properties = { permissions = 0, parameters = "ssss", description = [[ Sends a custom to player or !sendpacket | !sendpacket | ]], } function onTrigger(player, argc, path, name, lastName) local sender = "[sendpacket ]"; lastName = lastName or ""; path = "./packets/"..path; if name then if lastName then player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil; else player = GetWorldManager():GetPCInWorld(name) or nil; end; end; value = tonumber(value) or 0; if player and argc > 0 then player:SendPacket(path) end; end;