require("global"); require("ability"); function onAbilityPrepare(caster, target, ability) return 0; end; function onAbilityStart(caster, target, ability) ability.statusMagnitude = 100; --27243: Enhanced Raging Strike: Increases effect of Raging Strike by 50% if caster.HasTrait(27241) then ability.statusMagnitude = ability.statusMagnitude * 1.5; end return 0; end; function onSkillFinish(caster, target, skill, action, actionContainer) --If caster has raging strike, remove it and send message, otherwise apply it. local buff = caster.statusEffects.GetStatusEffectById(223221) if buff ~= nil then --30329: Your Raging Strike removes your Raging Strike effect. caster.statusEffects.RemoveStatusEffect(buff, actionContainer, 30329); else --DoAction handles rates, buffs, dealing damage action.DoAction(caster, target, skill, actionContainer); end end;