require("global"); require("magic"); function onMagicPrepare(caster, target, skill) return 0; end; function onMagicStart(caster, target, skill) return 0; end; function onSkillFinish(caster, target, skill, action, actionContainer) --223224: Swiftsong --223254: Ballad Of Magi --223256: Minuet of Rigor --If target has one of these effects that was from this caster, remove it local oldSong; local paeon = target.statusEffects.GetStatusEffectById(223255); local ballad = target.statusEffects.GetStatusEffectById(223254); local minuet = target.statusEffects.GetStatusEffectById(223256); if paeon and paeon.GetSource() == caster then oldSong = paeon; elseif ballad and ballad.GetSource() == caster then oldSong = ballad; elseif minuet and minuet.GetSource() == caster then oldSong = minuet; end if oldSong then target.statusEffects.RemoveStatusEffect(oldSong); end --DoAction handles rates, buffs, dealing damage action.DoAction(caster, target, skill, actionContainer); end;