3f4e7f
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Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils.
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2016-01-01 14:04:44 -05:00 |
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