--[[ TeleportCommand Script Functions: eventRegion(numAnima) eventAetheryte(region, animaCost1, animaCost2, animaCost3, animaCost4, animaCost5, animaCost6) eventConfirm(isReturn, isInBattle, cityReturnNum, 138821, forceAskReturnOnly) --]] require ("global") function doTeleport(region, aetheryte) end function onEventStarted(player, actor, triggerName, isTeleport) if (isTeleport == 0) then while (true) do regionChoice = callClientFunction(player, "delegateCommand", actor, "eventRegion", 100); if (regionChoice == nil) then break end while (true) do aetheryteChoice = callClientFunction(player, "delegateCommand", actor, "eventAetheryte", regionChoice, 2, 2, 2, 4, 4, 4); if (aetheryteChoice == nil) then break end confirmChoice = callClientFunction(player, "delegateCommand", actor, "eventConfirm", false, false, 1, 138824, false); if (confirmChoice == 1) then doTeleport(regionChoice, aetheryteChoice); end player:endEvent(); return; end end else callClientFunction(player, "delegateCommand", actor, "eventConfirm", true, false, 1, 0x138824, false); end player:endEvent(); end function onEventUpdate(player, actor, step, arg1) menuId = player:GetCurrentMenuId(); if (menuId == 0) then --Region if (arg1 ~= nil and arg1 >= 1) then player:SetCurrentMenuId(1); player:RunEventFunction("delegateCommand", actor, "eventAetheryte", arg1, 2, 2, 2, 4, 4, 4); else player:EndCommand(); end elseif (menuId == 1) then --Aetheryte if (arg1 == nil) then player:EndCommand(); return; end player:SetCurrentMenuId(2); player:RunEventFunction("delegateCommand", actor, "eventConfirm", false, false, 1, 138824, false); elseif (menuId == 2) then --Confirm player:EndCommand(); end end