using System; using System.Diagnostics; using System.Threading; using System.Text; using MySql.Data.MySqlClient; using System.Reflection; using FFXIVClassic_Map_Server.dataobjects; using FFXIVClassic.Common; using NLog; using NLog.Targets; using NLog.Targets.Wrappers; using NLog.Config; namespace FFXIVClassic_Map_Server { class Program { public static Logger Log; static void Main(string[] args) { // set up logging Log = LogManager.GetCurrentClassLogger(); #if DEBUG TextWriterTraceListener myWriter = new TextWriterTraceListener(System.Console.Out); Debug.Listeners.Add(myWriter); #endif bool startServer = true; Program.Log.Info("---------FFXIV 1.0 Map Server---------"); //Load Config if (!ConfigConstants.Load()) startServer = false; //Test DB Connection Program.Log.Info("Testing DB connection... "); using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD))) { try { conn.Open(); conn.Close(); Program.Log.Info("Connection ok."); } catch (MySqlException e) { Program.Log.Error(e.ToString()); startServer = false; } } //Check World ID DBWorld thisWorld = Database.GetServer(ConfigConstants.DATABASE_WORLDID); if (thisWorld != null) Program.Log.Info("Successfully pulled world info from DB. Server name is {0}.", thisWorld.name); else Program.Log.Info("World info could not be retrieved from the DB. Welcome and MOTD will not be displayed."); //Start server if A-OK if (startServer) { Server server = new Server(); CommandProcessor cp = new CommandProcessor(server.GetConnectedPlayerList()); server.StartServer(); while (startServer) { String input = Console.ReadLine(); Log.Info("[Console Input] " + input); cp.DoCommand(input, null); } } Program.Log.Info("Press any key to continue..."); Console.ReadKey(); } } }