require ("global") require ("modifiers") function onCreate(starterPlayer, contentArea, director) --papalymo = contentArea:SpawnActor(2290005, "papalymo", 365.89, 4.0943, -706.72, -0.718); --yda = contentArea:SpawnActor(2290006, "yda", 365.266, 4.122, -700.73, 1.5659); --mob1 = contentArea:SpawnActor(2201407, "mob1", 374.427, 4.4, -698.711, -1.942); --mob2 = contentArea:SpawnActor(2201407, "mob2", 375.377, 4.4, -700.247, -1.992); --mob3 = contentArea:SpawnActor(2201407, "mob3", 375.125, 4.4, -703.591, -1.54); yda = GetWorldManager().SpawnBattleNpcById(6, contentArea); papalymo = GetWorldManager().SpawnBattleNpcById(7, contentArea); --yda:ChangeState(2); mob1 = GetWorldManager().SpawnBattleNpcById(3, contentArea); mob2 = GetWorldManager().SpawnBattleNpcById(4, contentArea); mob3 = GetWorldManager().SpawnBattleNpcById(5, contentArea); starterPlayer.currentParty:AddMember(papalymo.Id); starterPlayer.currentParty:AddMember(yda.Id); starterPlayer:SetMod(modifiersGlobal.MinimumHpLock, 1); openingStoper = contentArea:SpawnActor(1090384, "openingstoper", 356.09, 3.74, -701.62, -1.41); director:AddMember(starterPlayer); director:AddMember(director); director:AddMember(papalymo); director:AddMember(yda); director:AddMember(mob1); director:AddMember(mob2); director:AddMember(mob3); --director:StartContentGroup(); end function onDestroy() end function onUpdate(tick, area) if area then local players = area:GetPlayers() local mobs = area:GetMonsters() local allies = area:GetAllies() local resumeChecks = true for player in players do if player then local exitLoop = false if allies then for i = 0, #allies - 1 do if allies[i] then if not allies[i]:IsEngaged() then if player:IsEngaged() and player.target then allies[i].neutral = false allies[i].isAutoAttackEnabled = true allies[i]:SetMod(modifiersGlobal.Speed, 8) allyGlobal.EngageTarget(allies[i], player.target) exitLoop = true break -- todo: support scripted paths elseif allies[i]:GetSpeed() > 0 then end end end end end if exitLoop then resumeChecks = false break end end end if not resumeChecks then return end end end