--[[ PopulaceFlyingShip Script Functions: eventIn(player, hasTicket, nil?, travelPrice) - If hasTicket == nil, say no money text. eventOut(isAborting) - Set isAborting to 30010 if player didn't "use" the airship. Shows no refund warning. eventNG(player) - Message said when player is talking to the wrong npc. --]] require ("global") function init(npc) return false, false, 0, 0; end function onEventStarted(player, npc, triggerName) callClientFunction(player, "eventIn", player, false, nil, 5); player:EndEvent(); end